# CVS $Revision: 7596 $ $Author: eddyanthony $ -- Tue Aug 26 22:21:24 2008 -- reformated by prettylst.pl v1.38 (build 7233)
SOURCELONG:Mongoose Publishing - Quintessential Ranger II	SOURCESHORT:QR_II	SOURCEWEB:http://mongoosepublishing.com	SOURCEDATE:2004-01
#Original Entry by: Andrew Maitland

###Block: The Bowman -------------------------------------------------------------------------------------------------------
# Ability Name		Category of Ability		Type				Visible	Special ABility										Define										Combat bonus																								Modify VAR
Wind in the Trees		CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Wind in the Trees (Ex)
Darting Mongoose		CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Darting Mongoose (Ex) +%|DartingMongooseBonus|DartingMongooseUsable	DEFINE:DartingMongooseBonus|0	DEFINE:DartingMongooseUsable|0	BONUS:COMBAT|AC|DartingMongooseBonus|TYPE=Insight|PREVAREQ:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.MEDIUM]"),0,var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),0	BONUS:VAR|DartingMongooseUsable|1|PREVAREQ:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.MEDIUM]"),0,var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),0
Close in Archery		CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Close in Archery (Ex)
Killing Precision		CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Killing Precision (Ex)
Blurred Shot		CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Blurred Shot (Ex)
Flawless Archery		CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Flawless Archery (Ex)
Unstoppable Arrow		CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Unstoppable Arrow (Ex)
One Arrow Two Lives	CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:One Arrow, Two Lives (Ex)
Snuff the Candle		CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Snuff the Candle (Ex)

###Block: The Chameleon ----------------------------------------------------------------------------------------------------
# Ability Name					Output Name					Category of Ability		Type				Visible	Special ABility						Define					Innate Spells										Bonus to skill														Modify VAR												Add to vision					Vision		Source Page
Chameleon Camouflage				OUTPUTNAME:Camouflage			CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Camouflage (Ex)
TC ~ Silent Phantom										CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Silent Phantom (Ex)					DEFINE:TheChameleonLVL|0														BONUS:SKILL|Hide,Move Silently|TheChameleonLVL|TYPE=Competence
TC ~ Moving Shadow										CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Moving Shadow (Ex)
TC ~ Swift and Silent										CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Swift and Silent (Ex)
TC ~ Keen Eye											CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Keen Eye (Ex)																								BONUS:SKILL|Listen,Spot,Search,Survival (Find or follow tracks)|TheChameleonLVL|TYPE=Competence
TC ~ Blindsight											CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Blindsight (Ex)					DEFINE:BlindsightRange|0																																											BONUS:VISION|Blindsight|BlindsightRange	VISION:Blindsight
TC ~ True Seeing											CATEGORY:Special Ability	TYPE:Spelllike		VISIBLE:NO	SAB:True Seeing (Sp)					DEFINE:ChameleonPlusRangerLVL|0	SPELLS:Class|CASTERLEVEL=ChameleonPlusRangerLVL|True Seeing																			BONUS:VAR|ChameleonPlusRangerLVL|var("CL=Ranger")+var("CL=The Chameleon")
TC ~ Improved Invisibility									CATEGORY:Special Ability	TYPE:Spelllike		VISIBLE:NO	SAB:Improved Invisibility (Sp)									SPELLS:Class|CASTERLEVEL=ChameleonPlusRangerLVL|Invisibility (Greater)
TC ~ Absolute Silence Absolute Stillness							CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Absolute Silence, Absolute Stillness (Ex)
TC ~ Fade from the World									CATEGORY:Special Ability	TYPE:Supernatural		VISIBLE:NO	SAB:Fade from the World (Su)
Chameleon Hide in Plain Sight			OUTPUTNAME:Hide in Plain Sight	CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Hide in Plain Sight (Ex)																																																													SOURCEPAGE:ClassesII.rtf

