
#ifndef __clutter_box2d_marshal_MARSHAL_H__
#define __clutter_box2d_marshal_MARSHAL_H__

#include	<glib-object.h>

G_BEGIN_DECLS

/* VOID:OBJECT (clutter-box2d-marshal.list:1) */
#define clutter_box2d_marshal_VOID__OBJECT	g_cclosure_marshal_VOID__OBJECT

G_END_DECLS

#endif /* __clutter_box2d_marshal_MARSHAL_H__ */

