# CVS $Revision: 12706 $ $Author: amaitland $ -- Sat Oct 11 15:02:05 2008 -- reformated by prettylst.pl v1.38 (build 7302)
SOURCELONG:Modern System Reference Document - Creatures	SOURCESHORT:MSRD	SOURCEWEB:http://www.wizards.com/D20/article.asp?x=msrd
#Original Entry by: Doug McMillan

###Block: Templates

# Template Name		Challenge Rating	Size		Visible	Damage Reduction	Template																										Source Page				Define																						Prohibited Template							Combat bonus													Bonus to HP			Bonus to skill												Stat bonus														Modify VAR																				Class Skill										Ability																																						Feat													Move			Removable?		Natural Attacks
Skeleton													TEMPLATE:Undead	TEMPLATE:CHOOSE:Claw (Fine)|Claw (Diminutive)|Claw (Tiny)|Claw (Small)|Claw (Medium)|Claw (Large)|Claw (Huge)|Claw (Gargantuan)|Claw (Colossal)	SOURCEPAGE:msrdcreatures.rtf	DEFINE:LOCK.INT|10	DEFINE:LOCK.WIS|10	DEFINE:LOCK.CHA|1	DEFINE:SkeletonCR|max(SIZE-4,0)+1+((max(SIZE-6,0)+1)*2)+max(SIZE-6,0)											BONUS:COMBAT|AC|max((((SIZE-2)+(SIZE>=7)+((SIZE>8)*3))),0)|TYPE=NaturalArmor.REPLACE																			BONUS:STAT|DEX|2																																													ABILITY:Special Ability|AUTOMATIC|Immunity To Cold|Resistance To Ballistic Damage|Resistance To Piercing Damage|Resistance To Slashing Damage																FEAT:Improved Initiative
Vampire			CR:2							DR:15/+1		TEMPLATE:Undead	TEMPLATE:CHOOSE:Slam (Fine)|Slam (Diminutive)|Slam (Tiny)|Slam (Small)|Slam (Medium)|Slam (Large)|Slam (Huge)|Slam (Gargantuan)|Slam (Colossal)	SOURCEPAGE:msrdcreatures.rtf																																		BONUS:COMBAT|AC|6|TYPE=NaturalArmor.REPLACE												BONUS:SKILL|Bluff,Hide,Listen,Move Silently,Search,Sense Motive,Spot|8|TYPE=RACIAL	BONUS:STAT|STR|6	BONUS:STAT|DEX|4	BONUS:STAT|INT|2	BONUS:STAT|WIS|2	BONUS:STAT|CHA|4	BONUS:VAR|FastHealingRate|5	BONUS:VAR|ColdResistanceBonus,ElectricityResistanceBonus|20	BONUS:VAR|TurnResistanceBonus|4												ABILITY:Special Ability|AUTOMATIC|Blood Drain|Create Spawn|Domination|Energy Drain|Alternate Form|Children of the Night|Fast Healing|Gaseous Form|Resistance To Cold|Resistance To Electricity|Turn Resistance|Spider Climb|Weakness	FEAT:Alertness|Combat Reflexes|Dodge|Improved Initiative|Lightning Reflexes				REMOVABLE:YES
Werewolf (Human form)	CR:2			SIZE:M	VISIBLE:YES	DR:15/Silver																												SOURCEPAGE:msrdcreatures.rtf																								!PRETEMPLATE:1,Werewolf (Wolf form),Werewolf (Hybrid form)	BONUS:COMBAT|AC|0|TYPE=NaturalArmor										BONUS:HP|CURRENTMAX|16															BONUS:STAT|STR|0	BONUS:STAT|DEX|0	BONUS:STAT|CON|4	BONUS:STAT|WIS|2																									CSKILL:Hide|Listen|Move Silently|Spot|Survival|Control Shape	ABILITY:Special Ability|AUTOMATIC|Alternate Form|Curse of Lycanthropy|Trip|Scent|Wolf Empathy																								FEAT:Iron Will|Weapon Finesse (Bite)										REMOVABLE:YES
Werewolf (Hybrid form)	CR:2			SIZE:M	VISIBLE:YES	DR:15/Silver																												SOURCEPAGE:msrdcreatures.rtf																								!PRETEMPLATE:1,Werewolf (Human form),Werewolf (Wolf form)	BONUS:COMBAT|AC|2|TYPE=NaturalArmor										BONUS:HP|CURRENTMAX|16															BONUS:STAT|STR|2	BONUS:STAT|DEX|4	BONUS:STAT|CON|4	BONUS:STAT|WIS|2																									CSKILL:Hide|Listen|Move Silently|Spot|Survival|Control Shape	ABILITY:Special Ability|AUTOMATIC|Alternate Form|Curse of Lycanthropy|Trip|Scent|Wolf Empathy|Tracking by Scent																					FEAT:Iron Will|Weapon Finesse (Bite)							MOVE:Walk,50	REMOVABLE:YES	NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d6
Werewolf (Wolf form)	CR:2			SIZE:M	VISIBLE:YES	DR:15/Silver																												SOURCEPAGE:msrdcreatures.rtf																								!PRETEMPLATE:1,Werewolf (Hybrid form),Werewolf (Human form)	BONUS:COMBAT|AC|2|TYPE=NaturalArmor										BONUS:HP|CURRENTMAX|16															BONUS:STAT|STR|2	BONUS:STAT|DEX|4	BONUS:STAT|CON|4	BONUS:STAT|WIS|2																									CSKILL:Hide|Listen|Move Silently|Spot|Survival|Control Shape	ABILITY:Special Ability|AUTOMATIC|Alternate Form|Curse of Lycanthropy|Trip|Scent|Wolf Empathy|Tracking by Scent																					FEAT:Iron Will|Weapon Finesse (Bite)							MOVE:Walk,50	REMOVABLE:YES	NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d6
Zombie													TEMPLATE:Undead	TEMPLATE:CHOOSE:Slam (Fine)|Slam (Diminutive)|Slam (Tiny)|Slam (Small)|Slam (Medium)|Slam (Large)|Slam (Huge)|Slam (Gargantuan)|Slam (Colossal)	SOURCEPAGE:msrdcreatures.rtf	DEFINE:LOCK.INT|10	DEFINE:LOCK.INT|10	DEFINE:LOCK.WIS|10	DEFINE:LOCK.CHA|1																			BONUS:COMBAT|AC|((max(SIZE-2,0))+((max(SIZE-6,0))*2)+(max(SIZE-7,0)))|TYPE=NaturalArmor																			BONUS:STAT|STR|2	BONUS:STAT|DEX|-2																																										ABILITY:Special Ability|AUTOMATIC|Half Actions																																FEAT:Toughness

