# CVS $Revision: 9442 $ $Author: eddyanthony $ -- Fri Jan 25 23:05:47 2008 -- reformated by prettylst.pl v1.38 (build 4314)
SOURCELONG:Dawning Star-Operation Quick Launch	SOURCESHORT:DS-OQL	SOURCEWEB:http://www.dawningstar.com/oql.htm
###BLOCK: Strong talents
# Ability Name			Category of Ability	Type										Visible	Required Ability										Var. Must Be Grater					Special ABility										Define																													Save checks bonus								Combat bonus									Bonus to base range		Stat bonus																			Modify VAR																																										Source Page
Gravity Resistance		CATEGORY:Talent		TYPE:Talent.StrongTalent.HeavyGravityResistance			VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Extreme Effort					PREVARGT:StrongTalentPool,StrongTalentUsed	SAB:Gravity Resistance																																																																																					BONUS:VAR|StrongTalentUsed|1																																							SOURCEPAGE:p.28
Improved Gravity Resistance	CATEGORY:Talent		TYPE:Talent.StrongTalent.HeavyGravityResistance.StrongPlus	VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Gravity Resistance					PREVARGT:StrongTalentPool,StrongTalentUsed	SAB:Improved Gravity Resistance																																																																																			BONUS:VAR|StrongTalentUsed|1																																							SOURCEPAGE:p.28

Strong Rage				CATEGORY:Talent		TYPE:Talent.StrongTalent.StrongRage					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Extreme Effort,Ignore Hardness,Melee Smash	PREVARGT:StrongTalentPool,StrongTalentUsed	SAB:Strong Rage %/day (% rounds)|StrongRageTimes|StrongRageDuration	DEFINE:StrongRageTimes|0	DEFINE:StrongRageDuration|0	DEFINE:StrongRageSTRBonus|0	DEFINE:StrongRageCONBonus|0	DEFINE:StrongRageACPenalty|0	DEFINE:StrongRageMorale|0	BONUS:CHECKS|Will|StrongRageMorale|TYPE=Rage|PREAPPLY:PC	BONUS:COMBAT|AC|-1*(StrongRageACPenalty)|TYPE=Rage|PREAPPLY:PC						BONUS:STAT|CON|StrongRageCONBonus|TYPE=Rage|PREAPPLY:PC	BONUS:STAT|STR|StrongRageSTRBonus|TYPE=Rage|PREAPPLY:PC	BONUS:VAR|StrongTalentUsed|1	BONUS:VAR|StrongRageTimes|1	BONUS:VAR|StrongRageDuration|CON+3+(StrongRageCONBonus/2)	BONUS:VAR|StrongRageSTRBonus|4	BONUS:VAR|StrongRageCONBonus|2	BONUS:VAR|StrongRageACPenalty|-2	BONUS:VAR|StrongRageMorale|2	SOURCEPAGE:p.28
Improved Strong Rage		CATEGORY:Talent		TYPE:Talent.StrongTalent.StrongRage.StrongPlus			VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Strong Rage						PREVARGT:StrongTalentPool,StrongTalentUsed	SAB:Improved Rage																																																																																						BONUS:VAR|StrongTalentUsed|1	BONUS:VAR|StrongRageSTRBonus,StrongRageCONBonus|2	BONUS:VAR|StrongRageTimes|1																									SOURCEPAGE:p.29
Advanced Strong Rage		CATEGORY:Talent		TYPE:Talent.StrongTalent.StrongRage.StrongPlus			VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Strong Rage				PREVARGT:StrongTalentPool,StrongTalentUsed	SAB:Advanced Rage																																																																																						BONUS:VAR|StrongTalentUsed|1	BONUS:VAR|StrongRageTimes|1																																		SOURCEPAGE:p.29

