# CVS $Revision: 12879 $ $Author: amaitland $ -- Fri Nov  5 22:46:23 2010 -- reformated by prettylst.pl v1.39 (build 11455)
SOURCELONG:Gaslight - Players Guide	SOURCESHORT:Gaslight	SOURCEWEB:www.battlefieldpress.com	SOURCEDATE:2009-12
###Original Entry: Andrew Maitland


# Spell Name				Output Name					Classes of caster				School					Sub-School			Spell Descriptors						Type				Components			Casting Time			Range				Target Area or Effect																								Duration													Save Info											Spell Resistance				Description																				Save checks bonus							Combat bonus										Bonus to HP									Bonus to skill							Stat bonus								Weapon prop. bonus											Choose								Source Page				Temporary effect description
Aid												CLASSES:Acolyte=2				SCHOOL:Enchantment							DESCRIPTOR:Mind-Affecting				TYPE:Divine			COMPS:V,S,DF		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Living creature touched																						DURATION:(CASTERLEVEL) minutes									SAVEINFO:None										SPELLRES:Yes (harmless)			DESC:+1 attack, +1 on saves against fear, 1d8 temporary hit points.																			BONUS:COMBAT|TOHIT|1|TYPE=Morale|PREAPPLY:ANYPC					BONUS:HP|CURRENTMAX|%CHOICE|TYPE=Temporary|PREAPPLY:ANYPC																																	CHOOSE:NUMBER|MIN=1|MAX=8|TITLE=Choose temporary HP	SOURCEPAGE:p.			TEMPDESC:Grants attack bonus and temporary HP
Animate Dead										CLASSES:Apprentice=4|Acolyte=3	SCHOOL:Necromancy								DESCRIPTOR:Evil						TYPE:Arcane.Divine	COMPS:V,S,M			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:One or more corpses touched																					DURATION:Instantaneous											SAVEINFO:None										SPELLRES:No					DESC:Creates undead skeletons and zombies.																																																																																						SOURCEPAGE:p.
Arcane Eye											CLASSES:Apprentice=4			SCHOOL:Divination																TYPE:Arcane			COMPS:V,S,M			CASTTIME:10 minutes		RANGE:Unlimited		TARGETAREA:Magical sensor																							DURATION:(CASTERLEVEL) minutes [D]									SAVEINFO:None										SPELLRES:No					DESC:Invisible floating eye moves 30 ft./round.																																																																																						SOURCEPAGE:p.
Arcane Graffiti										CLASSES:Apprentice=0			SCHOOL:Conjuration			SUBSCHOOL:Creation													COMPS:V, S			CASTTIME:Attack action		RANGE:0 ft.			TARGETAREA:One personal rune or short message																				DURATION:Instantaneous											SAVEINFO:None										SPELLRES:No
Arcane Lock											CLASSES:Apprentice=2			SCHOOL:Abjuration																TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:One door, cabinet, chest, or portal touched, up to (CASTERLEVEL*30) sq. ft. in size												DURATION:Permanent											SAVEINFO:None										SPELLRES:No					DESC:Magically locks a portal or chest.																																																																																							SOURCEPAGE:p.
Augury											CLASSES:Acolyte=2				SCHOOL:Divination																TYPE:Divine			COMPS:V,S,F			CASTTIME:Attack action		RANGE:Personal		TARGETAREA:You																									DURATION:Instantaneous																													DESC:Learn whether an action will be good or bad.																																																																																					SOURCEPAGE:p.
Bane												CLASSES:Acolyte=1				SCHOOL:Enchantment							DESCRIPTOR:Mind-Affecting				TYPE:Divine			COMPS:V,S,DF		CASTTIME:Attack action		RANGE:50 ft.		TARGETAREA:All enemies within 50 ft.																					DURATION:(CASTERLEVEL) minutes									SAVEINFO:Will negates									SPELLRES:Yes				DESC:Enemies suffer -1 attack, -1 on saves against fear.																					BONUS:COMBAT|TOHIT|-1|TYPE=Temporary|PREAPPLY:ANYPC																																																							SOURCEPAGE:p.
Be the Ball											CLASSES:Acolyte=1|Apprentice=1	SCHOOL:Enchantment							DESCRIPTOR:Mind-Affecting								COMPS:V, S, F		CASTTIME:Attack action		RANGE:Close			TARGETAREA:One creature																								DURATION:Until used or 1 minute/level								SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)
Bestow Curse										CLASSES:Apprentice=4|Acolyte=3	SCHOOL:Necromancy																TYPE:Arcane.Divine	COMPS:V,S			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:Permanent											SAVEINFO:Will negates									SPELLRES:Yes				DESC:-6 to an ability; -4 on attacks, saves, and checks; or 50%% chance of losing each action.																																																																														SOURCEPAGE:p.
Bless												CLASSES:Acolyte=1				SCHOOL:Enchantment							DESCRIPTOR:Mind-Affecting				TYPE:Divine			COMPS:V,S,DF		CASTTIME:Attack action		RANGE:50 ft.		TARGETAREA:All allies within 50 ft.																						DURATION:(CASTERLEVEL) minutes									SAVEINFO:None										SPELLRES:Yes (harmless)			DESC:Allies gain +1 attack and +1 on saves against fear.																					BONUS:COMBAT|TOHIT|1|TYPE=Morale|PREAPPLY:ANYPC																																																								SOURCEPAGE:p.			TEMPDESC:Grants attack bonus
Bloodcurdling Scream									CLASSES:Acolyte=2				SCHOOL:Necromancy								DESCRIPTOR:Fear|Mind-Affecting|Sonic						COMPS:V			CASTTIME:Attack action		RANGE:Personal		TARGETAREA:25 ft. + 5 ft./level emanation																					DURATION:1 round/level											SAVEINFO:Will negates									SPELLRES:Yes
Blur												CLASSES:Apprentice=2			SCHOOL:Illusion																TYPE:Arcane			COMPS:V			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:(CASTERLEVEL) minutes [D]									SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)			DESC:Attacks miss subject 20%% of the time.																																																																																						SOURCEPAGE:p.
Brawl												CLASSES:Apprentice=4|Acolyte=4	SCHOOL:Enchantment							DESCRIPTOR:Mind-Affecting								COMPS:V, S, M		CASTTIME:Attack action		RANGE:Close			TARGETAREA:All creatures, 5 HD or less, in a 15-ft. radius																		DURATION:3 rounds												SAVEINFO:Will negates									SPELLRES:Yes
Break Enchantment										CLASSES:Acolyte=5				SCHOOL:Abjuration																TYPE:Divine			COMPS:V,S			CASTTIME:1 minute			RANGE:Close			TARGETAREA:Up to (CASTERLEVEL) creatures, all within 30 ft. of each other															DURATION:Instantaneous											SAVEINFO:See text										SPELLRES:No					DESC:Frees subjects from enchantments, alterations, curses, and petrification.																																																																																SOURCEPAGE:p.
Burning Hands										CLASSES:Apprentice=1			SCHOOL:Transmutation							DESCRIPTOR:Fire						TYPE:Arcane			COMPS:V,S			CASTTIME:Attack action		RANGE:10 ft.		TARGETAREA:Semicircular burst of flames 10 ft. long, centered on your hands															DURATION:Instantaneous											SAVEINFO:Reflex half									SPELLRES:Yes				DESC:(min((CASTERLEVEL),5))d4 fire damage																																																																																							SOURCEPAGE:p.
Bypass Bystanders										CLASSES:Apprentice=1			SCHOOL:Abjuration																				COMPS:V, S, M		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:One firearm																								DURATION:1 round/level											SAVEINFO:None										SPELLRES:No
Carillon											CLASSES:Acolyte=4				SCHOOL:Enchantment							DESCRIPTOR:Mind-Affecting|Sonic							COMPS:F			CASTTIME:Attack action		RANGE:Personal		TARGETAREA:All creatures within 50 ft.																					DURATION:1 minute/level (D)										SAVEINFO:Will negates									SPELLRES:Yes
Catalog											CLASSES:Apprentice=1			SCHOOL:Divination																				COMPS:V, S, M		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Object touched																							DURATION:Instantaneous											SAVEINFO:Will negates (object)							SPELLRES:Yes (object)
Cause Fear											CLASSES:Apprentice=1|Acolyte=1	SCHOOL:Necromancy								DESCRIPTOR:Fear|Mind-Affecting			TYPE:Arcane.Divine	COMPS:V,S			CASTTIME:Attack action		RANGE:Close			TARGETAREA:One living creature																						DURATION:1d4 rounds											SAVEINFO:Will negates									SPELLRES:Yes				DESC:One creature flees for 1d4 rounds.															BONUS:CHECKS|ALL|-2|TYPE=Morale|PREAPPLY:ANYPC		BONUS:COMBAT|TOHIT,DAMAGE|-2|TYPE=Morale|PREAPPLY:ANYPC																																																						SOURCEPAGE:p.
Change Self											CLASSES:Apprentice=1			SCHOOL:Illusion																TYPE:Arcane			COMPS:V,S			CASTTIME:Attack action		RANGE:Personal		TARGETAREA:You																									DURATION:(CASTERLEVEL*10) minutes [D]																										DESC:Changes the caster's appearance.																																														BONUS:SKILL|Disguise|10|TYPE=Temporary|PREAPPLY:PC																																	SOURCEPAGE:p.
Clean												CLASSES:Apprentice=1|Acolyte=1	SCHOOL:Transmutation																			COMPS:V, S, M		CASTTIME:Full-round action	RANGE:Close			TARGETAREA:One creature, object of up to 1,000 lb./level, or room of up to 100 square feet/level											DURATION:Instantaneous											SAVEINFO:Fortitude negates (harmless)						SPELLRES:Yes (harmless)
Close Shave											CLASSES:Apprentice=0|Acolyte=0	SCHOOL:Transmutation																			COMPS:S, V, M		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:1 minute/level											SAVEINFO:Fortitude negates (harmless)						SPELLRES:Yes (harmless)
Cloudkill											CLASSES:Apprentice=5			SCHOOL:Conjuration			SUBSCHOOL:Creation									TYPE:Arcane			COMPS:V,S			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:Cloud spreads 30 ft. wide and 20 ft. high																			DURATION:(CASTERLEVEL) minutes									SAVEINFO:See text										SPELLRES:Yes				DESC:Kills 3 HD or less; 4-6 HD save or die.																																																																																						SOURCEPAGE:p.
Clown Car											CLASSES:Apprentice=4			SCHOOL:Conjuration			SUBSCHOOL:Summoning													COMPS:V, S, F		CASTTIME:1 minute			RANGE:0 ft.			TARGETAREA:Extradimensional space within an enclosed vehicle capable of holding one creature per caster level									DURATION:1 hour/level											SAVEINFO:None										SPELLRES:No
Command											CLASSES:Acolyte=1				SCHOOL:Enchantment							DESCRIPTOR:Language-Dependent|Mind-Affecting	TYPE:Divine			COMPS:V			CASTTIME:Attack action		RANGE:Close			TARGETAREA:One living creature																						DURATION:1 round												SAVEINFO:Will negates									SPELLRES:Yes				DESC:One subject obeys one-word command for 1 round.																																																																																					SOURCEPAGE:p.
Comprehend Languages									CLASSES:Apprentice=1|Acolyte=1	SCHOOL:Divination																TYPE:Arcane.Divine	COMPS:V,S,M/DF		CASTTIME:Attack action		RANGE:Personal		TARGETAREA:You																									DURATION:(CASTERLEVEL*10) minutes																											DESC:Understands all spoken and written languages.																																																																																					SOURCEPAGE:p.
Cone of Cold										CLASSES:Apprentice=5			SCHOOL:Evocation								DESCRIPTOR:Cold						TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Close			TARGETAREA:Cone																									DURATION:Instantaneous											SAVEINFO:Reflex half									SPELLRES:Yes				DESC:(CASTERLEVEL)d6 cold damage																																																																																								SOURCEPAGE:p.
Confusion											CLASSES:Apprentice=4			SCHOOL:Enchantment							DESCRIPTOR:Mind-Affecting				TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:All creatures in a 15-ft. radius																				DURATION:(CASTERLEVEL) rounds										SAVEINFO:Will negates									SPELLRES:Yes				DESC:Makes subject behave oddly for (CASTERLEVEL) rounds																																																																																				SOURCEPAGE:p.
Crawling Carpet										CLASSES:Acolyte=4				SCHOOL:Conjuration			SUBSCHOOL:Summoning													COMPS:V, S, DF		CASTTIME:Fullround action	RANGE:Long			TARGETAREA:Carpet of monstrous spiders, scarab beetles, or centipedes filling a 10-ft.-radius spread											DURATION:1 minute/level											SAVEINFO:None										SPELLRES:No
Create Water										CLASSES:Acolyte=0				SCHOOL:Conjuration			SUBSCHOOL:Creation									TYPE:Divine			COMPS:V,S			CASTTIME:Attack action		RANGE:Close			TARGETAREA:Up to (CASTERLEVEL*2) gallons of water																			DURATION:Instantaneous											SAVEINFO:None										SPELLRES:No					DESC:Creates (CASTERLEVEL*2) gallons of pure water.																																																																																					SOURCEPAGE:p.
Darkvision											CLASSES:Apprentice=2			SCHOOL:Transmutation															TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:(CASTERLEVEL) hours										SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)			DESC:See 60 ft. in total darkness.																																																																																								SOURCEPAGE:p.
Dancing Lights										CLASSES:Apprentice=0			SCHOOL:Evocation								DESCRIPTOR:Light										COMPS:V, S			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:Up to four lights, all within a 10-ft.-radius area																	DURATION:1 minute (D)											SAVEINFO:None										SPELLRES:No
Daze												CLASSES:Apprentice=0			SCHOOL:Enchantment							DESCRIPTOR:Mind-Affecting				TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Close			TARGETAREA:One person																								DURATION:1 round												SAVEINFO:Will negates									SPELLRES:Yes				DESC:Subject takes no actions for 1 round.																																																																																						SOURCEPAGE:p.
Darkness											CLASSES:Acolyte=2				SCHOOL:Evocation								DESCRIPTOR:Darkness									COMPS:V, DF			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Object touched																							DURATION:10 minutes/level (D)										SAVEINFO:None										SPELLRES:No
Daylight											CLASSES:Acolyte=2				SCHOOL:Evocation								DESCRIPTOR:Light										COMPS:V, DF			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Object touched																							DURATION:10 minutes/level (D)										SAVEINFO:None										SPELLRES:No
Detect Magical Aura									CLASSES:Apprentice=0|Acolyte=0	SCHOOL:Universal																TYPE:Arcane.Divine	COMPS:V,S			CASTTIME:Attack action		RANGE:60ft.			TARGETAREA:Quarter-circle emanating from you to the extreme of the range															DURATION:Concentration, up to (CASTERLEVEL) minutes [D]																							DESC:Detects spells, magic items within 60 ft.																																																																																						SOURCEPAGE:p.
Detect Scrying										CLASSES:Apprentice=4			SCHOOL:Divination																				COMPS:V, S, M		CASTTIME:Attack action		RANGE:120 ft.		TARGETAREA:120-ft.-radius emanation centered on you																			DURATION:24 hours												SAVEINFO:None										SPELLRES:No
Dimension Door (Spell)			OUTPUTNAME:Dimension Door		CLASSES:Apprentice=4			SCHOOL:Conjuration			SUBSCHOOL:Teleporting									TYPE:Arcane			COMPS:V			CASTTIME:Attack action		RANGE:Long			TARGETAREA:You and touched objects or other touched willing creatures weighing up to (CASTERLEVEL*50) lb.										DURATION:Instantaneous											SAVEINFO:None and Will negates (object)						SPELLRES:No and Yes (object)		DESC:Teleports caster and up to (CASTERLEVEL*50) lb.																																																																																					SOURCEPAGE:p.
Discern Lies										CLASSES:Acolyte=4				SCHOOL:Divination																TYPE:Divine			COMPS:V,S,DF		CASTTIME:Attack action		RANGE:Close			TARGETAREA:(CASTERLEVEL) creatures, no two of which can be more than 30 ft. apart														DURATION:Concentration, up to (CASTERLEVEL) rounds						SAVEINFO:Will negates									SPELLRES:No					DESC:Reveals deliberate falsehoods.																																																																																								SOURCEPAGE:p.
Dispel Magic										CLASSES:Apprentice=3|Acolyte=3	SCHOOL:Abjuration																TYPE:Arcane.Divine	COMPS:V,S			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:One spellcaster, creature, or object; or 30-ft.-radius burst																DURATION:Instantaneous											SAVEINFO:None										SPELLRES:No					DESC:Cancels magical spells and effects.																																																																																							SOURCEPAGE:p.
Displacement										CLASSES:Apprentice=3			SCHOOL:Illusion																TYPE:Arcane			COMPS:V,M			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:(CASTERLEVEL) rounds [D]									SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)			DESC:Attacks miss subject 50%% of the time.																																																																																						SOURCEPAGE:p.
Divination											CLASSES:Acolyte=4				SCHOOL:Divination																				COMPS:V, S, M		CASTTIME:10 minutes		RANGE:Personal		TARGETAREA:You																									DURATION: Instantaneous
Divine Copilot										CLASSES:Acolyte=3				SCHOOL:Conjuration																			COMPS:V, S			CASTTIME:Attack action		RANGE:Personal		TARGETAREA:Computer or device touched	TARGETAREA:One invisible, shapeless, insubstantial copilot											DURATION:Until all skill checks are made or 10 minutes/level
Dud												CLASSES:Apprentice=1			SCHOOL:Transmutation																			COMPS:V, S			CASTTIME:Attack action		RANGE:Close			TARGETAREA:One explosive device/level; Duration; 1 minute/level																															SAVEINFO:Will negates (object)							SPELLRES:Yes (object)
Ectodermis											CLASSES:Acolyte=2|Apprentice=2	SCHOOL:Abjuration|Conjuration		SUBSCHOOL:Creation													COMPS:V, S, M		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:1 hour/level (D)										SAVEINFO:Fortitude negates (harmless)						SPELLRES:Yes (harmless)
Energy Trap											CLASSES:Apprentice=4			SCHOOL:Abjuration																TYPE:Arcane			COMPS:V,S,M			CASTTIME:10 minutes		RANGE:Touch			TARGETAREA:Object touched																							DURATION:Permanent until discharged [D]								SAVEINFO:Reflex half									SPELLRES:Yes				DESC:Opened object deals 1d4 + (CASTERLEVEL) damage of given energy type.																																																																																	SOURCEPAGE:p.
Enhance Ability										CLASSES:Apprentice=2|Acolyte=2	SCHOOL:Transmutation															TYPE:Arcane.Divine	COMPS:V,S,M/DF		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:(CASTERLEVEL) minutes									SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)			DESC:Subject gains +5 bonus to one ability score for (CASTERLEVEL) minutes.																																																	BONUS:STAT|%CHOICE|5|TYPE=Enhancement|PREAPPLY:ANYPC															CHOOSE:STAT								SOURCEPAGE:p.			TEMPDESC:Grants bonus to chosen stat
Faerie Fire											CLASSES:Acolyte=1				SCHOOL:Evocation								DESCRIPTOR:Light										COMPS:V, S, DF		CASTTIME:Attack action		RANGE:Long			TARGETAREA:Creatures and objects within a 5-ft.-radius burst																	DURATION:1 minute/level (D)										SAVEINFO:None										SPELLRES:Yes
Faith's Fury										CLASSES:Acolyte=4				SCHOOL:Evocation																TYPE:Divine			COMPS:V,S			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:20-ft.-radius burst																						DURATION:Instantaneous											SAVEINFO:Fortitude partial [see text]						SPELLRES:Yes				DESC:Damages and blinds creatures with a specific allegiance.																																																																																			SOURCEPAGE:p.
Fear												CLASSES:Apprentice=4			SCHOOL:Necromancy								DESCRIPTOR:Fear|Mind-Affecting			TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Close			TARGETAREA:Cone																									DURATION:(CASTERLEVEL) rounds										SAVEINFO:Will negates									SPELLRES:Yes				DESC:Subjects within cone flee for (CASTERLEVEL) rounds.																																																																																				SOURCEPAGE:p.
Feather Fall (Spell)			OUTPUTNAME:Feather Fall			CLASSES:Apprentice=1			SCHOOL:Transmutation							DESCRIPTOR:Fire						TYPE:Arcane			COMPS:V			CASTTIME:See text			RANGE:Close			TARGETAREA:Any free-falling objects or creatures in a 10-ft. radius whose weight does not total more than (CASTERLEVEL*300) lb.						DURATION:Until landing or (CASTERLEVEL) rounds							SAVEINFO:Will negates (harmless) or Will negates (object)			SPELLRES:Yes (object)			DESC:Objects or creatures fall slowly.																																																																																							SOURCEPAGE:p.
Fireball											CLASSES:Apprentice=3			SCHOOL:Evocation								DESCRIPTOR:Fire						TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Long			TARGETAREA:20-ft.-radius spread																						DURATION:Instantaneous											SAVEINFO:Reflex half									SPELLRES:Yes				DESC:(CASTERLEVEL)d6 damage, 20-ft. radius.																																																																																						SOURCEPAGE:p.
Flaming Projectiles									CLASSES:Apprentice=3			SCHOOL:Transmutation							DESCRIPTOR:Fire						TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Close			TARGETAREA:50 projectiles, all of which must be in contact with each other at the time of casting											DURATION:(CASTERLEVEL*10) minutes									SAVEINFO:None										SPELLRES:No					DESC:Projectiles deal +1d6 fire damage.																																																																																							SOURCEPAGE:p.
Flaming Wrath										CLASSES:Acolyte=5				SCHOOL:Evocation																TYPE:Divine			COMPS:V,S,DF		CASTTIME:Attack action		RANGE:Medium		TARGETAREA:Cylinder 10-ft. radius, 40 ft. high																				DURATION:Instantaneous											SAVEINFO:Reflex half									SPELLRES:Yes				DESC:Smites foes with fire (CASTERLEVEL)d6.																																																																																						SOURCEPAGE:p.
