# CVS $Revision: 13798 $ $Author: amaitland $ -- Fri Nov  5 22:27:22 2010 -- reformated by prettylst.pl v1.39 (build 11455)
SOURCELONG:Bestiary	SOURCESHORT:PFB	SOURCEWEB:http://paizo.com/store/downloads/pathfinder/pathfinderRPG/v5748btpy8auu	SOURCEDATE:2009-10

###Block: Ghost Template
# Template Name	Hit Dice Size			Challenge Rating	Visible	Template				Source Page		Define								Bonus to Ability Pool				Bonus to HP				Bonus to skill						Stat bonus		Modify VAR				Class Skill																			Ability																			Move		Main Race Type
Ghost			HITDIE:8|CLASS.TYPE=Monster	CR:2			VISIBLE:YES	TEMPLATE:Undead|Incorporeal	SOURCEPAGE:p.144	DEFINE:NoTypeTraits|1	DEFINE:Maneuverability|5	BONUS:ABILITYPOOL|Ghost Ability|(CR-3)/3	BONUS:HP|CURRENTMAX|CHA-CON	BONUS:SKILL|Perception,Stealth|8|TYPE=Racial	BONUS:STAT|CHA|4	BONUS:VAR|ChannelResistance|4	CSKILL:Climb|Disguise|Fly|Intimidate|Knowledge (Arcana)|Knowledge (Religion)|Perception|Sense Motive|Spellcraft|Stealth	ABILITY:Special Ability|AUTOMATIC|Rejuvenation|Corrupting Touch|Flight Maneuverability|Channel Resistance|Undead Traits	MOVE:Fly,30	RACETYPE:Undead
#TODO Can't do now: Remove Natural Armor bonus
#TODO Can't do now: Remove MOVE modes
#TODO Can't do now: Set Fly Speed
#TODO Can't do now: Remove Base Attacks

