# CVS $Revision: 7421 $ $Author: eddyanthony $ -- Wed Aug  6 21:30:02 2008 -- reformated by prettylst.pl v1.38 (build 7233)
# Original entry by wizofice2001
SOURCELONG:RPGObjects - Darwin's World - World Rules	SOURCESHORT:DarwinWR	SOURCEWEB:http://www.darwinrpg.com

# GUARDIAN: Called Shot SAB: Gains 1d6 to Ranged attacks against creatures with discernable anatomies
# RAIDER: Chains and Chaps SAB: Should add EQUIP, a possession bestowing BONUS:COMBAT|AC|1+(1*CL/10)
# SCAV: Canny Defense SAB: IF in light or no armor, BONUS:COMBAT|AC|WIS (not flatfooted, as DEX)
# THINKER: Secret Lore SAB: Can purchase Exclusive skills as Cross-Class skills.  Used AUTO:FEAT|Secret Lore (sets Animal Empathy and Read Lips to CCSKILL)
# THINKER: Skill Focus does not prompt for skill.
# TRADER: Bonus Language: Must exchange one Background language for Language(Trade)

# Class Name	Hit Dice	Type			Abbreviation	Source Page			Save checks bonus											Combat bonus
CLASS:Guardian	HD:10		TYPE:Base.PC	ABB:Grd		SOURCEPAGE:pp.17-19	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Guardian	STARTSKILLPTS:2	CSKILL:Gather Information|Handle Animal|Intimidate|Knowledge (Vehicle Operations)|Listen|Ride|Sense Motive|Spot
1	ABILITY:Special Ability|AUTOMATIC|All Martial Weapon Proficiencies|All Automatic Proficiencies	AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency
1																	AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)
1																	AUTO:FEAT|Shield Proficiency
###Block: Normal Level Progression
1	SAB:Defender																							ADD:FEAT|1|Feel for Weapon,Gladiator,Greater Rip A Clip,Rip A Clip,Room-Broom,TYPE=Fighter	ADD:FEAT|1|Primitive Craft Class Skill,Skill Focus Advanced
2																										ADD:FEAT|1|Feel for Weapon,Gladiator,Greater Rip A Clip,Rip A Clip,Room-Broom,TYPE=Fighter
4																		DEFINE:WeapSpecQualify|1				ADD:FEAT|1|Feel for Weapon,Gladiator,Greater Rip A Clip,Rip A Clip,Room-Broom,TYPE=Fighter
5	SAB:Called Shot +%d%|CalledShot|CalledShotDie	BONUS:VAR|CalledShot|(var("CL=Guardian")-5)/4 +1	DEFINE:CalledShotDie|6	DEFINE:CalledShot|0
6																										ADD:FEAT|1|Feel for Weapon,Gladiator,Greater Rip A Clip,Rip A Clip,Room-Broom,TYPE=Fighter
8																										ADD:FEAT|1|Feel for Weapon,Gladiator,Greater Rip A Clip,Rip A Clip,Room-Broom,TYPE=Fighter
10																										ADD:FEAT|1|Feel for Weapon,Gladiator,Greater Rip A Clip,Rip A Clip,Room-Broom,TYPE=Fighter
12																										ADD:FEAT|1|Feel for Weapon,Gladiator,Greater Rip A Clip,Rip A Clip,Room-Broom,TYPE=Fighter
14																										ADD:FEAT|1|Feel for Weapon,Gladiator,Greater Rip A Clip,Rip A Clip,Room-Broom,TYPE=Fighter
16																										ADD:FEAT|1|Feel for Weapon,Gladiator,Greater Rip A Clip,Rip A Clip,Room-Broom,TYPE=Fighter
18																										ADD:FEAT|1|Feel for Weapon,Gladiator,Greater Rip A Clip,Rip A Clip,Room-Broom,TYPE=Fighter
20	SAB:Shoot to Kill																							ADD:FEAT|1|Feel for Weapon,Gladiator,Greater Rip A Clip,Rip A Clip,Room-Broom,TYPE=Fighter