###Block: Creature Types

# Template Name		Visible	Source Page				Define			Var. Max. Value		Bonus to HP													Modify VAR								Ability																																																																					Automatically Gained Weapon Prof.		Removable?		Main Race Type		Type			Vision
Aberration			VISIBLE:NO	SOURCEPAGE:msrdcreatures.rtf																																ABILITY:Special Ability|AUTOMATIC|Aberration Traits																																																																															VISION:Darkvision (60')
Animal			VISIBLE:NO	SOURCEPAGE:msrdcreatures.rtf					PREVARLTEQ:INTSCORE,2																								ABILITY:Special Ability|AUTOMATIC|Animal Traits																																																																																VISION:Low-light
Construct			VISIBLE:NO	SOURCEPAGE:msrdcreatures.rtf	DEFINE:LOCK.CON|10																												ABILITY:Special Ability|AUTOMATIC|Immunity To Poison|Immunity To Sleep|Immunity To Paralysis|Immunity To Stunning|Immunity To Disease|Immunity To Necromantic Effects|Immunity To Mind-Influencing Effects|Immunity To Affects that Require Fortitude Saves|Immunity To Critical Hits|Immunity To Nonlethal Damage|Immunity To Ability Damage|Immunity To Energy Drain|Immunity To Massive Damage|Cannot Heal|Cannot be Raised								REMOVABLE:YES	RACETYPE:Construct	TYPE:Construct
Dragon			VISIBLE:NO	SOURCEPAGE:msrdcreatures.rtf																																ABILITY:Special Ability|AUTOMATIC|Immunity To Sleep|Immunity To Hold|Immunity To Paralysis																																																														REMOVABLE:YES	RACETYPE:Dragon		TYPE:Dragon
Elemental			VISIBLE:NO	SOURCEPAGE:msrdcreatures.rtf																																ABILITY:Special Ability|AUTOMATIC|Immunity To Poison|Immunity To Sleep|Immunity To Paralysis|Immunity To Stunning|Immunity To Critical Hits|Immunity To Flanking|Immunity To Massive Damage|Cannot be Raised																																											REMOVABLE:YES	RACETYPE:Elemental	TYPE:Elemental
Fey				VISIBLE:NO	SOURCEPAGE:msrdcreatures.rtf																																ABILITY:Special Ability|AUTOMATIC|Fey Traits																																																															AUTO:WEAPONPROF|TYPE=Simple													VISION:Low-light
Giant				VISIBLE:NO	SOURCEPAGE:msrdcreatures.rtf																																ABILITY:Special Ability|AUTOMATIC|Giant Traits																																																															AUTO:WEAPONPROF|TYPE=Simple|TYPE=Archaic											VISION:Low-light
Humanoid			VISIBLE:NO	SOURCEPAGE:msrdcreatures.rtf																																ABILITY:Special Ability|AUTOMATIC|Humanoid Traits																																																														AUTO:WEAPONPROF|TYPE=Simple
Magical Beast		VISIBLE:NO	SOURCEPAGE:msrdcreatures.rtf																																ABILITY:Special Ability|AUTOMATIC|Magical Beast Traits																																																																														VISION:Darkvision (60')|Low-light
