2010-12-30 20:12  ryo_saeba

	* styles/specialmaps/powerroom: Let's say this capacity should be
	  enough for now...

2010-11-24 07:17  mwedel

	* scorn/houses/house3.bas2: Change accented a from unicode format
	  to utf8
	  MSW 2010-11-23

2010-11-22 22:41  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
	  azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
	  brest/black_shield/guild_toolshed,
	  darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
	  darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
	  euthville/green_goblin/guild_toolshed,
	  lake_country/Butakis/mockers/guild_toolshed,
	  navar_city/dreaming_sage/guild_toolshed,
	  pup_land/guilds/laughing_skull/guild_toolshed,
	  pup_land/guilds/purple_butterfly/guild_toolshed,
	  santo_dominion/guilds/drunken_barbarian/guild_toolshed,
	  scorn/guilds/mailed_fist/guild_toolshed,
	  templates/guild/guild_toolshed,
	  wolfsburg/guilds/damned_heretics/guild_toolshed: Fix guild
	  toolshed. Patch courtesy Khaleh.

2010-11-22 22:19  ryo_saeba

	* python/guilds/guildoracle.py: Fix accidental french :)

2010-11-22 22:00  ryo_saeba

	* python/guilds/guildoracle.py: Format 'info' result in a friendler
	  way.

2010-11-20 16:04  ryo_saeba

	* python/guilds/guildoracle.py: Slightly improve the list command.
	  Fix misplaced newline.

2010-11-20 15:47  ryo_saeba

	* python/guilds/arrest.py: Do not attempt arresting things like
	  traps, please.

2010-11-20 15:25  ryo_saeba

	* python/CFGuildClearance.py: Fix script.

2010-11-20 15:12  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  brest/black_shield/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  euthville/green_goblin/mainfloor,
	  lake_country/Butakis/mockers/mainfloor,
	  navar_city/dreaming_sage/mainfloor,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
	  wolfsburg/guilds/damned_heretics/mainfloor: Fix rune of healing.
	  Givee traps unlimited uses.

2010-11-20 11:18  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
	  azumauindo/zaseki_dzuki_ryoku/secondfloor,
	  brest/black_shield/secondfloor,
	  darcap/darcap/guilds/poisoned_dagger/secondfloor,
	  darcap/darcap/guilds/smoking_cauldron/secondfloor,
	  euthville/green_goblin/secondfloor,
	  lake_country/Butakis/mockers/secondfloor,
	  navar_city/dreaming_sage/secondfloor,
	  pup_land/guilds/laughing_skull/secondfloor,
	  pup_land/guilds/purple_butterfly/secondfloor,
	  santo_dominion/guilds/drunken_barbarian/secondfloor,
	  scorn/guilds/mailed_fist/secondfloor,
	  templates/guild/secondfloor,
	  wolfsburg/guilds/damned_heretics/secondfloor: Fix invalid food
	  value for jeweler access (required 200 instead of 100).

2010-11-20 11:17  ryo_saeba

	* python/guilds/guild_dues.py: Use actual deposit value instead of
	  hardcoded value.

2010-11-20 11:16  ryo_saeba

	* python/CFGuildClearance.py: Fix issue when message is not
	  defined.

2010-11-20 09:59  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy,
	  azumauindo/zaseki_dzuki_ryoku/guild_alchemy,
	  brest/black_shield/guild_alchemy,
	  darcap/darcap/guilds/poisoned_dagger/guild_alchemy,
	  darcap/darcap/guilds/smoking_cauldron/guild_alchemy,
	  euthville/green_goblin/guild_alchemy,
	  lake_country/Butakis/mockers/guild_alchemy,
	  navar_city/dreaming_sage/guild_alchemy,
	  pup_land/guilds/laughing_skull/guild_alchemy,
	  pup_land/guilds/purple_butterfly/guild_alchemy,
	  santo_dominion/guilds/drunken_barbarian/guild_alchemy,
	  scorn/guilds/mailed_fist/guild_alchemy,
	  templates/guild/guild_alchemy,
	  wolfsburg/guilds/damned_heretics/guild_alchemy: Add missing
	  unique flag in alchemy lab.

2010-11-20 09:08  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  brest/black_shield/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  euthville/green_goblin/mainfloor,
	  lake_country/Butakis/mockers/mainfloor,
	  navar_city/dreaming_sage/mainfloor,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/purple_butterfly/mainfloor, python/guilds,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
	  wolfsburg/guilds/damned_heretics/mainfloor: Fix guild BBQ
	  disappearing because the spot is not unique.

2010-11-19 00:21  Alestan

	* darcap/darcap/petshop: Added pet shop

2010-11-19 00:20  Alestan

	* world/world_116_102: Added pet shop entrance

2010-11-14 16:32  ryo_saeba

	* world/world_105_113: Fix wrong path to storage room.

2010-11-14 14:22  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
	  azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
	  azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
	  azumauindo/zaseki_dzuki_ryoku/guild_jeweler,
	  azumauindo/zaseki_dzuki_ryoku/guild_thaum,
	  azumauindo/zaseki_dzuki_ryoku/secondfloor,
	  brest/black_shield/guild_jeweler, brest/black_shield/guild_thaum,
	  brest/black_shield/secondfloor,
	  darcap/darcap/guilds/poisoned_dagger/guild_jeweler,
	  darcap/darcap/guilds/poisoned_dagger/guild_thaum,
	  darcap/darcap/guilds/poisoned_dagger/secondfloor,
	  darcap/darcap/guilds/smoking_cauldron/guild_jeweler,
	  darcap/darcap/guilds/smoking_cauldron/guild_thaum,
	  darcap/darcap/guilds/smoking_cauldron/secondfloor,
	  euthville/green_goblin/guild_jeweler,
	  euthville/green_goblin/guild_thaum,
	  euthville/green_goblin/secondfloor,
	  lake_country/Butakis/mockers/guild_jeweler,
	  lake_country/Butakis/mockers/guild_thaum,
	  lake_country/Butakis/mockers/secondfloor,
	  navar_city/dreaming_sage/guild_jeweler,
	  navar_city/dreaming_sage/guild_thaum,
	  navar_city/dreaming_sage/secondfloor,
	  pup_land/guilds/laughing_skull/guild_jeweler,
	  pup_land/guilds/laughing_skull/guild_thaum,
	  pup_land/guilds/laughing_skull/secondfloor,
	  pup_land/guilds/purple_butterfly/guild_jeweler,
	  pup_land/guilds/purple_butterfly/guild_thaum,
	  pup_land/guilds/purple_butterfly/secondfloor,
	  santo_dominion/guilds/drunken_barbarian/guild_jeweler,
	  santo_dominion/guilds/drunken_barbarian/guild_thaum,
	  santo_dominion/guilds/drunken_barbarian/secondfloor,
	  scorn/guilds/mailed_fist/guild_jeweler,
	  scorn/guilds/mailed_fist/guild_thaum,
	  scorn/guilds/mailed_fist/secondfloor,
	  templates/guild/guild_jeweler, templates/guild/guild_thaum,
	  templates/guild/secondfloor,
	  wolfsburg/guilds/damned_heretics/guild_jeweler,
	  wolfsburg/guilds/damned_heretics/guild_thaum,
	  wolfsburg/guilds/damned_heretics/secondfloor: Fix card names.
	  Disable suspicious wall without spell.

2010-11-14 14:21  ryo_saeba

	* python/guilds/guild_dues.py: Rewrite.

2010-11-05 21:48  akirschbaum

	* pup_land/nurnberg/alshop, scorn/shops/bowshop,
	  scorn/shops/light_shop, scorn/shops/magicshop,
	  unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_market,
	  unlinked/kandora/elcyon/g_store: Mark items on shop tiles as
	  either unpaid or no_pick.

2010-11-05 21:22  akirschbaum

	* azumauindo/suno-yamatoshi/shops/pawn1, brest/shops/brest.armour,
	  brest/shops/brest.cvt, darcap/darcap/fishing,
	  editor/scripts/MapValidator, euthville/magic.shop,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  mlab/citydeclouds/citydeclouds2E, navar_city/bow_shop,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/lone_town/shops/transport.shoppe,
	  quests/peterm/Nethack_in_crossfire_entrance,
	  santo_dominion/lord_byron/main, santo_dominion/lord_byron/weapon,
	  santo_dominion/map.and.sale, scorn/misc/testing_area,
	  scorn/shops/armourshop, scorn/shops/bowshop, scorn/shops/gemshop,
	  scorn/shops/generalshop, scorn/shops/light_shop,
	  scorn/shops/magicshop, scorn/shops/weaponshop,
	  styles/specialmaps/minitrade, styles/specialmaps/tinytrade,
	  styles/specialmaps/tradingpost, unlinked/tutorial1,
	  wolfsburg/shops/transport.shoppe: Fix maps that allow stealing
	  unpaid items from shops.

2010-11-03 07:21  akirschbaum

	* editor/scripts/WorldMaker: Whitespace changes.

2010-10-23 09:19  ryo_saeba

	* python/maps/darcap/manor.py: Make explicit that the player must
	  give a number.

2010-10-23 08:58  ryo_saeba

	* darcap/darcap/manor.white: Prevent dimension door through
	  windows, reminder courtesy Khaleh.

2010-10-23 08:45  ryo_saeba

	* darcap/darcap/manor.brown: Kaptel can't be charmed. Prevent
	  dimension door to bypass doors.

2010-10-23 08:44  ryo_saeba

	* darcap/darcap/manor.treasure: Prevent dimension door use to
	  bypass doors.

2010-10-23 08:41  ryo_saeba

	* darcap/darcap/manor.white: Prevent dimension door use to bypass
	  doors.

2010-10-23 08:41  ryo_saeba

	* darcap/darcap/manor.blue: Prevent dimension door use to reach the
	  key.

2010-10-17 16:07  ryo_saeba

	* darcap/darcap/manor.ground, darcap/darcap/manor.treasure,
	  darcap/darcap/manor.white, python/maps/darcap/manor.py: White
	  zone of Darcap's Manor.

2010-10-17 11:31  ryo_saeba

	* darcap/darcap/manor.brown: Add missing tiles.

2010-10-17 11:23  ryo_saeba

	* darcap/darcap/manor.brown, darcap/darcap/manor.ground,
	  darcap/darcap/manor.treasure, python/maps/darcap/manor.py:
	  Darcap's Manor, brown zone, with hopefully a nice challenge.

2010-10-17 08:28  ryo_saeba

	* darcap/raffle/raffle1_u1: Add an emergency exit to the first
	  Raffle floor, to let people escape after a map reset.

2010-10-17 08:27  ryo_saeba

	* pup_land/raffle/raffle1_u1: Add an emergency exit to the first
	  Raffle floor, to let people escape after a map reset.

2010-10-10 19:06  ryo_saeba

	* darcap/darcap/manor.blue, darcap/darcap/manor.ground,
	  darcap/darcap/manor.treasure, python/maps/darcap,
	  python/maps/darcap/manor.py, world/world_116_102: Darcap Manor,
	  bases. More to come later.

2010-10-10 11:25  ryo_saeba

	* python/guilds/guild_dues.py: Display balance in a nicer way.
	  Better 'buy' list.

2010-10-06 18:38  anmaster

	* python/guilds/arrest.py: Fix /python/guilds/arrest.py, it just
	  kept throwing errors into server stderr...

2010-09-25 08:00  ryo_saeba

	* test/find_by_arch_name, test/find_by_arch_name.py: Misc tests.

2010-09-25 07:58  ryo_saeba

	* santo_dominion/guilds/drunken_barbarian/guildman_lounge,
	  santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
	  santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
	  santo_dominion/guilds/drunken_barbarian/master_lounge,
	  santo_dominion/guilds/drunken_barbarian/novice_lounge: Fix walls
	  and floors for correct building. Remove superfluous floors and
	  walls.

2010-09-25 07:58  ryo_saeba

	* brest/black_shield/guildman_lounge,
	  brest/black_shield/guildmaster_lounge,
	  brest/black_shield/journeyman_lounge,
	  brest/black_shield/master_lounge,
	  brest/black_shield/novice_lounge,
	  scorn/guilds/mailed_fist/guildman_lounge,
	  scorn/guilds/mailed_fist/guildmaster_lounge,
	  scorn/guilds/mailed_fist/journeyman_lounge,
	  scorn/guilds/mailed_fist/master_lounge,
	  scorn/guilds/mailed_fist/novice_lounge: Fix walls and floors for
	  correct building. Remove superfluous floors and walls.

2010-09-25 07:57  ryo_saeba

	* darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
	  darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/master_lounge,
	  darcap/darcap/guilds/poisoned_dagger/novice_lounge,
	  darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
	  darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/master_lounge,
	  darcap/darcap/guilds/smoking_cauldron/novice_lounge: Fix walls
	  and floors for correct building. Remove superfluous floors and
	  walls.

2010-09-25 07:57  ryo_saeba

	* euthville/green_goblin/guildman_lounge,
	  euthville/green_goblin/guildmaster_lounge,
	  euthville/green_goblin/journeyman_lounge,
	  euthville/green_goblin/master_lounge,
	  euthville/green_goblin/novice_lounge,
	  navar_city/dreaming_sage/guildman_lounge,
	  navar_city/dreaming_sage/guildmaster_lounge,
	  navar_city/dreaming_sage/journeyman_lounge,
	  navar_city/dreaming_sage/master_lounge,
	  navar_city/dreaming_sage/novice_lounge: Fix walls and floors for
	  correct building. Remove superfluous floors and walls.

2010-09-25 07:56  ryo_saeba

	* pup_land/guilds/laughing_skull/guildman_lounge,
	  pup_land/guilds/laughing_skull/guildmaster_lounge,
	  pup_land/guilds/laughing_skull/journeyman_lounge,
	  pup_land/guilds/laughing_skull/master_lounge,
	  pup_land/guilds/laughing_skull/novice_lounge,
	  pup_land/guilds/purple_butterfly/guildman_lounge,
	  pup_land/guilds/purple_butterfly/guildmaster_lounge,
	  pup_land/guilds/purple_butterfly/journeyman_lounge,
	  pup_land/guilds/purple_butterfly/master_lounge,
	  pup_land/guilds/purple_butterfly/novice_lounge: Fix walls and
	  floors for correct building. Remove superfluous floors and walls.

2010-09-25 07:56  ryo_saeba

	* lake_country/Butakis/mockers/guildman_lounge,
	  lake_country/Butakis/mockers/guildmaster_lounge,
	  lake_country/Butakis/mockers/journeyman_lounge,
	  lake_country/Butakis/mockers/master_lounge,
	  lake_country/Butakis/mockers/novice_lounge,
	  wolfsburg/guilds/damned_heretics/guildman_lounge,
	  wolfsburg/guilds/damned_heretics/guildmaster_lounge,
	  wolfsburg/guilds/damned_heretics/journeyman_lounge,
	  wolfsburg/guilds/damned_heretics/master_lounge,
	  wolfsburg/guilds/damned_heretics/novice_lounge: Fix walls and
	  floors for correct building. Remove superfluous floors and walls.

2010-09-25 07:55  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
	  azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
	  azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/master_lounge,
	  azumauindo/zaseki_dzuki_ryoku/novice_lounge: Fix walls and floors
	  for correct building. Remove superfluous floors and walls.

2010-09-25 07:53  ryo_saeba

	* templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/journeyman_lounge, templates/guild/master_lounge,
	  templates/guild/novice_lounge: Fix walls and floors for correct
	  building. Remove superfluous floors and walls.

2010-09-25 07:53  ryo_saeba

	* test/playermover: Test for mover moving doors.

2010-09-11 13:18  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
	  azumauindo/suno-yamatoshi/nenshou_youso/basement,
	  azumauindo/zaseki_dzuki_ryoku/basement,
	  brest/black_shield/basement,
	  darcap/darcap/guilds/poisoned_dagger/basement,
	  darcap/darcap/guilds/smoking_cauldron/basement,
	  euthville/green_goblin/basement,
	  lake_country/Butakis/mockers/basement,
	  navar_city/dreaming_sage/basement,
	  pup_land/guilds/laughing_skull/basement,
	  pup_land/guilds/purple_butterfly/basement,
	  santo_dominion/guilds/drunken_barbarian/basement,
	  scorn/guilds/mailed_fist/basement, templates/guild/basement,
	  wolfsburg/guilds/damned_heretics/basement: Fix potions names for
	  guild altar basements.

2010-09-07 18:16  Alestan

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
	  azumauindo/zaseki_dzuki_ryoku/guild_hq,
	  brest/black_shield/guild_hq,
	  darcap/darcap/guilds/poisoned_dagger/guild_hq,
	  darcap/darcap/guilds/smoking_cauldron/guild_hq,
	  euthville/green_goblin/guild_hq,
	  lake_country/Butakis/mockers/guild_hq,
	  navar_city/dreaming_sage/guild_hq,
	  pup_land/guilds/laughing_skull/guild_hq,
	  pup_land/guilds/purple_butterfly/guild_hq,
	  santo_dominion/guilds/drunken_barbarian/guild_hq,
	  scorn/guilds/mailed_fist/guild_hq, templates/guild/guild_hq,
	  wolfsburg/guilds/damned_heretics/guild_hq: fixed details in
	  guild_hq

2010-09-07 16:37  Alestan

	* azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
	  azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/master_lounge,
	  brest/black_shield/journeyman_lounge,
	  brest/black_shield/master_lounge,
	  darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/master_lounge,
	  darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/master_lounge,
	  euthville/green_goblin/journeyman_lounge,
	  euthville/green_goblin/master_lounge,
	  lake_country/Butakis/mockers/journeyman_lounge,
	  lake_country/Butakis/mockers/master_lounge,
	  navar_city/dreaming_sage/journeyman_lounge,
	  navar_city/dreaming_sage/master_lounge,
	  pup_land/guilds/laughing_skull/journeyman_lounge,
	  pup_land/guilds/laughing_skull/master_lounge,
	  pup_land/guilds/purple_butterfly/journeyman_lounge,
	  pup_land/guilds/purple_butterfly/master_lounge,
	  santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
	  santo_dominion/guilds/drunken_barbarian/master_lounge,
	  scorn/guilds/mailed_fist/journeyman_lounge,
	  scorn/guilds/mailed_fist/master_lounge,
	  templates/guild/journeyman_lounge, templates/guild/master_lounge,
	  wolfsburg/guilds/damned_heretics/journeyman_lounge,
	  wolfsburg/guilds/damned_heretics/master_lounge: fixed a bug where
	  a square was unique that shouldn't have been

2010-09-07 16:28  alestan

	* azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
	  brest/black_shield/guildman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
	  euthville/green_goblin/guildman_lounge,
	  lake_country/Butakis/mockers/guildman_lounge,
	  navar_city/dreaming_sage/guildman_lounge,
	  pup_land/guilds/laughing_skull/guildman_lounge,
	  pup_land/guilds/purple_butterfly/guildman_lounge,
	  santo_dominion/guilds/drunken_barbarian/guildman_lounge,
	  scorn/guilds/mailed_fist/guildman_lounge,
	  templates/guild/convertall.py, templates/guild/guildman_lounge,
	  templates/guild/hallofjoining,
	  wolfsburg/guilds/damned_heretics/guildman_lounge: fixed a bug
	  where a square was unique that shouldn't have been

2010-09-07 02:59  Alestan

	* python/guilds/guild_dues.py: fixed problems caused by svn up.

2010-09-07 02:42  Alestan

	* python/guilds/guild_dues.py: fixed syntax error.

2010-09-07 01:50  Alestan

	* python/CFGuildClearance.py: fixed synatax error

2010-09-07 01:34  Alestan

	* python/guilds/guildoracle.py: fixed synatax error

2010-09-07 01:32  Alestan

	* python/guilds/guildoracle.py: changed syntax to support python
	  2.5.x

2010-09-07 01:29  Alestan

	* python/guilds/guildoracle.py: changed syntax to support python
	  2.5.x

2010-09-07 01:10  Alestan

	* python/CFGuildClearance.py: Changed syntax to support python
	  2.5.x

2010-09-07 00:38  Alestan

	* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining,
	  azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/basement,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining,
	  azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/basement,
	  azumauindo/zaseki_dzuki_ryoku/guild_hq,
	  azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
	  azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
	  azumauindo/zaseki_dzuki_ryoku/hallofjoining,
	  azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/master_lounge,
	  azumauindo/zaseki_dzuki_ryoku/novice_lounge,
	  azumauindo/zaseki_dzuki_ryoku/secondfloor,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  brest/black_shield/basement, brest/black_shield/guild_hq,
	  brest/black_shield/guild_toolshed,
	  brest/black_shield/guildman_lounge,
	  brest/black_shield/guildmaster_lounge,
	  brest/black_shield/hallofjoining,
	  brest/black_shield/journeyman_lounge,
	  brest/black_shield/mainfloor, brest/black_shield/master_lounge,
	  brest/black_shield/novice_lounge, brest/black_shield/secondfloor,
	  brest/black_shield/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/basement,
	  darcap/darcap/guilds/poisoned_dagger/guild_hq,
	  darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
	  darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
	  darcap/darcap/guilds/poisoned_dagger/hallofjoining,
	  darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/master_lounge,
	  darcap/darcap/guilds/poisoned_dagger/novice_lounge,
	  darcap/darcap/guilds/poisoned_dagger/secondfloor,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/basement,
	  darcap/darcap/guilds/smoking_cauldron/guild_hq,
	  darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
	  darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
	  darcap/darcap/guilds/smoking_cauldron/hallofjoining,
	  darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/master_lounge,
	  darcap/darcap/guilds/smoking_cauldron/novice_lounge,
	  darcap/darcap/guilds/smoking_cauldron/secondfloor,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  euthville/green_goblin/basement, euthville/green_goblin/guild_hq,
	  euthville/green_goblin/guild_toolshed,
	  euthville/green_goblin/guildman_lounge,
	  euthville/green_goblin/guildmaster_lounge,
	  euthville/green_goblin/hallofjoining,
	  euthville/green_goblin/journeyman_lounge,
	  euthville/green_goblin/mainfloor,
	  euthville/green_goblin/master_lounge,
	  euthville/green_goblin/novice_lounge,
	  euthville/green_goblin/secondfloor,
	  euthville/green_goblin/storage_room,
	  lake_country/Butakis/mockers/basement,
	  lake_country/Butakis/mockers/guild_hq,
	  lake_country/Butakis/mockers/guild_toolshed,
	  lake_country/Butakis/mockers/guildman_lounge,
	  lake_country/Butakis/mockers/guildmaster_lounge,
	  lake_country/Butakis/mockers/hallofjoining,
	  lake_country/Butakis/mockers/journeyman_lounge,
	  lake_country/Butakis/mockers/mainfloor,
	  lake_country/Butakis/mockers/master_lounge,
	  lake_country/Butakis/mockers/novice_lounge,
	  lake_country/Butakis/mockers/secondfloor,
	  lake_country/Butakis/mockers/storage_room,
	  navar_city/dreaming_sage/basement,
	  navar_city/dreaming_sage/guild_hq,
	  navar_city/dreaming_sage/guild_toolshed,
	  navar_city/dreaming_sage/guildman_lounge,
	  navar_city/dreaming_sage/guildmaster_lounge,
	  navar_city/dreaming_sage/hallofjoining,
	  navar_city/dreaming_sage/journeyman_lounge,
	  navar_city/dreaming_sage/mainfloor,
	  navar_city/dreaming_sage/master_lounge,
	  navar_city/dreaming_sage/novice_lounge,
	  navar_city/dreaming_sage/secondfloor,
	  navar_city/dreaming_sage/storage_room,
	  pup_land/guilds/laughing_skull/basement,
	  pup_land/guilds/laughing_skull/guild_hq,
	  pup_land/guilds/laughing_skull/guild_toolshed,
	  pup_land/guilds/laughing_skull/guildman_lounge,
	  pup_land/guilds/laughing_skull/guildmaster_lounge,
	  pup_land/guilds/laughing_skull/hallofjoining,
	  pup_land/guilds/laughing_skull/journeyman_lounge,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/laughing_skull/master_lounge,
	  pup_land/guilds/laughing_skull/novice_lounge,
	  pup_land/guilds/laughing_skull/secondfloor,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/purple_butterfly/basement,
	  pup_land/guilds/purple_butterfly/guild_hq,
	  pup_land/guilds/purple_butterfly/guild_toolshed,
	  pup_land/guilds/purple_butterfly/guildman_lounge,
	  pup_land/guilds/purple_butterfly/guildmaster_lounge,
	  pup_land/guilds/purple_butterfly/hallofjoining,
	  pup_land/guilds/purple_butterfly/journeyman_lounge,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  pup_land/guilds/purple_butterfly/master_lounge,
	  pup_land/guilds/purple_butterfly/novice_lounge,
	  pup_land/guilds/purple_butterfly/secondfloor,
	  pup_land/guilds/purple_butterfly/storage_room,
	  python/CFGuildClearance.py, python/guilds/README.txt,
	  python/guilds/arrest.py, python/guilds/clearance.py,
	  python/guilds/guild_dues.py, python/guilds/guild_entry.py,
	  python/guilds/guildbuy.py, python/guilds/guildoracle.py,
	  python/guilds/guildpay.py, python/guilds/guildstorage.py,
	  python/guilds/storage_entry.py, python/guilds/trigger.py,
	  santo_dominion/guilds/drunken_barbarian/basement,
	  santo_dominion/guilds/drunken_barbarian/guild_hq,
	  santo_dominion/guilds/drunken_barbarian/guild_toolshed,
	  santo_dominion/guilds/drunken_barbarian/guildman_lounge,
	  santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
	  santo_dominion/guilds/drunken_barbarian/hallofjoining,
	  santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/master_lounge,
	  santo_dominion/guilds/drunken_barbarian/novice_lounge,
	  santo_dominion/guilds/drunken_barbarian/secondfloor,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  scorn/guilds/mailed_fist/basement,
	  scorn/guilds/mailed_fist/guild_hq,
	  scorn/guilds/mailed_fist/guild_toolshed,
	  scorn/guilds/mailed_fist/guildman_lounge,
	  scorn/guilds/mailed_fist/guildmaster_lounge,
	  scorn/guilds/mailed_fist/hallofjoining,
	  scorn/guilds/mailed_fist/journeyman_lounge,
	  scorn/guilds/mailed_fist/mainfloor,
	  scorn/guilds/mailed_fist/master_lounge,
	  scorn/guilds/mailed_fist/novice_lounge,
	  scorn/guilds/mailed_fist/secondfloor,
	  scorn/guilds/mailed_fist/storage_room,
	  wolfsburg/guilds/damned_heretics/basement,
	  wolfsburg/guilds/damned_heretics/guild_hq,
	  wolfsburg/guilds/damned_heretics/guild_toolshed,
	  wolfsburg/guilds/damned_heretics/guildman_lounge,
	  wolfsburg/guilds/damned_heretics/guildmaster_lounge,
	  wolfsburg/guilds/damned_heretics/hallofjoining,
	  wolfsburg/guilds/damned_heretics/journeyman_lounge,
	  wolfsburg/guilds/damned_heretics/mainfloor,
	  wolfsburg/guilds/damned_heretics/master_lounge,
	  wolfsburg/guilds/damned_heretics/novice_lounge,
	  wolfsburg/guilds/damned_heretics/secondfloor,
	  wolfsburg/guilds/damned_heretics/storage_room: added a common
	  clearance checker for the guilds and rewrote parts of the guild
	  scripts. Also updated the guild maps to use the new scripts

2010-09-07 00:07  Alestan

	* templates/guild/basement, templates/guild/bigchest,
	  templates/guild/convert.py, templates/guild/convertall.py,
	  templates/guild/guild_hq, templates/guild/guild_toolshed,
	  templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/journeyman_lounge, templates/guild/mainfloor,
	  templates/guild/master_lounge, templates/guild/novice_lounge,
	  templates/guild/secondfloor, templates/guild/storage_hall.0,
	  templates/guild/storage_room: fixed several minor bugs (duplicate
	  floor tiles and the like) and made compatible with the new
	  pythons cripts

2010-09-04 10:58  ryo_saeba

	* lake_country/Butakis/mockers/basement,
	  lake_country/Butakis/mockers/guild_hq,
	  lake_country/Butakis/mockers/guild_tan,
	  lake_country/Butakis/mockers/guildman_lounge,
	  lake_country/Butakis/mockers/guildmaster_lounge,
	  lake_country/Butakis/mockers/journeyman_lounge,
	  lake_country/Butakis/mockers/mainfloor,
	  lake_country/Butakis/mockers/master_lounge,
	  lake_country/Butakis/mockers/novice_lounge,
	  lake_country/Butakis/mockers/secondfloor,
	  lake_country/Butakis/mockers/storage_room: Fix guild.

2010-09-04 10:57  ryo_saeba

	* lake_country/Butakis/Butakis0, lake_country/Butakis/gate_inner:
	  Fix exits to guild.

2010-09-04 10:56  ryo_saeba

	* brest/black_shield/basement, brest/black_shield/guild_hq,
	  brest/black_shield/guild_tan, brest/black_shield/guildman_lounge,
	  brest/black_shield/guildmaster_lounge,
	  brest/black_shield/journeyman_lounge,
	  brest/black_shield/master_lounge,
	  brest/black_shield/novice_lounge, brest/black_shield/secondfloor,
	  brest/black_shield/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/basement,
	  darcap/darcap/guilds/poisoned_dagger/guild_hq,
	  darcap/darcap/guilds/poisoned_dagger/guild_tan,
	  darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
	  darcap/darcap/guilds/poisoned_dagger/hallofjoining,
	  darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/master_lounge,
	  darcap/darcap/guilds/poisoned_dagger/novice_lounge,
	  darcap/darcap/guilds/poisoned_dagger/secondfloor,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/basement,
	  darcap/darcap/guilds/smoking_cauldron/guild_hq,
	  darcap/darcap/guilds/smoking_cauldron/guild_tan,
	  darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
	  darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/master_lounge,
	  darcap/darcap/guilds/smoking_cauldron/novice_lounge,
	  darcap/darcap/guilds/smoking_cauldron/secondfloor,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  euthville/green_goblin/basement, euthville/green_goblin/guild_hq,
	  euthville/green_goblin/guild_tan,
	  euthville/green_goblin/guildman_lounge,
	  euthville/green_goblin/guildmaster_lounge,
	  euthville/green_goblin/journeyman_lounge,
	  euthville/green_goblin/master_lounge,
	  euthville/green_goblin/novice_lounge,
	  euthville/green_goblin/secondfloor,
	  euthville/green_goblin/storage_room,
	  navar_city/dreaming_sage/basement,
	  navar_city/dreaming_sage/guild_hq,
	  navar_city/dreaming_sage/guild_tan,
	  navar_city/dreaming_sage/guildman_lounge,
	  navar_city/dreaming_sage/guildmaster_lounge,
	  navar_city/dreaming_sage/journeyman_lounge,
	  navar_city/dreaming_sage/master_lounge,
	  navar_city/dreaming_sage/novice_lounge,
	  navar_city/dreaming_sage/secondfloor,
	  navar_city/dreaming_sage/storage_room,
	  scorn/guilds/mailed_fist/basement,
	  scorn/guilds/mailed_fist/guild_hq,
	  scorn/guilds/mailed_fist/guild_tan,
	  scorn/guilds/mailed_fist/guildman_lounge,
	  scorn/guilds/mailed_fist/guildmaster_lounge,
	  scorn/guilds/mailed_fist/journeyman_lounge,
	  scorn/guilds/mailed_fist/master_lounge,
	  scorn/guilds/mailed_fist/novice_lounge,
	  scorn/guilds/mailed_fist/secondfloor,
	  scorn/guilds/mailed_fist/storage_room: Fix guilds.

2010-09-04 10:54  ryo_saeba

	* pup_land/guilds/laughing_skull/basement,
	  pup_land/guilds/laughing_skull/guild_hq,
	  pup_land/guilds/laughing_skull/guild_tan,
	  pup_land/guilds/laughing_skull/guildman_lounge,
	  pup_land/guilds/laughing_skull/guildmaster_lounge,
	  pup_land/guilds/laughing_skull/journeyman_lounge,
	  pup_land/guilds/laughing_skull/master_lounge,
	  pup_land/guilds/laughing_skull/novice_lounge,
	  pup_land/guilds/laughing_skull/secondfloor,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/purple_butterfly/basement,
	  pup_land/guilds/purple_butterfly/guild_hq,
	  pup_land/guilds/purple_butterfly/guild_tan,
	  pup_land/guilds/purple_butterfly/guildman_lounge,
	  pup_land/guilds/purple_butterfly/guildmaster_lounge,
	  pup_land/guilds/purple_butterfly/journeyman_lounge,
	  pup_land/guilds/purple_butterfly/master_lounge,
	  pup_land/guilds/purple_butterfly/novice_lounge,
	  pup_land/guilds/purple_butterfly/secondfloor,
	  pup_land/guilds/purple_butterfly/storage_room,
	  santo_dominion/guilds/drunken_barbarian/basement,
	  santo_dominion/guilds/drunken_barbarian/guild_hq,
	  santo_dominion/guilds/drunken_barbarian/guild_tan,
	  santo_dominion/guilds/drunken_barbarian/guildman_lounge,
	  santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
	  santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
	  santo_dominion/guilds/drunken_barbarian/master_lounge,
	  santo_dominion/guilds/drunken_barbarian/novice_lounge,
	  santo_dominion/guilds/drunken_barbarian/secondfloor,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  wolfsburg/guilds/damned_heretics/basement,
	  wolfsburg/guilds/damned_heretics/guild_hq,
	  wolfsburg/guilds/damned_heretics/guild_tan,
	  wolfsburg/guilds/damned_heretics/guildman_lounge,
	  wolfsburg/guilds/damned_heretics/guildmaster_lounge,
	  wolfsburg/guilds/damned_heretics/journeyman_lounge,
	  wolfsburg/guilds/damned_heretics/master_lounge,
	  wolfsburg/guilds/damned_heretics/novice_lounge,
	  wolfsburg/guilds/damned_heretics/secondfloor,
	  wolfsburg/guilds/damned_heretics/storage_room: Fix guilds.

2010-09-04 10:53  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/basement,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_tan,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/basement,
	  azumauindo/zaseki_dzuki_ryoku/guild_hq,
	  azumauindo/zaseki_dzuki_ryoku/guild_tan,
	  azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
	  azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/master_lounge,
	  azumauindo/zaseki_dzuki_ryoku/novice_lounge,
	  azumauindo/zaseki_dzuki_ryoku/secondfloor,
	  azumauindo/zaseki_dzuki_ryoku/storage_room: Fix guilds.

2010-09-04 10:52  ryo_saeba

	* templates/guild/bigchest, templates/guild/guild_tan,
	  templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/journeyman_lounge, templates/guild/master_lounge,
	  templates/guild/masters_lounge, templates/guild/secondfloor,
	  templates/guild/storage_room: Fix missing region.

2010-09-04 10:51  ryo_saeba

	* templates/guild/novice_lounge: Fix stairs destination to finish
	  on stairs down, for coherence.

2010-09-04 10:50  ryo_saeba

	* templates/guild/basement: Remove invalid destination.

2010-09-04 10:50  ryo_saeba

	* templates/guild/guild_hq: Fix Tannery Token having the wrong
	  message.

2010-09-04 10:31  ryo_saeba

	* templates/guild/convert.py: Don't put copy in this directory
	  unless asked for.

2010-09-04 10:28  ryo_saeba

	* templates/guild/convert.py, templates/guild/convertall.py:
	  Comment scripts.

2010-09-04 09:59  ryo_saeba

	* brest/black_shield/guild_thaum,
	  scorn/guilds/mailed_fist/guild_thaum: Remove invalid attribute.

2010-09-04 09:58  ryo_saeba

	* darcap/darcap/guilds/poisoned_dagger/guild_hq,
	  darcap/darcap/guilds/smoking_cauldron/guild_hq: Fix card message.

2010-09-04 09:58  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
	  azumauindo/zaseki_dzuki_ryoku/guild_thaum,
	  darcap/darcap/guilds/poisoned_dagger/guild_thaum,
	  darcap/darcap/guilds/smoking_cauldron/guild_thaum,
	  euthville/green_goblin/guild_thaum,
	  lake_country/Butakis/mockers/guild_thaum,
	  navar_city/dreaming_sage/guild_thaum,
	  pup_land/guilds/laughing_skull/guild_thaum,
	  pup_land/guilds/purple_butterfly/guild_thaum,
	  santo_dominion/guilds/drunken_barbarian/guild_thaum,
	  templates/guild/guild_thaum,
	  wolfsburg/guilds/damned_heretics/guild_thaum: Remove invalid
	  attribute.

2010-09-04 09:23  ryo_saeba

	* python/maps/scorn/doors_galore.py, scorn/houses/doors_galore,
	  world/world_105_115: Doors galore, by Khaleh.

2010-09-03 16:05  ryo_saeba

	* python/gods/altar_valkyrie.py: Fix bug #2933502: Valkyrie not
	  working.

2010-09-02 19:36  Alestan

	* python/guilds/GUILD_TEMPLATE.txt,
	  python/guilds/PoisonedDagger.txt,
	  python/guilds/PurpleButterfly.txt, python/guilds/README.txt,
	  python/guilds/SmokingCauldron.txt, python/guilds/bigchest.py,
	  python/guilds/guild_dues.py: removed unused text files and made
	  Jack say how much money is needed to purchase something for the
	  guild

2010-09-02 18:19  ryo_saeba

	* darcap/darcap/guilds/poisoned_dagger/guild_hq,
	  darcap/darcap/guilds/poisoned_dagger/hallofjoining: Fix wrong
	  guild name.

2010-09-02 17:43  ryo_saeba

	* darcap/darcap/guilds/poisoned_dagger/guildman_lounge: Fix wrong
	  guild reference.

2010-09-02 16:47  ryo_saeba

	* navar_city/dreaming_sage/mainfloor: Fix Navar destination
	  coordinates in guilds.

2010-09-02 16:46  ryo_saeba

	* azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  brest/black_shield/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  euthville/green_goblin/mainfloor,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor,
	  wolfsburg/guilds/damned_heretics/mainfloor: Fix Navar destination
	  coordinates in guilds.

2010-09-02 14:32  meflin2

	* python/guilds/bigchest.py: one of the guild scripts got missed
	  from being added by alestan

2010-08-29 09:18  ryo_saeba

	* HallOfSelection: Fix for bug #3054519: 'Wizard' class picker
	  broken.

2010-08-29 08:28  ryo_saeba

	* styles/specialmaps/doorhome, styles/specialmaps/fake_heal_post,
	  styles/specialmaps/healing_post: Move magic_mouthes under the
	  floor, so they don't appear with show invisible.

2010-08-24 07:10  Alestan

	* azumauindo/minatomachi/ketsueki_itsuryuu/basement,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_bbq,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining,
	  azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor,
	  azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge,
	  azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/basement,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_bbq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_hq,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_tan,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum,
	  azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining,
	  azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/mainfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/master_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge,
	  azumauindo/suno-yamatoshi/nenshou_youso/secondfloor,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/basement,
	  azumauindo/zaseki_dzuki_ryoku/guild_alchemy,
	  azumauindo/zaseki_dzuki_ryoku/guild_bbq,
	  azumauindo/zaseki_dzuki_ryoku/guild_hq,
	  azumauindo/zaseki_dzuki_ryoku/guild_jeweler,
	  azumauindo/zaseki_dzuki_ryoku/guild_tan,
	  azumauindo/zaseki_dzuki_ryoku/guild_thaum,
	  azumauindo/zaseki_dzuki_ryoku/guild_toolshed,
	  azumauindo/zaseki_dzuki_ryoku/guildman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge,
	  azumauindo/zaseki_dzuki_ryoku/hallofjoining,
	  azumauindo/zaseki_dzuki_ryoku/journeyman_lounge,
	  azumauindo/zaseki_dzuki_ryoku/mainfloor,
	  azumauindo/zaseki_dzuki_ryoku/master_lounge,
	  azumauindo/zaseki_dzuki_ryoku/novice_lounge,
	  azumauindo/zaseki_dzuki_ryoku/secondfloor,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  brest/black_shield/basement, brest/black_shield/guild_alchemy,
	  brest/black_shield/guild_bbq, brest/black_shield/guild_hq,
	  brest/black_shield/guild_jeweler, brest/black_shield/guild_tan,
	  brest/black_shield/guild_thaum,
	  brest/black_shield/guild_toolshed,
	  brest/black_shield/guildman_lounge,
	  brest/black_shield/guildmaster_lounge,
	  brest/black_shield/hallofjoining,
	  brest/black_shield/journeyman_lounge,
	  brest/black_shield/mainfloor, brest/black_shield/master_lounge,
	  brest/black_shield/novice_lounge, brest/black_shield/secondfloor,
	  brest/black_shield/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/basement,
	  darcap/darcap/guilds/poisoned_dagger/guild_alchemy,
	  darcap/darcap/guilds/poisoned_dagger/guild_bbq,
	  darcap/darcap/guilds/poisoned_dagger/guild_hq,
	  darcap/darcap/guilds/poisoned_dagger/guild_jeweler,
	  darcap/darcap/guilds/poisoned_dagger/guild_tan,
	  darcap/darcap/guilds/poisoned_dagger/guild_thaum,
	  darcap/darcap/guilds/poisoned_dagger/guild_toolshed,
	  darcap/darcap/guilds/poisoned_dagger/guildman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge,
	  darcap/darcap/guilds/poisoned_dagger/hallofjoining,
	  darcap/darcap/guilds/poisoned_dagger/journeyman_lounge,
	  darcap/darcap/guilds/poisoned_dagger/mainfloor,
	  darcap/darcap/guilds/poisoned_dagger/master_lounge,
	  darcap/darcap/guilds/poisoned_dagger/novice_lounge,
	  darcap/darcap/guilds/poisoned_dagger/secondfloor,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/basement,
	  darcap/darcap/guilds/smoking_cauldron/guild_alchemy,
	  darcap/darcap/guilds/smoking_cauldron/guild_bbq,
	  darcap/darcap/guilds/smoking_cauldron/guild_hq,
	  darcap/darcap/guilds/smoking_cauldron/guild_jeweler,
	  darcap/darcap/guilds/smoking_cauldron/guild_tan,
	  darcap/darcap/guilds/smoking_cauldron/guild_thaum,
	  darcap/darcap/guilds/smoking_cauldron/guild_toolshed,
	  darcap/darcap/guilds/smoking_cauldron/guildman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge,
	  darcap/darcap/guilds/smoking_cauldron/hallofjoining,
	  darcap/darcap/guilds/smoking_cauldron/journeyman_lounge,
	  darcap/darcap/guilds/smoking_cauldron/mainfloor,
	  darcap/darcap/guilds/smoking_cauldron/master_lounge,
	  darcap/darcap/guilds/smoking_cauldron/novice_lounge,
	  darcap/darcap/guilds/smoking_cauldron/secondfloor,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  euthville/green_goblin, euthville/green_goblin/basement,
	  euthville/green_goblin/guild_alchemy,
	  euthville/green_goblin/guild_bbq,
	  euthville/green_goblin/guild_hq,
	  euthville/green_goblin/guild_jeweler,
	  euthville/green_goblin/guild_tan,
	  euthville/green_goblin/guild_thaum,
	  euthville/green_goblin/guild_toolshed,
	  euthville/green_goblin/guildman_lounge,
	  euthville/green_goblin/guildmaster_lounge,
	  euthville/green_goblin/hallofjoining,
	  euthville/green_goblin/journeyman_lounge,
	  euthville/green_goblin/mainfloor,
	  euthville/green_goblin/master_lounge,
	  euthville/green_goblin/novice_lounge,
	  euthville/green_goblin/secondfloor,
	  euthville/green_goblin/storage_room,
	  lake_country/Butakis/Butakis0, lake_country/Butakis/gate_inner,
	  lake_country/Butakis/mockers,
	  lake_country/Butakis/mockers/basement,
	  lake_country/Butakis/mockers/guild_alchemy,
	  lake_country/Butakis/mockers/guild_bbq,
	  lake_country/Butakis/mockers/guild_hq,
	  lake_country/Butakis/mockers/guild_jeweler,
	  lake_country/Butakis/mockers/guild_tan,
	  lake_country/Butakis/mockers/guild_thaum,
	  lake_country/Butakis/mockers/guild_toolshed,
	  lake_country/Butakis/mockers/guildman_lounge,
	  lake_country/Butakis/mockers/guildmaster_lounge,
	  lake_country/Butakis/mockers/hallofjoining,
	  lake_country/Butakis/mockers/journeyman_lounge,
	  lake_country/Butakis/mockers/mainfloor,
	  lake_country/Butakis/mockers/master_lounge,
	  lake_country/Butakis/mockers/novice_lounge,
	  lake_country/Butakis/mockers/secondfloor,
	  lake_country/Butakis/mockers/storage_room,
	  navar_city/dreaming_sage/basement,
	  navar_city/dreaming_sage/guild_alchemy,
	  navar_city/dreaming_sage/guild_bbq,
	  navar_city/dreaming_sage/guild_hq,
	  navar_city/dreaming_sage/guild_jeweler,
	  navar_city/dreaming_sage/guild_tan,
	  navar_city/dreaming_sage/guild_thaum,
	  navar_city/dreaming_sage/guild_toolshed,
	  navar_city/dreaming_sage/guildman_lounge,
	  navar_city/dreaming_sage/guildmaster_lounge,
	  navar_city/dreaming_sage/hallofjoining,
	  navar_city/dreaming_sage/journeyman_lounge,
	  navar_city/dreaming_sage/mainfloor,
	  navar_city/dreaming_sage/master_lounge,
	  navar_city/dreaming_sage/novice_lounge,
	  navar_city/dreaming_sage/secondfloor,
	  navar_city/dreaming_sage/storage_room,
	  pup_land/guilds/laughing_skull/basement,
	  pup_land/guilds/laughing_skull/guild_alchemy,
	  pup_land/guilds/laughing_skull/guild_bbq,
	  pup_land/guilds/laughing_skull/guild_hq,
	  pup_land/guilds/laughing_skull/guild_jeweler,
	  pup_land/guilds/laughing_skull/guild_tan,
	  pup_land/guilds/laughing_skull/guild_thaum,
	  pup_land/guilds/laughing_skull/guild_toolshed,
	  pup_land/guilds/laughing_skull/guildman_lounge,
	  pup_land/guilds/laughing_skull/guildmaster_lounge,
	  pup_land/guilds/laughing_skull/hallofjoining,
	  pup_land/guilds/laughing_skull/journeyman_lounge,
	  pup_land/guilds/laughing_skull/mainfloor,
	  pup_land/guilds/laughing_skull/master_lounge,
	  pup_land/guilds/laughing_skull/novice_lounge,
	  pup_land/guilds/laughing_skull/secondfloor,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/purple_butterfly/basement,
	  pup_land/guilds/purple_butterfly/guild_alchemy,
	  pup_land/guilds/purple_butterfly/guild_bbq,
	  pup_land/guilds/purple_butterfly/guild_hq,
	  pup_land/guilds/purple_butterfly/guild_jeweler,
	  pup_land/guilds/purple_butterfly/guild_tan,
	  pup_land/guilds/purple_butterfly/guild_thaum,
	  pup_land/guilds/purple_butterfly/guild_toolshed,
	  pup_land/guilds/purple_butterfly/guildman_lounge,
	  pup_land/guilds/purple_butterfly/guildmaster_lounge,
	  pup_land/guilds/purple_butterfly/hallofjoining,
	  pup_land/guilds/purple_butterfly/journeyman_lounge,
	  pup_land/guilds/purple_butterfly/mainfloor,
	  pup_land/guilds/purple_butterfly/master_lounge,
	  pup_land/guilds/purple_butterfly/novice_lounge,
	  pup_land/guilds/purple_butterfly/secondfloor,
	  pup_land/guilds/purple_butterfly/storage_room,
	  pup_land/lone_town/town,
	  santo_dominion/guilds/drunken_barbarian/basement,
	  santo_dominion/guilds/drunken_barbarian/guild_alchemy,
	  santo_dominion/guilds/drunken_barbarian/guild_bbq,
	  santo_dominion/guilds/drunken_barbarian/guild_hq,
	  santo_dominion/guilds/drunken_barbarian/guild_jeweler,
	  santo_dominion/guilds/drunken_barbarian/guild_tan,
	  santo_dominion/guilds/drunken_barbarian/guild_thaum,
	  santo_dominion/guilds/drunken_barbarian/guild_toolshed,
	  santo_dominion/guilds/drunken_barbarian/guildman_lounge,
	  santo_dominion/guilds/drunken_barbarian/guildmaster_lounge,
	  santo_dominion/guilds/drunken_barbarian/hallofjoining,
	  santo_dominion/guilds/drunken_barbarian/journeyman_lounge,
	  santo_dominion/guilds/drunken_barbarian/mainfloor,
	  santo_dominion/guilds/drunken_barbarian/master_lounge,
	  santo_dominion/guilds/drunken_barbarian/novice_lounge,
	  santo_dominion/guilds/drunken_barbarian/secondfloor,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  scorn/guilds/mailed_fist/GuildList,
	  scorn/guilds/mailed_fist/README.txt,
	  scorn/guilds/mailed_fist/basement,
	  scorn/guilds/mailed_fist/bigchest~,
	  scorn/guilds/mailed_fist/guild_alchemy,
	  scorn/guilds/mailed_fist/guild_bbq,
	  scorn/guilds/mailed_fist/guild_hq,
	  scorn/guilds/mailed_fist/guild_jeweler,
	  scorn/guilds/mailed_fist/guild_tan,
	  scorn/guilds/mailed_fist/guild_thaum,
	  scorn/guilds/mailed_fist/guild_toolshed,
	  scorn/guilds/mailed_fist/guildman_lounge,
	  scorn/guilds/mailed_fist/guildmaster_lounge,
	  scorn/guilds/mailed_fist/hallofjoining,
	  scorn/guilds/mailed_fist/journeyman_lounge,
	  scorn/guilds/mailed_fist/mainfloor,
	  scorn/guilds/mailed_fist/mainfloor~,
	  scorn/guilds/mailed_fist/master_lounge,
	  scorn/guilds/mailed_fist/masters_lounge,
	  scorn/guilds/mailed_fist/novice_lounge,
	  scorn/guilds/mailed_fist/secondfloor,
	  scorn/guilds/mailed_fist/storage_hall,
	  scorn/guilds/mailed_fist/storage_hall.0,
	  scorn/guilds/mailed_fist/storage_room, templates/guild/GuildList,
	  templates/guild/GuildLocations, templates/guild/README.txt,
	  templates/guild/convert.py, templates/guild/convertall.py,
	  templates/guild/filelist.py, templates/guild/mainfloor,
	  templates/guild/storage_room,
	  wolfsburg/guilds/damned_heretics/basement,
	  wolfsburg/guilds/damned_heretics/guild_alchemy,
	  wolfsburg/guilds/damned_heretics/guild_bbq,
	  wolfsburg/guilds/damned_heretics/guild_hq,
	  wolfsburg/guilds/damned_heretics/guild_jeweler,
	  wolfsburg/guilds/damned_heretics/guild_tan,
	  wolfsburg/guilds/damned_heretics/guild_thaum,
	  wolfsburg/guilds/damned_heretics/guild_toolshed,
	  wolfsburg/guilds/damned_heretics/guildman_lounge,
	  wolfsburg/guilds/damned_heretics/guildmaster_lounge,
	  wolfsburg/guilds/damned_heretics/hallofjoining,
	  wolfsburg/guilds/damned_heretics/journeyman_lounge,
	  wolfsburg/guilds/damned_heretics/mainfloor,
	  wolfsburg/guilds/damned_heretics/master_lounge,
	  wolfsburg/guilds/damned_heretics/novice_lounge,
	  wolfsburg/guilds/damned_heretics/secondfloor,
	  wolfsburg/guilds/damned_heretics/storage_room,
	  world/world_102_108, world/world_105_113, world/world_105_115,
	  world/world_107_123, world/world_116_102, world/world_122_117,
	  world/world_127_101, world/world_128_101, world/world_128_109,
	  world/world_129_101: added script to auto configure guild halls
	  and install them, made python guild halls the default for
	  existing guilds

2010-08-20 18:45  alestan

	* templates/guild/hallofjoining: fixed bug in hallofjoining

2010-08-17 23:37  Alestan

	* python/Move_Fog.py, python/Moving_Fog.py: fine tuned fog duration
	  and speed

2010-08-17 22:01  Alestan

	* python/Moving_Fog.py: Adjusted fog lifetime

2010-08-17 21:53  Alestan

	* python/Move_Fog.py, python/Moving_Fog.py: Added script specific
	  to moving fog

2010-08-16 22:55  alestan

	* python/guilds/guild_dues.py, python/guilds/guild_entry.py: fixed
	  bugs with guild scripts

2010-08-16 07:05  alestan

	* python/pshop/Floor.py, python/pshop/Ice.py: un-redirecting stdout
	  and stderr

2010-08-16 01:50  alestan

	* python/pshop/Ice.py: fine tuning of fog speed

2010-08-16 01:24  alestan

	* python/pshop/Ice.py: added temp_moving_fog and made steam bolt
	  create it instead of temp_fog, adjusted script that handles
	  temp_moving_fog

2010-08-15 23:02  alestan

	* python/pshop/pshop.py: fixed bug in private shops

2010-08-15 19:21  alestan

	* python/pshop/pshop.py: fixed bug in private shops

2010-08-15 19:03  alestan

	* python/pshop/pshop.py: fixed bug in private shops

2010-08-15 18:54  alestan

	* brest/privateshops/privateshop_1,
	  brest/privateshops/privateshop_10,
	  brest/privateshops/privateshop_11,
	  brest/privateshops/privateshop_12,
	  brest/privateshops/privateshop_13,
	  brest/privateshops/privateshop_14,
	  brest/privateshops/privateshop_15,
	  brest/privateshops/privateshop_16,
	  brest/privateshops/privateshop_17,
	  brest/privateshops/privateshop_18,
	  brest/privateshops/privateshop_19,
	  brest/privateshops/privateshop_2,
	  brest/privateshops/privateshop_20,
	  brest/privateshops/privateshop_21,
	  brest/privateshops/privateshop_22,
	  brest/privateshops/privateshop_23,
	  brest/privateshops/privateshop_24,
	  brest/privateshops/privateshop_25,
	  brest/privateshops/privateshop_26,
	  brest/privateshops/privateshop_27,
	  brest/privateshops/privateshop_28,
	  brest/privateshops/privateshop_3,
	  brest/privateshops/privateshop_4,
	  brest/privateshops/privateshop_5,
	  brest/privateshops/privateshop_6,
	  brest/privateshops/privateshop_7,
	  brest/privateshops/privateshop_8,
	  brest/privateshops/privateshop_9, scorn/shops/privateshop,
	  scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37,
	  scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35:
	  fixed bug in private shops

2010-08-15 11:26  ryo_saeba

	* quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple:
	  Merge lines.

2010-08-15 09:21  alestan

	* brest/privateshops/privateshop_1,
	  brest/privateshops/privateshop_10,
	  brest/privateshops/privateshop_11,
	  brest/privateshops/privateshop_12,
	  brest/privateshops/privateshop_13,
	  brest/privateshops/privateshop_14,
	  brest/privateshops/privateshop_15,
	  brest/privateshops/privateshop_16,
	  brest/privateshops/privateshop_17,
	  brest/privateshops/privateshop_18,
	  brest/privateshops/privateshop_19,
	  brest/privateshops/privateshop_2,
	  brest/privateshops/privateshop_20,
	  brest/privateshops/privateshop_21,
	  brest/privateshops/privateshop_22,
	  brest/privateshops/privateshop_23,
	  brest/privateshops/privateshop_24,
	  brest/privateshops/privateshop_25,
	  brest/privateshops/privateshop_26,
	  brest/privateshops/privateshop_27,
	  brest/privateshops/privateshop_28,
	  brest/privateshops/privateshop_3,
	  brest/privateshops/privateshop_4,
	  brest/privateshops/privateshop_5,
	  brest/privateshops/privateshop_6,
	  brest/privateshops/privateshop_7,
	  brest/privateshops/privateshop_8,
	  brest/privateshops/privateshop_9: added 28 private shops to brest

2010-08-15 09:14  alestan

	* world/world_107_123: added private shop row to brest and renamed
	  old private shops to private museums

2010-08-15 09:13  alestan

	* brest/privateshops, brest/privateshops/privateshop_1,
	  brest/privateshops/privateshop_10,
	  brest/privateshops/privateshop_11,
	  brest/privateshops/privateshop_12,
	  brest/privateshops/privateshop_13,
	  brest/privateshops/privateshop_14,
	  brest/privateshops/privateshop_15,
	  brest/privateshops/privateshop_16,
	  brest/privateshops/privateshop_17,
	  brest/privateshops/privateshop_18,
	  brest/privateshops/privateshop_19,
	  brest/privateshops/privateshop_2,
	  brest/privateshops/privateshop_20,
	  brest/privateshops/privateshop_21,
	  brest/privateshops/privateshop_22,
	  brest/privateshops/privateshop_23,
	  brest/privateshops/privateshop_24,
	  brest/privateshops/privateshop_25,
	  brest/privateshops/privateshop_26,
	  brest/privateshops/privateshop_27,
	  brest/privateshops/privateshop_28,
	  brest/privateshops/privateshop_3,
	  brest/privateshops/privateshop_4,
	  brest/privateshops/privateshop_5,
	  brest/privateshops/privateshop_6,
	  brest/privateshops/privateshop_7,
	  brest/privateshops/privateshop_8,
	  brest/privateshops/privateshop_9,
	  brest/privateshops/privateshop_main: added 28 private shops to
	  brest

2010-08-15 07:50  alestan

	* python/pshop/pshop.py: updating how face is haneled.

2010-08-15 07:48  alestan

	* python/events/init/NumToNameConvert.py: removing no longer needed
	  init script

2010-08-15 07:23  alestan

	* scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37,
	  scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35:
	  added 4 private shops to scorn, replacing the level 0 random map
	  houses

2010-08-15 07:17  alestan

	* scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37,
	  scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35:
	  added 4 private shops to scorn, replacing the level 0 random map
	  houses

2010-08-15 07:10  alestan

	* scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37,
	  scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35:
	  added 4 private shops to scorn, replacing the level 0 random map
	  houses

2010-08-15 07:08  alestan

	* world/world_104_115: added 4 private shops to scorn, replacing
	  the level 0 random map houses

2010-08-15 01:02  alestan

	* python/IPO/banksay.py, python/IPO/checks.py: improves banking

2010-08-14 20:07  alestan

	* scorn/shops/privateshop: added private shop

2010-08-14 20:06  alestan

	* world/world_105_115: added shop entrance to scorn city for the
	  new private shop

2010-08-14 13:14  ryo_saeba

	* darcap/darcap/airhouse, darcap/darcap/earthhouse,
	  darcap/darcap/waterhouse: Fix default coordinates.

2010-08-14 07:52  ryo_saeba

	* quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
	  quests/peterm/temple/InnerTemple: Merge lines.

2010-08-14 07:44  ryo_saeba

	* test/python.py: Adjust test script to new types.

2010-08-14 07:44  ryo_saeba

	* styles/decorstyles/goblinjunk: Prevent brazier from blocking
	  movement in random maps.

2010-08-13 19:56  alestan

	* pup_land/lone_town/bank: Added bank teller to lone town bank

2010-08-13 04:09  alestan

	* python/events/init/NumToNameConvert.py: added script to build
	  dict of face numbers to names

2010-08-13 03:53  alestan

	* scorn/shops/bank: updated bank script to handle checks and added
	  a startup script to build a list of face number to face name

2010-08-13 03:48  alestan

	* python/pshop/pshop.py: finished scripts in maps/python/pshop for
	  handling the new private shops

2010-08-10 18:24  ryo_saeba

	* quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/WyvernNest: Merge split lines.

2010-08-08 15:43  ryo_saeba

	* navar_city/misc/city1bank: Merge lines.

2010-08-07 14:02  ryo_saeba

	* styles/decorstyles/creepy, styles/decorstyles/goblinjunk,
	  styles/decorstyles/monuments,
	  styles/decorstyles/religious_devourers,
	  styles/decorstyles/religious_gaea,
	  styles/decorstyles/religious_generic,
	  styles/decorstyles/religious_gnarg,
	  styles/decorstyles/religious_gorokh,
	  styles/decorstyles/religious_lythander,
	  styles/decorstyles/religious_mostrai,
	  styles/decorstyles/religious_ruggilli,
	  styles/decorstyles/religious_sorig,
	  styles/decorstyles/religious_valriel: Explicitely fix 'move_block
	  all' to 'move_block swim'. This is to remove a hack in server
	  that prevent sitems from merging.

2010-08-04 17:43  ryo_saeba

	* navar_city/bow_shop, world/world_122_117: Pimol's Fine Bow Shop,
	  in Navar.

2010-08-04 17:13  ryo_saeba

	* navar_city/magara/houses/large_house, world/world_122_117: Move a
	  fighting map outside Navar's shop zone.

2010-08-01 09:02  ryo_saeba

	* world/world_121_117: Uppercase first letter.

2010-08-01 09:01  ryo_saeba

	* python/events/clock/bell.py: Improve temple's bells.

2010-07-25 18:18  ryo_saeba

	* python/events/clock, python/events/clock/bell.py: Let's ring some
	  bells, it'll make it funnier for players to hear those :)

2010-07-24 14:15  ryo_saeba

	* wolfsburg/tt/tta2: Replace custom archetypes by their extracted
	  counterparts.

2010-07-24 13:57  ryo_saeba

	* wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
	  wolfsburg/tt/ttb2: Put exits under the floors. Fix exits to not
	  see black zones.

2010-07-22 17:10  ryo_saeba

	* wolfsburg/tt/tta2: Remove face change, acid spheres ARE acid
	  spheres.

2010-07-18 07:14  ryo_saeba

	* dungeons/liomal_treasure, dungeons/liomal_upper,
	  world/world_113_122: Fix region.

2010-07-17 20:36  ryo_saeba

	* dungeons/liomal_ground, dungeons/liomal_treasure,
	  dungeons/liomal_upper, world/world_113_122: Liomal's house. Some
	  nice treasure, hopefully fun monsters.

2010-07-17 17:09  ryo_saeba

	* styles/decorstyles/minerals2: Add rare alchemy components, with a
	  low probability.

2010-07-16 16:49  ryo_saeba

	* pup_land/lone_town/training: Add a mover so the NPCs don't
	  totally block players.

2010-07-13 02:17  kbulgrien

	* scorn/citygate.quests: - Grammar police on patrol ;-) Capitalize
	  proper names. Replace use of
	  passive voice from the Getting out of Scorn description to better
	  match the
	  style of other descriptions (but leave other occurances alone).
	  Replace
	  contractions (won't). past --> pass. Change use of "you" to "me"
	  to
	  improve consistency with the rest of the file.

2010-07-10 10:35  ryo_saeba

	* scorn/cannery, scorn/misc/animal_quarantine, world/world_105_115:
	  Move map to misc folder, remove empty folder.

2010-07-10 10:33  ryo_saeba

	* scorn/crow: Remove empty directory.

2010-07-10 10:31  ryo_saeba

	* scorn/crow/train/train, scorn/misc/training_center,
	  world/world_104_115: Move training center to misc folder.

2010-07-10 10:27  ryo_saeba

	* scorn/misc/devourlower, scorn/temples/devourers,
	  scorn/temples/devourers_lower: Fix missing lower Devourers level.

2010-07-10 10:24  ryo_saeba

	* dungeons/gorokh, scorn/temples/gorokh,
	  scorn/temples/gorokh_final, scorn/temples/gorokh_treasure: Move
	  Gorokh's final maps to Scorn subdirectory and region.

2010-07-10 10:19  ryo_saeba

	* scorn/temples/valriel3: Fix accidentally patched depth.

2010-07-10 10:17  ryo_saeba

	* dungeons/valriel: Remove empty directory.

2010-07-10 10:16  ryo_saeba

	* dungeons/valriel/valriel_final,
	  dungeons/valriel/valriel_treasure, scorn/temples/valriel3,
	  scorn/temples/valriel_final, scorn/temples/valriel_treasure: Move
	  Valriel's final and treasure maps to Scorn subdirectory and
	  region.

2010-07-10 10:11  ryo_saeba

	* world/world_104_115: Fix path.

2010-07-10 10:10  ryo_saeba

	* scorn/misc/templelyth, scorn/temples/lythander: Move Lythander's
	  temple to the correct folder.

2010-07-10 10:08  ryo_saeba

	* scorn/misc/templedevour, scorn/temples/devourers,
	  world/world_105_115: Move Devourers's temple to the correct
	  folder.

2010-06-26 08:00  ryo_saeba

	* darcap/darcap/tavern: Fix Caterham which used to be Darcap.

2010-06-26 07:59  ryo_saeba

	* scorn/guilds/guildhousesinc: Fix guild location.

2010-06-26 07:32  ryo_saeba

	* under_world/uworld_120_109: Set region as wilderness, considering
	  the entrance and exit locations.

2010-06-26 07:31  ryo_saeba

	* quests/peterm/Nethack_in_crossfire_Yendor,
	  quests/peterm/Nethack_in_crossfire_entrance: Set map region as
	  Scorn, since entrance is in that region.

2010-06-20 05:56  rjtanner

	* scorn/houses/tyl: Added region scorn to Tyl's house map header

2010-06-19 15:08  ryo_saeba

	* darcap/cave/level4, darcap/darcap.quests,
	  darcap/darcap/cameron.msg, darcap/darcap/cameron.quests,
	  darcap/darcap/grape_farm, darcap/darcap/scartis,
	  darcap/darcap/scartis.msg, darcap/darcap/talok.msg,
	  darcap/darcap/tavern, world/world_116_102: Quest for Cameron, the
	  tavern owner: search why he doesn't get some special wine.

2010-06-19 15:06  ryo_saeba

	* python/quests/QuestConditionalDrop.py: Script to drop items only
	  if a certain quest step is reached.

2010-06-19 10:04  ryo_saeba

	* darcap/darcap/cameron.msg, darcap/darcap/tavern: Remove some NPCs
	  without dialog from tavern, move some around to not have multiple
	  conversations. Have the barman give wine when asked.

2010-06-18 06:42  mwedel

	* HallOfSelection: Change wizard to be the wizard_class archetype -
	  this
	  matches all the other archetypes of the map and makes it
	  so that the wizard_class is shown as being used someplace in
	  CRE.
	  MSW 2010-06-17

2010-06-13 22:27  kbulgrien

	* scorn/towers/igor1.msg: - Improve the response when you do not
	  know the name.

2010-06-13 06:34  akirschbaum

	* editor/scripts/WorldMaker: Adapt WorldMaker plugin script to
	  current Gridarta.

2010-06-13 06:19  akirschbaum

	* world/world_102_115: Fix syntax error.

2010-06-13 06:09  akirschbaum

	* world/world_100_117: Fix syntax error.

2010-06-12 17:22  ryo_saeba

	* scorn/scorn.quests: Add missing quest definition for mad mage
	  tower.

2010-06-12 17:21  ryo_saeba

	* world/world_105_115: Fix mad mage tower entrance path.

2010-06-12 16:56  ryo_saeba

	* scorn/towers/igor0.msg, scorn/towers/igor1.msg,
	  scorn/towers/igor2.msg, scorn/towers/tower.mad0,
	  scorn/towers/tower.mad1, scorn/towers/tower.mad2,
	  scorn/towers/tower.mad3: Revamp the Mad Mage tower. Now to gain
	  access you need to be a knowledgeable character. Remove gate pass
	  in tower top (moved to lighthouse top).

2010-06-12 16:51  ryo_saeba

	* python/quests/QuestApplyIf.py: Utility script to let an item be
	  applied only for certain quest steps.

2010-06-12 16:50  ryo_saeba

	* python/dialog/pre/archininventory.py: Pre-condition script,
	  checking for some archetype in the inventory.

2010-06-12 15:14  akirschbaum

	* editor/scripts/WorldMaker: Remove debugging output from
	  WorldMaker plugin script.

2010-06-12 15:11  akirschbaum

	* editor/scripts/MapValidator: Adapt MapValidator plugin script to
	  current Gridarta.

2010-06-12 15:11  akirschbaum

	* editor/scripts/MapNormalizer: Fix typo.

2010-06-12 15:05  akirschbaum

	* editor/scripts/MapNormalizer: Adapt MapNormalizer plugin script
	  to current Gridarta.

2010-06-12 14:32  ryo_saeba

	* scorn/towers/lighthouse.3: Add the port pass that is/was at the
	  top of Mad Mage's tower.

2010-06-09 05:25  kbulgrien

	* santo_dominion/shaft/undeadshaft.1, world/world_102_109,
	  world/world_103_109, world/world_104_109, world/world_104_111,
	  world/world_104_112, world/world_105_109, world/world_105_110,
	  world/world_105_111, world/world_106_109, world/world_106_110: -
	  This is essentially a revert/replacement of 13380. After checking
	  the world
	  map, the route across the mountains looked preposterous. No one
	  in their
	  right mind would have built a road across the mountains with such
	  a clear
	  and shorter route available from the southwest. The road now
	  takes this
	  more logical path, though it joins with the imperial highway more
	  to the
	  south and starts near the guard tower on the road between Scorn
	  and Santo
	  Dominion.
	  - Since the route change would leave the undead shaft unfindable
	  with no other
	  landmarks nearby, it is moved to a similar niche in the mountains
	  at about
	  the same distance from the training center as it used to be, and
	  visible
	  from the road as it was before (though not quite as close and
	  could be
	  missed at night).

2010-06-09 03:06  kbulgrien

	* world/world_102_109, world/world_103_109, world/world_104_109,
	  world/world_105_109, world/world_106_109: - Reroute the road to
	  the training center to replace zig zags with diagonals
	  and to make the road follow a more logical (less mountainous)
	  route.

2010-06-08 15:01  cavesomething

	* python/maps/scorn/castle_read.py, scorn/misc/HallOfQuests,
	  scorn/misc/castle2: Hall of Heroes in Scorn castle, and script to
	  support them.

2010-06-08 14:57  cavesomething

	* python/maps/scorn/castle_write.py: Improve the check for
	  recording nobles

2010-06-07 23:47  cavesomething

	* python/maps/scorn/castle_write.py, scorn/misc/castle: Add a sage
	  to scorn castle who will record the rank and title of the players
	  who pass by.

2010-06-07 20:13  cavesomething

	* python/CFDataBase.py: Replace tabs with spaces

2010-06-06 15:14  ryo_saeba

	* python/dialog/pre/knowledgeknown.py: Fix comments.

2010-06-06 15:06  ryo_saeba

	* python/dialog/pre/knowledgeknown.py: Script to check if a player
	  knows (through the knowledge system) something or not.

2010-06-06 13:19  ryo_saeba

	* scorn/towers/lighthouse.0, scorn/towers/lighthouse.1,
	  scorn/towers/lighthouse.2, scorn/towers/lighthouse.3,
	  scorn/towers/tower.mad, scorn/towers/tower.mad1,
	  scorn/towers/tower.mad2, world/world_105_115: Convert the Mad
	  Mage's tower to a lighthouse, add a specific top.

2010-06-06 11:02  ryo_saeba

	* darcap/darcap/elemental.quests, darcap/darcap/quest,
	  darcap/quest/fire, darcap/quest/water, darcap/town2/tower2,
	  darcap/town2/tower4, world.quests: Questify Darcap's elemental
	  quest (basic for now).

2010-06-06 08:32  ryo_saeba

	* python/CFDialog.py: Fix exception syntax for Python 2.5.2.

2010-06-03 20:52  ryo_saeba

	* scorn/scorn.quests: Fix typos.

2010-06-03 20:31  ryo_saeba

	* scorn/citygate.quests: Fix tag mistake.

2010-06-03 02:16  kbulgrien

	* world/world_100_113, world/world_100_116, world/world_100_117,
	  world/world_101_114, world/world_101_115, world/world_102_114,
	  world/world_102_115: - More terra-forming around Port Joseph to
	  smooth out the water depth
	  contours recently edited to expand the navibable areas accessible
	  to
	  Scorn port ships, and cleaned up some of the glitchy depth on the
	  map edges.

2010-05-30 20:36  cavesomething

	* scorn/aristocracy.quests, scorn/misc/king_archduke.msg,
	  scorn/misc/king_count.msg, scorn/misc/king_duke.msg,
	  scorn/misc/magistrate_baron.msg,
	  scorn/misc/magistrate_baronet.msg,
	  scorn/misc/magistrate_civilian.msg,
	  scorn/misc/magistrate_earl.msg, scorn/misc/magistrate_knight.msg,
	  scorn/misc/magistrate_marquis.msg: Use setwhen conditions to
	  advance the aristocracy quest line rather than setting it
	  explicitly

2010-05-30 20:35  cavesomething

	* scorn/anthony/portgate, scorn/citygate.quests,
	  scorn/misc/gatehouse: Use setwhen conditions to advance these
	  quests rather than lots of checkinvs binding to questadvance
	  scripts

2010-05-30 20:33  cavesomething

	* scorn/scorn.quests: Remove full stop that was causing issues for
	  CRE

2010-05-30 15:03  ryo_saeba

	* test/cfanim, test/cfanim.ghosted.animation: Various animation
	  experiments.

2010-05-30 15:03  ryo_saeba

	* test/quest.py: Add missing encoding.

2010-05-30 14:57  ryo_saeba

	* python/CFDialog.py: Fix animation query.

2010-05-30 14:29  ryo_saeba

	* test/quest_handling/ninja.animation,
	  test/quest_handling/ninja.msg, test/quest_handling/quest_map:
	  Animate.py testing ninja.

2010-05-30 14:28  ryo_saeba

	* python/CFDialog.py: Disable talking while the NPC is animated.

2010-05-30 14:27  ryo_saeba

	* python/dialog/post/animate.py: Hook to animate through cfanim.

2010-05-30 10:43  ryo_saeba

	* darcap/darcap/spike.msg: Change text if player already did the
	  quest. Also don't let do it again and again, force to wait for
	  map reset.

2010-05-30 10:43  ryo_saeba

	* python/dialog/pre/questdone.py: Add a 'questdone' precondition to
	  vary dialogs.

2010-05-30 10:12  ryo_saeba

	* darcap/darcap/molthir.msg: Make player required to talk before
	  saying she got the roots.

2010-05-30 10:11  ryo_saeba

	* python/CFDialog.py, python/dialog/post/setnpctoken.py,
	  python/dialog/post/settoken.py, python/dialog/pre/npctoken.py,
	  python/dialog/pre/token.py: Add 'npctoken' and 'setnpctoken' pre
	  and post conditions, to keep data in NPC instead of player.

2010-05-30 09:47  ryo_saeba

	* darcap/darcap/bob.msg, darcap/darcap/molthir.msg,
	  darcap/darcap/potionshop, darcap/darcap/shop_g,
	  darcap/darcap/shop_w, darcap/darcap/spike.msg: Use Python-based
	  scripts instead of specific plugin.

2010-05-30 06:36  kbulgrien

	* world/world_100_113, world/world_100_114, world/world_100_115,
	  world/world_100_116, world/world_101_114, world/world_101_115,
	  world/world_101_116, world/world_102_114, world/world_103_114: -
	  Open up a bit more sea to the port of Scorn ships.
	  - For now, block access to the open ocean in the vicinity of Port
	  Joseph, both
	  to prevent bumping up against the edge of the map, but also to
	  preserve the
	  designed access to various maps that are on islands in the ocean.

2010-05-29 22:44  kbulgrien

	* world/world_104_114, world/world_104_115: - Adjust Scorn harbor
	  shipping lanes. This is an incremental expansion of
	  the navigable area.

2010-05-29 21:51  ryo_saeba

	* python/CFDialog.py: Force reply type to be an integer.

2010-05-29 21:44  ryo_saeba

	* python/dialog/npc_dialog.py: Fix 'WriteKey()' needing a string,
	  not an integer.

2010-05-29 21:22  ryo_saeba

	* python/dialog/npc_dialog.py: Use the 'talked_to' key to make NPCs
	  stop when talked to.

2010-05-29 19:55  ryo_saeba

	* darcap/darcap/church: Replace plugin-based handling with
	  event-based one (using Python script).

2010-05-29 19:54  ryo_saeba

	* python/items/death_punisher.py: Script to punish a player from
	  killing a NPC.

2010-05-29 19:51  ryo_saeba

	* python/items/sell_punisher.py: Fix import before comment.

2010-05-29 18:26  ryo_saeba

	* darcap/darcap/church: Replace specific plugin handler with Python
	  script.

2010-05-29 18:23  ryo_saeba

	* python, python/items/sell_punisher.py: Script to punish tring to
	  sell a protected item.

2010-05-25 19:13  cavesomething

	* scorn/aristocracy.quests: Add parent relationships to the scorn
	  aristocracy quests

2010-05-24 14:43  ryo_saeba

	* scorn/aristocracy.quests: Give a hint about the head.

2010-05-23 21:24  kbulgrien

	* world/world_100_116, world/world_101_116: - Enclose port joseph
	  mad village island in shallow sea to prevent ships from
	  reaching shore if they begin plying the eastern seas, and shape
	  the shallow
	  water to connect to nearby land structures.
	  - Add a few more jagged rocks by the port_joseph mad village
	  island shipwreck
	  instead of just having the wreck sit on top of the only jagged
	  rocks in the
	  area.

2010-05-23 20:13  kbulgrien

	* world/world_100_114: - Surround Goblin Isle with shallow water to
	  prevent boat access except via
	  the row boat going between Port Joseph and the island dock. This
	  helps
	  preserve map access design in the event that ships begin to
	  navigate in
	  the deeper waters.
	  - Move some of the random item or monster generators away from
	  Goblin Isle
	  shore so that smoothing does not put them in the water.

2010-05-22 15:40  ryo_saeba

	* scorn/citygate.quests: Fix suspicious tag.

2010-05-17 13:10  cavesomething

	* python/CFDialog.py: Handle the Include rule subclass of Dialog
	  class more sanely, this fixes an issue with include rules and
	  pre-functions.

2010-05-17 02:48  kbulgrien

	* scorn/misc/magistrate_civilian.msg: - Remove spaces from front of
	  text lines.

2010-05-17 01:12  kbulgrien

	* port_joseph/town/church: - Add a vague hint relating to the
	  puzzle of the altars.
	  - Fix some spelling.

2010-05-16 19:01  kbulgrien

	* scorn/taverns/fran.msg: - Fix syntax error.

2010-05-16 18:58  kbulgrien

	* scorn/misc/alfalfa.msg: - Fix syntax error.

2010-05-16 18:55  kbulgrien

	* scorn/misc/goggleguard.msg: - Fix syntax issue.

2010-05-16 14:39  ryo_saeba

	* wolfsburg/wolfsburg.quests: Add end_quest marker, not required
	  but nicer.

2010-05-16 09:19  ryo_saeba

	* darcap/darcap/church: Typo.

2010-05-16 09:19  ryo_saeba

	* darcap/darcap/church: Remove dummy and weird event.

2010-05-16 09:18  ryo_saeba

	* darcap/darcap/church: Add missing selling hook to chalice.

2010-05-16 02:54  kbulgrien

	* port_joseph/town/portia, port_joseph/town/portia2: - Remove some
	  line breaks from various msg blocks.

2010-05-16 02:50  kbulgrien

	* world/world_101_114, world/world_120_109: - Remove some line
	  breaks from within msg blocks.

2010-05-16 01:04  cavesomething

	* scorn/houses/newhouse1: Clear the treasure list from the extra
	  spellbook

2010-05-16 00:46  cavesomething

	* scorn/citygate.quests, scorn/misc/alfalfa.msg,
	  scorn/misc/goggleguard.msg, scorn/misc/prison.1: Add Alfalfa
	  quest

2010-05-16 00:44  cavesomething

	* scorn/taverns/barking_mule, scorn/taverns/fran.msg: update fran
	  to cope with alfalfa quest

2010-05-16 00:44  cavesomething

	* scorn/houses/alfalfa_basement, scorn/houses/alfalfa_ground,
	  scorn/houses/alfalfa_upstairs: Add new Alfalfa's house

2010-05-16 00:43  cavesomething

	* scorn/houses/newhouse1, world/world_105_116: Move Alfalfa's house
	  and turn it into eric's house

2010-05-15 21:42  cavesomething

	* python/CFDialog.py: Replace LOG messages with proper exception
	  handling, ensure that a check which raises an exception causes a
	  rule to fail, as well as being reported in the server log

2010-05-15 21:40  cavesomething

	* python/dialog/pre/quest.py: Remove stub code, this is likely to
	  be handled in a separate check

2010-05-15 21:39  cavesomething

	* python/dialog/pre/quest.py: Make quest pre-conditions work
	  correctly with ranges of stages

2010-05-15 21:13  ryo_saeba

	* scorn/misc/king_archduke.msg, scorn/misc/magistrate_count.msg,
	  scorn/misc/magistrate_earl.msg: Fix JSON.

2010-05-15 21:11  ryo_saeba

	* scorn/shops/smith.msg, scorn/taverns/dragon_emissary.msg: Fix
	  JSON.

2010-05-15 21:08  ryo_saeba

	* scorn/taverns/hintson.msg, scorn/temples/servantofgaea.msg: Fix
	  JSON.

2010-05-15 19:19  ryo_saeba

	* start/sigmund.msg: Fix JSON.

2010-05-15 19:11  akirschbaum

	* editor/scripts/WorldMaker: Adapt WorldMaker plugin script to
	  current Gridarta.

2010-05-15 18:36  ryo_saeba

	* test/quest_handling/bothquests.msg,
	  test/quest_handling/connectiontest.msg,
	  test/quest_handling/testquest.msg: Fix JSON.

2010-05-15 13:36  ryo_saeba

	* scorn/aristocracy.quests: Use blank lines instead of \n.

2010-05-15 11:26  ryo_saeba

	* python/monsters/lursendis.py: Fix dialog.

2010-05-15 10:27  ryo_saeba

	* python/monsters/farnass.py, python/monsters/lursendis.py,
	  wolfsburg/lursendis, wolfsburg/wolfsburg.quests, world.quests:
	  Questify Lursendis's Unforgettable banquet.

2010-05-15 01:32  cavesomething

	* python/dialog/dialog_check.py: Add a check for the message length
	  in dialogs and give a warning if it is exceeded (This should just
	  result in truncation server-side)

2010-05-14 04:35  kbulgrien

	* scorn/anthony/portgate, scorn/misc/cistern: - Add a little
	  "easter egg" that can be developed into a more significant
	  map, but that serves to introduce the new "manhole" arch. The
	  cistern
	  is boring at present, and could use some interesting content.
	  Anyone?

2010-05-13 22:31  kbulgrien

	* scorn/anthony/passoffice: - Fix up the anchor name per prior
	  commit that renamed the head object.

2010-05-13 22:17  kbulgrien

	* wolfsburg/dungeons/ship: - Move a pirate from the center of the
	  deck to the side, and put a ships wheel
	  on the map in his old spot (because one was just added as a new
	  arch).

2010-05-13 22:15  kbulgrien

	* scorn/anthony/passoffice: - Remove unneeded or duplicate no_magic
	  or floor tiles.
	  - Add no_magic to the portions of the counter at the top of the
	  map.
	  - Add a ships wheel as a decorative item since the room looks so
	  bare.

2010-05-13 21:52  ryo_saeba

	* test/granpa_dialog.msg: Add 'replies' to grandpa's dialog.

2010-05-13 21:52  ryo_saeba

	* scorn/houses/tyl, world/world_104_115, world/world_105_115: Make
	  exits coherent.

2010-05-13 21:46  ryo_saeba

	* world/world_105_115: Make exits coherent.

2010-05-13 21:44  ryo_saeba

	* world/world_105_115: Make exits coherent.

2010-05-13 21:43  ryo_saeba

	* scorn/taverns/barking_mule, world/world_104_116,
	  world/world_105_116: Make exits coherent.

2010-05-13 21:40  ryo_saeba

	* mlab/mlabscrntrd1: Make exits coherent.

2010-05-13 21:39  ryo_saeba

	* world/world_104_115, world/world_105_115: Make exits coherent.

2010-05-13 21:39  ryo_saeba

	* scorn/misc/dragon_guild, scorn/misc/mercenaries: Make exits
	  coherent.

2010-05-13 21:29  ryo_saeba

	* scorn/misc/library, world/world_105_115: Make exits coherent.

2010-05-13 21:26  ryo_saeba

	* world/world_105_115: Make destination coherent.

2010-05-13 21:23  ryo_saeba

	* scorn/houses/rolanda: Change doors to need to apply them.

2010-05-13 21:20  ryo_saeba

	* world/world_105_116: Fix destination coordinates in shop.

2010-05-13 21:19  ryo_saeba

	* scorn/taverns/inn: Change doors.

2010-05-13 20:19  ryo_saeba

	* scorn/misc/castle2: Make kind 'no_damage', and remove other
	  flags.

2010-05-13 19:50  cavesomething

	* scorn/anthony/portgate: Detect status of aristocracy quest rather
	  than hero of scorn marker in order to open the gate

2010-05-13 19:42  cavesomething

	* scorn/misc/gatehouse: Trigger the gate on aristocracy quest
	  status rather than the hero of scorn marker

2010-05-13 19:41  cavesomething

	* scorn/misc/HospitalityRoom: Use quest state rather than markers
	  to handle access to the various suites

2010-05-13 19:34  cavesomething

	* scorn/misc/HallOfQuests: Remove quests from the hall of quests,
	  the magistrate and king are now the starting points for these.

2010-05-13 19:33  cavesomething

	* scorn/misc/castle2, scorn/misc/king.msg,
	  scorn/misc/king_archduke.msg, scorn/misc/king_count.msg,
	  scorn/misc/king_duke.msg: Add dialog for the king of scorn, make
	  castle2 use this dialog

2010-05-13 19:27  cavesomething

	* styles/monsterstyles/undead_quest/undead_quest_21: Add quest
	  events to the sword that the lord spectre carries

2010-05-13 19:20  cavesomething

	* euthville/demon_quest, scorn/peterm/undead_quest: Add quest
	  handlers for city-based final maps for royalty quests

2010-05-13 19:17  cavesomething

	* quests/peterm/quests/TitanGate,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest,
	  quests/peterm/quests/titanguard.msg,
	  quests/peterm/quests/wyvern_quest: Add final map handling for the
	  non-city based royalty quests

2010-05-13 19:08  cavesomething

	* python/quests/QuestAdvance.py: Fix name of script in comments

2010-05-13 18:58  cavesomething

	* scorn/misc/castle: Change the lower floor of the castle to use
	  the new magistrate dialog

2010-05-13 18:55  cavesomething

	* scorn/misc/magistrate.msg, scorn/misc/magistrate_baron.msg,
	  scorn/misc/magistrate_baronet.msg,
	  scorn/misc/magistrate_civilian.msg,
	  scorn/misc/magistrate_count.msg, scorn/misc/magistrate_duke.msg,
	  scorn/misc/magistrate_earl.msg, scorn/misc/magistrate_knight.msg,
	  scorn/misc/magistrate_marquis.msg: Dialog rules for the scorn
	  magistrate

2010-05-13 18:44  cavesomething

	* scorn/temples/servantofgaea.msg: Fix syntax errors in .msg file

2010-05-13 18:42  cavesomething

	* scorn/temples/gaea, scorn/temples/servantofgaea.msg: Add a dialog
	  file for the servant in the temple of gaea, one of the scorn
	  royalty quests will involve speaking to her.

2010-05-13 18:26  ryo_saeba

	* world/world_104_115: Remove useless detector and marker.

2010-05-13 17:19  cavesomething

	* scorn/taverns/dragon_emissary.msg, scorn/taverns/goths: Add a
	  dialog for the dragon emissary in goth's tavern

2010-05-13 17:04  cavesomething

	* scorn/misc/church: Trigger quest update on finding entrance to
	  Animator's lair

2010-05-13 17:01  cavesomething

	* scorn/kar/gork.quests: Improve wording of one of the stage
	  descriptions

2010-05-13 16:59  cavesomething

	* world/world_102_115, world/world_105_113, world/world_105_115,
	  world/world_105_118, world/world_106_115, world/world_111_117,
	  world/world_125_124, world/world_127_108: Add Events to trigger
	  updates to the royalty quests on entering the appropriate caves

2010-05-13 16:58  cavesomething

	* world/world_111_116: Rename Hermes' Inn to make it easier to
	  refer to in directions

2010-05-13 16:50  cavesomething

	* scorn/aristocracy.quests: Quest Definitions for Aristocracy
	  Quests

2010-05-13 16:36  cavesomething

	* scorn/misc/gateguardcommon.msg: Add replies to the gate guard
	  dialog

2010-05-13 16:32  cavesomething

	* scorn/anthony/portguard.msg: Add Replies for the portguard

2010-05-11 23:49  cavesomething

	* scorn/kar/gork.msg, scorn/kar/mork.msg: Add Replies to the Gork
	  quest dialogs

2010-05-11 04:39  kbulgrien

	* scorn/anthony/passoffice: - Fix movement block for the office
	  counter so that you cannot get the passes
	  by just walking over it.
	  - Add some scenery. Put an old anchor in the corner of the room.

2010-05-10 18:16  cavesomething

	* python/dialog/dialog_check.py: Fix the counting of rules, errors
	  and warnings in included files

2010-05-10 18:15  cavesomething

	* python/dialog/dialog_check.py: Change the names of the recognised
	  fields

2010-05-10 17:51  ryo_saeba

	* python/maps/witherspoon_manor/ghost.py: Adjust quest to new
	  dialog system.

2010-05-10 17:50  ryo_saeba

	* python/CFDialog.py: Add a 'prefunction' to rules to have special
	  processing.

2010-05-10 17:20  ryo_saeba

	* python/CFDialog.py: Remove the requirements, assuming player can
	  always say anything.

2010-05-10 03:25  kbulgrien

	* scorn/anthony/portgate: - Make the portgate view of the
	  portoffice more consistent with the current
	  inside of the office.
	  - Turn smoothing off on some floor pieces to make sure grass does
	  not invade
	  the interior of the office.

2010-05-08 13:16  ryo_saeba

	* python/CFDialog.py, python/dialog/npc_dialog.py: Add 'replies' to
	  the dialog system, to let the player know what she can say.

2010-05-08 12:28  ryo_saeba

	* python/CFDialog.py: Use Crossfire.NPCSay() to have NPCs talk
	  after the player.

2010-05-08 09:07  cavesomething

	* scorn/kar/mork.msg: Add a connected value to the rule that gives
	  the key, so that another door in the south east of the map opens
	  at the same time.

2010-05-08 09:07  cavesomething

	* scorn/kar/somehouse3: Tidy up wall tiles to look right

2010-05-07 23:55  cavesomething

	* scorn/kar/gork.msg, scorn/kar/mork.msg: Fix stage numbers in
	  these dialogs

2010-05-07 12:19  cavesomething

	* python/dialog/pre/token.py: Check multiple token conditions
	  correctly

2010-05-06 11:18  cavesomething

	* world/world_105_115: Change location description on sign to point
	  to where the building actually is.

2010-05-05 16:10  cavesomething

	* python/quests/QuestTriggerConnect.py: New Script to enable map
	  connections to be triggered depending on the state of a quest.

2010-05-05 15:02  cavesomething

	* python/dialog/pre/quest.py: Fix parsing of stage numbers

2010-05-05 11:42  cavesomething

	* python/dialog/dialog_check.py: Add useage note in comments

2010-05-05 11:38  cavesomething

	* scorn/shops/eswald.msg: Fix syntax errors

2010-05-05 11:36  cavesomething

	* scorn/misc/gateguardinside.msg, scorn/misc/gateguardoutside.msg:
	  Fix include paths

2010-05-05 11:35  cavesomething

	* scorn/houses/gramps_malone.msg, scorn/houses/jc.msg,
	  scorn/houses/terrys_wife.msg: Fix syntax errors in dialog files

2010-05-05 11:33  cavesomething

	* scorn/shops/smith.msg, scorn/shops/smith_finished.msg: Break out
	  the smith .msg file into two separate files

2010-05-05 11:11  cavesomething

	* python/dialog/dialog_check.py, python/dialog/post/connection.py,
	  python/dialog/post/givecontents.py,
	  python/dialog/post/giveitem.py, python/dialog/post/marktime.py,
	  python/dialog/post/quest.py, python/dialog/post/settoken.py,
	  python/dialog/post/takeitem.py, python/dialog/pre/age.py,
	  python/dialog/pre/item.py, python/dialog/pre/level.py,
	  python/dialog/pre/quest.py, python/dialog/pre/token.py: Add
	  dialog_check.py - a script to check dialog files for common
	  errors.
	  Add ## DIALOGCHECK blocks to all existing action scripts
	  Allow the pre 'quest' check to express ranges of stages or an
	  exact
	  stage to be at

2010-05-05 11:04  cavesomething

	* scorn/shops/oled.msg: Correct some errors in dialog script

2010-05-05 10:48  cavesomething

	* test/quest_handling/girl4.msg, test/quest_handling/girl6.msg,
	  test/quest_handling/girlmain.msg: Change the .msg files for the
	  test map to use a mixture of absolute and relative paths

2010-05-05 10:46  cavesomething

	* python/dialog/npc_dialog.py: Allow include blocks to use either
	  relative or absolute paths to reference other .msg files.
	  Maps still need to specify a full path in the slaying field of an
	  event say.

2010-04-30 17:19  cavesomething

	* python/CFDialog.py, python/dialog/npc_dialog.py,
	  test/quest_handling/girl6.msg, test/quest_handling/girl7.msg,
	  test/quest_handling/girlmain.msg, test/quest_handling/quest_map:
	  Allow include rules to contain a "pre" block which will be
	  evaluated to decide
	  whether to allow the file(s) to be included. This is treated in
	  exactly the same
	  way as the "pre" blocks for all other rules.
	  A test map demonstrating this in use is included.

2010-04-30 09:55  cavesomething

	* scorn/anthony/portgate, scorn/houses/cornerbrook,
	  scorn/houses/farmhouse, scorn/houses/newhouse1,
	  scorn/houses/riverside_manor, scorn/houses/wizz.entry,
	  scorn/kar/gorks1, scorn/kar/gorks3, scorn/kar/somehouse3,
	  scorn/misc/gatehouse, scorn/shops/coffeeshop,
	  scorn/taverns/barking_mule, scorn/taverns/goths,
	  scorn/taverns/goths2, scorn/towers/tower.mad3,
	  start/newbieshouse: Fix a substantial number of other script
	  paths that I had missed previously.

2010-04-30 07:58  cavesomething

	* scorn/houses/cornerbrook, scorn/shops/armourshop: Fix the paths
	  to npc_dialog.py so that this script actually gets called.

2010-04-27 23:43  cavesomething

	* python/CFDialog.py, python/dialog/commongive.py,
	  python/dialog/post, python/dialog/post/connection.py,
	  python/dialog/post/givecontents.py,
	  python/dialog/post/giveitem.py, python/dialog/post/marktime.py,
	  python/dialog/post/quest.py, python/dialog/post/settoken.py,
	  python/dialog/post/takeitem.py, python/dialog/pre,
	  python/dialog/pre/README, python/dialog/pre/age.py,
	  python/dialog/pre/item.py, python/dialog/pre/level.py,
	  python/dialog/pre/quest.py, python/dialog/pre/token.py: Break out
	  the CFDialog python script into a dispatcher for a number of
	  smaller, action oriented scripts.

2010-04-27 23:30  cavesomething

	* test/quest_handling/timetest.msg: Change the timer condition to
	  match what the sign says.

2010-04-27 22:02  cavesomething

	* scorn/houses/cornerbrook: Add wheelbarrow to cornerbrook

2010-04-27 17:15  cavesomething

	* scorn/misc/gateguardcommon.msg, scorn/misc/gateguardinside.msg,
	  scorn/misc/gateguardoutside.msg: Merge the dialog rules for the
	  gate guards into a common .msg file that both
	  can include.

2010-04-27 17:13  cavesomething

	* test/quest_handling/girl2.msg, test/quest_handling/girl3.msg,
	  test/quest_handling/girl4.msg, test/quest_handling/girl5.msg,
	  test/quest_handling/girlmain.msg, test/quest_handling/quest_map:
	  Updates to the quest test map and a number of .msg files that
	  demonstrate
	  how to use include to source rules from different files.

2010-04-27 17:04  cavesomething

	* python/dialog/npc_dialog.py: Change the npc_dialog.py file to
	  allow message files to include other message
	  files.

2010-04-27 16:01  cavesomething

	* scorn/scorn.quests: Fix Typo in quest include

2010-04-27 14:59  cavesomething

	* navar_city/magara/houses/museum: Change the custom name of the
	  red dragon mail to Red Dragon Mail

2010-04-27 14:43  cavesomething

	* scorn/scorn.quests: Add the gorks quests file to the includes for
	  the scorn file so it is picked up properly.

2010-04-27 14:40  cavesomething

	* default.quests, scorn/anthony/milton.msg,
	  scorn/anthony/passoffice, scorn/anthony/portgate,
	  scorn/anthony/portguard.msg, scorn/aristocracy.quests,
	  scorn/citygate.quests, scorn/houses/newhouse1,
	  scorn/houses/wizz.entry, scorn/kar/gorks1,
	  scorn/misc/gateguardinside.msg, scorn/misc/gateguardoutside.msg,
	  scorn/misc/gatehouse, scorn/scorn.quests, scorn/taverns/goths,
	  scorn/taverns/goths2, scorn/towers/tower.mad3: Support for the
	  various quests that track passage through the gates of scorn.

2010-04-27 14:28  cavesomething

	* scorn/taverns/goths: Amendment to goths tavern needed for the
	  coffeegoose quest

2010-04-27 14:10  cavesomething

	* default.quests, scorn/houses/cornerbrook,
	  scorn/houses/riverside_manor, scorn/scorn.quests,
	  scorn/shops/coffeeshop, scorn/shops/eswald.msg,
	  scorn/shops/oled.msg, scorn/shops/oleds_cafe,
	  scorn/taverns/barking_mule, scorn/taverns/fran.msg,
	  scorn/taverns/mark.msg: Questify the 'Esmeralda the goose' quest.

2010-04-27 12:59  cavesomething

	* default.quests, scorn/houses/farm.quests, scorn/houses/farmhouse,
	  scorn/houses/terry.msg, scorn/houses/terrys_wife.msg,
	  scorn/scorn.quests: Quest handling for Terry's farm. This commit
	  includes some quest definitions that are not implemented on the
	  maps yet.

2010-04-27 12:48  cavesomething

	* default.quests, start/newbieshouse, start/start.quests,
	  world.quests: A Simple introductory quest in the newbies house.

2010-04-27 12:40  cavesomething

	* default.quests, scorn/houses/cornerbrook,
	  scorn/houses/gramps_malone.msg, scorn/houses/jc.msg,
	  scorn/houses/malone.quests, scorn/houses/molly_malone.msg,
	  scorn/houses/riverside_manor, scorn/scorn.quests,
	  scorn/taverns/barking_mule: Questify Gramps Malone's two fedex
	  quests.

2010-04-27 10:58  cavesomething

	* default.quests, scorn/kar/gork.msg, scorn/kar/gork.quests,
	  scorn/kar/gorks3, scorn/kar/mork.msg, scorn/kar/somehouse3:
	  Questify Gork's treasure hoard.

2010-04-27 10:22  cavesomething

	* default.quests, scorn/scorn.quests, scorn/shops/armourshop,
	  scorn/shops/smith.msg, world.quests: Add a 'quest' to get armour
	  custom-made by the smith in scorn armour shop.

2010-04-27 09:10  cavesomething

	* test/dialog: Update test map to use new dialog syntax

2010-04-27 09:04  cavesomething

	* python/maps/witherspoon_manor/ghost.py, scorn/kar/gork.msg,
	  scorn/kar/gorks3, scorn/kar/mork.msg, scorn/kar/somehouse3,
	  scorn/taverns/goths, start/newbieshouse, start/sigmund.msg,
	  test/granpa_dialog.msg: Update existing dialog files to use the
	  new dialog syntax

2010-04-27 08:43  cavesomething

	* python/CFDialog.py, python/dialog/npc_dialog.py: Updates to the
	  dialog handling files to support more powerful syntax

2010-04-27 08:40  cavesomething

	* python/dialog/npc_dialog.py, python/misc/npc_dialog.py: Move
	  npc_dialog.py to the dialog directory rather than misc/

2010-04-27 08:39  cavesomething

	* python/CFNPCDialog.py, python/dialog/npc_dialog.py: Revert the
	  files added in commit 12790, these will be created from the
	  original versions instead.

2010-04-26 20:08  cavesomething

	* darcap/darcap.quests, test/test.quests, world.quests: Quest
	  definition files using the new quest definition syntax

2010-04-26 15:54  cavesomething

	* default.quests: Add the two quests referenced in the test map

2010-04-26 15:40  cavesomething

	* test/quest_handling, test/quest_handling/apples.msg,
	  test/quest_handling/bothquests.msg,
	  test/quest_handling/cantkillme.msg,
	  test/quest_handling/connectiontest.msg,
	  test/quest_handling/friendly.msg, test/quest_handling/marker.msg,
	  test/quest_handling/quest_map, test/quest_handling/testquest.msg,
	  test/quest_handling/timetest.msg: A test map and associated .msg
	  files that demonstrate the things that can
	  be done with the test scripts and extended dialog files. The
	  signs describe
	  what should happen at each place, this map is intended to also
	  track buggy
	  behaviour and regressions.

2010-04-26 15:35  cavesomething

	* python/quests, python/quests/QuestAdvance.py,
	  python/quests/QuestEssentialUntil.py: Two scripts which can be
	  used to handle quest interaction with maps

2010-04-26 15:34  cavesomething

	* python/CFNPCDialog.py, python/dialog,
	  python/dialog/npc_dialog.py: Add CFNPCDialog.py and the wrapper
	  script dialog/npc_dialog.py, a wrapper script for advanced dialog
	  handling.

2010-04-26 04:43  mwedel

	* ChangeLog: Add breaks to mark different versions, add 1.50.0
	  break.
	  MSW 2010-04-25

2010-04-08 18:04  alestan

	* python/CFDataBase.py: Added CFDataBase for handling generic
	  python objects

2010-04-08 02:18  kbulgrien

	* pup_land/begin/adv, pup_land/begin/p1, pup_land/begin/p2,
	  pup_land/begin/p3: - Give the keys to the House of Treasure
	  reasonable names other than key1,
	  key2, and key3. These aren't secret keys anyway and there are far
	  too
	  many keys that are generically named anyway. Add descriptions
	  too.

2010-04-07 22:18  alestan

	* python/pshop, python/pshop/Floor.py, python/pshop/Ice.py,
	  python/pshop/TODO, python/pshop/entry.py, python/pshop/pshop.py,
	  python/pshop/rent.py: added dir to /python for handling the
	  private shops

2010-04-07 22:14  alestan

	* test/newmaps, test/newmaps/madness_maze,
	  test/newmaps/madness_maze/madnessmaze-1x6,
	  test/newmaps/madness_maze/madnessmaze0x6,
	  test/newmaps/madness_maze/madnessmaze1x10a,
	  test/newmaps/madness_maze/madnessmaze1x10b,
	  test/newmaps/madness_maze/madnessmaze1x10c,
	  test/newmaps/madness_maze/madnessmaze1x11a,
	  test/newmaps/madness_maze/madnessmaze1x11b,
	  test/newmaps/madness_maze/madnessmaze1x11c,
	  test/newmaps/madness_maze/madnessmaze1x1a,
	  test/newmaps/madness_maze/madnessmaze1x1b,
	  test/newmaps/madness_maze/madnessmaze1x1c,
	  test/newmaps/madness_maze/madnessmaze1x2a,
	  test/newmaps/madness_maze/madnessmaze1x2b,
	  test/newmaps/madness_maze/madnessmaze1x2c,
	  test/newmaps/madness_maze/madnessmaze1x3a,
	  test/newmaps/madness_maze/madnessmaze1x3b,
	  test/newmaps/madness_maze/madnessmaze1x3c,
	  test/newmaps/madness_maze/madnessmaze1x4a,
	  test/newmaps/madness_maze/madnessmaze1x4b,
	  test/newmaps/madness_maze/madnessmaze1x4c,
	  test/newmaps/madness_maze/madnessmaze1x5a,
	  test/newmaps/madness_maze/madnessmaze1x5b,
	  test/newmaps/madness_maze/madnessmaze1x5c,
	  test/newmaps/madness_maze/madnessmaze1x6a,
	  test/newmaps/madness_maze/madnessmaze1x6b,
	  test/newmaps/madness_maze/madnessmaze1x6c,
	  test/newmaps/madness_maze/madnessmaze1x7a,
	  test/newmaps/madness_maze/madnessmaze1x7b,
	  test/newmaps/madness_maze/madnessmaze1x7c,
	  test/newmaps/madness_maze/madnessmaze1x8a,
	  test/newmaps/madness_maze/madnessmaze1x8b,
	  test/newmaps/madness_maze/madnessmaze1x8c,
	  test/newmaps/madness_maze/madnessmaze1x9a,
	  test/newmaps/madness_maze/madnessmaze1x9b,
	  test/newmaps/madness_maze/madnessmaze1x9c,
	  test/newmaps/madness_maze/madnessmaze2x1a,
	  test/newmaps/madness_maze/madnessmaze2x1b,
	  test/newmaps/madness_maze/madnessmaze2x1c,
	  test/newmaps/madness_maze/madnessmaze2x2c,
	  test/newmaps/madness_maze/madnessmaze2x4c,
	  test/newmaps/madness_maze/madnessmaze2x7c,
	  test/newmaps/madness_maze/madnessmaze3x3b,
	  test/newmaps/madness_maze/madnessmaze3x8c,
	  test/newmaps/madness_maze/scripts,
	  test/newmaps/madness_maze/scripts/madnessmaze1.py,
	  test/newmaps/privateshop: added newmaps dir to test, for testing
	  new maps.

2010-04-07 22:14  ryo_saeba

	* darcap/darcap/fishing, scorn/houses/tyl_attic: Add region.

2010-03-29 23:16  cavesomething

	* default.quests: Change the quest definition to conform to the new
	  standard.

2010-03-25 17:33  meflin2

	* planes/bigchest, python/guilds/guild_dues.py,
	  templates/guild/basement, templates/guild/guildman_lounge,
	  templates/guild/hallofjoining, templates/guild/journeyman_lounge,
	  templates/guild/master_lounge, templates/guild/novice_lounge:
	  more python guild updates

2010-03-13 13:10  ryo_saeba

	* darcap/darcap/random_house: Entrance to the random map.

2010-03-13 13:09  ryo_saeba

	* world/world_116_102: Fix exits to the various elemental houses,
	  get ready for a new map.

2010-03-13 12:38  ryo_saeba

	* darcap/darcap/firehouse: Add lights, tweak initial speed.

2010-03-13 12:37  ryo_saeba

	* darcap/darcap/waterhouse: Implement the water house.

2010-03-13 12:32  ryo_saeba

	* darcap/darcap/earthhouse: Implement the earth house.

2010-03-13 12:26  ryo_saeba

	* darcap/darcap/airhouse: Implement the air house.

2010-03-13 12:09  ryo_saeba

	* darcap/darcap/airhouse, darcap/darcap/earthhouse,
	  darcap/darcap/firehouse, darcap/darcap/house_tunnels,
	  darcap/darcap/waterhouse: Totally revamp the elemental houses, so
	  they are now exhibits (work in progress).

2010-03-13 09:46  ryo_saeba

	* scorn/houses/rolanda: Rename cauldron as to not confuse players,
	  per anonymous suggestion on tracker.

2010-03-07 10:36  ryo_saeba

	* darcap/darcap/library_ground, darcap/darcap/library_upper,
	  world/world_116_102: Darcap public library, with some parts of
	  Darcap's history.

2010-03-01 18:47  ryo_saeba

	* pup_land/lone_town/mshop_ud: Remove 'scroll of set traps', skill
	  not implemented.

2010-02-28 11:53  ryo_saeba

	* python/maps/scorn/HouseofHealing.py, scorn/misc/HouseofHealing:
	  Have the priest give (almost) free restorations, if the player
	  knows the answers.

2010-02-27 19:14  meflin2

	* python/guilds/clearance.py, python/guilds/guild_dues.py,
	  templates/guild/guild_alchemy, templates/guild/guild_bbq,
	  templates/guild/guild_jeweler, templates/guild/guild_tan,
	  templates/guild/guild_thaum, templates/guild/guild_toolshed,
	  templates/guild/mainfloor, templates/guild/secondfloor: alestan
	  python guild updates

2010-02-26 23:04  meflin2

	* python/guilds/guild_dues.py: alestan python guild updates

2010-02-26 18:14  meflin2

	* python/guilds/GUILD_TEMPLATE.txt,
	  python/guilds/PoisonedDagger.txt,
	  python/guilds/PurpleButterfly.txt,
	  python/guilds/SmokingCauldron.txt, python/guilds/arrest.py,
	  python/guilds/clearance.py, python/guilds/guild_dues.py,
	  python/guilds/guild_entry.py, python/guilds/guildoracle.py,
	  python/guilds/guildstorage.py, python/guilds/trigger.py,
	  templates/guild/GuildList, templates/guild/basement,
	  templates/guild/bigchest, templates/guild/guild_alchemy,
	  templates/guild/guild_bbq, templates/guild/guild_hq,
	  templates/guild/guild_jeweler, templates/guild/guild_tan,
	  templates/guild/guild_thaum, templates/guild/guild_toolshed,
	  templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/hallofjoining, templates/guild/journeyman_lounge,
	  templates/guild/mainfloor, templates/guild/master_lounge,
	  templates/guild/novice_lounge, templates/guild/secondfloor,
	  templates/guild/storage_room: alestan python guild updates

2010-02-14 11:10  ryo_saeba

	* darcap/darcap/thilgar, darcap/darcap/thilgar_top: Give a decent
	  name, set region.

2010-02-14 10:52  ryo_saeba

	* darcap/darcap/thilgar, darcap/darcap/thilgar_top,
	  world/world_116_102: Small house, not much story yet.

2010-02-11 22:47  ryo_saeba

	* quests/peterm/quests/TitanGate, scorn/misc/HallOfQuests,
	  scorn/taverns/goths: Try to give more information for the quests.

2010-01-24 19:06  ryo_saeba

	* test/spell_requirements: Spell requirement test map.

2010-01-24 17:28  ryo_saeba

	* test/talked_to: Small map to check NPC stopping when talked to.

2010-01-24 15:37  ryo_saeba

	* test/quest, test/quest.py: Quest-related functions test.

2010-01-24 15:11  ryo_saeba

	* darcap/darcap/shop_w: Tweak dialogs.

2010-01-24 10:57  ryo_saeba

	* default.quests: Initial quest definition file.

2010-01-18 22:54  ryo_saeba

	* scorn/misc/devourlower: Apply patch 'Added exit lever to
	  Devourer's temple lower level' courtesy Otto J. Mäkelä.

2010-01-17 15:26  ryo_saeba

	* darcap/darcap/potionshop, darcap/darcap/shop_g,
	  darcap/darcap/shop_w, world/world_116_102: First really basic
	  quest, to test the mechanisms.

2010-01-16 12:17  ryo_saeba

	* world/world_116_102: Fix move_block.

2010-01-14 17:59  ryo_saeba

	* world/world_116_102: Add some fishing spots to Darcap.

2010-01-14 17:56  ryo_saeba

	* darcap/darcap/fishing, world/world_116_102: Fishing shop, with
	  fishing poles.

2010-01-09 22:19  ryo_saeba

	* darcap/darcap/church: Trap the relics so player has a bad
	  surprise when selling it in a Darcap shop.

2010-01-09 22:18  ryo_saeba

	* world/world_116_102: Remove invisible exit messing with moving.

2010-01-09 18:09  ryo_saeba

	* darcap/darcap/church: Revamp Saint Andreas's church.

2009-12-28 18:50  ryo_saeba

	* darcap/darcap/tavern: Give a name to the barman. Autoapply exits.
	  Prevent barman from getting outside.

2009-12-12 14:02  ryo_saeba

	* darcap/darcap/circus/roller2, darcap/darcap/circus/roller3: Fix
	  rollers, add sky/cloud to map, prevent players moving outside
	  path.

2009-12-05 21:44  ryo_saeba

	* world/world_116_104: Use the correct name from the position.

2009-12-05 16:57  ryo_saeba

	* scorn/houses/tyl, scorn/houses/tyl_attic, world/world_105_115:
	  Small house, with books to read.

2009-11-07 15:07  akirschbaum

	* lake_country/Butakis/Wist_study, navar_city/misc/navarwiz,
	  pup_land/ancient/castle/castle.4, scorn/misc/wizhide,
	  world/world_122_117: Remove redundant attributes.

2009-11-07 14:39  akirschbaum

	* editor/scripts/MapNormalizer: Make editor script work with latest
	  Gridarta.

2009-10-29 17:31  anmaster

	* quests/peterm/FireTemple/Fire2: Remove some double floor in
	  /quests/peterm/FireTemple/Fire2, move one magic mouth below the
	  floor.

2009-10-29 16:55  anmaster

	* quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Passageway: Remove some double floor and
	  bogus non-reachable exits in
	  /quests/peterm/FireTemple/LavaChamber and
	  /quests/peterm/FireTemple/Passageway.

2009-10-22 23:06  akirschbaum

	* azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/minatomachi/ketsueki_itsuryuu/upper,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/upper,
	  azumauindo/zaseki_dzuki_ryoku/ground,
	  azumauindo/zaseki_dzuki_ryoku/upper, brest/black_shield/ground,
	  brest/black_shield/upper, darcap/castle/castle2.1,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/guilds/smoking_cauldron/upper,
	  navar_city/dreaming_sage/ground, navar_city/dreaming_sage/upper,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/ground,
	  pup_land/guilds/purple_butterfly/upper, pup_land/nurnberg/city,
	  quests/peterm/Nethack_in_crossfire_entrance,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  santo_dominion/lord_byron/1st_floor,
	  santo_dominion/lord_byron/main, scorn/guilds/mailed_fist/ground,
	  scorn/guilds/mailed_fist/upper, templates/guild/secondfloor,
	  unlinked/Greyshield/Cavern2, unlinked/Greyshield/Ruins,
	  unlinked/kandora/cave/cave1, unlinked/kandora/cave/cave2,
	  unlinked/kandora/circus/mp_s, unlinked/kandora/circus/mp_world,
	  unlinked/kandora/dd_alchemy, unlinked/kandora/denray,
	  unlinked/kandora/dm_keep, unlinked/kandora/dun_marksel,
	  unlinked/kandora/elcyon/old_temple,
	  unlinked/kandora/elcyon/seacity, unlinked/kandora/kandora,
	  unlinked/kandora/signal, unlinked/kandora/signal2,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/guilds/damned_heretics/upper, wolfsburg/slave_pit2,
	  world/world_105_115, world/world_129_109: Adapt exit coordinates
	  to server r12199.

2009-10-15 12:29  anmaster

	* scorn/houses/wizardw: Fix tables in /scorn/houses/wizardw to
	  render below books that are supposed to be placed on top of them.

2009-10-14 16:13  anmaster

	* python/CFDataFile.py, python/CFMapTransformer.py,
	  python/CFWorld.py, python/items/roll-o-matic.py: Minor code
	  cleanup in some python modules (removing unused variables,
	  cleaning up some if tests, removing import statements for some
	  modules that were then never used.

2009-08-04 01:14  kbulgrien

	* scorn/misc/kboldtemp1b4: - Rework some grammar and remove
	  linebreaks from a message.

2009-08-03 03:41  kbulgrien

	* world/world_103_127: - Remove duplicate grass tiles from trees
	  and tower.

2009-07-19 22:43  kbulgrien

	* darcap/undead/undead.3: - Remove duplicate and triplicate
	  "stones" floor tiles.

2009-07-19 18:56  kbulgrien

	* darcap/undead/undead.2: - Remove duplicate "stones" flooring from
	  areas players can walk on.

2009-07-19 04:21  kbulgrien

	* navar_city/city1enter: - Spelling fixes.
	  - Remove line breaks from NPC messages.

2009-07-19 04:20  kbulgrien

	* darcap/undead/undead.1: - Get rid of duplicate stones tiles over
	  the whole map.

2009-07-18 17:14  kbulgrien

	* marksel/grumms_inn: - Spelling corrections.
	  - Linebreak adjustments.

2009-07-16 22:34  kbulgrien

	* mlab/mlabscrntrd2: - Fix spelling errors in an NPC message and
	  remove mid-sentence line breaks.

2009-07-16 22:26  kbulgrien

	* port_joseph/pirates/fortvsship: - Remove a line break from an NPC
	  message.

2009-07-14 19:56  akirschbaum

	* scorn/misc/library: Fix #2816641 (/scorn/misc/library pay mat
	  broken).

2009-07-14 19:03  akirschbaum

	* brest/Castle/DragonRoom, brest/Castle/Finale: Remove some
	  monsters overlapping other monsters.

2009-07-13 19:53  akirschbaum

	* Info/worldmap.png: Update worldmap image.

2009-07-12 18:17  akirschbaum

	* editor/scripts/WorldMaker: Fix WorldMaker editor script. Needs
	  Gridarta r6758 or later.

2009-07-12 14:47  akirschbaum

	* HallOfDMs, azumauindo/minatomachi/stores/postoffice,
	  brest/brest.IPO, brest/brest.inn, brest/brittany/jessy.2,
	  brest/sow/sow.1, darcap/darcap/circus/wurfbude,
	  darcap/darcap/pirates.1, dragonisland/advguild3,
	  dragonisland/hangar, editor/pickmaps/indoor,
	  inn_and_outpost/nirlas_house, inn_and_outpost/pypers_treehouse,
	  inn_and_outpost/sweets_inn, inn_and_outpost/sweets_inn2,
	  inn_and_outpost/treehouse_df1, inn_and_outpost/treehouse_df2,
	  inn_and_outpost/treehouse_df3, inn_and_outpost/treehouse_df4,
	  inn_and_outpost/treehouse_df5, inn_and_outpost/treehouse_df6,
	  lake_country/dragon_hangar/hangar,
	  mlab/citydeclouds/IPO_citydeclouds,
	  mlab/citydeclouds/castle/cwdccastlef1,
	  mlab/citydeclouds/citydeclouds2G,
	  navar_city/dragon_hangar/hangar, navar_city/light/smugship,
	  navar_city/misc/IPO_navar, navar_city/misc/navarwiz,
	  navar_city/troll_canyon/troll_canyon.7,
	  port_joseph/goblin/dungeon1, port_joseph/goblin/dungeon2,
	  port_joseph/pirates/fortvsship, pup_land/ancient/castle/castle.6,
	  pup_land/ancient/ruin/path, pup_land/ancient/volcano/guardians,
	  pup_land/castle_eureca/castle_eureca7,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/nurnberg/dragonhangar/hangar,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/wind6, pup_land/pplant/pplant_ud2,
	  pup_land/s_f/floor1, pup_land/s_f/floor2,
	  quests/greyshield/Doors, quests/mak/undead/mausoleum,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/WaterMaster,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/FireTemple/Fire4,
	  quests/peterm/quests/wyvern_quest,
	  quests/peterm/temple/GemTunnel, quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr,
	  quests/saromok/castlesaromok_top,
	  quests/saromok/castlesaromok_towerf1,
	  quests/saromok/castlesaromok_towerf10,
	  quests/saromok/castlesaromok_towerf2,
	  quests/saromok/castlesaromok_towerf3,
	  quests/saromok/castlesaromok_towerf4,
	  quests/saromok/castlesaromok_towerf5,
	  quests/saromok/castlesaromok_towerf6,
	  quests/saromok/castlesaromok_towerf7,
	  quests/saromok/castlesaromok_towerf8,
	  quests/saromok/castlesaromok_towerf9, quests/todd/aljwaf/crypt6,
	  quests/todd/aljwaf/hall2, quests/todd/aljwaf/tower1,
	  santo_dominion/city_hall, santo_dominion/map.and.sale,
	  santo_dominion/shaft/undeadshaft.4, scorn/houses/bowyer,
	  scorn/houses/breezy_under2, scorn/houses/easy_house.1.a,
	  scorn/houses/easy_house.1.b, scorn/houses/easy_house.1.c,
	  scorn/houses/house3.bas2, scorn/houses/newhouse1,
	  scorn/misc/wizhide, scorn/oldcity/oldcity13,
	  scorn/oldcity/oldcity7, scorn/shops/IPO_scorn,
	  scorn/shops/scorn.sale2, sisters/necro_ruin1,
	  sisters/shrine0_east, styles/monsterstyles/nethack/nethack_1,
	  styles/monsterstyles/nethack/nethack_10,
	  styles/monsterstyles/nethack/nethack_11,
	  styles/monsterstyles/nethack/nethack_12,
	  styles/monsterstyles/nethack/nethack_13,
	  styles/monsterstyles/nethack/nethack_14,
	  styles/monsterstyles/nethack/nethack_15,
	  styles/monsterstyles/nethack/nethack_16,
	  styles/monsterstyles/nethack/nethack_17,
	  styles/monsterstyles/nethack/nethack_18,
	  styles/monsterstyles/nethack/nethack_19,
	  styles/monsterstyles/nethack/nethack_2,
	  styles/monsterstyles/nethack/nethack_20,
	  styles/monsterstyles/nethack/nethack_21,
	  styles/monsterstyles/nethack/nethack_3,
	  styles/monsterstyles/nethack/nethack_4,
	  styles/monsterstyles/nethack/nethack_5,
	  styles/monsterstyles/nethack/nethack_6,
	  styles/monsterstyles/nethack/nethack_7,
	  styles/monsterstyles/nethack/nethack_8,
	  styles/monsterstyles/nethack/nethack_9,
	  styles/monsterstyles/wyvern/wyvern_1,
	  styles/monsterstyles/wyvern/wyvern_2,
	  styles/monsterstyles/wyvern/wyvern_3,
	  styles/monsterstyles/wyvern/wyvern_4,
	  styles/monsterstyles/wyvern/wyvern_5,
	  styles/monsterstyles/wyvern/wyvern_6,
	  styles/monsterstyles/wyvern/wyvern_7, templates/guild/mainfloor,
	  templates/keep/grounds.tpl, templates/keep/keep2.tpl,
	  test/anthony/raffles_cascade, unlinked/Greyshield/Doors,
	  wolfsburg/eeur/tower1.4, world/world_103_127,
	  world/world_105_115, world/world_110_117, world/world_122_116:
	  Run MapNormalizer editor script on all map files.

2009-07-12 14:40  akirschbaum

	* editor/scripts/MapNormalizer: Add game object attribute
	  normalization to MapNormalizer editor script. Now game object
	  attributes are written in canonical order and attributes
	  redundant with the archetype are removed.

2009-07-07 11:48  kbulgrien

	* santo_dominion/espen/palace: - Retry spelling, ellipsis, and line
	  ending fixes. Missed a few. Some edits
	  are best done in a non-graphical editor.

2009-07-07 03:44  kbulgrien

	* santo_dominion/espen/palace: - Remove line breaks and fix
	  spelling. Reduce ellipsis to three dots.

2009-07-07 03:36  kbulgrien

	* santo_dominion/espen/espen1: - Correct spelling.

2009-07-07 03:02  kbulgrien

	* santo_dominion/espen/espen1: - Name the dungeon in the same form
	  as level 2 for consistency.

2009-07-07 03:02  kbulgrien

	* santo_dominion/espen/palace: - Spelling corrected.

2009-07-06 03:02  kbulgrien

	* santo_dominion/magara/opera: - Spelling fix.

2009-07-04 03:05  kbulgrien

	* santo_dominion/shops/erash: - Remove a spinner from next to the
	  shop mat and under the floor tile, but
	  visible to players.

2009-06-23 03:50  kbulgrien

	* scorn/shops/armourshop, world/world_104_115: - Re-orient the
	  armourshop to have the door inside the building match the
	  location on the world map by rotating the map 180 degrees and
	  fixing up
	  walls and fences. To keep the door style the same, the door was
	  moved
	  over by one. To make the player exit on the world tile that has
	  the
	  door on it, the target coordinate was also adjusted.

2009-06-18 21:29  akirschbaum

	* brest/ludo2: Add wall to protect treasure from getting destroyed;
	  reduce treasure somewhat.

2009-06-17 19:44  akirschbaum

	* brest/zorn/castle.upper.floor.one,
	  pup_land/ordeal/tower_ordealB3: Fix objects setting 'type 15'
	  (weapon) but missing skill and body part information.

2009-06-17 09:05  akirschbaum

	* azumauindo/suno-yamatoshi/shops/magicshop1,
	  azumauindo/suno-yamatoshi/shops/magicshop2,
	  brest/shops/brest.magic, lake_country/shops/klondors_wands,
	  navar_city/misc/city1magic, navar_city/misc/dragon_guild,
	  pup_land/lone_town/shops/transport.shoppe,
	  quests/cd/cd.store.753, scorn/shops/magicshop,
	  wolfsburg/shops/transport.shoppe: Remove 'rod' shopitems
	  specifications; these have been merged into 'horn'.

2009-06-10 18:46  akirschbaum

	* quests/peterm/FireTemple/Fire4: Replace HORNs (type 35) with RODs
	  (type 3).

2009-06-10 13:01  akirschbaum

	* dragonisland/keysale: Fix typos; remove line-breaks from msg
	  fields.

2009-06-08 22:26  akirschbaum

	* brest/zorn/castle.upper.floor.one, darcap/darcap/circus/wurfbude,
	  dragonisland/hangar, dungeons/gorokh/gorokh_final,
	  inn_and_outpost/nirlas_house, inn_and_outpost/pypers_treehouse,
	  inn_and_outpost/sweets_inn, inn_and_outpost/treehouse_df1,
	  inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
	  inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
	  inn_and_outpost/treehouse_df6, lake_country/Butakis/prison_e,
	  mlab/citydeclouds/castle/cwdccastlef2,
	  mlab/citydeclouds/villa/citydecloudsvillab1,
	  navar_city/casino_infernal/casino_infernal1,
	  navar_city/smugglers_cove/sc_warehouse2, planes/greenway1,
	  planes/greenway2, planes/greenway5, planes/greenway6,
	  planes/greenway8, planes/greenway9,
	  pup_land/ancient/castle/gothwolte.3,
	  pup_land/ancient/village/library,
	  pup_land/castle_eureca/castle_eureca9,
	  pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave4, pup_land/jk/gs_house,
	  pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
	  pup_land/lone_town/dress1, pup_land/lone_town/dress2,
	  pup_land/lone_town/dress3, pup_land/nurnberg/nf_bar,
	  quests/hendel/acid_room, quests/peterm/FireTemple/Fire4,
	  quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr,
	  quests/saromok/castlesaromok_top,
	  quests/saromok/castlesaromok_towerf1,
	  quests/saromok/castlesaromok_towerf10,
	  quests/saromok/castlesaromok_towerf11,
	  quests/saromok/castlesaromok_towerf2,
	  quests/saromok/castlesaromok_towerf3,
	  quests/saromok/castlesaromok_towerf4,
	  quests/saromok/castlesaromok_towerf5,
	  quests/saromok/castlesaromok_towerf6,
	  quests/saromok/castlesaromok_towerf7,
	  quests/saromok/castlesaromok_towerf8,
	  quests/saromok/castlesaromok_towerf9,
	  santo_dominion/temple_naive/templenaive.2,
	  scorn/houses/house3.1st, scorn/houses/house3.bas2,
	  scorn/mansion/witherspoon_manor_attic,
	  styles/monsterstyles/sylvan/sylvan_10,
	  styles/monsterstyles/sylvan/sylvan_6,
	  styles/monsterstyles/sylvan/sylvan_7,
	  styles/monsterstyles/sylvan/sylvan_8,
	  styles/monsterstyles/sylvan/sylvan_9,
	  unlinked/forgotten_town/palace,
	  unlinked/zornstuff/zornstuff.NOT.a.map: Replace obsolete
	  attributes can_use_rod, can_use_wand, and can_use_horn with
	  can_use_range.

2009-06-07 21:31  akirschbaum

	* pup_land/ancient/mountain/atelir1,
	  pup_land/ancient/mountain/mountain.b1,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/mountain/tower.4, pup_land/ancient/village/hut1,
	  pup_land/ancient/village/hut6, pup_land/ancient/village/library,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/volcano/guardians, pup_land/begin/p2,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/castle_eureca7,
	  pup_land/castle_eureca/castle_eureca8,
	  pup_land/castle_eureca/castle_eureca9, pup_land/kurte/hut2,
	  pup_land/kurte/kurte, pup_land/lone_town/guild_freedom_ud,
	  pup_land/nurnberg/apartment/main, pup_land/nurnberg/castle,
	  pup_land/nurnberg/fshop, pup_land/nurnberg/guild,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/washop, pup_land/nurnberg/wshop,
	  pup_land/s_f/cave1, pup_land/s_f/st3: Apply patch #2800956 by
	  Chris Mann: Pupland spelling improvements.

2009-06-07 21:25  akirschbaum

	* lake_country/Butakis/prison_e: Remove explicit line breaks from
	  messages.

2009-06-07 21:20  akirschbaum

	* lake_country/Butakis/prison_e: Make communication with Twis work
	  again.

2009-05-19 00:59  kbulgrien

	* world/world_104_116: - Change some river pieces in a lake near
	  the southwestern corner of Scorn.
	  One to biglake to match the body of water, and one river outlet
	  to try to
	  make the interface with the lake less ugly. A new river arch is
	  needed!

2009-05-14 20:29  akirschbaum

	* editor/scripts/MapNormalizer: Make MapNormalizer editor plugin
	  script save only map files that needed normalization.

2009-05-14 20:25  akirschbaum

	* editor/scripts/MapNormalizer: Adapt MapNormalizer editor plugin
	  script to current Gridarta.

2009-05-14 20:21  akirschbaum

	* editor/scripts/MapValidator: Suppress some 'cannot load map file'
	  error messages in MapValidator editor plugin script.

2009-05-03 22:50  kbulgrien

	* scorn/kar/mork.msg: - Add a few more legitimate replies to the
	  key question to avoid reset of the
	  conversation that would be aggravating.

2009-05-03 20:58  kbulgrien

	* scorn/houses/resir: - Remove duplicate floor pieces and duplicate
	  monsters stacked on top of each
	  other.

2009-04-30 02:45  kbulgrien

	* port_joseph/town/tomassos_house: - Add some invisible exits along
	  the front of the yard so you can walk off
	  the map there as well as along the sides.

2009-04-30 00:57  kbulgrien

	* port_joseph/town/dshark: - Block movement over the bar so the
	  barkeep doesn't attack guests unless
	  they come back behind the bar.
	  - Take line breaks out of NPC messages, and tweak some of the
	  content.
	  The waitress now has a match all.

2009-04-29 04:05  kbulgrien

	* darcap/darcap/maze: - Fix spelling on statue; fix wall piece in
	  entry area.

2009-04-25 23:32  kbulgrien

	* world/world_100_114: - Remove extra sand tiles under grass tiles.

2009-04-08 06:45  mwedel

	* test/thrown_pickup: Test map to test pickup of thrown objects.
	  Map contains 2 thrown
	  objects (that that name), each holding one object like a normal
	  thrown
	  object. One of the objects on this map is very heavy so tests
	  code where
	  object is too heavy to pick up.
	  MSW 2009-04-07

2009-04-06 21:01  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2009-04-04 05:18  rjtanner

	* darcap/darcap/circus/fz_boulderball: Final checkin of patch 'fun
	  zone updates - ID: 2650371'; limit the number of players that can
	  enter to eight (8)

2009-04-04 05:14  rjtanner

	* darcap/darcap/circus/fz_d1: Partial checkin of patch 'fun zone
	  updates - ID: 2650371'; enlarged the 'death area' to prevent
	  trapping players in the map

2009-04-04 05:10  rjtanner

	* darcap/darcap/circus/fz_d1volcano: Partial checkin of patch 'fun
	  zone updates - ID: 2650371'; enlarged the 'death area' to prevent
	  trapping players in the map

2009-04-04 05:07  rjtanner

	* darcap/darcap/circus/fz_o1: Partial checkin of patch 'fun zone
	  updates - ID: 2650371'; made it impossible for more than 1 to
	  enter the obstacle course, enlarged the 'death area' to prevent
	  trapping players in the map

2009-04-04 05:04  rjtanner

	* darcap/darcap/circus/fz_sumowrestling: Partial checkin of patch
	  'fun zone updates - ID: 2650371'; made it impossible for more
	  than 2 to enter sumo wrestling, removed the clouds that
	  conflicted with the teleporters, enlarged the 'death area' to
	  prevent trapping players in the map

2009-04-03 18:16  akirschbaum

	* brest/shops/brest.magic: Remove duplicated floor tiles.

2009-04-02 22:09  akirschbaum

	* editor/scripts/LegacySpellConverter,
	  editor/scripts/MapNormalizer: Fix LegacySpellConverter and
	  MapNormalizer editor plugin scripts.

2009-03-04 19:50  anmaster

	* quests/mcz/castle_water: Fix broken floor in
	  /quests/mcz/castle_water which was using glue that was supposed
	  to look like water (and making it a floor). Replace it with a
	  walkable water floor with same slowdown as glue.

2009-03-04 19:47  anmaster

	* quests/mcz/castle_low1: Add missing floor under wall in
	  /quests/mcz/castle_low1

2009-02-19 23:48  anmaster

	* editor/pickmaps/indoor: Add more altars to the indoor pickmap.

2009-02-15 15:44  anmaster

	* brest/pshops/pshop1/basement, brest/pshops/pshop10/basement,
	  brest/pshops/pshop11/basement, brest/pshops/pshop12/basement,
	  brest/pshops/pshop13/basement, brest/pshops/pshop14/basement,
	  brest/pshops/pshop15/basement, brest/pshops/pshop16/basement,
	  brest/pshops/pshop17/basement, brest/pshops/pshop18/basement,
	  brest/pshops/pshop19/basement, brest/pshops/pshop2/basement,
	  brest/pshops/pshop20/basement, brest/pshops/pshop21/basement,
	  brest/pshops/pshop22/basement, brest/pshops/pshop23/basement,
	  brest/pshops/pshop24/basement, brest/pshops/pshop25/basement,
	  brest/pshops/pshop26/basement, brest/pshops/pshop27/basement,
	  brest/pshops/pshop3/basement, brest/pshops/pshop4/basement,
	  brest/pshops/pshop5/basement, brest/pshops/pshop6/basement,
	  brest/pshops/pshop7/basement, brest/pshops/pshop8/basement,
	  brest/pshops/pshop9/basement: Fix broken connections in the
	  basement maps of all pshops in Brest. This may require updating
	  unique server maps.

2009-02-15 15:40  anmaster

	* brest/pshops/pshop18/floor2, brest/pshops/pshop21/floor1,
	  brest/pshops/pshop26/floor1, brest/pshops/pshop9/floor2: Sync
	  pshop maps with script

2009-02-15 15:37  anmaster

	* brest/pshops/pshop_copier: Fix some bugs in the pshop_copier
	  script for the brest pshops.

2009-02-14 18:00  anmaster

	* python/casino/diamondslots.py, python/casino/goldslots.py,
	  python/casino/imperialslots.py, python/casino/platinumslots.py,
	  python/casino/silverslots.py: The casino code for major wins (in
	  all the different slot types) was missing a cast to integer, this
	  resulted in a traceback on Python 3.x.

2009-02-14 17:09  anmaster

	* python/IPO/banksay.py: The exchange code in
	  /python/IPO/banksay.py was missing a cast to integer, this
	  resulted in a traceback on Python 3.x.

2009-02-12 09:28  anmaster

	* python/start/dragon_attune.py: Fix a bug causing tracebacks in
	  /python/start/dragon_attune.py. If there was no player on the
	  changer it ended up as None which resulted in a traceback.

2009-02-12 08:11  anmaster

	* python/CFDataFile.py: Make /python/CFDataFile.py work on both
	  Python 2.x and Python 3.x with no need to run 2to3 for the python
	  3.x users.

2009-02-11 21:52  anmaster

	* python/guilds/guild_dues.py, python/guilds/guild_entry.py,
	  python/guilds/guildoracle.py, python/guilds/guildpay.py,
	  python/guilds/storage_entry.py, python/tod/filter.py,
	  python/tod/push.py, python/tod/replace.py,
	  python/tod/replace_in_map.py, python/tod/sleep.py: Replace
	  deprecated string.split() amd string.lower() in /python/*/*.py

2009-02-11 21:47  anmaster

	* python/CFDialog.py, python/CFWorld.py: Replace deprecated
	  string.find() amd string.lower() in /python/*.py

2009-02-11 21:39  anmaster

	* python/CFDataFile.py: Replace deprecated string.split() and
	  string.join() in /python/CFDataFile.py. Also open in text mode
	  instead of binary mode to make the script work under python 3.x

2009-02-11 21:36  anmaster

	* python/CFDialog.py: Replace deprecated string.split() calls in
	  /python/CFDialog.py

2009-02-11 21:20  anmaster

	* python/CFGamble.py: Fix tab error in CFGamble.py

2009-02-11 21:08  anmaster

	* python/IPO/banksay.py, python/IPO/board.py, python/IPO/say.py,
	  python/IPO/seen.py, python/IPO/send.py: Replace deprecated
	  string.split() calls in /python/IPO/*.py.

2009-02-11 21:02  anmaster

	* python/items/banquet.py: Fix division error in
	  /python/items/banquet.py

2009-02-11 20:54  rjtanner

	* scorn/temples/ruggilli2: Removed duplicate passes (set the qty to
	  1) for theservant_ found in /scorn/temples/ruggilli2

2009-02-11 19:36  rjtanner

	* brest/shops/brest.cvt: Set floor tiles in the blacksmith area of
	  Brest CVT (/brest/shops/brest.cvt) to shop tiles (type 68) in
	  order for the conversion anvils to function properlly, also
	  removed some unneeded double stacked slate floor tiles

2009-02-11 18:55  anmaster

	* python/IPO/receive.py: Fix a case of "TabError: inconsistent use
	  of tabs and spaces in indentation" in /python/IPO/receive.py

2009-02-11 18:42  anmaster

	* python/IPO/say.py: Fix a case of "TabError: inconsistent use of
	  tabs and spaces in indentation" in /python/IPO/say.py

2009-02-11 12:49  anmaster

	* test/python.py: Fix a typo in /test/python.py that broke the exp
	  test.

2009-02-11 06:02  rjtanner

	* scorn/misc/beginners2: Replace the very dangerous for new players
	  (and multiplying) centipede with a Gnoll Champion in Beginners2
	  (/scorn/misc/beginners2)

2009-02-11 05:59  rjtanner

	* scorn/misc/castle2: Make the King and Queen of Scorn
	  (/scorn/misc/castle2) level 120 to prevent them from being
	  charmed by players

2009-02-11 05:56  rjtanner

	* navar_city/misc/buildshop: Add a shop inventory sign to Ye ol'
	  Home Depote (/navar_city/misc/buildshop)

2009-02-11 05:54  rjtanner

	* navar_city/magara/houses/museum: Set quest items in Museum of
	  Arms (/navar_city/magara/houses/museum) to no_pick to prevent pet
	  theft abuse

2009-02-11 05:48  rjtanner

	* brest/shops/brest.cvt, navar_city/magara/houses/museum: Place
	  no_spells (dungeon magic) tiles at the bottom most level in the
	  stack

2009-02-11 05:45  rjtanner

	* lake_country/shops/clems_archery: Set quest items in Clem's
	  Archery to no_pick to prevent pet theft abuse, also removed
	  'no_pretext 1' since this is no longer used or supported

2009-02-09 18:54  anmaster

	* pup_land/rainbow/islands: Unbreak exit from river map.

2009-02-09 18:22  anmaster

	* pup_land/rainbow/Lv1/hut3: Fix typo in message in
	  /pup_land/rainbow/Lv1/hut3 (mistery -> mystery)

2009-02-09 18:14  anmaster

	* pup_land/rainbow/Lv1/cage: Fix broken map in rainbow quest:
	  Players got stuck in cage map due to arch on target having
	  move_block all.

2009-02-09 17:44  anmaster

	* python/items/ring_occidental_mages.py: Limit allowed range of
	  stats for rings of Occidental Mages in
	  /python/items/ring_occidental_mages.py

2009-02-09 10:15  anmaster

	* ChangeLog: Updated ChangeLog file using svn2cl.

2009-02-08 15:38  anmaster

	* world/world_105_115: Prevent the wagon outside scorn from being
	  set to point to a broken random map when cfrhg is used. This
	  happens because the wagon is unique.

2009-02-08 15:36  anmaster

	* HallOfDMs: /HallOfDMs: Fix typo ("Wraith Hal of Selection" should
	  be "Wraith Hall of Selection").

2009-02-08 15:34  anmaster

	* test/python.py: /test/python.py: Avoid deprecated syntax.

2009-02-06 20:04  anmaster

	* scorn/shops/scorn.sale1: Add some missing dungeon_magic tiles to
	  /scorn/shops/scorn.sale1.

2009-02-06 16:34  anmaster

	* python/casino/goldslots.py, python/casino/platinumslots.py,
	  python/casino/silverslots.py: Fix mixed tab/space indention in
	  some casino python scripts.

2009-02-06 16:32  anmaster

	* python/casino/diamondslots.py, python/casino/imperialslots.py:
	  Fix part of bug 2457751 "Unpaid items work for some things...":
	  Make diamondslots.py and imperialslots.py check that the object
	  is paid for.

2009-02-06 16:01  anmaster

	* brest/brest.scrolls.right: Fix part of bug 2457751 "Unpaid items
	  work for some things...": Make some floor in
	  /brest/brest.scrolls.right shop floor. Also add some missing
	  spell blocking tiles.

2009-02-06 14:05  anmaster

	* scorn/shops/light_shop: Fix part of bug 2457751 "Unpaid items
	  work for some things...": Make some floor in
	  /scorn/shops/light_shop shop floor.

2009-02-06 13:53  anmaster

	* mlab/citydeclouds/cdcapart1: Fix /mlab/citydeclouds/cdcapart1:
	  When going from player unique map to a shared map you have to use
	  absolute paths, not relative ones. This will require updating of
	  the maps stored for the player (if any).

2009-02-06 13:48  anmaster

	* mlab/citydeclouds/villa/citydecloudsvillaC1: Fix exit coordinates
	  in /mlab/citydeclouds/villa/citydecloudsvillaC1

2009-02-06 13:33  anmaster

	* python/gods/altar_valkyrie.py: Fix part of bug 2457751 "Unpaid
	  items work for some things...": Valkyrie altars no longer accepts
	  unpaid items.

2009-02-04 17:08  anmaster

	* python/items/weapon_occidental_mages.py: Fix part 1 of bug
	  2369423 ("occidental mages weapons bugs"). Part 1 is weapon speed
	  going the wrong way.

2009-02-03 19:25  anmaster

	* python/CFGamble.py: Fix indentation in CFGamble.py

2009-02-03 19:24  anmaster

	* python/CFDataFile.py, python/CFDialog.py: Try to be a bit more
	  future compatible with Python 3

2009-02-01 07:39  rjtanner

	* wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
	  wolfsburg/tt/ttb2: Cosmetic changes with Twin Towers maps - nicer
	  merging with cwall (castle walls) and swall (fence)

2009-01-31 06:32  rjtanner

	* navar_city/magara/houses/museum: Typo correction on girdle of
	  damage (was dammage) in Museum of Arms
	  (/navar_city/magara/houses/museum)

2009-01-30 05:07  rjtanner

	* darcap/darcap/circus/fz_o1: Removed the cloud floor tile in the
	  Fun Zone Obstacle Course 1 (/darcap/darcap/circus/fz_o1) in
	  Darcap Circus, it was causing problems with the teleporter back
	  to the Fun Zone Lobby

2009-01-30 04:38  rjtanner

	* wolfsburg/magara/castle/floor_1: Fix entrance from Castle Magara,
	  floor 1 (/wolfsburg/magara/castle/floor_1) back to the world map
	  (/world/world_128_109)

2009-01-30 01:51  anmaster

	* python/guilds/guild_dues.py: Fix tabs in
	  python/guilds/guild_dues.py

2009-01-30 01:45  anmaster

	* python/CFGamble.py: Correct small syntax error in CFGamble.py

2009-01-30 01:38  anmaster

	* python/CFBank.py, python/CFBoard.py, python/CFCampfire.py,
	  python/CFDataFile.py, python/CFDialog.py, python/CFGamble.py,
	  python/CFGuilds.py, python/CFItemBroker.py, python/CFLog.py,
	  python/CFMail.py, python/CFMapTransformer.py, python/CFMove.py,
	  python/CFTimeOfDay.py, python/CFWorld.py, python/IPO/banksay.py,
	  python/IPO/board.py, python/IPO/receive.py, python/IPO/say.py,
	  python/IPO/seen.py, python/IPO/send.py,
	  python/casino/diamondslots.py, python/casino/goldslots.py,
	  python/casino/imperialslots.py, python/casino/platinumslots.py,
	  python/casino/silverslots.py, python/commands/give.py,
	  python/events/born/log_born.py,
	  python/events/init/give_command.py,
	  python/events/init/guild_init.py, python/events/kick/log_kick.py,
	  python/events/login/log_login.py,
	  python/events/login/mail_login.py,
	  python/events/muzzle/log_muzzle.py,
	  python/events/python_event.py, python/events/python_init.py,
	  python/events/remove/bank_remove.py,
	  python/events/remove/guild_remove.py,
	  python/events/remove/log_remove.py,
	  python/gods/altar_valkyrie.py, python/guilds/guild_dues.py,
	  python/guilds/guild_entry.py,
	  python/guilds/guild_questpoints_apply.py,
	  python/guilds/guildboard.py, python/guilds/guildbuy.py,
	  python/guilds/guildjoin.py, python/guilds/guildoracle.py,
	  python/guilds/guildpay.py, python/guilds/storage_entry.py,
	  python/items/banquet.py, python/items/campfire_say.py,
	  python/items/campfire_timer.py,
	  python/items/experience_rewarder.py,
	  python/items/positioning_system.py,
	  python/items/rhyzian_amulet.py,
	  python/items/ring_occidental_mages.py,
	  python/items/roll-o-matic.py, python/items/smoking_pipe.py,
	  python/items/sunnista.py,
	  python/items/weapon_occidental_mages.py,
	  python/maps/navar-midane_apply.py,
	  python/maps/navar-midane_attack.py,
	  python/maps/navar-midane_pickup.py,
	  python/maps/navar-midane_time.py,
	  python/maps/navar_city/university-dorlf.py,
	  python/maps/witherspoon_manor/devourers.py,
	  python/maps/witherspoon_manor/ghost.py,
	  python/maps/witherspoon_manor/rolanda.py,
	  python/maps/witherspoon_manor/tomb.py,
	  python/maps/witherspoon_manor/weapon_shop.py,
	  python/misc/CFInsulter.py, python/misc/CFweardisguise.py,
	  python/misc/death_message.py, python/misc/doNothing.py,
	  python/misc/greet_message.py, python/misc/npc_dialog.py,
	  python/misc/swallow_whole.py, python/monsters/combat_chicken.py,
	  python/monsters/farnass.py, python/monsters/lursendis.py,
	  python/tod/filter.py, python/tod/push.py, python/tod/replace.py,
	  python/tod/replace_in_map.py, python/tod/sleep.py: Set
	  svn:eol-style on the python scripts in maps.

2009-01-30 01:32  anmaster

	* python/CFBank.py, python/CFBoard.py, python/CFDataFile.py,
	  python/CFGamble.py, python/CFMail.py, python/IPO/say.py,
	  python/events/python_event.py, python/events/python_init.py,
	  python/maps/navar-midane_time.py, python/misc/npc_dialog.py,
	  python/monsters/combat_chicken.py, python/monsters/farnass.py,
	  python/tod/filter.py, python/tod/push.py, python/tod/replace.py,
	  python/tod/replace_in_map.py, python/tod/sleep.py: Avoid features
	  in the python scripts that are removed from python 3.0. This is
	  confirmed to still work on at least python 2.5 and as far as I
	  understand the docs also python 2.4

2009-01-30 01:22  anmaster

	* python/CFBank.py, python/CFCampfire.py, python/CFDataFile.py,
	  python/CFDialog.py, python/CFGamble.py,
	  python/CFMapTransformer.py, python/CFMove.py,
	  python/CFTimeOfDay.py, python/IPO/say.py,
	  python/commands/give.py, python/events/init/give_command.py,
	  python/events/kick/log_kick.py,
	  python/events/login/mail_login.py, python/guilds/README.txt,
	  python/guilds/guild_dues.py, python/guilds/guild_entry.py,
	  python/guilds/guild_questpoints_apply.py,
	  python/guilds/guildboard.py, python/guilds/guildbuy.py,
	  python/guilds/guildjoin.py, python/guilds/guildoracle.py,
	  python/guilds/guildpay.py, python/items/banquet.py,
	  python/items/experience_rewarder.py,
	  python/items/roll-o-matic.py, python/items/smoking_pipe.py,
	  python/items/sunnista.py, python/maps/navar-midane_time.py,
	  python/maps/witherspoon_manor/devourers.py,
	  python/maps/witherspoon_manor/ghost.py,
	  python/maps/witherspoon_manor/rolanda.py,
	  python/maps/witherspoon_manor/tomb.py,
	  python/maps/witherspoon_manor/weapon_shop.py,
	  python/misc/CFweardisguise.py, python/misc/npc_dialog.py,
	  python/misc/swallow_whole.py, python/monsters/combat_chicken.py,
	  python/monsters/farnass.py, python/monsters/lursendis.py,
	  python/tod/filter.py, python/tod/push.py, python/tod/replace.py,
	  python/tod/sleep.py: Run whitespace cleanup script in
	  maps/python.

