# ACE_Name_Reply Class Reference

Message format for delivering replies from the ACE_Name Server. More...

`#include <Name_Request_Reply.h>`

Collaboration diagram for ACE_Name_Reply:

[legend]
List of all members.

## Public Types

enum | Constants { MAX_NAME_LENGTH = MAXPATHLEN + 1 }

## Public Member Functions

| ACE_Name_Reply (void)
| Default constructor.
| ACE_Name_Reply (ACE_UINT32 type, ACE_UINT32 err)
| Create a <ace_name_reply> message.
void | init (void)
ACE_UINT32 | length (void) const
void | length (ACE_UINT32)
ACE_INT32 | msg_type (void) const
void | msg_type (ACE_INT32)
ACE_INT32 | status (void) const
void | status (ACE_INT32)
ACE_UINT32 | errnum (void) const
void | errnum (ACE_UINT32)
int | encode (void *&)
| Encode the message before transfer.
int | decode (void)
| Decode a message after reception.
void | dump (void) const
| Print out the values of the message for debugging purposes.

## Private Attributes

Transfer | transfer_
| Transfer buffer.

## Detailed Description

Message format for delivering replies from the ACE_Name Server.

This class is implemented to minimize data copying. In particular, all marshaling is done in situ...

## Member Enumeration Documentation

enum ACE_Name_Reply::Constants

Enumeration values:

  MAX_NAME_LENGTH | Class-specific constant values.

## Constructor & Destructor Documentation

ACE_Name_Reply::ACE_Name_Reply | ( | void |  | ) |

| Default constructor.

ACE_Name_Reply::ACE_Name_Reply | ( | ACE_UINT32 | type,
|  | ACE_UINT32 | err
| ) |

| Create a <ace_name_reply> message.

## Member Function Documentation

int ACE_Name_Reply::decode | ( | void |  | ) |

| Decode a message after reception.

void ACE_Name_Reply::dump | ( | void |  | ) | const

| Print out the values of the message for debugging purposes.

int ACE_Name_Reply::encode | ( | void *& |  | ) |

| Encode the message before transfer.

void ACE_Name_Reply::errnum | ( | ACE_UINT32 |  | ) |

ACE_UINT32 ACE_Name_Reply::errnum | ( | void |  | ) | const

void ACE_Name_Reply::init | ( | void |  | ) |

| Initialize length_ in order to ensure correct byte ordering before a reply is sent.

void ACE_Name_Reply::length | ( | ACE_UINT32 |  | ) |

ACE_UINT32 ACE_Name_Reply::length | ( | void |  | ) | const

void ACE_Name_Reply::msg_type | ( | ACE_INT32 |  | ) |

ACE_INT32 ACE_Name_Reply::msg_type | ( | void |  | ) | const

void ACE_Name_Reply::status | ( | ACE_INT32 |  | ) |

ACE_INT32 ACE_Name_Reply::status | ( | void |  | ) | const

## Member Data Documentation

Transfer ACE_Name_Reply::transfer_`[private]`

| Transfer buffer.

The documentation for this class was generated from the following files:

- Name_Request_Reply.h
- Name_Request_Reply.cpp