<?xml version="1.0" encoding="UTF-8"?>
<equipment_tables game_mode="35e" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="treasure.xsd">
	<table id="MIN_WEAPONS" name="Minor Weapons">
		<entry weight="70" name="+1 weapon">
			<equipment link="WEAPON_TYPE">
				<eqmod value="MWORKW.PLUS1W" />
			</equipment>
		</entry>
		<entry weight="15" name="+2 weapon">
			<equipment link="WEAPON_TYPE">
				<eqmod value="MWORKW.PLUS2W" />
			</equipment>
		</entry>
		<entry weight="5" name="Specific weapon">
			<equipment link="MIN_SPC_WPN" />
		</entry>
		<entry weight="10" name="Special ability and roll again">
			<equipment link="MIN_WEAPONS">
				<eqmod link="MIN_MELEE_WPN_SA" pre="PRETYPE:Melee"/>
				<eqmod link="MIN_RANGED_WPN_SA" pre="PRETYPE:Ranged" />
			</equipment>
		</entry>
	</table>
	<table id="MED_WEAPONS" name="Medium Weapons">
		<entry weight="10" name="+1 weapon">
			<equipment link="WEAPON_TYPE">
				<eqmod value="MWORKW.PLUS1W" />
			</equipment>
		</entry>
		<entry weight="19" name="+2 weapon">
			<equipment link="WEAPON_TYPE">
				<eqmod value="MWORKW.PLUS2W" />
			</equipment>
		</entry>
		<entry weight="29" name="+3 weapon">
			<equipment link="WEAPON_TYPE">
				<eqmod value="MWORKW.PLUS3W" />
			</equipment>
		</entry>
		<entry weight="4" name="+4 weapon">
			<equipment link="WEAPON_TYPE">
				<eqmod value="MWORKW.PLUS4W" />
			</equipment>
		</entry>
		<entry weight="6" name="Specific weapon">
			<equipment link="MED_SPC_WPN" />
		</entry>
		<entry weight="32" name="Special ability and roll again">
			<equipment link="MED_WEAPONS">
				<eqmod link="MED_MELEE_WPN_SA" pre="PRETYPE:Melee"/>
				<eqmod link="MED_RANGED_WPN_SA" pre="PRETYPE:Ranged" />
			</equipment>
		</entry>
	</table>
	<table id="MAJ_WEAPONS" name="Major Weapons">
		<entry weight="20" name="+3 weapon">
			<equipment link="WEAPON_TYPE">
				<eqmod value="MWORKW.PLUS3W" />
			</equipment>
		</entry>
		<entry weight="18" name="+4 weapon">
			<equipment link="WEAPON_TYPE">
				<eqmod value="MWORKW.PLUS4W" />
			</equipment>
		</entry>
		<entry weight="11" name="+5 weapon">
			<equipment link="WEAPON_TYPE">
				<eqmod value="MWORKW.PLUS5W" />
			</equipment>
		</entry>
		<entry weight="14" name="Specific weapon">
			<equipment link="MAJ_SPC_WPN" />
		</entry>
		<entry weight="37" name="Special ability and roll again">
			<equipment link="MAJ_WEAPONS">
				<eqmod link="MAJ_MELEE_WPN_SA" pre="PRETYPE:Melee"/>
				<eqmod link="MAJ_RANGED_WPN_SA" pre="PRETYPE:Ranged" />
			</equipment>
		</entry>
	</table>
	<table id="WEAPON_TYPE" name="Weapon Type Determination">
		<entry weight="70" name="Common melee weapon">
			<equipment link="COMMON_MELEE_WPN" />
		</entry>
		<entry weight="10" name="Uncommon weapon">
			<equipment link="UNCOMMON_WPN" />
		</entry>
		<entry weight="20" name="Common ranged weapon">
			<equipment link="COMMON_RANGED_WPN" />
		</entry>
	</table>
	<table id="COMMON_MELEE_WPN" name="Common Melee Weapons">
		<entry weight="4" name="Dagger">
			<equipment value="Dagger" />
		</entry>
		<entry weight="10" name="Greataxe">
			<equipment value="Greataxe" />
		</entry>
		<entry weight="10" name="Greatsword">
			<equipment value="Greatsword" />
