# CVS $Revision: 9272 $ $Author: eddyanthony $ -- Sun Nov 30 11:55:06 2008 -- reformated by prettylst.pl v1.38 (build 8180)
SOURCELONG:Dawnforge	SOURCESHORT:DF	SOURCEWEB:http://www.fantasyflightgames.com/dawnforge.html	SOURCEDATE:2003-10
# Original Entry by: Ratheof Blithwyn


# Race Name			Output Name			Favored Class			Skills/Level		Starting Feats	Size		Move				Ignore Encumberance				Face/Space	Reach		Vision		Automatic Languages		Bonus Languages										Change Weapon Prof. Category							Bonus to Ability Pool																																	Save checks bonus					Combat bonus																		Bonus to skill													Stat bonus														Ability							Special ABility																																		Spell Res.	Main Race Type	Source Page		Innate Spells
Doppelganger (DF)		OUTPUTNAME:Doppelganger	FAVCLASS:Rogue							STARTFEATS:1	SIZE:M	MOVE:Walk,30									FACE:5	REACH:5	VISION:Low-light	LANGAUTO:Common,Doppelganger	LANGBONUS:ALL																					BONUS:ABILITYPOOL|Doppelganger Talent|min(5,(TL+1)/2)	BONUS:ABILITYPOOL|Doppelganger Transformation|min(5,TL/2)	BONUS:ABILITYPOOL|Doppelganger Alternate Form|1																																					BONUS:SKILL|Bluff|4|TYPE=Racial										BONUS:STAT|CON|2	BONUS:STAT|STR|-2																		SAB:+4 bonus on Fortitude saves versus poison and disease	SAB:Cultural Influences	SAB:Restricted Skills:Doppelgangers may never gain ranks in Decipher Script or become literate in any of the languages they speak			RACETYPE:Humanoid	SOURCEPAGE:p.17
Dwarf (DF)			OUTPUTNAME:Dwarf		FAVCLASS:Fighter							STARTFEATS:1	SIZE:M	MOVE:Walk,20		UNENCUMBEREDMOVE:HeavyLoad|HeavyArmor	FACE:5	REACH:5	VISION:Low-light	LANGAUTO:Common,Dwarven		LANGBONUS:Anderlar,Clan Speech,Giant,Goblin,Orc,Stone-speak,Terran	CHANGEPROF:Murblade,Urgrosh (Dwarven),Waraxe (Dwarven)=Martial	BONUS:ABILITYPOOL|Dwarf Talent|min(5,(TL+1)/2)	BONUS:ABILITYPOOL|Dwarf Transformation|min(5,TL/2)																											BONUS:COMBAT|DAMAGE.Axe,DAMAGE.Hammer|1|TYPE=Racial	BONUS:COMBAT|TOHIT.Axe,TOHIT.Hammer|1|TYPE=Racial			BONUS:SKILL|Knowledge (Engineering)|2									BONUS:STAT|CON|2	BONUS:STAT|DEX|-2																		SAB:Stability	SAB:+4 Dodge bonus to Armor Class against monsters of the giant type	SAB:+2 bonus on Craft checks related to machines															RACETYPE:Humanoid	SOURCEPAGE:p.20
Elf (Dawn)			OUTPUTNAME:[NAME] Elf	FAVCLASS:Wizard							STARTFEATS:1	SIZE:M	MOVE:Walk,30									FACE:5	REACH:5	VISION:Low-light	LANGAUTO:Common,Elven		LANGBONUS:Anderlar,Gnome,Sylvan							CHANGEPROF:Shineblade,Wristblade,Wristbolt=Martial			BONUS:ABILITYPOOL|Dawn Elf Talent|min(5,(TL+1)/2)	BONUS:ABILITYPOOL|Dawn Elf Transformation|min(5,TL/2)																										BONUS:COMBAT|TOHIT.Longbow,TOHIT.Shortbow|1|TYPE=Racial											BONUS:SKILL|Listen,Search,Spot|1|TYPE=Racial								BONUS:STAT|DEX|2	BONUS:STAT|CON|-2																		SAB:Immunity to magic sleep spells and effects	SAB:+2 racial saving throw bonus against enchantment spells or effects	SAB:Spell Immunity															RACETYPE:Humanoid	SOURCEPAGE:p.23
