# Ice::Communicator

## Overview

### local interface Communicator

The central object in Ice. One or more communicators can be instantiated for an Ice application. Communicator instantiation is language-specific, and not specified in Slice code.

#### Used By

::Freeze::Connection::getCommunicator
::IceBox::Service::start
ObjectAdapter::getCommunicator

#### See Also

Logger
Stats
ObjectAdapter
Properties
ObjectFactory

## Operation Index

destroy
  Destroy the communicator.
shutdown
  Shuts down this communicator's server functionality, which includes the deactivation of all object adapters.
waitForShutdown
  Wait until the application has called shutdown (or destroy).
isShutdown
  Check whether communicator has been shut down.
stringToProxy
  Convert a stringified proxy into a proxy.
proxyToString
  Convert a proxy into a string.
propertyToProxy
  Convert a set of proxy properties into a proxy.
proxyToProperty
  Convert a proxy to a set of proxy properties.
stringToIdentity
  Convert a string into an identity.
identityToString
  Convert an identity into a string.
createObjectAdapter
  Create a new object adapter.
createObjectAdapterWithEndpoints
  Create a new object adapter with endpoints.
createObjectAdapterWithRouter
  Create a new object adapter with a router.
addObjectFactory
  Add a servant factory to this communicator.
findObjectFactory
  Find a servant factory registered with this communicator.
getImplicitContext
  Get the implicit context associated with this communicator.
getProperties
  Get the properties for this communicator.
getLogger
  Get the logger for this communicator.
getStats
  Get the statistics callback object for this communicator.
getDefaultRouter
  Get the default router this communicator.
setDefaultRouter
  Set a default router for this communicator.
getDefaultLocator
  Get the default locator this communicator.
setDefaultLocator
  Set a default Ice locator for this communicator.
getPluginManager
  Get the plug-in manager for this communicator.
flushBatchRequests
  Flush any pending batch requests for this communicator.
getAdmin
  Get a proxy to the main facet of the Admin object.
addAdminFacet
  Add a new facet to the Admin object.
removeAdminFacet
  Remove the following facet to the Admin object.

## Operations

### void destroy()

Destroy the communicator. This operation calls shutdown implicitly. Calling destroy cleans up memory, and shuts down this communicator's client functionality and destroys all object adapters. Subsequent calls to destroy are ignored.

#### See Also

shutdown
ObjectAdapter::destroy

### void shutdown()

Shuts down this communicator's server functionality, which includes the deactivation of all object adapters. (Attempts to use a deactivated object adapter raise ObjectAdapterDeactivatedException.) Subsequent calls to shutdown are ignored.

After shutdown returns, no new requests are processed. However, requests that have been started before shutdown was called might still be active. You can use waitForShutdown to wait for the completion of all requests.

#### See Also

destroy
waitForShutdown
ObjectAdapter::deactivate

### void waitForShutdown()

Wait until the application has called shutdown (or destroy). On the server side, this operation blocks the calling thread until all currently-executing operations have completed. On the client side, the operation simply block until another thread has called shutdown or destroy.

A typical use of this operation is to call it from the main thread, which then waits until some other thread calls shutdown. After shut-down is complete, the main thread returns and can do some cleanup work before it finally calls destroy to shut down the client functionality, and then exits the application.

#### See Also

shutdown
destroy
ObjectAdapter::waitForDeactivate

### bool isShutdown()

Check whether communicator has been shut down.

#### Return Value

True if the communicator has been shut down; false otherwise.

#### See Also

shutdown

### Object* stringToProxy(string str)

Convert a stringified proxy into a proxy. For example, `MyCategory/MyObject:tcp -h some_host -p 10000` creates a proxy that refers to the Ice object having an identity with a name "MyObject" and a category "MyCategory", with the server running on host "some_host", port 10000. If the stringified proxy does not parse correctly, the operation throws one of ProxyParseException, EndpointParseException, or IdentityParseException. An appendix in the Ice manual provides a detailed description of the syntax supported by stringified proxies.

#### Parameters

str
  The stringified proxy to convert into a proxy.

#### Return Value

The proxy, or nil if `str` is an empty string.

#### See Also

proxyToString

### string proxyToString(Object* obj)

Convert a proxy into a string.

#### Parameters

obj
  The proxy to convert into a stringified proxy.

#### Return Value

The stringified proxy, or an empty string if `obj` is nil.

#### See Also

stringToProxy

### Object* propertyToProxy(string property)

Convert a set of proxy properties into a proxy. The "base" name supplied in the `property` argument refers to a property containing a stringified proxy, such as `MyProxy=id:tcp -h localhost -p 10000`. Additional properties configure local settings for the proxy, such as `MyProxy.PreferSecure=1`. The "Properties" appendix in the Ice manual describes each of the supported proxy properties.

#### Parameters

property
  The base property name.

#### Return Value

The proxy.

### PropertyDict proxyToProperty(Object* proxy, string property)

Convert a proxy to a set of proxy properties.

#### Parameters

proxy
  The proxy.
property
  The base property name.

#### Return Value

The property set.

### Identity stringToIdentity(string str)

Convert a string into an identity. If the string does not parse correctly, the operation throws IdentityParseException.

#### Parameters

str
  The string to convert into an identity.

#### Return Value

The identity.

#### See Also

identityToString

### string identityToString(Identity ident)

Convert an identity into a string.

#### Parameters

ident
  The identity to convert into a string.

#### Return Value

The "stringified" identity.

#### See Also

stringToIdentity

### ObjectAdapter createObjectAdapter(string name)

Create a new object adapter. The endpoints for the object adapter are taken from the property `name.Endpoints`.

