# CVS $Revision: 9272 $ $Author: eddyanthony $ -- Wed Feb  4 23:30:21 2009 -- reformated by prettylst.pl v1.39 (build 9132)
SOURCELONG:Age of Legend	SOURCESHORT:ALe	SOURCEWEB:http://www.fantasyflightgames.com/df02.html	SOURCEDATE:2004-04
# Original Entry by: Ratheof Blithwyn and Tir-Gwaith


#
# Prestige classes
#

###########################
### Dwarves of Aradath
###########################

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Diamond Guardsman	HD:12		TYPE:PC.Prestige	ABB:DGu		MAXLEVEL:10	SOURCEPAGE:p.7	BONUS:CHECKS|BASE.Will,BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Reflex|CL/3	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name		Required AL			Req. Att.	Required Feat			Required Race		Required Text
CLASS:Diamond Guardsman	PREALIGN:LG,LN,NG,TN	PREATT:6	PREFEAT:2,Endurance,Diehard	PRERACE:1,Dwarf (DF)	PRETEXT:The character must be accepted for membership by the Diamond Guard of Aradath.
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Diamond Guardsman	STARTSKILLPTS:2	CSKILL:Climb|TYPE=Craft|Concentration|Diplomacy|Jump|Listen|TYPE=Profession|Sense Motive|Spot|Swim
1																											AUTO:FEAT|Martial Weapon Proficiency|Simple Weapon Proficiency														AUTO:WEAPONPROF|Murblade|Urgrosh (Dwarven)|Waraxe (Dwarven)|TYPE=Martial
1																											AUTO:FEAT|Armor Proficiency (Heavy)|Armor Proficiency (Light)|Armor Proficiency (Medium)	AUTO:FEAT|Shield Proficiency|Tower Shield Proficiency
1	SAB:Soul Blade (+%)|SoulBlade					BONUS:VAR|SoulBlade|(CL+1)/2	DEFINE:SoulBlade|0
2	SAB:Shield Brother (full round action)|PREVARLT:CL,4														VFEAT:Combat Expertise
4	SAB:Shield Brother (standard action)|PREVARLT:CL,6
6	SAB:Shield Brother (move action)
8	SAB:Greater Combat Expertise
10																			SPELLS:Class|Foresight

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Forge Magus	HD:4		TYPE:PC.Prestige	ABB:FMa		MAXLEVEL:10	SOURCEPAGE:p.10	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name	Required Feat			Required Race		Required Skill																	Req. Spell Type
CLASS:Forge Magus	PREFEAT:3,TYPE.ItemCreation	PRERACE:1,Dwarf (DF)	PRESKILL:5,Craft (Armorsmithing)=5,Craft (Weaponsmithing)=5,Craft (Sculpting)=5,Knowledge (Arcana)=5,Spellcraft=8	PRESPELLTYPE:1,Arcane=5
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Forge Magus	STARTSKILLPTS:4	CSKILL:Appraise|Concentration|TYPE=Craft|Decipher Script|Diplomacy|Gather Information|TYPE=Knowledge|TYPE=Profession|Spellcraft|Use Magic Device
1	SAB:Essence Drain (max %)|EssenceDrain	SAB:Guild Membership	BONUS:VAR|EssenceDrain|75	DEFINE:EssenceDrain|0	ADD:SPELLCASTER|Arcane
2												BONUS:VAR|EssenceDrain|150					ADD:SPELLCASTER|Arcane
3	SAB:Speed Forging									BONUS:VAR|EssenceDrain|225					ADD:SPELLCASTER|Arcane
4												BONUS:VAR|EssenceDrain|300					ADD:SPELLCASTER|Arcane
5												BONUS:VAR|EssenceDrain|375					ADD:SPELLCASTER|Arcane
6												BONUS:VAR|EssenceDrain|450					ADD:SPELLCASTER|Arcane
7												BONUS:VAR|EssenceDrain|525					ADD:SPELLCASTER|Arcane
8												BONUS:VAR|EssenceDrain|600					ADD:SPELLCASTER|Arcane
9												BONUS:VAR|EssenceDrain|675					ADD:SPELLCASTER|Arcane
10												BONUS:VAR|EssenceDrain|750					ADD:SPELLCASTER|Arcane
#add guild stuff?...