Throwing Arm			CATEGORY:Talent		TYPE:Talent.StrongTalent.ThrowingArm				VISIBLE:NO													PREVARGT:StrongTalentPool,StrongTalentUsed	SAB:Throwing Arm																																																		BONUS:COMBAT|DAMAGE.Thrown|1							BONUS:RANGEADD|THROWN|10																					BONUS:VAR|StrongTalentUsed|1																																							SOURCEPAGE:p.29
Improved Throwing Arm		CATEGORY:Talent		TYPE:Talent.StrongTalent.ThrowingArm.StrongPlus			VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Throwing Arm						PREVARGT:StrongTalentPool,StrongTalentUsed	SAB:Improved Throwing Arm																																																BONUS:COMBAT|DAMAGE.Thrown|1							BONUS:RANGEADD|THROWN|10																					BONUS:VAR|StrongTalentUsed|1																																							SOURCEPAGE:p.29
Advanced Throwing Arm		CATEGORY:Talent		TYPE:Talent.StrongTalent.ThrowingArm.StrongPlus			VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Throwing Arm				PREVARGT:StrongTalentPool,StrongTalentUsed	SAB:Advanced Throwing Arm																																																BONUS:COMBAT|DAMAGE.Thrown|1							BONUS:RANGEADD|THROWN|10																					BONUS:VAR|StrongTalentUsed|1																																							SOURCEPAGE:p.29

###BLOCK: Fast talents
# Ability Name		Category of Ability	Type								Visible	Required Ability							Var. Must Be Grater				Special ABility			Combat bonus			Modify VAR				Source Page
Footwork			CATEGORY:Talent		TYPE:Talent.FastTalent.Footwork			VISIBLE:NO										PREVARGT:FastTalentPool,FastTalentUsed	SAB:Footwork								BONUS:VAR|FastTalentUsed|1	SOURCEPAGE:p.29
Improved Footwork		CATEGORY:Talent		TYPE:Talent.FastTalent.Footwork.FastPlus		VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Footwork			PREVARGT:FastTalentPool,FastTalentUsed	SAB:Improved Footwork							BONUS:VAR|FastTalentUsed|1	SOURCEPAGE:p.29
Advanced Footwork		CATEGORY:Talent		TYPE:Talent.FastTalent.Footwork.FastPlus		VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Footwork		PREVARGT:FastTalentPool,FastTalentUsed	SAB:Advanced Footwork							BONUS:VAR|FastTalentUsed|1	SOURCEPAGE:p.29

Sharpshooter		CATEGORY:Talent		TYPE:Talent.FastTalent.Sharpshooter			VISIBLE:NO										PREVARGT:FastTalentPool,FastTalentUsed	SAB:Sharpshooter			BONUS:COMBAT|DAMAGE.Ranged|1	BONUS:VAR|FastTalentUsed|1	SOURCEPAGE:p.29
Improved Sharpshooter	CATEGORY:Talent		TYPE:Talent.FastTalent.Sharpshooter.FastPlus	VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Sharpshooter			PREVARGT:FastTalentPool,FastTalentUsed	SAB:Improved Sharpshooter	BONUS:COMBAT|DAMAGE.Ranged|1	BONUS:VAR|FastTalentUsed|1	SOURCEPAGE:p.29
Advanced Sharpshooter	CATEGORY:Talent		TYPE:Talent.FastTalent.Sharpshooter.FastPlus	VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Sharpshooter	PREVARGT:FastTalentPool,FastTalentUsed	SAB:Advanced Sharpshooter	BONUS:COMBAT|DAMAGE.Ranged|1	BONUS:VAR|FastTalentUsed|1	SOURCEPAGE:p.29

###BLOCK: Tough talents
# Ability Name			Category of Ability	Type									Visible	Required Ability										Var. Must Be Grater				Special ABility									Define																												Save checks bonus								Combat bonus									Stat bonus																			Modify VAR																																								Source Page
Tough Rage				CATEGORY:Talent		TYPE:Talent.ToughTalent.ToughRage				VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Damage Reduction I,Remain Conscious,Robust	PREVARGT:ToughTalentPool,ToughTalentUsed	SAB:Tough Rage %/day (% rounds)|ToughRageTimes|ToughRageDuration	DEFINE:ToughRageTimes|0	DEFINE:ToughRageDuration|0	DEFINE:ToughRageSTRBonus|0	DEFINE:ToughRageCONBonus|0	DEFINE:ToughRageACPenalty|0	DEFINE:ToughRageMorale|0	BONUS:CHECKS|Will|ToughRageMorale|TYPE=Rage|PREAPPLY:PC	BONUS:COMBAT|AC|-1*(ToughRageACPenalty)|TYPE=Rage|PREAPPLY:PC	BONUS:STAT|CON|ToughRageCONBonus|TYPE=Rage|PREAPPLY:PC	BONUS:STAT|STR|ToughRageSTRBonus|TYPE=Rage|PREAPPLY:PC	BONUS:VAR|ToughTalentUsed|1	BONUS:VAR|ToughRageTimes|1	BONUS:VAR|ToughRageDuration|CON+3+(ToughRageCONBonus/2)	BONUS:VAR|ToughRageSTRBonus|4	BONUS:VAR|ToughRageCONBonus|2	BONUS:VAR|ToughRageACPenalty|-2	BONUS:VAR|ToughRageMorale|2	SOURCEPAGE:p.30
Improved Tough Rage		CATEGORY:Talent		TYPE:Talent.ToughTalent.ToughRage.ToughPlus		VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Tough Rage						PREVARGT:ToughTalentPool,ToughTalentUsed	SAB:Improved Rage																																																																															BONUS:VAR|ToughTalentUsed|1	BONUS:VAR|ToughRageSTRBonus,ToughRageCONBonus|2	BONUS:VAR|ToughRageTimes|1																								SOURCEPAGE:p.30
Advanced Tough Rage		CATEGORY:Talent		TYPE:Talent.ToughTalent.ToughRage.ToughPlus		VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Tough Rage				PREVARGT:ToughTalentPool,ToughTalentUsed	SAB:Advanced Rage																																																																															BONUS:VAR|ToughTalentUsed|1	BONUS:VAR|ToughRageTimes|1																																SOURCEPAGE:p.30