Monstrous Humanoid	VISIBLE:NO	SOURCEPAGE:msrdcreatures.rtf																																ABILITY:Special Ability|AUTOMATIC|Monstrous Humanoid Traits																																																													AUTO:WEAPONPROF|TYPE=Simple													VISION:Darkvision (60')
Ooze				VISIBLE:NO	SOURCEPAGE:msrdcreatures.rtf	DEFINE:LOCK.INT|10					BONUS:HP|CURRENTMAX|max((SIZE-2),0)*5	BONUS:HP|CURRENTMAX|max((SIZE-6),0)*5										ABILITY:Special Ability|AUTOMATIC|Immunity To Mind-Affecting|Immunity To Poison|Immunity To Sleep|Immunity To Paralysis|Immunity To Visual Illusions|Immunity To Critical Hits|Immunity To Flanking|Immunity To Massive Damage																																								REMOVABLE:YES	RACETYPE:Ooze		TYPE:Ooze		VISION:Blindsight (60')
Outsider			VISIBLE:NO	SOURCEPAGE:msrdcreatures.rtf																																ABILITY:Special Ability|AUTOMATIC|Cannot be Raised																																																																					REMOVABLE:YES	RACETYPE:Outsider		TYPE:Outsider
Plant				VISIBLE:NO	SOURCEPAGE:msrdcreatures.rtf																																ABILITY:Special Ability|AUTOMATIC|Immunity To Poison|Immunity To Sleep|Immunity To Paralysis|Immunity To Stunning|Immunity To Mind-Affecting|Immunity To Critical Hits|Immunity To Massive Damage																																													REMOVABLE:YES	RACETYPE:Plant		TYPE:Plant
Undead			VISIBLE:NO	SOURCEPAGE:msrdcreatures.rtf	DEFINE:LOCK.CON|10																												ABILITY:Special Ability|AUTOMATIC|Immunity To Poison|Immunity To Sleep|Immunity To Paralysis|Immunity To Stunning|Immunity To Disease|Immunity To Necromantic Effects|Immunity To Mind-Influencing Effects|Immunity To Critical Hits|Immunity To Subdual Damage|Immunity To Ability Damage|Immunity To Energy Drain|Immunity To Affects that Require Fortitude Saves																		REMOVABLE:YES	RACETYPE:Undead		TYPE:Undead
Vermin			VISIBLE:NO	SOURCEPAGE:msrdcreatures.rtf	DEFINE:LOCK.INT|10																			BONUS:VAR|PotentVenom|(SIZE-3)*2|PREBASESIZEGTEQ:M	ABILITY:Special Ability|AUTOMATIC|Immunity To Mind-Influencing Effects|Resistance To Massive Damage|Potent Venom																																																											REMOVABLE:YES	RACETYPE:Vermin		TYPE:Vermin

###Block: Monstrous Spider

# Template Name	Visible	Source Page				Add to base move			Bonus to skill																Ability							Removable?		Subrace
Hunting		VISIBLE:NO	SOURCEPAGE:msrdcreatures.rtf	BONUS:MOVEADD|TYPE.Walk|10	BONUS:SKILL|Hide|4|TYPE=Racial	BONUS:SKILL|Jump|6|TYPE=Racial	BONUS:SKILL|Spot|8|TYPE=Racial									REMOVABLE:YES	SUBRACE:Yes
Web Spinning	VISIBLE:NO	SOURCEPAGE:msrdcreatures.rtf						BONUS:SKILL|Hide,Spot|4|TYPE=Racial													ABILITY:Special Ability|AUTOMATIC|Cast Web	REMOVABLE:YES	SUBRACE:Yes

###Block: Animated Object templates don't do anything yet.