###Block: Half-Celestial & Half-Fiend Templates
# Template Name	Damage Reduction	Template																																		Source Page		Define																														Prohibited Race										Required Stat	Bonus to Ability Pool						Combat bonus					Damage reduction			Misc bonus												Stat bonus						Modify VAR						Bonus Monster Skill Points		Ability																														Apply Kit		Clone Movement		Spell Res.			Subrace	Main Race Type	Race Subtype		Vision			Innate Spells
Half-Celestial	DR:5/Magic																																					SOURCEPAGE:p.169	DEFINE:HalfCelestialSR|0	DEFINE:Maneuverability|4	DEFINE:AcidResistanceBonus|10	DEFINE:ColdResistanceBonus|10	DEFINE:ElectricityResistanceBonus|10					!PRERACE:1,RACETYPE=Construct,RACETYPE=Undead,RACESUBTYPE=Incorporeal	PRESTAT:1,INT=4	BONUS:ABILITYPOOL|Half-Celestial Ability Bonus|3	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.STACK	BONUS:DR|Magic|5|PREHD:MIN=12	BONUS:MISC|CR|1	BONUS:MISC|CR|1|PREHD:MIN=6	BONUS:MISC|CR|1|PREHD:MIN=11	BONUS:STAT|STR,DEX,CON,INT,WIS,CHA|2	BONUS:VAR|HalfCelestialSR|min(CR+11,35)	BONUS:MONSKILLPTS|LOCKNUMBER|6	ABILITY:Special Ability|AUTOMATIC|Flight Maneuverability|Immunity to Disease|Resistance to Acid|Resistance to Cold|Resistance to Electricity|Smite Evil ~ Half-Celestial|Save vs Poison	KIT:1|LG|NG|CG	MOVECLONE:Walk,Fly,*2	SR:HalfCelestialSR	SUBRACE:YES	RACETYPE:Outsider	RACESUBTYPE:Native	VISION:Darkvision (60')	SPELLS:Innate|TIMES=3|CASTERLEVEL=TL|Protection from Evil|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=TL|Bless|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=TL|Aid|Detect Evil|PRELEVEL:MIN=3|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=TL|Cure Serious Wounds|Neutralize Poison|PRELEVEL:MIN=5|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=TL|Holy Smite,14+CHA|Remove Disease|PRELEVEL:MIN=7|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=TL|Dispel Evil,13+CHA|PRELEVEL:MIN=9|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=TL|Holy Word,17+CHA|PRELEVEL:MIN=11|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=3|CASTERLEVEL=TL|Holy Aura,18+CHA|PRELEVEL:MIN=13|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=TL|Hallow,15+CHA|PRELEVEL:MIN=13|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=TL|Charm Monster (Mass),18+CHA|PRELEVEL:MIN=15|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=TL|Summon Monster IX (Celestials Only),14+CHA|PRELEVEL:MIN=17|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=TL|Resurrection,17+CHA|PRELEVEL:MIN=19|PRESTAT:1,INT=8,WIS=8
Half-Fiend		DR:5/Magic		TEMPLATE:CHOOSE:Bite ~ Claw (Fine)|Bite ~ Claw (Diminutive)|Bite ~ Claw (Tiny)|Bite ~ Claw (Small)|Bite ~ Claw (Medium)|Bite ~ Claw (Large)|Bite ~ Claw (Huge)|Bite ~ Claw (Gargantuan)|Bite ~ Claw (Colossal)	SOURCEPAGE:p.171	DEFINE:HalfFiendSR|0	DEFINE:Maneuverability|4	DEFINE:AcidResistanceBonus|10	DEFINE:ColdResistanceBonus|10	DEFINE:ElectricityResistanceBonus|10	DEFINE:FireResistanceBonus|10	!PRERACE:1,RACETYPE=Construct,RACETYPE=Undead,RACESUBTYPE=Incorporeal	PRESTAT:1,INT=4	BONUS:ABILITYPOOL|Half-Fiend Ability Bonus|3		BONUS:COMBAT|AC|1|TYPE=NaturalArmor.STACK	BONUS:DR|Magic|5|PREHD:MIN=12	BONUS:MISC|CR|1	BONUS:MISC|CR|1|PREHD:MIN=6	BONUS:MISC|CR|1|PREHD:MIN=11	BONUS:STAT|STR,DEX,CON,INT,WIS,CHA|2	BONUS:VAR|HalfFiendSR|min(CR+11,35)		BONUS:MONSKILLPTS|LOCKNUMBER|6	ABILITY:Special Ability|AUTOMATIC|Flight Maneuverability|Immunity to Poison|Resistance to Acid|Resistance to Cold|Resistance to Electricity|Resistance to Fire|Smite Good ~ Half-Fiend	KIT:1|LE|NE|CE	MOVECLONE:Walk,Fly,*2	SR:HalfFiendSR		SUBRACE:YES	RACETYPE:Outsider	RACESUBTYPE:Native	VISION:Darkvision (60')	SPELLS:Innate|TIMES=3|CASTERLEVEL=TL|Darkness,12+CHA|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=TL|Desecrate,12+CHA|PRELEVEL:MIN=3|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=TL|Unholy Blight,14+CHA|PRELEVEL:MIN=5|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=3|CASTERLEVEL=TL|Poison,14+CHA|PRELEVEL:MIN=7|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=TL|Contagion,13+CHA|PRELEVEL:MIN=9|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=TL|Blasphemy,17+CHA|PRELEVEL:MIN=11|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=3|CASTERLEVEL=TL|Unholy Aura,18+CHA|PRELEVEL:MIN=13|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=TL|Unhallow,15+CHA|PRELEVEL:MIN=13|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=TL|Horrid Wilting,18+CHA|PRELEVEL:MIN=15|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=TL|Summon Monster IX (Fiends Only),14+CHA|PRELEVEL:MIN=17|PRESTAT:1,INT=8,WIS=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=TL|Destruction,17+CHA|PRELEVEL:MIN=19|PRESTAT:1,INT=8,WIS=8

###Block: Half-Dragon Template
# Template Name	Challenge Rating	Template					Source Page		Define			Multiple Requirements																		Bonus to Ability Pool				Combat bonus					Stat bonus									Bonus Monster Skill Points		Ability							Main Race Type
Half-Dragon		CR:2			TEMPLATE:CHOOSE:Half-Dragon Flight	SOURCEPAGE:p.170	DEFINE:NoTypeTraits|1	PREMULT:1,[PRETEMPLATE:1,Half-Dragon],[!PRERACE:1,RACETYPE=Construct,RACETYPE=Dragon,RACETYPE=Undead,RACESUBTYPE=Incorporeal]	BONUS:ABILITYPOOL|Half-Dragon Type|1	BONUS:COMBAT|AC|4|TYPE=NaturalArmor.STACK	BONUS:STAT|STR|8	BONUS:STAT|CON|6	BONUS:STAT|INT,CHA|2	BONUS:MONSKILLPTS|LOCKNUMBER|6	ABILITY:Special Ability|AUTOMATIC|Dragon Traits	RACETYPE:Dragon
#TODO Can't do now:  Set Fly Speed if creature already has a better fly speed than walk x2
#TODO Can't do now:  Remove natural attacks if new claw and bte attacks are better, they just get both
#TODO Can't do now:  Recalculate skill pool for Dragons 6 points per level