Radiation Resistance		CATEGORY:Talent		TYPE:Talent.ToughTalent.RadiationResistnace		VISIBLE:NO													PREVARGT:ToughTalentPool,ToughTalentUsed	SAB:Radiation Resistance																																																																													BONUS:VAR|ToughTalentUsed|1																																					SOURCEPAGE:p.30
Improved Radiation Resistance	CATEGORY:Talent		TYPE:Talent.ToughTalent.RadiationResistnace.ToughPlus	VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Radiation Resistance				PREVARGT:ToughTalentPool,ToughTalentUsed	SAB:Improved Radiation Resistance																																																																												BONUS:VAR|ToughTalentUsed|1																																					SOURCEPAGE:p.30
Advanced Radiation Resistance	CATEGORY:Talent		TYPE:Talent.ToughTalent.RadiationResistnace.ToughPlus	VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Radiation Resistance			PREVARGT:ToughTalentPool,ToughTalentUsed	SAB:Advanced Radiation Resistance																																																																												BONUS:VAR|ToughTalentUsed|1																																					SOURCEPAGE:p.30

Stun Resistance			CATEGORY:Talent		TYPE:Talent.ToughTalent.StunResistance.ToughPlus	VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,TYPE=Unbreakable					PREVARGT:ToughTalentPool,ToughTalentUsed	SAB:Stun Resistance																																																																														BONUS:VAR|ToughTalentUsed|1																																					SOURCEPAGE:p.31
Stun Reduction			CATEGORY:Talent		TYPE:Talent.ToughTalent.StunResistance.ToughPlus	VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Stun Resistance					PREVARGT:ToughTalentPool,ToughTalentUsed	SAB:Stun Reduction																																																																														BONUS:VAR|ToughTalentUsed|1																																					SOURCEPAGE:p.31
Stun Breaker			CATEGORY:Talent		TYPE:Talent.ToughTalent.StunResistance.ToughPlus	VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Stun Reduction					PREVARGT:ToughTalentPool,ToughTalentUsed	SAB:Stun Breaker																																																																															BONUS:VAR|ToughTalentUsed|1																																					SOURCEPAGE:p.31

###BLOCK: Smart talents
# Ability Name			Category of Ability	Type								Visible	Required Ability								Var. Must Be Grater				Special ABility						Define				Bonus to skill								Modify VAR												Source Page
Perceptive				CATEGORY:Talent		TYPE:Talent.SmartTalent.Investigation.SmartPlus	VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,TYPE=Research			PREVARGT:SmartTalentPool,SmartTalentUsed	SAB:Perceptive											BONUS:SKILL|Investigate,Research,Search|var("CL=Smart")/2	BONUS:VAR|SmartTalentUsed|1									SOURCEPAGE:p.31
Notice				CATEGORY:Talent		TYPE:Talent.SmartTalent.Investigation.SmartPlus	VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Perceptive				PREVARGT:SmartTalentPool,SmartTalentUsed	SAB:Notice																						BONUS:VAR|SmartTalentUsed|1

