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gdcmULAction.h
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    00001 /*=========================================================================
    00002  *
    00003  *  Copyright Insight Software Consortium
    00004  *
    00005  *  Licensed under the Apache License, Version 2.0 (the "License");
    00006  *  you may not use this file except in compliance with the License.
    00007  *  You may obtain a copy of the License at
    00008  *
    00009  *         http://www.apache.org/licenses/LICENSE-2.0.txt
    00010  *
    00011  *  Unless required by applicable law or agreed to in writing, software
    00012  *  distributed under the License is distributed on an "AS IS" BASIS,
    00013  *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    00014  *  See the License for the specific language governing permissions and
    00015  *  limitations under the License.
    00016  *
    00017  *=========================================================================*/
    00018 #ifndef GDCMULACTION_H
    00019 #define GDCMULACTION_H
    00020
    00021 #include "gdcmNetworkStateID.h"
    00022 #include "gdcmULEvent.h"
    00023 #include "gdcmULConnection.h"
    00024
    00025 namespace gdcm {
    00026 class Subject;
    00027   namespace network {
    00028
    00062 class ULAction {
    00063     private:
    00064       //cannot copy a ULAction
    00065       ULAction(const ULAction& inAction);
    00066
    00067     protected:
    00068
    00069
    00070     public:
    00071       ULAction() {};
    00072       //make sure destructors are virtual to avoid memory leaks
    00073       virtual ~ULAction() {};
    00074
    00075       virtual EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
    00076         bool& outWaitingForEvent, EEventID& outRaisedEvent) = 0;
    00077     };
    00078   }
    00079 }
    00080
    00081 #endif // GDCMULACTION_H