		</entry>
		<entry weight="4" name="Kama">
			<equipment value="Kama" />
		</entry>
		<entry weight="13" name="Longsword">
			<equipment value="Longsword" />
		</entry>
		<entry weight="4" name="Mace, light">
			<equipment value="Mace (Light)" />
		</entry>
		<entry weight="5" name="Mace, heavy">
			<equipment value="Mace (Heavy)" />
		</entry>
		<entry weight="4" name="Nunchaku">
			<equipment value="Nunchaku" />
		</entry>
		<entry weight="3" name="Quarterstaff">
			<equipment value="Quarterstaff" />
		</entry>
		<entry weight="4" name="Rapier">
			<equipment value="Rapier" />
		</entry>
		<entry weight="5" name="Scimitar">
			<equipment value="Scimitar" />
		</entry>
		<entry weight="4" name="Shortspear">
			<equipment value="Shortspear" />
		</entry>
		<entry weight="4" name="Siangham">
			<equipment value="Siangham" />
		</entry>
		<entry weight="10" name="Sword, bastard">
			<equipment value="Sword (Bastard)" />
		</entry>
		<entry weight="5" name="Sword, short">
			<equipment value="Sword (Short)" />
		</entry>
		<entry weight="11" name="Waraxe, dwarven">
			<equipment value="Waraxe (Dwarven)" />
		</entry>
	</table>
	<table id="UNCOMMON_WPN" name="Uncommon Weapons">
		<entry weight="3" name="Axe, orc double">
			<equipment value="Axe (Orc Double)" />
		</entry>
		<entry weight="4" name="Battleaxe">
			<equipment value="Battleaxe" />
		</entry>
		<entry weight="3" name="Chain, spiked">
			<equipment value="Chain (Spiked)" />
		</entry>
		<entry weight="2" name="Club">
			<equipment value="Club" />
		</entry>
		<entry weight="4" name="Crossbow, hand">
			<equipment value="Crossbow (Hand)" />
		</entry>
		<entry weight="3" name="Crossbow, repeating">
			<equipment value="Crossbow (Repeating Light)" />
		</entry>
		<entry weight="2" name="Dagger, punching">
			<equipment value="Dagger (Punching)" />
		</entry>
		<entry weight="2" name="Falchion">
			<equipment value="Falchion" />
		</entry>
		<entry weight="3" name="Flail, dire">
			<equipment value="Flail (Dire)" />
		</entry>
		<entry weight="5" name="Flail, heavy">
			<equipment value="Flail (Heavy)" />
		</entry>
		<entry weight="4" name="Flail, light">
			<equipment value="Flail" />
		</entry>
		<entry weight="2" name="Gauntlet">
			<equipment value="Gauntlet" />
		</entry>
		<entry weight="2" name="Gauntlet, spiked">
			<equipment value="Gauntlet (Spiked)" />
		</entry>
		<entry weight="2" name="Glaive">
			<equipment value="Glaive" />
		</entry>
		<entry weight="2" name="Greatclub">
			<equipment value="Greatclub" />
		</entry>
		<entry weight="2" name="Guisarme">
			<equipment value="Guisarme" />
		</entry>
		<entry weight="3" name="Halberd">
			<equipment value="Halberd" />
		</entry>
		<entry weight="3" name="Spear">
			<equipment value="Spear" />
		</entry>
		<entry weight="3" name="Hammer, gnome hooked">
			<equipment value="Hammer (Gnome Hooked)" />
		</entry>
		<entry weight="2" name="Hammer, light">
			<equipment value="Hammer (Light)" />
		</entry>
		<entry weight="2" name="Handaxe">
			<equipment value="Handaxe" />
		</entry>
		<entry weight="3" name="Kukri">
			<equipment value="Kukri" />
		</entry>
		<entry weight="3" name="Lance">