###Block: Half-Dragon Flight
# Template Name		Visible	Define				Ability									Clone Movement
Half-Dragon Flight	VISIBLE:NO	DEFINE:Maneuverability|3	ABILITY:Special Ability|AUTOMATIC|Flight Maneuverability	MOVECLONE:Walk,Fly,*2
#TODO Can't do now:  Set Fly Speed if creature already has a better fly speed than walk x2
# Tried !PREMOVE:1,Fly=(MOVEBASE*2) but that didn't work

###Block: Half-Dragon Melee attack TEMPLATE:CHOOSE
# Template Name	Template
Half-Dragon.MOD	TEMPLATE:CHOOSE:Half-Dragon Bite ~ Fine|Half-Dragon Bite ~ Dimunitive|Half-Dragon Bite ~ Tiny|Half-Dragon Bite ~ Small|Half-Dragon Bite ~ Medium|Half-Dragon Bite ~ Large|Half-Dragon Bite ~ Huge|Half-Dragon Bite ~ Gargantuan|Half-Dragon Bite ~ Colossal
Half-Dragon.MOD	TEMPLATE:CHOOSE:Half-Dragon Claw ~ Tiny|Half-Dragon Claw ~ Small|Half-Dragon Claw ~ Medium|Half-Dragon Claw ~ Large|Half-Dragon Claw ~ Huge|Half-Dragon Claw ~ Gargantuan|Half-Dragon Claw ~ Colossal
#TODO: Issue - If a creature has only 1 natural attack, like Bite, they get STR*1.5 bonus damage, once the claw attack is added the Bite should drop to just STR but we have no way to adjust that

###Block: Half-Dragon Melee attacks
# Template Name			Visible	!PREEQUIP		Required Size	Natural Attacks
Half-Dragon Bite ~ Fine		VISIBLE:NO	!PREEQUIP:1,Bite	PRESIZEEQ:F		NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing,*1,1
Half-Dragon Bite ~ Dimunitive	VISIBLE:NO	!PREEQUIP:1,Bite	PRESIZEEQ:D		NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing,*1,1d2
Half-Dragon Bite ~ Tiny		VISIBLE:NO	!PREEQUIP:1,Bite	PRESIZEEQ:T		NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing,*1,1d3
Half-Dragon Bite ~ Small	VISIBLE:NO	!PREEQUIP:1,Bite	PRESIZEEQ:S		NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing,*1,1d4
Half-Dragon Bite ~ Medium	VISIBLE:NO	!PREEQUIP:1,Bite	PRESIZEEQ:M		NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing,*1,1d6
Half-Dragon Bite ~ Large	VISIBLE:NO	!PREEQUIP:1,Bite	PRESIZEEQ:L		NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing,*1,1d8
Half-Dragon Bite ~ Huge		VISIBLE:NO	!PREEQUIP:1,Bite	PRESIZEEQ:H		NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing,*1,2d6
Half-Dragon Bite ~ Gargantuan	VISIBLE:NO	!PREEQUIP:1,Bite	PRESIZEEQ:G		NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing,*1,2d8
Half-Dragon Bite ~ Colossal	VISIBLE:NO	!PREEQUIP:1,Bite	PRESIZEEQ:C		NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing,*1,4d6

Half-Dragon Claw ~ Tiny		VISIBLE:NO	!PREEQUIP:1,Claw	PRESIZEEQ:T		NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d2
Half-Dragon Claw ~ Small	VISIBLE:NO	!PREEQUIP:1,Claw	PRESIZEEQ:S		NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d3
Half-Dragon Claw ~ Medium	VISIBLE:NO	!PREEQUIP:1,Claw	PRESIZEEQ:M		NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d4
Half-Dragon Claw ~ Large	VISIBLE:NO	!PREEQUIP:1,Claw	PRESIZEEQ:L		NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d6
Half-Dragon Claw ~ Huge		VISIBLE:NO	!PREEQUIP:1,Claw	PRESIZEEQ:H		NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d8
Half-Dragon Claw ~ Gargantuan	VISIBLE:NO	!PREEQUIP:1,Claw	PRESIZEEQ:G		NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,2d6
Half-Dragon Claw ~ Colossal	VISIBLE:NO	!PREEQUIP:1,Claw	PRESIZEEQ:C		NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,2d8

###Block: Half-Dragon Types
# Template Name		Visible	Subrace
Black Half-Dragon		VISIBLE:NO	SUBRACE:Half-Black Dragon
Blue Half-Dragon		VISIBLE:NO	SUBRACE:Half-Blue Dragon
Brass Half-Dragon		VISIBLE:NO	SUBRACE:Half-Brass Dragon
Bronze Half-Dragon	VISIBLE:NO	SUBRACE:Half-Bronze Dragon
Copper Half-Dragon	VISIBLE:NO	SUBRACE:Half-Copper Dragon
Gold Half-Dragon		VISIBLE:NO	SUBRACE:Half-Gold Dragon
Green Half-Dragon		VISIBLE:NO	SUBRACE:Half-Green Dragon
Red Half-Dragon		VISIBLE:NO	SUBRACE:Half-Red Dragon
Silver Half-Dragon	VISIBLE:NO	SUBRACE:Half-Silver Dragon
White Half-Dragon		VISIBLE:NO	SUBRACE:Half-White Dragon