2009-01-25 03:54  anmaster

	* darcap/darcap/earthhouse: Fix exit coords in
	  /darcap/darcap/earthhouse

2009-01-23 19:03  anmaster

	* azumauindo/suno-yamatoshi/buildings/tatemonoA2: Fix destination
	  of down stairs in
	  /azumauindo/suno-yamatoshi/buildings/tatemonoA2.

2009-01-23 06:23  rjtanner

	* santo_dominion/lord_byron/armour,
	  santo_dominion/lord_byron/general,
	  santo_dominion/lord_byron/magic, santo_dominion/lord_byron/main,
	  santo_dominion/lord_byron/weapon: Make shop areas of Lord Byron's
	  Castle (/santo_dominion/lord_byron/main) stand alone maps in
	  order to support shop headers and inventory signs

2009-01-22 06:10  rjtanner

	* santo_dominion/lord_byron/main: Cosmetic wall changes for nicer
	  merging

2009-01-22 05:41  rjtanner

	* brest/pshops/pshopsinc2: Restore descriptive name to stairway

2009-01-21 21:59  anmaster

	* brest/pshops/pshopsinc2: Fix the type of stairs (should be
	  stair2_down, was stair2_up) in /brest/pshops/pshopsinc2.

2009-01-17 08:58  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2009-01-17 07:54  rjtanner

	* quests/mak/dragons/chaos: Synch with Branches/1.x; Insert floor
	  tiles beneath walls

2009-01-17 07:33  rjtanner

	* navar_city/troll_canyon/troll_canyon.9: Synch with Branches/1.x;
	  Replace blocked (solid black square) arch with cave_15 (solid
	  grey square) archetype

2009-01-10 08:27  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2009-01-10 08:08  rjtanner

	* navar_city/misc/city1magic: Restore shoprace human to map header

2008-12-24 09:16  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-23 07:40  rjtanner

	* santo_dominion/map.stigkr.2, santo_dominion/tavern.downstairs:
	  Cosmetic wall changes for nicer merging

2008-12-23 07:33  rjtanner

	* santo_dominion/city_hall: Updated doors - removed invis exits

2008-12-23 07:28  rjtanner

	* santo_dominion/espen/espen2, santo_dominion/espen/palace:
	  Cosmetic wall updates with how swall (fence) merges with nearby
	  walls

2008-12-23 07:11  rjtanner

	* marksel/wizard: Fix oakdoor so that it uses the correct archetype
	  (vs the one that can be destroyed) - missed in previous commit

2008-12-23 07:11  rjtanner

	* marksel/keep, marksel/shop, marksel/wizard: Fix oakdoor so that
	  it uses the correct archetype (vs the one that can be destroyed)

2008-12-23 07:06  rjtanner

	* lake_country/Mwizard/Mwizard5, lake_country/RETower/tower4:
	  Cosmetic wall changes for nicer merging

2008-12-23 06:59  rjtanner

	* lake_country/ebony/masterlev: Insert missing floor tiles

2008-12-23 06:54  rjtanner

	* lake_country/Butakis/inn: Cosmetic wall changes for nicer merging

2008-12-22 07:02  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-22 06:54  rjtanner

	* quests/hendel/acid_room, quests/hendel/mountain_pass,
	  quests/hendel/pre_acid: Apply region wilderness to Strange
	  Mountain maps (/quests/hendel/*)

2008-12-22 06:52  rjtanner

	* quests/skud/court, quests/skud/east_1, quests/skud/entrance,
	  quests/skud/maze, quests/skud/north_1, quests/skud/west_1: Apply
	  region wilderness to Skud Tower maps (/quests/skud/*)

2008-12-22 06:52  rjtanner

	* quests/peterm/Demonology/AirStudy: Apply region wilderness to
	  Tower of Demonology Air Study

2008-12-22 06:40  rjtanner

	* quests/mak/MainFloor, quests/mak/chaos/down1,
	  quests/mak/chaos/down2, quests/mak/chaos/down3,
	  quests/mak/chaos/down4, quests/mak/chaos/down5,
	  quests/mak/chaos/fallen, quests/mak/chaos/tritemples,
	  quests/mak/chaos/up1, quests/mak/chaos/up2, quests/mak/chaos/up3,
	  quests/mak/chaos/up4, quests/mak/chaos/up5,
	  quests/mak/dragons/chaos, quests/mak/dragons/elec,
	  quests/mak/dragons/fire, quests/mak/dragons/ice,
	  quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
	  quests/mak/giant/thirdfloor, quests/mak/mansion/basement,
	  quests/mak/mansion/floor1, quests/mak/mansion/floor2,
	  quests/mak/troll_cave/Guards, quests/mak/troll_cave/cave.1,
	  quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
	  quests/mak/undead/catacombs, quests/mak/undead/graveyard,
	  quests/mak/undead/mausoleum, quests/mak/unnatural/unnat: Apply
	  region wilderness to Warrior's Tower maps (/quests/mak/*)

2008-12-22 06:25  rjtanner

	* quests/peterm/quests/ogre_chief: Cosmetic wall updates with bwall
	  (yellow block wall) sections

2008-12-22 06:22  rjtanner

	* quests/peterm/CTower/Barracks, quests/peterm/CTower/Chamber,
	  quests/peterm/CTower/Dungeon, quests/peterm/CTower/GroundLevel,
	  quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
	  quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
	  quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop: Apply
	  region wilderness to Tower of Stars maps
	  (/quests/peterm/CTower/*)

2008-12-22 06:16  rjtanner

	* quests/peterm/Demonology/AirMaster,
	  quests/peterm/Demonology/AirTower1,
	  quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/ApprenticeLevel,
	  quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
	  quests/peterm/Demonology/Demon3,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/EarthTower1,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/FireTower1,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/HighTower1,
	  quests/peterm/Demonology/HighTower2,
	  quests/peterm/Demonology/HighTowerTop,
	  quests/peterm/Demonology/JourneymanLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterMaster,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/Demonology/WaterTower1,
	  quests/peterm/Demonology/WaterTower2: Apply region wilderness to
	  Tower of Demonology maps (/quests/peterm/Demonology/*)

2008-12-22 06:10  rjtanner

	* quests/peterm/quests/TitanGate,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest,
	  quests/peterm/quests/wyvern_quest: Apply region wilderness to
	  Scorn Royalty Quest maps (/quests/peterm/quests/*)

2008-12-22 06:05  rjtanner

	* quests/greyshield/Greysword: Replace grey cave curved wall
	  sections with black dungeon sections - which match the nearby
	  walls and map theme

2008-12-22 05:59  rjtanner

	* quests/greyshield/Elements, quests/greyshield/Fortress: Cosmetic
	  wall updates with how swall (fence) merges with nearby walls

2008-12-22 05:51  rjtanner

	* quests/greyshield/Archery, quests/greyshield/Arena,
	  quests/greyshield/Castle, quests/greyshield/Cave,
	  quests/greyshield/Cavern, quests/greyshield/Cavern2,
	  quests/greyshield/Chamber, quests/greyshield/Doors,
	  quests/greyshield/Dungeon, quests/greyshield/Elements,
	  quests/greyshield/Factory, quests/greyshield/Finish,
	  quests/greyshield/Fortress, quests/greyshield/GreyMaster,
	  quests/greyshield/Greysword, quests/greyshield/Sphinx: Apply
	  region wilderness to Greyshield maps (/quests/greyshield/*)

2008-12-22 05:43  rjtanner

	* quests/cd/cd.castle.750, quests/cd/cd.cellar1.757,
	  quests/cd/cd.inn.752, quests/cd/cd.store.753,
	  quests/cd/cd.tower1.754, quests/cd/cd.tower2.755,
	  quests/cd/cd.tunnel.751: Apply region wilderness to Fortress Ang
	  maps (/quests/cd/*)

2008-12-22 05:40  rjtanner

	* quests/peterm/FireTemple/Entrance,
	  quests/peterm/FireTemple/FifthFloor,
	  quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
	  quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/FireTemple/FourthFloor,
	  quests/peterm/FireTemple/HotMines,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Mezannine1,
	  quests/peterm/FireTemple/Passageway,
	  quests/peterm/FireTemple/SecondFloor,
	  quests/peterm/FireTemple/ThirdFloor: Apply region wilderness to
	  Fire Temple maps (/quests/peterm/FireTemple/*)

2008-12-22 05:33  rjtanner

	* quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest: Apply region wilderness to
	  Dragon Quest maps (/quests/peterm/DragonQuest/*)

2008-12-22 05:29  rjtanner

	* quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple: Replace grey cave column with
	  black columns - which match the nearby walls and map theme

2008-12-22 05:27  rjtanner

	* quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
	  quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple:
	  Apply region wilderness to Dark Temple maps (/peterm/temple/*)

2008-12-22 05:22  rjtanner

	* quests/mcz/castle1, quests/mcz/castle_air,
	  quests/mcz/castle_earth, quests/mcz/castle_fire,
	  quests/mcz/castle_low1, quests/mcz/castle_low2,
	  quests/mcz/castle_water: Apply region wilderness to Castle of
	  Ra-Gar maps (/quests/mcz/*)

2008-12-22 05:18  rjtanner

	* quests/mcz/castle1: Insert floor tiles underneath the exits

2008-12-22 05:16  rjtanner

	* quests/mcz/castle_air, quests/mcz/castle_earth,
	  quests/mcz/castle_fire, quests/mcz/castle_low1,
	  quests/mcz/castle_low2: Update map names for consistency (Castle
	  Ra-Gar -> Castle of Ra-Gar)

2008-12-22 05:08  rjtanner

	* quests/todd/aljwaf/hall1: Apply region (narcopin) to map

2008-12-21 08:21  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-21 08:12  rjtanner

	* lake_country/Butakis/houses/Seans_house: Cosmetic wall changes
	  for nicer merging

2008-12-21 08:08  rjtanner

	* lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house: Cosmetic wall changes
	  for nicer merging

2008-12-21 07:52  rjtanner

	* euthville/devil.church3, euthville/map.fr.1, euthville/map.fr.2,
	  euthville/map.fr.3: Cosmetic wall changes for nicer merging

2008-12-21 07:42  rjtanner

	* dragonisland/tavern: Replace rocks with a wooden table
	  (longtable) for the booze to sit on in the bar

2008-12-21 07:40  rjtanner

	* dragonisland/advguild, dragonisland/advguild3,
	  dragonisland/advshop0, dragonisland/advshop1,
	  dragonisland/advshop2, dragonisland/advshop3,
	  dragonisland/advshop4, dragonisland/advshop5,
	  dragonisland/advshop6, dragonisland/bloodwell,
	  dragonisland/damarishouse1, dragonisland/housebrxzl,
	  dragonisland/keysale: Cosmetic wall changes for nicer merging

2008-12-21 07:21  rjtanner

	* darcap/lynn/castle1.2, darcap/lynn/castle1.3: Cosmetic wall
	  changes for nicer merging

2008-12-21 07:19  rjtanner

	* darcap/castle/castle2.0, darcap/castle/castle2.1,
	  darcap/castle/castle2.2, darcap/castle/castle2.3,
	  darcap/village1: Cosmetic wall changes for nicer merging

2008-12-21 06:57  rjtanner

	* scorn/cannery/ware1: Insert floor tiles underneath the exits

2008-12-21 06:55  rjtanner

	* scorn/taverns/goths: Replace rocks with a wooden table
	  (longtable) for the booze to sit on in the bar

2008-12-21 06:51  rjtanner

	* scorn/houses/angrygiant, scorn/houses/barracks,
	  scorn/houses/breezy_acres, scorn/houses/house.haunted,
	  scorn/houses/house.haunted2, scorn/houses/maze1,
	  scorn/houses/scorn_trappers, scorn/kar/creepy.house,
	  scorn/kar/drink, scorn/kar/gorks2, scorn/kar/gorks3,
	  scorn/shops/scorn.sale2: Cosmetic wall changes for nicer merging

2008-12-21 06:15  rjtanner

	* pup_land/nurnberg/apartment/cave,
	  pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/apartment/upstairs: Revert back to full map
	  paths for exits

2008-12-20 10:17  kbulgrien

	* scorn/houses/resir: Fix typo and remove mid-sentence line breaks.

2008-12-20 06:55  rjtanner

	* lake_country/DA: Make Hanuk uncharmable by setting him to level
	  120

2008-12-20 06:49  rjtanner

	* darcap/town2/netower, darcap/town2/nwtower, darcap/town2/setower,
	  darcap/town2/shop_f, darcap/town2/swtower: Fix oakdoor so that it
	  uses the correct archetype (vs the one that can be destroyed)

2008-12-19 08:39  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-19 08:13  rjtanner

	* pup_land/terminal: Add more no_spells tiles around the dragon
	  landing pads and under the fence to prevent players from using
	  dimension door to access areas they shouldn't be able to

2008-12-19 08:06  rjtanner

	* pup_land/terminal: Cosmetic change - added more cobblestone tiles
	  around the dragon transports so it looks like they are standing
	  on ground and to reduce how the clouds obscure the dragons

2008-12-19 07:24  rjtanner

	* world/world_112_100: Remove some stray land tiles from the top
	  (middle) of the sea

2008-12-18 21:26  rjtanner

	* pup_land/terminal, pup_land/terminal_u1: Per player feedback,
	  covered the entire sky area with clouds (floor vs wall archetype
	  so it does not block the player's view)

2008-12-18 07:39  rjtanner

	* brest/brittany/enigme.6: Add no_spells tile under the spike walls
	  to block the use of dimension door

2008-12-18 07:11  rjtanner

	* world/world_112_100, world/world_113_100, world/world_114_100,
	  world/world_117_100: Add more shallow_sea around the shoreline

2008-12-18 07:10  rjtanner

	* world/world_108_100: Make very small island all sand (beach)

2008-12-18 07:03  rjtanner

	* world/world_105_100, world/world_106_100: Add more shallow_sea
	  around the shoreline

2008-12-18 03:24  rjtanner

	* world/world_100_100, world/world_101_100, world/world_102_100,
	  world/world_103_100, world/world_104_100, world/world_105_100,
	  world/world_106_100, world/world_107_100, world/world_108_100,
	  world/world_109_100, world/world_110_100, world/world_111_100,
	  world/world_112_100, world/world_113_100, world/world_114_100,
	  world/world_115_100, world/world_116_100, world/world_117_100,
	  world/world_118_100, world/world_119_100, world/world_120_100,
	  world/world_121_100, world/world_122_100, world/world_123_100,
	  world/world_124_100, world/world_125_100, world/world_127_100,
	  world/world_128_100, world/world_129_100: Modified world_*_100
	  maps (first row) so they have an actual shoreline agaist the sea

2008-12-17 07:16  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-17 06:57  rjtanner

	* world/world_102_102, world/world_103_102, world/world_104_102,
	  world/world_105_102, world/world_106_102, world/world_107_102,
	  world/world_108_102, world/world_109_102, world/world_110_102,
	  world/world_111_102, world/world_112_102, world/world_113_102,
	  world/world_114_102, world/world_115_102, world/world_116_102,
	  world/world_117_102, world/world_118_102, world/world_119_102,
	  world/world_120_102, world/world_121_102, world/world_122_102,
	  world/world_123_102, world/world_124_102, world/world_125_102,
	  world/world_126_102, world/world_127_102, world/world_128_102:
	  Touch up world_*_102 maps (third row) to replace desert tiles
	  with beach tiles; desert tiles in this configuration is very
	  unnatural

2008-12-17 06:32  rjtanner

	* world/world_103_101, world/world_104_101, world/world_105_101,
	  world/world_106_101, world/world_107_101, world/world_109_101,
	  world/world_110_101, world/world_111_101, world/world_112_101,
	  world/world_113_101, world/world_114_101, world/world_115_101,
	  world/world_116_101, world/world_117_101, world/world_118_101,
	  world/world_119_101, world/world_120_101, world/world_121_101,
	  world/world_122_101, world/world_123_101, world/world_124_101,
	  world/world_125_101, world/world_126_101, world/world_127_101,
	  world/world_128_101: Touch up world_*_101 maps (second row) to
	  replace desert tiles with beach tiles; desert tiles in this
	  configuration is very unnatural

2008-12-17 02:51  rjtanner

	* world/world_101_100, world/world_105_100, world/world_106_100,
	  world/world_108_100, world/world_111_100, world/world_112_100,
	  world/world_113_100, world/world_114_100, world/world_115_100,
	  world/world_116_100, world/world_117_100, world/world_119_100,
	  world/world_120_100, world/world_122_100, world/world_123_100,
	  world/world_124_100, world/world_125_100, world/world_127_100,
	  world/world_128_100: Touch up world_*_100 maps (first fow) to
	  replace desert tiles with beach tiles; desert tiles in this
	  configuration is very unnatural

2008-12-16 23:54  rjtanner

	* world/world_102_108: Map header correction - removed double
	  'Modified:' time stamp entry

2008-12-16 23:49  rjtanner

	* world/world_105_115: Restore elevation setting under the recently
	  moved Puddings Place map

2008-12-16 23:48  rjtanner

	* wolfsburg/shops/transport.shoppe: Restore farewell message on the
	  exit from Wolfsburge Transport Shoppe to world map

2008-12-16 23:47  rjtanner

	* scorn/shops/magicshop: Restore unique name on the exit from Scorn
	  Magic Shop to world map

2008-12-16 23:45  rjtanner

	* scorn/shops/scorn.sale1: Restore farewell message on the exit
	  from Scorn Sale Shop to world map

2008-12-16 23:42  rjtanner

	* scorn/shops/bowshop: Restore unique name on the exit from Scorn
	  Bowshop to world map

2008-12-16 07:35  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-16 07:21  rjtanner

	* scorn/anthony/prison.1, scorn/misc/prison, scorn/misc/prison.1,
	  world/world_105_115: Moved /scorn/anthony/prison.1 to
	  /scorn/misc/prison.1, updated map paths to use prison.1 where
	  necessary

2008-12-16 07:14  rjtanner

	* scorn/anthony/prison, scorn/anthony/prison.1, scorn/misc/prison,
	  world/world_105_115: Rename /scorn/anthony/prison to prison.1
	  before moving it to the same directory (/scorn/misc/prison) as
	  the other half of the map

2008-12-16 06:59  rjtanner

	* brest/temples/valkyrie: Update NPCs with very simple & basic
	  messages in regards to lore on Valkyrie

2008-12-16 06:54  rjtanner

	* brest/temples/valkyrie, scorn/misc/cityhall: Add more no_spell
	  tiles under the fence around Scorn City Hall to help prevent
	  players from using dimension door spell to access areas they
	  shouldn't

2008-12-15 05:47  rjtanner

	* pup_land/terminal, pup_land/terminal_u1: Applied new sky
	  archetype to the area surrounding the Pupland Terminal (both
	  levels) and also added some clouds, requires archetype r10977 or
	  newer

2008-12-14 09:45  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-14 09:11  rjtanner

	* brest/taverns/brest.seaside.tavern: Slightly expanded NPC info in
	  regards to valkyrie temple, other crossfire cults, and upcoming
	  expansion to valkyrie temple in brest

2008-12-14 08:58  rjtanner

	* brest/taverns/brest.seaside.tavern: Update NPCs with some
	  storyline information and (somewhat obscure) hints on the local
	  Valkyrie temple

2008-12-14 08:32  rjtanner

	* brest/taverns/brest.seaside.tavern: Give two NPCs some Lore about
	  the history of Brest and the local temple of Valkyrie, certainly
	  possible to add and improve the information

2008-12-14 07:45  rjtanner

	* brest/sow/sow: Update Strange Old Wizard map with difficulty
	  level, region and entrance coordinates

2008-12-14 07:30  rjtanner

	* pup_land/rainbow/red_town/shop: Cosmetic wall updates with how
	  swall (fence) merges with nearby walls

2008-12-14 07:22  rjtanner

	* brest/shops/brest.magic, dragonisland/advguild,
	  mlab/citydeclouds/citydeclouds2I, navar_city/misc/city1magic,
	  pup_land/rainbow/red_town/shop, santo_dominion/shops/nosferatu,
	  scorn/shops/generalshop, scorn/shops/magicshop,
	  scorn/shops/scorn.sale1, wolfsburg/dept_store_magic: Per web
	  forum post and IRC discussion - attempt to make things somewhat
	  easier for low level players - reduced the detect curse altar
	  cost from 25gp to 25sp

2008-12-14 07:03  rjtanner

	* quests/peterm/Demonology/GroundLevel: Updated the altar with
	  information on how much the entrance fee is to the next level

2008-12-14 06:47  rjtanner

	* scorn/misc/mercenaries: Change altars and gates in Mercenaries
	  house so that players can't trap themselves inside the rooms -
	  the gate stay permanently open (or until the next map reset)
	  after hiring one of the mercenaries

2008-12-14 06:17  rjtanner

	* scorn/misc/mercenaries: Cosmetic wall change with how swall
	  (fence) merges with nearby walls

2008-12-14 03:59  rjtanner

	* whalingoutpost/misc/castleb3, whalingoutpost/misc/icehole1:
	  Filled in surrounding area with solid rock, requires archetype
	  r10843 or newer

2008-12-13 09:54  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-13 09:38  rjtanner

	* whalingoutpost/misc/polarbearcave2: Fill in surrounding area with
	  solid rock, require archetypes r10843 or newer

2008-12-13 09:34  rjtanner

	* whalingoutpost/misc/castleb3: Fill in some of the hollow section
	  with solid rock, require archetypes r10843 or newer

2008-12-13 09:32  rjtanner

	* whalingoutpost/misc/castleb3: Cosmetic changes with merging
	  between mine and cave walls

2008-12-13 09:29  rjtanner

	* euthville/hallofbones: Cosmetic change - replace swirling blue
	  exits with actual doors, matches building exterior

2008-12-13 09:28  rjtanner

	* dragonisland/intwell: Cosmetic change - update wall section for
	  nicer merging with nearby door

2008-12-13 09:27  rjtanner

	* wolfsburg/magara/castle/cellar: Add missing floor tiles

2008-12-13 09:24  rjtanner

	* dragonisland/thievesden, dungeons/train/dragon_train,
	  lake_country/Butakis/prison0, navar_city/mlab/tavernb1,
	  port_joseph/goblin/dungeon1, port_joseph/pirates/mbgrave2,
	  port_joseph/pirates/tortcave, quests/greyshield/GreyMaster,
	  quests/mak/chaos/fallen, scorn/temples/gnarg,
	  wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4c:
	  Update wall sections to match nearby walls or styles, requires
	  archetype update r10841 or newer

2008-12-13 09:03  rjtanner

	* darcap/undead/undead.2: Cosmetic change with cave wall merging

2008-12-13 09:01  rjtanner

	* brest/brittany/jessy.1: Cosmetic change with cave wall merging

2008-12-13 08:57  rjtanner

	* azumauindo/misc/shrineb1,
	  azumauindo/suno-yamatoshi/buildings/dojoB1,
	  brest/brittany/jessy.1, brest/zorn/castle.basement0,
	  darcap/undead/undead.1, darcap/undead/undead.2,
	  darcap/undead/undead.3, dragonisland/housebrxzl,
	  euthville/hallofbones, lake_country/Mwizard/MwizardD,
	  lake_country/shops/Mopoon_wshop,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4, lake_country/snake_pit/pit,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_5, marksel/mines,
	  navar_city/misc/aliscave, navar_city/misc/aliswell,
	  navar_city/misc/theaterb3, navar_city/mlab/tavernb1,
	  navar_city/mlab/tavernb3, navar_city/mlab/tavernb4,
	  navar_city/mlab/thehole, navar_city/mlab/zealothouseb1,
	  navar_city/smugglers_cove/sc_warehouse2,
	  navar_city/smugglers_cove/sc_warehouse3,
	  navar_city/troll_canyon/troll_canyon.10,
	  navar_city/troll_canyon/troll_canyon.11,
	  navar_city/troll_canyon/troll_canyon.12,
	  navar_city/troll_canyon/troll_canyon.2,
	  navar_city/troll_canyon/troll_canyon.3,
	  navar_city/troll_canyon/troll_canyon.4,
	  navar_city/troll_canyon/troll_canyon.5,
	  navar_city/troll_canyon/troll_canyon.6,
	  navar_city/troll_canyon/troll_canyon.7,
	  navar_city/troll_canyon/troll_canyon.8, port_joseph/goblin/caves,
	  port_joseph/goblin/dungeon2, port_joseph/pirates/mbgrave2,
	  port_joseph/pirates/tortcave, quests/greyshield/Cave,
	  quests/greyshield/Cavern, quests/greyshield/Cavern2,
	  quests/mak/dragons/chaos, quests/mak/troll_cave/cave.1,
	  quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
	  quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest,
	  quests/peterm/FireTemple/Entrance,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Passageway,
	  quests/peterm/quests/dragonquest2,
	  santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
	  santo_dominion/shaft/undeadshaft.1,
	  santo_dominion/shaft/undeadshaft.2,
	  santo_dominion/shaft/undeadshaft.3,
	  santo_dominion/shaft/undeadshaft.4, scorn/misc/wizhide,
	  scorn/oldcity/end, scorn/temples/mostrai2,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, whalingoutpost/misc/frostcavern1,
	  whalingoutpost/misc/holeinice1, whalingoutpost/misc/icecavern1,
	  whalingoutpost/misc/icecavern2,
	  whalingoutpost/misc/polarbearcave1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/misc/polarbearcave3,
	  whalingoutpost/misc/trollcave1,
	  wolfsburg/apartments/pet-apartment/torture-chamber,
	  wolfsburg/dungeons/church.4c, wolfsburg/dungeons/piratedung,
	  wolfsburg/magara/castle/cellar, wolfsburg/magara/cellar_1,
	  wolfsburg/magara/tower1/floor_3: Replace blocked (solid black
	  square) arch with cave_15 (solid grey square) archetype, requires
	  archetype update r10843 or newer

2008-12-12 07:44  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-12 02:53  rjtanner

	* brest/shops/brest.armour, brest/shops/brest.cvt,
	  brest/shops/brest.food, brest/shops/brest.magic: Restore shoprace
	  information to shop headers

2008-12-11 08:38  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-11 08:06  rjtanner

	* navar_city/magara/houses/kaisas_place, navar_city/warehouse8: Fix
	  oakdoor so that it uses the correct archetype (vs the one that
	  can be destroyed)

2008-12-11 06:50  rjtanner

	* brest/pshops/pshop1/gfloor, brest/pshops/pshop10/gfloor,
	  brest/pshops/pshop11/gfloor, brest/pshops/pshop12/gfloor,
	  brest/pshops/pshop13/gfloor, brest/pshops/pshop14/gfloor,
	  brest/pshops/pshop15/gfloor, brest/pshops/pshop16/gfloor,
	  brest/pshops/pshop17/gfloor, brest/pshops/pshop18/gfloor,
	  brest/pshops/pshop19/gfloor, brest/pshops/pshop2/gfloor,
	  brest/pshops/pshop20/gfloor, brest/pshops/pshop21/gfloor,
	  brest/pshops/pshop22/gfloor, brest/pshops/pshop23/gfloor,
	  brest/pshops/pshop24/gfloor, brest/pshops/pshop25/gfloor,
	  brest/pshops/pshop26/gfloor, brest/pshops/pshop27/gfloor,
	  brest/pshops/pshop3/gfloor, brest/pshops/pshop4/gfloor,
	  brest/pshops/pshop5/gfloor, brest/pshops/pshop6/gfloor,
	  brest/pshops/pshop7/gfloor, brest/pshops/pshop8/gfloor,
	  brest/pshops/pshop9/gfloor, brest/pshops/pshopsinc: Updated the
	  last modified time stamp that was missed in earlier commit,
	  r10906

2008-12-11 06:35  rjtanner

	* lake_country/shops/Mopoon_wshop,
	  pup_land/lone_town/shops/transport.shoppe,
	  quests/greyshield/Greysword, quests/peterm/temple/OuterTemple,
	  santo_dominion/houses/house1: Restore message text to exits

2008-12-11 06:32  rjtanner

	* navar_city/misc/buildshop, navar_city/misc/city1armour,
	  navar_city/misc/city1weapon: Restore shoprace information to shop
	  headers

2008-12-11 01:57  rjtanner

	* brest/pshops/pshop1/gfloor, brest/pshops/pshop10/gfloor,
	  brest/pshops/pshop11/gfloor, brest/pshops/pshop12/gfloor,
	  brest/pshops/pshop13/gfloor, brest/pshops/pshop14/gfloor,
	  brest/pshops/pshop15/gfloor, brest/pshops/pshop16/gfloor,
	  brest/pshops/pshop17/gfloor, brest/pshops/pshop18/gfloor,
	  brest/pshops/pshop19/gfloor, brest/pshops/pshop2/gfloor,
	  brest/pshops/pshop20/gfloor, brest/pshops/pshop21/gfloor,
	  brest/pshops/pshop22/gfloor, brest/pshops/pshop23/gfloor,
	  brest/pshops/pshop24/gfloor, brest/pshops/pshop25/gfloor,
	  brest/pshops/pshop26/gfloor, brest/pshops/pshop27/gfloor,
	  brest/pshops/pshop3/gfloor, brest/pshops/pshop4/gfloor,
	  brest/pshops/pshop5/gfloor, brest/pshops/pshop6/gfloor,
	  brest/pshops/pshop7/gfloor, brest/pshops/pshop8/gfloor,
	  brest/pshops/pshop9/gfloor, brest/pshops/pshopsinc,
	  brest/shops/buildshop: Restore magic_mouth messages that were
	  accidentally removed in an earlier commit

2008-12-10 06:24  rjtanner

	* brest/temples/valkyrie: Set the consecrate level for the altar to
	  level 120

2008-12-08 06:16  rjtanner

	* brest/temples, brest/temples/valkyrie, world/world_107_123: New
	  map in Brest - Shrine of Valkyrie

2008-12-07 08:45  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-07 08:31  rjtanner

	* brest/asyvan/palace2, brest/asyvan/palace3: Correct teleporter
	  coordinates due to layout changes on level 1 of Kingdom Palace

2008-12-07 08:24  rjtanner

	* brest/asyvan/palace2, brest/asyvan/palace3: Redesign interior of
	  the Kingdom Palance, level 2 and level 3

2008-12-07 08:10  rjtanner

	* brest/asyvan/palace1, world/world_107_123: Redesign interior of
	  the Kingdom Palance

2008-12-07 07:05  rjtanner

	* brest/brest.IPO, world/world_107_123: Redesign interior of the
	  Brest IPO

2008-12-07 06:46  rjtanner

	* brest/brest.scrolls, brest/brest.scrolls.right: Cosmetic wall
	  updates with how swall (fence) merges with nearby walls

2008-12-07 06:29  rjtanner

	* brest/shops/brest.cvt: Change sage NPC to Bank Clerk with a
	  generic magic mouth response, removed map header comment now that
	  the map has been updated

2008-12-07 06:12  rjtanner

	* brest/shops/brest.weapon: Change the blockview to wall sections
	  near the entrance - now players can see more of the shop interior
	  when entering the map

2008-12-07 06:04  rjtanner

	* brest/shops/brest.food: Cosmetic updates - modified destination
	  coordinates back to the world map, removed two of the wall
	  columns that didn't look right in the game

2008-12-07 05:59  rjtanner

	* brest/shops/brest.magic: Cosmetic updates - inserted missing
	  floor tiles and removed two of the wall columns that didn't look
	  right in the game

2008-12-06 09:16  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-06 09:05  rjtanner

	* brest/shops/brest.magic, world/world_107_123: Redesign the
	  interior of Magic shop

2008-12-06 07:37  rjtanner

	* brest/shops/brest.weapon, world/world_107_123: Redesign the
	  interior of Weapon shop, requires archetype update r10844 or
	  newer

2008-12-06 06:53  rjtanner

	* brest/shops/brest.food, world/world_107_123: Redesign the
	  interior of Food Store

2008-12-06 06:36  rjtanner

	* brest/shops/brest.cvt, world/world_107_123: Redesign the interior
	  of CVT

2008-12-06 05:43  rjtanner

	* brest/shops/brest.armour, world/world_107_123: Redesign the
	  interior of the Armour shop

2008-12-06 05:20  rjtanner

	* brest/brest.armour, brest/brest.cvt, brest/brest.food,
	  brest/brest.magic, brest/brest.weapon, brest/shops/brest.armour,
	  brest/shops/brest.cvt, brest/shops/brest.food,
	  brest/shops/brest.magic, brest/shops/brest.weapon,
	  world/world_107_123: Moved brest armour, cvt, food, magic and
	  weapon shops to the /brest/shops directory

2008-12-05 06:21  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-05 01:51  rjtanner

	* HallOfDMs: Give descriptive names to the teleporters so it's
	  easier to see which map they go to

2008-12-05 00:57  rjtanner

	* scorn/shops/foodshop: Replace recently updated oakdoors with new
	  archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-05 00:56  rjtanner

	* scorn/shops/weaponshop: Replace recently updated oakdoors with
	  new archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-05 00:49  rjtanner

	* quests/saromok/castlesaromok_inside: Added no_spells tiles on the
	  other side of the doorways to prevent players from using
	  dimension door to access areas they shouldn't or from getting
	  trapped in such areas by accident

2008-12-05 00:46  rjtanner

	* quests/saromok/castlesaromok_barracks1,
	  quests/saromok/castlesaromok_barracks2,
	  quests/saromok/castlesaromok_barracks3,
	  quests/saromok/castlesaromok_barracks4,
	  quests/saromok/castlesaromok_inside: Replace invis_exit with
	  oakdoors, now the actual maps match the world map buildings.
	  Requires archetype r10798 or newer.

2008-12-04 07:19  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-04 07:12  rjtanner

	* HallOfDMs: As a convenience, added teleporters to the four Hall
	  of Selection maps and the Nexus - other changes are made for
	  visual balance (for now)

2008-12-04 06:58  rjtanner

	* world/world_105_115: Corrected map entrance coordinates from
	  world map to Scorn House of Power

2008-12-04 06:57  rjtanner

	* scorn/misc/PowerHouse: Cosmetic layout changes and updates.
	  Requires archetype r10798 or newer.

2008-12-04 06:46  rjtanner

	* pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell:
	  Cosmetic wall changes for nicer merging

2008-12-04 06:41  rjtanner

	* pup_land/ancient/village/shop, pup_land/hall2, pup_land/hq_ud,
	  pup_land/lone_town/mshop, pup_land/nurnberg/hq: Cosmetic change
	  with how fences (swall) merge with nearby walls

2008-12-04 06:34  rjtanner

	* pup_land/nurnberg/apartment/main, pup_land/nurnberg/city,
	  pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/bomb1,
	  pup_land/nurnberg/dick/click, pup_land/nurnberg/dick/heaven,
	  pup_land/nurnberg/dick/hell, pup_land/nurnberg/dick/showinv,
	  pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/hq,
	  pup_land/nurnberg/storehouse, pup_land/port_e,
	  pup_land/port_e_house, pup_land/pplant/pplant1,
	  pup_land/raffle/raffle1, pup_land/raffle/raffle2,
	  pup_land/raffle/raffle3, pup_land/s_f/st1, pup_land/s_f/st3,
	  pup_land/terminal_u1, pup_land/world: Replace recently updated
	  oakdoors with new archetype and recycled graphic, updated map
	  entrance coordinates. Requires archetype r10798 or newer.

2008-12-04 06:03  rjtanner

	* pup_land/ancient/ruin/house1, pup_land/ancient/ruin/house2,
	  pup_land/ancient/ruin/house3, pup_land/ancient/ruin/house4,
	  pup_land/ancient/ruin/house5, pup_land/ancient/ruin/shop,
	  pup_land/ancient/ruin/village, pup_land/ancient/village/library,
	  pup_land/ancient/village/shop, pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/village/village, pup_land/lone_town/bank,
	  pup_land/lone_town/cordish,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/lone_town/dress1, pup_land/lone_town/gemshop,
	  pup_land/lone_town/gshop, pup_land/lone_town/inn,
	  pup_land/lone_town/magic, pup_land/lone_town/mshop,
	  pup_land/lone_town/shops/transport.shoppe,
	  pup_land/lone_town/tavern, pup_land/lone_town/town,
	  pup_land/lone_town/training: Replace recently updated oakdoors
	  with new archetype and recycled graphic, updated map entrance
	  coordinates. Requires archetype r10798 or newer.

2008-12-04 02:49  rjtanner

	* wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4b,
	  wolfsburg/dungeons/church.4c, wolfsburg/dungeons/church.4d:
	  Replace recently updated oakdoors with new archetype and recycled
	  graphic. Requires archetype r10798 or newer.

2008-12-03 03:15  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-03 03:12  rjtanner

	* wolfsburg/inns: Cosmetic wall changes for nicer merging

2008-12-03 03:00  rjtanner

	* world/world_128_109: Correct map entrance coordinates from world
	  map to Wolfsburg Inns

2008-12-03 02:58  rjtanner

	* wolfsburg/apartments/wolfsburg.apartment,
	  wolfsburg/dungeons/stronghold, wolfsburg/etern_rew,
	  wolfsburg/inns, wolfsburg/magara/tower1/entrance,
	  wolfsburg/magara/tower2/floor_1, wolfsburg/piratechurch,
	  wolfsburg/prison, wolfsburg/shops/transport.shoppe,
	  wolfsburg/ware1: Replace recently updated oakdoors with new
	  archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-03 02:42  rjtanner

	* scorn/crow/train/train, scorn/dtabb/cave3,
	  scorn/guilds/guildhousesinc, scorn/houses/bowyer,
	  scorn/houses/house3.1st, scorn/houses/jeweler,
	  scorn/houses/kitchen, scorn/houses/maze1, scorn/houses/smithery,
	  scorn/houses/tannery, scorn/houses/wizardw, scorn/kar/somehouse,
	  scorn/mansion/entrance, scorn/misc/HouseofHealing,
	  scorn/misc/battle_arena/first-aide,
	  scorn/misc/battle_arena/snack, scorn/misc/beginners2,
	  scorn/misc/dragon_guild, scorn/misc/jail,
	  scorn/misc/puddings.place, scorn/misc/zoo,
	  scorn/shops/BasicSpells, scorn/shops/armourshop,
	  scorn/shops/bowshop, scorn/shops/buildshop, scorn/shops/gemshop,
	  scorn/shops/generalshop, scorn/shops/light_shop,
	  scorn/shops/magicshop, scorn/shops/potionshop,
	  scorn/shops/scorn.sale1, scorn/taverns/goths: Replace recently
	  updated oakdoors with new archetype and recycled graphic.
	  Requires archetype r10798 or newer.

2008-12-03 02:05  rjtanner

	* scorn/misc/cityhall: Add no_spells tiles underneath the fences to
	  prevent players from using dimension door to access city hall or
	  areas not meant for player access

2008-12-03 01:56  rjtanner

	* santo_dominion/map.and.sale: Cosmetic change with how fences
	  (swall) merge with nearby walls

2008-12-03 01:55  rjtanner

	* santo_dominion/eeur/hut.1, santo_dominion/houses/house1,
	  santo_dominion/magara/opera, santo_dominion/map.and.sale,
	  santo_dominion/north_barn, santo_dominion/north_farm,
	  santo_dominion/peacock, santo_dominion/sdomino_appartment,
	  santo_dominion/shops/armour, santo_dominion/shops/eliks,
	  santo_dominion/shops/erash, santo_dominion/shops/nosferatu,
	  santo_dominion/shops/rings, santo_dominion/south_barn,
	  santo_dominion/temple_naive/templenaive.1, santo_dominion/tobias,
	  santo_dominion/tollpost: Replace recently updated oakdoors with
	  new archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-03 01:43  rjtanner

	* quests/cd/cd.inn.752, quests/cd/cd.store.753,
	  quests/mak/MainFloor, quests/mak/giant/mainfloor,
	  quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple: Replace recently updated
	  oakdoors with new archetype and recycled graphic. Requires
	  archetype r10798 or newer.

2008-12-03 01:38  rjtanner

	* start/newbieshouse: Replace recently updated oakdoors with new
	  archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-03 01:35  rjtanner

	* sisters/tower1: Replace recently updated oakdoors with new
	  archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-03 01:33  rjtanner

	* port_joseph/town/dshark, port_joseph/town/generalstore: Replace
	  recently updated oakdoors with new archetype and recycled
	  graphic. Requires archetype r10798 or newer.

2008-12-03 01:28  rjtanner

	* navar_city/apartments/apartment, navar_city/city1church1,
	  navar_city/dragon_hangar/hangar, navar_city/iscar,
	  navar_city/jail/jail, navar_city/light/light1,
	  navar_city/magara/houses/kaisas_place, navar_city/misc/bowyer,
	  navar_city/misc/buildshop, navar_city/misc/city1armour,
	  navar_city/misc/city1gen, navar_city/misc/city1magic,
	  navar_city/misc/city1mermaid, navar_city/misc/city1smith,
	  navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
	  navar_city/misc/jeweler, navar_city/misc/kitchen,
	  navar_city/misc/tannery, navar_city/misc/thamshop,
	  navar_city/mouse_house, navar_city/slums/Iggys_house,
	  navar_city/warehouse1, navar_city/warehouse2,
	  navar_city/warehouse3, navar_city/warehouse4,
	  navar_city/warehouse5, navar_city/warehouse6,
	  navar_city/warehouse7: Replace recently updated oakdoors with new
	  archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-02 03:16  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-02 02:55  rjtanner

	* marksel/church: Replace recently updated oakdoors with new
	  archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-02 02:53  rjtanner

	* lake_country/shops/Mopoon_wshop: Insert missing floor tile

2008-12-02 02:52  rjtanner

	* lake_country/Butakis/blacksmith, lake_country/Sunset_Lake/inn,
	  lake_country/shops/Mopoon_wshop: Cosmetic change with how swall
	  (fence) merges with nearby walls

2008-12-02 02:48  rjtanner

	* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
	  lake_country/Butakis/Rlib1, lake_country/Butakis/alchemist,
	  lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
	  lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
	  lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w, lake_country/RETower/tower0,
	  lake_country/Sunset_Lake/inn, lake_country/dragon_hangar/hangar,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/small_buildings/portal: Replace recently updated
	  oakdoors with new archetype and recycled graphic. Requires
	  archetype r10798 or newer.

2008-12-02 02:27  rjtanner

	* dungeons/hut/ancient_hut: Replace recently updated oakdoors with
	  new archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-02 02:25  rjtanner

	* euthville/devil.church1, euthville/magic.shop: Replace recently
	  updated oakdoors with new archetype and recycled graphic.
	  Requires archetype r10798 or newer.

2008-12-02 02:23  rjtanner

	* dragonisland/tavern: Cosmetic change with how swall (fence)
	  merges with nearby walls

2008-12-02 02:22  rjtanner

	* dragonisland/advguild, dragonisland/advshop0,
	  dragonisland/apartment3, dragonisland/drowmansion,
	  dragonisland/hangar, dragonisland/house6, dragonisland/house8,
	  dragonisland/house9, dragonisland/tavern: Replace recently
	  updated oakdoors with new archetype and recycled graphic.
	  Requires archetype r10798 or newer.

2008-12-02 02:13  rjtanner

	* darcap/lynn/castle1.0, darcap/lynn/castle1.1,
	  darcap/lynn/castle1.2: Cosmetic wall changes for nicer merging

2008-12-02 02:07  rjtanner

	* darcap/darcap/circus/wurfbude: Cosmetic change with how swall
	  (fence) merges with nearby walls

2008-12-02 02:06  rjtanner

	* darcap/darcap/airhouse, darcap/darcap/apartment,
	  darcap/darcap/circus/wurfbude, darcap/darcap/earthhouse,
	  darcap/darcap/firehouse, darcap/darcap/gshop, darcap/darcap/maze,
	  darcap/darcap/pirates.1, darcap/darcap/potionshop,
	  darcap/darcap/shop_a, darcap/darcap/shop_g, darcap/darcap/shop_m,
	  darcap/darcap/shop_w, darcap/darcap/tavern,
	  darcap/darcap/waterhouse, darcap/house1, darcap/lynn/castle1.1,
	  darcap/raffle/raffle1: Replace recently updated oakdoors with new
	  archetype and recycled graphic. Requires archetype r10798 or
	  newer.

2008-12-02 01:49  rjtanner

	* brest/asyvan/palace1, brest/brest.IPO, brest/brest.armour,
	  brest/brest.cvt, brest/brest.food, brest/brest.magic,
	  brest/brest.trademarket, brest/brest.weapon,
	  brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
	  brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
	  brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
	  brest/brittany/jessy.1, brest/brittany/tower_of__zoon,
	  brest/elec.jes, brest/jes.admini, brest/pshops/pshop1/gfloor,
	  brest/pshops/pshop10/gfloor, brest/pshops/pshop11/gfloor,
	  brest/pshops/pshop12/gfloor, brest/pshops/pshop13/gfloor,
	  brest/pshops/pshop14/gfloor, brest/pshops/pshop15/gfloor,
	  brest/pshops/pshop16/gfloor, brest/pshops/pshop17/gfloor,
	  brest/pshops/pshop18/gfloor, brest/pshops/pshop19/gfloor,
	  brest/pshops/pshop2/gfloor, brest/pshops/pshop20/gfloor,
	  brest/pshops/pshop21/gfloor, brest/pshops/pshop22/gfloor,
	  brest/pshops/pshop23/gfloor, brest/pshops/pshop24/gfloor,
	  brest/pshops/pshop25/gfloor, brest/pshops/pshop26/gfloor,
	  brest/pshops/pshop27/gfloor, brest/pshops/pshop3/gfloor,
	  brest/pshops/pshop4/gfloor, brest/pshops/pshop5/gfloor,
	  brest/pshops/pshop6/gfloor, brest/pshops/pshop7/gfloor,
	  brest/pshops/pshop8/gfloor, brest/pshops/pshop9/gfloor,
	  brest/pshops/pshopsinc, brest/shops/buildshop: Replace recently
	  updated oakdoors with new archetype and recycled graphic.
	  Requires archetype r10798 or newer.

2008-12-01 20:22  rjtanner

	* pup_land/nurnberg/apartment/main: Unique maps (such as
	  apartments) require full file path back to world maps

2008-12-01 07:13  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-12-01 06:38  rjtanner

	* wolfsburg/dungeons/church.4b, wolfsburg/dungeons/hut,
	  wolfsburg/dungeons/stronghold, wolfsburg/magara/castle/floor_1,
	  wolfsburg/magara/tower1/entrance,
	  wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower2/floor_1,
	  wolfsburg/piratechurch, wolfsburg/shops/transport.shoppe,
	  world/world_128_109: Replace and phase out the (old) oakdoor
	  graphic with something different

2008-12-01 06:13  rjtanner

	* scorn/houses/kitchen, scorn/houses/wizardw: Cosmetic wall changes
	  for smoother merging

2008-12-01 06:10  rjtanner

	* scorn/misc/battle_arena/snack, scorn/shops/BasicSpells,
	  scorn/shops/light_shop: Cosmetic change with how fences (swall)
	  merge with nearby walls

2008-12-01 06:02  rjtanner

	* world/world_105_115: Correct map entrance coordinates from world
	  map to Scorn Gem Shop

2008-12-01 06:00  rjtanner

	* scorn/dtabb/cave3, scorn/guilds/guildhousesinc,
	  scorn/houses/bowyer, scorn/houses/house3.1st,
	  scorn/houses/jeweler, scorn/houses/kitchen, scorn/houses/maze1,
	  scorn/houses/smithery, scorn/houses/tannery,
	  scorn/houses/wizardw, scorn/kar/somehouse,
	  scorn/magara/porter_house, scorn/misc/battle_arena/first-aide,
	  scorn/misc/battle_arena/snack, scorn/misc/beginners2,
	  scorn/misc/dragon_guild, scorn/misc/jail, scorn/misc/map.esben.2,
	  scorn/misc/puddings.place, scorn/misc/zoo,
	  scorn/shops/BasicSpells, scorn/shops/armourshop,
	  scorn/shops/bowshop, scorn/shops/buildshop, scorn/shops/gemshop,
	  scorn/shops/generalshop, scorn/shops/light_shop,
	  scorn/shops/magicshop, scorn/shops/potionshop,
	  scorn/taverns/goths: Replace and phase out the (old) oakdoor
	  graphic with something different

2008-12-01 05:10  rjtanner

	* lake_country/small_buildings/sentrio_house: Tentative fix for [
	  crossfire-Bugs-2369085 ] infinite food spawning map; placed
	  no_spells tiles beneath the fence to block dimension door and
	  player access (as described in the bug report)

2008-11-30 07:37  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-30 07:32  rjtanner

	* world/world_104_115: Correct map entrance coordinates from world
	  map to Scorn maps

2008-11-30 07:31  rjtanner

	* scorn/crow/train/train, scorn/mansion/entrance,
	  scorn/shops/scorn.sale1, scorn/shops/weaponshop: Replace and
	  phase out the (old) oakdoor graphic with something different

2008-11-30 07:09  rjtanner

	* santo_dominion/crossfire: Overhaul 'New Cthulhu Church' to
	  include walls around the map and have them merge nicely

2008-11-30 06:52  rjtanner

	* santo_dominion/north_farm: Cosmetic wall changes for nicer and
	  smoother merging

2008-11-30 06:51  rjtanner

	* santo_dominion/south_barn: Cosmetic wall and door changes for
	  nicer and smoother merging

2008-11-30 06:45  rjtanner

	* santo_dominion/north_barn: Replace wwall windows with woodwall
	  windows - matching the rest of the map style

2008-11-30 06:43  rjtanner

	* santo_dominion/peacock, santo_dominion/shops/armour,
	  santo_dominion/shops/eliks, santo_dominion/shops/erash,
	  santo_dominion/temple_naive/templenaive.1,
	  santo_dominion/tollpost: Cosmetic change with how fences (swall)
	  merge with nearby walls

2008-11-30 06:31  rjtanner

	* santo_dominion/crossfire, santo_dominion/eeur/hut.1,
	  santo_dominion/houses/house1,
	  santo_dominion/magara/north_lighthouse/floor_1,
	  santo_dominion/magara/opera,
	  santo_dominion/magara/south_lighthouse/floor_1,
	  santo_dominion/map.and.sale, santo_dominion/north_barn,
	  santo_dominion/north_farm, santo_dominion/peacock,
	  santo_dominion/sdomino_appartment, santo_dominion/shops/armour,
	  santo_dominion/shops/eliks, santo_dominion/shops/erash,
	  santo_dominion/shops/nosferatu, santo_dominion/shops/rings,
	  santo_dominion/south_barn,
	  santo_dominion/temple_naive/templenaive.1, santo_dominion/tobias,
	  santo_dominion/tollpost, world/world_102_108: Replace and phase
	  out the (old) oakdoor graphic with something different

2008-11-30 05:47  rjtanner

	* quests/cd/cd.inn.752, quests/cd/cd.store.753,
	  quests/greyshield/Cavern, quests/greyshield/Finish,
	  quests/greyshield/Greysword, quests/mak/MainFloor,
	  quests/mak/chaos/down1, quests/mak/chaos/down2,
	  quests/mak/chaos/down3, quests/mak/giant/mainfloor,
	  quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple: Replace and phase out the (old)
	  oakdoor graphic with something different

2008-11-29 08:21  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-29 08:07  rjtanner

	* start/newbieshouse: Cosmetic change with how fences (swall) merge
	  with nearby walls

2008-11-29 08:06  rjtanner

	* start/newbieshouse: Replace and phase out the (old) oakdoor
	  graphic with something different

2008-11-29 08:05  rjtanner

	* sisters/tower0, sisters/tower1, sisters/tower2, sisters/tower3:
	  Cosmetic wall changes with how they merge with doorways

2008-11-29 08:01  rjtanner

	* sisters/tower1: Replace and phase out the (old) oakdoor graphic
	  with something different

2008-11-29 07:15  rjtanner

	* port_joseph/town/dshark, port_joseph/town/generalstore: Replace
	  and phase out the (old) oakdoor graphic with something different

2008-11-29 06:50  rjtanner

	* world/world_122_117: Correct map entrance coordinates from world
	  map to Navar shop maps

2008-11-29 06:49  rjtanner

	* navar_city/illusion/illtow3, navar_city/misc/bowyer,
	  navar_city/misc/buildshop, navar_city/misc/city1armour,
	  navar_city/misc/city1gen, navar_city/misc/city1magic,
	  navar_city/misc/city1mermaid, navar_city/misc/city1smith,
	  navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
	  navar_city/misc/jeweler, navar_city/misc/kitchen,
	  navar_city/misc/tannery, navar_city/misc/thamshop: Replace and
	  phase out the (old) oakdoor graphic with something different

2008-11-29 06:19  rjtanner

	* navar_city/magara/houses/large_house: Insert missing floor tile
	  beneath stone blocks, cosmetic wall changes for nicer merging

2008-11-29 06:16  rjtanner

	* navar_city/apartments/apartment, navar_city/city1church1,
	  navar_city/dragon_hangar/hangar, navar_city/jail/jail,
	  navar_city/light/light1, navar_city/magara/houses/earth_house,
	  navar_city/magara/houses/family_house,
	  navar_city/magara/houses/kaisas_place,
	  navar_city/magara/houses/large_house,
	  navar_city/magara/houses/museum, navar_city/slums/Iggys_house:
	  Replace and phase out the (old) oakdoor graphic with something
	  different

2008-11-29 05:56  rjtanner

	* navar_city/city1court: Add missing floor tiles beneath exits

2008-11-29 05:54  rjtanner

	* navar_city/iscar, navar_city/mouse_house, navar_city/warehouse1,
	  navar_city/warehouse2, navar_city/warehouse3,
	  navar_city/warehouse4, navar_city/warehouse5,
	  navar_city/warehouse6, navar_city/warehouse7,
	  navar_city/warehouse8: Replace and phase out the (old) oakdoor
	  graphic with something different

2008-11-28 07:29  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-28 07:02  rjtanner

	* marksel/church, marksel/keep, marksel/shop, marksel/wizard:
	  Replace and phase out the (old) oakdoor graphic with something
	  different, minor wall updates to accommodate doorway changes

2008-11-28 06:57  rjtanner

	* lake_country/Butakis/Rlib1, lake_country/Butakis/prison_w,
	  lake_country/small_buildings/hut_Galmorus: Cosmetic wall changes
	  for nicer merging

2008-11-28 06:48  rjtanner

	* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
	  lake_country/Butakis/Butakis0, lake_country/Butakis/Rlib1,
	  lake_country/Butakis/alchemist, lake_country/Butakis/arena,
	  lake_country/Butakis/blacksmith, lake_country/Butakis/prison1,
	  lake_country/Butakis/prison_e, lake_country/Butakis/prison_n,
	  lake_country/Butakis/prison_s, lake_country/Butakis/prison_w,
	  lake_country/Mwizard/MwizardG, lake_country/RETower/tower0,
	  lake_country/Sunset_Lake/inn, lake_country/dragon_hangar/hangar,
	  lake_country/shops/Mopoon_wshop, lake_country/shops/Olds_jewel,
	  lake_country/shops/clems_archery,
	  lake_country/shops/klondors_wands,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/small_buildings/portal: Replace and phase out the
	  (old) oakdoor graphic with something different, minor wall
	  updates to accommodate doorway changes

2008-11-28 05:45  rjtanner

	* world/world_105_113: Correct map entrance coordinates from world
	  map to Euthville Magic Shop

2008-11-28 05:44  rjtanner

	* euthville/devil.church1, euthville/magic.shop: Replace and phase
	  out the (old) oakdoor graphic with something different

2008-11-28 05:40  rjtanner

	* dungeons/castle_aaaarg, dungeons/hut/ancient_hut,
	  dungeons/xyzzy-mines: Replace and phase out the (old) oakdoor
	  graphic with something different

2008-11-28 05:33  rjtanner

	* dragonisland/advguild, dragonisland/advshop0,
	  dragonisland/apartment3, dragonisland/drowmansion,
	  dragonisland/hangar, dragonisland/house6, dragonisland/house7,
	  dragonisland/house8, dragonisland/house9, dragonisland/tavern:
	  Replace and phase out the (old) oakdoor graphic with something
	  different, minor wall updates to accommodate doorway changes

2008-11-28 05:04  rjtanner

	* darcap/darcap/potionshop: Update map entrance coordinates due to
	  doorway changes

2008-11-28 05:01  rjtanner

	* world/world_116_102: Correct map entrance coordinates from world
	  map to Darcap Potionship

2008-11-28 04:59  rjtanner

	* darcap/darcap/airhouse, darcap/darcap/apartment,
	  darcap/darcap/circus/wurfbude, darcap/darcap/earthhouse,
	  darcap/darcap/firehouse, darcap/darcap/gshop, darcap/darcap/maze,
	  darcap/darcap/pirates.1, darcap/darcap/potionshop,
	  darcap/darcap/shop_a, darcap/darcap/shop_g, darcap/darcap/shop_m,
	  darcap/darcap/shop_w, darcap/darcap/tavern,
	  darcap/darcap/waterhouse, darcap/house1, darcap/lynn/castle1.1,
	  darcap/raffle/raffle1: Replace and phase out the (old) oakdoor
	  graphic with something different, minor wall updates to
	  accomodate doorway changes

2008-11-28 01:45  rjtanner

	* brest/brittany/hole, world/world_108_123: Added walls to the
	  dungeon map, updated exit & entrance coordinates due to the map
	  size changing

2008-11-28 01:35  rjtanner

	* brest/brest.armour, brest/brest.cvt, brest/brest.food,
	  brest/brest.magic, brest/brest.weapon, brest/brittany/hole,
	  brest/elec.jes, brest/info_first, brest/jes.admini, brest/ludo1,
	  brest/nasty_house, brest/sport.jess, brest/underground: Replace
	  and phase out the (old) oakdoor graphic with something different

2008-11-27 07:41  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-27 07:21  rjtanner

	* brest/shops/buildshop: Replace and phase out the (old) oakdoor
	  graphic with something different

2008-11-27 07:14  rjtanner

	* brest/pshops/pshop1/gfloor, brest/pshops/pshop10/gfloor,
	  brest/pshops/pshop11/gfloor, brest/pshops/pshop12/gfloor,
	  brest/pshops/pshop13/gfloor, brest/pshops/pshop14/gfloor,
	  brest/pshops/pshop15/gfloor, brest/pshops/pshop16/gfloor,
	  brest/pshops/pshop17/gfloor, brest/pshops/pshop18/gfloor,
	  brest/pshops/pshop19/gfloor, brest/pshops/pshop2/gfloor,
	  brest/pshops/pshop20/gfloor, brest/pshops/pshop21/gfloor,
	  brest/pshops/pshop22/gfloor, brest/pshops/pshop23/gfloor,
	  brest/pshops/pshop24/gfloor, brest/pshops/pshop25/gfloor,
	  brest/pshops/pshop26/gfloor, brest/pshops/pshop27/gfloor,
	  brest/pshops/pshop3/gfloor, brest/pshops/pshop4/gfloor,
	  brest/pshops/pshop5/gfloor, brest/pshops/pshop6/gfloor,
	  brest/pshops/pshop7/gfloor, brest/pshops/pshop8/gfloor,
	  brest/pshops/pshop9/gfloor, brest/pshops/pshopsinc: Replace and
	  phase out the (old) oakdoor graphic with something different

2008-11-27 06:26  rjtanner

	* brest/Castle/AcidChamber, brest/Castle/DragonRoom,
	  brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle:
	  Replace and phase out the (old) oakdoor graphic with something
	  different

2008-11-27 06:11  rjtanner

	* brest/brittany/jessy.1, brest/brittany/jessy.2,
	  brest/brittany/jessy.3: Cosmetic wall changes for better merging
	  with nearby doors, cave wall changes for more evenly rounded
	  corners

2008-11-27 06:02  rjtanner

	* brest/brittany/khazad.4, brest/brittany/khazad.5: Cosmetic
	  changes - removed unnecessary wall blocks, inserted floor tiles
	  were needed

2008-11-27 05:57  rjtanner

	* brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
	  brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
	  brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
	  brest/brittany/enigme.1, brest/brittany/hole,
	  brest/brittany/jessy.1, brest/brittany/khazad.1,
	  brest/brittany/khazad.2, brest/brittany/khazad.3,
	  brest/brittany/khazad.4, brest/brittany/khazad.5,
	  brest/brittany/tower_of__zoon: Replace and phase out the (old)
	  oakdoor graphic with something different

2008-11-27 02:07  rjtanner

	* brest/amphis, brest/asyvan/gate1, brest/asyvan/gate2,
	  brest/asyvan/gate3, brest/asyvan/gate4, brest/asyvan/gate5,
	  brest/asyvan/gate6, brest/asyvan/gate7, brest/asyvan/gate8,
	  brest/asyvan/gate9, brest/asyvan/palace1, brest/asyvan/palace2,
	  brest/asyvan/palace3: Replace and phase out the (old) oakdoor
	  graphic with something different

2008-11-27 01:23  rjtanner

	* scorn/misc/HouseofHealing, world/world_105_115: Redesign House of
	  Healing so the interior somewhat matches the building exterior

2008-11-26 19:48  lalo

	* scorn/houses/barracks, scorn/misc/kboldtemp1b4,
	  scorn/temples/valkyrie, scorn/temples/valkyrie2: at long last,
	  the tample of Valkyrie :-)

2008-11-26 06:51  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-26 02:07  rjtanner

	* world/world_105_115: Insert missing ground tiles (grass) and lake
	  tile to central area of Scorn

2008-11-26 02:05  rjtanner

	* world/world_105_115: Update building name to match internal map
	  name

2008-11-26 02:03  rjtanner

	* scorn/houses/smithery: Cosmetic change, inserted a floor tile (vs
	  lava) underneath the dwarven blacksmith

2008-11-26 01:34  rjtanner

	* styles/specialmaps/minitrade, styles/specialmaps/tinytrade,
	  styles/specialmaps/tradingpost: Cosmetic wall changes for nicer
	  merging

2008-11-26 01:30  rjtanner

	* styles/specialmaps/abattoir, styles/specialmaps/doorhome,
	  styles/specialmaps/fake_heal_post, styles/specialmaps/haven,
	  styles/specialmaps/healing_post, styles/specialmaps/mini_forge,
	  styles/specialmaps/mini_jewlery, styles/specialmaps/mini_kitchen,
	  styles/specialmaps/mini_tanner, styles/specialmaps/mini_thaum,
	  styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
	  styles/specialmaps/miniarmory,
	  styles/specialmaps/minichapel_demon,
	  styles/specialmaps/minichapel_devourers,
	  styles/specialmaps/minichapel_gaea,
	  styles/specialmaps/minichapel_rugguli,
	  styles/specialmaps/minilarder, styles/specialmaps/ministudy,
	  styles/specialmaps/minitrade, styles/specialmaps/powerroom,
	  styles/specialmaps/study, styles/specialmaps/tinytrade,
	  styles/specialmaps/tradingpost, styles/specialmaps/turret,
	  styles/specialmaps/turret2, styles/specialmaps/turretswarm,
	  styles/specialmaps/turrettrap: Update maps in styles/specialmaps/
	  with unique and more descriptive map names

2008-11-26 01:17  rjtanner

	* styles/specialmaps/minitrade, styles/specialmaps/tinytrade,
	  styles/specialmaps/tradingpost: Update 'store maps' in
	  styles/specialmaps/ with shop header code, these are the small
	  shops that are sometimes found in randomly generated maps

2008-11-25 07:30  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-25 06:58  rjtanner

	* pup_land/lone_town/shops/transport.shoppe,
	  wolfsburg/shops/transport.shoppe: Fix for
	  [crossfire-Bugs-2341093] Valkyrie altars nolonger working -
	  removed and reinserted the altar archetype corrected the issue by
	  adding 'arch altar_valkyrie_pray_event' to the altars inventory

2008-11-25 03:34  lalo

	* HallOfDMs: fixing altar of Valkyrie in HallOfDMs (bug 2341093) --
	  r10708 fixed the abandoned temple

2008-11-25 03:22  rjtanner

	* scorn/misc/puddings.place, world/world_105_115: Move Puddings
	  Place map to the Scorn Harbor - the acid using monsters in this
	  map are too deadly and crual to new and unprepaired players

2008-11-25 03:09  rjtanner

	* scorn/misc/HouseofHealing: Added missing plural names to the
	  balms and potions

2008-11-25 03:03  rjtanner

	* scorn/misc/HouseofHealing: Changes to the shop layout - more item
	  types for sale (all levels of Potions of Life, balm of cure
	  poison, balm of minor healing) in slightly different locations to
	  make room for the new inventory

2008-11-25 02:40  rjtanner

	* scorn/misc/HouseofHealing, scorn/misc/kboldtemp1b4: Cosmetic
	  change with how swall (fence) merges with nearby walls

2008-11-24 08:37  lalo

	* python/start/dragon_attune.py: oops, committed some debugging
	  code! Sorry :-)

2008-11-24 07:30  lalo

	* python/start/dragon_attune.py, start/HallsOfSelection/pl_dragon:
	  follow-up to last commit "allow player dragons to pick metabolism
	  focus": also change player title. And I forgot to make the sea
	  tiles blocking.

2008-11-24 07:18  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-24 07:02  rjtanner

	* darcap/town2/netower, darcap/town2/nwtower, darcap/town2/setower,
	  darcap/town2/swtower, whalingoutpost/houses/fisherhouseeast,
	  whalingoutpost/houses/fisherhousenorth,
	  whalingoutpost/houses/fisherhousesouth,
	  whalingoutpost/houses/fisherhousesouthwest,
	  whalingoutpost/houses/fisherhouseswest: Update maps with x & y
	  entrance coordinates and difficulty level

2008-11-24 06:52  rjtanner

	* darcap/town2/shop_f, world/world_116_104: Redesign Bob's Bakery
	  in darcap/town2

2008-11-24 06:27  rjtanner

	* darcap/town2/netower, darcap/town2/nwtower, darcap/town2/setower,
	  darcap/town2/swtower, darcap/town2/towers, world/world_116_104:
	  Redesign of sages tower in darcap/town2 to make them individual
	  maps

2008-11-24 06:08  lalo

	* python/start, python/start/dragon_attune.py,
	  start/HallsOfSelection/pl_dragon: giving starting player dragons
	  a slightly less short stick by letting them choose a metabolism
	  focus

2008-11-24 05:39  rjtanner

	* whalingoutpost/houses/fisherhouseeast,
	  whalingoutpost/houses/fisherhousenorth,
	  whalingoutpost/houses/fisherhousesouth,
	  whalingoutpost/houses/fisherhousesouthwest,
	  whalingoutpost/houses/fisherhouseswest,
	  whalingoutpost/houses/fishershouse1, world/world_123_123:
	  Redesign of fisherhouses to make them individual maps

2008-11-23 15:55  akirschbaum

	* start/HallsOfSelection/wraith_player: Fix incorrect face name.

2008-11-22 02:04  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-22 01:49  rjtanner

	* dragonisland/advguild3: Restore resist_physical 30 stat to the
	  training demon

2008-11-22 01:27  rjtanner

	* darcap/darcap/tavern: Reformat map header syntax - no functional
	  changes

2008-11-21 08:15  kbulgrien

	* scorn/taverns/hintson.msg: - Remove a redundant rule from the NPC
	  dialog.

2008-11-21 08:09  kbulgrien

	* scorn/taverns/goths, scorn/taverns/hintson.msg: - Add a new NPC
	  in Goths that uses an npc_dialog.py message file to drive a
	  CFDialog.py driven conversation (the conversation was created
	  before the
	  author knew about CFDialog or how to use it, but it was too large
	  to put
	  into @match as it caused a server crash). This dialog is
	  structured, but
	  state is not tracked due the informational nature of the
	  conversation.
	  The NPC drops some hints about things in Scorn that a new player
	  might
	  want to check out. There are no spoilers, but it may serve to
	  help a new
	  player find out about some things about scorn that the author did
	  not
	  discover for ages.

2008-11-21 07:46  kbulgrien

	* python/misc/npc_dialog.py: - Reformat for readability. No
	  functional change.

2008-11-21 07:43  kbulgrien

	* python/misc/npc_dialog.py: - More clearly document how to write
	  JSONs when pre or postconditions are not
	  needed by a particular rule. For the inexperienced, this was a
	  showstopper.
	  - Dispense with the user defined exception and replace the old
	  handling with a
	  more effective debug log message combined with a generic
	  exception.

2008-11-21 07:30  kbulgrien

	* python/CFDialog.py: - Document how to successfully create rules
	  that do not need any pre or post
	  conditions (by supplying and empty list).
	  - Add exception handling to matchConditions() and setConditions()
	  and output
	  a debug log message to facilitate debugging broken dialogs when
	  the rules
	  contain malformed condition lists.

2008-11-21 07:02  kbulgrien

	* python/CFDialog.py: - Add a comment noting that when debugging, a
	  server restart is needed to put
	  code changes into effect.
	  - No functional changes.
	  - Whitespace changes.

2008-11-21 03:07  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-21 02:58  rjtanner

	* darcap/darcap/circus/bigtop, darcap/darcap/circus/chess,
	  darcap/darcap/circus/double, darcap/darcap/circus/ghost,
	  darcap/darcap/circus/illusions, darcap/darcap/circus/roller1,
	  darcap/darcap/circus/roller2, darcap/darcap/circus/roller3,
	  darcap/darcap/circus/shooting, darcap/darcap/circus/strength,
	  darcap/darcap/circus/wheel, darcap/darcap/circus/wurfbude: More
	  descriptive names to the Darcap Circus maps

2008-11-21 02:37  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/zaseki_dzuki_ryoku/ground, brest/black_shield/ground,
	  brest/shops/a_small_shop,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  navar_city/dreaming_sage/ground,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/purple_butterfly/ground,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  scorn/guilds/mailed_fist/ground,
	  wolfsburg/guilds/damned_heretics/ground: Convert platinum payment
	  altars to accept payment of any coin type, requires server update
	  r10232 (or newer)

2008-11-21 01:40  rjtanner

	* world/world_104_115, world/world_105_115, world/world_105_116,
	  world/world_107_123, world/world_109_126, world/world_111_100,
	  world/world_116_102, world/world_121_116, world/world_121_117,
	  world/world_122_116, world/world_122_117, world/world_124_124,
	  world/world_126_124, world/world_127_100, world/world_127_101,
	  world/world_127_102, world/world_127_125, world/world_128_100,
	  world/world_128_101, world/world_128_109, world/world_128_128,
	  world/world_129_101: Remove no longer used name_pl tags from
	  objects (terrain, buildings and ships) in the world maps

2008-11-20 21:58  akirschbaum

	* editor/scripts/LegacySpellConverter,
	  editor/scripts/MapNormalizer, editor/scripts/MapValidator,
	  editor/scripts/WorldMaker: Make editor scripts work with latest
	  Gridarta.

2008-11-19 02:17  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-19 01:30  rjtanner

	* brest/brest.inn, pup_land/rainbow/islands: Map header update and
	  reformatting - no functional changes

2008-11-18 07:14  kbulgrien

	* pup_land/rainbow/islands: Replace hut named lighthouse with one
	  of the archetypes that actually looks
	  like a lighthouse with a glow radius.

2008-11-18 05:36  kbulgrien

	* whalingoutpost/taverns/storehouse1: Minor dialog rework: Remove
	  mid-sentence line breaks and break at possible
	  paragraphs instead; fix capitalization/grammar/spelling; give
	  fatman a name.

2008-11-18 03:25  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-18 03:06  rjtanner

	* whalingoutpost/misc/polarbearcave3: Apply region (whalingoutpost)
	  to map

2008-11-18 03:05  rjtanner

	* scorn/shops/potionshop: Fix broken conversion table

2008-11-17 06:31  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-16 18:59  ryo_saeba

	* test/boat, test/trigger: Turning boat example map.

2008-11-16 08:53  akirschbaum

	* pup_land/lone_town/town: Fix typo.

2008-11-16 05:56  rjtanner

	* scorn/kar/somehouse2, scorn/kar/somehouse3: Additional lever to
	  prevent players from being trapped in the map, as pointed out by
	  kbulgrien

2008-11-15 23:08  kbulgrien

	* scorn/kar/gork.msg: Gork should not reset the conversation just
	  because you say the wrong
	  word!

2008-11-15 09:08  kbulgrien

	* python/CFDialog.py: - Reinstate an comment accidental deletion
	  that occurred in revision 10421.

2008-11-15 08:43  kbulgrien

	* python/CFDialog.py: - Add in a comment that was edited into the
	  CFDialog page on the wiki.

2008-11-15 07:55  kbulgrien

	* python/CFDialog.py, python/maps/witherspoon_manor/ghost.py,
	  python/misc/npc_dialog.py, scorn/kar/gork.msg,
	  scorn/kar/mork.msg, start/sigmund.msg: Modify CFDialog.py to use
	  a list of strings for the keywords instead of the "|"
	  delimited string for consistency and to reduce the need to
	  specially parse the
	  string. There seems no particular reason to stay with the "|"
	  delimiter (and
	  @match use of it does not seem compelling enough to override the
	  benefit of
	  removing the oddball parameter from both CFDialog.py and
	  npc_dialog.py scripts.
	  This commit also updates every known dialog that is affected.
	  Also updated
	  are the comments in both dialog scripts to reflect the change. In
	  CFDialog.py
	  also pluralize some identifers to better reflect that they are
	  used for lists.

2008-11-15 07:34  kbulgrien

	* scorn/mansion/witherspoon_manor_attic: Difficulty 1 for spiders
	  seems way too low. Other maps with spiders are set
	  to difficulty 5, so changing this one to 5.

2008-11-15 05:04  kbulgrien

	* python/misc/npc_dialog.py: Add a comment that references
	  ../scorn/kar/gork.msg as an example of how an
	  npc_dialog.py conversation can be made player friendly by using
	  multiple
	  precondition flag values. Without using this capability,
	  conversation paths
	  can tend to be too linear or rigid and therefore produce
	  unnecessary player
	  frustratation.

2008-11-15 04:52  kbulgrien

	* python/CFDialog.py: Comment the code, convert a few odd tabs to
	  spaces, and make a couple minor
	  formatting changes to improve the consistency of the class
	  structure. No
	  functional changes made.

2008-11-15 04:07  kbulgrien

	* python/CFDialog.py, scorn/kar/gork.msg: The prior modification to
	  CFDialog used "|" as a delimiter for multiple
	  precondition values and overlooked the fact that the precondition
	  syntax was
	  already defined to be a list that could contain multiple values
	  without
	  resorting to packing them into a single string. This modification
	  dispenses
	  with the prior un-pythonic enhancement to CFDialog, and
	  establishes a format
	  that is more consistent with the rest of the rule structure. As a
	  result of
	  this change, Gork's conversation is also updated to work with the
	  new version.
	  A dependent script ./misc/npc_dialog.py remains unaffected by
	  this change.

2008-11-14 06:34  kbulgrien

	* scorn/kar/gork.msg: Fix, and improve, the Gork dialog in the
	  scorn/kar Gorks Quest. Add some new
	  content, and make the conversation a lot more flexible so it is
	  not necessary
	  to reset from the beginning so much.

2008-11-14 06:31  kbulgrien

	* scorn/kar/mork.msg: Fix spelling and remove spurious blank lines
	  from within the JSON.

2008-11-14 06:28  kbulgrien

	* python/CFDialog.py: Add an OR function to the CFDialog
	  prefunction as it presently only supports
	  AND. To follow precedent of using "|" in the match string (in
	  both CFDialog
	  and @match), use it as a delimiter inside the prefunction value.
	  The value
	  add is particularly that one can design conversations to loop
	  back into
	  prior states without requiring the conversation to reset and
	  start back
	  at the beginning.

2008-11-14 04:44  kbulgrien

	* python/misc/npc_dialog.py: Avoid DeprecationWarning: raising a
	  string exception is deprecated by making
	  a user-defined exception handler.

2008-11-14 02:45  kbulgrien

	* python/misc/npc_dialog.py: - Documentation improvements and an
	  additional example. No functional changes.

2008-11-14 01:28  kbulgrien

	* python/CFDialog.py: Like the @match system, CFDialog now converts
	  both match strings and things
	  the player says to lowercase before checking for a match.

2008-11-13 02:51  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-12 03:15  rjtanner

	* navar_city/illusion/illtow4: Text correction in map name (LEvel
	  -> Level)

2008-11-11 10:47  ryo_saeba

	* scorn/houses/kitchen: Apply patch #2133038: scorn kitchen steak
	  fix.

2008-11-11 03:02  rjtanner

	* port_joseph/town/churchtower: Update churchtower map with a
	  unique (and more descriptive) map name

2008-11-09 17:24  ryo_saeba

	* pup_land/ancient/village/siegfried/siegfried.1: Revert
	  stand_still that was added per bug #1930002, since it's
	  apparently supposed to be the right behaviour.

2008-11-08 07:27  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-08 00:03  rjtanner

	* world/world_117_101: Update entrance coordinates from World map
	  to Pygmy Forest

2008-11-07 02:14  rjtanner

	* dragonisland/house9: Added map entrance x & y coordinates

2008-11-07 02:10  rjtanner

	* brest/brittany/khazad.3: Add map difficulty level

2008-11-07 02:08  rjtanner

	* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_forest_a,
	  darcap/pygmy_forest/pygmy_forest_b,
	  darcap/pygmy_forest/pygmy_forest_c,
	  darcap/pygmy_forest/pygmy_forest_d,
	  darcap/pygmy_forest/pygmy_garden,
	  darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d: Added map entrance x & y
	  coordinates, updated map exits/entrance coordinates so they lined
	  up properly

2008-11-06 02:43  rjtanner

	* brest/pshops/pshop5/floor2, brest/pshops/pshop6/floor2,
	  brest/pshops/pshop7/floor2, brest/pshops/pshop8/floor2: Update
	  map with entrance x & y coordinates (missed in previous commit)

2008-11-06 02:40  rjtanner

	* brest/pshops/pshop1/floor2, brest/pshops/pshop10/floor2,
	  brest/pshops/pshop11/floor2, brest/pshops/pshop12/floor2,
	  brest/pshops/pshop13/floor2, brest/pshops/pshop14/floor2,
	  brest/pshops/pshop15/floor2, brest/pshops/pshop16/floor2,
	  brest/pshops/pshop17/floor2, brest/pshops/pshop18/floor2,
	  brest/pshops/pshop19/floor2, brest/pshops/pshop2/floor2,
	  brest/pshops/pshop20/floor2, brest/pshops/pshop21/floor2,
	  brest/pshops/pshop22/floor2, brest/pshops/pshop23/floor2,
	  brest/pshops/pshop24/floor2, brest/pshops/pshop25/floor2,
	  brest/pshops/pshop26/floor2, brest/pshops/pshop27/floor2,
	  brest/pshops/pshop3/floor2, brest/pshops/pshop4/floor2,
	  brest/pshops/pshop5/floor2, brest/pshops/pshop6/floor2,
	  brest/pshops/pshop7/floor2, brest/pshops/pshop8/floor2,
	  brest/pshops/pshop9/floor2: Update map with entrance x & y
	  coordinates

2008-11-06 01:38  rjtanner

	* azumauindo/suno-yamatoshi/buildings/dojoA2: Correct y entrance
	  coordinate typo (121 -> 21)

2008-11-06 01:01  rjtanner

	* scorn/mansion/str-tunnel: Restore darkness setting to str-tunnel
	  map

2008-11-04 21:07  rjtanner

	* pup_land/nurnberg/hotel, scorn/shops/coffeeshop,
	  scorn/shops/oleds_cafe: Convert silver payment altars to accept
	  payment of any coin type, requires server update r10232 (or
	  newer)

2008-11-03 06:24  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-11-03 06:11  rjtanner

	* scorn/shops/alclass: Update conversion tables to accept payment
	  of any coin type, requires server update r10232 (or newer)

2008-11-03 06:06  rjtanner

	* scorn/misc/battle_arena/entrance: Convert platinum payment altars
	  to accept payment of any coin type, requires server update r10232
	  (or newer)

2008-11-03 06:02  rjtanner

	* inn_and_outpost/hermes_inn, pup_land/nurnberg/church,
	  scorn/misc/battle_arena/entrance: Convert platinum payment altars
	  to accept payment of any coin type, requires server update r10232
	  (or newer)

2008-11-03 05:54  rjtanner

	* pup_land/nurnberg/alshop: Update conversion tables to accept
	  payment of any coin type, requires server update r10232 (or
	  newer)

2008-11-03 05:44  rjtanner

	* brest/underground, inn_and_outpost/sweets_inn,
	  lake_country/small_buildings/LC_inn1, marksel/grumms_inn,
	  navar_city/casino_infernal/casino_infernal1,
	  navar_city/collosium, navar_city/misc/bowyer,
	  navar_city/misc/city1mermaid, navar_city/temples/ruggilli2,
	  pup_land/lone_town/church, pup_land/nurnberg/hotel,
	  scorn/houses/bowyer, scorn/misc/mercenaries, scorn/shops/bowshop,
	  scorn/shops/scorn.sale2: Convert gold payment altars to accept
	  payment of any coin type, requires server update r10232 (or
	  newer)

2008-11-03 00:23  rjtanner

	* brest/shops/a_small_shop: Missed in earlier commit, updated
	  payment altar to accept all coins

2008-11-02 07:29  rjtanner

	* scorn/shops/potionshop: Update conversion tables to accept
	  payment of any coin type, requires server update r10232 (or
	  newer)

2008-11-02 07:03  rjtanner

	* scorn/houses/bowyer, scorn/houses/jeweler, scorn/shops/alclass,
	  scorn/shops/foodshop, scorn/shops/light_shop: Cosmetic wall
	  changes with how they merge with each other, especially swall
	  (fence)

2008-11-02 06:53  rjtanner

	* azumauindo/ranbounagisatoshi/shops/groupshop,
	  azumauindo/ranbounagisatoshi/shops/groupshop2,
	  azumauindo/ranbounagisatoshi/shops/groupshopb1,
	  azumauindo/ranbounagisatoshi/shops/groupshopb2: Convert platinum
	  payment altars to accept payment of any coin type, requires
	  server update r10232 (or newer)

2008-11-02 06:36  rjtanner

	* brest/shops/a_small_shop, darcap/darcap/circus/fz_lobby_ud,
	  inn_and_outpost/hermes_inn, inn_and_outpost/sweets_inn,
	  lake_country/small_buildings/LC_inn1, marksel/grumms_inn,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/shops/cwdckitchen, navar_city/misc/bowyer,
	  navar_city/misc/city1smith, navar_city/misc/jeweler,
	  navar_city/misc/kitchen, navar_city/misc/library,
	  navar_city/misc/tannery, navar_city/misc/thamshop,
	  port_joseph/pirates/torttemple, pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/dick/house, pup_land/nurnberg/hotel,
	  pup_land/rainbow/station, santo_dominion/sdomino_appartment,
	  santo_dominion/shops/rings, scorn/houses/bowyer,
	  scorn/houses/jeweler, scorn/houses/kitchen,
	  scorn/houses/smithery, scorn/houses/tannery,
	  scorn/houses/wizardw, scorn/misc/battle_arena/entrance,
	  scorn/misc/library, scorn/shops/alclass, scorn/shops/potionshop:
	  Convert platinum payment altars to accept payment of any coin
	  type

2008-11-01 04:12  rjtanner

	* santo_dominion/mudman/mudman.3: Missed a replacement (biglake ->
	  sea) in the previous commit

2008-11-01 04:09  rjtanner

	* santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3: Cosmetic changes - replaced Lake
	  graphics with Sea graphics - now the water blends together nicer
	  (with the exception of the rivers, which still use the classic
	  graphics)

2008-10-31 01:16  rjtanner

	* world/world_103_114, world/world_103_115, world/world_103_116,
	  world/world_104_116, world/world_105_114, world/world_106_115,
	  world/world_106_116: Apply scorncounty region to some of the maps
	  surrounding Scorn

2008-10-31 01:01  rjtanner

	* world/world_105_113, world/world_115_110, world/world_115_115,
	  world/world_119_116, world/world_120_109, world/world_123_123,
	  world/world_126_124, world/world_128_128, world/world_128_129:
	  Apply regions to relevant world maps

2008-10-31 00:40  rjtanner

	* world/world_119_116: Made the structure names generic and similar
	  since their is intent for the player to explore the entire area
	  as part of the storyline and quest

2008-10-31 00:39  rjtanner

	* quests/todd/aljwaf/crypt2, quests/todd/aljwaf/crypt4,
	  quests/todd/aljwaf/crypt5, quests/todd/aljwaf/crypt6,
	  quests/todd/aljwaf/tower1, quests/todd/aljwaf/tower2,
	  quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4: Unique map
	  names and made area name and references consistent (Narcopia ->
	  Narcopin)

2008-10-31 00:13  rjtanner

	* regions.reg: New description for Port Joseph

2008-10-30 01:48  rjtanner

	* scorn/anthony/passoffice, scorn/anthony/portgate,
	  scorn/misc/gatehouse, world/world_105_115: Map name updates for
	  the Gates in Scorn

2008-10-30 00:33  rjtanner

	* lake_country/Butakis/Butakis0, lake_country/Butakis/p_ghouse_s,
	  lake_country/Butakis/p_ghouse_w, lake_country/Butakis/prison-1,
	  lake_country/Butakis/prison0, lake_country/Butakis/prison1,
	  lake_country/Butakis/prison_e, lake_country/Butakis/prison_n,
	  lake_country/Butakis/prison_s, lake_country/Butakis/prison_w:
	  Additional map name syntax changes (Fortress of Lord Butakis,
	  Prison * -> Fortress of Lord Butakis Prison, *)

2008-10-30 00:15  rjtanner

	* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
	  lake_country/Butakis/Butakis0, lake_country/Butakis/gate_inner,
	  lake_country/Butakis/gate_outer, lake_country/Butakis/p_ghouse_w,
	  lake_country/Butakis/prison0, lake_country/Butakis/prison1,
	  lake_country/Butakis/prison_e, lake_country/Butakis/prison_n,
	  lake_country/Butakis/prison_s, lake_country/Butakis/prison_w,
	  world/world_109_126: Map name syntax change, Lord Butakis'
	  Fortress -> Fortress of Lord Butakis

2008-10-29 23:57  rjtanner

	* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
	  lake_country/Butakis/Butakis0, lake_country/Butakis/Rlib1,
	  lake_country/Butakis/Rlib2, lake_country/Butakis/Wist_portal,
	  lake_country/Butakis/Wist_study, lake_country/Butakis/alchemist,
	  lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
	  lake_country/Butakis/church-1, lake_country/Butakis/church0,
	  lake_country/Butakis/church1, lake_country/Butakis/gate_inner,
	  lake_country/Butakis/gate_outer,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/Butakis/inn, lake_country/Butakis/luck1,
	  lake_country/Butakis/luck2, lake_country/Butakis/luck3,
	  lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
	  lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
	  lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
	  lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w: Apply new region (butakisfortress)
	  to relevant maps

2008-10-29 23:28  rjtanner

	* regions.reg: Added (long) description to Lake Country region

2008-10-29 23:24  rjtanner

	* regions.reg: New region, butakisfortress (Fortress of Lord
	  Butakis), for maps located in /lake_country/Butakis/

2008-10-29 17:43  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-29 01:30  rjtanner

	* marksel/cellar, marksel/church, marksel/grumms_inn,
	  marksel/grumms_inn2, marksel/keep, marksel/mines, marksel/shop,
	  marksel/wizard: Apply new region (marksel) to relevant maps

2008-10-29 01:29  rjtanner

	* sisters/compound1, sisters/compound2, sisters/compound3,
	  sisters/entrance, sisters/granary, sisters/necro_entrance,
	  sisters/necro_hole1, sisters/necro_ruin1, sisters/necro_ruin1a,
	  sisters/shrine0, sisters/shrine0_east, sisters/shrine0_west,
	  sisters/shrine1, sisters/shrine_entrance, sisters/small_manor0,
	  sisters/small_manor1, sisters/small_manor2, sisters/tower0,
	  sisters/tower1, sisters/tower2, sisters/tower3: Apply new region
	  (threesisters) to relevant maps

2008-10-29 01:29  rjtanner

	* quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
	  quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
	  quests/todd/aljwaf/crypt5, quests/todd/aljwaf/hall2,
	  quests/todd/aljwaf/tomb, quests/todd/aljwaf/tower1,
	  quests/todd/aljwaf/tower2, quests/todd/aljwaf/tower3,
	  quests/todd/aljwaf/tower4: Apply new region (narcopin) to
	  relevant maps

2008-10-29 01:28  rjtanner

	* whalingoutpost/houses/fishershouse1,
	  whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
	  whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
	  whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
	  whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
	  whalingoutpost/lightkeepershouse1,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
	  whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
	  whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
	  whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
	  whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
	  whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/misc/trollcave1,
	  whalingoutpost/taverns/fishershall1,
	  whalingoutpost/taverns/fishershallb1,
	  whalingoutpost/taverns/storehouse1,
	  whalingoutpost/underwaterdungeon/level1,
	  whalingoutpost/underwaterdungeon/level2,
	  whalingoutpost/underwaterdungeon/level3: Apply new region
	  (whalingoutpost) to relevant maps

2008-10-29 01:04  rjtanner

	* regions.reg: New region, marksel (Hamlet of Lord Marksel), for
	  maps located in /marksel/

2008-10-29 01:01  rjtanner

	* regions.reg: New region, threesisters (Valley of The Three
	  Sisters), for maps located in /sisters/

2008-10-29 00:58  rjtanner

	* regions.reg: New region, whalingoutpost (Whaling Outpost), for
	  maps located in /whalingoutpost/

2008-10-29 00:55  rjtanner

	* regions.reg: New region, narcopin (Ruins of Narcopin), for maps
	  located in /quests/todd/aljwaf/

2008-10-29 00:37  rjtanner

	* regions.reg: Make the name consistent, Lonetown -> Lone Town,
	  individual maps have already been updated to reflect this

2008-10-29 00:34  rjtanner

	* brest/shops/a_small_shop, pup_land/lone_town/apartment/basement,
	  pup_land/lone_town/apartment/groundfloor,
	  pup_land/lone_town/apartment/sharedcourtyard,
	  pup_land/lone_town/apartment/upper1, pup_land/lone_town/church,
	  pup_land/lone_town/church_ud,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/lone_town/shops/buildshop, pup_land/lone_town/town,
	  scorn/houses/house3.2nd, scorn/misc/castle_kitchen,
	  world/world_104_115, world/world_107_123: (Inprogress checkin)
	  Update map names to make them unique and more descriptive

2008-10-28 19:58  rjtanner

	* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_garden,
	  darcap/pygmy_forest/pygmy_holes,
	  darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d, dragonisland/house8,
	  port_joseph/pirates/tortship, port_joseph/pirates/tortship2,
	  port_joseph/pirates/tortship3, pup_land/hq_ud,
	  pup_land/rainbow/Lv1/e_hall, pup_land/rainbow/Lv1/n_gate,
	  pup_land/rainbow/Lv2/n_gate, pup_land/rainbow/Lv3/e_hall,
	  pup_land/rainbow/Lv3/n-gate, pup_land/rainbow/Lv4/e-hall,
	  pup_land/rainbow/Lv4/n-gate, pup_land/rainbow/Lv5/e-hall,
	  pup_land/rainbow/Lv5/n-gate, pup_land/rainbow/Lv6/e-hall,
	  pup_land/rainbow/Lv6/n-gate, pup_land/rainbow/Lv7/e-hall,
	  pup_land/rainbow/islands, pup_land/rainbow/l_h1,
	  pup_land/rainbow/l_h2, pup_land/rainbow/l_hB,
	  quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
	  quests/peterm/Demonology/Demon3,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/WaterTower2, scorn/anthony/prison,
	  wolfsburg/dungeons/ship, wolfsburg/dungeons/ship_deck2,
	  world/world_103_127: (Inprogress checkin) Update map names to
	  make them unique and more descriptive

2008-10-28 01:50  rjtanner

	* azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou2,
	  azumauindo/suno-yamatoshi/towers/tou3,
	  azumauindo/suno-yamatoshi/towers/tou4,
	  azumauindo/suno-yamatoshi/towers/tou5, navar_city/mlab/tavernb1,
	  navar_city/mlab/tavernb2, navar_city/mlab/tavernb3,
	  navar_city/mlab/tavernb4, pup_land/ancient/kurte/kurte,
	  pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
	  pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/mountain.a3,
	  pup_land/ancient/mountain/tower.1,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/mountain/tower.4,
	  pup_land/ancient/mountain/tower.b1, pup_land/ancient/ruin/shop,
	  pup_land/ancient/village/shop,
	  pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.2,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/village/siegfried/siegfried.B2,
	  pup_land/ancient/village/siegfried/siegfried.B3,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/village/siegfried/siegfried.B5a,
	  pup_land/ancient/village/siegfried/siegfried.B5b,
	  pup_land/ancient/village/siegfried/siegfried.B5c,
	  pup_land/ancient/village/village: (Inprogress checkin) Update map
	  names to make them unique and more descriptive

2008-10-28 01:10  rjtanner

	* pup_land/ancient/village/hole/hole.B1,
	  pup_land/ancient/village/hole/hole.B2,
	  pup_land/ancient/village/hole/hole.B3,
	  pup_land/ancient/village/hole/hole.B4,
	  pup_land/ancient/village/hole/hole.B5,
	  pup_land/ancient/village/hole/hole.B6,
	  pup_land/ancient/village/village,
	  pup_land/castle_eureca/cave_pass,
	  pup_land/castle_eureca/cave_pass2,
	  pup_land/castle_eureca/cave_pass3,
	  pup_land/castle_eureca/cave_pass4, pup_land/cave_weapon/cave1,
	  pup_land/cave_weapon/cave2, pup_land/cave_weapon/cave3,
	  pup_land/cave_weapon/cave4, pup_land/cave_weapon/cave5,
	  pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
	  pup_land/kurte/eureca_road3, pup_land/lone_town/cave/b1,
	  pup_land/lone_town/cave/b2, pup_land/lone_town/cave/b3,
	  pup_land/nurnberg/reception/electricity2,
	  pup_land/nurnberg/reception/electricity3,
	  pup_land/nurnberg/reception/electricity4,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/electricity7,
	  pup_land/nurnberg/reception/fire2,
	  pup_land/nurnberg/reception/fire3,
	  pup_land/nurnberg/reception/fire4,
	  pup_land/nurnberg/reception/fire5,
	  pup_land/nurnberg/reception/fire6,
	  pup_land/nurnberg/reception/fire7,
	  pup_land/nurnberg/reception/reception,
	  pup_land/nurnberg/reception/water2,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water4,
	  pup_land/nurnberg/reception/water5,
	  pup_land/nurnberg/reception/water6,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind2,
	  pup_land/nurnberg/reception/wind3,
	  pup_land/nurnberg/reception/wind4,
	  pup_land/nurnberg/reception/wind5,
	  pup_land/nurnberg/reception/wind6,
	  pup_land/nurnberg/reception/wind7, pup_land/rainbow/Lv1/e_hall,
	  pup_land/rainbow/Lv2/b_m2, pup_land/rainbow/Lv2/d_cage,
	  pup_land/rainbow/Lv2/e_hall, pup_land/rainbow/Lv2/h_pass,
	  pup_land/rainbow/Lv2/holes, pup_land/rainbow/Lv2/maze,
	  pup_land/rainbow/Lv3/e_hall, pup_land/rainbow/Lv4/e-hall,
	  pup_land/rainbow/Lv5/e-hall, pup_land/rainbow/Lv6/e-hall,
	  pup_land/rainbow/Lv7/e-hall, pup_land/s_f/cave1,
	  pup_land/s_f/cave2, pup_land/s_f/floor1, pup_land/s_f/floor2,
	  pup_land/s_f/ruin, pup_land/s_f/ruin_ug,
	  santo_dominion/magara/well/cave,
	  santo_dominion/magara/well/treasure, scorn/misc/cider_house:
	  (Inprogress checkin) Update map names to make them unique and
	  more descriptive

2008-10-28 00:23  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-27 05:14  rjtanner

	* mlab/mlabscrntrd1, mlab/mlabscrntrd2, mlab/mlabscrntrdb1,
	  mlab/mlabscrntrdb2, mlab/mlabscrntrdb3, navar_city/misc/navarwiz,
	  navar_city/mlab/tavern, navar_city/mlab/tavern2,
	  navar_city/mlab/tavern3, navar_city/mlab/tavern4,
	  navar_city/mlab/tavern5, navar_city/mlab/tavern6,
	  navar_city/mlab/tavern7, navar_city/mlab/ttower10,
	  navar_city/mlab/ttower11, navar_city/mlab/ttower12,
	  navar_city/mlab/ttower13, navar_city/mlab/ttower14,
	  navar_city/mlab/ttower15, navar_city/mlab/ttower16,
	  navar_city/mlab/ttower17, navar_city/mlab/ttower18,
	  navar_city/mlab/ttower19, navar_city/mlab/ttower20,
	  navar_city/mlab/ttower21, navar_city/mlab/ttower22,
	  navar_city/mlab/ttower23, navar_city/mlab/ttower24,
	  navar_city/mlab/ttower25, navar_city/mlab/ttower26,
	  navar_city/mlab/ttower27, navar_city/mlab/ttower28,
	  navar_city/mlab/ttower29, navar_city/mlab/ttower30,
	  navar_city/mlab/ttower31, navar_city/mlab/ttower32,
	  navar_city/mlab/ttower33, navar_city/mlab/ttower34,
	  navar_city/mlab/ttower35, navar_city/mlab/ttower36,
	  navar_city/mlab/ttower37, navar_city/mlab/ttower38,
	  navar_city/mlab/ttower39, navar_city/mlab/ttower40,
	  navar_city/mlab/ttower41, navar_city/mlab/ttower42,
	  navar_city/mlab/ttower43, navar_city/mlab/ttower44,
	  navar_city/mlab/ttower45, navar_city/mlab/ttower8,
	  navar_city/mlab/ttower9, navar_city/mlab/zealothouseb1,
	  pup_land/lone_town/shops/transport.shoppe,
	  pup_land/lone_town/town, pup_land/lone_town/town_ud1,
	  pup_land/lone_town/town_ud2, santo_dominion/magara/well/top,
	  scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
	  scorn/houses/wizz.lev1.pass1, scorn/misc/wizhide,
	  scorn/misc/zoo2, whalingoutpost/lightkeepershouseb1,
	  wolfsburg/dungeons/church.2, wolfsburg/dungeons/church.3,
	  wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4b,
	  wolfsburg/dungeons/church.4c, wolfsburg/dungeons/church.4d,
	  wolfsburg/shops/transport.shoppe, world/world_102_108,
	  world/world_128_109: (Inprogress checkin) Update map names to
	  make them unique and more descriptive

2008-10-26 07:45  rjtanner

	* wolfsburg/dept_store_weapon: Rename map so it properly displays
	  in mapper (missed in earlier commit)

2008-10-26 07:33  rjtanner

	* wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
	  wolfsburg/dept_store_misc: Rename map so it properly displays in
	  mapper

2008-10-26 07:12  rjtanner

	* darcap/temple_justice/temple_justice.13: Fix broken stairs - they
	  lead to no map

2008-10-26 07:09  rjtanner

	* darcap/undead/undead.1, darcap/undead/undead.2,
	  darcap/undead/undead.3, euthville/devil.church1,
	  euthville/devil.church2, euthville/devil.church4,
	  euthville/devil.church5, lake_country/Butakis/B_wshop,
	  pup_land/ancient/ruin/village, pup_land/ancient/village/village,
	  pup_land/ancient/volcano/volcano.1,
	  pup_land/ancient/volcano/volcano.2,
	  pup_land/ancient/volcano/volcano.3,
	  santo_dominion/shaft/undeadshaft.1,
	  santo_dominion/shaft/undeadshaft.2,
	  santo_dominion/shaft/undeadshaft.3,
	  santo_dominion/shaft/undeadshaft.4, scorn/houses/breezy_under2,
	  whalingoutpost/underwaterdungeon/level1,
	  whalingoutpost/underwaterdungeon/level2,
	  whalingoutpost/underwaterdungeon/level3, world/world_104_109:
	  (Inprogress checkin) Update map names to make them unique and
	  more descriptive

2008-10-26 06:35  rjtanner

	* azumauindo/ranbounagisatoshi/towers/tou1,
	  azumauindo/ranbounagisatoshi/towers/tou2,
	  azumauindo/ranbounagisatoshi/towers/tou3,
	  azumauindo/ranbounagisatoshi/towers/tou4,
	  azumauindo/ranbounagisatoshi/towers/tou5, brest/info.2.zoon,
	  brest/info_first, darcap/darcap/circus/shooting,
	  darcap/temple_justice/temple_justice.1,
	  darcap/temple_justice/temple_justice.10,
	  darcap/temple_justice/temple_justice.11,
	  darcap/temple_justice/temple_justice.12,
	  darcap/temple_justice/temple_justice.13,
	  darcap/temple_justice/temple_justice.14,
	  darcap/temple_justice/temple_justice.2,
	  darcap/temple_justice/temple_justice.3,
	  darcap/temple_justice/temple_justice.4,
	  darcap/temple_justice/temple_justice.5,
	  darcap/temple_justice/temple_justice.6,
	  darcap/temple_justice/temple_justice.7,
	  darcap/temple_justice/temple_justice.8,
	  darcap/temple_justice/temple_justice.9,
	  lake_country/Butakis/luck1, lake_country/Butakis/luck2,
	  lake_country/Butakis/luck3, lake_country/Mwizard/Mwizard0,
	  lake_country/Mwizard/Mwizard1, lake_country/Mwizard/Mwizard2,
	  lake_country/Mwizard/Mwizard3, lake_country/Mwizard/Mwizard4,
	  lake_country/Mwizard/Mwizard5, lake_country/Mwizard/Mwizard6,
	  lake_country/Mwizard/MwizardD, lake_country/Mwizard/MwizardG,
	  lake_country/Mwizard/MwizardT, navar_city/illusion/illexit,
	  navar_city/illusion/illtow1, navar_city/illusion/illtow2,
	  navar_city/illusion/illtow3, navar_city/illusion/illtow4,
	  navar_city/illusion/illtow5, navar_city/illusion/illtow6,
	  navar_city/illusion/illtow7, navar_city/misc/tannery,
	  navar_city/smugglers_cove/sc_warehouse,
	  navar_city/smugglers_cove/sc_warehouse2,
	  navar_city/smugglers_cove/sc_warehouse3,
	  navar_city/temples/gorokh2,
	  navar_city/troll_canyon/troll_canyon.10,
	  navar_city/troll_canyon/troll_canyon.11,
	  navar_city/troll_canyon/troll_canyon.12,
	  navar_city/troll_canyon/troll_canyon.2,
	  navar_city/troll_canyon/troll_canyon.3,
	  navar_city/troll_canyon/troll_canyon.4,
	  navar_city/troll_canyon/troll_canyon.5,
	  navar_city/troll_canyon/troll_canyon.6,
	  navar_city/troll_canyon/troll_canyon.7,
	  navar_city/troll_canyon/troll_canyon.8,
	  navar_city/troll_canyon/troll_canyon.9,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/village/village, pup_land/lone_town/tavern,
	  pup_land/lone_town/tavern_ud, pup_land/lone_town/town,
	  pup_land/lone_town/training, pup_land/lone_town/training2,
	  pup_land/ordeal/tower_ordeal1, pup_land/ordeal/tower_ordeal2,
	  pup_land/ordeal/tower_ordeal3, pup_land/ordeal/tower_ordeal4,
	  pup_land/ordeal/tower_ordeal5, pup_land/ordeal/tower_ordeal6,
	  pup_land/ordeal/tower_ordealB1, pup_land/ordeal/tower_ordealB2,
	  pup_land/ordeal/tower_ordealB3, pup_land/terminal,
	  pup_land/terminal_u1, quests/peterm/CTower/Servants,
	  quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop,
	  santo_dominion/tavern.2ndfloor, santo_dominion/tavern.downstairs,
	  santo_dominion/temple_naive/templenaive.1,
	  santo_dominion/temple_naive/templenaive.2,
	  santo_dominion/tobias.top, scorn/houses/tannery,
	  scorn/misc/devourlower, scorn/misc/templelyth,
	  scorn/temples/mostrai2, scorn/temples/ruggilli1,
	  scorn/temples/sorig, scorn/temples/sorig2,
	  sisters/necro_entrance, sisters/necro_hole1, sisters/necro_ruin1,
	  sisters/necro_ruin1a, sisters/tower0, sisters/tower1,
	  sisters/tower2, sisters/tower3, wolfsburg/tt/tta1,
	  wolfsburg/tt/tta2, wolfsburg/tt/ttb1, wolfsburg/tt/ttb2,
	  world/world_104_115, world/world_105_115, world/world_122_116:
	  (Inprogress checkin) Update map names to make them unique and
	  more descriptive

2008-10-26 02:06  rjtanner

	* brest/brest.scrolls.upper.1, brest/brest.scrolls.upper.2,
	  navar_city/tower/magetower1, navar_city/tower/magetower2,
	  navar_city/tower/magetower3, navar_city/tower/magetower4,
	  navar_city/tower/magetower5, navar_city/tower/magetower_low,
	  navar_city/tower/magetowfinal, pup_land/nurnberg/city,
	  pup_land/nurnberg/storehouse, pup_land/nurnberg/storehouse2,
	  pup_land/s_f/secret, pup_land/s_f/special, pup_land/s_f/st1,
	  pup_land/s_f/st2, pup_land/s_f/st3, pup_land/s_f/st5,
	  pup_land/s_f/st6, pup_land/s_f/st7, santo_dominion/map.stigkr.1,
	  santo_dominion/map.stigkr.2, scorn/misc/castle,
	  scorn/misc/castle2, scorn/towers/brewery.1,
	  scorn/towers/brewery.2, scorn/towers/brewery.3,
	  scorn/towers/brewery.4, sisters/small_manor0,
	  sisters/small_manor1, sisters/small_manor2,
	  wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2,
	  wolfsburg/slave_pit1, wolfsburg/slave_pit2, wolfsburg/slave_pit3,
	  world/world_128_109: (Inprogress checkin) Update map names to
	  make them unique and more descriptive

2008-10-26 01:22  rjtanner

	* darcap/darcap/apartment, lake_country/Butakis/Rlib1,
	  lake_country/Butakis/Rlib2, lake_country/Butakis/church-1,
	  lake_country/Butakis/church0, lake_country/Butakis/church1,
	  lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
	  lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
	  lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w, navar_city/apartments/apartment,
	  navar_city/apartments/apartment_attic,
	  navar_city/apartments/apartment_basement,
	  navar_city/apartments/apartment_upstairs, navar_city/city1prison,
	  pup_land/pplant/pplant1, pup_land/pplant/pplant2,
	  pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
	  pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
	  pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
	  pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
	  pup_land/raffle/raffle2, pup_land/raffle/raffle2_u1,
	  pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
	  pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u3a,
	  pup_land/raffle/raffle2_u4, pup_land/raffle/raffle3,
	  pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
	  pup_land/raffle/raffle3_u2a, santo_dominion/sdomino_appartment,
	  scorn/anthony/prison, scorn/misc/prison,
	  wolfsburg/magara/tower1/entrance,
	  wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
	  wolfsburg/temple/enterance, wolfsburg/temple/temp_dung1:
	  (Inprogress checkin) Update map names to make them unique and
	  more descriptive

2008-10-25 06:47  rjtanner

	* santo_dominion/espen/espen2: Remove extra walls from the stack

2008-10-25 06:46  rjtanner

	* port_joseph/pirates/mbgrave: Replace invisible exit with a ladder

2008-10-25 06:44  rjtanner

	* santo_dominion/espen/palace: Insert missing floor tiles

2008-10-25 06:39  rjtanner

	* santo_dominion/magara/south_lighthouse/floor_4: Insert missing
	  floor tiles, update cave wall

2008-10-25 06:36  rjtanner

	* navar_city/jail/jail, navar_city/jail/jail2,
	  pup_land/nurnberg/apartment/upstairs: Cosmetic wall (fence)
	  changes

2008-10-25 06:24  rjtanner

	* azumauindo/minatomachi/temples/templeruggilli1,
	  azumauindo/minatomachi/temples/templeruggilli2,
	  azumauindo/misc/shrine1, azumauindo/misc/shrine2,
	  azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
	  azumauindo/ranbounagisatoshi/temples/rruggilli1,
	  azumauindo/ranbounagisatoshi/temples/rruggilli2,
	  azumauindo/suno-yamatoshi/shops/magicshop1,
	  azumauindo/suno-yamatoshi/shops/magicshop2,
	  azumauindo/suno-yamatoshi/temples/ruggilli1,
	  azumauindo/suno-yamatoshi/temples/ruggilli2,
	  dungeons/monkey_temple/m_temple1,
	  dungeons/monkey_temple/m_temple2, lake_country/Butakis/Butakis0,
	  lake_country/Butakis/inn, navar_city/jail/jail,
	  navar_city/jail/jail2, navar_city/jail/jail3,
	  navar_city/light/light0, navar_city/light/light1,
	  navar_city/light/light2, navar_city/light/light3,
	  navar_city/light/light4, navar_city/slums/Iggys_house,
	  navar_city/slums/Iggys_house_lower,
	  navar_city/slums/Iggys_house_upper, port_joseph/pirates/mbgrave2,
	  pup_land/ancient/village/library,
	  pup_land/ancient/village/village, pup_land/lone_town/mshop,
	  pup_land/lone_town/mshop_ud, pup_land/lone_town/town,
	  pup_land/lone_town/town_ud2, pup_land/nurnberg/apartment/cave,
	  pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/apartment/upstairs, santo_dominion/basement,
	  santo_dominion/espen/espen1, santo_dominion/espen/espen2,
	  santo_dominion/espen/palace, santo_dominion/house_of_hell,
	  santo_dominion/just_preliminary,
	  santo_dominion/lord_byron/1st_floor,
	  santo_dominion/lord_byron/2nd_floor,
	  santo_dominion/lord_byron/dungeon,
	  santo_dominion/lord_byron/main,
	  santo_dominion/magara/north_lighthouse/floor_1,
	  santo_dominion/magara/north_lighthouse/floor_2,
	  santo_dominion/magara/north_lighthouse/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_4,
	  santo_dominion/magara/south_lighthouse/floor_1,
	  santo_dominion/magara/south_lighthouse/floor_2,
	  santo_dominion/magara/south_lighthouse/floor_3,
	  santo_dominion/magara/south_lighthouse/floor_4,
	  santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3, scorn/shops/magicshop,
	  scorn/towers/tower.mad, scorn/towers/tower.mad1,
	  scorn/towers/tower.mad2, scorn/towers/tower.mad3,
	  whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
	  world/world_104_115, world/world_121_117: (Inprogress checkin)
	  Update map names to make them unique and more descriptive

2008-10-25 01:19  rjtanner

	* navar_city/misc/jeweler, scorn/houses/jeweler, sisters/compound1,
	  sisters/compound2, sisters/compound3, world/world_105_115,
	  world/world_122_117: (Inprogress checkin) Update map names to
	  make them unique and more descriptive

2008-10-25 01:04  rjtanner

	* scorn/misc/jail, scorn/misc/jail_upper: Cosmetic changes with how
	  fences (swall) merges with nearby walls

2008-10-25 01:01  rjtanner

	* brest/brittany/jessy.1, brest/brittany/jessy.2,
	  brest/brittany/jessy.3: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-25 00:54  rjtanner

	* azumauindo/minatomachi/stores/postoffice, brest/brest.IPO,
	  brest/brittany/jessy.1, brest/brittany/jessy.2,
	  brest/brittany/jessy.3, lake_country/Butakis/gate_inner,
	  navar_city/misc/IPO_navar, pup_land/ancient/village/inn,
	  pup_land/ancient/village/village, pup_land/hall2,
	  pup_land/lone_town/inn, pup_land/lone_town/town,
	  pup_land/nurnberg/IPO_nurnberg, pup_land/nurnberg/city,
	  pup_land/s_f/ki, pup_land/s_f/ki2,
	  quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
	  quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple, scorn/kar/creepy.house2,
	  scorn/misc/jail, scorn/misc/jail_upper, scorn/shops/IPO_scorn,
	  world/world_104_115, world/world_107_123, world/world_122_117,
	  world/world_129_101: (Inprogress checkin) Update map names to
	  make them unique and more descriptive

2008-10-24 01:11  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-24 01:04  rjtanner

	* lake_country/snake_pit/Chaos_lair2: Fixed an inventory error with
	  the chaos dragon, colourspray was inside of a ground tile for
	  some reason; reinserted the spell back in to the normal inventory
	  so the dragon has access to the spell again

2008-10-24 00:59  rjtanner

	* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for A lightning speed metallic serpent (was corrupted in
	  r5574)

2008-10-24 00:57  rjtanner

	* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for A huge sleek black metallic serpent (was corrupted in
	  r5574)

2008-10-24 00:55  rjtanner

	* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for One sleek black metallic serpent (was corrupted in
	  r5574)

2008-10-24 00:51  rjtanner

	* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for black metallic serpent (was corrupted in r5574)

2008-10-24 00:44  rjtanner

	* lake_country/snake_pit/snakepit_5: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for wyvern of chaos (was corrupted in r5574)

2008-10-24 00:15  rjtanner

	* lake_country/snake_pit/snakepit_3: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for A lightning speed metallic serpent (was corrupted in
	  r5574)

2008-10-24 00:08  rjtanner

	* lake_country/snake_pit/snakepit_3: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for Orcus (was corrupted in r5574)

2008-10-23 23:57  rjtanner

	* lake_country/snake_pit/Chaos_lair3: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for celestial dragon (was corrupted in r5574)

2008-10-23 23:52  rjtanner

	* lake_country/snake_pit/Chaos_lair3: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for ancient celestial dragon (was corrupted in r5574)

2008-10-23 23:45  rjtanner

	* lake_country/snake_pit/Chaos_lair3: Grammar updates within
	  magic_mouth messages

2008-10-23 23:33  rjtanner

	* lake_country/snake_pit/Chaos_lair4: Fixed an inventory error with
	  the chaos dragons, colourspray was inside of a ground tile for
	  some reason; reinserted the spell back in to the normal inventory
	  so the dragons have access to the spell again

2008-10-23 23:25  rjtanner

	* lake_country/snake_pit/Chaos_lair4: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for chaos dragon (was corrupted in r5574)

2008-10-23 23:19  rjtanner

	* lake_country/snake_pit/Chaos_lair4: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for big wyvern of chaos (was corrupted in r5574)

2008-10-23 23:08  rjtanner

	* lake_country/snake_pit/Chaos_lair4: Fix for Bug [ 2020789 ] many
	  maps broken 16 months ago: wrong immunities, armour..; Corrected
	  stats for Great Wyrm of Chaos (was corrupted in r5574)

2008-10-23 22:57  rjtanner

	* lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4: Insert missing floor tiles
	  beneath walls

2008-10-23 22:33  rjtanner

	* pup_land/lone_town/gemshop: Spelling and grammar corrections with
	  NPC dialogue

2008-10-23 22:32  rjtanner

	* port_joseph/town/generalstore, pup_land/lone_town/gemshop,
	  scorn/shops/gemshop: Cosmetic changes with how fences (swall)
	  merges with nearby walls

2008-10-23 22:28  rjtanner

	* brest/asyvan/gate1, brest/asyvan/gate2, brest/asyvan/gate3,
	  brest/asyvan/gate4, brest/asyvan/gate5, brest/asyvan/gate6,
	  brest/asyvan/gate7, brest/asyvan/gate8, brest/asyvan/gate9,
	  brest/asyvan/palace1, brest/asyvan/palace2, brest/asyvan/palace3,
	  lake_country/Butakis/B_gshop, lake_country/Butakis/Butakis0,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_4,
	  lake_country/snake_pit/snakepit_5, port_joseph/goblin/dungeon1,
	  port_joseph/goblin/dungeon2, port_joseph/goblin/dungeon3,
	  port_joseph/goblin/fortress, port_joseph/goblin/netower,
	  port_joseph/goblin/nwtower, port_joseph/goblin/setower,
	  port_joseph/goblin/swtower, port_joseph/town/generalstore,
	  pup_land/lone_town/gemshop, pup_land/lone_town/gemshop_ud,
	  pup_land/lone_town/gshop, pup_land/lone_town/gshop_ud,
	  pup_land/lone_town/town, pup_land/nurnberg/guild,
	  pup_land/nurnberg/guild_ud, scorn/kar/gorks1, scorn/kar/gorks2,
	  scorn/kar/gorks3, scorn/shops/gemshop, scorn/taverns/goths0,
	  scorn/taverns/goths2, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
	  whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
	  whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, world/world_101_114,
	  world/world_105_115: (Inprogress checkin) Update map names to
	  make them unique and more descriptive

2008-10-23 17:31  rjtanner

	* brest/pshops/pshop21/floor1: Correct format mistake in map name

2008-10-23 17:30  rjtanner

	* brest/pshops/pshop26/basement, brest/pshops/pshop26/floor1,
	  brest/pshops/pshop26/floor2, brest/pshops/pshop26/gfloor: Correct
	  map name mistakes from earlier checkin - had shop 26 labeled as
	  shop 27

2008-10-23 01:39  rjtanner

	* scorn/kar/somehouse, scorn/kar/somehouse2, scorn/kar/somehouse3,
	  whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic:
	  (Inprogress checkin) Update map names to make them unique and
	  more descriptive

2008-10-23 01:22  rjtanner

	* whalingoutpost/lighthouse1, whalingoutpost/lighthouse2,
	  whalingoutpost/lighthouse3, whalingoutpost/lighthouse4,
	  whalingoutpost/lighthouse5, whalingoutpost/lighthouse6attic:
	  (Inprogress checkin) Update map names to make them unique and
	  more descriptive

2008-10-23 01:16  rjtanner

	* brest/pshops/pshop27/basement, brest/pshops/pshop27/floor1,
	  brest/pshops/pshop27/floor2, brest/pshops/pshop27/gfloor:
	  (Inprogress checkin) Update map names to make them unique and
	  more descriptive

2008-10-23 01:13  rjtanner

	* quests/cd/cd.store.753: Add shop headers to the store located in
	  Fortress Ang

2008-10-23 01:11  rjtanner

	* brest/pshops/pshop1/basement, brest/pshops/pshop1/floor1,
	  brest/pshops/pshop1/floor2, brest/pshops/pshop1/gfloor,
	  brest/pshops/pshop10/basement, brest/pshops/pshop10/floor1,
	  brest/pshops/pshop10/floor2, brest/pshops/pshop10/gfloor,
	  brest/pshops/pshop11/basement, brest/pshops/pshop11/floor1,
	  brest/pshops/pshop11/floor2, brest/pshops/pshop11/gfloor,
	  brest/pshops/pshop12/basement, brest/pshops/pshop12/floor1,
	  brest/pshops/pshop12/floor2, brest/pshops/pshop12/gfloor,
	  brest/pshops/pshop13/basement, brest/pshops/pshop13/floor1,
	  brest/pshops/pshop13/floor2, brest/pshops/pshop13/gfloor,
	  brest/pshops/pshop14/basement, brest/pshops/pshop14/floor1,
	  brest/pshops/pshop14/floor2, brest/pshops/pshop14/gfloor,
	  brest/pshops/pshop15/basement, brest/pshops/pshop15/floor1,
	  brest/pshops/pshop15/floor2, brest/pshops/pshop15/gfloor,
	  brest/pshops/pshop16/basement, brest/pshops/pshop16/floor1,
	  brest/pshops/pshop16/floor2, brest/pshops/pshop16/gfloor,
	  brest/pshops/pshop17/basement, brest/pshops/pshop17/floor1,
	  brest/pshops/pshop17/floor2, brest/pshops/pshop17/gfloor,
	  brest/pshops/pshop18/basement, brest/pshops/pshop18/floor1,
	  brest/pshops/pshop18/floor2, brest/pshops/pshop18/gfloor,
	  brest/pshops/pshop19/basement, brest/pshops/pshop19/floor1,
	  brest/pshops/pshop19/floor2, brest/pshops/pshop19/gfloor,
	  brest/pshops/pshop2/basement, brest/pshops/pshop2/floor1,
	  brest/pshops/pshop2/floor2, brest/pshops/pshop2/gfloor,
	  brest/pshops/pshop20/basement, brest/pshops/pshop20/floor1,
	  brest/pshops/pshop20/floor2, brest/pshops/pshop20/gfloor,
	  brest/pshops/pshop21/basement, brest/pshops/pshop21/floor1,
	  brest/pshops/pshop21/floor2, brest/pshops/pshop21/gfloor,
	  brest/pshops/pshop22/basement, brest/pshops/pshop22/floor1,
	  brest/pshops/pshop22/floor2, brest/pshops/pshop22/gfloor,
	  brest/pshops/pshop23/basement, brest/pshops/pshop23/floor1,
	  brest/pshops/pshop23/floor2, brest/pshops/pshop23/gfloor,
	  brest/pshops/pshop24/basement, brest/pshops/pshop24/floor1,
	  brest/pshops/pshop24/floor2, brest/pshops/pshop24/gfloor,
	  brest/pshops/pshop25/basement, brest/pshops/pshop25/floor1,
	  brest/pshops/pshop25/floor2, brest/pshops/pshop25/gfloor,
	  brest/pshops/pshop26/basement, brest/pshops/pshop26/floor1,
	  brest/pshops/pshop26/floor2, brest/pshops/pshop26/gfloor,
	  brest/pshops/pshop27/basement, brest/pshops/pshop3/basement,
	  brest/pshops/pshop3/floor1, brest/pshops/pshop3/floor2,
	  brest/pshops/pshop3/gfloor, brest/pshops/pshop4/basement,
	  brest/pshops/pshop4/floor1, brest/pshops/pshop4/floor2,
	  brest/pshops/pshop4/gfloor, brest/pshops/pshop5/basement,
	  brest/pshops/pshop5/floor1, brest/pshops/pshop5/floor2,
	  brest/pshops/pshop5/gfloor, brest/pshops/pshop6/basement,
	  brest/pshops/pshop6/floor1, brest/pshops/pshop6/floor2,
	  brest/pshops/pshop6/gfloor, brest/pshops/pshop7/basement,
	  brest/pshops/pshop7/floor1, brest/pshops/pshop7/floor2,
	  brest/pshops/pshop7/gfloor, brest/pshops/pshop8/basement,
	  brest/pshops/pshop8/floor1, brest/pshops/pshop8/floor2,
	  brest/pshops/pshop8/gfloor, brest/pshops/pshop9/basement,
	  brest/pshops/pshop9/floor1, brest/pshops/pshop9/floor2,
	  brest/pshops/pshop9/gfloor, brest/pshops/pshopsinc,
	  brest/pshops/pshopsinc2: (Inprogress checkin) Update map names to
	  make them unique and more descriptive

2008-10-23 00:45  rjtanner

	* quests/cd/cd.castle.750, quests/cd/cd.cellar1.757,
	  quests/cd/cd.inn.752, quests/cd/cd.store.753,
	  quests/cd/cd.tower1.754, quests/cd/cd.tower2.755,
	  quests/cd/cd.tunnel.751, quests/peterm/FireTemple/Entrance,
	  quests/peterm/FireTemple/FifthFloor,
	  quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
	  quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/FireTemple/FourthFloor,
	  quests/peterm/FireTemple/HotMines,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Mezannine1,
	  quests/peterm/FireTemple/Passageway,
	  quests/peterm/FireTemple/SecondFloor,
	  quests/peterm/FireTemple/ThirdFloor,
	  whalingoutpost/taverns/fishershallb1: (Inprogress checkin) Update
	  map names to make them unique and more descriptive

2008-10-22 02:10  rjtanner

	* quests/skud/east_1, quests/skud/north_1: Add snow tiles
	  underneath the ice tiles

2008-10-22 01:47  rjtanner

	* lake_country/ebony/entrance1, lake_country/ebony/entrance2,
	  lake_country/ebony/masterlev,
	  lake_country/elven_moon/elvenmoon.1,
	  lake_country/elven_moon/elvenmoon.6,
	  navar_city/magara/houses/earth_house,
	  port_joseph/town/churchcrypt,
	  quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest, quests/skud/court,
	  quests/skud/east_1, quests/skud/entrance, quests/skud/maze,
	  quests/skud/north_1, quests/skud/west_1, sisters/shrine0,
	  sisters/shrine0_east, sisters/shrine0_west, sisters/shrine1,
	  sisters/shrine_entrance, world/world_107_124,
	  world/world_121_117: (Inprogress checkin) Update map names to
	  make them unique and more descriptive

2008-10-22 01:36  rjtanner

	* brest/brittany/enigme.1, brest/brittany/enigme.2,
	  brest/brittany/enigme.3, brest/brittany/enigme.4,
	  brest/brittany/enigme.5, brest/brittany/enigme.6,
	  brest/brittany/khazad.1, brest/brittany/khazad.2,
	  brest/brittany/khazad.3, brest/brittany/khazad.4,
	  brest/brittany/khazad.5: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic, make the map name more
	  descriptive

2008-10-22 01:05  rjtanner

	* scorn/misc/dragon_guild: Cosmetic wall (fence) changes

2008-10-22 00:56  rjtanner

	* azumauindo/suno-yamatoshi/shops/bank2,
	  brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
	  brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.5,
	  brest/brittany/dol-guldur.6, darcap/raffle/raffle1,
	  darcap/raffle/raffle1_u1, darcap/raffle/raffle1_u2,
	  darcap/raffle/raffle1_u3, dragonisland/damarishouse0,
	  dragonisland/damarishouse1, dragonisland/damarishouse2,
	  dragonisland/dragonmountain0, dragonisland/dragonmountain1,
	  dragonisland/hangar, dragonisland/hangar2, dragonisland/hangar3,
	  inn_and_outpost/pypers_treehouse, inn_and_outpost/treehouse_df2,
	  inn_and_outpost/treehouse_df3, inn_and_outpost/treehouse_df4,
	  inn_and_outpost/treehouse_df5, inn_and_outpost/treehouse_df6,
	  lake_country/dragon_hangar/hangar, marksel/church,
	  mlab/citydeclouds/apartment/cwdctownhaus1lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus1lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl2,
	  mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
	  mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
	  mlab/citydeclouds/bank/bank5, mlab/citydeclouds/cdcgatea2,
	  mlab/citydeclouds/cdcnwgateuprlv1,
	  mlab/citydeclouds/villa/citydecloudsvillab1,
	  mlab/citydeclouds/villa/citydecloudsvillab2,
	  mlab/citydeclouds/villa/citydecloudsvillab3,
	  navar_city/dragon_hangar/hangar, navar_city/misc/theater,
	  navar_city/misc/theater2, navar_city/misc/theater3,
	  navar_city/misc/theater4, navar_city/misc/theaterb1,
	  navar_city/misc/theaterb2, navar_city/misc/theaterb3,
	  navar_city/misc/theaterb4, navar_city/temples/valriel,
	  pup_land/lone_town/dress1, pup_land/lone_town/dress2,
	  pup_land/lone_town/dress3, pup_land/nurnberg/dick/house2,
	  quests/mak/chaos/down1, quests/mak/chaos/down2,
	  quests/mak/chaos/down3, quests/mak/chaos/down4,
	  quests/mak/chaos/down5, quests/mak/chaos/fallen,
	  quests/mak/chaos/tritemples, quests/mak/chaos/up1,
	  quests/mak/chaos/up2, quests/mak/chaos/up3, quests/mak/chaos/up4,
	  quests/mak/chaos/up5, santo_dominion/city_hall,
	  scorn/misc/cityhall, scorn/misc/dragon_guild,
	  scorn/temples/valriel2, scorn/temples/valriel3,
	  wolfsburg/magara/cellar1/hcellar_1,
	  wolfsburg/magara/cellar1/hcellar_2,
	  wolfsburg/magara/cellar1/hole, world/world_103_127,
	  world/world_105_115, world/world_120_109, world/world_122_117:
	  (Inprogress checkin) Update map names to make them unique and
	  more descriptive

2008-10-21 23:20  rjtanner

	* quests/greyshield/Castle: Cosmetic changes with how fences
	  (swall) merges with nearby walls

2008-10-21 23:12  rjtanner

	* quests/greyshield/Castle: Moved 'no_spells' down to the bottom of
	  the stacking order

2008-10-21 23:10  rjtanner

	* quests/greyshield/Factory: Moved 'no_spells' down to the bottom
	  of the stacking order, cosmetic changes with how fences (swall)
	  merges with nearby walls

2008-10-21 22:39  rjtanner

	* quests/greyshield/Archery, quests/greyshield/Arena,
	  quests/greyshield/Castle, quests/greyshield/Cave,
	  quests/greyshield/Cavern, quests/greyshield/Cavern2,
	  quests/greyshield/Chamber, quests/greyshield/Doors,
	  quests/greyshield/Dungeon, quests/greyshield/Elements,
	  quests/greyshield/Factory, quests/greyshield/Finish,
	  quests/greyshield/Sphinx, world/world_107_128: (Inprogress
	  checkin) Update map names to make them unique and more
	  descriptive

2008-10-21 22:01  rjtanner

	* santo_dominion/eeur/hut.1: Cosmetic wall changes

2008-10-21 21:52  rjtanner

	* port_joseph/town/underground_tavern: Re-arrange stacking order,
	  place platters back on top of the tables

2008-10-21 21:48  rjtanner

	* brest/brittany/hole, dragonisland/house9,
	  port_joseph/pirates/torthole, port_joseph/town/house,
	  port_joseph/town/underground_tavern, pup_land/lone_town/cordish2,
	  pup_land/nurnberg/city, pup_land/nurnberg/hotel,
	  santo_dominion/eeur/hut.1, santo_dominion/eeur/hut.2,
	  world/world_100_116, world/world_101_114, world/world_102_108,
	  world/world_103_127, world/world_108_123: (Inprogress checkin)
	  Update map names to make them unique and more descriptive

2008-10-21 21:03  rjtanner

	* azumauindo/ranbounagisatoshi/shops/groupshop,
	  azumauindo/ranbounagisatoshi/shops/groupshop2,
	  azumauindo/ranbounagisatoshi/shops/groupshopb1,
	  azumauindo/ranbounagisatoshi/shops/groupshopb2,
	  dungeons/grukks/grukks.1, dungeons/grukks/grukks.2,
	  dungeons/grukks/grukks.3, dungeons/grukks/grukks.4,
	  euthville/map.fr.0, euthville/map.fr.1, euthville/map.fr.2,
	  euthville/map.fr.3, pup_land/lone_town/apartment/basement,
	  pup_land/lone_town/apartment/groundfloor,
	  pup_land/lone_town/apartment/sharedcourtyard,
	  pup_land/lone_town/apartment/upper1,
	  pup_land/nurnberg/hq_training, quests/mak/MainFloor,
	  quests/mak/dragons/chaos, quests/mak/dragons/elec,
	  quests/mak/dragons/fire, quests/mak/dragons/ice,
	  quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
	  quests/mak/giant/thirdfloor, quests/mak/mansion/basement,
	  quests/mak/mansion/floor1, quests/mak/mansion/floor2,
	  quests/mak/troll_cave/Guards, quests/mak/troll_cave/cave.1,
	  quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
	  quests/mak/undead/catacombs, quests/mak/undead/graveyard,
	  quests/mak/undead/mausoleum, quests/mak/unnatural/unnat,
	  wolfsburg/eeur/tower1.1, wolfsburg/eeur/tower1.2,
	  wolfsburg/eeur/tower1.3, wolfsburg/eeur/tower1.4: (Inprogress
	  checkin) Update map names to make them unique and more
	  descriptive

2008-10-21 01:41  rjtanner

	* navar_city/misc/library, scorn/misc/library: Cosmetic wall update

2008-10-21 01:40  rjtanner

	* navar_city/misc/library, pup_land/ancient/castle/castle.1,
	  pup_land/ancient/castle/castle.2,
	  pup_land/ancient/castle/castle.3,
	  pup_land/ancient/castle/castle.4,
	  pup_land/ancient/castle/castle.5,
	  pup_land/ancient/castle/castle.6,
	  pup_land/ancient/castle/castle.ud1,
	  pup_land/ancient/castle/gothwolte.1,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/world,
	  scorn/misc/library: (Inprogress checkin) Update map names to make
	  them unique and more descriptive

2008-10-21 00:23  rjtanner

	* lake_country/RETower/tower3: Insert missing floor tiles beneath
	  walls

2008-10-21 00:21  rjtanner

	* pup_land/castle_eureca/castle_eureca6: Correct coordinates on
	  stairway so they line up correctly between levels

2008-10-21 00:20  rjtanner

	* azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA2,
	  brest/Castle/AcidChamber, brest/Castle/DragonRoom,
	  brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle,
	  brest/black_shield/bigchest, brest/black_shield/ground,
	  brest/black_shield/storage_room, brest/black_shield/upper,
	  brest/shops/buildshop, brest/shops/buildshop2,
	  darcap/darcap/guilds/poisoned_dagger/bigchest,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/bigchest,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/upper,
	  dragonisland/advguild, dragonisland/advguild2,
	  dragonisland/advguild3, dragonisland/advshop0,
	  dragonisland/advshop1, dragonisland/advshop2,
	  dragonisland/advshop3, dragonisland/advshop4,
	  dragonisland/advshop5, dragonisland/advshop6, euthville/wiz1,
	  euthville/wiz2, euthville/wiz3, euthville/wiz4, euthville/wiz5,
	  euthville/wiz6, euthville/wiz7, lake_country/Butakis/Butakis0,
	  lake_country/Butakis/arena, lake_country/Butakis/gate_outer,
	  lake_country/RETower/tower0, lake_country/RETower/tower1,
	  lake_country/RETower/tower2, lake_country/RETower/tower3,
	  lake_country/RETower/tower4, lake_country/RETower/tower5,
	  navar_city/casino_infernal/casino_infernal1,
	  navar_city/casino_infernal/casino_infernal2,
	  navar_city/dreaming_sage/bigchest,
	  navar_city/dreaming_sage/ground,
	  navar_city/dreaming_sage/storage_room,
	  navar_city/dreaming_sage/upper, navar_city/mlab/tadobebuild2,
	  navar_city/mlab/tadobebuild3,
	  pup_land/castle_eureca/castle_eureca1,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca3,
	  pup_land/castle_eureca/castle_eureca4,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/castle_eureca7,
	  pup_land/castle_eureca/castle_eureca8,
	  pup_land/castle_eureca/castle_eureca9,
	  pup_land/castle_eureca/castle_eurecaB1,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/guilds/laughing_skull/bigchest,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/bigchest,
	  pup_land/guilds/purple_butterfly/ground,
	  pup_land/guilds/purple_butterfly/storage_room,
	  pup_land/guilds/purple_butterfly/upper,
	  pup_land/lone_town/shops/buildshop, pup_land/nurnberg/alshop,
	  pup_land/nurnberg/castle, pup_land/nurnberg/castle_bauer/castle2,
	  pup_land/nurnberg/castle_bauer/castle3,
	  pup_land/nurnberg/castle_bauer/castle4,
	  pup_land/nurnberg/castle_ud,
	  quests/saromok/castlesaromok_barracks1,
	  quests/saromok/castlesaromok_barracks2,
	  quests/saromok/castlesaromok_barracks3,
	  quests/saromok/castlesaromok_barracks4,
	  quests/saromok/castlesaromok_frontgate,
	  quests/saromok/castlesaromok_inside,
	  quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr,
	  quests/saromok/castlesaromok_top,
	  quests/saromok/castlesaromok_towerb1,
	  quests/saromok/castlesaromok_towerf1,
	  quests/saromok/castlesaromok_towerf10,
	  quests/saromok/castlesaromok_towerf11,
	  quests/saromok/castlesaromok_towerf12,
	  quests/saromok/castlesaromok_towerf2,
	  quests/saromok/castlesaromok_towerf3,
	  quests/saromok/castlesaromok_towerf4,
	  quests/saromok/castlesaromok_towerf5,
	  quests/saromok/castlesaromok_towerf6,
	  quests/saromok/castlesaromok_towerf7,
	  quests/saromok/castlesaromok_towerf8,
	  quests/saromok/castlesaromok_towerf9,
	  quests/saromok/castlesaromok_towergroundfloor,
	  quests/saromok/castlesaromok_volcano, quests/todd/aljwaf/crypt,
	  quests/todd/aljwaf/hall2, quests/todd/aljwaf/tower1,
	  santo_dominion/guilds/drunken_barbarian/bigchest,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  santo_dominion/magara/hut/floor_1,
	  santo_dominion/magara/hut/floor_2,
	  santo_dominion/magara/hut/floor_3,
	  scorn/guilds/mailed_fist/bigchest,
	  scorn/guilds/mailed_fist/ground,
	  scorn/guilds/mailed_fist/storage_room,
	  scorn/guilds/mailed_fist/upper, scorn/misc/battle_arena/arena,
	  scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
	  scorn/misc/kboldtemp1b2, scorn/misc/kboldtemp1b3,
	  scorn/misc/kboldtemp1b4, scorn/shops/buildshop,
	  scorn/shops/potionshop,
	  wolfsburg/guilds/damned_heretics/bigchest,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/guilds/damned_heretics/storage_room,
	  wolfsburg/guilds/damned_heretics/upper,
	  wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
	  wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
	  wolfsburg/shops/buildshop, world/world_107_123,
	  world/world_109_126: (Inprogress checkin) Update map names to
	  make them unique and more descriptive

2008-10-20 21:11  rjtanner

	* regions.reg: Added some of the missing longnames to region file
	  so they show up on the regions page generated by mapper

2008-10-20 20:41  rjtanner

	* start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player: Make map names more
	  descriptive

2008-10-20 20:35  rjtanner

	* HallOfSelection: Map header updates: Correct creation date in map
	  header that was changed in r7448, it was using the wrong month;
	  Map name update (HallOfSelection -> Hall Of Selection)

2008-10-20 20:26  rjtanner

	* scorn/misc/cider_house: Map normalize, no functional changes

2008-10-20 19:26  rjtanner

	* ChangeLog, brest/zorn/castle.upper.floor.one: Updated ChangeLog
	  file using svn2cl

2008-10-20 19:19  rjtanner

	* mlab/citydeclouds/citydecloudsC: Map header updates: Update maps
	  with entrance x & y coordinates, added map authors name

2008-10-20 19:17  rjtanner

	* mlab/citydeclouds/IPO_citydeclouds,
	  mlab/citydeclouds/citydeclouds2A,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/citydeclouds2C,
	  mlab/citydeclouds/citydeclouds2D,
	  mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2F,
	  mlab/citydeclouds/citydeclouds2G,
	  mlab/citydeclouds/citydeclouds2H,
	  mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
	  mlab/citydeclouds/cwdcguestofmarquis1: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-20 03:46  rjtanner

	* pup_land/castle_eureca/castle_eureca6: Spelling correction
	  (forbit -> forbid)

2008-10-20 03:12  rjtanner

	* mlab/citydeclouds/cloudworlddecity: Update building name to match
	  map name

2008-10-20 03:11  rjtanner

	* mlab/citydeclouds/cdcapart1, mlab/citydeclouds/cdcapart2,
	  mlab/citydeclouds/cdccloudre1,
	  mlab/citydeclouds/cdccourthsuplvl1, mlab/citydeclouds/cdcgatea2,
	  mlab/citydeclouds/cdcmesshluper1,
	  mlab/citydeclouds/cdcnrkpdevtmp1,
	  mlab/citydeclouds/cdcnwgateuprlv1, mlab/citydeclouds/cdcscasino,
	  mlab/citydeclouds/cdcwgrotto1: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, make map name more descriptive, adjust map level
	  difficulty to something slightly more realistic

2008-10-20 03:06  rjtanner

	* mlab/citydeclouds/villa/citydecloudsvillaC1,
	  mlab/citydeclouds/villa/citydecloudsvillaC2,
	  mlab/citydeclouds/villa/citydecloudsvillaC3,
	  mlab/citydeclouds/villa/citydecloudsvillab1,
	  mlab/citydeclouds/villa/citydecloudsvillab2,
	  mlab/citydeclouds/villa/citydecloudsvillab3: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Update maps with entrance x & y
	  coordinates, make map name more descriptive, adjust map level
	  difficulty to something slightly more realistic

2008-10-20 03:01  rjtanner

	* mlab/citydeclouds/temples/valriel: Correct exit destination
	  coordinates

2008-10-20 03:00  rjtanner

	* mlab/citydeclouds/temples/valriel: Map header updates: Update
	  maps with entrance x & y coordinates

2008-10-20 02:59  rjtanner

	* mlab/citydeclouds/shops/cdcwcafe1,
	  mlab/citydeclouds/shops/cwdcgenshop1,
	  mlab/citydeclouds/shops/cwdckitchen,
	  mlab/citydeclouds/shops/cwdcpotionshop1,
	  mlab/citydeclouds/shops/cwdctrademarket: Map header updates:
	  Update maps with entrance x & y coordinates, make map name more
	  descriptive, adjust map level difficulty to something slightly
	  more realistic

2008-10-20 02:54  rjtanner

	* mlab/citydeclouds/misc/cwdcchessarenaa1,
	  mlab/citydeclouds/misc/cwdcchessarenaa2,
	  mlab/citydeclouds/misc/cwdcchessarenab2: Map header updates:
	  Update maps with entrance x & y coordinates, make map name more
	  descriptive

2008-10-17 20:26  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-16 01:37  rjtanner

	* mlab/citydeclouds/keep/cwdcrandkeep1: Map header updates: Update
	  maps with entrance x & y coordinates, added map author name, make
	  the map name more descriptive

2008-10-16 01:34  rjtanner

	* mlab/citydeclouds/cdcspire/cdcspire1,
	  mlab/citydeclouds/cdcspire/cdcspireexit1,
	  mlab/citydeclouds/cdcspire/cdcspireexit2: Map header updates:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic, make the map
	  name more descriptive

2008-10-16 01:29  rjtanner

	* mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
	  mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1: Map header
	  updates: Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic, make the
	  map name more descriptive

2008-10-16 01:19  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb10,
	  mlab/citydeclouds/castle/cwdccastleb11,
	  mlab/citydeclouds/castle/cwdccastleb12,
	  mlab/citydeclouds/castle/cwdccastleb13,
	  mlab/citydeclouds/castle/cwdccastleb14,
	  mlab/citydeclouds/castle/cwdccastleb15,
	  mlab/citydeclouds/castle/cwdccastleb16,
	  mlab/citydeclouds/castle/cwdccastleb17,
	  mlab/citydeclouds/castle/cwdccastleb18,
	  mlab/citydeclouds/castle/cwdccastleb19,
	  mlab/citydeclouds/castle/cwdccastleb20,
	  mlab/citydeclouds/castle/cwdccastleb21,
	  mlab/citydeclouds/castle/cwdccastleb9: Remove maps (and
	  stairways) to nowhere

2008-10-16 01:18  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb8: Revert change r10111 as
	  the stairway leads to more stairways, which ultimately leads to a
	  nonexistent map set

2008-10-16 01:16  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb10,
	  mlab/citydeclouds/castle/cwdccastleb11,
	  mlab/citydeclouds/castle/cwdccastleb12,
	  mlab/citydeclouds/castle/cwdccastleb13,
	  mlab/citydeclouds/castle/cwdccastleb14,
	  mlab/citydeclouds/castle/cwdccastleb15,
	  mlab/citydeclouds/castle/cwdccastleb16,
	  mlab/citydeclouds/castle/cwdccastleb17,
	  mlab/citydeclouds/castle/cwdccastleb18,
	  mlab/citydeclouds/castle/cwdccastleb19,
	  mlab/citydeclouds/castle/cwdccastleb20,
	  mlab/citydeclouds/castle/cwdccastleb21,
	  mlab/citydeclouds/castle/cwdccastleb9: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic, make the map name more
	  descriptive, align & link stairways

2008-10-16 00:42  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb8: Re-insert stairs to
	  (re)link cwdccastleb8 to cwdccastleb9

2008-10-16 00:38  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb5,
	  mlab/citydeclouds/castle/cwdccastleb6,
	  mlab/citydeclouds/castle/cwdccastleb7,
	  mlab/citydeclouds/castle/cwdccastleb8,
	  mlab/citydeclouds/castle/cwdccastleofmarquis1,
	  mlab/citydeclouds/castle/cwdccastleofmarquis2,
	  mlab/citydeclouds/castle/cwdccastleofmarquis3,
	  mlab/citydeclouds/castle/cwdccastleofmarquis4,
	  mlab/citydeclouds/castle/cwdccastleofmarquis5,
	  mlab/citydeclouds/castle/cwdccastleofmarquisb1: (Inprogress
	  checkin) Map header updates: Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic, make the map name more descriptive

2008-10-15 22:01  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-15 02:12  rjtanner

	* mlab/mlabscrntrd1, mlab/mlabscrntrd2, mlab/mlabscrntrdb1,
	  mlab/mlabscrntrdb2, mlab/mlabscrntrdb3: Map header updates:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic

2008-10-15 02:04  rjtanner

	* mlab/citydeclouds/cloudworlddecity: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates

2008-10-15 01:57  rjtanner

	* mlab/citydeclouds/castle/cwdccastleb1,
	  mlab/citydeclouds/castle/cwdccastleb2,
	  mlab/citydeclouds/castle/cwdccastleb3,
	  mlab/citydeclouds/castle/cwdccastleb4,
	  mlab/citydeclouds/castle/cwdccastlechoswld1,
	  mlab/citydeclouds/castle/cwdccastlef2,
	  mlab/citydeclouds/castle/cwdccastlef3,
	  mlab/citydeclouds/castle/cwdccastlef4,
	  mlab/citydeclouds/castle/cwdccastlef5: (Inprogress checkin) Map
	  header updates: Update maps with entrance x & y coordinates,
	  adjust map level difficulty to something slightly more realistic,
	  make the map name more descriptive

2008-10-15 01:15  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef1: Too aggressive with the
	  fence removal in previous commit, adding them back in to the
	  castle

2008-10-15 01:08  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef1: Remove the fence from
	  under the hedge - no apparent need to have a double stacked wall
	  in this map

2008-10-14 02:10  rjtanner

	* pup_land/barrier, pup_land/hall2, pup_land/hall_of_fame,
	  pup_land/hq, pup_land/hq_ud, pup_land/port_e,
	  pup_land/port_e_house, pup_land/port_w, pup_land/terminal,
	  pup_land/terminal_u1: Map header updates: Correct creation date
	  in map header that was changed in r7448, it was using the wrong
	  month; Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-10-14 02:10  rjtanner

	* pup_land/world: Update building name to match map name (Port ->
	  Port East)

2008-10-14 01:50  rjtanner

	* pup_land/rainbow/red_town/town: Update building name to match map
	  name (J.Griffin's hut -> .Griffin's Hut, Kira's place -> Kira's
	  Place)

2008-10-14 01:49  rjtanner

	* pup_land/s_f/ki, pup_land/s_f/ki2: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic, map name update

2008-10-14 01:47  rjtanner

	* pup_land/s_f/Kira, pup_land/s_f/special: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-14 01:44  rjtanner

	* pup_land/s_f/cave1, pup_land/s_f/cave2, pup_land/s_f/floor1,
	  pup_land/s_f/floor2, pup_land/s_f/ruin, pup_land/s_f/ruin_ug,
	  pup_land/s_f/secret, pup_land/s_f/st1, pup_land/s_f/st2,
	  pup_land/s_f/st3, pup_land/s_f/st5, pup_land/s_f/st6,
	  pup_land/s_f/st7, pup_land/s_f/to-jyo: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic

2008-10-14 01:25  rjtanner

	* pup_land/ruin_barbarian/hole1, pup_land/ruin_barbarian/hole2,
	  pup_land/ruin_barbarian/jungle: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-14 01:19  rjtanner

	* pup_land/rainbow/river: Had the wrong entrance coordinates,
	  corrected now

2008-10-14 01:17  rjtanner

	* pup_land/rainbow/Keira, pup_land/rainbow/bed_room,
	  pup_land/rainbow/l_h1, pup_land/rainbow/l_h2,
	  pup_land/rainbow/l_hB, pup_land/rainbow/river,
	  pup_land/rainbow/roof, pup_land/rainbow/shore,
	  pup_land/rainbow/station, pup_land/rainbow/w-tower,
	  pup_land/rainbow/well: Map header updates: Correct creation date
	  in map header that was changed in r7448, it was using the wrong
	  month; Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-10-14 01:02  rjtanner

	* pup_land/rainbow/red_town/town: Update building name to match map
	  name (Bobo's shop -> Bobo's Shop)

2008-10-14 01:01  rjtanner

	* pup_land/rainbow/red_town/shop: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic, mape name update (shop -> Shop)

2008-10-14 01:00  rjtanner

	* pup_land/rainbow/Lv4/alter, pup_land/rainbow/Lv4/alter2,
	  pup_land/rainbow/Lv4/bot, pup_land/rainbow/Lv4/curve,
	  pup_land/rainbow/Lv4/hidden, pup_land/rainbow/Lv4/junk,
	  pup_land/rainbow/Lv4/mf, pup_land/rainbow/Lv4/path7,
	  pup_land/rainbow/Lv4/path8, pup_land/rainbow/Lv5/room2,
	  pup_land/rainbow/Lv5/room4, pup_land/rainbow/Lv5/room44,
	  pup_land/rainbow/Lv5/room6, pup_land/rainbow/Lv5/room66,
	  pup_land/rainbow/Lv5/room88: Map header updates: Correct creation
	  date in map header that was changed in r7448, it was using the
	  wrong month; Update maps with entrance x & y coordinates, adjust
	  map level difficulty to something slightly more realistic

2008-10-13 05:30  rjtanner

	* pup_land/rainbow/Lv3/Ring, pup_land/rainbow/Lv3/hidden,
	  pup_land/rainbow/Lv3/sec-p, pup_land/rainbow/Lv4/path4,
	  pup_land/rainbow/Lv4/path9: (Inprogress checkin) Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-10-13 05:16  rjtanner

	* pup_land/rainbow/Lv1/Bizuzu, pup_land/rainbow/Lv1/b_pass,
	  pup_land/rainbow/Lv1/cage, pup_land/rainbow/Lv1/cd_room,
	  pup_land/rainbow/Lv1/g_boss, pup_land/rainbow/Lv1/g_road,
	  pup_land/rainbow/Lv1/hut1, pup_land/rainbow/Lv1/hut2,
	  pup_land/rainbow/Lv1/hut3, pup_land/rainbow/Lv1/hut4,
	  pup_land/rainbow/Lv1/orc_f, pup_land/rainbow/Lv1/prison:
	  (Inprogress checkin) Map header updates: Correct creation date in
	  map header that was changed in r7448, it was using the wrong
	  month; Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-10-13 00:54  rjtanner

	* pup_land/rainbow/Lv1/d_pass, pup_land/rainbow/Lv1/e_hall,
	  pup_land/rainbow/Lv1/f_a, pup_land/rainbow/Lv1/n_gate,
	  pup_land/rainbow/Lv1/t_room, pup_land/rainbow/Lv2/Kum,
	  pup_land/rainbow/Lv2/b_inner, pup_land/rainbow/Lv2/b_m,
	  pup_land/rainbow/Lv2/b_m2, pup_land/rainbow/Lv2/d_cage,
	  pup_land/rainbow/Lv2/e_hall, pup_land/rainbow/Lv2/h_pass,
	  pup_land/rainbow/Lv2/holes, pup_land/rainbow/Lv2/maze,
	  pup_land/rainbow/Lv2/n_gate, pup_land/rainbow/Lv2/sticky,
	  pup_land/rainbow/Lv2/tray, pup_land/rainbow/Lv3/Garan,
	  pup_land/rainbow/Lv3/Goraon, pup_land/rainbow/Lv3/Rufto,
	  pup_land/rainbow/Lv3/Wips, pup_land/rainbow/Lv3/c-road,
	  pup_land/rainbow/Lv3/e-path, pup_land/rainbow/Lv3/e_hall,
	  pup_land/rainbow/Lv3/maze, pup_land/rainbow/Lv3/n-gate,
	  pup_land/rainbow/Lv3/name, pup_land/rainbow/Lv3/prison,
	  pup_land/rainbow/Lv3/w-path, pup_land/rainbow/Lv4/demi,
	  pup_land/rainbow/Lv4/e-hall, pup_land/rainbow/Lv4/key,
	  pup_land/rainbow/Lv4/n-gate, pup_land/rainbow/Lv4/statue,
	  pup_land/rainbow/Lv5/cross, pup_land/rainbow/Lv5/e-hall,
	  pup_land/rainbow/Lv5/n-gate, pup_land/rainbow/Lv5/room22,
	  pup_land/rainbow/Lv5/room8, pup_land/rainbow/Lv6/big-hall,
	  pup_land/rainbow/Lv6/e-hall, pup_land/rainbow/Lv6/n-gate,
	  pup_land/rainbow/Lv6/order, pup_land/rainbow/Lv7/back,
	  pup_land/rainbow/Lv7/e-hall, pup_land/rainbow/Lv7/grave,
	  pup_land/rainbow/entrance1, pup_land/rainbow/woods: (Inprogress
	  checkin) Map header updates: Correct creation date in map header
	  that was changed in r7448, it was using the wrong month; Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic

2008-10-12 07:53  rjtanner

	* pup_land/raffle/raffle3_u2: Insert missing floor tiles

2008-10-12 07:47  rjtanner

	* pup_land/raffle/raffle2_u2_a: Re-align stairways

2008-10-12 07:45  rjtanner

	* pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
	  pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
	  pup_land/raffle/raffle2, pup_land/raffle/raffle2_u1,
	  pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
	  pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u3a,
	  pup_land/raffle/raffle2_u4, pup_land/raffle/raffle3,
	  pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
	  pup_land/raffle/raffle3_u2a: Map header updates: Correct creation
	  date in map header that was changed in r7448, it was using the
	  wrong month; Update maps with entrance x & y coordinates, adjust
	  map level difficulty to something slightly more realistic

2008-10-12 07:08  rjtanner

	* pup_land/pplant/pplant2: Insert missing floor tiles

2008-10-12 07:06  rjtanner

	* pup_land/pplant/pplant1, pup_land/pplant/pplant2,
	  pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
	  pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3: Map
	  header updates: Update maps with entrance x & y coordinates,
	  adjust map level difficulty to something slightly more realistic

2008-10-12 06:42  rjtanner

	* pup_land/ordeal/tower_ordealB1: Cosmetic wall changes

2008-10-12 06:39  rjtanner

	* pup_land/ordeal/tower_ordeal1, pup_land/ordeal/tower_ordeal2,
	  pup_land/ordeal/tower_ordeal3, pup_land/ordeal/tower_ordeal4,
	  pup_land/ordeal/tower_ordeal5, pup_land/ordeal/tower_ordeal6,
	  pup_land/ordeal/tower_ordealB1, pup_land/ordeal/tower_ordealB2,
	  pup_land/ordeal/tower_ordealB3: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-12 06:15  rjtanner

	* pup_land/nurnberg/nf_bar: Cosmetic wall (fence) changes

2008-10-12 06:09  rjtanner

	* pup_land/nurnberg/agito, pup_land/nurnberg/alshop,
	  pup_land/nurnberg/aqueduct, pup_land/nurnberg/ashop,
	  pup_land/nurnberg/bank, pup_land/nurnberg/bshop,
	  pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
	  pup_land/nurnberg/fshop, pup_land/nurnberg/guild,
	  pup_land/nurnberg/guild_ud, pup_land/nurnberg/hotel,
	  pup_land/nurnberg/hq, pup_land/nurnberg/hq_training,
	  pup_land/nurnberg/jshop, pup_land/nurnberg/nf_bar,
	  pup_land/nurnberg/paslab, pup_land/nurnberg/pshop,
	  pup_land/nurnberg/storehouse, pup_land/nurnberg/storehouse2,
	  pup_land/nurnberg/washop, pup_land/nurnberg/wshop: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-10-12 06:09  rjtanner

	* pup_land/nurnberg/city: Update building names to match map names

2008-10-12 03:17  rjtanner

	* pup_land/nurnberg/IPO_nurnberg: Map header updates: Update maps
	  with entrance x & y coordinates, add creation date, make exit
	  path relative and corrected

2008-10-12 02:52  rjtanner

	* pup_land/nurnberg/reception/electricity2,
	  pup_land/nurnberg/reception/electricity3,
	  pup_land/nurnberg/reception/electricity4,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/electricity7,
	  pup_land/nurnberg/reception/fire2,
	  pup_land/nurnberg/reception/fire3,
	  pup_land/nurnberg/reception/fire4,
	  pup_land/nurnberg/reception/fire5,
	  pup_land/nurnberg/reception/fire6,
	  pup_land/nurnberg/reception/fire7,
	  pup_land/nurnberg/reception/reception,
	  pup_land/nurnberg/reception/water2,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water4,
	  pup_land/nurnberg/reception/water5,
	  pup_land/nurnberg/reception/water6,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind2,
	  pup_land/nurnberg/reception/wind3,
	  pup_land/nurnberg/reception/wind4,
	  pup_land/nurnberg/reception/wind5,
	  pup_land/nurnberg/reception/wind6,
	  pup_land/nurnberg/reception/wind7: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic

2008-10-12 00:13  rjtanner

	* pup_land/nurnberg/dragonhangar/hangar: Make map (exit) paths
	  relative for Nurnberg Dragon Hangar, replace dragon to Nurnberg
	  with an 'Out of Order' dragon express

2008-10-12 00:06  rjtanner

	* pup_land/nurnberg/city: Make map paths relative

2008-10-11 23:59  rjtanner

	* pup_land/nurnberg/dragonhangar/hangar: Map header update: Updated
	  entrance x & y coordinates

2008-10-11 23:50  rjtanner

	* pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/bomb1,
	  pup_land/nurnberg/dick/click, pup_land/nurnberg/dick/heaven,
	  pup_land/nurnberg/dick/hell, pup_land/nurnberg/dick/house,
	  pup_land/nurnberg/dick/house2, pup_land/nurnberg/dick/maze,
	  pup_land/nurnberg/dick/showinv: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-11 21:10  akirschbaum

	* editor/scripts/LegacySpellConverter,
	  editor/scripts/MapNormalizer, editor/scripts/MapValidator,
	  editor/scripts/WorldMaker: Update editor scripts to Gridarta
	  r5480.

