# CVS $Revision: 13292 $ $Author: amaitland $ -- Thu Oct  8 12:19:38 2009 -- reformated by prettylst.pl v1.39 (build 10232)
SOURCELONG:Malhavoc Press - If Thoughts Could Kill	SOURCESHORT:ITCK	SOURCEWEB:http://www.montecook.com	SOURCEDATE:2002-04
# Remove Veiwing in Colorless Adept changed to "Remote View" to match srd skill.

# Class Name		Product Identity?	Hit Dice	Type			Source Page		Save checks bonus											Combat bonus
CLASS:Colorless Adept	NAMEISPI:YES	HD:4		TYPE:PC.Prestige	SOURCEPAGE:p.38	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name		Required Feat										Required Skill				Req. Spell Type
CLASS:Colorless Adept	PREFEAT:1,Sequester Power	PREFEAT:2,TYPE=Psionic,TYPE=Metapsionic	PRESKILL:1,Knowledge (Psionics)=8	PRESPELLTYPE:1,Psionic=2
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Colorless Adept	STARTSKILLPTS:2	CSKILL:Autohypnosis|Concentration|TYPE=Craft|Diplomacy|TYPE=Knowledge|TYPE=Profession|Psicraft|Remote View|Speak Language|Spot|Stabilize Self
###Block: Level Progression
1	SAB:Power Sharing I																																													ADD:SPELLCASTER|Psionic
2																																																	ADD:SPELLCASTER|Psionic
3														BONUS:ABILITYPOOL|Psionic Combat Mode|1																													ADD:SPELLCASTER|Psionic
4	SAB:Power Sharing II																																													ADD:SPELLCASTER|Psionic
5	SAB:Colorless Fire DC% % times/day (Sp)|ColorlessFireDC|ColorlessFireTimes								BONUS:VAR|ColorlessFireDC|(17+BASESPELLSTAT)	BONUS:VAR|ColorlessFireTimes|(var("CL=Colorless Adept")-2)	DEFINE:ColorlessFireDC|0	DEFINE:ColorlessFireTimes|0
6														BONUS:ABILITYPOOL|Psionic Combat Mode|1																													ADD:SPELLCASTER|Psionic
7	SAB:Power Sharing III																																													ADD:SPELLCASTER|Psionic
8																																																	ADD:SPELLCASTER|Psionic
9														BONUS:ABILITYPOOL|Psionic Combat Mode|1																													ADD:SPELLCASTER|Psionic
10	SAB:Colorless Rain DC%, % times/day (Sp)|ColorlessRainDC|ColorlessRainTimes								BONUS:VAR|ColorlessRainDC|(23+BASESPELLSTAT)	BONUS:VAR|ColorlessRainTimes|(var("CL=Colorless Adept")-5)	DEFINE:ColorlessRainDC|0	DEFINE:ColorlessRainTimes|0

# Class Name	Output Name		Hit Dice	Type			Base class as subclass?	Source Page		Save checks bonus											Combat bonus
CLASS:Psion ITCK	OUTPUTNAME:Psion	HD:4		TYPE:PC.Base	ALLOWBASECLASS:NO		SOURCEPAGE:p.37	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name	Skill Pts/Lvl
CLASS:Psion ITCK	STARTSKILLPTS:4
# Class Name	Spell Stat		Spell Type		Memorize	Caster level
CLASS:Psion ITCK	SPELLSTAT:OTHER	SPELLTYPE:Psionic	MEMORIZE:NO	BONUS:CASTERLEVEL|Psion ITCK|CL