			<equipment value="Lance" />
		</entry>
		<entry weight="3" name="Longspear">
			<equipment value="Longspear" />
		</entry>
		<entry weight="3" name="Morningstar">
			<equipment value="Morningstar" />
		</entry>
		<entry weight="2" name="Net">
			<equipment value="Net" />
		</entry>
		<entry weight="2" name="Pick, heavy">
			<equipment value="Pick (Heavy)" />
		</entry>
		<entry weight="2" name="Pick, light">
			<equipment value="Pick (Light)" />
		</entry>
		<entry weight="2" name="Ranseur">
			<equipment value="Ranseur" />
		</entry>
		<entry weight="2" name="Sap">
			<equipment value="Sap" />
		</entry>
		<entry weight="2" name="Scythe">
			<equipment value="Scythe" />
		</entry>
		<entry weight="2" name="Shuriken">
			<equipment value="Shuriken" />
		</entry>
		<entry weight="2" name="Sickle">
			<equipment value="Sickle" />
		</entry>
		<entry weight="3" name="Sword, two-bladed">
			<equipment value="Sword (Two-Bladed)" />
		</entry>
		<entry weight="2" name="Trident">
			<equipment value="Trident" />
		</entry>
		<entry weight="3" name="Urgrosh, dwarven">
			<equipment value="Urgrosh (Dwarven)" />
		</entry>
		<entry weight="3" name="Warhammer">
			<equipment value="Warhammer" />
		</entry>
		<entry weight="3" name="Whip">
			<equipment value="Whip" />
		</entry>
	</table>
	<table id="COMMON_RANGED_WPN" name="Common Ranged Weapons">
		<entry weight="10" name="Ammunition (roll again)">
			<equipment link="AMMO" />
		</entry>
		<entry weight="5" name="Axe, throwing">
			<equipment value="Axe (Throwing)" />
		</entry>
		<entry weight="10" name="Crossbow, heavy">
			<equipment value="Crossbow (Heavy)" />
		</entry>
		<entry weight="10" name="Crossbow, light">
			<equipment value="Crossbow (Light)" />
		</entry>
		<entry weight="4" name="Dart">
			<equipment value="Dart" />
		</entry>
		<entry weight="2" name="Javelin">
			<equipment value="Javelin" />
		</entry>
		<entry weight="5" name="Shortbow">
			<equipment value="Shortbow" />
		</entry>
		<entry weight="5" name="Shortbow, composite (+0 Str bonus)">
			<equipment value="Shortbow (Composite)">
				<eqmod value="BOWSTR|0" />
			</equipment>
		</entry>
		<entry weight="5" name="Shortbow, composite (+1 Str bonus)">
			<equipment value="Shortbow (Composite)">
				<eqmod value="BOWSTR|1" />
			</equipment>
		</entry>
		<entry weight="5" name="Shortbow, composite (+2 Str bonus)">
			<equipment value="Shortbow (Composite)">
				<eqmod value="BOWSTR|2" />
			</equipment>
		</entry>
		<entry weight="4" name="Sling">
			<equipment value="Sling" />
		</entry>
		<entry weight="10" name="Longbow">
			<equipment value="Longbow" />
		</entry>
		<entry weight="5" name="Longbow, composite">
			<equipment value="Longbow (Composite)" />
		</entry>
		<entry weight="5" name="Longbow, composite (+1 Str bonus)">
			<equipment value="Longbow (Composite)">
				<eqmod value="BOWSTR|1" />
			</equipment>
		</entry>
		<entry weight="5" name="Longbow, composite (+2 Str bonus)">
			<equipment value="Longbow (Composite)">
				<eqmod value="BOWSTR|2" />
			</equipment>
		</entry>
		<entry weight="5" name="Longbow, composite (+3 Str bonus)">
			<equipment value="Longbow (Composite)">