###Block: King of the Wilderness --------------------------------------------------------------------------------------------
# Ability Name					Output Name				Category of Ability		Type				Visible	Special ABility			Define					Innate Spells														Add to base move					Bonus to skill
King of the Wilderness Tireless Voyager	OUTPUTNAME:Tireless Voyager	CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Tireless Voyager (Ex)
Natural Explorer										CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Natural Explorer (Ex)	DEFINE:KingOfTheWildernessLVL|0																								BONUS:SKILL|Climb,Jump,Swim|KingOfTheWildernessLVL|TYPE=Competence
Self-Contained										CATEGORY:Special Ability	TYPE:Supernatural		VISIBLE:NO	SAB:Self-Contained (Su)
King of the Road										CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:King of the Road (Ex)
Fast Movement										CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Fast Movement (Ex)		DEFINE:FastMovementBonus|0																		BONUS:MOVEADD|TYPE=Walk|FastMovementBonus
Treestrider											CATEGORY:Special Ability	TYPE:Supernatural		VISIBLE:NO	SAB:Treestrider (Su)								SPELLS:Class|TIMES=KingOfTheWildernessLVL/2|CASTERLEVEL=KingOfTheWildernessLVL|Tree Stride
Unstoppable Voyager									CATEGORY:Special Ability	TYPE:Supernatural		VISIBLE:NO	SAB:Unstoppable Voyager (Su)							SPELLS:Class|TIMES=ATWILL|CASTERLEVEL=KingOfTheWildernessLVL|Freedom of Movement

###Block: Terrain Immersion Choices -------------------------------------------------------------------------------------------
# Ability Name			Category of Ability		Type				Visible		Special ABility
Terrain Immersion (Desert)	CATEGORY:Special Ability	TYPE:TerrainImmersion	VISIBLE:DISPLAY	SAB:Terrain Immersion (Ex) (Desert)
Terrain Immersion (Forest)	CATEGORY:Special Ability	TYPE:TerrainImmersion	VISIBLE:DISPLAY	SAB:Terrain Immersion (Ex) (Forest)
Terrain Immersion (Hills)	CATEGORY:Special Ability	TYPE:TerrainImmersion	VISIBLE:DISPLAY	SAB:Terrain Immersion (Ex) (Hills)
Terrain Immersion (Jungle)	CATEGORY:Special Ability	TYPE:TerrainImmersion	VISIBLE:DISPLAY	SAB:Terrain Immersion (Ex) (Jungle)
Terrain Immersion (Moor)	CATEGORY:Special Ability	TYPE:TerrainImmersion	VISIBLE:DISPLAY	SAB:Terrain Immersion (Ex) (Moor)
Terrain Immersion (Mountains)	CATEGORY:Special Ability	TYPE:TerrainImmersion	VISIBLE:DISPLAY	SAB:Terrain Immersion (Ex) (Mountains)
Terrain Immersion (Plains)	CATEGORY:Special Ability	TYPE:TerrainImmersion	VISIBLE:DISPLAY	SAB:Terrain Immersion (Ex) (Plains)
Terrain Immersion (Swamp)	CATEGORY:Special Ability	TYPE:TerrainImmersion	VISIBLE:DISPLAY	SAB:Terrain Immersion (Ex) (Swamp)
Terrain Immersion (Tundra)	CATEGORY:Special Ability	TYPE:TerrainImmersion	VISIBLE:DISPLAY	SAB:Terrain Immersion (Ex) (Tundra)

###Block: The Mighty Hunter -------------------------------------------------------------------------------------------------
# Ability Name			Category of Ability		Type				Visible	Special ABility											Define						Ability					Bonus to skill
Hunter's Instincts		CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Hunter's Instincts (Ex)									DEFINE:TheMightyHunterLVL|0									BONUS:SKILL|Listen,Spot,Search|TheMightyHunterLVL|TYPE=Competence
Feat of Extraordinary Prowess	CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Feat of Extraordinary Prowess (Ex) %/day|FeatofExtraordinaryProwessTimes	DEFINE:FeatofExtraordinaryProwessTimes|0
Legendary Hunter			CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Legendary Hunter (Ex)
Tireless Hunter			CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Tireless Hunter (Ex)																ABILITY:FEAT|AUTOMATIC|Endurance
Deadly Precision			CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Deadly Precision (Ex)
Perfect Strike			CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Perfect Strike (Ex)
Iconic Hunter			CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Iconic Hunter (Ex)

###Block: The Obsessed Hunter ------------------------------------------------------------------------------------------------
# Ability Name		Category of Ability		Type				Visible	Special ABility				Define
Obsessed			CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Obsessed (Ex)
