// Gmsh - Copyright (C) 1997-2013 C. Geuzaine, J.-F. Remacle
//
// See the LICENSE.txt file for license information. Please report all
// bugs and problems to the public mailing list <gmsh@geuz.org>.

#ifndef _GFACE_COMPOUND_H_
#define _GFACE_COMPOUND_H_

#include <list>
#include <map>
#include "GmshConfig.h"
#include "GmshMessage.h"
#include "GFace.h"
template <class scalar> class simpleFunction;

#if defined(HAVE_SOLVER) && defined(HAVE_ANN)

#include "GEdge.h"
#include "GEdgeCompound.h"
#include "meshGFaceOptimize.h"
#include "linearSystem.h"
#include "GRbf.h"
#include "MElementOctree.h"
class ANNkd_tree;

#define AR_MAX 5 //maximal geometrical aspect ratio

/*
  A GFaceCompound is a model face that is the compound of model faces.

  It is assumed that all the faces of the compound have been meshed
  first. We use this discretization to solve elliptic problems on the
  compound. Those problems enable to compute the parametric
  coordinates of the mesh points. The parametrization of the compound
  consist in a triangulation in the (u,v) space with parameter values at
  nodes.

  The compound can therefore be (re)-meshed using any surface mesh
  generator of gmsh!
*/

class  GFaceCompoundTriangle {
 public:
  SPoint3 p1, p2, p3;
  SPoint2 gfp1, gfp2, gfp3;
  SPoint3 v1, v2, v3;
  GFace *gf;
  MTriangle *tri;
  GFaceCompoundTriangle() : gf(0), tri(0) {}
};

class Octree;
class GRbf;

class GFaceCompound : public GFace {
 public:
  typedef enum {ITERU=0,ITERV=1,ITERD=2} iterationStep;
  typedef enum {HARMONIC_CIRCLE=0, CONFORMAL_SPECTRAL=1, RADIAL_BASIS=2, HARMONIC_PLANE=3,
		CONVEX_CIRCLE=4,CONVEX_PLANE=5, HARMONIC_SQUARE=6, CONFORMAL_FE=7} typeOfCompound;
  typedef enum {HARMONIC=0,CONFORMAL=1, RBF=2, CONVEX=3} typeOfMapping;
  typedef enum {UNITCIRCLE, MEANPLANE, SQUARE, ALREADYFIXED,SPECTRAL, FE} typeOfIsomorphism;
  mutable int nbSplit;

 protected:
  mutable std::set<MVertex *> ov;
  mutable GRbf *_rbf;
  simpleFunction<double> *ONE;
  simpleFunction<double> *MONE;
  std::list<GFace*> _compound;
  std::list<GEdge*> _U0, _V0, _U1, _V1;
  std::list<std::list<GEdge*> > _interior_loops;
  mutable int nbT;
  mutable GFaceCompoundTriangle *_gfct;
  mutable Octree *oct;
  mutable MElementOctree *octNew;
  mutable std::vector<MVertex*> myParamVert;
  mutable std::vector<MElement*> myParamElems;
  mutable std::map<MVertex*,MVertex*> _3Dto2D;
  mutable std::map<MVertex*,MVertex*> _2Dto3D;
  mutable std::map<int,SPoint3> XYZoct;
  mutable std::set<MVertex*> allNodes;
  mutable v2t_cont adjv;
  mutable std::map<MVertex*, SPoint3> coordinates;
  mutable std::map<MVertex*, Pair<SVector3,SVector3> > firstDerivatives;
  mutable std::map<MVertex*, SVector3> xuu;
  mutable std::map<MVertex*, SVector3> xvv;
  mutable std::map<MVertex*, SVector3> xuv;
  mutable std::map<MVertex*, SVector3> xu;
  mutable std::map<MVertex*, SVector3> xv;
  mutable std::map<SPoint3,SPoint3 > _coordPoints;
  mutable std::map<MVertex*, SVector3> _normals;
  mutable std::list<MTriangle*> fillTris;
  mutable std::set<MVertex*> fillNodes;
  mutable std::vector<GFace*> fillFaces;
  mutable std::vector<MVertex*> _ordered;
  mutable std::vector<double> _coords;
  mutable std::map<MVertex*, int> _mapV;
  mutable ANNkd_tree *uv_kdtree;
  mutable ANNkd_tree *kdtree;
  void buildOct() const ;
  void buildAllNodes() const;

  //different type of parametrizations
  void parametrize(iterationStep, typeOfMapping) const;
  bool parametrize_conformal(int iter, MVertex *v1, MVertex *v2) const;
  bool parametrize_conformal_spectral() const;

  //check for parametrizations
  bool checkOrientation(int iter, bool moveBoundaries=false) const;
  bool checkOverlap(std::vector<MVertex *> &vert) const;
  bool one2OneMap() const;
  void convexBoundary(double nTot) const;
  double checkAspectRatio() const;

