# CVS $Revision: 5634 $ $Author: eddyanthony $ -- Wed Mar 19 13:16:12 2008 -- reformated by prettylst.pl v1.38 (build 5225)
SOURCELONG:Darwin's World 2nd Edition	SOURCESHORT:DW2	SOURCEWEB:http://www.rpgobjects.com/index.php?page=dw

###Block: Heap Turtle Debris
# Feat Name	Type				Visible	Special ABility									Define			Combat bonus						Bonus to skill						Modify VAR
Debris 1	TYPE:Special.HeapTurtle	VISIBLE:NO	SAB:Debris (Ex) (+% Armor,+% Hide Bonus)|DebrisBonus|DebrisBonus	DEFINE:DebrisBonus|0	BONUS:COMBAT|AC|DebrisBonus|TYPE=Armor.STACK	BONUS:SKILL|Hide|DebrisBonus|TYPE=Enhancement	BONUS:VAR|DebrisBonus|1|TYPE=DebrisEnhancement
Debris 2	TYPE:Special.HeapTurtle	VISIBLE:NO	SAB:Debris (Ex) (+% Armor,+% Hide Bonus)|DebrisBonus|DebrisBonus	DEFINE:DebrisBonus|0	BONUS:COMBAT|AC|DebrisBonus|TYPE=Armor.STACK	BONUS:SKILL|Hide|DebrisBonus|TYPE=Enhancement	BONUS:VAR|DebrisBonus|2|TYPE=DebrisEnhancement
Debris 3	TYPE:Special.HeapTurtle	VISIBLE:NO	SAB:Debris (Ex) (+% Armor,+% Hide Bonus)|DebrisBonus|DebrisBonus	DEFINE:DebrisBonus|0	BONUS:COMBAT|AC|DebrisBonus|TYPE=Armor.STACK	BONUS:SKILL|Hide|DebrisBonus|TYPE=Enhancement	BONUS:VAR|DebrisBonus|3|TYPE=DebrisEnhancement
Debris 4	TYPE:Special.HeapTurtle	VISIBLE:NO	SAB:Debris (Ex) (+% Armor,+% Hide Bonus)|DebrisBonus|DebrisBonus	DEFINE:DebrisBonus|0	BONUS:COMBAT|AC|DebrisBonus|TYPE=Armor.STACK	BONUS:SKILL|Hide|DebrisBonus|TYPE=Enhancement	BONUS:VAR|DebrisBonus|4|TYPE=DebrisEnhancement
Debris 5	TYPE:Special.HeapTurtle	VISIBLE:NO	SAB:Debris (Ex) (+% Armor,+% Hide Bonus)|DebrisBonus|DebrisBonus	DEFINE:DebrisBonus|0	BONUS:COMBAT|AC|DebrisBonus|TYPE=Armor.STACK	BONUS:SKILL|Hide|DebrisBonus|TYPE=Enhancement	BONUS:VAR|DebrisBonus|5|TYPE=DebrisEnhancement
Debris 6	TYPE:Special.HeapTurtle	VISIBLE:NO	SAB:Debris (Ex) (+% Armor,+% Hide Bonus)|DebrisBonus|DebrisBonus	DEFINE:DebrisBonus|0	BONUS:COMBAT|AC|DebrisBonus|TYPE=Armor.STACK	BONUS:SKILL|Hide|DebrisBonus|TYPE=Enhancement	BONUS:VAR|DebrisBonus|6|TYPE=DebrisEnhancement
Debris 7	TYPE:Special.HeapTurtle	VISIBLE:NO	SAB:Debris (Ex) (+% Armor,+% Hide Bonus)|DebrisBonus|DebrisBonus	DEFINE:DebrisBonus|0	BONUS:COMBAT|AC|DebrisBonus|TYPE=Armor.STACK	BONUS:SKILL|Hide|DebrisBonus|TYPE=Enhancement	BONUS:VAR|DebrisBonus|7|TYPE=DebrisEnhancement
Debris 8	TYPE:Special.HeapTurtle	VISIBLE:NO	SAB:Debris (Ex) (+% Armor,+% Hide Bonus)|DebrisBonus|DebrisBonus	DEFINE:DebrisBonus|0	BONUS:COMBAT|AC|DebrisBonus|TYPE=Armor.STACK	BONUS:SKILL|Hide|DebrisBonus|TYPE=Enhancement	BONUS:VAR|DebrisBonus|8|TYPE=DebrisEnhancement
Debris 9	TYPE:Special.HeapTurtle	VISIBLE:NO	SAB:Debris (Ex) (+% Armor,+% Hide Bonus)|DebrisBonus|DebrisBonus	DEFINE:DebrisBonus|0	BONUS:COMBAT|AC|DebrisBonus|TYPE=Armor.STACK	BONUS:SKILL|Hide|DebrisBonus|TYPE=Enhancement	BONUS:VAR|DebrisBonus|9|TYPE=DebrisEnhancement
Debris 10	TYPE:Special.HeapTurtle	VISIBLE:NO	SAB:Debris (Ex) (+% Armor,+% Hide Bonus)|DebrisBonus|DebrisBonus	DEFINE:DebrisBonus|0	BONUS:COMBAT|AC|DebrisBonus|TYPE=Armor.STACK	BONUS:SKILL|Hide|DebrisBonus|TYPE=Enhancement	BONUS:VAR|DebrisBonus|10|TYPE=DebrisEnhancement

###Block: Rattlecharmer
# Feat Name			Type					Visible	Special ABility						Define			Modify VAR
Rattlecharmer Poison	TYPE:Special.Rattlecharmer	VISIBLE:NO	SAB:Poison (Ex) (DC:%;DMG:1d6 CON,1d6 CON)	DEFINE:RCPoisonDC|0	BONUS:VAR|RCPoisonDC|11+(var("HD")/2)+CON


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