###COMMENT: CHOICE is invalid, COST:0 replaced CHOICE tag. Commented out the CHOICE tag. - AM
SUBCLASS:Seer ITCK	OUTPUTNAME:Seer		COST:0	SPELLSTAT:WIS	CSKILL:Concentration|Gather Information|Intuit Direction|Knowledge (Psionics)|Listen|Psicraft|Remote View|Sense Motive|Spot
#SUBCLASS:Seer	CHOICE:SCHOOL|Clairsentience
SUBCLASSLEVEL:1	ADD:FEAT|2|Metacreativity Subdiscipline,Psychokinesis Subdiscipline,Psychometabolism Subdiscipline,Psychoportation Subdiscipline,Telepathy Subdiscipline
SUBCLASS:Shaper ITCK	OUTPUTNAME:Shaper		COST:0	SPELLSTAT:INT	CSKILL:Alchemy|Appraise|Concentration|TYPE=Craft|Disguise|Knowledge (Psionics)|Perform|Psicraft|Remote View
#SUBCLASS:Shaper	CHOICE:SCHOOL|Metacreativity
SUBCLASSLEVEL:1	ADD:FEAT|2|Clairsentience Subdiscipline,Psychokinesis Subdiscipline,Psychometabolism Subdiscipline,Psychoportation Subdiscipline,Telepathy Subdiscipline
SUBCLASS:Savant ITCK	OUTPUTNAME:Savant		COST:0	SPELLSTAT:CON	CSKILL:Autohypnosis|Concentration|Disable Device|Knowledge (Psionics)|Open Lock|Pick Pocket|Psicraft|Remote View|Search
#SUBCLASS:Savant	CHOICE:SCHOOL|Psychokinesis
SUBCLASSLEVEL:1	ADD:FEAT|2|Clairsentience Subdiscipline,Metacreativity Subdiscipline,Psychometabolism Subdiscipline,Psychoportation Subdiscipline,Telepathy Subdiscipline
SUBCLASS:Egoist ITCK	OUTPUTNAME:Egoist		COST:0	SPELLSTAT:STR	CSKILL:Autohypnosis|Balance|Climb|Concentration|Jump|Knowledge (Psionics)|Psicraft|Stabilize Self|Swim
#SUBCLASS:Egoist	CHOICE:SCHOOL|Psychometabolism
SUBCLASSLEVEL:1	ADD:FEAT|2|Clairsentience Subdiscipline,Metacreativity Subdiscipline,Psychokinesis Subdiscipline,Psychoportation Subdiscipline,Telepathy Subdiscipline
SUBCLASS:Nomad ITCK	OUTPUTNAME:Nomad		COST:0	SPELLSTAT:DEX	CSKILL:Climb|Concentration|Escape Artist|Intuit Direction|Jump|Knowledge (Psionics)|Psicraft|Remote View|Ride|Swim|Use Rope
#SUBCLASS:Nomad	CHOICE:SCHOOL|Psychoportation
SUBCLASSLEVEL:1	ADD:FEAT|2|Clairsentience Subdiscipline,Metacreativity Subdiscipline,Psychokinesis Subdiscipline,Psychometabolism Subdiscipline,Telepathy Subdiscipline
SUBCLASS:Telepath ITCK	OUTPUTNAME:Telepath	COST:0	SPELLSTAT:CHA	CSKILL:Animal Empathy|Bluff|Concentration|Diplomacy|Gather Information|Knowledge (Psionics)|Psicraft|Remote View|Sense Motive
#SUBCLASS:Telepath	CHOICE:SCHOOL|Telepathy
SUBCLASSLEVEL:1	ADD:FEAT|2|Clairsentience Subdiscipline,Metacreativity Subdiscipline,Psychokinesis Subdiscipline,Psychometabolism Subdiscipline,Psychoportation Subdiscipline

###Block: Psionic subtype, BasePowerPoints, BonusPowerPoints
# AUTO:FEAT|PsionicClass qualifies the character for Psionic only items and feats and DEFINES base and bonus power points.