###Block: Lich template
# Template Name	Hit Dice Size			Challenge Rating	Damage Reduction			Template		Source Page		Define			Prohibited Race			Combat bonus					Bonus to skill								Stat bonus				Modify VAR				Weapon prof. bonus					Class Skill																			Ability																														Apply Kit		Subrace	Main Race Type	Natural Attacks
Lich			HITDIE:8|CLASS.TYPE=Monster	CR:2			DR:15/Bludgeoning	DR:15/Magic	TEMPLATE:Undead	SOURCEPAGE:p.189	DEFINE:NoTypeTraits|1	!PRERACE:1,RACETYPE=Undead	BONUS:COMBAT|AC|5|TYPE=NaturalArmor.STACK	BONUS:SKILL|Perception,Sense Motive,Stealth|8|TYPE=Racial	BONUS:STAT|INT,WIS,CHA|2	BONUS:VAR|ChannelResistance|4	BONUS:WEAPONPROF=Touch|DAMAGE|floor(TL/2)-STR	CSKILL:Climb|Disguise|Fly|Intimidate|Knowledge (Arcana)|Knowledge (Religion)|Perception|Sense Motive|Spellcraft|Stealth	ABILITY:Special Ability|AUTOMATIC|Channel Resistance|Immunity to Cold|Immunity to Electricity|Undead Traits|Rejuvenation ~ Lich|Fear Aura ~ Lich|Paralyzing Touch ~ Lich|Undead Traits	KIT:1|LE|NE|CE	SUBRACE:YES	RACETYPE:Undead	NATURALATTACKS:Touch,Weapon.Natural.Melee.Finesseable,*1,1d8

###Block: Lycanthrope
# Template Name			Challenge Rating	Size							Damage Reduction																						Template					Required Ability								Required Race			Required Template			Prohibited Template				Bonus to Ability Pool											Stat bonus					Ability											Race Subtype									Vision
Lycanthrope				CR:1																																																		PRERACE:1,RACETYPE=Humanoid													BONUS:ABILITYPOOL|Lycanthrope Type|1	BONUS:ABILITYPOOL|Lycanthrope Kind|1	BONUS:STAT|WIS|2	BONUS:STAT|CHA|-2	ABILITY:Special Ability|AUTOMATIC|Scent|Change Shape ~ Lycanthrope	RACESUBTYPE:.REMOVE.Humanoid|Shapechanger|Augmented Humanoid	VISION:Low-light	DEFINE:Lycanthrope|1
Lycanthrope (Animal Form)				SIZE:AnimalSize					DR:10/silver|PREABILITY:1,CATEGORY=Special Ability,Natural Lycanthrope	DR:5/silver|PREABILITY:1,CATEGORY=Special Ability,Afflicted Lycanthrope	TEMPLATE:Lycanthrope Abilities	PREABILITY:1,CATEGORY=Special Ability,TYPE=LycanthropeKind						PRETEMPLATE:1,Lycanthrope	!PRETEMPLATE:1,Lycanthrope (Hybrid Form)															BONUS:STAT|STR,CON|2
Lycanthrope (Hybrid Form)				SIZE:max(AnimalSize,var("RACESIZE"))	DR:10/silver|PREABILITY:1,CATEGORY=Special Ability,Natural Lycanthrope	DR:5/silver|PREABILITY:1,CATEGORY=Special Ability,Afflicted Lycanthrope	TEMPLATE:Lycanthrope Abilities	PREABILITY:1,CATEGORY=Special Ability,TYPE=LycanthropeKind						PRETEMPLATE:1,Lycanthrope	!PRETEMPLATE:1,Lycanthrope (Animal Form)															BONUS:STAT|STR,CON|2

###Block: Lycanthrope Subrace
# Template Name		Visible	Required Ability								Subrace
Natural Wererat		VISIBLE:NO	PREABILITY:1,CATEGORY=Special Ability,Natural Lycanthrope	SUBRACE:YES
Afflicted Wererat		VISIBLE:NO	PREABILITY:1,CATEGORY=Special Ability,Afflicted Lycanthrope	SUBRACE:YES
Natural Werewolf		VISIBLE:NO	PREABILITY:1,CATEGORY=Special Ability,Natural Lycanthrope	SUBRACE:YES
Afflicted Werewolf	VISIBLE:NO	PREABILITY:1,CATEGORY=Special Ability,Afflicted Lycanthrope	SUBRACE:YES

