# CVS $Revision: 9442 $ $Author: eddyanthony $ -- Mon Nov 24 23:34:42 2008 -- reformated by prettylst.pl v1.38 (build 8180)
SOURCELONG:Mythic Dreams Studios - Dark Inheritance Campaign Setting	SOURCESHORT:Dark Inheritance	SOURCEWEB:http://www.mythicdreams.com
#Original Entry by: Frank Kliewe

###Block: Birthrights

#Emotion Tree
# Spell Name				Product Identity?	Output Name		Spell Descriptors								Type			Casting Time					Range					Target Area or Effect										Duration								Save Info							Spell Resistance	Description																																																																																	Source Page
Light of Joy				NAMEISPI:YES				DESCRIPTOR:Compulsion,Mind-Affecting				TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:One living creature								DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 13, You can make another person feel spontaneous joy. PRIMAL SCREAM:up to 4 Persons																																																																		SOURCEPAGE:p.139
Kiss of Dionysus				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:One living creature								DURATION:(CASTERLEVEL) rounds					SAVEINFO:Fortitude negates				SPELLRES:No		DESC:Strain DC: 15, You can cause in individual to feel the full effects of an evening of heavy drinking, even if that creature has not touched a drop. PRIMAL SCREAM:up to 4 People																																																				SOURCEPAGE:p.139
Face of Kali				NAMEISPI:YES				DESCRIPTOR:Fear,Mind-Affecting					TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:One living creature								DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 16, For a brief moment your face expresses the rage of a divine being. PRIMAL SCREAM:Target changes to an area of cone																																																												SOURCEPAGE:p.139
Grip of Fear				NAMEISPI:YES				DESCRIPTOR:Compulsion,Mind-Affecting				TYPE:Birthright	CASTTIME:Full round action			RANGE:Close				TARGETAREA:One living creature								DURATION:(CASTERLEVEL) days					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 17, You can inflict a phobia, an unreasoning fear, on the subject. PRIMAL SCREAM:Phobia permanent																																																																SOURCEPAGE:p.139
Passion Play				NAMEISPI:YES				DESCRIPTOR:Compulsion,Mind-Affecting				TYPE:Birthright	CASTTIME:Full round action			RANGE:Close				TARGETAREA:One living creature								DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 15, You intensify the target's emotions. PRIMAL SCREAM:Everyone within 20-feet radius affected																																																																SOURCEPAGE:p.139
Sorrow of the Past			NAMEISPI:YES				DESCRIPTOR:Compulsion,Mind-Affecting				TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:One living creature								DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 16, Your target suddenly recalls one of her saddest moments. PRIMAL SCREAM:up to 4 persons																																																																	SOURCEPAGE:p.140
Mirror of Narcissus			NAMEISPI:YES				DESCRIPTOR:Compulsion,Mind-Affecting				TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:One living creature								DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 14, With a touch you plant a deep attractive compulsion in the mind of the creature you touch. PRIMAL SCREAM:up to 4 people																																																											SOURCEPAGE:p.140
Words of Hera				NAMEISPI:YES				DESCRIPTOR:Compulsion,Mind-Affecting,Language-Dependant	TYPE:Birthright	CASTTIME:Full round action			RANGE:Close				TARGETAREA:One living creature								DURATION:(CASTERLEVEL) hours or until completed		SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 16, You manipulate the actions of the creature by offering it a course of action. PRIMAL SCREAM:you may make ridiculous or suicidal suggestions																																																								SOURCEPAGE:p.140
Hathor's Eyes				NAMEISPI:YES				DESCRIPTOR:Mind-Affecting						TYPE:Birthright	CASTTIME:Full round action			RANGE:Close				TARGETAREA:All living creatures								DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 17, You effortlessly read the surface emotions of all living creatures with the range of the birthright. PRIMAL SCREAM:determine a person's price																																																								SOURCEPAGE:p.140
Babel's Cure				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) hours					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 14, You are able to cummunicate clearly with any intelligent creature. PRIMAL SCREAM:extends to everyone within a 25-foot radius																																																										SOURCEPAGE:p.141

#Grace Tree
Gracious Eloquence			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Close				TARGETAREA:One creature										DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 13, You unconsciously select the best words from the minds of one listener, crafting conversation or speech specifically to that creature's desires. PRIMAL SCREAM:targets everyone in 25-foot radius																																															SOURCEPAGE:p.141
Verbal Recovery				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Free action				RANGE:Personal			TARGETAREA:You											DURATION:Instantaneous						SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 15, You can recover from even horrible social faux pas. PRIMAL SCREAM:you gain a +2 legacy bonus to the reroll																																																													SOURCEPAGE:p.141
Leading Questions				NAMEISPI:YES				DESCRIPTOR:Mind-Affecting,Language-Dependant			TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:One living creature								DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 16, You can sense the question or answer about to be given by a single creature. PRIMAL SCREAM:You can make the creature give a true answer																																																									SOURCEPAGE:p.142
Blend In					NAMEISPI:YES				DESCRIPTOR:Mind-Affecting						TYPE:Birthright	CASTTIME:Attack action				RANGE:Medium			TARGETAREA:All living creatures								DURATION:(CASTERLEVEL) minutes				SAVEINFO:Will negates (harmless)			SPELLRES:No		DESC:Strain DC: 13, You seemlessly blend in into nearly all social situations, both at cultural soirees and seedy bars. PRIMAL SCREAM:Even if you draw attention to yourself others find you non-threatening																																																SOURCEPAGE:p.142
Defensive Aura				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) rounds					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 13, You manifest an invisible aura about you, shielding you against rain, dirt, or any other small projectile. PRIMAL SCREAM:Aura defends against harmful gas as well																																																				SOURCEPAGE:p.142
Height of Fashion				NAMEISPI:YES				DESCRIPTOR:Illusion							TYPE:Birthright	CASTTIME:Full round action								TARGETAREA:All living creatures								DURATION:(CASTERLEVEL) hours					SAVEINFO:Will negates (harmless)			SPELLRES:No		DESC:Strain DC: 14, Your attire conforms to the latest fashion trends according to the majority of the people present. PRIMAL SCREAM:Your attire becomes the height of fashion																																																					SOURCEPAGE:p.142
Aphrodite's Language			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:Any number of intelligent creatures						DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 15, You can read other people's body language like the proverbial book. PRIMAL SCREAM:an additional +2 insight bonus to initiative checks, attack rolls and Defense																																																					SOURCEPAGE:p.142
Feint						NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:Any number of creatures								DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 16, Your mastery of body language allows you to mislead those who fight against you. PRIMAL SCREAM:You can position opponents so that, if they fail a Will save they wind up attacking each other																																																SOURCEPAGE:p.143
Beauty's Focus				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Visual			TARGETAREA:One creature										DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 16, You fix your attention on a single creature. PRIMAL SCREAM:You can actually see and hear the creature clearly even if you are not in the same area																																																							SOURCEPAGE:p.143