Freedom of Movement (Spell)		OUTPUTNAME:Freedom of Movement	CLASSES:Acolyte=4				SCHOOL:Abjuration																TYPE:Divine			COMPS:V,S,M,DF		CASTTIME:Attack action		RANGE:Personal or touch	TARGETAREA:You or creature touched																						DURATION:(CASTERLEVEL*10) minutes									SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)			DESC:Subject moves normally despite impediments.																																																																																					SOURCEPAGE:p.
Gaseous Form										CLASSES:Apprentice=3			SCHOOL:Transmutation																			COMPS:S, M			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Willing corporeal creature touched																				DURATION:1 minute/level (D)										SAVEINFO:None										SPELLRES:No
Gender Bender										CLASSES:Apprentice=3			SCHOOL:Transmutation																			COMPS:V, S, M		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:2 hours/level (D)										SAVEINFO:Fortitude negates (harmless)						SPELLRES:Yes (harmless)
Glitterdust											CLASSES:Apprentice=2			SCHOOL:Conjuration			SUBSCHOOL:Creation									TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:Creatures and objects within 10-ft. spread																			DURATION:(CASTERLEVEL) rounds										SAVEINFO:Will negates (blinding only)						SPELLRES:Yes				DESC:Blinds creatures, outlines invisible creatures.																																																																																					SOURCEPAGE:p.
Glyph of Warding										CLASSES:Acolyte=3				SCHOOL:Abjuration																TYPE:Divine			COMPS:V,S,M			CASTTIME:10 minutes		RANGE:Touch			TARGETAREA:Object touched or up to (CASTERLEVEL*5) sq. ft.																		DURATION:Permanent until discharged [D]								SAVEINFO:See text										SPELLRES:Yes (object)			DESC:Inscription harms those who pass it.																																																																																							SOURCEPAGE:p.
Greater Command										CLASSES:Acolyte=5				SCHOOL:Enchantment							DESCRIPTOR:Language-Dependent|Mind-Affecting	TYPE:Divine			COMPS:V			CASTTIME:Attack action		RANGE:Close			TARGETAREA:(CASTERLEVEL) creatures, no two of which can be more than 30 ft. apart														DURATION:(CASTERLEVEL) rounds										SAVEINFO:Will negates									SPELLRES:Yes				DESC:As command, but affects (CASTERLEVEL) subjects.																																																																																					SOURCEPAGE:p.
Greater Magic Weapon									CLASSES:Apprentice=3|Acolyte=4	SCHOOL:Transmutation															TYPE:Arcane.Divine	COMPS:V,S,M/DF		CASTTIME:Attack action		RANGE:Close			TARGETAREA:One weapon or 50 projectiles, all of which must be in contact with each other at the time of casting									DURATION:(CASTERLEVEL) hours										SAVEINFO:Will negates (harmless, object)						SPELLRES:Yes (harmless, object)	DESC:+(min(floor((CASTERLEVEL)/3),5)).																																																																BONUS:WEAPON|DAMAGE,TOHIT|1+(min(1,%CHOICE/8))|TYPE=Enhancement|PREAPPLY:Weapon										SOURCEPAGE:p.			TEMPDESC:Adds bonus to weapon.  Not intended for Unarmed Strike or other natural weapons
Guardian Angel										CLASSES:Acolyte=4				SCHOOL:Conjuration																			COMPS:V, S, F		CASTTIME:Attack action		RANGE:Personal		TARGETAREA:One invisible, shapeless, insubstantial guardian																		DURATION:Until all acts of kindness are performed or 10 minutes/level
Halt Undead											CLASSES:Apprentice=3			SCHOOL:Necromancy																TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:Up to three undead, no two of which can be more than 30 ft. apart															DURATION:(CASTERLEVEL) rounds										SAVEINFO:See text										SPELLRES:Yes				DESC:Immobilizes undead for (CASTERLEVEL) rounds.																																																																																					SOURCEPAGE:p.
#Need way to augment ALL forms of momvement at once - Fluxxdog
Hand Gun											CLASSES:Apprentice=2			SCHOOL:Conjuration			SUBSCHOOL:Creation													COMPS:V, S			CASTTIME:Attack action		RANGE:Personal		TARGETAREA:You																									DURATION:until all shots are fired or 1 minute/level
Hand Gun (Greater)			OUTPUTNAME:Hand Gun, Greater		CLASSES:Apprentice=3			SCHOOL:Conjuration			SUBSCHOOL:Creation													COMPS:V, S			CASTTIME:Attack action		RANGE:Personal		TARGETAREA:You																									DURATION:until all shots are fired or 1 minute/level
Haste												CLASSES:Apprentice=3			SCHOOL:Transmutation															TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Close			TARGETAREA:One creature																								DURATION:(CASTERLEVEL) rounds										SAVEINFO:Fortitude negates (harmless)						SPELLRES:Yes (harmless)			DESC:Extra attack action, additional move, and +2 Defense.																					BONUS:COMBAT|AC|2|TYPE=Dodge|PREAPPLY:ANYPC																																																								SOURCEPAGE:p.			TEMPDESC:Grants defense bonus
Hawkeye											CLASSES:Acolyte=1				SCHOOL:Transmutation																			COMPS:V, S, M		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:1 round/level											SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)
Haywire											CLASSES:Apprentice=0|Acolyte=0	SCHOOL:Transmutation																			COMPS:V, S, M		CASTTIME:Attack action		RANGE:Close			TARGETAREA:One object of up to 100 lb./level																				DURATION:1 minute/level											SAVEINFO:Will negates (object)							SPELLRES:Yes (object)
Hold Monster										CLASSES:Apprentice=5			SCHOOL:Enchantment							DESCRIPTOR:Mind-Affecting				TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:One living creature																						DURATION:(CASTERLEVEL) rounds [D]									SAVEINFO:Will negates									SPELLRES:Yes				DESC:As hold person, but any creature.																																																																																							SOURCEPAGE:p.
Hold Person											CLASSES:Apprentice=3|Acolyte=2	SCHOOL:Enchantment							DESCRIPTOR:Mind-Affecting				TYPE:Arcane.Divine	COMPS:V,S,F/DF		CASTTIME:Attack action		RANGE:Medium		TARGETAREA:One Medium-size or smaller humanoid																				DURATION:(CASTERLEVEL) rounds [D]									SAVEINFO:Will negates									SPELLRES:Yes				DESC:Holds one person helpless; (CASTERLEVEL) rounds.																																																																																					SOURCEPAGE:p.
Hold Portal											CLASSES:Apprentice=1			SCHOOL:Abjuration																TYPE:Arcane			COMPS:V			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:One portal, up to (CASTERLEVEL*20) sq. ft.																			DURATION:(CASTERLEVEL) minutes									SAVEINFO:None										SPELLRES:No					DESC:Holds door shut.																																																																																										SOURCEPAGE:p.
Ice Storm											CLASSES:Apprentice=4			SCHOOL:Evocation								DESCRIPTOR:Cold						TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Long			TARGETAREA:Cylinder 20-ft. radius, 40 ft. high																				DURATION:1 round												SAVEINFO:None										SPELLRES:Yes				DESC:Hail deals 5d6 damage in cylinder 40 ft. across.																																																																																					SOURCEPAGE:p.
Improved Arcane Lock									CLASSES:Apprentice=3			SCHOOL:Abjuration																													RANGE:Long			TARGETAREA:One door, cabinet, chest, or portal/level, up to 30 sq. ft. / level each														DURATION:1 hour/level
Insect Plague										CLASSES:Acolyte=5				SCHOOL:Conjuration			SUBSCHOOL:Summoning	DESCRIPTOR:See text					TYPE:Divine			COMPS:V,S,DF		CASTTIME:Full-round action	RANGE:Long			TARGETAREA:Cloud of insects 180 ft. in diameter																				DURATION:(CASTERLEVEL) minutes									SAVEINFO:See text										SPELLRES:No					DESC:Insect horde limits vision, inflicts damage, and weak creatures flee.																																																																																	SOURCEPAGE:p.
Instant Fame										CLASSES:Acolyte=4				SCHOOL:Illusion																				COMPS:V, S, M		CASTTIME:Attack action		RANGE:Close			TARGETAREA:One creature																								DURATION:15 minutes											SAVEINFO:Will negates									SPELLRES:Yes
Instant Identify										CLASSES:Apprentice=1|Acolyte=1	SCHOOL:Divination																				COMPS:V, S, M/DF		CASTTIME:Full-round action	RANGE:Touch			TARGETAREA:One touched object																							DURATION:Instantaneous											SAVEINFO:None										SPELLRES:No
Itchy Trigger Finger									CLASSES:Apprentice=3			SCHOOL:Transmutation																			COMPS:V, S, M		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:Until surprise-round attack is made or 5 minutes/level (see text)		SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)
Jargon											CLASSES:Acolyte=1|Apprentice=0	SCHOOL:Divination																				COMPS:V, S			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:5 minutes/level										SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)
Jump												CLASSES:Apprentice=1			SCHOOL:Transmutation															TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:(CASTERLEVEL) minutes [D]									SAVEINFO:Will negates (harmless)							SPELLRES:Yes				DESC:Subject gets bonus on Jump checks.																																														BONUS:SKILL|Jump|10*(min(3,(%CHOICE+1)))/2																									CHOOSE:NUMBER|MIN=1|MAX=5|TITLE=Choose caster level	SOURCEPAGE:p.			TEMPDESC:Grants Jump bonus
#BONUS:WEAPON doesn't support CRITRANGEDOUBLE at this time
#Keen Edge will have to wait.  Otherwise it would get:
#BONUS:WEAPON|CRITRANGEDOUBLE|1|TYPE=NonStackingCrit|PREAPPLY:Weapon
Keen Edge											CLASSES:Apprentice=3			SCHOOL:Transmutation															TYPE:Arcane			COMPS:V,S			CASTTIME:Attack action		RANGE:Close			TARGETAREA:One weapon or 50 projectiles, all of which must be in contact with each other at the time of casting									DURATION:(CASTERLEVEL*10) minutes									SAVEINFO:Will negates (harmless, object)						SPELLRES:Yes (harmless, object)	DESC:Doubles normal weapon's threat range.																																																																																						SOURCEPAGE:p.
Knock (Spell)				OUTPUTNAME:Knock				CLASSES:Apprentice=2			SCHOOL:Transmutation															TYPE:Arcane			COMPS:V			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:One door, box, or chest with an area of up to (CASTERLEVEL*10) sq. ft.														DURATION:Instantaneous [see text]									SAVEINFO:None										SPELLRES:No					DESC:Opens locked or magically sealed door.																																																																																						SOURCEPAGE:p.
Levitate											CLASSES:Apprentice=2			SCHOOL:Transmutation															TYPE:Arcane			COMPS:V,S,F			CASTTIME:Attack action		RANGE:Personal or Close	TARGETAREA:You or one willing creature or one object (total weight up to (CASTERLEVEL*100) lb.)												DURATION:(CASTERLEVEL) rounds [D]									SAVEINFO:None										SPELLRES:No					DESC:Subject moves up and down at caster's direction.																																																																																					SOURCEPAGE:p.
Light												CLASSES:Apprentice=0|Acolyte=0	SCHOOL:Evocation								DESCRIPTOR:Light						TYPE:Arcane.Divine	COMPS:V,M/DF		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Object touched																							DURATION:(CASTERLEVEL*10) minutes [D]								SAVEINFO:None										SPELLRES:No					DESC:Object shines like a torch.																																																																																								SOURCEPAGE:p.
Light-Gathering Eyes									CLASSES:Apprentice=1			SCHOOL:Transmutation																			COMPS:V, S, M		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched;Duration: 1 hour/level																																	SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)
Lightning Bolt										CLASSES:Apprentice=3			SCHOOL:Evocation								DESCRIPTOR:Electricity					TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:5 ft. wide to medium range (((CASTERLEVEL*10)+100)); or 10 ft. wide to ((CASTERLEVEL*5)+50)										DURATION:Instantaneous											SAVEINFO:Reflex half									SPELLRES:Yes				DESC:Electricity deals (CASTERLEVEL)d6 damage.																																																																																						SOURCEPAGE:p.
Locate Object										CLASSES:Acolyte=3				SCHOOL:Divination																TYPE:Divine			COMPS:V,S,DF		CASTTIME:Attack action		RANGE:Long			TARGETAREA:Circle, centered on you, with a radius of (400+(40*CASTERLEVEL)) ft.														DURATION:(CASTERLEVEL) minutes									SAVEINFO:None										SPELLRES:No					DESC:Senses direction toward object [specific or type].																																																																																				SOURCEPAGE:p.
Mage Armor											CLASSES:Apprentice=1			SCHOOL:Conjuration			SUBSCHOOL:Creation	DESCRIPTOR:Force						TYPE:Arcane			COMPS:V,S,F			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:(CASTERLEVEL) hours [D]									SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)			DESC:Gives subject +4 Defense bonus.																								BONUS:COMBAT|AC|4|TYPE=Equipment|PREAPPLY:ANYPC																																																								SOURCEPAGE:p.			TEMPDESC:Grants defense bonus
Mage Hand											CLASSES:Apprentice=0			SCHOOL:Transmutation															TYPE:Arcane			COMPS:V,S			CASTTIME:Attack action		RANGE:Close			TARGETAREA:Nonmagical, unattended object weighing up to 5 lb.																	DURATION:Concentration											SAVEINFO:No											SPELLRES:No					DESC:5-pound telekinesis.																																																																																									SOURCEPAGE:msrdspells.rtf
Magic Bullets										CLASSES:Apprentice=4|Acolyte=4	SCHOOL:Transmutation																			COMPS:V, S, F		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:50 bullets, all of which must be in contact with each other at the time of casting												DURATION:1 hour/level											SAVEINFO:Will negates (harmless, object)						SPELLRES:Yes (harmless, object)
Magic Circle										CLASSES:Acolyte=3				SCHOOL:Abjuration																				COMPS:V, S, DF		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:10-ft.-radius emanation from touched creature																		DURATION:10 minutes/level										SAVEINFO:Will negates (harmless)							SPELLRES:No (see text)
Magic ID											CLASSES:Apprentice=0			SCHOOL:Illusion																				COMPS:V, S, F		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Illusory identification card																					DURATION:See description										SAVEINFO:Will disbelief (if interacted with)					SPELLRES:No
Magic Message										CLASSES:Apprentice=2			SCHOOL:Illusion																				COMPS:V, S, M		CASTTIME:Fullround action	RANGE:Close			TARGETAREA:One object (see text)																						DURATION:Permanent until discharged									SAVEINFO:Will negates (object)							SPELLRES:Yes (object)
Magic Missile										CLASSES:Apprentice=1			SCHOOL:Evocation								DESCRIPTOR:Force						TYPE:Arcane			COMPS:V,S			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:Up to five creatures, no two of which can be more than 15 ft. apart														DURATION:Instantaneous											SAVEINFO:No											SPELLRES:Yes				DESC:1d4+1 damage; (min(floor((CASTERLEVEL)/2),5)) missiles.																																																																																			SOURCEPAGE:p.
Magic Mouth											CLASSES:Apprentice=2			SCHOOL:Illusion																TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Close			TARGETAREA:One creature or object																						DURATION:Permanent until discharged									SAVEINFO:Will negates (object)							SPELLRES:Yes (object)			DESC:Speaks once when triggered.																																																																																								SOURCEPAGE:p.
Magic Weapon										CLASSES:Apprentice=1|Acolyte=1	SCHOOL:Transmutation															TYPE:Arcane.Divine	COMPS:V,S,DF		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Weapon touched																							DURATION:(CASTERLEVEL) minutes									SAVEINFO:Will negates (harmless, object)						SPELLRES:Yes (harmless, object)	DESC:Weapon gains +1 bonus.																																																																		BONUS:WEAPON|TOHIT,DAMAGE|1|TYPE=Enhancement|PREAPPLY:Weapon													SOURCEPAGE:p.			TEMPDESC:Grants enahcenment bonus.  Not intended for Unarmed Strike or other natural weapons
#Manual-Focus Binoculars									CLASSES:Apprentice=0																													COMPS:V, S				CASTTIME:Attack action		RANGE:Personal								TARGETAREA:You																									DURATION:5 minutes/ level
###COMMENT:Missing School
Mending											CLASSES:Apprentice=0|Acolyte=0	SCHOOL:Transmutation																			COMPS:V, S			CASTTIME:Attack action		RANGE:10 ft.		TARGETAREA:One object of up to 1 pound/level																				DURATION:Instantaneous											SAVEINFO:Will negates (harmless, object)						SPELLRES:Yes (harmless, object)
Message											CLASSES:Apprentice=0			SCHOOL:Transmutation							DESCRIPTOR:Language-Dependent				TYPE:Arcane			COMPS:V,S,F			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:(CASTERLEVEL) creatures																						DURATION:(CASTERLEVEL*10) minutes									SAVEINFO:None										SPELLRES:No					DESC:Whispered conversation at distance.																																																																																							SOURCEPAGE:p.
No Doze											CLASSES:Apprentice=0			SCHOOL:Conjuration			SUBSCHOOL:Healing														COMPS:M			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:One living creature/level																					DURATION:8 hours + 1 hour/level									SAVEINFO:None										SPELLRES:Yes (harmless)
Nondetection										CLASSES:Apprentice=3			SCHOOL:Abjuration																				COMPS:V, S, M		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature or object touched																					DURATION:1 hour/level											SAVEINFO:Will negates (harmless, object)						SPELLRES:Yes (harmless, object)
Object to Ink										CLASSES:Apprentice=3			SCHOOL:Transmutation																			COMPS:V, S, M, F		CASTTIME:30 minutes		RANGE:Touch			TARGETAREA:One touched creature and one touched object of the same size category or smaller												DURATION:One day/level											SAVEINFO:Will negates (harmless); Spell Resistance:Yes (harmless)
Obscuring Mist										CLASSES:Apprentice=1|Acolyte=1	SCHOOL:Conjuration			SUBSCHOOL:Creation													COMPS:V, S			CASTTIME:Attack action		RANGE:30 ft.		TARGETAREA:Cloud centered on you spreads 30 ft. and is 20 ft. high																DURATION:1 minute/level											SAVEINFO:None										SPELLRES:No
Passwall											CLASSES:Apprentice=5			SCHOOL:Transmutation															TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Close			TARGETAREA:5-ft.-by-8 ft. opening, (CASTERLEVEL) ft. deep																		DURATION:(CASTERLEVEL) hours [D]									SAVEINFO:None										SPELLRES:No					DESC:Breaches walls (CASTERLEVEL) ft. thick.																																																																																						SOURCEPAGE:p.
Phantasmal Killer										CLASSES:Apprentice=4			SCHOOL:Illusion								DESCRIPTOR:Fear|Mind-Affecting							COMPS:V, S			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:One living creature																						DURATION:Instantaneous											SAVEINFO:Will disbelief (if interacted with), then Fortitude partial	SPELLRES:Yes
Phantom Projectiles									CLASSES:Apprentice=5			SCHOOL:Transmutation																			COMPS:V, S, M		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:50 projectiles, all of which must be in contact with each other at the time of casting											DURATION:1 hour/level											SAVEINFO:Will negates (harmless, object)						SPELLRES:Yes (harmless, object)
Phantom Watchdog										CLASSES:Apprentice=5			SCHOOL:Conjuration			SUBSCHOOL:Creation									TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Close			TARGETAREA:Phantom watchdog																							DURATION:(CASTERLEVEL) hours or until discharged, then (CASTERLEVEL) rounds		SAVEINFO:None										SPELLRES:No					DESC:Spectral dog can guard or attack.																																																																																							SOURCEPAGE:p.
Plain Brown Wrapper									CLASSES:Apprentice=1			SCHOOL:Illusion																				COMPS:V, S, M		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Object touched																							DURATION:5 minutes/level										SAVEINFO:Will disbelief									SPELLRES:No
Point-N-Shoot										CLASSES:Apprentice=1			SCHOOL:Illusion																				COMPS:V, S			CASTTIME:Attack action		RANGE:Personal		TARGETAREA:You																									DURATION:Until all pictures are taken or 2 hours/level (See text)				SAVEINFO:Fortitude negates (harmless)						SPELLRES:No
Prayer											CLASSES:Acolyte=3				SCHOOL:Conjuration			SUBSCHOOL:Creation									TYPE:Divine			COMPS:V,S,DF		CASTTIME:Attack action		RANGE:30ft.			TARGETAREA:All allies and foes within a 30-ft.-radius burst centered on you															DURATION:(CASTERLEVEL) rounds										SAVEINFO:None										SPELLRES:Yes				DESC:Allies gain +1 on most rolls, and enemies suffer -1.																																																																																				SOURCEPAGE:p.
Prestidigitation										CLASSES:Apprentice=0			SCHOOL:Universal																TYPE:Arcane			COMPS:V,S			CASTTIME:Attack action		RANGE:10ft.			TARGETAREA:See text																								DURATION:1 hour												SAVEINFO:See text										SPELLRES:No					DESC:Perform minor tricks.																																																																																									SOURCEPAGE:p.