Plot the Course			CATEGORY:Talent		TYPE:Talent.SmartTalent.Navigation			VISIBLE:NO											PREVARGT:SmartTalentPool,SmartTalentUsed	SAB:Plot the Course																				BONUS:VAR|SmartTalentUsed|1									SOURCEPAGE:p.31
Safe Passage			CATEGORY:Talent		TYPE:Talent.SmartTalent.Navigation.SmartPlus	VISIBLE:NO											PREVARGT:SmartTalentPool,SmartTalentUsed	SAB:Safe Passage																					BONUS:VAR|SmartTalentUsed|1									SOURCEPAGE:p.31
Alert Passage			CATEGORY:Talent		TYPE:Talent.SmartTalent.Navigation.SmartPlus	VISIBLE:NO											PREVARGT:SmartTalentPool,SmartTalentUsed	SAB:Alert Passage																					BONUS:VAR|SmartTalentUsed|1									SOURCEPAGE:p.31

World Knowledge			CATEGORY:Talent		TYPE:Talent.SmartTalent.Scholar			VISIBLE:NO											PREVARGT:SmartTalentPool,SmartTalentUsed	SAB:World Knowledge +%|WorldKnowledge		DEFINE:WorldKnowledge|0												BONUS:VAR|SmartTalentUsed|1	BONUS:VAR|WorldKnowledge|INT+var("CL=Smart")	SOURCEPAGE:p.31
Sector Knowledge			CATEGORY:Talent		TYPE:Talent.SmartTalent.Scholar.SmartPlus		VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,World Knowledge			PREVARGT:SmartTalentPool,SmartTalentUsed	SAB:Sector Knowledge - % worlds|SectorKnowledge	DEFINE:SectorKnowledge|0											BONUS:VAR|SmartTalentUsed|1	BONUS:VAR|SectorKnowledge|INT				SOURCEPAGE:p.32
Improved World Knowledge	CATEGORY:Talent		TYPE:Talent.SmartTalent.Scholar.SmartPlus		VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,World Knowledge			PREVARGT:SmartTalentPool,SmartTalentUsed	SAB:Improved World Knowledge																			BONUS:VAR|SmartTalentUsed|1	BONUS:VAR|WorldKnowledge|5				SOURCEPAGE:p.32
Improved Sector Knowledge	CATEGORY:Talent		TYPE:Talent.SmartTalent.Scholar.SmartPlus		VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Sector Knowledge			PREVARGT:SmartTalentPool,SmartTalentUsed	SAB:Improved sector Knowledge																			BONUS:VAR|SmartTalentUsed|1	BONUS:VAR|SectorKnowledge|INT				SOURCEPAGE:p.32

Identify Alien Technology	CATEGORY:Talent		TYPE:Talent.SmartTalent.Xenotech			VISIBLE:NO											PREVARGT:SmartTalentPool,SmartTalentUsed	SAB:Identify Alien Technology +%|INT																	BONUS:VAR|SmartTalentUsed|1									SOURCEPAGE:p.32
Utilize Alien Technology	CATEGORY:Talent		TYPE:Talent.SmartTalent.Xenotech.SmartPlus	VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Identify Alien Technology	PREVARGT:SmartTalentPool,SmartTalentUsed	SAB:Utilize Alien Technology																			BONUS:VAR|SmartTalentUsed|1									SOURCEPAGE:p.32
Repair Alien Technology		CATEGORY:Talent		TYPE:Talent.SmartTalent.Xenotech.SmartPlus	VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Utilize Alien Technology		PREVARGT:SmartTalentPool,SmartTalentUsed	SAB:Repair Alien Technology																			BONUS:VAR|SmartTalentUsed|1									SOURCEPAGE:p.32

###BLOCK: Dedicated talents
# Ability Name						Category of Ability	Type													Visible	Required Ability										Var. Must Be Grater						Special ABility										Define					Bonus to skill					Modify VAR																																							Source Page
Survival Training						CATEGORY:Talent		TYPE:Talent.DedicatedTalent.Survival							VISIBLE:NO													PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Survival Training															BONUS:SKILL|Survival|var("CL=Dedicated")	BONUS:VAR|DedicatedTalentUsed|1																																			SOURCEPAGE:p.33
Defense Training						CATEGORY:Talent		TYPE:Talent.DedicatedTalent.Survival.DedicatedPlus					VISIBLE:NO	PREABILITY:2,CATEGORY=Talent,Survival Training,TYPE=Insightful		PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Defense Training +%|var("CL=Dedicated")																		BONUS:VAR|DedicatedTalentUsed|1																																			SOURCEPAGE:p.33
Imrpoved Defense Training				CATEGORY:Talent		TYPE:Talent.DedicatedTalent.Survival.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Defense Training					PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Imrpoved Defense Training +%|var("CL=Dedicated")																	BONUS:VAR|DedicatedTalentUsed|1																																			SOURCEPAGE:p.33
Survival Save						CATEGORY:Talent		TYPE:Talent.DedicatedTalent.Survival.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Survival Training					PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Survival Save																							BONUS:VAR|DedicatedTalentUsed|1																																			SOURCEPAGE:p.33