Elf (Night)			OUTPUTNAME:[NAME] Elf	FAVCLASS:Rogue							STARTFEATS:1	SIZE:M	MOVE:Walk,30									FACE:5	REACH:5	VISION:Low-light	LANGAUTO:Common,Elven		LANGBONUS:Abyssal,Anderlar,Gnome,Sylvan																	BONUS:ABILITYPOOL|Night Elf Talent|min(5,(TL+1)/2)	BONUS:ABILITYPOOL|Night Elf Transformation|min(5,TL/2)																																																												BONUS:STAT|DEX|2	BONUS:STAT|CON|-2																		SAB:+2 racial bonus on all saves versus spells and spell-like abilities																									SR:TL		RACETYPE:Humanoid	SOURCEPAGE:p.26	SPELLS:Innate|CASTERLEVEL=TL|Dancing Lights,10|Faerie Fire,11
Gnome (DF)			OUTPUTNAME:Gnome		FAVCLASS:Shaman							STARTFEATS:1	SIZE:S	MOVE:Walk,20									FACE:5	REACH:5	VISION:Low-light	LANGAUTO:Common,Gnome		LANGBONUS:Anderlar,Elven,Sylvan																		BONUS:ABILITYPOOL|Gnome Talent|min(5,(TL+1)/2)	BONUS:ABILITYPOOL|Gnome Transformation|min(5,TL/2)																											BONUS:COMBAT|DAMAGE.Bludgeoning,DAMAGE.Sling|1|TYPE=Racial	BONUS:COMBAT|TOHIT.Bludgeoning,TOHIT.Sling|1|TYPE=Racial	BONUS:SKILL|Handle Animal,Listen|2|TYPE=Racial								BONUS:STAT|WIS|2	BONUS:STAT|CHA|2	BONUS:STAT|STR|-2							ABILITY:Special Ability|AUTOMATIC|Wild Empathy	SAB:Gnomes do not need to eat or drink, though they sometimes do so for the pleasure of it																							RACETYPE:Humanoid	SOURCEPAGE:p.28
Halfling (DF)		OUTPUTNAME:Halfling	FAVCLASS:Bard							STARTFEATS:2	SIZE:S	MOVE:Walk,20									FACE:5	REACH:5				LANGAUTO:Common,Halfling	LANGBONUS:Anderlar,Clan Speech,Goblin,King's Tongue,Orc			CHANGEPROF:Chainball,Spiked ball=Martial					BONUS:ABILITYPOOL|Halfling Talent|min(5,(TL+1)/2)	BONUS:ABILITYPOOL|Halfling Transformation|min(5,TL/2)																										BONUS:COMBAT|TOHIT|2|TYPE=Racial|PREWIELD:1,Light																											BONUS:STAT|DEX|2	BONUS:STAT|CHA|2	BONUS:STAT|STR|-2	BONUS:STAT|WIS|-2																																																		RACETYPE:Humanoid	SOURCEPAGE:p.31
Human (Highlander)	OUTPUTNAME:[NAME] Human	FAVCLASS:Barbarian		XTRASKILLPTSPERLVL:1	STARTFEATS:2	SIZE:M	MOVE:Walk,30									FACE:5	REACH:5				LANGAUTO:Common,Dorlian		LANGBONUS:ALL																					BONUS:ABILITYPOOL|Highlander Talent|min(5,(TL+1)/2)	BONUS:ABILITYPOOL|Highlander Transformation|min(5,TL/2)																		BONUS:CHECKS|Will|2|TYPE=Racial																																					BONUS:STAT|DEX|2	BONUS:STAT|INT|-2	BONUS:STAT|CHA|-2															SAB:Clan Honor Code: Characters from the highlands come from one of the region's many clans, and each warlord establishes an honor code that binds all who follows him											RACETYPE:Humanoid	SOURCEPAGE:p.33
Human (Lowlander)		OUTPUTNAME:[NAME] Human	FAVCLASS:HIGHESTLEVELCLASS	XTRASKILLPTSPERLVL:1	STARTFEATS:2	SIZE:M	MOVE:Walk,30									FACE:5	REACH:5				LANGAUTO:Common,Anderlar	LANGBONUS:ALL																					BONUS:ABILITYPOOL|Lowlander Talent|min(5,(TL+1)/2)	BONUS:ABILITYPOOL|Lowlander Transformation|min(5,TL/2)	BONUS:ABILITYPOOL|Lowlander Stat Penalty Choice|1	BONUS:ABILITYPOOL|Lowlander Stat Bonus Choice|1																																																																		SAB:+2 racial bonus on all Bluff and Diplomacy checks made to influence a transaction or trade																							RACETYPE:Humanoid	SOURCEPAGE:p.35
Human (Saltblood)		OUTPUTNAME:[NAME] Human	FAVCLASS:HIGHESTLEVELCLASS	XTRASKILLPTSPERLVL:1	STARTFEATS:2	SIZE:M	MOVE:Walk,30									FACE:5	REACH:5				LANGAUTO:Common,Dorlian		LANGBONUS:ALL																					BONUS:ABILITYPOOL|Saltblood Talent|min(5,(TL+1)/2)	BONUS:ABILITYPOOL|Saltblood Transformation|min(5,TL/2)																									BONUS:COMBAT|AC|1|TYPE=Natural|PREEQUIP:1,TYPE=Buckler											BONUS:SKILL|Swim|4|TYPE=Racial	BONUS:SKILL|Use Rope|2|TYPE=Racial				BONUS:STAT|DEX|2	BONUS:STAT|STR|-2																		SAB:A Saltblood's shield does not impair his ability to swim																												RACETYPE:Humanoid	SOURCEPAGE:p.38
