#Generated with MakeHuman 0.9
#www.makehuman.org (c) 2001-2006


FrameBegin 1
Option "statistics" "endofframe" [1]
Option "searchpath" "shader" ["${SHADERS_PATH}:&"] 
Option "searchpath" "texture" ["${TEXTURES_PATH}:&"]
Attribute "displacementbound" "sphere" [0.3]
Projection "perspective" "fov" [28]
Format 800 600 1
Clipping 0.10000000149 100.0
PixelSamples 4 4
Sides 2

Declare "width" "float"  

Display "${MESH_PATH}00001.tif" "framebuffer" "rgb"
Display "+${MESH_PATH}toon.tif" "file" "rgba"
		Rotate 90.0 1 0 0
		Rotate 180.0 0 1 0
		Rotate 0.0 0 0 1		
        Translate ${TRANSLATE_X} ${TRANSLATE_Y} ${TRANSLATE_Z}

WorldBegin

LightSource "pointlight" 2  "intensity" 10  "from" [10 -5 6] 
LightSource "pointlight" 3  "intensity" 8  "from" [-10 0 0] 

#LightSource "pointlight" 4  "intensity" 10  "from" [0 -10 10 ] 
#LightSource "pointlight" 5  "intensity" 10  "from" [0 -10 -10 ] 
LightSource "ambientlight" 106 "intensity" .4

	
	AttributeBegin
		Color [1 1 1]	
		#Translate ${TRANSLATE_X} ${TRANSLATE_Y} ${TRANSLATE_Z}
        Translate 0.0 5 0.0
		Rotate 0 0 0 1
		Rotate 0 0 1 0
		Rotate 90 1 0 0
		Scale 1.0 1.0 1.0
						
		Surface "IDcs"	
		SubdivisionMesh "catmull-clark" [4 ]
[0 3 2 1 ]
["interpolateboundary"] [0 0] [] []
"P" [68.39503479 68.3950500488 -2.82262021756e-006 68.39503479 -68.39503479 2.82261839857e-006 -68.3950500488 -68.3950195313 2.82261817119e-006 -68.3950195313 68.3950805664 -2.82262112705e-006 ]
	AttributeEnd
	
	
	AttributeBegin
		Color [1 1 1]	
		#Translate ${TRANSLATE_X} ${TRANSLATE_Y} ${TRANSLATE_Z}
        Translate 0.0 0.0 0.0
		Rotate ${ROTATE_Z} 0 0 1
		Rotate 0.0 0 1 0
		Rotate ${ROTATE_X} 1 0 0
		Scale 1.0 1.0 1.0
						
		Surface "IDfill"	
		ReadArchive "${MESH_PATH}Base.rib"	
		
		
	AttributeEnd
	
	
		AttributeBegin
		Color [0.509746 0.549 0.156465]
		#Translate ${TRANSLATE_X} ${TRANSLATE_Y} ${TRANSLATE_Z}
        Translate 0.0 0.0 0.0
		Rotate ${ROTATE_Z} 0 0 1
		Rotate 0.0 0 1 0
		Rotate ${ROTATE_X} 1 0 0
		Scale 1.0 1.0 1.0		
				
		Attribute "displacementbound" "coordinatesystem" ["shader"] "sphere" [0.05]
		Surface "IDoutline"	"width" [0.05]	
		ReadArchive "${MESH_PATH}Base.rib"
		AttributeEnd		
		
	AttributeEnd
	
	
WorldEnd
FrameEnd