Sworn Enemy (Aberration)				CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy							VISIBLE:NO													PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Sworn Enemy (Aberration) +%|SwornEnemyAberration				DEFINE:SwornEnemyAberration|0									BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyAberration|2	BONUS:VAR|XenotypeAberration|2	BONUS:VAR|SwornEnemyAberration|2*var("COUNT[FEATNAME=Xenotype (Aberration)]")+2*var("COUNT[FEATNAME=Xenotype Bonus (Aberration)]")	SOURCEPAGE:p.33
Sworn Enemy (Animal)					CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.RebuilderSwornEnemy				VISIBLE:NO													PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Sworn Enemy (Animal) +%|SwornEnemyAnimal					DEFINE:SwornEnemyAnimal|0									BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyAnimal|2	BONUS:VAR|XenotypeAnimal|2	BONUS:VAR|SwornEnemyAnimal|2*var("COUNT[FEATNAME=Xenotype (Animal)]")+2*var("COUNT[FEATNAME=Xenotype Bonus (Animal)]")					SOURCEPAGE:p.33
Sworn Enemy (Cyborg)					CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy							VISIBLE:NO													PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Sworn Enemy (Cyborg) +%|SwornEnemyCyborg					DEFINE:SwornEnemyCyborg|0									BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyCyborg|2																														SOURCEPAGE:p.33
Sworn Enemy (Humanoid - Humans)			CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy							VISIBLE:NO													PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Sworn Enemy (Humanoid - Humans) +%|SwornEnemyHumanoidHumans		DEFINE:SwornEnemyHumanoidHumans|0								BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyHumanoidHumans|2																												SOURCEPAGE:p.33
Sworn Enemy (Humanoid - Tentaari)			CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy							VISIBLE:NO													PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Sworn Enemy (Humanoid - Tentaari) +%|SwornEnemyHumanoidTentaari	DEFINE:SwornEnemyHumanoidTentaari|0								BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyHumanoidTentaari|2																												SOURCEPAGE:p.33
Sworn Enemy (Humanoid - Velin)			CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy							VISIBLE:NO													PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Sworn Enemy (Humanoid - Velin) +%|SwornEnemyHumanoidVelin		DEFINE:SwornEnemyHumanoidVelin|0								BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyHumanoidVelin|2																													SOURCEPAGE:p.33
Sworn Enemy (Mutants)					CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy							VISIBLE:NO													PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Sworn Enemy (Mutants) +%|SwornEnemyMutants					DEFINE:SwornEnemyMutants|0									BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyMutants|2																														SOURCEPAGE:p.33
Sworn Enemy (Plant)					CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy							VISIBLE:NO													PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Sworn Enemy (Plant) +%|SwornEnemyPlant					DEFINE:SwornEnemyPlant|0									BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyPlant|2	BONUS:VAR|XenotypePlant|2	BONUS:VAR|SwornEnemyPlant|2*var("COUNT[FEATNAME=Xenotype (Plant)]")+2*var("COUNT[FEATNAME=Xenotype Bonus (Plant)]")					SOURCEPAGE:p.33
Sworn Enemy (Robot)					CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy							VISIBLE:NO													PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Sworn Enemy (Robot) +%|SwornEnemyRobot					DEFINE:SwornEnemyRobot|0									BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyRobot|2																														SOURCEPAGE:p.33
Sworn Enemy (Ooze)					CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy							VISIBLE:NO													PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Sworn Enemy (Ooze) +%|SwornEnemyOoze						DEFINE:SwornEnemyOoze|0										BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyOoze|2	BONUS:VAR|XenotypeOoze|2	BONUS:VAR|SwornEnemyOoze|2*var("COUNT[FEATNAME=Xenotype (Ooze)]")+2*var("COUNT[FEATNAME=Xenotype Bonus (Ooze)]")						SOURCEPAGE:p.33
Sworn Enemy (Vermin)					CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.RebuilderSwornEnemy				VISIBLE:NO													PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Sworn Enemy (Vermin) +%|SwornEnemyVermin					DEFINE:SwornEnemyVermin|0									BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyVermin|2	BONUS:VAR|XenotypeVermin|2	BONUS:VAR|SwornEnemyVermin|2*var("COUNT[FEATNAME=Xenotype (Vermin)]")+2*var("COUNT[FEATNAME=Xenotype Bonus (Vermin)]")					SOURCEPAGE:p.33
Improved Sworn Enemy (Aberration)			CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO													PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Improved Sworn Enemy (Aberration)																			BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyAberration|2	BONUS:VAR|XenotypeAberration|2																							SOURCEPAGE:p.34
Improved Sworn Enemy (Animal)				CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.RebuilderSwornEnemy.DedicatedPlus	VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Sworn Enemy (Aberration)				PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Improved Sworn Enemy (Animal)																				BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyAnimal|2	BONUS:VAR|XenotypeAnimal|2																									SOURCEPAGE:p.34
Improved Sworn Enemy (Cyborg)				CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Sworn Enemy (Cyborg)				PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Improved Sworn Enemy (Cyborg)																				BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyCyborg|2																														SOURCEPAGE:p.34
Improved Sworn Enemy (Humanoid - Humans)		CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Sworn Enemy (Humanoid - Humans)		PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Improved Sworn Enemy (Humanoid - Humans)																		BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyHumanoidHumans|2																												SOURCEPAGE:p.34
Improved Sworn Enemy (Humanoid - Tentaari)	CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Sworn Enemy (Humanoid - Tentaari)		PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Improved Sworn Enemy (Humanoid - Tentaari)																		BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyHumanoidTentaari|2																												SOURCEPAGE:p.34
