// -*- c++ -*-
//  Generated by gtkmmproc from ./../togglebutton.gen_h -- DO NOT MODIFY!
#ifndef _GTKMM_TOGGLEBUTTON_H
#define _GTKMM_TOGGLEBUTTON_H

/* $Id: togglebutton.gen_h,v 1.48 2001/07/15 13:33:38 murrayc Exp $ */

/* togglebutton.h
 *
 * Copyright (C) 1998-1999 The Gtk-- Development Team
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 * License along with this library; if not, write to the Free
 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 */

#include <gtk--/button.h>
#include <gtk/gtktogglebutton.h>

namespace Gtk {
class ToggleButton;
class ToggleButton_Class;
}
namespace Gtk { template<> struct Wrap<GtkToggleButton> { typedef Gtk::ToggleButton CppType; }; }
namespace Gtk
{
//: Button with two states
//- The togglebutton has the look of a regular button, but
//- the action of a checkbutton. It can be switched between
//- two states by clicking on it. Like the button, it can
//- hold another widget inside it.
class ToggleButton : public Button {

public:
  typedef ToggleButton          CppObjectType;
  typedef ToggleButton_Class    CppClassType;
  typedef GtkToggleButton           BaseObjectType;
  typedef GtkToggleButtonClass      BaseClassType;

private:
  friend class ToggleButton_Class;
  static CppClassType toggle_button_class;

  ToggleButton(const ToggleButton&);
  ToggleButton& operator=(const ToggleButton&); // not implemented

protected:
  void   initialize_class();
  explicit ToggleButton(GtkToggleButton *castitem);

public:
  static GtkType get_type();
  GtkToggleButton* gtkobj()             { return (GtkToggleButton*)(gtkobject); }
  const GtkToggleButton* gtkobj() const { return (GtkToggleButton*)(gtkobject); }
  static bool isA(Object *checkcast);

  // Hook for proxies
  static const char* const signal_names[];

  virtual ~ToggleButton();

private:

public:

  //: Create an empty toggle button.
  //- With an empty button, you can {Gtk::Button::add()} a widget
  //- such as a {Gtk::Pixmap::} or {Gtk::Box::}.
  //-
  //- If you just wish to add a {Gtk::Label::},
  //- you may want to
  //- use the {ToggleButton(const string &label)} ctor
  //- directly instead.
  ToggleButton();

  //: Create a check button with a label.
  //- You won't be able
  //- to add a widget in this button since it already has a {\class Gtk_Label}
  //- in it.
  explicit ToggleButton(const string &label,gfloat x=0.5,gfloat y=0.5);



  //: Set whether the indicator will be drawn.
  //- See {draw_indicator}.


  void set_mode(bool draw_indicator);

  //: Returns whether the indicator will be drawn.
  //- See {draw_indicator}.
  bool get_mode() const;

  //: Set the state of the indicator.


  void set_active(bool is_active);

  //- See {active}.
  //: Return the state of the indicator.
  //- See {active}.
  bool get_active() const;

  //: Emitted on a change of button state.
  //- Triggered when the button changes state
  //- (Note : changing the button's state with {set_active()}
  //- will also trigger this signal).

public:

  union
    {
      CppObjectType * toggle_button_self;
      Gtk::EmitProxySignal0<void,CppObjectType,BaseObjectType,0,&gtk_toggle_button_toggled> toggled;
    };

protected:
  // impl functions
    virtual void toggled_impl();

};

}


//+ PROPERTIES(Gtk_ToggleButton)
//. name: active
//. type: guint:1
//. get: {get_active()}
//. set: {set_active()}
//. desc: Whether the button is toggled on (e.g. active) or off

//. name: draw_indicator
//. type: guint:1
//. get: {get_mode()}
//. set: {set_mode()}
//. desc: Whether the button or only its parent itself will be redrawn
//. when toggled. If set to true, the button will be redrawn, otherwise
//. only the parent will be.

#endif