Human (Trueborn)		OUTPUTNAME:[NAME] Human	FAVCLASS:HIGHESTLEVELCLASS	XTRASKILLPTSPERLVL:1	STARTFEATS:2	SIZE:M	MOVE:Walk,30									FACE:5	REACH:5				LANGAUTO:Common,King's Tongue	LANGBONUS:Anderlar,Celestial,Clan Speech,Valhedrin															BONUS:ABILITYPOOL|Trueborn Talent|min(5,(TL+1)/2)	BONUS:ABILITYPOOL|Trueborn Transformation|min(5,TL/2)																																														BONUS:SKILL|Handle Animal,Ride|2|TYPE=Racial								BONUS:STAT|WIS|2	BONUS:STAT|CHA|2	BONUS:STAT|DEX|-2																																																					RACETYPE:Humanoid	SOURCEPAGE:p.40
Lizardfolk (DF)		OUTPUTNAME:Lizardfolk	FAVCLASS:Barbarian						STARTFEATS:1	SIZE:M	MOVE:Walk,30,Swim,40								FACE:5	REACH:5	VISION:Low-light	LANGAUTO:Common,Draconic	LANGBONUS:ALL																					BONUS:ABILITYPOOL|Lizardfolk Talent|min(5,(TL+1)/2)	BONUS:ABILITYPOOL|Lizardfolk Transformation|min(5,TL/2)																									BONUS:COMBAT|AC|1|TYPE=Natural															BONUS:SKILL|Swim|8|TYPE=Racial	BONUS:SKILL|Knowledge (Nature),Survival|2|TYPE=Racial	BONUS:STAT|STR|2	BONUS:STAT|INT|-2	BONUS:STAT|CHA|-2															SAB:Lizardfolk can hold their breath for a number of rounds equal to three times their Constitution score	SAB:Lizardfolk can never gain proficiency with heavy armour, even if it is granted as a class ability				RACETYPE:Humanoid	SOURCEPAGE:p.43
Minotaur (DF)		OUTPUTNAME:Minotaur	FAVCLASS:Fighter							STARTFEATS:1	SIZE:M	MOVE:Walk,30									FACE:5	REACH:5	VISION:Low-light	LANGAUTO:Common,Giant		LANGBONUS:Anderlar,Clan Speech,Dwarven,Goblin,Orc															BONUS:ABILITYPOOL|Minotaur Talent|min(5,(TL+1)/2)	BONUS:ABILITYPOOL|Minotaur Transformation|min(5,TL/2)																																														BONUS:SKILL|Spot|2|TYPE=Racial										BONUS:STAT|STR|2	BONUS:STAT|CON|2	BONUS:STAT|DEX|-2	BONUS:STAT|INT|-2	BONUS:STAT|WIS|-2									SAB:When a Minotaur charges, it may move 2.5 times its base land speed	SAB:Natural Cunning: A Minotaur can never be lost, is never flat-footed, and is immune to maze spells										RACETYPE:Humanoid	SOURCEPAGE:p.45
Ogre (Stormfells)		OUTPUTNAME:[NAME] Ogre	FAVCLASS:Fighter							STARTFEATS:1	SIZE:M	MOVE:Walk,40									FACE:5	REACH:5	VISION:Low-light	LANGAUTO:Common,Giant		LANGBONUS:Anderlar,Clan Speech,Dwarven,Goblin,Orc															BONUS:ABILITYPOOL|Ogre Talent|min(5,(TL+1)/2)	BONUS:ABILITYPOOL|Ogre Transformation|min(5,TL/2)																																																														BONUS:STAT|STR|4	BONUS:STAT|DEX|-2	BONUS:STAT|INT|-2	BONUS:STAT|CHA|-2																																																		RACETYPE:Humanoid	SOURCEPAGE:p.47
Ogre (Wild)			OUTPUTNAME:[NAME] Ogre	FAVCLASS:Barbarian						STARTFEATS:1	SIZE:M	MOVE:Walk,40									FACE:5	REACH:5	VISION:Low-light	LANGAUTO:Common,Giant		LANGBONUS:Anderlar,Clan Speech,Dwarven,Goblin,Orc															BONUS:ABILITYPOOL|Ogre Talent|min(5,(TL+1)/2)	BONUS:ABILITYPOOL|Ogre Transformation|min(5,TL/2)																																																														BONUS:STAT|STR|4	BONUS:STAT|DEX|-2	BONUS:STAT|INT|-2	BONUS:STAT|CHA|-2																																																		RACETYPE:Humanoid	SOURCEPAGE:p.47