2008-10-11 08:18  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-11 07:12  rjtanner

	* pup_land/nurnberg/castle, pup_land/nurnberg/castle_bauer/castle2,
	  pup_land/nurnberg/castle_bauer/castle3,
	  pup_land/nurnberg/castle_bauer/castle4: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic, update map titles

2008-10-11 06:56  rjtanner

	* pup_land/nurnberg/apartment/cave,
	  pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/apartment/upstairs: Update maps with entrance x
	  & y coordinates. Make map paths (exits/etnrances) relative

2008-10-11 06:36  rjtanner

	* pup_land/lone_town/thief_market: Apply shop headers to (the very
	  greedy) Thief Market

2008-10-11 06:32  rjtanner

	* pup_land/lone_town/pupuly: Cosmetic wall changes and updates

2008-10-11 06:29  rjtanner

	* pup_land/lone_town/pupuly: Readjust map difficulty

2008-10-11 06:28  rjtanner

	* pup_land/lone_town/gshop: Apply shop headers to Lone Town General
	  Store

2008-10-11 06:22  rjtanner

	* pup_land/lone_town/gemshop_ud: Rename exit from unamed to
	  passageway

2008-10-11 06:20  rjtanner

	* pup_land/lone_town/guild_law_ud: Insert missing floor tile

2008-10-11 06:16  rjtanner

	* pup_land/lone_town/gemshop, pup_land/lone_town/gemshop_ud,
	  pup_land/lone_town/gshop, pup_land/lone_town/gshop_ud,
	  pup_land/lone_town/guild_freedom,
	  pup_land/lone_town/guild_freedom_ud,
	  pup_land/lone_town/guild_law, pup_land/lone_town/guild_law_ud,
	  pup_land/lone_town/heinrich, pup_land/lone_town/inn,
	  pup_land/lone_town/magic, pup_land/lone_town/mshop,
	  pup_land/lone_town/mshop_ud, pup_land/lone_town/pupuly,
	  pup_land/lone_town/tavern, pup_land/lone_town/tavern_ud,
	  pup_land/lone_town/thief_market, pup_land/lone_town/town,
	  pup_land/lone_town/town_ud1, pup_land/lone_town/training,
	  pup_land/lone_town/training2: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-11 01:47  rjtanner

	* pup_land/lone_town/town_ud2: Insert floor tiles in the top row of
	  the map, hopefully this is all of them

2008-10-11 01:45  rjtanner

	* pup_land/lone_town/town_ud2: Missed a column of floors in
	  previous commit, corrected creation date of the map (was missed
	  in previous commit as well)

2008-10-11 01:41  rjtanner

	* pup_land/lone_town/town_ud2: Correct creation date in map header
	  that was changed in r7448, it was using the wrong month. Add
	  missing floor tiles

2008-10-11 01:34  rjtanner

	* pup_land/lone_town/bank, pup_land/lone_town/church,
	  pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
	  pup_land/lone_town/cordish2, pup_land/lone_town/dress1,
	  pup_land/lone_town/dress2, pup_land/lone_town/dress3,
	  pup_land/lone_town/town_ud2: Map header updates: Correct creation
	  date in map header that was changed in r7448, it was using the
	  wrong month; update maps with entrance x & y coordinates, adjust
	  map level difficulty to something slightly more realistic

2008-10-11 01:20  rjtanner

	* pup_land/lone_town/shops/buildshop,
	  pup_land/lone_town/shops/transport.shoppe: Map header updates:
	  Update maps with entrance x & y coordinates

2008-10-11 01:10  rjtanner

	* pup_land/lone_town/dragonhangar/hangar: Removed the Dragon
	  Express to Lone Town from the Lonw Town Dragon Hangar. Also
	  changed the altar from 'Closed' to 'Out of Order' (and fixed the
	  broken connection between the altar and gate) to match other
	  unused dragons.

2008-10-11 01:03  rjtanner

	* pup_land/lone_town/dragonhangar/hangar: Map header updates:
	  Update maps with entrance x & y coordinates

2008-10-11 00:58  rjtanner

	* pup_land/lone_town/cave/b1, pup_land/lone_town/cave/b2,
	  pup_land/lone_town/cave/b3: Map header updates: Correct creation
	  date in map header that was changed in r7448, it was using the
	  wrong month; update maps with entrance x & y coordinates, adjust
	  map level difficulty to something slightly more realistic

2008-10-11 00:53  rjtanner

	* pup_land/lone_town/apartment/basement,
	  pup_land/lone_town/apartment/sharedcourtyard,
	  pup_land/lone_town/apartment/upper1: Map header updates: Update
	  maps with entrance x & y coordinates

2008-10-11 00:39  rjtanner

	* pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
	  pup_land/kurte/eureca_road3, pup_land/kurte/house,
	  pup_land/kurte/hut1, pup_land/kurte/hut2, pup_land/kurte/jungle,
	  pup_land/kurte/kurte, pup_land/kurte/penta,
	  pup_land/kurte/to_past: Map header updates: Correct creation date
	  in map header that was changed in r7448, it was using the wrong
	  month; update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-10-11 00:15  rjtanner

	* pup_land/rainbow/red_town/town: Update world map name to match
	  actual map name (Summoner's house -> Summoner's House)

2008-10-11 00:15  rjtanner

	* pup_land/jk/gs_house: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-11 00:07  rjtanner

	* pup_land/cave_weapon/cave5: Spelling correction, behide -> behind

2008-10-11 00:05  rjtanner

	* pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
	  pup_land/cave_weapon/cave5: Map header updates: Update map with
	  entrance x & y coordinates

2008-10-10 01:50  rjtanner

	* pup_land/castle_eureca/castle_eureca1,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca3,
	  pup_land/castle_eureca/castle_eureca4,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/castle_eureca7,
	  pup_land/castle_eureca/castle_eureca8,
	  pup_land/castle_eureca/castle_eureca9,
	  pup_land/castle_eureca/castle_eurecaB1,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/castle_eureca/cave_pass,
	  pup_land/castle_eureca/cave_pass2,
	  pup_land/castle_eureca/cave_pass3,
	  pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest:
	  Map header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic, adjust castle map names to
	  match the world map name (Castle of Eureca vs Castle Eureca)

2008-10-10 01:01  rjtanner

	* pup_land/begin/adv, pup_land/begin/p1, pup_land/begin/p2,
	  pup_land/begin/p3: Map header updates: update maps with entrance
	  x & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-10-10 01:00  rjtanner

	* pup_land/rainbow/red_town/town: Map name updates (practice1|2|3
	  to Practice1|2|3)

2008-10-10 00:51  rjtanner

	* pup_land/ancient/world: Map header updates: Correct creation date
	  in map header that was changed in r7448, it was using the wrong
	  month; update maps with entrance x & y coordinates

2008-10-10 00:42  rjtanner

	* pup_land/ancient/to_future: Map header updates: Correct creation
	  date in map header that was changed in r7448, it was using the
	  wrong month; update map with entrance x & y coordinates

2008-10-10 00:41  rjtanner

	* pup_land/ancient/company: Map header updates: Correct creation
	  date in map header that was changed in r7448, it was using the
	  wrong month; update maps with entrance x & y coordinates, update
	  map name

2008-10-10 00:26  rjtanner

	* pup_land/ancient/village/shop: Added shop code, this store is
	  very poor

2008-10-10 00:03  rjtanner

	* pup_land/ancient/village/shop: Dialog and spelling corrections
	  for shop vendor

2008-10-10 00:01  rjtanner

	* pup_land/ancient/village/graveyard,
	  pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
	  pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
	  pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
	  pup_land/ancient/village/inn, pup_land/ancient/village/library,
	  pup_land/ancient/village/shop, pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/village/village: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-09 01:48  rjtanner

	* pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.2,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/village/siegfried/siegfried.B2,
	  pup_land/ancient/village/siegfried/siegfried.B3,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/village/siegfried/siegfried.B5,
	  pup_land/ancient/village/siegfried/siegfried.B5a,
	  pup_land/ancient/village/siegfried/siegfried.B5b,
	  pup_land/ancient/village/siegfried/siegfried.B5c: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-10-09 01:31  rjtanner

	* pup_land/ancient/village/hole/hole.B6: Insert missing ground tile

2008-10-09 01:30  rjtanner

	* pup_land/ancient/village/hole/hole.B1,
	  pup_land/ancient/village/hole/hole.B2,
	  pup_land/ancient/village/hole/hole.B3,
	  pup_land/ancient/village/hole/hole.B4,
	  pup_land/ancient/village/hole/hole.B5,
	  pup_land/ancient/village/hole/hole.B6: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic

2008-10-09 01:23  rjtanner

	* pup_land/ancient/mountain/atelir1,
	  pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/cave.b1,
	  pup_land/ancient/mountain/cave.b2,
	  pup_land/ancient/mountain/cave.b3,
	  pup_land/ancient/mountain/mountain.a1,
	  pup_land/ancient/mountain/mountain.a2,
	  pup_land/ancient/mountain/mountain.a3,
	  pup_land/ancient/mountain/mountain.b1,
	  pup_land/ancient/mountain/mountain.b2,
	  pup_land/ancient/mountain/mountain.b3,
	  pup_land/ancient/mountain/tower.1,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/mountain/tower.4,
	  pup_land/ancient/mountain/tower.b1: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-08 01:38  rjtanner

	* pup_land/ancient/castle/castle.1,
	  pup_land/ancient/castle/castle.2,
	  pup_land/ancient/castle/castle.3,
	  pup_land/ancient/castle/castle.4,
	  pup_land/ancient/castle/castle.5,
	  pup_land/ancient/castle/castle.6,
	  pup_land/ancient/castle/castle.ud1,
	  pup_land/ancient/castle/ghoswolte,
	  pup_land/ancient/castle/gothwolte.1,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/ancient/castle/gothwolte.3,
	  pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
	  pup_land/ancient/kurte/shop, pup_land/ancient/ruin/house1,
	  pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
	  pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
	  pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
	  pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
	  pup_land/ancient/ruin/village,
	  pup_land/ancient/volcano/guardians,
	  pup_land/ancient/volcano/treasure,
	  pup_land/ancient/volcano/volcano.1,
	  pup_land/ancient/volcano/volcano.2,
	  pup_land/ancient/volcano/volcano.3: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Added map author's name where necessary,
	  update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic

2008-10-07 21:56  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl, and testing SF
	  commit mailing list

2008-10-07 01:00  rjtanner

	* mlab/citydeclouds/cdcbigstore/cdcbigstore2f: Map header updates:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic, added shop
	  headers to the map

2008-10-07 00:59  rjtanner

	* mlab/citydeclouds/cdcbigstore/cdcbigstore3f: Map header updates:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic

2008-10-07 00:25  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef1: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic

2008-10-07 00:19  rjtanner

	* mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
	  mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
	  mlab/citydeclouds/bank/bank5, mlab/citydeclouds/bank/vaulta1,
	  mlab/citydeclouds/bank/vaultb2, mlab/citydeclouds/bank/vaultc3,
	  mlab/citydeclouds/bank/vaultd4, mlab/citydeclouds/bank/vaulte5:
	  Map header updates: Update maps with entrance x & y coordinates,
	  added map author credit

2008-10-07 00:11  rjtanner

	* mlab/citydeclouds/apartment/cwdctownhaus1lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus1lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl2: Map header
	  updates: Update maps with entrance x & y coordinates, added map
	  author credit, corrected coorindates between stairways in each
	  map

2008-10-06 21:53  rjtanner

	* darcap/darcap/circus/fz_boatracing,
	  darcap/darcap/circus/fz_boulderball, darcap/darcap/circus/fz_d1,
	  darcap/darcap/circus/fz_d1volcano,
	  darcap/darcap/circus/fz_dlobby, darcap/darcap/circus/fz_o1,
	  darcap/darcap/circus/fz_olobby, darcap/darcap/circus/fz_sr1,
	  darcap/darcap/circus/fz_sumowrestling: Map header updates: Update
	  maps with entrance x & y coordinates, set map difficulty to level
	  1, added region darcapcircus to fz_boatracing map

2008-10-06 21:36  rjtanner

	* darcap/darcap/circus/fz_boatracing, darcap/darcap/circus/fz_sr1,
	  darcap/darcap/circus/fz_srlobby: Final checkin of Patch [ 2137250
	  ] fun zone map update; New map, Fun Zone Boatracing, and related
	  link/map updates

2008-10-06 21:28  rjtanner

	* darcap/darcap/circus/fz_boulderball,
	  darcap/darcap/circus/fz_sumowrestling: Partial implementation of
	  Patch [ 2137250 ] fun zone map update; Removed glue and other
	  speed related hinderances per player feedback and testing

2008-10-06 21:17  rjtanner

	* darcap/darcap/circus/fz_lobby: Partial implementation of Patch [
	  2137250 ] fun zone map update; Update map name from 'Sphere
	  Racing' to 'Racing'

2008-10-06 21:15  rjtanner

	* darcap/darcap/circus/fz_lobby: Partial implementation of Patch [
	  2137250 ] fun zone map update; Undo removal of 'material 0' from
	  r9752

2008-10-06 00:39  rjtanner

	* quests/greyshield/Archery, quests/greyshield/Arena,
	  quests/greyshield/Castle, quests/greyshield/Cavern,
	  quests/greyshield/Cavern2, quests/greyshield/Chamber,
	  quests/greyshield/Doors, quests/greyshield/Dungeon,
	  quests/greyshield/Elements, quests/greyshield/Factory,
	  quests/greyshield/Finish, quests/greyshield/Fortress,
	  quests/greyshield/GreyMaster: Map header updates: Update maps
	  with entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-05 21:49  rjtanner

	* azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou2,
	  azumauindo/suno-yamatoshi/towers/tou3,
	  azumauindo/suno-yamatoshi/towers/tou4,
	  azumauindo/suno-yamatoshi/towers/tou5: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic

2008-10-05 21:42  rjtanner

	* azumauindo/suno-yamatoshi/tou/tou1,
	  azumauindo/suno-yamatoshi/tou/tou2,
	  azumauindo/suno-yamatoshi/tou/tou3,
	  azumauindo/suno-yamatoshi/tou/tou4,
	  azumauindo/suno-yamatoshi/tou/tou5: Map header updates: Update
	  maps with entrance x & y coordinates

2008-10-05 21:39  rjtanner

	* azumauindo/suno-yamatoshi/temples/ruggilli1,
	  azumauindo/suno-yamatoshi/temples/ruggilli2: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-05 21:31  rjtanner

	* azumauindo/suno-yamatoshi/shops/armourshop1,
	  azumauindo/suno-yamatoshi/shops/bank1,
	  azumauindo/suno-yamatoshi/shops/bank2,
	  azumauindo/suno-yamatoshi/shops/magicshop1,
	  azumauindo/suno-yamatoshi/shops/magicshop2,
	  azumauindo/suno-yamatoshi/shops/pawn1,
	  azumauindo/suno-yamatoshi/shops/weaponshop1: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-10-05 20:58  rjtanner

	* azumauindo/suno-yamatoshi/gates/gate1,
	  azumauindo/suno-yamatoshi/gates/gate2,
	  azumauindo/suno-yamatoshi/gates/gate3: Map header updates: Update
	  maps with entrance x & y coordinates

2008-10-05 20:49  rjtanner

	* azumauindo/suno-yamatoshi/buildings/tatemonoA2: Map header
	  updates: Update maps with entrance x & y coordinates

2008-10-05 20:46  rjtanner

	* azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  world/world_127_101: Resize maps and updated exit & entrance
	  coordinates, updated world maps to reflect this change too

2008-10-05 20:32  rjtanner

	* azumauindo/suno-yamatoshi/buildings/dojoA1,
	  azumauindo/suno-yamatoshi/buildings/dojoA2,
	  azumauindo/suno-yamatoshi/buildings/dojoB1,
	  azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1: Map header
	  updates: Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-10-05 20:30  rjtanner

	* azumauindo/suno-yamatoshi/buildings/ninjadojoA1: Remove unused
	  monsters placed outside playable map area

2008-10-05 07:32  rjtanner

	* azumauindo/suno-yamatoshi/apartments/lapartment1: Remove outdated
	  information in regards to using holy_symbols to obtain the
	  apartment altar

2008-10-05 07:01  rjtanner

	* azumauindo/suno-yamatoshi/apartments/lapartment1: Map header
	  updates: Updated entrance x & y coordinates

2008-10-05 06:42  rjtanner

	* azumauindo/ranbounagisatoshi/apartments/sapartment,
	  azumauindo/ranbounagisatoshi/gates/gate1,
	  azumauindo/ranbounagisatoshi/gates/gate2,
	  azumauindo/ranbounagisatoshi/temples/rruggilli1,
	  azumauindo/ranbounagisatoshi/temples/rruggilli2,
	  azumauindo/ranbounagisatoshi/towers/tou1,
	  azumauindo/ranbounagisatoshi/towers/tou2,
	  azumauindo/ranbounagisatoshi/towers/tou3,
	  azumauindo/ranbounagisatoshi/towers/tou4,
	  azumauindo/ranbounagisatoshi/towers/tou5: Map header updates:
	  Updated entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic for temples/rruggilli2

2008-10-05 06:22  rjtanner

	* azumauindo/ranbounagisatoshi/shops/potionshop1: Map header
	  update: Adjust map level difficulty to hopefully provide somewhat
	  better store merchandise

2008-10-05 06:21  rjtanner

	* azumauindo/ranbounagisatoshi/shops/groupshop,
	  azumauindo/ranbounagisatoshi/shops/groupshop2,
	  azumauindo/ranbounagisatoshi/shops/groupshopb1,
	  azumauindo/ranbounagisatoshi/shops/groupshopb2,
	  azumauindo/ranbounagisatoshi/shops/potionshop1,
	  azumauindo/ranbounagisatoshi/shops/tradecenter: Map header
	  updates: Update maps with entrance x & y coordinates

2008-10-05 06:11  rjtanner

	* azumauindo/misc/cave1, azumauindo/misc/entrance1,
	  azumauindo/misc/shrine1, azumauindo/misc/shrine2,
	  azumauindo/misc/shrine3, azumauindo/misc/shrineb1: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-10-05 06:02  rjtanner

	* azumauindo/minatomachi/temples/templeruggilli1,
	  azumauindo/minatomachi/temples/templeruggilli2: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-10-05 05:59  rjtanner

	* azumauindo/minatomachi/stores/buildshop,
	  azumauindo/minatomachi/stores/diamondex1,
	  azumauindo/minatomachi/stores/generalstore,
	  azumauindo/minatomachi/stores/postoffice: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to hopefully provide
	  somewhat better store merchandise

2008-10-05 05:48  rjtanner

	* azumauindo/minatomachi/gates/gate1,
	  azumauindo/minatomachi/gates/gate2: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates

2008-10-05 05:41  rjtanner

	* azumauindo/minatomachi/buildings/guildkeybuilding1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2a,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2b,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2c: Map header
	  updates: Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic, add map
	  authors name where necessary

2008-10-05 05:35  rjtanner

	* azumauindo/minatomachi/buildings/guildkeybuilding1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2a,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2b,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2c,
	  world/world_128_101: Resize maps to remove empty and unused
	  space. Adjust map exit & entrance coordinates accordingly.

2008-10-05 02:22  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-05 02:08  rjtanner

	* wolfsburg/etern_rew: Replace generic altars with tables in the
	  Enternal Reward (tavern)

2008-10-05 02:05  rjtanner

	* world/world_128_109: Updated entrance coordinates to Run-down
	  Church

2008-10-05 02:03  rjtanner

	* wolfsburg/etern_rew, wolfsburg/inns, wolfsburg/piratechurch,
	  wolfsburg/prison, wolfsburg/slave_pit1, wolfsburg/slave_pit2,
	  wolfsburg/slave_pit3, wolfsburg/snakepit, wolfsburg/ware1: Map
	  header update: Adjust map level difficulty to something slightly
	  more realistic

2008-10-05 01:24  rjtanner

	* wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
	  wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon: Implement
	  shop code to One-Eyed Mike's Department Store

2008-10-05 01:11  rjtanner

	* wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
	  wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon: Map
	  header updates: Update maps with entrance x & y coordinates,
	  adjust map level difficulty to something slightly more realistic

2008-10-04 07:49  rjtanner

	* wolfsburg/volcano/heimser_hut_1: Adjust entrance to the map -
	  original coordinates were inside a wall

2008-10-04 07:45  rjtanner

	* wolfsburg/volcano/volcano: Map header update: Adjust map level
	  difficulty to something slightly more realistic

2008-10-04 07:45  rjtanner

	* wolfsburg/volcano/heimser_hut_2, wolfsburg/volcano/vvhuts: Map
	  header update: Update maps with entrance x & y coordinates

2008-10-04 07:43  rjtanner

	* wolfsburg/volcano/vvmansion: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-04 07:33  rjtanner

	* wolfsburg/tt/tta1: Added missing floor tiles

2008-10-04 07:31  rjtanner

	* wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
	  wolfsburg/tt/ttb2: Map header updates: Update maps with entrance
	  x & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-10-04 07:25  rjtanner

	* wolfsburg/temple/enterance, wolfsburg/temple/ixalovh,
	  wolfsburg/temple/temp_dung1, wolfsburg/temple/temple: Map header
	  updates: Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-10-04 07:15  rjtanner

	* wolfsburg/shops/buildshop, wolfsburg/shops/transport.shoppe: Map
	  header update: Update maps with entrance x & y coordinates

2008-10-04 07:07  rjtanner

	* wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
	  wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
	  wolfsburg/magara/cellar1/hcellar_1,
	  wolfsburg/magara/cellar1/hcellar_2,
	  wolfsburg/magara/cellar1/hole, wolfsburg/magara/cellar_1,
	  wolfsburg/magara/tower1/entrance,
	  wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
	  wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2:
	  Map header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-03 01:47  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl (SourceForge
	  mailing list lost some of the commit notices)

2008-10-03 01:36  rjtanner

	* wolfsburg/eeur/tower1.1, wolfsburg/eeur/tower1.2,
	  wolfsburg/eeur/tower1.3, wolfsburg/eeur/tower1.4: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-10-03 01:32  rjtanner

	* world/world_128_108, world/world_128_109: Match building names to
	  the map name they link to

2008-10-03 01:31  rjtanner

	* wolfsburg/dungeons/pirateenter: Add missing floor tiles

2008-10-03 01:30  rjtanner

	* wolfsburg/dungeons/church.2, wolfsburg/dungeons/church.3,
	  wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4b,
	  wolfsburg/dungeons/church.4c, wolfsburg/dungeons/church.4d,
	  wolfsburg/dungeons/hut, wolfsburg/dungeons/piratedung,
	  wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/ship,
	  wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/stronghold,
	  wolfsburg/dungeons/treas_room, wolfsburg/dungeons/underworld: Map
	  header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; Added map
	  author's name, update maps with entrance x & y coordinates,
	  adjust map level difficulty to something slightly more realistic,
	  map title update

2008-10-03 01:04  rjtanner

	* wolfsburg/apartments/wolfsburg.apartment: Map header updates:
	  Update maps with entrance x & y coordinates

2008-10-03 01:03  rjtanner

	* wolfsburg/apartments/pet-apartment/pet-apartment,
	  wolfsburg/apartments/pet-apartment/pet-apartment2,
	  wolfsburg/apartments/pet-apartment/pet-apartment3,
	  wolfsburg/apartments/pet-apartment/torture-chamber: Map header
	  updates: Added map author's name, update maps with entrance x & y
	  coordinates, update map names

2008-10-03 00:45  rjtanner

	* whalingoutpost/taverns/storehouse1: Typo correction, her -> here

2008-10-03 00:41  rjtanner

	* whalingoutpost/taverns/fishershall1,
	  whalingoutpost/taverns/fishershallb1,
	  whalingoutpost/taverns/storehouse1: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic

2008-10-03 00:34  rjtanner

	* whalingoutpost/lighthouse1, whalingoutpost/lighthouse2,
	  whalingoutpost/lighthouse3, whalingoutpost/lighthouse4,
	  whalingoutpost/lighthouse5, whalingoutpost/lighthouse6,
	  whalingoutpost/lighthouse6attic,
	  whalingoutpost/lightkeepershouse1,
	  whalingoutpost/lightkeepershouseb1: Map header updates: Update
	  maps with entrance x & y coordinates

2008-10-02 01:52  rjtanner

	* whalingoutpost/underwaterdungeon/level1: Map header updates:
	  Update maps with entrance x & y coordinates

2008-10-02 01:52  rjtanner

	* whalingoutpost/underwaterdungeon/level2,
	  whalingoutpost/underwaterdungeon/level3: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Added map author's name, update maps
	  with entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-02 01:39  rjtanner

	* world/world_128_129: Update entrance coordinates to Frost Keep
	  (whalingoutpost/misc/castle1)

2008-10-02 01:38  rjtanner

	* whalingoutpost/houses/fishershouse1,
	  whalingoutpost/houses/infestedhouse1,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
	  whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
	  whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
	  whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
	  whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
	  whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/misc/polarbearcave3,
	  whalingoutpost/misc/trollcave1: Map header updates: Update maps
	  with entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-02 01:08  rjtanner

	* under_world/uworld_120_109: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-02 01:01  rjtanner

	* teamarena/teamwar, teamarena/twregister: Map header updates:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic, added region
	  firevolcano

2008-10-01 22:38  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-10-01 01:46  rjtanner

	* sisters/small_manor0, sisters/small_manor1, sisters/small_manor2:
	  Map header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-01 01:45  rjtanner

	* sisters/necro_ruin1: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-01 01:31  rjtanner

	* sisters/shrine1: Fix for Bug [ 2020789 ] many maps broken 16
	  months ago: wrong immunities, armour..; Corrected stats for
	  Spirit guardian of Chaos (was corrupted in r5574)

2008-10-01 01:26  rjtanner

	* sisters/shrine1: Map header updates: Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-10-01 01:10  rjtanner

	* sisters/shrine0_east: Fix for Bug [ 2020789 ] many maps broken 16
	  months ago: wrong immunities, armour..; Corrected stats for
	  crawling chaos (was corrupted in r5574)

2008-10-01 01:03  rjtanner

	* sisters/shrine0, sisters/shrine0_east, sisters/shrine0_west,
	  sisters/shrine_entrance: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-01 00:47  rjtanner

	* sisters/entrance, sisters/necro_entrance, sisters/necro_hole1,
	  sisters/necro_ruin1a, sisters/tower0, sisters/tower1,
	  sisters/tower2, sisters/tower3: Map header updates: Update maps
	  with entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-10-01 00:38  rjtanner

	* sisters/necro_entrance: Fix for Bug [ 2020789 ] many maps broken
	  16 months ago: wrong immunities, armour..; Corrected stats for
	  Ghost Defender of Gax (was corrupted in r5574)

2008-10-01 00:17  rjtanner

	* sisters/tower3: Fix for Bug [ 2020789 ] many maps broken 16
	  months ago: wrong immunities, armour..; Corrected stats for
	  Gralljah the speechless crone (was corrupted in r5574)

2008-10-01 00:15  rjtanner

	* sisters/tower3: Fix for Bug [ 2020789 ] many maps broken 16
	  months ago: wrong immunities, armour..; Corrected stats for
	  Meijah the blind crone (was corrupted in r5574)

2008-10-01 00:13  rjtanner

	* sisters/tower3: Fix for Bug [ 2020789 ] many maps broken 16
	  months ago: wrong immunities, armour..; Corrected stats for
	  Seijah the fingerless crone (was corrupted in r5574)

2008-10-01 00:06  rjtanner

	* sisters/tower2: Fix for Bug [ 2020789 ] many maps broken 16
	  months ago: wrong immunities, armour..; Corrected monster stat
	  corruption from r5574

2008-09-30 01:46  rjtanner

	* sisters/granary: Map header updates: Correct creation date in map
	  header that was changed in r7448, it was using the wrong month;
	  Added map author's name where necessary, update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-09-30 01:31  rjtanner

	* sisters/compound2: Fix for Bug [ 2020789 ] many maps broken 16
	  months ago: wrong immunities, armour..; Corrected item stat
	  corruption from r5574

2008-09-30 01:20  rjtanner

	* sisters/compound2: Fix for Bug [ 2020789 ] many maps broken 16
	  months ago: wrong immunities, armour..; Corrected item stat
	  corruption from r5574

2008-09-30 01:14  rjtanner

	* sisters/compound1, sisters/compound2, sisters/compound3: Map
	  header updates: Update maps with entrance x & y coordinates,
	  adjust map level difficulty to something slightly more realistic

2008-09-30 00:57  rjtanner

	* scorn/towers/brewery.1, scorn/towers/brewery.3,
	  scorn/towers/brewery.4, scorn/towers/tower.mad,
	  scorn/towers/tower.mad1, scorn/towers/tower.mad3: Map header
	  updates: Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-09-30 00:57  rjtanner

	* scorn/towers/tower.mad2: Map header updates: Correct creation
	  date in map header that was changed in r7448, it was using the
	  wrong month; Added map author's name where necessary, update maps
	  with entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-09-30 00:36  rjtanner

	* scorn/temples/gaea, scorn/temples/gnarg, scorn/temples/gorokh,
	  scorn/temples/ixalovh, scorn/temples/mostrai,
	  scorn/temples/mostrai2, scorn/temples/ruggilli1,
	  scorn/temples/ruggilli2, scorn/temples/sorig,
	  scorn/temples/sorig2, scorn/temples/valriel,
	  scorn/temples/valriel2, scorn/temples/valriel3: Map header
	  updates: Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-09-29 05:56  rjtanner

	* scorn/taverns/goths2: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic, move map description to
	  maplore field

2008-09-29 05:54  rjtanner

	* scorn/taverns/apartments, scorn/taverns/barking_mule,
	  scorn/taverns/goths, scorn/taverns/goths0, scorn/taverns/inn,
	  scorn/taverns/inn2: Map header updates: Update maps with entrance
	  x & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-09-29 05:39  rjtanner

	* scorn/shops/BasicSpells, scorn/shops/armourshop,
	  scorn/shops/bank, scorn/shops/bowshop, scorn/shops/buildshop,
	  scorn/shops/coffeeshop, scorn/shops/foodshop,
	  scorn/shops/gemshop, scorn/shops/generalshop,
	  scorn/shops/light_shop, scorn/shops/magicshop,
	  scorn/shops/oleds_cafe, scorn/shops/potionshop,
	  scorn/shops/scorn.sale1, scorn/shops/scorn.sale2,
	  scorn/shops/weaponshop: Map header updates: Correct creation date
	  in map header that was changed in r7448, it was using the wrong
	  month; Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-09-29 01:24  rjtanner

	* scorn/peterm/undead_quest: Map header update: Adjust map level
	  difficulty to something slightly more realistic

2008-09-29 01:22  rjtanner

	* scorn/oldcity/oldcity54: Insert a missing floor tile beneath a
	  wall

2008-09-29 01:20  rjtanner

	* scorn/misc/PowerHouse, scorn/misc/jail, scorn/misc/jail_upper,
	  scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
	  scorn/misc/kboldtemp1b2, scorn/misc/kboldtemp1b3,
	  scorn/misc/kboldtemp1b4, scorn/misc/library,
	  scorn/misc/map.esben.2, scorn/misc/mercenaries,
	  scorn/misc/port_arena, scorn/misc/puddings.place,
	  scorn/misc/templelyth, scorn/misc/wizhide, scorn/misc/zoo,
	  scorn/misc/zoo2, scorn/oldcity/end, scorn/oldcity/oldcity1,
	  scorn/oldcity/oldcity10, scorn/oldcity/oldcity11,
	  scorn/oldcity/oldcity12, scorn/oldcity/oldcity13,
	  scorn/oldcity/oldcity14, scorn/oldcity/oldcity15,
	  scorn/oldcity/oldcity15e, scorn/oldcity/oldcity2,
	  scorn/oldcity/oldcity3, scorn/oldcity/oldcity54,
	  scorn/oldcity/oldcity6, scorn/oldcity/oldcity7,
	  scorn/oldcity/oldcity8, scorn/oldcity/oldcity9: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-09-28 23:26  rjtanner

	* scorn/mansion/entrance, scorn/mansion/garden,
	  scorn/mansion/muriskunes, scorn/mansion/str-tunnel,
	  scorn/mansion/stronghold, scorn/mansion/witherspoon_manor,
	  scorn/mansion/witherspoon_manor_attic, scorn/misc/HallOfQuests,
	  scorn/misc/HospitalityRoom, scorn/misc/HouseofHealing,
	  scorn/misc/battle_arena/arena, scorn/misc/battle_arena/arena_ud,
	  scorn/misc/battle_arena/entrance,
	  scorn/misc/battle_arena/first-aide,
	  scorn/misc/battle_arena/snack, scorn/misc/beginners,
	  scorn/misc/beginners2, scorn/misc/castle, scorn/misc/castle2,
	  scorn/misc/castle_kitchen, scorn/misc/church,
	  scorn/misc/cider_house, scorn/misc/cider_house_top,
	  scorn/misc/devourlower, scorn/misc/dragon_guild,
	  scorn/misc/gatehouse, scorn/misc/templedevour: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-09-28 22:46  rjtanner

	* scorn/houses/messhall, scorn/houses/newhouse1,
	  scorn/kar/creepy.house, scorn/kar/drink,
	  scorn/magara/porter_house: Re-correct creation dates

2008-09-28 06:59  rjtanner

	* scorn/anthony/passoffice, scorn/anthony/portgate,
	  scorn/anthony/prison, scorn/apartment/apartments,
	  scorn/cannery/ware1, scorn/crow/train/train, scorn/dtabb/cave,
	  scorn/dtabb/cave2, scorn/dtabb/cave3, scorn/houses/angrygiant,
	  scorn/houses/barracks, scorn/houses/bowyer,
	  scorn/houses/breezy_acres, scorn/houses/breezy_under,
	  scorn/houses/breezy_under2, scorn/houses/chess_club,
	  scorn/houses/cornerbrook_under, scorn/houses/easy_house.1.a,
	  scorn/houses/easy_house.1.b, scorn/houses/easy_house.1.c,
	  scorn/houses/house.haunted, scorn/houses/house.haunted2,
	  scorn/houses/house1, scorn/houses/house3.1st,
	  scorn/houses/house3.2nd, scorn/houses/house3.bas1,
	  scorn/houses/house3.bas2, scorn/houses/jeweler,
	  scorn/houses/jones, scorn/houses/kitchen,
	  scorn/houses/map.fr.ruin, scorn/houses/maze1,
	  scorn/houses/messhall, scorn/houses/newhouse1,
	  scorn/houses/resir, scorn/houses/riverside_manor,
	  scorn/houses/riverside_under, scorn/houses/rolanda,
	  scorn/houses/scorn_trappers, scorn/houses/smithery,
	  scorn/houses/tannery, scorn/houses/wizardw,
	  scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
	  scorn/houses/wizz.lev1.pass1, scorn/houses/woodhouse,
	  scorn/kar/creepy.house, scorn/kar/creepy.house2, scorn/kar/drink,
	  scorn/kar/gorks1, scorn/kar/gorks2, scorn/kar/gorks3,
	  scorn/kar/somehouse, scorn/kar/somehouse2, scorn/kar/somehouse3,
	  scorn/magara/porter_house, scorn/misc/prison: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-27 06:23  rjtanner

	* santo_dominion/basement, santo_dominion/city_hall,
	  santo_dominion/crossfire, santo_dominion/den,
	  santo_dominion/house_of_hell, santo_dominion/just_preliminary,
	  santo_dominion/map.stigkr.1, santo_dominion/map.stigkr.2,
	  santo_dominion/north_farm, santo_dominion/south_barn,
	  santo_dominion/tavern.downstairs, santo_dominion/tobias,
	  santo_dominion/tobias.top, santo_dominion/tollpost: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-09-27 06:00  rjtanner

	* santo_dominion/temple_naive/templenaive.1,
	  santo_dominion/temple_naive/templenaive.2: Map header updates:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic, added
	  santodominion as the region

2008-09-27 05:56  rjtanner

	* santo_dominion/shops/armour, santo_dominion/shops/eliks,
	  santo_dominion/shops/nosferatu, santo_dominion/shops/rings: Map
	  header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; Update maps with
	  entrance x & y coordinates

2008-09-27 05:50  rjtanner

	* santo_dominion/shaft/undeadshaft.1,
	  santo_dominion/shaft/undeadshaft.2,
	  santo_dominion/shaft/undeadshaft.3: Added 'blocked' walls to the
	  unused spaces inside and around the cave walls

2008-09-27 05:44  rjtanner

	* santo_dominion/shaft/undeadshaft.1,
	  santo_dominion/shaft/undeadshaft.2,
	  santo_dominion/shaft/undeadshaft.3,
	  santo_dominion/shaft/undeadshaft.4: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic, added santodominion as the
	  region

2008-09-27 05:38  rjtanner

	* santo_dominion/shaft/undeadshaft.1: Spelling correction, carful
	  -> careful

2008-09-27 05:34  rjtanner

	* santo_dominion/mudman/mudman.3: Fix for Bug [ 2020789 ] many maps
	  broken 16 months ago: wrong immunities, armour..; Corrected
	  partial resistance corruption from r5574

2008-09-27 05:26  rjtanner

	* santo_dominion/mudman/mudman.2: Fix for Bug [ 2020789 ] many maps
	  broken 16 months ago: wrong immunities, armour..; Corrected
	  partial resistance corruption from r5574

2008-09-26 01:10  rjtanner

	* santo_dominion/magara/north_lighthouse/floor_4,
	  santo_dominion/magara/opera,
	  santo_dominion/magara/south_lighthouse/floor_1,
	  santo_dominion/magara/south_lighthouse/floor_2,
	  santo_dominion/magara/south_lighthouse/floor_3,
	  santo_dominion/magara/south_lighthouse/floor_4,
	  santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
	  santo_dominion/magara/well/treasure,
	  santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-25 13:14  anmaster

	* quests/skud/court, quests/skud/east_1, quests/skud/maze,
	  quests/skud/north_1: Some map fixes in /quests/skud/*:
	  * court, north_1, east_1: Add missing floor arches under walls
	  and such.
	  * maze: Fix walls, they looked bad.

2008-09-25 13:06  anmaster

	* dungeons/barad_dur: Fix a wall in in dungeons/barad_dur

2008-09-25 01:09  rjtanner

	* santo_dominion/eeur/hut.1, santo_dominion/eeur/hut.2,
	  santo_dominion/espen/espen1, santo_dominion/espen/espen2,
	  santo_dominion/espen/palace, santo_dominion/houses/house1,
	  santo_dominion/lord_byron/1st_floor,
	  santo_dominion/lord_byron/2nd_floor,
	  santo_dominion/lord_byron/dungeon,
	  santo_dominion/lord_byron/main,
	  santo_dominion/magara/hut/floor_1,
	  santo_dominion/magara/hut/floor_2,
	  santo_dominion/magara/hut/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_1,
	  santo_dominion/magara/north_lighthouse/floor_2,
	  santo_dominion/magara/north_lighthouse/floor_3: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-09-24 23:32  rjtanner

	* quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
	  quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
	  quests/todd/aljwaf/crypt5, quests/todd/aljwaf/hall1,
	  quests/todd/aljwaf/hall2, quests/todd/aljwaf/tomb,
	  quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4: Map header
	  updates: Formatting changes; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-24 01:44  rjtanner

	* quests/skud/court, quests/skud/east_1, quests/skud/entrance,
	  quests/skud/maze, quests/skud/north_1, quests/skud/west_1: Map
	  header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; Added map
	  author's name where necessary, update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-24 01:32  rjtanner

	* quests/peterm/Nethack_in_crossfire_Yendor,
	  quests/peterm/Nethack_in_crossfire_entrance,
	  quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
	  quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple:
	  Map header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; Added map
	  author's name where necessary, update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-23 01:40  rjtanner

	* quests/peterm/quests/TitanGate,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest,
	  quests/peterm/quests/wyvern_quest: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-23 01:22  rjtanner

	* quests/peterm/FireTemple/Entrance,
	  quests/peterm/FireTemple/FifthFloor,
	  quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
	  quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/FireTemple/FourthFloor,
	  quests/peterm/FireTemple/HotMines,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Mezannine1,
	  quests/peterm/FireTemple/Passageway,
	  quests/peterm/FireTemple/SecondFloor,
	  quests/peterm/FireTemple/ThirdFloor: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Added map author's name where necessary,
	  update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic

2008-09-23 00:41  rjtanner

	* quests/saromok/castlesaromok_towerf11: Final implementation of
	  Patch [ 2121249 ] Updated Saromok Maps; added duplicators to
	  remove some creators that spawn 'animated objects' to attack you
	  that still attacked you even after Saromok was dead

2008-09-23 00:38  rjtanner

	* quests/saromok/castlesaromok_towerb1: Partial implementation of
	  Patch [ 2121249 ] Updated Saromok Maps; re-balance golem stats

2008-09-23 00:36  rjtanner

	* quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr,
	  quests/saromok/castlesaromok_towerf9: Partial implementation of
	  Patch [ 2121249 ] Updated Saromok Maps; corrected item
	  descriptions

2008-09-23 00:34  rjtanner

	* quests/saromok/castlesaromok_barracks1,
	  quests/saromok/castlesaromok_barracks2,
	  quests/saromok/castlesaromok_barracks3,
	  quests/saromok/castlesaromok_barracks4,
	  quests/saromok/castlesaromok_frontgate,
	  quests/saromok/castlesaromok_inside,
	  quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr,
	  quests/saromok/castlesaromok_top,
	  quests/saromok/castlesaromok_towerb1,
	  quests/saromok/castlesaromok_towerf1,
	  quests/saromok/castlesaromok_towerf10,
	  quests/saromok/castlesaromok_towerf11,
	  quests/saromok/castlesaromok_towerf12,
	  quests/saromok/castlesaromok_towerf2,
	  quests/saromok/castlesaromok_towerf3,
	  quests/saromok/castlesaromok_towerf4,
	  quests/saromok/castlesaromok_towerf5,
	  quests/saromok/castlesaromok_towerf6,
	  quests/saromok/castlesaromok_towerf7,
	  quests/saromok/castlesaromok_towerf8,
	  quests/saromok/castlesaromok_towerf9,
	  quests/saromok/castlesaromok_towergroundfloor,
	  quests/saromok/castlesaromok_volcano: Partial implementation of
	  Patch [ 2121249 ] Updated Saromok Maps; put daylight casting
	  walls on every map (under the floor) to prevent
	  nightfall+stealth+invis trick

2008-09-22 00:54  rjtanner

	* quests/peterm/CTower/Barracks, quests/peterm/CTower/Chamber,
	  quests/peterm/CTower/Dungeon, quests/peterm/CTower/GroundLevel,
	  quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
	  quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
	  quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop,
	  quests/peterm/Demonology/AirMaster,
	  quests/peterm/Demonology/AirStudy,
	  quests/peterm/Demonology/AirTower1,
	  quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/ApprenticeLevel,
	  quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
	  quests/peterm/Demonology/Demon3,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/EarthTower1,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/FireTower1,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/HighTower1,
	  quests/peterm/Demonology/HighTower2,
	  quests/peterm/Demonology/HighTowerTop,
	  quests/peterm/Demonology/JourneymanLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterMaster,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/Demonology/WaterTower1,
	  quests/peterm/Demonology/WaterTower2,
	  quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic

2008-09-21 22:31  rjtanner

	* quests/cd/cd.castle.750, quests/cd/cd.cellar1.757,
	  quests/cd/cd.inn.752, quests/cd/cd.store.753,
	  quests/cd/cd.tower1.754, quests/cd/cd.tower2.755,
	  quests/cd/cd.tunnel.751, quests/hendel/acid_room,
	  quests/hendel/mountain_pass, quests/hendel/pre_acid,
	  quests/mak/MainFloor, quests/mak/chaos/down1,
	  quests/mak/chaos/down2, quests/mak/chaos/down3,
	  quests/mak/chaos/down4, quests/mak/chaos/down5,
	  quests/mak/chaos/fallen, quests/mak/chaos/tritemples,
	  quests/mak/chaos/up1, quests/mak/chaos/up2, quests/mak/chaos/up3,
	  quests/mak/chaos/up4, quests/mak/chaos/up5,
	  quests/mak/dragons/chaos, quests/mak/dragons/elec,
	  quests/mak/dragons/fire, quests/mak/dragons/ice,
	  quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
	  quests/mak/giant/thirdfloor, quests/mak/mansion/basement,
	  quests/mak/mansion/floor1, quests/mak/mansion/floor2,
	  quests/mak/troll_cave/Guards, quests/mak/troll_cave/cave.1,
	  quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
	  quests/mak/undead/catacombs, quests/mak/undead/graveyard,
	  quests/mak/undead/mausoleum, quests/mak/unnatural/unnat,
	  quests/mcz/castle1, quests/mcz/castle_air,
	  quests/mcz/castle_earth, quests/mcz/castle_fire,
	  quests/mcz/castle_low1, quests/mcz/castle_low2,
	  quests/mcz/castle_water: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-09-21 21:22  rjtanner

	* port_joseph/goblin/caves, port_joseph/goblin/dungeon1,
	  port_joseph/goblin/dungeon2, port_joseph/goblin/dungeon3,
	  port_joseph/goblin/fort2, port_joseph/goblin/fortress,
	  port_joseph/goblin/hole, port_joseph/goblin/hut,
	  port_joseph/goblin/netower, port_joseph/goblin/nwtower,
	  port_joseph/goblin/setower, port_joseph/goblin/swtower,
	  port_joseph/pirates/fortvsship, port_joseph/pirates/madvillage,
	  port_joseph/pirates/mbgrave, port_joseph/pirates/mbgrave2,
	  port_joseph/pirates/mooglyprize,
	  port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortcave,
	  port_joseph/pirates/torthole, port_joseph/pirates/tortship,
	  port_joseph/pirates/tortship2, port_joseph/pirates/tortship3,
	  port_joseph/pirates/torttemple, port_joseph/town/church,
	  port_joseph/town/churchcrypt, port_joseph/town/churchtower,
	  port_joseph/town/dshark, port_joseph/town/generalstore,
	  port_joseph/town/house, port_joseph/town/inn,
	  port_joseph/town/ixalovh_shrine, port_joseph/town/portia,
	  port_joseph/town/portia2, port_joseph/town/ruined_home,
	  port_joseph/town/tomassos_house,
	  port_joseph/town/underground_tavern: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic, add portjoseph as the
	  region where necessary

2008-09-21 19:59  rjtanner

	* navar_city/city1church1, navar_city/city1court,
	  navar_city/city1enter, navar_city/city1prison,
	  navar_city/collosium, navar_city/spyhouse, navar_city/warehouse1,
	  navar_city/warehouse2, navar_city/warehouse3,
	  navar_city/warehouse4, navar_city/warehouse5,
	  navar_city/warehouse6, navar_city/warehouse7,
	  navar_city/warehouse8: Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-09-21 18:40  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-09-21 06:26  rjtanner

	* navar_city/slums/Iggys_house, navar_city/slums/Iggys_house_lower,
	  navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
	  navar_city/temples/gaea, navar_city/temples/gorokh,
	  navar_city/temples/gorokh2, navar_city/temples/ixalovh,
	  navar_city/temples/ixalovh2, navar_city/temples/ruggilli,
	  navar_city/temples/ruggilli2, navar_city/temples/templelyth,
	  navar_city/temples/valriel, navar_city/tower/magetower1,
	  navar_city/tower/magetower2, navar_city/tower/magetower3,
	  navar_city/tower/magetower4, navar_city/tower/magetower5,
	  navar_city/tower/magetower_low, navar_city/tower/magetowfinal:
	  Map header updates: Update maps with entrance x & y coordinates,
	  adjust map level difficulty to something slightly more realistic

2008-09-21 06:24  rjtanner

	* navar_city/troll_canyon/troll_canyon.0,
	  navar_city/troll_canyon/troll_canyon.1,
	  navar_city/troll_canyon/troll_canyon.10,
	  navar_city/troll_canyon/troll_canyon.11,
	  navar_city/troll_canyon/troll_canyon.12,
	  navar_city/troll_canyon/troll_canyon.2,
	  navar_city/troll_canyon/troll_canyon.3,
	  navar_city/troll_canyon/troll_canyon.4,
	  navar_city/troll_canyon/troll_canyon.5,
	  navar_city/troll_canyon/troll_canyon.6,
	  navar_city/troll_canyon/troll_canyon.7,
	  navar_city/troll_canyon/troll_canyon.8,
	  navar_city/troll_canyon/troll_canyon.9: Map header updates:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic, add navar as the
	  region, added info for original map author with time stamp

2008-09-21 05:46  rjtanner

	* navar_city/mlab/tadobebuild2, navar_city/mlab/tadobebuild3,
	  navar_city/mlab/tavern, navar_city/mlab/tavern2,
	  navar_city/mlab/tavern3, navar_city/mlab/tavern4,
	  navar_city/mlab/tavern5, navar_city/mlab/tavern6,
	  navar_city/mlab/tavern7, navar_city/mlab/tavernb1,
	  navar_city/mlab/tavernb2, navar_city/mlab/tavernb3,
	  navar_city/mlab/tavernb4, navar_city/mlab/thehole,
	  navar_city/mlab/ttower10, navar_city/mlab/ttower11,
	  navar_city/mlab/ttower12, navar_city/mlab/ttower13,
	  navar_city/mlab/ttower14, navar_city/mlab/ttower15,
	  navar_city/mlab/ttower16, navar_city/mlab/ttower17,
	  navar_city/mlab/ttower18, navar_city/mlab/ttower19,
	  navar_city/mlab/ttower20, navar_city/mlab/ttower21,
	  navar_city/mlab/ttower22, navar_city/mlab/ttower23,
	  navar_city/mlab/ttower24, navar_city/mlab/ttower25,
	  navar_city/mlab/ttower26, navar_city/mlab/ttower27,
	  navar_city/mlab/ttower28, navar_city/mlab/ttower29,
	  navar_city/mlab/ttower30, navar_city/mlab/ttower31,
	  navar_city/mlab/ttower32, navar_city/mlab/ttower33,
	  navar_city/mlab/ttower34, navar_city/mlab/ttower35,
	  navar_city/mlab/ttower36, navar_city/mlab/ttower37,
	  navar_city/mlab/ttower38, navar_city/mlab/ttower39,
	  navar_city/mlab/ttower40, navar_city/mlab/ttower41,
	  navar_city/mlab/ttower42, navar_city/mlab/ttower43,
	  navar_city/mlab/ttower44, navar_city/mlab/ttower45,
	  navar_city/mlab/ttower8, navar_city/mlab/ttower9,
	  navar_city/mlab/ttowerchoswld1, navar_city/mlab/zealothouse2,
	  navar_city/mlab/zealothouseb1: Map header updates: Update maps
	  with entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-09-21 04:12  rjtanner

	* navar_city/misc/aliscave, navar_city/misc/aliswell,
	  navar_city/misc/bowyer, navar_city/misc/buildshop,
	  navar_city/misc/city1armour, navar_city/misc/city1bank,
	  navar_city/misc/city1mermaid, navar_city/misc/city1smith,
	  navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
	  navar_city/misc/midane, navar_city/misc/navarwiz,
	  navar_city/misc/theater, navar_city/misc/theater2,
	  navar_city/misc/theater3, navar_city/misc/theater4,
	  navar_city/misc/theaterb1, navar_city/misc/theaterb2,
	  navar_city/misc/theaterb3, navar_city/misc/theaterb4: Map header
	  updates: Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic, add navar
	  as the region where necessary

2008-09-21 04:09  rjtanner

	* navar_city/magara/houses/family_house,
	  navar_city/magara/houses/kaisas_place,
	  navar_city/magara/houses/large_house,
	  navar_city/magara/houses/museum: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-21 00:40  rjtanner

	* navar_city/apartments/apartment,
	  navar_city/apartments/apartment_attic,
	  navar_city/apartments/apartment_basement,
	  navar_city/casino_infernal/casino_infernal2,
	  navar_city/dragon_hangar/hangar, navar_city/illusion/illexit,
	  navar_city/illusion/illtow1, navar_city/illusion/illtow2,
	  navar_city/illusion/illtow3, navar_city/illusion/illtow4,
	  navar_city/illusion/illtow5, navar_city/illusion/illtow6,
	  navar_city/illusion/illtow7, navar_city/light/light0,
	  navar_city/light/light1, navar_city/light/light2,
	  navar_city/light/light3, navar_city/light/light4,
	  navar_city/light/smugship, navar_city/light/smugship1: Map header
	  updates: Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-09-21 00:38  rjtanner

	* navar_city/magara/houses/earth_house: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-21 00:38  rjtanner

	* navar_city/jail/jail, navar_city/jail/jail2,
	  navar_city/jail/jail3: Map header updates: Correct creation date
	  in map header that was changed in r7448, it was using the wrong
	  month; Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-09-20 23:51  rjtanner

	* planes/IPO_storage, planes/greenway1, planes/greenway2,
	  planes/greenway3, planes/greenway4, planes/greenway5,
	  planes/greenway6, planes/greenway7, planes/greenway8,
	  planes/greenway9, planes/purpleworm, planes/sorrow_ruin: Map
	  header updates: Update maps with entrance x & y coordinates,
	  adjust map level difficulty to something slightly more realistic

2008-09-20 22:18  rjtanner

	* marksel/cellar, marksel/church, marksel/grumms_inn,
	  marksel/grumms_inn2, marksel/keep, marksel/mines, marksel/shop,
	  marksel/wizard: Set region to wilderness

2008-09-20 22:15  rjtanner

	* marksel/cellar, marksel/church, marksel/grumms_inn,
	  marksel/grumms_inn2, marksel/keep, marksel/mines, marksel/shop,
	  marksel/wizard: Map header updates: Correct creation date in map
	  header that was changed in r7448, it was using the wrong month;
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic

2008-09-20 22:03  rjtanner

	* lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
	  lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
	  lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard5,
	  lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardD,
	  lake_country/Mwizard/MwizardG, lake_country/Mwizard/MwizardT,
	  lake_country/Sunset_Lake/gatehouse, lake_country/ebony/entrance1,
	  lake_country/ebony/entrance2, lake_country/marsh/marsh1_1,
	  lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_1,
	  lake_country/marsh/marsh2_2, lake_country/sentrio_farmhouse,
	  lake_country/shops/Mopoon_wshop, lake_country/shops/Olds_jewel,
	  lake_country/shops/clems_archery,
	  lake_country/shops/klondors_wands,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/burial_ground,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/small_buildings/oak_twak1,
	  lake_country/small_buildings/portal,
	  lake_country/small_buildings/sentrio_house,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_4,
	  lake_country/snake_pit/snakepit_5: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-20 20:52  rjtanner

	* lake_country/elven_moon/elvenmoon.1,
	  lake_country/elven_moon/elvenmoon.2,
	  lake_country/elven_moon/elvenmoon.3,
	  lake_country/elven_moon/elvenmoon.4,
	  lake_country/elven_moon/elvenmoon.5,
	  lake_country/elven_moon/elvenmoon.6,
	  lake_country/elven_moon/elvenmoon.7,
	  lake_country/elven_moon/elvenmoon.8,
	  lake_country/elven_moon/elvenmoon.9: Map header updates: Update
	  maps with entrance x & y coordinates, adjust map level difficulty
	  to something slightly more realistic, add lakecountry as the
	  region, added info for original map author with time stamp

2008-09-20 07:00  rjtanner

	* lake_country/Butakis/Wist_study, lake_country/DA,
	  lake_country/RETower/tower0, lake_country/RETower/tower1,
	  lake_country/RETower/tower2, lake_country/RETower/tower3,
	  lake_country/RETower/tower4, lake_country/RETower/tower5,
	  lake_country/Sunset_Lake/fortress, lake_country/Sunset_Lake/inn,
	  lake_country/dragon_hangar/hangar: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-20 00:07  rjtanner

	* lake_country/Butakis/B_gshop, lake_country/Butakis/B_wshop,
	  lake_country/Butakis/Butakis0, lake_country/Butakis/Rlib1,
	  lake_country/Butakis/Rlib2, lake_country/Butakis/Wist_portal,
	  lake_country/Butakis/alchemist, lake_country/Butakis/arena,
	  lake_country/Butakis/blacksmith, lake_country/Butakis/church-1,
	  lake_country/Butakis/church0, lake_country/Butakis/church1,
	  lake_country/Butakis/gate_inner, lake_country/Butakis/gate_outer,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/Butakis/inn, lake_country/Butakis/luck1,
	  lake_country/Butakis/luck2, lake_country/Butakis/luck3,
	  lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
	  lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
	  lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
	  lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w: Map header updates: Correct
	  creation date in map header that was changed in r7448, it was
	  using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-19 00:11  rjtanner

	* inn_and_outpost/nirlas_house: Insert blocked walls in empty area
	  of the map

2008-09-19 00:10  rjtanner

	* inn_and_outpost/hermes_inn, inn_and_outpost/hermes_inn2,
	  inn_and_outpost/nirlas_house, inn_and_outpost/outpost_aranor1,
	  inn_and_outpost/pypers_treehouse, inn_and_outpost/sweets_inn,
	  inn_and_outpost/sweets_inn2, inn_and_outpost/treehouse_df1,
	  inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
	  inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
	  inn_and_outpost/treehouse_df6: Map header updates: Update maps
	  with entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic, added region wilderness

2008-09-18 00:47  rjtanner

	* euthville/hallofbones, euthville/map.fr.3: Insert blocked walls
	  in empty area of the map

2008-09-18 00:42  rjtanner

	* euthville/wiz1, euthville/wiz7: Cosmetic changes to walls for
	  nicer merging with nearby walls

2008-09-18 00:39  rjtanner

	* euthville/boulder_inferno, euthville/demon_quest,
	  euthville/devil.church1, euthville/devil.church2,
	  euthville/devil.church3, euthville/devil.church4,
	  euthville/devil.church5, euthville/hallofbones,
	  euthville/map.fr.0, euthville/map.fr.1, euthville/map.fr.2,
	  euthville/map.fr.3, euthville/wiz1, euthville/wiz2,
	  euthville/wiz3, euthville/wiz4, euthville/wiz5, euthville/wiz6,
	  euthville/wiz7: Map header updates: Correct creation date in map
	  header that was changed in r7448, it was using the wrong month;
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic

2008-09-18 00:21  rjtanner

	* euthville/magic.shop: Cosmetic wall changes with how swall merges
	  with nearby walls

2008-09-18 00:20  rjtanner

	* euthville/magic.shop: Map header updates: adjust map level
	  difficulty to something slightly more realistic, added region
	  euthville

2008-09-17 23:45  rjtanner

	* dungeons/trollbridge: Insert blocked walls in empty area of the
	  map

2008-09-17 23:43  rjtanner

	* dungeons/trollbridge: Removed spoilers - signs removed and map
	  title changed from Trollbridge to Stonebridge

2008-09-17 23:38  rjtanner

	* dungeons/barad_dur, dungeons/castle_aaaarg, dungeons/hole,
	  dungeons/ruins, dungeons/trollbridge, dungeons/xyzzy-mines: Map
	  header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic, added region wilderness

2008-09-17 23:10  rjtanner

	* dungeons/train/demon_train, dungeons/train/dragon_train,
	  dungeons/train/gobl_zomb_train, dungeons/train/goblin,
	  dungeons/train/humanoid_train, dungeons/train/ogre,
	  dungeons/train/ogre_skel_train, dungeons/train/skeleton,
	  dungeons/train/undead_train, dungeons/train/zombie: Map header
	  updates: Updated map creator information, update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-09-17 01:02  rjtanner

	* dungeons/hut/ancient_hut, dungeons/hut/kjerring,
	  dungeons/hut/watertunnel: Map header updates: Correct creation
	  date in map header that was changed in r7448, it was using the
	  wrong month; Update maps with entrance x & y coordinates, adjust
	  map level difficulty to something slightly more realistic, added
	  region wilderness

2008-09-17 01:02  rjtanner

	* dungeons/grukks/grukks.1, dungeons/grukks/grukks.2,
	  dungeons/grukks/grukks.3, dungeons/grukks/grukks.4: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic, added region wilderness

2008-09-17 01:00  rjtanner

	* dungeons/monkey_temple/m_temple1,
	  dungeons/monkey_temple/m_temple2: Updates maps with region
	  wilderness

2008-09-16 02:08  rjtanner

	* dragonisland/drowmansion, dragonisland/hangar,
	  dragonisland/hangar2, dragonisland/hangar3, dragonisland/house1,
	  dragonisland/house4, dragonisland/house5, dragonisland/house6,
	  dragonisland/house7, dragonisland/house8, dragonisland/house9,
	  dragonisland/housebrxzl, dragonisland/intwell,
	  dragonisland/keysale, dragonisland/luxhouse, dragonisland/tavern,
	  dragonisland/thievesden: Map header updates: Correct creation
	  date in map header that was changed in r7448, it was using the
	  wrong month; Update maps with entrance x & y coordinates, adjust
	  map level difficulty to something slightly more realistic

2008-09-15 01:21  rjtanner

	* dragonisland/dragonmountain1: Remove trailing zeros on speed
	  setting to Infyrana (special named red dragon) and also removed
	  redundant 'resist_fire 30' since she was already resist_fire 100

2008-09-15 01:13  rjtanner

	* dragonisland/advguild2, dragonisland/advshop0,
	  dragonisland/advshop1, dragonisland/advshop2,
	  dragonisland/advshop3, dragonisland/advshop4,
	  dragonisland/advshop5, dragonisland/advshop6,
	  dragonisland/apartment2, dragonisland/apartment3,
	  dragonisland/bloodwell, dragonisland/damarishouse0,
	  dragonisland/damarishouse1, dragonisland/damarishouse2,
	  dragonisland/dragonmountain0, dragonisland/dragonmountain1: Map
	  header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-09-15 00:05  rjtanner

	* dragonisland/advguild3: Remove redundant 'resisit_physical 30'
	  field on the training demon. Map header updates: Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-09-14 22:57  rjtanner

	* dragonisland/advguild: Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-14 22:55  rjtanner

	* dragonisland/advguild: Cosmetic fence changes for better merging
	  with nearby walls

2008-09-14 22:39  rjtanner

	* darcap/undead/undead.2, darcap/undead/undead.3: Cosmetic touchup
	  on the cave walls so they merge and blend together nicer

2008-09-14 22:27  rjtanner

	* darcap/undead/undead.2, darcap/undead/undead.3: Map header
	  updates: Correct creation date in map header that was changed in
	  r7448, it was using the wrong month; Update maps with entrance x
	  & y coordinates, adjust map level difficulty to something
	  slightly more realistic

2008-09-14 22:22  rjtanner

	* darcap/undead/undead.1: Map header updates: Recovered creation
	  date from SVN archives, updated map with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-14 22:12  rjtanner

	* darcap/town2/towers: Cosmetic wall changes so they merge nicer
	  with nearby doors

2008-09-14 22:09  rjtanner

	* darcap/town2/tower3, darcap/town2/tower4: Added missing floor
	  tiles underneath walls

2008-09-14 22:07  rjtanner

	* darcap/town2/tower2: Added 'blocked' walls to the unused spaces
	  outside of dungeon walls

2008-09-14 22:04  rjtanner

	* darcap/town2/shop_b, darcap/town2/shop_f, darcap/town2/tower1,
	  darcap/town2/tower2, darcap/town2/tower3, darcap/town2/tower4,
	  darcap/town2/towers: Map header updates: Correct creation date in
	  map header that was changed in r7448, it was using the wrong
	  month; Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-09-14 21:49  rjtanner

	* darcap/temple_justice/temple_justice.10,
	  darcap/temple_justice/temple_justice.11,
	  darcap/temple_justice/temple_justice.12,
	  darcap/temple_justice/temple_justice.13,
	  darcap/temple_justice/temple_justice.14,
	  darcap/temple_justice/temple_justice.2,
	  darcap/temple_justice/temple_justice.3,
	  darcap/temple_justice/temple_justice.4,
	  darcap/temple_justice/temple_justice.5,
	  darcap/temple_justice/temple_justice.6,
	  darcap/temple_justice/temple_justice.7,
	  darcap/temple_justice/temple_justice.8,
	  darcap/temple_justice/temple_justice.9: Added 'blocked' walls to
	  the unused spaces outside of the tower walls

2008-09-14 21:44  rjtanner

	* darcap/temple_justice/temple_justice.1,
	  darcap/temple_justice/temple_justice.10,
	  darcap/temple_justice/temple_justice.11,
	  darcap/temple_justice/temple_justice.12,
	  darcap/temple_justice/temple_justice.13,
	  darcap/temple_justice/temple_justice.14,
	  darcap/temple_justice/temple_justice.2,
	  darcap/temple_justice/temple_justice.3,
	  darcap/temple_justice/temple_justice.4,
	  darcap/temple_justice/temple_justice.5,
	  darcap/temple_justice/temple_justice.6,
	  darcap/temple_justice/temple_justice.7,
	  darcap/temple_justice/temple_justice.8,
	  darcap/temple_justice/temple_justice.9: Map header updates:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic, added darcap as
	  the region, added info for original map author with time stamp

2008-09-14 21:15  rjtanner

	* darcap/raffle/raffle1, darcap/raffle/raffle1_u1,
	  darcap/raffle/raffle1_u2, darcap/raffle/raffle1_u3: Map header
	  updates: Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-09-14 21:03  rjtanner

	* darcap/quest/water: Cosmetic wall changes and monster location
	  rearrangement

2008-09-14 20:55  rjtanner

	* darcap/quest/fire, darcap/quest/water: Adjust map level
	  difficulty to something hopefully more realistic

2008-09-14 06:43  rjtanner

	* darcap/lynn/castle1.0, darcap/lynn/castle1.1,
	  darcap/lynn/castle1.2, darcap/lynn/castle1.3: Map header updates:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month; Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-14 06:26  rjtanner

	* darcap/village1: Updated map with corrected x & y coordinates,
	  adjust map level difficulty to something slightly more realistic

2008-09-14 06:22  rjtanner

	* darcap/house1: Map header updates: Correct creation date in map
	  header that was changed in r7448, it was using the wrong month;
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic

2008-09-14 06:17  rjtanner

	* darcap/darcap/temple: Cosmetic fence update

2008-09-14 06:16  rjtanner

	* darcap/darcap/temple: Updated map with entrance x & y coordinates

2008-09-14 05:55  rjtanner

	* darcap/darcap/shop_w: Map header updates: Correct creation date
	  in map header that was changed in r7448, it was using the wrong
	  month; Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-09-14 05:54  rjtanner

	* darcap/darcap/shop_m: Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-14 05:52  rjtanner

	* darcap/darcap/shop_g: Update maps with entrance x & y
	  coordinates, adjust map level difficulty to something slightly
	  more realistic

2008-09-14 05:50  rjtanner

	* darcap/darcap/shop_a: Map header updates: Correct creation date
	  in map header that was changed in r7448, it was using the wrong
	  month; Update maps with entrance x & y coordinates, adjust map
	  level difficulty to something slightly more realistic

2008-09-14 05:47  rjtanner

	* darcap/darcap/quest: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month

2008-09-14 01:57  rjtanner

	* darcap/darcap/houses: houses map replaced by airhouse,
	  earthhouse, firehouse and waterhouse maps

2008-09-14 01:54  rjtanner

	* darcap/darcap/airhouse, darcap/darcap/earthhouse,
	  darcap/darcap/firehouse, darcap/darcap/waterhouse,
	  world/world_116_102: Re-designed (elemental) houses map; now each
	  elemental house is a standalone map vs all of them being in the
	  same map divided by walls. Also updated the world map for Darcap
	  to use the new house maps.

2008-09-14 00:21  rjtanner

	* darcap/darcap/gshop: Adjust map level difficulty to something
	  hopefully more realistic, cosmetic fence changes for better
	  merging with nearby walls

2008-09-14 00:17  rjtanner

	* darcap/darcap/church: Cosmetic wall changes for better merging
	  with adjacent doors and fences

2008-09-14 00:13  rjtanner

	* darcap/darcap/church: Adjust map level difficulty to something
	  hopefully more realistic

2008-09-14 00:05  rjtanner

	* darcap/cave/level4: Updated map with entrance x & y coordinates,
	  adjust map level difficulty to something hopefully more realistic

2008-09-14 00:04  rjtanner

	* darcap/cave/level4: Added missing floor tiles underneath walls -
	  missed a section in the previous commit

2008-09-14 00:01  rjtanner

	* darcap/cave/level4: Added missing floor tiles underneath walls

2008-09-13 23:42  rjtanner

	* darcap/cave/level3: Updated map with entrance x & y coordinates,
	  adjust map level difficulty to something hopefully more realistic

2008-09-13 23:39  rjtanner

	* darcap/cave/level3: Added missing floor tiles underneath walls

2008-09-13 00:58  rjtanner

	* darcap/cave/level2: Updated map with entrance x & y coordinates,
	  adjust map level difficulty to something hopefully more realistic

2008-09-13 00:57  rjtanner

	* darcap/cave/level2: Added missing floor tiles - missed two rows
	  in previous commit

2008-09-13 00:55  rjtanner

	* darcap/cave/level2: Added missing floor tiles

2008-09-13 00:16  rjtanner

	* darcap/cave/level1: Added missing floor tiles, adjusted map level
	  difficulty to something hopefully more realistic

2008-09-13 00:05  rjtanner

	* darcap/cave/level1: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month

2008-09-12 00:51  rjtanner

	* brest/apartments/brest_town_house, brest/elec.jes,
	  brest/info.2.zoon, brest/info_first, brest/jes.admini,
	  brest/jes.admini.1, brest/ludo1, brest/ludo2, brest/nasty_house,
	  brest/pantheon, brest/shops/buildshop, brest/shops/buildshop2,
	  brest/sport.jess, brest/underground, brest/underground2: Map
	  header updates: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; Update maps with
	  entrance x & y coordinates, adjust map level difficulty to
	  something slightly more realistic

2008-09-11 23:45  rjtanner

	* brest/elec.jes: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month

2008-09-11 23:45  rjtanner

	* brest/brest.trademarket, brest/brest.weapon: Update maps with
	  entrance x & y coordinates

2008-09-11 00:53  rjtanner

	* brest/brest.magic, brest/brest.scrolls,
	  brest/brest.scrolls.right: Update maps with entrance x & y
	  coordinates

2008-09-11 00:52  rjtanner

	* brest/brest.magic: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month

2008-09-11 00:43  rjtanner

	* brest/brest.inn: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month; also removed old
	  info in the map header in regards to a past map edit

2008-09-11 00:38  rjtanner

	* brest/brest.armour, brest/brest.cvt, brest/brest.food: Update
	  maps with entrance x & y coordinates

2008-09-11 00:35  rjtanner

	* brest/brest.food: Correct creation date in map header that was
	  changed in r7448, it was using the wrong month

2008-09-11 00:29  rjtanner

	* brest/asyvan/palace1, brest/asyvan/palace2, brest/asyvan/palace3:
	  Convert absolute map exit/entrance paths to relative paths

2008-09-11 00:20  rjtanner

	* brest/asyvan/gate1, brest/asyvan/gate2, brest/asyvan/gate3,
	  brest/asyvan/gate4, brest/asyvan/gate5, brest/asyvan/gate6,
	  brest/asyvan/gate7, brest/asyvan/gate8, brest/asyvan/gate9,
	  brest/asyvan/palace1, brest/asyvan/palace2, brest/asyvan/palace3:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something hopefully more realistic

2008-09-10 23:56  rjtanner

	* brest/Castle/AcidChamber, brest/Castle/DragonRoom,
	  brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle:
	  Update maps with entrance x & y coordinates, adjust map level
	  difficulty to something slightly more realistic - level 20

2008-09-10 23:45  rjtanner

	* brest/Castle/AcidChamber, brest/Castle/DragonRoom,
	  brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle:
	  Correct creation date in map header that was changed in r7448, it
	  was using the wrong month

2008-09-03 00:01  rjtanner

	* quests/saromok/castlesaromok_towerf10: Adjust spell point
	  regeneration to the personal guards, made it 100 instead of 5000

2008-08-30 00:57  rjtanner

	* marksel/wizard: Add missing shop header code to the Sages Tower
	  (magic shop)

2008-08-29 00:22  rjtanner

	* inn_and_outpost/pypers_treehouse: Use 'nrof 0' property on the
	  container barrel in this map so they do not stack. This is
	  similar to the bug reported in [ 2018391 ] Zero-cap or capless
	  containers, also stacking containers

2008-08-27 00:10  rjtanner

	* quests/saromok/castlesaromok_barracks4: Cosmetic wall changes
	  with how swall merges with nearby walls

2008-08-26 18:22  rjtanner

	* quests/saromok/castlesaromok_top: Adjust spell casting capability
	  of Saromok

2008-08-26 18:20  rjtanner

	* quests/saromok/castlesaromok_top: Add more lighting to make it
	  easier to see what is in or the map at night

2008-08-26 18:06  rjtanner

	* quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr: Update bracers names to Magical
	  Bracers, they should be consistent in name and properties now

2008-08-26 18:02  rjtanner

	* quests/saromok/castlesaromok_ltr: Update resistance value on the
	  ice bracers to match resistance value of fire and electricity
	  bracers

2008-08-26 17:54  rjtanner

	* quests/saromok/castlesaromok_barracks2: Cosmetic wall changes
	  with how swall merges with nearby walls

2008-08-26 17:42  rjtanner

	* quests/saromok/castlesaromok_barracks1,
	  quests/saromok/castlesaromok_barracks2: Removed door graphics
	  since they appear to cause problems with using the exit in some
	  cases

2008-08-26 00:25  rjtanner

	* quests/saromok/castlesaromok_towerf9: Fix broken duplicators.
	  Update monster resistances. Fix key teleporter.

2008-08-26 00:23  rjtanner

	* quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr: Fix broken duplicators

2008-08-26 00:21  rjtanner

	* quests/saromok/castlesaromok_top: Give final boss monster more
	  spell points as further testing showed he ran out of them too
	  quickly. Fix broken duplicator and treasure items.

2008-08-25 21:43  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-08-22 20:52  rjtanner

	* quests/saromok/castlesaromok_barracks1,
	  quests/saromok/castlesaromok_barracks2,
	  quests/saromok/castlesaromok_barracks3,
	  quests/saromok/castlesaromok_barracks4,
	  quests/saromok/castlesaromok_frontgate,
	  quests/saromok/castlesaromok_inside,
	  quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr,
	  quests/saromok/castlesaromok_top,
	  quests/saromok/castlesaromok_towerb1,
	  quests/saromok/castlesaromok_towerf1,
	  quests/saromok/castlesaromok_towerf10,
	  quests/saromok/castlesaromok_towerf11,
	  quests/saromok/castlesaromok_towerf12,
	  quests/saromok/castlesaromok_towerf2,
	  quests/saromok/castlesaromok_towerf3,
	  quests/saromok/castlesaromok_towerf4,
	  quests/saromok/castlesaromok_towerf5,
	  quests/saromok/castlesaromok_towerf6,
	  quests/saromok/castlesaromok_towerf7,
	  quests/saromok/castlesaromok_towerf8,
	  quests/saromok/castlesaromok_towerf9,
	  quests/saromok/castlesaromok_towergroundfloor,
	  quests/saromok/castlesaromok_volcano: Update maps with entrance
	  coordinates, region setting and approximate difficulty level

2008-08-22 19:16  rjtanner

	* darcap/darcap/tavern: Remove no longer used (supported?)
	  'animation none'

2008-08-22 18:58  rjtanner

	* quests/saromok/castlesaromok_towerf11: Redesign of the animated
	  objects (chair, platter, wineglass, dinner knife) since they
	  caused numerous server warnings and errors. They originally were
	  merchant NPCs heavily modified and with a different face, I made
	  them animated objects with monster-like behaviour.

2008-08-22 16:30  rjtanner

	* quests/saromok/castlesaromok_barracks3,
	  quests/saromok/castlesaromok_barracks4,
	  quests/saromok/castlesaromok_inside,
	  quests/saromok/castlesaromok_towerf1,
	  quests/saromok/castlesaromok_towerf2,
	  quests/saromok/castlesaromok_towerf3,
	  quests/saromok/castlesaromok_towerf4: Patch [ 2066208 ] Saromok
	  Map Fix; Add missing keys and graphic corrections for map doors
	  (except for barracks 1 and 2, those were already updated)

2008-08-21 01:58  rjtanner

	* quests/saromok/castlesaromok_barracks1,
	  quests/saromok/castlesaromok_barracks2: Redesign the exit from
	  two (other maps need similar updates) of the barrack maps,
	  replaced the portal with a custom face to a standard door using
	  an invis exit. This gives achieves the intended appearance in the
	  map without the 'animation none' warning in the server logs and
	  mapper.

2008-08-21 01:15  rjtanner

	* quests/saromok/castlesaromok_barracks1,
	  quests/saromok/castlesaromok_barracks2,
	  quests/saromok/castlesaromok_barracks3,
	  quests/saromok/castlesaromok_barracks4: Cosmetic wall changes
	  with wall sections adjacent to doors, replaced wall sections with
	  the 'end cap' walls

2008-08-21 00:32  rjtanner

	* HallOfSelection, navar_city/misc/navarwiz,
	  quests/peterm/quests/wyvern_quest,
	  quests/saromok/castlesaromok_volcano,
	  scorn/misc/battle_arena/arena, scorn/misc/wizhide,
	  scorn/towers/brewery.4, start/HallsOfSelection/wraith_player: Map
	  normalize, no functional changes

2008-08-20 23:59  rjtanner

	* darcap/darcap/tavern, quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/WaterMaster, quests/saromok,
	  quests/saromok/castlesaromok_barracks1,
	  quests/saromok/castlesaromok_barracks2,
	  quests/saromok/castlesaromok_barracks3,
	  quests/saromok/castlesaromok_barracks4,
	  quests/saromok/castlesaromok_frontgate,
	  quests/saromok/castlesaromok_inside,
	  quests/saromok/castlesaromok_ltl,
	  quests/saromok/castlesaromok_ltr,
	  quests/saromok/castlesaromok_top,
	  quests/saromok/castlesaromok_towerb1,
	  quests/saromok/castlesaromok_towerf1,
	  quests/saromok/castlesaromok_towerf10,
	  quests/saromok/castlesaromok_towerf11,
	  quests/saromok/castlesaromok_towerf12,
	  quests/saromok/castlesaromok_towerf2,
	  quests/saromok/castlesaromok_towerf3,
	  quests/saromok/castlesaromok_towerf4,
	  quests/saromok/castlesaromok_towerf5,
	  quests/saromok/castlesaromok_towerf6,
	  quests/saromok/castlesaromok_towerf7,
	  quests/saromok/castlesaromok_towerf8,
	  quests/saromok/castlesaromok_towerf9,
	  quests/saromok/castlesaromok_towergroundfloor,
	  quests/saromok/castlesaromok_volcano, world/world_111_100: Patch
	  [ 2054365 ] Saromok Quest, with some changes in regards to
	  directory layout and structure (tower and related maps inside the
	  /quest directory)

2008-08-19 22:25  ryo_saeba

	* darcap/darcap/circus/fz_boulderball: Remove invalid and unused
	  other_arch (inv is set)

2008-08-19 22:10  rjtanner

	* darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_forest_a,
	  darcap/pygmy_forest/pygmy_forest_b,
	  darcap/pygmy_forest/pygmy_forest_c,
	  darcap/pygmy_forest/pygmy_forest_d: Missed change applied, [
	  2058734 ] Pygmy Forest Update; Make traps work on
	  levitating/flying players

2008-08-19 20:33  rjtanner

	* darcap/pygmy_forest/pygmy_garden: Final change applied, [ 2058734
	  ] Pygmy Forest Update; Shield modification

2008-08-19 20:28  rjtanner

	* darcap/pygmy_forest/pygmy_forest_c: Partially applied patch, [
	  2058734 ] Pygmy Forest Update; NPC dialog changes

2008-08-19 20:27  rjtanner

	* darcap/pygmy_forest/pygmy_garden: Partially applied patch, [
	  2058734 ] Pygmy Forest Update; Shield modification

2008-08-19 20:08  rjtanner

	* darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d: Partially applied patch, [
	  2058734 ] Pygmy Forest Update; Renamed the Pygmy Saws

2008-08-19 19:59  rjtanner

	* darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_forest_a,
	  darcap/pygmy_forest/pygmy_forest_b,
	  darcap/pygmy_forest/pygmy_forest_c,
	  darcap/pygmy_forest/pygmy_forest_d,
	  darcap/pygmy_forest/pygmy_garden,
	  darcap/pygmy_forest/pygmy_holes,
	  darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d: Partially applied patch, [
	  2058734 ] Pygmy Forest Update; This checkin inclues the changes
	  with lighting

2008-08-19 19:21  rjtanner

	* darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_forest_a,
	  darcap/pygmy_forest/pygmy_forest_b,
	  darcap/pygmy_forest/pygmy_forest_c,
	  darcap/pygmy_forest/pygmy_forest_d,
	  darcap/pygmy_forest/pygmy_garden,
	  darcap/pygmy_forest/pygmy_holes,
	  darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d: Partially applied patch, [
	  2058734 ] Pygmy Forest Update; This checkin inclues the bullet
	  wall changes

2008-08-19 19:12  rjtanner

	* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_forest_a,
	  darcap/pygmy_forest/pygmy_forest_b,
	  darcap/pygmy_forest/pygmy_forest_c,
	  darcap/pygmy_forest/pygmy_forest_d,
	  darcap/pygmy_forest/pygmy_garden,
	  darcap/pygmy_forest/pygmy_holes,
	  darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d: Partially applied patch, [
	  2058734 ] Pygmy Forest Update; This checkin inclues all the stat
	  and ability updates for the Pygmy monsters

2008-08-19 01:25  rjtanner

	* darcap/darcap/circus/fz_lobby: Correct or fix warnings in regards
	  to objects having the wrong type and material, also posted to the
	  mailing list on 2008-Aug-08

2008-08-19 00:44  rjtanner

	* darcap/darcap/circus/fz_dlobby, darcap/darcap/circus/fz_lobby,
	  darcap/darcap/circus/fz_olobby, darcap/darcap/circus/fz_srlobby:
	  Removed /city/city reference in unused teleporters since that was
	  causing a false positive (broken link alert) in mapper and added
	  map level difficulty (level 1) to the lobby maps

2008-08-17 19:08  akirschbaum

	* editor/scripts/LegacySpellConverter,
	  editor/scripts/MapNormalizer, editor/scripts/MapValidator,
	  editor/scripts/WorldMaker: Make editor scripts work with current
	  Gridarta.

2008-08-16 07:49  ryo_saeba

	* navar_city/iscar: Fix entry coordinates, use @question in dialog.

2008-08-16 07:49  ryo_saeba

	* test/say: Pipe test for regexp.

2008-08-16 07:48  ryo_saeba

	* world/world_116_102: Fix name.

2008-08-12 03:26  bbotbuilder

	* HallOfDMs, santo_dominion/guilds/drunken_barbarian/bigchest,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  scorn/houses/easy_house.1.a, scorn/houses/easy_house.1.b,
	  scorn/houses/easy_house.1.c, scorn/houses/house.haunted,
	  scorn/houses/house.haunted2, scorn/misc/cider_house_top,
	  wolfsburg/apartments/pet-apartment/pet-apartment,
	  wolfsburg/apartments/pet-apartment/pet-apartment2,
	  wolfsburg/apartments/pet-apartment/pet-apartment3,
	  wolfsburg/apartments/pet-apartment/torture-chamber,
	  wolfsburg/lursendis: set the 'difficulty' value on some maps

2008-08-11 06:32  bbotbuilder

	* port_joseph/pirates/tortship3: port_joseph/pirates/tortship3:
	  * fix bug #2045976, wrong stair face (thanks goes to elliotbay)

2008-08-11 05:56  bbotbuilder

	* python/items/ring_occidental_mages.py:
	  python/items/ring_occidental_mages.py:
	  * fixed typo (thanks goes to buzzsaw)

2008-08-10 23:32  bbotbuilder

	* scorn/shops/potionshop: scorn/shops/potionshop:
	  * replace a reference to the alchemy spell with one to the skill
	  (thanks goes to elliotbay)

2008-08-04 14:03  quinet

	* brest/shops/buildshop, navar_city/misc/buildshop,
	  pup_land/lone_town/shops/buildshop, scorn/shops/buildshop,
	  wolfsburg/shops/buildshop: Mention how to add or remove windows
	  in the building instructions.

2008-08-03 20:11  quinet

	* darcap/darcap/circus/fz_lobby: Protect the furniture against
	  accidental destruction by spells.

2008-08-03 20:11  quinet

	* pup_land/lone_town/shops/buildshop: Use the shop tiles
	  shop_building_pupland instead of the generic shop_building
	  tiles. These shop tiles had been defined a while ago but were not
	  giving
	  good results due to an incomplete treasure list that is fixed
	  now.

2008-08-03 20:07  quinet

	* pup_land/lone_town/shops/buildshop: Use the shop tiles
	  shop_building_pupland instead of the generic shop_building
	  tiles. These shop tiles had been defined a while ago but were not
	  giving
	  good results due to an incomplete treasure list that is fixed
	  now.

2008-08-02 10:01  ryo_saeba

	* regions, regions.reg: Change regions file name to regions.reg.

2008-08-02 09:27  ryo_saeba

	* scorn/houses/resir: Add missing other_arch.

2008-08-02 07:35  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-08-01 15:37  quinet

	* world/world_116_102, world/world_122_116, world/world_128_109:
	  Changed the route of the ships between Navar, Darcap and
	  Wolfsburg in a way
	  that makes more sense according to the world map. This should be
	  less
	  confusing for new players.

2008-08-01 15:21  quinet

	* world/world_102_108, world/world_102_127, world/world_104_115,
	  world/world_105_115: Changed the route of the ships between
	  Scorn, Stoneville and Santo Dominion
	  in a way that makes more sense according to the world map. This
	  should be
	  less confusing for new players.

2008-08-01 13:51  quinet

	* darcap/darcap/circus/bigtop, darcap/darcap/circus/chess,
	  darcap/darcap/circus/circus, darcap/darcap/circus/double,
	  darcap/darcap/circus/fz_lobby, darcap/darcap/circus/ghost,
	  darcap/darcap/circus/illusions, darcap/darcap/circus/roller1,
	  darcap/darcap/circus/shooting, darcap/darcap/circus/strength,
	  darcap/darcap/circus/wheel, darcap/darcap/circus/wurfbude,
	  darcap/raffle/raffle1, world/world_116_102: Merged Darcap Circus
	  into the world map world_116_102.
	  Updated all exits of the affected maps.

2008-08-01 09:53  quinet

	* darcap/darcap/circus/fz_dlobby, darcap/darcap/circus/fz_olobby,
	  darcap/darcap/circus/fz_srlobby: Added dust on top of the unused
	  teleporters in the game lobbies so that players can see easily
	  which ones are active.

2008-08-01 09:19  quinet

	* darcap/darcap/circus/circus, darcap/darcap/circus/fz_boulderball,
	  darcap/darcap/circus/fz_d1, darcap/darcap/circus/fz_d1volcano,
	  darcap/darcap/circus/fz_dlobby, darcap/darcap/circus/fz_lobby,
	  darcap/darcap/circus/fz_lobby_ud, darcap/darcap/circus/fz_o1,
	  darcap/darcap/circus/fz_olobby, darcap/darcap/circus/fz_sr1,
	  darcap/darcap/circus/fz_srlobby,
	  darcap/darcap/circus/fz_sumowrestling: Patch #2028361: Added the
	  Fun Zone maps, courtesy of Chad Opperman.
	  Created a new lobby for integration into the Darcap Circus,
	  updated
	  all map exits for that new lobby and set the region of all maps
	  to
	  darcapcircus,

2008-07-29 11:48  quinet

	* pup_land/castle_eureca/cave_pass2: Restored some important magic
	  ears that were deleted in revision 9259.

2008-07-24 21:55  quinet

	* scorn/misc/battle_arena/arena: Removed optional swamp, replaced
	  it with sticky floor (glue and spider webs).
	  Added a new handle to control the archways separately from other
	  obstacles.

2008-07-24 14:57  quinet

	* scorn/misc/battle_arena/arena: Added customizable obstacles to
	  the arena: the players can add statues, walls
	  or swamps in some parts of the arena before entering it.

2008-07-23 21:09  akirschbaum

	* editor/scripts/MapValidator: Adapt MapValidator script to
	  Gridarta changes.

2008-07-23 00:48  rjtanner

	* marksel/shop: Add missing shop header code to the Marksel Shoppe
	  (general store)

2008-07-23 00:32  rjtanner

	* lake_country/ebony/masterlev: Add missing shop header code to the
	  Ebony Tiger Thief Guild

2008-07-23 00:15  rjtanner

	* dragonisland/advguild: Add missing shop header code to the
	  Adventurers Guild map

2008-07-22 06:01  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-07-19 23:46  quinet

	* scorn/temples/gaea, scorn/temples/gorokh, scorn/temples/mostrai,
	  scorn/temples/mostrai2, scorn/temples/sorig,
	  scorn/temples/sorig2, scorn/temples/valriel,
	  scorn/temples/valriel2, scorn/temples/valriel3,
	  styles/decorstyles/religious_gorokh,
	  styles/decorstyles/religious_sorig,
	  styles/decorstyles/religious_valriel: Replaced my old e-mail
	  address in map headers by a working one.

2008-07-19 23:02  quinet

	* pup_land/lone_town/gemshop, scorn/houses/house3.1st,
	  scorn/houses/house3.bas1: Updated map header.

2008-07-19 22:12  quinet

	* scorn/houses/house3.1st, scorn/houses/house3.bas1: More fixes for
	  bug #2018391, set carrying limit for human skeletons to 80kg.

2008-07-19 21:24  quinet

	* pup_land/lone_town/gemshop: Fix for bug #2022422.

2008-07-18 20:15  anmaster

	* lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2: Add missing floor tiles under
	  some walls in lake_country/snake_pit/snakepit_{1,2}

2008-07-18 17:51  ryo_saeba

	* dragonisland/house7: Fix invalid regexp.

2008-07-17 18:42  akirschbaum

	* editor/scripts/LegacySpellConverter,
	  editor/scripts/MapNormalizer, editor/scripts/MapValidator: Ignore
	  *.msg files in editor scripts.

2008-07-17 16:21  anmaster

	* mlab/citydeclouds/bank/bank2, mlab/citydeclouds/bank/bank3: Fix
	  bug 2002170 "Conversion Profit Bug".

2008-07-17 15:45  anmaster

	* navar_city/apartments/apartment,
	  navar_city/apartments/apartment_attic,
	  navar_city/apartments/apartment_basement,
	  navar_city/apartments/apartment_upstairs,
	  navar_city/dreaming_sage/bigchest,
	  navar_city/dreaming_sage/storage_room,
	  navar_city/dreaming_sage/upper, navar_city/iscar,
	  navar_city/misc/tannery, pup_land/guilds/laughing_skull/bigchest,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/bigchest,
	  pup_land/guilds/purple_butterfly/storage_room,
	  pup_land/guilds/purple_butterfly/upper: Add missing "difficulty
	  1" to some maps in Navar and Pupland containing no monsters (just
	  NPC or empty).

2008-07-17 15:28  anmaster

	* scorn/guilds/mailed_fist/bigchest,
	  scorn/guilds/mailed_fist/storage_room,
	  scorn/guilds/mailed_fist/upper, scorn/houses/rolanda,
	  scorn/houses/scorn_trappers, scorn/houses/tannery,
	  scorn/houses/woodhouse, scorn/mansion/witherspoon_manor,
	  scorn/misc/castle_kitchen, scorn/misc/cider_house,
	  scorn/shops/oleds_cafe, scorn/shops/scorn.sale1: Add missing
	  "difficulty 1" to some maps in Scorn containing no monsters (just
	  NPC or empty).

2008-07-16 21:07  quinet

	* scorn/houses/house3.bas1: Partial fix for bug #2018391: set a
	  weight limit to all containers and set their nrof to 0 so that
	  they cannot be stacked.

2008-06-29 05:38  kbulgrien

	* scorn/misc/cityhall: - Change the title of this hint scroll since
	  "the Servant" is a special
	  character in Scorn. "the Good Citizen" fits the hints better
	  anyway.

2008-06-24 17:33  rjtanner

	* quests/skud/court, scorn/kar/creepy.house: Context correction in
	  magic mouth messages, replaced parish (church community) with
	  perish (to destroy)

2008-06-20 11:05  anmaster

	* wolfsburg/apartments/pet-apartment/pet-apartment2,
	  wolfsburg/apartments/wolfsburg.apartment, wolfsburg/dungeons/hut:
	  In /wolfsburg: Change all "name woodfloor" to "name wood floor"
	  (and remove them when that is the default in the arch). Also fix
	  broken "hidden" teleporter in /wolfsburg/dungeons/hut.

2008-06-20 10:56  anmaster

	* pup_land/ancient/castle/castle.3, pup_land/castle_eureca/chest,
	  pup_land/lone_town/cordish2, pup_land/nurnberg/nf_bar: In
	  /pup_land: Change all "name woodfloor" to "name wood floor" (and
	  remove them when that is the default in the arch).

2008-06-20 10:51  anmaster

	* navar_city/misc/library, navar_city/misc/theater,
	  scorn/misc/library: Change more "name woodfloor" to "name wood
	  floor" in some more maps.

2008-06-20 10:47  anmaster

	* azumauindo/suno-yamatoshi/apartments/lapartment1,
	  azumauindo/suno-yamatoshi/temples/ruggilli1,
	  lake_country/shops/Mopoon_wshop, santo_dominion/north_barn,
	  scorn/apartment/apartments: Change more "name woodfloor" to "name
	  wood floor" in misc places.

2008-06-20 10:32  anmaster

	* darcap/darcap/apartment, santo_dominion/sdomino_appartment: Make
	  the Santo Dominion and Darcap apartments use goldfloors instead
	  of altars, looks nicer. Also fix bad name for woodfloor2 (name
	  was set to woodfloor but nowdays the arch got the name wood
	  floor...).

2008-06-20 09:45  anmaster

	* pup_land/kurte/house, pup_land/kurte/kurte,
	  pup_land/lone_town/gemshop_ud, pup_land/lone_town/thief_market,
	  pup_land/rainbow/Lv4/alter, pup_land/s_f/st6: In /pup_land: Fix
	  some invalid key string warnings from gridarta.

2008-06-20 09:44  anmaster

	* pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/click,
	  pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell:
	  /pup_land/nurnberg/dick/*: Add some floors to maps missing that.
	  Set slaying values for some keys to prevent gridarta warnings.

2008-06-20 09:32  anmaster

	* scorn/misc/HospitalityRoom, scorn/peterm/undead_quest,
	  scorn/shops/scorn.sale2: In /scorn: Fix some invalid key string
	  warnings from gridarta. Move a magic ear under floor. Remove a
	  pointless check_inv.

2008-06-13 17:01  rjtanner

	* scorn/oldcity/oldcity1: Applied patch [ 1992525 ] Typo Fix in
	  Scorn Oldcity by Creidieki M. Crouch with some additional
	  spelling corrections

2008-06-13 12:43  anmaster

	* marksel/grumms_inn: Add a button under the door in
	  /marksel/grumms_inn to prevent crushing the player.

2008-06-13 12:41  anmaster

	* brest/amphis: Add missing floor tiles under some living trees in
	  /brest/amphis. Also removing a ChangeLog message in the header of
	  the same map related to last edit of the map (no longer the right
	  author of that since it is no longer related to the last change.
	  (And there is both svn log and the ChangeLog if anyone wants to
	  find out).

2008-06-13 12:37  anmaster

	* pup_land/ancient/world: Remove a non-connected pointless large
	  button hidden under the ground in pup_land/ancient/world, my
	  guess it is was copied from a button in about the same place in
	  the "modern" Pupland world.

2008-06-13 12:35  anmaster

	* quests/greyshield/Fortress, quests/greyshield/Greysword: In
	  quests/greyshield/Greysword: Add missing woodfloor arches in some
	  places. In quests/greyshield/Fortress: Remove some floor tiles
	  hidden under another layer of floor tiles, fix a @match.

2008-06-13 12:32  anmaster

	* start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/wraith_player: Add some missing no magic
	  arches to the Fireborn and Wraith Halls of Selection. Remove
	  non-existant archtype in Wraith Hall of Selection.

2008-06-13 12:23  anmaster

	* start/newbieshouse: /star/newbieshouse: Remove some walls on top
	  of walls, put some items under the floor, add button to prevent
	  getting crushed in door to "bedroom" (but not to the other area
	  with buttons/gate, newbies need to learn that gates sometimes try
	  to close on you).

2008-06-06 23:16  anmaster

	* scorn/anthony/passoffice, scorn/anthony/prison: Add missing
	  floors under walls in /scorn/anthony/{prison,passoffice}

2008-06-06 23:13  anmaster

	* scorn/taverns/goths: Move some magic_ear under floor in
	  /scorn/taverns/goths.

2008-06-06 23:13  anmaster

	* scorn/cannery/ware1: Unbreak non-animated exits in
	  /scorn/cannery/ware1

2008-06-06 23:12  anmaster

	* scorn/temples/ruggilli2: Remove floors under blocked arch in
	  /scorn/temples/ruggilli2

2008-06-06 18:46  anmaster

	* scorn/mansion/garden: Add floors under walls as needed in
	  /scorn/mansion/garden.

2008-06-06 14:54  anmaster

	* scorn/misc/gatehouse: In /scorn/misc/gatehouse: Move some
	  magic_ear under floor, change the look of some wall tiles near
	  the edge of the map to make it clearer that these continue
	  outside map (they are part of the city wall).

2008-06-06 14:51  anmaster

	* scorn/misc/port_arena: In /scorn/misc/port_arena: change the
	  floors under walls to match the floors around it. Fix broken
	  animation for exit. Remove some duplicate arches on top of each
	  other, remove unreachable and non-visible wall tiles in a corner
	  of the map.

2008-06-06 14:04  anmaster

	* scorn/oldcity/end, scorn/oldcity/oldcity54,
	  scorn/oldcity/oldcity6, scorn/oldcity/oldcity7,
	  scorn/oldcity/oldcity8: In /scorn/oldcity/*: Add missing floor
	  under wall tiles, move magic_ear under floor, fix broken "no
	  animation and custom face" exit.

2008-06-06 14:02  anmaster

	* scorn/kar/creepy.house, scorn/kar/creepy.house2: Add missing
	  floor arches under walls in /scorn/kar/creepy.house and
	  /scorn/kar/creepy.house2.

2008-06-06 13:42  anmaster

	* scorn/houses/resir, scorn/houses/wizz.lev1.pass1: In
	  /scorn/houses/resir move magic mouth to below floor, in
	  /scorn/houses/wizz.lev1.pass1 remove duplicate wall tile under
	  another wall tile.

2008-06-06 13:31  anmaster

	* scorn/houses/breezy_under: Add missing floors under walls in
	  /scorn/houses/breezy_under

2008-06-06 13:29  anmaster

	* scorn/houses/cornerbrook: Fix two mixed up connections in
	  /scorn/houses/cornerbrook to make the right messagess display for
	  the right events.

2008-06-06 12:56  anmaster

	* dragonisland/apartment3: Hide magic_ear under floor in
	  /dragonisland/apartment3

2008-06-06 12:56  anmaster

	* brest/underground, brest/underground2: Add missing floors under
	  walls in /brest/underground and /brest/underground2.

2008-06-06 12:36  anmaster

	* dungeons/castle_aaaarg, dungeons/hole: Add missing floors under
	  walls in /dungeons/hole and /dungeons/castle_aaaarg

2008-06-06 12:34  anmaster

	* port_joseph/goblin/caves, port_joseph/pirates/tortcave: Add
	  missing floors under walls in /port_joseph/pirates/tortcave and
	  /port_joseph/goblin/caves

2008-06-06 06:05  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-06-06 01:03  anmaster

	* pup_land/lone_town/mshop: Unbreak the bargaining skill in
	  /pup_land/lone_town/mshop

2008-06-06 00:57  anmaster

	* pup_land/lone_town/gemshop: Unbreak the bargaining skill in
	  /pup_land/lone_town/gemshop

2008-06-06 00:51  anmaster

	* pup_land/raffle/raffle3_u2a: Add missing floors under walls in
	  /pup_land/raffle/raffle3_u2a

2008-06-06 00:51  anmaster

	* pup_land/pplant/pplant_ud2: Add missing floors under walls in
	  /pup_land/pplant/pplant_ud2

2008-06-06 00:46  anmaster

	* pup_land/castle_eureca/cave_pass,
	  pup_land/castle_eureca/cave_pass2: Adding missing floors under
	  walls and remove duplicate walls in
	  /pup_land/castle_eureca/cave_pass and
	  /pup_land/castle_eureca/cave_pass2

2008-06-06 00:33  anmaster

	* pup_land/ruin_barbarian/hole2: Adding missing floors under walls
	  in /pup_land/ruin_barbarian/hole2

2008-06-06 00:30  anmaster

	* pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
	  pup_land/cave_weapon/cave5: Add missing floors under walls in
	  /pup_land/cave_weapon/*

2008-06-06 00:23  anmaster

	* start/HallsOfSelection/wraith_player: The wraith Hall of
	  selection was totally broken you could walk outside and around
	  the teleporters and such. Fixing.

2008-06-06 00:22  anmaster

	* start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon: Add missing no magic tiles to
	  fireborn and dragon hall of selections.

2008-06-06 00:10  anmaster

	* HallOfSelection: Add missing no_spells to /HallOfSelection

2008-06-06 00:09  anmaster

	* unlinked/Fogs: Add missing floor tiles to /unlinked/Fogs

2008-06-06 00:00  anmaster

	* unlinked/kandora/circus/mp_castle,
	  unlinked/kandora/circus/mp_church,
	  unlinked/kandora/circus/petshop, unlinked/kandora/dd_church,
	  unlinked/kandora/dm_church: More kandora fixes, change the
	  nonexisting altar_jehovah to altar_valriel (as done in some maps
	  reused from kandora in bigworld). Clean up walls and floors in
	  /unlinked/kandora/circus/petshop.

2008-06-05 23:41  anmaster

	* quests/peterm/quests/dragonquest2,
	  quests/peterm/temple/GemTunnel: In
	  /quests/peterm/quests/dragonquest2: add missing ground arches
	  under walls and remove ground under blocked arches.

2008-06-05 23:29  anmaster

	* quests/peterm/FireTemple/Entrance,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Passageway: Add missing ground arches
	  under walls to /quests/peterm/FireTemple/* and remove ground
	  under blocked arches (in same maps), also (in same maps) remove
	  some duplicate floor tiles.

2008-06-05 23:14  anmaster

	* quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest: Add missing ground arches
	  under walls to /quests/peterm/DragonQuest/* and remove ground
	  under blocked arches (in same maps).

2008-06-05 23:12  anmaster

	* quests/hendel/pre_acid: Add missing floor tiles to
	  /quests/hendel/pre_acid

2008-06-05 22:53  anmaster

	* quests/greyshield/GreyMaster: Oops, missed to add the missing
	  floor tiles when I first changed GreyMaster a few minutes ago.
	  Here they are now.

2008-06-05 22:49  anmaster

	* quests/greyshield/Chamber: In /quests/greyshield/Chamber, add
	  missing floor tiles under walls.

2008-06-05 22:48  anmaster

	* quests/greyshield/Cave, quests/greyshield/Cavern: In
	  /quests/greyshield/{Cave,Cavern}, remove floor tiles under
	  blocked.

2008-06-05 22:46  anmaster

	* quests/greyshield/Castle: In /quests/greyshield/Castle, hide
	  magic_ear under floor.

2008-06-05 22:42  anmaster

	* quests/greyshield/Cavern2: Add floor tiles under walls and remove
	  floor tiles under blocked in /quests/greyshield/Cavern2.

2008-06-05 22:39  anmaster

	* quests/greyshield/GreyMaster: Hide magic_mouth under the floor in
	  /quests/greyshield/GreyMaster.

2008-06-05 22:37  anmaster

	* quests/greyshield/Fortress: Hide magic_ear under the floor in
	  /quests/greyshield/Fortress.

2008-06-05 22:33  anmaster

	* pup_land/jk/heads: Add missing floor tiles to /pup_land/jk/heads,
	  note map is unlinked, but I think it is good to clean it up
	  anyway.

2008-06-05 22:12  anmaster

	* unlinked/kandora/cave/cave3, unlinked/kandora/cave/m_inn,
	  unlinked/kandora/cave/m_temple, unlinked/kandora/cave/mithril,
	  unlinked/kandora/circus/mp_castle,
	  unlinked/kandora/circus/mp_cave,
	  unlinked/kandora/circus/mp_church,
	  unlinked/kandora/circus/mp_start,
	  unlinked/kandora/circus/mp_tavern,
	  unlinked/kandora/circus/mp_world, unlinked/kandora/dd_alchemy,
	  unlinked/kandora/dd_inn, unlinked/kandora/dd_keep,
	  unlinked/kandora/denray, unlinked/kandora/dm_inn,
	  unlinked/kandora/elcyon/merchant, unlinked/kandora/elcyon/plaza,
	  unlinked/kandora/elcyon/seacity, unlinked/kandora/kandora,
	  unlinked/kandora/ship_city, unlinked/kandora/ship_home,
	  unlinked/kandora/signal: Clean up walls and floors in
	  /unlinked/kandora, also possibly other cleanup in there that I
	  forgot to mention. But it was sad to see these broken maps.

2008-06-05 22:08  anmaster

	* quests/mak/chaos/monsters.pick: Correct the monsters in the pick
	  map /quests/mak/chaos/monsters.pick. They were broken (bad spell
	  defintions it seems), copies broken monsters from the maps.

2008-06-05 22:05  anmaster

	* scorn/houses/house3.1st: Make /scorn/houses/ house3.1st look
	  nicer, add doorway arches to it.

2008-06-05 22:00  anmaster

	* pup_land/ancient/castle/castle.4: Fix a wrong wall tile in
	  /pup_land/ancient/castle/castle.4 to make it line up properly
	  with walls around it.

2008-06-05 21:57  anmaster

	* mlab/citydeclouds/citydeclouds2G,
	  mlab/citydeclouds/citydeclouds2H: Add some no_pick in order to
	  fix sorting order for arches, clean up slaying for exits to use
	  realtive paths in some places, fix some smoothing levels to make
	  a bridge look better. All in city de clouds.

2008-06-05 21:53  anmaster

	* mlab/citydeclouds/cdcnwgateuprlv1: Clean up unneeded tiles that
	  couldn't be seen or reached in /mlab/citydeclouds/cdcnwgateuprlv1
	  to be able to shrink map

2008-06-05 21:49  anmaster

	* mlab/citydeclouds/cdcwgrotto1, mlab/citydeclouds/citydeclouds2F:
	  Move a lot of the tiles up in cdcwgrotto1 to be able to shrink
	  map a lot. Update exits to map.

2008-06-05 21:47  anmaster

	* mlab/citydeclouds/cdcapart1: Move some boulders/buttons
	  connection stuff around in /mlab/citydeclouds/cdcapart1 to be
	  able to shrink the map a lot.

2008-06-05 21:41  anmaster

	* mlab/citydeclouds/villa/citydecloudsvillab1,
	  mlab/citydeclouds/villa/citydecloudsvillab2: Removed unreachable,
	  unused monsters at unreachable edge of map in city de clouds.

2008-06-03 19:54  anmaster

	* quests/todd/aljwaf/ruins: Removed /quests/todd/aljwaf/ruins, the
	  map has been integrated into big world since long ago.

2008-06-03 19:34  anmaster

	* lake_country/Butakis/Rlib2, lake_country/Butakis/prison_s: Add
	  missing floor tiles under walls to /lake_country/Butakis/prison_s
	  and make the books appear on top of the tables in
	  /lake_country/Butakis/Rlib2.

2008-06-03 19:32  anmaster

	* navar_city/jail/jail: Remove duplicate no magic tiles from jail
	  map in Navar.

2008-06-03 19:31  anmaster

	* scorn/misc/jail, scorn/misc/jail_upper: Add missing no magic
	  tiles to jail maps in Scorn.

2008-06-03 19:30  anmaster

	* scorn/oldcity/oldcity4, scorn/oldcity/oldcity5: Get rid of
	  unlinked /scorn/oldcity/oldcity[45]. Those maps had been
	  converted to be parts of the single (tiled) oldcity54.

2008-06-03 19:27  anmaster

	* pup_land/lone_town/nf_bar, pup_land/rainbow/Lv5/romm88: Remove
	  two more unlinked duplicates. romm88 was a duplicate of room88,
	  and lone_town/nf_bar an unfinished duplicate of the map of the
	  same name in nurnberg.

2008-06-03 19:07  anmaster

	* pup_land/cave_weapon/cave51, pup_land/kurte/eureca_road31:
	  Removed two unlinked and duplicate maps from pupland, these were
	  duplicates of the same maps without 1 suffix.

2008-06-03 16:51  rjtanner

	* regions: Removed unused regions

2008-06-03 14:44  anmaster

	* navar_city/city1court: Fix look of the semi-broken exits in
	  /navar_city/city1court (they animated even though "is_animated 0"
	  was set, which broke them).

2008-05-31 22:44  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-05-30 07:32  akirschbaum

	* HallOfSelection, brest/black_shield/upper, brest/sow/sow,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/upper,
	  darcap/temple_justice/temple_justice.10,
	  darcap/temple_justice/temple_justice.11,
	  darcap/temple_justice/temple_justice.12,
	  darcap/temple_justice/temple_justice.13,
	  darcap/temple_justice/temple_justice.14,
	  darcap/temple_justice/temple_justice.2,
	  darcap/temple_justice/temple_justice.3,
	  darcap/temple_justice/temple_justice.4,
	  darcap/temple_justice/temple_justice.5,
	  darcap/temple_justice/temple_justice.6,
	  darcap/temple_justice/temple_justice.7,
	  darcap/temple_justice/temple_justice.8,
	  darcap/temple_justice/temple_justice.9, dungeons/trollbridge,
	  inn_and_outpost/hermes_inn, marksel/grumms_inn,
	  mlab/citydeclouds/bank/vaulta1, mlab/citydeclouds/bank/vaultb2,
	  mlab/citydeclouds/bank/vaultc3, mlab/citydeclouds/bank/vaultd4,
	  mlab/citydeclouds/bank/vaulte5, navar_city/dreaming_sage/upper,
	  navar_city/jail/jail, navar_city/light/light3,
	  navar_city/temples/gorokh2, planes/purpleworm,
	  port_joseph/goblin/hole, pup_land/ancient/mountain/cave.b3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/world, pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/upper,
	  pup_land/kurte/eureca_road31, pup_land/nurnberg/reception/water3,
	  quests/greyshield/Finish, quests/mak/chaos/monsters.pick,
	  quests/peterm/CTower/Chamber, quests/peterm/CTower/Laboratory,
	  quests/peterm/CTower/Library, quests/peterm/CTower/Study,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  santo_dominion/shaft/undeadshaft.3,
	  scorn/guilds/mailed_fist/upper, scorn/houses/house.haunted2,
	  scorn/kar/gorks2, scorn/kar/gorks3,
	  scorn/mansion/witherspoon_manor_attic,
	  scorn/misc/cider_house_top, scorn/shops/foodshop,
	  scorn/towers/brewery.3, scorn/towers/tower.mad3,
	  sisters/necro_ruin1a, templates/guild/hallofjoining,
	  templates/guild/storage_hall.0, test/anthony/cascades,
	  test/anthony/conveyor, test/bigmonpit, test/cyclops,
	  test/diagonal, test/faceofdeath, test/multisquare, test/paralyze,
	  test/pit, test/playermover, test/randomtreasure,
	  test/remote_altar, test/templatetest, test/trigger,
	  unlinked/Greyshield/Finish, unlinked/academy.crap/Fighter.5,
	  unlinked/academy.crap/Fighter.5_2,
	  unlinked/casino/casino_infernal, unlinked/kandora/circus/mp_cave,
	  unlinked/kandora/circus/mp_start, unlinked/vol_vill_shops,
	  whalingoutpost/misc/castleb1, whalingoutpost/taverns/storehouse1,
	  wolfsburg/guilds/damned_heretics/upper: Run MapNormalizer script
	  on all maps.

2008-05-30 06:23  akirschbaum

	* editor/scripts/MapNormalizer: Run 'Shrink Map Size' function from
	  MapNormalizer editor script.

2008-05-29 22:20  ryo_saeba

	* dungeons/train/train-old: Remove unused map.

2008-05-29 22:13  ryo_saeba

	* quests/peterm/quests/dragon_quest: Remove unlinked map.

2008-05-29 22:11  ryo_saeba

	* darcap/darcap/circus/movers, darcap/darcap/circus/walls: Remove
	  unlinked and empty maps.

2008-05-29 22:02  ryo_saeba

	* darcap/darcap/circus/strength: Make windows coherent with wall.

2008-05-29 22:02  ryo_saeba

	* darcap/darcap/maze, darcap/darcap/park, world/world_116_102:
	  First pass to add lore to the town.

2008-05-29 11:27  anmaster

	* brest/asyvan/palace3, brest/brest.trademarket,
	  navar_city/misc/aliswell, navar_city/misc/theaterb4,
	  navar_city/spyhouse, whalingoutpost/houses/fishershouse1,
	  whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
	  whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
	  whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
	  whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
	  whalingoutpost/lightkeepershouse1,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle4,
	  whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
	  whalingoutpost/taverns/fishershall1: Resize some more maps with
	  wasted empty space in the lower right part of the map.

2008-05-29 09:36  anmaster

	* azumauindo/minatomachi/buildings/guildkeybuilding1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB1,
	  azumauindo/minatomachi/gates/gate1,
	  azumauindo/minatomachi/gates/gate2, azumauindo/misc/cave1,
	  azumauindo/misc/shrine1, azumauindo/misc/shrine2,
	  azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
	  azumauindo/ranbounagisatoshi/apartments/sapartment,
	  azumauindo/ranbounagisatoshi/gates/gate1,
	  azumauindo/ranbounagisatoshi/gates/gate2,
	  azumauindo/ranbounagisatoshi/shops/tradecenter,
	  azumauindo/ranbounagisatoshi/towers/tou1,
	  azumauindo/ranbounagisatoshi/towers/tou2,
	  azumauindo/ranbounagisatoshi/towers/tou3,
	  azumauindo/ranbounagisatoshi/towers/tou4,
	  azumauindo/ranbounagisatoshi/towers/tou5,
	  azumauindo/suno-yamatoshi/apartments/lapartment1,
	  azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  azumauindo/suno-yamatoshi/gates/gate1,
	  azumauindo/suno-yamatoshi/gates/gate2,
	  azumauindo/suno-yamatoshi/gates/gate3,
	  azumauindo/suno-yamatoshi/tou/tou1,
	  azumauindo/suno-yamatoshi/tou/tou2,
	  azumauindo/suno-yamatoshi/tou/tou3,
	  azumauindo/suno-yamatoshi/tou/tou4,
	  azumauindo/suno-yamatoshi/tou/tou5,
	  azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou2,
	  azumauindo/suno-yamatoshi/towers/tou3,
	  azumauindo/suno-yamatoshi/towers/tou4,
	  azumauindo/suno-yamatoshi/towers/tou5: Resize some Azumauindo
	  maps that were mostly a lot of empty space.

2008-05-29 09:06  anmaster

	* mlab/citydeclouds/bank/bank2, mlab/citydeclouds/bank/bank3,
	  mlab/citydeclouds/bank/bank4, mlab/citydeclouds/bank/bank5,
	  mlab/citydeclouds/castle/cwdccastlef1,
	  mlab/citydeclouds/cdcapart1,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
	  mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
	  mlab/citydeclouds/cdcnwgateuprlv1,
	  mlab/citydeclouds/cdcspire/cdcspireexit1,
	  mlab/citydeclouds/cdcspire/cdcspireexit2,
	  mlab/citydeclouds/cwdcguestofmarquis1,
	  mlab/citydeclouds/misc/cwdcchessarenaa2,
	  mlab/citydeclouds/misc/cwdcchessarenab2,
	  mlab/citydeclouds/shops/cdcwcafe1,
	  mlab/citydeclouds/shops/cwdcgenshop1,
	  mlab/citydeclouds/shops/cwdckitchen,
	  mlab/citydeclouds/shops/cwdcpotionshop1,
	  mlab/citydeclouds/villa/citydecloudsvillaC2,
	  mlab/citydeclouds/villa/citydecloudsvillaC3,
	  mlab/citydeclouds/villa/citydecloudsvillab2,
	  navar_city/mlab/dream, navar_city/mlab/ttower23,
	  navar_city/mlab/ttower24, navar_city/mlab/zealothouseb1: Resize
	  some more mlab maps that were mostly a lot of empty space.

2008-05-29 06:59  anmaster

	* mlab/citydeclouds/IPO_citydeclouds, mlab/citydeclouds/cdcapart2,
	  mlab/citydeclouds/cdcmesshluper1,
	  mlab/citydeclouds/cdcnrkpdevtmp1, mlab/citydeclouds/cdcscasino,
	  mlab/mlabscrntrd1, mlab/mlabscrntrd2, mlab/mlabscrntrdb1,
	  mlab/mlabscrntrdb2, mlab/mlabscrntrdb3,
	  navar_city/mlab/tadobebuild2, navar_city/mlab/tadobebuild3,
	  navar_city/mlab/tavernb1, navar_city/mlab/tavernb3,
	  navar_city/mlab/zealothouseb1: Resize some mlab maps that were
	  mostly a lot of empty space, in some a few things outside map
	  (like buttons/boulders) had to be moved a bit. In a few these
	  things outside the map were actually not used.

2008-05-29 06:56  anmaster

	* whalingoutpost/misc/polarbearcave1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/misc/polarbearcave3, world/world_128_128: Resize
	  some maps in whalingoutpost to use smaller size, they were really
	  wasteful, update to worldmap in order to fix exits for the new
	  sizes.

2008-05-29 06:54  anmaster

	* scorn/misc/castle: Change exits in /scorn/misc/castle to be under
	  ground and thus look nicer.

2008-05-28 21:30  akirschbaum

	* editor/scripts/LegacySpellConverter,
	  editor/scripts/MapNormalizer, editor/scripts/MapValidator,
	  editor/scripts/WorldMaker: Make editor scripts work with latest
	  Gridarta build.

2008-05-28 09:43  anmaster

	* world/world_116_102: Fix some double ground in Darcap harbour.

2008-05-28 08:22  anmaster

	* azumauindo/misc/entrance1, world/world_128_101: Change
	  /azumauindo/misc/entrance1 to use a creator instead of a conveyor
	  belt for the passes. Also means the map doesn't have to be so
	  wide so had to update entrances/exits on worldmap too.

2008-05-25 13:38  anmaster

	* brest/brest.inn, brest/taverns/brest.seaside.tavern: Add some
	  more @question/@reply to some maps.

2008-05-23 23:08  anmaster

	* pup_land/rainbow/islands, pup_land/rainbow/l_h1,
	  pup_land/rainbow/red_town/town, pup_land/rainbow/shore,
	  pup_land/rainbow/station, pup_land/rainbow/well,
	  pup_land/rainbow/woods, pup_land/s_f/ruin, pup_land/s_f/to-jyo,
	  pup_land/world: Make Castle of Eureca show up on the south
	  pupland world map part. Had to shift all tiles one step south to
	  make the change work so a lot of exits updated too, none of them
	  seems broken, but if they are that is a mistake. In the future
	  tiling should probably be used for the south and north part of
	  the pupland map.

2008-05-23 22:30  anmaster

	* azumauindo/minatomachi/temples/templeruggilli1,
	  azumauindo/suno-yamatoshi/apartments/lapartment1,
	  brest/brest.scrolls.right, brest/sow/sow,
	  brest/taverns/brest.seaside.tavern,
	  brest/zorn/castle.upper.floor.one, darcap/darcap/circus/wurfbude,
	  darcap/darcap/temple, inn_and_outpost/hermes_inn,
	  lake_country/Butakis/arena, lake_country/Butakis/gate_outer,
	  lake_country/Butakis/prison_e, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w, lake_country/RETower/tower0,
	  lake_country/RETower/tower1, lake_country/RETower/tower2,
	  lake_country/RETower/tower3, lake_country/ebony/entrance1,
	  lake_country/ebony/entrance2, lake_country/ebony/masterlev,
	  lake_country/elven_moon/elvenmoon.1,
	  lake_country/elven_moon/elvenmoon.5, lake_country/marsh/marsh1_1,
	  lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_1,
	  lake_country/marsh/marsh2_2, lake_country/shops/Mopoon_wshop,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/snakepit_1, marksel/grumms_inn,
	  mlab/citydeclouds/castle/cwdccastleofmarquis1,
	  mlab/citydeclouds/citydeclouds2I, navar_city/city1prison,
	  navar_city/misc/city1armour, navar_city/misc/city1gen,
	  navar_city/misc/city1magic, navar_city/misc/city1weapon,
	  navar_city/misc/navarwiz, navar_city/temples/gorokh,
	  navar_city/temples/sorig, navar_city/temples/templelyth,
	  navar_city/tower/magetower4, port_joseph/goblin/dungeon1,
	  port_joseph/goblin/dungeon2, port_joseph/goblin/dungeon3,
	  port_joseph/goblin/fortress, port_joseph/pirates/fortvsship,
	  port_joseph/town/portia, pup_land/lone_town/thief_market,
	  pup_land/nurnberg/guild, pup_land/raffle/raffle2_u4,
	  pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
	  pup_land/rainbow/Lv2/Kum, pup_land/rainbow/Lv3/Rufto,
	  pup_land/rainbow/Lv3/prison, pup_land/s_f/st1, pup_land/s_f/st7,
	  quests/greyshield/Castle, quests/greyshield/Fortress,
	  quests/greyshield/Sphinx, quests/mcz/castle1,
	  quests/peterm/CTower/Dungeon, quests/peterm/Demonology/AirStudy,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/HighTower1,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/FireTemple/Mezannine1,
	  quests/peterm/temple/InnerTemple, quests/skud/entrance,
	  quests/skud/north_1, sisters/entrance, sisters/necro_hole1,
	  sisters/shrine_entrance, start/newbieshouse,
	  whalingoutpost/taverns/storehouse1, wolfsburg/dungeons/church.4b,
	  wolfsburg/dungeons/underworld, wolfsburg/etern_rew,
	  wolfsburg/volcano/vvmansion, world/world_101_114: Even more fixes
	  for redundant patterns in @match (it is case insensitive, but a
	  lot of maps treated it as if it was case sensitive). Mostly done
	  with grep + sed. Also add @question to two pupland maps and fix a
	  typo on a lake country map.

2008-05-23 10:52  anmaster

	* navar_city/city1church1, navar_city/city1court,
	  navar_city/temples/ruggilli, navar_city/temples/ruggilli2,
	  navar_city/tower/magetower1, navar_city/warehouse4,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/cave_pass2, pup_land/cave_weapon/cave4,
	  pup_land/cave_weapon/cave5, pup_land/cave_weapon/cave51,
	  pup_land/hq, pup_land/hq_ud, pup_land/kurte/eureca_road3,
	  pup_land/kurte/hut2, pup_land/lone_town/church_ud,
	  pup_land/lone_town/cordish, pup_land/nurnberg/agito,
	  pup_land/nurnberg/aqueduct, pup_land/nurnberg/castle,
	  pup_land/nurnberg/castle_ud, pup_land/nurnberg/dick/house,
	  pup_land/nurnberg/nf_bar, pup_land/pplant/pplant2,
	  pup_land/rainbow/Lv4/key, pup_land/ruin_barbarian/hole1,
	  scorn/anthony/passoffice, scorn/anthony/portgate,
	  scorn/anthony/prison, scorn/apartment/apartments,
	  scorn/houses/cornerbrook, scorn/houses/house2,
	  scorn/houses/riverside_manor, scorn/houses/smithery,
	  scorn/houses/wizz.entry, scorn/kar/somehouse3,
	  scorn/misc/gatehouse, scorn/misc/templelyth, scorn/misc/wizhide,
	  scorn/oldcity/oldcity12, scorn/oldcity/oldcity3,
	  scorn/oldcity/oldcity5, scorn/oldcity/oldcity54,
	  scorn/oldcity/oldcity6, scorn/shops/oleds_cafe,
	  scorn/shops/scorn.sale1, scorn/shops/scorn.sale2,
	  scorn/taverns/barking_mule, scorn/taverns/goths2,
	  scorn/temples/gorokh, scorn/temples/mostrai,
	  scorn/temples/ruggilli1, scorn/temples/sorig,
	  scorn/temples/valriel2, scorn/towers/brewery.2: Yet more fixes
	  for redundant patterns in @match (it is case insensitive, but a
	  lot of maps treated it as if it was case sensitive). Mostly done
	  with a script.

2008-05-23 09:49  anmaster

	* dragonisland/advguild3, dragonisland/advshop0,
	  dragonisland/house4, dragonisland/house7, dragonisland/house8,
	  dragonisland/house9, dragonisland/tavern,
	  navar_city/misc/library, port_joseph/town/dshark,
	  port_joseph/town/portia2, pup_land/ancient/castle/castle.4,
	  pup_land/ancient/castle/castle.6,
	  pup_land/ancient/castle/castle.ud1,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
	  pup_land/ancient/kurte/house, pup_land/ancient/mountain/cave.b3,
	  pup_land/ancient/mountain/tower.1,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/ruin/underground,
	  pup_land/ancient/village/hole/hole.B1,
	  pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
	  pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
	  pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
	  pup_land/ancient/village/inn, pup_land/ancient/village/library,
	  pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1, pup_land/barrier,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/castle_eureca/castle_eureca9, pup_land/kurte/kurte,
	  pup_land/lone_town/guild_freedom, pup_land/lone_town/guild_law,
	  pup_land/lone_town/tavern, pup_land/lone_town/training,
	  pup_land/world, quests/peterm/Demonology/Demon1,
	  quests/peterm/Demonology/Demon3, scorn/misc/library: More fixes
	  for redundant patterns in @match (it is case insensitive, but a
	  lot of maps treated it as if it was case sensitive). Also fix
	  some broken dialogs (missing the match part of @match and other
	  such typos).

2008-05-23 08:11  anmaster

	* brest/brest.inn, brest/pshops/pshop1/basement,
	  brest/pshops/pshop10/basement, brest/pshops/pshop11/basement,
	  brest/pshops/pshop12/basement, brest/pshops/pshop13/basement,
	  brest/pshops/pshop14/basement, brest/pshops/pshop15/basement,
	  brest/pshops/pshop16/basement, brest/pshops/pshop17/basement,
	  brest/pshops/pshop18/basement, brest/pshops/pshop19/basement,
	  brest/pshops/pshop2/basement, brest/pshops/pshop20/basement,
	  brest/pshops/pshop21/basement, brest/pshops/pshop22/basement,
	  brest/pshops/pshop23/basement, brest/pshops/pshop24/basement,
	  brest/pshops/pshop25/basement, brest/pshops/pshop26/basement,
	  brest/pshops/pshop27/basement, brest/pshops/pshop3/basement,
	  brest/pshops/pshop4/basement, brest/pshops/pshop5/basement,
	  brest/pshops/pshop6/basement, brest/pshops/pshop7/basement,
	  brest/pshops/pshop8/basement, brest/pshops/pshop9/basement,
	  brest/pshops/pshopsinc, brest/pshops/pshopsinc2,
	  darcap/darcap/shop_g, darcap/darcap/tavern, darcap/town2/shop_f,
	  darcap/town2/towers, dragonisland/advguild, dragonisland/hangar,
	  lake_country/Butakis/church-1, lake_country/Butakis/prison-1,
	  lake_country/small_buildings/hut_Galmorus, navar_city/city1enter,
	  navar_city/misc/city1mermaid, pup_land/hq,
	  pup_land/raffle/raffle3, quests/todd/aljwaf/crypt4,
	  santo_dominion/tavern, scorn/houses/wizz.entry,
	  scorn/taverns/goths0, teamarena/twregister,
	  wolfsburg/dungeons/hut, wolfsburg/temple/temp_dung1,
	  wolfsburg/tt/tta1: The @match expression in npc dialog is case
	  insensitive, but a lot of map treated it as if it was case
	  sensitive, fixing a lot of them (there may be more left, that the
	  grep didn't find).

2008-05-23 07:20  anmaster

	* marksel/grumms_inn2: Add buttons under the actual doors as well
	  to prevent player getting crushed.

2008-05-23 07:17  anmaster

	* marksel/church, marksel/grumms_inn, marksel/wizard: Add
	  @question/@reply stuff to some maps.

2008-05-23 07:16  anmaster

	* lake_country/Butakis/inn: Cosmetic change of
	  /lake_country/Butakis/inn to hide the blue exits under the floor.

2008-05-22 22:30  anmaster

	* inn_and_outpost/nirlas_house, inn_and_outpost/outpost_aranor1,
	  inn_and_outpost/sweets_inn, inn_and_outpost/treehouse_df1,
	  inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
	  inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
	  inn_and_outpost/treehouse_df6: Extend the dialog for the inn &
	  outpost section of maps a bit.

2008-05-22 22:18  anmaster

	* inn_and_outpost/hermes_inn, inn_and_outpost/hermes_inn2: Add
	  @question to hermes inn maps' dialogs and add some buttons to
	  prevent doors from crushing you

2008-05-22 21:45  anmaster

	* brest/pshops/pshop13/floor1, brest/pshops/pshop16/floor1,
	  brest/pshops/pshop2/floor1, brest/pshops/pshop3/floor1,
	  brest/pshops/pshop4/floor1, brest/pshops/pshop5/floor1,
	  brest/pshops/pshop6/floor1, brest/pshops/pshop7/floor1,
	  brest/pshops/pshop8/floor1, brest/pshops/pshop9/floor1: Run the
	  pshop_copier script to update the shops, some of the shops had
	  small differences.

2008-05-22 21:40  anmaster

	* darcap/darcap/circus/ghost, darcap/lynn/castle1.0,
	  marksel/wizard: Make some tourches that could be used to bypass
	  some maps in puplands non-pickable.

2008-05-22 21:26  anmaster

	* python/IPO/say.py: Fix wrong price of objects in help for IPO.

2008-05-22 21:24  anmaster

	* world/world_105_115: Workaround for cfrhg causing random maps
	  when walking on gates to castle of Scorn.

2008-05-21 06:33  qal21

	* ChangeLog, scorn/shops/armourshop: Make coloured mail work in the
	  Scorn armour shop

2008-05-20 22:02  ryo_saeba

	* animations, animations/maps, animations/maps/navar_city,
	  animations/maps/navar_city/university-dorlf.animation,
	  navar_city/university, python/maps/navar_city,
	  python/maps/navar_city/university-dorlf.py: Add a new professor
	  to the university, and associated scripts (only Lorkas lore, for
	  now). Fix some lights and wrong desks.

2008-05-20 21:25  ryo_saeba

	* test/cfanim, test/cfanim.conjurer, test/cfanim.py: Some fun with
	  plugins.

2008-05-20 21:24  ryo_saeba

	* test/say: Misc say test.

2008-05-20 16:01  anmaster

	* ChangeLog, brest/pshops/pshop_copier: Update the script to make
	  it work correctly, it assumed too much about the layout of the
	  file, so it was broken. New script should be somewhat more
	  robust.

2008-05-19 22:47  ryo_saeba

	* navar_city/university: Add some stuff, fix a few rooms.

2008-05-19 21:09  ryo_saeba

	* navar_city/university, world/world_122_116: Navar university,
	  first ground. Only one professor, but some lore already.

2008-05-18 19:50  qal21

	* ChangeLog, scorn/houses/resir, scorn/houses/rolanda: Add region
	  info in Scorn, courtesy of Arvid Norlander

2008-05-18 19:46  qal21

	* ChangeLog, brest/pshops/pshop1/floor2,
	  brest/pshops/pshop10/floor2, brest/pshops/pshop11/floor2,
	  brest/pshops/pshop12/floor2, brest/pshops/pshop13/floor2,
	  brest/pshops/pshop14/floor2, brest/pshops/pshop15/floor2,
	  brest/pshops/pshop16/floor2, brest/pshops/pshop17/floor2,
	  brest/pshops/pshop18/floor2, brest/pshops/pshop19/floor2,
	  brest/pshops/pshop2/floor2, brest/pshops/pshop20/floor2,
	  brest/pshops/pshop21/floor2, brest/pshops/pshop22/floor2,
	  brest/pshops/pshop23/floor2, brest/pshops/pshop24/floor2,
	  brest/pshops/pshop25/floor2, brest/pshops/pshop26/floor2,
	  brest/pshops/pshop27/floor2, brest/pshops/pshop3/floor2,
	  brest/pshops/pshop4/floor2, brest/pshops/pshop5/floor2,
	  brest/pshops/pshop6/floor2, brest/pshops/pshop7/floor2,
	  brest/pshops/pshop8/floor2, brest/pshops/pshop9/floor2,
	  brest/sow/sow.1: Add region info in Brest, courtesy of Arvid
	  Norlander

2008-05-18 19:43  qal21

	* ChangeLog, wolfsburg/apartments/pet-apartment/pet-apartment,
	  wolfsburg/apartments/pet-apartment/pet-apartment2,
	  wolfsburg/apartments/pet-apartment/pet-apartment3,
	  wolfsburg/apartments/pet-apartment/torture-chamber,
	  wolfsburg/lursendis: Add region info in Wolfsburg, courtesy of
	  Arvid Norlander

2008-05-18 19:41  qal21

	* ChangeLog, navar_city/iscar: Add region info in , courtesy of
	  Arvid Norlander

2008-05-18 19:40  qal21

	* ChangeLog, darcap/darcap/pirates.1: Add region info in darcap,
	  courtesy of Arvid Norlander

2008-05-18 19:38  qal21

	* ChangeLog, mlab/citydeclouds/bank/bank1,
	  mlab/citydeclouds/bank/bank2, mlab/citydeclouds/bank/bank3,
	  mlab/citydeclouds/bank/bank4, mlab/citydeclouds/bank/bank5,
	  mlab/citydeclouds/bank/vaulta1, mlab/citydeclouds/bank/vaultb2,
	  mlab/citydeclouds/bank/vaultc3, mlab/citydeclouds/bank/vaultd4,
	  mlab/citydeclouds/bank/vaulte5,
	  mlab/citydeclouds/castle/cwdccastleb1,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
	  mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
	  mlab/citydeclouds/cdcspire/cdcspire1,
	  mlab/citydeclouds/cdcspire/cdcspireexit1,
	  mlab/citydeclouds/cdcspire/cdcspireexit2: Add region info in
	  mlab, courtesy of Arvid Norlander

2008-05-14 16:36  rjtanner

	* pup_land/lone_town/guild_freedom: Typo correction, should be
	  mission instead of misson

2008-05-13 18:16  qal21

	* ChangeLog, darcap/temple_justice/temple_justice.2: Fix broken
	  dialog in darcap/temple_justice/temple_justice.2

2008-05-12 20:46  ryo_saeba

	* test/cfanim, test/cfanim.animation, test/cfanim.button: CFAnim
	  basic test map.

2008-05-12 19:35  akirschbaum

	* dragonisland/keysale: Fix typo.

2008-05-11 17:52  ryo_saeba

	* test/say: Simple test map for the new dialog system.

2008-05-11 09:59  akirschbaum

	* azumauindo/minatomachi/stores/postoffice: Remove empty space
	  around map.

2008-05-11 09:50  akirschbaum

	* azumauindo/minatomachi/stores/diamondex1: Remove empty space
	  around map.

2008-05-08 10:18  ryo_saeba

	* pup_land/ancient/village/siegfried/siegfried.1: Fix for bug
	  #1930002: Siegfried standing in wrong place ; cannot solve quest.
	  Fix typos, remove useless tests.

2008-05-07 18:25  ryo_saeba

	* python/IPO/say.py: Fix bugs #1958325 and #1958326.

2008-05-07 17:58  ryo_saeba

	* unlinked/forgotten_town/README: Description of where those maps
	  come from.

2008-05-07 17:56  ryo_saeba

	* lake_country/snake_pit/Chaos_lair1, quests/mak/MainFloor,
	  quests/mak/chaos/down1, quests/mak/chaos/down2,
	  quests/mak/chaos/down3, quests/mak/chaos/down4,
	  quests/mak/chaos/down5, quests/mak/chaos/fallen,
	  quests/mak/chaos/tritemples, quests/mak/chaos/up1,
	  quests/mak/chaos/up2, quests/mak/chaos/up3, quests/mak/chaos/up4,
	  quests/mak/chaos/up5: Add various links to other maps, set
	  difficulty from monsters on map.

2008-05-06 20:17  ryo_saeba

	* darcap/forgotten_town, unlinked/forgotten_town,
	  world/world_116_102: Totally unfinished, so move to unlinked.

2008-05-06 20:11  ryo_saeba

	* quests/mcz/castle1, quests/mcz/castle_air,
	  quests/mcz/castle_earth, quests/mcz/castle_fire,
	  quests/mcz/castle_water: Define good key/door slayings.

2008-05-06 20:07  ryo_saeba

	* quests/hendel/acid_room: Define good key/door slayings.

2008-05-05 22:09  ryo_saeba

	* scorn/houses/resir: Patch #1947664: Modified resir's house
	  simi-harder some what moe fun, courtesy Anthony Wyatt
	  (buzzsawddog), slightly modified.

2008-04-24 22:08  akirschbaum

	* editor/scripts/MapValidator: Adapt MapValidator script to
	  Gridarta changes.

2008-04-20 19:15  gros

	* ChangeLog, pup_land/begin/adv: Applied patch #1945438, courtesy
	  of Anthony Wyatt.

2008-04-09 17:51  ryo_saeba

	* scorn/anthony/passoffice: Fix broken connection resulting in no
	  pass / 2 passes instead of 1 / 1.

2008-04-08 21:56  ryo_saeba

	* test/teleporter_test: Simple test map.

2008-04-07 01:39  rjtanner

	* templates/guild/README.txt: Updated the README file with a
	  reminder to update the storage_hall map exit. Map template
	  provided by Alestan jehloq@yahoo.com

2008-04-07 01:31  rjtanner

	* python/guilds/storage_entry.py, templates/guild/README.txt,
	  templates/guild/storage_hall, templates/guild/storage_hall.0: New
	  guild storage hall map based of the patch, [ 1854556 ] New Guild
	  Storage Building (for laughing skulls guild), with included
	  feature of using Python scripts for management and ownership

2008-04-05 14:49  ryo_saeba

	* wolfsburg/apartments/pet-apartment/pet-apartment,
	  wolfsburg/apartments/pet-apartment/pet-apartment2: Wrong path was
	  used, unique should be set.

2008-04-05 12:27  ryo_saeba

	* wolfsburg/apartments/pet-apartment,
	  wolfsburg/apartments/pet-apartment/pet-apartment,
	  wolfsburg/apartments/pet-apartment/pet-apartment2,
	  wolfsburg/apartments/pet-apartment/pet-apartment3,
	  wolfsburg/apartments/pet-apartment/torture-chamber,
	  world/world_128_109: Commit patch #1817285: Pet apartments, by
	  anonymous submitter.

2008-04-05 10:34  ryo_saeba

	* dungeons/valriel/valriel_treasure: Correct accidentally broken
	  chests.

2008-04-05 10:20  ryo_saeba

	* dungeons/valriel/valriel_treasure: Update with chest from patch
	  #1673796: White chests for errac's heaven treasure map, by Mike
	  B.

2008-04-05 07:53  ryo_saeba

	* lake_country/sentrio_farmhouse,
	  lake_country/small_buildings/sentrio_house,
	  port_joseph/town/house, port_joseph/town/ruined_home,
	  port_joseph/town/underground_tavern,
	  quests/peterm/quests/mushroom_quest, scorn/houses/scorn_trappers,
	  scorn/houses/woodhouse, scorn/misc/castle,
	  scorn/misc/castle_kitchen, wolfsburg/lursendis: Link Lursendis
	  quest maps.

2008-04-05 07:46  ryo_saeba

	* planes/purpleworm, python/misc/swallow_whole.py: Part of patch
	  #1677738: Purple worm (with pythonscript and map), by Mike B.