Protection from Arrows/Bullets							CLASSES:Apprentice=2			SCHOOL:Abjuration																TYPE:Arcane			COMPS:V,S,F			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:(CASTERLEVEL*10) minutes or until discharged						SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)			DESC:Subject immune to most ranged attacks.																																																																																						SOURCEPAGE:p.
R R						OUTPUTNAME:R&R				CLASSES:Apprentice=1			SCHOOL:Conjuration			SUBSCHOOL:Healing														COMPS:V, M			CASTTIME:Attack Action		RANGE:Touch			TARGETAREA:One living creature/level																					DURATION:Instantaneous											SAVEINFO:None; Spell									SPELLRES:Yes (harmless)
Rage of Bees										CLASSES:Acolyte=5				SCHOOL:Conjuration			SUBSCHOOL:Summoning													COMPS:V, S, DF		CASTTIME:Full-round action	RANGE:Long			TARGETAREA:1d3 swarms of sentient killer bees, no two of which can be more than 30 ft. apart												DURATION:1 minute/level											SAVEINFO:None										SPELLRES:No
Ray of Fatigue										CLASSES:Apprentice=1			SCHOOL:Necromancy																TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Close			TARGETAREA:Ray																									DURATION:(CASTERLEVEL) minutes									SAVEINFO:No											SPELLRES:Yes				DESC:Ray fatigues target.																																																																																									SOURCEPAGE:p.
Read Magic											CLASSES:Apprentice=0|Acolyte=0	SCHOOL:Universal																TYPE:Arcane.Divine	COMPS:V,S,F			CASTTIME:Attack action		RANGE:Personal		TARGETAREA:You																									DURATION:(CASTERLEVEL*10) minutes																											DESC:Read scrolls, spellbooks, and magical writing.																																																																																					SOURCEPAGE:p.
Remove Curse										CLASSES:Apprentice=4|Acolyte=3	SCHOOL:Abjuration																TYPE:Arcane.Divine	COMPS:V,S			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature or item touched																						DURATION:Instantaneous											SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)			DESC:Frees object or person from curse.																																																																																							SOURCEPAGE:p.
Remove Fear											CLASSES:Acolyte=1				SCHOOL:Abjuration																TYPE:Divine			COMPS:V,S			CASTTIME:Attack action		RANGE:Close			TARGETAREA:((CASTERLEVEL/4)+1) creatures, no two of which can be more than 30 ft. apart													DURATION:10 minutes [see text]									SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)			DESC:+4 on saves against fear for 1+((CASTERLEVEL)/4) subjects, no two of which can be more than 30 ft. apart																																																																											SOURCEPAGE:p.
Remove Paralysis										CLASSES:Acolyte=2				SCHOOL:Conjuration			SUBSCHOOL:Healing										TYPE:Divine			COMPS:V,S			CASTTIME:Attack action		RANGE:Close			TARGETAREA:Up to four creatures, no two of which can be more than 30 ft. apart														DURATION:Instantaneous											SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)			DESC:Frees one or more creatures from paralysis, hold, or slow.																																																																																			SOURCEPAGE:p.
Resist Energy										CLASSES:Apprentice=2|Acolyte=2	SCHOOL:Abjuration																TYPE:Arcane.Divine	COMPS:V,S,DF		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:(CASTERLEVEL*10) minutes									SAVEINFO:Fortitude negates (harmless)						SPELLRES:Yes (harmless)			DESC:Ignores (10+(5*(floor((CASTERLEVEL)-3)/3))) points of damage/round from one energy type.																																																																														SOURCEPAGE:p.
Resistance											CLASSES:Apprentice=0|Acolyte=0	SCHOOL:Abjuration																TYPE:Arcane.Divine	COMPS:V,S,M/DF		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:1 minute												SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)			DESC:Subject gains +1 on saving throws.															BONUS:CHECKS|ALL|1|TYPE=Resistance|PREAPPLY:ANYPC																																																																SOURCEPAGE:p.			TEMPDESC:Grants saving throw bonus
Sanctuary											CLASSES:Acolyte=1				SCHOOL:Abjuration																				COMPS:V, S, DF		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:1 round/level											SAVEINFO:Will negates									SPELLRES:No
Scrying											CLASSES:Apprentice=4|Acolyte=5	SCHOOL:Divination																				COMPS:V, S, M/DF, F	CASTTIME:1 hour			RANGE:See text		TARGETAREA:Magical sensor																							DURATION:1 minute/level											SAVEINFO:Will negates									SPELLRES:Yes
Secret Pocket										CLASSES:Apprentice=3|Acolyte=3	SCHOOL:Conjuration			SUBSCHOOL:Summoning													COMPS:V, S, M/DF		CASTTIME:Attack action		RANGE:Object touched	TARGETAREA:One pocket on a garment																						DURATION:1 hour/level											SAVEINFO:None										SPELLRES:No
Secret Vault										CLASSES:Apprentice=5			SCHOOL:Conjuration			SUBSCHOOL:Summoning													COMPS:V, S, F		CASTTIME:10 minutes		RANGE:See text		TARGETAREA:One chest and up to 1 cu. ft. of goods/caster level																	DURATION:60 days or until discharged								SAVEINFO:None										SPELLRES:No
Seeming											CLASSES:Apprentice=5			SCHOOL:Illusion																				COMPS:V, S			CASTTIME:Attack action		RANGE:Close			TARGETAREA:One creature/two levels, no two of which can be more than 30 ft. apart														DURATION:12 hours (D)											SAVEINFO:Will negates or Will disbelief (if interacted with)		SPELLRES:Yes or No (see text)
Shatter											CLASSES:Acolyte=2				SCHOOL:Evocation								DESCRIPTOR:Sonic|Concussion								COMPS:V, S, F		CASTTIME:Attack action		RANGE:Close			TARGETAREA:5-ft.-radius spread; or one solid object or one crystalline creature														DURATION:Instantaneous											SAVEINFO:Will negates (object) or Fortitude half (see text)			SPELLRES:Yes (object)
Shield Other										CLASSES:Acolyte=2				SCHOOL:Abjuration																				COMPS:V, S, F		CASTTIME:Attack action		RANGE:Close			TARGETAREA:One creature																								DURATION:1 hour/level (D)										SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)
Shield											CLASSES:Apprentice=1			SCHOOL:Abjuration								DESCRIPTOR:Force						TYPE:Arcane			COMPS:V,S			CASTTIME:Attack action		RANGE:Personal		TARGETAREA:You																									DURATION:(CASTERLEVEL) minutes [D]																											DESC:Invisible disc gives cover, blocks magic missiles.																					BONUS:COMBAT|AC|4|TYPE=Temporary|PREAPPLY:PC																																																								SOURCEPAGE:p.
Shield of Faith										CLASSES:Acolyte=1				SCHOOL:Abjuration																TYPE:Divine			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:(CASTERLEVEL) minutes									SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)			DESC:Aura grants +2 or higher deflection bonus.																							BONUS:COMBAT|AC|2+(min(1,%CHOICE/6))|TYPE=Deflection|PREAPPLY:ANYPC																																											CHOOSE:NUMBER|MIN=1|MAX=10|TITLE=Choose caster level	SOURCEPAGE:p.
Shout												CLASSES:Apprentice=4			SCHOOL:Evocation								DESCRIPTOR:Sonic						TYPE:Arcane			COMPS:V			CASTTIME:Attack action		RANGE:Close			TARGETAREA:Cone																									DURATION:Instantaneous											SAVEINFO:Fortitude partial (see text) (object)					SPELLRES:Yes (object)			DESC:Deafens all within cone and deals 2d6 damage.																																																																																					SOURCEPAGE:p.
Silence											CLASSES:Acolyte=2				SCHOOL:Illusion																TYPE:Divine			COMPS:V,S			CASTTIME:Attack action		RANGE:Long			TARGETAREA:15-ft.-radius emanation centered on a creature, object, or point in space													DURATION:(CASTERLEVEL) minutes									SAVEINFO:Will negates or none (object)						SPELLRES:Yes or no (object)		DESC:Negates sound in 15-ft. radius.																																																																																							SOURCEPAGE:p.
Sleep												CLASSES:Apprentice=1			SCHOOL:Enchantment							DESCRIPTOR:Mind-Affecting				TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:Several living creatures within a 15-ft.-radius burst																	DURATION:(CASTERLEVEL) minutes									SAVEINFO:Will negates									SPELLRES:Yes				DESC:Put 2d4 HD of creatures into comatose slumber.																																																																																					SOURCEPAGE:p.
Slow												CLASSES:Apprentice=3			SCHOOL:Transmutation															TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Close			TARGETAREA:(CASTERLEVEL/2) creatures, no two of which can be more than 30 ft. apart														DURATION:(CASTERLEVEL) rounds										SAVEINFO:Will negates									SPELLRES:Yes				DESC:(CASTERLEVEL) subjects may only move or attack; -2 to Defense, -2 on melee attack and damage rolls, -2 on Reflex saves.																																																																									SOURCEPAGE:p.
Sparkly Shiny										CLASSES:Acolyte=1|Apprentice=1	SCHOOL:Enchantment																			COMPS:V, S, M, F		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:One small object																							DURATION:1 round/level											SAVEINFO:Will negates; Spell								SPELLRES:No
Speak with Animals									CLASSES:Acolyte=2				SCHOOL:Divination																				COMPS:V, S			CASTTIME:Attack action		RANGE:Personal		TARGETAREA:You																									DURATION:1 minute/ level
Spell Immunity										CLASSES:Acolyte=4				SCHOOL:Abjuration																				COMPS:V, S, DF		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:10 minutes/level										SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)
Spell Resistance										CLASSES:Acolyte=5				SCHOOL:Abjuration																				COMPS:V, S, DF		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:1 minute/level											SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)
Spider Climb (Spell)			OUTPUTNAME:Spider Climb			CLASSES:Apprentice=2|Acolyte=2	SCHOOL:Transmutation															TYPE:Arcane.Divine	COMPS:V,S,M			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:(CASTERLEVEL*10) minutes									SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)			DESC:Grants ability to travel on walls and ceilings.																																																																																					SOURCEPAGE:p.
Status											CLASSES:Acolyte=3				SCHOOL:Divination																TYPE:Divine			COMPS:V,S			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:(min(CASTERLEVEL/3,1)) creatures touched																			DURATION:(CASTERLEVEL) hours										SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)			DESC:Monitors condition and position of one ally per 3 caster levels.																																																																																		SOURCEPAGE:p.
Stoneskin											CLASSES:Apprentice=4			SCHOOL:Abjuration																TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:(CASTERLEVEL*10) minutes or until discharged						SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)			DESC:Stops blows, cuts, stabs, and slashes.																																																																																						SOURCEPAGE:p.
Summon Vivilor I										CLASSES:Apprentice=1|Acolyte=1	SCHOOL:Conjuration			SUBSCHOOL:Summoning													COMPS:V, S			CASTTIME:Full-round action	RANGE:Close			TARGETAREA:One summoned creature																						DURATION:1 round/level											SAVEINFO:None										SPELLRES:No
Summon Vivilor II										CLASSES:Apprentice=2|Acolyte=2	SCHOOL:Conjuration			SUBSCHOOL:Summoning													COMPS:V, S			CASTTIME:Full-round action	RANGE:Close			TARGETAREA:One or more summoned creatures, no two of which can be more than 30 ft. apart													DURATION:1 round/level											SAVEINFO:None										SPELLRES:No
Summon Vivilor III									CLASSES:Apprentice=3|Acolyte=3	SCHOOL:Conjuration			SUBSCHOOL:Summoning													COMPS:V, S			CASTTIME:Full-round action	RANGE:Close			TARGETAREA:One or more summoned creatures, no two of which can be more than 30 ft. apart													DURATION:1 round/level											SAVEINFO:None										SPELLRES:No
Summon Vivilor IV										CLASSES:Apprentice=4|Acolyte=4	SCHOOL:Conjuration			SUBSCHOOL:Summoning													COMPS:V, S			CASTTIME:Full-round action	RANGE:Close			TARGETAREA:One or more summoned creatures, no two of which can be more than 30 ft. apart													DURATION:1 round/level											SAVEINFO:None										SPELLRES:No
Summon Vivilor V										CLASSES:Apprentice=5|Acolyte=5	SCHOOL:Conjuration			SUBSCHOOL:Summoning													COMPS:V, S			CASTTIME:Full-round action	RANGE:Close			TARGETAREA:One or more summoned creatures, no two of which can be more than 30 ft. apart													DURATION:1 round/level											SAVEINFO:None										SPELLRES:No
Sympathetic Sight										CLASSES:Acolyte=3				SCHOOL:Divination				SUBSCHOOL:Scrying														COMPS:V, S, M, F		CASTTIME:10 minutes		RANGE:10 miles		TARGETAREA:Magical sensor																							DURATION:5 rounds												SAVEINFO:None										SPELLRES:No
Sympathetic Sound										CLASSES:Acolyte=2				SCHOOL:Divination				SUBSCHOOL:Scrying														COMPS:V, S, M, F		CASTTIME:10 minutes		RANGE:10 miles		TARGETAREA:Magical sensor																							DURATION:5 rounds												SAVEINFO:None										SPELLRES:No
Sympathetic Trail										CLASSES:Acolyte=1				SCHOOL:Divination				SUBSCHOOL:Scrying														COMPS:V, S, M, F		CASTTIME:10 minutes		RANGE:Touch			TARGETAREA:One distinct footprint																						DURATION:15 minutes											SAVEINFO:None										SPELLRES:No
Synchronicity										CLASSES:Apprentice=5|Acolyte=5	SCHOOL:Abjuration																				COMPS:V, S, F/DF		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:10 minutes/level										SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)
Tanglemat											CLASSES:Acolyte=1|Apprentice=1	SCHOOL:Transmutation																			COMPS:V, S, M		CASTTIME:Attack action		RANGE:Medium		TARGETAREA:Carpeting in a 20-ft.-radius spread																				DURATION:1 minute/level (D)										SAVEINFO:Reflex partial (see text)							SPELLRES:No
Telekinesis											CLASSES:Apprentice=5			SCHOOL:Transmutation															TYPE:Arcane			COMPS:V,S			CASTTIME:Attack action		RANGE:Long			TARGETAREA:See text																								DURATION:Concentration [up to (CASTERLEVEL) rounds] or instantaneous [see text]	SAVEINFO:Will negates (object) (see text)						SPELLRES:Yes (object) (see text)	DESC:Lifts or moves (CASTERLEVEL*25) lb. at long range.																																																																																				SOURCEPAGE:p.
Tongues											CLASSES:Apprentice=3|Acolyte=4	SCHOOL:Divination																TYPE:Arcane.Divine	COMPS:V,M/DF		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:(CASTERLEVEL*10) minutes									SAVEINFO:Will negates (harmless)							SPELLRES:No					DESC:Speak any language.																																																																																									SOURCEPAGE:p.
Trace Purge											CLASSES:Apprentice=1|Acolyte=1	SCHOOL:Transmutation																			COMPS:V, S, M/DF		CASTTIME:Attack action		RANGE:Close			TARGETAREA:15-ft.-radius emanation centered on a point in space																	DURATION:Instantaneous											SAVEINFO:None										SPELLRES:No
True Seeing											CLASSES:Acolyte=5				SCHOOL:Divination																TYPE:Divine			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:(CASTERLEVEL) minutes									SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)			DESC:See all things as they really are.																																																																																							SOURCEPAGE:p.
True Strike											CLASSES:Apprentice=1			SCHOOL:Divination																TYPE:Arcane			COMPS:V,F			CASTTIME:Attack action		RANGE:Personal		TARGETAREA:You																									DURATION:See text																														DESC:Adds +20 bonus to caster's next attack roll.																																																																																					SOURCEPAGE:p.
Undetectable Magical Aura								CLASSES:Apprentice=1			SCHOOL:Illusion																				COMPS:V, S, F		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Object touched weighing up to 5 lb./level																			DURATION:1 day/level (D)										SAVEINFO:None (see text)								SPELLRES:No
Vampiric Touch										CLASSES:Apprentice=3|Acolyte=3	SCHOOL:Necromancy																				COMPS:V, S			CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Living creature touched																						DURATION:Instantaneous and 1 hour (see text)							SAVEINFO:None										SPELLRES:Yes
Vertigo											CLASSES:Apprentice=3			SCHOOL:Illusion																				COMPS:V, S, F		CASTTIME:Attack Action		RANGE:Medium		TARGETAREA:One person																								DURATION:1 round/2 levels										SAVEINFO:Will partial (see text)
Via Negativa										CLASSES:Apprentice=4|Acolyte=4	SCHOOL:Necromancy																				COMPS:S, F/DF		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:1 round/level											SAVEINFO:Fortitude half									SPELLRES:Yes
Vigilant Vermin										CLASSES:Apprentice=2			SCHOOL:Conjuration|Enchantment	SUBSCHOOL:Summoning													COMPS:V, S, M		CASTTIME:Attack action		RANGE:Long			TARGETAREA:50 sq. ft./level																							DURATION:1 hours/level											SAVEINFO:None										SPELLRES:No
Virtue											CLASSES:Acolyte=0				SCHOOL:Transmutation															TYPE:Divine			COMPS:V,S,DF		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:1 minute												SAVEINFO:Yes (harmless)									SPELLRES:Yes (harmless)			DESC:Subject gains 1 temporary hp.																																					BONUS:HP|CURRENTMAX|1|TYPE=Temporary|PREAPPLY:ANYPC																																											SOURCEPAGE:p.
Wall of Fire										CLASSES:Apprentice=4			SCHOOL:Evocation								DESCRIPTOR:Fire						TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:Opaque sheet of flame up to (CASTERLEVEL*20) ft. long or a ring of fire with a radius of up to (5*floor(CASTERLEVEL/2)) ft.; either form 20 ft. high	DURATION:Concentration + (CASTERLEVEL) rounds							SAVEINFO:See text										SPELLRES:Yes				DESC:Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 + (CASTERLEVEL).																																																																											SOURCEPAGE:p.
Wall of Force										CLASSES:Apprentice=5			SCHOOL:Evocation								DESCRIPTOR:Force						TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Close			TARGETAREA:Wall whose area is up to one (CASTERLEVEL*10) ft. square or a sphere or hemisphere with a radius of up to (CASTERLEVEL) ft.					DURATION:(CASTERLEVEL) minutes [D]									SAVEINFO:None										SPELLRES:No					DESC:Wall is immune to damage.																																																																																								SOURCEPAGE:p.
Wall of Ice											CLASSES:Apprentice=4			SCHOOL:Evocation								DESCRIPTOR:Cold						TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:Anchored plane of ice, up to one (CASTERLEVEL*10) ft. square, or hemisphere of ice with a radius of up to (CASTERLEVEL+3) ft.					DURATION:(CASTERLEVEL) minute										SAVEINFO:See text										SPELLRES:Yes				DESC:Ice plane creates wall with (CASTERLEVEL+15) hp, or hemisphere can trap creatures inside.																																																																														SOURCEPAGE:p.
Wall of Iron										CLASSES:Apprentice=5			SCHOOL:Conjuration			SUBSCHOOL:Creation									TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:Iron wall whose area is up to one (CASTERLEVEL*5) ft. square [see text]														DURATION:Instantaneous											SAVEINFO:See text										SPELLRES:No					DESC:(30*(floor((CASTERLEVEL)/4))) hp; can topple onto foes.																																																																																			SOURCEPAGE:p.
Wall of Stone										CLASSES:Apprentice=5|Acolyte=5	SCHOOL:Conjuration			SUBSCHOOL:Creation									TYPE:Arcane.Divine	COMPS:V,S,M/DF		CASTTIME:Attack action		RANGE:Medium		TARGETAREA:Stone wall whose area is up to one (CASTERLEVEL*5) ft. square [S]															DURATION:Instantaneous											SAVEINFO:See text										SPELLRES:No					DESC:Creates a stone wall that can be shaped.																																																																																						SOURCEPAGE:p.
Wall Walk											CLASSES:Apprentice=3|Acolyte=4	SCHOOL:Transmutation																			COMPS:V, S, M		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Creature touched																							DURATION:10 minutes/ level										SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)
Water Breathing										CLASSES:Apprentice=3|Acolyte=3	SCHOOL:Transmutation															TYPE:Arcane.Divine	COMPS:V,S,M/DF		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:Living creatures touched																						DURATION:(CASTERLEVEL*2) hours [see text]								SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)			DESC:Subjects can breathe underwater.																																																																																							SOURCEPAGE:p.
Web												CLASSES:Apprentice=2			SCHOOL:Conjuration			SUBSCHOOL:Creation									TYPE:Arcane			COMPS:V,S,M			CASTTIME:Attack action		RANGE:Medium		TARGETAREA:Webs in a 20-ft.-radius spread																					DURATION:(CASTERLEVEL*10) minutes									SAVEINFO:Reflex negates [see text]							SPELLRES:Yes				DESC:Fills 20-ft.-radius spread with sticky spider webs.																																																																																				SOURCEPAGE:p.
Whorlooparch										CLASSES:Apprentice=1			SCHOOL:Transmutation																			COMPS:V, S, M		CASTTIME:Attack Action		RANGE:Touch			TARGETAREA:Person touched																							DURATION:5 minutes/level										SAVEINFO:Fortitude negates (Harmless)						SPELLRES:Yes (Harmless)