Reckless Vengeance	CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Reckless Vengeance (Ex)
Nemesis			CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Nemesis (Ex) +%|NemesisBonus	DEFINE:NemesisBonus|0
Speed of the Wildfire	CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Speed of the Wildfire (Ex)
Dogged Pursuit		CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Dogged Pursuit (Ex)
Sense Enemy			CATEGORY:Special Ability	TYPE:Spelllike		VISIBLE:NO	SAB:Sense Enemy (Sp)
Fearful Foe			CATEGORY:Special Ability	TYPE:Spelllike		VISIBLE:NO	SAB:Fearful Foe (Sp)
Come to Terms		CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Come to Terms (Ex)
Killing Stroke		CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Killing Stroke (Ex)

###Block: The Wolf Master ----------------------------------------------------------------------------------------------------
# Ability Name		Category of Ability		Type				Visible	Special ABility				Define				Ability								Combat bonus				Bonus Number of Followers				Bonus to skill							Modify VAR							Weapon prof. bonus			Allow Follower					Allowed Companions								Vision
Night Eyes			CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Night Eyes (Ex)																																																																								VISION:Low-light
TWM ~ Animal Companion	CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Animal Companion ~ Lupine		DEFINE:AnimalCompLevel|0	ABILITY:Special Ability|AUTOMATIC|Animal Companion							BONUS:FOLLOWERS|Animal Companion|-1												BONUS:VAR|AnimalCompLevel|var("CL=Ranger")							FOLLOWERS:Wolf Master Animal Companion|1	COMPANIONLIST:Wolf Master Animal Companion|Wolf
Spirit of the Wolf	CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Spirit of the Wolf (Ex)																																															BONUS:WEAPONPROF=Bite|TOHIT|-5
#Comment: TEMPLATE:TheWolfMasterNaturalAttack not working in ability file, placed directly into the Class and works fine.
Summon the Pack		CATEGORY:Special Ability	TYPE:Supernatural		VISIBLE:NO	SAB:Summon the Pack (Su)
Wolf Form			CATEGORY:Special Ability	TYPE:Supernatural		VISIBLE:NO	SAB:Wolf Form (Su)
Predator's Aura		CATEGORY:Special Ability	TYPE:Supernatural		VISIBLE:NO	SAB:Predator's Aura (Su)																														BONUS:SKILL|Intimidate|var("CL=The Wolf Master")
Dire Companion		CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Dire Companion (Ex)																							BONUS:FOLLOWERS|Wolf Master Animal Companion|-1																								FOLLOWERS:Wolf Master Dire Companion|1	COMPANIONLIST:Wolf Master Dire Companion|Dire Animal (Dire Wolf)
Of Wolf and Man		CATEGORY:Special Ability	TYPE:Extraordinary	VISIBLE:NO	SAB:Of Wolf and Man (Ex)																BONUS:COMBAT|AC|2|TYPE=NaturalArmor									BONUS:SKILL|Listen,Spot|2													BONUS:WEAPONPROF=Bite|DAMAGESIZE|1
Unleash the Beast		CATEGORY:Special Ability	TYPE:Supernatural		VISIBLE:NO	SAB:Unleash the Beast (Su)
Wolf Mastery		CATEGORY:Special Ability	TYPE:Supernatural		VISIBLE:NO	SAB:Wolf Mastery (Su)
Wolf in Man's Clothing	CATEGORY:Special Ability	TYPE:Supernatural		VISIBLE:NO	SAB:Wolf in Man's Clothing (Su)

###Block: New Combat Styles --------------------------------------------------------------------------------------------------
# Ability Name			Category of Ability		Type				Visible		Restricted Ability								Special ABility																																																																																														Virtual Feat																																																											Add to base move																																												Source Page
Animal Trainer Style		CATEGORY:Special Ability	TYPE:RangerCombatStyle	VISIBLE:DISPLAY	!PREABILITY:1,CATEGORY=Special Ability,TYPE=RangerCombatStyle	SAB:Animal Trainer Style																																																																																												VFEAT:Skilled Trainer|PREMULT:2,[PREVARGTEQ:RangerCombatTree,1],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Skill Focus(Handle Animal)|PREMULT:2,[PREVARGTEQ:RangerCombatTree,2],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Strong Ally|PREMULT:2,[PREVARGTEQ:RangerCombatTree,3],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																																	SOURCEPAGE:p.110
