# ACE_DEV_IO Class Reference

Read/Write operations on Devices. More...

`#include <DEV_IO.h>`

Inheritance diagram for ACE_DEV_IO:

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Collaboration diagram for ACE_DEV_IO:

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List of all members.

## I/O operations

Notes on common parameters:

<buf> is the buffer to write from or receive into.

<len> is the number of bytes to transfer.

The <timeout> parameter in the following methods indicates how long to blocking trying to transfer data. If <timeout> == 0, then the call behaves as a normal send/recv call, i.e., for blocking sockets, the call will block until action is possible; for non-blocking sockets, EWOULDBLOCK will be returned if no action is immediately possible.

If <timeout> != 0, the call will wait until the relative time specified in *<timeout> elapses.

The "_n()" I/O methods keep looping until all the data has been transferred. These methods also work for sockets in non-blocking mode i.e., they keep looping on EWOULDBLOCK. <timeout> is used to make sure we keep making progress, i.e., the same timeout value is used for every I/O operation in the loop and the timeout is not counted down.

The return values for the "*_n()" methods match the return values from the non "_n()" methods and are specified as follows:

- On complete transfer, the number of bytes transferred is returned.
- On timeout, -1 is returned, errno == ETIME.
- On error, -1 is returned, errno is set to appropriate error.
- On EOF, 0 is returned, errno is irrelevant.

On partial transfers, i.e., if any data is transferred before timeout/error/EOF, <bytes_transferred> will contain the number of bytes transferred.

typedef ACE_DEV_Addr | PEER_ADDR
ssize_t | recv_n (void *buf, size_t n, const ACE_Time_Value *timeout=0, size_t *bytes_transferred=0) const
ssize_t | send (const iovec iov[], size_t n) const
| Send iovecs via <writev>.
ssize_t | recv (iovec iov[], size_t n) const
| Recv iovecs via <readv>.
ssize_t | send (size_t n,...) const
ssize_t | recv (size_t n,...) const
ssize_t | send (const void *buf, size_t n, ACE_OVERLAPPED *overlapped) const
| Send <n> bytes via Win32 WriteFile using overlapped I/O.
ssize_t | recv (void *buf, size_t n, ACE_OVERLAPPED *overlapped) const
| Recv <n> bytes via Win32 ReadFile using overlapped I/O.
void | dump (void) const
| Dump the state of an object.
int | get_local_addr (ACE_DEV_Addr &) const
| Return the local endpoint address.
int | get_remote_addr (ACE_DEV_Addr &) const
| ACE_ALLOC_HOOK_DECLARE
| Declare the dynamic allocation hooks.
ACE_DEV_Addr | addr_
| Address of device we are connected to.

## Public Member Functions

| ACE_DEV_IO (void)
| Default constructor.
ssize_t | send (const void *buf, size_t n) const
| send upto <n> bytes in <buf>.
ssize_t | recv (void *buf, size_t n) const
| Recv upto <n> bytes in <buf>.
ssize_t | send_n (const void *buf, size_t n) const
| Send n bytes, keep trying until n are sent.

## Friends

class | ACE_DEV_Connector

## Detailed Description

Read/Write operations on Devices.

## Member Typedef Documentation

typedef ACE_DEV_Addr ACE_DEV_IO::PEER_ADDR

## Constructor & Destructor Documentation

ACE_DEV_IO::ACE_DEV_IO | ( | void |  | ) |

| Default constructor.

## Member Function Documentation

void ACE_DEV_IO::dump | ( | void |  | ) | const

| Dump the state of an object. Reimplemented from ACE_DEV.

ACE_BEGIN_VERSIONED_NAMESPACE_DECL int ACE_DEV_IO::get_local_addr | ( | ACE_DEV_Addr & |  | ) | const

| Return the local endpoint address.

int ACE_DEV_IO::get_remote_addr | ( | ACE_DEV_Addr & |  | ) | const

| Return the address of the remotely connected peer (if there is one).

ACE_INLINE ssize_t ACE_DEV_IO::recv | ( | void * | buf,
|  | size_t | n,
|  | ACE_OVERLAPPED * | overlapped
| ) | const

| Recv <n> bytes via Win32 ReadFile using overlapped I/O.

ssize_t ACE_DEV_IO::recv | ( | size_t | n,
|  |  | ...
| ) | const

| This is an interface to readv, that doesn't use the struct iovec explicitly. The ... can be passed as an arbitrary number of (char *ptr, int len) tuples. However, the count N is the *total* number of trailing arguments, *not* a couple of the number of tuple pairs!

ACE_INLINE ssize_t ACE_DEV_IO::recv | ( | iovec | iov[],
|  | size_t | n
| ) | const

| Recv iovecs via <readv>.

ACE_INLINE ssize_t ACE_DEV_IO::recv | ( | void * | buf,
|  | size_t | n
| ) | const

| Recv upto <n> bytes in <buf>.

ACE_INLINE ssize_t ACE_DEV_IO::recv_n | ( | void * | buf,
|  | size_t | n,
|  | const ACE_Time_Value * | timeout = `0`,
|  | size_t * | bytes_transferred = `0`
| ) | const

ACE_INLINE ssize_t ACE_DEV_IO::send | ( | const void * | buf,
|  | size_t | n,
|  | ACE_OVERLAPPED * | overlapped
| ) | const

| Send <n> bytes via Win32 WriteFile using overlapped I/O.

ssize_t ACE_DEV_IO::send | ( | size_t | n,
|  |  | ...
| ) | const

| Send N char *ptrs and int lengths. Note that the char *'s precede the ints (basically, an varargs version of writev). The count N is the *total* number of trailing arguments, *not* a couple of the number of tuple pairs!

ACE_INLINE ssize_t ACE_DEV_IO::send | ( | const iovec | iov[],
|  | size_t | n
| ) | const

| Send iovecs via <writev>.

ACE_INLINE ssize_t ACE_DEV_IO::send | ( | const void * | buf,
|  | size_t | n
| ) | const

| send upto <n> bytes in <buf>.

ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_INLINE ssize_t ACE_DEV_IO::send_n | ( | const void * | buf,
|  | size_t | n
| ) | const

| Send n bytes, keep trying until n are sent.

## Friends And Related Function Documentation

friend class ACE_DEV_Connector`[friend]`

## Member Data Documentation

ACE_DEV_IO::ACE_ALLOC_HOOK_DECLARE

| Declare the dynamic allocation hooks. Reimplemented from ACE_DEV.

ACE_DEV_Addr ACE_DEV_IO::addr_`[private]`

| Address of device we are connected to.

The documentation for this class was generated from the following files:

- DEV_IO.h
- DEV_IO.cpp
- DEV_IO.inl