###Block: Lycanthrope Abilities (in Hybrid and animal forms)
# Template Name		Visible	Template														Required Ability						Weapon prof. bonus																																										Ability									Move					Natural Attacks
Lycanthrope Abilities	VISIBLE:NO	TEMPLATE:CHOOSE:Wererat Abilities|Werewolf Abilities
Wererat Abilities		VISIBLE:NO	TEMPLATE:CHOOSE:Wererat_STR	TEMPLATE:CHOOSE:Wererat_DEX	TEMPLATE:CHOOSE:Wererat_CON	PREABILITY:1,CATEGORY=Special Ability,Wererat	BONUS:WEAPONPROF=Bite|DAMAGE|max(0,(STR/2))	BONUS:WEAPONPROF=Bite|TOHIT|-5|PRETEMPLATE:1,Lycanthrope (Hybrid Form)	BONUS:WEAPONPROF=Bite|DAMAGE|-STR|PRETEMPLATE:1,Lycanthrope (Hybrid Form)	BONUS:WEAPONPROF=Bite|PCSIZE|1|PRETEMPLATE:1,Lycanthrope (Animal Form)	ABILITY:Special Ability|AUTOMATIC|Disease ~ Filth Fever	MOVE:Walk,40,Climb,20,Swim,20	NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing.Disease,*1,1d4
Werewolf Abilities	VISIBLE:NO	TEMPLATE:CHOOSE:Werewolf_STR	TEMPLATE:CHOOSE:Werewolf_DEX	TEMPLATE:CHOOSE:Werewolf_CON	PREABILITY:1,CATEGORY=Special Ability,Werewolf	BONUS:WEAPONPROF=Bite|DAMAGE|max(0,(STR/2))	BONUS:WEAPONPROF=Bite|TOHIT|-5|PRETEMPLATE:1,Lycanthrope (Hybrid Form)	BONUS:WEAPONPROF=Bite|DAMAGE|-STR|PRETEMPLATE:1,Lycanthrope (Hybrid Form)													ABILITY:Special Ability|AUTOMATIC|Trip				MOVE:Walk,50			NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6

###Block: Lycanthrope Ability Scores (in Hybrid and animal forms)
# Template Name	Visible	Define			Prohibited Stat
Wererat_STR		VISIBLE:NO	DEFINE:LOCK.STR|12	!PRESTAT:1,STR=12
Wererat_DEX		VISIBLE:NO	DEFINE:LOCK.DEX|17	!PRESTAT:1,DEX=17
Wererat_CON		VISIBLE:NO	DEFINE:LOCK.CON|15	!PRESTAT:1,CON=15
Werewolf_STR	VISIBLE:NO	DEFINE:LOCK.STR|15	!PRESTAT:1,STR=15
Werewolf_DEX	VISIBLE:NO	DEFINE:LOCK.DEX|15	!PRESTAT:1,DEX=15
Werewolf_CON	VISIBLE:NO	DEFINE:LOCK.CON|17	!PRESTAT:1,CON=17