Improved Sworn Enemy (Humanoid - Velin)		CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Sworn Enemy (Humanoid - Velin)			PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Improved Sworn Enemy (Humanoid - Velin)																		BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyHumanoidVelin|2																													SOURCEPAGE:p.34
Improved Sworn Enemy (Mutants)			CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Sworn Enemy (Mutants)				PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Improved Sworn Enemy (Mutants)																				BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyMutants|2																														SOURCEPAGE:p.34
Improved Sworn Enemy (Plant)				CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Sworn Enemy (Plant)				PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Improved Sworn Enemy (Plant)																				BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyPlant|2	BONUS:VAR|XenotypePlant|2																									SOURCEPAGE:p.34
Improved Sworn Enemy (Robot)				CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Sworn Enemy (Robot)				PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Improved Sworn Enemy (Robot)																				BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyRobot|2																														SOURCEPAGE:p.34
Improved Sworn Enemy (Ooze)				CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Sworn Enemy (Ooze)					PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Improved Sworn Enemy (Ooze)																				BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyOoze|2	BONUS:VAR|XenotypeOoze|2																									SOURCEPAGE:p.34
Improved Sworn Enemy (Vaasi)				CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Sworn Enemy (Vaasi)				PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Improved Sworn Enemy (Vaasi)																				BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyVaasi|2																														SOURCEPAGE:p.66
Improved Sworn Enemy (Vermin)				CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.RebuilderSwornEnemy.DedicatedPlus	VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Sworn Enemy (Vermin)				PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Improved Sworn Enemy (Vermin)																				BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyVermin|2	BONUS:VAR|XenotypeVermin|2																									SOURCEPAGE:p.34
Advanced Sworn Enemy (Aberration)			CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO													PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Avanced Sworn Enemy (Aberration)																			BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyAberration|2	BONUS:VAR|XenotypeAberration|2																							SOURCEPAGE:p.33
Advanced Sworn Enemy (Animal)				CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.RebuilderSwornEnemy.DedicatedPlus	VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Sworn Enemy (Animal)			PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Advanced Sworn Enemy (Animal)																				BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyAnimal|2	BONUS:VAR|XenotypeAnimal|2																									SOURCEPAGE:p.34
Advanced Sworn Enemy (Cyborg)				CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Sworn Enemy (Cyborg)			PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Advanced Sworn Enemy (Cyborg)																				BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyCyborg|2																														SOURCEPAGE:p.34
Advanced Sworn Enemy (Humanoid - Humans)		CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Sworn Enemy (Humanoid - Humans)	PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Advanced Sworn Enemy (Humanoid - Humans)																		BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyHumanoidHumans|2																												SOURCEPAGE:p.34
Advanced Sworn Enemy (Humanoid - Tentaari)	CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Sworn Enemy (Humanoid - Tentaari)	PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Advanced Sworn Enemy (Humanoid - Tentaari)																		BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyHumanoidTentaari|2																												SOURCEPAGE:p.34
Advanced Sworn Enemy (Humanoid - Velin)		CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Sworn Enemy (Humanoid - Velin)	PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Advanced Sworn Enemy (Humanoid - Velin)																		BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyHumanoidVelin|2																													SOURCEPAGE:p.34
Advanced Sworn Enemy (Mutants)			CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Sworn Enemy (Mutants)			PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Advanced Sworn Enemy (Mutants)																				BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyMutants|2																														SOURCEPAGE:p.34
Advanced Sworn Enemy (Plant)				CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Sworn Enemy (Plant)			PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Advanced Sworn Enemy (Plant)																				BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyPlant|2	BONUS:VAR|XenotypePlant|2																									SOURCEPAGE:p.34
Advanced Sworn Enemy (Robot)				CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Sworn Enemy (Robot)			PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Advanced Sworn Enemy (Robot)																				BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyRobot|2																														SOURCEPAGE:p.34
Advanced Sworn Enemy (Ooze)				CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Sworn Enemy (Ooze)			PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Advanced Sworn Enemy (Ooze)																				BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyOoze|2	BONUS:VAR|XenotypeOoze|2																									SOURCEPAGE:p.34
Advanced Sworn Enemy (Vaasi)				CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Sworn Enemy (Vaasi)			PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Advanced Sworn Enemy (Vaasi)																				BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyVaasi|2																														SOURCEPAGE:p.66
Advanced Sworn Enemy (Vermin)				CATEGORY:Talent		TYPE:Talent.DedicatedTalent.SwornEnemy.RebuilderSwornEnemy.DedicatedPlus	VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Sworn Enemy (Vermin)			PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Advanced Sworn Enemy (Vermin)																				BONUS:VAR|DedicatedTalentUsed|1	BONUS:VAR|SwornEnemyVermin|2	BONUS:VAR|XenotypeVermin|2																									SOURCEPAGE:p.34