###########################
### Fey of the Sildanyr
###########################

# Class Name			Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Warden of the Watch	HD:8		TYPE:PC.Prestige	ABB:WWa		MAXLEVEL:10	SOURCEPAGE:p.21	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Will,BASE.Reflex|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name			Req. Att.	Multiple Requirements																																												Required Race								Req. Spell Type		Required Text	Req. Weapond Prof.
CLASS:Warden of the Watch	PREATT:4	PREMULT:3,[PRESKILL:1,Knowledge (History)=5],[PRESKILL:3,TYPE.Strength=5,TYPE.Dexterity=5,TYPE.Constitution=5,TYPE.Intelligence=5,TYPE.Wisdom=5,TYPE.Charisma=5],[PRESKILL:2,TYPE.Strength=8,TYPE.Dexterity=8,TYPE.Constitution=8,TYPE.Intelligence=8,TYPE.Wisdom=8,TYPE.Charisma=8]	PRERACE:1,Elf (Dawn),Elf (Ghost),Elf (Moon),Elf (Wood)(DF)	PRESPELLTYPE:1,Arcane=2	PRETEXT:See Text.	PREWEAPONPROF:1,TYPE.Sword	PREWEAPONPROF:1,TYPE.Shortbow,TYPE.Longbow
# Class Name			Skill Pts/Lvl	Class Skill
CLASS:Warden of the Watch	STARTSKILLPTS:4	CSKILL:Bluff|Climb|Concentration|TYPE=Craft|Handle Animal|Intimidate|Jump|Knowledge (Geography)|Knowledge (Local Sildanyr)|Knowledge (Local Valhedar Dominion)|Listen|TYPE=Profession|Ride|Sense Motive|Spellcraft|Spot|Swim
1	AUTO:FEAT|Martial Weapon Proficiency|Simple Weapon Proficiency	AUTO:FEAT|Armor Proficiency (Light)	AUTO:WEAPONPROF|TYPE=Martial
###block: Normal progression
1	SAB:Mind the Pattern
2																ADD:SPELLCASTER|ANY
3	SAB:Direct Fire (+%)|DirectFire	BONUS:VAR|DirectFire|CL/3	DEFINE:DirectFire|0
4																ADD:SPELLCASTER|ANY
5	SAB:Words of Command
6																ADD:SPELLCASTER|ANY
8	SAB:Songs of Trust												ADD:SPELLCASTER|ANY
10	SAB:True Sight													ADD:SPELLCASTER|ANY	SPELLS:Class|TIMES=ATWILL|Detect Evil
#Warden of the Watch/Wall??
#Sense/Mind the Pattern??
#Direct Fire levels 2,5,8 or 3.6.9?

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus												Combat bonus
CLASS:Night Hunter	HD:8		TYPE:PC.Prestige	ABB:NHu		MAXLEVEL:10	SOURCEPAGE:p.29	BONUS:CHECKS|BASE.Will,BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name		Required AL			Req. Att.	Required Feat			Required Race		Required Text
CLASS:Night Hunter	PREALIGN:LN,NG,TN,NE,CN	PREATT:6	PREFEAT:2,Alertness,Stealthy	PRERACE:1,Elf (Night)	PRETEXT:See Text.
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Night Hunter	STARTSKILLPTS:4	CSKILL:Balance|Bluff|Climb|TYPE=Craft|Handle Animal|Hide|Intimidate|Jump|Listen|Move Silently|TYPE=Profession|Search|Sense Motive|Spot|Survival|Swim|Tumble|Use Rope
1																	AUTO:FEAT|Martial Weapon Proficiency|Simple Weapon Proficiency	AUTO:WEAPONPROF|TYPE=Martial
1	SAB:Heart of Darkness	BONUS:ABILITYPOOL|Night Hunter Gift|1	BONUS:VISION|DarkVision|30
3					BONUS:ABILITYPOOL|Night Hunter Gift|1
4	SAB:Form of Darkness
5					BONUS:ABILITYPOOL|Night Hunter Gift|1
7					BONUS:ABILITYPOOL|Night Hunter Gift|1
9					BONUS:ABILITYPOOL|Night Hunter Gift|1
#zzzdevelop Form of Darkness...level 4,7,10

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Fey Traveler	HD:4		TYPE:PC.Prestige	ABB:FTr		MAXLEVEL:10	SOURCEPAGE:p.35	BONUS:CHECKS|BASE.Reflex,BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name		Required Feat						Required Language	Required Race		Required Skill								Req. Spell Type		Required Text
CLASS:Fey Traveler	PREFEAT:2,Improved Fading,Color of the Wind	PRELANG:1,Sylvan	PRERACE:1,Gnome (DF)	PRESKILL:2,Knowledge (Nature)=8,Knowledge (The Planes)=6	PRESPELLTYPE:1,Any=2	PRETEXT:See Text.
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Fey Traveler	STARTSKILLPTS:2	CSKILL:Bluff|Concentration|TYPE=Craft|Diplomacy|Handle Animal|Heal|Knowledge (Nature)|Knowledge (The Planes)|Sense Motive|Sleight of Hand|Spellcraft
1	SAB:Traveler's Gift (%/day)|TravelersGift								BONUS:VAR|TravelersGift|(CL+1)/2	DEFINE:TravelersGift|0	ADD:SPELLCASTER|ANY
2	SAB:Traveler's Stride
3																									ADD:SPELLCASTER|ANY
4								BONUS:ABILITYPOOL|Fey Traveler Choice|1
5																									ADD:SPELLCASTER|ANY
6	SAB:Traveler's Crossing
7																									ADD:SPELLCASTER|ANY
8								BONUS:ABILITYPOOL|Fey Traveler Choice|1
9																									ADD:SPELLCASTER|ANY
10	SAB:Traveler's Promise


###########################
### Humans of Ambria
###########################

# Class Name			Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Warrior of the Lodge	HD:10		TYPE:PC.Prestige	ABB:WaL		MAXLEVEL:10	SOURCEPAGE:p.44	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Will,BASE.Reflex|CL/3	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name			Required AL				Req. Att.	Required Feat		Required Text
CLASS:Warrior of the Lodge	PREALIGN:LN,LE,TN,NE,CN,CE	PREATT:6	PREFEAT:2,TYPE.Fighter	PRETEXT:See Text.
# Class Name			Skill Pts/Lvl	Class Skill
CLASS:Warrior of the Lodge	STARTSKILLPTS:2	CSKILL:Climb|TYPE=Craft|Handle Animal|Intimidate|Jump|TYPE=Profession|Ride|Survival|Swim
1	SAB:Haunted	SAB:Share Strength (1st honored enemy)|PREVARLT:CL,4
2	SAB:Bloody Badges									VFEAT:Combat Expertise
4	SAB:Share Strength (2nd honored enemy)|PREVARLT:CL,7
5	SAB:Share Mind
7	SAB:Share Strength (3rd honored enemy)|PREVARLT:CL,10
8	SAB:Share Spirit
10	SAB:Share Magic	SAB:Share Strength (4th honored enemy)