2008-04-04 23:21  akirschbaum

	* editor/pickmaps/NPC, editor/pickmaps/armour,
	  editor/pickmaps/background, editor/pickmaps/connected,
	  editor/pickmaps/exit, editor/pickmaps/food,
	  editor/pickmaps/indoor, editor/pickmaps/monster,
	  editor/pickmaps/river, editor/pickmaps/runes,
	  editor/pickmaps/supernatural, editor/pickmaps/treasure,
	  editor/pickmaps/wall special, editor/pickmaps/weapon: Update
	  pickmap names.

2008-03-29 21:45  ryo_saeba

	* test/python.py: Python hook check.

2008-03-27 22:36  ryo_saeba

	* pup_land/lone_town/town: Fix broken exit.

2008-03-26 18:15  gros

	* ChangeLog, python/maps/scorn/towers/mad_mage/mad_mage_user.py,
	  python/maps/scorn/towers/mad_mage/milking_blueprints,
	  scorn/towers/brewery.1, scorn/towers/brewery.2,
	  scorn/towers/brewery.3, scorn/towers/brewery.4,
	  scorn/towers/tower, scorn/towers/tower.mad3, world/world_105_116:
	  Introduced Part I of the Brewery Quest, replacing Newbie Tower.

2008-03-25 03:59  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-03-24 11:05  ryo_saeba

	* quests/greyshield/Greysword, quests/peterm/CTower/Dungeon: Give
	  some values to keys.

2008-03-24 09:12  ryo_saeba

	* quests/peterm/quests/wyvern_quest: Fix broken pics.

2008-03-24 09:04  ryo_saeba

	* euthville/demon_quest, quests/peterm/quests/TitanGate,
	  quests/peterm/quests/dragon_quest,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest,
	  quests/peterm/quests/wyvern_quest, scorn/misc/HallOfQuests,
	  scorn/misc/church, scorn/peterm/undead_quest,
	  scorn/taverns/goths: Link the Scorn Royalty maps together.

2008-03-24 06:49  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-03-24 04:00  rjtanner

	* pup_land/lone_town/town: Rearranged map stacking order, moved
	  no_spell tiles to the bottom of the stack

2008-03-23 22:20  kbulgrien

	* ChangeLog, santo_dominion/tavern.2ndfloor: - Spelling correction.

2008-03-23 07:08  rjtanner

	* templates/guild/mainfloor: Remove duplicate gem and currency
	  conversion tables that were on the map due to a testing mistake

2008-03-22 06:28  rjtanner

	* darcap/raffle/raffle1_u3, python/guilds/guild_dues.py,
	  python/guilds/guild_entry.py,
	  python/guilds/guild_questpoints_apply.py,
	  python/guilds/guildbuy.py, python/guilds/guildjoin.py,
	  python/guilds/guildoracle.py, python/guilds/guildpay.py,
	  templates/guild/README.txt, templates/guild/basement,
	  templates/guild/bigchest, templates/guild/guild_alchemy,
	  templates/guild/guild_bbq, templates/guild/guild_hq,
	  templates/guild/guild_jeweler, templates/guild/guild_thaum,
	  templates/guild/guild_toolshed, templates/guild/hallofjoining,
	  templates/guild/mainfloor, templates/guild/secondfloor:
	  Implemented, with changes backported from svn trunk, python guild
	  hall patch: [ 1782975 ] Python guilds template. - applied, needs
	  to check all is ok

2008-03-22 04:43  rjtanner

	* darcap/raffle/raffle1, darcap/raffle/raffle1_u1,
	  darcap/raffle/raffle1_u2: Per earlier archetype changes
	  (2008-01-18), removed/renamed dwall3_3 to dwall_3_3

2008-03-21 00:04  rjtanner

	* pup_land/rainbow/Lv1/cd_room, pup_land/rainbow/w-tower: Restore
	  text indentation to written instructions/dialogue

2008-03-20 21:29  akirschbaum

	* editor/scripts/WorldMaker: Remove unused configuration parameter
	  from WorldMaker script.

2008-03-20 05:34  rjtanner

	* pup_land/nurnberg/apartment/main, pup_land/nurnberg/dick/bomb1:
	  Restore text indentation to written instructions/dialogue

2008-03-20 01:06  rjtanner

	* pup_land/lone_town/cave/b3: Restore text indentation to written
	  instructions/dialogue

2008-03-19 23:43  rjtanner

	* pup_land/s_f/st7: Correct improper resistance value for Yoroi of
	  Banzai (resist_physical 131072 -> resist_death 100)

2008-03-19 01:28  rjtanner

	* pup_land/barrier, pup_land/ruin_barbarian/hole2,
	  wolfsburg/dungeons/church.2: Restore line indentation to in-game
	  text info

2008-03-18 02:04  rjtanner

	* santo_dominion/espen/palace, santo_dominion/magara/opera: Restore
	  text indentation for show names in opera map

2008-03-18 01:06  rjtanner

	* mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl2: Fix broken keys
	  and inventory checks for each town haus

2008-03-18 00:10  rjtanner

	* mlab/citydeclouds/cloudworlddecity: Corrected wrong exit/entrance
	  coordinates for Townhaus maps

2008-03-17 22:33  rjtanner

	* quests/mak/chaos/tritemples: Restore text indentations in the
	  descriptive summaries for each cult

2008-03-15 06:39  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-03-15 06:15  rjtanner

	* port_joseph/pirates/mbgrave2: Fix spacing issue for the text
	  based compass on the map

2008-03-10 05:41  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-03-10 05:18  rjtanner

	* HallOfSelection: Updated HallOfSelection with a valid map
	  difficulty, re-added missing class descriptions for monk and
	  warlock, re-added missing magic mouth that included further
	  character creation instructions

2008-03-08 08:03  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-03-08 07:37  rjtanner

	* dungeons/train/demon_train, dungeons/train/dragon_train,
	  dungeons/train/gobl_zomb_train, dungeons/train/humanoid_train,
	  dungeons/train/ogre, dungeons/train/ogre_skel_train,
	  dungeons/train/undead_train, dungeons/train/zombie: Updated and
	  corrected map names for the Training Center maps

2008-03-08 06:02  rjtanner

	* dragonisland/advguild3: Synchronize Dragonisland map changes
	  between trunk, branches/1.x and branches/lalo-pupland

2008-03-08 05:59  rjtanner

	* darcap/darcap/tavern: Synchronize Darcap map changes between
	  trunk, branches/1.x and branches/lalo-pupland

2008-03-03 06:38  kbulgrien

	* ChangeLog, scorn/misc/beginners2: Change gravestone fake
	  generator to grave to match change from skeletons to
	  zombies. Override the default generator (5) to (15) mostly
	  because a lot of
	  the time, the zombies are all dead by the time you get to them.
	  Also remove
	  some line wrapping.

2008-03-01 06:08  rjtanner

	* brest/brest.cvt: Synchronize map changes between trunk,
	  branches/1.x and branches/lalo-pupland

2008-02-29 06:49  rjtanner

	* darcap/raffle, darcap/raffle/raffle1, darcap/raffle/raffle1_u1,
	  darcap/raffle/raffle1_u2, darcap/raffle/raffle1_u3,
	  world/world_116_102: Patch [ 1817282 ] Almost new map -- Now a
	  new map, Darcap Raffle 1

2008-02-25 21:49  ryo_saeba

	* navar_city/mlab/thehole: Remove obsolete field.

2008-02-22 23:58  akirschbaum

	* editor/scripts/LegacySpellConverter,
	  editor/scripts/MapNormalizer, editor/scripts/MapValidator:
	  Shorten scripts by using Gridarta's RecursiveFileIterator class.

2008-02-19 05:01  rjtanner

	* wolfsburg/dept_store_weapon: Region names are case sensitive -
	  converted Wolfsburg -> wolsburg, which was my typo to begin with

2008-02-17 17:05  ryo_saeba

	* scorn/houses/resir: Fix walls. Add quest info.

2008-02-16 09:50  ryo_saeba

	* lake_country/elven_moon/elvenmoon.4: Remove invalid treasurelist.

2008-02-16 09:46  ryo_saeba

	* navar_city/troll_canyon/troll_canyon.4,
	  navar_city/troll_canyon/troll_canyon.8: Remove invalid tile_path.

2008-02-16 09:23  ryo_saeba

	* mlab/citydeclouds/misc/cwdcchessarenaa1,
	  mlab/citydeclouds/misc/cwdcchessarenaa2,
	  mlab/citydeclouds/misc/cwdcchessarenab2: Fix tiled map paths.

2008-02-16 09:02  ryo_saeba

	* navar_city/mlab/tavernb1, navar_city/mlab/tavernb2,
	  navar_city/mlab/tavernb3, navar_city/mlab/tavernb4: Remove now
	  invalid temp header.

2008-02-09 23:14  ryo_saeba

	* navar_city/iscar, world/world_122_117: New small house.

2008-02-09 21:56  ryo_saeba

	* world/world_121_117: Name some houses.

2008-02-04 07:02  kbulgrien

	* ChangeLog, scorn/misc/drywell: Delete multiple keys and set nrof
	  of one key to the number of keys sitting on
	  the table so that the table renders under the keys.

2008-02-03 17:42  ryo_saeba

	* navar_city/light/smugship1: Give a real slaying field to keys.

2008-02-03 10:24  ryo_saeba

	* scorn/misc/cider_house, scorn/misc/cider_house_top,
	  world/world_105_116: Small cider house, not much to see yet.

2008-02-03 06:38  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-02-03 06:15  rjtanner

	* darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_forest_a,
	  darcap/pygmy_forest/pygmy_forest_b,
	  darcap/pygmy_forest/pygmy_forest_c,
	  darcap/pygmy_forest/pygmy_forest_d,
	  darcap/pygmy_forest/pygmy_garden,
	  darcap/pygmy_forest/pygmy_holes,
	  darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d: Update Pygmy Forest and
	  related map names

2008-02-03 06:09  rjtanner

	* darcap/pygmy_forest/pygmy_garden: Fix broken exit in Pygmy Garden
	  map

2008-02-03 05:51  rjtanner

	* world/world_116_102: Error in the last commit. Finally solve map
	  warning about a random map without a message

2008-02-03 05:31  rjtanner

	* world/world_116_102: Resolve map warning about a random map
	  without a message

2008-02-03 04:47  rjtanner

	* world/world_105_116: Building name update (cider house -> Cider
	  House) and removed a link to a map that currently is not in SVN
	  (/scorn/misc/cider_house)

2008-02-03 04:17  rjtanner

	* ChangeLog: Updated ChangeLog file using svn2cl

2008-01-30 19:09  ryo_saeba

	* scorn/houses/resir: Fix wrong exit coordinate.

2008-01-30 19:02  kbulgrien

	* ChangeLog, darcap/darcap/apartment, darcap/darcap/tavern,
	  santo_dominion/sdomino_appartment, world/world_102_108: Fix
	  mispelled "appartment" in various player visible data locations.

2008-01-30 06:42  rjtanner

	* start/newbieshouse: Descriptive text change on a sign from the
	  map normalizer plugin in the editor.

2008-01-30 06:03  rjtanner

	* world/world_109_126: Changes to make Mopoon's Weapon Shop
	  entrance a little easier to see and obscure the entrance to the
	  Chaos Lair - this is to revert back to how Lake Country used to
	  look before recent changes with either client display, tile
	  smoothing, etc.

2008-01-24 22:56  ryo_saeba

	* python/maps/witherspoon_manor/README,
	  python/maps/witherspoon_manor/devourers.py,
	  python/maps/witherspoon_manor/ghost.py,
	  python/maps/witherspoon_manor/rolanda.py,
	  python/maps/witherspoon_manor/tomb.py,
	  python/maps/witherspoon_manor/weapon_shop.py,
	  scorn/houses/rolanda, scorn/misc/templedevour,
	  scorn/shops/weaponshop, world/world_105_116: End of the
	  Witherspoon ghost quest, some more fun.

2008-01-24 07:18  rjtanner

	* scorn/misc/church: Changes to the Undead Church - moved the
	  entrance to the Animator Quest one tile to the right and have it
	  hidden by an existing tree. Added an inventory check so that only
	  those who are working on and have completed the Baronet Royalty
	  Quest may enter. This also keeps low level players from
	  accidently ending up in a map that is beyond their level. Changes
	  were made per IRC discussion on 2008-Jan-23.

2008-01-24 06:29  rjtanner

	* world/world_105_115: Updated the map/cave name for the Goblin
	  Chieftan map that is part of the Scorn Royalty Quest.

2008-01-22 06:15  rjtanner

	* regions: Added description for Stoneville in the regions file

2008-01-22 05:55  rjtanner

	* regions: Added description for Santo Dominion in the regions file

2008-01-19 00:56  kbulgrien

	* ChangeLog, azumauindo/ranbounagisatoshi/towers/tou1,
	  azumauindo/ranbounagisatoshi/towers/tou2,
	  azumauindo/ranbounagisatoshi/towers/tou3,
	  azumauindo/suno-yamatoshi/tou/tou1,
	  azumauindo/suno-yamatoshi/tou/tou2,
	  azumauindo/suno-yamatoshi/tou/tou3,
	  azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou2,
	  azumauindo/suno-yamatoshi/towers/tou3,
	  brest/zorn/castle.upper.floor.one, darcap/darcap/pirates.1,
	  darcap/temple_justice/temple_justice.1,
	  darcap/temple_justice/temple_justice.3,
	  darcap/temple_justice/temple_justice.7,
	  darcap/temple_justice/temple_justice.9, dragonisland/advguild3,
	  editor/walls/wall, euthville/devil.church5,
	  lake_country/Butakis/gate_inner, lake_country/RETower/tower0,
	  mlab/citydeclouds/IPO_citydeclouds,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
	  mlab/citydeclouds/cdccourthsuplvl1,
	  mlab/citydeclouds/cdcnwgateuprlv1,
	  mlab/citydeclouds/citydeclouds2A,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/citydeclouds2D,
	  mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/shops/cdcwcafe1,
	  mlab/citydeclouds/shops/cwdcgenshop1, navar_city/mlab/tavern,
	  port_joseph/goblin/fort2, port_joseph/goblin/fortress,
	  port_joseph/goblin/netower, port_joseph/goblin/nwtower,
	  port_joseph/goblin/setower, port_joseph/pirates/fortvsship,
	  port_joseph/town/inn, pup_land/ancient/mountain/tower.1,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/village/hole/hole.B5,
	  pup_land/castle_eureca/castle_eurecaB1,
	  pup_land/lone_town/apartment/groundfloor,
	  pup_land/lone_town/apartment/sharedcourtyard,
	  pup_land/lone_town/apartment/upper1, pup_land/lone_town/pupuly,
	  pup_land/lone_town/town, pup_land/nurnberg/hq,
	  pup_land/ordeal/tower_ordeal3, pup_land/ordeal/tower_ordeal4,
	  pup_land/ordeal/tower_ordeal5, pup_land/ordeal/tower_ordealB1,
	  pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
	  pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
	  pup_land/rainbow/Lv5/cross, pup_land/rainbow/Lv5/e-hall,
	  pup_land/rainbow/Lv6/big-hall, pup_land/rainbow/Lv6/n-gate,
	  quests/mak/chaos/down2, quests/mak/chaos/up3,
	  quests/mak/chaos/up4, quests/mak/undead/mausoleum,
	  quests/mcz/castle1, quests/peterm/CTower/Barracks,
	  quests/peterm/CTower/GroundLevel, quests/peterm/CTower/Officers,
	  quests/peterm/CTower/Servants,
	  quests/peterm/Demonology/AirTower1,
	  quests/peterm/Demonology/ApprenticeLevel,
	  quests/peterm/Demonology/Demon3,
	  quests/peterm/Demonology/EarthTower1,
	  quests/peterm/Demonology/FireTower1,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterTower1,
	  santo_dominion/house_of_hell, santo_dominion/magara/opera,
	  santo_dominion/north_farm, scorn/kar/gorks1, scorn/kar/gorks2,
	  scorn/mansion/stronghold, scorn/misc/HouseofHealing,
	  scorn/shops/scorn.sale2, scorn/taverns/goths0,
	  templates/guild/guild_thaum, templates/guild/hallofjoining,
	  templates/guild/mainfloor, test/anthony/roller_cades,
	  test/anthony/special_objects, unlinked/kandora/elcyon/palace,
	  unlinked/kandora/elcyon/temple, unlinked/lefttower2,
	  whalingoutpost/underwaterdungeon/level1, wolfsburg/temple/temple:
	  Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
	  arch/trunk/wall/dwall/dwall.arc.

2008-01-13 21:53  kbulgrien

	* ChangeLog, scorn/taverns/inn: Smoothing fix along with replacing
	  biglake tiles for sea tiles to make water
	  color consistent.

2008-01-12 00:49  gros

	* ChangeLog, wolfsburg/volcano/heimser_hut_0,
	  wolfsburg/volcano/heimser_hut_1, wolfsburg/volcano/heimser_hut_2,
	  world/world_129_108: Added the first part of the Heimser Brothers
	  Quest.

2008-01-09 06:37  kbulgrien

	* ChangeLog, unlinked/kbulgrien/rayvins_house.1:
	  unlinked/kbulgrien/rayvins_house.1: Doors now have no gaps around
	  them
	  due to new wall_door and stwall_door arches. Spout and pouring
	  water
	  arch added in backyard.

2008-01-08 06:00  kbulgrien

	* ChangeLog, unlinked/kbulgrien/rayvins_house.1: Fence and exits
	  placed along east property line.

2008-01-08 05:46  kbulgrien

	* ChangeLog, unlinked/kbulgrien,
	  unlinked/kbulgrien/rayvins_house.1: * unlinked/kbulgrien: Add
	  directory to begin developing maps while
	  they are still not complete enough to link in the real world.
	  * unlinked/kbulgrien/rayvins_house.1: A house map to be linked to
	  the small house in world_105_116 at coordinates 11,4 (just east
	  of Patch's house. The map is not linked because as of yet it
	  references the manhole which has not been finalized and is still
	  in arch/dev/wip/manhole.

2008-01-04 23:29  eracc

	* darcap/pygmy_forest/pygmy_forest: Exit to world map was borked.
	  Fixed in this update.

2008-01-04 13:15  ryo_saeba

	* quests/greyshield/Finish, unlinked/Greyshield/Finish: Fix
	  pics/animations.

2008-01-04 12:12  ryo_saeba

	* darcap/temple_justice/temple_justice.9: Fix face, and remove
	  animation so face stays the same.

2008-01-03 23:47  eracc

	* darcap/darcap/tavern, darcap/pygmy_forest,
	  darcap/pygmy_forest/pygmy_boss, darcap/pygmy_forest/pygmy_forest,
	  darcap/pygmy_forest/pygmy_forest_a,
	  darcap/pygmy_forest/pygmy_forest_b,
	  darcap/pygmy_forest/pygmy_forest_c,
	  darcap/pygmy_forest/pygmy_forest_d,
	  darcap/pygmy_forest/pygmy_garden,
	  darcap/pygmy_forest/pygmy_holes,
	  darcap/pygmy_forest/pygmy_treehouse_a,
	  darcap/pygmy_forest/pygmy_treehouse_b,
	  darcap/pygmy_forest/pygmy_treehouse_c,
	  darcap/pygmy_forest/pygmy_treehouse_d, world/world_117_101: Add a
	  quest that starts in Darcap. Quest was created by Chad Opperman
	  cromagic@sbcglobal.net with minor fixes by me.

2008-01-03 15:53  ryo_saeba

	* scorn/temples/gaea: Fix Gaea's name.

2008-01-03 08:25  kbulgrien

	* ChangeLog, start/Nexus, start/newbieshouse, start/sigmund.msg: *
	  start/newbieshouse: Remove mid-sentence line breaks and rework
	  some sign
	  content. Add some detail, like the default "s" and "d"
	  keybindings.
	  * start/Nexus: Remove mid-sentence line breaks and rework some
	  sign content.
	  * start/sigmund.msg: Add mention of the "s" and "d" default
	  keybindings.

2008-01-02 05:02  kbulgrien

	* ChangeLog, start/newbieshouse, start/sigmund.msg:
	  start/newbiehouse: Some line breaks removed. Slight modification
	  of some sign
	  information.
	  start/sigmund.msg: General spelling corrections, fr->en (pomme),
	  along with
	  some grammatical and content rework. One dialog flow modification
	  to get to
	  apply description without having to guess a word in the dialog.

2008-01-01 01:35  kbulgrien

	* ChangeLog, scorn/misc/cityhall: Yet another smoothing update to
	  prevent trees from being smoothed by grass.
	  Add another statue.

2007-12-30 05:40  kbulgrien

	* ChangeLog: Update to fix error triggered by wrong order of svn2cl
	  -r dates.

2007-12-30 05:37  kbulgrien

	* README: - Change the order of the dates when using -r with svn2cl
	  so that the log
	  information is written in reverse order.

2007-12-30 05:28  kbulgrien

	* ChangeLog: Update including addition of prior entries.

2007-12-30 05:26  kbulgrien

	* README: Update with information about how to generate an svn2cl
	  report between two dates (inclusive).

2007-12-30 05:25  kbulgrien

	* scorn/misc/cityhall: Smoothing fixes where greenery overlaps
	  floor.
	  Remove some duplicate floor (grass) from some trees.

2007-12-28 10:38  tchize

	* editor/scripts/WorldMaker: Update script so it now handles big
	  image file with less disk copy.
	  Replace pnmpaste of world file (which output result in a copy)
	  with a custom in file replacement
	  (no copy, no need to reread full file on each iteration).
	  1G world file are now feasible with reasonable run time.

2007-12-28 07:17  kbulgrien

	* README: - Add a README that briefly describes ChangeLog
	  maintenance with svn2cl and
	  notes various issues associated when it is used to update the
	  ChangeLog.

2007-12-28 06:59  kbulgrien

	* ChangeLog: - Updated ChangeLog with svn2cl 0.9, and merged
	  manually edited information
	  with the autogenerated information. Removed one apparent error
	  indicating
	  a change that does not exist in trunk.

2007-12-27 22:35  tchize

	* world/world_100_107, world/world_100_109, world/world_100_110,
	  world/world_100_111, world/world_100_112, world/world_100_113,
	  world/world_100_119, world/world_100_125, world/world_100_126,
	  world/world_101_104, world/world_101_106, world/world_101_107,
	  world/world_101_108, world/world_101_109, world/world_101_110,
	  world/world_101_111, world/world_101_112, world/world_101_113,
	  world/world_101_114, world/world_101_116, world/world_101_117,
	  world/world_101_118, world/world_101_119, world/world_101_120,
	  world/world_101_123, world/world_101_125, world/world_102_102,
	  world/world_102_103, world/world_102_104, world/world_102_105,
	  world/world_102_106, world/world_102_107, world/world_102_108,
	  world/world_102_109, world/world_102_110, world/world_102_111,
	  world/world_102_112, world/world_102_113, world/world_102_114,
	  world/world_102_116, world/world_102_117, world/world_102_118,
	  world/world_102_119, world/world_102_120, world/world_102_123,
	  world/world_102_124, world/world_102_125, world/world_102_126,
	  world/world_102_129, world/world_103_102, world/world_103_103,
	  world/world_103_104, world/world_103_105, world/world_103_106,
	  world/world_103_107, world/world_103_108, world/world_103_109,
	  world/world_103_110, world/world_103_112, world/world_103_113,
	  world/world_103_114, world/world_103_115, world/world_103_116,
	  world/world_103_117, world/world_103_118, world/world_103_119,
	  world/world_103_120, world/world_103_121, world/world_103_122,
	  world/world_103_123, world/world_103_124, world/world_103_125,
	  world/world_103_126, world/world_103_128, world/world_103_129,
	  world/world_104_101, world/world_104_102, world/world_104_103,
	  world/world_104_104, world/world_104_105, world/world_104_107,
	  world/world_104_108, world/world_104_109, world/world_104_110,
	  world/world_104_113, world/world_104_114, world/world_104_115,
	  world/world_104_116, world/world_104_117, world/world_104_118,
	  world/world_104_119, world/world_104_120, world/world_104_121,
	  world/world_104_122, world/world_104_123, world/world_104_124,
	  world/world_104_125, world/world_104_126, world/world_104_127,
	  world/world_104_128, world/world_104_129, world/world_105_100,
	  world/world_105_101, world/world_105_102, world/world_105_103,
	  world/world_105_104, world/world_105_105, world/world_105_106,
	  world/world_105_107, world/world_105_108, world/world_105_109,
	  world/world_105_111, world/world_105_112, world/world_105_113,
	  world/world_105_114, world/world_105_115, world/world_105_116,
	  world/world_105_119, world/world_105_121, world/world_105_122,
	  world/world_105_123, world/world_105_124, world/world_105_125,
	  world/world_105_126, world/world_105_128, world/world_106_100,
	  world/world_106_101, world/world_106_102, world/world_106_103,
	  world/world_106_104, world/world_106_105, world/world_106_106,
	  world/world_106_107, world/world_106_108, world/world_106_109,
	  world/world_106_110, world/world_106_111, world/world_106_112,
	  world/world_106_113, world/world_106_114, world/world_106_115,
	  world/world_106_116, world/world_106_118, world/world_106_119,
	  world/world_106_120, world/world_106_123, world/world_106_124,
	  world/world_106_125, world/world_106_126, world/world_106_127,
	  world/world_107_101, world/world_107_102, world/world_107_103,
	  world/world_107_104, world/world_107_106, world/world_107_107,
	  world/world_107_108, world/world_107_109, world/world_107_110,
	  world/world_107_111, world/world_107_112, world/world_107_113,
	  world/world_107_114, world/world_107_115, world/world_107_116,
	  world/world_107_117, world/world_107_118, world/world_107_119,
	  world/world_107_120, world/world_107_121, world/world_107_123,
	  world/world_107_124, world/world_107_125, world/world_107_126,
	  world/world_107_127, world/world_107_128, world/world_108_103,
	  world/world_108_107, world/world_108_108, world/world_108_109,
	  world/world_108_112, world/world_108_113, world/world_108_114,
	  world/world_108_115, world/world_108_116, world/world_108_117,
	  world/world_108_118, world/world_108_119, world/world_108_120,
	  world/world_108_121, world/world_108_122, world/world_108_123,
	  world/world_108_124, world/world_108_125, world/world_108_126,
	  world/world_108_127, world/world_109_104, world/world_109_105,
	  world/world_109_106, world/world_109_107, world/world_109_108,
	  world/world_109_109, world/world_109_112, world/world_109_113,
	  world/world_109_114, world/world_109_116, world/world_109_117,
	  world/world_109_118, world/world_109_119, world/world_109_120,
	  world/world_109_121, world/world_109_122, world/world_109_123,
	  world/world_109_124, world/world_109_125, world/world_109_126,
	  world/world_109_127, world/world_109_128, world/world_110_103,
	  world/world_110_104, world/world_110_105, world/world_110_106,
	  world/world_110_107, world/world_110_108, world/world_110_110,
	  world/world_110_114, world/world_110_115, world/world_110_116,
	  world/world_110_118, world/world_110_119, world/world_110_120,
	  world/world_110_121, world/world_110_122, world/world_110_123,
	  world/world_110_124, world/world_110_125, world/world_110_126,
	  world/world_110_127, world/world_110_128, world/world_111_100,
	  world/world_111_102, world/world_111_103, world/world_111_104,
	  world/world_111_105, world/world_111_106, world/world_111_107,
	  world/world_111_108, world/world_111_109, world/world_111_110,
	  world/world_111_111, world/world_111_112, world/world_111_114,
	  world/world_111_115, world/world_111_116, world/world_111_118,
	  world/world_111_119, world/world_111_120, world/world_111_121,
	  world/world_111_123, world/world_111_124, world/world_111_125,
	  world/world_111_126, world/world_111_127, world/world_111_128,
	  world/world_111_129, world/world_112_100, world/world_112_102,
	  world/world_112_103, world/world_112_104, world/world_112_105,
	  world/world_112_106, world/world_112_107, world/world_112_108,
	  world/world_112_109, world/world_112_110, world/world_112_115,
	  world/world_112_116, world/world_112_117, world/world_112_118,
	  world/world_112_119, world/world_112_120, world/world_112_121,
	  world/world_112_122, world/world_112_123, world/world_112_124,
	  world/world_112_125, world/world_112_126, world/world_112_127,
	  world/world_112_128, world/world_112_129, world/world_113_101,
	  world/world_113_103, world/world_113_104, world/world_113_105,
	  world/world_113_106, world/world_113_107, world/world_113_108,
	  world/world_113_109, world/world_113_110, world/world_113_117,
	  world/world_113_118, world/world_113_119, world/world_113_120,
	  world/world_113_121, world/world_113_122, world/world_113_123,
	  world/world_113_124, world/world_113_125, world/world_113_126,
	  world/world_113_127, world/world_113_128, world/world_114_101,
	  world/world_114_102, world/world_114_103, world/world_114_104,
	  world/world_114_105, world/world_114_106, world/world_114_107,
	  world/world_114_108, world/world_114_109, world/world_114_112,
	  world/world_114_113, world/world_114_114, world/world_114_115,
	  world/world_114_116, world/world_114_117, world/world_114_118,
	  world/world_114_119, world/world_114_120, world/world_114_121,
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	  world/world_129_122: undo woods convertion commit of 2 hours ago

2007-12-27 19:21  tchize

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	  world/world_124_104, world/world_124_105, world/world_124_106,
	  world/world_124_107, world/world_124_108, world/world_124_109,
	  world/world_124_110, world/world_124_111, world/world_124_112,
	  world/world_124_113, world/world_124_114, world/world_124_115,
	  world/world_124_117, world/world_124_118, world/world_124_120,
	  world/world_124_121, world/world_124_122, world/world_124_123,
	  world/world_124_124, world/world_124_125, world/world_124_126,
	  world/world_125_100, world/world_125_101, world/world_125_102,
	  world/world_125_103, world/world_125_104, world/world_125_105,
	  world/world_125_106, world/world_125_107, world/world_125_109,
	  world/world_125_110, world/world_125_111, world/world_125_112,
	  world/world_125_113, world/world_125_114, world/world_125_115,
	  world/world_125_116, world/world_125_118, world/world_125_119,
	  world/world_125_120, world/world_125_122, world/world_125_123,
	  world/world_125_124, world/world_125_125, world/world_126_101,
	  world/world_126_102, world/world_126_103, world/world_126_104,
	  world/world_126_105, world/world_126_106, world/world_126_107,
	  world/world_126_108, world/world_126_109, world/world_126_110,
	  world/world_126_111, world/world_126_112, world/world_126_113,
	  world/world_126_115, world/world_126_116, world/world_126_119,
	  world/world_126_120, world/world_126_121, world/world_126_122,
	  world/world_126_123, world/world_126_124, world/world_126_125,
	  world/world_127_100, world/world_127_104, world/world_127_105,
	  world/world_127_106, world/world_127_107, world/world_127_108,
	  world/world_127_109, world/world_127_110, world/world_127_112,
	  world/world_127_113, world/world_127_114, world/world_127_115,
	  world/world_127_116, world/world_127_117, world/world_127_120,
	  world/world_127_121, world/world_128_100, world/world_128_107,
	  world/world_128_108, world/world_128_109, world/world_128_112,
	  world/world_128_113, world/world_128_114, world/world_128_116,
	  world/world_128_117, world/world_128_120, world/world_128_121,
	  world/world_128_124, world/world_129_108, world/world_129_109,
	  world/world_129_113, world/world_129_114, world/world_129_117,
	  world/world_129_122: Convert woods to grass_only + woods 5

2007-12-26 23:15  ryo_saeba

	* templates/guild/mainfloor: Fix message.

2007-12-26 23:12  ryo_saeba

	* templates/guild/mainfloor: Fix wrong coin for buying.

2007-12-24 19:50  tchize

	* ChangeLog, world/world_100_107, world/world_100_108,
	  world/world_100_109, world/world_100_110, world/world_100_111,
	  world/world_100_112, world/world_100_113, world/world_100_114,
	  world/world_100_115, world/world_100_116, world/world_100_119,
	  world/world_100_124, world/world_100_125, world/world_100_126,
	  world/world_101_104, world/world_101_105, world/world_101_106,
	  world/world_101_107, world/world_101_108, world/world_101_109,
	  world/world_101_110, world/world_101_111, world/world_101_112,
	  world/world_101_113, world/world_101_114, world/world_101_115,
	  world/world_101_116, world/world_101_117, world/world_101_118,
	  world/world_101_119, world/world_101_120, world/world_101_121,
	  world/world_101_124, world/world_101_125, world/world_101_126,
	  world/world_102_101, world/world_102_102, world/world_102_103,
	  world/world_102_104, world/world_102_105, world/world_102_106,
	  world/world_102_107, world/world_102_108, world/world_102_109,
	  world/world_102_110, world/world_102_111, world/world_102_112,
	  world/world_102_113, world/world_102_114, world/world_102_115,
	  world/world_102_116, world/world_102_117, world/world_102_118,
	  world/world_102_119, world/world_102_120, world/world_102_121,
	  world/world_102_122, world/world_102_123, world/world_102_124,
	  world/world_102_125, world/world_102_126, world/world_102_127,
	  world/world_102_128, world/world_102_129, world/world_103_101,
	  world/world_103_102, world/world_103_103, world/world_103_104,
	  world/world_103_105, world/world_103_106, world/world_103_107,
	  world/world_103_108, world/world_103_109, world/world_103_110,
	  world/world_103_111, world/world_103_112, world/world_103_113,
	  world/world_103_114, world/world_103_115, world/world_103_116,
	  world/world_103_117, world/world_103_118, world/world_103_119,
	  world/world_103_120, world/world_103_121, world/world_103_122,
	  world/world_103_123, world/world_103_124, world/world_103_125,
	  world/world_103_126, world/world_103_127, world/world_103_128,
	  world/world_103_129, world/world_104_101, world/world_104_102,
	  world/world_104_103, world/world_104_104, world/world_104_105,
	  world/world_104_106, world/world_104_107, world/world_104_109,
	  world/world_104_110, world/world_104_111, world/world_104_112,
	  world/world_104_113, world/world_104_114, world/world_104_115,
	  world/world_104_116, world/world_104_117, world/world_104_118,
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	  world/world_105_104, world/world_105_105, world/world_105_106,
	  world/world_105_107, world/world_105_108, world/world_105_109,
	  world/world_105_110, world/world_105_111, world/world_105_112,
	  world/world_105_113, world/world_105_114, world/world_105_115,
	  world/world_105_116, world/world_105_117, world/world_105_118,
	  world/world_105_119, world/world_105_120, world/world_105_121,
	  world/world_105_122, world/world_105_123, world/world_105_124,
	  world/world_105_125, world/world_105_126, world/world_105_127,
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	  world/world_106_105, world/world_106_106, world/world_106_107,
	  world/world_106_108, world/world_106_109, world/world_106_110,
	  world/world_106_111, world/world_106_112, world/world_106_113,
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	  world/world_106_117, world/world_106_118, world/world_106_119,
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	  world/world_106_123, world/world_106_124, world/world_106_125,
	  world/world_106_126, world/world_106_127, world/world_106_128,
	  world/world_107_101, world/world_107_102, world/world_107_103,
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	  world/world_107_107, world/world_107_108, world/world_107_109,
	  world/world_107_110, world/world_107_111, world/world_107_112,
	  world/world_107_113, world/world_107_114, world/world_107_115,
	  world/world_107_116, world/world_107_117, world/world_107_118,
	  world/world_107_119, world/world_107_120, world/world_107_121,
	  world/world_107_122, world/world_107_123, world/world_107_124,
	  world/world_107_125, world/world_107_126, world/world_107_127,
	  world/world_107_128, world/world_108_102, world/world_108_103,
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	  world/world_108_107, world/world_108_108, world/world_108_109,
	  world/world_108_110, world/world_108_111, world/world_108_112,
	  world/world_108_113, world/world_108_114, world/world_108_115,
	  world/world_108_116, world/world_108_117, world/world_108_118,
	  world/world_108_119, world/world_108_120, world/world_108_121,
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	  world/world_111_107, world/world_111_108, world/world_111_109,
	  world/world_111_110, world/world_111_111, world/world_111_113,
	  world/world_111_114, world/world_111_115, world/world_111_116,
	  world/world_111_117, world/world_111_118, world/world_111_119,
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	  world/world_128_109, world/world_128_110, world/world_128_111,
	  world/world_128_112, world/world_128_113, world/world_128_114,
	  world/world_128_116, world/world_128_117, world/world_128_118,
	  world/world_128_119, world/world_128_120, world/world_128_121,
	  world/world_128_124, world/world_129_103, world/world_129_106,
	  world/world_129_108, world/world_129_109, world/world_129_110,
	  world/world_129_114, world/world_129_115, world/world_129_117,
	  world/world_129_118, world/world_129_120, world/world_129_121,
	  world/world_129_122, world/world_129_125: Massive change of grass
	  based tiles to grass + another object above. Better result with
	  smoothing

2007-12-24 17:41  kbulgrien

	* HallOfSelection, start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player: - Remove spurious line
	  breaks and section texts into paragraphs.
	  - Remove spurious msg/endmsg in warlock and monk characters.
	  - Various subtle improvements to character class descriptions.
	  - Major rework of the welcome message and to the Crossfire Primer
	  texts include
	  placing the movement primer prior to the primers that refer to
	  direction keys
	  used to fire magic. Texts regarding character appearance are
	  changed to
	  account for the fact that dragon/wraith/fireborn faces are not
	  affected by a
	  class selection. In some cases, new relevant information has been
	  added to
	  better teach the concept presented in a primer.
	  - Re-synch the four Halls Of Selection except where the content
	  differences
	  are due to gameplay differences.

2007-12-24 15:13  tchize

	* world/world_114_111, world/world_114_112, world/world_115_111:
	  Updated maps, begin of quest of blood vampire

2007-12-23 01:19  gros

	* ChangeLog, python/commands, python/commands/give.py,
	  python/events/init/give_command.py, python/maps/scorn,
	  python/maps/scorn/towers, python/maps/scorn/towers/mad_mage,
	  python/maps/scorn/towers/mad_mage/brewery_letter,
	  python/maps/scorn/towers/mad_mage/mad_mage_user.py: Add support
	  for the "give" command, that allows a player to show an item to
	  an NPC.
	  Useful when coupled with scripts to write "bring me back
	  something" quests.
	  Add support for the "give" command to the Mad Mage, with a
	  generic "show me and
	  I'll talk" kind of system.

2007-12-22 15:35  tchize

	* ChangeLog, scorn/misc/cityhall: Cityhall is now closed at night.
	  Petition board and bonus amulet remain available

2007-12-22 13:44  tchize

	* ChangeLog, python/misc/doNothing.py, python/misc/npc_dialog.py,
	  scorn/kar/gork.msg, scorn/kar/gorks3, scorn/kar/mork.msg,
	  scorn/kar/somehouse3: Make the gork's treasure quest use python
	  for npc dialog. It's now mandatory to go throught full dialog to
	  get the treasure key, knowing password is not enough

2007-12-22 10:55  tchize

	* ChangeLog, start/Nexus, start/newbieshouse, start/sigmund.msg:
	  Add some dialog entries to sigmund, add a password to access
	  scorn (forces newbies in training). No way back to newbie house
	  aftre quitting it, forced into scorn.

2007-12-22 08:37  kbulgrien

	* world/world_116_102: - Replace Lighthouse arch with
	  lighthouse_northwest arch and remove no longer
	  needed light source.

2007-12-22 08:03  kbulgrien

	* world/world_122_117: - Convert the lighthouse to the
	  lighthouse_west arch.

2007-12-22 06:34  kbulgrien

	* world/world_128_128: - Replace s_city_tower arch with
	  s_lighthouse since it is named Lighthouse.
	  - Remove light sources since the lighthouse arch already has a
	  glow radius.

2007-12-20 23:27  tchize

	* start/sigmund.msg: Upgraded sigmund :)

2007-12-20 05:15  kbulgrien

	* world/world_102_108: - Change woodfloor2/brush shoreline where
	  the lighthouses sit.
	  - Rework the town wall on the north by the lighthouse so two-tile
	  high
	  lighthouse will not overlap the wall tile.
	  - Remove the light sources by the lighthouse since the lighthouse
	  has a
	  glow_radius set in the arch.
	  - Smoothing fixes under docks where grass was smoothing into the
	  water
	  (regression introduced in SVN revision 7746).
	  - Smoothing fixes on shoreline after introduction of lighthouse.

2007-12-18 22:29  tchize

	* ChangeLog, python/CFDialog.py, python/misc/npc_dialog.py,
	  start/newbieshouse, start/sigmund.msg: Update match rules of
	  CFDialog, add a script to use it
	  easily in maps, update newbie house so the wise sigmund
	  can provide more interactive support to players

2007-12-16 23:20  ryo_saeba

	* scorn/temples/valriel3: Change the exit leading to the final map.

2007-12-16 22:10  ryo_saeba

	* python/maps/witherspoon_manor,
	  python/maps/witherspoon_manor/ghost.py,
	  python/maps/witherspoon_manor/tomb.py,
	  scorn/mansion/witherspoon_manor,
	  scorn/mansion/witherspoon_manor_attic, world/world_103_115,
	  world/world_105_116: Small quest, that may be expanded later. New
	  manor outside Scorn.

2007-12-16 22:08  ryo_saeba

	* scorn/houses/easy_house.1.a: Fix mat seen as a chest.

2007-12-16 15:15  tchize

	* python/CFDialog.py, python/misc/npc_dialog.py, test/dialog: Add a
	  simple to use script that make use of NPC dialog

2007-12-16 14:41  ryo_saeba

	* scorn/towers/tower.mad3: Fix some chairs.

2007-12-16 12:52  tchize

	* python/tod/sleep.py, test/tod: Add a "go to sleep" script based
	  on time of day

2007-12-14 05:40  kbulgrien

	* world/world_104_115: - Smoothing fix to make smoothing not cover
	  over water tunnel and subsequent
	  shoreline modification to avoid unsmoothed corner of shoreline.
	  - Remove unnecessary grass tile under hole.

2007-12-14 03:52  kbulgrien

	* pup_land/s_f/Kira: - Line break removal and minor rework of some
	  message texts.

2007-12-14 01:07  kbulgrien

	* pup_land/rainbow/w-tower: - Line break removal and minor rework
	  of some message texts.

2007-12-13 04:55  kbulgrien

	* scorn/shops/coffeeshop: - Coffee drinker now has a name and a bit
	  more to say.
	  - Remove pointless case sensitive match strings.
	  - Add a few more match strings to Eswald.
	  - Remove spurious line breaks.

2007-12-11 04:48  kbulgrien

	* scorn/misc/cityhall: - Various under-wall tiles changed to better
	  match adjoining ground tiles.
	  - Northern wall insets changed to show previously invisible
	  landscape.
	  - Numerous instances of redundant woodfloor tiles removed.
	  - Add a slightly hidden book of proverbs (obscure hints).

2007-12-10 07:19  kbulgrien

	* scorn/anthony/portgate: - New ne, se, sw, and nw mine wall
	  archetypes fix the Scorn port gate house to
	  use the same wall material for the entire building. Various floor
	  changes
	  also done to go along with the wall edits.

2007-12-08 15:11  kbulgrien

	* world/world_102_108: - Replace board floor under pier with more
	  appropriate ground pieces.

2007-12-04 19:22  eracc

	* wolfsburg/shops/transport.shoppe: Fix a display problem with
	  overlapping swall not looking correct when in-game
	  although it looks correct in Gridarta.

2007-12-03 22:34  eracc

	* wolfsburg/shops/transport.shoppe: Fix mistyped path for pup_land
	  in the Wolfsburg transport shoppe.
	  Add buttons under the teleporters to try to keep players from
	  being trapped.

2007-12-03 21:38  eracc

	* pup_land/lone_town/shops/transport.shoppe,
	  wolfsburg/shops/transport.shoppe: Update transport shoppes with
	  Valkyrie altar

2007-12-03 20:10  eracc

	* wolfsburg/shops/transport.shoppe, world/world_128_109: Add "Ye
	  Olde Transport Shoppe" to Wolfsburg and update world map for
	  same.
	  Fix some errors with various buildings on the world map.

2007-12-03 00:26  eracc

	* wolfsburg/apartments, wolfsburg/apartments/wolfsburg.apartment,
	  wolfsburg/shops, wolfsburg/shops/buildshop, wolfsburg/whorehouse,
	  world/world_128_109: Removed the silly and useless Wolfsburg
	  "whorehouse".
	  Added Wolfsburg apartment (buildable).
	  Added Wolfsburg buildshop.
	  Update world/world_128_109 with the new map info.

2007-11-24 23:28  ryo_saeba

	* python/items/sunnista.py: Fun item Eracc can use for his maps :)

2007-11-24 20:34  rjtanner

	* port_joseph/town/underground_tavern: Map normalize, no functional
	  changes

2007-11-24 20:28  eracc

	* brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.four,
	  brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two: Add Zorn castle floor four.
	  Update all "shadow" creatures in Zorn castle to be disease immune
	  even though
	  they are not undead.

2007-11-22 22:29  tchize

	* python/CFMapTransformer.py, python/tod/filter.py,
	  python/tod/filter_all_periods.py,
	  python/tod/filter_one_period.py, python/tod/push.py,
	  python/tod/push_all_periods.py, python/tod/push_one_period.py,
	  python/tod/replace.py, python/tod/replace_all_periods.py,
	  python/tod/replace_in_map.py,
	  python/tod/replace_in_map_one_period.py,
	  python/tod/replace_one_period.py, test/tod, test/tod2: time of
	  day script modified to use python, and simplified in use.

2007-11-19 23:21  tchize

	* python/CFMapTransformer.py, python/CFTimeOfDay.py,
	  python/tod/filter_all_periods.py,
	  python/tod/filter_one_period.py, python/tod/push_all_periods.py,
	  python/tod/push_one_period.py, python/tod/replace_all_periods.py,
	  python/tod/replace_in_map_one_period.py,
	  python/tod/replace_one_period.py, test/tod, test/tod2: timeofday
	  based python script
	  updated existing script to use JSON notation
	  added a "replace in all map" script
	  added a test map
	  updated test maps to JSON notation
	  added helper tools: CFTimeOfDay and CFMapTransformer
	  fixed warnings in gridarta

2007-11-19 01:58  rjtanner

	* pup_land/nurnberg/bank: Additional conversion tables in the
	  Nurnberg bank; jade to amberium, amberium to jade, platinum to
	  jade, jade to platinum and gold to silver

2007-11-19 01:39  rjtanner

	* pup_land/nurnberg/bank: Cosmetic changes with the Nurnberg bank,
	  also rearranged the floor stacking order so that no_magic tiles
	  appear under sections of swall

2007-11-19 01:27  rjtanner

	* azumauindo/suno-yamatoshi/shops/bank1, dragonisland/advguild,
	  pup_land/lone_town/bank: Updated various banks to include a gold
	  -> silver conversion table; addresses bug# 1832558 - Silver
	  conversion

2007-11-18 23:16  akirschbaum

	* darcap/darcap/circus/wurfbude, darcap/quest/water,
	  inn_and_outpost/nirlas_house, inn_and_outpost/pypers_treehouse,
	  inn_and_outpost/sweets_inn, inn_and_outpost/sweets_inn2,
	  inn_and_outpost/treehouse_df1, inn_and_outpost/treehouse_df2,
	  inn_and_outpost/treehouse_df3, inn_and_outpost/treehouse_df4,
	  inn_and_outpost/treehouse_df5, inn_and_outpost/treehouse_df6,
	  pup_land/ancient/volcano/volcano.2, scorn/houses/bowyer,
	  scorn/houses/wizz.entry, scorn/oldcity/oldcity12: Replace
	  obsolete field slow_move with move_slow/move_slow_penalty.

2007-11-18 23:10  rjtanner

	* navar_city/misc/city1bank: Updated the Navar bank to include a
	  gold -> silver conversion table; addresses bug# 1832558 - Silver
	  conversion

2007-11-18 23:02  akirschbaum

	* editor/scripts/LegacySpellConverter: Do not create superfluous
	  'randomitems none' attributes.

2007-11-18 22:54  rjtanner

	* scorn/shops/bank: Updated the Scorn bank to include a gold ->
	  silver conversion table; addresses bug# 1832558 - Silver
	  conversion

2007-11-18 18:52  gros

	* python/IPO/say.py: Corrected a glitch in IPO Colette's answer.

2007-11-17 17:38  tchize

	* python/tod/replace_all_periods.py,
	  python/tod/replace_one_period.py, test/tod: add a werebeast
	  script and demo
	  The demo "werebeast" is based on beholder transforming into black
	  dragon
	  Updated sage opening door message

2007-11-17 00:14  qal21

	* python/tod/filter_all_periods.py,
	  python/tod/filter_one_period.py: Fix filename comments

2007-11-16 13:27  tchize

	* python/tod, python/tod/filter_all_periods.py,
	  python/tod/filter_one_period.py, python/tod/push_all_periods.py,
	  python/tod/push_one_period.py, test/tod: Add Timeofday generic
	  scripts and a demo map
	  Those 4 script can be used as filter or triggerer based on
	  current time.
	  See test/tod for a demo map (conditionnal magic mouth, weapons
	  that
	  attack only at day/night, grates that open in morning and close
	  at dusk)

2007-11-14 17:54  eracc

	* brest/zorn/castle.upper.floor.one: Fixing the Zorn girls. They
	  all had too low max hp.

2007-11-13 05:57  rjtanner

	* darcap/darcap/circus/wurfbude: Map changes to address bug #
	  [1829831] Mechanism bug - limit range and effectiveness of
	  dimension door

2007-11-13 05:34  eracc

	* dungeons/gorokh/gorokh_final: Rename Kitten of Gorokh to Cat of
	  Gorokh and reduce number on map by half.
	  Create new 1 tile Kitten of Gorokh to replace removed Cat of
	  Gorokh.
	  This should help prevent cowardly hiding behind earhtwalls with a
	  one tile
	  opening to avoid one's deserved punishment. Yes, this is evil ...
	  but one
	  is in "hell" after all. :)

2007-11-12 20:15  eracc

	* pup_land/nurnberg/city, pup_land/rainbow/islands, pup_land/world:
	  Since pupland is not yet merged into big world I am making the
	  pupland outdoor
	  maps actually *be* outdoor maps to honor the day/night cycle.

2007-11-08 23:36  tchize

	* python/CFBank.py, python/CFDataFile.py, python/CFGuilds.py,
	  python/IPO/receive.py, python/events/init/guild_init.py,
	  python/events/python_init.py,
	  python/guilds/guild_questpoints_apply.py,
	  python/guilds/guildbuy.py, python/guilds/guildjoin.py,
	  python/guilds/guildoracle.py, python/misc/CFweardisguise.py,
	  python/misc/greet_message.py, python/monsters/combat_chicken.py:
	  Modified all print of script to calls to
	  Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message)

2007-11-07 06:05  rjtanner

	* scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
	  scorn/houses/wizz.lev1.pass1: Add missing floor tiles, removed
	  redundant walls, added map difficulty, cosmetic changes with
	  bwall_ arrangements

2007-11-06 06:41  rjtanner

	* wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
	  wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon: Widen the
	  hallways of One Eyed Mike's store in order to accomodate use from
	  more then one player at a time

2007-11-06 05:46  rjtanner

	* brest/pshops/pshopsinc, sisters/shrine0, sisters/shrine_entrance:
	  Modify NPC or magic_mouth dialogue to be generic in regards to
	  player race; Fix for bug [825637] Some maps assume what race you
	  are.

2007-11-06 02:25  rjtanner

	* ChangeLog: Updated ChangeLog files using svn2cl

2007-11-05 01:50  rjtanner

	* azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/zaseki_dzuki_ryoku/ground, brest/black_shield/ground,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  navar_city/dreaming_sage/ground,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/purple_butterfly/ground,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  scorn/guilds/mailed_fist/ground,
	  wolfsburg/guilds/damned_heretics/ground: Update the guild maps to
	  include map difficulty levels, ability to create an altar of
	  valkyrie for 5 holy_shield, and altars are now level 120 (players
	  are no longer able to reconsecrate them) which addresses bug
	  [1824769] Players able to reconsecrate guild altars

2007-11-05 01:25  rjtanner

	* templates/guild/basement, templates/guild/bigchest,
	  templates/guild/guild_alchemy, templates/guild/guild_hq,
	  templates/guild/guild_toolshed, templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/hallofjoining, templates/guild/journeyman_lounge,
	  templates/guild/masters_lounge, templates/guild/novice_lounge,
	  templates/guild/secondfloor: Update the guild template to include
	  map difficulty levels, entrance xy coordinates, ability to create
	  an altar of valkyrie for 5 holy_shield, altars are now level 120
	  (players are no longer able to reconsecrate them) which addresses
	  bug [1824769] Players able to reconsecrate guild altars

2007-11-04 19:07  akirschbaum

	* editor/scripts/LegacySpellConverter: Add Gridarta converter
	  script to update legacy spellcasting objects in map files.

2007-11-04 19:05  akirschbaum

	* azumauindo/minatomachi/ketsueki_itsuryuu/upper,
	  azumauindo/suno-yamatoshi/nenshou_youso/upper,
	  azumauindo/zaseki_dzuki_ryoku/upper, brest/Castle/LargeRoom,
	  brest/Castle/castle, brest/asyvan/gate9, brest/asyvan/palace3,
	  brest/black_shield/upper, brest/brest.cvt,
	  brest/brest.scrolls.right, brest/brittany/dol-guldur.3,
	  brest/brittany/dol-guldur.6, brest/brittany/enigme.4,
	  brest/brittany/enigme.5, brest/brittany/jessy.1,
	  brest/brittany/jessy.3, brest/brittany/tower_of__zoon,
	  brest/info.2.zoon, brest/info_first, brest/jes.admini.1,
	  brest/ludo1, brest/shops/a_small_shop, brest/sport.jess,
	  brest/underground, brest/underground2,
	  brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two, darcap/castle/castle2.0,
	  darcap/castle/castle2.3, darcap/darcap/circus/illusions,
	  darcap/darcap/circus/wurfbude,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/upper,
	  darcap/darcap/pirates.1, darcap/forgotten_town/ft_funhouse,
	  darcap/forgotten_town/quests/ft_quest_1,
	  darcap/forgotten_town/quests/ft_quest_40,
	  darcap/forgotten_town/shops/general2, darcap/quest/fire,
	  darcap/town2/tower4, dragonisland/advguild,
	  dragonisland/advguild3, dragonisland/apartment3,
	  dragonisland/dragonmountain1, dragonisland/drowmansion,
	  dragonisland/house4, dragonisland/house5, dragonisland/house6,
	  dragonisland/house7, dragonisland/intwell,
	  dungeons/gorokh/gorokh_final, dungeons/gorokh/gorokh_treasure,
	  dungeons/monkey_temple/m_temple1,
	  dungeons/monkey_temple/m_temple2, dungeons/ruins,
	  dungeons/train/goblin, dungeons/train/humanoid_train,
	  dungeons/train/ogre, dungeons/train/skeleton,
	  dungeons/train/zombie, dungeons/valriel/valriel_final,
	  dungeons/valriel/valriel_treasure, dungeons/xyzzy-mines,
	  editor/pickmaps/background, editor/pickmaps/connected,
	  editor/pickmaps/monster, editor/pickmaps/treasure,
	  euthville/demon_quest, euthville/devil.church2,
	  lake_country/Butakis/Wist_study, lake_country/Butakis/blacksmith,
	  lake_country/Butakis/gate_inner, lake_country/Butakis/gate_outer,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/Butakis/prison_e, lake_country/Butakis/prison_n,
	  lake_country/Butakis/prison_w, lake_country/DA,
	  lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardG,
	  lake_country/Mwizard/MwizardT, lake_country/RETower/tower1,
	  lake_country/RETower/tower2, lake_country/RETower/tower5,
	  lake_country/Sunset_Lake/inn, lake_country/ebony/masterlev,
	  lake_country/elven_moon/elvenmoon.3,
	  lake_country/elven_moon/elvenmoon.5,
	  lake_country/elven_moon/elvenmoon.6,
	  lake_country/shops/Mopoon_wshop,
	  lake_country/small_buildings/burial_ground,
	  lake_country/small_buildings/sentrio_house,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3, marksel/church, marksel/keep,
	  marksel/wizard, mlab/citydeclouds/castle/cwdccastleb2,
	  mlab/citydeclouds/castle/cwdccastleofmarquisb1,
	  mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2I, navar_city/dreaming_sage/upper,
	  navar_city/illusion/illtow6, navar_city/illusion/illtow7,
	  navar_city/magara/houses/large_house, navar_city/misc/city1magic,
	  navar_city/misc/theaterb3, navar_city/mlab/ttower28,
	  navar_city/slums/Iggys_house_upper,
	  navar_city/smugglers_cove/sc_warehouse,
	  navar_city/temples/gorokh2, navar_city/temples/ruggilli2,
	  navar_city/tower/magetower3, navar_city/warehouse3,
	  port_joseph/goblin/dungeon3, port_joseph/pirates/fortvsship,
	  port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortship,
	  port_joseph/pirates/torttemple, port_joseph/town/portia2,
	  pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/cave.b2,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3, pup_land/ancient/ruin/house2,
	  pup_land/ancient/ruin/house3,
	  pup_land/ancient/village/hole/hole.B1,
	  pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.2,
	  pup_land/ancient/village/siegfried/siegfried.B3,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/village/siegfried/siegfried.B5a,
	  pup_land/ancient/village/siegfried/siegfried.B5b,
	  pup_land/ancient/village/siegfried/siegfried.B5c,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/volcano/guardians, pup_land/ancient/world,
	  pup_land/castle_eureca/castle_eureca1,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca4,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/castle_eureca8,
	  pup_land/castle_eureca/cave_pass, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave51,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/upper,
	  pup_land/kurte/eureca_road1,
	  pup_land/lone_town/apartment/sharedcourtyard,
	  pup_land/lone_town/cave/b2, pup_land/lone_town/cave/b3,
	  pup_land/lone_town/cordish, pup_land/lone_town/guild_law,
	  pup_land/lone_town/heinrich, pup_land/lone_town/magic,
	  pup_land/lone_town/pupuly,
	  pup_land/lone_town/shops/transport.shoppe,
	  pup_land/lone_town/training2, pup_land/nurnberg/alshop,
	  pup_land/nurnberg/apartment/main, pup_land/nurnberg/dick/bomb,
	  pup_land/nurnberg/dick/bomb1, pup_land/nurnberg/dick/click,
	  pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell,
	  pup_land/nurnberg/dick/maze,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/electricity7,
	  pup_land/nurnberg/reception/fire5,
	  pup_land/nurnberg/reception/fire7,
	  pup_land/nurnberg/reception/reception,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind7, pup_land/pplant/pplant2,
	  pup_land/pplant/pplant3, pup_land/pplant/pplant_ud3,
	  pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u3,
	  pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
	  pup_land/rainbow/red_town/shop, pup_land/s_f/ki2,
	  quests/cd/cd.tower1.754, quests/cd/cd.tower2.755,
	  quests/greyshield/Archery, quests/greyshield/Doors,
	  quests/greyshield/Factory, quests/greyshield/Fortress,
	  quests/greyshield/GreyMaster, quests/peterm/CTower/Chamber,
	  quests/peterm/Demonology/AirStudy,
	  quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/Demonology/WaterTower2,
	  quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FourthFloor,
	  quests/peterm/FireTemple/HotMines,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest, quests/peterm/temple/GemTunnel,
	  quests/skud/court, quests/todd/aljwaf/crypt,
	  quests/todd/aljwaf/hall2, quests/todd/aljwaf/ruins,
	  quests/todd/aljwaf/tower4, santo_dominion/basement,
	  santo_dominion/crossfire, santo_dominion/espen/espen1,
	  santo_dominion/espen/espen2,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  santo_dominion/lord_byron/1st_floor,
	  santo_dominion/lord_byron/2nd_floor,
	  santo_dominion/lord_byron/main,
	  santo_dominion/magara/north_lighthouse/floor_1,
	  santo_dominion/magara/south_lighthouse/floor_3,
	  santo_dominion/north_barn, santo_dominion/shops/nosferatu,
	  santo_dominion/temple_naive/templenaive.2, santo_dominion/tobias,
	  scorn/dtabb/cave3, scorn/guilds/guildhousesinc,
	  scorn/guilds/mailed_fist/upper, scorn/houses/breezy_acres,
	  scorn/houses/breezy_under, scorn/houses/breezy_under2,
	  scorn/houses/house3.1st, scorn/houses/house3.bas1,
	  scorn/houses/house3.bas2, scorn/houses/riverside_under,
	  scorn/houses/wizz.lev1, scorn/mansion/garden,
	  scorn/misc/HouseofHealing, scorn/misc/PowerHouse,
	  scorn/misc/battle_arena/arena, scorn/misc/battle_arena/entrance,
	  scorn/misc/battle_arena/first-aide, scorn/misc/beginners,
	  scorn/misc/port_arena, scorn/misc/zoo, scorn/misc/zoo2,
	  scorn/oldcity/oldcity6, scorn/peterm/undead_quest,
	  scorn/shops/generalshop, scorn/shops/magicshop,
	  scorn/shops/scorn.sale1, scorn/temples/gorokh,
	  scorn/temples/sorig2, sisters/shrine1, start/newbieshouse,
	  styles/decorstyles/readables, styles/misc/fountains,
	  styles/specialmaps/abattoir, styles/specialmaps/powerroom,
	  styles/specialmaps/turret, styles/specialmaps/turret2,
	  styles/specialmaps/turretswarm, styles/specialmaps/turrettrap,
	  teamarena/teamwar, templates/guild/mainfloor,
	  templates/guild/secondfloor, templates/keep/keep_b.tpl,
	  test/remote_altar, test/traps, unlinked/Greyshield/Archery,
	  unlinked/Greyshield/Doors, unlinked/Greyshield/Factory,
	  unlinked/Greyshield/Fortress, unlinked/Greyshield/GreyMaster,
	  unlinked/kandora/cave/cave1, unlinked/kandora/cave/cave2,
	  unlinked/kandora/cave/cave3, unlinked/kandora/cave/m_temple,
	  unlinked/kandora/circus/mp_cave,
	  unlinked/kandora/circus/mp_church, unlinked/kandora/circus/mp_s,
	  unlinked/kandora/circus/mp_start,
	  unlinked/kandora/circus/mp_tavern,
	  unlinked/kandora/circus/mp_world, unlinked/kandora/dd_alchemy,
	  unlinked/kandora/dd_alchemy3, unlinked/kandora/dd_baron2,
	  unlinked/kandora/dd_court, unlinked/kandora/dd_keep,
	  unlinked/kandora/dd_shop, unlinked/kandora/denray,
	  unlinked/kandora/dm_church, unlinked/kandora/dm_keep,
	  unlinked/kandora/dm_wizard, unlinked/kandora/elcyon/elcyon_start,
	  unlinked/kandora/elcyon/palace, unlinked/kandora/elcyon/seacity,
	  unlinked/kandora/elcyon/temple, unlinked/kandora/ship_treasure,
	  unlinked/kandora/signal, unlinked/kandora/signal2,
	  unlinked/tutorial1, unlinked/zornstuff/zornstuff.NOT.a.map,
	  whalingoutpost/lightkeepershouse1, wolfsburg/dept_store_magic,
	  wolfsburg/dungeons/church.4d, wolfsburg/eeur/tower1.3,
	  wolfsburg/guilds/damned_heretics/upper,
	  wolfsburg/magara/cellar_1, wolfsburg/volcano/volcano,
	  world/world_100_116, world/world_106_122, world/world_109_125,
	  world/world_119_115, world/world_119_116: Update spellcasting
	  objects to use inventory objects.

2007-11-04 07:50  rjtanner

	* world/world_107_128: Remove links to non-existant maps (or maps
	  that are still in /unlinked)

2007-11-04 07:20  rjtanner

	* scorn/houses/jones: Make the trap on the treasure chest less
	  deadly for new players - removed the spikes trap and set a fixed
	  damage amount on the rune of shocking

2007-11-04 07:08  rjtanner

	* scorn/houses/maze1: Merge existing changes from trunk; make Fun
	  House map a little more friendly to new players by replacing the
	  skeletons with zombies, then reducing the number of initial
	  zombies by 2 and also only having one zombie generator

2007-11-04 06:50  rjtanner

	* scorn/temples/valriel2: Added no_magic tiles to the swall section
	  so players can not use dimension door to enter this section -
	  it's intent is to give a balcony-like appearance to the level
	  instead of it being an actual part of the map

2007-11-04 06:28  rjtanner

	* pup_land/rainbow/Lv1/cage: Tentative fix for bug # [ 1735463 ]
	  Rainbow island quest traps player - set up a boulder and button
	  combo to reset the trap door on a timer or when a player is moved
	  to a transition area before going to the next map; found that the
	  goblins were somehow appearing in areas of the map they shouldn't
	  once the map was full of them so I removed the generators and
	  just added a fixed number of goblins

2007-11-03 22:57  rjtanner

	* darcap/darcap/circus/wurfbude: Tentative fix for bug # [1805174]
	  /darcap/darcap/circus/wurfbude Exit teleporter broken - fixed
	  coordinates on a number of teleporters and removed movement
	  detectors on the exit teleporter, added entrance coordinates to
	  make bug testing easier

2007-11-03 20:28  rjtanner

	* dragonisland/advguild2: Change so that the monster standing next
	  to the altars do not move (often, standing over the altars) -
	  change facing for Nathirel so he's 'looking at you' instead of
	  looking at the wall

2007-11-03 20:18  rjtanner

	* port_joseph/town/underground_tavern: Update map difficulty, and
	  arrange stacking order so that the platters appear on top of the
	  tables vs under then

2007-11-03 02:47  rjtanner

	* pup_land/ancient/castle/gothwolte.2: Added missing face/graphic
	  for confusion

2007-11-03 02:26  rjtanner

	* navar_city/misc/midane: Add missing map difficulty, remove the
	  wallclock archetype from branch/1.x since it's not available in
	  the branch archetype set

2007-11-03 02:02  rjtanner

	* lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/luck3: Replace old and broken monster
	  abilities with current abilities or spells, typo and text spacing
	  corrections

2007-11-03 01:36  rjtanner

	* euthville/demon_quest: Replace old and broken monster abilities
	  (ability_fire) with current fire based abilities (burning hands,
	  medium fireball, create fire wall)

2007-11-03 01:27  rjtanner

	* lake_country/Butakis/luck1: Update old and broken monster
	  abilities to match current spell abilities and improve their
	  resistances so their own spells do not kill them

2007-11-03 00:16  rjtanner

	* darcap/lynn/castle1.0: Remove unholy_ground from beneath altars
	  now that their (re)consecrate level was set to level 120

2007-11-02 22:49  akirschbaum

	* HallOfDMs, HallOfSelection,
	  azumauindo/minatomachi/buildings/guildkeybuilding1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2a,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2b,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2c,
	  azumauindo/minatomachi/gates/gate1,
	  azumauindo/minatomachi/gates/gate2,
	  azumauindo/minatomachi/ketsueki_itsuryuu/bigchest,
	  azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/minatomachi/ketsueki_itsuryuu/upper,
	  azumauindo/minatomachi/stores/buildshop,
	  azumauindo/minatomachi/stores/diamondex1,
	  azumauindo/minatomachi/stores/generalstore,
	  azumauindo/minatomachi/stores/postoffice,
	  azumauindo/minatomachi/temples/templeruggilli1,
	  azumauindo/minatomachi/temples/templeruggilli2,
	  azumauindo/misc/cave1, azumauindo/misc/entrance1,
	  azumauindo/misc/shrine1, azumauindo/misc/shrine2,
	  azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
	  azumauindo/ranbounagisatoshi/apartments/sapartment,
	  azumauindo/ranbounagisatoshi/gates/gate1,
	  azumauindo/ranbounagisatoshi/gates/gate2,
	  azumauindo/ranbounagisatoshi/shops/groupshop,
	  azumauindo/ranbounagisatoshi/shops/groupshop2,
	  azumauindo/ranbounagisatoshi/shops/groupshopb1,
	  azumauindo/ranbounagisatoshi/shops/groupshopb2,
	  azumauindo/ranbounagisatoshi/shops/potionshop1,
	  azumauindo/ranbounagisatoshi/shops/tradecenter,
	  azumauindo/ranbounagisatoshi/temples/rruggilli1,
	  azumauindo/ranbounagisatoshi/temples/rruggilli2,
	  azumauindo/ranbounagisatoshi/towers/tou1,
	  azumauindo/ranbounagisatoshi/towers/tou2,
	  azumauindo/ranbounagisatoshi/towers/tou3,
	  azumauindo/ranbounagisatoshi/towers/tou4,
	  azumauindo/ranbounagisatoshi/towers/tou5,
	  azumauindo/suno-yamatoshi/apartments/lapartment1,
	  azumauindo/suno-yamatoshi/buildings/dojoA1,
	  azumauindo/suno-yamatoshi/buildings/dojoA2,
	  azumauindo/suno-yamatoshi/buildings/dojoB1,
	  azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
	  azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA2,
	  azumauindo/suno-yamatoshi/gates/gate1,
	  azumauindo/suno-yamatoshi/gates/gate2,
	  azumauindo/suno-yamatoshi/gates/gate3,
	  azumauindo/suno-yamatoshi/nenshou_youso/bigchest,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/upper,
	  azumauindo/suno-yamatoshi/shops/armourshop1,
	  azumauindo/suno-yamatoshi/shops/bank1,
	  azumauindo/suno-yamatoshi/shops/bank2,
	  azumauindo/suno-yamatoshi/shops/magicshop1,
	  azumauindo/suno-yamatoshi/shops/magicshop2,
	  azumauindo/suno-yamatoshi/shops/pawn1,
	  azumauindo/suno-yamatoshi/shops/weaponshop1,
	  azumauindo/suno-yamatoshi/temples/ruggilli1,
	  azumauindo/suno-yamatoshi/temples/ruggilli2,
	  azumauindo/suno-yamatoshi/tou/tou1,
	  azumauindo/suno-yamatoshi/tou/tou2,
	  azumauindo/suno-yamatoshi/tou/tou3,
	  azumauindo/suno-yamatoshi/tou/tou4,
	  azumauindo/suno-yamatoshi/tou/tou5,
	  azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou2,
	  azumauindo/suno-yamatoshi/towers/tou3,
	  azumauindo/suno-yamatoshi/towers/tou4,
	  azumauindo/suno-yamatoshi/towers/tou5,
	  azumauindo/zaseki_dzuki_ryoku/bigchest,
	  azumauindo/zaseki_dzuki_ryoku/ground,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/upper, brest/Castle/AcidChamber,
	  brest/Castle/DragonRoom, brest/Castle/Finale,
	  brest/Castle/LargeRoom, brest/Castle/castle, brest/amphis,
	  brest/apartments/brest_town_house, brest/asyvan/gate1,
	  brest/asyvan/gate2, brest/asyvan/gate3, brest/asyvan/gate4,
	  brest/asyvan/gate5, brest/asyvan/gate6, brest/asyvan/gate7,
	  brest/asyvan/gate8, brest/asyvan/gate9, brest/asyvan/palace1,
	  brest/asyvan/palace2, brest/asyvan/palace3,
	  brest/black_shield/bigchest, brest/black_shield/ground,
	  brest/black_shield/storage_room, brest/black_shield/upper,
	  brest/brest.IPO, brest/brest.food, brest/brest.inn,
	  brest/brest.magic, brest/brest.scrolls,
	  brest/brest.scrolls.right, brest/brest.scrolls.upper.1,
	  brest/brest.scrolls.upper.2, brest/brest.trademarket,
	  brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
	  brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
	  brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
	  brest/brittany/enigme.1, brest/brittany/enigme.2,
	  brest/brittany/enigme.3, brest/brittany/enigme.4,
	  brest/brittany/enigme.5, brest/brittany/enigme.6,
	  brest/brittany/jessy.2, brest/brittany/khazad.1,
	  brest/brittany/khazad.2, brest/brittany/khazad.3,
	  brest/brittany/khazad.4, brest/brittany/khazad.5,
	  brest/brittany/tower_of__zoon, brest/elec.jes, brest/info.2.zoon,
	  brest/info_first, brest/jes.admini, brest/jes.admini.1,
	  brest/ludo1, brest/ludo2, brest/nasty_house,
	  brest/pshops/pshop1/basement, brest/pshops/pshop1/floor1,
	  brest/pshops/pshop1/floor2, brest/pshops/pshop1/gfloor,
	  brest/pshops/pshop10/basement, brest/pshops/pshop10/floor1,
	  brest/pshops/pshop10/floor2, brest/pshops/pshop10/gfloor,
	  brest/pshops/pshop11/basement, brest/pshops/pshop11/floor1,
	  brest/pshops/pshop11/floor2, brest/pshops/pshop11/gfloor,
	  brest/pshops/pshop12/basement, brest/pshops/pshop12/floor1,
	  brest/pshops/pshop12/floor2, brest/pshops/pshop12/gfloor,
	  brest/pshops/pshop13/basement, brest/pshops/pshop13/floor1,
	  brest/pshops/pshop13/floor2, brest/pshops/pshop13/gfloor,
	  brest/pshops/pshop14/basement, brest/pshops/pshop14/floor1,
	  brest/pshops/pshop14/floor2, brest/pshops/pshop14/gfloor,
	  brest/pshops/pshop15/basement, brest/pshops/pshop15/floor1,
	  brest/pshops/pshop15/floor2, brest/pshops/pshop15/gfloor,
	  brest/pshops/pshop16/basement, brest/pshops/pshop16/floor1,
	  brest/pshops/pshop16/floor2, brest/pshops/pshop16/gfloor,
	  brest/pshops/pshop17/basement, brest/pshops/pshop17/floor1,
	  brest/pshops/pshop17/floor2, brest/pshops/pshop17/gfloor,
	  brest/pshops/pshop18/basement, brest/pshops/pshop18/floor1,
	  brest/pshops/pshop18/floor2, brest/pshops/pshop18/gfloor,
	  brest/pshops/pshop19/basement, brest/pshops/pshop19/floor1,
	  brest/pshops/pshop19/floor2, brest/pshops/pshop19/gfloor,
	  brest/pshops/pshop2/basement, brest/pshops/pshop2/floor1,
	  brest/pshops/pshop2/floor2, brest/pshops/pshop2/gfloor,
	  brest/pshops/pshop20/basement, brest/pshops/pshop20/floor1,
	  brest/pshops/pshop20/floor2, brest/pshops/pshop20/gfloor,
	  brest/pshops/pshop21/basement, brest/pshops/pshop21/floor1,
	  brest/pshops/pshop21/floor2, brest/pshops/pshop21/gfloor,
	  brest/pshops/pshop22/basement, brest/pshops/pshop22/floor1,
	  brest/pshops/pshop22/floor2, brest/pshops/pshop22/gfloor,
	  brest/pshops/pshop23/basement, brest/pshops/pshop23/floor1,
	  brest/pshops/pshop23/floor2, brest/pshops/pshop23/gfloor,
	  brest/pshops/pshop24/basement, brest/pshops/pshop24/floor1,
	  brest/pshops/pshop24/floor2, brest/pshops/pshop24/gfloor,
	  brest/pshops/pshop25/basement, brest/pshops/pshop25/floor1,
	  brest/pshops/pshop25/floor2, brest/pshops/pshop25/gfloor,
	  brest/pshops/pshop26/basement, brest/pshops/pshop26/floor1,
	  brest/pshops/pshop26/floor2, brest/pshops/pshop26/gfloor,
	  brest/pshops/pshop27/basement, brest/pshops/pshop27/floor1,
	  brest/pshops/pshop27/floor2, brest/pshops/pshop27/gfloor,
	  brest/pshops/pshop3/basement, brest/pshops/pshop3/floor1,
	  brest/pshops/pshop3/floor2, brest/pshops/pshop3/gfloor,
	  brest/pshops/pshop4/basement, brest/pshops/pshop4/floor1,
	  brest/pshops/pshop4/floor2, brest/pshops/pshop4/gfloor,
	  brest/pshops/pshop5/basement, brest/pshops/pshop5/floor1,
	  brest/pshops/pshop5/floor2, brest/pshops/pshop5/gfloor,
	  brest/pshops/pshop6/basement, brest/pshops/pshop6/floor1,
	  brest/pshops/pshop6/floor2, brest/pshops/pshop6/gfloor,
	  brest/pshops/pshop7/basement, brest/pshops/pshop7/floor1,
	  brest/pshops/pshop7/floor2, brest/pshops/pshop7/gfloor,
	  brest/pshops/pshop8/basement, brest/pshops/pshop8/floor1,
	  brest/pshops/pshop8/floor2, brest/pshops/pshop8/gfloor,
	  brest/pshops/pshop9/basement, brest/pshops/pshop9/floor1,
	  brest/pshops/pshop9/floor2, brest/pshops/pshop9/gfloor,
	  brest/pshops/pshops_main, brest/pshops/pshopsinc,
	  brest/pshops/pshopsinc2, brest/pshops/ugriver1,
	  brest/shops/a_small_shop, brest/shops/buildshop,
	  brest/shops/buildshop2, brest/sow/sow, brest/sport.jess,
	  brest/taverns/brest.seaside.tavern, brest/underground,
	  brest/underground2, brest/zorn/castle.basement0,
	  brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two, darcap/castle/castle2.0,
	  darcap/castle/castle2.1, darcap/cave/level1,
	  darcap/darcap/apartment, darcap/darcap/church,
	  darcap/darcap/circus/bigtop, darcap/darcap/circus/chess,
	  darcap/darcap/circus/circus, darcap/darcap/circus/double,
	  darcap/darcap/circus/ghost, darcap/darcap/circus/illusions,
	  darcap/darcap/circus/movers, darcap/darcap/circus/roller1,
	  darcap/darcap/circus/roller2, darcap/darcap/circus/roller3,
	  darcap/darcap/circus/shooting, darcap/darcap/circus/strength,
	  darcap/darcap/circus/walls, darcap/darcap/circus/wheel,
	  darcap/darcap/circus/wurfbude, darcap/darcap/gshop,
	  darcap/darcap/guilds/poisoned_dagger/bigchest,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/bigchest,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/upper,
	  darcap/darcap/houses, darcap/darcap/inn, darcap/darcap/maze,
	  darcap/darcap/park, darcap/darcap/pirates.1,
	  darcap/darcap/potionshop, darcap/darcap/quest,
	  darcap/darcap/shop_a, darcap/darcap/shop_w, darcap/darcap/tavern,
	  darcap/darcap/temple, darcap/forgotten_town/city,
	  darcap/forgotten_town/enter, darcap/forgotten_town/ft_dragonslib,
	  darcap/forgotten_town/ft_funhouse, darcap/forgotten_town/inn,
	  darcap/forgotten_town/palace,
	  darcap/forgotten_town/quests/ft_quest_1,
	  darcap/forgotten_town/quests/ft_quest_2,
	  darcap/forgotten_town/quests/ft_quest_40,
	  darcap/forgotten_town/shops/armour,
	  darcap/forgotten_town/shops/general,
	  darcap/forgotten_town/shops/general2,
	  darcap/forgotten_town/shops/magic,
	  darcap/forgotten_town/shops/potion,
	  darcap/forgotten_town/shops/weapon, darcap/house1,
	  darcap/lynn/castle1.0, darcap/lynn/castle1.2,
	  darcap/lynn/castle1.3, darcap/quest/fire, darcap/town2/shop_b,
	  darcap/town2/shop_f, darcap/town2/tower1, darcap/town2/tower2,
	  darcap/town2/tower3, darcap/town2/tower4, darcap/undead/undead.2,
	  darcap/village1, dragonisland/advguild, dragonisland/advguild2,
	  dragonisland/advguild3, dragonisland/advshop0,
	  dragonisland/advshop1, dragonisland/advshop2,
	  dragonisland/advshop3, dragonisland/advshop4,
	  dragonisland/advshop5, dragonisland/advshop6,
	  dragonisland/apartment2, dragonisland/apartment3,
	  dragonisland/bloodwell, dragonisland/damarishouse0,
	  dragonisland/damarishouse1, dragonisland/damarishouse2,
	  dragonisland/dragonmountain0, dragonisland/dragonmountain1,
	  dragonisland/drowmansion, dragonisland/hangar,
	  dragonisland/hangar2, dragonisland/hangar3, dragonisland/house1,
	  dragonisland/house4, dragonisland/house5, dragonisland/house6,
	  dragonisland/house7, dragonisland/house8, dragonisland/house9,
	  dragonisland/housebrxzl, dragonisland/intwell,
	  dragonisland/keysale, dragonisland/luxhouse, dragonisland/tavern,
	  dragonisland/thievesden, dungeons/castle_aaaarg,
	  dungeons/gorokh/gorokh_final, dungeons/gorokh/gorokh_treasure,
	  dungeons/grukks/grukks.1, dungeons/grukks/grukks.2,
	  dungeons/grukks/grukks.3, dungeons/grukks/grukks.4,
	  dungeons/hole, dungeons/hut/ancient_hut, dungeons/hut/kjerring,
	  dungeons/hut/watertunnel, dungeons/monkey_temple/m_temple1,
	  dungeons/monkey_temple/m_temple2, dungeons/ruins,
	  dungeons/train/demon_train, dungeons/train/dragon_train,
	  dungeons/train/gobl_zomb_train, dungeons/train/goblin,
	  dungeons/train/humanoid_train, dungeons/train/ogre,
	  dungeons/train/ogre_skel_train, dungeons/train/skeleton,
	  dungeons/train/train-old, dungeons/train/undead_train,
	  dungeons/train/zombie, dungeons/trollbridge,
	  dungeons/valriel/valriel_final,
	  dungeons/valriel/valriel_treasure, dungeons/xyzzy-mines,
	  editor/pickmaps/NPC, editor/pickmaps/armour,
	  editor/pickmaps/background, editor/pickmaps/castles,
	  editor/pickmaps/connected, editor/pickmaps/exit,
	  editor/pickmaps/food, editor/pickmaps/indoor,
	  editor/pickmaps/monster, editor/pickmaps/river,
	  editor/pickmaps/runes, editor/pickmaps/supernatural,
	  editor/pickmaps/town, editor/pickmaps/treasure,
	  editor/pickmaps/wall special, editor/pickmaps/weapon,
	  editor/walls/misc, editor/walls/wall, editor/walls/wall-special,
	  euthville/demon_quest, euthville/devil.church1,
	  euthville/devil.church2, euthville/devil.church3,
	  euthville/devil.church4, euthville/devil.church5,
	  euthville/hallofbones, euthville/magic.shop, euthville/map.fr.1,
	  euthville/wiz1, euthville/wiz2, euthville/wiz3, euthville/wiz4,
	  euthville/wiz5, euthville/wiz6, euthville/wiz7,
	  inn_and_outpost/hermes_inn, inn_and_outpost/hermes_inn2,
	  inn_and_outpost/nirlas_house, inn_and_outpost/outpost_aranor1,
	  inn_and_outpost/pypers_treehouse, inn_and_outpost/sweets_inn,
	  inn_and_outpost/sweets_inn2, inn_and_outpost/treehouse_df1,
	  inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
	  inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
	  inn_and_outpost/treehouse_df6, lake_country/Butakis/B_gshop,
	  lake_country/Butakis/B_wshop, lake_country/Butakis/Butakis0,
	  lake_country/Butakis/Rlib1, lake_country/Butakis/Rlib2,
	  lake_country/Butakis/Wist_portal,
	  lake_country/Butakis/Wist_study, lake_country/Butakis/alchemist,
	  lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
	  lake_country/Butakis/church-1, lake_country/Butakis/church0,
	  lake_country/Butakis/church1, lake_country/Butakis/gate_inner,
	  lake_country/Butakis/gate_outer,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/Butakis/inn, lake_country/Butakis/luck1,
	  lake_country/Butakis/luck2, lake_country/Butakis/luck3,
	  lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
	  lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
	  lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
	  lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w, lake_country/DA,
	  lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
	  lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
	  lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard5,
	  lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardD,
	  lake_country/Mwizard/MwizardG, lake_country/Mwizard/MwizardT,
	  lake_country/RETower/tower0, lake_country/RETower/tower1,
	  lake_country/RETower/tower2, lake_country/RETower/tower3,
	  lake_country/RETower/tower4, lake_country/RETower/tower5,
	  lake_country/Sunset_Lake/fortress,
	  lake_country/Sunset_Lake/gatehouse, lake_country/Sunset_Lake/inn,
	  lake_country/dragon_hangar/hangar, lake_country/ebony/entrance1,
	  lake_country/ebony/entrance2, lake_country/ebony/masterlev,
	  lake_country/elven_moon/elvenmoon.1,
	  lake_country/elven_moon/elvenmoon.2,
	  lake_country/elven_moon/elvenmoon.3,
	  lake_country/elven_moon/elvenmoon.4,
	  lake_country/elven_moon/elvenmoon.5,
	  lake_country/elven_moon/elvenmoon.6, lake_country/marsh/marsh1_1,
	  lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_1,
	  lake_country/marsh/marsh2_2, lake_country/sentrio_farmhouse,
	  lake_country/shops/Mopoon_wshop, lake_country/shops/Olds_jewel,
	  lake_country/shops/clems_archery,
	  lake_country/shops/klondors_wands,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/burial_ground,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/small_buildings/oak_twak1,
	  lake_country/small_buildings/portal,
	  lake_country/small_buildings/sentrio_house,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_4,
	  lake_country/snake_pit/snakepit_5, marksel/cellar,
	  marksel/church, marksel/grumms_inn, marksel/grumms_inn2,
	  marksel/keep, marksel/mines, marksel/shop, marksel/wizard,
	  mlab/citydeclouds/IPO_citydeclouds,
	  mlab/citydeclouds/apartment/cwdctownhaus1lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus1lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl2,
	  mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
	  mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
	  mlab/citydeclouds/bank/bank5, mlab/citydeclouds/bank/vaulta1,
	  mlab/citydeclouds/bank/vaultb2, mlab/citydeclouds/bank/vaultc3,
	  mlab/citydeclouds/bank/vaultd4, mlab/citydeclouds/bank/vaulte5,
	  mlab/citydeclouds/castle/cwdccastleb1,
	  mlab/citydeclouds/castle/cwdccastleb10,
	  mlab/citydeclouds/castle/cwdccastleb11,
	  mlab/citydeclouds/castle/cwdccastleb12,
	  mlab/citydeclouds/castle/cwdccastleb13,
	  mlab/citydeclouds/castle/cwdccastleb14,
	  mlab/citydeclouds/castle/cwdccastleb15,
	  mlab/citydeclouds/castle/cwdccastleb16,
	  mlab/citydeclouds/castle/cwdccastleb17,
	  mlab/citydeclouds/castle/cwdccastleb18,
	  mlab/citydeclouds/castle/cwdccastleb19,
	  mlab/citydeclouds/castle/cwdccastleb2,
	  mlab/citydeclouds/castle/cwdccastleb20,
	  mlab/citydeclouds/castle/cwdccastleb21,
	  mlab/citydeclouds/castle/cwdccastleb3,
	  mlab/citydeclouds/castle/cwdccastleb4,
	  mlab/citydeclouds/castle/cwdccastleb5,
	  mlab/citydeclouds/castle/cwdccastleb6,
	  mlab/citydeclouds/castle/cwdccastleb7,
	  mlab/citydeclouds/castle/cwdccastleb8,
	  mlab/citydeclouds/castle/cwdccastleb9,
	  mlab/citydeclouds/castle/cwdccastlechoswld1,
	  mlab/citydeclouds/castle/cwdccastlef1,
	  mlab/citydeclouds/castle/cwdccastlef2,
	  mlab/citydeclouds/castle/cwdccastlef3,
	  mlab/citydeclouds/castle/cwdccastlef4,
	  mlab/citydeclouds/castle/cwdccastlef5,
	  mlab/citydeclouds/castle/cwdccastleofmarquis1,
	  mlab/citydeclouds/castle/cwdccastleofmarquis2,
	  mlab/citydeclouds/castle/cwdccastleofmarquis3,
	  mlab/citydeclouds/castle/cwdccastleofmarquis4,
	  mlab/citydeclouds/castle/cwdccastleofmarquis5,
	  mlab/citydeclouds/castle/cwdccastleofmarquisb1,
	  mlab/citydeclouds/cdcapart1, mlab/citydeclouds/cdcapart2,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
	  mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
	  mlab/citydeclouds/cdccloudre1,
	  mlab/citydeclouds/cdccourthsuplvl1, mlab/citydeclouds/cdcgatea2,
	  mlab/citydeclouds/cdcmesshluper1,
	  mlab/citydeclouds/cdcnrkpdevtmp1,
	  mlab/citydeclouds/cdcnwgateuprlv1, mlab/citydeclouds/cdcscasino,
	  mlab/citydeclouds/cdcspire/cdcspire1,
	  mlab/citydeclouds/cdcspire/cdcspireexit1,
	  mlab/citydeclouds/cdcspire/cdcspireexit2,
	  mlab/citydeclouds/cdcwgrotto1, mlab/citydeclouds/citydeclouds2A,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/citydeclouds2C,
	  mlab/citydeclouds/citydeclouds2D,
	  mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2F,
	  mlab/citydeclouds/citydeclouds2G,
	  mlab/citydeclouds/citydeclouds2H,
	  mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
	  mlab/citydeclouds/citydecloudsC,
	  mlab/citydeclouds/cloudworlddecity,
	  mlab/citydeclouds/cwdcguestofmarquis1,
	  mlab/citydeclouds/keep/cwdcrandkeep1,
	  mlab/citydeclouds/misc/cwdcchessarenaa1,
	  mlab/citydeclouds/misc/cwdcchessarenaa2,
	  mlab/citydeclouds/misc/cwdcchessarenab2,
	  mlab/citydeclouds/shops/cdcwcafe1,
	  mlab/citydeclouds/shops/cwdcgenshop1,
	  mlab/citydeclouds/shops/cwdckitchen,
	  mlab/citydeclouds/shops/cwdcpotionshop1,
	  mlab/citydeclouds/shops/cwdctrademarket,
	  mlab/citydeclouds/temples/valriel,
	  mlab/citydeclouds/villa/citydecloudsvillaC1,
	  mlab/citydeclouds/villa/citydecloudsvillaC2,
	  mlab/citydeclouds/villa/citydecloudsvillaC3,
	  mlab/citydeclouds/villa/citydecloudsvillab1,
	  mlab/citydeclouds/villa/citydecloudsvillab2,
	  mlab/citydeclouds/villa/citydecloudsvillab3, mlab/mlabscrntrd1,
	  mlab/mlabscrntrd2, mlab/mlabscrntrdb1, mlab/mlabscrntrdb2,
	  mlab/mlabscrntrdb3, navar_city/apartments/apartment,
	  navar_city/apartments/apartment_attic,
	  navar_city/apartments/apartment_basement,
	  navar_city/apartments/apartment_upstairs,
	  navar_city/casino_infernal/casino_infernal1,
	  navar_city/casino_infernal/casino_infernal2,
	  navar_city/city1church1, navar_city/city1court,
	  navar_city/city1enter, navar_city/city1houses,
	  navar_city/city1houses2, navar_city/city1houses3,
	  navar_city/city1prison, navar_city/collosium,
	  navar_city/dragon_hangar/hangar,
	  navar_city/dreaming_sage/bigchest,
	  navar_city/dreaming_sage/ground,
	  navar_city/dreaming_sage/storage_room,
	  navar_city/dreaming_sage/upper, navar_city/illusion/illexit,
	  navar_city/illusion/illtow1, navar_city/illusion/illtow2,
	  navar_city/illusion/illtow3, navar_city/illusion/illtow4,
	  navar_city/illusion/illtow5, navar_city/illusion/illtow6,
	  navar_city/illusion/illtow7, navar_city/jail/jail,
	  navar_city/jail/jail2, navar_city/jail/jail3,
	  navar_city/light/light0, navar_city/light/light1,
	  navar_city/light/light2, navar_city/light/light3,
	  navar_city/light/light4, navar_city/light/smugship,
	  navar_city/light/smugship1, navar_city/magara/houses/earth_house,
	  navar_city/magara/houses/family_house,
	  navar_city/magara/houses/kaisas_place,
	  navar_city/magara/houses/large_house,
	  navar_city/magara/houses/museum, navar_city/misc/IPO_navar,
	  navar_city/misc/aliscave, navar_city/misc/aliswell,
	  navar_city/misc/bowyer, navar_city/misc/buildshop,
	  navar_city/misc/city1armour, navar_city/misc/city1bank,
	  navar_city/misc/city1gen, navar_city/misc/city1magic,
	  navar_city/misc/city1mermaid, navar_city/misc/city1smith,
	  navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
	  navar_city/misc/jeweler, navar_city/misc/kitchen,
	  navar_city/misc/library, navar_city/misc/market1,
	  navar_city/misc/market2, navar_city/misc/midane,
	  navar_city/misc/navarwiz, navar_city/misc/tannery,
	  navar_city/misc/thamshop, navar_city/misc/theater,
	  navar_city/misc/theater2, navar_city/misc/theater3,
	  navar_city/misc/theater4, navar_city/misc/theaterb1,
	  navar_city/misc/theaterb2, navar_city/misc/theaterb3,
	  navar_city/misc/theaterb4, navar_city/mlab/dream,
	  navar_city/mlab/tadobebuild2, navar_city/mlab/tadobebuild3,
	  navar_city/mlab/tavern, navar_city/mlab/tavern2,
	  navar_city/mlab/tavern3, navar_city/mlab/tavern4,
	  navar_city/mlab/tavern5, navar_city/mlab/tavern6,
	  navar_city/mlab/tavern7, navar_city/mlab/tavernb1,
	  navar_city/mlab/tavernb2, navar_city/mlab/tavernb3,
	  navar_city/mlab/tavernb4, navar_city/mlab/thehole,
	  navar_city/mlab/ttower10, navar_city/mlab/ttower11,
	  navar_city/mlab/ttower12, navar_city/mlab/ttower13,
	  navar_city/mlab/ttower14, navar_city/mlab/ttower15,
	  navar_city/mlab/ttower16, navar_city/mlab/ttower17,
	  navar_city/mlab/ttower18, navar_city/mlab/ttower19,
	  navar_city/mlab/ttower20, navar_city/mlab/ttower21,
	  navar_city/mlab/ttower22, navar_city/mlab/ttower23,
	  navar_city/mlab/ttower24, navar_city/mlab/ttower25,
	  navar_city/mlab/ttower26, navar_city/mlab/ttower27,
	  navar_city/mlab/ttower28, navar_city/mlab/ttower29,
	  navar_city/mlab/ttower30, navar_city/mlab/ttower31,
	  navar_city/mlab/ttower32, navar_city/mlab/ttower33,
	  navar_city/mlab/ttower34, navar_city/mlab/ttower35,
	  navar_city/mlab/ttower36, navar_city/mlab/ttower37,
	  navar_city/mlab/ttower38, navar_city/mlab/ttower39,
	  navar_city/mlab/ttower40, navar_city/mlab/ttower41,
	  navar_city/mlab/ttower42, navar_city/mlab/ttower43,
	  navar_city/mlab/ttower44, navar_city/mlab/ttower45,
	  navar_city/mlab/ttower8, navar_city/mlab/ttower9,
	  navar_city/mlab/ttowerchoswld1, navar_city/mlab/zealothouse2,
	  navar_city/mlab/zealothouseb1, navar_city/mouse_house,
	  navar_city/slums/Iggys_house, navar_city/slums/Iggys_house_lower,
	  navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
	  navar_city/smugglers_cove/sc_warehouse,
	  navar_city/smugglers_cove/sc_warehouse2,
	  navar_city/smugglers_cove/sc_warehouse3,
	  navar_city/smugglers_cove/smugglercamp, navar_city/spyhouse,
	  navar_city/temples/gaea, navar_city/temples/gorokh,
	  navar_city/temples/gorokh2, navar_city/temples/ixalovh,
	  navar_city/temples/ixalovh2, navar_city/temples/ruggilli,
	  navar_city/temples/ruggilli2, navar_city/temples/sorig,
	  navar_city/temples/templelyth, navar_city/temples/valriel,
	  navar_city/tower/magetower1, navar_city/tower/magetower2,
	  navar_city/tower/magetower3, navar_city/tower/magetower4,
	  navar_city/tower/magetower5, navar_city/tower/magetower_low,
	  navar_city/tower/magetowfinal, navar_city/warehouse1,
	  navar_city/warehouse2, navar_city/warehouse3,
	  navar_city/warehouse4, navar_city/warehouse5,
	  navar_city/warehouse6, navar_city/warehouse7,
	  navar_city/warehouse8, planes/IPO_storage, planes/greenway1,
	  planes/greenway2, planes/greenway3, planes/greenway4,
	  planes/greenway5, planes/greenway6, planes/greenway7,
	  planes/greenway8, planes/greenway9, planes/harcanna_wood,
	  planes/sorrow_ruin, port_joseph/goblin/caves,
	  port_joseph/goblin/dungeon1, port_joseph/goblin/dungeon2,
	  port_joseph/goblin/dungeon3, port_joseph/goblin/fort2,
	  port_joseph/goblin/fortress, port_joseph/goblin/hole,
	  port_joseph/goblin/hut, port_joseph/goblin/netower,
	  port_joseph/goblin/nwtower, port_joseph/goblin/setower,
	  port_joseph/goblin/swtower, port_joseph/pirates/fortvsship,
	  port_joseph/pirates/madvillage, port_joseph/pirates/mbgrave,
	  port_joseph/pirates/mbgrave2, port_joseph/pirates/mooglyprize,
	  port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortcave,
	  port_joseph/pirates/torthole, port_joseph/pirates/tortship,
	  port_joseph/pirates/tortship2, port_joseph/pirates/tortship3,
	  port_joseph/pirates/torttemple, port_joseph/town/church,
	  port_joseph/town/churchcrypt, port_joseph/town/churchtower,
	  port_joseph/town/dshark, port_joseph/town/generalstore,
	  port_joseph/town/house, port_joseph/town/inn,
	  port_joseph/town/ixalovh_shrine, port_joseph/town/portia,
	  port_joseph/town/portia2, port_joseph/town/ruined_home,
	  port_joseph/town/tomassos_house,
	  port_joseph/town/underground_tavern,
	  pup_land/ancient/castle/castle.1,
	  pup_land/ancient/castle/castle.2,
	  pup_land/ancient/castle/castle.3,
	  pup_land/ancient/castle/castle.4,
	  pup_land/ancient/castle/castle.5,
	  pup_land/ancient/castle/castle.6,
	  pup_land/ancient/castle/castle.ud1,
	  pup_land/ancient/castle/ghoswolte,
	  pup_land/ancient/castle/gothwolte.1,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
	  pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
	  pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
	  pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/cave.b1,
	  pup_land/ancient/mountain/cave.b2,
	  pup_land/ancient/mountain/cave.b3,
	  pup_land/ancient/mountain/mountain.a1,
	  pup_land/ancient/mountain/mountain.a2,
	  pup_land/ancient/mountain/mountain.a3,
	  pup_land/ancient/mountain/mountain.b1,
	  pup_land/ancient/mountain/mountain.b2,
	  pup_land/ancient/mountain/mountain.b3,
	  pup_land/ancient/mountain/tower.1,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/mountain/tower.4,
	  pup_land/ancient/mountain/tower.b1, pup_land/ancient/ruin/house1,
	  pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
	  pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
	  pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
	  pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
	  pup_land/ancient/ruin/village, pup_land/ancient/to_future,
	  pup_land/ancient/village/graveyard,
	  pup_land/ancient/village/hole/hole.B1,
	  pup_land/ancient/village/hole/hole.B2,
	  pup_land/ancient/village/hole/hole.B3,
	  pup_land/ancient/village/hole/hole.B4,
	  pup_land/ancient/village/hole/hole.B5,
	  pup_land/ancient/village/hole/hole.B6,
	  pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
	  pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
	  pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
	  pup_land/ancient/village/inn, pup_land/ancient/village/library,
	  pup_land/ancient/village/shop,
	  pup_land/ancient/village/siegfried/lever,
	  pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.2,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/village/siegfried/siegfried.B2,
	  pup_land/ancient/village/siegfried/siegfried.B3,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/village/siegfried/siegfried.B5,
	  pup_land/ancient/village/siegfried/siegfried.B5a,
	  pup_land/ancient/village/siegfried/siegfried.B5b,
	  pup_land/ancient/village/siegfried/siegfried.B5c,
	  pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/village/village,
	  pup_land/ancient/volcano/guardians,
	  pup_land/ancient/volcano/treasure,
	  pup_land/ancient/volcano/volcano.1,
	  pup_land/ancient/volcano/volcano.2,
	  pup_land/ancient/volcano/volcano.3, pup_land/ancient/world,
	  pup_land/barrier, pup_land/begin/adv, pup_land/begin/p1,
	  pup_land/begin/p2, pup_land/begin/p3,
	  pup_land/castle_eureca/castle_eureca1,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca3,
	  pup_land/castle_eureca/castle_eureca4,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/castle_eureca7,
	  pup_land/castle_eureca/castle_eureca8,
	  pup_land/castle_eureca/castle_eureca9,
	  pup_land/castle_eureca/castle_eurecaB1,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/castle_eureca/cave_pass,
	  pup_land/castle_eureca/cave_pass2,
	  pup_land/castle_eureca/cave_pass3,
	  pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest,
	  pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
	  pup_land/cave_weapon/cave5, pup_land/cave_weapon/cave51,
	  pup_land/guilds/laughing_skull/bigchest,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/bigchest,
	  pup_land/guilds/purple_butterfly/ground,
	  pup_land/guilds/purple_butterfly/storage_room,
	  pup_land/guilds/purple_butterfly/upper, pup_land/hall2,
	  pup_land/hall_of_fame, pup_land/hq, pup_land/hq_ud,
	  pup_land/jk/gs_house, pup_land/jk/heads,
	  pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
	  pup_land/kurte/eureca_road3, pup_land/kurte/eureca_road31,
	  pup_land/kurte/house, pup_land/kurte/hut1, pup_land/kurte/hut2,
	  pup_land/kurte/jungle, pup_land/kurte/kurte,
	  pup_land/kurte/penta, pup_land/kurte/to_past,
	  pup_land/lone_town/apartment/basement,
	  pup_land/lone_town/apartment/groundfloor,
	  pup_land/lone_town/apartment/sharedcourtyard,
	  pup_land/lone_town/apartment/upper1, pup_land/lone_town/bank,
	  pup_land/lone_town/cave/b1, pup_land/lone_town/cave/b2,
	  pup_land/lone_town/cave/b3, pup_land/lone_town/church,
	  pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
	  pup_land/lone_town/cordish2,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/lone_town/dress1, pup_land/lone_town/dress2,
	  pup_land/lone_town/dress3, pup_land/lone_town/gemshop,
	  pup_land/lone_town/gemshop_ud, pup_land/lone_town/gshop,
	  pup_land/lone_town/gshop_ud, pup_land/lone_town/guild_freedom,
	  pup_land/lone_town/guild_freedom_ud,
	  pup_land/lone_town/guild_law, pup_land/lone_town/guild_law_ud,
	  pup_land/lone_town/heinrich, pup_land/lone_town/inn,
	  pup_land/lone_town/magic, pup_land/lone_town/mshop,
	  pup_land/lone_town/mshop_ud, pup_land/lone_town/nf_bar,
	  pup_land/lone_town/pupuly, pup_land/lone_town/shops/buildshop,
	  pup_land/lone_town/shops/transport.shoppe,
	  pup_land/lone_town/tavern, pup_land/lone_town/tavern_ud,
	  pup_land/lone_town/thief_market, pup_land/lone_town/town,
	  pup_land/lone_town/town_ud1, pup_land/lone_town/town_ud2,
	  pup_land/lone_town/training, pup_land/lone_town/training2,
	  pup_land/nurnberg/IPO_nurnberg, pup_land/nurnberg/agito,
	  pup_land/nurnberg/alshop, pup_land/nurnberg/apartment/cave,
	  pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/apartment/to_past,
	  pup_land/nurnberg/apartment/upstairs, pup_land/nurnberg/aqueduct,
	  pup_land/nurnberg/ashop, pup_land/nurnberg/bank,
	  pup_land/nurnberg/bshop, pup_land/nurnberg/castle,
	  pup_land/nurnberg/castle_bauer/castle2,
	  pup_land/nurnberg/castle_bauer/castle3,
	  pup_land/nurnberg/castle_bauer/castle4,
	  pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
	  pup_land/nurnberg/city, pup_land/nurnberg/dick/bomb,
	  pup_land/nurnberg/dick/bomb1, pup_land/nurnberg/dick/click,
	  pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell,
	  pup_land/nurnberg/dick/house, pup_land/nurnberg/dick/house2,
	  pup_land/nurnberg/dick/maze, pup_land/nurnberg/dick/showinv,
	  pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/fshop,
	  pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
	  pup_land/nurnberg/hotel, pup_land/nurnberg/hq,
	  pup_land/nurnberg/hq_training, pup_land/nurnberg/jshop,
	  pup_land/nurnberg/nf_bar, pup_land/nurnberg/paslab,
	  pup_land/nurnberg/pshop,
	  pup_land/nurnberg/reception/electricity2,
	  pup_land/nurnberg/reception/electricity3,
	  pup_land/nurnberg/reception/electricity4,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/electricity7,
	  pup_land/nurnberg/reception/fire2,
	  pup_land/nurnberg/reception/fire3,
	  pup_land/nurnberg/reception/fire4,
	  pup_land/nurnberg/reception/fire5,
	  pup_land/nurnberg/reception/fire6,
	  pup_land/nurnberg/reception/fire7,
	  pup_land/nurnberg/reception/reception,
	  pup_land/nurnberg/reception/water2,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water4,
	  pup_land/nurnberg/reception/water5,
	  pup_land/nurnberg/reception/water6,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind2,
	  pup_land/nurnberg/reception/wind3,
	  pup_land/nurnberg/reception/wind4,
	  pup_land/nurnberg/reception/wind5,
	  pup_land/nurnberg/reception/wind6,
	  pup_land/nurnberg/reception/wind7, pup_land/nurnberg/storehouse,
	  pup_land/nurnberg/storehouse2, pup_land/nurnberg/washop,
	  pup_land/nurnberg/wshop, pup_land/ordeal/tower_ordeal1,
	  pup_land/ordeal/tower_ordeal2, pup_land/ordeal/tower_ordeal3,
	  pup_land/ordeal/tower_ordeal4, pup_land/ordeal/tower_ordeal5,
	  pup_land/ordeal/tower_ordeal6, pup_land/ordeal/tower_ordealB1,
	  pup_land/ordeal/tower_ordealB2, pup_land/ordeal/tower_ordealB3,
	  pup_land/port_e, pup_land/port_e_house, pup_land/port_w,
	  pup_land/pplant/pplant1, pup_land/pplant/pplant2,
	  pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
	  pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
	  pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
	  pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
	  pup_land/raffle/raffle2, pup_land/raffle/raffle2_u1,
	  pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
	  pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u3a,
	  pup_land/raffle/raffle2_u4, pup_land/raffle/raffle3,
	  pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
	  pup_land/raffle/raffle3_u2a, pup_land/rainbow/Keira,
	  pup_land/rainbow/Lv1/Bizuzu, pup_land/rainbow/Lv1/b_pass,
	  pup_land/rainbow/Lv1/cage, pup_land/rainbow/Lv1/cd_room,
	  pup_land/rainbow/Lv1/d_pass, pup_land/rainbow/Lv1/e_hall,
	  pup_land/rainbow/Lv1/f_a, pup_land/rainbow/Lv1/g_boss,
	  pup_land/rainbow/Lv1/g_road, pup_land/rainbow/Lv1/hut1,
	  pup_land/rainbow/Lv1/hut2, pup_land/rainbow/Lv1/hut3,
	  pup_land/rainbow/Lv1/hut4, pup_land/rainbow/Lv1/n_gate,
	  pup_land/rainbow/Lv1/orc_f, pup_land/rainbow/Lv1/prison,
	  pup_land/rainbow/Lv1/t_room, pup_land/rainbow/Lv2/Kum,
	  pup_land/rainbow/Lv2/b_inner, pup_land/rainbow/Lv2/b_m,
	  pup_land/rainbow/Lv2/b_m2, pup_land/rainbow/Lv2/d_cage,
	  pup_land/rainbow/Lv2/e_hall, pup_land/rainbow/Lv2/h_pass,
	  pup_land/rainbow/Lv2/holes, pup_land/rainbow/Lv2/maze,
	  pup_land/rainbow/Lv2/n_gate, pup_land/rainbow/Lv2/sticky,
	  pup_land/rainbow/Lv2/tray, pup_land/rainbow/Lv3/Garan,
	  pup_land/rainbow/Lv3/Goraon, pup_land/rainbow/Lv3/Ring,
	  pup_land/rainbow/Lv3/Rufto, pup_land/rainbow/Lv3/Wips,
	  pup_land/rainbow/Lv3/c-road, pup_land/rainbow/Lv3/e-path,
	  pup_land/rainbow/Lv3/e_hall, pup_land/rainbow/Lv3/hidden,
	  pup_land/rainbow/Lv3/maze, pup_land/rainbow/Lv3/n-gate,
	  pup_land/rainbow/Lv3/name, pup_land/rainbow/Lv3/prison,
	  pup_land/rainbow/Lv3/sec-p, pup_land/rainbow/Lv3/w-path,
	  pup_land/rainbow/Lv4/alter, pup_land/rainbow/Lv4/alter2,
	  pup_land/rainbow/Lv4/bot, pup_land/rainbow/Lv4/curve,
	  pup_land/rainbow/Lv4/demi, pup_land/rainbow/Lv4/e-hall,
	  pup_land/rainbow/Lv4/hidden, pup_land/rainbow/Lv4/junk,
	  pup_land/rainbow/Lv4/key, pup_land/rainbow/Lv4/mf,
	  pup_land/rainbow/Lv4/n-gate, pup_land/rainbow/Lv4/path4,
	  pup_land/rainbow/Lv4/path7, pup_land/rainbow/Lv4/path8,
	  pup_land/rainbow/Lv4/path9, pup_land/rainbow/Lv4/statue,
	  pup_land/rainbow/Lv5/cross, pup_land/rainbow/Lv5/e-hall,
	  pup_land/rainbow/Lv5/n-gate, pup_land/rainbow/Lv5/romm88,
	  pup_land/rainbow/Lv5/room2, pup_land/rainbow/Lv5/room22,
	  pup_land/rainbow/Lv5/room4, pup_land/rainbow/Lv5/room44,
	  pup_land/rainbow/Lv5/room6, pup_land/rainbow/Lv5/room66,
	  pup_land/rainbow/Lv5/room8, pup_land/rainbow/Lv5/room88,
	  pup_land/rainbow/Lv6/big-hall, pup_land/rainbow/Lv6/e-hall,
	  pup_land/rainbow/Lv6/n-gate, pup_land/rainbow/Lv6/order,
	  pup_land/rainbow/Lv7/back, pup_land/rainbow/Lv7/e-hall,
	  pup_land/rainbow/Lv7/grave, pup_land/rainbow/bed_room,
	  pup_land/rainbow/entrance1, pup_land/rainbow/islands,
	  pup_land/rainbow/l_h1, pup_land/rainbow/l_h2,
	  pup_land/rainbow/l_hB, pup_land/rainbow/red_town/shop,
	  pup_land/rainbow/red_town/town, pup_land/rainbow/river,
	  pup_land/rainbow/roof, pup_land/rainbow/shore,
	  pup_land/rainbow/station, pup_land/rainbow/w-tower,
	  pup_land/rainbow/well, pup_land/rainbow/woods,
	  pup_land/ruin_barbarian/hole1, pup_land/ruin_barbarian/hole2,
	  pup_land/ruin_barbarian/jungle, pup_land/s_f/Kira,
	  pup_land/s_f/cave1, pup_land/s_f/cave2, pup_land/s_f/floor1,
	  pup_land/s_f/floor2, pup_land/s_f/ki, pup_land/s_f/ki2,
	  pup_land/s_f/ruin, pup_land/s_f/ruin_ug, pup_land/s_f/secret,
	  pup_land/s_f/special, pup_land/s_f/st1, pup_land/s_f/st2,
	  pup_land/s_f/st3, pup_land/s_f/st5, pup_land/s_f/st6,
	  pup_land/s_f/st7, pup_land/s_f/to-jyo, pup_land/terminal,
	  pup_land/terminal_u1, pup_land/world, quests/cd/cd.castle.750,
	  quests/cd/cd.store.753, quests/cd/cd.tower2.755,
	  quests/greyshield/Archery, quests/greyshield/Arena,
	  quests/greyshield/Castle, quests/greyshield/Cave,
	  quests/greyshield/Cavern, quests/greyshield/Cavern2,
	  quests/greyshield/Chamber, quests/greyshield/Doors,
	  quests/greyshield/Dungeon, quests/greyshield/Elements,
	  quests/greyshield/Factory, quests/greyshield/Finish,
	  quests/greyshield/Fortress, quests/greyshield/GreyMaster,
	  quests/greyshield/Greysword, quests/greyshield/Sphinx,
	  quests/hendel/acid_room, quests/hendel/mountain_pass,
	  quests/hendel/pre_acid, quests/mak/MainFloor,
	  quests/mak/chaos/down1, quests/mak/chaos/down2,
	  quests/mak/chaos/down3, quests/mak/chaos/down4,
	  quests/mak/chaos/down5, quests/mak/chaos/fallen,
	  quests/mak/chaos/monsters.pick, quests/mak/chaos/tritemples,
	  quests/mak/chaos/up1, quests/mak/chaos/up2, quests/mak/chaos/up3,
	  quests/mak/chaos/up4, quests/mak/chaos/up5,
	  quests/mak/dragons/chaos, quests/mak/dragons/elec,
	  quests/mak/dragons/fire, quests/mak/dragons/ice,
	  quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
	  quests/mak/giant/thirdfloor, quests/mak/mansion/basement,
	  quests/mak/mansion/floor1, quests/mak/mansion/floor2,
	  quests/mak/troll_cave/Guards, quests/mak/troll_cave/cave.1,
	  quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
	  quests/mak/undead/catacombs, quests/mak/undead/graveyard,
	  quests/mak/undead/mausoleum, quests/mak/unnatural/unnat,
	  quests/mcz/castle1, quests/mcz/castle_air,
	  quests/mcz/castle_earth, quests/mcz/castle_fire,
	  quests/mcz/castle_low1, quests/mcz/castle_low2,
	  quests/mcz/castle_water, quests/peterm/CTower/Barracks,
	  quests/peterm/CTower/Chamber, quests/peterm/CTower/Dungeon,
	  quests/peterm/CTower/GroundLevel,
	  quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
	  quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
	  quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop,
	  quests/peterm/Demonology/AirMaster,
	  quests/peterm/Demonology/AirStudy,
	  quests/peterm/Demonology/AirTower1,
	  quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/ApprenticeLevel,
	  quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
	  quests/peterm/Demonology/Demon3,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/EarthTower1,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/FireTower1,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/HighTower1,
	  quests/peterm/Demonology/HighTower2,
	  quests/peterm/Demonology/HighTowerTop,
	  quests/peterm/Demonology/JourneymanLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterMaster,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/Demonology/WaterTower1,
	  quests/peterm/Demonology/WaterTower2,
	  quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest,
	  quests/peterm/FireTemple/Entrance,
	  quests/peterm/FireTemple/FifthFloor,
	  quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
	  quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/FireTemple/FourthFloor,
	  quests/peterm/FireTemple/HotMines,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Mezannine1,
	  quests/peterm/FireTemple/Passageway,
	  quests/peterm/FireTemple/SecondFloor,
	  quests/peterm/FireTemple/ThirdFloor,
	  quests/peterm/Nethack_in_crossfire_Yendor,
	  quests/peterm/Nethack_in_crossfire_entrance,
	  quests/peterm/quests/TitanGate,
	  quests/peterm/quests/dragon_quest,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/wyvern_quest,
	  quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
	  quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple,
	  quests/skud/court, quests/skud/east_1, quests/skud/entrance,
	  quests/skud/north_1, quests/skud/west_1,
	  quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
	  quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
	  quests/todd/aljwaf/crypt5, quests/todd/aljwaf/crypt6,
	  quests/todd/aljwaf/hall1, quests/todd/aljwaf/hall2,
	  quests/todd/aljwaf/ruins, quests/todd/aljwaf/tomb,
	  quests/todd/aljwaf/tower1, quests/todd/aljwaf/tower2,
	  quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4,
	  santo_dominion/city_hall, santo_dominion/eeur/hut.1,
	  santo_dominion/espen/espen2, santo_dominion/espen/palace,
	  santo_dominion/guilds/drunken_barbarian/bigchest,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  santo_dominion/houses/house1, santo_dominion/magara/hut/floor_2,
	  santo_dominion/magara/hut/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_1,
	  santo_dominion/magara/north_lighthouse/floor_3,
	  santo_dominion/magara/south_lighthouse/floor_1,
	  santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
	  santo_dominion/magara/well/treasure, santo_dominion/map.and.sale,
	  santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3,
	  santo_dominion/sdomino_appartment,
	  santo_dominion/shaft/undeadshaft.1,
	  santo_dominion/shaft/undeadshaft.2,
	  santo_dominion/shaft/undeadshaft.3,
	  santo_dominion/shaft/undeadshaft.4, santo_dominion/shops/armour,
	  santo_dominion/shops/eliks, santo_dominion/shops/nosferatu,
	  santo_dominion/shops/rings, santo_dominion/tavern,
	  santo_dominion/tavern.2ndfloor, santo_dominion/tavern.downstairs,
	  santo_dominion/temple_naive/templenaive.1,
	  santo_dominion/temple_naive/templenaive.2, santo_dominion/tobias,
	  santo_dominion/tobias.top, scorn/anthony/passoffice,
	  scorn/anthony/portgate, scorn/anthony/prison,
	  scorn/apartment/Apartments1, scorn/apartment/Apartments2,
	  scorn/apartment/Apartments3, scorn/apartment/Apartments4,
	  scorn/apartment/Apartments5, scorn/apartment/apartments,
	  scorn/cannery/ware1, scorn/crow/train/train, scorn/dtabb/cave,
	  scorn/dtabb/cave3, scorn/guilds/guildhousesinc,
	  scorn/guilds/mailed_fist/bigchest,
	  scorn/guilds/mailed_fist/ground,
	  scorn/guilds/mailed_fist/storage_room,
	  scorn/guilds/mailed_fist/upper, scorn/houses/angrygiant,
	  scorn/houses/barracks, scorn/houses/bowyer,
	  scorn/houses/breezy_acres, scorn/houses/breezy_under,
	  scorn/houses/breezy_under2, scorn/houses/chess_club,
	  scorn/houses/cornerbrook, scorn/houses/cornerbrook_under,
	  scorn/houses/easy_house.1.a, scorn/houses/easy_house.1.b,
	  scorn/houses/easy_house.1.c, scorn/houses/farmhouse,
	  scorn/houses/house.haunted, scorn/houses/house1,
	  scorn/houses/house2, scorn/houses/house3.1st,
	  scorn/houses/house3.2nd, scorn/houses/house3.bas1,
	  scorn/houses/house3.bas2, scorn/houses/jeweler,
	  scorn/houses/jones, scorn/houses/kitchen, scorn/houses/maze1,
	  scorn/houses/messhall, scorn/houses/newhouse1,
	  scorn/houses/resir, scorn/houses/riverside_manor,
	  scorn/houses/riverside_under, scorn/houses/scorn_trappers,
	  scorn/houses/smithery, scorn/houses/tannery,
	  scorn/houses/wizardw, scorn/houses/wizz.entry,
	  scorn/houses/wizz.lev1, scorn/houses/wizz.lev1.pass1,
	  scorn/houses/woodhouse, scorn/kar/creepy.house, scorn/kar/drink,
	  scorn/kar/somehouse3, scorn/magara/porter_house,
	  scorn/mansion/entrance, scorn/mansion/garden,
	  scorn/mansion/str-tunnel, scorn/mansion/stronghold,
	  scorn/misc/HallOfQuests, scorn/misc/HospitalityRoom,
	  scorn/misc/HouseofHealing, scorn/misc/PowerHouse,
	  scorn/misc/battle_arena/arena, scorn/misc/battle_arena/arena_ud,
	  scorn/misc/battle_arena/entrance,
	  scorn/misc/battle_arena/first-aide,
	  scorn/misc/battle_arena/snack, scorn/misc/beginners,
	  scorn/misc/beginners2, scorn/misc/castle, scorn/misc/castle2,
	  scorn/misc/castle_kitchen, scorn/misc/church,
	  scorn/misc/cityhall, scorn/misc/devourlower,
	  scorn/misc/dragon_guild, scorn/misc/gatehouse, scorn/misc/jail,
	  scorn/misc/jail_upper, scorn/misc/kboldtemp1,
	  scorn/misc/kboldtemp1b1, scorn/misc/kboldtemp1b2,
	  scorn/misc/kboldtemp1b3, scorn/misc/kboldtemp1b4,
	  scorn/misc/library, scorn/misc/map.esben.2,
	  scorn/misc/mercenaries, scorn/misc/port_arena, scorn/misc/prison,
	  scorn/misc/puddings.place, scorn/misc/templedevour,
	  scorn/misc/templelyth, scorn/misc/testing_area,
	  scorn/misc/wizhide, scorn/misc/zoo, scorn/misc/zoo2,
	  scorn/oldcity/end, scorn/oldcity/oldcity1,
	  scorn/oldcity/oldcity11, scorn/oldcity/oldcity12,
	  scorn/oldcity/oldcity15, scorn/oldcity/oldcity15e,
	  scorn/oldcity/oldcity2, scorn/oldcity/oldcity3,
	  scorn/oldcity/oldcity5, scorn/oldcity/oldcity54,
	  scorn/oldcity/oldcity7, scorn/peterm/undead_quest,
	  scorn/shops/BasicSpells, scorn/shops/IPO_scorn,
	  scorn/shops/alclass, scorn/shops/armourshop, scorn/shops/bank,
	  scorn/shops/bowshop, scorn/shops/buildshop,
	  scorn/shops/coffeeshop, scorn/shops/foodshop,
	  scorn/shops/gemshop, scorn/shops/generalshop,
	  scorn/shops/light_shop, scorn/shops/magicshop,
	  scorn/shops/oleds_cafe, scorn/shops/potionshop,
	  scorn/shops/scorn.sale1, scorn/shops/scorn.sale2,
	  scorn/shops/weaponshop, scorn/taverns/apartments,
	  scorn/taverns/barking_mule, scorn/taverns/goths,
	  scorn/taverns/inn, scorn/taverns/inn2, scorn/temples/gaea,
	  scorn/temples/gnarg, scorn/temples/gorokh, scorn/temples/ixalovh,
	  scorn/temples/mostrai, scorn/temples/mostrai2,
	  scorn/temples/ruggilli1, scorn/temples/ruggilli2,
	  scorn/temples/sorig, scorn/temples/sorig2, scorn/temples/valriel,
	  scorn/temples/valriel2, scorn/temples/valriel3,
	  scorn/towers/tower, scorn/towers/tower.mad,
	  scorn/towers/tower.mad2, sisters/compound1, sisters/compound2,
	  sisters/compound3, sisters/entrance, sisters/granary,
	  sisters/necro_entrance, sisters/necro_hole1, sisters/necro_ruin1,
	  sisters/necro_ruin1a, sisters/shrine0, sisters/shrine0_east,
	  sisters/shrine0_west, sisters/shrine1, sisters/shrine_entrance,
	  sisters/small_manor0, sisters/small_manor1, sisters/small_manor2,
	  sisters/tower0, sisters/tower1, sisters/tower2, sisters/tower3,
	  start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player, start/Nexus,
	  start/newbieshouse, styles/decorstyles/alchemy,
	  styles/decorstyles/craters, styles/decorstyles/creepy,
	  styles/decorstyles/easternsimple,
	  styles/decorstyles/fireproof-gems,
	  styles/decorstyles/food-bparts, styles/decorstyles/furniture,
	  styles/decorstyles/goblinjunk, styles/decorstyles/minerals,
	  styles/decorstyles/minerals2, styles/decorstyles/monuments,
	  styles/decorstyles/nethack, styles/decorstyles/outdoor_blasted,
	  styles/decorstyles/outdoor_lush, styles/decorstyles/readables,
	  styles/decorstyles/religious_devourers,
	  styles/decorstyles/religious_gaea,
	  styles/decorstyles/religious_generic,
	  styles/decorstyles/religious_gnarg,
	  styles/decorstyles/religious_gorokh,
	  styles/decorstyles/religious_lythander,
	  styles/decorstyles/religious_mostrai,
	  styles/decorstyles/religious_ruggilli,
	  styles/decorstyles/religious_sorig,
	  styles/decorstyles/religious_valriel, styles/decorstyles/rugged,
	  styles/decorstyles/runes, styles/decorstyles/wealth,
	  styles/decorstyles/wealth2, styles/doorstyles/hdoors/door,
	  styles/doorstyles/hdoors/door_look,
	  styles/doorstyles/secret_hdoors/awall,
	  styles/doorstyles/secret_hdoors/bwall,
	  styles/doorstyles/secret_hdoors/cwall,
	  styles/doorstyles/secret_hdoors/dwall,
	  styles/doorstyles/secret_vdoors/awall,
	  styles/doorstyles/secret_vdoors/bwall,
	  styles/doorstyles/secret_vdoors/cwall,
	  styles/doorstyles/secret_vdoors/dwall,
	  styles/doorstyles/special/forest,
	  styles/doorstyles/special/stone, styles/doorstyles/special/webs,
	  styles/doorstyles/vdoors/door,
	  styles/doorstyles/vdoors/door_look, styles/exitstyles/down/all,
	  styles/exitstyles/down/cstair, styles/exitstyles/down/door,
	  styles/exitstyles/down/fog, styles/exitstyles/down/gscstair,
	  styles/exitstyles/down/hole, styles/exitstyles/down/ladder,
	  styles/exitstyles/down/sstair, styles/exitstyles/down/teleporter,
	  styles/exitstyles/down/whirl, styles/exitstyles/generic/all,
	  styles/exitstyles/generic/archway,
	  styles/exitstyles/generic/darkforest,
	  styles/exitstyles/generic/door, styles/exitstyles/generic/fog,
	  styles/exitstyles/generic/hole,
	  styles/exitstyles/generic/teleporter,
	  styles/exitstyles/generic/tree, styles/exitstyles/generic/whirl,
	  styles/exitstyles/generic/whirlwind, styles/exitstyles/up/all,
	  styles/exitstyles/up/cstair, styles/exitstyles/up/door,
	  styles/exitstyles/up/fog, styles/exitstyles/up/ladder,
	  styles/exitstyles/up/sstair, styles/exitstyles/up/teleporter,
	  styles/exitstyles/up/whirl, styles/exitstyles/up/yscstair,
	  styles/floorstyles/cobbles, styles/floorstyles/darkwood,
	  styles/floorstyles/dirt, styles/floorstyles/indoor,
	  styles/floorstyles/lava, styles/floorstyles/lightdirt,
	  styles/floorstyles/lightwood, styles/floorstyles/oil,
	  styles/floorstyles/outdoor, styles/floorstyles/outdoor_lush,
	  styles/floorstyles/stones2, styles/floorstyles/woodfloor,
	  styles/floorstyles/woodfloor1, styles/misc/fountains,
	  styles/misc/obscure_exits, styles/monsterstyles/angel/angel_1,
	  styles/monsterstyles/angel/angel_10,
	  styles/monsterstyles/angel/angel_11,
	  styles/monsterstyles/angel/angel_12,
	  styles/monsterstyles/angel/angel_13,
	  styles/monsterstyles/angel/angel_14,
	  styles/monsterstyles/angel/angel_15,
	  styles/monsterstyles/angel/angel_16,
	  styles/monsterstyles/angel/angel_17,
	  styles/monsterstyles/angel/angel_18,
	  styles/monsterstyles/angel/angel_19,
	  styles/monsterstyles/angel/angel_2,
	  styles/monsterstyles/angel/angel_20,
	  styles/monsterstyles/angel/angel_21,
	  styles/monsterstyles/angel/angel_22,
	  styles/monsterstyles/angel/angel_23,
	  styles/monsterstyles/angel/angel_24,
	  styles/monsterstyles/angel/angel_25,
	  styles/monsterstyles/angel/angel_26,
	  styles/monsterstyles/angel/angel_27,
	  styles/monsterstyles/angel/angel_28,
	  styles/monsterstyles/angel/angel_29,
	  styles/monsterstyles/angel/angel_3,
	  styles/monsterstyles/angel/angel_4,
	  styles/monsterstyles/angel/angel_5,
	  styles/monsterstyles/angel/angel_6,
	  styles/monsterstyles/angel/angel_7,
	  styles/monsterstyles/angel/angel_8,
	  styles/monsterstyles/angel/angel_9,
	  styles/monsterstyles/animal/animal_1,
	  styles/monsterstyles/animal/animal_10,
	  styles/monsterstyles/animal/animal_11,
	  styles/monsterstyles/animal/animal_12,
	  styles/monsterstyles/animal/animal_13,
	  styles/monsterstyles/animal/animal_14,
	  styles/monsterstyles/animal/animal_2,
	  styles/monsterstyles/animal/animal_3,
	  styles/monsterstyles/animal/animal_4,
	  styles/monsterstyles/animal/animal_5,
	  styles/monsterstyles/animal/animal_6,
	  styles/monsterstyles/animal/animal_7,
	  styles/monsterstyles/animal/animal_8,
	  styles/monsterstyles/animal/animal_9,
	  styles/monsterstyles/chaos/chaos_1,
	  styles/monsterstyles/chaos/chaos_10,
	  styles/monsterstyles/chaos/chaos_2,
	  styles/monsterstyles/chaos/chaos_3,
	  styles/monsterstyles/chaos/chaos_4,
	  styles/monsterstyles/chaos/chaos_5,
	  styles/monsterstyles/chaos/chaos_6,
	  styles/monsterstyles/chaos/chaos_7,
	  styles/monsterstyles/chaos/chaos_8,
	  styles/monsterstyles/chaos/chaos_9,
	  styles/monsterstyles/city/city_1,
	  styles/monsterstyles/demon/demon_1,
	  styles/monsterstyles/demon/demon_10,
	  styles/monsterstyles/demon/demon_11,
	  styles/monsterstyles/demon/demon_12,
	  styles/monsterstyles/demon/demon_13,
	  styles/monsterstyles/demon/demon_14,
	  styles/monsterstyles/demon/demon_2,
	  styles/monsterstyles/demon/demon_3,
	  styles/monsterstyles/demon/demon_4,
	  styles/monsterstyles/demon/demon_5,
	  styles/monsterstyles/demon/demon_6,
	  styles/monsterstyles/demon/demon_7,
	  styles/monsterstyles/demon/demon_8,
	  styles/monsterstyles/demon/demon_9,
	  styles/monsterstyles/dragon/dragon_1,
	  styles/monsterstyles/dragon/dragon_10,
	  styles/monsterstyles/dragon/dragon_11,
	  styles/monsterstyles/dragon/dragon_12,
	  styles/monsterstyles/dragon/dragon_13,
	  styles/monsterstyles/dragon/dragon_14,
	  styles/monsterstyles/dragon/dragon_15,
	  styles/monsterstyles/dragon/dragon_16,
	  styles/monsterstyles/dragon/dragon_2,
	  styles/monsterstyles/dragon/dragon_3,
	  styles/monsterstyles/dragon/dragon_4,
	  styles/monsterstyles/dragon/dragon_5,
	  styles/monsterstyles/dragon/dragon_6,
	  styles/monsterstyles/dragon/dragon_7,
	  styles/monsterstyles/dragon/dragon_8,
	  styles/monsterstyles/dragon/dragon_9,
	  styles/monsterstyles/dwarf/dwarf01,
	  styles/monsterstyles/dwarf/dwarf02,
	  styles/monsterstyles/dwarf/dwarf03,
	  styles/monsterstyles/dwarf/dwarf04,
	  styles/monsterstyles/dwarf/dwarf05,
	  styles/monsterstyles/dwarf/dwarf06,
	  styles/monsterstyles/dwarf/dwarf07,
	  styles/monsterstyles/dwarf/dwarf08,
	  styles/monsterstyles/dwarf/dwarf09,
	  styles/monsterstyles/dwarf/dwarf10,
	  styles/monsterstyles/dwarf/dwarf11,
	  styles/monsterstyles/dwarf/dwarf12,
	  styles/monsterstyles/dwarf/dwarf13,
	  styles/monsterstyles/dwarf/dwarf14,
	  styles/monsterstyles/dwarf/dwarf15,
	  styles/monsterstyles/dwarf/dwarf16,
	  styles/monsterstyles/dwarf/dwarf17,
	  styles/monsterstyles/dwarf/dwarf18,
	  styles/monsterstyles/dwarf/dwarf19,
	  styles/monsterstyles/dwarf/dwarf20,
	  styles/monsterstyles/dwarf/dwarf21,
	  styles/monsterstyles/dwarf/dwarf22,
	  styles/monsterstyles/dwarf/dwarf23,
	  styles/monsterstyles/dwarf/dwarf24,
	  styles/monsterstyles/dwarf/dwarf25,
	  styles/monsterstyles/humanoid/humanoid_1,
	  styles/monsterstyles/humanoid/humanoid_10,
	  styles/monsterstyles/humanoid/humanoid_11,
	  styles/monsterstyles/humanoid/humanoid_12,
	  styles/monsterstyles/humanoid/humanoid_13,
	  styles/monsterstyles/humanoid/humanoid_14,
	  styles/monsterstyles/humanoid/humanoid_15,
	  styles/monsterstyles/humanoid/humanoid_16,
	  styles/monsterstyles/humanoid/humanoid_17,
	  styles/monsterstyles/humanoid/humanoid_18,
	  styles/monsterstyles/humanoid/humanoid_19,
	  styles/monsterstyles/humanoid/humanoid_2,
	  styles/monsterstyles/humanoid/humanoid_3,
	  styles/monsterstyles/humanoid/humanoid_4,
	  styles/monsterstyles/humanoid/humanoid_5,
	  styles/monsterstyles/humanoid/humanoid_6,
	  styles/monsterstyles/humanoid/humanoid_7,
	  styles/monsterstyles/humanoid/humanoid_8,
	  styles/monsterstyles/humanoid/humanoid_9,
	  styles/monsterstyles/imp/imp_1,
	  styles/monsterstyles/insect/insect_1,
	  styles/monsterstyles/insect/insect_10,
	  styles/monsterstyles/insect/insect_11,
	  styles/monsterstyles/insect/insect_12,
	  styles/monsterstyles/insect/insect_13,
	  styles/monsterstyles/insect/insect_2,
	  styles/monsterstyles/insect/insect_3,
	  styles/monsterstyles/insect/insect_4,
	  styles/monsterstyles/insect/insect_5,
	  styles/monsterstyles/insect/insect_6,
	  styles/monsterstyles/insect/insect_7,
	  styles/monsterstyles/insect/insect_8,
	  styles/monsterstyles/insect/insect_9,
	  styles/monsterstyles/nethack/nethack_1,
	  styles/monsterstyles/nethack/nethack_10,
	  styles/monsterstyles/nethack/nethack_11,
	  styles/monsterstyles/nethack/nethack_12,
	  styles/monsterstyles/nethack/nethack_13,
	  styles/monsterstyles/nethack/nethack_14,
	  styles/monsterstyles/nethack/nethack_15,
	  styles/monsterstyles/nethack/nethack_16,
	  styles/monsterstyles/nethack/nethack_17,
	  styles/monsterstyles/nethack/nethack_18,
	  styles/monsterstyles/nethack/nethack_19,
	  styles/monsterstyles/nethack/nethack_2,
	  styles/monsterstyles/nethack/nethack_20,
	  styles/monsterstyles/nethack/nethack_21,
	  styles/monsterstyles/nethack/nethack_3,
	  styles/monsterstyles/nethack/nethack_4,
	  styles/monsterstyles/nethack/nethack_5,
	  styles/monsterstyles/nethack/nethack_6,
	  styles/monsterstyles/nethack/nethack_7,
	  styles/monsterstyles/nethack/nethack_8,
	  styles/monsterstyles/nethack/nethack_9,
	  styles/monsterstyles/orc/orc_1,
	  styles/monsterstyles/subterranean/subterranean_1,
	  styles/monsterstyles/subterranean/subterranean_10,
	  styles/monsterstyles/subterranean/subterranean_2,
	  styles/monsterstyles/subterranean/subterranean_3,
	  styles/monsterstyles/subterranean/subterranean_4,
	  styles/monsterstyles/subterranean/subterranean_5,
	  styles/monsterstyles/subterranean/subterranean_6,
	  styles/monsterstyles/subterranean/subterranean_7,
	  styles/monsterstyles/subterranean/subterranean_8,
	  styles/monsterstyles/subterranean/subterranean_9,
	  styles/monsterstyles/sylvan/sylvan_1,
	  styles/monsterstyles/sylvan/sylvan_10,
	  styles/monsterstyles/sylvan/sylvan_2,
	  styles/monsterstyles/sylvan/sylvan_3,
	  styles/monsterstyles/sylvan/sylvan_4,
	  styles/monsterstyles/sylvan/sylvan_5,
	  styles/monsterstyles/sylvan/sylvan_6,
	  styles/monsterstyles/sylvan/sylvan_7,
	  styles/monsterstyles/sylvan/sylvan_8,
	  styles/monsterstyles/sylvan/sylvan_9,
	  styles/monsterstyles/undead/undead_1,
	  styles/monsterstyles/undead/undead_10,
	  styles/monsterstyles/undead/undead_11,
	  styles/monsterstyles/undead/undead_12,
	  styles/monsterstyles/undead/undead_13,
	  styles/monsterstyles/undead/undead_14,
	  styles/monsterstyles/undead/undead_15,
	  styles/monsterstyles/undead/undead_16,
	  styles/monsterstyles/undead/undead_17,
	  styles/monsterstyles/undead/undead_18,
	  styles/monsterstyles/undead/undead_19,
	  styles/monsterstyles/undead/undead_2,
	  styles/monsterstyles/undead/undead_20,
	  styles/monsterstyles/undead/undead_3,
	  styles/monsterstyles/undead/undead_4,
	  styles/monsterstyles/undead/undead_5,
	  styles/monsterstyles/undead/undead_6,
	  styles/monsterstyles/undead/undead_7,
	  styles/monsterstyles/undead/undead_8,
	  styles/monsterstyles/undead/undead_9,
	  styles/monsterstyles/undead_quest/undead_quest_1,
	  styles/monsterstyles/undead_quest/undead_quest_10,
	  styles/monsterstyles/undead_quest/undead_quest_11,
	  styles/monsterstyles/undead_quest/undead_quest_12,
	  styles/monsterstyles/undead_quest/undead_quest_13,
	  styles/monsterstyles/undead_quest/undead_quest_14,
	  styles/monsterstyles/undead_quest/undead_quest_15,
	  styles/monsterstyles/undead_quest/undead_quest_16,
	  styles/monsterstyles/undead_quest/undead_quest_17,
	  styles/monsterstyles/undead_quest/undead_quest_18,
	  styles/monsterstyles/undead_quest/undead_quest_19,
	  styles/monsterstyles/undead_quest/undead_quest_2,
	  styles/monsterstyles/undead_quest/undead_quest_20,
	  styles/monsterstyles/undead_quest/undead_quest_21,
	  styles/monsterstyles/undead_quest/undead_quest_3,
	  styles/monsterstyles/undead_quest/undead_quest_4,
	  styles/monsterstyles/undead_quest/undead_quest_5,
	  styles/monsterstyles/undead_quest/undead_quest_6,
	  styles/monsterstyles/undead_quest/undead_quest_7,
	  styles/monsterstyles/undead_quest/undead_quest_8,
	  styles/monsterstyles/undead_quest/undead_quest_9,
	  styles/monsterstyles/vegetable/vegetable_1,
	  styles/monsterstyles/vegetable/vegetable_2,
	  styles/monsterstyles/vegetable/vegetable_3,
	  styles/monsterstyles/vegetable/vegetable_4,
	  styles/monsterstyles/vegetable/vegetable_5,
	  styles/monsterstyles/vegetable/vegetable_6,
	  styles/monsterstyles/vegetable/vegetable_7,
	  styles/monsterstyles/vegetable/vegetable_8,
	  styles/monsterstyles/wyvern/wyvern_1,
	  styles/monsterstyles/wyvern/wyvern_2,
	  styles/monsterstyles/wyvern/wyvern_3,
	  styles/monsterstyles/wyvern/wyvern_4,
	  styles/monsterstyles/wyvern/wyvern_5,
	  styles/monsterstyles/wyvern/wyvern_6,
	  styles/monsterstyles/wyvern/wyvern_7,
	  styles/specialmaps/abattoir, styles/specialmaps/doorhome,
	  styles/specialmaps/fake_heal_post, styles/specialmaps/haven,
	  styles/specialmaps/healing_post, styles/specialmaps/mini_forge,
	  styles/specialmaps/mini_jewlery, styles/specialmaps/mini_kitchen,
	  styles/specialmaps/mini_tanner, styles/specialmaps/mini_thaum,
	  styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
	  styles/specialmaps/miniarmory,
	  styles/specialmaps/minichapel_demon,
	  styles/specialmaps/minichapel_devourers,
	  styles/specialmaps/minichapel_gaea,
	  styles/specialmaps/minichapel_rugguli,
	  styles/specialmaps/minilarder, styles/specialmaps/ministudy,
	  styles/specialmaps/minitrade, styles/specialmaps/powerroom,
	  styles/specialmaps/study, styles/specialmaps/tinytrade,
	  styles/specialmaps/tradingpost, styles/specialmaps/turret,
	  styles/specialmaps/turret2, styles/specialmaps/turretswarm,
	  styles/specialmaps/turrettrap, styles/trapstyles/runes,
	  styles/trapstyles/traps, styles/treasurestyles/gold_and_gems,
	  styles/wallstyles/burningwall, styles/wallstyles/castle,
	  styles/wallstyles/cave, styles/wallstyles/cave2,
	  styles/wallstyles/cave3, styles/wallstyles/dungeon,
	  styles/wallstyles/dungeon2, styles/wallstyles/earthen,
	  styles/wallstyles/eastern, styles/wallstyles/garden,
	  styles/wallstyles/hedge, styles/wallstyles/trees,
	  styles/wallstyles/water, styles/wallstyles/wharf,
	  styles/wallstyles/wooden, teamarena/teamwar,
	  teamarena/twregister, templates/bungalo/bungalo1.tpl,
	  templates/bungalo/bungalo2.tpl, templates/bungalo/bungalo3.tpl,
	  templates/bungalo/bungalo_b.tpl, templates/guild/basement,
	  templates/guild/bigchest, templates/guild/guild_alchemy,
	  templates/guild/guild_bbq, templates/guild/guild_hq,
	  templates/guild/guild_jeweler, templates/guild/guild_thaum,
	  templates/guild/guild_toolshed, templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/hallofjoining, templates/guild/journeyman_lounge,
	  templates/guild/mainfloor, templates/guild/masters_lounge,
	  templates/guild/novice_lounge, templates/guild/secondfloor,
	  templates/keep/grounds.tpl, templates/keep/keep1.tpl,
	  templates/keep/keep2.tpl, templates/keep/keep3.tpl,
	  templates/keep/keep_b.tpl, templates/keep/keep_roof.tpl,
	  test/anthony/cascades, test/anthony/connected_objects,
	  test/anthony/conveyor, test/anthony/raffles_cascade,
	  test/anthony/roller_cades, test/anthony/special_objects,
	  test/barrel, test/bigmonpit, test/connected_bug, test/cyclops,
	  test/diagonal, test/faceofdeath, test/gen_test, test/insert_bug,
	  test/lighting, test/multisquare, test/paralyze, test/pit,
	  test/playermover, test/python, test/randomtreasure, test/reaper,
	  test/remote_altar, test/templatetest, test/throw, test/tile1,
	  test/tile2, test/tile3, test/trapdoor, test/traps,
	  test/treasurelist, test/trigger, under_world/uworld_120_109,
	  unlinked/Greyshield/Archery, unlinked/Greyshield/Arena,
	  unlinked/Greyshield/Castle, unlinked/Greyshield/Cave,
	  unlinked/Greyshield/Cavern, unlinked/Greyshield/Cavern2,
	  unlinked/Greyshield/Chamber, unlinked/Greyshield/Doors,
	  unlinked/Greyshield/Dungeon, unlinked/Greyshield/Elements,
	  unlinked/Greyshield/Factory, unlinked/Greyshield/Finish,
	  unlinked/Greyshield/Fortress, unlinked/Greyshield/GreyMaster,
	  unlinked/Greyshield/Greysword, unlinked/Greyshield/Island,
	  unlinked/Greyshield/Island1, unlinked/Greyshield/Ruins,
	  unlinked/Greyshield/Sphinx, unlinked/academy.crap/Entrance,
	  unlinked/academy.crap/Fighter.2, unlinked/academy.crap/Fighter.3,
	  unlinked/academy.crap/Fighter.4, unlinked/academy.crap/Fighter.5,
	  unlinked/academy.crap/Fighter.5_2,
	  unlinked/academy.crap/MainFloor, unlinked/casino/casino_infernal,
	  unlinked/kandora/ambush1, unlinked/kandora/cave/a_mine,
	  unlinked/kandora/cave/a_mine2, unlinked/kandora/cave/cave1,
	  unlinked/kandora/cave/cave2, unlinked/kandora/cave/cave3,
	  unlinked/kandora/cave/entrance, unlinked/kandora/cave/m_inn,
	  unlinked/kandora/cave/m_inn2, unlinked/kandora/cave/m_temple,
	  unlinked/kandora/cave/mithril, unlinked/kandora/circus/mp_castle,
	  unlinked/kandora/circus/mp_cave,
	  unlinked/kandora/circus/mp_church, unlinked/kandora/circus/mp_s,
	  unlinked/kandora/circus/mp_start,
	  unlinked/kandora/circus/mp_tavern,
	  unlinked/kandora/circus/mp_world,
	  unlinked/kandora/circus/petshop, unlinked/kandora/dd_alchemy,
	  unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_alchemy3,
	  unlinked/kandora/dd_baron, unlinked/kandora/dd_baron2,
	  unlinked/kandora/dd_chaos, unlinked/kandora/dd_church,
	  unlinked/kandora/dd_court, unlinked/kandora/dd_inn,
	  unlinked/kandora/dd_keep, unlinked/kandora/dd_market,
	  unlinked/kandora/dd_shop, unlinked/kandora/dd_tavern,
	  unlinked/kandora/denray, unlinked/kandora/dm_cellar,
	  unlinked/kandora/dm_church, unlinked/kandora/dm_inn,
	  unlinked/kandora/dm_keep, unlinked/kandora/dm_shop,
	  unlinked/kandora/dm_tavern, unlinked/kandora/dm_wizard,
	  unlinked/kandora/dun_marksel,
	  unlinked/kandora/elcyon/elcyon_start,
	  unlinked/kandora/elcyon/elf_grove, unlinked/kandora/elcyon/fall,
	  unlinked/kandora/elcyon/g_store,
	  unlinked/kandora/elcyon/gnome_hut,
	  unlinked/kandora/elcyon/merchant,
	  unlinked/kandora/elcyon/old_temple,
	  unlinked/kandora/elcyon/palace, unlinked/kandora/elcyon/plaza,
	  unlinked/kandora/elcyon/seacity,
	  unlinked/kandora/elcyon/seacity_west,
	  unlinked/kandora/elcyon/temple,
	  unlinked/kandora/elcyon/witch_house, unlinked/kandora/kandora,
	  unlinked/kandora/ship_city, unlinked/kandora/ship_dog,
	  unlinked/kandora/ship_home, unlinked/kandora/ship_treasure,
	  unlinked/kandora/signal, unlinked/kandora/signal2,
	  unlinked/kandora/signal3, unlinked/lefttower2,
	  unlinked/tutorial1, unlinked/zornstuff/zornstuff.NOT.a.map,
	  whalingoutpost/houses/fishershouse1,
	  whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
	  whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
	  whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
	  whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
	  whalingoutpost/lightkeepershouse1,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
	  whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
	  whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
	  whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
	  whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
	  whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/misc/polarbearcave3,
	  whalingoutpost/misc/trollcave1,
	  whalingoutpost/taverns/fishershall1,
	  whalingoutpost/taverns/fishershallb1,
	  whalingoutpost/taverns/storehouse1,
	  whalingoutpost/underwaterdungeon/level1,
	  whalingoutpost/underwaterdungeon/level2,
	  whalingoutpost/underwaterdungeon/level3,
	  wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
	  wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon,
	  wolfsburg/dungeons/church.3, wolfsburg/dungeons/church.4a,
	  wolfsburg/dungeons/church.4b, wolfsburg/dungeons/church.4c,
	  wolfsburg/dungeons/church.4d, wolfsburg/dungeons/piratedung,
	  wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/ship_deck2,
	  wolfsburg/dungeons/stronghold, wolfsburg/eeur/tower1.2,
	  wolfsburg/guilds/damned_heretics/bigchest,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/guilds/damned_heretics/storage_room,
	  wolfsburg/guilds/damned_heretics/upper, wolfsburg/lursendis,
	  wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
	  wolfsburg/magara/castle/floor_3, wolfsburg/magara/cellar1/hole,
	  wolfsburg/magara/cellar_1, wolfsburg/magara/tower1/entrance,
	  wolfsburg/magara/tower2/floor_2, wolfsburg/snakepit,
	  wolfsburg/temple/enterance, wolfsburg/temple/ixalovh,
	  world/world_102_108, world/world_104_115, world/world_105_115,
	  world/world_106_114, world/world_106_115, world/world_107_121,
	  world/world_120_117, world/world_121_116, world/world_122_116,
	  world/world_122_117, world/world_123_123, world/world_124_124,
	  world/world_126_104, world/world_126_124, world/world_127_100,
	  world/world_127_101, world/world_127_102, world/world_127_125,
	  world/world_128_100, world/world_128_101, world/world_128_102,
	  world/world_128_128, world/world_128_129, world/world_129_101:
	  Unify Created: and Modified: map headers.

