# CVS $Revision: 6140 $ $Author: eddyanthony $ -- Sun Apr 27 16:14:14 2008 -- reformated by prettylst.pl v1.38 (build 5869)
SOURCELONG:The Tome of Horrors Revised	SOURCESHORT:ToHr	SOURCEWEB:http://www.necromancergames.com/
# Initial Author: Aaron Divinsky <boomer70@yahoo.com>

# Domain Name	Required AL		Ability										Source Page		Description																																														List of Domain Spells by Level
Serpent					ABILITY:Special Ability|AUTOMATIC|Basic Turning|Rebuke Snakes	SOURCEPAGE:p. 240	DESC:Rebuke or command animals (snakes only) as an evil cleric rebukes or commands undead.  This ability can be used a number of times per day equal to 3 + your Charisma modifier. Further, you gain a +4 resistance bonus on saving throws against snake, serpent, reptilian poison.	SPELLLEVEL:DOMAIN|Serpent=1|Magic Fang|Serpent=2|Summon Swarm (Snakes Only)|Serpent=3|Magic Fang (Greater)|Serpent=4|Charm Monster|Serpent=5|Animal Growth|Serpent=6|Irresistible Dance|Serpent=7|Creeping Doom (Tiny Snakes)|Serpent=8|Animal Shapes (Snake Form Only)|Serpent=9|Summon Nature's Ally IX (Snakes Only)

# Special Domains that don't grant powers used by several unique outsiders.
Chaos (NSA)		PREALIGN:CG,CN,CE												SOURCEPAGE:p. 114	DESC:No special powers granted.																																										SPELLLEVEL:DOMAIN|Chaos (NSA)=1|Protection from Law|Chaos (NSA)=2|Shatter|Chaos (NSA)=3|Magic Circle against Law|Chaos (NSA)=4|Chaos Hammer|Chaos (NSA)=5|Dispel Law|Chaos (NSA)=6|Animate Objects|Chaos (NSA)=7|Word of Chaos|Chaos (NSA)=8|Cloak of Chaos|Chaos (NSA)=9|Summon Monster IX
Death (NSA)																SOURCEPAGE:p. 83	DESC:No special powers granted.																																										SPELLLEVEL:DOMAIN|Death (NSA)=1|Cause Fear|Death (NSA)=2|Death Knell|Death (NSA)=3|Animate Dead|Death (NSA)=4|Death Ward|Death (NSA)=5|Slay Living|Death (NSA)=6|Create Undead|Death (NSA)=7|Destruction|Death (NSA)=8|Create Greater Undead|Death (NSA)=9|Wail of the Banshee
Destruction (NSA)															SOURCEPAGE:p. 83	DESC:No special powers granted.																																										SPELLLEVEL:DOMAIN|Destruction (NSA)=1|Inflict Light Wounds|Destruction (NSA)=2|Shatter|Destruction (NSA)=3|Contagion|Destruction (NSA)=4|Inflict Critical Wounds|Destruction (NSA)=5|Inflict Light Wounds (Mass)|Destruction (NSA)=6|Harm|Destruction (NSA)=7|Disintegrate|Destruction (NSA)=8|Earthquake|Destruction (NSA)=9|Implosion
Evil (NSA)		PREALIGN:LE,NE,CE												SOURCEPAGE:p. 83	DESC:No special powers granted.																																										SPELLLEVEL:DOMAIN|Evil (NSA)=1|Protection from Good|Evil (NSA)=2|Desecrate|Evil (NSA)=3|Magic Circle against Good|Evil (NSA)=4|Unholy Blight|Evil (NSA)=5|Dispel Good|Evil (NSA)=6|Create Undead|Evil (NSA)=7|Blasphemy|Evil (NSA)=8|Unholy Aura|Evil (NSA)=9|Summon Monster IX
Law (NSA)		PREALIGN:LG,LN,LE												SOURCEPAGE:p. 147	DESC:No special powers granted.																																										SPELLLEVEL:DOMAIN|Law (NSA)=1|Protection from Chaos|Law (NSA)=2|Calm Emotions|Law (NSA)=3|Magic Circle against Chaos|Law (NSA)=4|Order's Wrath|Law (NSA)=5|Dispel Chaos|Law (NSA)=6|Hold Monster|Law (NSA)=7|Dictum|Law (NSA)=8|Shield of Law|Law (NSA)=9|Summon Monster IX
Strength (NSA)															SOURCEPAGE:p. 151	DESC:No special powers granted.																																										SPELLLEVEL:DOMAIN|Strength (NSA)=1|Enlarge Person|Strength (NSA)=2|Bull's Strength|Strength (NSA)=3|Magic Vestment|Strength (NSA)=4|Spell Immunity|Strength (NSA)=5|Righteous Might|Strength (NSA)=6|Stoneskin|Strength (NSA)=7|Grasping Hand|Strength (NSA)=8|Clenched Fist|Strength (NSA)=9|Crushing Hand
War (NSA)																SOURCEPAGE:p. 147	DESC:No special powers granted.																																										SPELLLEVEL:DOMAIN|War (NSA)=1|Magic Weapon|War (NSA)=2|Spiritual Weapon|War (NSA)=3|Magic Vestment|War (NSA)=4|Divine Power|War (NSA)=5|Flame Strike|War (NSA)=6|Blade Barrier|War (NSA)=7|Power Word Blind|War (NSA)=8|Power Word Stun|War (NSA)=9|Power Word Kill
Water (NSA)																SOURCEPAGE:p. 114	DESC:No special powers granted.																																										SPELLLEVEL:DOMAIN|Water (NSA)=1|Obscuring Mist|Water (NSA)=2|Fog Cloud|Water (NSA)=3|Water Breathing|Water (NSA)=4|Control Water|Water (NSA)=5|Ice Storm|Water (NSA)=6|Cone of Cold|Water (NSA)=7|Acid Fog|Water (NSA)=8|Horrid Wilting|Water (NSA)=9|Elemental Swarm