# Class Name				Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Brother of the Panthic Order	HD:4		TYPE:PC.Prestige	ABB:BPO		MAXLEVEL:10	SOURCEPAGE:p.48	BONUS:CHECKS|BASE.Reflex,BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name				Multiple Requirements							Required Skill
CLASS:Brother of the Panthic Order	PREMULT:1,[PRESPELLTYPE:1,Any=3],[PRESA:1,Spirit Sense II]	PRESKILL:3,Knowledge (Arcana)=6,Knowledge (Nature)=6,Spellcraft=6
# Class Name				Skill Pts/Lvl	Class Skill
CLASS:Brother of the Panthic Order	STARTSKILLPTS:2	CSKILL:Concentration|TYPE=Craft|Decipher Script|TYPE=Knowledge|TYPE=Perform|TYPE=Profession|Spellcraft
1	SAB:Seal of the Order	BONUS:ABILITYPOOL|Panthic Order Choice|1
2												ADD:SPELLCASTER|ANY
4					BONUS:ABILITYPOOL|Panthic Order Choice|1	ADD:SPELLCASTER|ANY
6												ADD:SPELLCASTER|ANY
7					BONUS:ABILITYPOOL|Panthic Order Choice|1
8												ADD:SPELLCASTER|ANY
10					BONUS:ABILITYPOOL|Panthic Order Choice|1	ADD:SPELLCASTER|ANY
#not sure how Spirit Sense II will be coded..... SA for now....
#can more be done with the guides?...
#TODO: ADD:SPELLCASTER should include option to advance in spirit adept!!

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Griffin Guard	HD:10		TYPE:PC.Prestige	ABB:GrG		MAXLEVEL:10	SOURCEPAGE:p.52	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/2+2	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name		Req. Att.	Required Feat		Required Skill							Required Text
CLASS:Griffin Guard	PREATT:6	PREFEAT:1,Weapon Focus	PRESKILL:3,Knowledge (Geography)=2,Heal=2,Survival=8	PRETEXT:See Text.
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Griffin Guard	STARTSKILLPTS:4	CSKILL:Balance|Climb|TYPE=Craft|Heal|Hide|Intimidate|Jump|Listen|Move Silently|TYPE=Profession|Search|Sense Motive|Spot|Survival|Swim|Tumble|Use Rope
1													AUTO:FEAT|Martial Weapon Proficiency|Simple Weapon Proficiency	AUTO:WEAPONPROF|TYPE=Martial
1													AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)
1	SAB:Griffin's Hate
2	SAB:Forestwalker
4	SAB:Griffin's Wings		ABILITY:Special Ability|AUTOMATIC|Evasion
6	SAB:Griffin's Eye
8	SAB:Griffin's Talons
10	SAB:Spirit of the Griffin
#TODO:Griffin's Hate!!!!!

# Class Name			Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus												Combat bonus
CLASS:Disciple of Mystery	HD:6		TYPE:PC.Prestige	ABB:DMy		MAXLEVEL:10	SOURCEPAGE:p.55	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name			Required AL		Multiple Requirements
CLASS:Disciple of Mystery	PREALIGN:LG,LN,LE	PREMULT:1,[PRESPELLTYPE:1,Any=3],[PRESA:1,Spirit Sense II]	PREMULT:2,[PRESKILL:1,Concentration=8],[PRESKILL:2,TYPE.Knowledge=4]
# Class Name			Skill Pts/Lvl	Class Skill
CLASS:Disciple of Mystery	STARTSKILLPTS:4	CSKILL:Bluff|Climb|Concentration|TYPE=Craft|Jump|Listen|Knowledge (Arcana)|Knowledge (History)|TYPE=Profession|Search|Sense Motive|Spot|Swim
1							BONUS:ABILITYPOOL|Disciple Mystery Discipline|1											ADD:SPELLCASTER|ANY
2	SAB:Rite of Mystery +%|RiteMystery									BONUS:VAR|RiteMystery|floor(CL/2)*2	DEFINE:RiteMystery|0	ADD:SPELLCASTER|ANY
3							BONUS:ABILITYPOOL|Disciple Mystery Discipline|1											ADD:SPELLCASTER|ANY
4																									ADD:SPELLCASTER|ANY
5							BONUS:ABILITYPOOL|Disciple Mystery Discipline|1											ADD:SPELLCASTER|ANY
6																									ADD:SPELLCASTER|ANY
7							BONUS:ABILITYPOOL|Disciple Mystery Discipline|1											ADD:SPELLCASTER|ANY
8																									ADD:SPELLCASTER|ANY
9							BONUS:ABILITYPOOL|Disciple Mystery Discipline|1											ADD:SPELLCASTER|ANY
10																									ADD:SPELLCASTER|ANY
#not sure how Spirit Sense II will be coded..... SA for now....
#TODO: ADD:SPELLCASTER should include option to advance in spirit adept!!