X-Mark											CLASSES:Acolyte=3|Apprentice=3	SCHOOL:Divination																				COMPS:V, S, M		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:One creature, object, or structure																				DURATION:1 day												SAVEINFO:Will negates (harmless)							SPELLRES:Yes (harmless)
Zen Focus											CLASSES:Acolyte=2				SCHOOL:Enchantment							DESCRIPTOR:Mind-Affecting								COMPS:V, S, F		CASTTIME:Attack action		RANGE:Close			TARGETAREA:One creature																								DURATION:1 minute/level											SAVEINFO:Will negates(harmless)							SPELLRES:Yes (harmless)
Zone of Truth										CLASSES:Acolyte=2				SCHOOL:Enchantment							DESCRIPTOR:Mind-Affecting				TYPE:Divine			COMPS:V,S,DF		CASTTIME:Attack action		RANGE:Close			TARGETAREA:(CASTERLEVEL*5)-ft.-radius emanation																				DURATION:(CASTERLEVEL) minutes									SAVEINFO:Will negates									SPELLRES:Yes				DESC:Subjects within range cannot lie.																																																																																							SOURCEPAGE:p.
Zonk												CLASSES:Apprentice=2			SCHOOL:Enchantment							DESCRIPTOR:Mind-Affecting								COMPS:V, S, M		CASTTIME:Attack action		RANGE:Touch			TARGETAREA:One creature with 8 HD or																					DURATION:1 minute/level											SAVEINFO:Will negates									SPELLRES:Yes