# Class Name	Hit Dice	Type			Abbreviation	Source Page			Save checks bonus											Combat bonus
CLASS:Raider	HD:10		TYPE:Base.PC	ABB:Rdr		SOURCEPAGE:pp.19-21	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Required AL
CLASS:Raider	PREALIGN:LE,NE,CE
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Raider	STARTSKILLPTS:2	CSKILL:Craft (Mechanics)|Gather Information|Handle Animal|Intimidate|Jump|Knowledge (Vehicle Operations)|Ride|Spot
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies|All Martial Weapon Proficiencies	AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency
1																	AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)
###Block: Normal Level Progression
1	SAB:Chains and Chaps +%|ChainsChaps	DEFINE:ChainsChaps|CL/10+1	ADD:FEAT|1|Primitive Raider Craft Class Skill,Primitive Raider Mechanics Bonus,Skill Focus Advanced
2												ADD:FEAT|1|Alertness,Combat Reflexes,Dodge,Endurance,Exotic Weapon Proficiency,Far Shot,Feel for Weapon,Gladiator,Greater Rip A Clip,Marauder,Mobility,Point Blank Shot,Rip A Clip,Room-Broom,Run,Spring Attack,Track
3	SAB:Boarding Party
5												ADD:FEAT|1|Alertness,Combat Reflexes,Dodge,Endurance,Exotic Weapon Proficiency,Far Shot,Feel for Weapon,Gladiator,Greater Rip A Clip,Marauder,Mobility,Point Blank Shot,Rip A Clip,Room-Broom,Run,Spring Attack,Track
7	SAB:Slaver
8												ADD:FEAT|1|Alertness,Combat Reflexes,Dodge,Endurance,Exotic Weapon Proficiency,Far Shot,Feel for Weapon,Gladiator,Greater Rip A Clip,Marauder,Mobility,Point Blank Shot,Rip A Clip,Room-Broom,Run,Spring Attack,Track
10	SAB:Bloodthirsty Cry
11												ADD:FEAT|1|Alertness,Combat Reflexes,Dodge,Endurance,Exotic Weapon Proficiency,Far Shot,Feel for Weapon,Gladiator,Greater Rip A Clip,Marauder,Mobility,Point Blank Shot,Rip A Clip,Room-Broom,Run,Spring Attack,Track
12	SAB:No Survivors
14												ADD:FEAT|1|Alertness,Combat Reflexes,Dodge,Endurance,Exotic Weapon Proficiency,Far Shot,Feel for Weapon,Gladiator,Greater Rip A Clip,Marauder,Mobility,Point Blank Shot,Rip A Clip,Room-Broom,Run,Spring Attack,Track
17												ADD:FEAT|1|Alertness,Combat Reflexes,Dodge,Endurance,Exotic Weapon Proficiency,Far Shot,Feel for Weapon,Gladiator,Greater Rip A Clip,Marauder,Mobility,Point Blank Shot,Rip A Clip,Room-Broom,Run,Spring Attack,Track
18	SAB:Terrifying Presence
20												ADD:FEAT|1|Alertness,Combat Reflexes,Dodge,Endurance,Exotic Weapon Proficiency,Far Shot,Feel for Weapon,Gladiator,Greater Rip A Clip,Marauder,Mobility,Point Blank Shot,Rip A Clip,Room-Broom,Run,Spring Attack,Track