				<eqmod value="BOWSTR|3" />
			</equipment>
		</entry>
		<entry weight="5" name="Longbow, composite (+4 Str bonus)">
			<equipment value="Longbow (Composite)">
				<eqmod value="BOWSTR|4" />
			</equipment>
		</entry>
	</table>
	<table id="AMMO" name="Ammunition">
		<entry weight="50" name="Arrows (50)">
			<equipment value="Arrows (50)" />
		</entry>
		<entry weight="30" name="Bolts, crossbow (50)">
			<equipment value="Bolts (Crossbow/50)" />
		</entry>
		<entry weight="20" name="Bullets, sling (50)">
			<equipment value="Bullets (Sling/50)" />
		</entry>
	</table>
	<eqmod_table id="MIN_MELEE_WPN_SA" name="Minor Melee Weapon Special Abilities">
		<entry weight="10" name="Bane">
			<eqmod value="BANE_M" />
		</entry>
		<entry weight="7" name="Defending">
			<eqmod value="DEFEND" />
		</entry>
		<entry weight="10" name="Flaming">
			<eqmod value="FLM_M" />
		</entry>
		<entry weight="10" name="Frost">
			<eqmod value="FROST_M" />
		</entry>
		<entry weight="10" name="Shock">
			<eqmod value="SHOCK_M" />
		</entry>
		<entry weight="9" name="Ghost touch">
			<eqmod value="GHOST_M" />
		</entry>
		<entry weight="7" name="Keen">
			<eqmod value="KEEN" pre="TYPE:Piercing|Slashing"/>
			<eqmod link="MIN_MELEE_WPN_SA" pre="!TYPE:Piercing|Slashing" />
		</entry>
		<entry weight="4" name="Ki Focus">
			<eqmod value="KIFOC" />
		</entry>
		<entry weight="4" name="Merciful">
			<eqmod value="MERC_M" />
		</entry>
		<entry weight="7" name="Mighty cleaving">
			<eqmod value="MI_CLE" />
		</entry>
		<entry weight="5" name="Spell storing">
			<eqmod value="SPL_STR" />
		</entry>
		<entry weight="4" name="Throwing">
			<eqmod value="THROW" />
		</entry>
		<entry weight="4" name="Thundering">
			<eqmod value="THNDR_M" />
		</entry>
		<entry weight="4" name="Vicious">
			<eqmod value="VICIOU" />
		</entry>
		<entry weight="1" name="Roll again twice">
			<eqmod link="MIN_MELEE_WPN_SA" />
			<eqmod link="MIN_MELEE_WPN_SA" />
		</entry>
	</eqmod_table>
	<eqmod_table id="MED_MELEE_WPN_SA" name="Medium Melee Weapon Special Abilities">
		<entry weight="6" name="Bane">
			<eqmod value="BANE_M" />
		</entry>
		<entry weight="6" name="Defending">
			<eqmod value="DEFEND" />
		</entry>
		<entry weight="7" name="Flaming">
			<eqmod value="FLM_M" />
		</entry>
		<entry weight="7" name="Frost">
			<eqmod value="FROST_M" />
		</entry>
		<entry weight="7" name="Shock">
			<eqmod value="SHOCK_M" />
		</entry>
		<entry weight="5" name="Ghost touch">
			<eqmod value="GHOST_M" />
		</entry>
		<entry weight="6" name="Keen">
			<eqmod value="KEEN" pre="PRETYPE:Piercing|Slashing"/>
			<eqmod link="MED_MELEE_WPN_SA" pre="!PRETYPE:Piercing|Slashing" />
		</entry>
		<entry weight="4" name="Ki Focus">
			<eqmod value="KIFOC" />
		</entry>
		<entry weight="2" name="Merciful">
			<eqmod value="MERC_M" />
		</entry>
		<entry weight="4" name="Mighty cleaving">
			<eqmod value="MI_CLE" />
		</entry>
		<entry weight="5" name="Spell storing">
			<eqmod value="SPL_STR" />
		</entry>
		<entry weight="4" name="Throwing">
			<eqmod value="THROW" />
		</entry>
		<entry weight="2" name="Thundering">
			<eqmod value="THNDR_M" />
		</entry>
		<entry weight="4" name="Vicious">