#Vitality Tree
Gift of Tammuz				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Touch				TARGETAREA:One living creature								DURATION:(CASTERLEVEL) hours					SAVEINFO:Fortitude negates				SPELLRES:No		DESC:Strain DC: 13, You increase the subject's fertility. PRIMAL SCREAM:The child that results is born without any hereditary illnesses, diseases, or health problems																																																							SOURCEPAGE:p.143
Gush						NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:One living creature								DURATION:(CASTERLEVEL) rounds					SAVEINFO:Fortitude negates				SPELLRES:No		DESC:Strain DC: 14, A successful touch attack reopens an existing wound that instantly begins to spout blood. PRIMAL SCREAM:The subject of the birthright spontaneously bleeds from whatever spots you designate																																																SOURCEPAGE:p.143
Purification				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:You											DURATION:Instant							SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 15, You can flush any illness, disease, or poison from your system. PRIMAL SCREAM:You gain permanent immunity to that poison, disease, or illness																																																								SOURCEPAGE:p.144
Draught of Aesculapius			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Free action				RANGE:Touch				TARGETAREA:One container									DURATION:Instant							SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 13, You can transform any liquid you touch, infusing it with some of your own potency. PRIMAL SCREAM:You can produce wine, or any other alcoholic beverage, from thin air																																																				SOURCEPAGE:p.144
Nourish					NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:You											DURATION:1 day							SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 14, The great fortitude of the elder gods sustains you when you manifest nourish. PRIMAL SCREAM:You can go a week without food or drink																																																									SOURCEPAGE:p.144
Refresh					NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:You											DURATION:Instant							SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 15, You can remove the affects of not having slept. PRIMAL SCREAM:You do not need to sleep for a week																																																															SOURCEPAGE:p.144
Marvelous Immunity			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:One creature										DURATION:Instant							SAVEINFO:Fortitude negates (harmless)		SPELLRES:No		DESC:Strain DC: 17, You can flush illnesses or diseases from yourself or another creature's system. PRIMAL SCREAM:The creature affected is cured of even diseases that have no cure																																																					SOURCEPAGE:p.144
Body Mending Touch			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Touch				TARGETAREA:One living creature								DURATION:Instant							SAVEINFO:Fortitude negates (harmless)		SPELLRES:No		DESC:Strain DC: 16, You can heal your wounds, or the wounds of another creature [(CASTERLEVEL) hp]. PRIMAL SCREAM:You not only heal an existing wound, you knit the body together so tightly it resists additional damage																																														SOURCEPAGE:p.144
Blessing of Recovery			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Touch				TARGETAREA:One living creature								DURATION:Instant							SAVEINFO:Will negates (harmless)			SPELLRES:No		DESC:Strain DC: 15, You lay your hands upon a living creature and immediately heal 1d4 points of temporary ability damage. PRIMAL SCREAM:The creature touched can be healed of 1d4 points of permanent ability damage																																															SOURCEPAGE:p.144
Ambrosia					NAMEISPI:YES														TYPE:Birthright	CASTTIME:1 day					RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) hours					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 17, You concentrate the vitality of your bloodline and ignore all effects caused by poisons or disease. PRIMAL SCREAM:The effect lasts for an entire day																																																						SOURCEPAGE:p.145
Knit the Broken Flesh			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) rounds					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 18, You quicken your body and burst with vitality inherent to those of your blood. PRIMAL SCREAM:The healing ability increases to fast healing (5)																																																							SOURCEPAGE:p.145

#Secrets Tree
Discern Falsehood				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:One creature										DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 13, Each round, you concentrate on one subject, who you must be touching. You know if the subject deliberately and knowingly speaks a lie. PRIMAL SCREAM:The range of the birthright extends to (CASTERLEVEL*5+25)ft.																																												SOURCEPAGE:p.146
Darkness of the Soul			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:One creature										DURATION:Instantaneous						SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 15, This birthright gives you one dark secret of the creature touched. PRIMAL SCREAM:The range of the birthright extends to (CASTERLEVEL*5+25)ft. or you can keep the knowledge of the revelation from the subject																																													SOURCEPAGE:p.146
Lethe's Touch				NAMEISPI:YES				DESCRIPTOR:Mind-Affecting,Language-Dependant			TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:One creature of Medium-size or smaller					DURATION:Instantaneous						SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 16, You can cause a creature who fails his Will saving throw to forget a period of time or a piece of information. PRIMAL SCREAM:Your ability to remove memory becomes enhanced and you are able to make a subject forget how to read, walk, fire a gun, etc. for (CASTERLEVEL) rounds																																	SOURCEPAGE:p.146
Whispering Paper				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:One item										DURATION:(CASTERLEVEL) rounds					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 13, After manifesting this birthright, the inheritor gains a cursory understanding of the contents of any book, scroll, or storage device she touches. PRIMAL SCREAM:More information can be garnered.																																															SOURCEPAGE:p.147
Rosetta Tongue				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) days					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 14, You may spontaneously learn how to fluently speak, read, and write any modern or ancient language. PRIMAL SCREAM:You permanently know how to read, write and speak the language chosen.																																																	SOURCEPAGE:p.147
Resplendent Scholar			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:You											DURATION:Special							SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 15, After successfully manifesting this birthright, a titan gains a +10 legacy bonus to her next Decipher Script, Knowledge, or Research check. PRIMAL SCREAM:The bonus increases to +15.																																																	SOURCEPAGE:p.147
Conceal the Prized Scroll		NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:One Small or smaller item							DURATION:(CASTERLEVEL) hours					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 17, By using this birthright you can conceal an item even from modern scans such as x-rays and metal detectors. PRIMAL SCREAM:You can conceal Medium-sized and Large items or increase the Spot DC for noticing concealed items.																																										SOURCEPAGE:p.147
Eater of Knowledge			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Touch				TARGETAREA:One creature										DURATION:(CASTERLEVEL) hours					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 18, The Hidden Sun can temporarily increase his ranks in a Knowledge or gain ranks in a Knowledge he does not normally have. PRIMAL SCREAM:The inheritor gains the full ranks in the stolen Knowledge skill for (CASTERLEVEL*2) hours.																																									SOURCEPAGE:p.147
Evidence Tracking				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Special			TARGETAREA:One creature										DURATION:(CASTERLEVEL) days					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 17, After making a successful Investigate check, the Titan can manifest this birthright to trace any discovered evidence back to the person it came from. PRIMAL SCREAM:The inheritor gains a brief glimpse of the creature that left the evidence as he appeared at the time he left the evidence																															SOURCEPAGE:p.147