Revive							CATEGORY:Talent		TYPE:Talent.DedicatedTalent.Treatment.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Healing Knack					PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Revive																								BONUS:VAR|DedicatedTalentUsed|1																																			SOURCEPAGE:p.34
Improved Revive						CATEGORY:Talent		TYPE:Talent.DedicatedTalent.Treatment.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Revive							PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Improved Revive																						BONUS:VAR|DedicatedTalentUsed|1																																			SOURCEPAGE:p.34
Treat Disease						CATEGORY:Talent		TYPE:Talent.DedicatedTalent.Treatment.DedicatedPlus					VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Revive							PREVARGT:DedicatedTalentPool,DedicatedTalentUsed	SAB:Treat Disease																							BONUS:VAR|DedicatedTalentUsed|1																																			SOURCEPAGE:p.34

###BLOCK: Charismatic talents
# Ability Name				Category of Ability	Type										Visible	Required Ability												Var. Must Be Grater						Special ABility					Define			Bonus to skill								Modify VAR													Source Page
Animal Touch				CATEGORY:Talent		TYPE:Talent.CharismaticTalent.AnimalHusbandry			VISIBLE:NO															PREVARGT:CharismaticTalentPool,CharismaticTalentUsed	SAB:Animal Touch									BONUS:SKILL|Ride,Handle Animal|var("CL=Charismatic")/2	BONUS:VAR|CharismaticTalentUsed|1									SOURCEPAGE:p.34
Wild Empathy				CATEGORY:Talent		TYPE:Talent.CharismaticTalent.AnimalHusbandry			VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Animal Touch								PREVARGT:CharismaticTalentPool,CharismaticTalentUsed	SAB:Wild Empathy +%|WildEmpathy		DEFINE:WildEmpathy|0											BONUS:VAR|CharismaticTalentUsed|1	BONUS:VAR|WildEmpathy|CHA+var("CL=Charismatic")	SOURCEPAGE:p.34
Imrpoved Wild Empathy			CATEGORY:Talent		TYPE:Talent.CharismaticTalent.AnimalHusbandry			VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Animal Touch	PREABILITY:1,CATEGORY=Talent,Wild Empathy	PREVARGT:CharismaticTalentPool,CharismaticTalentUsed	SAB:Improved Wild Empathy																	BONUS:VAR|CharismaticTalentUsed|1	BONUS:VAR|WildEmpathy|CHA+var("CL=Charismatic")	SOURCEPAGE:p.35