2007-11-02 20:08  rjtanner

	* HallOfDMs, azumauindo/minatomachi/temples/templeruggilli1,
	  azumauindo/misc/shrine1, azumauindo/misc/shrine2,
	  azumauindo/ranbounagisatoshi/temples/rruggilli1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  azumauindo/suno-yamatoshi/temples/ruggilli1,
	  darcap/darcap/church, darcap/lynn/castle1.0,
	  darcap/temple_justice/temple_justice.14, dragonisland/advguild2,
	  dragonisland/house7, dragonisland/housebrxzl,
	  dragonisland/intwell, marksel/church, marksel/grumms_inn2,
	  navar_city/spyhouse, navar_city/troll_canyon/troll_canyon.7,
	  port_joseph/town/ixalovh_shrine,
	  pup_land/nurnberg/reception/fire5,
	  quests/peterm/quests/wyvern_quest,
	  santo_dominion/temple_naive/templenaive.2, scorn/houses/smithery,
	  scorn/misc/templedevour: Set the consecrate level on various
	  altars to 120 so they can not be reset by players

2007-11-02 18:27  rjtanner

	* navar_city/city1church1: Set the consecrate level on the Mostrai
	  Cathedral altars to 120 so they can not be reset by players,
	  thanks to AnMaster for pointing this out on IRC

2007-11-02 16:43  rjtanner

	* navar_city/tower/magetower1: Make all the exits out of the Spiral
	  Tower in Navar to the same destination, remove no longer used
	  exit information

2007-11-02 15:53  rjtanner

	* scorn/misc/HouseofHealing: Set the consecrate level on the House
	  of Healing altars to 120 so they can not be reset by players,
	  thanks to AnMaster for pointing this out on IRC

2007-11-02 15:03  rjtanner

	* world/world_122_116: Set 'The Dean' mailbox in Navar to no_pick 1
	  so people can't pick it up

2007-11-02 03:02  rjtanner

	* pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6: Normalize map files; no
	  functional changes.

2007-11-02 01:23  rjtanner

	* pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/wind6: Correct and update overwritten
	  partial resistance values

2007-11-01 01:00  rjtanner

	* pup_land/barrier, pup_land/hall2, pup_land/hall_of_fame,
	  pup_land/hq, pup_land/hq_ud, pup_land/port_e,
	  pup_land/port_e_house, pup_land/port_w,
	  pup_land/ruin_barbarian/hole2, pup_land/ruin_barbarian/jungle,
	  pup_land/s_f/Kira, pup_land/s_f/cave1, pup_land/s_f/cave2,
	  pup_land/s_f/floor1, pup_land/s_f/floor2, pup_land/s_f/ki,
	  pup_land/s_f/ki2, pup_land/s_f/ruin, pup_land/s_f/ruin_ug,
	  pup_land/s_f/secret, pup_land/s_f/special, pup_land/s_f/st1,
	  pup_land/s_f/st2, pup_land/s_f/st3, pup_land/s_f/st5,
	  pup_land/s_f/st6, pup_land/s_f/st7, pup_land/s_f/to-jyo,
	  pup_land/terminal, pup_land/terminal_u1, pup_land/world:
	  Hopefully the final checkin for the pupland maps; Updated map
	  names and added map difficulty settings

2007-10-31 20:41  akirschbaum

	* editor/scripts/MapNormalizer: Do not update the 'Modfied:' map
	  header when normalizing maps.

2007-10-30 23:00  akirschbaum

	* brest/brittany/dol-guldur.1, brest/jes.admini.1,
	  brest/underground, brest/underground2, darcap/darcap/inn,
	  dragonisland/advguild2, lake_country/Butakis/arena,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/shops/klondors_wands,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2, pup_land/hq,
	  pup_land/lone_town/training, pup_land/nurnberg/dick/bomb1,
	  pup_land/rainbow/w-tower, scorn/anthony/prison,
	  scorn/magara/porter_house, scorn/misc/prison, sisters/tower1,
	  wolfsburg/temple/temp_dung1: Fix whitespace in text messages;
	  reverts unwanted changes due to an editor bug.

2007-10-30 04:59  rjtanner

	* pup_land/rainbow/Keira, pup_land/rainbow/Lv5/cross,
	  pup_land/rainbow/Lv5/e-hall, pup_land/rainbow/Lv5/n-gate,
	  pup_land/rainbow/Lv5/romm88, pup_land/rainbow/Lv5/room2,
	  pup_land/rainbow/Lv5/room22, pup_land/rainbow/Lv5/room4,
	  pup_land/rainbow/Lv5/room44, pup_land/rainbow/Lv5/room6,
	  pup_land/rainbow/Lv5/room66, pup_land/rainbow/Lv5/room8,
	  pup_land/rainbow/Lv5/room88, pup_land/rainbow/Lv6/big-hall,
	  pup_land/rainbow/Lv6/e-hall, pup_land/rainbow/Lv6/n-gate,
	  pup_land/rainbow/Lv6/order, pup_land/rainbow/Lv7/back,
	  pup_land/rainbow/Lv7/e-hall, pup_land/rainbow/Lv7/grave,
	  pup_land/rainbow/bed_room, pup_land/rainbow/entrance1,
	  pup_land/rainbow/islands, pup_land/rainbow/l_h1,
	  pup_land/rainbow/l_h2, pup_land/rainbow/l_hB,
	  pup_land/rainbow/red_town/shop, pup_land/rainbow/red_town/town,
	  pup_land/rainbow/river, pup_land/rainbow/roof,
	  pup_land/rainbow/shore, pup_land/rainbow/station,
	  pup_land/rainbow/w-tower, pup_land/rainbow/well,
	  pup_land/rainbow/woods, pup_land/ruin_barbarian/hole1:
	  In-progress or partial check in; Updated map names and added map
	  difficulty settings

2007-10-29 05:12  rjtanner

	* pup_land/rainbow/Lv1/e_hall, pup_land/rainbow/Lv1/f_a,
	  pup_land/rainbow/Lv1/g_boss, pup_land/rainbow/Lv1/g_road,
	  pup_land/rainbow/Lv1/hut1, pup_land/rainbow/Lv1/hut2,
	  pup_land/rainbow/Lv1/hut3, pup_land/rainbow/Lv1/hut4,
	  pup_land/rainbow/Lv1/n_gate, pup_land/rainbow/Lv1/orc_f,
	  pup_land/rainbow/Lv1/prison, pup_land/rainbow/Lv1/t_room,
	  pup_land/rainbow/Lv2/Kum, pup_land/rainbow/Lv2/b_inner,
	  pup_land/rainbow/Lv2/b_m, pup_land/rainbow/Lv2/b_m2,
	  pup_land/rainbow/Lv2/d_cage, pup_land/rainbow/Lv2/e_hall,
	  pup_land/rainbow/Lv2/h_pass, pup_land/rainbow/Lv2/holes,
	  pup_land/rainbow/Lv2/maze, pup_land/rainbow/Lv2/n_gate,
	  pup_land/rainbow/Lv2/sticky, pup_land/rainbow/Lv2/tray,
	  pup_land/rainbow/Lv3/Garan, pup_land/rainbow/Lv3/Goraon,
	  pup_land/rainbow/Lv3/Ring, pup_land/rainbow/Lv3/Rufto,
	  pup_land/rainbow/Lv3/Wips, pup_land/rainbow/Lv3/c-road,
	  pup_land/rainbow/Lv3/e-path, pup_land/rainbow/Lv3/e_hall,
	  pup_land/rainbow/Lv3/hidden, pup_land/rainbow/Lv3/maze,
	  pup_land/rainbow/Lv3/n-gate, pup_land/rainbow/Lv3/name,
	  pup_land/rainbow/Lv3/prison, pup_land/rainbow/Lv3/sec-p,
	  pup_land/rainbow/Lv3/w-path, pup_land/rainbow/Lv4/alter,
	  pup_land/rainbow/Lv4/alter2, pup_land/rainbow/Lv4/bot,
	  pup_land/rainbow/Lv4/curve, pup_land/rainbow/Lv4/demi,
	  pup_land/rainbow/Lv4/e-hall, pup_land/rainbow/Lv4/hidden,
	  pup_land/rainbow/Lv4/junk, pup_land/rainbow/Lv4/key,
	  pup_land/rainbow/Lv4/mf, pup_land/rainbow/Lv4/n-gate,
	  pup_land/rainbow/Lv4/path4, pup_land/rainbow/Lv4/path7,
	  pup_land/rainbow/Lv4/path8, pup_land/rainbow/Lv4/path9,
	  pup_land/rainbow/Lv4/statue: In-progress or partial check in;
	  Updated map names and added map difficulty settings

2007-10-28 20:12  akirschbaum

	* editor/walls/caves, editor/walls/caves2, editor/walls/misc,
	  editor/walls/wall, editor/walls/wall-special,
	  mlab/citydeclouds/castle/cwdccastleofmarquis3,
	  mlab/citydeclouds/castle/cwdccastleofmarquis4,
	  mlab/citydeclouds/castle/cwdccastleofmarquis5,
	  mlab/citydeclouds/castle/cwdccastleofmarquisb1,
	  pup_land/nurnberg/alshop, pup_land/nurnberg/apartment/to_past,
	  pup_land/rainbow/Lv1/Bizuzu, pup_land/rainbow/Lv1/b_pass,
	  pup_land/rainbow/Lv1/cage, quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/WyvernNest, scorn/houses/angrygiant,
	  start/Nexus, start/newbieshouse, styles/decorstyles/alchemy,
	  styles/decorstyles/craters, styles/decorstyles/creepy,
	  styles/decorstyles/easternsimple,
	  styles/decorstyles/fireproof-gems,
	  styles/decorstyles/food-bparts, styles/decorstyles/furniture,
	  styles/decorstyles/goblinjunk, styles/decorstyles/minerals,
	  styles/decorstyles/minerals2, styles/decorstyles/monuments,
	  styles/decorstyles/nethack, styles/decorstyles/outdoor_blasted,
	  styles/decorstyles/outdoor_lush, styles/decorstyles/readables,
	  styles/decorstyles/religious_devourers,
	  styles/decorstyles/religious_gaea,
	  styles/decorstyles/religious_generic,
	  styles/decorstyles/religious_gnarg,
	  styles/decorstyles/religious_lythander,
	  styles/decorstyles/religious_mostrai,
	  styles/decorstyles/religious_ruggilli,
	  styles/decorstyles/religious_sorig,
	  styles/decorstyles/religious_valriel, styles/decorstyles/rugged,
	  styles/decorstyles/runes, styles/decorstyles/wealth,
	  styles/decorstyles/wealth2, styles/doorstyles/hdoors/door,
	  styles/doorstyles/hdoors/door_look,
	  styles/doorstyles/secret_hdoors/awall,
	  styles/doorstyles/secret_hdoors/bwall,
	  styles/doorstyles/secret_hdoors/cwall,
	  styles/doorstyles/secret_hdoors/dwall,
	  styles/doorstyles/secret_vdoors/awall,
	  styles/doorstyles/secret_vdoors/bwall,
	  styles/doorstyles/secret_vdoors/cwall,
	  styles/doorstyles/secret_vdoors/dwall,
	  styles/doorstyles/special/forest,
	  styles/doorstyles/special/stone, styles/doorstyles/special/webs,
	  styles/doorstyles/vdoors/door,
	  styles/doorstyles/vdoors/door_look, styles/exitstyles/down/all,
	  styles/exitstyles/down/cstair, styles/exitstyles/down/door,
	  styles/exitstyles/down/fog, styles/exitstyles/down/hole,
	  styles/exitstyles/down/ladder, styles/exitstyles/down/sstair,
	  styles/exitstyles/down/teleporter, styles/exitstyles/down/whirl,
	  styles/exitstyles/generic/all, styles/exitstyles/generic/archway,
	  styles/exitstyles/generic/darkforest,
	  styles/exitstyles/generic/door, styles/exitstyles/generic/fog,
	  styles/exitstyles/generic/hole,
	  styles/exitstyles/generic/teleporter,
	  styles/exitstyles/generic/tree, styles/exitstyles/generic/whirl,
	  styles/exitstyles/generic/whirlwind, styles/exitstyles/up/all,
	  styles/exitstyles/up/cstair, styles/exitstyles/up/door,
	  styles/exitstyles/up/fog, styles/exitstyles/up/ladder,
	  styles/exitstyles/up/sstair, styles/exitstyles/up/teleporter,
	  styles/exitstyles/up/whirl, styles/floorstyles/cobbles,
	  styles/floorstyles/darkwood, styles/floorstyles/dirt,
	  styles/floorstyles/indoor, styles/floorstyles/lava,
	  styles/floorstyles/lightdirt, styles/floorstyles/lightwood,
	  styles/floorstyles/oil, styles/floorstyles/outdoor,
	  styles/floorstyles/outdoor_lush, styles/floorstyles/stones2,
	  styles/floorstyles/woodfloor, styles/floorstyles/woodfloor1,
	  styles/misc/fountains, styles/misc/obscure_exits,
	  styles/monsterstyles/angel/angel_1,
	  styles/monsterstyles/angel/angel_10,
	  styles/monsterstyles/angel/angel_11,
	  styles/monsterstyles/angel/angel_12,
	  styles/monsterstyles/angel/angel_13,
	  styles/monsterstyles/angel/angel_14,
	  styles/monsterstyles/angel/angel_15,
	  styles/monsterstyles/angel/angel_16,
	  styles/monsterstyles/angel/angel_17,
	  styles/monsterstyles/angel/angel_18,
	  styles/monsterstyles/angel/angel_19,
	  styles/monsterstyles/angel/angel_2,
	  styles/monsterstyles/angel/angel_20,
	  styles/monsterstyles/angel/angel_21,
	  styles/monsterstyles/angel/angel_22,
	  styles/monsterstyles/angel/angel_23,
	  styles/monsterstyles/angel/angel_24,
	  styles/monsterstyles/angel/angel_25,
	  styles/monsterstyles/angel/angel_26,
	  styles/monsterstyles/angel/angel_27,
	  styles/monsterstyles/angel/angel_28,
	  styles/monsterstyles/angel/angel_29,
	  styles/monsterstyles/angel/angel_3,
	  styles/monsterstyles/angel/angel_4,
	  styles/monsterstyles/angel/angel_5,
	  styles/monsterstyles/angel/angel_6,
	  styles/monsterstyles/angel/angel_7,
	  styles/monsterstyles/angel/angel_8,
	  styles/monsterstyles/angel/angel_9,
	  styles/monsterstyles/animal/animal_1,
	  styles/monsterstyles/animal/animal_10,
	  styles/monsterstyles/animal/animal_11,
	  styles/monsterstyles/animal/animal_12,
	  styles/monsterstyles/animal/animal_13,
	  styles/monsterstyles/animal/animal_14,
	  styles/monsterstyles/animal/animal_2,
	  styles/monsterstyles/animal/animal_3,
	  styles/monsterstyles/animal/animal_4,
	  styles/monsterstyles/animal/animal_5,
	  styles/monsterstyles/animal/animal_6,
	  styles/monsterstyles/animal/animal_7,
	  styles/monsterstyles/animal/animal_8,
	  styles/monsterstyles/animal/animal_9,
	  styles/monsterstyles/chaos/chaos_10,
	  styles/monsterstyles/chaos/chaos_3,
	  styles/monsterstyles/chaos/chaos_4,
	  styles/monsterstyles/chaos/chaos_5,
	  styles/monsterstyles/chaos/chaos_6,
	  styles/monsterstyles/chaos/chaos_7,
	  styles/monsterstyles/chaos/chaos_8,
	  styles/monsterstyles/chaos/chaos_9,
	  styles/monsterstyles/city/city_1,
	  styles/monsterstyles/demon/demon_1,
	  styles/monsterstyles/demon/demon_10,
	  styles/monsterstyles/demon/demon_11,
	  styles/monsterstyles/demon/demon_12,
	  styles/monsterstyles/demon/demon_13,
	  styles/monsterstyles/demon/demon_14,
	  styles/monsterstyles/demon/demon_2,
	  styles/monsterstyles/demon/demon_3,
	  styles/monsterstyles/demon/demon_4,
	  styles/monsterstyles/demon/demon_5,
	  styles/monsterstyles/demon/demon_6,
	  styles/monsterstyles/demon/demon_7,
	  styles/monsterstyles/demon/demon_8,
	  styles/monsterstyles/demon/demon_9,
	  styles/monsterstyles/dragon/dragon_1,
	  styles/monsterstyles/dragon/dragon_10,
	  styles/monsterstyles/dragon/dragon_11,
	  styles/monsterstyles/dragon/dragon_12,
	  styles/monsterstyles/dragon/dragon_13,
	  styles/monsterstyles/dragon/dragon_14,
	  styles/monsterstyles/dragon/dragon_15,
	  styles/monsterstyles/dragon/dragon_2,
	  styles/monsterstyles/dragon/dragon_3,
	  styles/monsterstyles/dragon/dragon_4,
	  styles/monsterstyles/dragon/dragon_5,
	  styles/monsterstyles/dragon/dragon_6,
	  styles/monsterstyles/dragon/dragon_7,
	  styles/monsterstyles/dragon/dragon_8,
	  styles/monsterstyles/dragon/dragon_9,
	  styles/monsterstyles/humanoid/humanoid_1,
	  styles/monsterstyles/humanoid/humanoid_10,
	  styles/monsterstyles/humanoid/humanoid_11,
	  styles/monsterstyles/humanoid/humanoid_12,
	  styles/monsterstyles/humanoid/humanoid_13,
	  styles/monsterstyles/humanoid/humanoid_14,
	  styles/monsterstyles/humanoid/humanoid_15,
	  styles/monsterstyles/humanoid/humanoid_16,
	  styles/monsterstyles/humanoid/humanoid_17,
	  styles/monsterstyles/humanoid/humanoid_18,
	  styles/monsterstyles/humanoid/humanoid_19,
	  styles/monsterstyles/humanoid/humanoid_2,
	  styles/monsterstyles/humanoid/humanoid_3,
	  styles/monsterstyles/humanoid/humanoid_4,
	  styles/monsterstyles/humanoid/humanoid_5,
	  styles/monsterstyles/humanoid/humanoid_6,
	  styles/monsterstyles/humanoid/humanoid_7,
	  styles/monsterstyles/humanoid/humanoid_8,
	  styles/monsterstyles/humanoid/humanoid_9,
	  styles/monsterstyles/imp/imp_1,
	  styles/monsterstyles/insect/insect_1,
	  styles/monsterstyles/insect/insect_10,
	  styles/monsterstyles/insect/insect_11,
	  styles/monsterstyles/insect/insect_12,
	  styles/monsterstyles/insect/insect_13,
	  styles/monsterstyles/insect/insect_2,
	  styles/monsterstyles/insect/insect_3,
	  styles/monsterstyles/insect/insect_4,
	  styles/monsterstyles/insect/insect_5,
	  styles/monsterstyles/insect/insect_6,
	  styles/monsterstyles/insect/insect_7,
	  styles/monsterstyles/insect/insect_8,
	  styles/monsterstyles/insect/insect_9,
	  styles/monsterstyles/nethack/nethack_1,
	  styles/monsterstyles/nethack/nethack_10,
	  styles/monsterstyles/nethack/nethack_11,
	  styles/monsterstyles/nethack/nethack_12,
	  styles/monsterstyles/nethack/nethack_13,
	  styles/monsterstyles/nethack/nethack_14,
	  styles/monsterstyles/nethack/nethack_15,
	  styles/monsterstyles/nethack/nethack_16,
	  styles/monsterstyles/nethack/nethack_17,
	  styles/monsterstyles/nethack/nethack_18,
	  styles/monsterstyles/nethack/nethack_19,
	  styles/monsterstyles/nethack/nethack_2,
	  styles/monsterstyles/nethack/nethack_20,
	  styles/monsterstyles/nethack/nethack_21,
	  styles/monsterstyles/nethack/nethack_3,
	  styles/monsterstyles/nethack/nethack_4,
	  styles/monsterstyles/nethack/nethack_5,
	  styles/monsterstyles/nethack/nethack_6,
	  styles/monsterstyles/nethack/nethack_7,
	  styles/monsterstyles/nethack/nethack_8,
	  styles/monsterstyles/nethack/nethack_9,
	  styles/monsterstyles/orc/orc_1,
	  styles/monsterstyles/subterranean/subterranean_1,
	  styles/monsterstyles/subterranean/subterranean_10,
	  styles/monsterstyles/subterranean/subterranean_2,
	  styles/monsterstyles/subterranean/subterranean_3,
	  styles/monsterstyles/subterranean/subterranean_4,
	  styles/monsterstyles/subterranean/subterranean_5,
	  styles/monsterstyles/subterranean/subterranean_6,
	  styles/monsterstyles/subterranean/subterranean_7,
	  styles/monsterstyles/subterranean/subterranean_8,
	  styles/monsterstyles/subterranean/subterranean_9,
	  styles/monsterstyles/sylvan/sylvan_1,
	  styles/monsterstyles/sylvan/sylvan_10,
	  styles/monsterstyles/sylvan/sylvan_2,
	  styles/monsterstyles/sylvan/sylvan_3,
	  styles/monsterstyles/sylvan/sylvan_4,
	  styles/monsterstyles/sylvan/sylvan_5,
	  styles/monsterstyles/sylvan/sylvan_6,
	  styles/monsterstyles/sylvan/sylvan_7,
	  styles/monsterstyles/sylvan/sylvan_8,
	  styles/monsterstyles/sylvan/sylvan_9,
	  styles/monsterstyles/undead/undead_1,
	  styles/monsterstyles/undead/undead_10,
	  styles/monsterstyles/undead/undead_11,
	  styles/monsterstyles/undead/undead_12,
	  styles/monsterstyles/undead/undead_13,
	  styles/monsterstyles/undead/undead_14,
	  styles/monsterstyles/undead/undead_15,
	  styles/monsterstyles/undead/undead_16,
	  styles/monsterstyles/undead/undead_17,
	  styles/monsterstyles/undead/undead_18,
	  styles/monsterstyles/undead/undead_19,
	  styles/monsterstyles/undead/undead_2,
	  styles/monsterstyles/undead/undead_20,
	  styles/monsterstyles/undead/undead_3,
	  styles/monsterstyles/undead/undead_4,
	  styles/monsterstyles/undead/undead_5,
	  styles/monsterstyles/undead/undead_6,
	  styles/monsterstyles/undead/undead_7,
	  styles/monsterstyles/undead/undead_8,
	  styles/monsterstyles/undead/undead_9,
	  styles/monsterstyles/undead_quest/undead_quest_1,
	  styles/monsterstyles/undead_quest/undead_quest_10,
	  styles/monsterstyles/undead_quest/undead_quest_11,
	  styles/monsterstyles/undead_quest/undead_quest_12,
	  styles/monsterstyles/undead_quest/undead_quest_13,
	  styles/monsterstyles/undead_quest/undead_quest_14,
	  styles/monsterstyles/undead_quest/undead_quest_15,
	  styles/monsterstyles/undead_quest/undead_quest_16,
	  styles/monsterstyles/undead_quest/undead_quest_17,
	  styles/monsterstyles/undead_quest/undead_quest_18,
	  styles/monsterstyles/undead_quest/undead_quest_19,
	  styles/monsterstyles/undead_quest/undead_quest_2,
	  styles/monsterstyles/undead_quest/undead_quest_20,
	  styles/monsterstyles/undead_quest/undead_quest_21,
	  styles/monsterstyles/undead_quest/undead_quest_3,
	  styles/monsterstyles/undead_quest/undead_quest_4,
	  styles/monsterstyles/undead_quest/undead_quest_5,
	  styles/monsterstyles/undead_quest/undead_quest_6,
	  styles/monsterstyles/undead_quest/undead_quest_7,
	  styles/monsterstyles/undead_quest/undead_quest_8,
	  styles/monsterstyles/undead_quest/undead_quest_9,
	  styles/monsterstyles/vegetable/vegetable_1,
	  styles/monsterstyles/vegetable/vegetable_2,
	  styles/monsterstyles/vegetable/vegetable_3,
	  styles/monsterstyles/vegetable/vegetable_4,
	  styles/monsterstyles/vegetable/vegetable_5,
	  styles/monsterstyles/vegetable/vegetable_6,
	  styles/monsterstyles/vegetable/vegetable_7,
	  styles/monsterstyles/vegetable/vegetable_8,
	  styles/monsterstyles/wyvern/wyvern_1,
	  styles/monsterstyles/wyvern/wyvern_2,
	  styles/monsterstyles/wyvern/wyvern_3,
	  styles/monsterstyles/wyvern/wyvern_4,
	  styles/monsterstyles/wyvern/wyvern_5,
	  styles/monsterstyles/wyvern/wyvern_6,
	  styles/monsterstyles/wyvern/wyvern_7,
	  styles/specialmaps/abattoir, styles/specialmaps/doorhome,
	  styles/specialmaps/fake_heal_post, styles/specialmaps/haven,
	  styles/specialmaps/healing_post, styles/specialmaps/mini_forge,
	  styles/specialmaps/mini_jewlery, styles/specialmaps/mini_kitchen,
	  styles/specialmaps/mini_tanner, styles/specialmaps/mini_thaum,
	  styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
	  styles/specialmaps/miniarmory,
	  styles/specialmaps/minichapel_demon,
	  styles/specialmaps/minichapel_devourers,
	  styles/specialmaps/minichapel_gaea,
	  styles/specialmaps/minichapel_rugguli,
	  styles/specialmaps/minilarder, styles/specialmaps/ministudy,
	  styles/specialmaps/minitrade, styles/specialmaps/powerroom,
	  styles/specialmaps/study, styles/specialmaps/tinytrade,
	  styles/specialmaps/tradingpost, styles/specialmaps/turret,
	  styles/specialmaps/turret2, styles/specialmaps/turretswarm,
	  styles/specialmaps/turrettrap, styles/trapstyles/runes,
	  styles/trapstyles/traps, styles/treasurestyles/gold_and_gems,
	  styles/wallstyles/burningwall, styles/wallstyles/castle,
	  styles/wallstyles/cave, styles/wallstyles/cave2,
	  styles/wallstyles/dungeon, styles/wallstyles/dungeon2,
	  styles/wallstyles/earthen, styles/wallstyles/eastern,
	  styles/wallstyles/garden, styles/wallstyles/hedge,
	  styles/wallstyles/trees, styles/wallstyles/water,
	  styles/wallstyles/wharf, styles/wallstyles/wooden,
	  unlinked/kandora/circus/mp_castle,
	  unlinked/kandora/circus/mp_cave,
	  unlinked/kandora/circus/mp_church, unlinked/kandora/circus/mp_s,
	  unlinked/kandora/circus/mp_start,
	  unlinked/kandora/circus/mp_tavern,
	  unlinked/kandora/circus/mp_world,
	  unlinked/kandora/circus/petshop,
	  unlinked/zornstuff/zornstuff.NOT.a.map: Normalize map files; no
	  functional changes.

2007-10-28 18:37  akirschbaum

	* editor/scripts/MapValidator: Do not crash script if no log file
	  is given.

2007-10-28 18:36  akirschbaum

	* editor/scripts/MapNormalizer, editor/scripts/MapValidator:
	  Process map files in alphabetical order.

2007-10-28 18:28  akirschbaum

	* editor/scripts/MapNormalizer, editor/scripts/MapValidator: Do not
	  crash script if a directory cannot be read.

2007-10-28 14:54  ryo_saeba

	* python/CFDialog.py: Add callbacks to even more customize the
	  rules.

2007-10-28 10:44  ryo_saeba

	* scorn/taverns/goths: Fix broken dialogue.

2007-10-28 07:02  rjtanner

	* pup_land/ancient/castle/castle.1,
	  pup_land/ancient/castle/castle.2,
	  pup_land/ancient/castle/castle.3,
	  pup_land/ancient/castle/castle.4,
	  pup_land/ancient/castle/castle.5,
	  pup_land/ancient/castle/castle.6,
	  pup_land/ancient/castle/castle.ud1,
	  pup_land/ancient/castle/ghoswolte,
	  pup_land/ancient/castle/gothwolte.1,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
	  pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
	  pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
	  pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/cave.b1,
	  pup_land/ancient/mountain/cave.b2,
	  pup_land/ancient/mountain/cave.b3,
	  pup_land/ancient/mountain/mountain.a1,
	  pup_land/ancient/mountain/mountain.a2,
	  pup_land/ancient/mountain/mountain.a3,
	  pup_land/ancient/mountain/mountain.b1,
	  pup_land/ancient/mountain/mountain.b2,
	  pup_land/ancient/mountain/mountain.b3,
	  pup_land/ancient/mountain/tower.1, pup_land/ancient/ruin/house1,
	  pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
	  pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
	  pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
	  pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
	  pup_land/ancient/ruin/village, pup_land/ancient/to_future,
	  pup_land/ancient/village/graveyard,
	  pup_land/ancient/village/hole/hole.B1,
	  pup_land/ancient/village/hole/hole.B2,
	  pup_land/ancient/village/hole/hole.B3,
	  pup_land/ancient/village/hole/hole.B4,
	  pup_land/ancient/village/hole/hole.B5,
	  pup_land/ancient/village/hole/hole.B6,
	  pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
	  pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
	  pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
	  pup_land/ancient/village/inn, pup_land/ancient/village/library,
	  pup_land/ancient/village/shop,
	  pup_land/ancient/village/siegfried/lever,
	  pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.2,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/village/siegfried/siegfried.B2,
	  pup_land/ancient/village/siegfried/siegfried.B3,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/village/siegfried/siegfried.B5,
	  pup_land/ancient/village/siegfried/siegfried.B5a,
	  pup_land/ancient/village/siegfried/siegfried.B5b,
	  pup_land/ancient/village/siegfried/siegfried.B5c,
	  pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/village/village,
	  pup_land/ancient/volcano/guardians,
	  pup_land/ancient/volcano/treasure,
	  pup_land/ancient/volcano/volcano.1,
	  pup_land/ancient/volcano/volcano.2,
	  pup_land/ancient/volcano/volcano.3, pup_land/ancient/world,
	  pup_land/begin/adv, pup_land/begin/p1, pup_land/begin/p2,
	  pup_land/begin/p3, pup_land/castle_eureca/castle_eureca1,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca3,
	  pup_land/castle_eureca/castle_eureca4,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/castle_eureca7,
	  pup_land/castle_eureca/castle_eureca8,
	  pup_land/castle_eureca/castle_eureca9,
	  pup_land/castle_eureca/castle_eurecaB1,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/castle_eureca/cave_pass,
	  pup_land/castle_eureca/cave_pass2,
	  pup_land/castle_eureca/cave_pass3,
	  pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest,
	  pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
	  pup_land/cave_weapon/cave5, pup_land/cave_weapon/cave51,
	  pup_land/jk/gs_house, pup_land/jk/heads,
	  pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
	  pup_land/kurte/eureca_road3, pup_land/kurte/eureca_road31,
	  pup_land/kurte/house, pup_land/kurte/hut1, pup_land/kurte/hut2,
	  pup_land/kurte/jungle, pup_land/kurte/kurte,
	  pup_land/kurte/penta, pup_land/kurte/to_past,
	  pup_land/lone_town/apartment/basement,
	  pup_land/lone_town/apartment/groundfloor,
	  pup_land/lone_town/apartment/upper1, pup_land/lone_town/bank,
	  pup_land/lone_town/cave/b1, pup_land/lone_town/cave/b2,
	  pup_land/lone_town/cave/b3, pup_land/lone_town/church,
	  pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
	  pup_land/lone_town/cordish2,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/lone_town/dress1, pup_land/lone_town/dress2,
	  pup_land/lone_town/dress3, pup_land/lone_town/gemshop,
	  pup_land/lone_town/gemshop_ud, pup_land/lone_town/gshop,
	  pup_land/lone_town/gshop_ud, pup_land/lone_town/guild_freedom,
	  pup_land/lone_town/guild_freedom_ud,
	  pup_land/lone_town/guild_law, pup_land/lone_town/guild_law_ud,
	  pup_land/lone_town/heinrich, pup_land/lone_town/inn,
	  pup_land/lone_town/magic, pup_land/lone_town/mshop,
	  pup_land/lone_town/mshop_ud, pup_land/lone_town/nf_bar,
	  pup_land/lone_town/pupuly, pup_land/lone_town/shops/buildshop,
	  pup_land/lone_town/tavern, pup_land/lone_town/tavern_ud,
	  pup_land/lone_town/thief_market, pup_land/lone_town/town,
	  pup_land/lone_town/town_ud1, pup_land/lone_town/town_ud2,
	  pup_land/lone_town/training, pup_land/lone_town/training2,
	  pup_land/nurnberg/IPO_nurnberg, pup_land/nurnberg/agito,
	  pup_land/nurnberg/alshop, pup_land/nurnberg/apartment/cave,
	  pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/apartment/to_past,
	  pup_land/nurnberg/apartment/upstairs, pup_land/nurnberg/aqueduct,
	  pup_land/nurnberg/ashop, pup_land/nurnberg/bank,
	  pup_land/nurnberg/bshop, pup_land/nurnberg/castle,
	  pup_land/nurnberg/castle_bauer/castle2,
	  pup_land/nurnberg/castle_bauer/castle3,
	  pup_land/nurnberg/castle_bauer/castle4,
	  pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
	  pup_land/nurnberg/city, pup_land/nurnberg/dick/bomb,
	  pup_land/nurnberg/dick/bomb1, pup_land/nurnberg/dick/click,
	  pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell,
	  pup_land/nurnberg/dick/house, pup_land/nurnberg/dick/house2,
	  pup_land/nurnberg/dick/maze, pup_land/nurnberg/dick/showinv,
	  pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/fshop,
	  pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
	  pup_land/nurnberg/hotel, pup_land/nurnberg/hq,
	  pup_land/nurnberg/hq_training, pup_land/nurnberg/jshop,
	  pup_land/nurnberg/nf_bar, pup_land/nurnberg/paslab,
	  pup_land/nurnberg/pshop,
	  pup_land/nurnberg/reception/electricity2,
	  pup_land/nurnberg/reception/electricity3,
	  pup_land/nurnberg/reception/electricity4,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/electricity7,
	  pup_land/nurnberg/reception/fire2,
	  pup_land/nurnberg/reception/fire3,
	  pup_land/nurnberg/reception/fire4,
	  pup_land/nurnberg/reception/fire5,
	  pup_land/nurnberg/reception/fire6,
	  pup_land/nurnberg/reception/fire7,
	  pup_land/nurnberg/reception/reception,
	  pup_land/nurnberg/reception/water2,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water4,
	  pup_land/nurnberg/reception/water5,
	  pup_land/nurnberg/reception/water6,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind2,
	  pup_land/nurnberg/reception/wind3,
	  pup_land/nurnberg/reception/wind4,
	  pup_land/nurnberg/reception/wind5,
	  pup_land/nurnberg/reception/wind6,
	  pup_land/nurnberg/reception/wind7, pup_land/nurnberg/storehouse,
	  pup_land/nurnberg/storehouse2, pup_land/nurnberg/washop,
	  pup_land/nurnberg/wshop, pup_land/ordeal/tower_ordeal1,
	  pup_land/ordeal/tower_ordeal2, pup_land/ordeal/tower_ordeal3,
	  pup_land/ordeal/tower_ordeal4, pup_land/ordeal/tower_ordeal5,
	  pup_land/ordeal/tower_ordeal6, pup_land/ordeal/tower_ordealB1,
	  pup_land/ordeal/tower_ordealB2, pup_land/ordeal/tower_ordealB3,
	  pup_land/pplant/pplant1, pup_land/pplant/pplant2,
	  pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
	  pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
	  pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
	  pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
	  pup_land/raffle/raffle2, pup_land/raffle/raffle2_u1,
	  pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
	  pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u3a,
	  pup_land/raffle/raffle2_u4, pup_land/raffle/raffle3,
	  pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
	  pup_land/raffle/raffle3_u2a, pup_land/rainbow/Lv1/Bizuzu,
	  pup_land/rainbow/Lv1/b_pass, pup_land/rainbow/Lv1/cage,
	  pup_land/rainbow/Lv1/cd_room, pup_land/rainbow/Lv1/d_pass:
	  In-progress or partial check in; Updated map names and added map
	  difficulty settings

2007-10-28 03:58  rjtanner

	* pup_land/nurnberg/dragonhangar/hangar: Region correction for the
	  Nurnberg Dragon Hangar, now nurnberg instead of stoneville

2007-10-27 23:48  rjtanner

	* world/world_110_114, world/world_111_116, world/world_128_101,
	  world/world_128_109: Synchronize with branch - add missing
	  eleveation, remove unused message and map name

2007-10-27 23:47  rjtanner

	* wolfsburg/dungeons/church.4b, wolfsburg/dungeons/church.4d,
	  wolfsburg/dungeons/stronghold,
	  wolfsburg/magara/cellar1/hcellar_1,
	  wolfsburg/magara/cellar1/hcellar_2,
	  wolfsburg/magara/cellar1/hole, wolfsburg/magara/cellar_1,
	  wolfsburg/magara/tower1/entrance,
	  wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
	  wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2,
	  wolfsburg/volcano/vvmansion: Synchronize with branch - map names
	  and map difficulty settings

2007-10-27 00:45  rjtanner

	* start/Nexus, start/newbieshouse: Synchronize with branch - map
	  difficulty settings

2007-10-27 00:31  rjtanner

	* sisters/tower3: Corrected reformatting mistake where armour value
	  was the replaced with the immune attack_type #, in this case
	  armour 24575

2007-10-27 00:26  rjtanner

	* scorn/oldcity/oldcity54, scorn/shops/coffeeshop,
	  scorn/shops/scorn.sale2, scorn/taverns/barking_mule,
	  sisters/necro_ruin1, sisters/small_manor2: Synchronize with
	  branch - maps names and map difficulty settings

2007-10-26 22:19  akirschbaum

	* editor/scripts/MapValidator: MapValidator script: add option to
	  write map errors to a log file.

2007-10-26 21:03  rjtanner

	* santo_dominion/mudman/mudman.3: Fix for bug [ 1820903 ] Mudmans
	  ring (armour+3072), reset the ring properties back to their
	  intended value

2007-10-26 01:41  rjtanner

	* scorn/houses/angrygiant, scorn/houses/barracks,
	  scorn/houses/bowyer, scorn/houses/chess_club,
	  scorn/houses/house1, scorn/houses/house2,
	  scorn/houses/house3.1st, scorn/houses/house3.2nd,
	  scorn/houses/house3.bas1, scorn/houses/jeweler,
	  scorn/houses/kitchen, scorn/houses/map.fr.ruin,
	  scorn/houses/maze1, scorn/houses/messhall,
	  scorn/houses/newhouse1, scorn/houses/wizz.entry,
	  scorn/houses/wizz.lev1, scorn/houses/wizz.lev1.pass1,
	  scorn/misc/templelyth: Synchronize with branch - maps names and
	  map difficulty settings

2007-10-25 05:05  rjtanner

	* santo_dominion/north_farm, santo_dominion/shaft/undeadshaft.1,
	  santo_dominion/tavern.downstairs,
	  santo_dominion/temple_naive/templenaive.1: Synchronize with
	  branch - maps names and map difficulty settings

2007-10-23 00:21  rjtanner

	* ChangeLog: Updated the ChangeLogs using svn2cl script

2007-10-22 23:25  rjtanner

	* planes/greenway1, planes/greenway2, planes/greenway3,
	  planes/greenway4, planes/greenway5, planes/greenway6,
	  planes/greenway7, planes/greenway8, planes/greenway9,
	  port_joseph/goblin/fort2, port_joseph/pirates/fortvsship,
	  port_joseph/pirates/madvillage, port_joseph/pirates/mbgrave,
	  port_joseph/pirates/mbgrave2, port_joseph/pirates/mooglypuzzle,
	  port_joseph/town/churchcrypt, port_joseph/town/dshark,
	  port_joseph/town/generalstore, port_joseph/town/portia,
	  port_joseph/town/portia2, port_joseph/town/tomassos_house,
	  quests/greyshield/GreyMaster, quests/mak/dragons/chaos,
	  quests/mak/dragons/elec, quests/mak/dragons/fire,
	  quests/mak/dragons/ice, quests/mcz/castle1,
	  quests/mcz/castle_earth, quests/mcz/castle_low1,
	  quests/mcz/castle_low2, quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest, quests/skud/maze:
	  Synchronize with updates made to branch - map renames

2007-10-21 06:15  rjtanner

	* navar_city/misc/bowyer, navar_city/misc/city1armour,
	  navar_city/misc/city1bank: Floor tile stacking arrangment
	  changes, cosmetic changes with wall merges

2007-10-20 19:50  ryo_saeba

	* sisters/tower3: Use new face for spinning wheel.

2007-10-20 10:14  ryo_saeba

	* templates/guild/guildHQ, templates/guild/guild_HQ,
	  templates/guild/guildalchem, templates/guild/guildbbq,
	  templates/guild/guildjeweler, templates/guild/guildthaum,
	  templates/guild/guildtoolshed: Remove obsolete files.

2007-10-20 10:14  ryo_saeba

	* templates/guild/basement, templates/guild/guild_alchemy,
	  templates/guild/guild_bbq, templates/guild/guild_hq,
	  templates/guild/guild_jeweler, templates/guild/guild_thaum,
	  templates/guild/guild_toolshed, templates/guild/hallofjoining,
	  templates/guild/mainfloor, templates/guild/secondfloor: Fix
	  connections, slaying, names, ... This should make the guilds
	  usable.

2007-10-19 20:22  akirschbaum

	* editor/scripts/MapNormalizer: Add Gridarta script to normalize
	  map files.

2007-10-19 00:26  rjtanner

	* navar_city/light/light4, navar_city/misc/city1weapon,
	  navar_city/misc/midane: Synchronize with updates made to branch -
	  map renames, shoprace human added back to city1weapon

2007-10-19 00:14  rjtanner

	* navar_city/misc/dragon_guild: Synchronize features and changes of
	  the Navar Dragon Guild between trunk and branch

2007-10-18 23:21  rjtanner

	* marksel/grumms_inn2: Added a default difficulty setting to the
	  map

2007-10-18 22:36  rjtanner

	* lake_country/snake_pit/Chaos_lair4: Correct partial resistances
	  mistake - they used to be immune 8 which was immune to lightning,
	  updated the values from 8% to 100%

2007-10-18 21:33  rjtanner

	* lake_country/snake_pit/Takuse_lair,
	  lake_country/snake_pit/snakepit_5: Map name corrections

2007-10-18 20:46  rjtanner

	* lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/dragon_hangar/hangar: Map name updates - spelling
	  corrections

2007-10-18 20:45  rjtanner

	* lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
	  lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
	  lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard5,
	  lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardD,
	  lake_country/Mwizard/MwizardG, lake_country/Mwizard/MwizardT:
	  File path mistake on previous commit - missed the files in trunk.
	  Map name update (from MWizard to Tower of Sorcery) to match the
	  referenced name in the Magic Mouth just inside the entrance
	  (Mwizard0)

2007-10-18 20:42  rjtanner

	* world/world_109_126: Map name update (from MWizard to Tower of
	  Sorcery) to match the referenced name in the Magic Mouth just
	  inside the entrance (Mwizard0)

2007-10-18 03:30  kbulgrien

	* ChangeLog, port_joseph/town/church: Path made with glue faces was
	  not rendered properly because the arch used
	  was a floor piece. Change base arch and make no_pick 1. Also put
	  the glue
	  explicitly on the no_pick map layer to render it below the gate.

2007-10-18 01:37  rjtanner

	* ChangeLog: Updated the ChangeLog using svn2cl script

2007-10-18 00:57  rjtanner

	* euthville/magic.shop, euthville/wiz1: Map updates to include
	  missing y coordinate for a couple of floor tiles in Euthville

2007-10-17 19:55  rjtanner

	* world/world_114_102: Merge map names from trunk - renamed tower
	  in world maps to Temple Justice in both trunk and branch

2007-10-17 05:44  rjtanner

	* lake_country/elven_moon/elvenmoon.9: Tiled maps that share a
	  common border should be the same width or height, respectively.
	  Pointed out in crossfire-Bugs-1800719 cult summons crash server

2007-10-14 16:52  ryo_saeba

	* templates/guild/README.txt, templates/guild/basement,
	  templates/guild/bigchest, templates/guild/guildHQ,
	  templates/guild/guildalchem, templates/guild/guildbbq,
	  templates/guild/guildjeweler, templates/guild/guildthaum,
	  templates/guild/guildtoolshed, templates/guild/hallofjoining,
	  templates/guild/mainfloor, templates/guild/secondfloor: Patch
	  #1782975: Python guilds template, courtesy Perko/alestan.

2007-10-14 16:24  ryo_saeba

	* scorn/oldcity/oldcity8: Fix for bug #1811179: Hidden dagger is
	  not hidden. Tweak boulder layer.

2007-10-13 08:05  akirschbaum

	* scorn/houses/house3.bas1: Fix out-of-bounds attribute values of
	  sharp bones.

2007-10-10 17:35  akirschbaum

	* editor/scripts, editor/scripts/MapValidator,
	  editor/scripts/WorldMaker: Add editor scripts.

2007-10-09 07:58  akirschbaum

	* editor/pickmaps/treasure: Whitespace change.

2007-10-09 07:57  akirschbaum

	* editor/pickmaps/NPC, editor/pickmaps/armour,
	  editor/pickmaps/background, editor/pickmaps/castles,
	  editor/pickmaps/connected, editor/pickmaps/exit,
	  editor/pickmaps/food, editor/pickmaps/indoor,
	  editor/pickmaps/monster, editor/pickmaps/river,
	  editor/pickmaps/runes, editor/pickmaps/supernatural,
	  editor/pickmaps/town, editor/pickmaps/treasure,
	  editor/pickmaps/wall special, editor/pickmaps/weapon: Add
	  'difficulty 1' to all pickmaps to suppress spurious map
	  validation errors.

2007-10-09 07:51  akirschbaum

	* editor/picks: Remove obsolete /editor/picks directory.

2007-10-09 07:32  akirschbaum

	* editor/pickmaps, editor/pickmaps/NPC, editor/pickmaps/armour,
	  editor/pickmaps/background, editor/pickmaps/castles,
	  editor/pickmaps/connected, editor/pickmaps/exit,
	  editor/pickmaps/food, editor/pickmaps/indoor,
	  editor/pickmaps/monster, editor/pickmaps/river,
	  editor/pickmaps/runes, editor/pickmaps/supernatural,
	  editor/pickmaps/town, editor/pickmaps/treasure,
	  editor/pickmaps/wall special, editor/pickmaps/weapon: Add
	  /trunk/editor; Gridarta stores pickmaps in this directory.

2007-10-08 19:05  akirschbaum

	* scorn/crow/train/train: Fix connected objects.

2007-10-08 18:30  lalo

	* python/gods/altar_valkyrie.py: documenting the intent of
	  Valkyrie's altar

2007-10-08 17:58  akirschbaum

	* quests/peterm/Demonology/AirMaster,
	  quests/peterm/Demonology/AirStudy,
	  quests/peterm/Demonology/AirTower1,
	  quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/EarthTower1,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/FireTower1,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/HighTower1,
	  quests/peterm/Demonology/HighTower2,
	  quests/peterm/Demonology/HighTowerTop,
	  quests/peterm/Demonology/JourneymanLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterMaster,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/Demonology/WaterTower1,
	  quests/peterm/Demonology/WaterTower2: Fix typo.

2007-10-07 21:06  akirschbaum

	* mlab/citydeclouds/castle/cwdccastleofmarquis1: Fix typo
	  (mismatched weight/connection values in button).

2007-09-30 07:50  akirschbaum

	* azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/storage_room: Fix broken inventory
	  checkers that allow unrelated players enter the storage room.

2007-09-29 16:41  kbulgrien

	* ChangeLog, scorn/oldcity/oldcity13: - Wall piece under floor
	  moved above floor.

2007-09-27 20:57  ryo_saeba

	* test/python, test/python.py: Face and anim function tests.

2007-09-27 04:47  rjtanner

	* brest/asyvan/palace3, editor/picks/alchemy,
	  editor/picks/artifacts, lake_country/Mwizard/Mwizard6,
	  lake_country/Mwizard/MwizardG, marksel/wizard,
	  navar_city/misc/navarwiz, pup_land/ancient/kurte/shop,
	  pup_land/nurnberg/alshop, pup_land/nurnberg/dick/bomb1,
	  pup_land/ordeal/tower_ordeal1, pup_land/raffle/raffle2_u3,
	  python/guilds/guild_dues.py,
	  python/guilds/guild_questpoints_apply.py,
	  python/guilds/guildboard.py, python/guilds/guildbuy.py,
	  python/guilds/guildjoin.py, python/guilds/guildoracle.py,
	  quests/greyshield/Archery, styles/misc/fountains,
	  templates/guild/guild_alchemy, unlinked/Greyshield/Archery,
	  unlinked/kandora/dm_wizard: Update maps to use the new potion
	  name (invulnerability is now shielding)

2007-09-27 01:35  rjtanner

	* pup_land/begin/adv: Rename potion of invulnerability to potion of
	  shielding. Hopefully this will remove confusion as to why one
	  takes damage from all attack types (except physical) when
	  drinking this potion.

2007-09-26 21:10  rjtanner

	* pup_land/ancient/castle/castle.3: Fix for bug # 1752210 - Slow
	  Unholy Bow. Adjusted the speed from 0 to 25 (normal bow is speed
	  50), this can be adjusted again based on feedback.

2007-09-26 20:45  rjtanner

	* pup_land/cave_weapon/cave4: Wording correction so that the magic
	  mouth message matches the item name a nearby monster is carrying
	  and also makes it consistent with the other magic mouths and
	  special weapons

2007-09-26 20:22  rjtanner

	* brest/zorn/castle.upper.floor.two: Additional corrections,
	  replaced move_allow with move_block

2007-09-26 19:37  rjtanner

	* scorn/misc/HallOfQuests: Fix for bug# 1802171, Obsolete
	  attributes in 2 maps in trunk. Removed un-used message text that
	  said, no_pass

2007-09-26 19:32  rjtanner

	* brest/zorn/castle.upper.floor.two: Fix for bug# 1802171, Obsolete
	  attributes in 2 maps in trunk. Replaced no_pass attributes with
	  move_allow.

2007-09-19 00:44  kbulgrien

	* ChangeLog, dragonisland/apartment2: - Spelling corrections and
	  line breaks in messages removed.

2007-09-16 02:45  rjtanner

	* ChangeLog: Regenerated and updated the ChangeLog using svn2cl

2007-09-16 02:04  rjtanner

	* test/anthony/cascades, test/anthony/connected_objects,
	  test/anthony/conveyor, test/anthony/raffles_cascade,
	  test/anthony/roller_cades, test/anthony/special_objects,
	  test/barrel, test/bigmonpit, test/connected_bug, test/cyclops,
	  test/diagonal, test/gen_test, test/insert_bug, test/lighting,
	  test/multisquare, test/paralyze, test/pit, test/playermover,
	  test/randomtreasure, test/reaper, test/remote_altar,
	  test/templatetest, test/throw, test/tile1, test/tile2,
	  test/tile3, test/trapdoor, test/treasurelist, test/trigger,
	  unlinked/Fogs, unlinked/Greyshield/Island1,
	  unlinked/academy.crap/Fighter.5,
	  unlinked/academy.crap/Fighter.5_2,
	  unlinked/academy.crap/MainFloor, unlinked/casino/casino_infernal,
	  unlinked/kandora/ambush1, unlinked/kandora/cave/a_mine2,
	  unlinked/kandora/cave/cave1, unlinked/kandora/cave/cave2,
	  unlinked/kandora/cave/cave3, unlinked/kandora/cave/m_inn,
	  unlinked/kandora/cave/m_inn2, unlinked/kandora/cave/m_temple,
	  unlinked/kandora/cave/mithril, unlinked/kandora/dd_alchemy,
	  unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_alchemy3,
	  unlinked/kandora/dd_baron, unlinked/kandora/dd_baron2,
	  unlinked/kandora/dd_chaos, unlinked/kandora/dd_church,
	  unlinked/kandora/dd_court, unlinked/kandora/dd_inn,
	  unlinked/kandora/dd_keep, unlinked/kandora/dd_tavern,
	  unlinked/kandora/denray, unlinked/kandora/dm_cellar,
	  unlinked/kandora/dm_church, unlinked/kandora/dm_inn,
	  unlinked/kandora/dm_keep, unlinked/kandora/dm_tavern,
	  unlinked/kandora/dm_wizard, unlinked/kandora/elcyon/elcyon_start,
	  unlinked/kandora/elcyon/elf_grove, unlinked/kandora/elcyon/fall,
	  unlinked/kandora/elcyon/g_store,
	  unlinked/kandora/elcyon/gnome_hut,
	  unlinked/kandora/elcyon/merchant,
	  unlinked/kandora/elcyon/old_temple,
	  unlinked/kandora/elcyon/palace, unlinked/kandora/elcyon/plaza,
	  unlinked/kandora/elcyon/seacity,
	  unlinked/kandora/elcyon/seacity_west,
	  unlinked/kandora/elcyon/temple,
	  unlinked/kandora/elcyon/witch_house, unlinked/kandora/kandora,
	  unlinked/kandora/ship_city, unlinked/kandora/ship_home,
	  unlinked/kandora/ship_treasure, unlinked/kandora/signal,
	  unlinked/kandora/signal2, unlinked/kandora/signal3,
	  unlinked/lefttower2, unlinked/vol_vill_shops: Changes due to map
	  editor reformatting. Hopefully this will make future updates and
	  patches easier to read and understand.

2007-09-15 07:26  akirschbaum

	* world/world_121_116, world/world_123_116, world/world_128_109:
	  Convert absolute into relative map paths.

2007-09-11 04:15  rjtanner

	* brest/pshops/pshop1/floor2, brest/pshops/pshop10/floor2,
	  brest/pshops/pshop11/floor2, brest/pshops/pshop12/floor2,
	  brest/pshops/pshop13/floor2, brest/pshops/pshop14/floor2,
	  brest/pshops/pshop15/floor2, brest/pshops/pshop16/floor2,
	  brest/pshops/pshop17/floor2, brest/pshops/pshop18/floor2,
	  brest/pshops/pshop19/floor2, brest/pshops/pshop2/basement,
	  brest/pshops/pshop2/floor1, brest/pshops/pshop2/floor2,
	  brest/pshops/pshop2/gfloor, brest/pshops/pshop20/floor2,
	  brest/pshops/pshop22/floor2, brest/pshops/pshop23/floor2,
	  brest/pshops/pshop24/floor2, brest/pshops/pshop25/floor2,
	  brest/pshops/pshop26/floor2, brest/pshops/pshop27/floor2,
	  brest/pshops/pshop3/basement, brest/pshops/pshop3/floor1,
	  brest/pshops/pshop3/floor2, brest/pshops/pshop3/gfloor,
	  brest/pshops/pshop4/basement, brest/pshops/pshop4/floor1,
	  brest/pshops/pshop4/floor2, brest/pshops/pshop4/gfloor,
	  brest/pshops/pshop5/basement, brest/pshops/pshop5/floor1,
	  brest/pshops/pshop5/floor2, brest/pshops/pshop5/gfloor,
	  brest/pshops/pshop6/basement, brest/pshops/pshop6/floor1,
	  brest/pshops/pshop6/floor2, brest/pshops/pshop6/gfloor,
	  brest/pshops/pshop7/basement, brest/pshops/pshop7/floor1,
	  brest/pshops/pshop7/floor2, brest/pshops/pshop7/gfloor,
	  brest/pshops/pshop8/basement, brest/pshops/pshop8/floor1,
	  brest/pshops/pshop8/floor2, brest/pshops/pshop8/gfloor,
	  brest/pshops/pshop9/basement, brest/pshops/pshop9/floor1,
	  brest/pshops/pshop9/floor2, brest/pshops/pshop9/gfloor: Changes
	  due to map editor reformatting.

2007-09-09 07:09  rjtanner

	* pup_land/ancient/castle/castle.2,
	  pup_land/ancient/castle/castle.3,
	  pup_land/ancient/castle/castle.6,
	  pup_land/ancient/castle/castle.ud1,
	  pup_land/ancient/castle/ghoswolte,
	  pup_land/ancient/castle/gothwolte.1,
	  pup_land/ancient/castle/gothwolte.2, pup_land/ancient/company,
	  pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
	  pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
	  pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/cave.b1,
	  pup_land/ancient/mountain/cave.b2,
	  pup_land/ancient/mountain/mountain.a1,
	  pup_land/ancient/mountain/mountain.a2,
	  pup_land/ancient/mountain/mountain.a3,
	  pup_land/ancient/mountain/mountain.b1,
	  pup_land/ancient/mountain/mountain.b2,
	  pup_land/ancient/mountain/mountain.b3,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.4,
	  pup_land/ancient/mountain/tower.b1, pup_land/ancient/ruin/house1,
	  pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
	  pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
	  pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
	  pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
	  pup_land/ancient/ruin/village,
	  pup_land/ancient/village/graveyard,
	  pup_land/ancient/village/hole/hole.B1,
	  pup_land/ancient/village/hole/hole.B2,
	  pup_land/ancient/village/hole/hole.B3,
	  pup_land/ancient/village/hole/hole.B4,
	  pup_land/ancient/village/hole/hole.B5,
	  pup_land/ancient/village/hole/hole.B6,
	  pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
	  pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
	  pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
	  pup_land/ancient/village/inn, pup_land/ancient/village/library,
	  pup_land/ancient/village/shop,
	  pup_land/ancient/village/siegfried/lever,
	  pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.2,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/village/siegfried/siegfried.B2,
	  pup_land/ancient/village/siegfried/siegfried.B3,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/village/siegfried/siegfried.B5,
	  pup_land/ancient/village/siegfried/siegfried.B5a,
	  pup_land/ancient/village/siegfried/siegfried.B5b,
	  pup_land/ancient/village/siegfried/siegfried.B5c,
	  pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/village/village,
	  pup_land/ancient/volcano/guardians,
	  pup_land/ancient/volcano/treasure,
	  pup_land/ancient/volcano/volcano.1,
	  pup_land/ancient/volcano/volcano.2,
	  pup_land/ancient/volcano/volcano.3, pup_land/begin/adv,
	  pup_land/begin/p1, pup_land/begin/p2, pup_land/begin/p3,
	  pup_land/castle_eureca/castle_eureca1,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca3,
	  pup_land/castle_eureca/castle_eureca4,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/castle_eureca7,
	  pup_land/castle_eureca/castle_eureca9,
	  pup_land/castle_eureca/castle_eurecaB1,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/castle_eureca/cave_pass,
	  pup_land/castle_eureca/cave_pass3,
	  pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest,
	  pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
	  pup_land/guilds/laughing_skull/bigchest,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/bigchest,
	  pup_land/guilds/purple_butterfly/ground,
	  pup_land/guilds/purple_butterfly/storage_room,
	  pup_land/guilds/purple_butterfly/upper, pup_land/jk/gs_house,
	  pup_land/jk/heads, pup_land/kurte/eureca_road1,
	  pup_land/kurte/eureca_road2, pup_land/kurte/eureca_road3,
	  pup_land/kurte/eureca_road31, pup_land/kurte/house,
	  pup_land/kurte/hut2, pup_land/kurte/jungle, pup_land/kurte/kurte,
	  pup_land/kurte/penta, pup_land/lone_town/apartment/basement,
	  pup_land/lone_town/apartment/upper1, pup_land/lone_town/cave/b1,
	  pup_land/lone_town/cave/b2, pup_land/lone_town/church_ud,
	  pup_land/lone_town/cordish2,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/lone_town/dress1, pup_land/lone_town/dress2,
	  pup_land/lone_town/gemshop, pup_land/lone_town/gemshop_ud,
	  pup_land/lone_town/gshop, pup_land/lone_town/guild_freedom_ud,
	  pup_land/lone_town/guild_law_ud, pup_land/lone_town/inn,
	  pup_land/lone_town/magic, pup_land/lone_town/mshop,
	  pup_land/lone_town/nf_bar, pup_land/lone_town/shops/buildshop,
	  pup_land/lone_town/tavern_ud, pup_land/lone_town/town_ud1,
	  pup_land/lone_town/town_ud2, pup_land/nurnberg/IPO_nurnberg,
	  pup_land/nurnberg/agito, pup_land/nurnberg/alshop,
	  pup_land/nurnberg/apartment/cave,
	  pup_land/nurnberg/apartment/upstairs, pup_land/nurnberg/aqueduct,
	  pup_land/nurnberg/ashop, pup_land/nurnberg/bank,
	  pup_land/nurnberg/bshop, pup_land/nurnberg/castle_bauer/castle4,
	  pup_land/nurnberg/church, pup_land/nurnberg/city,
	  pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/click,
	  pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell,
	  pup_land/nurnberg/dick/house, pup_land/nurnberg/dick/house2,
	  pup_land/nurnberg/dick/maze, pup_land/nurnberg/dick/showinv,
	  pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/fshop,
	  pup_land/nurnberg/hq, pup_land/nurnberg/hq_training,
	  pup_land/nurnberg/jshop, pup_land/nurnberg/nf_bar,
	  pup_land/nurnberg/paslab, pup_land/nurnberg/pshop,
	  pup_land/nurnberg/reception/electricity2,
	  pup_land/nurnberg/reception/electricity4,
	  pup_land/nurnberg/reception/fire2,
	  pup_land/nurnberg/reception/fire3,
	  pup_land/nurnberg/reception/fire4,
	  pup_land/nurnberg/reception/fire5,
	  pup_land/nurnberg/reception/water2,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water4,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind2,
	  pup_land/nurnberg/reception/wind3,
	  pup_land/nurnberg/reception/wind4,
	  pup_land/nurnberg/reception/wind5, pup_land/nurnberg/storehouse,
	  pup_land/nurnberg/storehouse2, pup_land/nurnberg/washop,
	  pup_land/nurnberg/wshop, pup_land/ordeal/tower_ordeal1,
	  pup_land/ordeal/tower_ordeal2, pup_land/ordeal/tower_ordeal3,
	  pup_land/ordeal/tower_ordeal4, pup_land/ordeal/tower_ordeal5,
	  pup_land/ordeal/tower_ordeal6, pup_land/ordeal/tower_ordealB1,
	  pup_land/ordeal/tower_ordealB2, pup_land/ordeal/tower_ordealB3,
	  pup_land/pplant/pplant1, pup_land/pplant/pplant2,
	  pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
	  pup_land/pplant/pplant_ud3, pup_land/raffle/raffle1,
	  pup_land/raffle/raffle1_u1, pup_land/raffle/raffle1_u2,
	  pup_land/raffle/raffle1_u3, pup_land/raffle/raffle2,
	  pup_land/raffle/raffle2_u1, pup_land/raffle/raffle2_u2_a,
	  pup_land/raffle/raffle2_u2_b, pup_land/raffle/raffle2_u3,
	  pup_land/raffle/raffle2_u3a, pup_land/raffle/raffle2_u4,
	  pup_land/raffle/raffle3, pup_land/raffle/raffle3_u1,
	  pup_land/raffle/raffle3_u2, pup_land/raffle/raffle3_u2a,
	  pup_land/rainbow/Keira, pup_land/rainbow/Lv1/Bizuzu,
	  pup_land/rainbow/Lv1/b_pass, pup_land/rainbow/Lv1/d_pass,
	  pup_land/rainbow/Lv1/g_boss, pup_land/rainbow/Lv1/g_road,
	  pup_land/rainbow/Lv1/hut1, pup_land/rainbow/Lv1/hut2,
	  pup_land/rainbow/Lv1/hut3, pup_land/rainbow/Lv1/hut4,
	  pup_land/rainbow/Lv1/prison, pup_land/rainbow/Lv1/t_room,
	  pup_land/rainbow/Lv2/Kum, pup_land/rainbow/Lv2/b_inner,
	  pup_land/rainbow/Lv2/b_m, pup_land/rainbow/Lv2/b_m2,
	  pup_land/rainbow/Lv2/d_cage, pup_land/rainbow/Lv2/e_hall,
	  pup_land/rainbow/Lv2/h_pass, pup_land/rainbow/Lv2/holes,
	  pup_land/rainbow/Lv2/maze, pup_land/rainbow/Lv2/n_gate,
	  pup_land/rainbow/Lv2/sticky, pup_land/rainbow/Lv2/tray,
	  pup_land/rainbow/Lv3/Garan, pup_land/rainbow/Lv3/Goraon,
	  pup_land/rainbow/Lv3/Ring, pup_land/rainbow/Lv3/Rufto,
	  pup_land/rainbow/Lv3/Wips, pup_land/rainbow/Lv3/c-road,
	  pup_land/rainbow/Lv3/e-path, pup_land/rainbow/Lv3/hidden,
	  pup_land/rainbow/Lv3/maze, pup_land/rainbow/Lv3/n-gate,
	  pup_land/rainbow/Lv3/name, pup_land/rainbow/Lv3/prison,
	  pup_land/rainbow/Lv3/sec-p, pup_land/rainbow/Lv3/w-path,
	  pup_land/rainbow/Lv4/alter, pup_land/rainbow/Lv4/alter2,
	  pup_land/rainbow/Lv4/bot, pup_land/rainbow/Lv4/curve,
	  pup_land/rainbow/Lv4/demi, pup_land/rainbow/Lv4/e-hall,
	  pup_land/rainbow/Lv4/hidden, pup_land/rainbow/Lv4/junk,
	  pup_land/rainbow/Lv4/key, pup_land/rainbow/Lv4/mf,
	  pup_land/rainbow/Lv4/n-gate, pup_land/rainbow/Lv4/path4,
	  pup_land/rainbow/Lv4/path7, pup_land/rainbow/Lv4/path8,
	  pup_land/rainbow/Lv4/path9, pup_land/rainbow/Lv4/statue,
	  pup_land/rainbow/Lv5/cross, pup_land/rainbow/Lv5/e-hall,
	  pup_land/rainbow/Lv5/n-gate, pup_land/rainbow/Lv5/romm88,
	  pup_land/rainbow/Lv5/room2, pup_land/rainbow/Lv5/room22,
	  pup_land/rainbow/Lv5/room4, pup_land/rainbow/Lv5/room44,
	  pup_land/rainbow/Lv5/room6, pup_land/rainbow/Lv5/room66,
	  pup_land/rainbow/Lv5/room8, pup_land/rainbow/Lv5/room88,
	  pup_land/rainbow/Lv6/big-hall, pup_land/rainbow/Lv6/e-hall,
	  pup_land/rainbow/Lv6/n-gate, pup_land/rainbow/Lv6/order,
	  pup_land/rainbow/Lv7/back, pup_land/rainbow/Lv7/e-hall,
	  pup_land/rainbow/Lv7/grave, pup_land/rainbow/islands,
	  pup_land/rainbow/l_h1, pup_land/rainbow/l_h2,
	  pup_land/rainbow/l_hB, pup_land/rainbow/red_town/shop,
	  pup_land/rainbow/red_town/town, pup_land/rainbow/river,
	  pup_land/rainbow/well, pup_land/rainbow/woods,
	  pup_land/ruin_barbarian/hole1, pup_land/ruin_barbarian/jungle,
	  pup_land/s_f/Kira, pup_land/s_f/cave1, pup_land/s_f/cave2,
	  pup_land/s_f/floor2, pup_land/s_f/ruin, pup_land/s_f/secret,
	  pup_land/s_f/special, pup_land/s_f/st5, pup_land/s_f/st7,
	  pup_land/s_f/to-jyo, templates/bungalo/bungalo1.tpl,
	  templates/bungalo/bungalo2.tpl, templates/bungalo/bungalo3.tpl,
	  templates/bungalo/bungalo_b.tpl, templates/keep/grounds.tpl,
	  templates/keep/keep1.tpl, templates/keep/keep2.tpl,
	  templates/keep/keep3.tpl, templates/keep/keep_b.tpl,
	  templates/keep/keep_roof.tpl: Changes due to map editor
	  reformatting.

2007-09-09 04:37  rjtanner

	* brest/black_shield/bigchest, brest/black_shield/ground,
	  brest/black_shield/storage_room, brest/black_shield/upper,
	  darcap/darcap/guilds/poisoned_dagger/bigchest,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/bigchest,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/upper,
	  navar_city/dreaming_sage/bigchest,
	  navar_city/dreaming_sage/ground,
	  navar_city/dreaming_sage/storage_room,
	  navar_city/dreaming_sage/upper, pup_land/hall2,
	  pup_land/hall_of_fame, pup_land/port_e, pup_land/terminal,
	  pup_land/terminal_u1,
	  santo_dominion/guilds/drunken_barbarian/bigchest,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  scorn/guilds/mailed_fist/bigchest,
	  scorn/guilds/mailed_fist/ground,
	  scorn/guilds/mailed_fist/storage_room,
	  scorn/guilds/mailed_fist/upper,
	  wolfsburg/guilds/damned_heretics/bigchest,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/guilds/damned_heretics/storage_room,
	  wolfsburg/guilds/damned_heretics/upper, world/world_100_123,
	  world/world_100_124, world/world_100_125, world/world_100_126,
	  world/world_100_127, world/world_100_128, world/world_100_129,
	  world/world_101_123, world/world_101_124, world/world_101_125,
	  world/world_101_126, world/world_101_127, world/world_101_128,
	  world/world_101_129, world/world_102_123, world/world_102_124,
	  world/world_102_125, world/world_102_126, world/world_102_128,
	  world/world_102_129, world/world_103_123, world/world_103_124,
	  world/world_103_125, world/world_103_126, world/world_103_128,
	  world/world_103_129, world/world_104_123, world/world_104_124,
	  world/world_104_125, world/world_104_126, world/world_104_127,
	  world/world_104_128, world/world_104_129, world/world_105_123,
	  world/world_105_124, world/world_105_125, world/world_105_126,
	  world/world_105_127, world/world_105_128, world/world_105_129,
	  world/world_106_123, world/world_106_124, world/world_106_125,
	  world/world_106_126, world/world_106_127, world/world_106_128,
	  world/world_106_129, world/world_107_124, world/world_107_125,
	  world/world_107_126, world/world_107_127, world/world_107_129,
	  world/world_108_123, world/world_108_124, world/world_108_125,
	  world/world_108_127, world/world_108_128, world/world_108_129,
	  world/world_109_123, world/world_109_124, world/world_109_125,
	  world/world_109_127, world/world_109_128, world/world_109_129,
	  world/world_110_123, world/world_110_124, world/world_110_125,
	  world/world_110_126, world/world_110_127, world/world_110_128,
	  world/world_110_129, world/world_111_123, world/world_111_124,
	  world/world_111_125, world/world_111_126, world/world_111_127,
	  world/world_111_128, world/world_111_129, world/world_112_123,
	  world/world_112_124, world/world_112_125, world/world_112_126,
	  world/world_112_127, world/world_112_128, world/world_112_129,
	  world/world_113_123, world/world_113_124, world/world_113_125,
	  world/world_113_126, world/world_113_127, world/world_113_128,
	  world/world_113_129, world/world_114_123, world/world_114_124,
	  world/world_114_125, world/world_114_126, world/world_114_127,
	  world/world_114_128, world/world_114_129, world/world_115_123,
	  world/world_115_124, world/world_115_125, world/world_115_126,
	  world/world_115_127, world/world_115_128, world/world_115_129,
	  world/world_116_123, world/world_116_124, world/world_116_125,
	  world/world_116_126, world/world_116_127, world/world_116_128,
	  world/world_116_129, world/world_117_123, world/world_117_124,
	  world/world_117_125, world/world_117_126, world/world_117_127,
	  world/world_117_128, world/world_117_129, world/world_118_123,
	  world/world_118_124, world/world_118_125, world/world_118_126,
	  world/world_118_127, world/world_118_128, world/world_118_129,
	  world/world_119_123, world/world_119_124, world/world_119_125,
	  world/world_119_126, world/world_119_127, world/world_119_128,
	  world/world_119_129, world/world_120_123, world/world_120_124,
	  world/world_120_125, world/world_120_126, world/world_120_127,
	  world/world_120_128, world/world_120_129, world/world_121_123,
	  world/world_121_124, world/world_121_125, world/world_121_126,
	  world/world_121_127, world/world_121_128, world/world_121_129,
	  world/world_122_123, world/world_122_124, world/world_122_125,
	  world/world_122_126, world/world_122_127, world/world_122_128,
	  world/world_122_129, world/world_123_123, world/world_123_124,
	  world/world_123_125, world/world_123_126, world/world_123_127,
	  world/world_123_128, world/world_123_129, world/world_124_123,
	  world/world_124_125, world/world_124_126, world/world_124_127,
	  world/world_124_128, world/world_124_129, world/world_125_123,
	  world/world_125_124, world/world_125_125, world/world_125_126,
	  world/world_125_127, world/world_125_128, world/world_125_129,
	  world/world_126_123, world/world_126_124, world/world_126_125,
	  world/world_126_126, world/world_126_127, world/world_126_128,
	  world/world_126_129, world/world_127_123, world/world_127_124,
	  world/world_127_126, world/world_127_127, world/world_127_129,
	  world/world_128_123, world/world_128_124, world/world_128_125,
	  world/world_128_126, world/world_128_127, world/world_128_128,
	  world/world_128_129, world/world_129_123, world/world_129_124,
	  world/world_129_125, world/world_129_126, world/world_129_127,
	  world/world_129_128, world/world_129_129: Changes due to map
	  editor reformatting.

2007-09-09 04:08  rjtanner

	* world/world_100_116, world/world_100_117, world/world_100_118,
	  world/world_100_119, world/world_100_120, world/world_100_121,
	  world/world_100_122, world/world_101_116, world/world_101_117,
	  world/world_101_118, world/world_101_119, world/world_101_120,
	  world/world_101_121, world/world_101_122, world/world_102_116,
	  world/world_102_117, world/world_102_118, world/world_102_119,
	  world/world_102_120, world/world_102_121, world/world_102_122,
	  world/world_103_116, world/world_103_117, world/world_103_118,
	  world/world_103_119, world/world_103_120, world/world_103_121,
	  world/world_103_122, world/world_104_117, world/world_104_118,
	  world/world_104_119, world/world_104_120, world/world_104_121,
	  world/world_104_122, world/world_105_117, world/world_105_118,
	  world/world_105_119, world/world_105_120, world/world_105_121,
	  world/world_105_122, world/world_106_116, world/world_106_117,
	  world/world_106_118, world/world_106_119, world/world_106_120,
	  world/world_106_121, world/world_106_122, world/world_107_116,
	  world/world_107_117, world/world_107_118, world/world_107_119,
	  world/world_107_120, world/world_107_121, world/world_107_122,
	  world/world_108_116, world/world_108_117, world/world_108_118,
	  world/world_108_119, world/world_108_120, world/world_108_121,
	  world/world_108_122, world/world_109_116, world/world_109_117,
	  world/world_109_118, world/world_109_119, world/world_109_120,
	  world/world_109_121, world/world_109_122, world/world_110_116,
	  world/world_110_117, world/world_110_118, world/world_110_119,
	  world/world_110_120, world/world_110_121, world/world_110_122,
	  world/world_111_116, world/world_111_117, world/world_111_118,
	  world/world_111_119, world/world_111_120, world/world_111_121,
	  world/world_111_122, world/world_112_116, world/world_112_117,
	  world/world_112_118, world/world_112_119, world/world_112_120,
	  world/world_112_121, world/world_112_122, world/world_113_116,
	  world/world_113_117, world/world_113_118, world/world_113_119,
	  world/world_113_120, world/world_113_121, world/world_113_122,
	  world/world_114_116, world/world_114_117, world/world_114_118,
	  world/world_114_119, world/world_114_120, world/world_114_121,
	  world/world_114_122, world/world_115_116, world/world_115_117,
	  world/world_115_118, world/world_115_119, world/world_115_120,
	  world/world_115_121, world/world_115_122, world/world_116_116,
	  world/world_116_117, world/world_116_118, world/world_116_119,
	  world/world_116_120, world/world_116_121, world/world_116_122,
	  world/world_117_116, world/world_117_117, world/world_117_118,
	  world/world_117_119, world/world_117_120, world/world_117_121,
	  world/world_117_122, world/world_118_116, world/world_118_117,
	  world/world_118_118, world/world_118_119, world/world_118_120,
	  world/world_118_121, world/world_118_122, world/world_119_117,
	  world/world_119_118, world/world_119_119, world/world_119_120,
	  world/world_119_121, world/world_119_122, world/world_120_117,
	  world/world_120_118, world/world_120_119, world/world_120_120,
	  world/world_120_121, world/world_120_122, world/world_121_118,
	  world/world_121_119, world/world_121_120, world/world_121_121,
	  world/world_121_122, world/world_122_118, world/world_122_119,
	  world/world_122_120, world/world_122_121, world/world_122_122,
	  world/world_123_117, world/world_123_118, world/world_123_119,
	  world/world_123_120, world/world_123_121, world/world_123_122,
	  world/world_124_116, world/world_124_117, world/world_124_118,
	  world/world_124_119, world/world_124_120, world/world_124_121,
	  world/world_124_122, world/world_125_116, world/world_125_117,
	  world/world_125_118, world/world_125_119, world/world_125_120,
	  world/world_125_121, world/world_125_122, world/world_126_116,
	  world/world_126_117, world/world_126_118, world/world_126_119,
	  world/world_126_120, world/world_126_121, world/world_126_122,
	  world/world_127_116, world/world_127_117, world/world_127_118,
	  world/world_127_119, world/world_127_120, world/world_127_121,
	  world/world_127_122, world/world_128_116, world/world_128_117,
	  world/world_128_118, world/world_128_119, world/world_128_120,
	  world/world_128_121, world/world_128_122, world/world_129_117,
	  world/world_129_118, world/world_129_119, world/world_129_120,
	  world/world_129_121, world/world_129_122: Changes due to map
	  editor reformatting.

2007-09-09 01:39  rjtanner

	* world/world_100_100, world/world_100_101, world/world_100_102,
	  world/world_100_103, world/world_100_104, world/world_100_105,
	  world/world_100_106, world/world_100_107, world/world_100_108,
	  world/world_100_109, world/world_100_110, world/world_100_111,
	  world/world_100_112, world/world_100_113, world/world_100_114,
	  world/world_100_115, world/world_101_100, world/world_101_101,
	  world/world_101_102, world/world_101_103, world/world_101_104,
	  world/world_101_105, world/world_101_106, world/world_101_107,
	  world/world_101_108, world/world_101_109, world/world_101_110,
	  world/world_101_111, world/world_101_112, world/world_101_113,
	  world/world_101_115, world/world_102_100, world/world_102_101,
	  world/world_102_102, world/world_102_103, world/world_102_104,
	  world/world_102_105, world/world_102_106, world/world_102_107,
	  world/world_102_109, world/world_102_110, world/world_102_111,
	  world/world_102_112, world/world_102_113, world/world_102_114,
	  world/world_102_115, world/world_103_100, world/world_103_101,
	  world/world_103_102, world/world_103_103, world/world_103_104,
	  world/world_103_105, world/world_103_106, world/world_103_107,
	  world/world_103_108, world/world_103_109, world/world_103_110,
	  world/world_103_111, world/world_103_112, world/world_103_113,
	  world/world_103_114, world/world_103_115, world/world_104_100,
	  world/world_104_101, world/world_104_102, world/world_104_103,
	  world/world_104_104, world/world_104_105, world/world_104_106,
	  world/world_104_107, world/world_104_108, world/world_104_109,
	  world/world_104_110, world/world_104_111, world/world_104_112,
	  world/world_104_113, world/world_104_114, world/world_105_100,
	  world/world_105_101, world/world_105_102, world/world_105_103,
	  world/world_105_104, world/world_105_105, world/world_105_106,
	  world/world_105_107, world/world_105_108, world/world_105_109,
	  world/world_105_110, world/world_105_111, world/world_105_112,
	  world/world_105_113, world/world_105_114, world/world_106_100,
	  world/world_106_101, world/world_106_102, world/world_106_103,
	  world/world_106_104, world/world_106_105, world/world_106_106,
	  world/world_106_107, world/world_106_108, world/world_106_109,
	  world/world_106_110, world/world_106_111, world/world_106_112,
	  world/world_106_113, world/world_106_114, world/world_106_115,
	  world/world_107_100, world/world_107_101, world/world_107_102,
	  world/world_107_103, world/world_107_104, world/world_107_105,
	  world/world_107_106, world/world_107_107, world/world_107_108,
	  world/world_107_109, world/world_107_110, world/world_107_111,
	  world/world_107_112, world/world_107_113, world/world_107_115,
	  world/world_108_100, world/world_108_101, world/world_108_102,
	  world/world_108_103, world/world_108_104, world/world_108_105,
	  world/world_108_106, world/world_108_107, world/world_108_108,
	  world/world_108_109, world/world_108_110, world/world_108_111,
	  world/world_108_112, world/world_108_113, world/world_108_114,
	  world/world_108_115, world/world_109_100, world/world_109_101,
	  world/world_109_102, world/world_109_103, world/world_109_104,
	  world/world_109_105, world/world_109_106, world/world_109_107,
	  world/world_109_108, world/world_109_109, world/world_109_110,
	  world/world_109_111, world/world_109_112, world/world_109_113,
	  world/world_109_114, world/world_109_115, world/world_110_100,
	  world/world_110_101, world/world_110_102, world/world_110_103,
	  world/world_110_104, world/world_110_105, world/world_110_106,
	  world/world_110_107, world/world_110_108, world/world_110_109,
	  world/world_110_110, world/world_110_111, world/world_110_112,
	  world/world_110_113, world/world_110_114, world/world_110_115,
	  world/world_111_100, world/world_111_101, world/world_111_102,
	  world/world_111_103, world/world_111_104, world/world_111_105,
	  world/world_111_106, world/world_111_107, world/world_111_108,
	  world/world_111_109, world/world_111_110, world/world_111_111,
	  world/world_111_112, world/world_111_113, world/world_111_114,
	  world/world_111_115, world/world_112_100, world/world_112_101,
	  world/world_112_102, world/world_112_103, world/world_112_104,
	  world/world_112_105, world/world_112_106, world/world_112_107,
	  world/world_112_108, world/world_112_109, world/world_112_110,
	  world/world_112_111, world/world_112_112, world/world_112_113,
	  world/world_112_114, world/world_112_115, world/world_113_100,
	  world/world_113_101, world/world_113_102, world/world_113_103,
	  world/world_113_104, world/world_113_105, world/world_113_106,
	  world/world_113_107, world/world_113_108, world/world_113_109,
	  world/world_113_110, world/world_113_111, world/world_113_112,
	  world/world_113_113, world/world_113_114, world/world_113_115,
	  world/world_114_100, world/world_114_101, world/world_114_102,
	  world/world_114_103, world/world_114_104, world/world_114_105,
	  world/world_114_106, world/world_114_107, world/world_114_108,
	  world/world_114_109, world/world_114_110, world/world_114_111,
	  world/world_114_112, world/world_114_113, world/world_114_114,
	  world/world_114_115, world/world_115_100, world/world_115_101,
	  world/world_115_102, world/world_115_103, world/world_115_104,
	  world/world_115_105, world/world_115_106, world/world_115_107,
	  world/world_115_108, world/world_115_109, world/world_115_110,
	  world/world_115_111, world/world_115_112, world/world_115_113,
	  world/world_115_114, world/world_115_115, world/world_116_100,
	  world/world_116_101, world/world_116_103, world/world_116_104,
	  world/world_116_105, world/world_116_106, world/world_116_107,
	  world/world_116_108, world/world_116_109, world/world_116_110,
	  world/world_116_111, world/world_116_112, world/world_116_113,
	  world/world_116_114, world/world_116_115, world/world_117_100,
	  world/world_117_101, world/world_117_102, world/world_117_103,
	  world/world_117_104, world/world_117_105, world/world_117_106,
	  world/world_117_107, world/world_117_108, world/world_117_109,
	  world/world_117_110, world/world_117_111, world/world_117_112,
	  world/world_117_113, world/world_117_114, world/world_117_115,
	  world/world_118_100, world/world_118_101, world/world_118_102,
	  world/world_118_103, world/world_118_104, world/world_118_105,
	  world/world_118_106, world/world_118_107, world/world_118_108,
	  world/world_118_109, world/world_118_110, world/world_118_111,
	  world/world_118_112, world/world_118_113, world/world_118_114,
	  world/world_118_115, world/world_119_100, world/world_119_101,
	  world/world_119_102, world/world_119_103, world/world_119_104,
	  world/world_119_105, world/world_119_106, world/world_119_107,
	  world/world_119_108, world/world_119_109, world/world_119_110,
	  world/world_119_111, world/world_119_112, world/world_119_113,
	  world/world_119_114, world/world_119_115, world/world_120_100,
	  world/world_120_101, world/world_120_102, world/world_120_103,
	  world/world_120_105, world/world_120_106, world/world_120_107,
	  world/world_120_108, world/world_120_109, world/world_120_110,
	  world/world_120_111, world/world_120_112, world/world_120_113,
	  world/world_120_114, world/world_120_115, world/world_121_100,
	  world/world_121_101, world/world_121_102, world/world_121_103,
	  world/world_121_104, world/world_121_105, world/world_121_106,
	  world/world_121_107, world/world_121_108, world/world_121_109,
	  world/world_121_110, world/world_121_111, world/world_121_112,
	  world/world_121_113, world/world_121_114, world/world_121_115,
	  world/world_122_100, world/world_122_101, world/world_122_102,
	  world/world_122_103, world/world_122_104, world/world_122_105,
	  world/world_122_106, world/world_122_107, world/world_122_108,
	  world/world_122_109, world/world_122_110, world/world_122_111,
	  world/world_122_112, world/world_122_113, world/world_122_114,
	  world/world_122_115, world/world_123_100, world/world_123_101,
	  world/world_123_102, world/world_123_103, world/world_123_104,
	  world/world_123_105, world/world_123_106, world/world_123_107,
	  world/world_123_108, world/world_123_109, world/world_123_110,
	  world/world_123_111, world/world_123_112, world/world_123_113,
	  world/world_123_114, world/world_123_115, world/world_124_100,
	  world/world_124_101, world/world_124_102, world/world_124_103,
	  world/world_124_104, world/world_124_105, world/world_124_106,
	  world/world_124_107, world/world_124_108, world/world_124_109,
	  world/world_124_110, world/world_124_111, world/world_124_112,
	  world/world_124_113, world/world_124_114, world/world_124_115,
	  world/world_125_100, world/world_125_101, world/world_125_102,
	  world/world_125_103, world/world_125_104, world/world_125_105,
	  world/world_125_106, world/world_125_107, world/world_125_108,
	  world/world_125_109, world/world_125_110, world/world_125_111,
	  world/world_125_112, world/world_125_113, world/world_125_114,
	  world/world_125_115, world/world_126_100, world/world_126_101,
	  world/world_126_102, world/world_126_103, world/world_126_105,
	  world/world_126_106, world/world_126_107, world/world_126_108,
	  world/world_126_109, world/world_126_110, world/world_126_111,
	  world/world_126_112, world/world_126_113, world/world_126_114,
	  world/world_126_115, world/world_127_101, world/world_127_102,
	  world/world_127_103, world/world_127_104, world/world_127_105,
	  world/world_127_106, world/world_127_107, world/world_127_108,
	  world/world_127_109, world/world_127_110, world/world_127_111,
	  world/world_127_112, world/world_127_113, world/world_127_114,
	  world/world_127_115, world/world_128_101, world/world_128_102,
	  world/world_128_103, world/world_128_104, world/world_128_105,
	  world/world_128_106, world/world_128_107, world/world_128_110,
	  world/world_128_111, world/world_128_112, world/world_128_113,
	  world/world_128_114, world/world_128_115, world/world_129_100,
	  world/world_129_101, world/world_129_102, world/world_129_103,
	  world/world_129_104, world/world_129_105, world/world_129_106,
	  world/world_129_107, world/world_129_108, world/world_129_109,
	  world/world_129_110, world/world_129_111, world/world_129_112,
	  world/world_129_113, world/world_129_114, world/world_129_115,
	  world/world_129_116: Changes due to map editor reformatting.

2007-09-08 23:54  rjtanner

	* azumauindo/minatomachi/buildings/guildkeybuilding1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB1,
	  azumauindo/misc/cave1, azumauindo/misc/shrineb1,
	  azumauindo/ranbounagisatoshi/shops/tradecenter,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  azumauindo/suno-yamatoshi/shops/bank1,
	  azumauindo/suno-yamatoshi/shops/bank2,
	  azumauindo/suno-yamatoshi/temples/ruggilli2,
	  azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou2,
	  mlab/citydeclouds/IPO_citydeclouds,
	  mlab/citydeclouds/castle/cwdccastleb1,
	  mlab/citydeclouds/castle/cwdccastleb2,
	  mlab/citydeclouds/castle/cwdccastleb3,
	  mlab/citydeclouds/castle/cwdccastleb4,
	  mlab/citydeclouds/castle/cwdccastleb5,
	  mlab/citydeclouds/castle/cwdccastleb6,
	  mlab/citydeclouds/castle/cwdccastlechoswld1,
	  mlab/citydeclouds/castle/cwdccastlef1,
	  mlab/citydeclouds/castle/cwdccastlef2,
	  mlab/citydeclouds/castle/cwdccastlef3,
	  mlab/citydeclouds/castle/cwdccastlef4,
	  mlab/citydeclouds/castle/cwdccastlef5,
	  mlab/citydeclouds/castle/cwdccastleofmarquis1,
	  mlab/citydeclouds/castle/cwdccastleofmarquis2,
	  mlab/citydeclouds/cdcapart1,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
	  mlab/citydeclouds/cdccourthsuplvl1, mlab/citydeclouds/cdcgatea2,
	  mlab/citydeclouds/cdcnrkpdevtmp1,
	  mlab/citydeclouds/cdcnwgateuprlv1,
	  mlab/citydeclouds/cdcspire/cdcspireexit1,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/citydecloudsB, mlab/citydeclouds/citydecloudsC,
	  mlab/citydeclouds/cloudworlddecity,
	  mlab/citydeclouds/cwdcguestofmarquis1,
	  mlab/citydeclouds/shops/cwdcpotionshop1,
	  mlab/citydeclouds/temples/valriel,
	  mlab/citydeclouds/villa/citydecloudsvillaC1,
	  mlab/citydeclouds/villa/citydecloudsvillab2, mlab/mlabscrntrd2,
	  world/world_102_108, world/world_102_127, world/world_121_117,
	  world/world_122_116, world/world_122_117: Changes due to map
	  editor reformatting.

2007-09-08 21:36  rjtanner

	* HallOfSelection, scorn/cannery/ware1, scorn/houses/angrygiant,
	  scorn/houses/barracks, scorn/houses/bowyer,
	  scorn/houses/breezy_acres, scorn/houses/breezy_under,
	  scorn/houses/breezy_under2, scorn/houses/cornerbrook,
	  scorn/houses/cornerbrook_under, scorn/houses/easy_house.1.a,
	  scorn/houses/easy_house.1.b, scorn/houses/easy_house.1.c,
	  scorn/houses/farmhouse, scorn/houses/house.haunted2,
	  scorn/houses/house1, scorn/houses/house2,
	  scorn/houses/house3.1st, scorn/houses/house3.bas2,
	  scorn/houses/jeweler, scorn/houses/kitchen, scorn/houses/maze1,
	  scorn/houses/messhall, scorn/houses/newhouse1,
	  scorn/houses/resir, scorn/houses/riverside_manor,
	  scorn/houses/riverside_under, scorn/houses/smithery,
	  scorn/houses/tannery, scorn/houses/wizardw,
	  scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
	  scorn/houses/wizz.lev1.pass1, scorn/kar/gorks3,
	  scorn/kar/somehouse3, scorn/mansion/garden,
	  scorn/mansion/stronghold, scorn/misc/HallOfQuests,
	  scorn/misc/PowerHouse, scorn/misc/castle2,
	  scorn/misc/dragon_guild, scorn/misc/gatehouse,
	  scorn/misc/kboldtemp1b4, scorn/misc/prison,
	  scorn/misc/templelyth, scorn/misc/testing_area, scorn/misc/zoo,
	  scorn/misc/zoo2, scorn/oldcity/oldcity13,
	  scorn/oldcity/oldcity14, scorn/oldcity/oldcity15,
	  scorn/oldcity/oldcity2, scorn/oldcity/oldcity3,
	  scorn/oldcity/oldcity54, scorn/oldcity/oldcity7,
	  scorn/shops/BasicSpells, scorn/shops/bowshop,
	  scorn/shops/scorn.sale1, scorn/taverns/goths,
	  scorn/temples/gnarg, sisters/compound1, sisters/compound2,
	  sisters/shrine0, sisters/small_manor2, sisters/tower2,
	  sisters/tower3, start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player, start/Nexus,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
	  whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
	  whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
	  whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
	  whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
	  whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/misc/polarbearcave3,
	  whalingoutpost/misc/trollcave1,
	  whalingoutpost/taverns/fishershallb1,
	  whalingoutpost/underwaterdungeon/level3,
	  wolfsburg/dungeons/church.4b, wolfsburg/dungeons/church.4d,
	  wolfsburg/dungeons/piratedung, wolfsburg/dungeons/ship,
	  wolfsburg/eeur/tower1.2, wolfsburg/eeur/tower1.3,
	  wolfsburg/eeur/tower1.4, wolfsburg/lursendis,
	  wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
	  wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
	  wolfsburg/magara/cellar1/hcellar_1,
	  wolfsburg/magara/cellar1/hcellar_2,
	  wolfsburg/magara/cellar1/hole, wolfsburg/magara/cellar_1,
	  wolfsburg/magara/tower1/entrance,
	  wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
	  wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2,
	  wolfsburg/prison, wolfsburg/slave_pit1, wolfsburg/slave_pit2,
	  wolfsburg/slave_pit3, wolfsburg/snakepit,
	  wolfsburg/temple/enterance, wolfsburg/temple/temp_dung1,
	  wolfsburg/volcano/volcano, wolfsburg/volcano/vvmansion,
	  world/world_104_116, world/world_105_116: Changes due to map
	  editor reformatting.

2007-09-08 06:18  rjtanner

	* quests/mak/chaos/down4, quests/mak/chaos/fallen,
	  quests/mak/chaos/monsters.pick, quests/mak/chaos/up4,
	  quests/mak/dragons/chaos, quests/mak/dragons/elec,
	  quests/mak/dragons/fire, quests/mak/dragons/ice,
	  quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
	  quests/mak/giant/thirdfloor, quests/mak/troll_cave/Guards,
	  quests/mak/troll_cave/cave.2, quests/mak/undead/catacombs,
	  quests/mak/undead/graveyard, quests/mak/unnatural/unnat,
	  quests/mcz/castle_low1, quests/mcz/castle_low2,
	  quests/peterm/CTower/Dungeon, quests/peterm/Demonology/AirMaster,
	  quests/peterm/Demonology/AirStudy,
	  quests/peterm/Demonology/Demon2, quests/peterm/Demonology/Demon3,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/HighTower2,
	  quests/peterm/Demonology/JourneymanLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest,
	  quests/peterm/FireTemple/FifthFloor,
	  quests/peterm/FireTemple/Fire2, quests/peterm/FireTemple/Fire3,
	  quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/FireTemple/FourthFloor,
	  quests/peterm/FireTemple/HotMines,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Mezannine1,
	  quests/peterm/FireTemple/ThirdFloor,
	  quests/peterm/Nethack_in_crossfire_Yendor,
	  quests/peterm/quests/TitanGate,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/titan_quest,
	  quests/peterm/quests/wyvern_quest,
	  quests/peterm/temple/AnteChamber,
	  quests/peterm/temple/InnerTemple, quests/peterm/temple/Temple,
	  quests/skud/maze, quests/skud/west_1, quests/todd/aljwaf/hall2,
	  santo_dominion/basement, santo_dominion/crossfire,
	  santo_dominion/eeur/hut.1, santo_dominion/espen/espen2,
	  santo_dominion/just_preliminary,
	  santo_dominion/magara/hut/floor_2,
	  santo_dominion/magara/hut/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_2,
	  santo_dominion/magara/north_lighthouse/floor_4,
	  santo_dominion/magara/opera,
	  santo_dominion/magara/south_lighthouse/floor_1,
	  santo_dominion/magara/south_lighthouse/floor_3,
	  santo_dominion/magara/south_lighthouse/floor_4,
	  santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
	  santo_dominion/magara/well/treasure,
	  santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.3,
	  santo_dominion/noble_rest, santo_dominion/north_farm,
	  santo_dominion/peacock, santo_dominion/south_barn,
	  santo_dominion/tavern.2ndfloor,
	  santo_dominion/temple_naive/templenaive.1,
	  santo_dominion/temple_naive/templenaive.2, scorn/anthony/prison:
	  Changes due to map editor reformatting.

2007-09-08 02:09  rjtanner

	* navar_city/apartments/apartment,
	  navar_city/apartments/apartment_attic,
	  navar_city/apartments/apartment_basement,
	  navar_city/apartments/apartment_upstairs,
	  navar_city/casino_infernal/casino_infernal1,
	  navar_city/collosium, navar_city/dragon_hangar/hangar,
	  navar_city/illusion/illexit, navar_city/illusion/illtow1,
	  navar_city/light/light4, navar_city/magara/houses/family_house,
	  navar_city/magara/houses/kaisas_place,
	  navar_city/magara/houses/large_house, navar_city/misc/aliscave,
	  navar_city/misc/city1armour, navar_city/misc/dragon_guild,
	  navar_city/misc/theaterb1, navar_city/misc/theaterb2,
	  navar_city/misc/theaterb3, navar_city/mlab/tadobebuild2,
	  navar_city/mlab/tadobebuild3, navar_city/mlab/tavern,
	  navar_city/mlab/tavern2, navar_city/mlab/tavernb1,
	  navar_city/mlab/tavernb4, navar_city/mlab/ttower21,
	  navar_city/mlab/ttower26, navar_city/mlab/ttower27,
	  navar_city/mlab/ttower32, navar_city/mlab/ttower35,
	  navar_city/mlab/ttowerchoswld1,
	  navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
	  navar_city/smugglers_cove/sc_warehouse2,
	  navar_city/smugglers_cove/sc_warehouse3,
	  navar_city/smugglers_cove/smugglercamp, navar_city/spyhouse,
	  navar_city/temples/gaea, navar_city/temples/gorokh2,
	  navar_city/temples/ixalovh2, navar_city/tower/magetower3,
	  navar_city/tower/magetower_low,
	  navar_city/troll_canyon/troll_canyon.0,
	  navar_city/troll_canyon/troll_canyon.1,
	  navar_city/troll_canyon/troll_canyon.12,
	  navar_city/troll_canyon/troll_canyon.4,
	  navar_city/troll_canyon/troll_canyon.5,
	  navar_city/troll_canyon/troll_canyon.6,
	  navar_city/troll_canyon/troll_canyon.7,
	  navar_city/troll_canyon/troll_canyon.8,
	  navar_city/troll_canyon/troll_canyon.9, navar_city/warehouse5,
	  navar_city/warehouse7, planes/greenway1, planes/greenway2,
	  planes/greenway3, planes/greenway4, planes/greenway5,
	  planes/greenway6, planes/greenway7, planes/greenway8,
	  planes/greenway9, planes/harcanna_wood, port_joseph/goblin/caves,
	  port_joseph/goblin/dungeon1, port_joseph/goblin/dungeon2,
	  port_joseph/goblin/dungeon3, port_joseph/pirates/fortvsship,
	  port_joseph/pirates/mooglyprize, port_joseph/town/tomassos_house,
	  port_joseph/town/underground_tavern, quests/cd/cd.castle.750,
	  quests/hendel/acid_room, quests/hendel/pre_acid,
	  quests/mak/MainFloor: Changes due to map editor reformatting.

2007-09-07 09:47  akirschbaum

	* darcap/darcap/gshop, darcap/forgotten_town/shops/general,
	  darcap/forgotten_town/shops/general2: Fix shopitems field: 'light
	  source' does not exist anymore; use 'lamp' instead.

2007-09-07 05:38  rjtanner

	* lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
	  lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
	  lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard6,
	  lake_country/Mwizard/MwizardD, lake_country/Mwizard/MwizardG,
	  lake_country/Mwizard/MwizardT, lake_country/RETower/tower2,
	  lake_country/RETower/tower4, lake_country/RETower/tower5,
	  lake_country/Sunset_Lake/fortress, lake_country/marsh/marsh1_1,
	  lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_2,
	  lake_country/shops/Mopoon_wshop,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Takuse_lair,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2, marksel/keep: Changes due to
	  map editor reformatting.

2007-09-07 05:01  rjtanner

	* brest/pshops/pshop21/floor1: Fixed a coordinate problem with the
	  exit/entrance to the top floor map in pshop21 - now the stairs
	  line up properly and no longer trap a player on the other side of
	  the fence. Thanks to Meflin for pointing this out.

2007-09-07 04:56  rjtanner

	* brest/pshops/pshop21/floor2, templates/guild/basement: Map editor
	  reformatting, attemtping to track down a problem with the
	  exit/entrance on the top floor.

2007-09-07 02:35  rjtanner

	* brest/jes.admini, brest/jes.admini.1, brest/ludo1, brest/ludo2,
	  brest/nasty_house, brest/pantheon, brest/sport.jess,
	  brest/underground, brest/underground2, darcap/castle/castle2.0,
	  darcap/castle/castle2.1, darcap/cave/level2, darcap/cave/level3,
	  darcap/cave/level4, darcap/darcap/circus/bigtop,
	  darcap/darcap/circus/circus, darcap/darcap/circus/double,
	  darcap/darcap/circus/ghost, darcap/darcap/circus/illusions,
	  darcap/darcap/circus/shooting, darcap/darcap/circus/strength,
	  darcap/darcap/circus/wurfbude, darcap/darcap/pirates.1,
	  darcap/darcap/shop_g, darcap/darcap/tavern, darcap/darcap/temple,
	  darcap/forgotten_town/city, darcap/forgotten_town/enter,
	  darcap/forgotten_town/ft_dragonslib,
	  darcap/forgotten_town/ft_funhouse, darcap/forgotten_town/inn,
	  darcap/forgotten_town/quests/ft_quest_1,
	  darcap/forgotten_town/quests/ft_quest_2,
	  darcap/forgotten_town/quests/ft_quest_40,
	  darcap/forgotten_town/shops/armour,
	  darcap/forgotten_town/shops/general2,
	  darcap/forgotten_town/shops/magic,
	  darcap/forgotten_town/shops/potion,
	  darcap/forgotten_town/shops/weapon, darcap/quest/fire,
	  darcap/quest/water, darcap/temple_justice/temple_justice.11,
	  darcap/temple_justice/temple_justice.12,
	  darcap/temple_justice/temple_justice.13,
	  darcap/temple_justice/temple_justice.5,
	  darcap/temple_justice/temple_justice.6,
	  darcap/temple_justice/temple_justice.8,
	  darcap/temple_justice/temple_justice.9, darcap/town2/shop_f,
	  darcap/town2/tower2, darcap/town2/towers, darcap/village1,
	  dragonisland/advguild, dragonisland/advguild2,
	  dragonisland/advshop4, dragonisland/advshop5,
	  dragonisland/bloodwell, dragonisland/dragonmountain0,
	  dragonisland/hangar, dragonisland/hangar2, dragonisland/hangar3,
	  dragonisland/house5, dragonisland/house7, dragonisland/intwell,
	  dungeons/barad_dur, dungeons/castle_aaaarg,
	  dungeons/grukks/grukks.4, dungeons/monkey_temple/m_temple2,
	  dungeons/train/demon_train, dungeons/train/dragon_train,
	  dungeons/train/gobl_zomb_train, dungeons/train/goblin,
	  dungeons/train/humanoid_train, dungeons/train/ogre,
	  dungeons/train/ogre_skel_train, dungeons/train/skeleton,
	  dungeons/train/train-old, dungeons/train/undead_train,
	  dungeons/train/zombie, dungeons/trollbridge,
	  dungeons/xyzzy-mines, euthville/demon_quest,
	  euthville/devil.church2, euthville/devil.church3,
	  euthville/devil.church4, euthville/wiz1, euthville/wiz5,
	  euthville/wiz6, euthville/wiz7, inn_and_outpost/hermes_inn,
	  inn_and_outpost/nirlas_house, inn_and_outpost/pypers_treehouse,
	  inn_and_outpost/treehouse_df1, inn_and_outpost/treehouse_df2,
	  inn_and_outpost/treehouse_df3, inn_and_outpost/treehouse_df4,
	  inn_and_outpost/treehouse_df5, inn_and_outpost/treehouse_df6,
	  lake_country/Butakis/B_gshop, lake_country/Butakis/Butakis0,
	  lake_country/Butakis/arena, lake_country/Butakis/church-1,
	  lake_country/Butakis/church0,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house, lake_country/Butakis/inn,
	  lake_country/Butakis/luck1, lake_country/Butakis/luck2,
	  lake_country/Butakis/luck3, lake_country/Butakis/prison-1,
	  lake_country/Butakis/prison_n, lake_country/Butakis/prison_w,
	  lake_country/dragon_hangar/hangar, lake_country/ebony/entrance1,
	  lake_country/ebony/masterlev,
	  lake_country/elven_moon/elvenmoon.1,
	  lake_country/elven_moon/elvenmoon.7,
	  lake_country/elven_moon/elvenmoon.8: Changes due to map editor
	  reformatting.

2007-09-06 08:09  gros

	* start/Nexus: Added proper enter_x;enter_y coordinates in the
	  Nexus.

2007-09-06 05:10  rjtanner

	* brest/zorn/castle.basement0, brest/zorn/castle.mainfloor,
	  brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two: Cosmetic updates in regards to
	  swall and cwall sections. Floor tile stacking re-arrangement.
	  Added missing floor tiles in spots where floor tiles were
	  missing. Update map names. Other changes are due to map editor
	  reformatting.

2007-09-05 18:31  akirschbaum

	* brest/zorn/castle.upper.floor.two: Replace obsolete fields
	  fly_on/walk_on with move_on.

2007-09-05 05:58  rjtanner

	* quests/greyshield/Doors, quests/greyshield/Finish,
	  quests/greyshield/Fortress, quests/greyshield/GreyMaster,
	  quests/greyshield/Greysword, quests/greyshield/Sphinx: Cosmetic
	  updates in regards to swall and cwall sections. Floor tile
	  stacking re-arrangement. Added missing floor tiles in spots where
	  floor tiles were missing. Other changes are due to map editor
	  reformatting.

2007-08-31 04:23  rjtanner

	* templates/guild/basement, templates/guild/bigchest,
	  templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/hallofjoining, templates/guild/journeyman_lounge,
	  templates/guild/masters_lounge, templates/guild/novice_lounge:
	  Map editor reformatting on the python based guild maps
	  (templates)

2007-08-31 01:42  rjtanner

	* brest/info.2.zoon, brest/info_first: Map name correction. Other
	  changes are due to map editor reformatting.

2007-08-31 01:22  rjtanner

	* brest/brest.cvt: Cosmetic changes to improve the blending between
	  swall_ and regular walls. Changes merged from trunk back in to
	  branch.

2007-08-31 01:11  rjtanner

	* brest/amphis, brest/brest.armour, brest/brest.cvt,
	  brest/brest.food, brest/brest.inn, brest/brest.magic,
	  brest/brest.scrolls, brest/brest.scrolls.right,
	  brest/brest.scrolls.upper.1, brest/brest.scrolls.upper.2,
	  brest/brest.weapon, brest/info.2.zoon: Floor tile stacking tweaks
	  and minor corrections to map names. Other changes are due to map
	  editor reformatting.

2007-08-30 02:15  rjtanner

	* brest/brittany/enigme.5: Corrected map name typo, should be
	  Enigme instead of E[M]igme

2007-08-30 02:01  rjtanner

	* brest/zorn/castle.upper.floor.two: Map editor reformatting

2007-08-29 05:30  rjtanner

	* brest/pshops/pshops_main, brest/pshops/pshopsinc,
	  brest/pshops/pshopsinc2, brest/shops/a_small_shop,
	  brest/shops/buildshop, brest/shops/buildshop2, brest/sow/sow,
	  brest/sow/sow.1, brest/zorn/castle.basement0,
	  brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two: Minor cosmetic changes with
	  walls and floor tiles, re-arranged the stacking order of floor
	  tiles. Other updates are from map editor reformatting.

2007-08-27 05:01  rjtanner

	* brest/Castle/DragonRoom, brest/Castle/Finale,
	  brest/Castle/LargeRoom, brest/Castle/castle,
	  brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
	  brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
	  brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
	  brest/brittany/enigme.1, brest/brittany/enigme.2,
	  brest/brittany/enigme.3, brest/brittany/enigme.4,
	  brest/brittany/enigme.5, brest/brittany/enigme.6,
	  brest/brittany/hole, brest/brittany/jessy.1,
	  brest/brittany/khazad.1: Removed extra floor tiles, updates map
	  names where necessary, minor cosmetic changes with walls and
	  floor tiles. Other updates are from map editor reformatting.

2007-08-27 01:56  kbulgrien

	* scorn/houses/map.fr.ruin: - Smoothing fix to correct the badly
	  rendered ake shore.

2007-08-26 07:10  rjtanner

	* brest/apartments/brest_town_house, brest/asyvan/gate2,
	  brest/asyvan/gate3, brest/asyvan/gate4, brest/asyvan/gate5,
	  brest/asyvan/gate6, brest/asyvan/gate7, brest/asyvan/gate8,
	  brest/asyvan/gate9, brest/asyvan/palace1, brest/asyvan/palace2,
	  brest/asyvan/palace3, brest/brittany/jessy.2,
	  brest/brittany/jessy.3, brest/brittany/khazad.1,
	  brest/brittany/khazad.2, brest/brittany/khazad.3,
	  brest/brittany/khazad.4, brest/brittany/khazad.5,
	  brest/brittany/tower_of__zoon: Removed extra floor tiles, updates
	  map names where necessary, minor cosmetic changes. Other updates
	  are from map editor reformatting.

2007-08-23 19:36  akirschbaum

	* azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/minatomachi/ketsueki_itsuryuu/upper,
	  azumauindo/suno-yamatoshi/apartments/lapartment1,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/upper,
	  azumauindo/zaseki_dzuki_ryoku/ground,
	  azumauindo/zaseki_dzuki_ryoku/upper,
	  brest/apartments/brest_town_house, brest/black_shield/ground,
	  brest/black_shield/upper, brest/brest.scrolls,
	  brest/brest.scrolls.right, brest/pshops/pshop1/basement,
	  brest/pshops/pshop1/floor1, brest/pshops/pshop1/floor2,
	  brest/pshops/pshop1/gfloor, brest/pshops/pshop10/basement,
	  brest/pshops/pshop10/floor1, brest/pshops/pshop10/floor2,
	  brest/pshops/pshop10/gfloor, brest/pshops/pshop11/basement,
	  brest/pshops/pshop11/floor1, brest/pshops/pshop11/floor2,
	  brest/pshops/pshop11/gfloor, brest/pshops/pshop12/basement,
	  brest/pshops/pshop12/floor1, brest/pshops/pshop12/floor2,
	  brest/pshops/pshop12/gfloor, brest/pshops/pshop13/basement,
	  brest/pshops/pshop13/floor1, brest/pshops/pshop13/floor2,
	  brest/pshops/pshop13/gfloor, brest/pshops/pshop14/basement,
	  brest/pshops/pshop14/floor1, brest/pshops/pshop14/floor2,
	  brest/pshops/pshop14/gfloor, brest/pshops/pshop15/basement,
	  brest/pshops/pshop15/floor1, brest/pshops/pshop15/floor2,
	  brest/pshops/pshop15/gfloor, brest/pshops/pshop16/basement,
	  brest/pshops/pshop16/floor1, brest/pshops/pshop16/floor2,
	  brest/pshops/pshop16/gfloor, brest/pshops/pshop17/basement,
	  brest/pshops/pshop17/floor1, brest/pshops/pshop17/floor2,
	  brest/pshops/pshop17/gfloor, brest/pshops/pshop18/basement,
	  brest/pshops/pshop18/floor1, brest/pshops/pshop18/floor2,
	  brest/pshops/pshop18/gfloor, brest/pshops/pshop19/basement,
	  brest/pshops/pshop19/floor1, brest/pshops/pshop19/floor2,
	  brest/pshops/pshop19/gfloor, brest/pshops/pshop2/basement,
	  brest/pshops/pshop2/floor1, brest/pshops/pshop2/floor2,
	  brest/pshops/pshop2/gfloor, brest/pshops/pshop20/basement,
	  brest/pshops/pshop20/floor1, brest/pshops/pshop20/floor2,
	  brest/pshops/pshop20/gfloor, brest/pshops/pshop21/basement,
	  brest/pshops/pshop21/floor1, brest/pshops/pshop21/floor2,
	  brest/pshops/pshop21/gfloor, brest/pshops/pshop22/basement,
	  brest/pshops/pshop22/floor1, brest/pshops/pshop22/floor2,
	  brest/pshops/pshop22/gfloor, brest/pshops/pshop23/basement,
	  brest/pshops/pshop23/floor1, brest/pshops/pshop23/floor2,
	  brest/pshops/pshop23/gfloor, brest/pshops/pshop24/basement,
	  brest/pshops/pshop24/floor1, brest/pshops/pshop24/floor2,
	  brest/pshops/pshop24/gfloor, brest/pshops/pshop25/basement,
	  brest/pshops/pshop25/floor1, brest/pshops/pshop25/floor2,
	  brest/pshops/pshop25/gfloor, brest/pshops/pshop26/basement,
	  brest/pshops/pshop26/floor1, brest/pshops/pshop26/floor2,
	  brest/pshops/pshop26/gfloor, brest/pshops/pshop27/basement,
	  brest/pshops/pshop27/floor1, brest/pshops/pshop27/floor2,
	  brest/pshops/pshop27/gfloor, brest/pshops/pshop3/basement,
	  brest/pshops/pshop3/floor1, brest/pshops/pshop3/floor2,
	  brest/pshops/pshop3/gfloor, brest/pshops/pshop4/basement,
	  brest/pshops/pshop4/floor1, brest/pshops/pshop4/floor2,
	  brest/pshops/pshop4/gfloor, brest/pshops/pshop5/basement,
	  brest/pshops/pshop5/floor1, brest/pshops/pshop5/floor2,
	  brest/pshops/pshop5/gfloor, brest/pshops/pshop6/basement,
	  brest/pshops/pshop6/floor1, brest/pshops/pshop6/floor2,
	  brest/pshops/pshop6/gfloor, brest/pshops/pshop7/basement,
	  brest/pshops/pshop7/floor1, brest/pshops/pshop7/floor2,
	  brest/pshops/pshop7/gfloor, brest/pshops/pshop8/basement,
	  brest/pshops/pshop8/floor1, brest/pshops/pshop8/floor2,
	  brest/pshops/pshop8/gfloor, brest/pshops/pshop9/basement,
	  brest/pshops/pshop9/floor1, brest/pshops/pshop9/floor2,
	  brest/pshops/pshop9/gfloor, brest/pshops/pshops_changelog,
	  brest/pshops/pshopsinc, brest/pshops/pshopsinc2,
	  brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.two, darcap/darcap/circus/shooting,
	  darcap/darcap/circus/wurfbude,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/guilds/smoking_cauldron/upper, darcap/darcap/inn,
	  darcap/forgotten_town/city, darcap/forgotten_town/enter,
	  darcap/forgotten_town/palace,
	  darcap/forgotten_town/quests/ft_quest_1, darcap/town2/towers,
	  dungeons/monkey_temple/m_temple1,
	  dungeons/monkey_temple/m_temple2, dungeons/train/demon_train,
	  dungeons/train/dragon_train, dungeons/train/humanoid_train,
	  dungeons/train/undead_train, euthville/hallofbones,
	  inn_and_outpost/hermes_inn2, inn_and_outpost/nirlas_house,
	  inn_and_outpost/pypers_treehouse, inn_and_outpost/treehouse_df1,
	  inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
	  inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
	  inn_and_outpost/treehouse_df6, lake_country/Butakis/luck3,
	  lake_country/Mwizard/MwizardG, navar_city/city1houses3,
	  navar_city/dreaming_sage/ground, navar_city/dreaming_sage/upper,
	  navar_city/misc/city1mermaid, navar_city/misc/library,
	  navar_city/smugglers_cove/sc_warehouse,
	  navar_city/temples/gorokh, navar_city/temples/ruggilli,
	  navar_city/temples/ruggilli2, navar_city/temples/sorig,
	  pup_land/ancient/castle/castle.2,
	  pup_land/ancient/castle/castle.3,
	  pup_land/ancient/castle/castle.4,
	  pup_land/ancient/castle/castle.6,
	  pup_land/ancient/castle/gothwolte.2, pup_land/ancient/kurte/shop,
	  pup_land/ancient/mountain/tower.1,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/mountain/tower.4,
	  pup_land/ancient/mountain/tower.b1,
	  pup_land/ancient/volcano/guardians,
	  pup_land/ancient/volcano/volcano.3, pup_land/castle_eureca/chest,
	  pup_land/cave_weapon/cave5,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/ground,
	  pup_land/guilds/purple_butterfly/upper, pup_land/kurte/to_past,
	  pup_land/lone_town/apartment/groundfloor,
	  pup_land/lone_town/pupuly, pup_land/nurnberg/reception/fire5,
	  pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
	  pup_land/ruin_barbarian/hole1, pup_land/terminal,
	  quests/mak/MainFloor, quests/mak/chaos/down3,
	  quests/mak/chaos/fallen, quests/mak/dragons/elec,
	  quests/mak/mansion/floor2, quests/todd/aljwaf/crypt,
	  quests/todd/aljwaf/hall1, quests/todd/aljwaf/hall2,
	  quests/todd/aljwaf/ruins,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
	  santo_dominion/magara/well/treasure,
	  santo_dominion/mudman/mudman.3, santo_dominion/shops/erash,
	  santo_dominion/tavern, santo_dominion/tavern.2ndfloor,
	  santo_dominion/temple_naive/templenaive.2,
	  scorn/apartment/apartments, scorn/guilds/mailed_fist/ground,
	  scorn/guilds/mailed_fist/upper, scorn/houses/breezy_under,
	  scorn/houses/breezy_under2, scorn/houses/cornerbrook,
	  scorn/houses/cornerbrook_under, scorn/houses/farmhouse,
	  scorn/houses/house3.1st, scorn/mansion/str-tunnel,
	  scorn/misc/battle_arena/entrance, scorn/misc/castle,
	  scorn/misc/library, scorn/shops/coffeeshop,
	  scorn/shops/scorn.sale1, scorn/shops/scorn.sale2,
	  sisters/shrine0, start/Nexus, start/newbieshouse,
	  styles/misc/obscure_exits, teamarena/teamwar,
	  teamarena/twregister, templates/guild/basement,
	  templates/guild/mainfloor, templates/guild/secondfloor,
	  test/connected_bug, test/traps,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/guilds/damned_heretics/upper, world/world_104_114,
	  world/world_110_117, world/world_110_128, world/world_115_101:
	  Replace obsolete fields fly_on/fly_off/walk_on/walk_off with
	  move_on/move_off.

2007-08-15 10:36  ryo_saeba

	* scorn/oldcity/oldcity8: Fix bug #1772128: Incorrect map layer for
	  object. Also fix monster with initial hp > maxhp.

2007-08-05 21:11  ryo_saeba

	* start/newbieshouse: Fix bug #1767351: NPC in newbie maps can be
	  aggressive. Make doorman friendly/standstill.

2007-07-26 05:12  kbulgrien

	* pup_land/pplant/pplant_ud2: - Biglake arches replaced with new
	  sea equivalents to make water consistent.
	  - Merge no_pass -> move_block changes from trunk to branch.
	  - Smoothing fixes to improve shoreline rendering.
	  - Removed unnecessary msg line break.

2007-07-26 04:41  kbulgrien

	* pup_land/lone_town/pupuly: - Remove redundant match strings and
	  unnecessary match expressions.
	  - Merge some minor changes from trunk to branch.
	  - Clean up line breaks in message text.
	  - Minor conversation adjustments.

2007-07-26 02:53  kbulgrien

	* scorn/mansion/entrance: - Smoothing fix. The lake rendering was
	  terrible, and Filur's Cave was all
	  but invisible.
	  - Partial biglake arches replaced by new and more appropriate sea
	  arches.
	  - Trunk difficulty and name settings merged back down to branch.

2007-07-17 21:25  eracc

	* dungeons/gorokh/gorokh_final: Update Gorokh Temple random map to
	  discourage camping for experience.

2007-07-16 22:15  ryo_saeba

	* python/IPO/say.py: Improve IPO help, give prices and max weight.
	  Clean code some.

2007-07-16 21:16  ryo_saeba

	* world/world_109_126: Remove obsolete and invalid flag.

2007-06-30 21:58  ryo_saeba

	* python/items/weapon_occidental_mages.py: Fix damage getting
	  really big, more fun effects.

2007-06-20 20:05  ryo_saeba

	* quests/todd/aljwaf/ruins: Detectors now find players, thus
	  reversing previous fix.

2007-06-16 09:00  ryo_saeba

	* quests/todd/aljwaf/ruins: Fix bug #1738226: detectors not
	  detecting player.

2007-06-11 20:46  ryo_saeba

	* pup_land/nurnberg/reception/water5: Fix bug #1735280: Feather
	  Crown is displayed atop player

2007-06-09 08:59  ryo_saeba

	* test/quest: Remove quest test, as quest support will be removed.

2007-06-04 18:38  ryo_saeba

	* python/items/experience_rewarder.py: Experience rewarder script.

2007-06-03 16:02  ryo_saeba

	* python/items/banquet.py, python/monsters/farnass.py,
	  python/monsters/lursendis.py, scorn/misc/castle_kitchen,
	  wolfsburg/lursendis: Final steps and scripts for the Lursendis
	  quest.

2007-05-29 21:18  ryo_saeba

	* python/CFMove.py, python/monsters/combat_chicken.py: Create
	  utility library for movement.

2007-05-28 21:13  ryo_saeba

	* python/monsters/combat_chicken.py: Wrong name ordering.

2007-05-27 15:20  ryo_saeba

	* quests/greyshield/Finish: Fix animation's typo after archetype
	  change.

2007-05-27 15:02  ryo_saeba

	* quests/greyshield/Finish: Fix broken animation.

2007-05-27 10:13  ryo_saeba

	* scorn/houses/scorn_trappers, scorn/houses/woodhouse,
	  world/world_105_115: Scorn's Trappers, hidden in Scorn's port.

2007-05-26 20:05  ryo_saeba

	* lake_country/small_buildings/sentrio_house, world/world_109_126:
	  Sentrio's house.

2007-05-26 20:04  ryo_saeba

	* port_joseph/town/house, port_joseph/town/underground_tavern,
	  world/world_101_114: House and underground tavern.

2007-05-26 20:03  ryo_saeba

	* wolfsburg/lursendis: Alter text, moved to Port Joseph's inn.

2007-05-26 20:03  ryo_saeba

	* scorn/misc/castle, scorn/misc/castle_kitchen,
	  world/world_104_115: Castle kitchen, password info when using
	  correct name.

2007-05-26 20:02  ryo_saeba

	* scorn/towers/tower.mad3: Hint on Farnass.

2007-05-26 19:54  ryo_saeba

	* lake_country/sentrio_farmhouse: Some hints.

2007-05-25 17:58  ryo_saeba

	* scorn/misc/HouseofHealing: Fix potions of life level.

2007-05-24 18:51  ryo_saeba

	* python/monsters/combat_chicken.py: Typo.

2007-05-24 18:19  ryo_saeba

	* lake_country/sentrio_farmhouse, python/monsters,
	  python/monsters/combat_chicken.py, world/world_108_126: Small
	  farm, with special chicken - don't bother'em.

2007-05-23 20:52  ryo_saeba

	* port_joseph/town/ruined_home, world/world_101_114: Small empty
	  house.

2007-05-23 20:19  ryo_saeba

	* wolfsburg/lursendis, world/world_128_109: Small house.

2007-05-13 22:15  ryo_saeba

	* world/world_119_116, world/world_128_109: Remove obsolete
	  walk_o[n|ff] attribute.

2007-05-13 21:37  ryo_saeba

	* dragonisland/dragonmountain1: Fix wrong attributes after
	  conversion.

2007-05-13 14:52  ryo_saeba

	* darcap/darcap/circus/wurfbude, dragonisland/hangar2,
	  dragonisland/hangar3, navar_city/misc/city1armour,
	  pup_land/ancient/ruin/house2: Remove obsolete field.

2007-05-13 14:49  ryo_saeba

	* dragonisland/dragonmountain0, pup_land/ancient/ruin/path,
	  pup_land/lone_town/church_ud, pup_land/nurnberg/nf_bar,
	  quests/mak/chaos/fallen, scorn/houses/wizz.entry,
	  scorn/mansion/stronghold, scorn/misc/battle_arena/entrance:
	  Remove obsolete field.

2007-05-13 14:06  ryo_saeba

	* quests/cd/cd.tower1.754, quests/cd/cd.tower2.755: Remove obsolete
	  fields. Other changes due to editor reformatting.

2007-05-13 13:54  ryo_saeba

	* dragonisland/dragonmountain1, lake_country/Butakis/inn,
	  navar_city/illusion/illtow1, quests/mak/chaos/monsters.pick,
	  quests/mcz/castle1, santo_dominion/mudman/mudman.3,
	  sisters/compound2, sisters/shrine0_east, sisters/tower2,
	  sisters/tower3, test/anthony/raffles_cascade: Remove obsolete
	  armour field.

2007-05-13 13:49  ryo_saeba

	* pup_land/ancient/castle/castle.1,
	  pup_land/ancient/village/siegfried/siegfried.B3,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/castle_eureca/cave_pass, pup_land/cave_weapon/cave1,
	  pup_land/cave_weapon/cave2, pup_land/cave_weapon/cave3,
	  pup_land/cave_weapon/cave4, pup_land/jk/gs_house,
	  pup_land/lone_town/cave/b3, pup_land/lone_town/heinrich,
	  pup_land/s_f/floor2, pup_land/s_f/st7, pup_land/s_f/to-jyo:
	  Remove obsolete armour field.

2007-05-13 13:34  ryo_saeba

	* test/anthony/raffles_cascade, test/faceofdeath, test/python.py,
	  unlinked/Greyshield/Finish, unlinked/Greyshield/GreyMaster,
	  unlinked/Greyshield/Greysword: Remove obsolete fields. Other
	  changes due to editor reformatting.

2007-05-13 13:30  ryo_saeba

	* brest/asyvan/palace2, brest/brittany/enigme.3,
	  brest/brittany/khazad.5, brest/elec.jes: Remove obsolete fields.
	  Other changes due to editor reformatting.

2007-05-13 13:25  ryo_saeba

	* darcap/darcap/apartment, darcap/darcap/circus/chess,
	  darcap/forgotten_town/palace: Remove obsolete fields. Other
	  changes due to editor reformatting.

2007-05-13 13:21  ryo_saeba

	* dragonisland/advguild3: Remove obsolete fields. Other changes due
	  to editor reformatting.

2007-05-13 13:18  ryo_saeba

	* lake_country/Butakis/Wist_study, lake_country/Butakis/inn,
	  lake_country/Butakis/prison_e, lake_country/Mwizard/Mwizard5,
	  lake_country/ebony/entrance2, lake_country/shops/Olds_jewel,
	  lake_country/small_buildings/burial_ground,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_5: Remove obsolete fields. Other
	  changes due to editor reformatting.

2007-05-13 11:34  ryo_saeba

	* navar_city/illusion/illtow5, navar_city/illusion/illtow7,
	  navar_city/tower/magetowfinal, navar_city/warehouse5: Remove
	  obsolete fields. Other changes due to editor reformatting.

2007-05-13 11:28  ryo_saeba

	* pup_land/ancient/castle/castle.1,
	  pup_land/ancient/castle/castle.4,
	  pup_land/ancient/castle/castle.5,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/kurte/shop,
	  pup_land/ancient/mountain/cave.b3,
	  pup_land/ancient/mountain/mountain.b3,
	  pup_land/ancient/mountain/tower.1,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/mountain/tower.4,
	  pup_land/ancient/mountain/tower.b1,
	  pup_land/ancient/village/hut3,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/volcano/guardians,
	  pup_land/ancient/volcano/volcano.1,
	  pup_land/ancient/volcano/volcano.2, pup_land/begin/adv,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca8,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/castle_eureca/cave_pass,
	  pup_land/castle_eureca/cave_pass2, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave5,
	  pup_land/cave_weapon/cave51, pup_land/jk/gs_house,
	  pup_land/kurte/hut1: Remove obsolete fields. Other changes due to
	  editor reformatting.

2007-05-13 11:27  ryo_saeba

	* pup_land/ancient/world: Fix broken tower. Other changes due to
	  editor reformatting.

2007-05-12 22:47  ryo_saeba

	* pup_land/lone_town/cave/b3, pup_land/lone_town/church,
	  pup_land/lone_town/dress3, pup_land/lone_town/gshop_ud,
	  pup_land/lone_town/guild_law, pup_land/lone_town/mshop_ud,
	  pup_land/lone_town/pupuly, pup_land/lone_town/thief_market,
	  pup_land/lone_town/training, pup_land/lone_town/training2: Remove
	  obsolete fields. Other changes due to editor reformatting.

2007-05-12 22:46  akirschbaum

	* Info/README, Info/combine.pl, Info/land.c, Info/map_sed.pl,
	  Info/mapguide, Info/update_apart.pl, Info/update_exits.pl,
	  azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/suno-yamatoshi/apartments/lapartment1,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/zaseki_dzuki_ryoku/ground, brest/amphis,
	  brest/black_shield/ground, brest/brest.inn, brest/underground,
	  darcap/README, darcap/darcap/circus/bigtop,
	  darcap/darcap/circus/chess, darcap/darcap/circus/double,
	  darcap/darcap/circus/ghost, darcap/darcap/circus/illusions,
	  darcap/darcap/circus/roller1, darcap/darcap/circus/shooting,
	  darcap/darcap/circus/strength, darcap/darcap/circus/wheel,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/tavern, darcap/forgotten_town/city,
	  darcap/forgotten_town/quests/ft_quest_40,
	  darcap/forgotten_town/shops/potion,
	  darcap/forgotten_town/shops/weapon, darcap/town2/shop_b,
	  dragonisland/advguild, dragonisland/keysale,
	  lake_country/Butakis/Rlib2, lake_country/Butakis/gate_outer,
	  lake_country/Butakis/luck2, lake_country/Butakis/luck3,
	  lake_country/Butakis/prison1, lake_country/RETower/tower0,
	  lake_country/elven_moon/elvenmoon.1, lake_country/marsh/marsh1_1,
	  lake_country/marsh/marsh1_2, lake_country/marsh/marsh2_1,
	  lake_country/marsh/marsh2_2, lake_country/shops/Mopoon_wshop,
	  lake_country/shops/Olds_jewel,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  mlab/citydeclouds/IPO_citydeclouds, mlab/citydeclouds/bank/bank2,
	  mlab/citydeclouds/castle/cwdccastleb2,
	  mlab/citydeclouds/castle/cwdccastlef4,
	  mlab/citydeclouds/cdcapart1,
	  mlab/citydeclouds/cdcspire/cdcspireexit1,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/citydeclouds2C,
	  mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/cloudworlddecity,
	  mlab/citydeclouds/cwdcguestofmarquis1,
	  mlab/citydeclouds/misc/cwdcchessarenaa2,
	  navar_city/apartments/apartment, navar_city/city1houses3,
	  navar_city/dreaming_sage/ground, navar_city/illusion/illtow7,
	  navar_city/mlab/tavern2, navar_city/mlab/tavern3,
	  navar_city/mlab/tavern4, navar_city/mlab/ttower24,
	  navar_city/mlab/ttower32, navar_city/spyhouse,
	  navar_city/temples/ruggilli2, navar_city/tower/magetower4,
	  port_joseph/goblin/fort2, port_joseph/pirates/madvillage,
	  port_joseph/pirates/torthole, pup_land/ancient/kurte/house,
	  pup_land/ancient/mountain/cave.b3, pup_land/ancient/village/hut2,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/purple_butterfly/ground, pup_land/hq,
	  pup_land/kurte/eureca_road3, pup_land/kurte/house,
	  pup_land/kurte/jungle, pup_land/lone_town/church,
	  pup_land/nurnberg/agito, pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/castle, pup_land/nurnberg/city,
	  pup_land/nurnberg/nf_bar, pup_land/pplant/pplant1,
	  pup_land/pplant/pplant3, pup_land/s_f/st3, python/CFGuilds.py,
	  python/guilds/README.txt, quests/mak/MainFloor,
	  quests/mak/chaos/monsters.pick, quests/mak/chaos/tritemples,
	  quests/peterm/CTower/Barracks,
	  quests/peterm/Demonology/ApprenticeLevel,
	  quests/peterm/Demonology/Demon3,
	  quests/peterm/FireTemple/ThirdFloor, santo_dominion/espen/palace,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/temple_naive/templenaive.1,
	  scorn/guilds/mailed_fist/ground, scorn/houses/chess_club,
	  scorn/misc/HouseofHealing, scorn/misc/PowerHouse,
	  scorn/misc/mercenaries, scorn/shops/scorn.sale2,
	  scorn/temples/ruggilli2, start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player, teamarena/teamwar,
	  templates/bungalo/bungalo2.tpl, templates/guild/mainfloor,
	  templates/keep/keep1.tpl, test/anthony/README,
	  test/anthony/cascades, test/anthony/connected_objects,
	  test/anthony/conveyor, test/anthony/raffles_cascade,
	  test/anthony/roller_cades, under_world/README,
	  unlinked/kandora/circus/mp_s, unlinked/kandora/circus/mp_start,
	  unlinked/kandora/circus/mp_world, unlinked/kandora/dd_alchemy3,
	  unlinked/kandora/dd_baron, unlinked/kandora/dm_tavern,
	  unlinked/kandora/dun_marksel,
	  unlinked/kandora/elcyon/elcyon_start,
	  unlinked/kandora/elcyon/fall, unlinked/kandora/elcyon/temple,
	  unlinked/tutorial1, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/taverns/storehouse1, wolfsburg/dungeons/church.2,
	  wolfsburg/dungeons/stronghold,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/volcano/vvhuts, wolfsburg/ware1, world/world_115_117,
	  world/world_123_123, world/world_124_124, world/world_126_124:
	  Spelling corrections.

2007-05-12 22:27  ryo_saeba

	* pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/apartment/to_past, pup_land/nurnberg/castle,
	  pup_land/nurnberg/castle_bauer/castle2,
	  pup_land/nurnberg/castle_bauer/castle3,
	  pup_land/nurnberg/castle_ud, pup_land/nurnberg/dick/bomb1,
	  pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
	  pup_land/nurnberg/hotel: Remove obsolete fields. Other changes
	  due to editor.

2007-05-12 21:41  ryo_saeba

	* pup_land/nurnberg/reception/electricity3,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/electricity7,
	  pup_land/nurnberg/reception/fire2,
	  pup_land/nurnberg/reception/fire6,
	  pup_land/nurnberg/reception/fire7,
	  pup_land/nurnberg/reception/reception,
	  pup_land/nurnberg/reception/water6,
	  pup_land/nurnberg/reception/wind6,
	  pup_land/nurnberg/reception/wind7: Remove obsolete fields. Other
	  changes due to editor.

2007-05-12 21:16  ryo_saeba

	* pup_land/rainbow/Lv1/cage, pup_land/rainbow/Lv1/cd_room,
	  pup_land/rainbow/Lv1/e_hall, pup_land/rainbow/Lv1/f_a,
	  pup_land/rainbow/Lv1/n_gate, pup_land/rainbow/Lv1/orc_f,
	  pup_land/rainbow/entrance1, pup_land/rainbow/station,
	  pup_land/rainbow/w-tower: Remove obsolete fields. Other changes
	  due to editor.

2007-05-12 21:04  ryo_saeba

	* pup_land/ruin_barbarian/hole2: Remove obsolete fields. Other
	  changes due to editor.

2007-05-12 21:00  ryo_saeba

	* pup_land/s_f/floor1, pup_land/s_f/ki, pup_land/s_f/ki2,
	  pup_land/s_f/ruin_ug, pup_land/s_f/st1, pup_land/s_f/st2,
	  pup_land/s_f/st3, pup_land/s_f/st6, pup_land/s_f/to-jyo: Remove
	  obsolete fields. Other changes due to editor.

2007-05-12 20:47  ryo_saeba

	* pup_land/barrier, pup_land/hq, pup_land/hq_ud,
	  pup_land/port_e_house, pup_land/port_w, pup_land/world: Remove
	  obsolete fields. Other changes due to editor.

2007-05-12 20:35  ryo_saeba

	* quests/greyshield/Finish, quests/greyshield/GreyMaster,
	  quests/greyshield/Greysword, quests/mak/chaos/monsters.pick,
	  quests/peterm/CTower/Chamber, quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/WaterMaster,
	  quests/peterm/Demonology/WaterTower2: Remove obsolete fields.
	  Other changes due to editor.

2007-05-12 18:52  ryo_saeba

	* santo_dominion/espen/palace, santo_dominion/magara/opera,
	  santo_dominion/map.and.sale, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3, santo_dominion/north_barn,
	  santo_dominion/sdomino_appartment, santo_dominion/shops/rings,
	  santo_dominion/tavern, santo_dominion/tavern.downstairs,
	  santo_dominion/tobias, santo_dominion/tollpost: Remove obsolete
	  fields. Other changes due to editor.

2007-05-12 17:26  ryo_saeba

	* scorn/houses/chess_club, scorn/misc/battle_arena/arena,
	  scorn/shops/scorn.sale2: Remove obsolete attributes. Other
	  changes due to editor.

2007-05-12 16:41  ryo_saeba

	* sisters/compound2, sisters/entrance, sisters/necro_entrance,
	  sisters/necro_ruin1, sisters/shrine1, sisters/shrine_entrance,
	  sisters/tower0, sisters/tower1, sisters/tower3: Remove obsolete
	  attributes. Other changes due to editor.

2007-05-12 08:42  ryo_saeba

	* styles/monsterstyles/chaos/chaos_1,
	  styles/monsterstyles/chaos/chaos_2: Remove obsolete
	  immune/vulnerable/protected

2007-05-09 20:57  ryo_saeba

	* navar_city/misc/midane: Use nicer table.

2007-05-08 10:21  ryo_saeba

	* darcap/darcap/park, world/world_116_102: Small park.

2007-05-08 10:01  gros

	* python/CFDialog.py: Added dialog utility classes, to help
	  creating scripted dialogs.

2007-05-08 09:16  ryo_saeba

	* darcap/darcap/houses: Typo.

2007-05-07 18:25  ryo_saeba

	* python/CFBank.py: Force sync so file is valid.

2007-05-06 19:32  rjtanner

	* port_joseph/town/dshark: Replace pier_ with bench_ archetypes to
	  make up the bar, this partially addresses bug 1657715 with a
	  movement allow issue, the bench looks somewhat better and
	  prevents players and monsters from walking over the bar

2007-05-05 16:56  ryo_saeba

	* python/items/smoking_pipe.py: Smoking pipe script.

2007-04-30 21:58  ryo_saeba

	* quests/greyshield, quests/greyshield/Archery,
	  quests/greyshield/Arena, quests/greyshield/Castle,
	  quests/greyshield/Cave, quests/greyshield/Cavern,
	  quests/greyshield/Cavern2, quests/greyshield/Chamber,
	  quests/greyshield/Doors, quests/greyshield/Dungeon,
	  quests/greyshield/Elements, quests/greyshield/Factory,
	  quests/greyshield/Finish, quests/greyshield/Fortress,
	  quests/greyshield/GreyMaster, quests/greyshield/Greysword,
	  quests/greyshield/Sphinx, unlinked/Greyshield/README,
	  world/world_103_127, world/world_107_128: Add Greyshield quest to
	  bigworld.

2007-04-30 21:17  ryo_saeba

	* unlinked/Greyshield/Archery, unlinked/Greyshield/Arena,
	  unlinked/Greyshield/Castle, unlinked/Greyshield/Cave,
	  unlinked/Greyshield/Cavern, unlinked/Greyshield/Cavern2,
	  unlinked/Greyshield/Chamber, unlinked/Greyshield/Doors,
	  unlinked/Greyshield/Dungeon, unlinked/Greyshield/Elements,
	  unlinked/Greyshield/Factory, unlinked/Greyshield/Finish,
	  unlinked/Greyshield/Fortress, unlinked/Greyshield/GreyMaster,
	  unlinked/Greyshield/Greysword, unlinked/Greyshield/Island,
	  unlinked/Greyshield/Ruins, unlinked/Greyshield/Sphinx: Add
	  missing floors. Fix spells, and stuff like that.

2007-04-29 16:21  ryo_saeba

	* python/items/roll-o-matic.py, world/world_105_115: Wagon that
	  should facilitate player's moving between towns.

2007-04-28 12:58  akirschbaum

	* Info/README, Info/ann_map.gif, Info/el_map.gif,
	  Info/terrain_map.gif, Info/world.gif, Info/worldmap.png: Remove
	  broken .gif files; update worldmap image.

2007-04-21 22:44  ryo_saeba

	* python/items/ring_occidental_mages.py,
	  python/items/weapon_occidental_mages.py: Adapt scripts to latest
	  Python plugin.

2007-04-21 10:59  ryo_saeba

	* start/newbieshouse: Fix broken marking message.

2007-04-18 20:46  ryo_saeba

	* navar_city/misc/midane, python/maps,
	  python/maps/navar-midane_apply.py,
	  python/maps/navar-midane_attack.py,
	  python/maps/navar-midane_pickup.py,
	  python/maps/navar-midane_time.py, world/world_121_116: Scripted
	  house (in Navar), first version.

2007-04-17 22:03  ryo_saeba

	* test/python.py: Some more tests.

2007-04-14 18:54  ryo_saeba

	* test/python, test/python.py: Python tests.

2007-04-14 03:24  qal21

	* ChangeLog, scorn/anthony/passoffice, scorn/anthony/portgate:
	  Revamp Scorn Pass Office. Use creators, plus asthetics changes.

2007-04-14 02:13  qal21

	* ChangeLog, pup_land/lone_town/cordish, pup_land/lone_town/dress3,
	  pup_land/lone_town/guild_freedom, pup_land/lone_town/guild_law,
	  pup_land/lone_town/heinrich, pup_land/lone_town/pupuly,
	  pup_land/lone_town/shops/transport.shoppe,
	  pup_land/lone_town/tavern, pup_land/lone_town/town,
	  pup_land/lone_town/training: Un-linewrap msgs and fix gramatical
	  errors in lone town. Other changes due to map editor

2007-04-12 22:11  ryo_saeba

	* quests/peterm/FireTemple/Fire1: Remove obsolete immune attribute.
	  Other changes due to map editor.

2007-04-12 22:06  ryo_saeba

	* quests/skud/north_1: Remove obsolete immune. Other changes due to
	  map editor.

2007-04-12 21:47  ryo_saeba

	* quests/skud/east_1: Remove obsolete immune. Other changes due to
	  map editor.

2007-04-12 00:50  rjtanner

	* pup_land/s_f/st7: Fix for bug# 1694503 - Bug in Shing Tower,
	  re-arranged the stacking order so that the altar appears when
	  show invis is used, the other issue with the invis door was fixed
	  in an earlier commit. Other changes are due to map editor
	  reformatting.

2007-04-09 21:58  eracc

	* navar_city/magara/houses/earth_house: Fix the dragon generator to
	  generate drakes since the area is too small to fit
	  the wyverns that would normally be generated.

2007-04-09 21:39  eracc

	* pup_land/ancient/to_future, pup_land/kurte/to_past: Fix broken
	  pentagrams in trunk only. Branches still use old multi-tile
	  images
	  at this point.

2007-04-09 21:32  eracc

	* quests/mak/chaos/down5, quests/mak/chaos/up5: Fix broken
	  pentagram in trunk only. Branches still use old pentagram arch
	  with
	  multiple images.

2007-04-08 18:59  rjtanner

	* pup_land/lone_town/shops/transport.shoppe: Map name update for
	  the Transport Shoppe of Lone Town, other changes are due to map
	  editor re-formatting

2007-04-08 05:28  rjtanner

	* ChangeLog: ChangeLog updates

2007-04-08 04:47  rjtanner

	* templates/guild/guild_alchemy, templates/guild/secondfloor: Made
	  the alchemy room a stand alone map. This should improve the
	  chances of the map actually resetting to remove any broken or
	  cursed cauldron if they should appear during normal player use.

2007-04-08 04:26  eracc

	* brest/brest.scrolls, brest/brest.scrolls.right,
	  brest/brest.scrolls.upper.1, brest/brest.scrolls.upper.2: As
	  these shops are in almost constant use I put a fixed reset on
	  them.

2007-04-08 04:11  rjtanner

	* wolfsburg/magara/castle/floor_1: Cosmetic update - improve
	  appearance of how swall_ merges with nearby walls

2007-04-08 03:57  eracc

	* pup_land/lone_town/shops/transport.shoppe: Fix an error with
	  pricing.

2007-04-08 03:48  eracc

	* pup_land/lone_town/shops/transport.shoppe: Fix error where
	  players get trapped behind the shop door.

2007-04-08 03:14  eracc

	* pup_land/lone_town/shops/transport.shoppe,
	  pup_land/lone_town/town, world/world_107_123: Add some light at
	  the Brest transport point.
	  Create new shop. A shop with transporters in Lone Town. This is
	  the initial
	  version and will be modified as needed based on feedback.

2007-04-07 18:46  eracc

	* brest/brest.inn, brest/taverns/brest.seaside.tavern: Add dialogue
	  to the sage in the Brest Inn regarding the Zorn family.
	  Fix the Brest Seaside Tavern to block dimension door getting past
	  the exits.

2007-04-06 22:54  eracc

	* brest/zorn/castle.upper.floor.two, scorn/misc/battle_arena/arena,
	  scorn/misc/battle_arena/entrance,
	  scorn/misc/battle_arena/first-aide,
	  scorn/misc/battle_arena/snack: Try a new tactic with the "alarm
	  system" on brest/zorn/castle.upper.floor.two
	  and made cosmetic changes to the map.
	  
	  Put in a fixed reset (30 minutes) for the Scorn Battle Arena maps
	  (exception
	  is the underground map which is not changed).

2007-04-06 21:03  ryo_saeba

	* dungeons/gorokh/gorokh_final: Add greeting message to Advocate of
	  Gorokh.

2007-04-06 20:32  ryo_saeba

	* python/misc/greet_message.py: Make script more robust if enemy
	  changes, only process players.

2007-04-06 19:58  ryo_saeba

	* python/misc/greet_message.py: Script: greeting message to enemy.