#Shadow Tree
Diminishing Life				NAMEISPI:YES				DESCRIPTOR:Death								TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:One creature										DURATION:Instantaneous						SAVEINFO:None (harmless)				SPELLRES:No		DESC:Strain DC: 13, Your acute sensitivity to death and decay allow you to see how touched by these forces a person is. PRIMAL SCREAM:The range of the birthright extends to (CASTERLEVEL*10+25) ft. and you can clearly tell if the subject currently has ability damage, is diseased, or poisoned																																		SOURCEPAGE:p.148
Soulrending					NAMEISPI:YES				DESCRIPTOR:Darkness,Death						TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:One creature										DURATION:Instantaneous						SAVEINFO:Fortitude half					SPELLRES:No		DESC:Strain DC: 15, Life leeching shadows erupt from the target's orifices, dealing (CASTERLEVEL)d4 of damage. Half of the damage inflicted is added to your total hp. PRIMAL SCREAM:The range of the birthright extends to (CASTERLEVEL*10+100) ft. and deals (CASTERLEVEL)d6 points of damage																																			SOURCEPAGE:p.148
Subjugate the Will			NAMEISPI:YES				DESCRIPTOR:Mind-Affecting						TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:One creature										DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 14, You can weaken the will of a person, making him more susceptible to further manipulation. The subject of this birthright receives a legacy penalty to his Will save of (CASTERLEVEL). PRIMAL SCREAM:The range of the birthright extends to (CASTERLEVEL*5+25) ft.																																				SOURCEPAGE:p.149
Fear of the Grave				NAMEISPI:YES				DESCRIPTOR:Fear,Mind-Affecting					TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:Living creatures									DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 16, Living creatures have a natural fear of death and you exploit this when manifesting this birthright. PRIMAL SCREAM:Victims of your birthright are paralyzed rather than panicked.																																																		SOURCEPAGE:p.149
Shadow Aura					NAMEISPI:YES				DESCRIPTOR:Death								TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:10-ft. radius emanation								DURATION:(CASTERLEVEL) rounds					SAVEINFO:Fortitude half					SPELLRES:No		DESC:Strain DC: 16, Drawing upon the deathly energies of your inheritance you create a sphere of entropic energy that damages all that come within its range. Those who are within the area of effect at the time of manifestation or come into it while it is present, take (CASTERLEVEL)d4 points of damage per round. PRIMAL SCREAM:You may insure that your allies or innocents are unaffected by the aura																SOURCEPAGE:p.149
Shadow Mien					NAMEISPI:YES				DESCRIPTOR:Darkness							TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) rounds					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 13, By wrapping yourself in shadow you can increase your ability to remain unseen. PRIMAL SCREAM:You may extend this bonus to those allies nearby. You can cloak a total number of (CASTERLEVEL) creatures																																														SOURCEPAGE:p.149
Eyes within Shadow			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:(CASTERLEVEL+5) ft.	TARGETAREA:You											DURATION:(CASTERLEVEL) rounds					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 15, This birthright allows you to extend your senses into shadows that are within (CASTERLEVEL+5) ft. of your physical form. PRIMAL SCREAM:Even when looking into a darkened area, you see normally																																															SOURCEPAGE:p.150
Bonds of Shadow				NAMEISPI:YES				DESCRIPTOR:Darkness							TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:One creature										DURATION:(CASTERLEVEL) rounds					SAVEINFO:Reflex negates					SPELLRES:No		DESC:Strain DC: 16, With a gesture you summond bands of nearly impenetrable blackness out of your target's own shadow. They instantly wrap around the target, rendering him helpless. The creature held in the bonds may break free with a successful STR check DC(CASTERLEVEL+15). PRIMAL SCREAM:Not only do the shadows hold the subject motionless, they also deal 1d4 points of damage per round																		SOURCEPAGE:p.150
Shadow Evasion				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Free action				RANGE:Personal			TARGETAREA:You											DURATION:Instantaneous						SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 17, Once per round, even if you are flatfooted, you may manifest this birthright as a free action. You become as difficult to hit as the shadwos under your control. You add a +(CASTERLEVEL) legacy bonus to your Defense. PRIMAL SCREAM:Instead of gaining a bonus to your defense, the attack simply does not hit																												SOURCEPAGE:p.150
Life of the Dead				NAMEISPI:YES				DESCRIPTOR:Death								TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) minutes				SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 18, You temporarily transform yourself into an undead creature with all the benefits and weaknesses such forms provide. PRIMAL SCREAM:Your transformation provides you with all the benefits and none of the drawbacks																																												SOURCEPAGE:p.150

#Sun Tree
Hands of Light				NAMEISPI:YES				DESCRIPTOR:Fire,Light							TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) minutes				SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 13, You cause your hands to glow with sunlight, shedding light in a 20-foot radius from you. PRIMAL SCREAM:Your hands do an additional 1d4 points of lethal fire damage																																																				SOURCEPAGE:p.150
Apollo's Imbuement			NAMEISPI:YES				DESCRIPTOR:Fire,Light							TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:One weapon, unarmed attack, or projectile					DURATION:a single use						SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 14, You can summon the radiant power of the sun into yours or someone else's hand, weapon or ammunition. A successful attack made with the imbued weapon deals an extra 1d6 points of fire damage. PRIMAL SCREAM:The duration increases to (CASTERLEVEL) rounds																																					SOURCEPAGE:p.151
Fist of Solar Fire			NAMEISPI:YES				DESCRIPTOR:Fire,Light							TYPE:Birthright	CASTTIME:Attack action				RANGE:Medium			TARGETAREA:Up to 5 creatures, no two of which may be more than 15 ft. apart	DURATION:Instantaneous						SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 15, (min(5,ceil(CASTERLEVEL/2))) brilliant rays of solar fire erupt from your open palm, dealing 1d4 points of damage per ray. PRIMAL SCREAM:You double the number of rays that can be shot																																																	SOURCEPAGE:p.151
Blessing of Ra				NAMEISPI:YES				DESCRIPTOR:Fire,Light							TYPE:Birthright	CASTTIME:Full round action			RANGE:Touch				TARGETAREA:One creature or object								DURATION:(CASTERLEVEL) minutes				SAVEINFO:Will negates (harmless)			SPELLRES:No		DESC:Strain DC: 15, By touching a weapon or person you cn bestow upon them a +2 legacy bonus to their attack and damage rolls. PRIMAL SCREAM:The legacy bonus increases to +4 but the duration is reduced to (CASTERLEVEL) rounds																																													SOURCEPAGE:p.152
Craft of Vulcan				NAMEISPI:YES				DESCRIPTOR:Fire								TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:One fire										DURATION:(CASTERLEVEL) rounds					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 17, You can command any flame or fire within range, shaping it or moving it in any way you desire. PRIMAL SCREAM:You may increase the size, ferocity, and intensity of a fire under your control																																																SOURCEPAGE:p.152
Face of the Sun				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) rounds					SAVEINFO:None (harmless)				SPELLRES:No		DESC:Strain DC: 14, The glory of the Sun shines through you and imbues your very word and actions. PRIMAL SCREAM:Your legacy bonus increases to +4																																																										SOURCEPAGE:p.152
Brilliance of the Noon Day Sun	NAMEISPI:YES				DESCRIPTOR:Light								TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:25-ft. radius emanation								DURATION:(CASTERLEVEL) rounds					SAVEINFO:see text						SPELLRES:No		DESC:Strain DC: 18, Calling upon the glorious power of the solar disc, you radiate blindingly brilliant sunlight like a raging solar corona. Undead creatures that are within the range of the light take (CASTERLEVEL)d8 points of damage [(CASTERLEVEL)d10 if vulnerable to light].Anyone attempting to look at you must make a Reflex save DC(CASTERLEVEL+10) or be blinded for 1d4 rounds. PRIMAL SCREAM:Even creatures that are not undead take (CASTERLEVEL)d6 damage.						SOURCEPAGE:p.152
Rest of the Blessed			NAMEISPI:YES														TYPE:Birthright	CASTTIME:1 minute					RANGE:Touch				TARGETAREA:One creature										DURATION:1 day							SAVEINFO:Will negates (harmless)			SPELLRES:No		DESC:Strain DC: 13, You can beneficialy augment a creatures natural healing by laying your hands on him. PRIMAL SCREAM:The duration increases to (CASTERLEVEL) days																																																							SOURCEPAGE:p.152
Fortitude of Tezcatlipoca		NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:One creature										DURATION:(CASTERLEVEL) minutes				SAVEINFO:Will negates (harmless)			SPELLRES:No		DESC:Strain DC: 15, Just as the warriors of the Mesoamerican sungod could shrug off lethal blows, those you touch with this birthright gain a legacy bonus of +(CASTERLEVEL) to all massive damage Fortitude saves. PRIMAL SCREAM:The creature you bestow Fortitude of Tezcatlipoca upon is not required to make a Fortitude save for massive damage																										SOURCEPAGE:p.152
Sun's Grace					NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:One creature										DURATION:Instantaneous						SAVEINFO:Will negates (harmless)			SPELLRES:No		DESC:Strain DC: 16, Your touch can heal the living or harm the undead. By calling upon the solar power within your blood, you can heal (CASTERLEVEL)d10. PRIMAL SCREAM:You my choose to heal a creature or harm an undead for (CASTERLEVEL*2)d10+(CASTERLEVEL) or increase the range of the Birthright to (CASTERLEVEL*5+25)ft.																													SOURCEPAGE:p.152