Bear Warrior Style		CATEGORY:Special Ability	TYPE:RangerCombatStyle	VISIBLE:DISPLAY	!PREABILITY:1,CATEGORY=Special Ability,TYPE=RangerCombatStyle	SAB:Bear Warrior Style																																																																																													VFEAT:Power Attack|PREMULT:2,[PREVARGTEQ:RangerCombatTree,1],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Improved Bull Rush|PREMULT:2,[PREVARGTEQ:RangerCombatTree,2],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Great Cleave|PREMULT:2,[PREVARGTEQ:RangerCombatTree,3],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																																		SOURCEPAGE:p.111
Crossbow Style			CATEGORY:Special Ability	TYPE:RangerCombatStyle	VISIBLE:DISPLAY	!PREABILITY:1,CATEGORY=Special Ability,TYPE=RangerCombatStyle	SAB:Crossbow Style																																																																																													VFEAT:Rapid Reload|PREMULT:2,[PREVARGTEQ:RangerCombatTree,1],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Precise Shot|PREMULT:2,[PREVARGTEQ:RangerCombatTree,2],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Sniper's Eye|PREMULT:2,[PREVARGTEQ:RangerCombatTree,3],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																																			SOURCEPAGE:p.111
Hunter's Style			CATEGORY:Special Ability	TYPE:RangerCombatStyle	VISIBLE:DISPLAY	!PREABILITY:1,CATEGORY=Special Ability,TYPE=RangerCombatStyle	SAB:Hunter's Style																																																																																													VFEAT:Alertness|PREMULT:2,[PREVARGTEQ:RangerCombatTree,1],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Focused Enemy(Animals)|PREMULT:2,[PREVARGTEQ:RangerCombatTree,2],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Eagle Eye|PREMULT:2,[PREVARGTEQ:RangerCombatTree,3],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																																				SOURCEPAGE:p.111
Light Cavalry Style		CATEGORY:Special Ability	TYPE:RangerCombatStyle	VISIBLE:DISPLAY	!PREABILITY:1,CATEGORY=Special Ability,TYPE=RangerCombatStyle	SAB:Light Cavalry Style																																																																																													VFEAT:Mounted Combat|PREMULT:2,[PREVARGTEQ:RangerCombatTree,1],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Beast Fury|PREMULT:2,[PREVARGTEQ:RangerCombatTree,2],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Trample|PREMULT:2,[PREVARGTEQ:RangerCombatTree,3],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																																					SOURCEPAGE:p.111
Pack Master Style			CATEGORY:Special Ability	TYPE:RangerCombatStyle	VISIBLE:DISPLAY	!PREABILITY:1,CATEGORY=Special Ability,TYPE=RangerCombatStyle	SAB:Pack Master Style																																																																																													VFEAT:Animal Affinity|PREMULT:2,[PREVARGTEQ:RangerCombatTree,1],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Pack Mentality|PREMULT:2,[PREVARGTEQ:RangerCombatTree,2],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Beast Fury|PREMULT:2,[PREVARGTEQ:RangerCombatTree,3],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																																				SOURCEPAGE:p.111
Range Rider Style			CATEGORY:Special Ability	TYPE:RangerCombatStyle	VISIBLE:DISPLAY	!PREABILITY:1,CATEGORY=Special Ability,TYPE=RangerCombatStyle	SAB:Ranger Rider Style	SAB:Mount has Endurance Feat|PREMULT:2,[PREVARGTEQ:RangerCombatTree,3],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																																																									VFEAT:Skill Focus(Ride)|PREMULT:2,[PREVARGTEQ:RangerCombatTree,1],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Strong Ally|PREMULT:2,[PREVARGTEQ:RangerCombatTree,2],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																																																					SOURCEPAGE:p.111