###Block: Newest editions
# Spell Name				Product Identity?	Classes of caster				School			Sub-School			Spell Descriptors						Type				Components		Casting Time			Range				Item		Target Area or Effect											Duration									Save Info						Spell Resistance		Description									Source Page
Animate Rope							CLASSES:Apprentice=1			SCHOOL:Transmutation													TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Medium		ITEM:Potion	TARGETAREA:One ropelike object, length up to ((CASTERLEVEL*5)+50) ft.; see text	DURATION:(CASTERLEVEL) rounds						SAVEINFO:None					SPELLRES:No			DESC:Makes a rope move at your command.				SOURCEPAGE:SpellsA-B.rtf
Calm Emotions							CLASSES:Acolyte=2				SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting				TYPE:Arcane.Divine	COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Medium		ITEM:Potion	TARGETAREA:Creatures in a 20-ft.-radius spread							DURATION:Concentration, up to (CASTERLEVEL) rounds [D]	SAVEINFO:Will negates				SPELLRES:Yes		DESC:Calms creatures, negating emotion effects.			SOURCEPAGE:SpellsC.rtf
Charm Monster							CLASSES:Apprentice=4			SCHOOL:Enchantment	SUBSCHOOL:Charm		DESCRIPTOR:Mind-Affecting				TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Close			ITEM:Potion	TARGETAREA:One living creature									DURATION:(CASTERLEVEL) days						SAVEINFO:Will negates				SPELLRES:Yes		DESC:Makes monster believe it is your ally.			SOURCEPAGE:SpellsC.rtf
Charm Person							CLASSES:Apprentice=1			SCHOOL:Enchantment	SUBSCHOOL:Charm		DESCRIPTOR:Mind-Affecting				TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Close			ITEM:Potion	TARGETAREA:One humanoid creature									DURATION:(CASTERLEVEL) hours						SAVEINFO:Will negates				SPELLRES:Yes		DESC:Makes one person your friend.					SOURCEPAGE:SpellsC.rtf
Fog Cloud								CLASSES:Apprentice,Acolyte=2		SCHOOL:Conjuration	SUBSCHOOL:Creation									TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Medium		ITEM:Potion	TARGETAREA:Fog spreads in 20-ft. radius, 20 ft. high						DURATION:(CASTERLEVEL*10) minutes					SAVEINFO:None					SPELLRES:No			DESC:Fog obscures vision.						SOURCEPAGE:SpellsF-G.rtf
Freedom of Movement						CLASSES:Acolyte=4				SCHOOL:Abjuration														TYPE:Arcane.Divine	COMPS:V, S, M, DF	CASTTIME:1 standard action	RANGE:Personal or touch	ITEM:Potion	TARGETAREA:You or creature touched									DURATION:(CASTERLEVEL*10) minutes					SAVEINFO:Will negates (harmless)		SPELLRES:Yes (harmless)	DESC:Subject moves normally despite impediments.		SOURCEPAGE:SpellsF-G.rtf
Suggestion								CLASSES:Apprentice=3|Acolyte=2	SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Language-Dependent|Mind-Affecting	TYPE:Arcane			COMPS:V, M		CASTTIME:1 standard action	RANGE:Close			ITEM:Potion	TARGETAREA:One living creature									DURATION:(CASTERLEVEL) hours or until completed			SAVEINFO:Will negates				SPELLRES:Yes		DESC:Compels subject to follow stated course of action.	SOURCEPAGE:SpellsS.rtf