#Second Sight Tree
Augury_BR					NAMEISPI:YES	OUTPUTNAME:Augury											TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:You											DURATION:Instantaneous						SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 13, Learn whether an action will be good or bad. PRIMAL SCREAM:The PRIMAL SCREAM version of Augury can provide you with a useful piece of advice in reply to a question concerning a specific goal, event, or activity that is to occur within 1 week. [Base chance (CASTERLEVEL*2+70)%%]																																	SOURCEPAGE:p.154
Foresight Defense				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) rounds					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 15, You conccentrate and extend your senses fractions of a second forward in time. While benefiting from this birthright you gain a +(floor(CASTERLEVEL/2)) to your Defense and Reflex saving throws. PRIMAL SCREAM:The increased perception of possibility now allows you to make decisions in the present with precision																											SOURCEPAGE:p.154
Fate's Blessing				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Free action				RANGE:Personal			TARGETAREA:You											DURATION:One action						SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 16, You twist probability to allow you to do even the impossible. You gain a +(CASTERLEVEL*2) luck bonus on all actions the round Fate's Blessing is manifested. PRIMAL SCREAM:Instead of twisting probability you banish it																																											SOURCEPAGE:p.154
Forcing Fate's Hand			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Close				TARGETAREA:All allies or enemies								DURATION:1 round							SAVEINFO:Will negates (harmless)			SPELLRES:No		DESC:Strain DC: 18, With a slight nudge to the strands that bind the fate of existence together, you change the luck for allies or foes nearby. You must choose whether the effects of the birthright will help your allies or hinder your opponents [Potency =(CASTERLEVEL)]. PRIMAL SCREAM:You concentrate the power of this birthright upon one creature. The legacy bonus or penalty is +/-(CASTERLEVEL*2)																SOURCEPAGE:p.154
Whispers of the Past			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Touch				TARGETAREA:One object										DURATION:Instantaneous						SAVEINFO:None (object)					SPELLRES:No		DESC:Strain DC: 13, You can see, hear and feel what has happened in the past around a particular object [see text for Distance in the Past table with your Potency of (CASTERLEVEL). PRIMAL SCREAM:By expending an action point to manifest Whispers of the Past's PRIMAL SCREAM, you are able to make two extra requests of the GM to enhance your viewing of the past event																						SOURCEPAGE:p.154
The Eye That Burns			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) rounds					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 14, Like the great eye of myth and legend your sight pierces through solid matter to see what is on the other side. PRIMAL SCREAM:You can now see through denser materials, like concrete walls or a thin sheet of steel																																												SOURCEPAGE:p.155
Seeing Beyond the Horizon		NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:see text			TARGETAREA:You											DURATION:(CASTERLEVEL) minutes				SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 16, You are able to move your senses to some other location. PRIMAL SCREAM:You are able to share the vision you see with those who are touching you																																																							SOURCEPAGE:p.155
Perfect Sight				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) minutes				SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 17, When you manifest perfect sight you are able to perceive the world normally even in perfect darkness or when you are blinded. PRIMAL SCREAM:You may impart perfect sight upon others																																																	SOURCEPAGE:p.155
See the Unseen				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) minutes				SAVEINFO:Will negates (harmless)			SPELLRES:No		DESC:Strain DC: 17, You gain the gift of second sight, allowing you to se magical auras, invisible and ethereal creatures, and objects or creatures hidden by magic or birthright. PRIMAL SCREAM:You may impart this gift upon others																																												SOURCEPAGE:p.155
Oracle					NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:You											DURATION:Instantaneous						SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 18, You receive glimpses into the future, as if you were actually present at a particular event. The DM makes a Potency check +(CASTERLEVEL) and visits the table on page 156 for the results. PRIMAL SCREAM:By activating the primal scream version of oracle you look directly into the very blinding heart of the future. Your Potency bonus is +(CASTERLEVEL+10)																				SOURCEPAGE:p.155