# due to the use of "BL=Psion" (which provides the bonus caster levels applied to Psion) there are no
# variables that need to be set or modified by PrC's to calculate correct points, it's all done here.
# Use ADD:SPELLCASTER(Psionic) in PrC's that add to manifester level.
# Code those that have KNOWN tags similar to this but change the VAR names, i.e. PsionML becomes PsychicWarriorML,
# PsionBonusPP becomes MetamindBonusPP, etc
1																																													ABILITY:Special Ability|AUTOMATIC|PsionicClass
1	BONUS:VAR|PsionMLITCK|CL	BONUS:VAR|PsionMLITCK|var("BL=Psion ITCK")																												DEFINE:PsionMLITCK|0
1	BONUS:VAR|BasePowerPoints|2	BONUS:VAR|BasePowerPoints|1|PREVARGTEQ:PsionMLITCK,2	BONUS:VAR|BasePowerPoints|2|PREVARGTEQ:PsionMLITCK,3	BONUS:VAR|BasePowerPoints|2|PREVARGTEQ:PsionMLITCK,4
1	BONUS:VAR|BasePowerPoints|5|PREVARGTEQ:PsionMLITCK,5	BONUS:VAR|BasePowerPoints|5|PREVARGTEQ:PsionMLITCK,6	BONUS:VAR|BasePowerPoints|6|PREVARGTEQ:PsionMLITCK,7	BONUS:VAR|BasePowerPoints|5|PREVARGTEQ:PsionMLITCK,8
1	BONUS:VAR|BasePowerPoints|8|PREVARGTEQ:PsionMLITCK,9	BONUS:VAR|BasePowerPoints|16|PREVARGTEQ:PsionMLITCK,10	BONUS:VAR|BasePowerPoints|12|PREVARGTEQ:PsionMLITCK,11	BONUS:VAR|BasePowerPoints|20|PREVARGTEQ:PsionMLITCK,12
1	BONUS:VAR|BasePowerPoints|16|PREVARGTEQ:PsionMLITCK,13	BONUS:VAR|BasePowerPoints|24|PREVARGTEQ:PsionMLITCK,14	BONUS:VAR|BasePowerPoints|20|PREVARGTEQ:PsionMLITCK,15	BONUS:VAR|BasePowerPoints|19|PREVARGTEQ:PsionMLITCK,16
1	BONUS:VAR|BasePowerPoints|22|PREVARGTEQ:PsionMLITCK,17	BONUS:VAR|BasePowerPoints|30|PREVARGTEQ:PsionMLITCK,18	BONUS:VAR|BasePowerPoints|30|PREVARGTEQ:PsionMLITCK,19	BONUS:VAR|BasePowerPoints|30|PREVARGTEQ:PsionMLITCK,20
#bonus power points
1	BONUS:VAR|BonusPowerPoints|(floor((BASESPELLSTAT-1)/4))*2+1|PREVARGTEQ:PsionMLITCK,1	BONUS:VAR|BonusPowerPoints|(floor((BASESPELLSTAT-2)/4))*2+3|PREVARGTEQ:PsionMLITCK,3
1	BONUS:VAR|BonusPowerPoints|(floor((BASESPELLSTAT-3)/4))*2+5|PREVARGTEQ:PsionMLITCK,5	BONUS:VAR|BonusPowerPoints|(floor((BASESPELLSTAT-4)/4))*2+7|PREVARGTEQ:PsionMLITCK,7
1	BONUS:VAR|BonusPowerPoints|(floor((BASESPELLSTAT-5)/4))*2+9|PREVARGTEQ:PsionMLITCK,9	BONUS:VAR|BonusPowerPoints|(floor((BASESPELLSTAT-6)/4))*2+11|PREVARGTEQ:PsionMLITCK,11
1	BONUS:VAR|BonusPowerPoints|(floor((BASESPELLSTAT-7)/4))*2+13|PREVARGTEQ:PsionMLITCK,13	BONUS:VAR|BonusPowerPoints|(floor((BASESPELLSTAT-8)/4))*2+15|PREVARGTEQ:PsionMLITCK,15
1	BONUS:VAR|BonusPowerPoints|(floor((BASESPELLSTAT-9)/4))*2+17|PREVARGTEQ:PsionMLITCK,17	BONUS:VAR|BonusPowerPoints|(floor((BASESPELLSTAT-10)/4))*2+19|PREVARGTEQ:PsionMLITCK,19
###Block: Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies	AUTO:FEAT|Simple Weapon Proficiency
###Block: Level progression
1												SAB:Psion 0 level powers (% free / day)|PsionFreePowers								DEFINE:PsionFreePowers|CL+var("BL=Psion ITCK")+3	ABILITY:Special Ability|AUTOMATIC|Psicrystal