			<eqmod value="VICIOU" />
		</entry>
		<entry weight="3" name="Anarchic">
			<eqmod value="CHAOS_M" />
		</entry>
		<entry weight="3" name="Axiomatic">
			<eqmod value="LAW_M" />
		</entry>
		<entry weight="3" name="Disruption">
			<eqmod value="DISRPT" pre="PRETYPE:Bludgeoning"/>
			<eqmod link="MED_MELEE_WPN_SA" pre="!PRETYPE:Bludgeoning" />
		</entry>
		<entry weight="3" name="Flaming burst">
			<eqmod value="FLM_BR_M" />
		</entry>
		<entry weight="3" name="Icy burst">
			<eqmod value="ICE_BR_M" />
		</entry>
		<entry weight="3" name="Holy">
			<eqmod value="HOLY_M" />
		</entry>
		<entry weight="3" name="Shocking burst">
			<eqmod value="SHK_BR_M" />
		</entry>
		<entry weight="3" name="Unholy">
			<eqmod value="UNHLY_M" />
		</entry>
		<entry weight="2" name="Wounding">
			<eqmod value="WOUND" />
		</entry>
		<entry weight="5" name="Roll again twice">
			<eqmod link="MIN_MELEE_WPN_SA" />
			<eqmod link="MIN_MELEE_WPN_SA" />
		</entry>
	</eqmod_table>
	<eqmod_table id="MAJ_MELEE_WPN_SA" name="Major Melee Weapon Special Abilities">
		<entry weight="3" name="Bane">
			<eqmod value="BANE_M" />
		</entry>
		<entry weight="3" name="Flaming">
			<eqmod value="FLM_M" />
		</entry>
		<entry weight="3" name="Frost">
			<eqmod value="FROST_M" />
		</entry>
		<entry weight="3" name="Shock">
			<eqmod value="SHOCK_M" />
		</entry>
		<entry weight="3" name="Ghost touch">
			<eqmod value="GHOST_M" />
		</entry>
		<entry weight="4" name="Ki Focus">
			<eqmod value="KIFOC" />
		</entry>
		<entry weight="2" name="Mighty cleaving">
			<eqmod value="MI_CLE" />
		</entry>
		<entry weight="5" name="Spell storing">
			<eqmod value="SPL_STR" />
		</entry>
		<entry weight="4" name="Throwing">
			<eqmod value="THROW" />
		</entry>
		<entry weight="4" name="Thundering">
			<eqmod value="THNDR_M" />
		</entry>
		<entry weight="4" name="Vicious">
			<eqmod value="VICIOU" />
		</entry>
		<entry weight="5" name="Anarchic">
			<eqmod value="CHAOS_M" />
		</entry>
		<entry weight="5" name="Axiomatic">
			<eqmod value="LAW_M" />
		</entry>
		<entry weight="3" name="Disruption">
			<eqmod value="DISRPT" pre="PRETYPE:Bludgeoning"/>
			<eqmod link="MED_MELEE_WPN_SA" pre="!PRETYPE:Bludgeoning" />
		</entry>
		<entry weight="5" name="Flaming burst">
			<eqmod value="FLM_BR_M" />
		</entry>
		<entry weight="5" name="Icy burst">
			<eqmod value="ICE_BR_M" />
		</entry>
		<entry weight="5" name="Holy">
			<eqmod value="HOLY_M" />
		</entry>
		<entry weight="5" name="Shocking burst">
			<eqmod value="SHK_BR_M" />
		</entry>
		<entry weight="5" name="Unholy">
			<eqmod value="UNHLY_M" />
		</entry>
		<entry weight="4" name="Wounding">
			<eqmod value="WOUND" />
		</entry>
		<entry weight="5" name="Speed">
			<eqmod value="SPEED" />
		</entry>
		<entry weight="3" name="Brilliant energy">
			<eqmod value="BRI_EN_M" />
		</entry>
		<entry weight="2" name="Dancing">
			<eqmod value="DANCE" />
		</entry>
		<entry weight="2" name="Vorpal">
			<eqmod value="VORPAL" pre="PRETYPE:Piercing|Slashing" />
			<eqmod link="MAJ_MELEE_WPN_SA" pre="!PRETYPE:Piercing|Slashing" />
		</entry>
		<entry weight="10" name="Roll again twice">
			<eqmod link="MAJ_MELEE_WPN_SA" />