###########################
### Humanoids of the Norh
###########################

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Lone Walker	HD:12		TYPE:PC.Prestige	ABB:LWa		MAXLEVEL:10	SOURCEPAGE:p.62	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Will,BASE.Reflex|CL/3	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Req. Att.	Required Feat						Required Race		Required Skill
CLASS:Lone Walker	PREATT:6	PREFEAT:3,Endurance,Great Fortitude,Iron Will	PRERACE:1,Minotaur (DF)	PRESKILL:1,Knowledge (History)=4	PRESKILL:1,Survival=8
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Lone Walker	STARTSKILLPTS:4	CSKILL:Balance|Climb|TYPE=Craft|Intimidate|Jump|Knowledge (History)|Listen|TYPE=Profession|Search|Spot|Survival|Swim|Tumble
1																	AUTO:FEAT|Martial Weapon Proficiency|Simple Weapon Proficiency
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies|All Martial Weapon Proficiencies
1																	AUTO:FEAT|Armor Proficiency (Heavy)|Armor Proficiency (Light)|Armor Proficiency (Medium)
1																	AUTO:FEAT|Shield Proficiency|Tower Shield Proficiency
###Block: Normal Progression
1	SAB:Long Stride
2	SAB:Ashes and Dust
4	SAB:Duskwalker
6	SAB:Banner Carrier
8	SAB:Hope of the Future
10	SAB:Rise from the Ashes

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Bound Ambassador	HD:6		TYPE:PC.Prestige	ABB:BAm		MAXLEVEL:10	SOURCEPAGE:p.66	BONUS:CHECKS|BASE.Reflex,BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name		Required AL				Req. Att.	Required Feat		Required Race					Required Skill										Required Text
CLASS:Bound Ambassador	PREALIGN:LG,LN,LE,NG,TN,NE	PREATT:4	PREFEAT:1,Negotiator	PRERACE:1,Ogre (Stormfells),Ogre (wild)	PRESKILL:4,Bluff=8,Diplomacy=8,Gather Information=6,Sense Motive=6	PRETEXT:See Text.
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Bound Ambassador	STARTSKILLPTS:6	CSKILL:Appraise|Bluff|TYPE=Craft|Diplomacy|Gather Information|Hide|Intimidate|Jump|TYPE=Knowledge|Listen|Move Silently|Open Lock|TYPE=Perform|TYPE=Profession|Search|Sense Motive|Speak Language|Spellcraft|Spot
# Class Name		Spell Stat		Spell Type		Memorize	Caster level					Use Spell List
CLASS:Bound Ambassador	SPELLSTAT:CHA	SPELLTYPE:Arcane	MEMORIZE:NO	BONUS:CASTERLEVEL|Bound Ambassador|CL	SPELLLIST:1|Bard
1	AUTO:FEAT|Simple Weapon Proficiency
1	AUTO:FEAT|Armor Proficiency (Light)
###Block: Normal Progression
1	CAST:0,0		KNOWN:0,2		SAB:Master's Sign	SAB:Poise +%|Poise	BONUS:SKILL|STAT.CHA|floor((CL+1)/2)*2|TYPE=Competence	BONUS:VAR|Poise|floor((CL+1)/2)*2	DEFINE:Poise|0
2	CAST:0,1,0		KNOWN:0,3
3	CAST:0,2,1,0	KNOWN:0,3,2
4	CAST:0,3,2,1,0	KNOWN:0,4,3
5	CAST:0,3,3,2,1	KNOWN:0,4,3,2	SAB:Master's Will
6	CAST:0,3,3,3,2	KNOWN:0,4,4,3
7	CAST:0,3,3,3,3	KNOWN:0,4,4,3,2
8	CAST:0,3,3,3,3	KNOWN:0,4,4,4,3
9	CAST:0,3,3,3,3	KNOWN:0,4,4,4,3
10	CAST:0,3,3,3,3	KNOWN:0,4,4,4,4	SAB:Master's Voice
# 0-level spells should ideally be excluded somehow...
# Spells per day must be wrong!! Should probably be the same as Circle Walker.

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Orc Adapter	HD:8		TYPE:PC.Prestige	ABB:OAd		MAXLEVEL:10	SOURCEPAGE:p.70	BONUS:CHECKS|BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will,BASE.Fortitude|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Required AL		Required Race		Required Skill																	Required Text
CLASS:Orc Adapter	PREALIGN:LG,LN,LE	PRERACE:1,Orc (DF)	PRESKILL:2,TYPE.Strength=8,TYPE.Dexterity=8,TYPE.Constitution=8,TYPE.Intelligence=8,TYPE.Wisdom=8,TYPE.Charisma=8	PRETEXT:The character must have contact with at least one non-orc culture.
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Orc Adapter	STARTSKILLPTS:6	CSKILL:Appraise|Bluff|Concentration|TYPE=Craft|Decipher Script|Disable Device|Diplomacy|Gather Information|Heal|TYPE=Knowledge|TYPE=Perform|TYPE=Profession|Search|Sense Motive|Survival|Use Rope
1							BONUS:ABILITYPOOL|Orc Adapter Cultural Choice|1|PRERACE:1,Orc (DF)
2	SAB:Adopt Talent (TBD)
3	SAB:Familiar Eye (TBD)
5	SAB:Adopt Transformation (TBD)
#TODO:Cultural Study: these are similar to some of the doppelganger alternate form ability. need to set up the racial traits to choose from....
#same goes for Adopt Talent and Adopt Transformation and Familiar Eye...
#!!so for now this class is basically broken!!