1	KNOWN:3,1				SPECIALTYKNOWN:1,1													BONUS:ABILITYPOOL|Psionic Combat Mode|5
2	KNOWN:4,1				SPECIALTYKNOWN:1,1
3	KNOWN:4,2				SPECIALTYKNOWN:1,1													BONUS:ABILITYPOOL|Psionic Combat Mode|1
4	KNOWN:5,2,0				SPECIALTYKNOWN:1,1,1
5	KNOWN:5,3,1				SPECIALTYKNOWN:1,1,1													BONUS:ABILITYPOOL|Psionic Combat Mode|1
6	KNOWN:6,3,1,0			SPECIALTYKNOWN:1,1,1,1
7	KNOWN:6,4,2,1			SPECIALTYKNOWN:1,1,1,1													BONUS:ABILITYPOOL|Psionic Combat Mode|1
8	KNOWN:7,4,2,1,0			SPECIALTYKNOWN:1,1,1,1,1
9	KNOWN:7,4,3,2,1			SPECIALTYKNOWN:1,1,1,1,1												BONUS:ABILITYPOOL|Psionic Combat Mode|1
10	KNOWN:8,4,3,2,1,0			SPECIALTYKNOWN:1,1,1,1,1,1
11	KNOWN:8,4,4,3,2,1			SPECIALTYKNOWN:1,1,1,1,1,1												BONUS:ABILITYPOOL|Psionic Combat Mode|1
12	KNOWN:8,4,4,3,3,1,0		SPECIALTYKNOWN:1,1,1,1,1,1,1
13	KNOWN:8,4,4,3,3,2,1		SPECIALTYKNOWN:1,1,1,1,1,1,1
14	KNOWN:8,4,4,3,3,2,1,0		SPECIALTYKNOWN:1,1,1,1,1,1,1,1
15	KNOWN:8,4,4,3,3,3,2,1		SPECIALTYKNOWN:1,1,1,1,1,1,1,1
16	KNOWN:8,4,4,3,3,3,2,1,0		SPECIALTYKNOWN:1,1,1,1,1,1,1,1,1
17	KNOWN:8,4,4,3,3,3,2,2,1		SPECIALTYKNOWN:1,1,1,1,1,1,1,1,1
18	KNOWN:8,4,4,3,3,3,2,2,1,0	SPECIALTYKNOWN:1,1,1,1,1,1,1,1,1,1
19	KNOWN:8,4,4,3,3,3,2,2,2,1	SPECIALTYKNOWN:1,1,1,1,1,1,1,1,1,1
20	KNOWN:8,4,4,3,3,3,2,2,2,2	SPECIALTYKNOWN:1,1,1,1,1,1,1,1,1,1

###Block: variant prestige classes

# Class Name		Output Name			Hit Dice	Type					Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Metamind ITCK	OUTPUTNAME:Metamind	HD:4		TYPE:PC.Psionic.Prestige	MAXLEVEL:10	SOURCEPAGE:p.57	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name		Required Feat			Required Skill						Req. Spell Type
CLASS:Metamind ITCK	PREFEAT:1,Inner Strength	PRESKILL:2,Psicraft=6,Knowledge (Psionics)=6	PRESPELLTYPE:1,Psionic=2	PRESPELLTYPE:2,Psionic=0
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Metamind ITCK	STARTSKILLPTS:4	CSKILL:Alchemy|Concentration|TYPE=Craft|Knowledge (Psionics)|Psicraft|Remote View
###Block: Level progression
1																																			ABILITY:Special Ability|AUTOMATIC|Psicrystal
1																										DEFINE:PowerPsicrystal|5
1	SAB:Power Psicrystal %|PowerPsicrystal	BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal											ADD:SPELLCASTER|Psionic
2	SAB:Freely Manifest 1st ~ 3/day		BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal											ADD:SPELLCASTER|Psionic
3								BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal	BONUS:VAR|PowerPsicrystal|2						ADD:SPELLCASTER|Psionic
4	SAB:Freely Manifest 2nd ~ 3/day		BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal											ADD:SPELLCASTER|Psionic
5								BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal	BONUS:VAR|PowerPsicrystal|2						ADD:SPELLCASTER|Psionic
6	SAB:Freely Manifest 3rd ~ 3/day
7								BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal	BONUS:VAR|PowerPsicrystal|2						ADD:SPELLCASTER|Psionic