			<eqmod link="MAJ_MELEE_WPN_SA" />
		</entry>
	</eqmod_table>
	<eqmod_table id="MIN_RANGED_WPN_SA" name="Minor Ranged Weapon Special Abilities">
		<entry weight="12" name="Bane">
			<eqmod value="BANE_R" />
		</entry>
		<entry weight="13" name="Distance">
			<eqmod value="DISTNC" />
		</entry>
		<entry weight="15" name="Flaming">
			<eqmod value="FLM_R" />
		</entry>
		<entry weight="15" name="Frost">
			<eqmod value="FROST_R" />
		</entry>
		<entry weight="5" name="Merciful">
			<eqmod value="MERC_R" />
		</entry>
		<entry weight="6" name="Returning">
			<eqmod value="RETRN" />
		</entry>
		<entry weight="15" name="Shock">
			<eqmod value="SHOCK_R" />
		</entry>
		<entry weight="10" name="Seeking">
			<eqmod value="SEEK" />
		</entry>
		<entry weight="6" name="Thundering">
			<eqmod value="THNDR_R" />
		</entry>
		<entry weight="1" name="Roll again twice">
			<eqmod link="MIN_RANGED_WPN_SA" />
			<eqmod link="MIN_RANGED_WPN_SA" />
		</entry>
	</eqmod_table>
	<eqmod_table id="MED_RANGED_WPN_SA" name="Medium Ranged Weapon Special Abilities">
		<entry weight="8" name="Bane">
			<eqmod value="BANE_R" />
		</entry>
		<entry weight="8" name="Distance">
			<eqmod value="DISTNC" />
		</entry>
		<entry weight="12" name="Flaming">
			<eqmod value="FLM_R" />
		</entry>
		<entry weight="12" name="Frost">
			<eqmod value="FROST_R" />
		</entry>
		<entry weight="2" name="Merciful">
			<eqmod value="MERC_R" />
		</entry>
		<entry weight="5" name="Returning">
			<eqmod value="RETRN" />
		</entry>
		<entry weight="12" name="Shock">
			<eqmod value="SHOCK_R" />
		</entry>
		<entry weight="5" name="Seeking">
			<eqmod value="SEEK" />
		</entry>
		<entry weight="4" name="Thundering">
			<eqmod value="THNDR_R" />
		</entry>
		<entry weight="3" name="Anarchic">
			<eqmod value="CHAOS_R" />
		</entry>
		<entry weight="3" name="Axiomatic">
			<eqmod value="LAW_R" />
		</entry>
		<entry weight="5" name="Flaming burst">
			<eqmod value="FLM_BR_R" />
		</entry>
		<entry weight="3" name="Holy">
			<eqmod value="HOLY_R" />
		</entry>
		<entry weight="5" name="Icy burst">
			<eqmod value="ICE_BR_R" />
		</entry>
		<entry weight="5" name="Shocking burst">
			<eqmod value="SHK_BR_R" />
		</entry>
		<entry weight="3" name="Unholy">
			<eqmod value="UNHLY_R" />
		</entry>
		<entry weight="5" name="Roll again twice">
			<eqmod link="MED_RANGED_WPN_SA" />
			<eqmod link="MED_RANGED_WPN_SA" />
		</entry>
	</eqmod_table>
	<eqmod_table id="MAJ_RANGED_WPN_SA" name="Major Ranged Weapon Special Abilities">
		<entry weight="4" name="Bane">
			<eqmod value="BANE_R" />
			<!-- Should figure out the right creature type -->
		</entry>
		<entry weight="4" name="Distance">
			<eqmod value="DISTNC" />
		</entry>
		<entry weight="4" name="Flaming">
			<eqmod value="FLM_R" />
		</entry>
		<entry weight="4" name="Frost">
			<eqmod value="FROST_R" />
		</entry>
		<entry weight="5" name="Returning">
			<eqmod value="RETRN" />
		</entry>
		<entry weight="4" name="Shock">
			<eqmod value="SHOCK_R" />
		</entry>
		<entry weight="2" name="Seeking">
			<eqmod value="SEEK" />
		</entry>
		<entry weight="2" name="Thundering">
			<eqmod value="THNDR_R" />
