    /**
     * Slider which supports vertical or horizontal orientation, keyboard adjustments, configurable snapping, axis clicking
     * and animation. Can be added as an item to any container.
     *
     *     @example
     *     Ext.create('Ext.slider.Single', {
     *         width: 200,
     *         value: 50,
     *         increment: 10,
     *         minValue: 0,
     *         maxValue: 100,
     *         renderTo: Ext.getBody()
     *     });
     *
     * The class Ext.slider.Single is aliased to Ext.Slider for backwards compatibility.
     */
    Ext.define('Ext.slider.Single', {
        extend: 'Ext.slider.Multi',
        alias: ['widget.slider', 'widget.sliderfield'],
        alternateClassName: ['Ext.Slider', 'Ext.form.SliderField', 'Ext.slider.SingleSlider', 'Ext.slider.Slider'],

        /**
         * Returns the current value of the slider
         * @return {Number} The current value of the slider
         */
        getValue: function() {
            // just returns the value of the first thumb, which should be the only one in a single slider
            return this.callParent([0]);
        },

        /**
         * Programmatically sets the value of the Slider. Ensures that the value is constrained within the minValue and
         * maxValue.
         * @param {Number} value The value to set the slider to. (This will be constrained within minValue and maxValue)
         * @param {Boolean} [animate] Turn on or off animation
         */
        setValue: function(value, animate) {
            var args = Ext.toArray(arguments),
                len  = args.length;

            // this is to maintain backwards compatiblity for sliders with only one thunb. Usually you must pass the thumb
            // index to setValue, but if we only have one thumb we inject the index here first if given the multi-slider
            // signature without the required index. The index will always be 0 for a single slider
            if (len == 1 || (len <= 3 && typeof arguments[1] != 'number')) {
                args.unshift(0);
            }

            return this.callParent(args);
        },

        // private
        getNearest : function(){
            // Since there's only 1 thumb, it's always the nearest
            return this.thumbs[0];
        }
    });