#Thunder Tree
Scent of Storms				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:20 miles			TARGETAREA:Circular area 20 miles in diameter centered on you			DURATION:1 day							SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 13, You can sense the changes of weather and can predict the coming of storms, rain and clear weather. PRIMAL SCREAM:The weather knowledge you gain extends to a week in the future																																																		SOURCEPAGE:p.156
Fist of Ewiniar				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Free action				RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) rounds or until discharged	SAVEINFO:Fortitude half					SPELLRES:No		DESC:Strain DC: 14, You can imbue your unarmed strikes with the the power of a thunderstorm, adding (CASTERLEVEL)d4 electrical damage to your next successful attack. PRIMAL SCREAM:The duration extends to (CASTERLEVEL) minutes and you determine the attack or touch that discharges the effect																																		SOURCEPAGE:p.157
Hammer of Thor				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Free action				RANGE:Touch				TARGETAREA:One object										DURATION:(CASTERLEVEL) rounds					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 15, You charge a weapon with electricity, covering the weapon in crackling energy. The shocking weapon deals an additional +1d6 points of electrical damage. PRIMAL SCREAM:The weapon you charge gains the added abilities of a thundering weapon in addition to the shock damage decribed above.																																SOURCEPAGE:p.157
Clap of Thunder				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:30-ft. radius burst centered on you						DURATION:Instantaneous						SAVEINFO:Fortitude partial (see text)(object)	SPELLRES:No		DESC:Strain DC: 15, By clapping your hands together forcefully you create a loud clap of thunder that damages and deafens creatures within the radius of effect. PRIMAL SCREAM:Targets that fail their Fortitude save are also stunned for 1d6 rounds.																																									SOURCEPAGE:p.157
Zeus's Javelin				NAMEISPI:YES				DESCRIPTOR:Electricity							TYPE:Birthright	CASTTIME:Full round action			RANGE:Medium			TARGETAREA:One creature										DURATION:Instantaneous						SAVEINFO:Fortitude half					SPELLRES:No		DESC:Strain DC: 17, You wield the weapon of the gods of storm, the deadly bolt of lightning. A successful attack inflicts (CASTERLEVEL*2)d6 points of damage. PRIMAL SCREAM:The target no longer receives a Fortitude save to lessen the damage of your lightning attack																																						SOURCEPAGE:p.157
Ehecatl's Mists				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:50 ft.			TARGETAREA:50-ft. diameter spread centered on you					DURATION:(CASTERLEVEL) minutes				SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 15, You spontaneously create a dense fog that materializes out of the very air around you and spreads out to 50 ft. PRIMAL SCREAM:The dense mist becomes a choking fog, forcing all within to successfully make a Fortitude saving throw every round or take 1d4 points of damage the round the save was failed																													SOURCEPAGE:p.158
Scorching/Freezing Cloud		NAMEISPI:YES				DESCRIPTOR:Fire or Cold							TYPE:Birthright	CASTTIME:Attack action				RANGE:30 ft.			TARGETAREA:30-ft. diameter spread centered on you					DURATION:(CASTERLEVEL) minutes				SAVEINFO:Fortitude negates				SPELLRES:No		DESC:Strain DC: 15, A cloud of either freezing mist or scorching steam spews from your mouth. PRIMAL SCREAM:The dense mist becomes a choking fog, forcing all within to successfully make a Fortitude saving throw every round or take 1d4 points of damage the round the save was failed																																				SOURCEPAGE:p.158
Eye of the Storm				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Move action				RANGE:10 ft.			TARGETAREA:10-ft. radius emanation centered on you					DURATION:1 hour							SAVEINFO:Fortitude (harmless)				SPELLRES:No		DESC:Strain DC: 16, Not only can you negate the adverse effects of hot or cold temperatures but bad weather bends around you, leaving you dry and comfortable. PRIMAL SCREAM:No matter how strong the storm, the most you feel is a light breeze.Besides the normal benefits of the birthright, this mystical defense protects you from magical weather and elemental spells of up to 3rd level. The strain DC increases to 20													SOURCEPAGE:p.158
Breath of Kaze-no-Kami			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:100 ft.			TARGETAREA:100-ft. diameter spread centered on you					DURATION:(CASTERLEVEL) minutes				SAVEINFO:Variable (see text)				SPELLRES:No		DESC:Strain DC: 17 (Thunderstorm)/16 (Sleet Storm)/17 (Arctic/Desert Blast)/15 (Clear Skies), Like the storm gods of myth you can temporarily manipulate the weather conditions around you. PRIMAL SCREAM:You are not required to make a strain check per minute																																								SOURCEPAGE:p.159
Baal's Tempest				NAMEISPI:YES														TYPE:Birthright	CASTTIME:1 Minute					RANGE:100 ft.			TARGETAREA:100-ft. diameter spread centered on you					DURATION:(CASTERLEVEL) rounds					SAVEINFO:Variable (see text)				SPELLRES:No		DESC:Strain DC: 19 (Hailstorm)/19 (Tornado)/22 (Typhoon), Baals Tempest is similar to Weather Witching but far more powerful. You are able to abruptly change the local weather to extremes rarely seen in nature. PRIMAL SCREAM:The area of effect is shapeable, allowing you to affect only those creatures you wish																															SOURCEPAGE:p.159

#War Tree
Child of Mars				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Move action				RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) rounds					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 13, Your blows crack like thunder when you hit. You cause devastating damage when you make melee or unarmed attacks. PRIMAL SCREAM:When you determine melee and unarmed damage you triple your strength bonus																																														SOURCEPAGE:p.160
Speed of Skanda				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Move action or Attack action	RANGE:Personal			TARGETAREA:You											DURATION:see text							SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 14, For a moment the spirit of war guides your actions allowing you to act more quickly the next round of combat. Your initiative check raises +(CASTERLEVEL). PRIMAL SCREAM:Before initiative is determined you may manifest the primal scream version of speed of skanga as a free action, thereby gaining a legacy bonus to your initiative this round																						SOURCEPAGE:p.160
Atlas's Freedom				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Free action				RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) hours					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 15, While under the effects of this birthright you can move more freely in any armor you wear. The armor penalty applied to the following skills: Balance, Climb, Escape Artist, Hide, Jump, Move Silently, and Tumble decreases by (CASTERLEVEL/2). PRIMAL SCREAM:When you spend an action point to manifest the primal scream version of this birthright the duration decreases to (CASTERLEVEL) minutes but your Dexterity bonus to your Defense is not limited by the armor you wear	SOURCEPAGE:p.161
Curse of the Four Heavenly Kings	NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:One creature										DURATION:(CASTERLEVEL) rounds					SAVEINFO:Fortitude negates (object)			SPELLRES:No		DESC:Strain DC: 16, Small cracks and imperfections appear momentarily on the armor or hide of the creature curse of the four heavenly kings is used against. For the duration of the birthright the bonus it gains to Defense from armor, whether natural or equipment, is reduced by (ceil(CASTERLEVEL/2)). PRIMAL SCREAM:For (CASTERLEVEL) rounds, the subject gains no bonus to Defense from any natural or equipment armor bonuses												SOURCEPAGE:p.161
Glacial Skin				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:You											DURATION:1 minute							SAVEINFO:Fortitude (harmless)				SPELLRES:No		DESC:Strain DC: 15, When you manifest this birthright a thin sheet of ice appears on your skin. For the duration of the birthright your massive damage threshold increases by (CASTERLEVEL). PRIMAL SCREAM:The range of this birthright extends to Touch, allowing you to bestow the effects of the birthright to others																														SOURCEPAGE:p.161
Resistance of Indra			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Free action				RANGE:Personal			TARGETAREA:You											DURATION:Instantaneous						SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 17, You gain some resistance to critical hits. [Potency (CASTERLEVEL)] PRIMAL SCREAM:When you spend an action point at the time of manifesting this birthright the attack is treated as a normal attack, not a critical threat																																											SOURCEPAGE:p.161
Sacrificial Strike			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Free action				RANGE:Personal			TARGETAREA:You											DURATION:1 round							SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 15, On your action, before makeing your attack rolls for the round, you may choose to sacrifice your Defense to increase your chance to hit your opponent. [Potency (CASTERLEVEL)] PRIMAL SCREAM:Each point of Defense you sacrifice increases your melee and unarmed attacks by two																																		SOURCEPAGE:p.161
Arm of the Mighty				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) rounds					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 16, You channel the very spirit of battle increasing your chance of inflicting a critical hit. see text[Potency (CASTERLEVEL)] PRIMAL SCREAM:In addition to the above effects, when you score a critical hit your damage multiplier increases by 1																																							SOURCEPAGE:p.161
Marduk's Recovery				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Free action				RANGE:Personal			TARGETAREA:You											DURATION:Instantaneous						SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 17, Your inbred connection to conflict allows you to recover from failed attacks, turning failure into success. PRIMAL SCREAM:You gain a +3 legacy bonus to your reroll																																																				SOURCEPAGE:p.162
Maru's Fearsome Presence		NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:One creature										DURATION:1 hour							SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 13, Intimidation is a warrior's weapon just as surely as a rifle or knife. Your voice becomes more commanding and threatening under the effects of Maru's Fearsome Presence. The DC for the opposed level check of any creature you attempt to intimidate is increased by (CASTERLEVEL) PRIMAL SCREAM:The primal scream version of Maru's Fearsome Presence makes you appear as an overpowering elemental entity, not fully human.										SOURCEPAGE:p.162
War Cry					NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Close				TARGETAREA:All allies within range								DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates (harmless)			SPELLRES:No		DESC:Strain DC: 15, You are able to make a war cry, which requires a full round. Once the full round action is completed all your allies within range of the birthright gain a morale bonus equal to (ceil(CASTERLEVEL/2)). PRIMAL SCREAM:The duration extends to 1 minute and the morale bonus is equal to (CASTERLEVEL)																														SOURCEPAGE:p.162
Terrible Visage				NAMEISPI:YES				DESCRIPTOR:Mind-Affecting						TYPE:Birthright	CASTTIME:Move action				RANGE:Close				TARGETAREA:Cone											DURATION:1 minute							SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 17, While on the battlefield, facing down opponents, you seem to be an avatar of devastation. Your terrible visage makes you seem taller, fiercer, and more dangerous. [Morale penalty (CASTERLEVEL)]. PRIMAL SCREAM:You do not need to face your enemies for this birthright to affect them.																																SOURCEPAGE:p.162