8	SAB:Freely Manifest 4th ~ 3/day
9								BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal	BONUS:VAR|PowerPsicrystal|2						ADD:SPELLCASTER|Psionic
10	SAB:Apotheosis ~ one hour/day

# Class Name			Output Name				Hit Dice	Type					Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Pyrokineticist ITCK	OUTPUTNAME:Pyrokineticist	HD:6		TYPE:PC.Psionic.Prestige	MAXLEVEL:10	SOURCEPAGE:p.58	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name			Required AL		Required Skill						Req. Known Spell			Req. Spell Type								Required Text
CLASS:Pyrokineticist ITCK	PREALIGN:CG,CN,CE	PRESKILL:2,Alchemy=8,Knowledge (Psionics)=4	PRESPELL:1,Control Flames	PRESPELLTYPE:1,Psionic=2	PRESPELLTYPE:2,Psionic=0	PRETEXT:Must have set fire to a structure of any size just to watch it burn
# Class Name			Skill Pts/Lvl	Class Skill
CLASS:Pyrokineticist ITCK	STARTSKILLPTS:2	CSKILL:Alchemy|Concentration|TYPE=Craft|Knowledge (Psionics)|Psicraft
###Block: Level progression
1	SAB:Fire Lash (PP 11+)	SAB:Touch Aflame (PP 1+)
2	SAB:Hand Afire (PP 9+)	SAB:Fire Adaptation (PP 3+)	BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal	ADD:SPELLCASTER|Psionic
3	SAB:Bolt of Fire (costs 3 PP)
4	SAB:Weapon Afire (PP 9+)					BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal	ADD:SPELLCASTER|Psionic
5	SAB:Breath of the Dragon
6	SAB:Firewalk (1 PP/10 feet)					BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal	ADD:SPELLCASTER|Psionic
7	SAB:Nimbus (costs 9 PP/min)
8	SAB:Fear no Fire (PP 19+)					BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal	ADD:SPELLCASTER|Psionic
9	SAB:Heat Death (costs 13 PP)
10	SAB:Fire Lord (PP 21+)						BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal	ADD:SPELLCASTER|Psionic


# Class Name	Output Name		Hit Dice	Type					Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Slayer ITCK	OUTPUTNAME:Slayer	HD:10		TYPE:PC.Psionic.Prestige	MAXLEVEL:10	SOURCEPAGE:p.60	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Req. Att.	Required Feat	Required Skill									Required Text																		Var. Min. Value
CLASS:Slayer ITCK	PREATT:3	PREFEAT:1,Track	PRESKILL:2,Knowledge (Mortal Enemy Lore)=1,Wilderness Lore=4	PRETEXT:Must have killed a Mortal Enemy, either individually or as part of a group comprising no more than six members	PREVARGTEQ:BasePowerPoints,3
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Slayer ITCK	STARTSKILLPTS:4	CSKILL:Bluff|Concentration|Knowledge (Mortal Enemy Lore)|Listen|Psicraft|Sense Motive|Spot|Wilderness Lore
###Block: Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies|All Martial Weapon Proficiencies	AUTO:FEAT|Martial Weapon Proficiency|Simple Weapon Proficiency
1																	AUTO:FEAT|Armor Proficiency (Heavy)|Armor Proficiency (Light)|Armor Proficiency (Medium)
1																	AUTO:FEAT|Shield Proficiency
###Block: Level progression