# Template Name		Visible		Template									Source Page				Required Template		Prohibited Template				Bonus to Ability Pool					Automatically Gained Weapon Prof.	Move			Removable?
Bipedal			VISIBLE:DISPLAY											SOURCEPAGE:msrdcreatures.rtf	PRETEMPLATE:1,Construct	!PRETEMPLATE:1,Treads,Quadraped|Wheels																		REMOVABLE:YES
Quadruped			VISIBLE:DISPLAY											SOURCEPAGE:msrdcreatures.rtf	PRETEMPLATE:1,Construct	!PRETEMPLATE:1,Treads,Bipedal,Wheels																		REMOVABLE:YES
Treads			VISIBLE:DISPLAY											SOURCEPAGE:msrdcreatures.rtf	PRETEMPLATE:1,Construct	!PRETEMPLATE:1,Bipdeal,Quadraped,Wheels																		REMOVABLE:YES
Wheels			VISIBLE:DISPLAY											SOURCEPAGE:msrdcreatures.rtf	PRETEMPLATE:1,Construct	!PRETEMPLATE:1,Treads,Bipedal,Quadraped																		REMOVABLE:YES

# Template Name		Visible		Template									Source Page				Required Template		Prohibited Template				Bonus to Ability Pool					Automatically Gained Weapon Prof.	Move			Removable?
Land?				VISIBLE:NO		TEMPLATE:CHOOSE:Land_Movement|No_Land_Movement			SOURCEPAGE:msrdcreatures.rtf
Water?			VISIBLE:NO		TEMPLATE:CHOOSE:Water_Movement|No_Water_Movement		SOURCEPAGE:msrdcreatures.rtf
Climbing?			VISIBLE:NO		TEMPLATE:CHOOSE:Climbing_Movement|No_Climbing_Movement	SOURCEPAGE:msrdcreatures.rtf
Earth?			VISIBLE:NO		TEMPLATE:CHOOSE:Earth_Movement|No_Earth_Movement		SOURCEPAGE:msrdcreatures.rtf
Air?				VISIBLE:NO		TEMPLATE:CHOOSE:Air_Movement|No_Air_Movement			SOURCEPAGE:msrdcreatures.rtf
Land_Movement		VISIBLE:NO												SOURCEPAGE:msrdcreatures.rtf												BONUS:ABILITYPOOL|Fiend Land Movement|1
Water_Movement		VISIBLE:NO												SOURCEPAGE:msrdcreatures.rtf												BONUS:ABILITYPOOL|Fiend Swim Movement|1								MOVE:Swim,0
Climbing_Movement		VISIBLE:NO												SOURCEPAGE:msrdcreatures.rtf												BONUS:ABILITYPOOL|Fiend Climbing Movement|1							MOVE:Climb,0
Earth_Movement		VISIBLE:NO												SOURCEPAGE:msrdcreatures.rtf												BONUS:ABILITYPOOL|Fiend Burrow Movement|1								MOVE:Burrow,0
Air_Movement		VISIBLE:NO												SOURCEPAGE:msrdcreatures.rtf												BONUS:ABILITYPOOL|Fiend Fly Movement|1								MOVE:Fly,0
No_Land_Movement		VISIBLE:NO												SOURCEPAGE:msrdcreatures.rtf
No_Water_Movement		VISIBLE:NO												SOURCEPAGE:msrdcreatures.rtf
No_Climbing_Movement	VISIBLE:NO												SOURCEPAGE:msrdcreatures.rtf
No_Earth_Movement		VISIBLE:NO												SOURCEPAGE:msrdcreatures.rtf
No_Air_Movement		VISIBLE:NO												SOURCEPAGE:msrdcreatures.rtf
Weapon_Question		VISIBLE:NO		TEMPLATE:CHOOSE:Archaic_Weapons|Simple Weapons			SOURCEPAGE:msrdcreatures.rtf
Archaic_Weapons		VISIBLE:NO												SOURCEPAGE:msrdcreatures.rtf																				AUTO:WEAPONPROF|TYPE=Archaic
Simple Weapons		VISIBLE:NO												SOURCEPAGE:msrdcreatures.rtf																				AUTO:WEAPONPROF|TYPE=Simple