# Class Name	Hit Dice	Type			Abbreviation	Source Page			Save checks bonus											Combat bonus
CLASS:Scav		HD:8		TYPE:Base.PC	ABB:Scv		SOURCEPAGE:pp.21-23	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/2+2	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Required AL
CLASS:Scav		PREALIGN:LN,NG,TN,NE,CN
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Scav		STARTSKILLPTS:4	CSKILL:Appraise|Bluff|TYPE.Craft|Decipher Script|Forgery|Gather Information|Hide|Intuit Direction|Move Silently|Open Lock|Pick Pocket|Search|Spot|Wilderness Lore
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies	AUTO:FEAT|Simple Weapon Proficiency
1												AUTO:FEAT|Armor Proficiency (Light)
###Block: Normal Level Progression
1																			BONUS:VAR|SneakAttack|CL/5+1																		ADD:FEAT|1|Primitive Craft Skill Bonus,Skill Focus Advanced	ABILITY:Special Ability|AUTOMATIC|Nature Sense	ABILITY:Special Ability|AUTOMATIC|Sneak Attack
4	SAB:Radiation Sense
8	SAB:Canny Defense (%)|WIS				BONUS:COMBAT|AC|WIS|PREVAREQ:LowArmor,0|TYPE=Enhancement						DEFINE:LowArmor|var("COUNT[EQTYPE.ARMOR.EQUIPPED]")-var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.LIGHT]")
12	SAB:Feign Death (% rounds)|FeignDeathRounds																DEFINE:FeignDeathRounds|CL*10
16	SAB:Shadow in the Open

# Class Name	Hit Dice	Type			Abbreviation	Source Page			Save checks bonus												Combat bonus
CLASS:Thinker	HD:4		TYPE:Base.PC	ABB:Thn		SOURCEPAGE:pp.23-26	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Thinker	STARTSKILLPTS:6	CSKILL:Appraise|Bluff|TYPE.Craft|Decipher Script|Diplomacy|Forgery|Heal|TYPE.Knowledge|Open Lock|TYPE.Profession
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies	AUTO:FEAT|Simple Weapon Proficiency
###Block: Normal Level Progression
1																			ADD:FEAT|1|Skill Focus	ADD:FEAT|1|Primitive Craft Skill Bonus,Skill Focus Advanced
2	SAB:Thinker Knowledge (+%)|ThinkerKnowledge	BONUS:VAR|ThinkerKnowledge|CL	DEFINE:ThinkerKnowledge|INT
5	SAB:Dirty Fighter																ADD:FEAT|1|Skill Focus
6																			ADD:FEAT|1|Exotic Weapon Proficiency
8	SAB:Inspire Skill
9	SAB:Identify	SAB:Secret Lore																											AUTO:FEAT|Secret Lore
10	SAB:Confusing Tirade															ADD:FEAT|1|Skill Focus
12																			ADD:FEAT|1|Exotic Weapon Proficiency
15	SAB:Protected by Code															ADD:FEAT|1|Skill Focus
18																			ADD:FEAT|1|Exotic Weapon Proficiency
20																			ADD:FEAT|1|Skill Focus

# Class Name	Hit Dice	Type			Abbreviation	Source Page			Save checks bonus											Combat bonus
CLASS:Trader	HD:6		TYPE:Base.PC	ABB:Trd		SOURCEPAGE:pp.26-28	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Trader	STARTSKILLPTS:2	CSKILL:Appraise|Bluff|Diplomacy|Forgery|Gather Information|Handle Animal|Heal|Innuendo|Intimidate|Intuit Direction|Ride|Search|Sense Motive|Speak Language|Spot|Wilderness Lore
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies|All Martial Weapon Proficiencies	AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency
1																	AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)
1																	AUTO:FEAT|Shield Proficiency
###Block: Normal Level Progression
1	SAB:Protector																																					ADD:LANGUAGE|1|Trade	ADD:FEAT|1|Liked by All,Silver Tongue,Vulture	ADD:FEAT|1|Primitive Craft Class Skill,Skill Focus Advanced
2	SAB:Spit Polish					BONUS:SKILL|Bluff,Diplomacy,Forgery|2|TYPE=Morale
3	SAB:Ear to the Ground				BONUS:SKILL|Appraise|2|TYPE=Competence	BONUS:SKILL|Gather Information|4|TYPE=Competence
4	SAB:Money Talks
5	SAB:Going Once x%.%|GoingOnce1|GoingOnce2																									DEFINE:GoingOnce1|1	DEFINE:GoingOnce2|5
10	SAB:Sucker Every Minute																				BONUS:VAR|GoingOnce1|1	BONUS:VAR|GoingOnce2|-5
12	SAB:Read the Signs
15																																																														AUTO:FEAT|Leadership
18	SAB:Professional Courtesy
20																								BONUS:VAR|GoingOnce1|1