###########################
### Races of the Frontier
###########################
#Wilderness Guide

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Circle Walker	HD:8		TYPE:PC.Prestige	ABB:CWa		MAXLEVEL:10	SOURCEPAGE:p.78	BONUS:CHECKS|BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will,BASE.Fortitude|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name		Req. Att.	Required Race			Required Text
CLASS:Circle Walker	PREATT:4	PRERACE:1,Doppelganger (DF)	PRETEXT:See Text.
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Circle Walker	STARTSKILLPTS:6	CSKILL:Appraise|Bluff|TYPE=Craft|Diplomacy|Gather Information|Hide|Intimidate|Jump|TYPE=Knowledge|Listen|Move Silently|Open Lock|TYPE=Perform|TYPE=Profession|Search|Sense Motive|Speak Language|Spellcraft|Spot
# Class Name		Spell Stat		Spell Type		Memorize	Caster level
CLASS:Circle Walker	SPELLSTAT:CHA	SPELLTYPE:Arcane	MEMORIZE:NO	BONUS:CASTERLEVEL|Circle Walker|CL
1	SPELLLEVEL:CLASS|Circle Walker=1|Animate Rope,Cause Fear,Disguise Self,Ghost Sound,Magic Aura,Obscuring Mist,Silent Image,Ventriloquism
1	SPELLLEVEL:CLASS|Circle Walker=2|Cat's Grace,Darkness,Detect Thoughts,Hypnotic Pattern,Invisibility,Minor Image,Misdirection,Obscure Object,Rope Trick
1	SPELLLEVEL:CLASS|Circle Walker=3|Dispel Magic,Invisibility Sphere,Magic Circle against Chaos,Magic Circle against Evil,Magic Circle against Good,Magic Circle against Law,Major Image,Nondetection,Suggestion
1	SPELLLEVEL:CLASS|Circle Walker=4|Detect Scrying,Dimension Door,Hallucinatory Terrain,Illusory Wall,Invisibility (Greater),Polymorph,Scrying
###Block: Normal progression
1	CAST:0,0		KNOWN:0,2		SAB:Face the Challenge		BONUS:ABILITYPOOL|Circle Walker Gift|1								DEFINE:SmiteEvil|0	DEFINE:SmiteGood|0
2	CAST:0,1		KNOWN:0,3
3	CAST:0,2,0		KNOWN:0,3,2		SAB:The Great Oath		BONUS:ABILITYPOOL|Circle Walker Gift|1	BONUS:ABILITYPOOL|Circle Walker Choice|1
4	CAST:0,3,1		KNOWN:0,4,3
5	CAST:0,3,2,0	KNOWN:0,4,3,2						BONUS:ABILITYPOOL|Circle Walker Gift|1
6	CAST:0,3,3,1	KNOWN:0,4,4,3
7	CAST:0,3,3,2,0	KNOWN:0,4,4,3,2						BONUS:ABILITYPOOL|Circle Walker Gift|1
8	CAST:0,3,3,3,1	KNOWN:0,4,4,4,3
9	CAST:0,3,3,3,2	KNOWN:0,4,4,4,3						BONUS:ABILITYPOOL|Circle Walker Gift|1
10	CAST:0,3,3,3,3	KNOWN:0,4,4,4,4	SAB:Master of the Circle
#zzzzzzzAdd PRE racial talents Alternate Form and Quick Form

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus												Combat bonus
CLASS:Swindler	HD:6		TYPE:PC.Prestige	ABB:Swi		MAXLEVEL:10	SOURCEPAGE:p.83	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Required AL				Req. Att.	Required Feat		Multiple Requirements
CLASS:Swindler	PREALIGN:NG,TN,NE,CG,CN,CE	PREATT:4	PREFEAT:1,Negotiator	PREMULT:2,[PRESKILL:3,Bluff=8,Diplomacy=8,Sense Motive=8],[PRESKILL:5,Appraise=5,Balance=5,Bluff=5,Climb=5,TYPE.Craft=5,Decipher Script=5,Diplomacy=5,Disable Device=5,Disguise=5,Escape Artist=5,Forgery=5,Gather Information=5,Hide=5,Intimidate=5,Jump=5,Knowledge (Local)=5,Listen=5,Move Silently=5,Open Lock=5,TYPE.Perform=5,TYPE.Profession=5,Search=5,Sense Motive=5,Sleight of Hand=5,Spot=5,Swim=5,Tumble=5,Use Magic Device=5,Use Rope=5]
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Swindler	STARTSKILLPTS:6	CSKILL:Appraise|Bluff|Climb|TYPE=Craft|Decipher Script|Diplomacy|Disguise|Forgery|Gather Information|Hide|Jump|Listen|Move Silently|TYPE=Perform|Search|Sense Motive|Spot
1	SAB:Charismatic +%|Charismatic	SAB:Performer's Art	BONUS:SKILL|Bluff,Diplomacy,Gather Information|floor((CL+2)/3)*2|TYPE=Competence	BONUS:VAR|Charismatic|floor((CL+2)/3)*2	DEFINE:Charismatic|0
2	SAB:Eye for a Mark
5	SAB:Words Cut Deep (%/day)|WordsCutDeep																		BONUS:VAR|WordsCutDeep|(CL-3)/2		DEFINE:WordsCutDeep|0
8	SAB:Blind with Conceptions
10	SAB:Words that Bind
#Performer's Art not quite doable. One problem is that different classes has different progression for sneak attacks, another problem is how to add...only possible for very specific cases the way sneak is set up.