		</entry>
		<entry weight="5" name="Anarchic">
			<eqmod value="CHAOS_R" />
		</entry>
		<entry weight="5" name="Axiomatic">
			<eqmod value="LAW_R" />
		</entry>
		<entry weight="10" name="Flaming burst">
			<eqmod value="FLM_BR_R" />
		</entry>
		<entry weight="5" name="Holy">
			<eqmod value="HOLY_R" />
		</entry>
		<entry weight="10" name="Icy burst">
			<eqmod value="ICE_BR_R" />
		</entry>
		<entry weight="10" name="Shocking burst">
			<eqmod value="SHK_BR_R" />
		</entry>
		<entry weight="5" name="Unholy">
			<eqmod value="UNHLY_R" />
		</entry>
		<entry weight="5" name="Speed">
			<eqmod value="SPEED" />
		</entry>
		<entry weight="6" name="Brilliant energy">
			<eqmod value="BRI_EN_R" />
		</entry>
		<entry weight="10" name="Roll again twice">
			<eqmod link="MAJ_RANGED_WPN_SA" />
			<eqmod link="MAJ_RANGED_WPN_SA" />
		</entry>
	</eqmod_table>
	<table id="MIN_SPC_WPN" name="Minor Specific Weapons">
		<entry name="Sleep arrow" weight="15">
			<equipment value="Sleep arrow" />
		</entry>
		<entry name="Screaming bolt" weight="10">
			<equipment value="Screaming Bolt" />
		</entry>
		<entry name="Silver dagger, masterwork" weight="20">
			<equipment value="Dagger">
				<eqmod value="MWORKW.ALCHM" />
			</equipment>
		</entry>
		<entry name="Cold iron longsword, masterwork" weight="20">
			<equipment value="Longsword">
				<eqmod value="MWORKW.C_IRON" />
			</equipment>
		</entry>
		<entry weight="10" name="Javelin of lightning">
			<equipment value="Javelin of Lightning" />
		</entry>
		<entry weight="5" name="Slaying arrow">
			<equipment value="Slaying Arrow">
				<!-- Should have an EQMOD for the specific creature but the RSRD data doesn't support that -->
			</equipment>
		</entry>
		<entry weight="10" name="Adamantine dagger" >
			<equipment value="Dagger">
				<eqmod value="MWORKW.ADAMANT_WEAP" />
			</equipment>
		</entry>
		<entry weight="10" name="Adamantine battleaxe" >
			<equipment value="Battleaxe">
				<eqmod value="MWORKW.ADAM" />
			</equipment>
		</entry>
	</table>
	<table id="MED_SPC_WPN" name="Medium Specific Weapons">
		<entry weight="9" name="Javelin of lightning">
			<equipment value="Javelin of Lightning" />
		</entry>
		<entry weight="6" name="Slaying arrow">
			<equipment value="Slaying Arrow">
				<!-- Should have an EQMOD for the specific creature but the RSRD data doesn't support that -->
			</equipment>
		</entry>
		<entry weight="9" name="Adamantine dagger" >
			<equipment value="Dagger">
				<eqmod value="MWORKW.ADAM" />
			</equipment>
		</entry>
		<entry weight="9" name="Adamantine battleaxe" >
			<equipment value="Battleaxe">
				<eqmod value="MWORKW.ADAM" />
			</equipment>
		</entry>
		<entry weight="4" name="Slaying arrow (greater)">
			<equipment value="Slaying Arrow (Greater)" />
		</entry>
		<entry weight="3" name="Shatterspike">
			<equipment value="Shatterspike" />
		</entry>
		<entry weight="6" name="Dagger of venom">
			<equipment value="Dagger of Venom" />
		</entry>
		<entry weight="5" name="Trident of warning">
			<equipment value="Trident of Warning" />
		</entry>
		<entry weight="6" name="Assassin's dagger">
			<equipment value="Assassin's Dagger" />
		</entry>