###Block: Skeleton Templates
# Template Name			Hit Dice Size			Challenge Rating	Visible	Damage Reduction	Template										Source Page		Define			Required Hit Dice	Prohibited Race						Required Stat	Combat bonus																																																Stat bonus					Modify VAR											Class Skill																			Ability																											Automatically Gained Feat	Apply Kit		Subrace				Main Race Type	Add Levels
Skeleton				HITDIE:8|CLASS.TYPE=Monster						DR:5/Bludgeoning	TEMPLATE:Undead|Mindless	TEMPLATE:CHOOSE:Skeleton HitDice	SOURCEPAGE:p.250	DEFINE:LOCK.CHA|10				!PRERACE:1,RACETYPE=Undead,RACETYPE=Construct				BONUS:COMBAT|AC|1|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:S	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:M	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:H	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:G	BONUS:COMBAT|AC|4|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:C	BONUS:STAT|DEX|2																																				ABILITY:Special Ability|AUTOMATIC|Immunity to Cold																				AUTO:FEAT|Improved Initiative	KIT:1|NE		SUBRACE:YES				RACETYPE:Undead
Skeleton (Bloody)			HITDIE:8|CLASS.TYPE=Monster						DR:5/Bludgeoning	TEMPLATE:Undead|Mindless	TEMPLATE:CHOOSE:Skeleton HitDice	SOURCEPAGE:p.251	DEFINE:LOCK.CHA|14				!PRERACE:1,RACETYPE=Undead,RACETYPE=Construct				BONUS:COMBAT|AC|1|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:S	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:M	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:H	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:G	BONUS:COMBAT|AC|4|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:C	BONUS:STAT|DEX|2				BONUS:VAR|ChannelResistance|4	BONUS:VAR|FastHealingRate|max(1,(HD/2))																					ABILITY:Special Ability|AUTOMATIC|Immunity to Cold|Fast Healing|Channel Resistance|Deathless ~ Bloody Skeleton										AUTO:FEAT|Improved Initiative	KIT:1|NE		SUBRACE:Bloody Skeleton		RACETYPE:Undead
Skeleton (Burning)		HITDIE:8|CLASS.TYPE=Monster						DR:5/Bludgeoning	TEMPLATE:Undead|Mindless	TEMPLATE:CHOOSE:Skeleton HitDice	SOURCEPAGE:p.251	DEFINE:LOCK.CHA|12				!PRERACE:1,RACETYPE=Undead,RACETYPE=Construct				BONUS:COMBAT|AC|1|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:S	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:M	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:H	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:G	BONUS:COMBAT|AC|4|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:C	BONUS:STAT|DEX|2																																				ABILITY:Special Ability|AUTOMATIC|Immunity to Fire|Fiery Aura ~ Burning Skeleton|Vulnerability to Cold|Fiery Death ~ Burning Skeleton|Fire Damage ~ Burning Skeleton	AUTO:FEAT|Improved Initiative	KIT:1|NE		SUBRACE:Burning Skeleton	RACETYPE:Undead
Skeletal Champion			HITDIE:8|CLASS.TYPE=Monster	CR:1					DR:5/Bludgeoning	TEMPLATE:Undead	TEMPLATE:CHOOSE:Skeletal Champion HitDice												!PRERACE:1,RACETYPE=Undead,RACETYPE=Construct	PRESTAT:1,INT=3	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:S	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:M	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:H	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:G	BONUS:COMBAT|AC|4|TYPE=NaturalArmor.STACK|PRESIZEGTEQ:C	BONUS:STAT|STR|2	BONUS:STAT|DEX|2	BONUS:VAR|ChannelResistance|4								CSKILL:Climb|Disguise|Fly|Intimidate|Knowledge (Arcana)|Knowledge (Religion)|Perception|Sense Motive|Spellcraft|Stealth	ABILITY:Special Ability|AUTOMATIC|Channel Resistance|Immunity to Cold																	AUTO:FEAT|Improved Initiative	KIT:1|LE|NE|CE	SUBRACE:YES				RACETYPE:Undead
Skeleton HitDice											VISIBLE:NO																						PREHD:MAX=0																																																																																																																																																	ADDLEVEL:Undead (Mindless)|1
Skeletal Champion HitDice									VISIBLE:NO																						PREHD:MAX=0																																																																																																																																																	ADDLEVEL:Undead|2

# Skeleton issues:
#TOTO: Can't do now: A skeleton drops any HD gained from class levels
#TODO Can't do now: Remove Fly Speed
#TODO Can't do now: Lock CHA at 10 without making it a non-ability
#TODO Can't do now: BAB: A skeleton's base attack bonus is equal to 3/4 of its Hit Dice.
#TODO Can't do now: Skills: A skeleton loses all skill ranks possessed by the base creature and gains none of its own.
#TODO Can't do now: Feats: A skeleton loses all feats possessed by the base creature.
#TODO Can't do now: Special Qualities: A skeleton loses most special qualities of the base creature.
#TODO Can't do now: Challenge Rating: Depends on Hit Dice, not based on base creatures CR

###Block: Vampire
# Template Name	Hit Dice Size			Challenge Rating	Damage Reduction			Template																																																															Source Page		Define															Prohibited Race						Var. Min. Value	Combat bonus					Bonus to skill									Stat bonus										Modify VAR									Ability																																																										Automatically Gained Feat												Apply Kit		Subrace
Vampire		HITDIE:8|CLASS.TYPE=Monster	CR:2			DR:10/Silver	DR:10/Magic	TEMPLATE:Undead	TEMPLATE:CHOOSE:Vampire ~ Tiny|Vampire ~ Small|Vampire ~ Medium|Vampire ~ Large|Vampire ~ Huge|Vampire ~ Gargantuan|Vampire ~ Colossal	TEMPLATE:CHOOSE:Vampire ~ Aberration|Vampire ~ Animal|Vampire ~ Dragon|Vampire ~ Fey|Vampire ~ Humanoid|Vampire ~ Magical Beast|Vampire ~ Monstrous Humanoid|Vampire ~ Ooze|Vampire ~ Outsider|Vampire ~ Plant|Vampire ~ Vermin	SOURCEPAGE:p.270	DEFINE:NoTypeTraits|1	DEFINE:ColdResistanceBonus|10	DEFINE:ElectricityResistanceBonus|10	!PRERACE:1,RACETYPE=Undead,RACETYPE=Construct	PREVARGTEQ:TL,5	BONUS:COMBAT|AC|6|TYPE=NaturalArmor.STACK	BONUS:SKILL|Bluff,Perception,Sense Motive,Stealth|8|TYPE=Racial	BONUS:STAT|STR|6	BONUS:STAT|DEX,CHA|4	BONUS:STAT|INT,WIS|2	BONUS:VAR|FastHealingRate|5	BONUS:VAR|ChannelResistance|4	ABILITY:Special Ability|AUTOMATIC|Undead Traits|Resistance to Cold|Resistance to Electricity|Fast Healing|Blood Drain ~ Vampire|Children of the Night ~ Vampire|Create Spawn ~ Vampire|Dominate ~ Vampire|Energy Drain ~ Vampire|Change Shape ~ Vampire|Gaseous Form ~ Vampire|Shadowless ~ Vampire|Spider Climb ~ Vampire|Vampire Weaknesses|Channel Resistance	AUTO:FEAT|Alertness|Combat Reflexes|Dodge|Improved Initiative|Lightning Reflexes|Toughness	KIT:1|LE|NE|CE	SUBRACE:YES