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Wilderness Guide	HD:8		TYPE:PC.Prestige	ABB:WGu		MAXLEVEL:10	SOURCEPAGE:p.87	BONUS:CHECKS|BASE.Reflex,BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name		Required AL				Req. Att.	Required Feat				Required Skill						Required Text
CLASS:Wilderness Guide	PREALIGN:NG,TN,NE,CG,CN,CE	PREATT:6	PREFEAT:2,Self Sufficient,Track	PRESKILL:2,Survival=8,Knowledge (Nature)=6	PRETEXT:See Text.
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Wilderness Guide	STARTSKILLPTS:4	CSKILL:Balance|Climb|TYPE=Craft|Handle Animal|Heal|Hide|Intimidate|Jump|Knowledge (Nature)|Listen|Move Silently|TYPE=Profession|Search|Sense Motive|Spot|Survival|Swim|Use Rope
# Class Name		Spell Stat		Spell Type		Memorize		Caster level					Use Spell List
CLASS:Wilderness Guide	SPELLSTAT:WIS	SPELLTYPE:Divine	MEMORIZE:YES	BONUS:CASTERLEVEL|Wilderness Guide|CL	SPELLLIST:1|Ranger
1	CAST:0,0		KNOWN:0,2		SAB:Call of the Wild								BONUS:SKILL|Survival|4
2	CAST:0,1		KNOWN:0,3						BONUS:ABILITYPOOL|Wilderness Guide Gift|1
3	CAST:0,2,0		KNOWN:0,3,2
4	CAST:0,3,1		KNOWN:0,4,3						BONUS:ABILITYPOOL|Wilderness Guide Gift|1
5	CAST:0,3,2,0	KNOWN:0,4,3,2
6	CAST:0,3,3,1	KNOWN:0,4,4,3					BONUS:ABILITYPOOL|Wilderness Guide Gift|1
7	CAST:0,3,3,2,0	KNOWN:0,4,4,3,2
8	CAST:0,3,3,3,1	KNOWN:0,4,4,4,3					BONUS:ABILITYPOOL|Wilderness Guide Gift|1
9	CAST:0,3,3,3,2	KNOWN:0,4,4,4,3
10	CAST:0,3,3,3,3	KNOWN:0,4,4,4,4					BONUS:ABILITYPOOL|Wilderness Guide Gift|1


##############################
### Tieflings of the Dominion
##############################

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Diabolist	HD:6		TYPE:PC.Prestige	ABB:Dia		MAXLEVEL:10	SOURCEPAGE:p.94	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name	Required AL				Required Feat							Required Skill								Req. Known Spell			Required Text
CLASS:Diabolist	PREALIGN:LN,LE,TN,NE,CN,CE	PREFEAT:2,Augment Summoning,Spell Focus (Conjuration)	PRESKILL:2,Knowledge (Arcana)=6,Knowledge (The Planes)=6	PRESPELL:1,Summon Monster II	PRETEXT:See Text.
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Diabolist	STARTSKILLPTS:4	CSKILL:Bluff|Concentration|TYPE=Craft|Diplomacy|Knowledge (Arcana)|Knowledge (The Planes)|TYPE=Profession|Sense Motive|Spellcraft|Use Magic Device
###Block: Proficiencies
1	AUTO:FEAT|Simple Weapon Proficiency
1	AUTO:FEAT|Armor Proficiency (Light)
###Block: Normal Progression
1	SAB:Empower Summoning	SAB:Locate Pit	ADD:SPELLCASTER|Arcane	SPELLS:Class|TIMES=CL|Locate Infernal Gateway
2								ADD:SPELLCASTER|Arcane
3	SAB:Guardian Fiend				ADD:SPELLCASTER|Arcane
4	SAB:Extend Summoning				ADD:SPELLCASTER|Arcane
5								ADD:SPELLCASTER|Arcane
6	SAB:Prepare Pit					ADD:SPELLCASTER|Arcane	SPELLS:Class|Unhallow
7	SAB:Quicken Summoning				ADD:SPELLCASTER|Arcane
8								ADD:SPELLCASTER|Arcane
9	SAB:Craft Pit					ADD:SPELLCASTER|Arcane									AUTO:FEAT|Craft Summoning Pit
10	SAB:Bind Summoning				ADD:SPELLCASTER|Arcane

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Bravo		HD:8		TYPE:PC.Prestige	ABB:Bra		MAXLEVEL:10	SOURCEPAGE:p.99	BONUS:CHECKS|BASE.Reflex,BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Required AL				Req. Att.	Required Feat						Required Skill
CLASS:Bravo		PREALIGN:NG,TN,NE,CG,CN,CE	PREATT:7	PREFEAT:1,Quick Draw	PREFEAT:1,Weapon Focus	PRESKILL:1,Intimidation=8
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Bravo		STARTSKILLPTS:2	CSKILL:Bluff|Climb|Escape Artist|Handle Animal|Intimidate|Jump|TYPE=Profession|Spot|Use Rope
###Block: Proficiencies
1	AUTO:FEAT|Simple Weapon Proficiency						AUTO:WEAPONPROF|TYPE=Martial.Melee
1	AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)
###Block: Normal Progression
1	SAB:Savvy Defense
2	SAB:Delayed Strike
3						BONUS:ABILITYPOOL|Bravo Feat|1
4	SAB:Deadly Throw
5	SAB:Undermine
6						BONUS:ABILITYPOOL|Bravo Feat|1
7	SAB:Improved Delayed Strike
8	SAB:Improved Deadly Throw
9						BONUS:ABILITYPOOL|Bravo Feat|1
10	SAB:Street Lord									ADD:FEAT|Leadership
#PRE Weapon Focus should be for a Light or OneHanded melee weapon....
#WEAPONPROF Martial.Melee AND Light....+ choices for two more OneHanded
#Savvy Defense....
#Improved Deadly Throw...