		<entry weight="5" name="Shifter's sorrow">
			<equipment value="Shifter's sorrow" />
		</entry>
		<entry weight="4" name="Triden of fish command">
			<equipment value="Trident of Fish Command" />
		</entry>
		<entry weight="8" name="Flame tongue">
			<equipment value="Flame Tongue" />
		</entry>
		<entry weight="5" name="Luck blade (0 wishes)">
			<equipment value="Luck Blade (0 wishes)" />
		</entry>
		<entry weight="7" name="Sword of subtlety">
			<equipment value="Sword of Subtlety" />
		</entry>
		<entry weight="5" name="Sword of the planes">
			<equipment value="Sword of the Planes" />
		</entry>
		<entry weight="4" name="Nine lives stealer">
			<equipment value="Nine Lives Stealer"/>
		</entry>
		<entry weight="3" name="Sword of life stealing">
			<equipment value="Sword of Life Stealing"/>
		</entry>
		<entry weight="2" name="Oathbow">
			<equipment value="Oathbow" />
		</entry>
	</table>
	<table id="MAJ_SPC_WPN" name="Major Specific Weapons">
		<entry weight="4" name="Assassin's dagger">
			<equipment value="Assassin's Dagger" />
		</entry>
		<entry weight="3" name="Shifter's sorrow">
			<equipment value="Shifter's sorrow" />
		</entry>
		<entry weight="2" name="Triden of fish command">
			<equipment value="Trident of Fish Command" />
		</entry>
		<entry weight="4" name="Flame tongue">
			<equipment value="Flame Tongue" />
		</entry>
		<entry weight="4" name="Luck blade (0 wishes)">
			<equipment value="Luck Blade (0 wishes)" />
		</entry>
		<entry weight="7" name="Sword of subtlety">
			<equipment value="Sword of Subtlety" />
		</entry>
		<entry weight="7" name="Sword of the planes">
			<equipment value="Sword of the Planes" />
		</entry>
		<entry weight="6" name="Nine lives stealer">
			<equipment value="Nine Lives Stealer"/>
		</entry>
		<entry weight="5" name="Sword of life stealing">
			<equipment value="Sword of Life Stealing"/>
		</entry>
		<entry weight="4" name="Oathbow">
			<equipment value="Oathbow" />
		</entry>
		<entry weight="5" name="Mace of terror">
			<equipment value="Mace of Terror" />
		</entry>
		<entry weight="6" name="Life-drinker">
			<equipment value="Life Drinker" />
		</entry>
		<entry weight="5" name="Sylvan scimitar">
			<equipment value="Sylvan Scimitar" />
		</entry>
		<entry weight="5" name="Rapier of puncturing">
			<equipment value="Rapier of Puncturing" />
		</entry>
		<entry weight="6" name="Sun blade">
			<equipment value="Sunblade (Bastard)" />
		</entry>
		<entry weight="6" name="Frost brand">
			<equipment value="Frost Brand" />
		</entry>
		<entry weight="5" name="Dwarven thrower">
			<equipment value="Dwarven Thrower" />
		</entry>
		<entry weight="7" name="Luck blade (1 wish)">
			<equipment value="Luck Blade (1 wish)" />
		</entry>
		<entry weight="4" name="Mace of smiting">
			<equipment value="Mace of Smiting" />
		</entry>
		<entry weight="2" name="Luck blade (2 wishes)">
			<equipment value="Luck Blade (2 wishes)" />
		</entry>
		<entry weight="2" name="Holy avenger">
			<equipment value="Holy Avenger" />
		</entry>
		<entry weight="1" name="Luck blade (3 wishes)">
			<equipment value="Luck Blade (3 wishes)" />
		</entry>
	</table>
</equipment_tables>
