<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Dynamic Debug|Win32">
      <Configuration>Dynamic Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Dynamic Release|Win32">
      <Configuration>Dynamic Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Static Debug|Win32">
      <Configuration>Static Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Static Release|Win32">
      <Configuration>Static Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{9B47BA52-B730-4E08-8E4E-9BA2BC9F8C5F}</ProjectGuid>
    <RootNamespace>coroutine</RootNamespace>
    <Keyword>Win32Proj</Keyword>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static Release|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <CharacterSet>NotSet</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static Debug|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <CharacterSet>NotSet</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Dynamic Release|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <CharacterSet>NotSet</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Dynamic Debug|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <CharacterSet>NotSet</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Dynamic Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Dynamic Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Dynamic Debug|Win32'">$(SolutionDir)build\$(ProjectName)\$(Configuration)\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Dynamic Debug|Win32'">$(SolutionDir)temp\$(ProjectName)\$(Configuration)\</IntDir>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Dynamic Release|Win32'">$(SolutionDir)build\$(ProjectName)\$(Configuration)\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Dynamic Release|Win32'">$(SolutionDir)temp\$(ProjectName)\$(Configuration)\</IntDir>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Static Debug|Win32'">$(SolutionDir)build\$(ProjectName)\$(Configuration)\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Static Debug|Win32'">$(SolutionDir)temp\$(ProjectName)\$(Configuration)\</IntDir>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Static Release|Win32'">$(SolutionDir)build\$(ProjectName)\$(Configuration)\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Static Release|Win32'">$(SolutionDir)temp\$(ProjectName)\$(Configuration)\</IntDir>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Dynamic Debug|Win32'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <WholeProgramOptimization>false</WholeProgramOptimization>
      <AdditionalIncludeDirectories>$(SolutionDir)build\basekit\$(Configuration)\headers;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;COROUTINE_EXPORTS;BUILDING_IOVMALL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <ObjectFileName>$(OutDir)objs\</ObjectFileName>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
    </ClCompile>
    <Lib>
      <OutputFile>$(OutDir)lib\$(ProjectName).lib</OutputFile>
    </Lib>
    <PostBuildEvent>
      <Command>mkdir "$(OutDir)headers"
xcopy /Y /Q "$(SolutionDir)..\..\..\libs\coroutine\source\*.h" "$(OutDir)headers\"</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Dynamic Release|Win32'">
    <ClCompile>
      <AdditionalIncludeDirectories>$(SolutionDir)build\basekit\$(Configuration)\headers;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;COROUTINE_EXPORTS;BUILDING_CORO_DLL;BUILDING_IOVMALL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <ObjectFileName>$(OutDir)objs\</ObjectFileName>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>
      </DebugInformationFormat>
    </ClCompile>
    <Lib>
      <OutputFile>$(OutDir)lib\$(ProjectName).lib</OutputFile>
    </Lib>
    <PostBuildEvent>
      <Command>mkdir "$(OutDir)headers"
xcopy /Y /Q "$(SolutionDir)..\..\..\libs\coroutine\source\*.h" "$(OutDir)headers\"</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static Debug|Win32'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <WholeProgramOptimization>false</WholeProgramOptimization>
      <AdditionalIncludeDirectories>$(SolutionDir)build\basekit\$(Configuration)\headers;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;COROUTINE_EXPORTS;BUILDING_IOVMALL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <ObjectFileName>$(OutDir)objs\</ObjectFileName>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
    </ClCompile>
    <Lib>
      <OutputFile>$(OutDir)lib\$(ProjectName).lib</OutputFile>
    </Lib>
    <PostBuildEvent>
      <Command>mkdir "$(OutDir)headers"
xcopy /Y /Q "$(SolutionDir)..\..\..\libs\coroutine\source\*.h" "$(OutDir)headers\"</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static Release|Win32'">
    <ClCompile>
      <AdditionalIncludeDirectories>$(SolutionDir)build\basekit\$(Configuration)\headers;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;COROUTINE_EXPORTS;BUILDING_CORO_DLL;BUILDING_IOVMALL_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <ObjectFileName>$(OutDir)objs\</ObjectFileName>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>
      </DebugInformationFormat>
    </ClCompile>
    <Lib>
      <OutputFile>$(OutDir)lib\$(ProjectName).lib</OutputFile>
    </Lib>
    <PostBuildEvent>
      <Command>mkdir "$(OutDir)headers"
xcopy /Y /Q "$(SolutionDir)..\..\..\libs\coroutine\source\*.h" "$(OutDir)headers\"</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="..\..\..\..\libs\coroutine\source\Coro.c" />
    <ClCompile Include="..\..\..\..\libs\coroutine\source\context.c" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\..\..\..\libs\coroutine\source\386-ucontext.h" />
    <ClInclude Include="..\..\..\..\libs\coroutine\source\amd64-ucontext.h" />
    <ClInclude Include="..\..\..\..\libs\coroutine\source\Coro.h" />
    <ClInclude Include="..\..\..\..\libs\coroutine\source\power-ucontext.h" />
    <ClInclude Include="..\..\..\..\libs\coroutine\source\taskimpl.h" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\basekit\basekit.vcxproj">
      <Project>{3dfce12d-0671-4cc6-8e43-a08a18296c81}</Project>
      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
    </ProjectReference>
  </ItemGroup>
  <ItemGroup>
    <None Include="..\..\..\..\libs\coroutine\source\asm.S" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>