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Manipulator	HD:6		TYPE:PC.Prestige	ABB:Man		MAXLEVEL:10	SOURCEPAGE:p.101	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Required AL				Required Feat				Required Skill
CLASS:Manipulator	PREALIGN:NG,TN,NE,CG,CN,CE	PREFEAT:2,Negotiator,Persuasive	PRESKILL:2,Bluff=8,Diplomacy=8,Intimidate=8,Sense Motive=8
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Manipulator	STARTSKILLPTS:6	CSKILL:Appraise|Bluff|Concentration|Decipher Script|Diplomacy|Disguise|Forgery|Gather Information|Intimidate|Knowledge (Arcana)|Knowledge (Geography)|Knowledge (History)|Knowledge (Local)|Knowledge (Nobility and Royalty)|Knowledge (Religion)|Sense Motive|Speak Language
###Block: Proficiencies
1	AUTO:FEAT|Simple Weapon Proficiency
1	AUTO:FEAT|Armor Proficiency (Light)
###Block: Normal Progression
1	SAB:Charming Gaze %/day|CharmingGaze										BONUS:VAR|CharmingGaze|(CL+2)/3		DEFINE:CharmingGaze|0
2	SAB:Presence +%|Presence												BONUS:VAR|Presence|floor((CL+1)/3)*2	DEFINE:Presence|0
3	SAB:Silver Tounge %/day|SilverTounge	SAB:Inside Information	BONUS:SKILLPOOL|NUMBER|3	BONUS:VAR|SilverTounge|CL/3			DEFINE:SilverTounge|0
4	SAB:Mindshield
5	SAB:Commitment
6												BONUS:SKILLPOOL|NUMBER|3
9												BONUS:SKILLPOOL|NUMBER|3
10	SAB:Mass Suggestion
#Inside Information gives skill points that should only possible to spend to Knowledge skills...might be possible, only adding to skill pool for now


###############################
### Trueborn of the Kingsmarch
###############################

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Knight Adamant	HD:10		TYPE:PC.Prestige	ABB:KAd		MAXLEVEL:10	SOURCEPAGE:p.107	BONUS:CHECKS|BASE.Will,BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Reflex|CL/3	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name		Required AL		Req. Att.	Required Feat			Required Text
CLASS:Knight Adamant	PREALIGN:LG,LN,NG	PREATT:7	PREFEAT:2,Cleave,Power Attack	PRETEXT:The character must be a disciple of Alharra.
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Knight Adamant	STARTSKILLPTS:2	CSKILL:Diplomacy|Handle Animal|Heal|TYPE=Profession|Ride|Sense Motive|Spot
1																							AUTO:FEAT|Martial Weapon Proficiency|Simple Weapon Proficiency										AUTO:WEAPONPROF|TYPE=Martial
1																							AUTO:FEAT|Armor Proficiency (Heavy)|Armor Proficiency (Light)|Armor Proficiency (Medium)	AUTO:FEAT|Shield Proficiency
1	SAB:Headlong
2	SAB:Disrupt Concentration
3	SAB:Aura of Valor (%/day)|AuraValor	BONUS:VAR|AuraValor|CL/3	DEFINE:AuraValor|0
4																SPELLS:Class|TIMES=ATWILL|Detect Evil
5	SAB:Improved Power Attack
7	SAB:Shield Followthrough
8	SAB:Shining Beacon
10	SAB:Restore the Balance

# Class Name			Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus												Combat bonus
CLASS:Disciple of St. Baedras	HD:10		TYPE:PC.Prestige	ABB:Baed		MAXLEVEL:10	SOURCEPAGE:p.109	BONUS:CHECKS|BASE.Reflex,BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Will|(CL+1)/3	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name			Required Ability							Req. Att.	Required Feat			Required Text
CLASS:Disciple of St. Baedras	PREABILITY:1,CATEGORY=Special Ability,Sneak Attack	PREATT:6	PREFEAT:1,Combat Expertise	PRETEXT:See Text.
# Class Name			Skill Pts/Lvl	Class Skill
CLASS:Disciple of St. Baedras	STARTSKILLPTS:2	CSKILL:Bluff|Disguise|Hide|Intimidate|Move Silently|Sense Motive|Sleight of Hand|Spot|Tumble
1																												AUTO:FEAT|Martial Weapon Proficiency|Simple Weapon Proficiency						AUTO:WEAPONPROF|TYPE=Martial
1																												AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)	AUTO:FEAT|Shield Proficiency
1														BONUS:VAR|SneakAttack|(CL+2)/3	ABILITY:Special Ability|AUTOMATIC|Sneak Attack
2	SAB:Defend the Cause	BONUS:ABILITYPOOL|Disciple of St. Baedras Feat|1
3	SAB:Bravado
5					BONUS:ABILITYPOOL|Disciple of St. Baedras Feat|1
6	SAB:Surprise Move
8					BONUS:ABILITYPOOL|Disciple of St. Baedras Feat|1
9	SAB:Gouge