#Ash Tree
Corrosion					NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Medium			TARGETAREA:One creature or object								DURATION:Instantaneous						SAVEINFO:Fortitude negates				SPELLRES:No		DESC:Strain DC: 13, You use this power to bring down the power of entropy to bear on a single creature or object of size no greater than Large (creature) or 500 pounds of weight (object). This causes 1d4+(CASTERLEVEL/2) points of lethal damage PRIMAL SCREAM:The damage inflicted by this power is increased to 1d8+(CASTERLEVEL/2)																												SOURCEPAGE:p.163
Breakdown					NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Medium			TARGETAREA:One machine or electrical device						DURATION:Instantaneous						SAVEINFO:Fortitude negates				SPELLRES:No		DESC:Strain DC: 14, When this power is used, you cause a single machine or electrical device to fall prey to the powers of entropy. Repair DC(CASTERLEVEL+10) PRIMAL SCREAM:The difficulty of repairing the object is increased to(CASTERLEVEL+15)																																										SOURCEPAGE:p.163
Void Infection				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Medium			TARGETAREA:One living creature								DURATION:see text							SAVEINFO:Fortitude negates				SPELLRES:No		DESC:Strain DC: 16, You send a thread of void into a single target. The thread is uncontrolled and quickly erodes the health of the target as it randomly rearranges or destroys bits and pieces of its body. PRIMAL SCREAM: You cause (CASTERLEVEL/2) in CON damage to your target but suffer 7 hit points of damage each round after the first round																									SOURCEPAGE:p.164
Warp Release				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Medium			TARGETAREA:30-ft. emanation									DURATION:(CASTERLEVEL) rounds					SAVEINFO:Fortitude partial				SPELLRES:No		DESC:Strain DC: 18, You unleash the primal forces of chaos when you manifest this birthright, sweeping through the area of effect with destructive results. PRIMAL SCREAM:Subjects and objects suffer 2d8 hit points and are shaken for 1d4 rounds, even after they exit the area of effect.																																			SOURCEPAGE:p.164
Warp Explosion				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:30-ft. radius burst								DURATION:Instantaneous						SAVEINFO:Fortitude half					SPELLRES:No		DESC:Strain DC: 19, Destructive chaos energy bursts from you causing all within the area of effect to make a Fortitude saving throw or take 4d6 points of damage. PRIMAL SCREAM:The area of the burst increases to a 50-foot radius																																													SOURCEPAGE:p.164
Will Decay					NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:One creature										DURATION:Instantaneous						SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 13, You apply the corrosive effects of primal chaos to the will of a single creature, reducing its ability to protect itself from further assaults. PRIMAL SCREAM:The DC for the Will save to resist this birthright is increased by 2																																									SOURCEPAGE:p.164
Scatter Thought				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:One creature										DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates (See text)			SPELLRES:No		DESC:Strain DC: 14, By injecting a blast of chaos into the target's mind, you are able to confuse and disorient the target, leaving them virtually unable to act. PRIMAL SCREAM: You may affect additional targets.																																															SOURCEPAGE:p.165
Mind Rot					NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:One creature										DURATION:(CASTERLEVEL) minutes				SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 15, This birthright allows to to erode the skills of your target. PRIMAL SCREAM: Penalty increases to 1d4+(CASTERLEVEL)																																																												SOURCEPAGE:p.165
Schism					NAMEISPI:YES				DESCRIPTOR:Death								TYPE:Birthright	CASTTIME:1 Minute					RANGE:Touch				TARGETAREA:One creature										DURATION:(CASTERLEVEL) minutes				SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 15, This horrifying power siphons away the life energy of the target. PRIMAL SCREAM: The subject gains two negative levels.																																																											SOURCEPAGE:p.165
Primal Redaction				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:One creature										DURATION:Special (see text)					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 19, By directing the corrosive power of chaos onto your target, it is possible to to completely eradicate the target's existence. PRIMAL SCREAM: You receive a +2 natural bonus to the Strain checks you have to make as result of this birthright.																																							SOURCEPAGE:p.165