It is legal to create an object adapter with the empty string as its name. Such an object adapter is accessible via bidirectional connections or by collocated invocations that originate from the same communicator as is used by the adapter.

Attempts to create a named object adapter for which no configuration can be found raise InitializationException.

#### Parameters

name
  The object adapter name.

#### Return Value

The new object adapter.

#### See Also

createObjectAdapterWithEndpoints
ObjectAdapter
Properties

### ObjectAdapter createObjectAdapterWithEndpoints(string name, string endpoints)

Create a new object adapter with endpoints. This operation sets the property `name.Endpoints`, and then calls createObjectAdapter. It is provided as a convenience function.

Calling this operation with an empty name will result in a UUID being generated for the name.

#### Parameters

name
  The object adapter name.
endpoints
  The endpoints for the object adapter.

#### Return Value

The new object adapter.

#### See Also

createObjectAdapter
ObjectAdapter
Properties

### ObjectAdapter createObjectAdapterWithRouter(string name, Router* rtr)

Create a new object adapter with a router. This operation creates a routed object adapter.

Calling this operation with an empty name will result in a UUID being generated for the name.

#### Parameters

name
  The object adapter name.
rtr
  The router.

#### Return Value

The new object adapter.

#### See Also

createObjectAdapter
ObjectAdapter
Properties

### void addObjectFactory(ObjectFactory factory, string id)

Add a servant factory to this communicator. Installing a factory with an id for which a factory is already registered throws AlreadyRegisteredException.

When unmarshaling an Ice object, the Ice run-time reads the most-derived type id off the wire and attempts to create an instance of the type using a factory. If no instance is created, either because no factory was found, or because all factories returned nil, the object is sliced to the next most-derived type and the process repeats. If no factory is found that can create an instance, the Ice run-time throws NoObjectFactoryException.

The following order is used to locate a factory for a type:

1. The Ice run-time looks for a factory registered specifically for the type.
2. If no instance has been created, the Ice run-time looks for the default factory, which is registered with an empty type id.
3. If no instance has been created by any of the preceding steps, the Ice run-time looks for a factory that may have been statically generated by the language mapping for non-abstract classes.

#### Parameters

factory
  The factory to add.
id
  The type id for which the factory can create instances, or an empty string for the default factory.

#### See Also

findObjectFactory
ObjectFactory

### ObjectFactory findObjectFactory(string id)

Find a servant factory registered with this communicator.

#### Parameters

id
  The type id for which the factory can create instances, or an empty string for the default factory.

#### Return Value

The servant factory, or null if no servant factory was found for the given id.

#### See Also

addObjectFactory
ObjectFactory

### ImplicitContext getImplicitContext()

Get the implicit context associated with this communicator.

#### Return Value

The implicit context associated with this communicator; returns null when the property Ice.ImplicitContext is not set or is set to None.

### Properties getProperties()

Get the properties for this communicator.

#### Return Value

This communicator's properties.

#### See Also

Properties

### Logger getLogger()

Get the logger for this communicator.

#### Return Value

This communicator's logger.

#### See Also

Logger

### Stats getStats()

Get the statistics callback object for this communicator.

#### Return Value

This communicator's statistics callback object.

#### See Also

Stats

### Router* getDefaultRouter()

Get the default router this communicator.

#### Return Value

The default router for this communicator.

#### See Also

setDefaultRouter
Router

### void setDefaultRouter(Router* rtr)

Set a default router for this communicator. All newly created proxies will use this default router. To disable the default router, null can be used. Note that this operation has no effect on existing proxies.

You can also set a router for an individual proxy by calling the operation `ice_router` on the proxy.

#### Parameters

rtr
  The default router to use for this communicator.

#### See Also

getDefaultRouter
createObjectAdapterWithRouter
Router

### Locator* getDefaultLocator()

Get the default locator this communicator.

#### Return Value

The default locator for this communicator.

#### See Also

setDefaultLocator
Locator

### void setDefaultLocator(Locator* loc)

Set a default Ice locator for this communicator. All newly created proxy and object adapters will use this default locator. To disable the default locator, null can be used. Note that this operation has no effect on existing proxies or object adapters.

You can also set a locator for an individual proxy by calling the operation `ice_locator` on the proxy, or for an object adapter by calling the operation `setLocator` on the object adapter.

#### Parameters

loc
  The default locator to use for this communicator.

#### See Also

getDefaultLocator
Locator
ObjectAdapter::setLocator

### PluginManager getPluginManager()

Get the plug-in manager for this communicator.

#### Return Value

This communicator's plug-in manager.

#### See Also

PluginManager

### void flushBatchRequests()

Flush any pending batch requests for this communicator. This causes all batch requests that were sent via proxies obtained via this communicator to be sent to the server.

### Object* getAdmin()

Get a proxy to the main facet of the Admin object. When Ice.Admin.DelayCreation is greater than 0, it is necessary to call getAdmin() after the communicator is initialized to create the Admin object. Otherwise, the Admin object is created automatically after all the plug-ins are initialized.

#### Return Value

The main ("") facet of the Admin object; a null proxy if no Admin object is configured.

### void addAdminFacet(Object servant, string facet)

Add a new facet to the Admin object. Adding a servant with a facet that is already registered throws AlreadyRegisteredException.

#### Parameters

servant
  The servant that implements the new Admin facet.
facet
  The new Admin facet.

### Object removeAdminFacet(string facet)

Remove the following facet to the Admin object. Removing a facet that was not previously registered throws NotRegisteredException.

#### Parameters

facet
  The Admin facet.

#### Return Value

The servant associated with this Admin facet