Single Thrown Weapon Style	CATEGORY:Special Ability	TYPE:RangerCombatStyle	VISIBLE:DISPLAY	!PREABILITY:1,CATEGORY=Special Ability,TYPE=RangerCombatStyle	SAB:Single Thrown Weapon Style																																																																																											VFEAT:Point Blank Shot|PREMULT:2,[PREVARGTEQ:RangerCombatTree,1],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Far Shot|PREMULT:2,[PREVARGTEQ:RangerCombatTree,2],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Eagle Eye|PREMULT:2,[PREVARGTEQ:RangerCombatTree,3],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																																					SOURCEPAGE:p.111
Shield Style			CATEGORY:Special Ability	TYPE:RangerCombatStyle	VISIBLE:DISPLAY	!PREABILITY:1,CATEGORY=Special Ability,TYPE=RangerCombatStyle	SAB:Shield Style																																																																																														VFEAT:Two Weapon Fighting|PREMULT:2,[PREVARGTEQ:RangerCombatTree,1],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Improved Shield Bash|PREMULT:2,[PREVARGTEQ:RangerCombatTree,2],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Two Weapon Defense|PREMULT:2,[PREVARGTEQ:RangerCombatTree,3],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																																SOURCEPAGE:p.112
Sniper's Style			CATEGORY:Special Ability	TYPE:RangerCombatStyle	VISIBLE:DISPLAY	!PREABILITY:1,CATEGORY=Special Ability,TYPE=RangerCombatStyle	SAB:Sniper's Style																																																																																													VFEAT:Point Blank Shot|PREMULT:2,[PREVARGTEQ:RangerCombatTree,1],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Improved Point Blank Shot|PREMULT:2,[PREVARGTEQ:RangerCombatTree,2],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Sniper's Eye|PREMULT:2,[PREVARGTEQ:RangerCombatTree,3],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																																	SOURCEPAGE:p.112
Spell Master Style		CATEGORY:Special Ability	TYPE:RangerCombatStyle	VISIBLE:DISPLAY	!PREABILITY:1,CATEGORY=Special Ability,TYPE=RangerCombatStyle	SAB:Spell Master Style	SAB:Lose Light Armor Proficiency	SAB:Cast Druid orisons|PREMULT:2,[PREVARGTEQ:RangerCombatTree,1],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	SAB:You gain the ability to cast one additional spell each day from each level of your ranger spell list.|PREMULT:2,[PREVARGTEQ:RangerCombatTree,3],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																			VFEAT:Favoured Spellcasting|PREMULT:2,[PREVARGTEQ:RangerCombatTree,2],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																																																																								SOURCEPAGE:p.112
Stone Warrior Style		CATEGORY:Special Ability	TYPE:RangerCombatStyle	VISIBLE:DISPLAY	!PREABILITY:1,CATEGORY=Special Ability,TYPE=RangerCombatStyle	SAB:Stone Warrior Style																																																																																													VFEAT:Toughness|PREMULT:2,[PREVARGTEQ:RangerCombatTree,1],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Diehard|PREMULT:2,[PREVARGTEQ:RangerCombatTree,2],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Favoured Fury|PREMULT:2,[PREVARGTEQ:RangerCombatTree,3],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																																					SOURCEPAGE:p.112
Swift Strider Style		CATEGORY:Special Ability	TYPE:RangerCombatStyle	VISIBLE:DISPLAY	!PREABILITY:1,CATEGORY=Special Ability,TYPE=RangerCombatStyle	SAB:Swift Strider Style																																																																																													VFEAT:Run|PREMULT:2,[PREVARGTEQ:RangerCombatTree,1],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																													BONUS:MOVEADD|TYPE=Walk|5|PREMULT:2,[PREVARGTEQ:RangerCombatTree,2],[!PREEQUIP:1,TYPE=Armor.Light,TYPE=Armor.Medium,TYPE=Armor.Heavy]	BONUS:MOVEADD|TYPE=Walk|5|PREMULT:2,[PREVARGTEQ:RangerCombatTree,3],[!PREEQUIP:1,TYPE=Armor.Light,TYPE=Armor.Medium,TYPE=Armor.Heavy]	SOURCEPAGE:p.112