#Genesis Fire Tree
Augmenting Touch				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:One creature or object								DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates (harmless)			SPELLRES:No		DESC:Strain DC: 13, This birthright sends a jolt of chaotic energy through your target, improving its physical properties or functioning. PRIMAL SCREAM: Double the bonuses granted by this birthright																																																	SOURCEPAGE:p.166
Chaos Fuel					NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:One creature or object								DURATION:Variable (see text)					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 15, This birthright manipulates chaotic energy to provide needed energy for weapons, machines, or creatures. Potency: (CASTERLEVEL) PRIMAL SCREAM: Range extends to 20 feet abd affects all within																																															SOURCEPAGE:p.166
Warp Rush					NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:15-ft. emanation									DURATION:(CASTERLEVEL) rounds					SAVEINFO:Fortitude negates (harmless)		SPELLRES:No		DESC:Strain DC: 16, You gather chaotic energy in the area and use it to augment the physical capabilities of your allies. PRIMAL SCREAM: The radius of the emanation is incread to 30-feet.																																																			SOURCEPAGE:p.166
Vital Infusion				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:One creature										DURATION:(CASTERLEVEL) rounds					SAVEINFO:Fortitude negates (harmless)		SPELLRES:No		DESC:Strain DC: 16, While this birthright is in effect, the target gains a base speed increase of 15 feet per round and gains +3 legacy bonus to both CON and STR. PRIMAL SCREAM: Duration is (CASTERLEVEL*2) rounds																																															SOURCEPAGE:p.166
Chaos Wall					NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:up to one 5-ft. square + (CASTERLEVEL) ft.					DURATION:(CASTERLEVEL) rounds					SAVEINFO:see text						SPELLRES:No		DESC:Strain DC: 17, You gather chaotic energy on the area and create a plane of black colored metal. [Width (CASTERLEVEL)', hardness (CASTERLEVEL), hp (CASTERLEVEL*3), Strength DC (CASTERLEVEL+10)] PRIMAL SCREAM: hardness (CASTERLEVEL*2), hp (CASTERLEVEL*6), Strength DC (CASTERLEVEL+15)																																			SOURCEPAGE:p.166
Chaos Sphere				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:10-ft.			TARGETAREA:10-ft.-radius spherical emanation centered on you			DURATION:(CASTERLEVEL) rounds					SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 18, Your skills at manipulating chaos expand to the point where you can create a field of chaotic energy that interferes with spells. PRIMAL SCREAM: The sphere grows to 15-ft. radius.																																																	SOURCEPAGE:p.167
Wisdom of the Void			NAMEISPI:YES														TYPE:Birthright	CASTTIME:1 Minute					RANGE:Touch				TARGETAREA:One person										DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates (harmless)			SPELLRES:No		DESC:Strain DC: 13, You know that chaos can reveal as well as conceal and by infusing the thoughts of the one you touch with threads of chaos, it is possible to discover much by seeming chance. PRIMAL SCREAM: The insight bonus increases to +6																																										SOURCEPAGE:p.167
Echoing Mind				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:Target											DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates (harmless)			SPELLRES:No		DESC:Strain DC: 14, You use the currents of the void to create a second mind that reverberates with the thoughts and skills of the target. PRIMAL SCREAM:The subject gains a +4 legacy bonus to the skill checks.																																																SOURCEPAGE:p.167
Mindbloom					NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:One creature										DURATION:(CASTERLEVEL) minutes				SAVEINFO:Will negates (harmless)			SPELLRES:No		DESC:Strain DC: 16, A variation of the echoing mind birthright, mindbloom provides a substantial insight bonus [+(CASTERLEVEL)]- even if the skill is not one possessed by the target. PRIMAL SCREAM: The insight bonus is doubled.																																													SOURCEPAGE:p.167
Genesis Burst				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:30 ft. shapeable									DURATION:(CASTERLEVEL) rounds					SAVEINFO:None (harmless)				SPELLRES:No		DESC:Strain DC: 18, You create a field of positive chaos energy that provides bonuses to your allies. PRIMAL SCREAM:Area of effect is a 50-ft. shapeable area																																																								SOURCEPAGE:p.168
Chaos Construct				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:30 ft. emanation									DURATION:(CASTERLEVEL) minutes				SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 19, You create a construct from raw chaos. PRIMAL SCREAM: The primal creation has Damage Reduction 5/-																																																															SOURCEPAGE:p.168

#Bestial Urge Tree
Cusith's Urge				NAMEISPI:YES				DESCRIPTOR:Compulsion,Mind-Affecting				TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:One medium-sized or smaller humanoid						DURATION:(CASTERLEVEL) minutes				SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 13, This ability fills humans with a strong attraction to you, though not one that is easily defined. PRIMAL SCREAM:The bonus to Charisma related skill checks to incite base behavior receive a +4 legacy bonus																																													SOURCEPAGE:p.169
Maze of the Minotaur			NAMEISPI:YES				DESCRIPTOR:Compulsion,Mind-Affecting				TYPE:Birthright	CASTTIME:Attack action				RANGE:Touch				TARGETAREA:20-ft. radius sphere around the creature touched				DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 14, This useful birthright merges the bestial and human natures of all those within its area of effect to create confusion. PRIMAL SCREAM:The sphere becomes shapeable, allowing you to protect your allies from the confusing effect of the birthright.																																						SOURCEPAGE:p.169
Growl of the Gwyllgi			NAMEISPI:YES				DESCRIPTOR:Fear,Mind-Affecting					TYPE:Birthright	CASTTIME:Free action				RANGE:Close				TARGETAREA:1d4 creatures, no two of which can be more than 20 ft. apart		DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 14, This power is unleashed with a powerful, rumbling growl that fills those who can hear it with crushing dread. PRIMAL SCREAM:Add 5 to your level for purposes of determining the effects of this birthright only																																													SOURCEPAGE:p.169
Domination of the Safat			NAMEISPI:YES				DESCRIPTOR:Compulsion,Mind-Affecting,Language-Dependant	TYPE:Birthright	CASTTIME:Full round action			RANGE:Close				TARGETAREA:One creature										DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 16, Your words become powerful and call to the primal beast within the target creature. PRIMAL SCREAM: You are able to draw out the fury of the beast in your target.																																																				SOURCEPAGE:p.170
Re'em's Hunger				NAMEISPI:YES				DESCRIPTOR:Compulsion,Mind-Affecting				TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:20 ft. emanation									DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 16, Creatures within the burst radius who fail their save are immediately consumed by a powerul hunger that drives them to frenzy. PRIMAL SCREAM: Duration extends to (CASTERLEVEL) minutes																																																	SOURCEPAGE:p.170
The Ananku					NAMEISPI:YES				DESCRIPTOR:Compulsion,Mind-Affecting				TYPE:Birthright	CASTTIME:1 Minute					RANGE:Close				TARGETAREA:20 ft. emanation									DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:No		DESC:Strain DC: 18, This birthright awakens the dark side of the beast in all creatures within its area of effect. PRIMAL SCREAM:Duration extends to (CASTERLEVEL*2) rounds																																																						SOURCEPAGE:p.170
Satyr's Lust				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:30 ft. burst										DURATION:Instantaneous						SAVEINFO:Will partial					SPELLRES:No		DESC:Strain DC: 19, While this borthright is active, you are able to seize control of the beast spirit within a character and use it to destroy their very essence. [Potency = (CASTERLEVEL)] PRIMAL SCREAM: The DC of the Will save to resist the effects of this birthright is increased by 5.																																		SOURCEPAGE:p.170
Anat's Calling				NAMEISPI:YES				DESCRIPTOR:Compulsion,Mind-Affecting				TYPE:Birthright	CASTTIME:1 Minute					RANGE:see text			TARGETAREA:Animals summoned of total HD no greater than (CASTERLEVEL*2)		DURATION:(CASTERLEVEL) minutes				SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 13, The power of your bestial spirit can be enough to sway the creatures of the wild to aid you. PRIMAL SCREAM: The animals you call are so inspired to do your bidding they receive a +2 circumstance bonus to all attack rolls, damage rolls, and skill checks																																					SOURCEPAGE:p.170
Beast Tongue				NAMEISPI:YES				DESCRIPTOR:Compulsion,Mind-Affecting				TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:One animal										DURATION:(CASTERLEVEL) minutes				SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 15, While this birthright is active, you may communicate flawlessly with any one animal that you can see and that is within range at the time you manifest the birthright. PRIMAL SCREAM: Duration extends to (CASTERLEVEL*2) minutes																																										SOURCEPAGE:p.170
Wisdom of Ravola				NAMEISPI:YES														TYPE:Birthright	CASTTIME:1 Minute					RANGE:Close				TARGETAREA:You											DURATION:(CASTERLEVEL) minutes												SPELLRES:No		DESC:Strain DC: 16, Your senses become one with the spirits of the animals around you, both those living and those who have passed on. PRIMAL SCREAM: Your sense are contacted by a greater spirit of the animal world																																															SOURCEPAGE:p.171
Azeban's Stealth				NAMEISPI:YES														TYPE:Birthright	CASTTIME:1 Minute					RANGE:Medium			TARGETAREA:One animal										DURATION:(CASTERLEVEL) minutes				SAVEINFO:None						SPELLRES:No		DESC:Strain DC: 18, After mastering the Wisdom of Ravola, you discovered a way to transfer your entire spirit into the body of an animal- PRIMAL SCREAM: Your new body is completely free of diseases, poisons, or magical effects when it is reconstructed																																									SOURCEPAGE:p.171