###Block: Fiend Hit Die Adjustments

# Template Name	Hit Dice Size	Visible
Small Fiend		HITDIE:%/2		VISIBLE:NO
Tiny Fiend		HITDIE:%/4		VISIBLE:NO
Diminutive Fiend	HITDIE:%/8		VISIBLE:NO
Fine Fiend		HITDIE:%/16		VISIBLE:NO

###Block: builder templates

# Template Name			Visible	Required Size	Required Var. value	Stat bonus		Natural Attacks
Bite ~ Claw (Fine)		VISIBLE:NO	PRESIZEEQ:F									NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1
Bite ~ Claw (Diminutive)	VISIBLE:NO	PRESIZEEQ:D									NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d2|Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*1,1
Bite ~ Claw (Tiny)		VISIBLE:NO	PRESIZEEQ:T									NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d2|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d3|Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*1,1d2
Bite ~ Claw (Small)		VISIBLE:NO	PRESIZEEQ:S									NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d3|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d4|Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*1,1d3
Bite ~ Claw (Medium)		VISIBLE:NO	PRESIZEEQ:M									NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d4|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6|Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*1,1d4
Bite ~ Claw (Large)		VISIBLE:NO	PRESIZEEQ:L									NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d6|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d8|Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*1,1d6
Bite ~ Claw (Huge)		VISIBLE:NO	PRESIZEEQ:H									NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d8|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,2d6|Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*1,1d8
Bite ~ Claw (Gargantuan)	VISIBLE:NO	PRESIZEEQ:G									NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,2d6|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,3d6|Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*1,2d6
Bite ~ Claw (Colossal)		VISIBLE:NO	PRESIZEEQ:C									NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,3d6|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,4d6|Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*1,3d6
Claw (Fine)				VISIBLE:NO	PRESIZEEQ:F									NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1
Claw (Diminutive)			VISIBLE:NO	PRESIZEEQ:D									NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1
Claw (Tiny)				VISIBLE:NO	PRESIZEEQ:T									NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d2
Claw (Small)			VISIBLE:NO	PRESIZEEQ:S									NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d3
Claw (Medium)			VISIBLE:NO	PRESIZEEQ:M									NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d4
Claw (Large)			VISIBLE:NO	PRESIZEEQ:L									NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d6
Claw (Huge)				VISIBLE:NO	PRESIZEEQ:H									NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d8
Claw (Gargantuan)			VISIBLE:NO	PRESIZEEQ:G									NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,2d6
Claw (Colossal)			VISIBLE:NO	PRESIZEEQ:C									NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,2d8
Slam (Fine)				VISIBLE:NO	PRESIZEEQ:F									NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,1
Slam (Diminutive)			VISIBLE:NO	PRESIZEEQ:D									NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,1d2
Slam (Tiny)				VISIBLE:NO	PRESIZEEQ:T									NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,1d3
Slam (Small)			VISIBLE:NO	PRESIZEEQ:S									NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,1d4
Slam (Medium)			VISIBLE:NO	PRESIZEEQ:M									NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,1d6
Slam (Large)			VISIBLE:NO	PRESIZEEQ:L									NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,1d8
Slam (Huge)				VISIBLE:NO	PRESIZEEQ:H									NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,2d6
Slam (Gargantuan)			VISIBLE:NO	PRESIZEEQ:G									NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,2d8
Slam (Colossal)			VISIBLE:NO	PRESIZEEQ:C									NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,4d6
Int Bonus +1			VISIBLE:NO				PREVAREQ:INTSCORE,2	BONUS:STAT|INT|1
Int Bonus +2			VISIBLE:NO				PREVAREQ:INTSCORE,1	BONUS:STAT|INT|2
Int Bonus +3			VISIBLE:NO				PREVAREQ:INTSCORE,0	BONUS:STAT|INT|3

#
# End
#