###Block: Vampire Attacks
# Template Name		Visible	Required Size	Natural Attacks
Vampire ~ Tiny		VISIBLE:NO	PRESIZEEQ:T		NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning.EnergyDrain,*1,1d2
Vampire ~ Small		VISIBLE:NO	PRESIZEEQ:S		NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning.EnergyDrain,*1,1d3
Vampire ~ Medium		VISIBLE:NO	PRESIZEEQ:M		NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning.EnergyDrain,*1,1d4
Vampire ~ Large		VISIBLE:NO	PRESIZEEQ:L		NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning.EnergyDrain,*1,1d6
Vampire ~ Huge		VISIBLE:NO	PRESIZEEQ:H		NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning.EnergyDrain,*1,1d8
Vampire ~ Gargantuan	VISIBLE:NO	PRESIZEEQ:G		NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning.EnergyDrain,*1,2d6
Vampire ~ Colossal	VISIBLE:NO	PRESIZEEQ:C		NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning.EnergyDrain,*1,2d8

###Block: Vampire subtype removal
# Template Name	Race Subtype
Vampire.MOD		RACESUBTYPE:.REMOVE.Dwarf|.REMOVE.Elf|.REMOVE.Giant|.REMOVE.Gnome|.REMOVE.Gnoll|.REMOVE.Goblinoid|.REMOVE.Halfling|.REMOVE.Human|.REMOVE.Oni|.REMOVE.Orc

###Block: Vampire Augmented Type
# Template Name			Visible	Required Race					Main Race Type	Race Subtype
Vampire ~ Aberration		VISIBLE:NO	PRERACE:1,RACETYPE=Aberration			RACETYPE:Undead	RACESUBTYPE:Augmented Aberration
Vampire ~ Animal			VISIBLE:NO	PRERACE:1,RACETYPE=Animal			RACETYPE:Undead	RACESUBTYPE:Augmented Animal
Vampire ~ Dragon			VISIBLE:NO	PRERACE:1,RACETYPE=Dragon			RACETYPE:Undead	RACESUBTYPE:Augmented Dragon
Vampire ~ Fey			VISIBLE:NO	PRERACE:1,RACETYPE=Fey				RACETYPE:Undead	RACESUBTYPE:Augmented Fey
Vampire ~ Humanoid		VISIBLE:NO	PRERACE:1,RACETYPE=Humanoid			RACETYPE:Undead	RACESUBTYPE:Augmented Humanoid
Vampire ~ Magical Beast		VISIBLE:NO	PRERACE:1,RACETYPE=Magical Beast		RACETYPE:Undead	RACESUBTYPE:Augmented Magical Beast
Vampire ~ Monstrous Humanoid	VISIBLE:NO	PRERACE:1,RACETYPE=Monstrous Humanoid	RACETYPE:Undead	RACESUBTYPE:Augmented Monstrous Humanoid
Vampire ~ Ooze			VISIBLE:NO	PRERACE:1,RACETYPE=Ooze				RACETYPE:Undead	RACESUBTYPE:Augmented Ooze
Vampire ~ Outsider		VISIBLE:NO	PRERACE:1,RACETYPE=Outsider			RACETYPE:Undead	RACESUBTYPE:Augmented Outsider
Vampire ~ Plant			VISIBLE:NO	PRERACE:1,RACETYPE=Plant			RACETYPE:Undead	RACESUBTYPE:Augmented Plant
Vampire ~ Vermin			VISIBLE:NO	PRERACE:1,RACETYPE=Vermin			RACETYPE:Undead	RACESUBTYPE:Augmented Vermin