Emotion								CLASSES:Apprentice=4			SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting								COMPS:V, S		CASTTIME:1 action			RANGE:Medium				TARGETAREA:All living creatures within a 15-ft. radius					DURATION:Concentration							SAVEINFO:Will negates				SPELLRES:Yes
Wilde's Pangenderal Transformation	NAMEISPI:YES	CLASSES:Apprentice=3			SCHOOL:Transmutation																	COMPS:V, S, M	CASTTIME:Attack action		RANGE:Touch					TARGETAREA:Creature touched										DURATION:(CASTERLEVEL*2) hours (D)					SAVEINFO:Fortitude negates (harmless)	SPELLRES:Yes (harmless)








#
# End
#


###Block: Short Descriptions and other Mods.

#Arcane Spells

#0-Level Arcane Spells
# Spell Name					Clear Description	Description
Arcane Graffiti.MOD				DESC:.CLEAR		DESC:Inscribes personal rune or short message on object or surface.
Close Shave.MOD					DESC:.CLEAR		DESC:Remove hair from touched skin.
Daze.MOD						DESC:.CLEAR		DESC:Subject takes no actions for 1 round.
Detect Magical Aura.MOD				DESC:.CLEAR		DESC:Detects spells and magic items within 60 ft.
Haywire.MOD						DESC:.CLEAR		DESC:Causes a single device to behave randomly and erratically.
Jargon.MOD						DESC:.CLEAR		DESC:Provides a +2 insight bonus to skill checks related to a specified Knowledge category.
Light.MOD						DESC:.CLEAR		DESC:Object shines like a torch.
Magic ID.MOD					DESC:.CLEAR		DESC:Creates a false but visually accurate identification card.
#Manual-Focus Binoculars.MOD		DESC:.CLEAR		DESC:Pantomimed set of binoculars function as standard binoculars.
No Doze.MOD						DESC:.CLEAR		DESC:Subject temporarily suffers no effects due to lack of sleep.
Mending.MOD						DESC:.CLEAR		DESC:Repairs small breaks or tears in objects.
Message.MOD						DESC:.CLEAR		DESC:Whispered conversation at distance.
Prestidigitation.MOD				DESC:.CLEAR		DESC:Perform minor tricks.
Read Magic.MOD					DESC:.CLEAR		DESC:Read scrolls, spellbooks, and magical writing.
Resistance.MOD					DESC:.CLEAR		DESC:Subject gains +1 on saving throws.