2007-04-05 21:37  akirschbaum

	* HallOfSelection, azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/minatomachi/ketsueki_itsuryuu/upper,
	  azumauindo/minatomachi/stores/diamondex1,
	  azumauindo/minatomachi/temples/templeruggilli2,
	  azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
	  azumauindo/ranbounagisatoshi/temples/rruggilli2,
	  azumauindo/ranbounagisatoshi/towers/tou1,
	  azumauindo/ranbounagisatoshi/towers/tou4,
	  azumauindo/ranbounagisatoshi/towers/tou5,
	  azumauindo/suno-yamatoshi/buildings/dojoA1,
	  azumauindo/suno-yamatoshi/buildings/dojoA2,
	  azumauindo/suno-yamatoshi/buildings/dojoB1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA2,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/upper,
	  azumauindo/suno-yamatoshi/temples/ruggilli2,
	  azumauindo/suno-yamatoshi/tou/tou1,
	  azumauindo/suno-yamatoshi/tou/tou4,
	  azumauindo/suno-yamatoshi/tou/tou5,
	  azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou4,
	  azumauindo/suno-yamatoshi/towers/tou5,
	  azumauindo/zaseki_dzuki_ryoku/ground,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/upper, brest/black_shield/ground,
	  brest/black_shield/storage_room, brest/black_shield/upper,
	  brest/brest.IPO, brest/brest.inn, brest/brest.scrolls,
	  brest/brest.scrolls.right, brest/brest.trademarket,
	  brest/nasty_house, brest/pshops/pshop1/basement,
	  brest/pshops/pshop1/floor1, brest/pshops/pshop1/floor2,
	  brest/pshops/pshop1/gfloor, brest/pshops/pshop10/basement,
	  brest/pshops/pshop10/floor1, brest/pshops/pshop10/floor2,
	  brest/pshops/pshop10/gfloor, brest/pshops/pshop11/basement,
	  brest/pshops/pshop11/floor1, brest/pshops/pshop11/floor2,
	  brest/pshops/pshop11/gfloor, brest/pshops/pshop12/basement,
	  brest/pshops/pshop12/floor1, brest/pshops/pshop12/floor2,
	  brest/pshops/pshop12/gfloor, brest/pshops/pshop13/basement,
	  brest/pshops/pshop13/floor1, brest/pshops/pshop13/floor2,
	  brest/pshops/pshop13/gfloor, brest/pshops/pshop14/basement,
	  brest/pshops/pshop14/floor1, brest/pshops/pshop14/floor2,
	  brest/pshops/pshop14/gfloor, brest/pshops/pshop15/basement,
	  brest/pshops/pshop15/floor1, brest/pshops/pshop15/floor2,
	  brest/pshops/pshop15/gfloor, brest/pshops/pshop16/basement,
	  brest/pshops/pshop16/floor1, brest/pshops/pshop16/floor2,
	  brest/pshops/pshop16/gfloor, brest/pshops/pshop17/basement,
	  brest/pshops/pshop17/floor1, brest/pshops/pshop17/floor2,
	  brest/pshops/pshop17/gfloor, brest/pshops/pshop18/basement,
	  brest/pshops/pshop18/floor1, brest/pshops/pshop18/floor2,
	  brest/pshops/pshop18/gfloor, brest/pshops/pshop19/basement,
	  brest/pshops/pshop19/floor1, brest/pshops/pshop19/floor2,
	  brest/pshops/pshop19/gfloor, brest/pshops/pshop2/basement,
	  brest/pshops/pshop2/floor1, brest/pshops/pshop2/floor2,
	  brest/pshops/pshop2/gfloor, brest/pshops/pshop20/basement,
	  brest/pshops/pshop20/floor1, brest/pshops/pshop20/floor2,
	  brest/pshops/pshop20/gfloor, brest/pshops/pshop21/basement,
	  brest/pshops/pshop21/floor1, brest/pshops/pshop21/floor2,
	  brest/pshops/pshop21/gfloor, brest/pshops/pshop22/basement,
	  brest/pshops/pshop22/floor1, brest/pshops/pshop22/floor2,
	  brest/pshops/pshop22/gfloor, brest/pshops/pshop23/basement,
	  brest/pshops/pshop23/floor1, brest/pshops/pshop23/floor2,
	  brest/pshops/pshop23/gfloor, brest/pshops/pshop24/basement,
	  brest/pshops/pshop24/floor1, brest/pshops/pshop24/floor2,
	  brest/pshops/pshop24/gfloor, brest/pshops/pshop25/basement,
	  brest/pshops/pshop25/floor1, brest/pshops/pshop25/floor2,
	  brest/pshops/pshop25/gfloor, brest/pshops/pshop26/basement,
	  brest/pshops/pshop26/floor1, brest/pshops/pshop26/floor2,
	  brest/pshops/pshop26/gfloor, brest/pshops/pshop27/basement,
	  brest/pshops/pshop27/floor1, brest/pshops/pshop27/floor2,
	  brest/pshops/pshop27/gfloor, brest/pshops/pshop3/basement,
	  brest/pshops/pshop3/floor1, brest/pshops/pshop3/floor2,
	  brest/pshops/pshop3/gfloor, brest/pshops/pshop4/basement,
	  brest/pshops/pshop4/floor1, brest/pshops/pshop4/floor2,
	  brest/pshops/pshop4/gfloor, brest/pshops/pshop5/basement,
	  brest/pshops/pshop5/floor1, brest/pshops/pshop5/floor2,
	  brest/pshops/pshop5/gfloor, brest/pshops/pshop6/basement,
	  brest/pshops/pshop6/floor1, brest/pshops/pshop6/floor2,
	  brest/pshops/pshop6/gfloor, brest/pshops/pshop7/basement,
	  brest/pshops/pshop7/floor1, brest/pshops/pshop7/floor2,
	  brest/pshops/pshop7/gfloor, brest/pshops/pshop8/basement,
	  brest/pshops/pshop8/floor1, brest/pshops/pshop8/floor2,
	  brest/pshops/pshop8/gfloor, brest/pshops/pshop9/basement,
	  brest/pshops/pshop9/floor1, brest/pshops/pshop9/floor2,
	  brest/pshops/pshop9/gfloor, brest/pshops/pshops_main,
	  brest/pshops/pshopsinc, brest/pshops/pshopsinc2,
	  brest/pshops/ugriver1, brest/shops/a_small_shop,
	  brest/taverns/brest.seaside.tavern, brest/zorn/castle.basement0,
	  brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two, darcap/darcap/circus/circus,
	  darcap/darcap/circus/illusions, darcap/darcap/circus/roller1,
	  darcap/darcap/circus/strength,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/upper, darcap/darcap/inn,
	  darcap/darcap/maze, darcap/darcap/tavern,
	  darcap/forgotten_town/city, darcap/forgotten_town/enter,
	  darcap/forgotten_town/inn,
	  darcap/forgotten_town/quests/ft_quest_2,
	  darcap/forgotten_town/shops/weapon, darcap/quest/water,
	  darcap/town2/shop_b, dragonisland/advguild,
	  dragonisland/advguild2, dragonisland/hangar, dragonisland/house8,
	  dragonisland/housebrxzl, dragonisland/luxhouse,
	  dungeons/monkey_temple/m_temple1, dungeons/train/dragon_train,
	  dungeons/train/humanoid_train, dungeons/train/undead_train,
	  editor/picks/lakes, euthville/wiz3, inn_and_outpost/hermes_inn,
	  inn_and_outpost/hermes_inn2, inn_and_outpost/sweets_inn,
	  inn_and_outpost/sweets_inn2, lake_country/Butakis/Wist_study,
	  lake_country/Butakis/gate_inner,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/Butakis/inn, lake_country/Butakis/prison_e,
	  lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardG,
	  lake_country/Mwizard/MwizardT, lake_country/RETower/tower0,
	  lake_country/RETower/tower2, lake_country/RETower/tower3,
	  lake_country/Sunset_Lake/inn, lake_country/dragon_hangar/hangar,
	  lake_country/ebony/entrance1, lake_country/ebony/entrance2,
	  lake_country/ebony/masterlev, lake_country/shops/Mopoon_wshop,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/Takuse_lair,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_4, marksel/grumms_inn,
	  mlab/citydeclouds/IPO_citydeclouds,
	  mlab/citydeclouds/apartment/cwdctownhaus1lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
	  mlab/citydeclouds/bank/bank1,
	  mlab/citydeclouds/castle/cwdccastleb1,
	  mlab/citydeclouds/castle/cwdccastleb2,
	  mlab/citydeclouds/castle/cwdccastleb3,
	  mlab/citydeclouds/castle/cwdccastleb4,
	  mlab/citydeclouds/castle/cwdccastleb5,
	  mlab/citydeclouds/castle/cwdccastleb6,
	  mlab/citydeclouds/castle/cwdccastleb7,
	  mlab/citydeclouds/castle/cwdccastleb8,
	  mlab/citydeclouds/castle/cwdccastlechoswld1,
	  mlab/citydeclouds/castle/cwdccastlef1,
	  mlab/citydeclouds/castle/cwdccastlef2,
	  mlab/citydeclouds/castle/cwdccastlef3,
	  mlab/citydeclouds/castle/cwdccastlef4,
	  mlab/citydeclouds/castle/cwdccastlef5,
	  mlab/citydeclouds/castle/cwdccastleofmarquis1,
	  mlab/citydeclouds/castle/cwdccastleofmarquis2,
	  mlab/citydeclouds/castle/cwdccastleofmarquis3,
	  mlab/citydeclouds/cdcapart1, mlab/citydeclouds/cdcapart2,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
	  mlab/citydeclouds/cdccloudre1,
	  mlab/citydeclouds/cdccourthsuplvl1, mlab/citydeclouds/cdcgatea2,
	  mlab/citydeclouds/cdcnwgateuprlv1, mlab/citydeclouds/cdcwgrotto1,
	  mlab/citydeclouds/citydeclouds2A,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/citydeclouds2C,
	  mlab/citydeclouds/citydeclouds2D,
	  mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2F,
	  mlab/citydeclouds/citydeclouds2G,
	  mlab/citydeclouds/citydeclouds2H,
	  mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
	  mlab/citydeclouds/citydecloudsC,
	  mlab/citydeclouds/cwdcguestofmarquis1,
	  mlab/citydeclouds/keep/cwdcrandkeep1,
	  mlab/citydeclouds/misc/cwdcchessarenaa1,
	  mlab/citydeclouds/shops/cdcwcafe1,
	  mlab/citydeclouds/shops/cwdcgenshop1,
	  mlab/citydeclouds/shops/cwdckitchen,
	  mlab/citydeclouds/shops/cwdcpotionshop1,
	  mlab/citydeclouds/shops/cwdctrademarket,
	  mlab/citydeclouds/temples/valriel,
	  mlab/citydeclouds/villa/citydecloudsvillaC1,
	  mlab/citydeclouds/villa/citydecloudsvillaC2,
	  mlab/citydeclouds/villa/citydecloudsvillaC3,
	  mlab/citydeclouds/villa/citydecloudsvillab1,
	  mlab/citydeclouds/villa/citydecloudsvillab2,
	  mlab/citydeclouds/villa/citydecloudsvillab3, mlab/mlabscrntrd1,
	  mlab/mlabscrntrd2, navar_city/casino_infernal/casino_infernal1,
	  navar_city/city1court, navar_city/city1enter,
	  navar_city/city1houses2, navar_city/city1houses3,
	  navar_city/collosium, navar_city/dragon_hangar/hangar,
	  navar_city/dreaming_sage/ground,
	  navar_city/dreaming_sage/storage_room,
	  navar_city/dreaming_sage/upper, navar_city/illusion/illtow3,
	  navar_city/illusion/illtow4, navar_city/illusion/illtow6,
	  navar_city/jail/jail, navar_city/light/smugship,
	  navar_city/misc/city1gen, navar_city/misc/city1mermaid,
	  navar_city/misc/dragon_guild, navar_city/misc/kitchen,
	  navar_city/misc/library, navar_city/misc/market2,
	  navar_city/misc/theater, navar_city/misc/theater2,
	  navar_city/misc/theater3, navar_city/misc/theater4,
	  navar_city/misc/theaterb3, navar_city/mlab/dream,
	  navar_city/mlab/tadobebuild2, navar_city/mlab/tadobebuild3,
	  navar_city/mlab/tavern, navar_city/mlab/tavern2,
	  navar_city/mlab/tavern3, navar_city/mlab/tavern4,
	  navar_city/mlab/tavern5, navar_city/mlab/tavern6,
	  navar_city/mlab/tavern7, navar_city/mlab/tavernb1,
	  navar_city/mlab/tavernb4, navar_city/mlab/ttower10,
	  navar_city/mlab/ttower11, navar_city/mlab/ttower12,
	  navar_city/mlab/ttower13, navar_city/mlab/ttower14,
	  navar_city/mlab/ttower15, navar_city/mlab/ttower16,
	  navar_city/mlab/ttower17, navar_city/mlab/ttower18,
	  navar_city/mlab/ttower19, navar_city/mlab/ttower20,
	  navar_city/mlab/ttower21, navar_city/mlab/ttower22,
	  navar_city/mlab/ttower23, navar_city/mlab/ttower24,
	  navar_city/mlab/ttower25, navar_city/mlab/ttower26,
	  navar_city/mlab/ttower27, navar_city/mlab/ttower28,
	  navar_city/mlab/ttower29, navar_city/mlab/ttower30,
	  navar_city/mlab/ttower31, navar_city/mlab/ttower32,
	  navar_city/mlab/ttower33, navar_city/mlab/ttower34,
	  navar_city/mlab/ttower35, navar_city/mlab/ttower36,
	  navar_city/mlab/ttower37, navar_city/mlab/ttower38,
	  navar_city/mlab/ttower39, navar_city/mlab/ttower40,
	  navar_city/mlab/ttower41, navar_city/mlab/ttower42,
	  navar_city/mlab/ttower43, navar_city/mlab/ttower44,
	  navar_city/mlab/ttower45, navar_city/mlab/ttower8,
	  navar_city/mlab/ttower9, navar_city/mlab/ttowerchoswld1,
	  navar_city/mlab/zealothouse2, navar_city/mouse_house,
	  navar_city/smugglers_cove/sc_warehouse,
	  navar_city/smugglers_cove/smugglercamp, navar_city/spyhouse,
	  navar_city/temples/gaea, navar_city/temples/gorokh,
	  navar_city/temples/ruggilli2, navar_city/warehouse3,
	  navar_city/warehouse6, planes/harcanna_wood,
	  port_joseph/goblin/dungeon1, port_joseph/goblin/dungeon2,
	  port_joseph/goblin/dungeon3, port_joseph/goblin/fort2,
	  port_joseph/goblin/netower, port_joseph/town/church,
	  port_joseph/town/dshark, port_joseph/town/tomassos_house,
	  pup_land/ancient/castle/castle.1,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
	  pup_land/ancient/kurte/house, pup_land/ancient/mountain/atelir1,
	  pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/cave.b1,
	  pup_land/ancient/mountain/mountain.a1,
	  pup_land/ancient/mountain/mountain.a2,
	  pup_land/ancient/mountain/mountain.a3,
	  pup_land/ancient/mountain/mountain.b1,
	  pup_land/ancient/mountain/mountain.b2,
	  pup_land/ancient/mountain/mountain.b3,
	  pup_land/ancient/mountain/tower.3, pup_land/ancient/ruin/house1,
	  pup_land/ancient/ruin/house3, pup_land/ancient/ruin/house4,
	  pup_land/ancient/ruin/path, pup_land/ancient/village/hut1,
	  pup_land/ancient/village/hut2, pup_land/ancient/village/hut3,
	  pup_land/ancient/village/hut4, pup_land/ancient/village/hut5,
	  pup_land/ancient/village/hut6, pup_land/ancient/village/inn,
	  pup_land/ancient/village/shop,
	  pup_land/ancient/village/siegfried/lever,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/village/siegfried/siegfried.B5,
	  pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/volcano/guardians,
	  pup_land/ancient/volcano/treasure,
	  pup_land/ancient/volcano/volcano.2,
	  pup_land/ancient/volcano/volcano.3, pup_land/ancient/world,
	  pup_land/begin/p1, pup_land/begin/p2, pup_land/begin/p3,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca3,
	  pup_land/castle_eureca/castle_eureca4,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/castle_eureca/cave_pass4, pup_land/cave_weapon/cave1,
	  pup_land/cave_weapon/cave2,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/ground,
	  pup_land/guilds/purple_butterfly/storage_room,
	  pup_land/guilds/purple_butterfly/upper, pup_land/hq,
	  pup_land/hq_ud, pup_land/jk/gs_house, pup_land/kurte/hut1,
	  pup_land/kurte/hut2, pup_land/kurte/jungle, pup_land/kurte/penta,
	  pup_land/lone_town/apartment/groundfloor,
	  pup_land/lone_town/apartment/sharedcourtyard,
	  pup_land/lone_town/apartment/upper1, pup_land/lone_town/bank,
	  pup_land/lone_town/cave/b2, pup_land/lone_town/cave/b3,
	  pup_land/lone_town/cordish,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/lone_town/dress1, pup_land/lone_town/gshop_ud,
	  pup_land/lone_town/guild_freedom, pup_land/lone_town/guild_law,
	  pup_land/lone_town/heinrich, pup_land/lone_town/inn,
	  pup_land/lone_town/magic, pup_land/lone_town/nf_bar,
	  pup_land/lone_town/shops/buildshop, pup_land/lone_town/tavern,
	  pup_land/lone_town/thief_market, pup_land/lone_town/town,
	  pup_land/lone_town/town_ud1, pup_land/nurnberg/IPO_nurnberg,
	  pup_land/nurnberg/alshop, pup_land/nurnberg/apartment/to_past,
	  pup_land/nurnberg/aqueduct, pup_land/nurnberg/ashop,
	  pup_land/nurnberg/bank, pup_land/nurnberg/bshop,
	  pup_land/nurnberg/castle, pup_land/nurnberg/castle_bauer/castle3,
	  pup_land/nurnberg/castle_bauer/castle4,
	  pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
	  pup_land/nurnberg/city, pup_land/nurnberg/dick/bomb,
	  pup_land/nurnberg/dick/bomb1, pup_land/nurnberg/dick/heaven,
	  pup_land/nurnberg/dick/hell, pup_land/nurnberg/dick/house,
	  pup_land/nurnberg/dick/house2, pup_land/nurnberg/dick/showinv,
	  pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/fshop,
	  pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
	  pup_land/nurnberg/hotel, pup_land/nurnberg/jshop,
	  pup_land/nurnberg/nf_bar, pup_land/nurnberg/paslab,
	  pup_land/nurnberg/pshop, pup_land/nurnberg/reception/fire5,
	  pup_land/nurnberg/reception/reception,
	  pup_land/nurnberg/reception/water2,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water4,
	  pup_land/nurnberg/reception/water5,
	  pup_land/nurnberg/reception/water6,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind7, pup_land/nurnberg/washop,
	  pup_land/nurnberg/wshop, pup_land/ordeal/tower_ordeal2,
	  pup_land/ordeal/tower_ordeal5, pup_land/ordeal/tower_ordealB2,
	  pup_land/ordeal/tower_ordealB3, pup_land/port_e,
	  pup_land/port_e_house, pup_land/port_w, pup_land/pplant/pplant3,
	  pup_land/pplant/pplant_ud1, pup_land/pplant/pplant_ud2,
	  pup_land/raffle/raffle1, pup_land/raffle/raffle2,
	  pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
	  pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u4,
	  pup_land/raffle/raffle3, pup_land/raffle/raffle3_u2,
	  pup_land/rainbow/Lv1/cage, pup_land/rainbow/Lv1/e_hall,
	  pup_land/rainbow/Lv1/f_a, pup_land/rainbow/Lv1/g_road,
	  pup_land/rainbow/Lv1/orc_f, pup_land/rainbow/Lv2/b_inner,
	  pup_land/rainbow/Lv2/maze, pup_land/rainbow/Lv3/hidden,
	  pup_land/rainbow/Lv3/name, pup_land/rainbow/Lv3/prison,
	  pup_land/rainbow/Lv4/alter2, pup_land/rainbow/entrance1,
	  pup_land/rainbow/islands, pup_land/rainbow/l_hB,
	  pup_land/rainbow/red_town/shop, pup_land/rainbow/red_town/town,
	  pup_land/rainbow/river, pup_land/rainbow/roof,
	  pup_land/rainbow/shore, pup_land/rainbow/w-tower,
	  pup_land/ruin_barbarian/hole1, pup_land/ruin_barbarian/hole2,
	  pup_land/s_f/Kira, pup_land/s_f/cave1, pup_land/s_f/ki2,
	  pup_land/s_f/ruin, pup_land/s_f/st3, pup_land/s_f/st5,
	  pup_land/s_f/st7, pup_land/terminal, pup_land/terminal_u1,
	  quests/hendel/mountain_pass, quests/mak/MainFloor,
	  quests/mak/chaos/down4, quests/mak/chaos/down5,
	  quests/mak/chaos/fallen, quests/mak/chaos/tritemples,
	  quests/mak/chaos/up1, quests/mak/chaos/up5,
	  quests/mak/dragons/chaos, quests/mak/undead/catacombs,
	  quests/mak/undead/mausoleum,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/WyvernNest,
	  quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest, quests/peterm/temple/Temple,
	  quests/skud/north_1, quests/todd/aljwaf/crypt4,
	  quests/todd/aljwaf/ruins, quests/todd/aljwaf/tomb,
	  quests/todd/aljwaf/tower3, santo_dominion/city_hall,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  santo_dominion/magara/opera, santo_dominion/magara/well/top,
	  santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3, santo_dominion/noble_rest,
	  santo_dominion/shops/erash, santo_dominion/tavern,
	  santo_dominion/tavern.2ndfloor,
	  santo_dominion/temple_naive/templenaive.2,
	  scorn/apartment/apartments, scorn/dtabb/cave,
	  scorn/guilds/mailed_fist/ground,
	  scorn/guilds/mailed_fist/storage_room,
	  scorn/guilds/mailed_fist/upper, scorn/houses/bowyer,
	  scorn/houses/breezy_under, scorn/houses/cornerbrook,
	  scorn/houses/farmhouse, scorn/houses/house.haunted,
	  scorn/houses/house1, scorn/houses/house2,
	  scorn/houses/house3.1st, scorn/houses/house3.bas1,
	  scorn/houses/house3.bas2, scorn/houses/jeweler,
	  scorn/houses/kitchen, scorn/houses/messhall,
	  scorn/houses/riverside_manor, scorn/houses/tannery,
	  scorn/kar/creepy.house, scorn/kar/creepy.house2,
	  scorn/misc/HallOfQuests, scorn/misc/HouseofHealing,
	  scorn/misc/PowerHouse, scorn/misc/battle_arena/arena,
	  scorn/misc/battle_arena/entrance,
	  scorn/misc/battle_arena/first-aide,
	  scorn/misc/battle_arena/snack, scorn/misc/church,
	  scorn/misc/cityhall, scorn/misc/dragon_guild,
	  scorn/misc/gatehouse, scorn/misc/jail, scorn/misc/jail_upper,
	  scorn/misc/library, scorn/misc/mercenaries,
	  scorn/peterm/undead_quest, scorn/shops/IPO_scorn,
	  scorn/shops/bank, scorn/shops/bowshop, scorn/shops/coffeeshop,
	  scorn/shops/foodshop, scorn/shops/oleds_cafe,
	  scorn/shops/potionshop, scorn/shops/scorn.sale1,
	  scorn/shops/scorn.sale2, scorn/taverns/barking_mule,
	  scorn/taverns/goths, scorn/taverns/inn, scorn/taverns/inn2,
	  sisters/compound1, sisters/compound2, sisters/necro_ruin1,
	  sisters/shrine0, sisters/shrine0_east, sisters/shrine1,
	  sisters/small_manor2, sisters/tower3, start/newbieshouse,
	  styles/doorstyles/special/forest,
	  styles/specialmaps/mini_jewlery, styles/specialmaps/mini_tanner,
	  styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
	  styles/specialmaps/turret, styles/specialmaps/turret2,
	  styles/specialmaps/turretswarm, styles/specialmaps/turrettrap,
	  styles/wallstyles/hedge, styles/wallstyles/trees,
	  teamarena/teamwar, teamarena/twregister,
	  templates/bungalo/bungalo1.tpl, templates/bungalo/bungalo_b.tpl,
	  templates/guild/basement, templates/guild/guild_bbq,
	  templates/guild/hallofjoining, templates/guild/mainfloor,
	  templates/guild/secondfloor, templates/keep/grounds.tpl,
	  templates/keep/keep1.tpl, templates/keep/keep_b.tpl,
	  templates/keep/keep_roof.tpl, test/barrel, test/reaper,
	  test/traps, unlinked/Fogs, unlinked/Greyshield/Greysword,
	  unlinked/Greyshield/Island1, unlinked/academy.crap/MainFloor,
	  unlinked/casino/casino_infernal, unlinked/kandora/cave/cave1,
	  unlinked/kandora/circus/mp_church, unlinked/kandora/kandora,
	  unlinked/zornstuff/zornstuff.NOT.a.map,
	  whalingoutpost/houses/fishershouse1,
	  whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
	  whalingoutpost/lighthouse6, whalingoutpost/lightkeepershouse1,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/castle2, whalingoutpost/misc/castle4,
	  whalingoutpost/misc/castleb1, whalingoutpost/misc/castleb1keep,
	  whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
	  whalingoutpost/misc/icehole1,
	  whalingoutpost/taverns/fishershall1,
	  whalingoutpost/taverns/storehouse1,
	  wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/underworld,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/guilds/damned_heretics/storage_room,
	  wolfsburg/guilds/damned_heretics/upper, wolfsburg/inns,
	  wolfsburg/magara/castle/floor_3, wolfsburg/slave_pit2,
	  wolfsburg/slave_pit3, wolfsburg/volcano/vvmansion,
	  wolfsburg/ware1, wolfsburg/whorehouse, world/world_100_114,
	  world/world_100_116, world/world_102_107, world/world_102_108,
	  world/world_104_115, world/world_104_116, world/world_105_115,
	  world/world_106_122, world/world_107_128, world/world_108_125,
	  world/world_109_124, world/world_109_125, world/world_109_126,
	  world/world_119_101, world/world_119_115, world/world_119_116,
	  world/world_120_116, world/world_121_114, world/world_121_115,
	  world/world_121_116, world/world_121_117, world/world_122_116,
	  world/world_122_117, world/world_123_123, world/world_124_113,
	  world/world_124_124, world/world_125_124, world/world_126_104,
	  world/world_126_124, world/world_127_101, world/world_127_125,
	  world/world_128_101, world/world_128_109, world/world_128_128,
	  world/world_129_101, world/world_129_109: Replace "no_pass" with
	  "move_block".

2007-04-02 20:01  ryo_saeba

	* dungeons/gorokh/gorokh_final, dungeons/valriel/valriel_final: Add
	  death messages to big bosses. Other changes due to editor
	  reformat.

2007-04-02 20:00  ryo_saeba

	* python/misc/death_message.py: Script to have critters say things
	  when they die.

2007-04-01 12:53  ryo_saeba

	* quests/peterm/DragonQuest/IceHatchery: Remove obsolete attribute.
	  Generators are now cold-immune, non fire immune (it's a *cold*
	  dragons map :p)

2007-04-01 12:51  ryo_saeba

	* quests/peterm/DragonQuest/ElectricHatchery: Remove obsolete
	  attribute.

2007-03-31 20:20  ryo_saeba

	* test/python.py: Misc tests (map-related).

2007-03-25 16:00  ryo_saeba

	* test/python.py: More tests.

2007-03-25 10:54  akirschbaum

	* lake_country/Butakis/luck3,
	  lake_country/small_buildings/burial_ground,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_5,
	  mlab/citydeclouds/castle/cwdccastlef1,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/cave_weapon/cave2, pup_land/nurnberg/apartment/to_past,
	  pup_land/nurnberg/reception/water5, pup_land/pplant/pplant_ud3,
	  pup_land/raffle/raffle2_u3, pup_land/raffle/raffle3_u1,
	  pup_land/rainbow/roof, quests/peterm/FireTemple/Fire3,
	  quests/todd/aljwaf/crypt, quests/todd/aljwaf/hall2,
	  santo_dominion/mudman/mudman.3, scorn/misc/zoo2,
	  scorn/taverns/barking_mule,
	  unlinked/zornstuff/zornstuff.NOT.a.map: Convert obsolete 'flying'
	  attribute to 'move_type' attributes.

2007-03-25 03:59  rjtanner

	* euthville/wiz1: Cosmetic changes in how swall_ merges with nearby
	  wall sections

2007-03-25 01:24  rjtanner

	* ChangeLog: ChangeLog updates

2007-03-25 00:43  rjtanner

	* euthville/boulder_inferno, euthville/demon_quest,
	  euthville/devil.church1, euthville/devil.church2,
	  euthville/devil.church3, euthville/devil.church4,
	  euthville/devil.church5, euthville/hallofbones,
	  euthville/map.fr.0, euthville/map.fr.1, euthville/map.fr.2,
	  euthville/map.fr.3, euthville/wiz1, euthville/wiz2,
	  euthville/wiz3, euthville/wiz4, euthville/wiz5, euthville/wiz6,
	  euthville/wiz7, regions: Implemented a new region for an existing
	  area, Ruins of Euthville

2007-03-24 14:31  akirschbaum

	* azumauindo/ranbounagisatoshi/shops/tradecenter,
	  azumauindo/suno-yamatoshi/shops/bank1,
	  azumauindo/suno-yamatoshi/shops/bank2, darcap/darcap/tavern,
	  dragonisland/advguild, dragonisland/advguild2,
	  editor/picks/monsters2, editor/picks/monsters3,
	  lake_country/Butakis/Wist_study, lake_country/Butakis/church0,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/Sams_house, lake_country/Butakis/inn,
	  lake_country/Butakis/luck1, lake_country/Butakis/luck3,
	  lake_country/Butakis/prison_e, lake_country/Mwizard/Mwizard0,
	  lake_country/Mwizard/Mwizard2, lake_country/RETower/tower4,
	  lake_country/ebony/entrance1, lake_country/ebony/entrance2,
	  lake_country/ebony/masterlev,
	  lake_country/small_buildings/hut_Galmorus, marksel/keep,
	  mlab/citydeclouds/citydecloudsC,
	  mlab/citydeclouds/shops/cwdcpotionshop1,
	  mlab/citydeclouds/temples/valriel, navar_city/mlab/tavern,
	  navar_city/mlab/tavernb1, navar_city/mlab/tavernb4,
	  navar_city/spyhouse, pup_land/ancient/castle/castle.ud1,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/ancient/kurte/house, pup_land/ancient/ruin/underground,
	  pup_land/ancient/village/inn, pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1, pup_land/barrier,
	  pup_land/castle_eureca/castle_eureca1,
	  pup_land/castle_eureca/castle_eurecaB1,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
	  pup_land/hq, pup_land/hq_ud, pup_land/kurte/eureca_road3,
	  pup_land/kurte/eureca_road31, pup_land/kurte/kurte,
	  pup_land/lone_town/church_ud, pup_land/lone_town/dress1,
	  pup_land/lone_town/dress2, pup_land/lone_town/dress3,
	  pup_land/lone_town/guild_freedom, pup_land/lone_town/guild_law,
	  pup_land/lone_town/nf_bar, pup_land/lone_town/tavern,
	  pup_land/lone_town/thief_market, pup_land/lone_town/training,
	  pup_land/nurnberg/agito, pup_land/nurnberg/alshop,
	  pup_land/nurnberg/apartment/to_past, pup_land/nurnberg/castle,
	  pup_land/nurnberg/castle_bauer/castle2,
	  pup_land/nurnberg/castle_ud, pup_land/nurnberg/dick/house,
	  pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
	  pup_land/nurnberg/hq_training, pup_land/nurnberg/nf_bar,
	  pup_land/nurnberg/pshop, pup_land/port_e,
	  pup_land/raffle/raffle2_u3, pup_land/raffle/raffle3_u1,
	  pup_land/rainbow/Keira, pup_land/rainbow/Lv4/alter,
	  pup_land/rainbow/Lv4/e-hall, pup_land/rainbow/Lv4/key,
	  pup_land/rainbow/Lv4/path7, pup_land/rainbow/station,
	  pup_land/ruin_barbarian/hole1, pup_land/s_f/st2,
	  quests/peterm/Demonology/AirMaster,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/JourneymanLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterMaster, santo_dominion/tavern,
	  scorn/misc/battle_arena/arena, scorn/misc/castle2,
	  scorn/shops/bowshop, scorn/taverns/goths, sisters/tower2,
	  styles/monsterstyles/nethack/nethack_4,
	  styles/monsterstyles/nethack/nethack_5,
	  styles/monsterstyles/nethack/nethack_6,
	  styles/monsterstyles/nethack/nethack_7,
	  styles/specialmaps/minichapel_gaea, unlinked/Greyshield/Castle,
	  unlinked/kandora/cave/cave2, unlinked/kandora/dd_alchemy,
	  unlinked/kandora/dd_alchemy3, unlinked/kandora/dd_court,
	  unlinked/kandora/dm_keep, unlinked/kandora/signal,
	  unlinked/kandora/signal2, unlinked/kandora/signal3: Add explicit
	  'move_type walk' to all monsters.

2007-03-24 13:15  akirschbaum

	* ChangeLog, Info/combine.pl, Info/land.c, Info/map_sed.pl,
	  Info/mapguide, Info/mlab-tilemapinfo.txt, Info/rewrite_exits.pl,
	  Info/rewrite_styles.pl, Info/update_apart.pl,
	  Info/update_exits.pl, brest/brittany/hole,
	  brest/brittany/jessy.2, brest/brittany/khazad.5,
	  brest/pshops/README, brest/pshops/pshop_copier,
	  darcap/forgotten_town/quests/ft_quest_40,
	  darcap/forgotten_town/shops/general2, dragonisland/advguild2,
	  dragonisland/advguild3, dragonisland/house5, dragonisland/house6,
	  dragonisland/intwell, editor/picks/outdoors,
	  euthville/devil.church1, euthville/devil.church2,
	  euthville/devil.church3, euthville/hallofbones, euthville/wiz1,
	  euthville/wiz2, euthville/wiz3, euthville/wiz4, euthville/wiz5,
	  euthville/wiz6, euthville/wiz7, inn_and_outpost/sweets_inn2,
	  inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df5,
	  inn_and_outpost/treehouse_df6, navar_city/city1prison,
	  navar_city/illusion/illtow1, navar_city/illusion/illtow2,
	  navar_city/illusion/illtow3, navar_city/illusion/illtow4,
	  navar_city/illusion/illtow5, navar_city/illusion/illtow6,
	  navar_city/illusion/illtow7, navar_city/light/light1,
	  navar_city/light/light3, navar_city/misc/city1armour,
	  navar_city/misc/city1magic, navar_city/misc/city1weapon,
	  navar_city/tower/magetower1, navar_city/tower/magetower2,
	  navar_city/tower/magetower3, navar_city/tower/magetower4,
	  navar_city/tower/magetower5, navar_city/tower/magetower_low,
	  navar_city/tower/magetowfinal, navar_city/warehouse1,
	  navar_city/warehouse2, navar_city/warehouse3,
	  navar_city/warehouse4, navar_city/warehouse5,
	  navar_city/warehouse6, navar_city/warehouse7,
	  navar_city/warehouse8, port_joseph/README,
	  port_joseph/town/generalstore, port_joseph/town/portia2,
	  pup_land/ancient/castle/castle.1,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
	  pup_land/ancient/kurte/house, pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/tower.3, pup_land/ancient/ruin/house2,
	  pup_land/ancient/ruin/path, pup_land/ancient/ruin/underground,
	  pup_land/ancient/ruin/village, pup_land/ancient/village/hut1,
	  pup_land/ancient/village/hut4, pup_land/ancient/village/inn,
	  pup_land/ancient/village/library, pup_land/ancient/village/shop,
	  pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/volcano/volcano.3, pup_land/barrier,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca9,
	  pup_land/castle_eureca/cave_pass, pup_land/cave_weapon/cave3,
	  pup_land/cave_weapon/cave4, pup_land/hall_of_fame, pup_land/hq,
	  pup_land/hq_ud, pup_land/kurte/eureca_road1,
	  pup_land/kurte/eureca_road3, pup_land/kurte/eureca_road31,
	  pup_land/kurte/kurte, pup_land/lone_town/church_ud,
	  pup_land/lone_town/cordish, pup_land/lone_town/cordish2,
	  pup_land/lone_town/gemshop, pup_land/lone_town/magic,
	  pup_land/lone_town/pupuly, pup_land/lone_town/tavern,
	  pup_land/lone_town/training, pup_land/nurnberg/agito,
	  pup_land/nurnberg/alshop, pup_land/nurnberg/ashop,
	  pup_land/nurnberg/castle, pup_land/nurnberg/castle_ud,
	  pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/bomb1,
	  pup_land/nurnberg/dick/click, pup_land/nurnberg/dick/heaven,
	  pup_land/nurnberg/dick/hell, pup_land/nurnberg/dick/house,
	  pup_land/nurnberg/dick/showinv, pup_land/nurnberg/fshop,
	  pup_land/nurnberg/pshop,
	  pup_land/nurnberg/reception/electricity4,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/fire4,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water4,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind4, pup_land/rainbow/Lv1/e_hall,
	  pup_land/rainbow/Lv1/hut1, pup_land/rainbow/Lv1/hut4,
	  pup_land/rainbow/Lv1/t_room, pup_land/rainbow/Lv2/Kum,
	  pup_land/rainbow/Lv2/b_inner, pup_land/rainbow/Lv2/b_m,
	  pup_land/rainbow/Lv2/maze, pup_land/rainbow/Lv3/Rufto,
	  pup_land/rainbow/Lv3/prison, pup_land/rainbow/Lv4/path9,
	  pup_land/s_f/cave1, python/CFWorld.py, python/README,
	  python/guilds/README.txt, python/items/rhyzian_amulet.py,
	  quests/hendel/acid_room, quests/mak/chaos/monsters.pick,
	  quests/mcz/castle_air, quests/mcz/castle_earth,
	  quests/mcz/castle_low1, quests/mcz/castle_low2,
	  quests/mcz/castle_water, quests/skud/court, quests/skud/east_1,
	  quests/skud/north_1, regions, scorn/cannery/ware1,
	  scorn/houses/house.haunted, scorn/houses/map.fr.ruin,
	  scorn/houses/messhall, scorn/houses/wizz.lev1,
	  scorn/misc/port_arena, scorn/oldcity/oldcity5,
	  scorn/shops/armourshop, scorn/shops/foodshop,
	  scorn/shops/gemshop, scorn/shops/weaponshop,
	  scorn/taverns/goths2, scorn/taverns/inn2, scorn/towers/tower.mad,
	  sisters/README, templates/README, test/anthony/cascades,
	  test/anthony/connected_objects, test/anthony/raffles_cascade,
	  test/anthony/roller_cades, test/anthony/special_objects,
	  test/connected_bug, under_world/README,
	  unlinked/Greyshield/Castle, unlinked/Greyshield/Doors,
	  unlinked/Greyshield/Fortress, unlinked/Greyshield/GreyMaster,
	  unlinked/Greyshield/Greysword, unlinked/Greyshield/Sphinx,
	  unlinked/academy.crap/Fighter.3, unlinked/academy.crap/MainFloor,
	  unlinked/casino/casino_infernal, unlinked/kandora/circus/mp_s,
	  unlinked/kandora/circus/mp_start,
	  unlinked/kandora/circus/mp_tavern,
	  unlinked/kandora/circus/mp_world, unlinked/kandora/dd_tavern,
	  unlinked/kandora/dm_tavern, unlinked/kandora/dun_marksel,
	  unlinked/kandora/ship_home, unlinked/tutorial1,
	  wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/stronghold,
	  wolfsburg/snakepit, wolfsburg/temple/enterance: Remove trailing
	  whitespace.

2007-03-23 18:51  eracc

	* HallOfDMs: Update some of the exits to go to more places from
	  HallOfDMs. Brest, Darcap,
	  Scorn Jail and Navar Jail.

2007-03-23 18:16  eracc

	* brest/zorn/castle.upper.floor.one: Add yet another warning on
	  castle.upper.floor.one about the danger on
	  castle.upper.floor.two of the Zorn Castle. If this is not enough
	  warning I do
	  not know what would be enough.

2007-03-23 17:57  akirschbaum

	* lake_country/shops/Mopoon_wshop: Fix teleporter destination
	  coordinates.

2007-03-23 17:49  eracc

	* brest/zorn/castle.upper.floor.two: Forgot to add a magic mouth
	  under the Plaque. Cosmetic cleanup.

2007-03-23 17:37  eracc

	* brest/zorn/castle.upper.floor.two: Move the "alarm system" inside
	  the castle. Pseudo-randomize when the alarm will
	  go off.

2007-03-22 00:02  ryo_saeba

	* test/python.py: A few tests.

2007-03-21 10:43  akirschbaum

	* brest/zorn/castle.upper.floor.one, navar_city/misc/city1magic,
	  planes/greenway4, planes/greenway5, planes/greenway6,
	  planes/greenway8, quests/peterm/Demonology/JourneymanLevel,
	  scorn/apartment/apartments, scorn/houses/wizz.lev1,
	  styles/monsterstyles/nethack/nethack_12, test/diagonal,
	  unlinked/Greyshield/Castle, wolfsburg/volcano/vvmansion,
	  world/world_100_104, world/world_100_116, world/world_101_107,
	  world/world_101_108, world/world_102_104, world/world_102_109,
	  world/world_102_114, world/world_102_115, world/world_102_127,
	  world/world_103_109, world/world_103_114, world/world_103_115,
	  world/world_104_109, world/world_104_114, world/world_104_116,
	  world/world_104_117, world/world_105_106, world/world_105_109,
	  world/world_105_114, world/world_105_117, world/world_105_118,
	  world/world_105_122, world/world_105_123, world/world_105_124,
	  world/world_106_109, world/world_106_116, world/world_106_117,
	  world/world_106_118, world/world_106_119, world/world_106_120,
	  world/world_106_121, world/world_106_122, world/world_106_123,
	  world/world_106_124, world/world_106_125, world/world_107_115,
	  world/world_107_118, world/world_107_119, world/world_107_120,
	  world/world_107_122, world/world_107_124, world/world_107_125,
	  world/world_107_128, world/world_108_115, world/world_108_117,
	  world/world_108_118, world/world_108_119, world/world_108_120,
	  world/world_108_121, world/world_108_122, world/world_108_123,
	  world/world_108_124, world/world_108_125, world/world_108_126,
	  world/world_108_127, world/world_108_128, world/world_109_108,
	  world/world_109_109, world/world_109_110, world/world_109_111,
	  world/world_109_112, world/world_109_113, world/world_109_114,
	  world/world_109_115, world/world_109_116, world/world_109_117,
	  world/world_109_118, world/world_109_119, world/world_109_120,
	  world/world_109_121, world/world_109_122, world/world_109_123,
	  world/world_109_124, world/world_109_125, world/world_110_108,
	  world/world_110_109, world/world_110_113, world/world_110_115,
	  world/world_110_116, world/world_110_117, world/world_110_118,
	  world/world_110_119, world/world_110_120, world/world_110_121,
	  world/world_110_122, world/world_110_123, world/world_110_124,
	  world/world_110_125, world/world_110_128, world/world_111_113,
	  world/world_111_114, world/world_111_115, world/world_111_117,
	  world/world_111_118, world/world_111_119, world/world_111_120,
	  world/world_111_121, world/world_111_122, world/world_112_116,
	  world/world_112_117, world/world_112_118, world/world_112_119,
	  world/world_112_120, world/world_112_121, world/world_113_116,
	  world/world_114_101, world/world_114_102, world/world_114_116,
	  world/world_115_101, world/world_115_102, world/world_115_115,
	  world/world_115_116, world/world_116_101, world/world_116_116,
	  world/world_116_117, world/world_117_101, world/world_117_117,
	  world/world_118_101, world/world_118_103, world/world_118_104,
	  world/world_118_117, world/world_119_101, world/world_119_102,
	  world/world_119_103, world/world_119_104, world/world_119_105,
	  world/world_119_106, world/world_119_115, world/world_119_116,
	  world/world_119_117, world/world_119_118, world/world_120_101,
	  world/world_120_102, world/world_120_106, world/world_120_107,
	  world/world_120_108, world/world_120_110, world/world_121_110,
	  world/world_121_111, world/world_121_112, world/world_121_113,
	  world/world_121_114, world/world_121_115, world/world_122_111,
	  world/world_122_114, world/world_122_125, world/world_123_113,
	  world/world_123_114, world/world_123_120, world/world_124_113,
	  world/world_125_124, world/world_126_116, world/world_127_108,
	  world/world_127_114, world/world_128_107, world/world_129_107:
	  Remove empty msg..endmsg values.

2007-03-21 10:18  akirschbaum

	* darcap/forgotten_town/shops/general2, pup_land/hq,
	  pup_land/ordeal/tower_ordeal1, pup_land/pplant/pplant_ud2,
	  pup_land/pplant/pplant_ud3, pup_land/raffle/raffle2_u1,
	  scorn/houses/wizz.entry, test/anthony/roller_cades,
	  world/world_102_110, world/world_103_110, world/world_104_110,
	  world/world_104_111, world/world_104_112, world/world_104_113,
	  world/world_105_112: Remove redundant empty msg..endmsg values.

2007-03-21 10:08  akirschbaum

	* editor/picks/other, editor/walls/caves2,
	  lake_country/Mwizard/MwizardD,
	  mlab/citydeclouds/castle/cwdccastleb1, pup_land/begin/adv,
	  pup_land/jk/heads, pup_land/raffle/raffle2_u3a,
	  pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
	  pup_land/rainbow/Lv3/Garan, pup_land/rainbow/Lv3/Goraon,
	  pup_land/rainbow/Lv3/Ring, pup_land/rainbow/Lv3/Rufto,
	  pup_land/rainbow/Lv3/e-path, pup_land/rainbow/Lv3/n-gate,
	  pup_land/rainbow/Lv3/prison, pup_land/rainbow/Lv3/sec-p,
	  pup_land/rainbow/Lv3/w-path, pup_land/s_f/cave1,
	  pup_land/s_f/cave2, pup_land/s_f/secret, pup_land/s_f/st3,
	  pup_land/s_f/st5, pup_land/s_f/st6, pup_land/s_f/st7,
	  unlinked/Greyshield/Cave, unlinked/Greyshield/Cavern,
	  unlinked/Greyshield/Cavern2, unlinked/kandora/cave/entrance,
	  unlinked/kandora/circus/mp_cave: Remove empty msg..endmsg values
	  from 'blocked' objects.

2007-03-21 04:51  rjtanner

	* ChangeLog: ChangeLog updates

2007-03-20 20:59  eracc

	* brest/amphis: Remove extra space in some monster names. Fix all
	  walls to look consistent.

2007-03-20 05:01  rjtanner

	* templates/guild/guild_bbq, templates/guild/guild_jeweler,
	  templates/guild/guild_thaum, templates/guild/guild_toolshed,
	  templates/guild/secondfloor: Made the Jeweler and Thaumaturgy
	  areas a stand alone map. This should improve the chances of the
	  map actually resetting to remove any broken or cursed workbenches
	  or desks if they should appear during normal player use. Also
	  made the decoration items sitting on tables for each map
	  no_pickup.

2007-03-19 23:39  eracc

	* pup_land/lone_town/bank: Update the Lone Town bank with a
	  slightly more bank-like look and new jade and
	  amberium conversion tables.

2007-03-19 17:15  eracc

	* brest/shops/a_small_shop: It appears the mana charging crystal
	  would *always* cause one's head to explode
	  in a fireball. This is not intended. Reduced the number of
	  transferrence walls
	  to try to control this effect.

2007-03-18 21:58  eracc

	* brest/zorn/castle.upper.floor.two: Trying to fix my "earth to
	  dust" bullet wall that triggers when the alarm goes.

2007-03-18 19:17  eracc

	* brest/zorn/castle.upper.floor.two, dungeons/gorokh/gorokh_final,
	  dungeons/valriel/valriel_final: Reduced the level of banish to
	  not instantly kill devourers.

2007-03-18 18:51  eracc

	* brest/zorn/castle.upper.floor.two, dungeons/gorokh/gorokh_final,
	  dungeons/valriel/valriel_final: Devourer players have it too easy
	  with no monsters attacking them with banish.
	  This update should make the devourer life more ... interesting on
	  these maps.

2007-03-18 00:08  ryo_saeba

	* test/python, test/python.py, test/python_exit.py: More Python
	  tests.

2007-03-17 07:33  rjtanner

	* templates/guild/guild_toolshed, templates/guild/mainfloor: Made
	  the Guild Tool Shed a stand alone map. This should improve the
	  chances of the map actually resetting to remove any broken or
	  cursed forges or workbenches if they should appear during normal
	  player use. Also had to update the Guild Main Floor map to link
	  to the new Tool Shed map.

2007-03-17 07:22  rjtanner

	* euthville/magic.shop: Cosmetic update in how the fence (swall)
	  merges with nearby walls - essentially the small gap is removed

2007-03-17 07:18  rjtanner

	* templates/guild/guild_bbq: Updating the map header to take credit
	  (or blame) for this map

2007-03-16 06:07  rjtanner

	* ChangeLog: ChangeLog updates

2007-03-16 03:09  rjtanner

	* templates/guild/guild_bbq, templates/guild/mainfloor: Cosmetic
	  updates to the guild template main floor (swall surrounding the
	  bbq area). Change in functionality with the guild bbq - now a
	  stand alone map. This should improve the chances of the bbq map
	  actually resetting to remove any broken or cursed stoves if they
	  should appear during normal player use.

2007-03-16 02:08  rjtanner

	* brest/pshops/pshop21/basement, brest/pshops/pshop21/floor1,
	  brest/pshops/pshop21/floor2, brest/pshops/pshop21/gfloor,
	  brest/pshops/pshop22/basement, brest/pshops/pshop22/floor1,
	  brest/pshops/pshop22/floor2, brest/pshops/pshop22/gfloor,
	  brest/pshops/pshop23/basement, brest/pshops/pshop23/floor1,
	  brest/pshops/pshop23/floor2, brest/pshops/pshop23/gfloor,
	  brest/pshops/pshop24/basement, brest/pshops/pshop24/floor1,
	  brest/pshops/pshop24/floor2, brest/pshops/pshop24/gfloor,
	  brest/pshops/pshop25/basement, brest/pshops/pshop25/floor1,
	  brest/pshops/pshop25/floor2, brest/pshops/pshop25/gfloor,
	  brest/pshops/pshop26/basement, brest/pshops/pshop26/floor1,
	  brest/pshops/pshop26/floor2, brest/pshops/pshop26/gfloor,
	  brest/pshops/pshop27/basement, brest/pshops/pshop27/floor1,
	  brest/pshops/pshop27/floor2, brest/pshops/pshop27/gfloor: Map
	  Editor reformatting and stack order reorganization - moving magic
	  mouth below floor tiles so it's not visible with the see invis
	  spell

2007-03-15 23:30  eracc

	* world/world_107_123: Fix the spot where guild portals send one
	  near brest. Now contains a
	  "landing pad" there with a road.

2007-03-15 19:42  eracc

	* scorn/temples/mostrai2, styles/monsterstyles/dwarf/dwarf01,
	  styles/monsterstyles/dwarf/dwarf02,
	  styles/monsterstyles/dwarf/dwarf03,
	  styles/monsterstyles/dwarf/dwarf04,
	  styles/monsterstyles/dwarf/dwarf05,
	  styles/monsterstyles/dwarf/dwarf06,
	  styles/monsterstyles/dwarf/dwarf07,
	  styles/monsterstyles/dwarf/dwarf08,
	  styles/monsterstyles/dwarf/dwarf09,
	  styles/monsterstyles/dwarf/dwarf10,
	  styles/monsterstyles/dwarf/dwarf11,
	  styles/monsterstyles/dwarf/dwarf12,
	  styles/monsterstyles/dwarf/dwarf13,
	  styles/monsterstyles/dwarf/dwarf14,
	  styles/monsterstyles/dwarf/dwarf15,
	  styles/monsterstyles/dwarf/dwarf16,
	  styles/monsterstyles/dwarf/dwarf17,
	  styles/monsterstyles/dwarf/dwarf18,
	  styles/monsterstyles/dwarf/dwarf19,
	  styles/monsterstyles/dwarf/dwarf20,
	  styles/monsterstyles/dwarf/dwarf21,
	  styles/monsterstyles/dwarf/dwarf22,
	  styles/monsterstyles/dwarf/dwarf23,
	  styles/monsterstyles/dwarf/dwarf24,
	  styles/monsterstyles/dwarf/dwarf25: Cosmetic and monster
	  aggressiveness changes to Mostrai random.

2007-03-15 17:44  eracc

	* brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.two: More tweaks to Zorn Castle. If
	  the generator abuse on floor two does not stop
	  with this fix I will (reluctantly) remove the generators.

2007-03-15 05:21  rjtanner

	* brest/pshops/pshop1/basement, brest/pshops/pshop1/floor1,
	  brest/pshops/pshop1/floor2, brest/pshops/pshop1/gfloor,
	  brest/pshops/pshop10/basement, brest/pshops/pshop10/floor1,
	  brest/pshops/pshop10/floor2, brest/pshops/pshop10/gfloor,
	  brest/pshops/pshop11/basement, brest/pshops/pshop11/floor1,
	  brest/pshops/pshop11/floor2, brest/pshops/pshop11/gfloor,
	  brest/pshops/pshop12/basement, brest/pshops/pshop12/floor1,
	  brest/pshops/pshop12/floor2, brest/pshops/pshop12/gfloor,
	  brest/pshops/pshop13/basement, brest/pshops/pshop13/floor1,
	  brest/pshops/pshop13/floor2, brest/pshops/pshop13/gfloor,
	  brest/pshops/pshop14/basement, brest/pshops/pshop14/floor1,
	  brest/pshops/pshop14/floor2, brest/pshops/pshop14/gfloor,
	  brest/pshops/pshop15/basement, brest/pshops/pshop15/floor1,
	  brest/pshops/pshop15/floor2, brest/pshops/pshop15/gfloor,
	  brest/pshops/pshop16/basement, brest/pshops/pshop16/floor1,
	  brest/pshops/pshop16/floor2, brest/pshops/pshop16/gfloor,
	  brest/pshops/pshop17/basement, brest/pshops/pshop17/floor1,
	  brest/pshops/pshop17/floor2, brest/pshops/pshop17/gfloor,
	  brest/pshops/pshop18/basement, brest/pshops/pshop18/floor1,
	  brest/pshops/pshop18/floor2, brest/pshops/pshop18/gfloor,
	  brest/pshops/pshop19/basement, brest/pshops/pshop19/floor1,
	  brest/pshops/pshop19/floor2, brest/pshops/pshop19/gfloor,
	  brest/pshops/pshop20/basement, brest/pshops/pshop20/floor1,
	  brest/pshops/pshop20/floor2, brest/pshops/pshop20/gfloor,
	  brest/pshops/pshops_main, brest/pshops/pshopsinc,
	  brest/pshops/pshopsinc2, brest/pshops/ugriver1: Map Editor
	  reformatting and map name updates. Cosmetic updates with how
	  'swall' merges with adjacent walls on the second floor in the
	  playershop purchase area. I still have the other half of the maps
	  to finish up on.

2007-03-15 02:06  eracc

	* brest/zorn/castle.upper.floor.two: Fixing my errors, as usual.

2007-03-15 01:57  eracc

	* brest/zorn/castle.upper.floor.two: More changes to the alarm
	  system. More things disappear now, more things appear
	  now.

2007-03-14 14:22  eracc

	* brest/zorn/castle.upper.floor.two: Fix the magic mouths that warn
	  the players on certain events to only activate
	  on push and not on release.

2007-03-14 01:52  eracc

	* brest/zorn/castle.upper.floor.two: Repairing more mistakes.

2007-03-14 01:41  eracc

	* brest/zorn/castle.upper.floor.two: Fixing a design error with the
	  security gates.

2007-03-14 01:35  eracc

	* brest/zorn/castle.upper.floor.two: A suggestion was made to
	  protect unwary players that may wander onto the map
	  after the alarm was triggered. This was done. Also cosmetic
	  changes.

2007-03-14 00:27  eracc

	* brest/zorn/castle.upper.floor.two: Fixing an error that doubled
	  the number of guards wanted. Also the gates did
	  not wark as intended. Fixed.

2007-03-14 00:14  eracc

	* brest/zorn/castle.upper.floor.two: Some people just don't take
	  hints about hanging around in Zorn Castle. So, the
	  Zorn family has installed an alarm system and security guards for
	  those that
	  overstay their welcome.

2007-03-13 01:11  eracc

	* scorn/temples/mostrai: Added a message about the draven "mines"
	  to one of the temple NPCs.

2007-03-13 01:06  eracc

	* scorn/temples/mostrai2: Changes to the Mostrai random dungeon in
	  Scorn. Attempt to fix the increase
	  in difficulty.

2007-03-13 00:46  rjtanner

	* mlab/citydeclouds/castle/cwdccastlef1,
	  mlab/citydeclouds/cloudworlddecity,
	  mlab/citydeclouds/shops/cwdctrademarket: Merge in, hopefully the
	  last, of the missing maps for this region. Correct map paths for
	  other maps.

2007-03-12 23:02  eracc

	* scorn/temples/mostrai2, styles/monsterstyles/dwarf,
	  styles/monsterstyles/dwarf/dwarf01,
	  styles/monsterstyles/dwarf/dwarf02,
	  styles/monsterstyles/dwarf/dwarf03,
	  styles/monsterstyles/dwarf/dwarf04,
	  styles/monsterstyles/dwarf/dwarf05,
	  styles/monsterstyles/dwarf/dwarf06,
	  styles/monsterstyles/dwarf/dwarf07,
	  styles/monsterstyles/dwarf/dwarf08,
	  styles/monsterstyles/dwarf/dwarf09,
	  styles/monsterstyles/dwarf/dwarf10,
	  styles/monsterstyles/dwarf/dwarf11,
	  styles/monsterstyles/dwarf/dwarf12,
	  styles/monsterstyles/dwarf/dwarf13,
	  styles/monsterstyles/dwarf/dwarf14,
	  styles/monsterstyles/dwarf/dwarf15,
	  styles/monsterstyles/dwarf/dwarf16,
	  styles/monsterstyles/dwarf/dwarf17,
	  styles/monsterstyles/dwarf/dwarf18,
	  styles/monsterstyles/dwarf/dwarf19,
	  styles/monsterstyles/dwarf/dwarf20,
	  styles/monsterstyles/dwarf/dwarf21,
	  styles/monsterstyles/dwarf/dwarf22,
	  styles/monsterstyles/dwarf/dwarf23,
	  styles/monsterstyles/dwarf/dwarf24,
	  styles/monsterstyles/dwarf/dwarf25: Add a new random dungeon to
	  the Mostrai temple in Scorn.
	  A place to harvest mithril crystals. :-)

2007-03-12 04:52  rjtanner

	* mlab/citydeclouds/cloudworlddecity: Removed road tiles that lead
	  to 'nowhere' and placed fences to close off the area, which now
	  looks like just another stop vs an unfinished map section

2007-03-12 04:37  rjtanner

	* mlab/citydeclouds/apartment,
	  mlab/citydeclouds/apartment/cwdctownhaus1lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus1lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus2lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus3lvl2,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl1,
	  mlab/citydeclouds/apartment/cwdctownhaus4lvl2,
	  mlab/citydeclouds/cloudworlddecity, mlab/citydeclouds/keep,
	  mlab/citydeclouds/keep/cwdcrandkeep1: Merge in missing maps
	  (personal apartments) and updating the map paths in the city map
	  that contains them

2007-03-12 02:57  eracc

	* brest/shops/a_small_shop: Bumped up the spell level to 300. High
	  level players still not able to use the
	  booth well.

2007-03-12 02:49  eracc

	* brest/shops/a_small_shop: Bump up the level of the cancellation
	  spell for high level players.

2007-03-12 01:43  eracc

	* brest/shops/a_small_shop, world/world_107_123: Fixed the shop
	  entrance coordinates and removed the wall blocking the spell
	  casting walls.

2007-03-11 23:01  eracc

	* brest/shops/a_small_shop, brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two, world/world_107_123: More
	  fixes to Zorn Castle.
	  Add a new shop to Brest that has a "cancellation booth" and "mana
	  crystal"
	  booths (to recharge mana crystals.

2007-03-11 09:19  rjtanner

	* mlab/citydeclouds/cwdcguestofmarquis1: Merge in missing map,
	  Guest House of the Marquis

2007-03-11 09:13  rjtanner

	* mlab/citydeclouds/castle, mlab/citydeclouds/castle/cwdccastleb1,
	  mlab/citydeclouds/castle/cwdccastleb10,
	  mlab/citydeclouds/castle/cwdccastleb11,
	  mlab/citydeclouds/castle/cwdccastleb12,
	  mlab/citydeclouds/castle/cwdccastleb13,
	  mlab/citydeclouds/castle/cwdccastleb14,
	  mlab/citydeclouds/castle/cwdccastleb15,
	  mlab/citydeclouds/castle/cwdccastleb16,
	  mlab/citydeclouds/castle/cwdccastleb17,
	  mlab/citydeclouds/castle/cwdccastleb18,
	  mlab/citydeclouds/castle/cwdccastleb19,
	  mlab/citydeclouds/castle/cwdccastleb2,
	  mlab/citydeclouds/castle/cwdccastleb20,
	  mlab/citydeclouds/castle/cwdccastleb21,
	  mlab/citydeclouds/castle/cwdccastleb3,
	  mlab/citydeclouds/castle/cwdccastleb4,
	  mlab/citydeclouds/castle/cwdccastleb5,
	  mlab/citydeclouds/castle/cwdccastleb6,
	  mlab/citydeclouds/castle/cwdccastleb7,
	  mlab/citydeclouds/castle/cwdccastleb8,
	  mlab/citydeclouds/castle/cwdccastleb9,
	  mlab/citydeclouds/castle/cwdccastlechoswld1,
	  mlab/citydeclouds/castle/cwdccastlef1,
	  mlab/citydeclouds/castle/cwdccastlef2,
	  mlab/citydeclouds/castle/cwdccastlef3,
	  mlab/citydeclouds/castle/cwdccastlef4,
	  mlab/citydeclouds/castle/cwdccastlef5,
	  mlab/citydeclouds/castle/cwdccastleofmarquis1,
	  mlab/citydeclouds/castle/cwdccastleofmarquis2,
	  mlab/citydeclouds/castle/cwdccastleofmarquis3,
	  mlab/citydeclouds/castle/cwdccastleofmarquis4,
	  mlab/citydeclouds/castle/cwdccastleofmarquis5,
	  mlab/citydeclouds/castle/cwdccastleofmarquisb1,
	  mlab/citydeclouds/cloudworlddecity: Merge in missing maps, update
	  exit (entrance) map paths, maps renamed for better consistency

2007-03-11 07:27  rjtanner

	* ChangeLog: ChangeLog updates

2007-03-11 07:16  rjtanner

	* mlab/citydeclouds/cloudworlddecity, mlab/citydeclouds/misc,
	  mlab/citydeclouds/misc/cwdcchessarenaa1,
	  mlab/citydeclouds/misc/cwdcchessarenaa2,
	  mlab/citydeclouds/misc/cwdcchessarenab2: Merge in missing maps,
	  Chess Collesium

2007-03-11 06:42  rjtanner

	* mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/cloudworlddecity, mlab/citydeclouds/temples,
	  mlab/citydeclouds/temples/valriel: Updates and corrections to map
	  paths to fix broken exits (entrances)

2007-03-11 06:41  rjtanner

	* mlab/citydeclouds/shops, mlab/citydeclouds/shops/cdcwcafe1,
	  mlab/citydeclouds/shops/cwdcgenshop1,
	  mlab/citydeclouds/shops/cwdckitchen,
	  mlab/citydeclouds/shops/cwdcpotionshop1: Merge in missing shop
	  mops - kitchen, cafe, general store and potion store

2007-03-11 06:36  eracc

	* brest/zorn/castle.upper.floor.two: Still a bit too much
	  experience gain. Removed some of the generators. Added a
	  desk and chair for each sergeant.

2007-03-11 05:35  eracc

	* brest/zorn/castle.upper.floor.two: It was discovered that the
	  beds generating Fearless personal guards so fast
	  could (and would) be abused by devourer players and red death.
	  The generation
	  was slowed down considerably with this commit.

2007-03-10 03:36  rjtanner

	* mlab/citydeclouds/cdcnwgateuprlv1: Merging in a missing map.

2007-03-10 03:25  rjtanner

	* mlab/citydeclouds/citydeclouds2A: Map path correction for an exit
	  (entrance).

2007-03-10 03:21  rjtanner

	* mlab/citydeclouds/cdccloudre1: Merged in real estate map which is
	  necessary for purchasing town homes elsewhere in this region.

2007-03-10 03:03  rjtanner

	* mlab/citydeclouds/cdcmesshluper1: Merge in missing map with minor
	  cosmetic updates (changes with swall_ merging) and Map Editor
	  reformatting.

2007-03-10 02:59  rjtanner

	* mlab/citydeclouds/cdcapart1, mlab/citydeclouds/citydeclouds2E:
	  Removed exits to unmerged (unused) maps.

2007-03-10 02:58  rjtanner

	* mlab/citydeclouds/cdcgatea2, mlab/citydeclouds/cdcscasino: Merged
	  in missing maps, with some corrections and cosmetic udpates.

2007-03-10 02:57  rjtanner

	* mlab/citydeclouds/cdccourthsuplvl1: Corrected brokem map path in
	  the teleporters, cosmetic updates on the where 'swall_' merges
	  with adjacent walls.

2007-03-09 03:56  rjtanner

	* mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2H: Map exit (entrance)
	  corrections.

2007-03-09 03:49  rjtanner

	* mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
	  mlab/citydeclouds/cdccastlekeepb1: Removed duplicate copy of a
	  map, map exit (entrance) correction.

2007-03-09 03:44  rjtanner

	* mlab/citydeclouds/citydeclouds2G: Map name and destination
	  coordinate correction.

2007-03-09 02:39  rjtanner

	* mlab/citydeclouds/cdcwgrotto1, mlab/citydeclouds/citydeclouds2F,
	  mlab/citydeclouds/citydeclouds2H,
	  mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/villa/citydecloudsvillab1: Corrected map paths
	  for broken exits, merged in missing map.

2007-03-08 23:13  eracc

	* start/Nexus: Update the Nexus to block access to Navar without
	  knowing some information. To
	  keep true novices on the safer paths. Also set the map to "fixed"
	  reset" with
	  a 15 second timeout.

2007-03-08 21:50  eracc

	* navar_city/mouse_house: Goofed in the placement of the
	  generators. Fixed.

2007-03-08 21:34  eracc

	* navar_city/mouse_house, world/world_121_117: Create and add
	  another low level house for beginners starting in Navar.

2007-03-08 19:43  eracc

	* dungeons/gorokh/gorokh_final: The Demonspawn shield of Gorokh was
	  damned and apparently this caused it to
	  burn when it fell on the "eternal lake of fire". Removed the
	  damnation from
	  the shield.
	  
	  The Avatars (created by the generators) were a little too fast
	  still. Slowed
	  them some. They are also now "race Divine" instead of "race
	  demon" to stop
	  "rod of banishment" abuse.

2007-03-08 02:30  eracc

	* brest/zorn/castle.upper.floor.three: Forgot to make the treasure
	  doors block the view. Fixed.

2007-03-08 01:55  eracc

	* brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two: Minor tweaks to fix some
	  things.
	  New treasure on brest/zorn/castle.upper.floor.three added.

2007-03-07 03:06  rjtanner

	* mlab/citydeclouds/cdccastlekeepb1,
	  mlab/citydeclouds/citydeclouds2C,
	  mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2F,
	  mlab/citydeclouds/citydeclouds2G,
	  mlab/citydeclouds/cloudworlddecity, mlab/mlabscrntrd2,
	  navar_city/mlab/tadobebuild3, navar_city/mlab/tavernb3,
	  navar_city/mlab/ttowerchoswld1: Merged in missing maps, updated
	  exits and map paths.

2007-03-06 23:44  aaron_baugher

	* start/tutorial1, unlinked/tutorial1: Moving new unlinked map to
	  appropriate location

2007-03-06 19:23  eracc

	* brest/zorn/castle.upper.floor.three: More monster tweaks based on
	  player feedback.
	  Added another surprise treasure. :-)

2007-03-06 19:19  aaron_baugher

	* start/tutorial1: New tutorial map available for newbie use

2007-03-06 08:21  eracc

	* brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two: Made some changes to the
	  monsters based on player input.
	  They should now be a little more challenging.

2007-03-06 07:47  eracc

	* brest/zorn/castle.upper.floor.three: Apparently putting invisible
	  items on a level 95 map makes it impossible to
	  make the item appear even with level 110 show invisible. Removed
	  the invisible
	  attribute from the item.

2007-03-06 07:11  eracc

	* brest/zorn/castle.upper.floor.three: As usual forgot to make some
	  changes I meant to make before committing. Fixed the names of
	  some of the creatures.

2007-03-06 06:02  rjtanner

	* ChangeLog: ChangeLog updates

2007-03-06 05:50  rjtanner

	* mlab/citydeclouds/IPO_citydeclouds,
	  mlab/citydeclouds/cdccastlekeepb1,
	  mlab/citydeclouds/cdccourthsuplvl1,
	  mlab/citydeclouds/cdcnrkpdevtmp1,
	  mlab/citydeclouds/citydeclouds2I: Merged in missing maps and
	  updated links where necessary. Removed links to unused maps.
	  Other changes are due to map editor reformatting.

2007-03-06 05:33  rjtanner

	* mlab/citydeclouds/citydeclouds2B: Map link update

2007-03-06 03:45  eracc

	* brest/zorn/castle.upper.floor.three,
	  brest/zorn/castle.upper.floor.two, pup_land/lone_town/town: Fix
	  the Lone Town town map where inconsiderate players cannot cast
	  town portal on top of buildings. Add a new floor to Zorn Castle
	  along with new custom monsters and treasure.

2007-03-05 10:12  kbulgrien

	* ChangeLog, pup_land/rainbow/roof: Bug-fix for smoothing
	  regression introduced in revision 5502 (biglake arch
	  replacement): smoothlevel adjusted throughout the map.

2007-03-05 08:31  kbulgrien

	* ChangeLog, pup_land/rainbow/shore: Bug-fix for regression
	  introduced in revision 5502 (biglake arch replacement):
	  no_pass 0 placed on sea arch tiles.

2007-03-05 06:32  rjtanner

	* mlab/citydeclouds/cdcapart1, mlab/citydeclouds/cdcapart2,
	  mlab/citydeclouds/citydeclouds2G,
	  mlab/citydeclouds/citydeclouds2H, mlab/citydeclouds/villa,
	  mlab/citydeclouds/villa/citydecloudsvillaC1,
	  mlab/citydeclouds/villa/citydecloudsvillaC2,
	  mlab/citydeclouds/villa/citydecloudsvillaC3,
	  mlab/citydeclouds/villa/citydecloudsvillab1,
	  mlab/citydeclouds/villa/citydecloudsvillab2,
	  mlab/citydeclouds/villa/citydecloudsvillab3: Import missing maps
	  and updated map paths for exits and entrances. Cosmetic changes
	  in regards to how 'swall' merged with adjacent walls. Removed
	  missing or unused archetypes. Other changes are due to map editor
	  reformatting.

2007-03-05 06:30  rjtanner

	* navar_city/mlab/ttower34: Map had to exits or entrances stacked
	  on top of each other, removed the invisible exit/entrance and
	  gave the magical portal the destinatin coordinates and map path
	  instead.

2007-03-04 10:49  ryo_saeba

	* test/python, test/python.py, test/python_pickup.py: Pickup event
	  test.

2007-03-03 01:55  rjtanner

	* world/world_120_109: Removed link to non-existant map, Morok Dun
	  mines.

2007-03-03 01:53  rjtanner

	* world/world_127_102: Map had a double entrance (or exit) on it,
	  to a map that did not exist. Removed this reference as an
	  invisible exit (or entrance) sends the player to the guard house
	  map. Added a missing terrain tile beneath one of the buildings,
	  too.

2007-03-03 01:47  rjtanner

	* world/world_111_116: Removed link to non-existant map,
	  downthewell. Other changes are due to Map Editor reformatting.

2007-03-03 01:42  rjtanner

	* world/world_105_116, world/world_121_117: Removed links to
	  non-existant maps, Rolando's house and Yolanda's House in SE
	  Scorn.

2007-03-03 01:37  rjtanner

	* santo_dominion/magara/well/treasure: Removed no longer used
	  features on the torches.

2007-03-02 04:33  rjtanner

	* ChangeLog: ChangeLog update

2007-03-02 04:27  rjtanner

	* lake_country/Butakis/houses/Sams_house: Cosmetic updates to Sam's
	  House - updated wall sections so the appear nicer next to
	  doorways. Replaced Sam's ability_coldspell with icestorm. Other
	  changes are due to map editor reformatting.

2007-03-02 04:16  rjtanner

	* lake_country/Butakis/B_wshop, lake_country/Butakis/luck1,
	  lake_country/Butakis/luck2, lake_country/Butakis/luck3: Changed
	  the syntax of how these maps were named. Map Editor removed
	  non-existant archetypes from monsters (ability_foo). Other
	  changes are due to Map Editor reformatting.

2007-03-02 04:08  rjtanner

	* world/world_128_101: Map had a double entrance (or exit) on it,
	  to a map that did not exist. Removed this reference as an
	  invisible exit (or entrance) sends the player to the guard house
	  map.

2007-03-02 04:04  rjtanner

	* santo_dominion/espen/espen2: Added missing floor tiles beneath a
	  section of walls. Cosment change in regards to how 'swall' map
	  sections merge with adjacent walls. Mapper shows a log error on
	  this map, ''Couldn't find archetype none'' - I was unable to find
	  this which monster had this missing archetype though.

2007-03-02 03:49  rjtanner

	* euthville/demon_quest: Updated the Demon Quest map name that is
	  found in Euthville. Map editor also removed unknown archetype
	  abilities (archetype ability_fire). Other changes are due to Map
	  Editor reformatting.

2007-03-02 03:46  rjtanner

	* world/world_124_119: Missed this in the last commit. Removed a
	  link in world map to missing map - Smugglers Ship outside of
	  Navar.

2007-03-02 03:45  rjtanner

	* world/world_121_117, world/world_124_119, world/world_128_109:
	  Update world map reference to Adobe House in Navar. Remove links
	  in world maps to missing maps - Lonely Hut in Wolfsburg,
	  Smugglers Lair and Smugglers Ship outside of Navar. Other changes
	  are due to Map Editor reformatting.

2007-03-02 03:36  rjtanner

	* navar_city/mlab/tadobebuild2, navar_city/mlab/tadobebuild3,
	  navar_city/mlab/zealothouse2, navar_city/mlab/zealothouseb1:
	  Merge in missing maps, Zealot House and Adbobe Building, to the
	  Navar Western Tavern.

2007-03-02 02:59  rjtanner

	* whalingoutpost/misc/castle1: Cosmetic change as to how 'swall'
	  sections merged with adjacent wall sections

2007-03-02 02:56  rjtanner

	* wolfsburg/temple/temple: Map update to remove 0 destination
	  coordinates warnings from server log files

2007-03-02 01:12  rjtanner

	* ChangeLog: ChangeLog updates for recent commit and updates

2007-03-02 01:01  rjtanner

	* azumauindo/minatomachi/buildings/guildkeybuilding1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2a,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2b,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2c,
	  azumauindo/minatomachi/gates/gate1,
	  azumauindo/minatomachi/gates/gate2,
	  azumauindo/minatomachi/ketsueki_itsuryuu/bigchest,
	  azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/minatomachi/ketsueki_itsuryuu/upper,
	  azumauindo/minatomachi/stores/buildshop,
	  azumauindo/minatomachi/stores/diamondex1,
	  azumauindo/minatomachi/stores/generalstore,
	  azumauindo/minatomachi/stores/postoffice,
	  azumauindo/minatomachi/temples/templeruggilli1,
	  azumauindo/minatomachi/temples/templeruggilli2,
	  azumauindo/misc/cave1, azumauindo/misc/entrance1,
	  azumauindo/misc/shrine1, azumauindo/misc/shrine2,
	  azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
	  azumauindo/ranbounagisatoshi/apartments/sapartment,
	  azumauindo/ranbounagisatoshi/gates/gate1,
	  azumauindo/ranbounagisatoshi/gates/gate2,
	  azumauindo/ranbounagisatoshi/shops/groupshop,
	  azumauindo/ranbounagisatoshi/shops/groupshop2,
	  azumauindo/ranbounagisatoshi/shops/groupshopb1,
	  azumauindo/ranbounagisatoshi/shops/groupshopb2,
	  azumauindo/ranbounagisatoshi/shops/potionshop1,
	  azumauindo/ranbounagisatoshi/shops/tradecenter,
	  azumauindo/ranbounagisatoshi/temples/rruggilli1,
	  azumauindo/ranbounagisatoshi/temples/rruggilli2,
	  azumauindo/ranbounagisatoshi/towers/tou1,
	  azumauindo/ranbounagisatoshi/towers/tou2,
	  azumauindo/ranbounagisatoshi/towers/tou3,
	  azumauindo/ranbounagisatoshi/towers/tou4,
	  azumauindo/ranbounagisatoshi/towers/tou5,
	  azumauindo/suno-yamatoshi/apartments/lapartment1,
	  azumauindo/suno-yamatoshi/buildings/dojoA1,
	  azumauindo/suno-yamatoshi/buildings/dojoA2,
	  azumauindo/suno-yamatoshi/buildings/dojoB1,
	  azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
	  azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA2,
	  azumauindo/suno-yamatoshi/gates/gate1,
	  azumauindo/suno-yamatoshi/gates/gate2,
	  azumauindo/suno-yamatoshi/gates/gate3,
	  azumauindo/suno-yamatoshi/nenshou_youso/bigchest,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/upper,
	  azumauindo/suno-yamatoshi/shops/armourshop1,
	  azumauindo/suno-yamatoshi/shops/bank1,
	  azumauindo/suno-yamatoshi/shops/bank2,
	  azumauindo/suno-yamatoshi/shops/magicshop1,
	  azumauindo/suno-yamatoshi/shops/magicshop2,
	  azumauindo/suno-yamatoshi/shops/pawn1,
	  azumauindo/suno-yamatoshi/shops/weaponshop1,
	  azumauindo/suno-yamatoshi/temples/ruggilli1,
	  azumauindo/suno-yamatoshi/temples/ruggilli2,
	  azumauindo/suno-yamatoshi/tou/tou1,
	  azumauindo/suno-yamatoshi/tou/tou2,
	  azumauindo/suno-yamatoshi/tou/tou3,
	  azumauindo/suno-yamatoshi/tou/tou4,
	  azumauindo/suno-yamatoshi/tou/tou5,
	  azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou2,
	  azumauindo/suno-yamatoshi/towers/tou3,
	  azumauindo/suno-yamatoshi/towers/tou4,
	  azumauindo/suno-yamatoshi/towers/tou5,
	  azumauindo/zaseki_dzuki_ryoku/ground,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/upper,
	  mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
	  mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
	  mlab/citydeclouds/bank/bank5, mlab/citydeclouds/bank/vaulta1,
	  mlab/citydeclouds/bank/vaultb2, mlab/citydeclouds/bank/vaultc3,
	  mlab/citydeclouds/bank/vaultd4, mlab/citydeclouds/bank/vaulte5,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
	  mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
	  mlab/citydeclouds/cdcspire/cdcspire1,
	  mlab/citydeclouds/cdcspire/cdcspireexit1,
	  mlab/citydeclouds/cdcspire/cdcspireexit2,
	  mlab/citydeclouds/citydeclouds2A,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/citydeclouds2C,
	  mlab/citydeclouds/citydeclouds2D,
	  mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2F,
	  mlab/citydeclouds/citydeclouds2G,
	  mlab/citydeclouds/citydeclouds2H,
	  mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
	  mlab/citydeclouds/citydecloudsC, world/world_127_101,
	  world/world_127_102, world/world_128_101, world/world_129_101:
	  Updated maps that were using 'unnamed' as their name. Cosmetic
	  changes on how 'swall' sections merged with adjacent wall
	  sections. Updated the translation book with new words I used for
	  buildings (weapon, armour, et al). Reset darkness level per the
	  map editor warning. Other changes are due to Map Editor
	  reformatting.

2007-03-01 05:57  rjtanner

	* ChangeLog: Accidently overwrote Changelog in previous commit,
	  correct my mistake with this commit. Also, updating the Changelog
	  with the latest updates.

2007-03-01 05:52  rjtanner

	* ChangeLog, mlab/mlabscrntrd1, mlab/mlabscrntrd2,
	  mlab/mlabscrntrdb1, mlab/mlabscrntrdb2, mlab/mlabscrntrdb3,
	  navar_city/mlab/tavernb1, navar_city/mlab/tavernb2,
	  navar_city/mlab/tavernb3, navar_city/mlab/tavernb4,
	  navar_city/mlab/thehole, navar_city/mlab/ttower10,
	  navar_city/mlab/ttower11, navar_city/mlab/ttower12,
	  navar_city/mlab/ttower13, navar_city/mlab/ttower14,
	  navar_city/mlab/ttower15, navar_city/mlab/ttower16,
	  navar_city/mlab/ttower17, navar_city/mlab/ttower18,
	  navar_city/mlab/ttower19, navar_city/mlab/ttower20,
	  navar_city/mlab/ttower21, navar_city/mlab/ttower22,
	  navar_city/mlab/ttower23, navar_city/mlab/ttower24,
	  navar_city/mlab/ttower25, navar_city/mlab/ttower26,
	  navar_city/mlab/ttower27, navar_city/mlab/ttower28,
	  navar_city/mlab/ttower29, navar_city/mlab/ttower30,
	  navar_city/mlab/ttower31, navar_city/mlab/ttower32,
	  navar_city/mlab/ttower33, navar_city/mlab/ttower34,
	  navar_city/mlab/ttower35, navar_city/mlab/ttower36,
	  navar_city/mlab/ttower37, navar_city/mlab/ttower38,
	  navar_city/mlab/ttower39, navar_city/mlab/ttower40,
	  navar_city/mlab/ttower41, navar_city/mlab/ttower42,
	  navar_city/mlab/ttower43, navar_city/mlab/ttower44,
	  navar_city/mlab/ttower45, navar_city/mlab/ttower8,
	  navar_city/mlab/ttower9, navar_city/mlab/ttowerchoswld1: Updated
	  maps that were using 'unnamed' as their name. Cosmetic changes on
	  how 'swall' sections merged with adjacent wall sections. Reset
	  darkness levels that were greater then 5. Other changes are due
	  to Map Editor reformatting.

2007-03-01 03:59  kbulgrien

	* pup_land/world: - Whole -> All of
	  - Headquater -> Headquarters

2007-03-01 03:49  kbulgrien

	* pup_land/lone_town/town: - smiple -> simple
	  - Minor msg text adjustments.
	  - Some arch name fields added.
	  - Arch name capitalization adjustments

2007-03-01 03:13  kbulgrien

	* world/world_104_115: - Controling -> Controlling
	  - Linebreak removed from msg text.

2007-03-01 02:50  rjtanner

	* navar_city/mlab/dream, navar_city/mlab/tavern,
	  navar_city/mlab/tavern2, navar_city/mlab/tavern3,
	  navar_city/mlab/tavern4, navar_city/mlab/tavern5,
	  navar_city/mlab/tavern6, navar_city/mlab/tavern7,
	  navar_city/mlab/tavernb1: Updated maps that were using 'unnamed'
	  as their name. Cosmetic changes on how 'swall' sections merged
	  with adjacent wall sections. Other changes are due to Map Editor
	  reformatting.

2007-02-28 03:04  rjtanner

	* santo_dominion/basement, santo_dominion/city_hall,
	  santo_dominion/shaft/undeadshaft.1,
	  santo_dominion/shaft/undeadshaft.2,
	  santo_dominion/shaft/undeadshaft.3,
	  santo_dominion/shaft/undeadshaft.4: Renamed maps (which used the
	  actual file name). Replaced walls that were using the wrong
	  sections next an opening. Removed a unneeded floor tile. Other
	  changes are due to Map Editor reformatting.

2007-02-28 02:57  rjtanner

	* brest/sow/sow, brest/sow/sow.1,
	  darcap/temple_justice/temple_justice.1,
	  darcap/temple_justice/temple_justice.10,
	  darcap/temple_justice/temple_justice.11,
	  darcap/temple_justice/temple_justice.12,
	  darcap/temple_justice/temple_justice.13,
	  darcap/temple_justice/temple_justice.14,
	  darcap/temple_justice/temple_justice.2,
	  darcap/temple_justice/temple_justice.3,
	  darcap/temple_justice/temple_justice.4,
	  darcap/temple_justice/temple_justice.5,
	  darcap/temple_justice/temple_justice.6,
	  darcap/temple_justice/temple_justice.7,
	  darcap/temple_justice/temple_justice.8,
	  darcap/temple_justice/temple_justice.9,
	  lake_country/elven_moon/elvenmoon.1,
	  lake_country/elven_moon/elvenmoon.2,
	  lake_country/elven_moon/elvenmoon.3,
	  lake_country/elven_moon/elvenmoon.4,
	  lake_country/elven_moon/elvenmoon.5,
	  lake_country/elven_moon/elvenmoon.6,
	  lake_country/elven_moon/elvenmoon.7,
	  lake_country/elven_moon/elvenmoon.8,
	  lake_country/elven_moon/elvenmoon.9, quests/mak/MainFloor,
	  quests/mak/chaos/down1, quests/mak/chaos/down2,
	  quests/mak/chaos/down3, quests/mak/chaos/down4,
	  quests/mak/chaos/down5, quests/mak/chaos/fallen,
	  quests/mak/chaos/tritemples, quests/mak/chaos/up1,
	  quests/mak/chaos/up2, quests/mak/chaos/up3, quests/mak/chaos/up4,
	  quests/mak/chaos/up5, quests/mak/dragons/chaos,
	  quests/mak/dragons/elec, quests/mak/dragons/fire,
	  quests/mak/dragons/ice, quests/mak/giant/mainfloor,
	  quests/mak/giant/secondfloor, quests/mak/giant/thirdfloor,
	  quests/mak/mansion/basement, quests/mak/mansion/floor1,
	  quests/mak/mansion/floor2, quests/mak/troll_cave/Guards,
	  quests/mak/troll_cave/cave.1, quests/mak/troll_cave/cave.2,
	  quests/mak/troll_cave/cave.3, quests/mak/undead/catacombs,
	  quests/mak/undead/graveyard, quests/mak/undead/mausoleum,
	  quests/mak/unnatural/unnat, quests/mcz/castle1,
	  quests/mcz/castle_air, quests/mcz/castle_fire,
	  quests/mcz/castle_water, quests/peterm/temple/AnteChamber,
	  quests/peterm/temple/GemTunnel, quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple,
	  quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
	  quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
	  quests/todd/aljwaf/crypt5, quests/todd/aljwaf/crypt6,
	  quests/todd/aljwaf/hall1, quests/todd/aljwaf/hall2,
	  quests/todd/aljwaf/ruins, quests/todd/aljwaf/tomb,
	  quests/todd/aljwaf/tower1, quests/todd/aljwaf/tower2,
	  quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4,
	  santo_dominion/temple_naive/templenaive.1,
	  santo_dominion/temple_naive/templenaive.2, world/world_104_104:
	  Renamed maps (which used the actual file name or tweaked their
	  spelling and capitilization). Replaced walls that were using the
	  wrong sections next doors. Added missing floor tiles beneath a
	  wall section. Other changes are due to Map Editor reformatting.

2007-02-27 06:40  rjtanner

	* ChangeLog: ChangeLog update with latest changes

2007-02-27 04:04  rjtanner

	* quests/peterm/Nethack_in_crossfire_Yendor,
	  quests/peterm/Nethack_in_crossfire_entrance,
	  quests/peterm/quests/TitanGate,
	  quests/peterm/quests/dragon_quest,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest,
	  quests/peterm/quests/wyvern_quest: Renamed maps (which used the
	  actual file name or tweaked their spelling and capitilization).
	  Widened some of the doorways in the quests/wyvern_quest map.
	  Other changes are due to Map Editor reformatting.

2007-02-27 03:50  rjtanner

	* quests/peterm/FireTemple/Entrance,
	  quests/peterm/FireTemple/FifthFloor,
	  quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
	  quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/FireTemple/FourthFloor,
	  quests/peterm/FireTemple/HotMines,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Mezannine1,
	  quests/peterm/FireTemple/Passageway,
	  quests/peterm/FireTemple/SecondFloor,
	  quests/peterm/FireTemple/ThirdFloor: Renamed maps (which used the
	  actual file name or tweaked their spelling and capitilization).
	  Added missing floor tiles. Reset the darkness to level 5 on some
	  of the maps (editor claimed that the range had to be 0-5 and the
	  map was using 6.) Other changes are due to Map Editor
	  reformatting.

2007-02-27 03:35  rjtanner

	* quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest: Renamed maps (which used
	  the actual file name or tweaked their spelling and
	  capitilization). Other changes are due to Map Editor
	  reformatting.

2007-02-27 03:22  rjtanner

	* quests/peterm/Demonology/AirMaster,
	  quests/peterm/Demonology/AirStudy,
	  quests/peterm/Demonology/AirTower1,
	  quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/ApprenticeLevel,
	  quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
	  quests/peterm/Demonology/Demon3,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/EarthTower1,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/FireTower1,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/HighTower1,
	  quests/peterm/Demonology/HighTower2,
	  quests/peterm/Demonology/HighTowerTop,
	  quests/peterm/Demonology/JourneymanLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterMaster,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/Demonology/WaterTower1,
	  quests/peterm/Demonology/WaterTower2: Renamed maps (which used
	  the actual file name or tweaked their spelling and
	  capitilization). Replaced walls that were using the wrong
	  sections next to doors. Other changes are due to Map Editor
	  reformatting.

2007-02-26 05:47  rjtanner

	* quests/peterm/CTower/Barracks, quests/peterm/CTower/Chamber,
	  quests/peterm/CTower/Dungeon, quests/peterm/CTower/GroundLevel,
	  quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
	  quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
	  quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop:
	  Renamed maps (which were either unnamed or used the actual file
	  name). Minor cosmetic updates to maps - wrong wall sections at
	  corners or missing walls. Added missing floor tiles beneath
	  walls. Other changes are due to Map Editor reformatting.

2007-02-25 23:12  ryo_saeba

	* templates/guild/GuildList: Shouldn't have committed that test
	  guild :)

2007-02-25 23:09  ryo_saeba

	* templates/guild/GuildList, templates/guild/mainfloor: Guild's
	  name should be GUILD_TEMPLATE to be conform to README.TXT in
	  scripts directory.

2007-02-25 07:48  rjtanner

	* navar_city/casino_infernal/casino_infernal1,
	  navar_city/casino_infernal/casino_infernal2,
	  navar_city/city1church1, navar_city/city1court,
	  navar_city/city1enter, navar_city/city1houses,
	  navar_city/city1houses2, navar_city/city1houses3,
	  navar_city/city1prison, navar_city/collosium,
	  navar_city/dragon_hangar/hangar, navar_city/illusion/illexit,
	  navar_city/illusion/illtow1, navar_city/illusion/illtow2,
	  navar_city/illusion/illtow3, navar_city/illusion/illtow4,
	  navar_city/illusion/illtow5, navar_city/illusion/illtow6,
	  navar_city/illusion/illtow7, navar_city/jail/jail,
	  navar_city/jail/jail2, navar_city/jail/jail3,
	  navar_city/light/light0, navar_city/light/light1,
	  navar_city/light/light2, navar_city/light/light3,
	  navar_city/light/smugship, navar_city/light/smugship1,
	  navar_city/magara/houses/earth_house,
	  navar_city/magara/houses/family_house,
	  navar_city/magara/houses/kaisas_place,
	  navar_city/magara/houses/large_house,
	  navar_city/magara/houses/museum, navar_city/misc/IPO_navar,
	  navar_city/misc/aliscave, navar_city/misc/aliswell,
	  navar_city/misc/bowyer, navar_city/misc/buildshop,
	  navar_city/misc/city1armour, navar_city/misc/city1bank,
	  navar_city/misc/city1gen, navar_city/misc/city1magic,
	  navar_city/misc/city1mermaid, navar_city/misc/city1smith,
	  navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
	  navar_city/misc/jeweler, navar_city/misc/kitchen,
	  navar_city/misc/library, navar_city/misc/market1,
	  navar_city/misc/market2, navar_city/misc/navarwiz,
	  navar_city/misc/tannery, navar_city/misc/thamshop,
	  navar_city/misc/theater, navar_city/misc/theater2,
	  navar_city/misc/theater3, navar_city/misc/theater4,
	  navar_city/misc/theaterb1, navar_city/misc/theaterb2,
	  navar_city/misc/theaterb3, navar_city/misc/theaterb4,
	  navar_city/slums/Iggys_house, navar_city/slums/Iggys_house_lower,
	  navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
	  navar_city/smugglers_cove/sc_warehouse,
	  navar_city/smugglers_cove/sc_warehouse2,
	  navar_city/smugglers_cove/sc_warehouse3,
	  navar_city/smugglers_cove/smugglercamp, navar_city/spyhouse,
	  navar_city/temples/gaea, navar_city/temples/gorokh,
	  navar_city/temples/gorokh2, navar_city/temples/ixalovh,
	  navar_city/temples/ixalovh2, navar_city/temples/ruggilli,
	  navar_city/temples/ruggilli2, navar_city/temples/sorig,
	  navar_city/temples/templelyth, navar_city/temples/valriel,
	  navar_city/tower/magetower1, navar_city/tower/magetower2,
	  navar_city/tower/magetower3, navar_city/tower/magetower4,
	  navar_city/tower/magetower5, navar_city/tower/magetower_low,
	  navar_city/tower/magetowfinal,
	  navar_city/troll_canyon/troll_canyon.0,
	  navar_city/troll_canyon/troll_canyon.1,
	  navar_city/troll_canyon/troll_canyon.10,
	  navar_city/troll_canyon/troll_canyon.11,
	  navar_city/troll_canyon/troll_canyon.12,
	  navar_city/troll_canyon/troll_canyon.2,
	  navar_city/troll_canyon/troll_canyon.3,
	  navar_city/troll_canyon/troll_canyon.4,
	  navar_city/troll_canyon/troll_canyon.5,
	  navar_city/troll_canyon/troll_canyon.6,
	  navar_city/troll_canyon/troll_canyon.7,
	  navar_city/troll_canyon/troll_canyon.8,
	  navar_city/troll_canyon/troll_canyon.9, navar_city/warehouse1,
	  navar_city/warehouse2, navar_city/warehouse3,
	  navar_city/warehouse4, navar_city/warehouse5,
	  navar_city/warehouse6, navar_city/warehouse7,
	  navar_city/warehouse8, world/world_121_116, world/world_121_117,
	  world/world_122_116, world/world_122_117: Cosmetic changes to
	  many of the maps - gave them the 'navar look' (westcwall).
	  Renamed maps (which were either unnamed, used the actual file
	  name or tweaked their spelling and capitilization.) Renamed maps
	  with a generic name to something more specific. Other changes are
	  due to Map Editor reformatting.

2007-02-25 01:56  rjtanner

	* ChangeLog: ChangeLog updates for latest changes

2007-02-25 01:49  rjtanner

	* whalingoutpost/houses/fishershouse1,
	  whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
	  whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
	  whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
	  whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
	  whalingoutpost/lightkeepershouse1,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
	  whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
	  whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
	  whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
	  whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
	  whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/misc/polarbearcave3,
	  whalingoutpost/misc/trollcave1,
	  whalingoutpost/taverns/fishershall1,
	  whalingoutpost/taverns/fishershallb1,
	  whalingoutpost/taverns/storehouse1,
	  whalingoutpost/underwaterdungeon/level1,
	  whalingoutpost/underwaterdungeon/level2,
	  whalingoutpost/underwaterdungeon/level3,
	  wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
	  wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon,
	  wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
	  wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
	  wolfsburg/temple/enterance, wolfsburg/temple/ixalovh,
	  wolfsburg/temple/temp_dung1, wolfsburg/temple/temple,
	  wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
	  wolfsburg/tt/ttb2, wolfsburg/volcano/volcano,
	  wolfsburg/volcano/vvhuts, world/world_123_123,
	  world/world_126_124, world/world_128_109, world/world_128_128,
	  world/world_128_129: Renamed maps (which were either unnamed,
	  used the actual file name or tweaked their spelling and
	  capitilization). Renamed maps with a generic name to something
	  more specific. Other changes are due to Map Editor reformatting.

2007-02-24 11:08  ryo_saeba

	* python/CFDataFile.py: Windows requires binary mode to work
	  correctly (newline issues).

2007-02-24 09:10  kbulgrien

	* ChangeLog: - Update ChangeLog to record edits in several recent
	  commits.

2007-02-24 09:08  kbulgrien

	* pup_land/s_f/ki: - Multi-line message linebreaks removed. a few
	  places to improve map
	  appearance; minor npc msg text changes; and changes introduced by
	  CFJavaEditor.

2007-02-24 09:00  kbulgrien

	* pup_land/s_f/ki2: - Add blocksview 0 on lightning walls in a few
	  places to improve map
	  appearance; and other CFJavaEditor changes.

2007-02-24 08:58  kbulgrien

	* pup_land/s_f/to-jyo: - Multi-line message linebreaks removed;
	  redundant match strings removed (only
	  lowercase is required); minor npc msg text changes; and edits
	  introduced by
	  CFJavaEditor.

2007-02-24 08:57  kbulgrien

	* pup_land/rainbow/station: - Multi-line message linebreaks
	  removed; red town -> Red Town; and changes
	  introduced by CFJavaEditor.

2007-02-24 08:56  kbulgrien

	* pup_land/rainbow/bed_room: - Multi-line message linebreaks
	  removed and other changes introduced by
	  CFJavaEditor.

2007-02-24 08:56  kbulgrien

	* pup_land/rainbow/shore: - Multi-line message linebreaks removed.

2007-02-24 08:53  kbulgrien

	* pup_land/rainbow/islands: - red town -> Red Town and other
	  changes introduced by CFJavaEditor.

2007-02-24 08:50  kbulgrien

	* pup_land/rainbow/red_town/town: - biglake_new arch replaced with
	  sea_new to make the color of water under
	  galleon consistent with color of sea tiles. Other changes
	  introduced by
	  CFJavaEditor.

2007-02-24 08:43  rjtanner

	* ChangeLog: Updating the ChangeLog with recent changes

2007-02-24 08:10  kbulgrien

	* ChangeLog, pup_land/lone_town/heinrich: - lake arch replaced by
	  sea_nsew to remove grass from water perimeter inside
	  house. Gave name of Bath to the tile. Other changes due to
	  CFJavaEditor.

2007-02-24 08:00  rjtanner

	* wolfsburg/dungeons/church.2, wolfsburg/dungeons/church.3,
	  wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4c,
	  wolfsburg/dungeons/hut, wolfsburg/dungeons/piratedung,
	  wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/ship,
	  wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/stronghold,
	  wolfsburg/dungeons/treas_room, wolfsburg/dungeons/underworld,
	  wolfsburg/eeur/tower1.1, wolfsburg/eeur/tower1.2,
	  wolfsburg/eeur/tower1.3, wolfsburg/eeur/tower1.4,
	  world/world_127_109, world/world_128_109, world/world_129_109:
	  Renamed maps (which were either unnamed, used the actual file
	  name or tweaked their spelling and capitilization). Corrected
	  wall sections there were 'incorrect' and obvious when next to
	  doorways or similar openings - basically using the wrong wall
	  sections. Minor cosmetic updates to maps as well. Added missing
	  floor tiles beneath walls. Renamed maps with a generic name to
	  something more specific. Other changes are due to Map Editor
	  reformatting.

2007-02-23 03:48  rjtanner

	* wolfsburg/etern_rew, wolfsburg/inns, wolfsburg/piratechurch,
	  wolfsburg/prison, wolfsburg/slave_pit1, wolfsburg/slave_pit2,
	  wolfsburg/slave_pit3, wolfsburg/snakepit, wolfsburg/ware1,
	  wolfsburg/whorehouse, world/world_128_109: Renamed maps (which
	  were either unnamed, used the actual file name or tweaked their
	  spelling and capitilization). Corrected wall sections there were
	  'incorrect' and obvious when next to doorways or similar openings
	  - basically using the wrong wall sections. Minor cosmetic updates
	  to maps as well. Other changes are from Map Editor reformatting.

2007-02-23 03:21  rjtanner

	* scorn/anthony/passoffice, scorn/anthony/portgate,
	  scorn/anthony/prison, scorn/apartment/Apartments1,
	  scorn/apartment/Apartments2, scorn/apartment/Apartments3,
	  scorn/apartment/Apartments4, scorn/apartment/Apartments5,
	  scorn/apartment/apartments, scorn/cannery/ware1,
	  scorn/crow/train/train, scorn/dtabb/cave, scorn/dtabb/cave2,
	  scorn/dtabb/cave3, scorn/guilds/guildhousesinc,
	  scorn/kar/creepy.house, scorn/kar/creepy.house2, scorn/kar/drink,
	  scorn/kar/gorks1, scorn/kar/gorks2, scorn/kar/gorks3,
	  scorn/kar/somehouse, scorn/kar/somehouse2, scorn/kar/somehouse3,
	  scorn/magara/porter_house, scorn/mansion/entrance,
	  scorn/mansion/garden, scorn/mansion/muriskunes,
	  scorn/mansion/str-tunnel, scorn/mansion/stronghold,
	  scorn/oldcity/end, scorn/oldcity/oldcity1,
	  scorn/oldcity/oldcity10, scorn/oldcity/oldcity11,
	  scorn/oldcity/oldcity12, scorn/oldcity/oldcity13,
	  scorn/oldcity/oldcity14, scorn/oldcity/oldcity15,
	  scorn/oldcity/oldcity15e, scorn/oldcity/oldcity2,
	  scorn/oldcity/oldcity3, scorn/oldcity/oldcity4,
	  scorn/oldcity/oldcity5, scorn/oldcity/oldcity6,
	  scorn/oldcity/oldcity7, scorn/oldcity/oldcity8,
	  scorn/oldcity/oldcity9, world/world_104_115, world/world_105_115,
	  world/world_105_116: Renamed maps (which were either unnamed,
	  used the actual file name or tweaked their spelling and
	  capitilization). Corrected wall sections there were 'incorrect'
	  and obvious when next to doorways or similar openings - basically
	  using the wrong wall sections. Minor cosmetic updates to maps as
	  well. Renamed the cannery map to Animal Quarantine because that
	  is how it's referred in the world map. Renamed the dtabb/cave
	  outside of Scorn to Gnolls Grotto - since it's often confused as
	  part of the goblin chief / royalty quest map. Renamed dtabb/cave3
	  to Goblin Den. Other changes are due to Map Editor reformatting.

2007-02-22 22:03  akirschbaum

	* azumauindo/minatomachi/ketsueki_itsuryuu/ground: Remove stray
	  text message.

2007-02-22 04:17  rjtanner

	* ChangeLog: Used svn2cl to regenerate the ChangeLog file for Trunk
	  map changes to include a full and thorough history of the
	  changes.

2007-02-21 03:31  rjtanner

	* brest/sport.jess: Cosmetic changes to the Sport Center - added
	  missing floor tiles under the trapdoors where monsters are
	  generated. Re-linked the levers to the trap doors. This map will
	  have to be watched closely for balance issues *and* for possible
	  map camping or similar abuse - it's design is very similar to the
	  old Training Centers. Some cleanup remains as many of the
	  trapdoors are using old(?) connection references.

2007-02-21 02:10  rjtanner

	* world/world_107_123: Fixed the broken path error for the Sport
	  Center, it's now accessible again.

2007-02-20 01:35  rjtanner

	* world/world_109_126: Updated the entrance coordinates from Lake
	  Country world map to Mopoon's Weapon shop, as my earlier fix
	  'dropped' the player at the wrong location in the shop.

2007-02-20 01:02  rjtanner

	* scorn/houses/jones: Reduced the damage of the shocking rune from
	  40 down to 15 as this trap was very deadly for low level players.
	  Renamed the map to accurately reflect the world map name. Other
	  changes are due to Map Editor reformatting.

2007-02-20 00:54  rjtanner

	* scorn/shops/BasicSpells: Inventory sign does not list items in
	  bookshelves. Removing the sign from the shop.

2007-02-20 00:53  rjtanner

	* scorn/misc/beginners2: Corrected error with the zombie generator
	  - it was still generating skeletons. I missed updating the 'breed
	  monster' field.

2007-02-19 05:44  rjtanner

	* brest/Castle/AcidChamber, brest/Castle/DragonRoom,
	  brest/Castle/Finale, brest/Castle/LargeRoom, brest/Castle/castle,
	  brest/amphis, brest/asyvan/gate1, brest/asyvan/gate2,
	  brest/asyvan/gate3, brest/asyvan/gate4, brest/asyvan/gate5,
	  brest/asyvan/gate6, brest/asyvan/gate7, brest/asyvan/gate8,
	  brest/asyvan/gate9, brest/asyvan/palace1, brest/asyvan/palace2,
	  brest/asyvan/palace3, brest/brest.IPO, brest/brest.armour,
	  brest/brest.cvt, brest/brest.food, brest/brest.inn,
	  brest/brest.magic, brest/brest.trademarket, brest/brest.weapon,
	  brest/elec.jes, brest/info.2.zoon, brest/info_first,
	  brest/jes.admini, brest/jes.admini.1, brest/ludo1, brest/ludo2,
	  brest/nasty_house, brest/pantheon, brest/shops/buildshop,
	  brest/shops/buildshop2, brest/underground, brest/underground2,
	  brest/zorn/castle.upper.floor.one, darcap/cave/level1,
	  darcap/cave/level2, darcap/cave/level3, darcap/cave/level4,
	  darcap/darcap/apartment, darcap/darcap/church,
	  darcap/darcap/circus/bigtop, darcap/darcap/circus/chess,
	  darcap/darcap/circus/circus, darcap/darcap/circus/double,
	  darcap/darcap/circus/ghost, darcap/darcap/circus/illusions,
	  darcap/darcap/circus/movers, darcap/darcap/circus/roller1,
	  darcap/darcap/circus/roller2, darcap/darcap/circus/roller3,
	  darcap/darcap/circus/shooting, darcap/darcap/circus/strength,
	  darcap/darcap/circus/walls, darcap/darcap/circus/wheel,
	  darcap/darcap/circus/wurfbude, darcap/darcap/gshop,
	  darcap/darcap/houses, darcap/darcap/inn, darcap/darcap/maze,
	  darcap/darcap/potionshop, darcap/darcap/quest,
	  darcap/darcap/shop_a, darcap/darcap/shop_g, darcap/darcap/shop_m,
	  darcap/darcap/shop_w, darcap/darcap/tavern, darcap/darcap/temple,
	  darcap/house1, darcap/lynn/castle1.0, darcap/lynn/castle1.1,
	  darcap/lynn/castle1.2, darcap/lynn/castle1.3, darcap/quest/fire,
	  darcap/quest/water, darcap/town2/shop_b, darcap/town2/shop_f,
	  darcap/town2/tower1, darcap/town2/tower2, darcap/town2/tower3,
	  darcap/town2/tower4, darcap/town2/towers, darcap/undead/undead.1,
	  darcap/undead/undead.2, darcap/undead/undead.3, darcap/village1,
	  dragonisland/advguild, dragonisland/advguild2,
	  dragonisland/advguild3, dragonisland/advshop0,
	  dragonisland/advshop1, dragonisland/advshop2,
	  dragonisland/advshop3, dragonisland/advshop4,
	  dragonisland/advshop5, dragonisland/advshop6,
	  dragonisland/apartment2, dragonisland/apartment3,
	  dragonisland/bloodwell, dragonisland/damarishouse0,
	  dragonisland/damarishouse1, dragonisland/damarishouse2,
	  dragonisland/dragonmountain0, dragonisland/dragonmountain1,
	  dragonisland/drowmansion, dragonisland/hangar,
	  dragonisland/hangar2, dragonisland/hangar3, dragonisland/house1,
	  dragonisland/house4, dragonisland/house5, dragonisland/house6,
	  dragonisland/house7, dragonisland/house8, dragonisland/house9,
	  dragonisland/housebrxzl, dragonisland/intwell,
	  dragonisland/keysale, dragonisland/luxhouse, dragonisland/tavern,
	  dragonisland/thievesden, dungeons/barad_dur,
	  dungeons/castle_aaaarg, dungeons/grukks/grukks.1,
	  dungeons/grukks/grukks.2, dungeons/grukks/grukks.3,
	  dungeons/grukks/grukks.4, dungeons/hole,
	  dungeons/hut/ancient_hut, dungeons/hut/kjerring,
	  dungeons/hut/watertunnel, dungeons/monkey_temple/m_temple1,
	  dungeons/monkey_temple/m_temple2, dungeons/ruins,
	  dungeons/trollbridge, dungeons/xyzzy-mines,
	  euthville/boulder_inferno, euthville/devil.church1,
	  euthville/devil.church2, euthville/devil.church3,
	  euthville/devil.church4, euthville/devil.church5,
	  euthville/hallofbones, euthville/magic.shop, euthville/map.fr.0,
	  euthville/map.fr.1, euthville/map.fr.2, euthville/map.fr.3,
	  euthville/wiz1, euthville/wiz2, euthville/wiz3, euthville/wiz4,
	  euthville/wiz5, euthville/wiz6, euthville/wiz7,
	  inn_and_outpost/README, inn_and_outpost/hermes_inn,
	  inn_and_outpost/hermes_inn2, inn_and_outpost/nirlas_house,
	  inn_and_outpost/outpost_aranor1,
	  inn_and_outpost/pypers_treehouse, inn_and_outpost/sweets_inn,
	  inn_and_outpost/sweets_inn2, inn_and_outpost/treehouse_df1,
	  inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
	  inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
	  inn_and_outpost/treehouse_df6, lake_country/Butakis/B_gshop,
	  lake_country/Butakis/B_wshop, lake_country/Butakis/Butakis0,
	  lake_country/Butakis/Rlib1, lake_country/Butakis/Rlib2,
	  lake_country/Butakis/Wist_portal,
	  lake_country/Butakis/Wist_study, lake_country/Butakis/alchemist,
	  lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
	  lake_country/Butakis/church-1, lake_country/Butakis/church0,
	  lake_country/Butakis/church1, lake_country/Butakis/gate_inner,
	  lake_country/Butakis/gate_outer,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/Butakis/inn, lake_country/Butakis/luck2,
	  lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
	  lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
	  lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
	  lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w, lake_country/DA,
	  lake_country/RETower/tower0, lake_country/RETower/tower1,
	  lake_country/RETower/tower2, lake_country/RETower/tower3,
	  lake_country/RETower/tower4, lake_country/RETower/tower5,
	  lake_country/Sunset_Lake/fortress,
	  lake_country/Sunset_Lake/gatehouse, lake_country/Sunset_Lake/inn,
	  lake_country/dragon_hangar/hangar, lake_country/ebony/entrance1,
	  lake_country/ebony/entrance2, lake_country/ebony/masterlev,
	  lake_country/marsh/marsh1_1, lake_country/marsh/marsh1_2,
	  lake_country/marsh/marsh2_1, lake_country/marsh/marsh2_2,
	  lake_country/shops/Olds_jewel, lake_country/shops/clems_archery,
	  lake_country/shops/klondors_wands,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/burial_ground,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/small_buildings/oak_twak1,
	  lake_country/small_buildings/portal,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_4,
	  lake_country/snake_pit/snakepit_5, marksel/cellar,
	  marksel/church, marksel/grumms_inn, marksel/grumms_inn2,
	  marksel/keep, marksel/mines, marksel/shop, marksel/wizard,
	  planes/IPO_storage, planes/greenway1, planes/greenway2,
	  planes/greenway3, planes/greenway4, planes/greenway5,
	  planes/greenway6, planes/greenway7, planes/greenway8,
	  planes/greenway9, planes/harcanna_wood, planes/sorrow_ruin,
	  port_joseph/goblin/caves, port_joseph/goblin/dungeon1,
	  port_joseph/goblin/dungeon2, port_joseph/goblin/dungeon3,
	  port_joseph/goblin/fort2, port_joseph/goblin/fortress,
	  port_joseph/goblin/hole, port_joseph/goblin/hut,
	  port_joseph/goblin/netower, port_joseph/goblin/nwtower,
	  port_joseph/goblin/setower, port_joseph/goblin/swtower,
	  port_joseph/pirates/fortvsship, port_joseph/pirates/madvillage,
	  port_joseph/pirates/mbgrave, port_joseph/pirates/mbgrave2,
	  port_joseph/pirates/mooglyprize,
	  port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortcave,
	  port_joseph/pirates/torthole, port_joseph/pirates/tortship,
	  port_joseph/pirates/tortship2, port_joseph/pirates/tortship3,
	  port_joseph/pirates/torttemple, port_joseph/town/church,
	  port_joseph/town/churchcrypt, port_joseph/town/churchtower,
	  port_joseph/town/dshark, port_joseph/town/generalstore,
	  port_joseph/town/inn, port_joseph/town/ixalovh_shrine,
	  port_joseph/town/portia, port_joseph/town/portia2,
	  port_joseph/town/tomassos_house, quests/cd/cd.castle.750,
	  quests/cd/cd.cellar1.757, quests/cd/cd.inn.752,
	  quests/cd/cd.store.753, quests/cd/cd.tower1.754,
	  quests/cd/cd.tower2.755, quests/cd/cd.tunnel.751,
	  quests/hendel/acid_room, quests/hendel/mountain_pass,
	  quests/hendel/pre_acid, quests/mcz/castle1,
	  quests/mcz/castle_air, quests/mcz/castle_earth,
	  quests/mcz/castle_fire, quests/mcz/castle_low1,
	  quests/mcz/castle_low2, quests/mcz/castle_water,
	  quests/skud/court, quests/skud/east_1, quests/skud/entrance,
	  quests/skud/north_1, quests/skud/west_1, santo_dominion/basement,
	  santo_dominion/crossfire, santo_dominion/den,
	  santo_dominion/eeur/hut.1, santo_dominion/eeur/hut.2,
	  santo_dominion/espen/espen1, santo_dominion/espen/espen2,
	  santo_dominion/espen/palace, santo_dominion/house_of_hell,
	  santo_dominion/houses/house1, santo_dominion/just_preliminary,
	  santo_dominion/lord_byron/1st_floor,
	  santo_dominion/lord_byron/2nd_floor,
	  santo_dominion/lord_byron/dungeon,
	  santo_dominion/lord_byron/main,
	  santo_dominion/magara/hut/floor_1,
	  santo_dominion/magara/hut/floor_2,
	  santo_dominion/magara/hut/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_1,
	  santo_dominion/magara/north_lighthouse/floor_2,
	  santo_dominion/magara/north_lighthouse/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_4,
	  santo_dominion/magara/opera,
	  santo_dominion/magara/south_lighthouse/floor_1,
	  santo_dominion/magara/south_lighthouse/floor_2,
	  santo_dominion/magara/south_lighthouse/floor_3,
	  santo_dominion/magara/south_lighthouse/floor_4,
	  santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
	  santo_dominion/magara/well/treasure, santo_dominion/map.and.sale,
	  santo_dominion/map.stigkr.1, santo_dominion/map.stigkr.2,
	  santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3, santo_dominion/noble_rest,
	  santo_dominion/north_barn, santo_dominion/peacock,
	  santo_dominion/sdomino_appartment,
	  santo_dominion/shaft/undeadshaft.4, santo_dominion/shops/armour,
	  santo_dominion/shops/eliks, santo_dominion/shops/erash,
	  santo_dominion/shops/nosferatu, santo_dominion/shops/rings,
	  santo_dominion/south_barn, santo_dominion/tavern,
	  santo_dominion/tavern.2ndfloor, santo_dominion/tobias,
	  santo_dominion/tobias.top, santo_dominion/tollpost,
	  scorn/misc/HallOfQuests, scorn/misc/HospitalityRoom,
	  scorn/misc/HouseofHealing, scorn/misc/PowerHouse,
	  scorn/misc/battle_arena/arena, scorn/misc/battle_arena/arena_ud,
	  scorn/misc/battle_arena/entrance,
	  scorn/misc/battle_arena/first-aide,
	  scorn/misc/battle_arena/snack, scorn/misc/beginners,
	  scorn/misc/castle, scorn/misc/castle2, scorn/misc/church,
	  scorn/misc/cityhall, scorn/misc/devourlower,
	  scorn/misc/dragon_guild, scorn/misc/drywell,
	  scorn/misc/gatehouse, scorn/misc/jail, scorn/misc/jail_upper,
	  scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
	  scorn/misc/kboldtemp1b2, scorn/misc/kboldtemp1b3,
	  scorn/misc/kboldtemp1b4, scorn/misc/library,
	  scorn/misc/map.esben.2, scorn/misc/mercenaries,
	  scorn/misc/port_arena, scorn/misc/prison,
	  scorn/misc/puddings.place, scorn/misc/templedevour,
	  scorn/misc/wizhide, scorn/misc/zoo, scorn/misc/zoo2,
	  scorn/peterm/undead_quest, scorn/shops/IPO_scorn,
	  scorn/shops/alclass, scorn/shops/armourshop, scorn/shops/bank,
	  scorn/shops/bowshop, scorn/shops/buildshop,
	  scorn/shops/coffeeshop, scorn/shops/foodshop,
	  scorn/shops/gemshop, scorn/shops/generalshop,
	  scorn/shops/light_shop, scorn/shops/magicshop,
	  scorn/shops/oleds_cafe, scorn/shops/potionshop,
	  scorn/shops/scorn.sale1, scorn/shops/scorn.sale2,
	  scorn/shops/weaponshop, scorn/taverns/apartments,
	  scorn/taverns/barking_mule, scorn/taverns/goths,
	  scorn/taverns/goths0, scorn/taverns/goths2, scorn/taverns/inn,
	  scorn/taverns/inn2, scorn/temples/gaea, scorn/temples/gnarg,
	  scorn/temples/gorokh, scorn/temples/ixalovh,
	  scorn/temples/mostrai, scorn/temples/mostrai2,
	  scorn/temples/ruggilli1, scorn/temples/ruggilli2,
	  scorn/temples/sorig, scorn/temples/sorig2, scorn/temples/valriel,
	  scorn/temples/valriel2, scorn/temples/valriel3,
	  scorn/towers/tower, scorn/towers/tower.mad,
	  scorn/towers/tower.mad1, scorn/towers/tower.mad2,
	  scorn/towers/tower.mad3, sisters/compound1, sisters/compound2,
	  sisters/compound3, sisters/entrance, sisters/granary,
	  sisters/necro_entrance, sisters/necro_hole1,
	  sisters/necro_ruin1a, sisters/shrine0, sisters/shrine0_east,
	  sisters/shrine0_west, sisters/shrine1, sisters/shrine_entrance,
	  sisters/small_manor0, sisters/small_manor1, sisters/tower0,
	  sisters/tower1, sisters/tower2, sisters/tower3,
	  start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player, start/Nexus,
	  start/newbieshouse, teamarena/teamwar, teamarena/twregister,
	  under_world/uworld_120_109, world/world_100_114,
	  world/world_101_114, world/world_102_107, world/world_102_108,
	  world/world_103_127, world/world_104_115, world/world_105_113,
	  world/world_105_115, world/world_105_116, world/world_107_114,
	  world/world_109_126, world/world_110_110, world/world_110_114,
	  world/world_115_110, world/world_115_117, world/world_116_102,
	  world/world_116_103, world/world_116_104, world/world_117_103,
	  world/world_120_104, world/world_120_109, world/world_120_117:
	  Massive checkin. Went through many, many maps and updated their
	  names (which were either unnamed, used the actual file name or
	  tweaked their spelling and capitilization). Corrected wall
	  sections there were 'incorrect' and obvious when next to doorways
	  or similar openings - basically using the wrong wall sections.
	  Minor cosmetic updates to maps as well. Other changes are due to
	  Map Editor reformatting.

2007-02-19 05:21  rjtanner

	* scorn/misc/beginners2: Replaced the skeleton generator with a
	  zombie generator as it apears skeletons are too difficult for
	  players under level 5 or 6. Added some windows to the inner wall
	  sections for easier visability of monsters for new players. The
	  centipede is another source that is the cause of frequent deaths
	  - but is still available for now. Other changes are due to Map
	  Editor reformatting.

2007-02-19 05:18  rjtanner

	* scorn/shops/BasicSpells: Significant cosmetic changes to this map
	  in order to make it match more closely the appearance on the
	  outside. Also added an inventory inside the shop entrance.
	  Renamed the map from BasicSpells to Moseleys Magic Books.

2007-02-19 05:15  rjtanner

	* lake_country/shops/Mopoon_wshop: Significant cosmetic changes to
	  this map - added cave walls and similar sections to the map to
	  give it an 'underground appearance' instead of portions of the
	  map appearing to be blocked by nothing but darkness. Other
	  changes are Map Editor reformatting.

2007-02-19 05:12  rjtanner

	* world/world_120_116: Skud Tower was surrounded my mountain tiles
	  that were impossible to pass by any means available to players,
	  made a small change (made a mountain tile 'passable') so people
	  can once again access this map. Other changes are Map Editor
	  reformatting.

2007-02-19 05:11  rjtanner

	* darcap/castle/castle2.0, darcap/castle/castle2.1,
	  darcap/castle/castle2.2, darcap/castle/castle2.3: Added missing
	  floor tiles to the Castle Zaah maps. Cosmetic touchups for
	  sections of walls next to doors - wrong wall sections are used.
	  Other changes are Map Editor reformatting.

2007-02-19 05:08  rjtanner

	* brest/sport.jess, world/world_107_123: Made the Sport Center
	  available again in Brest. Also updated maps files in Brest to
	  better match the actual map name (vs unnamed or the file name.)
	  Other changes are Map Editor reformatting.

2007-02-15 23:28  eracc

	* brest/brest.scrolls.right, brest/zorn/castle.basement0,
	  quests/peterm/quests/wyvern_quest: Minor cosmetic changes to
	  brest/zorn/castle.basement0
	  Fix "emergency exit".
	  Move a wall.
	  
	  Make Irritable Zorn a bit more difficult
	  brest/brest.scrolls.right
	  Someone bragged that he was easy for a level 1 character.
	  Maybe not now. :-)
	  
	  Fix a problem with an invalid archetype on
	  quests/peterm/quests/wyvern_quest

2007-02-15 20:16  ryo_saeba

	* ChangeLog, test/python.py: Test file, add keys routines.

2007-02-15 20:15  ryo_saeba

	* python/casino/diamondslots.py, python/casino/goldslots.py,
	  python/casino/imperialslots.py, python/casino/platinumslots.py,
	  python/casino/silverslots.py: Fix slot machines.

2007-02-15 02:04  rjtanner

	* darcap/forgotten_town/shops/general: Updated maps to remove 0
	  destination coordinates warnings from server log files. Other
	  changes are due to Map Editor reformatting. RJT, Feb-14-2007

2007-02-15 02:01  rjtanner

	* darcap/forgotten_town/city: Updated maps to remove 0 destination
	  coordinates warnings from server log files. RJT, Feb-14-2007

2007-02-13 03:24  rjtanner

	* scorn/misc/kboldtemp1b4: Change the reconsecrate level of the
	  alter from 100 to 120 so other players can't convert the altar on
	  unsuspecting worshippers. RJT, Feb-12-2007

2007-02-13 02:56  rjtanner

	* templates/guild/guild_HQ: Final touches on the Guild_HQ map so
	  that the tokens can be traded in for additional guild features:
	  craft benches. RJT, Feb-12-2007

2007-02-13 02:27  rjtanner

	* lake_country/dragon_hangar/hangar: Corrected a file path error
	  with the Lake Country Dragon Hangar. It was causing players to
	  get drapped in a void-like map. Other changes are due to Map
	  Editor reformatting. RJT, Feb-11-2007

2007-02-13 02:24  rjtanner

	* darcap/darcap/quest: Reverted back to using the redundant floor
	  tiles in this map - they are used for extra visual effects with
	  smoothing. My mistake. Earlier changes to the exit coordinates
	  still in place. RJT, Feb-12-2007

2007-02-13 02:13  rjtanner

	* templates/guild/guild_HQ, templates/guild/secondfloor: Second
	  attempt at updating the python based guild template maps -- fixed
	  many of the altars, exits and other features. Updated the README
	  (see earlier commit) file to summarize these changes. RJT,
	  Feb-12-2007

2007-02-13 02:03  rjtanner

	* python/guilds/README.txt: Major updates to the guild (map)
	  templates - fixed many of the altars, exits and other features.
	  Updated the README file to summarize these changes. RJT,
	  Feb-12-2007

2007-02-13 01:36  rjtanner

	* darcap/darcap/quest, templates/guild/mainfloor: Updated map to
	  remove 0 destination coordinates warnings from server log files.
	  Also removed unnecessary floor tiles. Other changes are from Map
	  Editor reformatting. RJT, Feb-12-2007

2007-02-12 22:39  ryo_saeba

	* ChangeLog, python/guilds/guildjoin.py,
	  python/guilds/guildoracle.py: Fix joining script. Non members
	  can't use the guild oracle.

2007-02-12 22:20  ryo_saeba

	* ChangeLog, python/CFGuilds.py, python/guilds/README.txt,
	  python/guilds/guild_dues.py, python/guilds/guild_entry.py,
	  python/guilds/guildbuy.py, python/guilds/guildoracle.py: Fixed
	  typos, it's now possible to buy guilds, and manage through the
	  Oracle.

2007-02-12 04:08  kbulgrien

	* scorn/houses/house.haunted: - Spelling: Cobwep --> Cobweb
	  - Fixed stair path: /kar/creepy.hous --> /scorn/kar/creepy.house
	  - Minor message reformat. Extra spaces and line breaks removed.

2007-02-12 03:52  kbulgrien

	* scorn/kar/gorks1: - Capitalization on Gork's name, remove line
	  break from sign message.

2007-02-12 03:50  kbulgrien

	* scorn/houses/house3.1st: - Minor improvements to conversational
	  texts.
	  - Remove redundant match strings (only lowercase is necessary and
	  plural
	  is not needed because extra characters don't stop the match).
	  - While in the file, reformat the conversation texts to remove
	  the line
	  breaks where appropriate.

2007-02-12 03:30  kbulgrien

	* scorn/houses/riverside_manor: - Remove redundant match strings
	  (only lowercase is necessary).
	  - Add a hint shown if you ask Amy "where". It's not a giveaway,
	  but could help since Mark is in a room with scad's of people.
	  - Minor line break change in text.

2007-02-12 03:20  kbulgrien

	* pup_land/lone_town/magic: - Primary reason for edit is to add
	  map_layer item to book of illusions
	  so it renders on top of the table instead of under it.
	  - Reformatted various conversation texts to remove spurious line
	  breaks.
	  - Remove redundant match strings (mixed case match strings not
	  needed).
	  - Spelling fix: sailsman --> salesman

2007-02-11 21:54  kbulgrien

	* pup_land/rainbow/roof: - Fix bug introduced when replacing big
	  lake tiles with sea tiles. The dragon
	  was blocked. Set no_pass 0 on affected tiles.
	  - Add arch blocked (w/ no_pass 0) to prevent seeing artifacts of
	  the moving
	  dragon transport if the client view is set larger than the size
	  of the map.

2007-02-11 21:31  kbulgrien

	* pup_land/lone_town/town: - Fixed minor glitch in river where
	  junction pieces were used but there was
	  no actual junction.

2007-02-11 21:25  kbulgrien

	* pup_land/rainbow/w-tower: - Reformat T.K.'s @match strings to
	  remove line breaks.
	  - Minor fix to T.K's conversation "In deep underground" --> "Deep
	  underground"
	  - Changes caused by saving with CFJavaEditor including removal of
	  "Str 1" and
	  "immune 8388607" from T.K.

2007-02-11 19:42  kbulgrien

	* pup_land/kurte/hut1, pup_land/kurte/hut2, pup_land/port_e_house,
	  pup_land/rainbow/roof, pup_land/rainbow/shore: - Primarily
	  changed "arch biglake*" to "arch sea*" so that water tiles are
	  consistent colors on various pup_land maps when using the base
	  tile set.
	  Please note: These changes require arch collection and install on
	  the
	  server. The sea.arc file has applicable edits to enable
	  transparency.
	  - Appropriate shore floor tiles placed under sea tiles with
	  transparency.
	  - Various non-functional changes result from re-saving map in
	  cfjavaeditor.
	  - Some scolar --> scholar spelling fixes (pup_land/kurte/hut1 and
	  hut2

2007-02-11 09:02  rjtanner

	* pup_land/lone_town/dragonhangar/hangar: Corrected a file path
	  error with the Lone Town Dragon Hangar. It was causing players to
	  get drapped in a void-like map. RJT, Feb-11-2007

2007-02-11 08:29  mwedel

	* lake_country/RETower/tower5: Remove 'dam 127' line from demon
	  gate - this has it use a non existant
	  spell, which eventually results in the server crashing.
	  MSW 2007-02-11

2007-02-11 07:48  rjtanner

	* navar_city/dragon_hangar/hangar,
	  pup_land/nurnberg/dragonhangar/hangar: Corrected a file path
	  error with the Navar and Nurnberg Dragon Hangars. It was causing
	  players to get drapped in a void-like map. RJT, Feb-11-2007

2007-02-11 06:53  rjtanner

	* darcap/forgotten_town/city, darcap/forgotten_town/ft_dragonslib,
	  dungeons/grukks/grukks.1, dungeons/grukks/grukks.2,
	  dungeons/grukks/grukks.3, dungeons/grukks/grukks.4,
	  euthville/map.fr.0, euthville/map.fr.1, euthville/map.fr.2,
	  pup_land/rainbow/Lv3/e_hall, santo_dominion/lord_byron/main,
	  scorn/dtabb/cave, scorn/houses/house.haunted,
	  scorn/towers/tower.mad2, wolfsburg/dungeons/hut,
	  wolfsburg/dungeons/underworld, wolfsburg/temple/enterance,
	  wolfsburg/temple/temple, world/world_102_107,
	  world/world_105_113, world/world_107_123, world/world_116_102,
	  world/world_122_117, world/world_128_108, world/world_128_109,
	  world/world_129_108: Updated maps to remove 0 destination
	  coordinates warnings from server log files. Other changes are
	  from Map Editor reformatting. RJT, Feb-11-2007

2007-02-11 03:56  aaron_baugher

	* ChangeLog, python/IPO/say.py: New package arch and image for IPO

2007-02-11 03:30  rjtanner

	* pup_land/lone_town/town, scorn/anthony/portgate,
	  scorn/misc/gatehouse, scorn/towers/tower.mad,
	  scorn/towers/tower.mad1, world/world_105_115,
	  world/world_105_116, world/world_116_102, world/world_122_117,
	  world/world_128_109: Updated maps to remove 0 destination
	  coordinates warnings from server log files. RJT, Feb-10-2007

2007-02-09 19:16  ryo_saeba

	* test/python.py: Test for save-bed functions.

2007-02-09 01:11  aaron_baugher

	* ChangeLog, python/IPO/say.py: New carton arch and images for IPO

2007-02-09 00:18  aaron_baugher

	* ChangeLog, python/IPO/say.py: Improved look of IPO package system

2007-02-08 10:41  kbulgrien

	* pup_land/rainbow/w-tower: - Add map_layer item to statue so that
	  it renders above the note
	  that is beneath it.

2007-02-08 03:17  kbulgrien

	* pup_land/rainbow/roof: - Replace corner big lake tiles with
	  corner sea tiles so that the
	  corner water matches the color or the non-corner sea tiles.

2007-02-07 20:18  eracc

	* brest/zorn/castle.upper.floor.two: Players could become trapped
	  behind the guard gates. Fixed by adding levers.

2007-02-07 20:07  eracc

	* darcap/town2/shop_b, dungeons/gorokh/gorokh_final,
	  dungeons/gorokh/gorokh_treasure,
	  dungeons/valriel/valriel_treasure: Make sure items dropped by
	  Advocate of Gorokh do not burn. Move "asteroid" spell from Gorokh
	  treasure to Valriel treasure. Make new amulet of Gorokh for
	  Gorokh treasure. Fix large bookstore "darcap/town2/shop_b" so
	  players will not be trapped and make cosmetic changes to the map.

2007-02-05 03:27  rjtanner

	* world/world_102_108: Updated this map (Santo Dominion) so that
	  many of the linked maps no longer generate '0 destination
	  coordinates' warnings in the server log. RJT, Feb-04-2007

2007-02-05 02:19  rjtanner

	* dragonisland/advguild: Implementing more jade and amberium
	  conversion tables to different banks, per feature request
	  #1580069 'Bank in Navar missing exchange for jade.' Added
	  conversion tables to Dragon Island (Stoneville) Adventurers Guild
	  map. RJT, Feb-04-2007

2007-02-05 01:47  rjtanner

	* navar_city/misc/city1bank: Implemented feature request #1580069
	  'Bank in Navar missing exchange for jade' by adding the same
	  currency conversion tables that the Scorn bank has (plat to jade,
	  jade to plat, jade to amber, amber to jade.) RJT, Feb-04-2007

2007-02-04 09:45  rjtanner

	* port_joseph/goblin/swtower: Fix for bug # 1475095 - player trap
	  in goblin island tower. Workaround by moving the stairs out of
	  the corner (to the right) making it less likely for a barrel to
	  now block the stairway. RJT, Feb-04-2007

2007-02-04 09:08  rjtanner

	* scorn/apartment/apartments: Partial fix for bug #1555485
	  'Duplicate floor tile in /scorn/apartment/apartments' - removed
	  extra floor tiles except the ones at 0,8 since they are somehow
	  or appear related to removing the Extended wall

2007-02-04 07:30  rjtanner

	* lake_country/elven_moon/elvenmoon.3: Fix for bug #1651549, gate
	  was connected to 100 and should be 104 - other fixes are from
	  editor reformatting. RJT, Feb-04-2007

2007-02-03 07:14  rjtanner

	* world/world_104_115: Missed including world_104_115 (shop area of
	  Scorn) in previous commit. RJT, Feb-03-2007

2007-02-03 07:12  rjtanner

	* scorn/shops/BasicSpells: Fixed '0 destination coordinates' error
	  with Mosely's Magic Books, which also required destination (shop
	  entrance) updates to world_104_115 (shop area of Scorn). Cosmetic
	  updates for the book store as well. Be sure to remove
	  world_104_115 from the unique-file directory when updating. RJT,
	  Feb-03-2007

2007-02-03 05:38  rjtanner

	* HallOfSelection, start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player: Removed exits from the
	  HallofSelection maps, which allowed players to skip the Class
	  Selection step, since beginner players no longer return there
	  upon death - they go to the Nexus instead. This also prevents new
	  players from skipping the Class Selection step and ending up with
	  a character with minimum skills and abilities. RJT, Feb-02-2007

2007-02-03 04:35  rjtanner

	* brest/sow, brest/sow/sow, brest/sow/sow.1, darcap/temple_justice,
	  darcap/temple_justice/temple_justice.1,
	  darcap/temple_justice/temple_justice.10,
	  darcap/temple_justice/temple_justice.11,
	  darcap/temple_justice/temple_justice.12,
	  darcap/temple_justice/temple_justice.13,
	  darcap/temple_justice/temple_justice.14,
	  darcap/temple_justice/temple_justice.2,
	  darcap/temple_justice/temple_justice.3,
	  darcap/temple_justice/temple_justice.4,
	  darcap/temple_justice/temple_justice.5,
	  darcap/temple_justice/temple_justice.6,
	  darcap/temple_justice/temple_justice.7,
	  darcap/temple_justice/temple_justice.8,
	  darcap/temple_justice/temple_justice.9, lake_country/elven_moon,
	  lake_country/elven_moon/elvenmoon.1,
	  lake_country/elven_moon/elvenmoon.2,
	  lake_country/elven_moon/elvenmoon.3,
	  lake_country/elven_moon/elvenmoon.4,
	  lake_country/elven_moon/elvenmoon.5,
	  lake_country/elven_moon/elvenmoon.6,
	  lake_country/elven_moon/elvenmoon.7,
	  lake_country/elven_moon/elvenmoon.8,
	  lake_country/elven_moon/elvenmoon.9, navar_city/troll_canyon,
	  navar_city/troll_canyon/troll_canyon.0,
	  navar_city/troll_canyon/troll_canyon.1,
	  navar_city/troll_canyon/troll_canyon.10,
	  navar_city/troll_canyon/troll_canyon.11,
	  navar_city/troll_canyon/troll_canyon.12,
	  navar_city/troll_canyon/troll_canyon.2,
	  navar_city/troll_canyon/troll_canyon.3,
	  navar_city/troll_canyon/troll_canyon.4,
	  navar_city/troll_canyon/troll_canyon.5,
	  navar_city/troll_canyon/troll_canyon.6,
	  navar_city/troll_canyon/troll_canyon.7,
	  navar_city/troll_canyon/troll_canyon.8,
	  navar_city/troll_canyon/troll_canyon.9,
	  santo_dominion/temple_naive,
	  santo_dominion/temple_naive/templenaive.1,
	  santo_dominion/temple_naive/templenaive.2, world/world_101_107,
	  world/world_107_123, world/world_111_124, world/world_114_102,
	  world/world_119_119: New quest maps, Strange Old Wizard, courtesy
	  of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007

2007-01-02 15:32  eracc

	* pup_land/lone_town/apartment/groundfloor: Attempt to fix the
	  check_inv tile to the front door of the Lone Town apartment.

2007-01-02 06:58  eracc

	* HallOfDMs: Minor change to a couple of the tiles.

2007-01-01 22:40  ryo_saeba

	* azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
	  darcap/darcap/pirates.1: Fix for bug #1590857: rods are glichted

2007-01-01 02:23  eracc

	* HallOfDMs: Add altars for all cults and two 'test' altars to
	  HallOfDMs ... because DMs might need to pray too.
	  
	  Since HallOfDMs has unique tiles the unique file will need to be
	  removed for this update to apply correctly. Be sure to move any
	  stuff off the map that needs to be kept before removing the
	  unique file.

2007-01-01 00:27  eracc

	* brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.two: Fixup the NPCs a bit to make
	  them not so difficult after some server code changes. Add doors
	  to the next levels above floor two. Minor tweaks.
	  
	  Happy 19th wedding anniversary to my wife Annie (December 31st
	  1987 was one of my best days, love).
	  
	  Happy New Year all crossfire fans.

2006-12-26 22:49  ryo_saeba

	* test/python.py: Misc tests.

2006-12-23 16:26  eracc

	* brest/brest.scrolls.right, dungeons/gorokh/gorokh_final,
	  dungeons/valriel/valriel_final: Fix the hard customized monsters
	  to make them a bit more vulnerable to specific intended attacks.
	  Recent server code upgrades made them almost impossible to kill.

2006-12-20 23:27  eracc

	* brest/zorn/castle.upper.floor.two: Fix the map to prevent players
	  from becoming trapped inside the gates.

2006-12-20 21:02  eracc

	* brest/zorn/castle.upper.floor.two: Dang you Rednaxela! Dang you
	  to heck! :-)
	  
	  Let's try this commit again after having to update the entire map
	  tree thanks to Rednaxela.
	  
	  Update to Zorn Castle floor two. New modified monsters and some
	  generators added. Also mods to the floor plan. The exits to the
	  towers and to the top floor do not yet work. This floor is
	  basically "finished" and playable.

