# CVS $Revision: 13292 $ $Author: amaitland $ -- Thu Jul 16 23:50:57 2009 -- reformated by prettylst.pl v1.39 (build 9548)
#
# Spycraft PCGen dataset by Eddy Anthony
#

SOURCELONG:AEG Spycraft	SOURCESHORT:Spycraft	SOURCEWEB:http://www.crafty-games.com/product_catalog/spycraftfirsted	SOURCEDATE:2003-01

# Clothing -----------------------------------------------------------------------------------------------------------

# Equipment Name					Type							Contains			Cost		Weight	Requires Modification?	Source Page		Special Property
Clothing (Poor)					TYPE:Gear.Standard.Clothing							COST:0	WT:5						SOURCEPAGE:p.128
Clothing (Average)				TYPE:Gear.Standard.Clothing							COST:1	WT:4						SOURCEPAGE:p.128
Fatigues						TYPE:Gear.Standard.Clothing							COST:5	WT:5						SOURCEPAGE:p.128
Clothing (Trendy)					TYPE:Gear.Standard.Clothing							COST:5	WT:5						SOURCEPAGE:p.128
Clothing (Designer)				TYPE:Gear.Standard.Clothing							COST:10	WT:3						SOURCEPAGE:p.128
Sunglasses (mirrored)				TYPE:Gear.Standard.Eyegear							COST:1	WT:0						SOURCEPAGE:p.128

# Communication gear -------------------------------------------------------------------------------------------------

Cell phone						TYPE:Gear.Standard.Communication						COST:0	WT:0.5					SOURCEPAGE:p.128
Headset (radio)					TYPE:Gear.Standard.Communication						COST:2	WT:0.5					SOURCEPAGE:p.128
Headset (radio/encrypted)			TYPE:Gear.Standard.Communication						COST:5	WT:0.5					SOURCEPAGE:p.128
Satellite communications terminal		TYPE:Gear.Standard.Communication						COST:10	WT:8						SOURCEPAGE:p.128
Tactical radio					TYPE:Gear.Standard.Communication						COST:5	WT:1						SOURCEPAGE:p.128
Tactical radio (encrypted)			TYPE:Gear.Standard.Communication						COST:8	WT:1						SOURCEPAGE:p.128

# Computers -----------------------------------------------------------------------------------------------------------

Desktop						TYPE:Gear.Standard.Container.Computer	CONTAINS:UNLIM|Software	COST:5	WT:25		MODS:REQUIRED		SOURCEPAGE:p.128
Laptop						TYPE:Gear.Standard.Container.Computer	CONTAINS:UNLIM|Software	COST:7	WT:5		MODS:REQUIRED		SOURCEPAGE:p.128
PDA							TYPE:Gear.Standard.Container.Computer	CONTAINS:UNLIM|Software	COST:3	WT:0.5					SOURCEPAGE:p.128

# Drugs and Poisons --------------------------------------------------------------------------------------------------

Contact poison					TYPE:Gear.Standard.Drug.Consumable						COST:3	WT:0						SOURCEPAGE:p.128
Knockout drug					TYPE:Gear.Standard.Drug.Consumable						COST:3	WT:0						SOURCEPAGE:p.128
Lethal poison I					TYPE:Gear.Standard.Drug.Consumable						COST:7	WT:0						SOURCEPAGE:p.128
Lethal poison II					TYPE:Gear.Standard.Drug.Consumable						COST:10	WT:0						SOURCEPAGE:p.128
Nerve drug						TYPE:Gear.Standard.Drug.Consumable						COST:5	WT:0						SOURCEPAGE:p.128
Paralytic poison					TYPE:Gear.Standard.Drug.Consumable						COST:3	WT:0						SOURCEPAGE:p.128
Sodium pentothal (truth serum)		TYPE:Gear.Standard.Drug.Consumable						COST:3	WT:0						SOURCEPAGE:p.128
Weakening poison					TYPE:Gear.Standard.Drug.Consumable						COST:2	WT:0						SOURCEPAGE:p.128

