# CVS $Revision: 12406 $ $Author: amaitland $ -- Fri May 14 12:40:12 2010 -- reformated by prettylst.pl v1.39 (build 11455)
SOURCELONG:Bastion Press - Into the Green	SOURCESHORT:ittg	SOURCEDATE:2003-01
#Original Entry: Andrew (LegacyKing) Maitland

#Spells
# Spell Name		Classes of caster						Domains granting the spell	School			Sub-School			Spell Descriptors	Type				Components		Casting Time		Range			Target Area or Effect																Duration									Save Info								Spell Resistance	Description																												Source Page
Anaphylactic Touch	CLASSES:Druid=5											SCHOOL:Necromancy									TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 action		RANGE:Touch		TARGETAREA:Living creature touched														DURATION:(CASTERLEVEL) rounds						SAVEINFO:Fortitude negates					SPELLRES:Yes	DESC:Your touch triggers an overzealous reaction in your target's immune system, causing him to go into anaphylactic shock.									SOURCEPAGE:p.87
Antihistamine		CLASSES:Cleric,Druid=0|Ranger=1								SCHOOL:Conjuration	SUBSCHOOL:Healing					TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 action		RANGE:Touch		TARGETAREA:Living creature touched														DURATION:(CASTERLEVEL*2) hours					SAVEINFO:None							SPELLRES:No		DESC:You temporarily relieve the symptoms of any allergic reaction.																		SOURCEPAGE:p.87
Arboreal Archer		CLASSES:Druid,Ranger=2										SCHOOL:Transmutation								TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 action		RANGE:Medium	TARGETAREA:One living tree or shrub (see below)												DURATION:Concentration, up to (CASTERLEVEL) minutes [D]	SAVEINFO:None							SPELLRES:No		DESC:On your command, the tree pulls back its branches and fires a volley of acorns, branches, or other debris at any target that you designate						SOURCEPAGE:p.87
Boost Immunity		CLASSES:Cleric,Druid=2|Ranger=1								SCHOOL:Conjuration	SUBSCHOOL:Healing					TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 action		RANGE:Close		TARGETAREA:Up to (CASTERLEVEL) creatures, no two of which can be more than 30 ft. apart					DURATION:(CASTERLEVEL) hours						SAVEINFO:None							SPELLRES:No		DESC:You create a large buoy weighted down by a massive anchor that is always just long enough to touch the bottom of the water.								SOURCEPAGE:p.87
Buoy				CLASSES:Sorcerer,Wizard=3									SCHOOL:Conjuration	SUBSCHOOL:Creation				TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 action		RANGE:Close		TARGETAREA:Large buoy to keep up to (4+(CASTERELVEL/5)) medium-sized creatures afloat					DURATION:24 hours								SAVEINFO:None							SPELLRES:No		DESC:See text.																											SOURCEPAGE:p.87
Clear Path			CLASSES:Druid,Ranger=1					DOMAINS:Plant=1			SCHOOL:Transmutation								TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 action		RANGE:60 ft.	TARGETAREA:5-ft. wide path emanating from you to the extreme of the range							DURATION:(CASTERLEVEL) minutes					SAVEINFO:None							SPELLRES:No		DESC:All non-sentient plant life within the area of effect moves out of your way, clearing a 5-foot wide path.											SOURCEPAGE:p.87
Crop Circle			CLASSES:Druid=1|Sorcerer,Wizard=2								SCHOOL:Evocation									TYPE:Arcane.Divine	COMPS:V, S, M/DF	CASTTIME:1 action		RANGE:Medium	TARGETAREA:40-ft. radius spread														DURATION:Instantaneous							SAVEINFO:Reflex half						SPELLRES:Yes	DESC:You summon an invisible force that instantaneously hacks all grasses and underbrush to the ground, leaving nothing but an empty circle.						SOURCEPAGE:p.88
Detect Fey			CLASSES:Cleric,Druid,Ranger=1|Sorcerer,Wizard=1						SCHOOL:Divination									TYPE:Arcane.Divine	COMPS:V, S, M/DF	CASTTIME:1 action		RANGE:60 ft.	TARGETAREA:Quarter circle emanating from you to the extreme of the range							DURATION:Concentration, up to (CASTERLEVEL) minutes [D]	SAVEINFO:None							SPELLRES:No		DESC:You can detect the aura of creatures of the fey type within a one-quarter circle emanating out from you in whatever direction you face.						SOURCEPAGE:p.88
Enduring Flames		CLASSES:Sorcerer,Wizard=2									SCHOOL:Evocation						DESCRIPTOR:Light	TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 action		RANGE:0 ft.		TARGETAREA:A 5-ft. square bonfire														DURATION:(CASTERLEVEL) hours [D]					SAVEINFO:None							SPELLRES:No		DESC:You create a roaring fire without any fuel or ignition sources.																		SOURCEPAGE:p.88
Enhance Toxicity		CLASSES:Druid,Ranger=1										SCHOOL:Transmutation								TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 action		RANGE:Close		TARGETAREA:1 dose of poison															DURATION:(CASTERLEVEL) hours						SAVEINFO:Fortitude negates (harmless)			SPELLRES:Yes	DESC:You enhance the potency of any natural plant or animal poison, increasing its saving throw's difficulty class by +2.									SOURCEPAGE:p.88
Ford				CLASSES:Sorcerer,Wizard=3									SCHOOL:Conjuration	SUBSCHOOL:Creation				TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 action		RANGE:Close		TARGETAREA:10-ft. wide path up to (CASTERLEVEL*10)-ft. long										DURATION:(CASTERLEVEL) hours						SAVEINFO:None							SPELLRES:No		DESC:You create a stone bridge that crosses over streams, rivers and other natural hazards.														SOURCEPAGE:p.88