#1st-level Arcane Spells
Animate Rope.MOD					DESC:.CLEAR		DESC:Makes a rope move at your command.
Be the Ball.MOD					DESC:.CLEAR		DESC:Subject receives a +10 insight bonus to a single physical action.
Burning Hands.MOD					DESC:.CLEAR		DESC:1d4 fire damage/level (max 5d4).
Bypass Bystanders.MOD				DESC:.CLEAR		DESC:Bullets pass harmlessly through individuals other than the designated target(s), negating cover bonuses.
Catalog.MOD						DESC:.CLEAR		DESC:Creates an inventory of everything inside touched object.
Cause Fear.MOD					DESC:.CLEAR		DESC:One creature flees for 1d4 rounds.
Change Self.MOD					DESC:.CLEAR		DESC:Changes your appearance.
Clean.MOD						DESC:.CLEAR		DESC:Eliminates grime, dirt, and bacterial contaminants from the target, and renders target scentless.
Comprehend Languages.MOD			DESC:.CLEAR		DESC:Understands all spoken and written languages.
Dancing Lights.MOD				DESC:.CLEAR		DESC:Creates up to four lights or a glowing, vaguely humanoid shape.
Dud.MOD						DESC:.CLEAR		DESC:Renders target explosive device inactive.
Hold Portal.MOD					DESC:.CLEAR		DESC:Holds door shut.
Instant Identify.MOD				DESC:.CLEAR		DESC:Determines all magic properties of a single magic item.
Jump.MOD						DESC:.CLEAR		DESC:Subject gets bonus on Jump checks.
Light-Gathering Eyes.MOD			DESC:.CLEAR		DESC:See twice as far in reduced lighting, as if possessing low-light vision.
Mage Armor.MOD					DESC:.CLEAR		DESC:Gives subject +4 Defense bonus.
Magic Missile.MOD					DESC:.CLEAR		DESC:1d4+1 damage; +1 missile/two levels above 1st (max 5).
Magic Weapon.MOD					DESC:.CLEAR		DESC:Weapon gains +1 bonus.
Obscuring Mist.MOD				DESC:.CLEAR		DESC:Creates cloud of vapor that obscures all sight, including darkvision, beyond 5 feet.
Plain Brown Wrapper.MOD				DESC:.CLEAR		DESC:Confers a +10 equipment bonus to Sleight of Hand checks made to conceal an object.
Point-N-Shoot.MOD					DESC:.CLEAR		DESC:Pantomimed camera stores one photograph/level on a roll of film.
Ray of Fatigue.MOD				DESC:.CLEAR		DESC:Ray fatigues target.
R R.MOD						DESC:.CLEAR		DESC:Removes penalties associated with lack of sleep.
Shield.MOD						DESC:.CLEAR		DESC:Invisible disc gives cover, blocks magic missiles.
Sleep.MOD						DESC:.CLEAR		DESC:Put 2d4 HD of creatures into comatose slumber.
Summon Vivilor I.MOD				DESC:.CLEAR		DESC:Summons a 1st-level vivilor from Shadow to fight for you.
Trace Purge.MOD					DESC:.CLEAR		DESC:Removes physical traces of the subject's presence or passage.
True Strike.MOD					DESC:.CLEAR		DESC:Adds +20 bonus to your next attack roll.
Undetectable Magical Aura.MOD			DESC:.CLEAR		DESC:Masks a magic item's aura from detection.
Whorlooparch.MOD					DESC:.CLEAR		DESC:Subject's fingerprints constantly change.

#2nd-Level Arcane Spells
Arcane Lock.MOD					DESC:.CLEAR		DESC:Magically locks a portal or chest.
Blur.MOD						DESC:.CLEAR		DESC:Attacks miss subject 20%% of the time.
Darkvision.MOD					DESC:.CLEAR		DESC:See 60 ft. in total darkness.
Ectodermis.MOD					DESC:.CLEAR		DESC:Creates layer of thick, flexible chitin that provides natural armor and energy resistance.
Enhance Ability.MOD				DESC:.CLEAR		DESC:Subject gains +5 bonus to one ability score for 1 min./Level.
Glitterdust.MOD					DESC:.CLEAR		DESC:Blinds creatures, outlines invisible creatures.
Hand Gun.MOD					DESC:.CLEAR		DESC:Pantomimed pistol fires a single "bullet"/level.
Levitate.MOD					DESC:.CLEAR		DESC:Subject moves up and down at your direction.
Locate Object.MOD					DESC:.CLEAR		DESC:Senses direction toward object (specific or type).
Magic Message.MOD					DESC:.CLEAR		DESC:Device delivers a message of 25 words or less when specific conditions are met.
Magic Mouth.MOD					DESC:.CLEAR		DESC:Speaks once when triggered.
Protection from Arrows/Bullets.MOD		DESC:.CLEAR		DESC:Subject immune to most ranged attacks.
Resist Energy.MOD					DESC:.CLEAR		DESC:Ignores 10 points of damage/round from one energy type.
Sparkly Shiny.MOD					DESC:.CLEAR		DESC:Target object draws the attention of anyone who views it and holds it for one round/caster level.
Summon Vivilor II.MOD				DESC:.CLEAR		DESC:Summons a 2nd-level vivilor or 1d3 1st-level vivilors to fight for you.
Vigilant Vermin.MOD				DESC:.CLEAR		DESC:Rats or pigeons guard specified area, alerting caster when target approaches.
Web.MOD						DESC:.CLEAR		DESC:Fills 20-ft.-radius spread with sticky spider webs.
Zonk.MOD						DESC:.CLEAR		DESC:Touched creature must make a Fortitude save or fall asleep.

#3rd-level Arcane Spells
Dispel Magic.MOD					DESC:.CLEAR		DESC:Cancels magical spells and effects.
Displacement.MOD					DESC:.CLEAR		DESC:Attacks miss subject 50%% of the time.
Fireball.MOD					DESC:.CLEAR		DESC:1d6 damage per level, 20-ft. radius.
Flaming Projectiles.MOD				DESC:.CLEAR		DESC:Projectiles deal +1d6 fire damage.
Gaseous Form.MOD					DESC:.CLEAR		DESC:Turns subject into translucent mist or wispy smoke and grants damage reduction 10/+1.
Gender Bender.MOD					DESC:.CLEAR		DESC:Temporarily alters subject's physiology to that of the opposite gender.
Halt Undead.MOD					DESC:.CLEAR		DESC:Immobilizes undead for 1 round/level.
Hand Gun (Greater).MOD				DESC:.CLEAR		DESC:Pantomimed longarm fires two "bullets" or "shells" per level.
Haste.MOD						DESC:.CLEAR		DESC:Extra attack action, additional move, and +2 Defense.
Hold Person.MOD					DESC:.CLEAR		DESC:Holds one person helpless; 1 round/level.
Improved Arcane Lock.MOD			DESC:.CLEAR		DESC:Closes and locks all specifically targeted doors within range.
Itchy Trigger Finger.MOD			DESC:.CLEAR		DESC:Allows the subject to make an attack even if the subject would normally be caught flat-footed.
Keen Edge.MOD					DESC:.CLEAR		DESC:Doubles normal weapon's threat range.
Lightning Bolt.MOD				DESC:.CLEAR		DESC:Electricity deals 1d6 damage/level.
Nondetection.MOD					DESC:.CLEAR		DESC:Creature or object becomes difficult to detect by divination and detection spells.
Object to Ink.MOD					DESC:.CLEAR		DESC:Transforms a single non-magical object into a tattoo that reverts back to its normal physical form when activated by the bearer.
Secret Pocket.MOD					DESC:.CLEAR		DESC:Creates extradimensional space within a pocket on a garment.
Slow.MOD						DESC:.CLEAR		DESC:One subject/level may only move or attack; -2 to Defense, -2 on melee attack and damage rolls, -2 on Reflex saves.
Summon Vivilor III.MOD				DESC:.CLEAR		DESC:Summons a 3rd-level vivilor, 1d3 2nd-level vivilors, or 1d4+1 1st-level vivilors to fight for you.
Tongues.MOD						DESC:.CLEAR		DESC:Speak any language.
Vertigo.MOD						DESC:.CLEAR		DESC:Target is stunned, then nauseated.
Vampiric Touch.MOD				DESC:.CLEAR		DESC:Touch deals 1d6 points of damage per two caster levels; caster gains damage as temporary hit points.
Wall Walk.MOD					DESC:.CLEAR		DESC:Subject can move on ceilings and walls at normal speed as well as hold and wield weapons.
Water Breathing.MOD				DESC:.CLEAR		DESC:Subjects can breathe underwater.
Wilde's Pangenderal Transformation.MOD	DESC:.CLEAR		DESC:see text
X-Mark.MOD						DESC:.CLEAR		DESC:Caster is constantly aware of the distance and direction of the person, object, or place targeted by this spell.

#4th-level Arcane Spells
Animate Dead.MOD					DESC:.CLEAR		DESC:Creates undead skeletons and zombies.
Arcane Eye.MOD					DESC:.CLEAR		DESC:Invisible floating eye moves 30 ft. /round.
Bestow Curse.MOD					DESC:.CLEAR		DESC:-6 to an ability; -4 on attacks, saves, and checks; or 50%% chance of taking no action.
Brawl.MOD						DESC:.CLEAR		DESC:All individuals in area attack nearest creature for three rounds.
Clown Car.MOD					DESC:.CLEAR		DESC:Creates extradimensional space within enclosed vehicle that holds one passenger per caster level.
Confusion.MOD					DESC:.CLEAR		DESC:Makes subject behave oddly for 1 round/Level.
Detect Scrying.MOD				DESC:.CLEAR		DESC:You are aware of any attempt to scry on you and can sense the presence of scrying devices.
Energy Trap.MOD					DESC:.CLEAR		DESC:Opened object deals 1d4 +1/level damage of given energy type.
Fear.MOD						DESC:.CLEAR		DESC:Subjects within cone flee for 1 round/level.
Ice Storm.MOD					DESC:.CLEAR		DESC:Hail deals 5d6 damage in cylinder 40 ft. across.
Magic Bullets.MOD					DESC:.CLEAR		DESC:Enchants bullets with the power to knock out or panic targets.
Phantasmal Killer.MOD				DESC:.CLEAR		DESC:Fearsome illusion kills subject or deals 3d6 points of damage.
Remove Curse.MOD					DESC:.CLEAR		DESC:Frees object or person from curse.
Scrying.MOD						DESC:.CLEAR		DESC:Spies on subject from a distance.
Shout.MOD						DESC:.CLEAR		DESC:Deafens all within cone and deals 2d6 damage.
Stoneskin.MOD					DESC:.CLEAR		DESC:Stops blows, cuts, stabs, and slashes.
Summon Vivilor IV.MOD				DESC:.CLEAR		DESC:Summons a 4th-level vivilor, 1d3 3rd-level vivilors, or 1d4+1 2nd-level vivilors to fight for you.
Via Negativa.MOD					DESC:.CLEAR		DESC:Crackling energy deals 4d6 points of damage per round to grappled foe; +5 bonus to grapple checks.
Wall of Fire.MOD					DESC:.CLEAR		DESC:Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. passing through wall deals 2d6 +1/level.
Wall of Ice.MOD					DESC:.CLEAR		DESC:Ice plane creates wall with 15 hp +1/level, or hemisphere can trap creatures inside.