# Food and Lodging ---------------------------------------------------------------------------------------------------

Hotel room (One Star/1 night)			TYPE:Gear.Standard.Lodging							COST:0	WT:0						SOURCEPAGE:p.128
Hotel room (Two Star/1 night)			TYPE:Gear.Standard.Lodging							COST:0	WT:0						SOURCEPAGE:p.128
Hotel room (Three Star/1 night)		TYPE:Gear.Standard.Lodging							COST:2	WT:0						SOURCEPAGE:p.128
Hotel room (Four Star/1 night)		TYPE:Gear.Standard.Lodging							COST:5	WT:0						SOURCEPAGE:p.128
Hotel room (Five Star/1 night)		TYPE:Gear.Standard.Lodging							COST:10	WT:0						SOURCEPAGE:p.128
Martini (Shaken)					TYPE:Gear.Standard.Food								COST:0	WT:0.1					SOURCEPAGE:p.128
Meal (Fast food)					TYPE:Gear.Standard.Food								COST:0	WT:0						SOURCEPAGE:p.128
Meal (Restaurant/dive)				TYPE:Gear.Standard.Food								COST:0	WT:0						SOURCEPAGE:p.128
Meal (military rations)				TYPE:Gear.Standard.Food								COST:1	WT:0						SOURCEPAGE:p.128
Meal (Restaurant/upscale)			TYPE:Gear.Standard.Food								COST:0	WT:0						SOURCEPAGE:p.128
Meal (Restaurant/gourmet)			TYPE:Gear.Standard.Food								COST:2	WT:0						SOURCEPAGE:p.128

# Hazardous terrain gear ---------------------------------------------------------------------------------------------

Bomb sniffer					TYPE:Gear.Standard.Tool								COST:3	WT:1						SOURCEPAGE:p.129
Chemical analyzer					TYPE:Gear.Standard.Tool								COST:3	WT:1						SOURCEPAGE:p.129
Digging/entrenching tool			TYPE:Gear.Standard.Tool								COST:1	WT:0						SOURCEPAGE:p.129
Geiger counter					TYPE:Gear.Standard.Tool								COST:3	WT:1						SOURCEPAGE:p.129
GPS receiver					TYPE:Gear.Standard.Tool								COST:5	WT:1						SOURCEPAGE:p.129
Magnetic compass					TYPE:Gear.Standard.Tool								COST:1	WT:0						SOURCEPAGE:p.129
Metal detector					TYPE:Gear.Standard.Tool								COST:3	WT:1						SOURCEPAGE:p.129
Parachute						TYPE:Gear.Standard.Tool								COST:5	WT:5						SOURCEPAGE:p.129

# Kits ---------------------------------------------------------------------------------------------------------------

Kit (Artisan)					TYPE:Gear.Standard.Tool								COST:2	WT:5						SOURCEPAGE:p.129
Kit (Climbing)					TYPE:Gear.Standard.Tool								COST:3	WT:10						SOURCEPAGE:p.129
Kit (Demolitions)					TYPE:Gear.Standard.Tool								COST:10	WT:5						SOURCEPAGE:p.129
Kit (Disguise)					TYPE:Gear.Standard.Tool								COST:4	WT:5						SOURCEPAGE:p.129
Kit (Electronics)					TYPE:Gear.Standard.Tool								COST:5	WT:10						SOURCEPAGE:p.129
Kit (Evidence)					TYPE:Gear.Standard.Tool								COST:2	WT:5						SOURCEPAGE:p.129
Kit (First aid)					TYPE:Gear.Standard.Tool.Medical						COST:3	WT:5						SOURCEPAGE:p.129
Kit (Lockpicking)					TYPE:Gear.Standard.Tool								COST:4	WT:1						SOURCEPAGE:p.129
Kit (Mechanics)					TYPE:Gear.Standard.Tool								COST:4	WT:10						SOURCEPAGE:p.129
Kit (Survival)					TYPE:Gear.Standard.Tool								COST:3	WT:15						SOURCEPAGE:p.129
Kit (Sweeper)					TYPE:Gear.Standard.Tool								COST:4	WT:15						SOURCEPAGE:p.129

# Light Sources ------------------------------------------------------------------------------------------------------

Flashlight						TYPE:Gear.Standard.Tool								COST:1	WT:1						SOURCEPAGE:p.129
Floodlight						TYPE:Gear.Standard.Tool								COST:2	WT:75						SOURCEPAGE:p.129
Glowstick						TYPE:Gear.Standard.Tool.Consumable						COST:0	WT:0.5					SOURCEPAGE:p.129
Lantern						TYPE:Gear.Standard.Tool								COST:1	WT:3						SOURCEPAGE:p.129

# Medical gear -------------------------------------------------------------------------------------------------------

Antidote shot					TYPE:Gear.Standard.Medical.Consumable					COST:3	WT:0.1					SOURCEPAGE:p.129
Liquid skin patch					TYPE:Gear.Standard.Medical.Consumable					COST:5	WT:0.1					SOURCEPAGE:p.129
Stimulant shot					TYPE:Gear.Standard.Medical.Consumable					COST:3	WT:0.1					SOURCEPAGE:p.129

# Optics --------------------------------------------------------------------------------------------------------------

Binoculars						TYPE:Gear.Standard.Tool.Optics						COST:1	WT:2						SOURCEPAGE:p.129
Night vision goggles				TYPE:Gear.Standard.Tool.Optics						COST:8	WT:3						SOURCEPAGE:p.129
Thermal imager					TYPE:Gear.Standard.Tool.Optics						COST:15	WT:10						SOURCEPAGE:p.129