Orc (DF)			OUTPUTNAME:Orc		FAVCLASS:Barbarian						STARTFEATS:1	SIZE:M	MOVE:Walk,40									FACE:5	REACH:5	VISION:Low-light	LANGAUTO:Common,Orc		LANGBONUS:Anderlar,Clan Speech,Dwarven,Giant,Goblin															BONUS:ABILITYPOOL|Orc Talent|min(5,(TL+1)/2)	BONUS:ABILITYPOOL|Orc Transformation|min(5,TL/2)																				BONUS:CHECKS|Fortitude|2|TYPE=Racial																																				BONUS:STAT|STR|2	BONUS:STAT|INT|-2	BONUS:STAT|CHA|-2															SAB:Cold Tolerance: Orcs are used to the cold steppes in the north and never suffer non-lethal damage from cold temperatures and conditions															RACETYPE:Humanoid	SOURCEPAGE:p.49
Tiefling (DF)		OUTPUTNAME:Tiefling	FAVCLASS:Wizard							STARTFEATS:1	SIZE:M	MOVE:Walk,30									FACE:5	REACH:5	VISION:Low-light	LANGAUTO:Common,Valhedrin	LANGBONUS:Anderlar,Infernal,King's Tongue,Sothren															BONUS:ABILITYPOOL|Tiefling Talent|min(5,(TL+1)/2)	BONUS:ABILITYPOOL|Tiefling Transformation|min(5,TL/2)																																														BONUS:SKILL|Bluff,Diplomacy|2|TYPE=Racial									BONUS:STAT|DEX|2	BONUS:STAT|INT|2	BONUS:STAT|CHA|2	BONUS:STAT|STR|-2	BONUS:STAT|CON|-2																																															RACETYPE:Humanoid	SOURCEPAGE:p.51
Thinblood							FAVCLASS:Psion							STARTFEATS:1	SIZE:M	MOVE:Walk,30									FACE:5	REACH:5	VISION:Low-light	LANGAUTO:Common,Thinblood	LANGBONUS:Abyssal,Draconic,Valhedrin																	BONUS:ABILITYPOOL|Thinblood Talent|min(5,(TL+1)/2)	BONUS:ABILITYPOOL|Thinblood Transformation|min(5,TL/2)																																													BONUS:SKILL|Diplomacy,Sense Motive|2|TYPE=Racial							BONUS:STAT|INT|2	BONUS:STAT|WIS|2	BONUS:STAT|STR|-2																																																					RACETYPE:Humanoid	SOURCEPAGE:p.53

#Issues:
#Highlander extra feat should be from "any armour or weapon proficiency, or any feat from the fighter's list of bonus feat"
#Night Elf bonus language Abyssal for disciples of Lathail only (can be fixed with a template)
#Doppelganger: More should be done with the alternate form and cultural influences
#Dawn Elf, spell immunity..

###Block: Progression stuff
# Race Name			Damage reduction				Special ABility								Define				Damage Reduction
Dwarf (DF).MOD		BONUS:DR|-|-1				SAB:+% on all attack rolls against giants|DwarfGiantFighter	DEFINE:DwarfGiantFighter|0	DR:1/-
Human (Saltblood).MOD	BONUS:DR|-|-1																			DR:1/-
Gnome (DF).MOD		BONUS:DR|Piercing or Slashing|-1																DR:1/Piercing or Slashing
Orc (DF).MOD		BONUS:DR|-|-1																			DR:1/-

#Dwarf (DF).MOD	DEFINE:TransfBonusSkillBalance|0	BONUS:SKILL|Balance|TransfBonusSkillBalance|TYPE=Transformation	DEFINE:TransfBonusSkillClimb|0	BONUS:SKILL|Climb|TransfBonusSkillClimb|TYPE=Transformation	DEFINE:TransfBonusSkillJump|0	BONUS:SKILL|Jump|TransfBonusSkillJump|TYPE=Transformation	DEFINE:TransfBonusSkillConcentration|0	BONUS:SKILL|Concentration|TransfBonusSkillConcentration|TYPE=Transformation
#Dwarf (DF).MOD	DEFINE:TalentBonusSkillKnowArc|0	BONUS:SKILL|Knowledge (Arcana)|TalentBonusSkillKnowArc|TYPE=Talent	DEFINE:TalentBonusSkillKnowArc|0	BONUS:SKILL|Knowledge (Architecture and Engineering)|TalentBonusSkillKnowArchEng|TYPE=Talent	DEFINE:TalentBonusSkillKnowArc|0	BONUS:SKILL|Knowledge (Dungeoneering)|TalentBonusSkillKnowDun|TYPE=Talent