2006-12-17 05:15  qal21

	* HallOfDMs, HallOfSelection,
	  azumauindo/minatomachi/buildings/guildkeybuilding1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2a,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2b,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2c,
	  azumauindo/minatomachi/gates/gate1,
	  azumauindo/minatomachi/gates/gate2,
	  azumauindo/minatomachi/ketsueki_itsuryuu/bigchest,
	  azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/minatomachi/ketsueki_itsuryuu/upper,
	  azumauindo/minatomachi/stores/buildshop,
	  azumauindo/minatomachi/stores/diamondex1,
	  azumauindo/minatomachi/stores/generalstore,
	  azumauindo/minatomachi/stores/postoffice,
	  azumauindo/minatomachi/temples/templeruggilli1,
	  azumauindo/minatomachi/temples/templeruggilli2,
	  azumauindo/misc/cave1, azumauindo/misc/entrance1,
	  azumauindo/misc/shrine1, azumauindo/misc/shrine2,
	  azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
	  azumauindo/ranbounagisatoshi/apartments/sapartment,
	  azumauindo/ranbounagisatoshi/gates/gate1,
	  azumauindo/ranbounagisatoshi/gates/gate2,
	  azumauindo/ranbounagisatoshi/shops/groupshop,
	  azumauindo/ranbounagisatoshi/shops/groupshop2,
	  azumauindo/ranbounagisatoshi/shops/groupshopb1,
	  azumauindo/ranbounagisatoshi/shops/groupshopb2,
	  azumauindo/ranbounagisatoshi/shops/potionshop1,
	  azumauindo/ranbounagisatoshi/shops/tradecenter,
	  azumauindo/ranbounagisatoshi/temples/rruggilli1,
	  azumauindo/ranbounagisatoshi/temples/rruggilli2,
	  azumauindo/ranbounagisatoshi/towers/tou1,
	  azumauindo/ranbounagisatoshi/towers/tou2,
	  azumauindo/ranbounagisatoshi/towers/tou3,
	  azumauindo/ranbounagisatoshi/towers/tou4,
	  azumauindo/ranbounagisatoshi/towers/tou5,
	  azumauindo/suno-yamatoshi/apartments/lapartment1,
	  azumauindo/suno-yamatoshi/buildings/dojoA1,
	  azumauindo/suno-yamatoshi/buildings/dojoA2,
	  azumauindo/suno-yamatoshi/buildings/dojoB1,
	  azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
	  azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA2,
	  azumauindo/suno-yamatoshi/gates/gate1,
	  azumauindo/suno-yamatoshi/gates/gate2,
	  azumauindo/suno-yamatoshi/gates/gate3,
	  azumauindo/suno-yamatoshi/nenshou_youso/bigchest,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/upper,
	  azumauindo/suno-yamatoshi/shops/armourshop1,
	  azumauindo/suno-yamatoshi/shops/bank1,
	  azumauindo/suno-yamatoshi/shops/bank2,
	  azumauindo/suno-yamatoshi/shops/magicshop1,
	  azumauindo/suno-yamatoshi/shops/magicshop2,
	  azumauindo/suno-yamatoshi/shops/pawn1,
	  azumauindo/suno-yamatoshi/shops/weaponshop1,
	  azumauindo/suno-yamatoshi/temples/ruggilli1,
	  azumauindo/suno-yamatoshi/temples/ruggilli2,
	  azumauindo/suno-yamatoshi/tou/tou1,
	  azumauindo/suno-yamatoshi/tou/tou2,
	  azumauindo/suno-yamatoshi/tou/tou3,
	  azumauindo/suno-yamatoshi/tou/tou4,
	  azumauindo/suno-yamatoshi/tou/tou5,
	  azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou2,
	  azumauindo/suno-yamatoshi/towers/tou3,
	  azumauindo/suno-yamatoshi/towers/tou4,
	  azumauindo/suno-yamatoshi/towers/tou5,
	  azumauindo/zaseki_dzuki_ryoku/bigchest,
	  azumauindo/zaseki_dzuki_ryoku/ground,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/upper, brest/Castle/AcidChamber,
	  brest/Castle/DragonRoom, brest/Castle/Finale,
	  brest/Castle/LargeRoom, brest/Castle/castle, brest/amphis,
	  brest/apartments/brest_town_house, brest/asyvan/gate1,
	  brest/asyvan/gate2, brest/asyvan/gate3, brest/asyvan/gate4,
	  brest/asyvan/gate5, brest/asyvan/gate6, brest/asyvan/gate7,
	  brest/asyvan/gate8, brest/asyvan/gate9, brest/asyvan/palace1,
	  brest/asyvan/palace2, brest/asyvan/palace3,
	  brest/black_shield/bigchest, brest/black_shield/ground,
	  brest/black_shield/storage_room, brest/black_shield/upper,
	  brest/brest.IPO, brest/brest.armour, brest/brest.cvt,
	  brest/brest.food, brest/brest.inn, brest/brest.magic,
	  brest/brest.scrolls, brest/brest.scrolls.right,
	  brest/brest.scrolls.upper.1, brest/brest.scrolls.upper.2,
	  brest/brest.trademarket, brest/brest.weapon,
	  brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
	  brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
	  brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
	  brest/brittany/enigme.1, brest/brittany/enigme.2,
	  brest/brittany/enigme.3, brest/brittany/enigme.4,
	  brest/brittany/enigme.5, brest/brittany/enigme.6,
	  brest/brittany/hole, brest/brittany/jessy.1,
	  brest/brittany/jessy.2, brest/brittany/jessy.3,
	  brest/brittany/khazad.1, brest/brittany/khazad.2,
	  brest/brittany/khazad.3, brest/brittany/khazad.4,
	  brest/brittany/khazad.5, brest/brittany/tower_of__zoon,
	  brest/elec.jes, brest/info.2.zoon, brest/info_first,
	  brest/jes.admini, brest/jes.admini.1, brest/ludo1, brest/ludo2,
	  brest/nasty_house, brest/pantheon, brest/pshops/pshop1/basement,
	  brest/pshops/pshop1/floor1, brest/pshops/pshop1/floor2,
	  brest/pshops/pshop1/gfloor, brest/pshops/pshop10/basement,
	  brest/pshops/pshop10/floor1, brest/pshops/pshop10/floor2,
	  brest/pshops/pshop10/gfloor, brest/pshops/pshop11/basement,
	  brest/pshops/pshop11/floor1, brest/pshops/pshop11/floor2,
	  brest/pshops/pshop11/gfloor, brest/pshops/pshop12/basement,
	  brest/pshops/pshop12/floor1, brest/pshops/pshop12/floor2,
	  brest/pshops/pshop12/gfloor, brest/pshops/pshop13/basement,
	  brest/pshops/pshop13/floor1, brest/pshops/pshop13/floor2,
	  brest/pshops/pshop13/gfloor, brest/pshops/pshop14/basement,
	  brest/pshops/pshop14/floor1, brest/pshops/pshop14/floor2,
	  brest/pshops/pshop14/gfloor, brest/pshops/pshop15/basement,
	  brest/pshops/pshop15/floor1, brest/pshops/pshop15/floor2,
	  brest/pshops/pshop15/gfloor, brest/pshops/pshop16/basement,
	  brest/pshops/pshop16/floor1, brest/pshops/pshop16/floor2,
	  brest/pshops/pshop16/gfloor, brest/pshops/pshop17/basement,
	  brest/pshops/pshop17/floor1, brest/pshops/pshop17/floor2,
	  brest/pshops/pshop17/gfloor, brest/pshops/pshop18/basement,
	  brest/pshops/pshop18/floor1, brest/pshops/pshop18/floor2,
	  brest/pshops/pshop18/gfloor, brest/pshops/pshop19/basement,
	  brest/pshops/pshop19/floor1, brest/pshops/pshop19/floor2,
	  brest/pshops/pshop19/gfloor, brest/pshops/pshop2/basement,
	  brest/pshops/pshop2/floor1, brest/pshops/pshop2/floor2,
	  brest/pshops/pshop2/gfloor, brest/pshops/pshop20/basement,
	  brest/pshops/pshop20/floor1, brest/pshops/pshop20/floor2,
	  brest/pshops/pshop20/gfloor, brest/pshops/pshop21/basement,
	  brest/pshops/pshop21/floor1, brest/pshops/pshop21/floor2,
	  brest/pshops/pshop21/gfloor, brest/pshops/pshop22/basement,
	  brest/pshops/pshop22/floor1, brest/pshops/pshop22/floor2,
	  brest/pshops/pshop22/gfloor, brest/pshops/pshop23/basement,
	  brest/pshops/pshop23/floor1, brest/pshops/pshop23/floor2,
	  brest/pshops/pshop23/gfloor, brest/pshops/pshop24/basement,
	  brest/pshops/pshop24/floor1, brest/pshops/pshop24/floor2,
	  brest/pshops/pshop24/gfloor, brest/pshops/pshop25/basement,
	  brest/pshops/pshop25/floor1, brest/pshops/pshop25/floor2,
	  brest/pshops/pshop25/gfloor, brest/pshops/pshop26/basement,
	  brest/pshops/pshop26/floor1, brest/pshops/pshop26/floor2,
	  brest/pshops/pshop26/gfloor, brest/pshops/pshop27/basement,
	  brest/pshops/pshop27/floor1, brest/pshops/pshop27/floor2,
	  brest/pshops/pshop27/gfloor, brest/pshops/pshop3/basement,
	  brest/pshops/pshop3/floor1, brest/pshops/pshop3/floor2,
	  brest/pshops/pshop3/gfloor, brest/pshops/pshop4/basement,
	  brest/pshops/pshop4/floor1, brest/pshops/pshop4/floor2,
	  brest/pshops/pshop4/gfloor, brest/pshops/pshop5/basement,
	  brest/pshops/pshop5/floor1, brest/pshops/pshop5/floor2,
	  brest/pshops/pshop5/gfloor, brest/pshops/pshop6/basement,
	  brest/pshops/pshop6/floor1, brest/pshops/pshop6/floor2,
	  brest/pshops/pshop6/gfloor, brest/pshops/pshop7/basement,
	  brest/pshops/pshop7/floor1, brest/pshops/pshop7/floor2,
	  brest/pshops/pshop7/gfloor, brest/pshops/pshop8/basement,
	  brest/pshops/pshop8/floor1, brest/pshops/pshop8/floor2,
	  brest/pshops/pshop8/gfloor, brest/pshops/pshop9/basement,
	  brest/pshops/pshop9/floor1, brest/pshops/pshop9/floor2,
	  brest/pshops/pshop9/gfloor, brest/pshops/pshops_main,
	  brest/pshops/pshopsinc, brest/pshops/pshopsinc2,
	  brest/pshops/ugriver1, brest/shops/buildshop,
	  brest/shops/buildshop2, brest/sport.jess,
	  brest/taverns/brest.seaside.tavern, brest/underground,
	  brest/underground2, brest/zorn/castle.basement0,
	  brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.two, darcap/castle/castle2.0,
	  darcap/castle/castle2.1, darcap/castle/castle2.2,
	  darcap/castle/castle2.3, darcap/cave/level1, darcap/cave/level2,
	  darcap/cave/level3, darcap/cave/level4, darcap/darcap/apartment,
	  darcap/darcap/church, darcap/darcap/circus/bigtop,
	  darcap/darcap/circus/chess, darcap/darcap/circus/circus,
	  darcap/darcap/circus/double, darcap/darcap/circus/ghost,
	  darcap/darcap/circus/illusions, darcap/darcap/circus/movers,
	  darcap/darcap/circus/roller1, darcap/darcap/circus/roller2,
	  darcap/darcap/circus/roller3, darcap/darcap/circus/shooting,
	  darcap/darcap/circus/strength, darcap/darcap/circus/walls,
	  darcap/darcap/circus/wheel, darcap/darcap/circus/wurfbude,
	  darcap/darcap/gshop,
	  darcap/darcap/guilds/poisoned_dagger/bigchest,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/bigchest,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/upper,
	  darcap/darcap/houses, darcap/darcap/inn, darcap/darcap/maze,
	  darcap/darcap/pirates.1, darcap/darcap/potionshop,
	  darcap/darcap/quest, darcap/darcap/shop_a, darcap/darcap/shop_g,
	  darcap/darcap/shop_m, darcap/darcap/shop_w, darcap/darcap/tavern,
	  darcap/darcap/temple, darcap/forgotten_town/city,
	  darcap/forgotten_town/enter, darcap/forgotten_town/ft_dragonslib,
	  darcap/forgotten_town/ft_funhouse, darcap/forgotten_town/inn,
	  darcap/forgotten_town/palace,
	  darcap/forgotten_town/quests/ft_quest_1,
	  darcap/forgotten_town/quests/ft_quest_2,
	  darcap/forgotten_town/quests/ft_quest_40,
	  darcap/forgotten_town/shops/armour,
	  darcap/forgotten_town/shops/general,
	  darcap/forgotten_town/shops/general2,
	  darcap/forgotten_town/shops/magic,
	  darcap/forgotten_town/shops/potion,
	  darcap/forgotten_town/shops/weapon, darcap/house1,
	  darcap/lynn/castle1.0, darcap/lynn/castle1.1,
	  darcap/lynn/castle1.2, darcap/lynn/castle1.3, darcap/quest/fire,
	  darcap/quest/water, darcap/town2/shop_b, darcap/town2/shop_f,
	  darcap/town2/tower1, darcap/town2/tower2, darcap/town2/tower3,
	  darcap/town2/tower4, darcap/town2/towers, darcap/undead/undead.1,
	  darcap/undead/undead.2, darcap/undead/undead.3, darcap/village1,
	  dragonisland/advguild, dragonisland/advguild2,
	  dragonisland/advguild3, dragonisland/advshop0,
	  dragonisland/advshop1, dragonisland/advshop2,
	  dragonisland/advshop3, dragonisland/advshop4,
	  dragonisland/advshop5, dragonisland/advshop6,
	  dragonisland/apartment2, dragonisland/apartment3,
	  dragonisland/bloodwell, dragonisland/damarishouse0,
	  dragonisland/damarishouse1, dragonisland/damarishouse2,
	  dragonisland/dragonmountain0, dragonisland/dragonmountain1,
	  dragonisland/drowmansion, dragonisland/hangar,
	  dragonisland/hangar2, dragonisland/hangar3, dragonisland/house1,
	  dragonisland/house4, dragonisland/house5, dragonisland/house6,
	  dragonisland/house7, dragonisland/house8, dragonisland/house9,
	  dragonisland/housebrxzl, dragonisland/intwell,
	  dragonisland/keysale, dragonisland/luxhouse, dragonisland/tavern,
	  dragonisland/thievesden, dungeons/barad_dur,
	  dungeons/castle_aaaarg, dungeons/gorokh/gorokh_final,
	  dungeons/gorokh/gorokh_treasure, dungeons/grukks/grukks.1,
	  dungeons/grukks/grukks.2, dungeons/grukks/grukks.3,
	  dungeons/grukks/grukks.4, dungeons/hole,
	  dungeons/hut/ancient_hut, dungeons/hut/kjerring,
	  dungeons/hut/watertunnel, dungeons/monkey_temple/m_temple1,
	  dungeons/monkey_temple/m_temple2, dungeons/ruins,
	  dungeons/train/demon_train, dungeons/train/dragon_train,
	  dungeons/train/gobl_zomb_train, dungeons/train/goblin,
	  dungeons/train/humanoid_train, dungeons/train/ogre,
	  dungeons/train/ogre_skel_train, dungeons/train/skeleton,
	  dungeons/train/train-old, dungeons/train/undead_train,
	  dungeons/train/zombie, dungeons/trollbridge,
	  dungeons/valriel/valriel_final,
	  dungeons/valriel/valriel_treasure, dungeons/xyzzy-mines,
	  editor/picks/TownStaff, editor/picks/alchemy,
	  editor/picks/alltown, editor/picks/artifacts,
	  editor/picks/background, editor/picks/classes,
	  editor/picks/equipment, editor/picks/exits,
	  editor/picks/food-bparts, editor/picks/indoors,
	  editor/picks/items, editor/picks/lakes, editor/picks/monsters,
	  editor/picks/monsters2, editor/picks/monsters3,
	  editor/picks/other, editor/picks/outdoors,
	  editor/picks/readables, editor/picks/rivers, editor/picks/runes,
	  editor/picks/shops, editor/picks/special, editor/picks/town,
	  editor/walls/caves, editor/walls/caves2, editor/walls/misc,
	  editor/walls/wall, editor/walls/wall-special,
	  euthville/boulder_inferno, euthville/demon_quest,
	  euthville/devil.church1, euthville/devil.church2,
	  euthville/devil.church3, euthville/devil.church4,
	  euthville/devil.church5, euthville/hallofbones,
	  euthville/magic.shop, euthville/map.fr.0, euthville/map.fr.1,
	  euthville/map.fr.2, euthville/map.fr.3, euthville/wiz1,
	  euthville/wiz2, euthville/wiz3, euthville/wiz4, euthville/wiz5,
	  euthville/wiz6, euthville/wiz7, inn_and_outpost/hermes_inn,
	  inn_and_outpost/hermes_inn2, inn_and_outpost/nirlas_house,
	  inn_and_outpost/outpost_aranor1,
	  inn_and_outpost/pypers_treehouse, inn_and_outpost/sweets_inn,
	  inn_and_outpost/sweets_inn2, inn_and_outpost/treehouse_df1,
	  inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
	  inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
	  inn_and_outpost/treehouse_df6, lake_country/Butakis/B_gshop,
	  lake_country/Butakis/B_wshop, lake_country/Butakis/Butakis0,
	  lake_country/Butakis/Rlib1, lake_country/Butakis/Rlib2,
	  lake_country/Butakis/Wist_portal,
	  lake_country/Butakis/Wist_study, lake_country/Butakis/alchemist,
	  lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
	  lake_country/Butakis/church-1, lake_country/Butakis/church0,
	  lake_country/Butakis/church1, lake_country/Butakis/gate_inner,
	  lake_country/Butakis/gate_outer,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/Butakis/inn, lake_country/Butakis/luck1,
	  lake_country/Butakis/luck2, lake_country/Butakis/luck3,
	  lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
	  lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
	  lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
	  lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w, lake_country/DA,
	  lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
	  lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
	  lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard5,
	  lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardD,
	  lake_country/Mwizard/MwizardG, lake_country/Mwizard/MwizardT,
	  lake_country/RETower/tower0, lake_country/RETower/tower1,
	  lake_country/RETower/tower2, lake_country/RETower/tower3,
	  lake_country/RETower/tower4, lake_country/RETower/tower5,
	  lake_country/Sunset_Lake/fortress,
	  lake_country/Sunset_Lake/gatehouse, lake_country/Sunset_Lake/inn,
	  lake_country/dragon_hangar/hangar, lake_country/ebony/entrance1,
	  lake_country/ebony/entrance2, lake_country/ebony/masterlev,
	  lake_country/marsh/marsh1_1, lake_country/marsh/marsh1_2,
	  lake_country/marsh/marsh2_1, lake_country/marsh/marsh2_2,
	  lake_country/shops/Mopoon_wshop, lake_country/shops/Olds_jewel,
	  lake_country/shops/clems_archery,
	  lake_country/shops/klondors_wands,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/burial_ground,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/small_buildings/oak_twak1,
	  lake_country/small_buildings/portal,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_4,
	  lake_country/snake_pit/snakepit_5, marksel/cellar,
	  marksel/church, marksel/grumms_inn, marksel/grumms_inn2,
	  marksel/keep, marksel/mines, marksel/shop, marksel/wizard,
	  mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
	  mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
	  mlab/citydeclouds/bank/bank5, mlab/citydeclouds/bank/vaulta1,
	  mlab/citydeclouds/bank/vaultb2, mlab/citydeclouds/bank/vaultc3,
	  mlab/citydeclouds/bank/vaultd4, mlab/citydeclouds/bank/vaulte5,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
	  mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
	  mlab/citydeclouds/cdcspire/cdcspire1,
	  mlab/citydeclouds/cdcspire/cdcspireexit1,
	  mlab/citydeclouds/cdcspire/cdcspireexit2,
	  mlab/citydeclouds/citydeclouds2A,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/citydeclouds2C,
	  mlab/citydeclouds/citydeclouds2D,
	  mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2F,
	  mlab/citydeclouds/citydeclouds2G,
	  mlab/citydeclouds/citydeclouds2H,
	  mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
	  mlab/citydeclouds/citydecloudsC, mlab/mlabscrntrd1,
	  mlab/mlabscrntrd2, mlab/mlabscrntrdb1, mlab/mlabscrntrdb2,
	  mlab/mlabscrntrdb3, navar_city/apartments/apartment,
	  navar_city/apartments/apartment_attic,
	  navar_city/apartments/apartment_basement,
	  navar_city/apartments/apartment_upstairs,
	  navar_city/casino_infernal/casino_infernal1,
	  navar_city/casino_infernal/casino_infernal2,
	  navar_city/city1church1, navar_city/city1court,
	  navar_city/city1enter, navar_city/city1houses,
	  navar_city/city1houses2, navar_city/city1houses3,
	  navar_city/city1prison, navar_city/collosium,
	  navar_city/dragon_hangar/hangar,
	  navar_city/dreaming_sage/bigchest,
	  navar_city/dreaming_sage/ground,
	  navar_city/dreaming_sage/storage_room,
	  navar_city/dreaming_sage/upper, navar_city/illusion/illexit,
	  navar_city/illusion/illtow1, navar_city/illusion/illtow2,
	  navar_city/illusion/illtow3, navar_city/illusion/illtow4,
	  navar_city/illusion/illtow5, navar_city/illusion/illtow6,
	  navar_city/illusion/illtow7, navar_city/jail/jail,
	  navar_city/jail/jail2, navar_city/jail/jail3,
	  navar_city/light/light0, navar_city/light/light1,
	  navar_city/light/light2, navar_city/light/light3,
	  navar_city/light/light4, navar_city/light/smugship,
	  navar_city/light/smugship1, navar_city/magara/houses/earth_house,
	  navar_city/magara/houses/family_house,
	  navar_city/magara/houses/kaisas_place,
	  navar_city/magara/houses/large_house,
	  navar_city/magara/houses/museum, navar_city/misc/IPO_navar,
	  navar_city/misc/aliscave, navar_city/misc/aliswell,
	  navar_city/misc/bowyer, navar_city/misc/buildshop,
	  navar_city/misc/city1armour, navar_city/misc/city1bank,
	  navar_city/misc/city1gen, navar_city/misc/city1magic,
	  navar_city/misc/city1mermaid, navar_city/misc/city1smith,
	  navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
	  navar_city/misc/jeweler, navar_city/misc/kitchen,
	  navar_city/misc/library, navar_city/misc/market1,
	  navar_city/misc/market2, navar_city/misc/navarwiz,
	  navar_city/misc/tannery, navar_city/misc/thamshop,
	  navar_city/misc/theater, navar_city/misc/theater2,
	  navar_city/misc/theater3, navar_city/misc/theater4,
	  navar_city/misc/theaterb1, navar_city/misc/theaterb2,
	  navar_city/misc/theaterb3, navar_city/misc/theaterb4,
	  navar_city/mlab/dream, navar_city/mlab/tavern,
	  navar_city/mlab/tavern2, navar_city/mlab/tavern3,
	  navar_city/mlab/tavern4, navar_city/mlab/tavern5,
	  navar_city/mlab/tavern6, navar_city/mlab/tavern7,
	  navar_city/mlab/tavernb1, navar_city/mlab/tavernb2,
	  navar_city/mlab/tavernb3, navar_city/mlab/tavernb4,
	  navar_city/mlab/thehole, navar_city/mlab/ttower10,
	  navar_city/mlab/ttower11, navar_city/mlab/ttower12,
	  navar_city/mlab/ttower13, navar_city/mlab/ttower14,
	  navar_city/mlab/ttower15, navar_city/mlab/ttower16,
	  navar_city/mlab/ttower17, navar_city/mlab/ttower18,
	  navar_city/mlab/ttower19, navar_city/mlab/ttower20,
	  navar_city/mlab/ttower21, navar_city/mlab/ttower22,
	  navar_city/mlab/ttower23, navar_city/mlab/ttower24,
	  navar_city/mlab/ttower25, navar_city/mlab/ttower26,
	  navar_city/mlab/ttower27, navar_city/mlab/ttower28,
	  navar_city/mlab/ttower29, navar_city/mlab/ttower30,
	  navar_city/mlab/ttower31, navar_city/mlab/ttower32,
	  navar_city/mlab/ttower33, navar_city/mlab/ttower34,
	  navar_city/mlab/ttower35, navar_city/mlab/ttower36,
	  navar_city/mlab/ttower37, navar_city/mlab/ttower38,
	  navar_city/mlab/ttower39, navar_city/mlab/ttower40,
	  navar_city/mlab/ttower41, navar_city/mlab/ttower42,
	  navar_city/mlab/ttower43, navar_city/mlab/ttower44,
	  navar_city/mlab/ttower45, navar_city/mlab/ttower8,
	  navar_city/mlab/ttower9, navar_city/mlab/ttowerchoswld1,
	  navar_city/slums/Iggys_house, navar_city/slums/Iggys_house_lower,
	  navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
	  navar_city/smugglers_cove/sc_warehouse,
	  navar_city/smugglers_cove/sc_warehouse2,
	  navar_city/smugglers_cove/sc_warehouse3,
	  navar_city/smugglers_cove/smugglercamp, navar_city/spyhouse,
	  navar_city/temples/gaea, navar_city/temples/gorokh,
	  navar_city/temples/gorokh2, navar_city/temples/ixalovh,
	  navar_city/temples/ixalovh2, navar_city/temples/ruggilli,
	  navar_city/temples/ruggilli2, navar_city/temples/sorig,
	  navar_city/temples/templelyth, navar_city/temples/valriel,
	  navar_city/tower/magetower1, navar_city/tower/magetower2,
	  navar_city/tower/magetower3, navar_city/tower/magetower4,
	  navar_city/tower/magetower5, navar_city/tower/magetower_low,
	  navar_city/tower/magetowfinal, navar_city/warehouse1,
	  navar_city/warehouse2, navar_city/warehouse3,
	  navar_city/warehouse4, navar_city/warehouse5,
	  navar_city/warehouse6, navar_city/warehouse7,
	  navar_city/warehouse8, planes/IPO_storage, planes/greenway1,
	  planes/greenway2, planes/greenway3, planes/greenway4,
	  planes/greenway5, planes/greenway6, planes/greenway7,
	  planes/greenway8, planes/greenway9, planes/harcanna_wood,
	  planes/sorrow_ruin, port_joseph/goblin/caves,
	  port_joseph/goblin/dungeon1, port_joseph/goblin/dungeon2,
	  port_joseph/goblin/dungeon3, port_joseph/goblin/fort2,
	  port_joseph/goblin/fortress, port_joseph/goblin/hole,
	  port_joseph/goblin/hut, port_joseph/goblin/netower,
	  port_joseph/goblin/nwtower, port_joseph/goblin/setower,
	  port_joseph/goblin/swtower, port_joseph/pirates/fortvsship,
	  port_joseph/pirates/madvillage, port_joseph/pirates/mbgrave,
	  port_joseph/pirates/mbgrave2, port_joseph/pirates/mooglyprize,
	  port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortcave,
	  port_joseph/pirates/torthole, port_joseph/pirates/tortship,
	  port_joseph/pirates/tortship2, port_joseph/pirates/tortship3,
	  port_joseph/pirates/torttemple, port_joseph/town/church,
	  port_joseph/town/churchcrypt, port_joseph/town/churchtower,
	  port_joseph/town/dshark, port_joseph/town/generalstore,
	  port_joseph/town/inn, port_joseph/town/ixalovh_shrine,
	  port_joseph/town/portia, port_joseph/town/portia2,
	  port_joseph/town/tomassos_house,
	  pup_land/ancient/castle/castle.1,
	  pup_land/ancient/castle/castle.2,
	  pup_land/ancient/castle/castle.3,
	  pup_land/ancient/castle/castle.4,
	  pup_land/ancient/castle/castle.5,
	  pup_land/ancient/castle/castle.6,
	  pup_land/ancient/castle/castle.ud1,
	  pup_land/ancient/castle/ghoswolte,
	  pup_land/ancient/castle/gothwolte.1,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
	  pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
	  pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
	  pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/cave.b1,
	  pup_land/ancient/mountain/cave.b2,
	  pup_land/ancient/mountain/cave.b3,
	  pup_land/ancient/mountain/mountain.a1,
	  pup_land/ancient/mountain/mountain.a2,
	  pup_land/ancient/mountain/mountain.a3,
	  pup_land/ancient/mountain/mountain.b1,
	  pup_land/ancient/mountain/mountain.b2,
	  pup_land/ancient/mountain/mountain.b3,
	  pup_land/ancient/mountain/tower.1,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/mountain/tower.4,
	  pup_land/ancient/mountain/tower.b1, pup_land/ancient/ruin/house1,
	  pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
	  pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
	  pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
	  pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
	  pup_land/ancient/ruin/village, pup_land/ancient/to_future,
	  pup_land/ancient/village/graveyard,
	  pup_land/ancient/village/hole/hole.B1,
	  pup_land/ancient/village/hole/hole.B2,
	  pup_land/ancient/village/hole/hole.B3,
	  pup_land/ancient/village/hole/hole.B4,
	  pup_land/ancient/village/hole/hole.B5,
	  pup_land/ancient/village/hole/hole.B6,
	  pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
	  pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
	  pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
	  pup_land/ancient/village/inn, pup_land/ancient/village/library,
	  pup_land/ancient/village/shop,
	  pup_land/ancient/village/siegfried/lever,
	  pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.2,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/village/siegfried/siegfried.B2,
	  pup_land/ancient/village/siegfried/siegfried.B3,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/village/siegfried/siegfried.B5,
	  pup_land/ancient/village/siegfried/siegfried.B5a,
	  pup_land/ancient/village/siegfried/siegfried.B5b,
	  pup_land/ancient/village/siegfried/siegfried.B5c,
	  pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/village/village,
	  pup_land/ancient/volcano/guardians,
	  pup_land/ancient/volcano/treasure,
	  pup_land/ancient/volcano/volcano.1,
	  pup_land/ancient/volcano/volcano.2,
	  pup_land/ancient/volcano/volcano.3, pup_land/ancient/world,
	  pup_land/barrier, pup_land/begin/adv, pup_land/begin/p1,
	  pup_land/begin/p2, pup_land/begin/p3,
	  pup_land/castle_eureca/castle_eureca1,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca3,
	  pup_land/castle_eureca/castle_eureca4,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/castle_eureca7,
	  pup_land/castle_eureca/castle_eureca8,
	  pup_land/castle_eureca/castle_eureca9,
	  pup_land/castle_eureca/castle_eurecaB1,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/castle_eureca/cave_pass,
	  pup_land/castle_eureca/cave_pass2,
	  pup_land/castle_eureca/cave_pass3,
	  pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest,
	  pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
	  pup_land/cave_weapon/cave5, pup_land/cave_weapon/cave51,
	  pup_land/guilds/laughing_skull/bigchest,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/bigchest,
	  pup_land/guilds/purple_butterfly/ground,
	  pup_land/guilds/purple_butterfly/storage_room,
	  pup_land/guilds/purple_butterfly/upper, pup_land/hall2,
	  pup_land/hall_of_fame, pup_land/hq, pup_land/hq_ud,
	  pup_land/jk/gs_house, pup_land/jk/heads,
	  pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
	  pup_land/kurte/eureca_road3, pup_land/kurte/eureca_road31,
	  pup_land/kurte/house, pup_land/kurte/hut1, pup_land/kurte/hut2,
	  pup_land/kurte/jungle, pup_land/kurte/kurte,
	  pup_land/kurte/penta, pup_land/kurte/to_past,
	  pup_land/lone_town/apartment/basement,
	  pup_land/lone_town/apartment/groundfloor,
	  pup_land/lone_town/apartment/sharedcourtyard,
	  pup_land/lone_town/apartment/upper1, pup_land/lone_town/bank,
	  pup_land/lone_town/cave/b1, pup_land/lone_town/cave/b2,
	  pup_land/lone_town/cave/b3, pup_land/lone_town/church,
	  pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
	  pup_land/lone_town/cordish2,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/lone_town/dress1, pup_land/lone_town/dress2,
	  pup_land/lone_town/dress3, pup_land/lone_town/gemshop,
	  pup_land/lone_town/gemshop_ud, pup_land/lone_town/gshop,
	  pup_land/lone_town/gshop_ud, pup_land/lone_town/guild_freedom,
	  pup_land/lone_town/guild_freedom_ud,
	  pup_land/lone_town/guild_law, pup_land/lone_town/guild_law_ud,
	  pup_land/lone_town/heinrich, pup_land/lone_town/inn,
	  pup_land/lone_town/magic, pup_land/lone_town/mshop,
	  pup_land/lone_town/mshop_ud, pup_land/lone_town/nf_bar,
	  pup_land/lone_town/pupuly, pup_land/lone_town/shops/buildshop,
	  pup_land/lone_town/tavern, pup_land/lone_town/tavern_ud,
	  pup_land/lone_town/thief_market, pup_land/lone_town/town,
	  pup_land/lone_town/town_ud1, pup_land/lone_town/town_ud2,
	  pup_land/lone_town/training, pup_land/lone_town/training2,
	  pup_land/nurnberg/IPO_nurnberg, pup_land/nurnberg/agito,
	  pup_land/nurnberg/alshop, pup_land/nurnberg/apartment/cave,
	  pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/apartment/to_past,
	  pup_land/nurnberg/apartment/upstairs, pup_land/nurnberg/aqueduct,
	  pup_land/nurnberg/ashop, pup_land/nurnberg/bank,
	  pup_land/nurnberg/bshop, pup_land/nurnberg/castle,
	  pup_land/nurnberg/castle_bauer/castle2,
	  pup_land/nurnberg/castle_bauer/castle3,
	  pup_land/nurnberg/castle_bauer/castle4,
	  pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
	  pup_land/nurnberg/city, pup_land/nurnberg/dick/bomb,
	  pup_land/nurnberg/dick/bomb1, pup_land/nurnberg/dick/click,
	  pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell,
	  pup_land/nurnberg/dick/house, pup_land/nurnberg/dick/house2,
	  pup_land/nurnberg/dick/maze, pup_land/nurnberg/dick/showinv,
	  pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/fshop,
	  pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
	  pup_land/nurnberg/hotel, pup_land/nurnberg/hq,
	  pup_land/nurnberg/hq_training, pup_land/nurnberg/jshop,
	  pup_land/nurnberg/nf_bar, pup_land/nurnberg/paslab,
	  pup_land/nurnberg/pshop,
	  pup_land/nurnberg/reception/electricity2,
	  pup_land/nurnberg/reception/electricity3,
	  pup_land/nurnberg/reception/electricity4,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/electricity7,
	  pup_land/nurnberg/reception/fire2,
	  pup_land/nurnberg/reception/fire3,
	  pup_land/nurnberg/reception/fire4,
	  pup_land/nurnberg/reception/fire5,
	  pup_land/nurnberg/reception/fire6,
	  pup_land/nurnberg/reception/fire7,
	  pup_land/nurnberg/reception/reception,
	  pup_land/nurnberg/reception/water2,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water4,
	  pup_land/nurnberg/reception/water5,
	  pup_land/nurnberg/reception/water6,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind2,
	  pup_land/nurnberg/reception/wind3,
	  pup_land/nurnberg/reception/wind4,
	  pup_land/nurnberg/reception/wind5,
	  pup_land/nurnberg/reception/wind6,
	  pup_land/nurnberg/reception/wind7, pup_land/nurnberg/storehouse,
	  pup_land/nurnberg/storehouse2, pup_land/nurnberg/washop,
	  pup_land/nurnberg/wshop, pup_land/ordeal/tower_ordeal1,
	  pup_land/ordeal/tower_ordeal2, pup_land/ordeal/tower_ordeal3,
	  pup_land/ordeal/tower_ordeal4, pup_land/ordeal/tower_ordeal5,
	  pup_land/ordeal/tower_ordeal6, pup_land/ordeal/tower_ordealB1,
	  pup_land/ordeal/tower_ordealB2, pup_land/ordeal/tower_ordealB3,
	  pup_land/port_e, pup_land/port_e_house, pup_land/port_w,
	  pup_land/pplant/pplant1, pup_land/pplant/pplant2,
	  pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
	  pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
	  pup_land/raffle/raffle1, pup_land/raffle/raffle1_u1,
	  pup_land/raffle/raffle1_u2, pup_land/raffle/raffle1_u3,
	  pup_land/raffle/raffle2, pup_land/raffle/raffle2_u1,
	  pup_land/raffle/raffle2_u2_a, pup_land/raffle/raffle2_u2_b,
	  pup_land/raffle/raffle2_u3, pup_land/raffle/raffle2_u3a,
	  pup_land/raffle/raffle2_u4, pup_land/raffle/raffle3,
	  pup_land/raffle/raffle3_u1, pup_land/raffle/raffle3_u2,
	  pup_land/raffle/raffle3_u2a, pup_land/rainbow/Keira,
	  pup_land/rainbow/Lv1/Bizuzu, pup_land/rainbow/Lv1/b_pass,
	  pup_land/rainbow/Lv1/cage, pup_land/rainbow/Lv1/cd_room,
	  pup_land/rainbow/Lv1/d_pass, pup_land/rainbow/Lv1/e_hall,
	  pup_land/rainbow/Lv1/f_a, pup_land/rainbow/Lv1/g_boss,
	  pup_land/rainbow/Lv1/g_road, pup_land/rainbow/Lv1/hut1,
	  pup_land/rainbow/Lv1/hut2, pup_land/rainbow/Lv1/hut3,
	  pup_land/rainbow/Lv1/hut4, pup_land/rainbow/Lv1/n_gate,
	  pup_land/rainbow/Lv1/orc_f, pup_land/rainbow/Lv1/prison,
	  pup_land/rainbow/Lv1/t_room, pup_land/rainbow/Lv2/Kum,
	  pup_land/rainbow/Lv2/b_inner, pup_land/rainbow/Lv2/b_m,
	  pup_land/rainbow/Lv2/b_m2, pup_land/rainbow/Lv2/d_cage,
	  pup_land/rainbow/Lv2/e_hall, pup_land/rainbow/Lv2/h_pass,
	  pup_land/rainbow/Lv2/holes, pup_land/rainbow/Lv2/maze,
	  pup_land/rainbow/Lv2/n_gate, pup_land/rainbow/Lv2/sticky,
	  pup_land/rainbow/Lv2/tray, pup_land/rainbow/Lv3/Garan,
	  pup_land/rainbow/Lv3/Goraon, pup_land/rainbow/Lv3/Ring,
	  pup_land/rainbow/Lv3/Rufto, pup_land/rainbow/Lv3/Wips,
	  pup_land/rainbow/Lv3/c-road, pup_land/rainbow/Lv3/e-path,
	  pup_land/rainbow/Lv3/e_hall, pup_land/rainbow/Lv3/hidden,
	  pup_land/rainbow/Lv3/maze, pup_land/rainbow/Lv3/n-gate,
	  pup_land/rainbow/Lv3/name, pup_land/rainbow/Lv3/prison,
	  pup_land/rainbow/Lv3/sec-p, pup_land/rainbow/Lv3/w-path,
	  pup_land/rainbow/Lv4/alter, pup_land/rainbow/Lv4/alter2,
	  pup_land/rainbow/Lv4/bot, pup_land/rainbow/Lv4/curve,
	  pup_land/rainbow/Lv4/demi, pup_land/rainbow/Lv4/e-hall,
	  pup_land/rainbow/Lv4/hidden, pup_land/rainbow/Lv4/junk,
	  pup_land/rainbow/Lv4/key, pup_land/rainbow/Lv4/mf,
	  pup_land/rainbow/Lv4/n-gate, pup_land/rainbow/Lv4/path4,
	  pup_land/rainbow/Lv4/path7, pup_land/rainbow/Lv4/path8,
	  pup_land/rainbow/Lv4/path9, pup_land/rainbow/Lv4/statue,
	  pup_land/rainbow/Lv5/cross, pup_land/rainbow/Lv5/e-hall,
	  pup_land/rainbow/Lv5/n-gate, pup_land/rainbow/Lv5/romm88,
	  pup_land/rainbow/Lv5/room2, pup_land/rainbow/Lv5/room22,
	  pup_land/rainbow/Lv5/room4, pup_land/rainbow/Lv5/room44,
	  pup_land/rainbow/Lv5/room6, pup_land/rainbow/Lv5/room66,
	  pup_land/rainbow/Lv5/room8, pup_land/rainbow/Lv5/room88,
	  pup_land/rainbow/Lv6/big-hall, pup_land/rainbow/Lv6/e-hall,
	  pup_land/rainbow/Lv6/n-gate, pup_land/rainbow/Lv6/order,
	  pup_land/rainbow/Lv7/back, pup_land/rainbow/Lv7/e-hall,
	  pup_land/rainbow/Lv7/grave, pup_land/rainbow/bed_room,
	  pup_land/rainbow/entrance1, pup_land/rainbow/islands,
	  pup_land/rainbow/l_h1, pup_land/rainbow/l_h2,
	  pup_land/rainbow/l_hB, pup_land/rainbow/red_town/shop,
	  pup_land/rainbow/red_town/town, pup_land/rainbow/river,
	  pup_land/rainbow/roof, pup_land/rainbow/shore,
	  pup_land/rainbow/station, pup_land/rainbow/w-tower,
	  pup_land/rainbow/well, pup_land/rainbow/woods,
	  pup_land/ruin_barbarian/hole1, pup_land/ruin_barbarian/hole2,
	  pup_land/ruin_barbarian/jungle, pup_land/s_f/Kira,
	  pup_land/s_f/cave1, pup_land/s_f/cave2, pup_land/s_f/floor1,
	  pup_land/s_f/floor2, pup_land/s_f/ki, pup_land/s_f/ki2,
	  pup_land/s_f/ruin, pup_land/s_f/ruin_ug, pup_land/s_f/secret,
	  pup_land/s_f/special, pup_land/s_f/st1, pup_land/s_f/st2,
	  pup_land/s_f/st3, pup_land/s_f/st5, pup_land/s_f/st6,
	  pup_land/s_f/st7, pup_land/s_f/to-jyo, pup_land/terminal,
	  pup_land/terminal_u1, pup_land/world, quests/cd/cd.castle.750,
	  quests/cd/cd.cellar1.757, quests/cd/cd.inn.752,
	  quests/cd/cd.store.753, quests/cd/cd.tower1.754,
	  quests/cd/cd.tower2.755, quests/cd/cd.tunnel.751,
	  quests/hendel/acid_room, quests/hendel/mountain_pass,
	  quests/hendel/pre_acid, quests/mak/MainFloor,
	  quests/mak/chaos/down1, quests/mak/chaos/down2,
	  quests/mak/chaos/down3, quests/mak/chaos/down4,
	  quests/mak/chaos/down5, quests/mak/chaos/fallen,
	  quests/mak/chaos/monsters.pick, quests/mak/chaos/tritemples,
	  quests/mak/chaos/up1, quests/mak/chaos/up2, quests/mak/chaos/up3,
	  quests/mak/chaos/up4, quests/mak/chaos/up5,
	  quests/mak/dragons/chaos, quests/mak/dragons/elec,
	  quests/mak/dragons/fire, quests/mak/dragons/ice,
	  quests/mak/giant/mainfloor, quests/mak/giant/secondfloor,
	  quests/mak/giant/thirdfloor, quests/mak/mansion/basement,
	  quests/mak/mansion/floor1, quests/mak/mansion/floor2,
	  quests/mak/troll_cave/Guards, quests/mak/troll_cave/cave.1,
	  quests/mak/troll_cave/cave.2, quests/mak/troll_cave/cave.3,
	  quests/mak/undead/catacombs, quests/mak/undead/graveyard,
	  quests/mak/undead/mausoleum, quests/mak/unnatural/unnat,
	  quests/mcz/castle1, quests/mcz/castle_air,
	  quests/mcz/castle_earth, quests/mcz/castle_fire,
	  quests/mcz/castle_low1, quests/mcz/castle_low2,
	  quests/mcz/castle_water, quests/peterm/CTower/Barracks,
	  quests/peterm/CTower/Chamber, quests/peterm/CTower/Dungeon,
	  quests/peterm/CTower/GroundLevel,
	  quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
	  quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
	  quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop,
	  quests/peterm/Demonology/AirMaster,
	  quests/peterm/Demonology/AirStudy,
	  quests/peterm/Demonology/AirTower1,
	  quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/ApprenticeLevel,
	  quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
	  quests/peterm/Demonology/Demon3,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/EarthTower1,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/FireTower1,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/HighTower1,
	  quests/peterm/Demonology/HighTower2,
	  quests/peterm/Demonology/HighTowerTop,
	  quests/peterm/Demonology/JourneymanLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterMaster,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/Demonology/WaterTower1,
	  quests/peterm/Demonology/WaterTower2,
	  quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest,
	  quests/peterm/FireTemple/Entrance,
	  quests/peterm/FireTemple/FifthFloor,
	  quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
	  quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/FireTemple/FourthFloor,
	  quests/peterm/FireTemple/HotMines,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Mezannine1,
	  quests/peterm/FireTemple/Passageway,
	  quests/peterm/FireTemple/SecondFloor,
	  quests/peterm/FireTemple/ThirdFloor,
	  quests/peterm/Nethack_in_crossfire_Yendor,
	  quests/peterm/Nethack_in_crossfire_entrance,
	  quests/peterm/quests/TitanGate,
	  quests/peterm/quests/dragon_quest,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest,
	  quests/peterm/quests/wyvern_quest,
	  quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
	  quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple,
	  quests/skud/court, quests/skud/east_1, quests/skud/entrance,
	  quests/skud/maze, quests/skud/north_1, quests/skud/west_1,
	  quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
	  quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
	  quests/todd/aljwaf/crypt5, quests/todd/aljwaf/crypt6,
	  quests/todd/aljwaf/hall1, quests/todd/aljwaf/hall2,
	  quests/todd/aljwaf/ruins, quests/todd/aljwaf/tomb,
	  quests/todd/aljwaf/tower1, quests/todd/aljwaf/tower2,
	  quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4,
	  santo_dominion/basement, santo_dominion/city_hall,
	  santo_dominion/crossfire, santo_dominion/den,
	  santo_dominion/eeur/hut.1, santo_dominion/eeur/hut.2,
	  santo_dominion/espen/espen1, santo_dominion/espen/espen2,
	  santo_dominion/espen/palace,
	  santo_dominion/guilds/drunken_barbarian/bigchest,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  santo_dominion/house_of_hell, santo_dominion/houses/house1,
	  santo_dominion/just_preliminary,
	  santo_dominion/lord_byron/1st_floor,
	  santo_dominion/lord_byron/2nd_floor,
	  santo_dominion/lord_byron/dungeon,
	  santo_dominion/lord_byron/main,
	  santo_dominion/magara/hut/floor_1,
	  santo_dominion/magara/hut/floor_2,
	  santo_dominion/magara/hut/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_1,
	  santo_dominion/magara/north_lighthouse/floor_2,
	  santo_dominion/magara/north_lighthouse/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_4,
	  santo_dominion/magara/opera,
	  santo_dominion/magara/south_lighthouse/floor_1,
	  santo_dominion/magara/south_lighthouse/floor_2,
	  santo_dominion/magara/south_lighthouse/floor_3,
	  santo_dominion/magara/south_lighthouse/floor_4,
	  santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
	  santo_dominion/magara/well/treasure, santo_dominion/map.and.sale,
	  santo_dominion/map.stigkr.1, santo_dominion/map.stigkr.2,
	  santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3, santo_dominion/noble_rest,
	  santo_dominion/north_barn, santo_dominion/north_farm,
	  santo_dominion/peacock, santo_dominion/sdomino_appartment,
	  santo_dominion/shaft/undeadshaft.1,
	  santo_dominion/shaft/undeadshaft.2,
	  santo_dominion/shaft/undeadshaft.3,
	  santo_dominion/shaft/undeadshaft.4, santo_dominion/shops/armour,
	  santo_dominion/shops/eliks, santo_dominion/shops/erash,
	  santo_dominion/shops/nosferatu, santo_dominion/shops/rings,
	  santo_dominion/south_barn, santo_dominion/tavern,
	  santo_dominion/tavern.2ndfloor, santo_dominion/tavern.downstairs,
	  santo_dominion/tobias, santo_dominion/tobias.top,
	  santo_dominion/tollpost, scorn/anthony/passoffice,
	  scorn/anthony/portgate, scorn/anthony/prison,
	  scorn/apartment/Apartments1, scorn/apartment/Apartments2,
	  scorn/apartment/Apartments3, scorn/apartment/Apartments4,
	  scorn/apartment/Apartments5, scorn/apartment/apartments,
	  scorn/cannery/ware1, scorn/crow/train/train, scorn/dtabb/cave,
	  scorn/dtabb/cave2, scorn/dtabb/cave3,
	  scorn/guilds/guildhousesinc, scorn/guilds/mailed_fist/bigchest,
	  scorn/guilds/mailed_fist/ground,
	  scorn/guilds/mailed_fist/storage_room,
	  scorn/guilds/mailed_fist/upper, scorn/houses/angrygiant,
	  scorn/houses/barracks, scorn/houses/bowyer,
	  scorn/houses/breezy_acres, scorn/houses/breezy_under,
	  scorn/houses/breezy_under2, scorn/houses/chess_club,
	  scorn/houses/cornerbrook, scorn/houses/cornerbrook_under,
	  scorn/houses/easy_house.1.a, scorn/houses/easy_house.1.b,
	  scorn/houses/easy_house.1.c, scorn/houses/farmhouse,
	  scorn/houses/house.haunted, scorn/houses/house.haunted2,
	  scorn/houses/house1, scorn/houses/house2,
	  scorn/houses/house3.1st, scorn/houses/house3.2nd,
	  scorn/houses/house3.bas1, scorn/houses/house3.bas2,
	  scorn/houses/jeweler, scorn/houses/jones, scorn/houses/kitchen,
	  scorn/houses/map.fr.ruin, scorn/houses/maze1,
	  scorn/houses/messhall, scorn/houses/newhouse1,
	  scorn/houses/resir, scorn/houses/riverside_manor,
	  scorn/houses/riverside_under, scorn/houses/smithery,
	  scorn/houses/tannery, scorn/houses/wizardw,
	  scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
	  scorn/houses/wizz.lev1.pass1, scorn/kar/creepy.house,
	  scorn/kar/creepy.house2, scorn/kar/drink, scorn/kar/gorks1,
	  scorn/kar/gorks2, scorn/kar/gorks3, scorn/kar/somehouse,
	  scorn/kar/somehouse2, scorn/kar/somehouse3,
	  scorn/magara/porter_house, scorn/mansion/entrance,
	  scorn/mansion/garden, scorn/mansion/muriskunes,
	  scorn/mansion/str-tunnel, scorn/mansion/stronghold,
	  scorn/misc/HallOfQuests, scorn/misc/HospitalityRoom,
	  scorn/misc/HouseofHealing, scorn/misc/PowerHouse,
	  scorn/misc/battle_arena/arena, scorn/misc/battle_arena/arena_ud,
	  scorn/misc/battle_arena/entrance,
	  scorn/misc/battle_arena/first-aide,
	  scorn/misc/battle_arena/snack, scorn/misc/beginners,
	  scorn/misc/beginners2, scorn/misc/castle, scorn/misc/castle2,
	  scorn/misc/church, scorn/misc/cityhall, scorn/misc/devourlower,
	  scorn/misc/dragon_guild, scorn/misc/drywell,
	  scorn/misc/gatehouse, scorn/misc/jail, scorn/misc/jail_upper,
	  scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
	  scorn/misc/kboldtemp1b2, scorn/misc/kboldtemp1b3,
	  scorn/misc/kboldtemp1b4, scorn/misc/library,
	  scorn/misc/map.esben.2, scorn/misc/mercenaries,
	  scorn/misc/port_arena, scorn/misc/prison,
	  scorn/misc/puddings.place, scorn/misc/templedevour,
	  scorn/misc/templelyth, scorn/misc/testing_area,
	  scorn/misc/wizhide, scorn/misc/zoo, scorn/misc/zoo2,
	  scorn/oldcity/end, scorn/oldcity/oldcity1,
	  scorn/oldcity/oldcity10, scorn/oldcity/oldcity11,
	  scorn/oldcity/oldcity12, scorn/oldcity/oldcity13,
	  scorn/oldcity/oldcity14, scorn/oldcity/oldcity15,
	  scorn/oldcity/oldcity15e, scorn/oldcity/oldcity2,
	  scorn/oldcity/oldcity3, scorn/oldcity/oldcity4,
	  scorn/oldcity/oldcity5, scorn/oldcity/oldcity54,
	  scorn/oldcity/oldcity6, scorn/oldcity/oldcity7,
	  scorn/oldcity/oldcity8, scorn/oldcity/oldcity9,
	  scorn/peterm/undead_quest, scorn/shops/BasicSpells,
	  scorn/shops/IPO_scorn, scorn/shops/alclass,
	  scorn/shops/armourshop, scorn/shops/bank, scorn/shops/bowshop,
	  scorn/shops/buildshop, scorn/shops/coffeeshop,
	  scorn/shops/foodshop, scorn/shops/gemshop,
	  scorn/shops/generalshop, scorn/shops/light_shop,
	  scorn/shops/magicshop, scorn/shops/oleds_cafe,
	  scorn/shops/potionshop, scorn/shops/scorn.sale1,
	  scorn/shops/scorn.sale2, scorn/shops/weaponshop,
	  scorn/taverns/apartments, scorn/taverns/barking_mule,
	  scorn/taverns/goths, scorn/taverns/goths0, scorn/taverns/goths2,
	  scorn/taverns/inn, scorn/taverns/inn2, scorn/temples/gaea,
	  scorn/temples/gnarg, scorn/temples/gorokh, scorn/temples/ixalovh,
	  scorn/temples/mostrai, scorn/temples/mostrai2,
	  scorn/temples/ruggilli1, scorn/temples/ruggilli2,
	  scorn/temples/sorig, scorn/temples/sorig2, scorn/temples/valriel,
	  scorn/temples/valriel2, scorn/temples/valriel3,
	  scorn/towers/tower, scorn/towers/tower.mad,
	  scorn/towers/tower.mad1, scorn/towers/tower.mad2,
	  scorn/towers/tower.mad3, sisters/compound1, sisters/compound2,
	  sisters/compound3, sisters/entrance, sisters/granary,
	  sisters/necro_entrance, sisters/necro_hole1, sisters/necro_ruin1,
	  sisters/necro_ruin1a, sisters/shrine0, sisters/shrine0_east,
	  sisters/shrine0_west, sisters/shrine1, sisters/shrine_entrance,
	  sisters/small_manor0, sisters/small_manor1, sisters/small_manor2,
	  sisters/tower0, sisters/tower1, sisters/tower2, sisters/tower3,
	  start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player, start/Nexus,
	  start/newbieshouse, styles/decorstyles/alchemy,
	  styles/decorstyles/craters, styles/decorstyles/creepy,
	  styles/decorstyles/easternsimple,
	  styles/decorstyles/fireproof-gems,
	  styles/decorstyles/food-bparts, styles/decorstyles/furniture,
	  styles/decorstyles/goblinjunk, styles/decorstyles/minerals,
	  styles/decorstyles/minerals2, styles/decorstyles/monuments,
	  styles/decorstyles/nethack, styles/decorstyles/outdoor_blasted,
	  styles/decorstyles/outdoor_lush, styles/decorstyles/readables,
	  styles/decorstyles/religious_devourers,
	  styles/decorstyles/religious_gaea,
	  styles/decorstyles/religious_generic,
	  styles/decorstyles/religious_gnarg,
	  styles/decorstyles/religious_gorokh,
	  styles/decorstyles/religious_lythander,
	  styles/decorstyles/religious_mostrai,
	  styles/decorstyles/religious_ruggilli,
	  styles/decorstyles/religious_sorig,
	  styles/decorstyles/religious_valriel, styles/decorstyles/rugged,
	  styles/decorstyles/runes, styles/decorstyles/wealth,
	  styles/decorstyles/wealth2, styles/doorstyles/hdoors/door,
	  styles/doorstyles/hdoors/door_look,
	  styles/doorstyles/secret_hdoors/awall,
	  styles/doorstyles/secret_hdoors/bwall,
	  styles/doorstyles/secret_hdoors/cwall,
	  styles/doorstyles/secret_hdoors/dwall,
	  styles/doorstyles/secret_vdoors/awall,
	  styles/doorstyles/secret_vdoors/bwall,
	  styles/doorstyles/secret_vdoors/cwall,
	  styles/doorstyles/secret_vdoors/dwall,
	  styles/doorstyles/special/forest,
	  styles/doorstyles/special/stone, styles/doorstyles/special/webs,
	  styles/doorstyles/vdoors/door,
	  styles/doorstyles/vdoors/door_look, styles/exitstyles/down/all,
	  styles/exitstyles/down/cstair, styles/exitstyles/down/door,
	  styles/exitstyles/down/fog, styles/exitstyles/down/gscstair,
	  styles/exitstyles/down/hole, styles/exitstyles/down/ladder,
	  styles/exitstyles/down/sstair, styles/exitstyles/down/teleporter,
	  styles/exitstyles/down/whirl, styles/exitstyles/generic/all,
	  styles/exitstyles/generic/archway,
	  styles/exitstyles/generic/darkforest,
	  styles/exitstyles/generic/door, styles/exitstyles/generic/fog,
	  styles/exitstyles/generic/hole,
	  styles/exitstyles/generic/teleporter,
	  styles/exitstyles/generic/tree, styles/exitstyles/generic/whirl,
	  styles/exitstyles/generic/whirlwind, styles/exitstyles/up/all,
	  styles/exitstyles/up/cstair, styles/exitstyles/up/door,
	  styles/exitstyles/up/fog, styles/exitstyles/up/ladder,
	  styles/exitstyles/up/sstair, styles/exitstyles/up/teleporter,
	  styles/exitstyles/up/whirl, styles/exitstyles/up/yscstair,
	  styles/floorstyles/cobbles, styles/floorstyles/darkwood,
	  styles/floorstyles/dirt, styles/floorstyles/indoor,
	  styles/floorstyles/lava, styles/floorstyles/lightdirt,
	  styles/floorstyles/lightwood, styles/floorstyles/oil,
	  styles/floorstyles/outdoor, styles/floorstyles/outdoor_lush,
	  styles/floorstyles/stones2, styles/floorstyles/woodfloor,
	  styles/floorstyles/woodfloor1, styles/misc/fountains,
	  styles/misc/obscure_exits, styles/monsterstyles/angel/angel_1,
	  styles/monsterstyles/angel/angel_10,
	  styles/monsterstyles/angel/angel_11,
	  styles/monsterstyles/angel/angel_12,
	  styles/monsterstyles/angel/angel_13,
	  styles/monsterstyles/angel/angel_14,
	  styles/monsterstyles/angel/angel_15,
	  styles/monsterstyles/angel/angel_16,
	  styles/monsterstyles/angel/angel_17,
	  styles/monsterstyles/angel/angel_18,
	  styles/monsterstyles/angel/angel_19,
	  styles/monsterstyles/angel/angel_2,
	  styles/monsterstyles/angel/angel_20,
	  styles/monsterstyles/angel/angel_21,
	  styles/monsterstyles/angel/angel_22,
	  styles/monsterstyles/angel/angel_23,
	  styles/monsterstyles/angel/angel_24,
	  styles/monsterstyles/angel/angel_25,
	  styles/monsterstyles/angel/angel_26,
	  styles/monsterstyles/angel/angel_27,
	  styles/monsterstyles/angel/angel_28,
	  styles/monsterstyles/angel/angel_29,
	  styles/monsterstyles/angel/angel_3,
	  styles/monsterstyles/angel/angel_4,
	  styles/monsterstyles/angel/angel_5,
	  styles/monsterstyles/angel/angel_6,
	  styles/monsterstyles/angel/angel_7,
	  styles/monsterstyles/angel/angel_8,
	  styles/monsterstyles/angel/angel_9,
	  styles/monsterstyles/animal/animal_1,
	  styles/monsterstyles/animal/animal_10,
	  styles/monsterstyles/animal/animal_11,
	  styles/monsterstyles/animal/animal_12,
	  styles/monsterstyles/animal/animal_13,
	  styles/monsterstyles/animal/animal_14,
	  styles/monsterstyles/animal/animal_2,
	  styles/monsterstyles/animal/animal_3,
	  styles/monsterstyles/animal/animal_4,
	  styles/monsterstyles/animal/animal_5,
	  styles/monsterstyles/animal/animal_6,
	  styles/monsterstyles/animal/animal_7,
	  styles/monsterstyles/animal/animal_8,
	  styles/monsterstyles/animal/animal_9,
	  styles/monsterstyles/chaos/chaos_1,
	  styles/monsterstyles/chaos/chaos_10,
	  styles/monsterstyles/chaos/chaos_2,
	  styles/monsterstyles/chaos/chaos_3,
	  styles/monsterstyles/chaos/chaos_4,
	  styles/monsterstyles/chaos/chaos_5,
	  styles/monsterstyles/chaos/chaos_6,
	  styles/monsterstyles/chaos/chaos_7,
	  styles/monsterstyles/chaos/chaos_8,
	  styles/monsterstyles/chaos/chaos_9,
	  styles/monsterstyles/city/city_1,
	  styles/monsterstyles/demon/demon_1,
	  styles/monsterstyles/demon/demon_10,
	  styles/monsterstyles/demon/demon_11,
	  styles/monsterstyles/demon/demon_12,
	  styles/monsterstyles/demon/demon_13,
	  styles/monsterstyles/demon/demon_14,
	  styles/monsterstyles/demon/demon_2,
	  styles/monsterstyles/demon/demon_3,
	  styles/monsterstyles/demon/demon_4,
	  styles/monsterstyles/demon/demon_5,
	  styles/monsterstyles/demon/demon_6,
	  styles/monsterstyles/demon/demon_7,
	  styles/monsterstyles/demon/demon_8,
	  styles/monsterstyles/demon/demon_9,
	  styles/monsterstyles/dragon/dragon_1,
	  styles/monsterstyles/dragon/dragon_10,
	  styles/monsterstyles/dragon/dragon_11,
	  styles/monsterstyles/dragon/dragon_12,
	  styles/monsterstyles/dragon/dragon_13,
	  styles/monsterstyles/dragon/dragon_14,
	  styles/monsterstyles/dragon/dragon_15,
	  styles/monsterstyles/dragon/dragon_16,
	  styles/monsterstyles/dragon/dragon_2,
	  styles/monsterstyles/dragon/dragon_3,
	  styles/monsterstyles/dragon/dragon_4,
	  styles/monsterstyles/dragon/dragon_5,
	  styles/monsterstyles/dragon/dragon_6,
	  styles/monsterstyles/dragon/dragon_7,
	  styles/monsterstyles/dragon/dragon_8,
	  styles/monsterstyles/dragon/dragon_9,
	  styles/monsterstyles/humanoid/humanoid_1,
	  styles/monsterstyles/humanoid/humanoid_10,
	  styles/monsterstyles/humanoid/humanoid_11,
	  styles/monsterstyles/humanoid/humanoid_12,
	  styles/monsterstyles/humanoid/humanoid_13,
	  styles/monsterstyles/humanoid/humanoid_14,
	  styles/monsterstyles/humanoid/humanoid_15,
	  styles/monsterstyles/humanoid/humanoid_16,
	  styles/monsterstyles/humanoid/humanoid_17,
	  styles/monsterstyles/humanoid/humanoid_18,
	  styles/monsterstyles/humanoid/humanoid_19,
	  styles/monsterstyles/humanoid/humanoid_2,
	  styles/monsterstyles/humanoid/humanoid_3,
	  styles/monsterstyles/humanoid/humanoid_4,
	  styles/monsterstyles/humanoid/humanoid_5,
	  styles/monsterstyles/humanoid/humanoid_6,
	  styles/monsterstyles/humanoid/humanoid_7,
	  styles/monsterstyles/humanoid/humanoid_8,
	  styles/monsterstyles/humanoid/humanoid_9,
	  styles/monsterstyles/imp/imp_1,
	  styles/monsterstyles/insect/insect_1,
	  styles/monsterstyles/insect/insect_10,
	  styles/monsterstyles/insect/insect_11,
	  styles/monsterstyles/insect/insect_12,
	  styles/monsterstyles/insect/insect_13,
	  styles/monsterstyles/insect/insect_2,
	  styles/monsterstyles/insect/insect_3,
	  styles/monsterstyles/insect/insect_4,
	  styles/monsterstyles/insect/insect_5,
	  styles/monsterstyles/insect/insect_6,
	  styles/monsterstyles/insect/insect_7,
	  styles/monsterstyles/insect/insect_8,
	  styles/monsterstyles/insect/insect_9,
	  styles/monsterstyles/nethack/nethack_1,
	  styles/monsterstyles/nethack/nethack_10,
	  styles/monsterstyles/nethack/nethack_11,
	  styles/monsterstyles/nethack/nethack_12,
	  styles/monsterstyles/nethack/nethack_13,
	  styles/monsterstyles/nethack/nethack_14,
	  styles/monsterstyles/nethack/nethack_15,
	  styles/monsterstyles/nethack/nethack_16,
	  styles/monsterstyles/nethack/nethack_17,
	  styles/monsterstyles/nethack/nethack_18,
	  styles/monsterstyles/nethack/nethack_19,
	  styles/monsterstyles/nethack/nethack_2,
	  styles/monsterstyles/nethack/nethack_20,
	  styles/monsterstyles/nethack/nethack_21,
	  styles/monsterstyles/nethack/nethack_3,
	  styles/monsterstyles/nethack/nethack_4,
	  styles/monsterstyles/nethack/nethack_5,
	  styles/monsterstyles/nethack/nethack_6,
	  styles/monsterstyles/nethack/nethack_7,
	  styles/monsterstyles/nethack/nethack_8,
	  styles/monsterstyles/nethack/nethack_9,
	  styles/monsterstyles/orc/orc_1,
	  styles/monsterstyles/subterranean/subterranean_1,
	  styles/monsterstyles/subterranean/subterranean_10,
	  styles/monsterstyles/subterranean/subterranean_2,
	  styles/monsterstyles/subterranean/subterranean_3,
	  styles/monsterstyles/subterranean/subterranean_4,
	  styles/monsterstyles/subterranean/subterranean_5,
	  styles/monsterstyles/subterranean/subterranean_6,
	  styles/monsterstyles/subterranean/subterranean_7,
	  styles/monsterstyles/subterranean/subterranean_8,
	  styles/monsterstyles/subterranean/subterranean_9,
	  styles/monsterstyles/sylvan/sylvan_1,
	  styles/monsterstyles/sylvan/sylvan_10,
	  styles/monsterstyles/sylvan/sylvan_2,
	  styles/monsterstyles/sylvan/sylvan_3,
	  styles/monsterstyles/sylvan/sylvan_4,
	  styles/monsterstyles/sylvan/sylvan_5,
	  styles/monsterstyles/sylvan/sylvan_6,
	  styles/monsterstyles/sylvan/sylvan_7,
	  styles/monsterstyles/sylvan/sylvan_8,
	  styles/monsterstyles/sylvan/sylvan_9,
	  styles/monsterstyles/undead/undead_1,
	  styles/monsterstyles/undead/undead_10,
	  styles/monsterstyles/undead/undead_11,
	  styles/monsterstyles/undead/undead_12,
	  styles/monsterstyles/undead/undead_13,
	  styles/monsterstyles/undead/undead_14,
	  styles/monsterstyles/undead/undead_15,
	  styles/monsterstyles/undead/undead_16,
	  styles/monsterstyles/undead/undead_17,
	  styles/monsterstyles/undead/undead_18,
	  styles/monsterstyles/undead/undead_19,
	  styles/monsterstyles/undead/undead_2,
	  styles/monsterstyles/undead/undead_20,
	  styles/monsterstyles/undead/undead_3,
	  styles/monsterstyles/undead/undead_4,
	  styles/monsterstyles/undead/undead_5,
	  styles/monsterstyles/undead/undead_6,
	  styles/monsterstyles/undead/undead_7,
	  styles/monsterstyles/undead/undead_8,
	  styles/monsterstyles/undead/undead_9,
	  styles/monsterstyles/undead_quest/undead_quest_1,
	  styles/monsterstyles/undead_quest/undead_quest_10,
	  styles/monsterstyles/undead_quest/undead_quest_11,
	  styles/monsterstyles/undead_quest/undead_quest_12,
	  styles/monsterstyles/undead_quest/undead_quest_13,
	  styles/monsterstyles/undead_quest/undead_quest_14,
	  styles/monsterstyles/undead_quest/undead_quest_15,
	  styles/monsterstyles/undead_quest/undead_quest_16,
	  styles/monsterstyles/undead_quest/undead_quest_17,
	  styles/monsterstyles/undead_quest/undead_quest_18,
	  styles/monsterstyles/undead_quest/undead_quest_19,
	  styles/monsterstyles/undead_quest/undead_quest_2,
	  styles/monsterstyles/undead_quest/undead_quest_20,
	  styles/monsterstyles/undead_quest/undead_quest_21,
	  styles/monsterstyles/undead_quest/undead_quest_3,
	  styles/monsterstyles/undead_quest/undead_quest_4,
	  styles/monsterstyles/undead_quest/undead_quest_5,
	  styles/monsterstyles/undead_quest/undead_quest_6,
	  styles/monsterstyles/undead_quest/undead_quest_7,
	  styles/monsterstyles/undead_quest/undead_quest_8,
	  styles/monsterstyles/undead_quest/undead_quest_9,
	  styles/monsterstyles/vegetable/vegetable_1,
	  styles/monsterstyles/vegetable/vegetable_2,
	  styles/monsterstyles/vegetable/vegetable_3,
	  styles/monsterstyles/vegetable/vegetable_4,
	  styles/monsterstyles/vegetable/vegetable_5,
	  styles/monsterstyles/vegetable/vegetable_6,
	  styles/monsterstyles/vegetable/vegetable_7,
	  styles/monsterstyles/vegetable/vegetable_8,
	  styles/monsterstyles/wyvern/wyvern_1,
	  styles/monsterstyles/wyvern/wyvern_2,
	  styles/monsterstyles/wyvern/wyvern_3,
	  styles/monsterstyles/wyvern/wyvern_4,
	  styles/monsterstyles/wyvern/wyvern_5,
	  styles/monsterstyles/wyvern/wyvern_6,
	  styles/monsterstyles/wyvern/wyvern_7,
	  styles/specialmaps/abattoir, styles/specialmaps/doorhome,
	  styles/specialmaps/fake_heal_post, styles/specialmaps/haven,
	  styles/specialmaps/healing_post, styles/specialmaps/mini_forge,
	  styles/specialmaps/mini_jewlery, styles/specialmaps/mini_kitchen,
	  styles/specialmaps/mini_tanner, styles/specialmaps/mini_thaum,
	  styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
	  styles/specialmaps/miniarmory,
	  styles/specialmaps/minichapel_demon,
	  styles/specialmaps/minichapel_devourers,
	  styles/specialmaps/minichapel_gaea,
	  styles/specialmaps/minichapel_rugguli,
	  styles/specialmaps/minilarder, styles/specialmaps/ministudy,
	  styles/specialmaps/minitrade, styles/specialmaps/powerroom,
	  styles/specialmaps/study, styles/specialmaps/tinytrade,
	  styles/specialmaps/tradingpost, styles/specialmaps/turret,
	  styles/specialmaps/turret2, styles/specialmaps/turretswarm,
	  styles/specialmaps/turrettrap, styles/trapstyles/runes,
	  styles/trapstyles/traps, styles/treasurestyles/gold_and_gems,
	  styles/wallstyles/burningwall, styles/wallstyles/castle,
	  styles/wallstyles/cave, styles/wallstyles/cave2,
	  styles/wallstyles/cave3, styles/wallstyles/dungeon,
	  styles/wallstyles/dungeon2, styles/wallstyles/earthen,
	  styles/wallstyles/eastern, styles/wallstyles/garden,
	  styles/wallstyles/hedge, styles/wallstyles/trees,
	  styles/wallstyles/water, styles/wallstyles/wharf,
	  styles/wallstyles/wooden, teamarena/teamwar,
	  teamarena/twregister, templates/bungalo/bungalo1.tpl,
	  templates/bungalo/bungalo2.tpl, templates/bungalo/bungalo3.tpl,
	  templates/bungalo/bungalo_b.tpl, templates/guild/basement,
	  templates/guild/bigchest, templates/guild/guild_HQ,
	  templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/hallofjoining, templates/guild/journeyman_lounge,
	  templates/guild/mainfloor, templates/guild/masters_lounge,
	  templates/guild/novice_lounge, templates/guild/secondfloor,
	  templates/keep/grounds.tpl, templates/keep/keep1.tpl,
	  templates/keep/keep2.tpl, templates/keep/keep3.tpl,
	  templates/keep/keep_b.tpl, templates/keep/keep_roof.tpl,
	  test/anthony/cascades, test/anthony/connected_objects,
	  test/anthony/conveyor, test/anthony/raffles_cascade,
	  test/anthony/roller_cades, test/anthony/special_objects,
	  test/barrel, test/bigmonpit, test/connected_bug, test/cyclops,
	  test/diagonal, test/faceofdeath, test/gen_test, test/insert_bug,
	  test/lighting, test/multisquare, test/paralyze, test/pit,
	  test/playermover, test/python, test/quest, test/randomtreasure,
	  test/reaper, test/remote_altar, test/templatetest, test/throw,
	  test/tile1, test/tile2, test/tile3, test/trapdoor, test/traps,
	  test/treasurelist, test/trigger, under_world/uworld_120_109,
	  unlinked/Fogs, unlinked/Greyshield/Archery,
	  unlinked/Greyshield/Arena, unlinked/Greyshield/Castle,
	  unlinked/Greyshield/Cave, unlinked/Greyshield/Cavern,
	  unlinked/Greyshield/Cavern2, unlinked/Greyshield/Chamber,
	  unlinked/Greyshield/Doors, unlinked/Greyshield/Dungeon,
	  unlinked/Greyshield/Elements, unlinked/Greyshield/Factory,
	  unlinked/Greyshield/Finish, unlinked/Greyshield/Fortress,
	  unlinked/Greyshield/GreyMaster, unlinked/Greyshield/Greysword,
	  unlinked/Greyshield/Island, unlinked/Greyshield/Island1,
	  unlinked/Greyshield/Ruins, unlinked/Greyshield/Sphinx,
	  unlinked/academy.crap/Entrance, unlinked/academy.crap/Fighter.2,
	  unlinked/academy.crap/Fighter.3, unlinked/academy.crap/Fighter.4,
	  unlinked/academy.crap/Fighter.5,
	  unlinked/academy.crap/Fighter.5_2,
	  unlinked/academy.crap/MainFloor, unlinked/casino/casino_infernal,
	  unlinked/kandora/ambush1, unlinked/kandora/cave/a_mine,
	  unlinked/kandora/cave/a_mine2, unlinked/kandora/cave/cave1,
	  unlinked/kandora/cave/cave2, unlinked/kandora/cave/cave3,
	  unlinked/kandora/cave/entrance, unlinked/kandora/cave/m_inn,
	  unlinked/kandora/cave/m_inn2, unlinked/kandora/cave/m_temple,
	  unlinked/kandora/cave/mithril, unlinked/kandora/circus/mp_castle,
	  unlinked/kandora/circus/mp_cave,
	  unlinked/kandora/circus/mp_church, unlinked/kandora/circus/mp_s,
	  unlinked/kandora/circus/mp_start,
	  unlinked/kandora/circus/mp_tavern,
	  unlinked/kandora/circus/mp_world,
	  unlinked/kandora/circus/petshop, unlinked/kandora/dd_alchemy,
	  unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_alchemy3,
	  unlinked/kandora/dd_baron, unlinked/kandora/dd_baron2,
	  unlinked/kandora/dd_chaos, unlinked/kandora/dd_church,
	  unlinked/kandora/dd_court, unlinked/kandora/dd_inn,
	  unlinked/kandora/dd_keep, unlinked/kandora/dd_market,
	  unlinked/kandora/dd_shop, unlinked/kandora/dd_tavern,
	  unlinked/kandora/denray, unlinked/kandora/dm_cellar,
	  unlinked/kandora/dm_church, unlinked/kandora/dm_inn,
	  unlinked/kandora/dm_keep, unlinked/kandora/dm_shop,
	  unlinked/kandora/dm_tavern, unlinked/kandora/dm_wizard,
	  unlinked/kandora/dun_marksel,
	  unlinked/kandora/elcyon/elcyon_start,
	  unlinked/kandora/elcyon/elf_grove, unlinked/kandora/elcyon/fall,
	  unlinked/kandora/elcyon/g_store,
	  unlinked/kandora/elcyon/gnome_hut,
	  unlinked/kandora/elcyon/merchant,
	  unlinked/kandora/elcyon/old_temple,
	  unlinked/kandora/elcyon/palace, unlinked/kandora/elcyon/plaza,
	  unlinked/kandora/elcyon/seacity,
	  unlinked/kandora/elcyon/seacity_west,
	  unlinked/kandora/elcyon/temple,
	  unlinked/kandora/elcyon/witch_house, unlinked/kandora/kandora,
	  unlinked/kandora/ship_city, unlinked/kandora/ship_dog,
	  unlinked/kandora/ship_home, unlinked/kandora/ship_treasure,
	  unlinked/kandora/signal, unlinked/kandora/signal2,
	  unlinked/kandora/signal3, unlinked/lefttower2,
	  unlinked/vol_vill_shops, unlinked/zornstuff/zornstuff.NOT.a.map,
	  whalingoutpost/houses/fishershouse1,
	  whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
	  whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
	  whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
	  whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
	  whalingoutpost/lightkeepershouse1,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
	  whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
	  whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
	  whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
	  whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
	  whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/misc/polarbearcave3,
	  whalingoutpost/misc/trollcave1,
	  whalingoutpost/taverns/fishershall1,
	  whalingoutpost/taverns/fishershallb1,
	  whalingoutpost/taverns/storehouse1,
	  whalingoutpost/underwaterdungeon/level1,
	  whalingoutpost/underwaterdungeon/level2,
	  whalingoutpost/underwaterdungeon/level3,
	  wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
	  wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon,
	  wolfsburg/dungeons/church.2, wolfsburg/dungeons/church.3,
	  wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4b,
	  wolfsburg/dungeons/church.4c, wolfsburg/dungeons/church.4d,
	  wolfsburg/dungeons/hut, wolfsburg/dungeons/piratedung,
	  wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/ship,
	  wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/stronghold,
	  wolfsburg/dungeons/treas_room, wolfsburg/dungeons/underworld,
	  wolfsburg/eeur/tower1.1, wolfsburg/eeur/tower1.2,
	  wolfsburg/eeur/tower1.3, wolfsburg/eeur/tower1.4,
	  wolfsburg/etern_rew, wolfsburg/guilds/damned_heretics/bigchest,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/guilds/damned_heretics/storage_room,
	  wolfsburg/guilds/damned_heretics/upper, wolfsburg/inns,
	  wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
	  wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
	  wolfsburg/magara/cellar1/hcellar_1,
	  wolfsburg/magara/cellar1/hcellar_2,
	  wolfsburg/magara/cellar1/hole, wolfsburg/magara/cellar_1,
	  wolfsburg/magara/tower1/entrance,
	  wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
	  wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2,
	  wolfsburg/piratechurch, wolfsburg/prison, wolfsburg/slave_pit1,
	  wolfsburg/slave_pit2, wolfsburg/slave_pit3, wolfsburg/snakepit,
	  wolfsburg/temple/enterance, wolfsburg/temple/ixalovh,
	  wolfsburg/temple/temp_dung1, wolfsburg/temple/temple,
	  wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
	  wolfsburg/tt/ttb2, wolfsburg/volcano/volcano,
	  wolfsburg/volcano/vvhuts, wolfsburg/volcano/vvmansion,
	  wolfsburg/ware1, wolfsburg/whorehouse, world/world_100_100,
	  world/world_100_101, world/world_100_102, world/world_100_103,
	  world/world_100_104, world/world_100_105, world/world_100_106,
	  world/world_100_107, world/world_100_108, world/world_100_109,
	  world/world_100_110, world/world_100_111, world/world_100_112,
	  world/world_100_113, world/world_100_114, world/world_100_115,
	  world/world_100_116, world/world_100_117, world/world_100_118,
	  world/world_100_119, world/world_100_120, world/world_100_121,
	  world/world_100_122, world/world_100_123, world/world_100_124,
	  world/world_100_125, world/world_100_126, world/world_100_127,
	  world/world_100_128, world/world_100_129, world/world_101_100,
	  world/world_101_101, world/world_101_102, world/world_101_103,
	  world/world_101_104, world/world_101_105, world/world_101_106,
	  world/world_101_107, world/world_101_108, world/world_101_109,
	  world/world_101_110, world/world_101_111, world/world_101_112,
	  world/world_101_113, world/world_101_114, world/world_101_115,
	  world/world_101_116, world/world_101_117, world/world_101_118,
	  world/world_101_119, world/world_101_120, world/world_101_121,
	  world/world_101_122, world/world_101_123, world/world_101_124,
	  world/world_101_125, world/world_101_126, world/world_101_127,
	  world/world_101_128, world/world_101_129, world/world_102_100,
	  world/world_102_101, world/world_102_102, world/world_102_103,
	  world/world_102_104, world/world_102_105, world/world_102_106,
	  world/world_102_107, world/world_102_108, world/world_102_109,
	  world/world_102_110, world/world_102_111, world/world_102_112,
	  world/world_102_113, world/world_102_114, world/world_102_115,
	  world/world_102_116, world/world_102_117, world/world_102_118,
	  world/world_102_119, world/world_102_120, world/world_102_121,
	  world/world_102_122, world/world_102_123, world/world_102_124,
	  world/world_102_125, world/world_102_126, world/world_102_127,
	  world/world_102_128, world/world_102_129, world/world_103_100,
	  world/world_103_101, world/world_103_102, world/world_103_103,
	  world/world_103_104, world/world_103_105, world/world_103_106,
	  world/world_103_107, world/world_103_108, world/world_103_109,
	  world/world_103_110, world/world_103_111, world/world_103_112,
	  world/world_103_113, world/world_103_114, world/world_103_115,
	  world/world_103_116, world/world_103_117, world/world_103_118,
	  world/world_103_119, world/world_103_120, world/world_103_121,
	  world/world_103_122, world/world_103_123, world/world_103_124,
	  world/world_103_125, world/world_103_126, world/world_103_127,
	  world/world_103_128, world/world_103_129, world/world_104_100,
	  world/world_104_101, world/world_104_102, world/world_104_103,
	  world/world_104_104, world/world_104_105, world/world_104_106,
	  world/world_104_107, world/world_104_108, world/world_104_109,
	  world/world_104_110, world/world_104_111, world/world_104_112,
	  world/world_104_113, world/world_104_114, world/world_104_115,
	  world/world_104_116, world/world_104_117, world/world_104_118,
	  world/world_104_119, world/world_104_120, world/world_104_121,
	  world/world_104_122, world/world_104_123, world/world_104_124,
	  world/world_104_125, world/world_104_126, world/world_104_127,
	  world/world_104_128, world/world_104_129, world/world_105_100,
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	  world/world_115_107, world/world_115_108, world/world_115_109,
	  world/world_115_110, world/world_115_111, world/world_115_112,
	  world/world_115_113, world/world_115_114, world/world_115_115,
	  world/world_115_116, world/world_115_117, world/world_115_118,
	  world/world_115_119, world/world_115_120, world/world_115_121,
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	  world/world_116_116, world/world_116_117, world/world_116_118,
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	  world/world_122_119, world/world_122_120, world/world_122_121,
	  world/world_122_122, world/world_122_123, world/world_122_124,
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	  world/world_123_116, world/world_123_117, world/world_123_118,
	  world/world_123_119, world/world_123_120, world/world_123_121,
	  world/world_123_122, world/world_123_123, world/world_123_124,
	  world/world_123_125, world/world_123_126, world/world_123_127,
	  world/world_123_128, world/world_123_129, world/world_124_100,
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	  world/world_124_119, world/world_124_120, world/world_124_121,
	  world/world_124_122, world/world_124_123, world/world_124_124,
	  world/world_124_125, world/world_124_126, world/world_124_127,
	  world/world_124_128, world/world_124_129, world/world_125_100,
	  world/world_125_101, world/world_125_102, world/world_125_103,
	  world/world_125_104, world/world_125_105, world/world_125_106,
	  world/world_125_107, world/world_125_108, world/world_125_109,
	  world/world_125_110, world/world_125_111, world/world_125_112,
	  world/world_125_113, world/world_125_114, world/world_125_115,
	  world/world_125_116, world/world_125_117, world/world_125_118,
	  world/world_125_119, world/world_125_120, world/world_125_121,
	  world/world_125_122, world/world_125_123, world/world_125_124,
	  world/world_125_125, world/world_125_126, world/world_125_127,
	  world/world_125_128, world/world_125_129, world/world_126_100,
	  world/world_126_101, world/world_126_102, world/world_126_103,
	  world/world_126_104, world/world_126_105, world/world_126_106,
	  world/world_126_107, world/world_126_108, world/world_126_109,
	  world/world_126_110, world/world_126_111, world/world_126_112,
	  world/world_126_113, world/world_126_114, world/world_126_115,
	  world/world_126_116, world/world_126_117, world/world_126_118,
	  world/world_126_119, world/world_126_120, world/world_126_121,
	  world/world_126_122, world/world_126_123, world/world_126_124,
	  world/world_126_125, world/world_126_126, world/world_126_127,
	  world/world_126_128, world/world_126_129, world/world_127_100,
	  world/world_127_101, world/world_127_102, world/world_127_103,
	  world/world_127_104, world/world_127_105, world/world_127_106,
	  world/world_127_107, world/world_127_108, world/world_127_109,
	  world/world_127_110, world/world_127_111, world/world_127_112,
	  world/world_127_113, world/world_127_114, world/world_127_115,
	  world/world_127_116, world/world_127_117, world/world_127_118,
	  world/world_127_119, world/world_127_120, world/world_127_121,
	  world/world_127_122, world/world_127_123, world/world_127_124,
	  world/world_127_125, world/world_127_126, world/world_127_127,
	  world/world_127_128, world/world_127_129, world/world_128_100,
	  world/world_128_101, world/world_128_102, world/world_128_103,
	  world/world_128_104, world/world_128_105, world/world_128_106,
	  world/world_128_107, world/world_128_108, world/world_128_109,
	  world/world_128_110, world/world_128_111, world/world_128_112,
	  world/world_128_113, world/world_128_114, world/world_128_115,
	  world/world_128_116, world/world_128_117, world/world_128_118,
	  world/world_128_119, world/world_128_120, world/world_128_121,
	  world/world_128_122, world/world_128_123, world/world_128_124,
	  world/world_128_125, world/world_128_126, world/world_128_127,
	  world/world_128_128, world/world_128_129, world/world_129_100,
	  world/world_129_101, world/world_129_102, world/world_129_103,
	  world/world_129_104, world/world_129_105, world/world_129_106,
	  world/world_129_107, world/world_129_108, world/world_129_109,
	  world/world_129_110, world/world_129_111, world/world_129_112,
	  world/world_129_113, world/world_129_114, world/world_129_115,
	  world/world_129_116, world/world_129_117, world/world_129_118,
	  world/world_129_119, world/world_129_120, world/world_129_121,
	  world/world_129_122, world/world_129_123, world/world_129_124,
	  world/world_129_125, world/world_129_126, world/world_129_127,
	  world/world_129_128, world/world_129_129: Set svn:eol-style to LF
	  for all map files in trunk.

2006-12-13 01:27  qal21

	* .emergency, HallOfDMs, HallOfSelection, Info/ann_map.gif,
	  Info/el_map.gif, Info/terrain_map.gif, Info/world.gif,
	  azumauindo/minatomachi/buildings/guildkeybuilding1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB1,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2a,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2b,
	  azumauindo/minatomachi/buildings/guildkeybuildingB2c,
	  azumauindo/minatomachi/gates/gate1,
	  azumauindo/minatomachi/gates/gate2,
	  azumauindo/minatomachi/ketsueki_itsuryuu/bigchest,
	  azumauindo/minatomachi/ketsueki_itsuryuu/ground,
	  azumauindo/minatomachi/ketsueki_itsuryuu/storage_room,
	  azumauindo/minatomachi/ketsueki_itsuryuu/upper,
	  azumauindo/minatomachi/stores/buildshop,
	  azumauindo/minatomachi/stores/diamondex1,
	  azumauindo/minatomachi/stores/generalstore,
	  azumauindo/minatomachi/stores/postoffice,
	  azumauindo/minatomachi/temples/templeruggilli1,
	  azumauindo/minatomachi/temples/templeruggilli2,
	  azumauindo/misc/cave1, azumauindo/misc/entrance1,
	  azumauindo/misc/shrine1, azumauindo/misc/shrine2,
	  azumauindo/misc/shrine3, azumauindo/misc/shrineb1,
	  azumauindo/ranbounagisatoshi/apartments/sapartment,
	  azumauindo/ranbounagisatoshi/gates/gate1,
	  azumauindo/ranbounagisatoshi/gates/gate2,
	  azumauindo/ranbounagisatoshi/shops/groupshop,
	  azumauindo/ranbounagisatoshi/shops/groupshop2,
	  azumauindo/ranbounagisatoshi/shops/groupshopb1,
	  azumauindo/ranbounagisatoshi/shops/groupshopb2,
	  azumauindo/ranbounagisatoshi/shops/potionshop1,
	  azumauindo/ranbounagisatoshi/shops/tradecenter,
	  azumauindo/ranbounagisatoshi/temples/rruggilli1,
	  azumauindo/ranbounagisatoshi/temples/rruggilli2,
	  azumauindo/ranbounagisatoshi/towers/tou1,
	  azumauindo/ranbounagisatoshi/towers/tou2,
	  azumauindo/ranbounagisatoshi/towers/tou3,
	  azumauindo/ranbounagisatoshi/towers/tou4,
	  azumauindo/ranbounagisatoshi/towers/tou5,
	  azumauindo/suno-yamatoshi/apartments/lapartment1,
	  azumauindo/suno-yamatoshi/buildings/dojoA1,
	  azumauindo/suno-yamatoshi/buildings/dojoA2,
	  azumauindo/suno-yamatoshi/buildings/dojoB1,
	  azumauindo/suno-yamatoshi/buildings/jadechesthouse1,
	  azumauindo/suno-yamatoshi/buildings/ninjadojoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA1,
	  azumauindo/suno-yamatoshi/buildings/tatemonoA2,
	  azumauindo/suno-yamatoshi/gates/gate1,
	  azumauindo/suno-yamatoshi/gates/gate2,
	  azumauindo/suno-yamatoshi/gates/gate3,
	  azumauindo/suno-yamatoshi/nenshou_youso/bigchest,
	  azumauindo/suno-yamatoshi/nenshou_youso/ground,
	  azumauindo/suno-yamatoshi/nenshou_youso/storage_room,
	  azumauindo/suno-yamatoshi/nenshou_youso/upper,
	  azumauindo/suno-yamatoshi/shops/armourshop1,
	  azumauindo/suno-yamatoshi/shops/bank1,
	  azumauindo/suno-yamatoshi/shops/bank2,
	  azumauindo/suno-yamatoshi/shops/magicshop1,
	  azumauindo/suno-yamatoshi/shops/magicshop2,
	  azumauindo/suno-yamatoshi/shops/pawn1,
	  azumauindo/suno-yamatoshi/shops/weaponshop1,
	  azumauindo/suno-yamatoshi/temples/ruggilli1,
	  azumauindo/suno-yamatoshi/temples/ruggilli2,
	  azumauindo/suno-yamatoshi/tou/tou1,
	  azumauindo/suno-yamatoshi/tou/tou2,
	  azumauindo/suno-yamatoshi/tou/tou3,
	  azumauindo/suno-yamatoshi/tou/tou4,
	  azumauindo/suno-yamatoshi/tou/tou5,
	  azumauindo/suno-yamatoshi/towers/tou1,
	  azumauindo/suno-yamatoshi/towers/tou2,
	  azumauindo/suno-yamatoshi/towers/tou3,
	  azumauindo/suno-yamatoshi/towers/tou4,
	  azumauindo/suno-yamatoshi/towers/tou5,
	  azumauindo/zaseki_dzuki_ryoku/bigchest,
	  azumauindo/zaseki_dzuki_ryoku/ground,
	  azumauindo/zaseki_dzuki_ryoku/storage_room,
	  azumauindo/zaseki_dzuki_ryoku/upper, brest/Castle/AcidChamber,
	  brest/Castle/DragonRoom, brest/Castle/Finale,
	  brest/Castle/LargeRoom, brest/Castle/castle, brest/amphis,
	  brest/apartments/brest_town_house, brest/asyvan/gate1,
	  brest/asyvan/gate2, brest/asyvan/gate3, brest/asyvan/gate4,
	  brest/asyvan/gate5, brest/asyvan/gate6, brest/asyvan/gate7,
	  brest/asyvan/gate8, brest/asyvan/gate9, brest/asyvan/palace1,
	  brest/asyvan/palace2, brest/asyvan/palace3,
	  brest/black_shield/bigchest, brest/black_shield/ground,
	  brest/black_shield/storage_room, brest/black_shield/upper,
	  brest/brest.IPO, brest/brest.armour, brest/brest.cvt,
	  brest/brest.food, brest/brest.inn, brest/brest.magic,
	  brest/brest.scrolls, brest/brest.scrolls.right,
	  brest/brest.scrolls.upper.1, brest/brest.scrolls.upper.2,
	  brest/brest.trademarket, brest/brest.weapon,
	  brest/brittany/dol-guldur.1, brest/brittany/dol-guldur.2,
	  brest/brittany/dol-guldur.3, brest/brittany/dol-guldur.4,
	  brest/brittany/dol-guldur.5, brest/brittany/dol-guldur.6,
	  brest/brittany/enigme.1, brest/brittany/enigme.2,
	  brest/brittany/enigme.3, brest/brittany/enigme.4,
	  brest/brittany/enigme.5, brest/brittany/enigme.6,
	  brest/brittany/hole, brest/brittany/jessy.1,
	  brest/brittany/jessy.2, brest/brittany/jessy.3,
	  brest/brittany/khazad.1, brest/brittany/khazad.2,
	  brest/brittany/khazad.3, brest/brittany/khazad.4,
	  brest/brittany/khazad.5, brest/brittany/tower_of__zoon,
	  brest/elec.jes, brest/info.2.zoon, brest/info_first,
	  brest/jes.admini, brest/jes.admini.1, brest/ludo1, brest/ludo2,
	  brest/nasty_house, brest/pantheon, brest/pshops/README,
	  brest/pshops/pshop1/basement, brest/pshops/pshop1/floor1,
	  brest/pshops/pshop1/floor2, brest/pshops/pshop1/gfloor,
	  brest/pshops/pshop10/basement, brest/pshops/pshop10/floor1,
	  brest/pshops/pshop10/floor2, brest/pshops/pshop10/gfloor,
	  brest/pshops/pshop11/basement, brest/pshops/pshop11/floor1,
	  brest/pshops/pshop11/floor2, brest/pshops/pshop11/gfloor,
	  brest/pshops/pshop12/basement, brest/pshops/pshop12/floor1,
	  brest/pshops/pshop12/floor2, brest/pshops/pshop12/gfloor,
	  brest/pshops/pshop13/basement, brest/pshops/pshop13/floor1,
	  brest/pshops/pshop13/floor2, brest/pshops/pshop13/gfloor,
	  brest/pshops/pshop14/basement, brest/pshops/pshop14/floor1,
	  brest/pshops/pshop14/floor2, brest/pshops/pshop14/gfloor,
	  brest/pshops/pshop15/basement, brest/pshops/pshop15/floor1,
	  brest/pshops/pshop15/floor2, brest/pshops/pshop15/gfloor,
	  brest/pshops/pshop16/basement, brest/pshops/pshop16/floor1,
	  brest/pshops/pshop16/floor2, brest/pshops/pshop16/gfloor,
	  brest/pshops/pshop17/basement, brest/pshops/pshop17/floor1,
	  brest/pshops/pshop17/floor2, brest/pshops/pshop17/gfloor,
	  brest/pshops/pshop18/basement, brest/pshops/pshop18/floor1,
	  brest/pshops/pshop18/floor2, brest/pshops/pshop18/gfloor,
	  brest/pshops/pshop19/basement, brest/pshops/pshop19/floor1,
	  brest/pshops/pshop19/floor2, brest/pshops/pshop19/gfloor,
	  brest/pshops/pshop2/basement, brest/pshops/pshop2/floor1,
	  brest/pshops/pshop2/floor2, brest/pshops/pshop2/gfloor,
	  brest/pshops/pshop20/basement, brest/pshops/pshop20/floor1,
	  brest/pshops/pshop20/floor2, brest/pshops/pshop20/gfloor,
	  brest/pshops/pshop21/basement, brest/pshops/pshop21/floor1,
	  brest/pshops/pshop21/floor2, brest/pshops/pshop21/gfloor,
	  brest/pshops/pshop22/basement, brest/pshops/pshop22/floor1,
	  brest/pshops/pshop22/floor2, brest/pshops/pshop22/gfloor,
	  brest/pshops/pshop23/basement, brest/pshops/pshop23/floor1,
	  brest/pshops/pshop23/floor2, brest/pshops/pshop23/gfloor,
	  brest/pshops/pshop24/basement, brest/pshops/pshop24/floor1,
	  brest/pshops/pshop24/floor2, brest/pshops/pshop24/gfloor,
	  brest/pshops/pshop25/basement, brest/pshops/pshop25/floor1,
	  brest/pshops/pshop25/floor2, brest/pshops/pshop25/gfloor,
	  brest/pshops/pshop26/basement, brest/pshops/pshop26/floor1,
	  brest/pshops/pshop26/floor2, brest/pshops/pshop26/gfloor,
	  brest/pshops/pshop27/basement, brest/pshops/pshop27/floor1,
	  brest/pshops/pshop27/floor2, brest/pshops/pshop27/gfloor,
	  brest/pshops/pshop3/basement, brest/pshops/pshop3/floor1,
	  brest/pshops/pshop3/floor2, brest/pshops/pshop3/gfloor,
	  brest/pshops/pshop4/basement, brest/pshops/pshop4/floor1,
	  brest/pshops/pshop4/floor2, brest/pshops/pshop4/gfloor,
	  brest/pshops/pshop5/basement, brest/pshops/pshop5/floor1,
	  brest/pshops/pshop5/floor2, brest/pshops/pshop5/gfloor,
	  brest/pshops/pshop6/basement, brest/pshops/pshop6/floor1,
	  brest/pshops/pshop6/floor2, brest/pshops/pshop6/gfloor,
	  brest/pshops/pshop7/basement, brest/pshops/pshop7/floor1,
	  brest/pshops/pshop7/floor2, brest/pshops/pshop7/gfloor,
	  brest/pshops/pshop8/basement, brest/pshops/pshop8/floor1,
	  brest/pshops/pshop8/floor2, brest/pshops/pshop8/gfloor,
	  brest/pshops/pshop9/basement, brest/pshops/pshop9/floor1,
	  brest/pshops/pshop9/floor2, brest/pshops/pshop9/gfloor,
	  brest/pshops/pshop_copier, brest/pshops/pshops_changelog,
	  brest/pshops/pshops_main, brest/pshops/pshopsinc,
	  brest/pshops/pshopsinc2, brest/pshops/ugriver1,
	  brest/shops/buildshop, brest/shops/buildshop2, brest/sport.jess,
	  brest/taverns/brest.seaside.tavern, brest/underground,
	  brest/underground2, brest/zorn/castle.basement0,
	  brest/zorn/castle.mainfloor, brest/zorn/castle.upper.floor.one,
	  darcap/README, darcap/castle/castle2.0, darcap/castle/castle2.1,
	  darcap/castle/castle2.2, darcap/castle/castle2.3,
	  darcap/cave/level1, darcap/cave/level2, darcap/cave/level3,
	  darcap/cave/level4, darcap/darcap/apartment,
	  darcap/darcap/church, darcap/darcap/circus/bigtop,
	  darcap/darcap/circus/chess, darcap/darcap/circus/circus,
	  darcap/darcap/circus/double, darcap/darcap/circus/ghost,
	  darcap/darcap/circus/illusions, darcap/darcap/circus/movers,
	  darcap/darcap/circus/roller1, darcap/darcap/circus/roller2,
	  darcap/darcap/circus/roller3, darcap/darcap/circus/shooting,
	  darcap/darcap/circus/strength, darcap/darcap/circus/walls,
	  darcap/darcap/circus/wheel, darcap/darcap/circus/wurfbude,
	  darcap/darcap/gshop,
	  darcap/darcap/guilds/poisoned_dagger/bigchest,
	  darcap/darcap/guilds/poisoned_dagger/ground,
	  darcap/darcap/guilds/poisoned_dagger/storage_room,
	  darcap/darcap/guilds/poisoned_dagger/upper,
	  darcap/darcap/guilds/smoking_cauldron/bigchest,
	  darcap/darcap/guilds/smoking_cauldron/ground,
	  darcap/darcap/guilds/smoking_cauldron/storage_room,
	  darcap/darcap/guilds/smoking_cauldron/upper,
	  darcap/darcap/houses, darcap/darcap/inn, darcap/darcap/maze,
	  darcap/darcap/potionshop, darcap/darcap/quest,
	  darcap/darcap/shop_a, darcap/darcap/shop_g, darcap/darcap/shop_m,
	  darcap/darcap/shop_w, darcap/darcap/tavern, darcap/darcap/temple,
	  darcap/forgotten_town/city, darcap/forgotten_town/enter,
	  darcap/forgotten_town/ft_dragonslib,
	  darcap/forgotten_town/ft_funhouse, darcap/forgotten_town/inn,
	  darcap/forgotten_town/palace,
	  darcap/forgotten_town/quests/ft_quest_1,
	  darcap/forgotten_town/quests/ft_quest_2,
	  darcap/forgotten_town/quests/ft_quest_40,
	  darcap/forgotten_town/shops/armour,
	  darcap/forgotten_town/shops/general,
	  darcap/forgotten_town/shops/general2,
	  darcap/forgotten_town/shops/magic,
	  darcap/forgotten_town/shops/potion,
	  darcap/forgotten_town/shops/weapon, darcap/house1,
	  darcap/lynn/castle1.0, darcap/lynn/castle1.1,
	  darcap/lynn/castle1.2, darcap/lynn/castle1.3, darcap/quest/fire,
	  darcap/quest/water, darcap/town2/shop_b, darcap/town2/shop_f,
	  darcap/town2/tower1, darcap/town2/tower2, darcap/town2/tower3,
	  darcap/town2/tower4, darcap/town2/towers, darcap/undead/undead.1,
	  darcap/undead/undead.2, darcap/undead/undead.3, darcap/village1,
	  dragonisland/advguild, dragonisland/advguild2,
	  dragonisland/advguild3, dragonisland/advshop0,
	  dragonisland/advshop1, dragonisland/advshop2,
	  dragonisland/advshop3, dragonisland/advshop4,
	  dragonisland/advshop5, dragonisland/advshop6,
	  dragonisland/apartment2, dragonisland/apartment3,
	  dragonisland/bloodwell, dragonisland/damarishouse0,
	  dragonisland/damarishouse1, dragonisland/damarishouse2,
	  dragonisland/dragonmountain0, dragonisland/dragonmountain1,
	  dragonisland/drowmansion, dragonisland/hangar,
	  dragonisland/hangar2, dragonisland/hangar3, dragonisland/house1,
	  dragonisland/house4, dragonisland/house5, dragonisland/house6,
	  dragonisland/house7, dragonisland/house8, dragonisland/house9,
	  dragonisland/housebrxzl, dragonisland/intwell,
	  dragonisland/keysale, dragonisland/luxhouse, dragonisland/tavern,
	  dragonisland/thievesden, dungeons/barad_dur,
	  dungeons/castle_aaaarg, dungeons/grukks/grukks.1,
	  dungeons/grukks/grukks.2, dungeons/grukks/grukks.3,
	  dungeons/grukks/grukks.4, dungeons/hole,
	  dungeons/hut/ancient_hut, dungeons/hut/kjerring,
	  dungeons/hut/watertunnel, dungeons/monkey_temple/m_temple1,
	  dungeons/monkey_temple/m_temple2, dungeons/ruins,
	  dungeons/train/demon_train, dungeons/train/dragon_train,
	  dungeons/train/gobl_zomb_train, dungeons/train/goblin,
	  dungeons/train/humanoid_train, dungeons/train/ogre,
	  dungeons/train/ogre_skel_train, dungeons/train/skeleton,
	  dungeons/train/train-old, dungeons/train/undead_train,
	  dungeons/train/zombie, dungeons/trollbridge,
	  dungeons/xyzzy-mines, editor/picks/TownStaff,
	  editor/picks/alchemy, editor/picks/alltown,
	  editor/picks/artifacts, editor/picks/background,
	  editor/picks/classes, editor/picks/equipment, editor/picks/exits,
	  editor/picks/food-bparts, editor/picks/indoors,
	  editor/picks/items, editor/picks/lakes, editor/picks/monsters,
	  editor/picks/monsters2, editor/picks/monsters3,
	  editor/picks/other, editor/picks/outdoors,
	  editor/picks/readables, editor/picks/rivers, editor/picks/runes,
	  editor/picks/shops, editor/picks/special, editor/picks/town,
	  editor/walls/caves, editor/walls/caves2, editor/walls/misc,
	  editor/walls/wall, editor/walls/wall-special,
	  euthville/boulder_inferno, euthville/demon_quest,
	  euthville/devil.church1, euthville/devil.church2,
	  euthville/devil.church3, euthville/devil.church4,
	  euthville/devil.church5, euthville/hallofbones,
	  euthville/magic.shop, euthville/map.fr.0, euthville/map.fr.1,
	  euthville/map.fr.2, euthville/map.fr.3, euthville/wiz1,
	  euthville/wiz2, euthville/wiz3, euthville/wiz4, euthville/wiz5,
	  euthville/wiz6, euthville/wiz7, inn_and_outpost/README,
	  inn_and_outpost/hermes_inn, inn_and_outpost/hermes_inn2,
	  inn_and_outpost/nirlas_house, inn_and_outpost/outpost_aranor1,
	  inn_and_outpost/pypers_treehouse, inn_and_outpost/sweets_inn,
	  inn_and_outpost/sweets_inn2, inn_and_outpost/treehouse_df1,
	  inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3,
	  inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5,
	  inn_and_outpost/treehouse_df6, lake_country/Butakis/B_gshop,
	  lake_country/Butakis/B_wshop, lake_country/Butakis/Butakis0,
	  lake_country/Butakis/Rlib1, lake_country/Butakis/Rlib2,
	  lake_country/Butakis/Wist_portal,
	  lake_country/Butakis/Wist_study, lake_country/Butakis/alchemist,
	  lake_country/Butakis/arena, lake_country/Butakis/blacksmith,
	  lake_country/Butakis/church-1, lake_country/Butakis/church0,
	  lake_country/Butakis/church1, lake_country/Butakis/gate_inner,
	  lake_country/Butakis/gate_outer,
	  lake_country/Butakis/houses/Bobs_house,
	  lake_country/Butakis/houses/Jacks_house,
	  lake_country/Butakis/houses/Jacobs_house,
	  lake_country/Butakis/houses/James_house,
	  lake_country/Butakis/houses/Sams_house,
	  lake_country/Butakis/houses/Seans_house,
	  lake_country/Butakis/inn, lake_country/Butakis/luck1,
	  lake_country/Butakis/luck2, lake_country/Butakis/luck3,
	  lake_country/Butakis/p_ghouse_s, lake_country/Butakis/p_ghouse_w,
	  lake_country/Butakis/prison-1, lake_country/Butakis/prison0,
	  lake_country/Butakis/prison1, lake_country/Butakis/prison_e,
	  lake_country/Butakis/prison_n, lake_country/Butakis/prison_s,
	  lake_country/Butakis/prison_w, lake_country/DA,
	  lake_country/Mwizard/Mwizard0, lake_country/Mwizard/Mwizard1,
	  lake_country/Mwizard/Mwizard2, lake_country/Mwizard/Mwizard3,
	  lake_country/Mwizard/Mwizard4, lake_country/Mwizard/Mwizard5,
	  lake_country/Mwizard/Mwizard6, lake_country/Mwizard/MwizardD,
	  lake_country/Mwizard/MwizardG, lake_country/Mwizard/MwizardT,
	  lake_country/RETower/tower0, lake_country/RETower/tower1,
	  lake_country/RETower/tower2, lake_country/RETower/tower3,
	  lake_country/RETower/tower4, lake_country/RETower/tower5,
	  lake_country/Sunset_Lake/fortress,
	  lake_country/Sunset_Lake/gatehouse, lake_country/Sunset_Lake/inn,
	  lake_country/dragon_hangar/hangar, lake_country/ebony/entrance1,
	  lake_country/ebony/entrance2, lake_country/ebony/masterlev,
	  lake_country/marsh/marsh1_1, lake_country/marsh/marsh1_2,
	  lake_country/marsh/marsh2_1, lake_country/marsh/marsh2_2,
	  lake_country/shops/Mopoon_wshop, lake_country/shops/Olds_jewel,
	  lake_country/shops/clems_archery,
	  lake_country/shops/klondors_wands,
	  lake_country/small_buildings/LC_inn1,
	  lake_country/small_buildings/burial_ground,
	  lake_country/small_buildings/hut_Galmorus,
	  lake_country/small_buildings/oak_twak1,
	  lake_country/small_buildings/portal,
	  lake_country/snake_pit/Chaos_lair1,
	  lake_country/snake_pit/Chaos_lair2,
	  lake_country/snake_pit/Chaos_lair3,
	  lake_country/snake_pit/Chaos_lair4,
	  lake_country/snake_pit/Takuse_lair, lake_country/snake_pit/pit,
	  lake_country/snake_pit/snakepit_1,
	  lake_country/snake_pit/snakepit_2,
	  lake_country/snake_pit/snakepit_3,
	  lake_country/snake_pit/snakepit_4,
	  lake_country/snake_pit/snakepit_5, marksel/cellar,
	  marksel/church, marksel/grumms_inn, marksel/grumms_inn2,
	  marksel/keep, marksel/mines, marksel/shop, marksel/wizard,
	  mlab/citydeclouds/bank/bank1, mlab/citydeclouds/bank/bank2,
	  mlab/citydeclouds/bank/bank3, mlab/citydeclouds/bank/bank4,
	  mlab/citydeclouds/bank/bank5, mlab/citydeclouds/bank/vaulta1,
	  mlab/citydeclouds/bank/vaultb2, mlab/citydeclouds/bank/vaultc3,
	  mlab/citydeclouds/bank/vaultd4, mlab/citydeclouds/bank/vaulte5,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore2f,
	  mlab/citydeclouds/cdcbigstore/cdcbigstore3f,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep1,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep2,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep3,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeep4,
	  mlab/citydeclouds/cdccastlekeep/cdccastlekeepb1,
	  mlab/citydeclouds/cdccastlekeep/cdckeepbarrack1,
	  mlab/citydeclouds/cdcspire/cdcspire1,
	  mlab/citydeclouds/cdcspire/cdcspireexit1,
	  mlab/citydeclouds/cdcspire/cdcspireexit2,
	  mlab/citydeclouds/citydeclouds2A,
	  mlab/citydeclouds/citydeclouds2B,
	  mlab/citydeclouds/citydeclouds2C,
	  mlab/citydeclouds/citydeclouds2D,
	  mlab/citydeclouds/citydeclouds2E,
	  mlab/citydeclouds/citydeclouds2F,
	  mlab/citydeclouds/citydeclouds2G,
	  mlab/citydeclouds/citydeclouds2H,
	  mlab/citydeclouds/citydeclouds2I,
	  mlab/citydeclouds/citydecloudsA, mlab/citydeclouds/citydecloudsB,
	  mlab/citydeclouds/citydecloudsC, mlab/mlabscrntrd1,
	  mlab/mlabscrntrd2, mlab/mlabscrntrdb1, mlab/mlabscrntrdb2,
	  mlab/mlabscrntrdb3, navar_city/apartments/apartment,
	  navar_city/apartments/apartment_attic,
	  navar_city/apartments/apartment_basement,
	  navar_city/apartments/apartment_upstairs,
	  navar_city/casino_infernal/casino_infernal1,
	  navar_city/casino_infernal/casino_infernal2,
	  navar_city/city1church1, navar_city/city1court,
	  navar_city/city1enter, navar_city/city1houses,
	  navar_city/city1houses2, navar_city/city1houses3,
	  navar_city/city1prison, navar_city/collosium,
	  navar_city/dragon_hangar/hangar,
	  navar_city/dreaming_sage/bigchest,
	  navar_city/dreaming_sage/ground,
	  navar_city/dreaming_sage/storage_room,
	  navar_city/dreaming_sage/upper, navar_city/illusion/illexit,
	  navar_city/illusion/illtow1, navar_city/illusion/illtow2,
	  navar_city/illusion/illtow3, navar_city/illusion/illtow4,
	  navar_city/illusion/illtow5, navar_city/illusion/illtow6,
	  navar_city/illusion/illtow7, navar_city/jail/jail,
	  navar_city/jail/jail2, navar_city/jail/jail3,
	  navar_city/light/light0, navar_city/light/light1,
	  navar_city/light/light2, navar_city/light/light3,
	  navar_city/light/light4, navar_city/light/smugship,
	  navar_city/light/smugship1, navar_city/magara/houses/earth_house,
	  navar_city/magara/houses/family_house,
	  navar_city/magara/houses/kaisas_place,
	  navar_city/magara/houses/large_house,
	  navar_city/magara/houses/museum, navar_city/misc/IPO_navar,
	  navar_city/misc/aliscave, navar_city/misc/aliswell,
	  navar_city/misc/bowyer, navar_city/misc/buildshop,
	  navar_city/misc/city1armour, navar_city/misc/city1bank,
	  navar_city/misc/city1gen, navar_city/misc/city1magic,
	  navar_city/misc/city1mermaid, navar_city/misc/city1smith,
	  navar_city/misc/city1weapon, navar_city/misc/dragon_guild,
	  navar_city/misc/jeweler, navar_city/misc/kitchen,
	  navar_city/misc/library, navar_city/misc/market1,
	  navar_city/misc/market2, navar_city/misc/tannery,
	  navar_city/misc/thamshop, navar_city/misc/theater,
	  navar_city/misc/theater2, navar_city/misc/theater3,
	  navar_city/misc/theater4, navar_city/misc/theaterb1,
	  navar_city/misc/theaterb2, navar_city/misc/theaterb3,
	  navar_city/misc/theaterb4, navar_city/mlab/dream,
	  navar_city/mlab/tavern, navar_city/mlab/tavern2,
	  navar_city/mlab/tavern3, navar_city/mlab/tavern4,
	  navar_city/mlab/tavern5, navar_city/mlab/tavern6,
	  navar_city/mlab/tavern7, navar_city/mlab/tavernb1,
	  navar_city/mlab/tavernb2, navar_city/mlab/tavernb3,
	  navar_city/mlab/tavernb4, navar_city/mlab/thehole,
	  navar_city/mlab/ttower10, navar_city/mlab/ttower11,
	  navar_city/mlab/ttower12, navar_city/mlab/ttower13,
	  navar_city/mlab/ttower14, navar_city/mlab/ttower15,
	  navar_city/mlab/ttower16, navar_city/mlab/ttower17,
	  navar_city/mlab/ttower18, navar_city/mlab/ttower19,
	  navar_city/mlab/ttower20, navar_city/mlab/ttower21,
	  navar_city/mlab/ttower22, navar_city/mlab/ttower23,
	  navar_city/mlab/ttower24, navar_city/mlab/ttower25,
	  navar_city/mlab/ttower26, navar_city/mlab/ttower27,
	  navar_city/mlab/ttower28, navar_city/mlab/ttower29,
	  navar_city/mlab/ttower30, navar_city/mlab/ttower31,
	  navar_city/mlab/ttower32, navar_city/mlab/ttower33,
	  navar_city/mlab/ttower34, navar_city/mlab/ttower35,
	  navar_city/mlab/ttower36, navar_city/mlab/ttower37,
	  navar_city/mlab/ttower38, navar_city/mlab/ttower39,
	  navar_city/mlab/ttower40, navar_city/mlab/ttower41,
	  navar_city/mlab/ttower42, navar_city/mlab/ttower43,
	  navar_city/mlab/ttower44, navar_city/mlab/ttower45,
	  navar_city/mlab/ttower8, navar_city/mlab/ttower9,
	  navar_city/mlab/ttowerchoswld1, navar_city/slums/Iggys_house,
	  navar_city/slums/Iggys_house_lower,
	  navar_city/slums/Iggys_house_upper, navar_city/slums/rockgardens,
	  navar_city/smugglers_cove/sc_warehouse,
	  navar_city/smugglers_cove/sc_warehouse2,
	  navar_city/smugglers_cove/sc_warehouse3,
	  navar_city/smugglers_cove/smugglercamp, navar_city/spyhouse,
	  navar_city/temples/gaea, navar_city/temples/gorokh,
	  navar_city/temples/gorokh2, navar_city/temples/ixalovh,
	  navar_city/temples/ixalovh2, navar_city/temples/ruggilli,
	  navar_city/temples/ruggilli2, navar_city/temples/sorig,
	  navar_city/temples/templelyth, navar_city/temples/valriel,
	  navar_city/tower/magetower1, navar_city/tower/magetower2,
	  navar_city/tower/magetower3, navar_city/tower/magetower4,
	  navar_city/tower/magetower5, navar_city/tower/magetower_low,
	  navar_city/tower/magetowfinal, navar_city/warehouse1,
	  navar_city/warehouse2, navar_city/warehouse3,
	  navar_city/warehouse4, navar_city/warehouse5,
	  navar_city/warehouse6, navar_city/warehouse7,
	  navar_city/warehouse8, planes/IPO_storage, planes/README,
	  planes/greenway1, planes/greenway2, planes/greenway3,
	  planes/greenway4, planes/greenway5, planes/greenway6,
	  planes/greenway7, planes/greenway8, planes/greenway9,
	  planes/harcanna_wood, planes/sorrow_ruin, port_joseph/README,
	  port_joseph/goblin/caves, port_joseph/goblin/dungeon1,
	  port_joseph/goblin/dungeon2, port_joseph/goblin/dungeon3,
	  port_joseph/goblin/fort2, port_joseph/goblin/fortress,
	  port_joseph/goblin/hole, port_joseph/goblin/hut,
	  port_joseph/goblin/netower, port_joseph/goblin/nwtower,
	  port_joseph/goblin/setower, port_joseph/goblin/swtower,
	  port_joseph/pirates/fortvsship, port_joseph/pirates/madvillage,
	  port_joseph/pirates/mbgrave, port_joseph/pirates/mbgrave2,
	  port_joseph/pirates/mooglyprize,
	  port_joseph/pirates/mooglypuzzle, port_joseph/pirates/tortcave,
	  port_joseph/pirates/torthole, port_joseph/pirates/tortship,
	  port_joseph/pirates/tortship2, port_joseph/pirates/tortship3,
	  port_joseph/pirates/torttemple, port_joseph/town/church,
	  port_joseph/town/churchcrypt, port_joseph/town/churchtower,
	  port_joseph/town/dshark, port_joseph/town/generalstore,
	  port_joseph/town/inn, port_joseph/town/ixalovh_shrine,
	  port_joseph/town/portia, port_joseph/town/portia2,
	  port_joseph/town/tomassos_house,
	  pup_land/ancient/castle/castle.1,
	  pup_land/ancient/castle/castle.2,
	  pup_land/ancient/castle/castle.3,
	  pup_land/ancient/castle/castle.4,
	  pup_land/ancient/castle/castle.5,
	  pup_land/ancient/castle/castle.6,
	  pup_land/ancient/castle/castle.ud1,
	  pup_land/ancient/castle/ghoswolte,
	  pup_land/ancient/castle/gothwolte.1,
	  pup_land/ancient/castle/gothwolte.2,
	  pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company,
	  pup_land/ancient/kurte/house, pup_land/ancient/kurte/kurte,
	  pup_land/ancient/kurte/shop, pup_land/ancient/mountain/atelir1,
	  pup_land/ancient/mountain/atelir2,
	  pup_land/ancient/mountain/cave.b1,
	  pup_land/ancient/mountain/cave.b2,
	  pup_land/ancient/mountain/cave.b3,
	  pup_land/ancient/mountain/mountain.a1,
	  pup_land/ancient/mountain/mountain.a2,
	  pup_land/ancient/mountain/mountain.a3,
	  pup_land/ancient/mountain/mountain.b1,
	  pup_land/ancient/mountain/mountain.b2,
	  pup_land/ancient/mountain/mountain.b3,
	  pup_land/ancient/mountain/tower.1,
	  pup_land/ancient/mountain/tower.2,
	  pup_land/ancient/mountain/tower.3,
	  pup_land/ancient/mountain/tower.4,
	  pup_land/ancient/mountain/tower.b1, pup_land/ancient/ruin/house1,
	  pup_land/ancient/ruin/house2, pup_land/ancient/ruin/house3,
	  pup_land/ancient/ruin/house4, pup_land/ancient/ruin/house5,
	  pup_land/ancient/ruin/path, pup_land/ancient/ruin/shop,
	  pup_land/ancient/ruin/tower, pup_land/ancient/ruin/underground,
	  pup_land/ancient/ruin/village, pup_land/ancient/to_future,
	  pup_land/ancient/village/graveyard,
	  pup_land/ancient/village/hole/hole.B1,
	  pup_land/ancient/village/hole/hole.B2,
	  pup_land/ancient/village/hole/hole.B3,
	  pup_land/ancient/village/hole/hole.B4,
	  pup_land/ancient/village/hole/hole.B5,
	  pup_land/ancient/village/hole/hole.B6,
	  pup_land/ancient/village/hut1, pup_land/ancient/village/hut2,
	  pup_land/ancient/village/hut3, pup_land/ancient/village/hut4,
	  pup_land/ancient/village/hut5, pup_land/ancient/village/hut6,
	  pup_land/ancient/village/inn, pup_land/ancient/village/library,
	  pup_land/ancient/village/shop,
	  pup_land/ancient/village/siegfried/lever,
	  pup_land/ancient/village/siegfried/siegfried.1,
	  pup_land/ancient/village/siegfried/siegfried.2,
	  pup_land/ancient/village/siegfried/siegfried.3,
	  pup_land/ancient/village/siegfried/siegfried.B1,
	  pup_land/ancient/village/siegfried/siegfried.B2,
	  pup_land/ancient/village/siegfried/siegfried.B3,
	  pup_land/ancient/village/siegfried/siegfried.B4,
	  pup_land/ancient/village/siegfried/siegfried.B5,
	  pup_land/ancient/village/siegfried/siegfried.B5a,
	  pup_land/ancient/village/siegfried/siegfried.B5b,
	  pup_land/ancient/village/siegfried/siegfried.B5c,
	  pup_land/ancient/village/tavern,
	  pup_land/ancient/village/tavern1,
	  pup_land/ancient/village/village,
	  pup_land/ancient/volcano/guardians,
	  pup_land/ancient/volcano/treasure,
	  pup_land/ancient/volcano/volcano.1,
	  pup_land/ancient/volcano/volcano.2,
	  pup_land/ancient/volcano/volcano.3, pup_land/ancient/world,
	  pup_land/barrier, pup_land/begin/adv, pup_land/begin/p1,
	  pup_land/begin/p2, pup_land/begin/p3,
	  pup_land/castle_eureca/castle_eureca1,
	  pup_land/castle_eureca/castle_eureca2,
	  pup_land/castle_eureca/castle_eureca3,
	  pup_land/castle_eureca/castle_eureca4,
	  pup_land/castle_eureca/castle_eureca5,
	  pup_land/castle_eureca/castle_eureca6,
	  pup_land/castle_eureca/castle_eureca7,
	  pup_land/castle_eureca/castle_eureca8,
	  pup_land/castle_eureca/castle_eureca9,
	  pup_land/castle_eureca/castle_eurecaB1,
	  pup_land/castle_eureca/castle_eurecaB2,
	  pup_land/castle_eureca/cave_pass,
	  pup_land/castle_eureca/cave_pass2,
	  pup_land/castle_eureca/cave_pass3,
	  pup_land/castle_eureca/cave_pass4, pup_land/castle_eureca/chest,
	  pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2,
	  pup_land/cave_weapon/cave3, pup_land/cave_weapon/cave4,
	  pup_land/cave_weapon/cave5, pup_land/cave_weapon/cave51,
	  pup_land/guilds/laughing_skull/bigchest,
	  pup_land/guilds/laughing_skull/ground,
	  pup_land/guilds/laughing_skull/storage_room,
	  pup_land/guilds/laughing_skull/upper,
	  pup_land/guilds/purple_butterfly/bigchest,
	  pup_land/guilds/purple_butterfly/ground,
	  pup_land/guilds/purple_butterfly/storage_room,
	  pup_land/guilds/purple_butterfly/upper, pup_land/hall2,
	  pup_land/hall_of_fame, pup_land/hq, pup_land/hq_ud,
	  pup_land/jk/gs_house, pup_land/jk/heads,
	  pup_land/kurte/eureca_road1, pup_land/kurte/eureca_road2,
	  pup_land/kurte/eureca_road3, pup_land/kurte/eureca_road31,
	  pup_land/kurte/house, pup_land/kurte/hut1, pup_land/kurte/hut2,
	  pup_land/kurte/jungle, pup_land/kurte/kurte,
	  pup_land/kurte/penta, pup_land/kurte/to_past,
	  pup_land/lone_town/apartment/basement,
	  pup_land/lone_town/apartment/groundfloor,
	  pup_land/lone_town/apartment/sharedcourtyard,
	  pup_land/lone_town/apartment/upper1, pup_land/lone_town/bank,
	  pup_land/lone_town/cave/b1, pup_land/lone_town/cave/b2,
	  pup_land/lone_town/cave/b3, pup_land/lone_town/church,
	  pup_land/lone_town/church_ud, pup_land/lone_town/cordish,
	  pup_land/lone_town/cordish2,
	  pup_land/lone_town/dragonhangar/hangar,
	  pup_land/lone_town/dress1, pup_land/lone_town/dress2,
	  pup_land/lone_town/dress3, pup_land/lone_town/gemshop,
	  pup_land/lone_town/gemshop_ud, pup_land/lone_town/gshop,
	  pup_land/lone_town/gshop_ud, pup_land/lone_town/guild_freedom,
	  pup_land/lone_town/guild_freedom_ud,
	  pup_land/lone_town/guild_law, pup_land/lone_town/guild_law_ud,
	  pup_land/lone_town/heinrich, pup_land/lone_town/inn,
	  pup_land/lone_town/magic, pup_land/lone_town/mshop,
	  pup_land/lone_town/mshop_ud, pup_land/lone_town/nf_bar,
	  pup_land/lone_town/pupuly, pup_land/lone_town/shops/buildshop,
	  pup_land/lone_town/tavern, pup_land/lone_town/tavern_ud,
	  pup_land/lone_town/thief_market, pup_land/lone_town/town,
	  pup_land/lone_town/town_ud1, pup_land/lone_town/town_ud2,
	  pup_land/lone_town/training, pup_land/lone_town/training2,
	  pup_land/nurnberg/IPO_nurnberg, pup_land/nurnberg/agito,
	  pup_land/nurnberg/alshop, pup_land/nurnberg/apartment/cave,
	  pup_land/nurnberg/apartment/main,
	  pup_land/nurnberg/apartment/to_past,
	  pup_land/nurnberg/apartment/upstairs, pup_land/nurnberg/aqueduct,
	  pup_land/nurnberg/ashop, pup_land/nurnberg/bank,
	  pup_land/nurnberg/bshop, pup_land/nurnberg/castle,
	  pup_land/nurnberg/castle_bauer/castle2,
	  pup_land/nurnberg/castle_bauer/castle3,
	  pup_land/nurnberg/castle_bauer/castle4,
	  pup_land/nurnberg/castle_ud, pup_land/nurnberg/church,
	  pup_land/nurnberg/city, pup_land/nurnberg/dick/bomb,
	  pup_land/nurnberg/dick/bomb1, pup_land/nurnberg/dick/click,
	  pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell,
	  pup_land/nurnberg/dick/house, pup_land/nurnberg/dick/house2,
	  pup_land/nurnberg/dick/maze, pup_land/nurnberg/dick/showinv,
	  pup_land/nurnberg/dragonhangar/hangar, pup_land/nurnberg/fshop,
	  pup_land/nurnberg/guild, pup_land/nurnberg/guild_ud,
	  pup_land/nurnberg/hotel, pup_land/nurnberg/hq,
	  pup_land/nurnberg/hq_training, pup_land/nurnberg/jshop,
	  pup_land/nurnberg/nf_bar, pup_land/nurnberg/paslab,
	  pup_land/nurnberg/pshop,
	  pup_land/nurnberg/reception/electricity2,
	  pup_land/nurnberg/reception/electricity3,
	  pup_land/nurnberg/reception/electricity4,
	  pup_land/nurnberg/reception/electricity5,
	  pup_land/nurnberg/reception/electricity6,
	  pup_land/nurnberg/reception/electricity7,
	  pup_land/nurnberg/reception/fire2,
	  pup_land/nurnberg/reception/fire3,
	  pup_land/nurnberg/reception/fire4,
	  pup_land/nurnberg/reception/fire5,
	  pup_land/nurnberg/reception/fire6,
	  pup_land/nurnberg/reception/fire7,
	  pup_land/nurnberg/reception/reception,
	  pup_land/nurnberg/reception/water2,
	  pup_land/nurnberg/reception/water3,
	  pup_land/nurnberg/reception/water4,
	  pup_land/nurnberg/reception/water5,
	  pup_land/nurnberg/reception/water6,
	  pup_land/nurnberg/reception/water7,
	  pup_land/nurnberg/reception/wind2,
	  pup_land/nurnberg/reception/wind3,
	  pup_land/nurnberg/reception/wind4,
	  pup_land/nurnberg/reception/wind5,
	  pup_land/nurnberg/reception/wind6,
	  pup_land/nurnberg/reception/wind7, pup_land/nurnberg/storehouse,
	  pup_land/nurnberg/storehouse2, pup_land/nurnberg/washop,
	  pup_land/nurnberg/wshop, pup_land/ordeal/tower_ordeal1,
	  pup_land/ordeal/tower_ordeal2, pup_land/ordeal/tower_ordeal3,
	  pup_land/ordeal/tower_ordeal4, pup_land/ordeal/tower_ordeal5,
	  pup_land/ordeal/tower_ordeal6, pup_land/ordeal/tower_ordealB1,
	  pup_land/ordeal/tower_ordealB2, pup_land/ordeal/tower_ordealB3,
	  pup_land/port_e, pup_land/port_e_house, pup_land/port_w,
	  pup_land/pplant/pplant1, pup_land/pplant/pplant2,
	  pup_land/pplant/pplant3, pup_land/pplant/pplant_ud1,
	  pup_land/pplant/pplant_ud2, pup_land/pplant/pplant_ud3,
	  pup_land/pplant/pup_land-1.0-README, pup_land/raffle/raffle1,
	  pup_land/raffle/raffle1_u1, pup_land/raffle/raffle1_u2,
	  pup_land/raffle/raffle1_u3, pup_land/raffle/raffle2,
	  pup_land/raffle/raffle2_u1, pup_land/raffle/raffle2_u2_a,
	  pup_land/raffle/raffle2_u2_b, pup_land/raffle/raffle2_u3,
	  pup_land/raffle/raffle2_u3a, pup_land/raffle/raffle2_u4,
	  pup_land/raffle/raffle3, pup_land/raffle/raffle3_u1,
	  pup_land/raffle/raffle3_u2, pup_land/raffle/raffle3_u2a,
	  pup_land/rainbow/Keira, pup_land/rainbow/Lv1/Bizuzu,
	  pup_land/rainbow/Lv1/b_pass, pup_land/rainbow/Lv1/cage,
	  pup_land/rainbow/Lv1/cd_room, pup_land/rainbow/Lv1/d_pass,
	  pup_land/rainbow/Lv1/e_hall, pup_land/rainbow/Lv1/f_a,
	  pup_land/rainbow/Lv1/g_boss, pup_land/rainbow/Lv1/g_road,
	  pup_land/rainbow/Lv1/hut1, pup_land/rainbow/Lv1/hut2,
	  pup_land/rainbow/Lv1/hut3, pup_land/rainbow/Lv1/hut4,
	  pup_land/rainbow/Lv1/n_gate, pup_land/rainbow/Lv1/orc_f,
	  pup_land/rainbow/Lv1/prison, pup_land/rainbow/Lv1/t_room,
	  pup_land/rainbow/Lv2/Kum, pup_land/rainbow/Lv2/b_inner,
	  pup_land/rainbow/Lv2/b_m, pup_land/rainbow/Lv2/b_m2,
	  pup_land/rainbow/Lv2/d_cage, pup_land/rainbow/Lv2/e_hall,
	  pup_land/rainbow/Lv2/h_pass, pup_land/rainbow/Lv2/holes,
	  pup_land/rainbow/Lv2/maze, pup_land/rainbow/Lv2/n_gate,
	  pup_land/rainbow/Lv2/sticky, pup_land/rainbow/Lv2/tray,
	  pup_land/rainbow/Lv3/Garan, pup_land/rainbow/Lv3/Goraon,
	  pup_land/rainbow/Lv3/Ring, pup_land/rainbow/Lv3/Rufto,
	  pup_land/rainbow/Lv3/Wips, pup_land/rainbow/Lv3/c-road,
	  pup_land/rainbow/Lv3/e-path, pup_land/rainbow/Lv3/e_hall,
	  pup_land/rainbow/Lv3/hidden, pup_land/rainbow/Lv3/maze,
	  pup_land/rainbow/Lv3/n-gate, pup_land/rainbow/Lv3/name,
	  pup_land/rainbow/Lv3/prison, pup_land/rainbow/Lv3/sec-p,
	  pup_land/rainbow/Lv3/w-path, pup_land/rainbow/Lv4/alter,
	  pup_land/rainbow/Lv4/alter2, pup_land/rainbow/Lv4/bot,
	  pup_land/rainbow/Lv4/curve, pup_land/rainbow/Lv4/demi,
	  pup_land/rainbow/Lv4/e-hall, pup_land/rainbow/Lv4/hidden,
	  pup_land/rainbow/Lv4/junk, pup_land/rainbow/Lv4/key,
	  pup_land/rainbow/Lv4/mf, pup_land/rainbow/Lv4/n-gate,
	  pup_land/rainbow/Lv4/path4, pup_land/rainbow/Lv4/path7,
	  pup_land/rainbow/Lv4/path8, pup_land/rainbow/Lv4/path9,
	  pup_land/rainbow/Lv4/statue, pup_land/rainbow/Lv5/cross,
	  pup_land/rainbow/Lv5/e-hall, pup_land/rainbow/Lv5/n-gate,
	  pup_land/rainbow/Lv5/romm88, pup_land/rainbow/Lv5/room2,
	  pup_land/rainbow/Lv5/room22, pup_land/rainbow/Lv5/room4,
	  pup_land/rainbow/Lv5/room44, pup_land/rainbow/Lv5/room6,
	  pup_land/rainbow/Lv5/room66, pup_land/rainbow/Lv5/room8,
	  pup_land/rainbow/Lv5/room88, pup_land/rainbow/Lv6/big-hall,
	  pup_land/rainbow/Lv6/e-hall, pup_land/rainbow/Lv6/n-gate,
	  pup_land/rainbow/Lv6/order, pup_land/rainbow/Lv7/back,
	  pup_land/rainbow/Lv7/e-hall, pup_land/rainbow/Lv7/grave,
	  pup_land/rainbow/bed_room, pup_land/rainbow/entrance1,
	  pup_land/rainbow/islands, pup_land/rainbow/l_h1,
	  pup_land/rainbow/l_h2, pup_land/rainbow/l_hB,
	  pup_land/rainbow/red_town/shop, pup_land/rainbow/red_town/town,
	  pup_land/rainbow/river, pup_land/rainbow/roof,
	  pup_land/rainbow/shore, pup_land/rainbow/station,
	  pup_land/rainbow/w-tower, pup_land/rainbow/well,
	  pup_land/rainbow/woods, pup_land/ruin_barbarian/hole1,
	  pup_land/ruin_barbarian/hole2, pup_land/ruin_barbarian/jungle,
	  pup_land/s_f/Kira, pup_land/s_f/cave1, pup_land/s_f/cave2,
	  pup_land/s_f/floor1, pup_land/s_f/floor2, pup_land/s_f/ki,
	  pup_land/s_f/ki2, pup_land/s_f/ruin, pup_land/s_f/ruin_ug,
	  pup_land/s_f/secret, pup_land/s_f/special, pup_land/s_f/st1,
	  pup_land/s_f/st2, pup_land/s_f/st3, pup_land/s_f/st5,
	  pup_land/s_f/st6, pup_land/s_f/st7, pup_land/s_f/to-jyo,
	  pup_land/terminal, pup_land/terminal_u1, pup_land/world,
	  python/.cvsignore, python/CFBank.py, python/CFBoard.py,
	  python/CFCampfire.py, python/CFDataFile.py, python/CFGamble.py,
	  python/CFGuilds.py, python/CFItemBroker.py, python/CFLog.py,
	  python/CFMail.py, python/IPO/README, python/IPO/banksay.py,
	  python/IPO/board.py, python/IPO/receive.py, python/IPO/say.py,
	  python/IPO/seen.py, python/IPO/send.py, python/README,
	  python/casino/diamondslots.py, python/casino/goldslots.py,
	  python/casino/imperialslots.py, python/casino/platinumslots.py,
	  python/casino/silverslots.py, python/events/README,
	  python/events/born/log_born.py, python/events/init/guild_init.py,
	  python/events/kick/log_kick.py, python/events/login/log_login.py,
	  python/events/login/mail_login.py,
	  python/events/muzzle/log_muzzle.py,
	  python/events/python_event.py, python/events/python_init.py,
	  python/events/remove/bank_remove.py,
	  python/events/remove/guild_remove.py,
	  python/events/remove/log_remove.py,
	  python/gods/altar_valkyrie.py, python/guilds/README.txt,
	  python/guilds/guild_dues.py, python/guilds/guild_entry.py,
	  python/guilds/guild_questpoints_apply.py,
	  python/guilds/guildboard.py, python/guilds/guildbuy.py,
	  python/guilds/guildjoin.py, python/guilds/guildoracle.py,
	  python/items/campfire_say.py, python/items/campfire_timer.py,
	  python/items/positioning_system.py,
	  python/items/ring_occidental_mages.py,
	  python/items/weapon_occidental_mages.py,
	  python/misc/CFInsulter.py, python/misc/CFweardisguise.py,
	  quests/cd/cd.castle.750, quests/cd/cd.cellar1.757,
	  quests/cd/cd.inn.752, quests/cd/cd.store.753,
	  quests/cd/cd.tower1.754, quests/cd/cd.tower2.755,
	  quests/cd/cd.tunnel.751, quests/hendel/acid_room,
	  quests/hendel/mountain_pass, quests/hendel/pre_acid,
	  quests/mak/MainFloor, quests/mak/chaos/down1,
	  quests/mak/chaos/down2, quests/mak/chaos/down3,
	  quests/mak/chaos/down4, quests/mak/chaos/down5,
	  quests/mak/chaos/fallen, quests/mak/chaos/monsters.pick,
	  quests/mak/chaos/tritemples, quests/mak/chaos/up1,
	  quests/mak/chaos/up2, quests/mak/chaos/up3, quests/mak/chaos/up4,
	  quests/mak/chaos/up5, quests/mak/dragons/chaos,
	  quests/mak/dragons/elec, quests/mak/dragons/fire,
	  quests/mak/dragons/ice, quests/mak/giant/mainfloor,
	  quests/mak/giant/secondfloor, quests/mak/giant/thirdfloor,
	  quests/mak/mansion/basement, quests/mak/mansion/floor1,
	  quests/mak/mansion/floor2, quests/mak/troll_cave/Guards,
	  quests/mak/troll_cave/cave.1, quests/mak/troll_cave/cave.2,
	  quests/mak/troll_cave/cave.3, quests/mak/undead/catacombs,
	  quests/mak/undead/graveyard, quests/mak/undead/mausoleum,
	  quests/mak/unnatural/unnat, quests/mcz/castle1,
	  quests/mcz/castle_air, quests/mcz/castle_earth,
	  quests/mcz/castle_fire, quests/mcz/castle_low1,
	  quests/mcz/castle_low2, quests/mcz/castle_water,
	  quests/peterm/CTower/Barracks, quests/peterm/CTower/Chamber,
	  quests/peterm/CTower/Dungeon, quests/peterm/CTower/GroundLevel,
	  quests/peterm/CTower/Laboratory, quests/peterm/CTower/Library,
	  quests/peterm/CTower/Officers, quests/peterm/CTower/Servants,
	  quests/peterm/CTower/Study, quests/peterm/CTower/TowerTop,
	  quests/peterm/Demonology/AirMaster,
	  quests/peterm/Demonology/AirStudy,
	  quests/peterm/Demonology/AirTower1,
	  quests/peterm/Demonology/AirTower2,
	  quests/peterm/Demonology/ApprenticeLevel,
	  quests/peterm/Demonology/Demon1, quests/peterm/Demonology/Demon2,
	  quests/peterm/Demonology/Demon3,
	  quests/peterm/Demonology/EarthMaster,
	  quests/peterm/Demonology/EarthStudy,
	  quests/peterm/Demonology/EarthTower1,
	  quests/peterm/Demonology/EarthTower2,
	  quests/peterm/Demonology/FireMaster,
	  quests/peterm/Demonology/FireStudy,
	  quests/peterm/Demonology/FireTower1,
	  quests/peterm/Demonology/FireTower2,
	  quests/peterm/Demonology/GroundLevel,
	  quests/peterm/Demonology/HighTower1,
	  quests/peterm/Demonology/HighTower2,
	  quests/peterm/Demonology/HighTowerTop,
	  quests/peterm/Demonology/JourneymanLevel,
	  quests/peterm/Demonology/MasterLevel,
	  quests/peterm/Demonology/WaterMaster,
	  quests/peterm/Demonology/WaterStudy,
	  quests/peterm/Demonology/WaterTower1,
	  quests/peterm/Demonology/WaterTower2,
	  quests/peterm/DragonQuest/ElectricAnte,
	  quests/peterm/DragonQuest/ElectricHatchery,
	  quests/peterm/DragonQuest/ElectricLord,
	  quests/peterm/DragonQuest/Entrance,
	  quests/peterm/DragonQuest/FireAnte,
	  quests/peterm/DragonQuest/FireHatchery,
	  quests/peterm/DragonQuest/FireLord,
	  quests/peterm/DragonQuest/IceAnte,
	  quests/peterm/DragonQuest/IceHatchery,
	  quests/peterm/DragonQuest/IceLord,
	  quests/peterm/DragonQuest/WyvernNest,
	  quests/peterm/FireTemple/Entrance,
	  quests/peterm/FireTemple/FifthFloor,
	  quests/peterm/FireTemple/Fire1, quests/peterm/FireTemple/Fire2,
	  quests/peterm/FireTemple/Fire3, quests/peterm/FireTemple/Fire4,
	  quests/peterm/FireTemple/FirstFloor,
	  quests/peterm/FireTemple/FourthFloor,
	  quests/peterm/FireTemple/HotMines,
	  quests/peterm/FireTemple/LavaChamber,
	  quests/peterm/FireTemple/Mezannine1,
	  quests/peterm/FireTemple/Passageway,
	  quests/peterm/FireTemple/SecondFloor,
	  quests/peterm/FireTemple/ThirdFloor,
	  quests/peterm/Nethack_in_crossfire_Yendor,
	  quests/peterm/Nethack_in_crossfire_entrance,
	  quests/peterm/quests/TitanGate,
	  quests/peterm/quests/dragon_quest,
	  quests/peterm/quests/dragonquest2,
	  quests/peterm/quests/goblin_chief,
	  quests/peterm/quests/mushroom_quest,
	  quests/peterm/quests/ogre_chief,
	  quests/peterm/quests/titan_quest,
	  quests/peterm/quests/wyvern_quest,
	  quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel,
	  quests/peterm/temple/InnerTemple,
	  quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple,
	  quests/skud/court, quests/skud/east_1, quests/skud/entrance,
	  quests/skud/maze, quests/skud/north_1, quests/skud/west_1,
	  quests/todd/aljwaf/crypt, quests/todd/aljwaf/crypt2,
	  quests/todd/aljwaf/crypt3, quests/todd/aljwaf/crypt4,
	  quests/todd/aljwaf/crypt5, quests/todd/aljwaf/crypt6,
	  quests/todd/aljwaf/hall1, quests/todd/aljwaf/hall2,
	  quests/todd/aljwaf/ruins, quests/todd/aljwaf/tomb,
	  quests/todd/aljwaf/tower1, quests/todd/aljwaf/tower2,
	  quests/todd/aljwaf/tower3, quests/todd/aljwaf/tower4, regions,
	  santo_dominion/basement, santo_dominion/city_hall,
	  santo_dominion/crossfire, santo_dominion/den,
	  santo_dominion/eeur/hut.1, santo_dominion/eeur/hut.2,
	  santo_dominion/espen/espen1, santo_dominion/espen/espen2,
	  santo_dominion/espen/palace,
	  santo_dominion/guilds/drunken_barbarian/bigchest,
	  santo_dominion/guilds/drunken_barbarian/ground,
	  santo_dominion/guilds/drunken_barbarian/storage_room,
	  santo_dominion/guilds/drunken_barbarian/upper,
	  santo_dominion/house_of_hell, santo_dominion/houses/house1,
	  santo_dominion/just_preliminary,
	  santo_dominion/lord_byron/1st_floor,
	  santo_dominion/lord_byron/2nd_floor,
	  santo_dominion/lord_byron/dungeon,
	  santo_dominion/lord_byron/main,
	  santo_dominion/magara/hut/floor_1,
	  santo_dominion/magara/hut/floor_2,
	  santo_dominion/magara/hut/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_1,
	  santo_dominion/magara/north_lighthouse/floor_2,
	  santo_dominion/magara/north_lighthouse/floor_3,
	  santo_dominion/magara/north_lighthouse/floor_4,
	  santo_dominion/magara/opera,
	  santo_dominion/magara/south_lighthouse/floor_1,
	  santo_dominion/magara/south_lighthouse/floor_2,
	  santo_dominion/magara/south_lighthouse/floor_3,
	  santo_dominion/magara/south_lighthouse/floor_4,
	  santo_dominion/magara/well/cave, santo_dominion/magara/well/top,
	  santo_dominion/magara/well/treasure, santo_dominion/map.and.sale,
	  santo_dominion/map.stigkr.1, santo_dominion/map.stigkr.2,
	  santo_dominion/mudman/mudman.1, santo_dominion/mudman/mudman.2,
	  santo_dominion/mudman/mudman.3, santo_dominion/noble_rest,
	  santo_dominion/north_barn, santo_dominion/north_farm,
	  santo_dominion/peacock, santo_dominion/sdomino_appartment,
	  santo_dominion/shops/armour, santo_dominion/shops/eliks,
	  santo_dominion/shops/erash, santo_dominion/shops/nosferatu,
	  santo_dominion/shops/rings, santo_dominion/south_barn,
	  santo_dominion/tavern, santo_dominion/tavern.2ndfloor,
	  santo_dominion/tavern.downstairs, santo_dominion/tobias,
	  santo_dominion/tobias.top, santo_dominion/tollpost, scorn/README,
	  scorn/anthony/passoffice, scorn/anthony/portgate,
	  scorn/anthony/prison, scorn/apartment/Apartments1,
	  scorn/apartment/Apartments2, scorn/apartment/Apartments3,
	  scorn/apartment/Apartments4, scorn/apartment/Apartments5,
	  scorn/apartment/apartments, scorn/cannery/ware1,
	  scorn/crow/train/train, scorn/dtabb/cave, scorn/dtabb/cave2,
	  scorn/dtabb/cave3, scorn/guilds/guildhousesinc,
	  scorn/guilds/mailed_fist/bigchest,
	  scorn/guilds/mailed_fist/ground,
	  scorn/guilds/mailed_fist/storage_room,
	  scorn/guilds/mailed_fist/upper, scorn/houses/angrygiant,
	  scorn/houses/barracks, scorn/houses/bowyer,
	  scorn/houses/breezy_acres, scorn/houses/breezy_under,
	  scorn/houses/breezy_under2, scorn/houses/chess_club,
	  scorn/houses/cornerbrook, scorn/houses/cornerbrook_under,
	  scorn/houses/easy_house.1.a, scorn/houses/easy_house.1.b,
	  scorn/houses/easy_house.1.c, scorn/houses/farmhouse,
	  scorn/houses/house.haunted, scorn/houses/house.haunted2,
	  scorn/houses/house1, scorn/houses/house2,
	  scorn/houses/house3.1st, scorn/houses/house3.2nd,
	  scorn/houses/house3.bas1, scorn/houses/house3.bas2,
	  scorn/houses/jeweler, scorn/houses/jones, scorn/houses/kitchen,
	  scorn/houses/map.fr.ruin, scorn/houses/maze1,
	  scorn/houses/messhall, scorn/houses/newhouse1,
	  scorn/houses/resir, scorn/houses/riverside_manor,
	  scorn/houses/riverside_under, scorn/houses/smithery,
	  scorn/houses/tannery, scorn/houses/wizardw,
	  scorn/houses/wizz.entry, scorn/houses/wizz.lev1,
	  scorn/houses/wizz.lev1.pass1, scorn/kar/creepy.house,
	  scorn/kar/creepy.house2, scorn/kar/drink, scorn/kar/gorks1,
	  scorn/kar/gorks2, scorn/kar/gorks3, scorn/kar/somehouse,
	  scorn/kar/somehouse2, scorn/kar/somehouse3,
	  scorn/magara/porter_house, scorn/mansion/entrance,
	  scorn/mansion/garden, scorn/mansion/muriskunes,
	  scorn/mansion/str-tunnel, scorn/mansion/stronghold,
	  scorn/misc/HallOfQuests, scorn/misc/HospitalityRoom,
	  scorn/misc/HouseofHealing, scorn/misc/PowerHouse,
	  scorn/misc/battle_arena/arena, scorn/misc/battle_arena/arena_ud,
	  scorn/misc/battle_arena/entrance,
	  scorn/misc/battle_arena/first-aide,
	  scorn/misc/battle_arena/snack, scorn/misc/beginners,
	  scorn/misc/beginners2, scorn/misc/castle, scorn/misc/castle2,
	  scorn/misc/church, scorn/misc/cityhall, scorn/misc/devourlower,
	  scorn/misc/dragon_guild, scorn/misc/drywell,
	  scorn/misc/gatehouse, scorn/misc/jail, scorn/misc/jail_upper,
	  scorn/misc/kboldtemp1, scorn/misc/kboldtemp1b1,
	  scorn/misc/kboldtemp1b2, scorn/misc/kboldtemp1b3,
	  scorn/misc/kboldtemp1b4, scorn/misc/library,
	  scorn/misc/map.esben.2, scorn/misc/mercenaries,
	  scorn/misc/port_arena, scorn/misc/prison,
	  scorn/misc/puddings.place, scorn/misc/templedevour,
	  scorn/misc/templelyth, scorn/misc/testing_area, scorn/misc/zoo,
	  scorn/misc/zoo2, scorn/oldcity/end, scorn/oldcity/oldcity1,
	  scorn/oldcity/oldcity10, scorn/oldcity/oldcity11,
	  scorn/oldcity/oldcity12, scorn/oldcity/oldcity13,
	  scorn/oldcity/oldcity14, scorn/oldcity/oldcity15,
	  scorn/oldcity/oldcity15e, scorn/oldcity/oldcity2,
	  scorn/oldcity/oldcity3, scorn/oldcity/oldcity4,
	  scorn/oldcity/oldcity5, scorn/oldcity/oldcity54,
	  scorn/oldcity/oldcity6, scorn/oldcity/oldcity7,
	  scorn/oldcity/oldcity8, scorn/oldcity/oldcity9,
	  scorn/peterm/undead_quest, scorn/shops/BasicSpells,
	  scorn/shops/IPO_scorn, scorn/shops/alclass,
	  scorn/shops/armourshop, scorn/shops/bank, scorn/shops/bowshop,
	  scorn/shops/buildshop, scorn/shops/coffeeshop,
	  scorn/shops/foodshop, scorn/shops/gemshop,
	  scorn/shops/generalshop, scorn/shops/light_shop,
	  scorn/shops/magicshop, scorn/shops/oleds_cafe,
	  scorn/shops/potionshop, scorn/shops/scorn.sale1,
	  scorn/shops/scorn.sale2, scorn/shops/weaponshop,
	  scorn/taverns/apartments, scorn/taverns/barking_mule,
	  scorn/taverns/goths, scorn/taverns/goths0, scorn/taverns/goths2,
	  scorn/taverns/inn, scorn/taverns/inn2, scorn/temples/gaea,
	  scorn/temples/gnarg, scorn/temples/gorokh, scorn/temples/ixalovh,
	  scorn/temples/mostrai, scorn/temples/mostrai2,
	  scorn/temples/ruggilli1, scorn/temples/ruggilli2,
	  scorn/temples/sorig, scorn/temples/sorig2, scorn/temples/valriel,
	  scorn/temples/valriel2, scorn/temples/valriel3,
	  scorn/towers/tower, scorn/towers/tower.mad,
	  scorn/towers/tower.mad1, scorn/towers/tower.mad2,
	  scorn/towers/tower.mad3, sisters/README, sisters/compound1,
	  sisters/compound2, sisters/compound3, sisters/entrance,
	  sisters/granary, sisters/necro_entrance, sisters/necro_hole1,
	  sisters/necro_ruin1, sisters/necro_ruin1a, sisters/shrine0,
	  sisters/shrine0_east, sisters/shrine0_west, sisters/shrine1,
	  sisters/shrine_entrance, sisters/small_manor0,
	  sisters/small_manor1, sisters/small_manor2, sisters/tower0,
	  sisters/tower1, sisters/tower2, sisters/tower3,
	  start/HallsOfSelection/fireborn_player,
	  start/HallsOfSelection/pl_dragon,
	  start/HallsOfSelection/wraith_player, start/Nexus,
	  start/newbieshouse, styles/decorstyles/alchemy,
	  styles/decorstyles/craters, styles/decorstyles/creepy,
	  styles/decorstyles/easternsimple,
	  styles/decorstyles/fireproof-gems,
	  styles/decorstyles/food-bparts, styles/decorstyles/furniture,
	  styles/decorstyles/goblinjunk, styles/decorstyles/minerals,
	  styles/decorstyles/minerals2, styles/decorstyles/monuments,
	  styles/decorstyles/nethack, styles/decorstyles/outdoor_blasted,
	  styles/decorstyles/outdoor_lush, styles/decorstyles/readables,
	  styles/decorstyles/religious_devourers,
	  styles/decorstyles/religious_gaea,
	  styles/decorstyles/religious_generic,
	  styles/decorstyles/religious_gnarg,
	  styles/decorstyles/religious_gorokh,
	  styles/decorstyles/religious_lythander,
	  styles/decorstyles/religious_mostrai,
	  styles/decorstyles/religious_ruggilli,
	  styles/decorstyles/religious_sorig,
	  styles/decorstyles/religious_valriel, styles/decorstyles/rugged,
	  styles/decorstyles/runes, styles/decorstyles/wealth,
	  styles/decorstyles/wealth2, styles/doorstyles/hdoors/door,
	  styles/doorstyles/hdoors/door_look,
	  styles/doorstyles/secret_hdoors/awall,
	  styles/doorstyles/secret_hdoors/bwall,
	  styles/doorstyles/secret_hdoors/cwall,
	  styles/doorstyles/secret_hdoors/dwall,
	  styles/doorstyles/secret_vdoors/awall,
	  styles/doorstyles/secret_vdoors/bwall,
	  styles/doorstyles/secret_vdoors/cwall,
	  styles/doorstyles/secret_vdoors/dwall,
	  styles/doorstyles/special/forest,
	  styles/doorstyles/special/stone, styles/doorstyles/special/webs,
	  styles/doorstyles/vdoors/door,
	  styles/doorstyles/vdoors/door_look, styles/exitstyles/down/all,
	  styles/exitstyles/down/cstair, styles/exitstyles/down/door,
	  styles/exitstyles/down/fog, styles/exitstyles/down/gscstair,
	  styles/exitstyles/down/hole, styles/exitstyles/down/ladder,
	  styles/exitstyles/down/sstair, styles/exitstyles/down/teleporter,
	  styles/exitstyles/down/whirl, styles/exitstyles/generic/all,
	  styles/exitstyles/generic/archway,
	  styles/exitstyles/generic/darkforest,
	  styles/exitstyles/generic/door, styles/exitstyles/generic/fog,
	  styles/exitstyles/generic/hole,
	  styles/exitstyles/generic/teleporter,
	  styles/exitstyles/generic/tree, styles/exitstyles/generic/whirl,
	  styles/exitstyles/generic/whirlwind, styles/exitstyles/up/all,
	  styles/exitstyles/up/cstair, styles/exitstyles/up/door,
	  styles/exitstyles/up/fog, styles/exitstyles/up/ladder,
	  styles/exitstyles/up/sstair, styles/exitstyles/up/teleporter,
	  styles/exitstyles/up/whirl, styles/exitstyles/up/yscstair,
	  styles/floorstyles/cobbles, styles/floorstyles/darkwood,
	  styles/floorstyles/dirt, styles/floorstyles/indoor,
	  styles/floorstyles/lava, styles/floorstyles/lightdirt,
	  styles/floorstyles/lightwood, styles/floorstyles/oil,
	  styles/floorstyles/outdoor, styles/floorstyles/outdoor_lush,
	  styles/floorstyles/stones2, styles/floorstyles/woodfloor,
	  styles/floorstyles/woodfloor1, styles/misc/fountains,
	  styles/misc/obscure_exits, styles/monsterstyles/angel/angel_1,
	  styles/monsterstyles/angel/angel_10,
	  styles/monsterstyles/angel/angel_11,
	  styles/monsterstyles/angel/angel_12,
	  styles/monsterstyles/angel/angel_13,
	  styles/monsterstyles/angel/angel_14,
	  styles/monsterstyles/angel/angel_15,
	  styles/monsterstyles/angel/angel_16,
	  styles/monsterstyles/angel/angel_17,
	  styles/monsterstyles/angel/angel_18,
	  styles/monsterstyles/angel/angel_19,
	  styles/monsterstyles/angel/angel_2,
	  styles/monsterstyles/angel/angel_20,
	  styles/monsterstyles/angel/angel_21,
	  styles/monsterstyles/angel/angel_22,
	  styles/monsterstyles/angel/angel_23,
	  styles/monsterstyles/angel/angel_24,
	  styles/monsterstyles/angel/angel_25,
	  styles/monsterstyles/angel/angel_26,
	  styles/monsterstyles/angel/angel_27,
	  styles/monsterstyles/angel/angel_28,
	  styles/monsterstyles/angel/angel_29,
	  styles/monsterstyles/angel/angel_3,
	  styles/monsterstyles/angel/angel_4,
	  styles/monsterstyles/angel/angel_5,
	  styles/monsterstyles/angel/angel_6,
	  styles/monsterstyles/angel/angel_7,
	  styles/monsterstyles/angel/angel_8,
	  styles/monsterstyles/angel/angel_9,
	  styles/monsterstyles/animal/animal_1,
	  styles/monsterstyles/animal/animal_10,
	  styles/monsterstyles/animal/animal_11,
	  styles/monsterstyles/animal/animal_12,
	  styles/monsterstyles/animal/animal_13,
	  styles/monsterstyles/animal/animal_14,
	  styles/monsterstyles/animal/animal_2,
	  styles/monsterstyles/animal/animal_3,
	  styles/monsterstyles/animal/animal_4,
	  styles/monsterstyles/animal/animal_5,
	  styles/monsterstyles/animal/animal_6,
	  styles/monsterstyles/animal/animal_7,
	  styles/monsterstyles/animal/animal_8,
	  styles/monsterstyles/animal/animal_9,
	  styles/monsterstyles/chaos/chaos_1,
	  styles/monsterstyles/chaos/chaos_10,
	  styles/monsterstyles/chaos/chaos_2,
	  styles/monsterstyles/chaos/chaos_3,
	  styles/monsterstyles/chaos/chaos_4,
	  styles/monsterstyles/chaos/chaos_5,
	  styles/monsterstyles/chaos/chaos_6,
	  styles/monsterstyles/chaos/chaos_7,
	  styles/monsterstyles/chaos/chaos_8,
	  styles/monsterstyles/chaos/chaos_9,
	  styles/monsterstyles/city/city_1,
	  styles/monsterstyles/demon/demon_1,
	  styles/monsterstyles/demon/demon_10,
	  styles/monsterstyles/demon/demon_11,
	  styles/monsterstyles/demon/demon_12,
	  styles/monsterstyles/demon/demon_13,
	  styles/monsterstyles/demon/demon_14,
	  styles/monsterstyles/demon/demon_2,
	  styles/monsterstyles/demon/demon_3,
	  styles/monsterstyles/demon/demon_4,
	  styles/monsterstyles/demon/demon_5,
	  styles/monsterstyles/demon/demon_6,
	  styles/monsterstyles/demon/demon_7,
	  styles/monsterstyles/demon/demon_8,
	  styles/monsterstyles/demon/demon_9,
	  styles/monsterstyles/dragon/dragon_1,
	  styles/monsterstyles/dragon/dragon_10,
	  styles/monsterstyles/dragon/dragon_11,
	  styles/monsterstyles/dragon/dragon_12,
	  styles/monsterstyles/dragon/dragon_13,
	  styles/monsterstyles/dragon/dragon_14,
	  styles/monsterstyles/dragon/dragon_15,
	  styles/monsterstyles/dragon/dragon_16,
	  styles/monsterstyles/dragon/dragon_2,
	  styles/monsterstyles/dragon/dragon_3,
	  styles/monsterstyles/dragon/dragon_4,
	  styles/monsterstyles/dragon/dragon_5,
	  styles/monsterstyles/dragon/dragon_6,
	  styles/monsterstyles/dragon/dragon_7,
	  styles/monsterstyles/dragon/dragon_8,
	  styles/monsterstyles/dragon/dragon_9,
	  styles/monsterstyles/humanoid/humanoid_1,
	  styles/monsterstyles/humanoid/humanoid_10,
	  styles/monsterstyles/humanoid/humanoid_11,
	  styles/monsterstyles/humanoid/humanoid_12,
	  styles/monsterstyles/humanoid/humanoid_13,
	  styles/monsterstyles/humanoid/humanoid_14,
	  styles/monsterstyles/humanoid/humanoid_15,
	  styles/monsterstyles/humanoid/humanoid_16,
	  styles/monsterstyles/humanoid/humanoid_17,
	  styles/monsterstyles/humanoid/humanoid_18,
	  styles/monsterstyles/humanoid/humanoid_19,
	  styles/monsterstyles/humanoid/humanoid_2,
	  styles/monsterstyles/humanoid/humanoid_3,
	  styles/monsterstyles/humanoid/humanoid_4,
	  styles/monsterstyles/humanoid/humanoid_5,
	  styles/monsterstyles/humanoid/humanoid_6,
	  styles/monsterstyles/humanoid/humanoid_7,
	  styles/monsterstyles/humanoid/humanoid_8,
	  styles/monsterstyles/humanoid/humanoid_9,
	  styles/monsterstyles/imp/imp_1,
	  styles/monsterstyles/insect/insect_1,
	  styles/monsterstyles/insect/insect_10,
	  styles/monsterstyles/insect/insect_11,
	  styles/monsterstyles/insect/insect_12,
	  styles/monsterstyles/insect/insect_13,
	  styles/monsterstyles/insect/insect_2,
	  styles/monsterstyles/insect/insect_3,
	  styles/monsterstyles/insect/insect_4,
	  styles/monsterstyles/insect/insect_5,
	  styles/monsterstyles/insect/insect_6,
	  styles/monsterstyles/insect/insect_7,
	  styles/monsterstyles/insect/insect_8,
	  styles/monsterstyles/insect/insect_9,
	  styles/monsterstyles/nethack/nethack_1,
	  styles/monsterstyles/nethack/nethack_10,
	  styles/monsterstyles/nethack/nethack_11,
	  styles/monsterstyles/nethack/nethack_12,
	  styles/monsterstyles/nethack/nethack_13,
	  styles/monsterstyles/nethack/nethack_14,
	  styles/monsterstyles/nethack/nethack_15,
	  styles/monsterstyles/nethack/nethack_16,
	  styles/monsterstyles/nethack/nethack_17,
	  styles/monsterstyles/nethack/nethack_18,
	  styles/monsterstyles/nethack/nethack_19,
	  styles/monsterstyles/nethack/nethack_2,
	  styles/monsterstyles/nethack/nethack_20,
	  styles/monsterstyles/nethack/nethack_21,
	  styles/monsterstyles/nethack/nethack_3,
	  styles/monsterstyles/nethack/nethack_4,
	  styles/monsterstyles/nethack/nethack_5,
	  styles/monsterstyles/nethack/nethack_6,
	  styles/monsterstyles/nethack/nethack_7,
	  styles/monsterstyles/nethack/nethack_8,
	  styles/monsterstyles/nethack/nethack_9,
	  styles/monsterstyles/orc/orc_1,
	  styles/monsterstyles/subterranean/subterranean_1,
	  styles/monsterstyles/subterranean/subterranean_10,
	  styles/monsterstyles/subterranean/subterranean_2,
	  styles/monsterstyles/subterranean/subterranean_3,
	  styles/monsterstyles/subterranean/subterranean_4,
	  styles/monsterstyles/subterranean/subterranean_5,
	  styles/monsterstyles/subterranean/subterranean_6,
	  styles/monsterstyles/subterranean/subterranean_7,
	  styles/monsterstyles/subterranean/subterranean_8,
	  styles/monsterstyles/subterranean/subterranean_9,
	  styles/monsterstyles/sylvan/sylvan_1,
	  styles/monsterstyles/sylvan/sylvan_10,
	  styles/monsterstyles/sylvan/sylvan_2,
	  styles/monsterstyles/sylvan/sylvan_3,
	  styles/monsterstyles/sylvan/sylvan_4,
	  styles/monsterstyles/sylvan/sylvan_5,
	  styles/monsterstyles/sylvan/sylvan_6,
	  styles/monsterstyles/sylvan/sylvan_7,
	  styles/monsterstyles/sylvan/sylvan_8,
	  styles/monsterstyles/sylvan/sylvan_9,
	  styles/monsterstyles/undead/undead_1,
	  styles/monsterstyles/undead/undead_10,
	  styles/monsterstyles/undead/undead_11,
	  styles/monsterstyles/undead/undead_12,
	  styles/monsterstyles/undead/undead_13,
	  styles/monsterstyles/undead/undead_14,
	  styles/monsterstyles/undead/undead_15,
	  styles/monsterstyles/undead/undead_16,
	  styles/monsterstyles/undead/undead_17,
	  styles/monsterstyles/undead/undead_18,
	  styles/monsterstyles/undead/undead_19,
	  styles/monsterstyles/undead/undead_2,
	  styles/monsterstyles/undead/undead_20,
	  styles/monsterstyles/undead/undead_3,
	  styles/monsterstyles/undead/undead_4,
	  styles/monsterstyles/undead/undead_5,
	  styles/monsterstyles/undead/undead_6,
	  styles/monsterstyles/undead/undead_7,
	  styles/monsterstyles/undead/undead_8,
	  styles/monsterstyles/undead/undead_9,
	  styles/monsterstyles/undead_quest/undead_quest_1,
	  styles/monsterstyles/undead_quest/undead_quest_10,
	  styles/monsterstyles/undead_quest/undead_quest_11,
	  styles/monsterstyles/undead_quest/undead_quest_12,
	  styles/monsterstyles/undead_quest/undead_quest_13,
	  styles/monsterstyles/undead_quest/undead_quest_14,
	  styles/monsterstyles/undead_quest/undead_quest_15,
	  styles/monsterstyles/undead_quest/undead_quest_16,
	  styles/monsterstyles/undead_quest/undead_quest_17,
	  styles/monsterstyles/undead_quest/undead_quest_18,
	  styles/monsterstyles/undead_quest/undead_quest_19,
	  styles/monsterstyles/undead_quest/undead_quest_2,
	  styles/monsterstyles/undead_quest/undead_quest_20,
	  styles/monsterstyles/undead_quest/undead_quest_21,
	  styles/monsterstyles/undead_quest/undead_quest_3,
	  styles/monsterstyles/undead_quest/undead_quest_4,
	  styles/monsterstyles/undead_quest/undead_quest_5,
	  styles/monsterstyles/undead_quest/undead_quest_6,
	  styles/monsterstyles/undead_quest/undead_quest_7,
	  styles/monsterstyles/undead_quest/undead_quest_8,
	  styles/monsterstyles/undead_quest/undead_quest_9,
	  styles/monsterstyles/vegetable/vegetable_1,
	  styles/monsterstyles/vegetable/vegetable_2,
	  styles/monsterstyles/vegetable/vegetable_3,
	  styles/monsterstyles/vegetable/vegetable_4,
	  styles/monsterstyles/vegetable/vegetable_5,
	  styles/monsterstyles/vegetable/vegetable_6,
	  styles/monsterstyles/vegetable/vegetable_7,
	  styles/monsterstyles/vegetable/vegetable_8,
	  styles/monsterstyles/wyvern/wyvern_1,
	  styles/monsterstyles/wyvern/wyvern_2,
	  styles/monsterstyles/wyvern/wyvern_3,
	  styles/monsterstyles/wyvern/wyvern_4,
	  styles/monsterstyles/wyvern/wyvern_5,
	  styles/monsterstyles/wyvern/wyvern_6,
	  styles/monsterstyles/wyvern/wyvern_7,
	  styles/specialmaps/abattoir, styles/specialmaps/doorhome,
	  styles/specialmaps/fake_heal_post, styles/specialmaps/haven,
	  styles/specialmaps/healing_post, styles/specialmaps/mini_forge,
	  styles/specialmaps/mini_jewlery, styles/specialmaps/mini_kitchen,
	  styles/specialmaps/mini_tanner, styles/specialmaps/mini_thaum,
	  styles/specialmaps/mini_workbench, styles/specialmaps/minialch,
	  styles/specialmaps/miniarmory,
	  styles/specialmaps/minichapel_demon,
	  styles/specialmaps/minichapel_devourers,
	  styles/specialmaps/minichapel_gaea,
	  styles/specialmaps/minichapel_rugguli,
	  styles/specialmaps/minilarder, styles/specialmaps/ministudy,
	  styles/specialmaps/minitrade, styles/specialmaps/powerroom,
	  styles/specialmaps/study, styles/specialmaps/tinytrade,
	  styles/specialmaps/tradingpost, styles/specialmaps/turret,
	  styles/specialmaps/turret2, styles/specialmaps/turretswarm,
	  styles/specialmaps/turrettrap, styles/trapstyles/runes,
	  styles/trapstyles/traps, styles/treasurestyles/gold_and_gems,
	  styles/wallstyles/burningwall, styles/wallstyles/castle,
	  styles/wallstyles/cave, styles/wallstyles/cave2,
	  styles/wallstyles/cave3, styles/wallstyles/dungeon,
	  styles/wallstyles/dungeon2, styles/wallstyles/earthen,
	  styles/wallstyles/eastern, styles/wallstyles/garden,
	  styles/wallstyles/hedge, styles/wallstyles/trees,
	  styles/wallstyles/water, styles/wallstyles/wharf,
	  styles/wallstyles/wooden, teamarena/teamwar,
	  teamarena/twregister, templates/README,
	  templates/bungalo/bungalo1.tpl, templates/bungalo/bungalo2.tpl,
	  templates/bungalo/bungalo3.tpl, templates/bungalo/bungalo_b.tpl,
	  templates/guild/GuildList, templates/guild/README.txt,
	  templates/guild/basement, templates/guild/bigchest,
	  templates/guild/guild_HQ, templates/guild/guildman_lounge,
	  templates/guild/guildmaster_lounge,
	  templates/guild/hallofjoining, templates/guild/journeyman_lounge,
	  templates/guild/mainfloor, templates/guild/masters_lounge,
	  templates/guild/novice_lounge, templates/guild/secondfloor,
	  templates/keep/grounds.tpl, templates/keep/keep1.tpl,
	  templates/keep/keep2.tpl, templates/keep/keep3.tpl,
	  templates/keep/keep_b.tpl, templates/keep/keep_roof.tpl,
	  test/README, test/anthony/README, test/anthony/cascades,
	  test/anthony/connected_objects, test/anthony/conveyor,
	  test/anthony/raffles_cascade, test/anthony/roller_cades,
	  test/anthony/special_objects, test/barrel, test/bigmonpit,
	  test/connected_bug, test/cyclops, test/diagonal,
	  test/faceofdeath, test/gen_test, test/insert_bug, test/lighting,
	  test/multisquare, test/paralyze, test/pit, test/playermover,
	  test/python, test/python.py, test/python_timer.py, test/quest,
	  test/randomtreasure, test/reaper, test/remote_altar,
	  test/templatetest, test/throw, test/tile1, test/tile2,
	  test/tile3, test/trapdoor, test/traps, test/treasurelist,
	  test/trigger, under_world/README, under_world/uworld_120_109,
	  unlinked/Fogs, unlinked/Greyshield/Archery,
	  unlinked/Greyshield/Arena, unlinked/Greyshield/Castle,
	  unlinked/Greyshield/Cave, unlinked/Greyshield/Cavern,
	  unlinked/Greyshield/Cavern2, unlinked/Greyshield/Chamber,
	  unlinked/Greyshield/Doors, unlinked/Greyshield/Dungeon,
	  unlinked/Greyshield/Elements, unlinked/Greyshield/Factory,
	  unlinked/Greyshield/Finish, unlinked/Greyshield/Fortress,
	  unlinked/Greyshield/GreyMaster, unlinked/Greyshield/Greysword,
	  unlinked/Greyshield/Island, unlinked/Greyshield/Island1,
	  unlinked/Greyshield/Ruins, unlinked/Greyshield/Sphinx,
	  unlinked/academy.crap/Entrance, unlinked/academy.crap/Fighter.2,
	  unlinked/academy.crap/Fighter.3, unlinked/academy.crap/Fighter.4,
	  unlinked/academy.crap/Fighter.5,
	  unlinked/academy.crap/Fighter.5_2,
	  unlinked/academy.crap/MainFloor, unlinked/academy.crap/README,
	  unlinked/casino/README, unlinked/casino/casino_infernal,
	  unlinked/kandora/ambush1, unlinked/kandora/cave/a_mine,
	  unlinked/kandora/cave/a_mine2, unlinked/kandora/cave/cave1,
	  unlinked/kandora/cave/cave2, unlinked/kandora/cave/cave3,
	  unlinked/kandora/cave/entrance, unlinked/kandora/cave/m_inn,
	  unlinked/kandora/cave/m_inn2, unlinked/kandora/cave/m_temple,
	  unlinked/kandora/cave/mithril, unlinked/kandora/circus/mp_castle,
	  unlinked/kandora/circus/mp_cave,
	  unlinked/kandora/circus/mp_church, unlinked/kandora/circus/mp_s,
	  unlinked/kandora/circus/mp_start,
	  unlinked/kandora/circus/mp_tavern,
	  unlinked/kandora/circus/mp_world,
	  unlinked/kandora/circus/petshop, unlinked/kandora/dd_alchemy,
	  unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_alchemy3,
	  unlinked/kandora/dd_baron, unlinked/kandora/dd_baron2,
	  unlinked/kandora/dd_chaos, unlinked/kandora/dd_church,
	  unlinked/kandora/dd_court, unlinked/kandora/dd_inn,
	  unlinked/kandora/dd_keep, unlinked/kandora/dd_market,
	  unlinked/kandora/dd_shop, unlinked/kandora/dd_tavern,
	  unlinked/kandora/denray, unlinked/kandora/dm_cellar,
	  unlinked/kandora/dm_church, unlinked/kandora/dm_inn,
	  unlinked/kandora/dm_keep, unlinked/kandora/dm_shop,
	  unlinked/kandora/dm_tavern, unlinked/kandora/dm_wizard,
	  unlinked/kandora/dun_marksel,
	  unlinked/kandora/elcyon/elcyon_start,
	  unlinked/kandora/elcyon/elf_grove, unlinked/kandora/elcyon/fall,
	  unlinked/kandora/elcyon/g_store,
	  unlinked/kandora/elcyon/gnome_hut,
	  unlinked/kandora/elcyon/merchant,
	  unlinked/kandora/elcyon/old_temple,
	  unlinked/kandora/elcyon/palace, unlinked/kandora/elcyon/plaza,
	  unlinked/kandora/elcyon/seacity,
	  unlinked/kandora/elcyon/seacity_west,
	  unlinked/kandora/elcyon/temple,
	  unlinked/kandora/elcyon/witch_house, unlinked/kandora/kandora,
	  unlinked/kandora/ship_city, unlinked/kandora/ship_dog,
	  unlinked/kandora/ship_home, unlinked/kandora/ship_treasure,
	  unlinked/kandora/signal, unlinked/kandora/signal2,
	  unlinked/kandora/signal3, unlinked/lefttower2,
	  unlinked/vol_vill_shops, unlinked/zornstuff/zornstuff.NOT.a.map,
	  whalingoutpost/houses/fishershouse1,
	  whalingoutpost/houses/infestedhouse1, whalingoutpost/lighthouse1,
	  whalingoutpost/lighthouse2, whalingoutpost/lighthouse3,
	  whalingoutpost/lighthouse4, whalingoutpost/lighthouse5,
	  whalingoutpost/lighthouse6, whalingoutpost/lighthouse6attic,
	  whalingoutpost/lightkeepershouse1,
	  whalingoutpost/lightkeepershouseb1, whalingoutpost/misc/castle1,
	  whalingoutpost/misc/castle2, whalingoutpost/misc/castle3,
	  whalingoutpost/misc/castle4, whalingoutpost/misc/castleb1,
	  whalingoutpost/misc/castleb1keep, whalingoutpost/misc/castleb2,
	  whalingoutpost/misc/castleb3, whalingoutpost/misc/fisherswell1,
	  whalingoutpost/misc/frostcavern1, whalingoutpost/misc/holeinice1,
	  whalingoutpost/misc/icecavern1, whalingoutpost/misc/icecavern2,
	  whalingoutpost/misc/icehole1, whalingoutpost/misc/polarbearcave1,
	  whalingoutpost/misc/polarbearcave2,
	  whalingoutpost/misc/polarbearcave3,
	  whalingoutpost/misc/trollcave1,
	  whalingoutpost/taverns/fishershall1,
	  whalingoutpost/taverns/fishershallb1,
	  whalingoutpost/taverns/storehouse1,
	  whalingoutpost/underwaterdungeon/level1,
	  whalingoutpost/underwaterdungeon/level2,
	  whalingoutpost/underwaterdungeon/level3,
	  wolfsburg/dept_store_armour, wolfsburg/dept_store_magic,
	  wolfsburg/dept_store_misc, wolfsburg/dept_store_weapon,
	  wolfsburg/dungeons/church.2, wolfsburg/dungeons/church.3,
	  wolfsburg/dungeons/church.4a, wolfsburg/dungeons/church.4b,
	  wolfsburg/dungeons/church.4c, wolfsburg/dungeons/church.4d,
	  wolfsburg/dungeons/hut, wolfsburg/dungeons/piratedung,
	  wolfsburg/dungeons/pirateenter, wolfsburg/dungeons/ship,
	  wolfsburg/dungeons/ship_deck2, wolfsburg/dungeons/stronghold,
	  wolfsburg/dungeons/treas_room, wolfsburg/dungeons/underworld,
	  wolfsburg/eeur/tower1.1, wolfsburg/eeur/tower1.2,
	  wolfsburg/eeur/tower1.3, wolfsburg/eeur/tower1.4,
	  wolfsburg/etern_rew, wolfsburg/guilds/damned_heretics/bigchest,
	  wolfsburg/guilds/damned_heretics/ground,
	  wolfsburg/guilds/damned_heretics/storage_room,
	  wolfsburg/guilds/damned_heretics/upper, wolfsburg/inns,
	  wolfsburg/magara/castle/cellar, wolfsburg/magara/castle/floor_1,
	  wolfsburg/magara/castle/floor_2, wolfsburg/magara/castle/floor_3,
	  wolfsburg/magara/cellar1/hcellar_1,
	  wolfsburg/magara/cellar1/hcellar_2,
	  wolfsburg/magara/cellar1/hole, wolfsburg/magara/cellar_1,
	  wolfsburg/magara/tower1/entrance,
	  wolfsburg/magara/tower1/floor_1, wolfsburg/magara/tower1/floor_3,
	  wolfsburg/magara/tower2/floor_1, wolfsburg/magara/tower2/floor_2,
	  wolfsburg/piratechurch, wolfsburg/prison, wolfsburg/slave_pit1,
	  wolfsburg/slave_pit2, wolfsburg/slave_pit3, wolfsburg/snakepit,
	  wolfsburg/temple/enterance, wolfsburg/temple/ixalovh,
	  wolfsburg/temple/temp_dung1, wolfsburg/temple/temple,
	  wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1,
	  wolfsburg/tt/ttb2, wolfsburg/volcano/volcano,
	  wolfsburg/volcano/vvhuts, wolfsburg/volcano/vvmansion,
	  wolfsburg/ware1, wolfsburg/whorehouse, world/world_100_100,
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	  world/world_128_125, world/world_128_126, world/world_128_127,
	  world/world_128_128, world/world_128_129, world/world_129_100,
	  world/world_129_101, world/world_129_102, world/world_129_103,
	  world/world_129_104, world/world_129_105, world/world_129_106,
	  world/world_129_107, world/world_129_108, world/world_129_109,
	  world/world_129_110, world/world_129_111, world/world_129_112,
	  world/world_129_113, world/world_129_114, world/world_129_115,
	  world/world_129_116, world/world_129_117, world/world_129_118,
	  world/world_129_119, world/world_129_120, world/world_129_121,
	  world/world_129_122, world/world_129_123, world/world_129_124,
	  world/world_129_125, world/world_129_126, world/world_129_127,
	  world/world_129_128, world/world_129_129: propdel svn:eol-style
	  on all map tree files except actual text. Fixes broken win32
	  checkouts of maps.