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Lion of the Host	HD:10		TYPE:PC.Prestige	ABB:Lion		MAXLEVEL:10	SOURCEPAGE:p.112	BONUS:CHECKS|BASE.Will,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name		Required AL				Req. Att.	Required Feat			Required Skill				Req. Spell Type		Required Text
CLASS:Lion of the Host	PREALIGN:LG,LN,NG,TN,CG,CN	PREATT:5	PREFEAT:2,Endurance,Toughness	PRESKILL:1,Knowledge (Religion)=8	PRESPELLTYPE:1,Divine=2	PRETEXT:See Text.
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Lion of the Host	STARTSKILLPTS:2	CSKILL:Climb|TYPE=Craft|Diplomacy|Handle Animal|Heal|Intimidate|Jump|TYPE=Profession|Survival|Swim
1																			AUTO:FEAT|Martial Weapon Proficiency|Simple Weapon Proficiency										AUTO:WEAPONPROF|TYPE=Martial
1																			AUTO:FEAT|Armor Proficiency (Heavy)|Armor Proficiency (Light)|Armor Proficiency (Medium)	AUTO:FEAT|Shield Proficiency
1	SAB:Word of Faith %/day|WordFaith	BONUS:VAR|WordFaith|1	DEFINE:WordFaith|0	ADD:SPELLCASTER|ANY
2	SAB:Vigor (sleep)												ADD:SPELLCASTER|ANY
3	SAB:Restful Touch												ADD:SPELLCASTER|ANY
4	SAB:Extend Summoning											ADD:SPELLCASTER|ANY
5	SAB:Vigor (diseases)											ADD:SPELLCASTER|ANY
6							BONUS:VAR|WordFaith|1					ADD:SPELLCASTER|ANY
7															ADD:SPELLCASTER|ANY
8	SAB:Vigor (poisons)											ADD:SPELLCASTER|ANY
9	SAB:Dominating Presence											ADD:SPELLCASTER|ANY
10							BONUS:VAR|WordFaith|1					ADD:SPELLCASTER|ANY
#Word of Faith. Table says one thing description another...(going with the table)
#Restful Touch. Table says one thing description another...(going with the table)


###########################
### Zangala
###########################

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus								Combat bonus
CLASS:The Unbroken	HD:12		TYPE:PC.Prestige	ABB:Unb		MAXLEVEL:10	SOURCEPAGE:p.116	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex,BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name		Required Feat									Required Skill										Required Text
CLASS:The Unbroken	PREFEAT:4,Endurance,Great Fortitude,Iron Will,Lightning Reflexes	PRESKILL:4,Concentration=8,Escape Artist=4,Sense Motive=4,Survival=4	PRETEXT:The character must be a former slave who has spent at least one year in slavery.
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:The Unbroken	STARTSKILLPTS:2	CSKILL:TYPE=Craft|Concentration|Escape Artist|Hide|Sense Motive|Spot|Survival
1	AUTO:FEAT|Armor Proficiency (Light)|Simple Weapon Proficiency
###Block: Normal level progression
1	SAB:Pain Immunity (Ex)	SAB:Force of Will (Ex) +%|ForceOfWill							BONUS:ABILITYPOOL|Unbroken Resistance Choice|1	BONUS:VAR|ForceOfWill|floor((CL+1)/2)*2	DEFINE:ForceOfWill|0
2	SAB:Fortress of the Mind (Ex) +4 bonus against Charm effects|PREVARLT:CL,4
4	SAB:Fortress of the Mind (Ex) Ignore Charm effects|PREVARLT:CL,6							BONUS:ABILITYPOOL|Unbroken Resistance Choice|1
6	SAB:Fortress of the Mind (Ex) Ignore Charm effects and +4 against Compulsion effects|PREVARLT:CL,8
7																		BONUS:ABILITYPOOL|Unbroken Resistance Choice|1
8	SAB:Fortress of the Mind (Ex) Ignore Charm and Compulsion effects|PREVARLT:CL,10
10	SAB:Fortress of the Mind (Ex) Immune to all Mind-Affecting spells and effects.
#Todo: Resistance abilities

##############################
### Appendix: Legendary Items
##############################

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Binder	HD:6		TYPE:PC.Prestige	ABB:Bind		MAXLEVEL:10	SOURCEPAGE:p.124	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name	Required Feat										Required Skill		Req. Spell Type
CLASS:Binder	PREFEAT:1,TYPE=ItemCreation	PREFEAT:2,CHECKMULT,Skill Focus (Craft%)	PRESKILL:1,Spellcraft=8	PRESPELLTYPE:1,Arcane=3Divine=3=1
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Binder	STARTSKILLPTS:4	CSKILL:Appraise|Concentration|TYPE=Craft|Decipher Script|Gather Information|TYPE=Knowledge|TYPE=Profession|Spellcraft|Use Magic Device
1	AUTO:FEAT|Armor Proficiency (Light)|Martial Weapon Proficiency|Simple Weapon Proficiency	AUTO:WEAPONPROF|TYPE=Martial
###Block: Normal level progression
1	SAB:Hightened Crafting (Ex)		BONUS:ABILITYPOOL|Binder Bind Item Choice|1	ADD:SPELLCASTER|ANY
2							BONUS:ABILITYPOOL|Binder School Choice|1		ADD:SPELLCASTER|ANY
3							BONUS:ABILITYPOOL|Binder Item Creation Choice|1	ADD:SPELLCASTER|ANY
4	SAB:Metamagic Crafting I (Ex)		BONUS:ABILITYPOOL|Binder School Choice|1		ADD:SPELLCASTER|ANY
5							BONUS:ABILITYPOOL|Binder Bind Item Choice|1	ADD:SPELLCASTER|ANY
6							BONUS:ABILITYPOOL|Binder School Choice|1		ADD:SPELLCASTER|ANY
7	SAB:Metamagic Crafting II (Ex)	BONUS:ABILITYPOOL|Binder Item Creation Choice|1	ADD:SPELLCASTER|ANY
8							BONUS:ABILITYPOOL|Binder School Choice|1		ADD:SPELLCASTER|ANY
9							BONUS:ABILITYPOOL|Binder Bind Item Choice|1	ADD:SPELLCASTER|ANY
10	SAB:Quick Crafting (Ex)			BONUS:ABILITYPOOL|Binder School Choice|1		ADD:SPELLCASTER|ANY
# TODO: the choice feats (TYPE.AnySchool and Bind Item)
#Comment: Need the Binder Bind Item Choice and Binder School Choice
#Comment: Critically important to complete the Choices, Ability pool has nothing to draw from and I don't have access to this source.



#
# end
#