Trick Shooter Style		CATEGORY:Special Ability	TYPE:RangerCombatStyle	VISIBLE:DISPLAY	!PREABILITY:1,CATEGORY=Special Ability,TYPE=RangerCombatStyle	SAB:Trick Shooter Style																																																																																													VFEAT:Point Blank Shot|PREMULT:2,[PREVARGTEQ:RangerCombatTree,1],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Precise Shot|PREMULT:2,[PREVARGTEQ:RangerCombatTree,2],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Ranged Disarm|PREMULT:2,[PREVARGTEQ:RangerCombatTree,3],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																																			SOURCEPAGE:p.112
Twin Thrown Weapons Style	CATEGORY:Special Ability	TYPE:RangerCombatStyle	VISIBLE:DISPLAY	!PREABILITY:1,CATEGORY=Special Ability,TYPE=RangerCombatStyle	SAB:Twin Thrown Weapons Style																																																																																												VFEAT:Two Weapon Fighting|PREMULT:2,[PREVARGTEQ:RangerCombatTree,1],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Quick Draw|PREMULT:2,[PREVARGTEQ:RangerCombatTree,2],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Improved Two Weapon Fighting|PREMULT:2,[PREVARGTEQ:RangerCombatTree,3],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																																	SOURCEPAGE:p.112
Two-Hander Style			CATEGORY:Special Ability	TYPE:RangerCombatStyle	VISIBLE:DISPLAY	!PREABILITY:1,CATEGORY=Special Ability,TYPE=RangerCombatStyle	SAB:Two-Hander Style																																																																																													VFEAT:Power Attack|PREMULT:2,[PREVARGTEQ:RangerCombatTree,1],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Cleave|PREMULT:2,[PREVARGTEQ:RangerCombatTree,2],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Improved Sunder|PREMULT:2,[PREVARGTEQ:RangerCombatTree,3],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																																				SOURCEPAGE:p.112
Two-Weapon Defence Style	CATEGORY:Special Ability	TYPE:RangerCombatStyle	VISIBLE:DISPLAY	!PREABILITY:1,CATEGORY=Special Ability,TYPE=RangerCombatStyle	SAB:Archery Combat Style																																																																																												VFEAT:Two Weapon Fighting|PREMULT:2,[PREVARGTEQ:RangerCombatTree,1],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Two Weapon Defense|PREMULT:2,[PREVARGTEQ:RangerCombatTree,2],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Improved Two Weapon Defense|PREMULT:2,[PREVARGTEQ:RangerCombatTree,3],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																															SOURCEPAGE:p.113
Whip Style				CATEGORY:Special Ability	TYPE:RangerCombatStyle	VISIBLE:DISPLAY	!PREABILITY:1,CATEGORY=Special Ability,TYPE=RangerCombatStyle	SAB:Archery Combat Style	SAB:You gain the ability to inflict normal damage when attacking with a whipwhip. When attacking with a whip, you are still unable to inflict damage to any creature with an armour bonus of +1 or higher or with natural armour of +3 or higher.|PREMULT:2,[PREVAREQ:RangerCombatTree,2],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	SAB:You can now inflict normal damage with a whip to any creature, regardless of its armour or natural armour bonus.|PREMULT:2,[PREVARGTEQ:RangerCombatTree,3],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]	VFEAT:Exotic Weapon Proficiency(Whip)|PREMULT:2,[PREVARGTEQ:RangerCombatTree,1],[!PREEQUIP:1,TYPE=Armor.Medium,TYPE=Armor.Heavy]																																																																																						SOURCEPAGE:p.113
#End Styles


###Block: Item Abilities ------------------------------------------------------------------------------------------------------
# Ability Name			Category of Ability		Type			Visible	Restricted Ability								Required Feat	Virtual Feat	Add 													Bonus to skill
Wolf's Cloak			CATEGORY:Special Ability	TYPE:Item.Hidden	VISIBLE:NO																		ADD:ABILITY|Special Ability|NORMAL|Wolf's Track Feat,Wolf's Cloak Track Bonus
Wolf's Cloak Track Bonus	CATEGORY:Special Ability	TYPE:Item.Hidden	VISIBLE:NO	!PREABILITY:1,CATEGORY=Special Ability,Wolf's Track Feat		PREFEAT:1,Track																	BONUS:SKILL|Survival (Find or follow tracks)|5|TYPE=Competence
Wolf's Track Feat			CATEGORY:Special Ability	TYPE:Item.Hidden	VISIBLE:NO	!PREABILITY:1,CATEGORY=Special Ability,Wolf's Cloak Track Bonus				VFEAT:Track