  //tools for filling interior holes of surfaces
  void fillNeumannBCS() const;
  void fillNeumannBCS_Plane() const;
  void orientFillTris(std::list<MTriangle*> loopfillTris)const;
  void printFillTris()const;

  void computeNormals () const;
  void getBoundingEdges();
  void getUniqueEdges(std::set<GEdge*> &_unique);
  void computeALoop(std::set<GEdge*> &_unique, std::list<GEdge*> &);

  virtual double locCurvature(MTriangle *t, double u, double v) const;

  double getSizeH() const;
  double getSizeBB(const std::list<GEdge* > &elist) const;
  bool trivial() const;
  void printStuff(int iNewton=0) const;
  void computeHessianMapping() const;

 public:
  GFaceCompound(GModel *m, int tag, std::list<GFace*> &compound,
		std::list<GEdge*> &U0, typeOfCompound typ = HARMONIC_CIRCLE,
		int allowPartition=1);
  GFaceCompound(GModel *m, int tag, std::list<GFace*> &compound,
                std::list<GEdge*> &U0, std::list<GEdge*> &V0,
                std::list<GEdge*> &U1, std::list<GEdge*> &V1,
                typeOfCompound typ = HARMONIC_CIRCLE,
                int allowPartition=1);
 ~GFaceCompound();
  virtual void deleteMesh();

  Range<double> parBounds(int i) const
  { return trivial() ? (*(_compound.begin()))->parBounds(i) : Range<double>(-1, 1); }

  GPoint point(double par1, double par2) const;
  GPoint pointInRemeshedOctree(double par1, double par2) const;
  SPoint2 parFromPoint(const SPoint3 &p, bool onSurface=true) const;
  SPoint2 parFromVertex(MVertex *v) const;
  virtual Pair<SVector3,SVector3> firstDer(const SPoint2 &param) const;
  virtual void secondDer(const SPoint2 &, SVector3 *, SVector3 *, SVector3 *) const;
  virtual GEntity::GeomType geomType() const { return CompoundSurface; }
  ModelType getNativeType() const { return GmshModel; }
  void * getNativePtr() const { return 0; }
  void getTriangle(double u, double v, GFaceCompoundTriangle **lt,
                   double &_u, double &_v) const;
  virtual SPoint2 getCoordinates(MVertex *v) const;
  virtual double curvatureMax(const SPoint2 &param) const;
  virtual double curvatures(const SPoint2 &param, SVector3 *dirMax, SVector3 *dirMin,
			    double *curvMax, double *curvMin) const;
  bool parametrize() const;
  void computeNormals(std::map<MVertex*, SVector3> &normals) const;
  void coherenceNormals();
  void coherencePatches() const;
  virtual int genusGeom () const;
  virtual bool checkTopology() const;

  virtual std::list<GFace*> getCompounds() const { return _compound; }
  typeOfCompound getTypeOfCompound() { return _toc;}
  int getNbSplit() const { return nbSplit; }
  int allowPartition() const{ return _allowPartition; }
  void setType(typeOfIsomorphism type){ _type=type;}

  // useful for mesh generators
  GPoint intersectionWithCircle (const SVector3 &n1, const SVector3 &n2, const SVector3 &p,
				 const double &d, double uv[2]) const;

 private:
  void _deleteInternals();
  mutable typeOfCompound _toc;
  mutable typeOfMapping _mapping;
  mutable typeOfIsomorphism _type;
  int _allowPartition;
};

#else

template<class scalar> class linearSystem;
class GFaceCompound : public GFace {
 public:
  typedef enum {ITERU=0,ITERV=1,ITERD=2} iterationStep;
  typedef enum {HARMONIC_CIRCLE=0, CONFORMAL_SPECTRAL=1, RADIAL_BASIS=2, HARMONIC_PLANE=3,
		CONVEX_CIRCLE=4,CONVEX_PLANE=5, HARMONIC_SQUARE=6, CONFORMAL_FE=7} typeOfCompound;
  typedef enum {HARMONIC=0,CONFORMAL=1, RBF=2, CONVEX=3} typeOfMapping;
  typedef enum {UNITCIRCLE, MEANPLANE, SQUARE, ALREADYFIXED,SPECTRAL, FE} typeOfIsomorphism;
  GFaceCompound(GModel *m, int tag, std::list<GFace*> &compound,
                std::list<GEdge*> &U0, typeOfCompound typ = HARMONIC_CIRCLE,
                int allowPartition=1)
    : GFace(m, tag)
  {
    Msg::Error("Gmsh has to be compiled with Solver and ANN support to use GFaceCompounds");
  }
  GFaceCompound(GModel *m, int tag, std::list<GFace*> &compound,
                std::list<GEdge*> &U0, std::list<GEdge*> &V0,
                std::list<GEdge*> &U1, std::list<GEdge*> &V1,
                typeOfCompound typ = HARMONIC_CIRCLE,
                int allowPartition=1)
    : GFace(m, tag)
  {
    Msg::Error("Gmsh has to be compiled with Solver and ANN support to use GFaceCompounds");
  }
  virtual ~GFaceCompound() {}
  virtual void deleteMesh() {}
  GPoint point(double par1, double par2) const { return GPoint(); }
  Pair<SVector3, SVector3> firstDer(const SPoint2 &param) const
  {
    return Pair<SVector3, SVector3>(SVector3(0, 0, 0), SVector3(0, 0, 0));
  }
  SPoint2 parFromVertex(MVertex *v) const { return SPoint2(); }
  void secondDer(const SPoint2 &param,
                         SVector3 *dudu, SVector3 *dvdv, SVector3 *dudv) const{}
  virtual SPoint2 getCoordinates(MVertex *v) const { return SPoint2(); }
  bool parametrize() const {return false;}
  virtual std::list<GFace*> getCompounds() const { return std::list<GFace*>(); }
  GPoint intersectionWithCircle (const SVector3 &n1, const SVector3 &n2, const SVector3 &p,
				 const double &d, double uv[2]) const { return GPoint(); }
  int allowPartition() const{ return 1; }
};

#endif

#endif
