# CVS $Revision: 8293 $ $Author: eddyanthony $ -- Sat Nov  1 17:22:30 2008 -- reformated by prettylst.pl v1.38 (build 8180)
SOURCELONG:Mongoose Publishing - Quintessential Ranger	SOURCESHORT:QR	SOURCEWEB:http://mongoosepublishing.com	SOURCEDATE:2003-01
#Original Entry by: Andrew Maitland


#Block: Ranger Feat -------------------------------------------------------------------------------------------------------

# Feat Name					Output Name						Type				Required Ability								Req. Att.	Required Class		Required Feat											Multiple Requirements													Required Skill		Required Stat		Required Text										Define				Description																																																																	Stackable?	Multiple?	Choose					Combat bonus																								Modify VAR
Blooded Hunter											TYPE:Ranger															PRECLASS:1,Ranger=1														PREMULT:2,[PREABILITY:1,CATEGORY=Special Ability,Favored Enemy (Animal)],[PREFEAT:1,Dodge]																										DESC:You are an experienced hunter.
Bloodhound												TYPE:Ranger															PRECLASS:1,Ranger=1	PREFEAT:2,Track,Fast Tracker																																																		DESC:Your nose is almost as sensitive as an animal's, and you regularly astound your companions by following trails with your nose to the ground. You have spent a great deal of time deliberately keeping your nose as well-tuned as possible by seeking out new and unusual smells but avoiding overpowering smells.
Caver's Stealth											TYPE:Ranger			PREABILITY:1,CATEGORY=Special Ability,Camouflage				PRECLASS:1,Ranger=1																																																							DESC:After many years of dungeoneering and caving, you can hide as adeptly in a long-forgotten tomb as in a forest.
Expanded Wild Empathy										TYPE:Ranger															PRECLASS:1,Ranger=1	PREFEAT:1,Wild Empathy																														PRESTAT:1,WIS=13																			DESC:You have learned to use body language, sounds and even subtle pheromones to put plant creatures, oozes, or vermin at their ease.																																												STACK:NO	MULT:YES	CHOOSE:STRING|Plants|Oozes|Vermin
Fast Tracker											TYPE:Ranger															PRECLASS:1,Ranger=12																																		PRESTAT:2,INT=13,WIS=13																		DESC:Your attention to detail when tracking is second to none. Just spotting a bent blade of grass here or a snapped twig there, you can stay on the trail with no trouble at all. This allows you to fairly race along after your quarry, and is regarded as crucial for any who expect to track fast-moving, intelligent creatures, whether as bounty hunters, captive-rescuers, or monster hunters.
Favored Enemy Focus			OUTPUTNAME:Favoured Enemy Focus		TYPE:Ranger			PREABILITY:1,CATEGORY=Special Ability,TYPE=FavoredEnemy			PRECLASS:1,Ranger=1																																																							DESC:By learning all you can about the magical strengths and weaknesses of your favoured enemies, you are able to devise various ways to manipulate the energies of your spells and other magical effects so as to render your enemies more vulnerable.																									STACK:NO	MULT:YES	CHOOSE:NOCHOICE
Favored Enemy Stealth			OUTPUTNAME:Favoured Enemy Stealth		TYPE:Ranger			PREABILITY:1,CATEGORY=Special Ability,TYPE=FavoredEnemy			PRECLASS:1,Ranger=1																																						PRETEXT:Favored Enemy class feature												DESC:When sneaking around after your favoured enemies, you take into account known qualities  such as the nature and sensitivity of their hearing and eyesight, any light sensitivity, and whether the creatures are diurnal, nocturnal or have some other body cycle. This enables you to minimise their chances of detecting you.
Improved Two-Weapon Defense		OUTPUTNAME:Improved Two-Weapon Defence	TYPE:General.ModifyAC											PREATT:4					PREFEAT:3,Two Weapon Fighting,Improved Two Weapon Fighting,Two Weapon Defense																					PRESTAT:1,DEX=19														DEFINE:TwoWeaponShield|0	DESC:Your two-weapon fighting style provides you with a defence as effective as most shields.																																																													BONUS:COMBAT|AC|TwoWeaponShield|TYPE=Shield|PREMULT:1,[PREEQUIP:1,TYPE=Double],[PREMULT:2,[PREEQUIPPRIMARY:1,TYPE=Melee],[PREEQUIPSECONDARY:1,TYPE=Melee]]	BONUS:VAR|TwoWeaponShield|1
Improved Mounted Archery Cover								TYPE:General																		PREFEAT:1,Mounted Archery																													PRESTAT:1,DEX=13		PRETEXT:Martial Weapon Proficiency (shortbow or composite shortbow)						DESC:You have practised mounted archery for long hours using your horse as cover.
Quick Draw Two-Weapon Bluff									TYPE:General												PREATT:12					PREFEAT:4,Two Weapon Fighting,Two-Weapon Bluff,Improved Feint,Quick Draw																	PRESKILL:1,Bluff=1	PRESTAT:1,DEX=19																			DESC:You have learnt how to feign that your fighting style revolves around only one weapon, drawing the offhand weapon at an opportune moment to completely surprise your opponent.
Strider												TYPE:General																		PREFEAT:1,Endurance																														PRESTAT:1,CON=13																			DESC:You were born to the trail, and are well used to spending long hours and days tracking enemies – or fleeing them.
Stunning Staff											TYPE:General												PREATT:6					PREFEAT:1,Weapon Focus(Shortstaff)																												PRESTAT:1,DEX=13																			DESC:If your staff does not crack your opponent's head right open, you will at least rattle his brains enough to give you a chance to follow up your attack.
Tough As Old Boots										TYPE:General												PREATT:5					PREFEAT:2,Endurance,Toughness																													PRESTAT:1,CON=15																			DESC:Years of living rough and getting involved in fist-fights have toughened you up to such an extent that you can laugh off punches that would fell a lesser adventurer, as well as ignoring fatigue and severe environmental conditions.
Two-Weapon Bluff											TYPE:General												PREATT:9					PREFEAT:2,Two Weapon Fighting,Improved Feint																						PRESKILL:1,Bluff=1	PRESTAT:1,DEX=15																			DESC:Your lead weapon moves in subtly shifting arcs, flashing to the attack until your opponent takes his eyes away from your off-hand weapon for an instant, at which point you strike at him with it.
Two-Weapon Riposte										TYPE:General												PREATT:9					PREFEAT:2,Two Weapon Fighting,Two Weapon Defense																									PRESTAT:1,DEX=17																			DESC:You are adept at using one weapon to block an opponent's blade and with the same motion moving in to strike with your other weapon.
Two-Weapon Strike											TYPE:General												PREATT:3					PREFEAT:2,Power Attack,Two Weapon Fighting																																															DESC:Paired weapons make one of the most versatile combat combinations imaginable, and yours are more versatile still. You have learned to swing both weapons at precisely the same target area on your foe and in the same instant, opening up great gaping wounds that look more like they were made with a greatsword than with a pair of smaller blades.
Woodland Guide											TYPE:Ranger			PREABILITY:1,CATEGORY=Special Ability,Woodland Stride				PRECLASS:1,Ranger=1																														PRESKILL:1,Survival=10	PRESTAT:1,WIS=13																			DESC:Rangers are noted for their ability to move over the most overgrown and difficult terrain as though it were a clear forest path. The best can also effortlessly lead others through such terrain.

###Block: Mods
# Feat Name				Type
Exotic Weapon Proficiency.MOD	TYPE:WildHunter

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