Frigid Squall		CLASSES:Druid,Sorcerer,Wizard=5								SCHOOL:Conjuration	SUBSCHOOL:Creation	DESCRIPTOR:Cold	TYPE:Arcane.Divine	COMPS:V, S, M/DF	CASTTIME:1 action		RANGE:Long		TARGETAREA:Cylinder (50-ft. radius, 40 ft. high)											DURATION:(CASTERLEVEL) rounds						SAVEINFO:Fortitude and Reflex partial (See text)	SPELLRES:Yes	DESC:You conjure an intense, localized blizzard that reduces all vision, including darkvision by three-quarters.											SOURCEPAGE:p.89
Hidden Lore			CLASSES:Cleric,Druid,Sorcerer,Wizard=2							SCHOOL:Divination									TYPE:Arcane.Divine	COMPS:V, S, M/DF	CASTTIME:10 minutes	RANGE:Touch		TARGETAREA:Creature touched															DURATION:Instantaneous							SAVEINFO:None							SPELLRES:No		DESC:The spell determines the potential magical uses for the body parts of a living or dead creature.													SOURCEPAGE:p.89
Lumberjack			CLASSES:Druid,Ranger=3										SCHOOL:Transmutation								TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 action		RANGE:Touch		TARGETAREA:Creature touched and up to two weapons											DURATION:(CASTERLEVEL) minutes					SAVEINFO:Will negates (harmless)				SPELLRES:Yes	DESC:The spell imbues the creature touched with a tremendous knowledge of plants, making him more effective at combating them.								SOURCEPAGE:p.89
Magnetic Resonance	CLASSES:Druid=2											SCHOOL:Divination									TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 action		RANGE:60 ft.	TARGETAREA:One-quarter circle emanating from you to the extreme of the range penetrating 30 feet underground	DURATION:Concentration, up to (CASTERLEVEL) minutes [D]	SAVEINFO:None							SPELLRES:No		DESC:Your body attunes itself to the magnetic fields emitted by natural sources.																SOURCEPAGE:p.89
Pollen			CLASSES:Druid,Ranger=2					DOMAINS:Plant=2			SCHOOL:Evocation									TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 action		RANGE:20 ft.	TARGETAREA:Cone																	DURATION:Instantaneous (see below)					SAVEINFO:Fortitude negates					SPELLRES:Yes	DESC:You cup your hands in front of your mouth and exhale, releasing a massive cone of visible and invisible airborne pollen particles.							SOURCEPAGE:p.90
Primeval Insight		CLASSES:Druid,Ranger=3										SCHOOL:Transmutation								TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 action		RANGE:Touch		TARGETAREA:Creature touched															DURATION:(CASTERLEVEL) minutes					SAVEINFO:Will negates (harmless)				SPELLRES:Yes	DESC:The spell imbues the creature touched with an extensive knowledge of the strengths and weaknesses of the fey, improving his combat prowess against these adversaries.	SOURCEPAGE:p.90
Resin				CLASSES:Druid=3											SCHOOL:Transmutation								TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 action		RANGE:Close		TARGETAREA:One creature																DURATION:(CASTERLEVEL) rounds						SAVEINFO:See text							SPELLRES:Yes	DESC:You conjure a small sphere of sticky, viscous resin that you hurl at any creature within the spell's range, treating the attack as a ranged touch attack.			SOURCEPAGE:p.90
Resist Natural Poisons	CLASSES:Druid,Ranger=1										SCHOOL:Transmutation								TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 action		RANGE:Close		TARGETAREA:Creature touched															DURATION:(CASTERLEVEL) hours						SAVEINFO:Fortitude negates (harmless)			SPELLRES:Yes	DESC:Your touch grants the creature a +2 bonus to all saving throws against any natural plant or animal poison.											SOURCEPAGE:p.90
Shade				CLASSES:Druid,Sorcerer,Wizard=0								SCHOOL:Evocation						DESCRIPTOR:Force	TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 action		RANGE:Personal	TARGETAREA:20-foot radius circle centered 20 feet above your location								DURATION:(CASTERLEVEL) hours						SAVEINFO:None							SPELLRES:No		DESC:You create a transparent, insubstantial circle of energy that floats 20 feet above your head.													SOURCEPAGE:p.90
Storm Cellar		CLASSES:Druid,Ranger=2										SCHOOL:Transmutation								TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 action		RANGE:Close		TARGETAREA:30-square-foot area roughly equivalent to the size of a normal door						DURATION:(CASTERLEVEL*10) minutes [D]				SAVEINFO:None							SPELLRES:No		DESC:When you cast this spell, a sturdy trapdoor appears at the intended location, opening up into extradimensional space beneath the ground.						SOURCEPAGE:p.91
Whip of Binding		CLASSES:Sorcerer,Wizard=2									SCHOOL:Conjuration	SUBSCHOOL:Creation				TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 action		RANGE:0 ft.		TARGETAREA:One whip																DURATION:(CASTERLEVEL) rounds						SAVEINFO:Reflex negates						SPELLRES:Yes	DESC:The spell conjures a magical +1 whip that appears in your hand and also bestows proficiency with the weapon.											SOURCEPAGE:p.91

# Creature references this spell, but not present in source. Need Spells and Magic to get proper spell. This is a placeholder.
Forest Invisibility														SCHOOL:Illusion


# EOF