#5th-level Arcane Spells
Cloudkill.MOD					DESC:.CLEAR		DESC:Kills 3 HD or less; 4-6 HD save or die.
Cone of Cold.MOD					DESC:.CLEAR		DESC:1d6 cold damage/level.
Hold Monster.MOD					DESC:.CLEAR		DESC:As hold person, but any creature.
Passwall.MOD					DESC:.CLEAR		DESC:Breaches walls 1 ft. thick/level.
Phantom Projectiles.MOD				DESC:.CLEAR		DESC:Projectiles pass through obstacles and armor and ignore most damage reduction.
Phantom Watchdog.MOD				DESC:.CLEAR		DESC:Spectral dog can guard or attack.
Secret Vault.MOD					DESC:.CLEAR		DESC:Creates extradimensional space in which to hide a container, which you can retrieve at will.
Seeming.MOD						DESC:.CLEAR		DESC:Changes the appearance of one creature per two levels.
Summon Vivilor V.MOD				DESC:.CLEAR		DESC:Summons a 5th-level vivilor, 1d3 4th-level vivilors, or 1d4+1 3rd-level vivilors to fight for you.
Synchronicity.MOD					DESC:.CLEAR		DESC:Subject isn't delayed by the inconveniences of modern life.
Telekinesis.MOD					DESC:.CLEAR		DESC:Lifts or moves 25 lb./level at long range.
Wall of Force.MOD					DESC:.CLEAR		DESC:Wall is immune to damage.
Wall of Iron.MOD					DESC:.CLEAR		DESC:30 hp/four levels; can topple onto foes.
Wall of Stone.MOD					DESC:.CLEAR		DESC:Creates a stone wall that can be shaped.

#Divine Spells

#0-Level Divine Spells
Create Water.MOD					DESC:.CLEAR		DESC:Creates 2 gallons/level of pure water.
Detect Magical Aura.MOD				DESC:.CLEAR		DESC:Detects spells, magic items within 60 ft.
Haywire.MOD						DESC:.CLEAR		DESC:Causes a single device to behave randomly and erratically.
Light.MOD						DESC:.CLEAR		DESC:Object shines like a torch.
Mending.MOD						DESC:.CLEAR		DESC:Repairs small breaks or tears in objects.
Read Magic.MOD					DESC:.CLEAR		DESC:Read scrolls and magical writing.
Resistance.MOD					DESC:.CLEAR		DESC:Subject gains +1 on saving throws.
Virtue.MOD						DESC:.CLEAR		DESC:Subject gains 1 temporary hp.

#1st-level Divine Spells
Bane.MOD						DESC:.CLEAR		DESC:Enemies suffer -1 attack, -1 on saves against fear.
Be the Ball.MOD					DESC:.CLEAR		DESC:Subject receives a +10 insight bonus to a single physical action.
Bless.MOD						DESC:.CLEAR		DESC:Allies gain +1 attack and +1 on saves against fear.
Cause Fear.MOD					DESC:.CLEAR		DESC:One creature flees for 1d4 rounds.
Clean.MOD						DESC:.CLEAR		DESC:Eliminates grime, dirt, and bacterial contaminants from the target, and renders target scentless.
Command.MOD						DESC:.CLEAR		DESC:One subject obeys one-word command for 1 round.
Comprehend Languages.MOD			DESC:.CLEAR		DESC:Understand all spoken and written languages.
Faerie Fire.MOD					DESC:.CLEAR		DESC:Pale glow surrounds and outlines creatures and objects in a 5-foot-radius burst.
Hawkeye.MOD						DESC:.CLEAR		DESC:Enhances subject's long-distance vision when aiming a firearm; subject treats all targets as if they were one range increment closer.
Jargon.MOD						DESC:.CLEAR		DESC:Provides a +2 insight bonus to skill checks related to a specified Knowledge category.
Magic Weapon.MOD					DESC:.CLEAR		DESC:Weapon gains +1 bonus.
Obscuring Mist.MOD				DESC:.CLEAR		DESC:Creates cloud of vapor that obscures all sight, including darkvision, beyond 5 feet.
Remove Fear.MOD					DESC:.CLEAR		DESC:+4 on saves against fear for one subject + one additional subject/four levels.
Sanctuary.MOD					DESC:.CLEAR		DESC:Opponents can't attack you, and you can't attack them.
Shield of Faith.MOD				DESC:.CLEAR		DESC:Aura grants +2 or higher deflection bonus.
Sparkly Shiny.MOD					DESC:.CLEAR		DESC:Target object draws the attention of anyone who views it and holds it for one round/caster level.
Summon Vivilor I.MOD				DESC:.CLEAR		DESC:Summons a 1st-level vivilor from Shadow to fight for you.
Sympathetic Trail.MOD				DESC:.CLEAR		DESC:A single discernable footprint left by a subject allows caster to begin tracking that subject.
Tanglemat.MOD					DESC:.CLEAR		DESC:Causes carpeting in area to impede creatures.
Trace Purge.MOD					DESC:.CLEAR		DESC:Removes physical traces of the subject's presence or passage.

#2nd-Level Divine Spells
Aid.MOD						DESC:.CLEAR		DESC:+1 attack, +1 on saves against fear, 1d8 temporary hit points.
Augury.MOD						DESC:.CLEAR		DESC:Learn whether an action will be good or bad.
Bloodcurdling Scream.MOD			DESC:.CLEAR		DESC:All enemies are shaken, suffering -2 to attack rolls, saving throws, and skill checks.
Darkness.MOD					DESC:.CLEAR		DESC:Causes an object to radiate darkness out to a 20-foot radius.
Daylight.MOD					DESC:.CLEAR		DESC:Object touched sheds light as bright as full daylight in a 60-foot radius.
Ectodermis.MOD					DESC:.CLEAR		DESC:Creates layer of thick, yet flexible chitin that provides a natural armor bonus and a small amount of energy resistance, based on caster level.
Enhance Ability.MOD				DESC:.CLEAR		DESC:Subject gains +5 bonus to one ability score for 1 min./level.
Hold Person.MOD					DESC:.CLEAR		DESC:Holds one person helpless; 1 round/level.
Remove Paralysis.MOD				DESC:.CLEAR		DESC:Frees one or more creatures from paralysis, hold, or slow.
Resist Energy.MOD					DESC:.CLEAR		DESC:Ignores 10 points of damage/round from one energy type.
Shatter.MOD						DESC:.CLEAR		DESC:Sonic vibration damages objects or crystalline creatures.
Shield Other.MOD					DESC:.CLEAR		DESC:You take half of the subject's damage. Subject gains +1 deflection bonus to Defense and +1 resistance bonus to saves.
Silence.MOD						DESC:.CLEAR		DESC:Negates sound in 15-ft. radius.
Speak with Animals.MOD				DESC:.CLEAR		DESC:You can comprehend and communicate with animals.
Summon Vivilor II.MOD				DESC:.CLEAR		DESC:Summons a 2nd-level vivilor or 1d3 1st-level vivilors to fight for you.
Sympathetic Sound.MOD				DESC:.CLEAR		DESC:Using hair, nail clippings, blood, or other piece of a person's body, the caster gains the ability to hear through that subject's ears.
Zen Focus.MOD					DESC:.CLEAR		DESC:Subject may Take 10 on all skill checks, even under stressful conditions.
Zone of Truth.MOD					DESC:.CLEAR		DESC:Subjects within range cannot lie.

#3rd-level Divine Spells
Bestow Curse.MOD					DESC:.CLEAR		DESC:-6 to an ability; -4 on attacks, saves, and checks; or 50%% chance of losing each action.
Dispel Magic.MOD					DESC:.CLEAR		DESC:Cancels magical spells and effects.
Divine Copilot.MOD				DESC:.CLEAR		DESC:Insubstantial entity allows a number of failed Operate Vehicles checks to be re-rolled.
Glyph of Warding.MOD				DESC:.CLEAR		DESC:Inscription harms those who pass it.
Locate Object.MOD					DESC:.CLEAR		DESC:Senses direction toward object (specific or type).
Magic Circle.MOD					DESC:.CLEAR		DESC:10-foot-radius area grants +2 bonus to Defense and saves, counters mind control, and hedges out summoned and conjured creatures of specified allegiance.
Prayer.MOD						DESC:.CLEAR		DESC:Allies gain +1 on most rolls, and enemies suffer -1.
Remove Curse.MOD					DESC:.CLEAR		DESC:Frees object or person from curse.
Secret Pocket.MOD					DESC:.CLEAR		DESC:Creates extradimensional space within a pocket on a garment.
Status.MOD						DESC:.CLEAR		DESC:Monitors condition and position of one ally per 3 caster levels.
Summon Vivilor III.MOD				DESC:.CLEAR		DESC:Summons a 3rd-level vivilor, 1d3 2nd-level vivilors, or 1d4+1 1st-level vivilors to fight for you.
Sympathetic Sight.MOD				DESC:.CLEAR		DESC:Using hair, nail clippings, blood, or other piece of a person's body, the caster gains the ability to see through that subject's eyes.
Vampiric Touch.MOD				DESC:.CLEAR		DESC:Touch deals 1d6 points of damage per two caster levels; caster gains damage as temporary hit points.
Water Breathing.MOD				DESC:.CLEAR		DESC:Subjects can breathe underwater.
X-Mark.MOD						DESC:.CLEAR		DESC:Caster is constantly aware of the distance and direction of the person, object, or place targeted.

#4th-level Divine Spells
Brawl.MOD						DESC:.CLEAR		DESC:All individuals in area attack nearest creature for three rounds.
Carillon.MOD					DESC:.CLEAR		DESC:Resonating chimes benefit allies and hinder enemies with bonuses or penalties to attack rolls and saving throws against fear effects.
Crawling Carpet.MOD				DESC:.CLEAR		DESC:Summons a 10-foot-radius carpet of monstrous centipedes, scarab beetles, or spiders.
Discern Lies.MOD					DESC:.CLEAR		DESC:Reveals deliberate falsehoods.
Divination.MOD					DESC:.CLEAR		DESC:Provides useful (if cryptic) advice to a single question.
Faith's Fury.MOD					DESC:.CLEAR		DESC:Damages and blinds creatures with a specific allegiance.
Guardian Angel.MOD				DESC:.CLEAR		DESC:Insubstantial entity comes to the aid of the caster, providing minor benefits in dangerous situations.
Instant Fame.MOD					DESC:.CLEAR		DESC:Subject gains a +5 bonus to reputation checks.
Magic Bullets.MOD					DESC:.CLEAR		DESC:Enchants bullets with power.
Spell Immunity.MOD				DESC:.CLEAR		DESC:Subject is immune to one spell per four levels.
Summon Vivilor IV.MOD				DESC:.CLEAR		DESC:Summons a 4th-level vivilor, 1d3 3rd-level vivilors, or 1d4+1 2nd-level vivilors to fight for you.
Tongues.MOD						DESC:.CLEAR		DESC:Speak any language.
Via Negativa.MOD					DESC:.CLEAR		DESC:Crackling energy deals 4d6 points of damage per round to grappled foe; +5 bonus to grapple checks.
Wall Walk.MOD					DESC:.CLEAR		DESC:Subject can move on ceilings and walls at normal speed as well as hold and wield weapons.

#5th-level Divine Spells
Break Enchantment.MOD				DESC:.CLEAR		DESC:Frees subjects from enchantments, alterations, curses, and petrifaction.
Flaming Wrath.MOD					DESC:.CLEAR		DESC:Smites foes with fire (1d6/level).
Greater Command.MOD				DESC:.CLEAR		DESC:As command, but affects one subject/level.
Insect Plague.MOD					DESC:.CLEAR		DESC:Insect horde limits vision, inflicts damage, and weak creatures flee.
Rage of Bees.MOD					DESC:.CLEAR		DESC:Summons 1d3 swarms of sentient killer bees to fight for you.
Scrying.MOD						DESC:.CLEAR		DESC:Spies on subject from a distance.
Spell Resistance.MOD				DESC:.CLEAR		DESC:Subject gains spell resistance 12 + your caster level.
Summon Vivilor V.MOD				DESC:.CLEAR		DESC:Summons a 5th-level vivilor, 1d3 4th-level vivilors, or 1d4+1 3rd-level vivilors to fight for you.
Synchronicity.MOD					DESC:.CLEAR		DESC:Subject isn't delayed by the inconveniences of modern life.
True Seeing.MOD					DESC:.CLEAR		DESC:See all things as they really are.
Wall of Stone.MOD					DESC:.CLEAR		DESC:Creates a stone wall that can be shaped.