# Police gear --------------------------------------------------------------------------------------------------------

Handcuffs						TYPE:Gear.Standard.Tool								COST:1	WT:0.5					SOURCEPAGE:p.129

# Surveillance gear --------------------------------------------------------------------------------------------------

Audio recorder (micro tape recorder)	TYPE:Gear.Standard.Surveillance						COST:2	WT:0.1					SOURCEPAGE:p.129
Audio recorder (personal tape recorder)	TYPE:Gear.Standard.Surveillance						COST:5	WT:5						SOURCEPAGE:p.129
Parabolic microphone				TYPE:Gear.Standard.Surveillance						COST:1	WT:0.25					SOURCEPAGE:p.129
Bug (Basic audio)					TYPE:Gear.Standard.Surveillance.Bug						COST:3	WT:0.1					SOURCEPAGE:p.129
Bug (Basic video)					TYPE:Gear.Standard.Surveillance.Bug						COST:3	WT:0.1					SOURCEPAGE:p.129
Bug (Digital memory)				TYPE:Gear.Standard.Surveillance.Bug						COST:3	WT:0.1					SOURCEPAGE:p.129
Bug (Voice activated)				TYPE:Gear.Standard.Surveillance.Bug						COST:3	WT:0.1					SOURCEPAGE:p.129

# Cameras and accessories --------------------------------------------------------------------------------------------

Camera (Standard)					TYPE:Gear.Standard.Surveillance.Camera					COST:2	WT:1						SOURCEPAGE:p.130
Camera (Digital)					TYPE:Gear.Standard.Surveillance.Camera					COST:6	WT:1						SOURCEPAGE:p.130
Camera (Disposable)				TYPE:Gear.Standard.Surveillance						COST:1	WT:0.5					SOURCEPAGE:p.130
Camera (Miniature)				TYPE:Gear.Standard.Surveillance.Camera					COST:4	WT:0						SOURCEPAGE:p.130
Camera (Professional)				TYPE:Gear.Standard.Surveillance.Camera					COST:8	WT:3						SOURCEPAGE:p.130
Camera (Video/Standard)				TYPE:Gear.Standard.Surveillance						COST:10	WT:5						SOURCEPAGE:p.130
Camera (Video/Professional)			TYPE:Gear.Standard.Surveillance						COST:40	WT:20						SOURCEPAGE:p.130
IR filter lens					TYPE:Gear.Standard.Surveillance						COST:3	WT:1						SOURCEPAGE:p.130
Super telephoto lens				TYPE:Gear.Standard.Surveillance						COST:5	WT:1						SOURCEPAGE:p.130
Tripod (Camera)					TYPE:Gear.Standard.Surveillance						COST:2	WT:5						SOURCEPAGE:p.130
Film (Commercial grade)				TYPE:Gear.Standard.Surveillance						COST:1	WT:0						SOURCEPAGE:p.130
Film (Professional grade)			TYPE:Gear.Standard.Surveillance						COST:2	WT:0						SOURCEPAGE:p.130
Film (Intelligence grade)			TYPE:Gear.Standard.Surveillance						COST:5	WT:0						SOURCEPAGE:p.130
Snoop spray						TYPE:Gear.Standard.Surveillance						COST:2	WT:1						SOURCEPAGE:p.130

# Weapon accessories -------------------------------------------------------------------------------------------------

Bipod							TYPE:Gear.Standard.Firearm.Accessory					COST:1	WT:5						SOURCEPAGE:p.130
Holster						TYPE:Gear.Standard.Firearm.Accessory					COST:0	WT:1						SOURCEPAGE:p.130
Flash suppressor					TYPE:Gear.Standard.Firearm.Accessory					COST:1	WT:0.1					SOURCEPAGE:p.130
Laser sight						TYPE:Gear.Standard.Firearm.Accessory					COST:2	WT:1						SOURCEPAGE:p.130	SPROP:+2 circumstance bonus to ranged attack rolls up to 50 ft.
Silencer						TYPE:Gear.Standard.Firearm.Accessory					COST:2	WT:0.5					SOURCEPAGE:p.130
Sling (Firearm)					TYPE:Gear.Standard.Firearm.Accessory					COST:0	WT:1						SOURCEPAGE:p.130
Telescopic sight					TYPE:Gear.Standard.Firearm.Accessory					COST:2	WT:1						SOURCEPAGE:p.130
Tripod (Weapon)					TYPE:Gear.Standard.Firearm.Accessory					COST:1	WT:20						SOURCEPAGE:p.130

#
# End
#