###Block: Zombie
# Template Name	Damage Reduction	Template																								Source Page		Define			Add to base move			Stat bonus					Ability																		Automatically Gained Feat	Apply Kit	Subrace
Zombie		DR:5/Slashing	TEMPLATE:Undead	TEMPLATE:CHOOSE:Zombie ~ Tiny|Zombie ~ Small|Zombie ~ Medium|Zombie ~ Large|Zombie ~ Huge|Zombie ~ Gargantuan|Zombie ~ Colossal	SOURCEPAGE:p.288	DEFINE:NoTypeTraits|1						BONUS:STAT|STR|2	BONUS:STAT|DEX|-2	ABILITY:Special Ability|AUTOMATIC|Undead Traits|Staggered ~ Zombie								AUTO:FEAT|Toughness		KIT:1|NE	SUBRACE:YES
Zombie (Fast)				TEMPLATE:Undead	TEMPLATE:CHOOSE:Zombie ~ Tiny|Zombie ~ Small|Zombie ~ Medium|Zombie ~ Large|Zombie ~ Huge|Zombie ~ Gargantuan|Zombie ~ Colossal	SOURCEPAGE:p.288	DEFINE:NoTypeTraits|1	BONUS:MOVEADD|TYPE.Walk|10	BONUS:STAT|STR,DEX|2			ABILITY:Special Ability|AUTOMATIC|Undead Traits|Quick Strikes ~ Zombie								AUTO:FEAT|Toughness		KIT:1|NE	SUBRACE:Fast Zombie
Zombie (Plague)				TEMPLATE:Undead	TEMPLATE:CHOOSE:Zombie ~ Tiny|Zombie ~ Small|Zombie ~ Medium|Zombie ~ Large|Zombie ~ Huge|Zombie ~ Gargantuan|Zombie ~ Colossal	SOURCEPAGE:p.288	DEFINE:NoTypeTraits|1						BONUS:STAT|STR|2	BONUS:STAT|DEX|-2	ABILITY:Special Ability|AUTOMATIC|Undead Traits|Staggered ~ Zombie|Death Burst ~ Zombie|Disease ~ Plague Zombie	AUTO:FEAT|Toughness		KIT:1|NE	SUBRACE:Plague Zombie

###Block: Zombie
# Template Name		Visible	Required Size	Combat bonus						Weapon prof. bonus				Add Levels				Natural Attacks
Zombie ~ Tiny		VISIBLE:NO	PRESIZEEQ:T										BONUS:WEAPONPROF=Slam|DAMAGE|max(0,STR/2)						NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,1d3
Zombie ~ Small		VISIBLE:NO	PRESIZEEQ:S		BONUS:COMBAT|AC|1|TYPE=NaturalArmor.STACK		BONUS:WEAPONPROF=Slam|DAMAGE|max(0,STR/2)	ADDLEVEL:Undead (Mindless)|1	NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,1d4
Zombie ~ Medium		VISIBLE:NO	PRESIZEEQ:M		BONUS:COMBAT|AC|2|TYPE=NaturalArmor.STACK		BONUS:WEAPONPROF=Slam|DAMAGE|max(0,STR/2)	ADDLEVEL:Undead (Mindless)|1	NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,1d6
Zombie ~ Large		VISIBLE:NO	PRESIZEEQ:L		BONUS:COMBAT|AC|3|TYPE=NaturalArmor.STACK		BONUS:WEAPONPROF=Slam|DAMAGE|max(0,STR/2)	ADDLEVEL:Undead (Mindless)|2	NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,1d8
Zombie ~ Huge		VISIBLE:NO	PRESIZEEQ:H		BONUS:COMBAT|AC|4|TYPE=NaturalArmor.STACK									ADDLEVEL:Undead (Mindless)|4	NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,2d6
Zombie ~ Gargantuan	VISIBLE:NO	PRESIZEEQ:G		BONUS:COMBAT|AC|7|TYPE=NaturalArmor.STACK									ADDLEVEL:Undead (Mindless)|6	NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,2d8
Zombie ~ Colossal		VISIBLE:NO	PRESIZEEQ:C		BONUS:COMBAT|AC|11|TYPE=NaturalArmor.STACK								ADDLEVEL:Undead (Mindless)|10	NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,4d6

# Zombie issues:
#TODO Can't do now: Remove Feats and Skills
#TODO Can't do now: Remove Defensive abilities, Special Attacks and 'most' Special Qualities
#TODO Can't do now: Swap Monsters Class for Undead monster class so that Saves and BAB is recalculated
# The only work around is to create a Zombie version of any race you want a Zombie of.

#
# End
#