Command					CATEGORY:Talent		TYPE:Talent.CharismaticTalent.Command				VISIBLE:NO															PREVARGT:CharismaticTalentPool,CharismaticTalentUsed	SAB:Command																				BONUS:VAR|CharismaticTalentUsed|1									SOURCEPAGE:p.35
Rally						CATEGORY:Talent		TYPE:Talent.CharismaticTalent.Command.CharismaticPlus		VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Command								PREVARGT:CharismaticTalentPool,CharismaticTalentUsed	SAB:Rally																				BONUS:VAR|CharismaticTalentUsed|1									SOURCEPAGE:p.35
Improved Rally				CATEGORY:Talent		TYPE:Talent.CharismaticTalent.Command.CharismaticPlus		VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Rally									PREVARGT:CharismaticTalentPool,CharismaticTalentUsed	SAB:Improved Rally																		BONUS:VAR|CharismaticTalentUsed|1									SOURCEPAGE:p.35
Advanced Rally				CATEGORY:Talent		TYPE:Talent.CharismaticTalent.Command.CharismaticPlus		VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Rally							PREVARGT:CharismaticTalentPool,CharismaticTalentUsed	SAB:Advanced Rally																		BONUS:VAR|CharismaticTalentUsed|1									SOURCEPAGE:p.35

Diplomatic Tongue				CATEGORY:Talent		TYPE:Talent.CharismaticTalent.Diplomatic				VISIBLE:NO															PREVARGT:CharismaticTalentPool,CharismaticTalentUsed	SAB:Diplomatic Tongue																		BONUS:VAR|CharismaticTalentUsed|1									SOURCEPAGE:p.35
Universal Communication			CATEGORY:Talent		TYPE:Talent.CharismaticTalent.Diplomatic.CharismaticPlus	VISIBLE:NO															PREVARGT:CharismaticTalentPool,CharismaticTalentUsed	SAB:Universal Communication																	BONUS:VAR|CharismaticTalentUsed|1									SOURCEPAGE:p.35
Improved Universal Communication	CATEGORY:Talent		TYPE:Talent.CharismaticTalent.Diplomatic.CharismaticPlus	VISIBLE:NO															PREVARGT:CharismaticTalentPool,CharismaticTalentUsed	SAB:Improved Universal Communication															BONUS:VAR|CharismaticTalentUsed|1									SOURCEPAGE:p.35
Cultural Grasp				CATEGORY:Talent		TYPE:Talent.CharismaticTalent.Diplomatic.CharismaticPlus	VISIBLE:NO															PREVARGT:CharismaticTalentPool,CharismaticTalentUsed	SAB:Cultural Grasp																		BONUS:VAR|CharismaticTalentUsed|1									SOURCEPAGE:p.35

Bargain Mastery				CATEGORY:Talent		TYPE:Talent.CharismaticTalent.Mercantile				VISIBLE:NO															PREVARGT:CharismaticTalentPool,CharismaticTalentUsed	SAB:Bargain Mastery																		BONUS:VAR|CharismaticTalentUsed|1									SOURCEPAGE:p.36
Improved Bargain Mastery		CATEGORY:Talent		TYPE:Talent.CharismaticTalent.Mercantile.CharismaticPlus	VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Bargain Mastery							PREVARGT:CharismaticTalentPool,CharismaticTalentUsed	SAB:Improved Bargain Mastery																	BONUS:VAR|CharismaticTalentUsed|1									SOURCEPAGE:p.36
Advanced Bargain Mastery		CATEGORY:Talent		TYPE:Talent.CharismaticTalent.Mercantile.CharismaticPlus	VISIBLE:NO	PREABILITY:1,CATEGORY=Talent,Improved Bargain Mastery						PREVARGT:CharismaticTalentPool,CharismaticTalentUsed	SAB:Advanced Bargain Mastery																	BONUS:VAR|CharismaticTalentUsed|1									SOURCEPAGE:p.36