#Chimera Tree
Blood of the Unicorn			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) rounds													SPELLRES:No		DESC:Strain DC: 13, By calling upon the ancient spirits of the wilderness, you are able to force your body to heal itself more rapidly than would otherwise be possible. PRIMAL SCREAM:You heal 1d6 hit points per round																																														SOURCEPAGE:p.172
Coils of the Leviathan			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:You											DURATION:(CASTERLEVEL) rounds													SPELLRES:No		DESC:Strain DC: 15, When activated, this birthright causes two tentacles of black, scaly flesh to burst from your body. PRIMAL SCREAM: The Strength score of the tentacles is 4 higher than your Strength score for the purposes of determining damage. You have the Improved Grapple feat while using the tentacles and you are considered one size category larger for purposes of resolving grappling attacks																SOURCEPAGE:p.172
Likeness of the Legendary Beast	NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) rounds													SPELLRES:No		DESC:Strain DC: 16, When you manifest this birthright you may express a single species trait from a magical beast, with HD no more than (CASTERLEVEL*2). PRIMAL SCREAM:You may choose from magical beasts with (CASTERLEVEL*3) HD																																													SOURCEPAGE:p.172
Dragon Breath				NAMEISPI:YES				DESCRIPTOR:Fire								TYPE:Birthright	CASTTIME:Attack action				RANGE:Close				TARGETAREA:Other											DURATION:Instantaneous						SAVEINFO:Reflex half					SPELLRES:No		DESC:Strain DC: 15, You breathe a (CASTERLEVEL*5+20)-ft. long, 5-ft. wide line of fire. [Damage 1d10+(CASTERLEVEL) PRIMAL SCREAM:Your breath weapon deals 2d10+(CASTERLEVEL) damage																																																					SOURCEPAGE:p.172
Skin of the Myth				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) minutes												SPELLRES:No		DESC:Strain DC: 17, You are able to take on a specific form of a magical beast of hit dice no greater than (CASTERLEVEL). PRIMAL SCREAM: You gain a +4 natural bonus to both Strength and Dexterity while in this form and add +(CASTERLEVEL) to your massive damage threshold																																					SOURCEPAGE:p.173
The Green Man				NAMEISPI:YES				DESCRIPTOR:Compulsion,Mind-Affecting				TYPE:Birthright	CASTTIME:1 Minute					RANGE:Personal			TARGETAREA:20-ft. radius emanation from you						DURATION:(CASTERLEVEL) minutes				SAVEINFO:Will partial					SPELLRES:No		DESC:Strain DC: 20, You become the avatar of the wild, the Green Man. PRIMAL SCREAM: The range of your affect on others increases to 50-ft. and the duration increases to 1 hour																																																					SOURCEPAGE:p.173
Primal Flesh				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) rounds													SPELLRES:No		DESC:Strain DC: 22, You may take the form of any magical beast of 20 HD or less. PRIMAL SCREAM:This version of the Primal Flesh ability allows you to adopt the form of an aberration or a magical beast																																																	SOURCEPAGE:p.173

#Wild Flesh Tree
Senses of the Beast			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) rounds													SPELLRES:No		DESC:Strain DC: 13, You take on the enhanced senses of the beasts your bloodline is so in tune with. PRIMAL SCREAM:You gain Blindsight (60') and a +(CASTERLEVEL) legacy bonus on all perception type checks																																																SOURCEPAGE:p.174
Claws of the Beast			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) rounds													SPELLRES:No		DESC:Strain DC: 14, When this birthright is activated, your fingers and toenails grow thick and sharp, ready for rending the flesh of your foes. [Potency (CASTERLEVEL)] PRIMAL SCREAM:Damage and critical hit range increase																																														SOURCEPAGE:p.175
Fangs of Fenris				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Attack action				RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) rounds													SPELLRES:No		DESC:Strain DC: 14, Your face takes an a lupine, ursine, eusuchian, or the shape of any other massively jawed animal and your teeth become huge incisors capable of punching through armor and snapping bones. PRIMAL SCREAM:Your bite now does 4d6+Strength mod. hit points of damage and you gain the improved grab special quality																												SOURCEPAGE:p.175
Beast Shape					NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) minutes												SPELLRES:No		DESC:Strain DC: 15, Activating this birthright transforms your body into that of a single type of animal, chosen at the time this birthright is gained, of large size or smaller. PRIMAL SCREAM:You may take on the form of any animal you see when activating this power, providing it is of no greater than large size																														SOURCEPAGE:p.175
Hybrid Shape				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) rounds													SPELLRES:No		DESC:Strain DC: 18, A hallmark of the Wild Bloods, the ability to assume a hybrid shape, which of both man and animal, is a powerful birthright. PRIMAL SCREAM:Increase the Strength bonus to +8, the bonus to Dexterity to +6, the massive damage threshold bonus to +(CASTERLEVEL*2)																																				SOURCEPAGE:p.175
Ursa's Bones				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) minutes												SPELLRES:No		DESC:Strain DC: 13, When this power is active, your body is far more resistant to damage than is otherwise possible. PRIMAL SCREAM:The primal scream version of this ability makes you even more resistant to damage than normal																																													SOURCEPAGE:p.176
Skin of Gui Xian				NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) rounds													SPELLRES:No		DESC:Strain DC: 15, Activating this power thickens your skin, covering you in a natural armor with the appearance of the animal of your choice, though a turtle's shell is traditional. [(CASTERLEVEL/2)natural Defense legacy bonus]. PRIMAL SCREAM:additionally increases any operating Damage Reduction by +1																																SOURCEPAGE:p.176
Hibernation of Qumu			NAMEISPI:YES														TYPE:Birthright	CASTTIME:Full round action			RANGE:Personal			TARGETAREA:You											DURATION:(15-CASTERLEVEL)minutes, minimum 5										SPELLRES:No		DESC:Strain DC: 16, This ability allows you to call upon the ancient fire soul of the bear spirit to heal your wounds and repair your body. PRIMAL SCREAM:When you emerge from the Hibernation of Qumu, all detrimental spells, poisons, or diseases are removed from your system and no longer affect you																																	SOURCEPAGE:p.176