2006-12-12 23:08  eracc

	* brest/zorn/castle.upper.floor.one: Made an error on the Chaos
	  shoes. Fixed with this commit.

2006-12-12 23:03  eracc

	* dungeons/gorokh/gorokh_treasure: Made an error with ring of
	  Gorokh. Fixed in this commit.

2006-12-12 05:45  eracc

	* dungeons/gorokh/gorokh_treasure: Ok, so the spell I picked for
	  Gorokh's rod in the treasure room was a bad idea. I picked a new
	  one and here is the updated maps.

2006-12-12 03:56  eracc

	* dungeons/gorokh/gorokh_final, dungeons/gorokh/gorokh_treasure:
	  Added one more item dropped by Advocate of Gorokh and built the
	  treasure room. Paths added to and from the treasure room. Made
	  the entrance to the final map a bit safer for the initial visit.

2006-12-12 00:26  eracc

	* dungeons/gorokh/gorokh_final: Fix the monsters from the
	  generators. They were too hard and too fast.

2006-12-11 22:49  eracc

	* dungeons/gorokh/gorokh_final: Fix a problem with the monster
	  generators.

2006-12-11 22:18  eracc

	* dungeons/gorokh/gorokh_final: Replace wasteland tiles with
	  modified mountain tiles. Wasteland tiles were blocking the
	  generators unfortunately.

2006-12-11 21:45  eracc

	* dungeons/gorokh/gorokh_final: Of course the look was not exactly
	  what I wanted, so I changed it. New look and other map
	  modifications for gorokh_final with this commit.

2006-12-10 21:41  eracc

	* dungeons/gorokh/gorokh_final: Forgot to set the difficulty level
	  on the gorokh_final map. Fixed.

2006-12-10 21:35  eracc

	* scorn/temples/gorokh: Update the Gorokh temple in Scorn to add
	  the new final map.

2006-12-10 21:28  eracc

	* dungeons/gorokh, dungeons/gorokh/gorokh_final: You knew it was
	  coming. A final map for Gorokh random starting from the temple in
	  Scorn. This part is pretty much finished. The treasure room has
	  yet to be created but is coming soon.

2006-12-04 21:29  akirschbaum

	* quests/todd/aljwaf/crypt6: Add handle to allow players to escape
	  without word of recall.

2006-12-04 21:26  akirschbaum

	* quests/todd/aljwaf/crypt6: No changes -- just reordered fields.

2006-12-02 17:29  ryo_saeba

	* lake_country/snake_pit/snakepit_1: Fix bug #1603935: Locked boxes
	  can be opened, by making boxes indestructible.

2006-11-20 18:35  eracc

	* pup_land/lone_town/apartment/sharedcourtyard: Update the LTAp
	  shared courtyard with a few "invisible" lights since it is now an
	  outdoor map. Would be nice to be able to make specific tiles
	  outdoor tiles ...

2006-11-14 16:36  eracc

	* pup_land/lone_town/apartment/sharedcourtyard: Make the shared
	  courtyard an outdoor map ... since it is supposed to be outdoors.

2006-11-13 23:48  eracc

	* dungeons/valriel/valriel_final: Modify Ascended Vicar of Valriel
	  to try to get the stupid monster to CAST a prayer without using a
	  rod. (grumble)

2006-11-13 22:40  eracc

	* dungeons/valriel/valriel_treasure: Remove the scroll of snares
	  (set traps) because the skill is unimplemented at this time. Will
	  put it back if the skill becomes useful.

2006-11-12 21:00  eracc

	* dungeons/valriel/valriel_treasure: Fix amount of max spellpoints
	  in Valriel's Holy Scepter. Was likely too low to ever cast the
	  spell.

2006-11-12 19:42  eracc

	* dungeons/valriel/valriel_final,
	  dungeons/valriel/valriel_treasure: Per suggestions by various
	  people there is now a treasure room for Valriel random. It is
	  accessible with a key after defeating the hard to kill Ascended
	  Vicar of Valriel who drops said key.

2006-11-11 17:10  eracc

	* dungeons/valriel/valriel_final: Tweak the boss monster a bit to
	  make it possible for a high level dragon attack. Also add another
	  item to be dropped by the boss.

2006-11-11 04:12  eracc

	* dungeons/valriel/valriel_final: Adjust the High Retributioners
	  with a High Angel treasure list so they will drop good dragon
	  food (per Leaf's suggestion)

2006-11-11 04:07  eracc

	* dungeons/valriel/valriel_final: Adjust the item_power on the Holy
	  Avenger of Valriel to make it a bit more reasonable for the power
	  of the sword.

2006-11-11 03:31  eracc

	* dungeons/valriel, dungeons/valriel/valriel_final,
	  scorn/temples/valriel3: Add a final map to the random Valriel
	  dungeon to give a reward and make it more interesting.

2006-11-11 01:41  eracc

	* brest/zorn/castle.upper.floor.one,
	  brest/zorn/castle.upper.floor.two: Add the entrance code to get
	  to castle.upper.floor.two from castle.upper.floor.one and begin
	  creation of castle.upper.floor.two for the continuation of the
	  Zorn Scrolls Quest.

2006-11-10 03:27  eracc

	* brest/zorn/castle.upper.floor.one: Add youngest Zorn daughter and
	  her treasure.

2006-11-09 23:10  eracc

	* brest/zorn/castle.upper.floor.one: Minor change to one of the
	  NPCs in the map.

2006-11-09 19:48  akirschbaum

	* pup_land/s_f/st3: Move invisible door above floor tile; this
	  allows 'show invisible' to discover it.

2006-11-09 19:39  akirschbaum

	* wolfsburg/eeur/tower1.4: Hide diamonds below earthwalls.

2006-11-09 19:30  akirschbaum

	* scorn/houses/newhouse1: Hide Gate Pass below earthwall.

2006-11-08 23:17  eracc

	* brest/zorn/castle.upper.floor.one: The Room Attendants were set
	  to "stand still" which made them a little too easy in my opinion.
	  This is changed with this version of the map. Did the same for
	  the Senior Room Attendants. Also rearranged the NPCs to be
	  between braziers when possible to make it harder to simply run
	  through them.

2006-11-05 02:57  eracc

	* brest/zorn/castle.upper.floor.one: Add another cute little
	  critter in Zorn castle.

2006-11-05 02:40  eracc

	* brest/zorn/castle.upper.floor.one: Traps in this map were still
	  not working the way I expected. Trying something different.

2006-11-04 21:56  eracc

	* brest/zorn/castle.upper.floor.one: Xandra Zorn did not have some
	  of her equipment applied. Fixed.

2006-11-04 21:07  eracc

	* brest/zorn/castle.upper.floor.one: Another update to Zorn castle.
	  Modify castle.upper.floor.one to add Xandra Zorn (middle
	  daughter) and her related items.

2006-11-04 19:34  eracc

	* brest/zorn/castle.upper.floor.one: Several updates to Zorn
	  castle.upper.floor.one to fix traps and fix some items carried by
	  NPCs. Also reduce the number of Zerina's Sea Trunks and add a
	  Zerina's Sea Chest. Added traps for both.

2006-11-03 15:04  eracc

	* brest/zorn/castle.upper.floor.one: Make a few more changes to
	  Zorn castle first upper floor. Change some of the traps and
	  modify Yolanda, Zerina and the personal guards to make them
	  faster and more dangerous.

2006-11-03 00:48  eracc

	* brest/zorn/castle.upper.floor.one: Made an error with Zerina's
	  dagger. One of the attack types is supposed to be cold, not
	  confusion. Fixed.

2006-11-02 19:21  eracc

	* brest/brest.scrolls, brest/brest.scrolls.right: Minor
	  modifications to allow possessors of Zorn's key to get into the
	  back area through a garden gate. IIRC I did not actually change
	  brest.scrolls.right but since it showed up as changed in "trunk"
	  when I first started to commit I went ahead and copied it to
	  "1.x" just in case I did change it and can't remember.

2006-11-02 18:50  eracc

	* pup_land/lone_town/apartment/sharedcourtyard: Add a check_inv
	  tile to block players that do not have the ltaprtmnt force to get
	  into the Lone Town apartment.

2006-11-02 14:54  eracc

	* brest/zorn/castle.upper.floor.one: Added personal bookshelves for
	  the younger Zorn daughters in Zorn castle.

2006-10-31 00:42  eracc

	* brest/zorn/castle.upper.floor.one: Create Zerina Zorn (eldest
	  Zorn daughter) and add her to Zorn castle. More to come ...

2006-10-29 18:26  akirschbaum

	* brest/Castle/castle: Prevent players from being trapped.

2006-10-29 05:10  kbulgrien

	* scorn/houses/jones: - Move save bed from under wall to nearby
	  location.
	  - CFJavaEditor save reordered several map entries, but no other
	  functional
	  changes were made.

2006-10-29 03:04  kbulgrien

	* scorn/houses/map.fr.ruin: - Change lake corner pieces to use the
	  same style of water as the main body of
	  the lake.

2006-10-24 17:35  akirschbaum

	* lake_country/Butakis/prison_e: Remove level 0 wands.

2006-10-22 19:59  akirschbaum

	* dragonisland/advguild3, lake_country/Mwizard/MwizardT,
	  navar_city/misc/theaterb3: Remove level 0 rods.

2006-10-21 22:49  ryo_saeba

	* dragonisland/advguild: Fix for bug #1573136 (Defect Altar / Wrong
	  slaying)

2006-10-19 05:27  kbulgrien

	* scorn/taverns/goths: - Tags reordered due to reordering caused by
	  save in CFJavaEditor.
	  - Furniture and characters moved throughout map so that standing
	  by
	  one NPC and talking only gets a response from the NPC closest to
	  the player. Previously several NPCs answered when they were not
	  the closest NPC to the player.
	  - Character msg/endmsg text changes: redundant match strings
	  removed;
	  line wrapping removed. Minor formatting/spelling/grammar changes.
	  - Dilek: msg/endmsg refers to empty booze bottle on table, but
	  none
	  was there. Added an empty booze bottle to Dilek's table.
	  - BRAGH O'LEARY: Add match strings job and name to make it more
	  likely
	  that someone can eke conversation out of him. By default he was
	  so
	  standoffish you might not keep trying to chat with him. His booze
	  is fixed to now render on top of, instead of under, the table.
	  - West-wall wizard in red garb: One of his hints relates to the
	  Pirate
	  Den that moved to Wolfsburg. Adjusted the "easy" magic ear
	  message
	  to mention Wolfsburg in that part of the text. Also added name
	  and
	  job match strings.
	  - Wizard with an aura of great power: Added match string message
	  for
	  job and name.
	  - Slot machines had "slaying" without a target value.
	  CFJavaEditor
	  removed the lines.
	  - Bingo room table/altar on same coordinates were split up to put
	  the
	  table back in the middle line of tables.
	  - Dwarf lumberjack: Now has a "name".
	  - Mark, 1st Tier warrior, dwarf miner, beholder, dwarf
	  lumberjack,
	  wounded fighter, pirate, pupland elves, conjurer, emissary: Added
	  name and/or job matches.
	  - Reworked pupland elf's conversation a bit.
	  - Brum talked about the Black Ice mountains, but there are no
	  other
	  references to them by that name, so now he tells you where they
	  are.

2006-10-16 04:38  kbulgrien

	* scorn/temples/gaea: - Minor grammatical tweak; add another
	  message; remove redundant match strings.

2006-10-16 04:09  kbulgrien

	* pup_land/raffle/raffle1: - Fix spelling. While at it, undo line
	  wrapping in msg/endmsg.

2006-10-10 02:46  qal21

	* HallOfSelection: Revert revision 5021 and 5022, mistakes that
	  Leaf and I made. For real this time.

2006-10-10 02:32  qal21

	* HallOfSelection: Revert Leaf's accidental commit (rev 5021)

2006-10-09 14:24  qal21

	* world/world_105_113: Rename 'jesus weeping' to 'Valriel weeping'
	  in world_105_113.

2006-10-08 02:41  kbulgrien

	* scorn/kar/gorks3: - Gork conversation adjustments. Match strings
	  are now regular expressions.
	  Reduce redundant use of keyword. Spelling/punctuation tweaks.

2006-10-08 02:21  kbulgrien

	* scorn/kar/somehouse2: - Minor punctuation and case adjustment.

2006-10-08 02:19  kbulgrien

	* scorn/kar/somehouse3: - Minor punctuation and case tweaks.
	  - Mork match strings updated to regular expressions.

2006-10-07 19:24  qal21

	* scorn/misc/jail: Add 'ledges' beside the jail teleporters, to
	  prevent players brought there by the 'arrest' command from
	  stepping off of the teleporter. Update the instructions sign to
	  mention the 'arrest' command.

2006-10-07 14:47  k_ahlers

	* quests/peterm/quests/wyvern_quest: Fixed Bug #1552319
	  
	  Not the best solution but now the chapel is usable.

2006-10-07 14:27  k_ahlers

	* lake_country/Mwizard/Mwizard5: Solved Bug #1530018
	  
	  I removed the runes and added "dungeon-magic" to the tiles
	  below the door. This should prevent players casting some-
	  thing through the door.

2006-10-07 14:20  k_ahlers

	* lake_country/Butakis/gate_outer: Fixed Bug #1539223

2006-10-07 02:42  kbulgrien

	* scorn/misc/church: - Spelling adjustments only.

2006-10-06 19:44  qal21

	* darcap/darcap/pirates.1, santo_dominion/shaft,
	  santo_dominion/shaft/undeadshaft.1,
	  santo_dominion/shaft/undeadshaft.2,
	  santo_dominion/shaft/undeadshaft.3,
	  santo_dominion/shaft/undeadshaft.4, world/world_104_109,
	  world/world_116_102: Add undead shaft and pirate mansion maps to
	  svn. Created by Brad Reilly.

2006-10-06 18:44  qal21

	* python/CFWorld.py: Spelling correction in comment in CFWorld.py

2006-10-06 18:40  qal21

	* navar_city/misc/city1mermaid, navar_city/misc/navarwiz,
	  python/CFWorld.py, python/items/rhyzian_amulet.py,
	  scorn/misc/gatehouse, scorn/misc/wizhide: Add Rhyzian amulet
	  quest.

2006-10-06 12:23  k_ahlers

	* darcap/darcap/inn: Bugfix to bug #1571256

2006-10-06 04:07  kbulgrien

	* scorn/houses/kitchen: - Add map_layer item to food items and
	  townsman3 so that they
	  are rendered on top of the tables/chair instead of under
	  them.

2006-10-03 03:29  kbulgrien

	* test/anthony/special_objects: - Miscellaneous spelling and
	  grammatical adjustments.

2006-09-28 07:27  akirschbaum

	* editor/picks/shops: Fix typo. (#1566639)

2006-09-26 03:45  eracc

	* pup_land/lone_town/apartment/sharedcourtyard: Update to take into
	  account larger client viewing areas.

2006-09-24 15:38  qal21

	* python/IPO/banksay.py: Remove tabs from multi-line string in
	  python/IPO/banksay.py. Fixes bug #1551381.

2006-09-22 02:54  kbulgrien

	* azumauindo/minatomachi/stores/postoffice, brest/brest.IPO,
	  navar_city/misc/IPO_navar, pup_land/nurnberg/IPO_nurnberg,
	  santo_dominion/city_hall: - Fixes to Scorn IPO distributed
	  throughout the Empire.
	  - Correct the mailbox instructions in various towns to
	  tell the reader to ask the correct person for help
	  instead of Colette in Scorn.
	  - A few minor tweaks also made in some other IPOs.

2006-09-21 03:58  kbulgrien

	* scorn/shops/IPO_scorn: - Tweak spelling/grammar in IPO

2006-09-20 16:06  eracc

	* brest/zorn/castle.upper.floor.one: Testing commit access with
	  update to Zorn castle. More nasty surprises for the unwary. :-)

2006-09-20 06:23  kbulgrien

	* darcap/forgotten_town/ft_funhouse, darcap/forgotten_town/palace,
	  scorn/houses/resir, scorn/shops/gemshop, scorn/taverns/inn2,
	  wolfsburg/volcano/vvmansion: - Various spelling and grammar
	  fixes.

2006-09-20 06:02  kbulgrien

	* scorn/oldcity/oldcity5: - Oldcity skeleton riddle spelling fix
	  (then --> than).

2006-09-20 05:41  kbulgrien

	* scorn/houses/newhouse1: - Fix spelling of Alfalfa's name.

2006-09-19 07:18  mwedel

	* .: move some files about.

2006-09-17 15:15  akirschbaum

	* Add missing floor tile below destroyable earthwall.

2006-09-16 04:07  qal21

	* Minor cleanup of slot code. Seperated payout values from logic.
	  Still need to clean code up further and eliminate duplicated
	  code.

2006-09-16 03:29  qal21

	* Fix minor win jackpots on plat, imperial, and diamond slot
	  machines. Courtesy of the anonymous submitter of tracker item
	  #1559643.

2006-09-10 06:58  qal21

	* Add floor under statues. Fixes bug #1555583.

2006-09-09 22:43  eracc

	* Copied Yolanda Zorn with her fixed Ice robe to the castle map.

2006-09-09 22:41  eracc

	* Fix a problem with Yolanda's Ice Robe.

2006-09-09 21:30  eracc

	* Fix design problem with wall hidden under one of the shop tiles.

2006-09-09 20:43  eracc

	* Several new modifications to the creatures in the store and to
	  the first
	  upper floor of Zorn castle. More to come later.

2006-09-09 20:42  eracc

	* Committing for backup the new stuff I did today.

2006-09-09 19:00  eracc

	* A file containing customized things for the Zorn quest. Putting
	  this on CVS
	  mainly for backup purposes.

2006-09-09 16:59  lalo

	* changing the altar of Valkyrie to use flesh exp if available

2006-09-09 01:24  qal21

	* Remove pirate's den from scorn sign. Patch courtsey of Kevin R.
	  Bulgrien.

2006-09-06 22:32  eracc

	* Fix an error with the converters.

2006-09-06 22:08  eracc

	* Add amberium to jade and jade to platinum converters in the Scorn
	  bank.
	  Also make the darn thing look more like a bank.

2006-09-06 20:56  lalo

	* new god: Valkyrie, of warriors, scourge of magic

2006-09-03 10:06  akirschbaum

	* Add more exits to prevent players from being trapped.

2006-09-02 14:26  ryo_saeba

	* Patch #1550744 (Python scripts should not hardcode timezones)
	  courtesy Mark Kidder

2006-08-31 18:26  eracc

	* Cosmetic changes to the maps. Some modification of the creatures.
	  Add a
	  warning when entering the shop.

2006-08-27 15:01  ryo_saeba

	* New small tests.

2006-08-26 22:30  eracc

	* Cosmetic changes to the Scorn portgate map and make the Exits for
	  the port
	  match the new look of the porgate from the world map update.

2006-08-26 22:28  eracc

	* Cosmetic changes to Scorn portgate to make it look like the East
	  gate.

2006-08-26 03:20  qal21

	* Fix container to have limited capacity.

2006-08-21 23:05  eracc

	* Fix a minor error with a bottle of wine in brest.inn
	  Fix an inventory error with Zorn's Pet in brest.scrolls
	  Fix the lighting, block dimdoor and fix an interaction error in
	  the tavern

2006-08-21 21:49  akirschbaum

	* Fix syntax error in shopitems header.

2006-08-21 21:48  ryo_saeba

	* Talking fireplace scripts.

2006-08-20 16:28  eracc

	* Edit the entrance of each shop to make them less claustrophobia
	  inducing
	  and to give them a consistent look.

2006-08-20 16:26  eracc

	* Add shop names to the shop icons for the shops in Brest. They
	  were all
	  originally just called "shop".

2006-08-20 11:48  akirschbaum

	* Make the way to exit this map more obvious.

2006-08-20 10:03  ryo_saeba

	* Timer tests.

2006-08-19 23:10  eracc

	* Fix bug reported in Tracker: Undead TC traps player (#1539115)

2006-08-19 22:58  eracc

	* World map updated to add tavern where players can get information
	  about
	  Irritable Zorn.

2006-08-19 22:57  eracc

	* Adding a tavern where players can find information about
	  Irritable Zorn.

2006-08-19 20:43  bbotbuilder

	* Fix for bug #1475095 (Private area where player can get stuck).
	  Set "can_roll" to 0 on the concrete blocks, so they
	  can't be pushed onto the stairs.

2006-08-19 19:26  eracc

	* It was pointed out to me that the Awful Rats and Irritable Zorn
	  did not
	  give experience commensurate with their difficulty. Fixed in this
	  commit.
	  Also some modifications to Zorn and cosmetic modifications to the
	  shop on
	  brest.scrolls.right side.

2006-08-19 00:34  quinet

	* Fix for bug #1542479 "Gems from fire temple don't stack": change
	  the
	  title of these gems that are immune to fire so that they appear
	  as
	  "<gem> of Lava". This is not a perfect solution, but at least it
	  explains why these gems cannot be grouped with the normal ones. I
	  also
	  increased their value by 20% because they are special now.

2006-08-15 14:08  ryo_saeba

	* Time test

2006-08-14 19:45  eracc

	* Missed a few skills that should be in the Grand Titan inventory.
	  Added with
	  this commit.

2006-08-14 19:15  eracc

	* Changes to Grand Titan to make sure it has Smasher equipped.
	  Removed the
	  Titan treasure list to avoid Grand Titans also having
	  Bonecrusher. Added
	  new inventory to try to compensate for this.

2006-08-13 19:03  lalo

	* reverting last commit, which was supposed to happen on the branch

2006-08-13 18:59  lalo

	* making a ship in port pupland go to "new" pupland, for testing
	  purposes

2006-08-13 18:47  lalo

	* some minor fixes to land.c that I needed to run it for pupland

2006-08-13 03:25  eracc

	* Changes to the main floor of Zorn castle. Some cosmetic, some to
	  add exits
	  to the first upper floor. Created the first upper floor and began
	  adding
	  critters and the main layout. The upper floors will have items
	  required
	  for the quest dungeons below the castle.

2006-08-12 19:13  qal21

	* Make guild portals to ancient pupland use the 'time travel' map.
	  Impliments feature request #1539206

2006-08-12 19:00  gros

	* Fixed the Burial Ground so the clues cannot be destroyed or
	  removed.
	  Added a couple of details on the gravestones to make them a
	  little more,
	  hum, alive :). Fixed a mistake in the code of examine that didn't
	  properly
	  detect the @match directives.
	  This is a fix for bug #1539227 - may it Rest In Peace.
	  gros, 2006-08-12

2006-08-11 21:36  eracc

	* Added Ancient Dragon (Ice - Chinese) and Ancient Blue Dragon
	  (Electric) to
	  these styles for the highest levels of random maps using the
	  monsterstyle
	  of dragon.

2006-08-10 03:40  qal21

	* Fix bug #1537410. Monsters now teleport back when you pull the
	  lever again.

2006-08-10 02:35  qal21

	* Regions file moved to map tree.

2006-08-07 18:16  k_ahlers

	* Added modified patch #1073461

2006-08-07 08:22  k_ahlers

	* Bug #1535788

2006-08-07 07:32  k_ahlers

	* Fixed bug #1528016 sf.net-tracker

2006-08-07 07:29  ryo_saeba

	* Add jade/amber converters, part of patch #1389033 (large-value
	  coins) courtesy Lalo Martins

2006-08-06 21:03  eracc

	* Oops! The stove in the kitchen did not work and could be picked
	  up. This is
	  fixed with this commit.

2006-08-06 11:16  akirschbaum

	* Fix syntax error in shopitems header.

2006-08-05 10:39  lalo

	* Adding some Halls of Selection, courtsy of Pippijn van Steenhoven

2006-08-03 08:25  akirschbaum

	* Restrict dimension door to reach the key; this prevents players
	  from skipping the Jessy.

2006-08-02 16:07  k_ahlers

	* Fixed bugs in mapdesign

2006-08-02 15:37  k_ahlers

	* Added a no-way-back-warning

2006-08-02 14:33  k_ahlers

	* Added the 40th part of the FT-Quest
	  
	  ATTENTION: This questpart is not linked! Do NOT add a link!

2006-08-02 11:16  k_ahlers

	* Fixed designerror in a fence

2006-08-02 08:38  k_ahlers

	* Added some hints for lower level players

2006-08-01 19:20  k_ahlers

	* Corrected a designerror in a wall

2006-08-01 16:29  k_ahlers

	* Added a permanent portal to the portal-Area

2006-08-01 10:13  k_ahlers

	* Added patch #1531289 from the sf.net-Patchtracker

2006-07-31 22:14  ryo_saeba

	* Needed to avoid polluting

2006-07-30 08:44  ryo_saeba

	* Fix spellings courtesy Kevin R. Bulgrien - kbulgrien (bug
	  #1531072)

2006-07-29 10:19  ryo_saeba

	* Patch #1518307 courtesy Kevin R. Bulgrien - kbulgrien

2006-07-28 18:29  k_ahlers

	* Corrected Name of the Quest2-Castle

2006-07-28 17:54  k_ahlers

	* Added the second part of the Forgotten Town Quest

2006-07-28 14:28  k_ahlers

	* Moved a listening ear under the floor to hide it.

2006-07-28 14:21  k_ahlers

	* Added a hint to the Forgotten Town

2006-07-27 15:02  k_ahlers

	* Corrected floortile On Position 1/15
	  PatchTracker #1518289

2006-07-25 20:41  akirschbaum

	* Fix typos in message.

2006-07-25 19:12  akirschbaum

	* Fix typo in shopitems header name; the shop now pays a little
	  more than before.

2006-07-22 22:23  akirschbaum

	* Extend the battleground to the treasure compartment and to the
	  exit stairs; this removes the possibility for players to die for
	  real in the arena.

2006-07-16 22:18  akirschbaum

	* Add proper plural name to Necomancer's ring.

2006-07-08 21:03  akirschbaum

	* Fix one way gate bug.

2006-07-06 22:03  akirschbaum

	* Fix typo in region "portjoseph"; bug #1518392 by Kevin R.
	  Bulgrien.

2006-06-29 06:26  mwedel

	* copying of the newbiehouse map used to test out some traps.
	  MSW 2006-06-28

2006-06-29 06:24  mwedel

	* add license to maps directory.
	  MSW 2006-06-28

2006-06-27 07:11  mwedel

	* commit missing file.
	  MSW 2006-06-26

2006-06-25 06:48  mwedel

	* Add new easy house maps.
	  MSW 2006-06-24

2006-06-06 10:02  k_ahlers

	* * Added the first Quest to the forgotten Town

2006-06-05 20:03  k_ahlers

	* * Added Shop Inventory Sign

2006-06-05 18:27  k_ahlers

	* * Added a Library with integrated Shop to the Forgotten Town

2006-06-05 14:47  k_ahlers

	* Fixed Enter-Bug

2006-06-05 14:44  k_ahlers

	* * Fixed X-Ray Bug

2006-06-05 14:37  k_ahlers

	* * Addet a Funhouse in the Forgotten Town

2006-06-05 13:27  k_ahlers

	* Deleted 9 Rows to make the City a bit more little.

2006-06-03 22:01  ryo_saeba

	* Add random map's name

2006-05-22 20:56  akirschbaum

	* Remove skill scroll_set_traps since it is a
	  disabled/unimplemented skill in the server.

2006-04-05 19:28  akirschbaum

	* Add additional handles to prevent players from being trapped.

2006-02-24 23:32  eracc

	* Andrew Fuchs caught a problem with the booths on scorn.sale2 that
	  allows
	  players to drop items then pick them up unpaid, move to
	  scorn.sale1 and
	  Word of Recall out. This edit removes that problem while leaving
	  the
	  ability to use spells in the back of scorn.sale1 as intended.

2006-02-24 03:58  eracc

	* One is /supposed/ to be able to cast spells in the back of the
	  shop. I
	  designed it that way on purpose in the last edit I made. The mats
	  already prevent one from using Word of Recall to remove unpaid
	  items.
	  I am changing it back.

2006-02-24 02:47  bbotbuilder

	* Block spells in back, so WoR can't be used to remove unpaid
	  items.

2006-02-19 18:42  akirschbaum

	* Move top map of light house to cellar level: part of the map has
	  a cave border which does not make sense at the top of a light
	  house.

2006-02-19 17:38  akirschbaum

	* Add new style map to make greater hellhounds appear.

2006-02-19 16:55  akirschbaum

	* Remove stray map header line.

2006-02-19 16:52  akirschbaum

	* Prevent the treasure room from being reachable via dimension
	  door.

2006-02-19 11:22  akirschbaum

	* Fix typo in map header.

2006-02-14 22:35  ryo_saeba

	* A few more tests.

2006-02-14 21:34  ryo_saeba

	* Archetype is a property, not a method.

2006-02-12 14:05  akirschbaum

	* Change face of statues to grey_drag.172 to make them visible
	  again (as suggested by Maurice Massar).

2006-02-10 02:56  eracc

	* Move map naming/directory information from README to mapguide and
	  update.

2006-02-07 08:03  mwedel

	* Add a couple TRANSPORT boats for people to sail around with.
	  MSW 2006-02-06

2006-02-05 22:58  mwedel

	* Remove last commit - improper commit.
	  MSW 2006-02-05

2006-02-04 06:49  mikeeusa

	* go fuck yourselves lauwren and errac, here is the rest of my
	  beautiful world, if the islamic jihadists can remove from the
	  world men and women that deny their fellow man good obedient and
	  young wives may they be victorious 23\:33 \< eracc\> Speaking of
	  mikeeee. Katia mentioned on private DM messages for metalforge
	  that mikeeee said he had maps in the game in CVS that are
	  anti-woman and one place where one gets a "reward" of a 14 year
	  old girl in his maps. Anyone else know about this? \<
	  lauwenmark\> eracc\: I think that if such a thing is in CVS, then
	  it needs to be corrected - and the offender banned. That's pretty
	  much the kind of insulting stuff that's disgusting me

2006-02-04 05:51  mikeeusa

	* go fuck yourselves lauwren and errac, here is the rest of my
	  beautiful world, if the islamic jihadists can remove from the
	  world men and women that deny their fellow man good obedient and
	  young wives may they be victorious 23:33 < eracc> Speaking of
	  mikeeee. Katia mentioned on private DM messages for metalforge
	  that mikeeee said he had maps in the game in CVS that are
	  anti-woman and one place where one gets a reward of a 14 year old
	  girl in his maps. Anyone else know about this? < lauwenmark>
	  eracc: I think that if such a thing is in CVS, then it needs to
	  be corrected - and the offender banned. That's pretty much the
	  kind of insulting stuff that's disgusting me

2006-02-01 14:47  cavesomething

	* change the scale on world maps to one chain per tile

2006-01-20 02:29  cavesomething

	* fix typo

2006-01-15 14:56  ryo_saeba

	* Remove obsolete files

2006-01-11 03:21  eracc

	* Cosmetic changes to the buildshop and the town map.

2006-01-08 22:20  eracc

	* Modify the General Store in Lone Town so an IPO mailbox could be
	  included.

2006-01-08 20:55  mikeeusa

	* applying new weap east shop floor to azumauindo suno-yamatoshi
	  weap shop

2006-01-08 20:54  mikeeusa

	* applying navar barn to navar

2006-01-08 10:21  ryo_saeba

	* Check if path exists to not display an error message

2006-01-08 09:31  ryo_saeba

	* Remove obsolete files

2006-01-08 06:38  mikeeusa

	* applying barn2_northwest to darcap

2006-01-07 23:44  ryo_saeba

	* Split event files, make subdirs.

2006-01-07 17:25  ryo_saeba

	* Python test map/script

2006-01-07 14:19  akirschbaum

	* Make the 'FT-Access Pass' work again.

2006-01-06 02:15  eracc

	* Forgot to block dimension door to the East dragon. Fixed.

2006-01-06 02:11  eracc

	* Make the east dragon go to Nurnberg. Entrance gained only if one
	  has a
	  Regular Army Passport.

2006-01-06 02:10  eracc

	* Add a dragon hangar to Nurnberg.

2006-01-05 21:44  eracc

	* Move magic_ear under floor to hide from "show invisible".

2006-01-05 18:27  qal21

	* Template maps: update test map

2006-01-05 02:11  cavesomething

	* use the proper name for the shopheader, shopitems not shopitem

2006-01-05 00:43  eracc

	* Repair shop headers. Change "race human" to "shoprace human".

2006-01-04 23:04  eracc

	* Fix error in shop header. Change "race human" to "shoprace
	  human".

2006-01-04 03:10  mikeeusa

	* Jail for navar

2006-01-02 03:37  eracc

	* Oops, missed a couple of problems that showed up in local
	  testing. Fixed.

2006-01-02 03:22  eracc

	* Finish (mostly) the first basement level of Zorn's castle. Add
	  slaying
	  fields in castle.mainfloor to link to castle.basement0 and
	  vice-versa. The
	  first basement level is a"maze"ing if I do say so myself. :-)

2005-12-31 21:11  mikeeusa

	* Adding nice doors to brest shops

2005-12-31 20:58  mikeeusa

	* door fix

2005-12-31 19:12  mikeeusa

	* Style to darcap

2005-12-31 19:05  mikeeusa

	* New door to brest inn, matches outside

2005-12-28 14:40  ryo_saeba

	* Fix wrong slaying field for check_inv

2005-12-27 21:21  eracc

	* Fixed the silly looking firebolt that was in place of a campfire
	  with an
	  actual campfire tile. Copied the exit tile across the bottom of
	  the map and
	  covered all the exits with ground tiles. Modified the ground to
	  make it
	  less uniform looking where all the yellow stones are.

2005-12-27 06:59  mikeeusa

	* azamuindo quest working on

2005-12-27 02:07  mikeeusa

	* Setting the face of 'a blue crystal' to blue_crystal.111

2005-12-27 02:02  mikeeusa

	* Setting the face of 'a blue crystal' to blue_crystal.111

2005-12-26 16:59  mikeeusa

	* working on the azumauindo quest

2005-12-26 06:39  mikeeusa

	* Working on the quest which starts in azamuindo

2005-12-25 08:52  eracc

	* Found more problems relating to locations in /pup_land/... Fixed.

2005-12-25 07:35  eracc

	* Problem with transport to Lone Town. Fixed.

2005-12-25 06:12  mikeeusa

	* working on azamuindo quest

2005-12-24 22:53  mikeeusa

	* working on azamuindo quest

2005-12-24 22:03  mikeeusa

	* working on azamuindo quest

2005-12-24 21:05  eracc

	* Fix magic mouth so it only prints its' message once to the player
	  on the
	  map. No reason to have it repeat and spam the player message
	  list.

2005-12-24 06:08  mikeeusa

	* Working on quest, starts in azumauindo

2005-12-24 04:41  eracc

	* Lone Town dragon hangar - remove magic mouth for Lone Town
	  dragon. Since
	  the thing is Closed anyway, being in Lone Town already and all
	  that.

2005-12-24 04:38  eracc

	* Remove 2 of the shop mats. Was a bad idea to have 4 close
	  together. Also
	  extended the entry area a bit.

2005-12-23 23:36  eracc

	* Missed a no_pass tile that was blocking access to the new dragon
	  hangar.
	  Fixed that and made another "port" entry into the city near the
	  hangar.

2005-12-23 21:09  eracc

	* Fix region header on dragon hangar to be in lonetown. Add build
	  shop to
	  Lone Town.

2005-12-23 07:38  mikeeusa

	* working on the quest

2005-12-23 03:58  eracc

	* Add a dragon tranport hangar building to Lone Town. More
	  temptation to get
	  a new apartment away from Scorn in Lone Town. :-)
	  
	  To add this map from CVS one will need to reset
	  /pup_land/lone_town/town
	  then remove pup_land@lone_town@town.v00 from
	  var/crossfire/unique-items.

2005-12-23 00:31  mikeeusa

	* Working on antartic castle, part of a larger quest I'm working on
	  that will start in azamuindo

2005-12-23 00:17  mikeeusa

	* Working on antartic castle, part of a larger quest I'm working on
	  that will start in azamuindo

2005-12-22 23:56  mikeeusa

	* Working on antartic castle, part of a larger quest I'm working on
	  that will start in azamuindo

2005-12-21 07:09  mikeeusa

	* Added foodshop to scorn

2005-12-21 07:02  mikeeusa

	* Added foodshop to scorn

2005-12-21 06:37  mikeeusa

	* some work on the navar theater quest

2005-12-21 06:35  mikeeusa

	* some work on the antartic castle

2005-12-21 06:25  eracc

	* Changed the altar in the Undead Church (Scorn) to one that can be
	  consecrated. Saw no reason to have a payment altar in there.

2005-12-21 06:17  eracc

	* Fix entrance to add a message stating /which/ shield is desired
	  for the
	  entrance fee.

2005-12-20 16:50  mikeeusa

	* Applying the new fant inn archtype to brest

2005-12-18 16:04  mikeeusa

	* Starting work on a castle in antartica

2005-12-17 07:57  mikeeusa

	* Starting work on a castle in antartica

2005-12-16 21:57  akirschbaum

	* Prevent a 'random_wealth' object from dropping on the floor.

2005-12-16 21:04  mikeeusa

	* Trying to fix a bug in this map

2005-12-16 20:35  mikeeusa

	* Trying to fix a bug in this map

2005-12-16 20:19  mikeeusa

	* Trying to fix a bug in this map

2005-12-16 19:27  mikeeusa

	* Adding navarish capitalhold to navar

2005-12-16 19:22  mikeeusa

	* Adding navarish capitalhold to navar

2005-12-16 19:16  mikeeusa

	* Adding navarish capitalhold to navar

2005-12-16 19:01  mikeeusa

	* Adding navarish capitalhold to navar

2005-12-16 05:38  mikeeusa

	* Applying new navarish bank arch to world map

2005-12-15 05:19  mikeeusa

	* Maps: making tower of illusion exit consistent with the world
	  again

2005-12-15 04:59  mikeeusa

	* Maps: making tower of illusion exit consistent with the world
	  again

2005-12-15 04:46  mikeeusa

	* Maps: Added a new guild to azumauindo called Zaseki Dzuki Ryoku,
	  which means Seat To Power, for you anime fans ... now you know!
	  (what ryoku means, yes they named some female anime char 'power'
	  and then put said char in a retarded love triangle with a man who
	  couldnt choose to have both of them but, rather, fell into their
	  trap of 'you must only choose one'... on another note both of
	  said ficticious females were centuries old at least... yeah they
	  haven't been around the block a few...)

2005-12-15 03:40  mikeeusa

	* Removing the now unneeded dept_store in lieu of the uber recent
	  additions of dept_store_ASTERIK eceterah ah

2005-12-15 03:38  mikeeusa

	* MapZ: Applying cave's shop header patch for wolfsburg dept store
	  to the Consumer Value Store on the interwebnet (CVS)

2005-12-15 03:38  mikeeusa

	* MapZ: Applying cave's shop header patch for wolfsburg dept store
	  to the Consumer Value Store on the interwebnet (CVS)

2005-12-15 03:30  mikeeusa

	* Adding header to a japan area shop

2005-12-11 17:28  mikeeusa

	* Maps: more theather in navar stuff

2005-12-11 10:01  akirschbaum

	* Convert absolute map tiling paths to relative paths.

2005-12-11 05:33  mikeeusa

	* navar theater stuff

2005-12-11 05:23  mikeeusa

	* theater stuff

2005-12-10 18:42  akirschbaum

	* Add missing exits to prevent players from experiencing a cut off
	  world.

2005-12-10 18:22  akirschbaum

	* Fix incorrectly set blocking/nonblocking sea tiles; one of them
	  did allow to cast spells.

2005-12-08 18:02  akirschbaum

	* Remove '//' from path names.

2005-12-08 01:37  mikeeusa

	* putting ultra viscious oil floor in oil floor style so is
	  nonblocking

2005-12-07 19:33  mikeeusa

	* Navar area: added some mysterious rand maps

2005-12-07 19:20  mikeeusa

	* Navar area: added some mysterious rand maps

2005-12-07 18:46  mikeeusa

	* adding some usefull styles, will use shortly in navar area

2005-12-04 20:38  akirschbaum

	* Prevent Great Wyrm from being blocked after he appears. Now he
	  attacks players again.

2005-12-04 17:42  cavesomething

	* various shop header typo, etc fixes

2005-12-04 14:03  ryo_saeba

	* Fix Navar and Brest teleporters

2005-12-04 13:53  ryo_saeba

	* Fix Navar and Brest teleporters

2005-12-04 11:20  ryo_saeba

	* Force binary mode to avoid newline madness

2005-12-03 21:11  mikeeusa

	* More theater stuff for navar

2005-12-02 22:16  akirschbaum

	* Add 'move_type 1' to icecube to make map work again; it does not
	  change map behavior.

2005-11-30 16:29  mikeeusa

	* maps Changing antartica's light house to use keteche's new snowy
	  lighthouse arch

2005-11-28 21:17  akirschbaum

	* Make pushable objects work again. This patch fixes a problem
	  introduced by a recent server change; it does not change map
	  behavior.

2005-11-28 21:12  akirschbaum

	* Properly set plural names of delivered objects.

2005-11-28 20:16  akirschbaum

	* Fix Zorn's inventory: spell inside spell does not make sense.

2005-11-26 23:58  mikeeusa

	* More theater stuff for navar

2005-11-26 19:59  mikeeusa

	* Build shop in azumauindo

2005-11-26 19:52  mikeeusa

	* Build shop in azumauindo

2005-11-26 18:31  mikeeusa

	* More theater stuff for navar

2005-11-26 02:51  mikeeusa

	* azamuindo edits

2005-11-25 22:07  mikeeusa

	* Maps-BIGWORLD\(1\!OMG\!1\): added civic the-ar-ter\!1one to Navar

2005-11-25 21:55  mikeeusa

	* Maps-BIGWORLD\(1\!OMG\!1\): added civic the-ar-ter\!1one to Navar

2005-11-21 19:24  eracc

	* Move magic mouths under stairs going up to third floor.

2005-11-19 23:57  eracc

	* Attempt to fix shop headers in the files to have sane values when
	  buying
	  scrolls. Contact me (poof@eracc.com) if you test this and the
	  scroll
	  purchase values still seem outrageous.

2005-11-13 22:44  mikeeusa

	* CVS: maps-bigworld: made navar thamshop, jeweler, and IPO walls
	  adobe(yellowearthwall) as outer arch suggests

2005-11-13 22:38  mikeeusa

	* CVS: maps-bigworld: made buildshop's walls brown as the outside
	  arch suggests

2005-11-11 07:14  akirschbaum

	* Fix syntax error in script.

2005-11-10 22:20  akirschbaum

	* Make it work with with new Python plugin; remove debug output;
	  make source-code formatting consistent.

2005-11-10 21:41  akirschbaum

	* Bug fixes: make it work with with new Python plugin, do not make
	  it talk to itself, prevent abuse with out of range amounts; make
	  source-code formatting consistent.

2005-11-10 20:16  akirschbaum

	* Bug fixes: make it work with with new Python plugin, add 'yes'
	  for help message, do not make it talk to itself.

2005-11-10 19:28  akirschbaum

	* Lots of bug fixes: make it work with new Python plugin, fix
	  truncated help message, set plural names of created objects,
	  reword messages, prevent re-use of already sent packets, add
	  safeguards for array-access; make source-code formatting
	  consistent.

2005-11-10 19:21  akirschbaum

	* Disallow player name '#' since this key is used for the file head
	  line.

2005-11-10 19:17  akirschbaum

	* Fix spelling errors.

2005-11-10 04:57  eracc

	* Did not know about dimdoor working through windows. Fixed map to
	  stop that.

2005-11-09 16:18  mikeeusa

	* maps: added some no_spell so you can dd into the brest town house

2005-11-09 15:53  mikeeusa

	* maps: made the townhouse in brest use redcwall

2005-11-09 15:44  mikeeusa

	* maps: made the townhouse in brest use the _fant arch

2005-11-09 15:28  mikeeusa

	* CVS: maps: regexed shop_building to shop_building_fant for
	  brest's build shop

2005-11-09 15:26  mikeeusa

	* CVS: maps: regexed shop_building to shop_building_west for
	  navar's build shop

2005-11-09 06:11  eracc

	* Change the Lone Town town map to reflect the new path on the
	  apartment.
	  People updating from CVS maps that have already gotten recent CVS
	  maps will
	  need to delete the unique-items file pup_land@lone_town@town.v00
	  for this
	  change to work.

2005-11-09 06:09  eracc

	* Files for permanent apartment in Lone Town.

2005-11-07 16:06  cavesomething

	* stop using *:100 in a shop header.

2005-11-06 20:45  akirschbaum

	* Fix misnamed method names; fix looping over inventories.

2005-11-06 19:57  eracc

	* Add a 2nd floor to the Brest build shop.

2005-11-06 19:35  eracc

	* Repair problems with the walls in the buildable areas of the town
	  house in
	  Brest. Should be usable now and ready for download ... Leaf. :-)

2005-11-05 23:51  eracc

	* Add shop inventory sign to buildshop in Brest.

2005-11-05 21:10  eracc

	* Add 'item builder' to shop header for building shop.

2005-11-05 20:16  cavesomething

	* add item builders to shop headers for building shops

2005-11-05 19:30  eracc

	* Add Acme Inc. build shop on world map in Brest.

2005-11-05 19:26  eracc

	* Build shop for Brest.

2005-11-05 15:27  mikeeusa

	* CVS: maps-bigworld: set the golden axe face to axe_3_golden.111

2005-11-05 10:40  ryo_saeba

	* Fix case

2005-11-05 03:30  eracc

	* Fix check_inv tile to only trigger magic mouth when walked on not
	  when
	  walking off.

2005-11-05 03:14  eracc

	* Adding Brest Town House to world map.

2005-11-05 03:13  eracc

	* Permanent living for Brest. (buildable)

2005-11-03 00:47  eracc

	* Fix Bragh to give hints of what keywords to use.

2005-10-27 19:24  akirschbaum

	* Add weak wall to prevent trapped players.

2005-10-26 16:25  cavesomething

	* shop headers for lake country, stoneville, nurnberg, red town,
	  euthville and port joesph

2005-10-25 19:33  akirschbaum

	* Add levers inside the compartments to prevent trapped players.

2005-10-23 21:36  eracc

	* People are whining about "too easy to get good dragon food" so I
	  removed
	  the treasure list for the basilisks and all but one of the Awful
	  rats. Let
	  me know if this is a wildly unpopular edit and I will put them
	  back.

2005-10-21 00:39  cavesomething

	* make free skill scrolls require purchasing, set shop headers and
	  remove value hacks

2005-10-20 01:19  eracc

	* Adding Lake Country dragon hangar to world map.

2005-10-20 01:18  eracc

	* Fix an error with Navar dragon hangar.

2005-10-20 01:17  eracc

	* Adding dragon hangar for Lake Country.

2005-10-19 20:51  eracc

	* Modify the TC entrances to add better terrain look and to make
	  the sign
	  speak about cowardly running about when walked or flown over.

2005-10-19 20:45  bbotbuilder

	* Prevent more warnings

2005-10-19 20:12  bbotbuilder

	* Adding to prevent the server from giving a warning about it being
	  missing, which was resulting in lots of spam to the console.

2005-10-19 19:56  eracc

	* Modify map mainly to add to sign explaining that cowardly running
	  around in
	  the TC entrance is frowned upon. Also added different grasses and
	  stones to
	  improve the "look" of the map. Will likely do the same with the
	  other TC
	  entrance maps.

2005-10-18 21:03  eracc

	* Fix region in navar hangar to be navar.

2005-10-18 18:53  gros

	* Update of the Global Events scripts to the new 2.0 CFPython.
	  Update of the Guild-related scripts to the new 2.0 CFPython.
	  Update of the remaining scripts to the new 2.0 CFPython.
	  Gros - 18/10/2005

2005-10-18 18:45  gros

	* Adapted the casino-related scripts to CFPython 2.0.
	  Gros - 18/10/2005

2005-10-18 18:13  gros

	* Update of the maps for CFPython version 2.0.
	  Update of the IPO-related scripts.
	  Gros - 18/10/2005

2005-10-18 07:21  qal21

	* Template maps: Update example to reflect new features.

2005-10-18 00:47  eracc

	* Added ticket booth for Stoneville in place of the Navar ticket
	  booth in the
	  Navar dragon hangar.

2005-10-17 22:34  eracc

	* Update world map to add road and dragon hangar building.

2005-10-17 22:33  eracc

	* Adding those dragon hangars I keep threatening to add. This one
	  is hear
	  Navar.

2005-10-17 20:32  eracc

	* Missed a spot where there should have been a "No Spells" tile.
	  Fixed.

2005-10-16 22:54  qal21

	* Add small test map for random template maps.

2005-10-14 21:20  mikeeusa

	* world_104_115

2005-10-14 21:20  mikeeusa

	* CVS: maps-bigworld: added an abandoned temple which hosts
	  kolbolds to scorn

2005-10-14 17:36  eracc

	* Add buttons to stop players getting trapped behind the iron gate
	  that leads
	  to the basement of Goths. The buttons are on the inside of the
	  area behind
	  the gate and one under the gate. Still have to pay booze from the
	  tavern
	  side to get in.

2005-10-13 00:45  eracc

	* Fix "graveyard manager". See tracker:
	  http://sourceforge.net/tracker/index.php?func=detail&aid=1114821&group_id=13833&atid=113833

2005-10-11 20:45  bbotbuilder

	* Set "Guild Houses Inc."'s exit coords, so that the server won't
	  give a
	  warning about it.

2005-10-10 23:15  eracc

	* Change one exit going back to world_105_115.

2005-10-09 10:05  ryo_saeba

	* Fix bug #1277774 by making summoner stand still

2005-10-08 09:47  ryo_saeba

	* GPS script

2005-10-07 05:54  mikeeusa

	* CVS: maps-bigworld: added IPO and tradecenter to brest (small
	  loghouses next to inn)

2005-10-07 05:49  mikeeusa

	* CVS: maps-bigworld: added IPO and tradecenter to brest (small
	  loghouses next to inn)

2005-10-07 05:01  mikeeusa

	* CVS: maps-bigworld: brest.magic regexed wall to redcwall to match
	  the outer building (made the walls red like the building
	  representing it)

2005-10-07 04:55  mikeeusa

	* CVS: maps-bigworld: brest.food regexed wall to redcwall to match
	  the outer building (made the walls red like the building
	  representing it)

2005-10-07 04:52  mikeeusa

	* CVS: maps-bigworld: amphis: regexed cwall to redcwall to match
	  the outer building (made the walls red like the building
	  representing it)

2005-10-07 02:49  cavesomething

	* shop headers for brest

2005-10-06 20:40  akirschbaum

	* Fix incorrect exit coordinates.

2005-10-06 17:00  cavesomething

	* shop headers for darcap

2005-10-05 21:55  akirschbaum

	* Disallow the Avatar of the Fire God from wearing cloaks/mithril
	  chainmail to prevent him loosing his custom resistances.

2005-10-05 04:44  mikeeusa

	* CVS: maps-bigworld: added shop headers to azumauindo shops

2005-10-05 01:18  eracc

	* Begin work on Zorn castle basement first level.

2005-10-05 01:17  eracc

	* Add connection to the first basement level of Zorn castle.

2005-10-04 01:48  cavesomething

	* remove value hacks from some shops

2005-10-04 00:13  cavesomething

	* add rod and horn to scorn magic shop specialisations

2005-10-03 23:38  akirschbaum

	* Fix exit coordinates for slave_pit2 to not drop players into a
	  void.

2005-10-03 17:53  cavesomething

	* shop headers for santo dominion

2005-10-03 17:21  cavesomething

	* patch #1311200 by sacq to fix typos, grammos, formatting oddness,
	  etc in the Hall of Selection

2005-10-03 16:33  cavesomething

	* shop headers for navar

2005-10-03 15:02  cavesomething

	* fix header typo

2005-10-03 03:05  cavesomething

	* add shop headers to scorn

2005-10-02 19:48  akirschbaum

	* Change out of range hp of monsters to 32000; these monsters used
	  to flood the server log with error messages.

2005-10-02 07:02  eracc

	* Added ballroom to Zorn castle. More guards. Move some things
	  around a bit.
	  Created and added fearless zorn guard sergeant.

2005-10-01 20:48  temitchell

	* Keep template (unfinished example of a larger map template for
	  building)

2005-10-01 20:39  temitchell

	* Bungalo template (an unfinished example map template)

2005-10-01 04:24  qal21

	* Removing mlab from unlinked. (again, Mikee is having lock file
	  issues) Mikee thinks it's best that it's removed until a solution
	  (i.e. another cvs module) is found.

2005-10-01 03:40  qal21

	* Removing mlab tarball from unlinked. (Mikee tried to remove, but
	  was having weird lock file issues.)

2005-10-01 00:33  eracc

	* Added more zorn guards and a dining hall to Zorn castle.

2005-09-30 20:00  ryo_saeba

	* Improved post office, can now send/receive items

2005-09-30 19:10  ryo_saeba

	* Storage room for items sent via post

2005-09-30 05:43  eracc

	* Modify "pipeweed" for "race tobacco" and modify "tobacco pouch"
	  to hold
	  "race tobacco". Hopefully this works as planned. The modified
	  pouch should
	  now only hold "tobacco" (modified pipeweed).

2005-09-29 12:56  mikeeusa

	* CVS: maps-bigworld: unlinked updating mlab

2005-09-29 12:31  qal21

	* Clean up accidential extra commit by mikee.

2005-09-29 12:19  mikeeusa

	* CVS: map-bigworld: ug, was tired, uploaded the tar to mlab-devel
	  (can someone del that tar in mlab-devel?)

2005-09-29 06:23  eracc

	* More fleshing out of Zorn castle's main floor. Added library with
	  more
	  guards and trophy room with more guards. The library will create
	  many
	  random reading in the bookshelves on load. The trophy room is
	  just for
	  looks at this point.

2005-09-29 04:24  mikeeusa

	* CVS: maps-bigworld: unlinked: mlab: fixed bug in maquis quest,
	  improved casino

2005-09-29 04:17  mikeeusa

	* CVS: maps-bigworld: unlinked: mlab: fixed bug in maquis quest,
	  improved casino

2005-09-29 04:15  mikeeusa

	* CVS: maps-bigworld: unlinked: mlab: fixed bug in maquis quest,
	  improved casino

2005-09-29 02:29  mikeeusa

	* CVS: maps-bigworld: added the scorn trade center so it isn't
	  taken for an empty lot again :P the trade center has recently
	  been under abit of development so I'm putting it in the top level
	  mlab dir for now (and so all the exits work) the region is set to
	  scorn thus who will display properly etc, feel free to move it to
	  an mlab dir under scorn (perhapse shops/mlab/ ? )

2005-09-29 02:19  mikeeusa

	* CVS: maps-bigworld: moved reiser's house from reserved spot for
	  the trade center over to behind the city hall, i'll upload the
	  trade center after this, it's region is set to scorn so will
	  appear properly on who

2005-09-29 02:12  mikeeusa

	* CVS: maps-bigworld: moved reiser's house from reserved spot for
	  the trade center over to behind the city hall, i'll upload the
	  trade center after this, it's region is set to scorn so will
	  appear properly on who

2005-09-28 07:03  eracc

	* A bit of adjustment to the guards and a slight rearrangement of
	  items and
	  guards in zorn/castle.mainfloor. Next update should add furniture
	  and other
	  items needed to make the place look like a lived-in castle. Have
	  fun with
	  the guards in the meantime.

2005-09-28 06:00  eracc

	* Fleshed out /brest/zorn/castle.mainfloor a bit and added fearless
	  zorn
	  guards. Yeah, these should be fun guys with which to party. (heh
	  heh heh)

2005-09-28 00:58  mikeeusa

	* CVS: maps-bigworld: added another underground area to antartica

2005-09-28 00:54  mikeeusa

	* CVS: maps-bigworld: enhanced CDC quests

2005-09-28 00:43  mikeeusa

	* CVS: maps-bigworld: added another underground area to antartica

2005-09-27 06:55  eracc

	* Modified the castle to add the link to
	  /brest/zorn/castle.mainfloor

2005-09-27 06:54  eracc

	* Main floor of Zorn's castle, unfinished. Beginning map for Zorn
	  scrolls
	  quest. I scrapped a bunch of what I did and started over. I will
	  upload the
	  quest parts as I go along to get critiques and suggestions. I
	  intend for
	  this to be a high level quest for players over level 70 or so.

2005-09-26 07:08  mikeeusa

	* CVS: big-world: unlinked: added some more duengon to the
	  prisondemadness and added more quest hints to the NPCs in city de
	  clouds as to the dark elf lord quest there

2005-09-26 07:01  mikeeusa

	* CVS: big-world: unlinked: added some more duengon to the
	  prisondemadness and added more quest hints to the NPCs in city de
	  clouds as to the dark elf lord quest there

2005-09-26 01:45  mikeeusa

	* added a potion shop to azumauindo

2005-09-25 18:22  ryo_saeba

	* Basic quest test map.

2005-09-24 18:32  eracc

	* Added a gaggle of wyvern's near dragon TC entrance.

2005-09-24 18:24  eracc

	* Added two bands of wandering ogre's and ogre hero's near humanoid
	  TC
	  entrance.

2005-09-24 18:15  eracc

	* Added a band of marauding demons and fiends near demon TC
	  entrance.

2005-09-24 17:47  eracc

	* Added two bands of maurauding skeletal crews near the undead TC
	  entrance.

2005-09-24 09:37  ryo_saeba

	* Patches #1255825 #1257252 #1260045 - alchemy classroom in Scorn

2005-09-22 02:19  mikeeusa

	* CVS: maps-bigworld: azumauindo: added small apartment to
	  ranbounagisatoshi

2005-09-21 09:16  akirschbaum

	* Fix default entry coodinates. Previously the preceeding random
	  map ended in a wall.

2005-09-21 06:47  mikeeusa

	* CVS: maps-bigworld azumauindo: added a trade center to
	  ranbounagisatoshi and updated dictionary in the private apartment
	  in suno-

2005-09-21 06:43  mikeeusa

	* CVS: maps-bigworld azumauindo: added a trade center to
	  ranbounagisatoshi

2005-09-21 06:01  mikeeusa

	* CVS: maps-bigworld azumauindo: added groupshop maps

2005-09-21 05:15  mikeeusa

	* CVS: maps-bigworld azumauindo: name_pl of guild keys fixed -
	  error found by cavesomething

2005-09-20 21:42  mikeeusa

	* CVS: maps-bigworld azumauindo: added groupshop maps

2005-09-20 06:06  mikeeusa

	* CVS: maps-bigworld azumauindo: added groupshop maps

2005-09-20 02:14  eracc

	* Fix funky looking lake in ancient pupland mountain.b1 and add
	  ferns around
	  the edges. Cosmetic change only.

2005-09-20 00:21  mikeeusa

	* Moving 'antartica' more southerly so it never thaws as previous

2005-09-19 02:08  mikeeusa

	* CVS: unlinked maps: mlab: some City de Clouds shop fixes

2005-09-17 20:26  qal21

	* Fix more missing things in commit of mlab-devel in unlinked

2005-09-17 20:23  qal21

	* Fixed things that were missing

2005-09-17 19:46  qal21

	* Fixed commit of untarred mlab in unlinked.

2005-09-17 15:02  qal21

	* Adding untarrred mlab.

2005-09-17 12:10  akirschbaum

	* Fix destination coordinates of stairs going up/down. One did end
	  in a wall, the other was off by one.

2005-09-17 06:23  mikeeusa

	* CVS commit: maps-bigworld: mlab-devel.tar.gz update

2005-09-16 22:39  mikeeusa

	* CVS maps-bigworld commit, whalingpost and antartica maps

2005-09-16 22:12  mikeeusa

	* CVS maps-bigworld commit, stone stairway exit style

2005-09-16 21:28  eracc

	* New style file, dragon_16, to add a few chaos wyverns in high
	  level random
	  dragon style dungeons. Should be fun.

2005-09-16 04:27  mikeeusa

	* The mlab development tarball: I uploaded this so that those who
	  would wish to check out, install, or CVSify mlab would have the
	  maps at their fingertips.

2005-09-15 22:28  akirschbaum

	* Fix plural names of altars.

2005-09-15 22:14  akirschbaum

	* Dragon Emissary now demands exactly emeralds of great value.

2005-09-15 22:01  akirschbaum

	* Fix tiling.

2005-09-15 21:54  akirschbaum

	* Hide magic mouths below floor to prevent detection by show
	  invisible.

2005-09-15 21:46  akirschbaum

	* Hide invisible exits and magic mouths below floor to prevent
	  detection by show invisible.

2005-09-15 21:34  akirschbaum

	* Hide invisible exits below floor to prevent detection by show
	  invisible.

2005-09-15 21:27  akirschbaum

	* Hide magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-09-15 20:13  akirschbaum

	* Hide magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-09-15 19:52  akirschbaum

	* Hide magic mouths below floor to prevent detection by show
	  invisible.

2005-09-15 18:47  eracc

	* It was pointed out that the random_potion was too easy to get.
	  Fixed.

2005-09-15 18:19  akirschbaum

	* Hide invibisle exits, magic mouths, and buttons below floor to
	  prevent detection by show invisible.

2005-09-12 17:57  akirschbaum

	* Hide magic mouths below floor to prevent detection by show
	  invisible.

2005-09-11 19:36  akirschbaum

	* Hide invisible exits and magic mouths below floor to prevent
	  detection by show invisible.

2005-09-11 19:24  akirschbaum

	* Fix enter_x/y coordinates.

2005-09-11 19:24  akirschbaum

	* Hide invisible exits and magic mouths below floor to prevent
	  detection by show invisible.

2005-09-11 19:09  akirschbaum

	* Fix enter_x/y coordinates.

2005-09-11 18:11  akirschbaum

	* Hide magic mouths below floor to prevent detection by show
	  invisible.

2005-09-11 16:54  akirschbaum

	* Hide magic mouths below floor to prevent detection by show
	  invisible.

2005-09-11 16:42  akirschbaum

	* Hide magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-09-11 16:01  akirschbaum

	* Hide magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-09-11 15:45  akirschbaum

	* Hide magic mouths below floor to prevent detection by show
	  invisible.

2005-09-11 15:35  akirschbaum

	* Hide magic mouths below floor to prevent detection by show
	  invisible.

2005-09-11 13:57  akirschbaum

	* Hide magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-09-11 12:51  akirschbaum

	* Hide magic mouths, buttons, and invisible exits below floor to
	  prevent detection by show invisible.

2005-09-11 09:56  akirschbaum

	* Remove useless 'invisible 1' from random_wealth objects.

2005-09-10 19:01  akirschbaum

	* Fix spelling errors.

2005-09-10 17:52  akirschbaum

	* Remove magic mouth without message.

2005-09-07 21:41  akirschbaum

	* Fix map name.

2005-09-07 21:33  akirschbaum

	* Make the dresser working.

2005-09-07 21:29  akirschbaum

	* Make library key work.

2005-09-07 21:26  akirschbaum

	* Fix messages.

2005-09-07 21:25  akirschbaum

	* Fix magic mouth for right altar.

2005-09-07 21:18  akirschbaum

	* Fix layout of ascii image in nautical map.

2005-09-07 20:28  akirschbaum

	* Hide magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-09-06 20:10  akirschbaum

	* Hide magic mouths, invisible exits, teleporters, and buttons
	  below floor to prevent detection by show invisible.

2005-09-05 20:11  akirschbaum

	* Move magic mouths, invisible exits, and buttons below floor to
	  prevent detection by show invisible.

2005-09-05 20:06  akirschbaum

	* Remove magic mouth with no message.

2005-09-04 19:43  eracc

	* Following the lead of akirschbaum and hiding beneath the terrain
	  invisible
	  tiles that are supposed to remain unseen.

2005-09-04 18:24  akirschbaum

	* Move magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-09-03 21:07  tchize

	* Fixed for RFE 947871 and fixed the altar.
	  Shop now contains new skill scrolls
	  Shop now require exactly exceptional beauty diamonds to enter.

2005-09-01 23:24  akirschbaum

	* Move magic mouths, buttons, and invisible exits below floor to
	  prevent detection by show invisible.

2005-08-30 20:26  akirschbaum

	* Move magic mouths and buttons below floor to prevent detection by
	  show invisible.

2005-08-30 20:21  akirschbaum

	* Move magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-08-30 19:50  akirschbaum

	* Move magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-08-28 22:43  akirschbaum

	* Move magic mouths, invisible exits, and teleporters below floor
	  to prevent detection by show invisible.

2005-08-28 16:45  akirschbaum

	* Move magic mouths and invisible exits below floor to prevent
	  detection by show invisible.

2005-08-19 19:29  qal21

	* Update in-game documentation of building to include recent
	  changes/additions.

2005-08-13 05:57  qal21

	* Fix several bugs with the arena death teleporter.

2005-08-11 16:10  bbotbuilder

	* Fixed issue where players can get stuck.

2005-08-11 15:55  bbotbuilder

	* Fixed issue where players can get "locked out" of their guild's
	  storage
	  rooms. Caused because the inventory checker didn't fall on a
	  unique
	  floor.

2005-08-10 08:12  ryo_saeba

	* Add more battleground as players were getting killed later on
	  (RFE 1222304)

2005-08-10 05:17  qal21

	* Fix spelling error in the region.

2005-07-31 08:34  k_ahlers

	* Corrected Bugs in King/Princess/Guards

2005-07-22 19:32  ryo_saeba

	* Log, then check mail - if mail fails, log is still written.

2005-07-22 08:16  k_ahlers

	* shops/*: added shop inventory signs
	  city: corrected entrance to the palace

2005-07-21 21:51  k_ahlers

	* city: link to inn added
	  inn: inserted and designed

2005-07-21 18:20  k_ahlers

	* redesigned, houses inserted

2005-07-21 12:29  k_ahlers

	* general, general2: redesigned; map splitted in two files; part of
	  a little quest inserted
	  magic: built in; other part of the little quest inserted

2005-07-21 08:10  k_ahlers

	* armour, potion, weapon: all nomagic-tiles removed, selling works
	  now
	  city: redesign, addet transportarea, magic now allowed
	  palace: redesign, more guards, stronger guards, magic now allowed

2005-07-20 09:35  k_ahlers

	* general: New Shop added
	  potion: New Shop added
	  city: Link to shops/general and shops/potion set

2005-07-19 10:06  k_ahlers

	* palace: changed design, added npcs

2005-07-19 07:44  k_ahlers

	* city: Link to palace set
	  enter: automatic teleport when the pass is availible
	  palace: added

2005-07-19 05:45  k_ahlers

	* shops/armour: Armourshop added
	  city: Armourshop linked
	  ALL: Region set to 'Forgotten Town'

2005-07-19 05:25  k_ahlers

	* weapon: Changed Exitlocation in the city-map
	  city: linked weaponshop to shops/weapon

2005-07-18 21:45  akirschbaum

	* Remove undefined field 'splaying'.

2005-07-18 18:19  k_ahlers

	* city: automatic doorcloser added
	  enter: bug with the monstermovers deleted

2005-07-18 16:02  k_ahlers

	* Added the weaponshop and the questpart-area

2005-07-18 15:51  k_ahlers

	* Made the Vampires weaker (physical+50)

2005-07-18 15:39  k_ahlers

	* map for the forgotten_town weaponshop added; entermap corrected:
	  the sign for the exit was corrected and monstermovers were build
	  in because of blocking the teleporters

2005-07-18 00:47  cavesomething

	* quest-ise the newbie house

2005-07-17 22:43  k_ahlers

	* k_ahlers: Changed building in Darcap to castle and linked it with
	  the forgotten-town maps

2005-07-17 22:37  k_ahlers

	* k_ahlers: Added maps for the forgotten_town quest; city -
	  Maincity; entry - Test for enter the Maintown

2005-07-17 17:30  ryo_saeba

	* Map on tracker, #1239566 by Knut Ahlers

2005-07-10 14:43  temitchell

	* replace instances of s_bridge with stonebridge arches

2005-07-07 20:39  akirschbaum

	* Fix spelling of slaying field for payment altar.

2005-06-25 07:52  mwedel

	* Clean up some of the signs - instead of 'warez' english, make it
	  proper
	  english (U->You). Remove a sign that makes too bloody obvious in
	  a dead
	  end area.
	  MSW 2005-06-25

2005-06-25 06:57  mwedel

	* Minor map changes:
	  enigme: State what clues are needed at start of dungeon - as it
	  was, since
	  the clues weren't until long after you killed the monster, the
	  only real
	  way to solve the clues is to do the dungeon at least twice, which
	  IMO
	  is not right. Also, fix spelling errors on the sign and on the
	  actual
	  application area of levers, make it clear what row does what.
	  khazad.1: Make it clear what item is needed on the altar.
	  MSW 2005-06-24

2005-06-16 16:28  eracc

	* Fix area around Lord Ludo tower to stop ddoor.

2005-06-16 16:27  eracc

	* Fix areas that might allow ddoor to bypass payment.

2005-06-14 21:28  eracc

	* Apparently in an edit I removed the "damned" attribute from the
	  new floor.
	  Fixed in this edit by adding a no_spells tile over the section of
	  floor in
	  the store where unsold items will be.

2005-06-14 03:46  eracc

	* Major overhaul. New look. Made the area around the entrance mat
	  No Sale so
	  lazy dinks would quit dropping crap there.

2005-06-10 20:01  eracc

	* Fix problem with 2 of the payment altars. Cosmetic changes.

2005-06-09 04:09  eracc

	* Changed entrance to brest.inn for cosmetic reasons. Removed the
	  odd, and
	  totally incongruous, invisible light sources and added "Street
	  Lamps".
	  Modified the payment altar for "Lord Ludo" tower.

2005-06-09 04:06  eracc

	* Major overhaul to the Inn. Some things were apparently left in
	  from move to
	  bigworld from smallworld. They no longer made sense so I removed
	  them. Also
	  made many cosmetic changes.

2005-06-08 22:05  eracc

	* Fix problem with inablility to walk on the dock and get to Zorn's
	  fishing
	  boat.

2005-06-08 22:03  eracc

	* Change wording on magic mouth on ground floor to reflect changes
	  on the
	  upper.1 floor.
	  Remove bullet walls on upper.1 (they "felt" artificial) and added
	  some new
	  "guards" in their place. Added a bit of light near the entrance
	  and exit on
	  upper.1 as well.

2005-06-08 21:03  eracc

	* Fix the "sea" area near the SW corner of the map. Hoping I missed
	  nothing
	  else this time.

2005-06-08 21:01  eracc

	* Fix the "sea" area in the NW corner of the map.

2005-06-08 20:59  eracc

	* Fix the odd little pond in the middle of the inn.

2005-06-08 20:54  eracc

	* Add NPC with information about one of the TC roads.

2005-06-08 20:44  eracc

	* Added a road to another high level TC.

2005-06-08 07:32  eracc

	* Fix spelling error.

2005-06-08 05:48  eracc

	* Added sign and road to one of the high level TCs.

2005-06-08 05:47  eracc

	* Added NPC with information about Training Center move.

2005-06-06 21:11  eracc

	* Added sign and road to TC.

2005-06-06 21:10  eracc

	* Added NPC with information on TC move.

2005-06-06 03:27  eracc

	* Add NPC character with information about Training Centers.

2005-06-06 03:14  eracc

	* Added more information to Bragh about the TC move.

2005-06-06 03:04  eracc

	* Added a road to one of the high level training centers.

2005-06-04 15:31  temitchell

	* edits to greenway maps
	  - add new entry points
	  - edit entrances (making random maps less deep but more
	  dangerous)

2005-06-03 19:51  eracc

	* Added a randomized 2 in 8 chance of getting figurine of xan based
	  on chance
	  of one of the other buttons being pushed.

2005-06-02 02:28  eracc

	* Leaf pointed out that the firewalls were killing the CPU on
	  metalforge.
	  Reduced the number of firewalls to 2.
	  Replaced 2nd altar with a timer altar that opens the gates for a
	  few
	  seconds to destroy the generators then closes the gates.
	  Added spikes connected to the first timer altar to attempt to
	  resolve a
	  random problem where the food would drop the wrong way if the
	  moving
	  spikes happened to be down at the moment the first timer altar
	  reset.

2005-06-01 21:11  eracc

	* Update for TC road.

2005-06-01 21:07  eracc

	* Map fixes.

2005-06-01 21:05  eracc

	* Fixed timer.

2005-06-01 04:48  eracc

	* Oops. Used actual steaks for the altar examples and of course
	  they were edible. Replaced with walls that have the face changed
	  to look like a steak and renamed to the type of steak needed for
	  each altar. Also renamed the altars.

2005-06-01 03:47  eracc

	* Fixed some errors I made that prevented players from reaching the
	  TC.

2005-06-01 03:00  eracc

	* Timer didn't work. Trying a new method with this commit.

2005-06-01 02:58  eracc

	* Forgot to use "@match" in the NPC dialog for the TC info. Fixed.

2005-05-31 04:37  eracc

	* Part of the Training Center move.

2005-05-31 03:58  eracc

	* Part of the Training Center move.

2005-05-31 01:07  eracc

	* Part of the Training Center move.

2005-05-31 01:06  eracc

	* Fixed region and made map an outdoor map.

2005-05-30 23:23  eracc

	* Noticed an error with one of the payment altars. Fixed with this
	  version.

2005-05-30 23:15  eracc

	* Add a new NPC with information on the TC move.

2005-05-30 23:14  eracc

	* Tweak the map to add a bit of fun and some information on the TC
	  move.

2005-05-30 23:13  eracc

	* Part of the Training Center move.

2005-05-29 01:18  temitchell

	* - added cdc bank (simplified names)
	  - removed all imperial converters - imperial notes should always
	  be
	  exchanged using IPO bank or the service charge cannot be applied
	  and you get problems. Imperial notes should not be convertable to
	  other portable wealth.

2005-05-28 23:07  akirschbaum

	* Add plural name to item.

2005-05-28 23:04  akirschbaum

	* Add plural name to items.

2005-05-28 22:57  akirschbaum

	* Add plural name to items.

2005-05-28 20:11  temitchell

	* - add more citydecloud maps, spire, bigstore
	  - MANY fixes to the shops to prevent players walking off with
	  unpaid
	  items.
	  -paired down number of items for sale (including 'rezoning' two
	  stores
	  to 'adventure' areas)

2005-05-28 03:14  eracc

	* Entrance to part of low level TC moved to this map.

2005-05-28 03:13  eracc

	* Closed the TC in Scorn. Map modified to reflect status.

2005-05-28 03:10  eracc

	* Part of the Training Center move.

2005-05-28 03:07  eracc

	* Recommit. Previous gave errors.

2005-05-28 03:02  eracc

	* Commit again. Previous gave errors.

2005-05-28 02:56  eracc

	* New directory and maps for the Training Center move. Low level
	  maps are in this commit along with the old TC for reference.

2005-05-27 22:22  akirschbaum

	* Fix money exploit for converters.

2005-05-27 21:23  akirschbaum

	* Add proper names to buildings.

2005-05-27 21:17  akirschbaum

	* Add plural name for Essence of Flame; change description to match
	  it the other Essence of Flame.

2005-05-27 21:08  akirschbaum

	* Remove trailing white space from text.

2005-05-27 21:06  akirschbaum

	* Fix spelling errors.

2005-05-27 20:58  akirschbaum

	* Fix spelling errors.

2005-05-27 20:46  akirschbaum

	* Fix spelling error.

2005-05-27 20:44  akirschbaum

	* Fix spelling errors.

2005-05-27 20:39  akirschbaum

	* Fix spelling errors.

2005-05-27 20:35  akirschbaum

	* Fix spelling error.

2005-05-27 18:26  eracc

	* Yet another try to commit this map. CVS is irritating me ...

2005-05-27 18:24  eracc

	* Recommit because of errors in the last commit attempt. Crossing
	  fingers ...

2005-05-27 18:21  eracc

	* Missed updating these altars in the previous fit of editing.
	  Perhaps the ones in scorn/misc should be moved to scorn/temples
	  ... but another day.

2005-05-26 02:59  eracc

	* Fixed ground floor to be an outdoor map. Try #4 to get
	  brest.scrolls.upper.2 to commit.

2005-05-26 02:56  eracc

	* Try #3 to commit these maps ...

2005-05-26 02:55  eracc

	* Try #2 to commit these files ...

2005-05-26 02:52  eracc

	* Adding Brest Scroll Shop

2005-05-26 01:20  eracc

	* Fix name field on tables in thamshop. Still trying to get fixed
	  valriel temple in.

2005-05-26 01:16  eracc

	* Fixing region in lone_town/town, hoping valriel temple gets in
	  this time.

2005-05-26 01:06  eracc

	* Several maps updated and never committed.

2005-05-26 01:02  eracc

	* Recommit of these maps with fixed altars due to receiving an
	  error with the last commit attempt. eracc

2005-05-26 00:55  eracc

	* Fixes to permanent temple altars in Navar to prevent
	  reconsecration.

2005-05-25 23:24  eracc

	* Fixed thaumaturgy shop to remove money exploit.

2005-05-25 23:15  eracc

	* Updated Scorn temples to level 120 so high level players cannot
	  reconsecrate them and cause DM headaches.

2005-05-21 23:35  temitchell

	* - add castle keep maps to citydeclouds

2005-05-21 23:01  temitchell

	* - add citydecloud maps (now split into 50x50 maps)
	  - fix exit from ttower
	  - note still have some things to fix up in cloud city (shops I
	  suspect
	  need to be redone)

2005-05-21 22:50  temitchell

	* - sell healing potions at grumm's

2005-05-21 22:47  temitchell

	* - change price on healing potions to match value

2005-05-21 22:15  temitchell

	* - update potion shop now that creator potions work again.

2005-05-21 18:17  bbotbuilder

	* Add a hint for the "fareast" maps.

2005-05-21 16:56  bbotbuilder

	* Removing one of mikee's comments...

2005-05-21 12:14  akirschbaum

	* Add plural names to items; allow guildmaster's key to merge with
	  other keys.

2005-05-20 20:42  bbotbuilder

	* Commit of mikeeusa's "fareast" patch to add a "japan-like" area.

2005-05-03 18:36  ryo_saeba

	* Removed unused file, marked as 'don't use' since august

2005-04-28 14:53  cavesomething

	* some region definition updates

2005-04-21 06:56  mwedel

	* Update directions to Castle Aaarg - with old directions, no one
	  would
	  ever find it, since it isn't anywhere near a swamp. At least with
	  the
	  new directions, players have a chance.
	  MSW 2005-04-20

2005-04-20 20:32  bbotbuilder

	* "Fix" for bug #1084056: A. Pupland potion selling tablets nuts

2005-04-14 07:24  mwedel

	* Add some background in mlab map tiling.
	  Add some useful script (rewrite_..) which are generally handy,
	  but
	  will mostly be used to get the mlab maps into some sort of sane
	  layout.
	  update README to note these files.
	  
	  MSW 2005-04-13

2005-04-14 07:02  mwedel

	* Add difficulty_increase 0.5 to mushroom quest - this puts it more
	  in line with the difficulty of the final map and where it is in
	  the
	  sceme of all the scorn knighthood quests.
	  MSW 2005-04-13

2005-04-09 13:29  akirschbaum

	* Remove tailing spaces from @match lines.

2005-04-09 12:00  akirschbaum

	* Fix spelling errors.

2005-04-09 08:26  akirschbaum

	* Fix spelling error.

2005-04-09 08:20  akirschbaum

	* Fix spelling error.

2005-04-09 07:57  akirschbaum

	* Fix spelling error.

2005-04-04 00:26  temitchell

	* - update illusion

2005-04-04 00:24  temitchell

	* Add mlab tavern and tower to Navar.
	  - added some walls to tavernb3 and some floors to tavern3

2005-04-03 23:30  temitchell

	* Add new Scorn quest by huhanhi. Sourceforge tracker #1175030.

2005-03-30 19:22  akirschbaum

	* Make the test for admission to the guild work again.

2005-03-24 21:53  majorwoo

	* Increased length of time marker lasts for teams in teamwar

2005-03-23 21:02  cavesomething

	* region updates for some maps in navar and brest

2005-03-22 21:02  majorwoo

	* Updates to the teamwar map, moved team registration to a new map,
	  added spectator area

2005-03-21 05:59  majorwoo

	* Moved to a real map, instead of a DM only after final testing.

2005-03-21 05:49  majorwoo

	* Correct teleport on teamwar map.

2005-03-21 02:59  majorwoo

	* New Brest look from mikeeusa

2005-03-20 22:35  majorwoo

	* This is the new teamwar map, and modified world map with the
	  entrance

2005-03-17 18:20  akirschbaum

	* Fix exit destination.

2005-03-16 21:39  akirschbaum

	* Fix spelling errors.

2005-03-15 21:44  ryo_saeba

	* Applied patch #1145089 (cavesomething) to add region support

2005-03-14 19:17  akirschbaum

	* Add missing floor tile.

2005-03-14 19:07  akirschbaum

	* Add missing floor tiles.

2005-03-14 05:24  temitchell

	* removing mlab from scorn (upstream has moved to Navar)

2005-03-14 01:20  temitchell

	* - oops make apartment unique exit

2005-03-14 01:15  temitchell

	* - add perm apartment for Navar (thanks to techolous)

2005-03-13 22:32  temitchell

	* add private apartment exit to Navar maps (but not apartment maps
	  yet)
	  move exits for two dungeons
	  add buildshop
	  Change requires updated arches as of 2005/03/13

2005-03-13 16:02  akirschbaum

	* Fix exit destination.

2005-03-13 03:58  temitchell

	* Patch in elevation from origiunal bigworld maps - fix mountains
	  (wasteland -> mountain5)

2005-03-12 09:50  temitchell

	* Move Pirate Den to Wolfsburg

2005-03-10 00:10  akirschbaum

	* Fix exit destinations back into world map.

2005-03-09 22:24  akirschbaum

	* Fix deposit option.

2005-03-09 22:16  akirschbaum

	* Fix spelling error; remove surplus @match from messages.

2005-03-09 21:50  akirschbaum

	* Fix spelling error.

2005-03-09 21:44  akirschbaum

	* Fix exit destination back into world map.

2005-03-09 21:36  akirschbaum

	* Use correct name in book.

2005-03-09 21:17  akirschbaum

	* Fix spelling error.

2005-03-09 20:42  akirschbaum

	* Remove surplus dot from end of key name.

2005-03-09 20:39  akirschbaum

	* Fix spelling errors.

2005-03-09 20:23  akirschbaum

	* Remove shop tile atop wall.

2005-03-09 20:20  akirschbaum

	* Fix spelling error.

2005-03-09 20:12  akirschbaum

	* Fix spelling error.

2005-03-07 21:52  ryo_saeba

	* Commit changes by Mikeeusa

2005-03-06 21:42  akirschbaum

	* Fix spelling error.

2005-03-06 21:39  akirschbaum

	* Fix spelling errors.

2005-03-06 21:29  akirschbaum

	* Fix spelling error.

2005-03-06 21:21  akirschbaum

	* Add missing msg/endmsg tags.

2005-02-28 05:55  temitchell

	* -modify Navar maps to use new style walls and buildings (thanks
	  to
	  Mitch Obrian).
	  -move ship to Wolfsburg from Scorn to Navar
	  
	  -remember to update your arches...

2005-02-22 12:12  salathar

	* Apply patch 1136551 courtesy Techolous.
	  - Add a mention of 'chat command

2005-02-13 00:26  temitchell

	* - fix typos on troll bridge, add mid level random map.

2005-02-11 16:39  temitchell

	* Add README doc for python scripts

2005-02-08 14:56  salathar

	* Apply patch 1114803 courtesy Mithzi
	  - Fix player being teleported into wall
	  - Fix typo to read "treasure chamber"
	  - "Joseph" is called "Jacob" from now on to be consistend with
	  the storyline
	  - Fix typo to read "Shining tower"

2005-02-02 13:31  salathar

	* Fix a typo

2005-01-24 08:21  mwedel

	* test map I used for treasurelist testing - might as well put it
	  into CVS.
	  MSW 2005-01-23

2005-01-24 08:19  mwedel

	* Commit a couple patches:
	  1) Fixes quest spellbooks so that randomitems is set to none, so
	  that
	  spell won't change.
	  2) Make spelling of 'nurnberg' consistent across all the maps.
	  MSW 2005-01-24

2005-01-22 21:18  temitchell

	* Add a few random low level 'sporting' caves near Navar.

2005-01-07 21:33  ryo_saeba

	* Patch #1061034 courtesy majorwoo: passoffice fix to prevent DD

2004-12-12 23:22  crowbert

	* set short timeout because some players have reported glitches

2004-12-12 23:19  crowbert

	* block dimension door to force use of altars for high-level random
	  maps

2004-12-12 22:51  crowbert

	* copied from smallworld

2004-12-10 15:41  majorwoo

	* Fixed pshops basement map to prevent map reset from removing
	  check_inv - oops

2004-12-06 05:59  temitchell

	* - add README (and prototype warning) to guild templates

2004-12-06 05:47  temitchell

	* - add (brief) readme for python guilds.

2004-12-06 04:48  temitchell

	* - remove item scripts long ago moved into items
	  - update scripts to remove path (init script does it for us)

2004-12-06 04:45  temitchell

	* - updates to datafile for guild scripts

2004-12-06 04:42  temitchell

	* - remove python path bootstrapping - init script not appends
	  module path
	  for us.
	  - add guild functions to init and remove scripts

2004-12-06 04:02  temitchell

	* Adding Python Guild framework.
	  Initial (and not usable as yet) commit of guild templates and
	  guild
	  scripts for new more automated guild system. - requires Python
	  2.1 or
	  better.
	  TODO - guild maps need finishing, lots more work and much
	  debuging.
	  Guild points system needs some work (a good formula).

2004-11-28 07:38  salathar

	* Fix giant oak tree teleporting players on top of water

2004-11-28 07:02  salathar

	* Fix portal teleporting players on top of water

2004-11-12 16:21  salathar

	* -Add magic mouths to southern waiting cells

2004-11-11 22:56  salathar

	* Update map to have more waiting cells. Minor cleanups.

2004-11-09 23:21  salathar

	* -Add second floor to Scorn jail

2004-11-09 00:46  salathar

	* - Commit several patches:
	  1055076 Takuse lair map exit teleports player into wall
	  1055091 MwizardG locks out players
	  1055870 MwizardT added an exit to the map
	  1056891 Updated NPC quest location hint for Valley of the three
	  sisters
	  - Add a new hut to Wolfsburg worldmap

2004-11-07 09:44  salathar

	* Fix spellcasting in Scorn, patch 1054375

2004-10-24 21:42  majorwoo

	* Fixed guild storage rooms no_pass 1 so only guild members can
	  enter

2004-10-23 20:57  majorwoo

	* pshops 1.4.3 - fixed some monkey business in the basement maps

2004-10-23 06:44  majorwoo

	* pshops 1.4.2

2004-10-23 05:28  majorwoo

	* pshops 1.4.1 - fix the monkies! :-)

2004-10-22 21:07  majorwoo

	* Added pshops basement maps & underground river

2004-10-21 23:27  majorwoo

	* Removed a duplicate file

2004-10-21 22:28  majorwoo

	* pshops v1.3 updates

2004-10-21 18:57  akirschbaum

	* Add script for bootstrapping code. The script runs right after
	  the python plugin is loaded.

2004-10-21 01:33  majorwoo

	* Individual pshops maps for Brest

2004-10-21 01:14  majorwoo

	* *** empty log message ***

2004-10-21 01:05  majorwoo

	* Added new phops maps (brest/pshops/). Player museum of sorts.

2004-10-17 23:21  temitchell

	* - remove/replace arches which no longer exist with ones that do.

2004-10-09 17:08  temitchell

	* - Rockgardens is a new tenement building in Navar.

2004-10-07 03:46  temitchell

	* - add little adventure for Navar

2004-10-04 03:35  temitchell

	* - fix coastline wolfsburg, add a temple for Ixalovh

2004-10-03 15:49  temitchell

	* - minor fixes to these maps

2004-09-27 05:02  temitchell

	* - oops small fix so folks don't get stranded.

2004-09-27 04:41  temitchell

	* a small branch on a big tree.

2004-09-19 05:56  temitchell

	* - fix help message - add info command which dumps the record.

2004-09-08 01:26  temitchell

	* - add another branch to the dark forest

2004-09-01 03:08  temitchell

	* - fix tiny bug where player logging in has no record gets a
	  record
	  made.

2004-09-01 02:03  temitchell

	* - add new CF module - classes CFDataFile and CFData
	  - replace crossfirelog shelf with plain text datafile (less
	  efficient
	  but more accessable) - add logging for kick and muzzle
	  - add more dm commands for seen (chicken oracle, guy in goths...)
	  - make sure you make a datafiles dir in var/crossfire or have
	  make
	  install do it for you.

2004-08-29 18:50  temitchell

	* - add ixalovh shrine and tomassos house to port joseph

2004-08-29 18:22  temitchell

	* - add ixalovh temple to scorn port, add curse detector to
	  generalstore

2004-08-28 00:57  temitchell

	* - move arch item scripts to their own folder

2004-08-28 00:19  temitchell

	* - change path finding to use os.path - hopefully this will fix
	  these
	  scripts for the (new) windows server
	  - CFgetPaths is now dead and will be removed - change your
	  scripts if
	  you use it.

2004-08-16 01:57  temitchell

	* - commit multipart notaiton fixes for editor and euthville
	  (almost done
	  these now...anyone see any bugs yet)

2004-08-16 01:51  temitchell

	* - commit multipart notation fixes
	  - make modifications to small (LC_nn)
	  - add floors to more maps and fix access to sunset lake fortress
	  (it's
	  mostly empty hint hint)

2004-08-15 19:26  temitchell

	* add inn and house to elf village north of Scorn, touchup guard
	  posts

2004-08-10 03:52  temitchell

	* - added a *whole* lot of flooring and fixed some broken spell
	  archs in
	  inventories. Fixed problem with exit getting covered in
	  wist_study by removing the walls. Multipart notation fixes I
	  believe as
	  well.

2004-08-09 03:23  temitchell

	* - minor updates

2004-08-09 03:11  temitchell

	* - fix more floors, fix shop item outside shop, pinned down the
	  brat
	  in the fountain

2004-08-08 04:00  temitchell

	* - minor fixes to maps including adjusting a swearing dwarf, some
	  flooring in marksel and some portals into sylvan realms

2004-08-08 03:47  temitchell

	* - commit multipart monster notation changes to the quests folder

2004-08-08 03:39  temitchell

	* - commit multipart notation fixes to brest

2004-08-03 02:02  temitchell

	* - oops fix long stnading error preventing bank accounts being
	  deleted
	  when player quits.. (blush)

2004-08-02 23:38  temitchell

	* - move event scripts into their own directory
	  - add README
	  - add disguise script (warning usage still subject to bug 878949)

2004-07-29 01:02  temitchell

	* - fix shop (proper flooring)

2004-07-11 19:47  temitchell

	* - remove old sale.shop file

2004-07-11 16:55  temitchell

	* add IPO and bank facilities to Santo Dominion and Nurnberg
	  add slots to Night Flower bar

2004-07-10 03:21  temitchell

	* - dark forest updates - linking more treehouse guard stations

2004-07-10 00:41  temitchell

	* - add no_magic walls to protect our fine postal workers from
	  miscreants

2004-07-07 04:08  temitchell

	* - fix emergency exit,remove some unique tiles on sale1

2004-07-07 03:48  temitchell

	* - fix scorn pawn shop (was a way to smuggle items out)
	  - put in booths to allow selling for free but paid access to pawn
	  items.

2004-07-04 21:59  temitchell

	* - multipart image notation fix

2004-07-04 21:48  temitchell

	* - pupland changes for multipart object notation

2004-07-04 21:26  temitchell

	* - add missed map for greenway

2004-07-04 21:21  temitchell

	* -map updates for greenway

2004-07-04 21:11  temitchell

	* -update world maps for greenway

2004-07-04 15:48  temitchell

	* - minor fix so the magic-ear is more reliable - BUG 977265

2004-07-01 19:54  temitchell

	* - expand ixalovh temple

2004-07-01 17:59  temitchell

	* - update scorn sale shop - make into two levels and add a 300gp
	  day pass
	  mechanism for pawn area
	  map remaned to make it cleaner to update unique-items (move items
	  from scorn.sale and delete from unique-items - will remove from
	  CVS
	  soon)

2004-06-14 00:57  temitchell

	* - apply same type of fix to Navar as was applied to gatehouse in
	  Scorn
	  to prevent spells propagating into the city (add a wall
	  basically)

2004-06-14 00:14  temitchell

	* - fix issue with Hero of Scorn expiration. If this was the
	  intentional
	  behaviour for the marker to expire, will the maker please inform
	  me to
	  change it back.

2004-06-14 00:12  temitchell

	* - fix for player casting spells through the gatehouse and killing
	  people

2004-06-13 22:42  temitchell

	* - fix exit target errors.

2004-06-11 20:37  ryo_saeba

	* Fixed exploit letting get much money

2004-06-11 20:36  ryo_saeba

	* Fixed entryway

2004-06-09 04:56  temitchell

	* - add scorn sale shop, move build store to port area, move
	  generalstore
	  to southern scorn and make it more general storish.

2004-06-09 02:12  avogl

	* Re-balancing and bugfixing for the volcano mapset:
	  - The comet gargoyle statues have been toned down in
	  power and the spells got a smaller range.
	  - Spell objects have been inserted and adjusted.
	  - The white statues work again (casting cause serious wounds)
	  - The cancellation walls are going to work again after next
	  arch collect.
	  - Slightly reduced duration of ball lightnings.
	  - Added an additional line to the warning sign to mention
	  the high risk of death in a clear way.
	  
	  --AndreasV

2004-06-07 03:29  temitchell

	* - apply fix by Jacek Konieczny.

2004-06-07 03:06  temitchell

	* - apply multipart notation fix to santo_dominion

2004-06-07 03:01  temitchell

	* - apply multipart notation cleanup to these maps

2004-06-07 02:56  temitchell

	* apply patch from Jacek Konieczny to fix bat room trap.

2004-06-07 02:48  temitchell

	* - commit fix made by Jacek Konieczny. Remove warning message as
	  the map
	  appears to work properly again.

2004-06-07 02:33  temitchell

	* - fix coffee tables

2004-06-06 16:24  temitchell

	* - fix the difficulty and level depth on these random maps.

2004-05-28 05:51  temitchell

	* - experimental temple for Ixalovh

2004-05-28 05:48  temitchell

	* - map updates - casino has free access to silver slots now and a
	  lower
	  cover charge

2004-05-28 05:20  temitchell

	* - some improvements to hall of DMs to make the boards less
	  annoying and
	  provide space for some exits

2004-05-25 04:08  temitchell

	* - add some dark forest magic and little elf settlement to this
	  map

2004-05-25 03:49  temitchell

	* - link gaea temple map to the Greenway

2004-05-25 03:43  temitchell

	* - add new map folder for non localized locations

2004-05-25 01:45  temitchell

	* - add some new arch type exits to the styles also make special
	  style for
	  darkforest (used for the Greenway)

2004-05-24 23:34  temitchell

	* - remove horn generator to address potential economic abuse

2004-05-24 18:52  temitchell

	* - fix DM boards to - apparently the java editor does not copy
	  script
	  paramaters when copying objects

2004-05-24 18:14  temitchell

	* - adding DM petition boards to Scorn cityhall and Navar
	  courthouse
	  these are linked to the message board in the HallOfDMs for easy
	  access

2004-05-09 00:57  temitchell

	* -changes to clean up old multipart notation

2004-05-09 00:50  temitchell

	* - fix old multipart map notation.

2004-04-21 06:18  mwedel

	* fix up abilities on this map.
	  MSW 2004-04-20

2004-04-18 07:29  mwedel

	* Patch by Brian Angeletti to replace wyverns on map with proper
	  chaos
	  wyvern archetypes. Note the changes appear much larger due to
	  difference
	  in how the java editor writes out the map vs the old crossedit
	  program.
	  Applied by MSW, 2004-04-17

2004-04-18 06:50  mwedel

	* commit modified ring of occidental mages, which reduces the
	  stats.
	  This should balance the item - much harder to get it to have 30
	  stats
	  now.
	  Updated version by Lalo Martins, applied by Mark Wedel
	  2004-04-17

2004-04-18 06:09  mwedel

	* Fix image for book on map.
	  MSW 2004-04-17

2004-04-15 03:08  temitchell

	* - fix water under galleon to allow passage

2004-04-12 06:39  temitchell

	* - fix water under the pier

2004-04-11 01:33  temitchell

	* - add special map for DMs to use with mailbox, an Oracle and some
	  messageboards (one for inter DM messages, one for players to
	  petition
	  DMs). Map has unique floors and five areas for
	  creating/testing/storing
	  stuff.

2004-04-11 00:33  temitchell

	* - fix maps with old image notation (storing more than head).

2004-04-03 13:49  ryo_saeba

	* Guild for Damned Heretics

2004-04-03 13:39  ryo_saeba

	* Guild for Dreaming Sage

2004-04-03 13:24  ryo_saeba

	* Guild for Drunken Barbarian

2004-04-03 10:58  ryo_saeba

	* Storage rooms for PurpleButterfly & LaughingSkull

2004-04-03 10:38  ryo_saeba

	* Made instructions non-destructible.

2004-04-03 10:37  ryo_saeba

	* Readded Acme Inc. building shop.

2004-04-03 07:52  ryo_saeba

	* Fixed broken default entry coordinates pointing outside real map
	  area.

2004-04-02 17:05  ryo_saeba

	* Restored version 1.9 due to some corruption from me.

2004-03-23 05:07  temitchell

	* - change map title

2004-03-23 05:03  temitchell

	* -add special skill rooms to random maps

2004-03-23 03:17  temitchell

	* - changes to fix up old multipart arch notation
	  - fixes to demon styles 10,11,12,13 which would not load in
	  editor for
	  some reason, and arch overlaps
	  - some minor changes (added to city, some newer monsters added to
	  styles)

2004-03-15 22:40  ryo_saeba

	* Storage room for BlackShield

2004-03-15 22:31  ryo_saeba

	* Storage rooms for guilds in Darcap

2004-03-15 22:24  ryo_saeba

	* Fixed exit coordinates

2004-03-15 22:15  ryo_saeba

	* Fixed exit coordinates

2004-03-15 22:11  ryo_saeba

	* Wrong slaying value...

2004-03-15 21:46  ryo_saeba

	* Added storage room for MailedFist

2004-03-15 20:59  ryo_saeba

	* Added building shop

2004-02-29 04:27  temitchell

	* - fix a problem with new players getting crushed by doors -
	  (turned it
	  into a lesson...)

2004-02-29 04:12  temitchell

	* - fix stairs (as reported by Katia)

2004-02-22 19:56  temitchell

	* - updating some worldmaps with some changes (mostly
	  shoreline and beaches - some mountains)

2004-02-22 19:37  temitchell

	* - add entrances to new navar shops (also new temple coming soon)

2004-02-22 19:32  temitchell

	* - add three more workshops fix workshops to stop people sneaking
	  in so
	  easily

2004-02-22 19:30  temitchell

	* - fix workshops to prevent magical access and sneaking folks in

2004-02-21 15:41  temitchell

	* - add two workshop buildings to Navar, change exit for Gunther's

2004-02-21 15:39  temitchell

	* - add smith facilities to Gunthers, add kitchen and jewler
	  workshops for
	  Navar

2004-02-21 15:36  temitchell

	* - minor cosmetic changes to workshops

2004-01-17 20:58  temitchell

	* - fix corpse to not display msg field when examined (turn into
	  magic ear
	  - make him more annoying)

2004-01-06 02:26  temitchell

	* committing bug fix for guilds as reported by RYO
	  fix gates to trigger properly (walls fire south, increase speed
	  to -0.2)

2003-12-28 20:18  temitchell

	* - change exits to moved maps

2003-12-28 20:17  temitchell

	* - adding a misc folder for building in Navar

2003-12-28 20:16  temitchell

	* - moving these to a subfolder

2003-12-23 05:33  temitchell

	* - put blocking between houses, added some triggers so that the
	  home
	  owners react if you seem to be looting their treasure. Added a
	  man with
	  a problem - soon to have a solution.

2003-12-23 05:30  temitchell

	* - Added Mr White's house. Fixed broken dressers.

2003-12-14 23:25  temitchell

	* - Add temple for gorokh in Navar (right beside the casino
	  infernal - how
	  handy...)

2003-12-14 02:44  temitchell

	* - touch up these maps mainly to use new windows now available

2003-12-14 01:35  temitchell

	* - fix stupid error with pass name

2003-12-14 01:28  temitchell

	* - harder quest made for ruggilli temple in Navar
	  - pass is compatible with scorn temple

2003-11-30 03:37  onefang

	* Removed bat generator. DVS 2003-11-30

2003-11-24 09:23  onefang

	* Moved Dark Forest. DVS 2003-11-24

2003-11-24 09:20  onefang

	* Moved Dark Forest, and added external critters. DVS 2003-11-24

2003-11-24 08:36  onefang

	* Allowed access to sea from Navar DVS 2003-11-24

2003-11-14 07:45  mwedel

	* Fix up all the maps related to abilities of monsters on the maps,
	  as
	  well as spellbooks on maps, to work with the new spell code.
	  MSW 2003-11-13

2003-11-04 01:02  onefang

	* Fixed some trees in the large forest I forgot to put grass under
	  last time.
	  DVS 4-11-2003

2003-11-03 00:34  mwedel

	* Fix spellbooks in shop so they work with new spell system.
	  MSW 2003-11-02

2003-11-02 08:02  temitchell

	* - fix some patern maching on newbieshouse map
	  - added in door and chest tutorial as well
	  ----------------------------------------------------------------------

2003-11-01 23:30  temitchell

	* add gaea shrine to Navar

2003-11-01 23:27  temitchell

	* - add whirlwind exit to random exits

2003-11-01 21:48  temitchell

	* - add links to new temples - add no magic to city streets

2003-11-01 21:36  temitchell

	* - add some temples to Navar - some minor changes to scorn temples
	  hopefully these can be rounded out a bit soon

2003-10-30 00:50  onefang

	* world/world_*: Added large forest between the roads near Scorn
	  and Brest.

2003-10-27 06:41  temitchell

	* - change the inns to use a marker good for 5040 seconds (~one
	  game day
	  AFAIK)

2003-10-27 06:22  temitchell

	* - change the marker time for access to approximate a game day
	  (5040
	  seconds or 1.4
	  hours by my poor estimation).

2003-10-27 04:35  temitchell

	* - change these to use trigger_markers to insert a time expiring
	  force -
	  this allows personal access to the caldrons for an hour (360 food
	  = ~1hour) for 200 platinum
	  coins - after which time you have to pay again.

2003-10-27 03:22  temitchell

	* - oops fix the gate at the end so it closes. I am thinking this
	  might
	  make a good unique map perhaps (then you could add some doors and
	  stuff).
	  - add the creator's name to the map info :)

2003-10-27 02:58  temitchell

	* - moved to start directory

2003-10-27 02:58  temitchell

	* - add newbie house to starting map
	  - move Nexus to start folder
	  - fix Nexus floor (was shop floor creating unpaid items!)

2003-10-26 22:06  crowbert

	* fix connection

2003-10-25 02:53  temitchell

	* - touch up the casino now that plugin option support is working

2003-10-25 02:20  temitchell

	* - fixed issue with slotmachines where items created reset number
	  of
	  existing items in the same space.
	  (using itemborker to set number of items add or remove as a safer
	  way to
	  manage this.)
	  - touched up bank dialogue (and incorporated itembroker code)

2003-10-21 03:00  temitchell

	* - fix message board names now that python plugin option is
	  working

2003-10-20 17:57  temitchell

	* fix monkey_temple WARNING SPOILER!
	  
	  - add some magic mouth for antioc appearing...
	  - add the listener for the secret exit (local copy of map was not
	  updated in initial commit :( )

2003-10-20 17:44  temitchell

	* - a couple more slight touchups to the aljwaf maps

2003-10-20 07:50  temitchell

	* - modifications to the special door (rocks, webs ...) to remove
	  door
	  treasures

2003-10-20 07:42  temitchell

	* - the proverbial ruined temple filled with monkeys and traps

2003-10-20 05:30  temitchell

	* - changes to maps to fix broken spell stuff (spell walls and
	  monster
	  inventories)
	  - some cosmetics too.

2003-10-18 06:14  temitchell

	* - fixes to these maps - grumms inn needed some connect fixes and
	  the
	  stairs were accessable without payment. The bridge over the
	  estuary was
	  not passable (water was no_pass - now passable)

2003-10-12 01:43  temitchell

	* - change hall of selection to drop players on the Nexus

2003-10-12 01:41  temitchell

	* - add new adventure near Navar, add Nexus for choosing your
	  starting
	  position when making new player, add maps for the market area of
	  Navar

2003-10-09 04:28  temitchell

	* - oops forgot the decimal that made the serbice charges work.

2003-10-07 19:11  crowbert

	* move /crow/train to /scorn/crow/train

2003-10-06 03:49  temitchell

	* - add link to casino infernal in Navar

2003-10-06 03:45  temitchell

	* - add casino infernal - gamblers paradise and money pit

2003-10-06 03:41  temitchell

	* -fix banksay.py (was a small issue with a missing =)
	  -add reusable script for adding/removing items
	  -add two new slotmachines
	  -add an insult generator

2003-10-06 03:14  mwedel

	* Fix bug in Mork's speech - he should be asking about Gork,
	  not himself.
	  MSW 2003-10-05

2003-10-04 23:17  crowbert

	* add new training center to a barn in the Scorn port area

2003-10-04 21:57  crowbert

	* remove quest-only monster from generic undead style

2003-10-04 21:55  crowbert

	* switch pirateisland quest monsterstyle to undead_quest

2003-10-04 21:26  crowbert

	* create undead_quest style; copied from undead style

2003-10-04 13:22  temitchell

	* - drop the value on gramp's horn and hide it a bit better.

2003-10-03 03:55  temitchell

	* - slight fix based on observations from our friendly
	  neighbourhood playtester Leaf.

2003-10-01 02:46  temitchell

	* - replace some princesses with some women

2003-09-28 22:13  temitchell

	* - fixed this stupid mistake (added quotes around bank DB name)

2003-09-28 21:49  temitchell

	* - minor change to allow multiple bank databases
	  (not advising that happen, but the bank class should be as
	  modular as possible IMHO) and so I did it.
	  Added README from unlinked with changes

2003-09-28 21:12  temitchell

	* - remove these from unlinked - moving the READMe to the python
	  IPO
	  folder

2003-09-28 21:07  temitchell

	* - Add the IPO maps to Scorn and Navar

2003-09-28 20:50  temitchell

	* - add Imperial post office outlets to Navar and Scorn maps
	  - repair some of the elevation damage around scorn due to map
	  changes

2003-09-28 17:18  temitchell

	* - add tellers to these banks hooked to python banking scripts

2003-09-28 16:49  temitchell

	* - touchups for banking system
	  Bank now uses imperials (1000 gold) for withdrawls and can do
	  enchanges
	  of currency to platinum. Added a cleanup routine in the
	  python_remove script to delete account when players quit.
	  A transaction fee was implemented for deposits (default 5%)
	  requires use of new arch "imperial" (bank notes with no
	  intrinsic value)

2003-09-21 07:03  temitchell

	* - changes to the sylvan styles and minor changes to the wall
	  styles that
	  are not 'autojoining' type. For some reason these walls do not
	  retain
	  some of their properties (e.g. blocks view). The code should
	  probably
	  also be tweeked to handle single arch wall objects better (or at
	  least
	  for simple walls - escape the wall joining routine and not to
	  send out
	  all those log errors for non-existant arches).
	  Walls for random maps should not have smoothing either...

2003-09-21 01:49  temitchell

	* - the java editor keeps tricking me and turnig these back to
	  walls -
	  hopefully this is the final time

2003-09-20 22:44  temitchell

	* - modify these to work like doors, add stones and webs as special
	  door
	  styles. (modifications to the random door code is required to
	  work this
	  - patch forthcoming)

2003-09-20 19:27  temitchell

	* - add a couple things to the styles like special doors for sylvan
	  maps
	  and a wall file for making hedge mazes
	  
	  tweek some existing styles

2003-09-14 10:50  temitchell

	* - adding a bridge with (no trolls under it)
	  removing some excess elevation entries

2003-09-14 05:47  temitchell

	* - add in a few random maps south of scorn, add an orchard
	  backport elevation from old maps and assign some elevations based
	  on
	  ground type (groan).

2003-09-14 05:24  temitchell

	* - add adventure lead, rework the pink elephants

2003-09-14 00:06  temitchell

	* - I've long wanted to fix up the entry to this shop
	  - Hopefully there will be less bumping and more room now.

2003-09-01 00:28  temitchell

	* - added no-magic to floors to prevent portal exploits
	  - extended map to make some room for a couple new classes in
	  future

2003-08-01 02:24  temitchell

	* - add in DM check so that seen script gives DM the last IP used
	  by the
	  player they are asking about.

2003-07-25 05:51  temitchell

	* - another npc linked to the seen.py script

2003-07-25 05:45  temitchell

	* - Another person has seen you around...

2003-07-25 05:28  temitchell

	* - hook the fellow at the front door into the seen.py script -
	  he's
	  likely to have seen lots of people.

2003-07-25 05:27  temitchell

	* - breaking out seen into it's own script, the bank stuff into
	  it's own
	  script and removing the part if the seen command that hands out
	  players
	  IP addresses to other players.

2003-07-21 01:01  temitchell

	* - fix palace references

2003-07-16 03:49  temitchell

	* - some beaches

2003-07-16 03:10  temitchell

	* - remove some evidence

2003-06-18 04:43  temitchell

	* - change wasteland to impassable mountains, 12001-16000 ft
	  mountain4,
	  16001+ mountain5

2003-06-11 18:06  gros

	* Opened a channel between the Sea of Navar and the Outer Ocean

2003-06-09 03:50  temitchell

	* - small fix to make the slots deal with plurality

2003-06-03 12:46  gros

	* Corrected one of the exits of House of Porters leading to a wrong
	  worldmap.
	  - Gros 03/06/03

2003-05-26 17:13  jbontje

	* Move cathedral
	  mids 2003-05-26

2003-05-26 17:08  jbontje

	* Change exit to Navar
	  mids 2003-05-26

2003-05-24 16:28  temitchell

	* - adding new creatures to the style maps

2003-05-24 11:58  avogl

	* Used new ancient red dragon arch where the ancient
	  dragons are. Also added one to the last dragon
	  randommap style.
	  --AV

2003-05-21 06:16  temitchell

	* - two tiny quests - a bit of atmosphere at the tavern, couple
	  small fixes.

2003-05-20 04:36  temitchell

	* - minor fix makes the contraption work smoother, also removed
	  spider
	  generator and put in a warning.

2003-05-19 05:38  temitchell

	* - added a level 2-4 map, moved esmeralda a touch

2003-05-18 21:47  temitchell

	* Generating new elevation information for maps in
	  /kameria/CVS/work/
	  ...this may take a minute
	  map file: /kameria/CVS/work/world_105_122, 15 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_105_123, 481 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_105_124, 345 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_106_120, 8 elevations assigned.
	  map file: /kameria/CVS/work/world_106_121, 8 elevations assigned.
	  map file: /kameria/CVS/work/world_106_122, 1100 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_106_123, 857 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_106_124, 715 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_106_125, 517 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_107_120, 8 elevations assigned.
	  map file: /kameria/CVS/work/world_107_121, 167 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_107_122, 2366 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_107_123, 2293 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_107_124, 273 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_107_125, 347 elevations
	  assigned.
	  /kameria/CVS/work/world_108_121, no changes
	  map file: /kameria/CVS/work/world_108_122, 1173 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_108_123, 764 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_108_124, 484 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_108_125, 556 elevations
	  assigned.
	  /kameria/CVS/work/world_109_121, no changes
	  map file: /kameria/CVS/work/world_109_122, 157 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_109_123, 578 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_109_124, 715 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_109_125, 699 elevations
	  assigned.
	  /kameria/CVS/work/world_110_122, no changes
	  /kameria/CVS/work/world_110_123, no changes
	  map file: /kameria/CVS/work/world_110_124, 31 elevations
	  assigned.
	  map file: /kameria/CVS/work/world_110_125, 50 elevations
	  assigned.

2003-05-18 19:31  avogl

	* These are the new Brittany worldmaps, as announced on cf-maps
	  mailing list:
	  Brittany is now enclosed by a ring of no-pass mountains.
	  There are two passages where the road leads over the mountains.
	  Players need to fight and survive the mountain tops in order
	  to enter Brittany.
	  
	  Additionally I added a direct road to Lake Country.
	  I have also replaced all wastelands inside Brittany by
	  snowy mountains.
	  
	  --AndreasV

2003-05-18 04:56  mwedel

	* Fix by Bernd Edler to clarify process of alchemy.
	  MSW 2003-05-17

2003-05-08 05:11  temitchell

	* - more done on the 'bring back the big forest' project. The
	  forest to
	  the east of scorn should be noticably more wooded. Also some
	  rivers and a few little lakes.

2003-05-05 06:39  temitchell

	* - missed this one...

2003-05-05 06:38  temitchell

	* -new low level quest to fill out newbie area in scorn. Added
	  farmhouse
	  by H.S. Teoh

2003-04-29 01:52  temitchell

	* - forgot to remove Beginners2 from here whe it was moved to Scorn

2003-04-29 01:25  temitchell

	* - Update dialogue for Al, maybe update her picture soon too poor
	  girl.

2003-04-29 01:17  temitchell

	* - oops, elevation in map header from script slipped by me.

2003-04-28 06:57  temitchell

	* - making newbie annex in scorn. New players will now appear on
	  worlds_105_116 4 4. Moved some lower level maps and the free inn
	  to
	  accommodate. A couple new maps heavy on the training would be
	  good
	  here. This area is not entirely for low levels (the new river way
	  looks good for a sewer
	  adventure) but should cater to new players. Scorn central square
	  has
	  been made more snappy too.
	  There may be some loose ends to tie up (the signage should be
	  redone a
	  bit) and I'll get on that post haste.

2003-04-10 01:18  temitchell

	* - deleted extra altar under the floor left over from moving the
	  drunk
	  guy.

2003-04-10 01:06  temitchell

	* - fixed the scorn portal in the guilds and dropped a couple slot
	  machines in goths tavern to drum up some customers.

2003-04-06 19:36  jbontje

	* IPO moved to unlinked/ImperialPost/
	  mids 2003-04-06

2003-04-06 19:16  jbontje

	* Remove Python files. They are in python/ and python/IPO now.
	  mids 2003-04-06

2003-04-02 03:22  temitchell

	* - greening project - fixing my old mistakes

2003-03-24 19:11  jbontje

	* fixed download url
	  mids 2003-03-24

2003-03-21 08:13  mwedel

	* bring forward some typos that were made in the small world maps
	  to the big
	  world maps (library & beginners).
	  remove some excess floors from the tinytrade map.
	  MSW 2003-03-20

2003-02-25 07:29  mwedel

	* Update update_apart to update scorn apartments.
	  Update peterm maps so that players can't as easily avoid the
	  draining runes.
	  Add some test maps I have used.
	  MSW 2003-02-24

2003-02-03 23:05  temitchell

	* - made the big forest a bit bigger

2003-02-02 20:49  temitchell

	* - touch up IPO changes and update the README

2003-02-02 20:05  temitchell

	* - move the ImperialPost python files to the python directory,
	  unclude system pathfinding from CFPython

2003-02-02 20:03  temitchell

	* -IPO conversion

2003-02-02 07:50  temitchell

	* - using new directory getting functions in the Plugin, makes
	  python more better
	  - converted the slots over, now easier to install
	  - added a script that returns the directories for easy use

2003-01-30 15:12  crowbert

	* redo oldcity to use tiling

2003-01-30 06:40  garbled

	* Move the messhall over and link the big tower/tavern thingie

2003-01-30 06:38  garbled

	* Add the tavern and tower maps from <mikeeusa@caethaver2.ath.cx>
	  that was
	  posted to the mailing list awhile ago. This is a very nice
	  mapset, with
	  some fun areas in it. Its also quite huge.

2003-01-30 02:36  garbled

	* Port AV's changes to the bigmap versions..

2003-01-28 08:08  mwedel

	* Fix floor tiles in map - was using floor tiles before, which
	  wasn't
	  really the right thing to do.
	  
	  MSW 2003-01-27

2003-01-27 07:14  mwedel

	* Fix a few bugs in this file - oakdoor was outside the map, bad
	  match for the shopkeeper, oakdoor also had bad exit coords.
	  MSW 2003-01-27

2003-01-19 21:40  temitchell

	* -adding casino scripts (Python)

2003-01-17 07:34  garbled

	* Change the difficulty of all the shops. Make some shops more
	  likely to
	  generate better stuff, based on area.

2003-01-13 08:12  mwedel

	* Fix exit coordinates for rowboat - was dropping players in the
	  middle
	  of the ocean.
	  MSW 2003-01-13

2003-01-13 05:33  temitchell

	* - monsters for random sylvan areas

2003-01-07 19:02  garbled

	* Oops.. add a handle so you can escape!

2003-01-07 06:45  garbled

	* Add the township of Marksel. These maps are redesigned kandora
	  maps,
	  that were either fixed, or created newly by Joel South. Part of
	  this was
	  to move the grumms_inn to the marksel town directory. Watch this
	  space
	  for more of kandora to be ressurected.

2003-01-07 06:33  garbled

	* Add floors to kandora.. (why did I bother?)
	  Add the new maps for the alchemy shops to the bigworld.

2002-12-09 04:58  garbled

	* I twiddled these a bit.. Cleaning them up... trying to address a
	  few of
	  the problems on these. Someone should take a look at them now,
	  and
	  consider linking them somwhere.

2002-12-04 08:08  mwedel

	* Fix final_map path for goblin chief. Also, set difficulty 2 -
	  hopefully this won't be too hard, as it now adds some monsters to
	  the
	  maps leading up to the final map.
	  MSW 2002-12-03

2002-12-03 09:18  garbled

	* Change any exits that were directly on the floor to have a floor
	  arch
	  underneath them.

2002-12-01 07:02  mwedel

	* Fix exit for wyvern quest - was missing the slaying /! portion.
	  MSW 2002-11-30

2002-12-01 06:40  mwedel

	* Fix exit path for this map - was dumping players out to wrong
	  map,
	  leaving them in the middle of the ocean.
	  MSW 2002-11-30

2002-11-30 07:57  mwedel

	* Add 'update_apart.pl' script which will update unique maps -
	  both per player and global. The script should do it all - update
	  the
	  exits on the map, as well as rename it if appropriate. Update
	  README
	  to document the existence of this file.
	  MSW 2002-11-29

2002-11-09 22:56  temitchell

	* added some lighting to lake country area (very little), Santo D.,
	  Darcap, stoneville

2002-11-04 04:20  temitchell

	* Forgot about this- fixed added in lights and made this a outside
	  map Now the illusion is complete

2002-11-03 23:11  temitchell

	* modified inn lighting (removed redundant lights)
	  added streetlights to Navar
	  fixed map tiling info for Navar and Scorn
	  finished up the river in Navar

2002-11-03 07:05  temitchell

	* Added streetlights to Scorn

2002-11-03 07:04  temitchell

	* Added lighting to the scorn gatehouses

2002-10-30 05:52  mwedel

	* Fix goblin head quest (final map was wrong).
	  Add new image (Info/world.gif) - this is a representation of what
	  the
	  world looks like. Add script (Info/combine.pl) that I used to
	  make
	  this image.
	  Add a bunch of unlinked maps. As of this commit, everything in
	  the 'small'
	  world directory is now here.
	  MSW 2002-10-29

2002-10-30 05:35  garbled

	* These maps were actually missing spaces, causing some big fun.

2002-10-29 05:55  temitchell

	* Added new inn, linked it on world map - fixed A.V's change I
	  clobbered on world_101_114

2002-10-28 07:05  temitchell

	* Made the main road wider (except the mountain underpass to
	  darcap).
	  added folder inn_and_outpost for standalone buildings on the
	  worldmap
	  added Hermes Inn between Navar and Scorn
	  added some buildings (unlinked as yet) along the road (and a
	  small mining town near the mountain underpass to darcap)
	  Most worldmaps have not been changed, but are showing up on this
	  list because I swapped mountain2 for mountain4 then back again
	  and this seems to be showing up as a change.

2002-10-27 16:59  avogl

	* Corrections for teleporter problem due to
	  missing "activate_on_push/release" flags. Same changes
	  as to the standard map set, including a fix for
	  reception tower map-bug.
	  
	  --AndreasV

2002-10-27 04:09  temitchell

	* Added to Aljwaf quest and moved the ruins to the wolrd map -
	  changed old map link to this quest

2002-10-16 05:36  mwedel

	* Add a bunch more maps to the bigworld.
	  MSW 2002-10-15

2002-10-15 07:13  mwedel

	* Add a bunch of new maps to the bigworld maps. Update many maps
	  they sit on. Update HallOfQuests with update information for
	  where
	  some of these maps are.
	  MSW 2002-10-14

2002-09-27 06:40  mwedel

	* Sync up these files with changes AV made to the oldworld files
	  (MSW, 2002/09/26):
	  Used the new activate_on_release flags to make
	  the ancient epigraphs in ancient castle work correctly.
	  --AndreasV

2002-09-22 06:24  mwedel

	* Add langley (port_joseph) maps. Other locations updated as they
	  have links going to these set of maps.
	  MSW 2002-09-21

2002-09-20 07:25  mwedel

	* More maps added to the bigworld distribution. Also some fixes
	  of existing maps.
	  MSW 2002-09-20

2002-09-19 07:09  mwedel

	* Add wolfsburg to maps-bigworld. Other updated maps most likely
	  because
	  they had exits pointing to wolfsburg which now point to the new
	  locaton.
	  MSW 2002-09-18

2002-09-16 05:44  mwedel

	* Add dtabb (darcap) maps.
	  Update world maps to add a road to darcap from navar_city.
	  Update some signs. Add some low level maps from dtabb to be
	  around
	  scorn - that makes more sense.
	  Many of the guild maps updated because the link to darcap now
	  leads
	  someplace.
	  Add an underworld directory.
	  MSW 2002-09-15

2002-09-12 07:02  mwedel

	* Fix a few broken exits.
	  Move the Fogs map to to the unlinked directory.
	  MSW 2002-09-11

2002-09-09 07:20  mwedel

	* Add dragonisland (stoneville) maps to bigworld distribution.
	  Other maps outside that directory were updated because they have
	  exits leading to stoneville.
	  MSW 2002-09-08

2002-09-05 06:59  mwedel

	* Update maps-bigworld to keep in sync with maps (old).

2002-09-04 06:49  mwedel

	* Various updates -
	  scorn/oldcity/oldcity2: Add some missing floor tiles.
	  scorn/temples/gnarg: Link in with with new maps.
	  world/world_105_116, world/world_127_114: Updated with gnard and
	  cd maps.
	  python: added directory - same as in old maps.
	  quests/cd/* - move over fro old maps, just new directory.
	  styles: Added directory - same as in old maps. Used for random
	  maps.

2002-07-26 05:15  mwedel

	* Add floors to map.
	  MSW 2002-07-25

2002-07-24 06:14  mwedel

	* Re-add outdoor flag to maps in which the value got stripped.
	  MSW 2002-07-23

2002-07-23 07:07  mwedel

	* Add unlinked map directory - started with file from lake_county -
	  seems
	  to be missing lefftower1 and lefttower3, so as is, map isn't of
	  any real
	  use.
	  MSW 2002-7-22

2002-07-23 07:04  mwedel

	* Add lake_county (kundi_area) maps to world southeast of brest.
	  
	  Update world maps road connects to this city. Also, fix up some
	  typos/
	  incorrect map path names.
	  
	  Add dreaming_sage guild to navar city.
	  MSW 2002-07-22

2002-06-15 07:51  mwedel

	* scorn/scorn: Removed, city is world map - keeping that one around
	  will
	  likely result in confusion.
	  .emergency: New file, contains emergency map information to use
	  for
	  this distribution.
	  world/world_105_115: Fix gatehouse to city to work properly -
	  remove
	  exits from it, and put invisible exits under the relevant
	  portions so that players get transported to the correct place
	  inside
	  the gatehouse.
	  HallOfSelection: Fix problem with monks be teleported to wrong
	  location
	  within the city.
	  MSW 2002-06-15

2002-06-05 07:31  mwedel

	* Fix a bunch of broken exits.
	  
	  Add some of the peterm maps that are linked to maps already
	  added.
	  MSW 2002-06-04

2002-06-03 07:27  mwedel

	* Add navar_city maps.
	  
	  Update background picks to include shallow sea, deep sea.
	  
	  MSW 2002-06-02

2002-06-03 07:24  mwedel

	* Add navar_city to maps, with road connecting to scorn.
	  
	  Fix some broken exits in brest.
	  
	  MSW 2002-06-02

2002-06-01 08:13  mwedel

	* Add brest/brittany maps.
	  
	  Update the scorn map so that there are some light sources, so
	  even at night
	  you can still find your way around.
	  
	  Other world maps updated to add roads that link brest and scorn.
	  
	  MSW 2002-05-30

2002-05-31 07:00  mwedel

	* Add sign to Euthville town square.
	  MSW 2002-05-30

2002-05-31 06:27  mwedel

	* Fix some exits in santo_dominion which didn't lead back to the
	  map
	  properly.
	  
	  Add euthville (kar) maps.
	  
	  MSW 2002-05-30

2002-05-29 07:03  mwedel

	* Properly add mailed_fist entries to the maps-bigworld.
	  Previously,
	  they weren't properly re-parented and corrupted the main entries.
	  MSW 2002-05-28

2002-05-22 07:23  mwedel

	* Some maps that didn't make it in the last commit.
	  Add pupland to maps-bigworld. Maps are basically unchanged.
	  MSW 2002-05-21

2002-05-22 07:19  mwedel

	* Add pup_land maps to maps-bigworld. Other than the return exits
	  being
	  updated and locating the guilds within pupland within this
	  directory,
	  no changes to the maps.
	  MSW 2002-05-21

2002-05-22 06:47  mwedel

	* README: Add notes to describe process of moving unique maps to
	  maps-bigworld system.
	  
	  update_exits.pl: Modified to include any number of source and
	  destination values, so the script can be used to update any
	  number
	  of exits at once.
	  MSW 2002-05-21

2002-05-20 06:07  mwedel

	* Add some files that didn't get in the last commit for addition
	  of Santo Dominion. MSW 2002-05-19

2002-05-20 03:46  mwedel

	* Update scorn maps with changes that have been made in the main
	  map
	  distribution.
	  
	  Add santo_dominion maps, as well as road connecting scorn and
	  santo dominion.
	  MSW 2002-05-19

2001-12-18 07:10  mwedel

	* Add some missing files.
	  MSW 2001-12-17

2001-12-18 07:09  mwedel

	* commit of editor picks. These are just copied from the main
	  distribution,
	  but are useful so the editor can find something when editing the
	  maps.
	  MSW 2001-12-17

2001-12-18 07:04  mwedel

	* Commit of scorn city. It has been updated via update_exits.pl
	  to point to the new world maps. Probably not 100% perfect, but
	  on a quick check, it the exits work OK.
	  MSW 2001-12-17

2001-12-18 06:44  mwedel

	* Initial import of new world. See the Info/README for more
	  information.
	  This import is largely as generated by the program, but I have
	  placed scorn onto it.
	  MSW 2001-12-17

2001-12-18 04:42  mwedel

	* Initial import of new world along with scorn and editor picks.
	  Info directory contains some utils (like the program made to make
	  the map), information, images of the map, and a script to update
	  the exits.
	  MSW 2001-12-17