1	SAB:Favored Enemy (Mortal Enemy)	SAB:Mortal Enemy Sense % ft range|EnemySense	BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal	BONUS:VAR|EnemySense|30*CL	DEFINE:EnemySense|60	ADD:SPELLCASTER|Psionic
2																																					ADD:FEAT|TYPE=General,TYPE=Metapsionic,TYPE=Psionic
3															BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal										ADD:SPELLCASTER|Psionic	ADD:FEAT|TYPE=General,TYPE=Metapsionic,TYPE=Psionic
4	SAB:Lucid Buffer
5															BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal										ADD:SPELLCASTER|Psionic	ADD:FEAT|TYPE=General,TYPE=Metapsionic,TYPE=Psionic
6	SAB:Cerebral Blind (15+ PP)
7															BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal										ADD:SPELLCASTER|Psionic	ADD:FEAT|TYPE=General,TYPE=Metapsionic,TYPE=Psionic
8	SAB:Breach Power Resistance
9															BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal										ADD:SPELLCASTER|Psionic	ADD:FEAT|TYPE=General,TYPE=Metapsionic,TYPE=Psionic
10	SAB:Blast Feedback

# Class Name		Output Name			Hit Dice	Type					Max Level	Source Page		Save checks bonus												Combat bonus
CLASS:Soulknife ITCK	OUTPUTNAME:Soulknife	HD:6		TYPE:PC.Psionic.Prestige	MAXLEVEL:10	SOURCEPAGE:p.61	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name		Req. Att.	Required Skill							Var. Min. Value
CLASS:Soulknife ITCK	PREATT:3	PRESKILL:2,Move Silently=3,Knowledge (Psionics)=3	PREVARGTEQ:BasePowerPoints,9
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Soulknife ITCK	STARTSKILLPTS:4	CSKILL:Autohypnosis|Concentration|Hide|Knowledge (Psionics)|Move Silently|Psicraft|Sense Motive|Stabilize Self|Tumble
###Block: Mind Blade
1	SAB:Mind-blade sneak attack +%d%|MindBladeSneakAttack|SneakAttackDie	BONUS:VAR|MindBladeSneakAttack|(CL+1)/2	BONUS:VAR|MindBladeEnchantment|CL/2	DEFINE:MindBladeAllowed|1	DEFINE:MindBladeEnchantment|0	DEFINE:MindBladeSneakAttack|0	DEFINE:SneakAttackDie|6	AUTO:EQUIP|Mind Blade
2	SAB:Throw Mind-Blade	SAB:Mind-Blade +%|MindBladeEnchantment		BONUS:VAR|MindBladeRange|30									DEFINE:MindBladeRange|0
###Block: Proficiencies
1	AUTO:FEAT|Soulknife ITCK Weapon Proficiencies
1	AUTO:FEAT|Armor Proficiency (Light)
###Block: Level progression
2	SAB:Imbed Power				BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal													ADD:SPELLCASTER|Psionic
4	SAB:Imbed Psionic Attack		BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal													ADD:SPELLCASTER|Psionic
6	SAB:Free Draw	SAB:Sever Life	BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal													ADD:SPELLCASTER|Psionic
8	SAB:Upgrade					BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal	BONUS:VAR|MindBladeDamageSizeAdj|1	DEFINE:MindBladeDamageSizeAdj|0	ADD:SPELLCASTER|Psionic
10	SAB:Knife to the Soul			BONUS:VAR|PCrystalLevel|1|PREABILITY:1,CATEGORY=Special Ability,Psicrystal													ADD:SPELLCASTER|Psionic
