# CVS $Revision: 9441 $ $Author: eddyanthony $ -- Tue Feb 17 21:23:11 2009 -- reformated by prettylst.pl v1.39 (build 9329)
SOURCELONG:Blood and Blades - The Profilers Guide to Slashers	SOURCESHORT:BloodBlades	SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=141
#Original entry by: Frank Kliewe

###The Evil Doll template should drop any HD from Class Levels and only use racial HD (minimum 1). That value should be doubled
#and raised to d10. I haven't found a way to do this, so the user will have to fiddle with the hit points himself. A further
#problem is, that the BAB should be set to the new HD/2 and the CR also depends on the new HD. Additionally an Evil Doll
#should loose all special qualities except extraordinary ones that improve its attacks.

# Template Name	Visible	Source Page		Required Non-Monster Lvl	Stat bonus																	Removable?
Child			VISIBLE:YES	SOURCEPAGE:p.5	PREPCLEVEL:MAX=1			BONUS:STAT|STR|-3	BONUS:STAT|DEX|-1	BONUS:STAT|CON|-3	BONUS:STAT|INT|-3	BONUS:STAT|WIS|-3	BONUS:STAT|CHA|-3	REMOVABLE:YES

###Block:Sanity
# Template Name		Visible	Source Page		Special ABility									Define							Modify VAR								Choose							Removable?		Temporary effect description
Starting Sanity		VISIBLE:NO	SOURCEPAGE:p.24	SAB:Sanity: Starting % - Current %|StartingSanity|CurrentSanity	DEFINE:StartingSanity|0	DEFINE:CurrentSanity|0	BONUS:VAR|StartingSanity,CurrentSanity|WISSCORE*5									REMOVABLE:NO
Sanity Loss Tracker	VISIBLE:NO	SOURCEPAGE:p.24																				BONUS:VAR|CurrentSanity|-1*(%CHOICE)|PREAPPLY:ANYPC	CHOOSE:NUMBER|MIN=1|MAX=20|TITLE=Sanity Loss				TEMPDESC:You have temporarily lost 1 or more Sanity points.

###Block:Slasher Templates (Creatures)
# Template Name	Hit Dice Size	Challenge Rating	Visible	Damage Reduction	Level Adjustment	Template						Source Page		Special ABility																																												Define			Required Race								Required Stat	Save checks bonus			Combat bonus						Add to base move				Bonus to skill							Stat bonus					Feat											Move		Main Race Type		Race Subtype		Natural Attacks
Demonic Slasher	HITDIE:12		CR:3			VISIBLE:YES														SOURCEPAGE:p.56	SAB:Constrict(Ex)	SAB:Frightful Presence(Ex) - DC %|10+HD/2+CHA	SAB:Improved Grab(Ex)	SAB:Pounce(Ex)	SAB:Immunities(Ex)	SAB:Energy Resistance(Su)	SAB:Flashbacks(Ex)	SAB:Regeneration(Ex)	SAB:Rejuvenation(Su)												PRERACE:2,RACETYPE=Humanoid,!RACESUBTYPE:Incorporeal										BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE																BONUS:STAT|STR|2	BONUS:STAT|CON|4	FEAT:Great Fortitude|Improved Damage Threshold(+3)					RACETYPE:Undead
Evil Doll		HITDIE:10					VISIBLE:YES														SOURCEPAGE:p.58																																															DEFINE:LOCK.CON|10	PRERACE:2,RACETYPE=Humanoid,!RACESUBTYPE:Incorporeal										BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE	BONUS:MOVEADD|TYPE.Walk|40-MOVEBASE										BONUS:STAT|DEX|2																	RACETYPE:Construct					NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d4
Shape			HITDIE:12		CR:2			VISIBLE:YES	DR:5/-					TEMPLATE:Shape Slam				SOURCEPAGE:p.60	SAB:Ability Surge(Ex)	SAB:Death's Door(Su)	SAB:Fast Healing 5	SAB:Immunities(Ex)	SAB:Resistance to Massive Damage(Ex)																												PRERACE:1,RACETYPE=Humanoid,RACETYPE=Monstrous Humanoid				BONUS:CHECKS|BASE.Fortitude|2	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE																BONUS:STAT|STR|4	BONUS:STAT|CON|4	FEAT:Great Fortitude|Improved Damage Threshold(+3)|Toughness			RACETYPE:Outsider		RACESUBTYPE:Native
Vengeful Spirit	HITDIE:12		CR:1			VISIBLE:YES				LEVELADJUSTMENT:4	TEMPLATE:Undead	TEMPLATE:Incorporeal	SOURCEPAGE:p.63	SAB:Manifested - Defense:% (+% deflection, +% DEX), touch %, flatfooted %;|10+max(1,CHA)+DEX|max(1,CHA)|DEX|10+DEX|10+max(1,CHA)	SAB:Malevolence(Su) Save DC %|15+CHA	SAB:Manifestation(Su)	SAB:Rejuvenation(Su)	SAB:Turn Resistance(Ex)	SAB:Mirror Dependent(Su)	DEFINE:LOCK.CON|10	PRERACE:1,RACETYPE=Humanoid						PRESTAT:1,CHA=6																				BONUS:SKILL|Hide,Listen,Search,Spot|8|TYPE=Species	BONUS:STAT|CHA|4															MOVE:Fly,30	RACETYPE:Undead		RACESUBTYPE:Incorporeal

###Block:Conditional Chooser
# Template Name	Visible	Template														Prohibited Weapond Prof.
Shape Slam		VISIBLE:NO	TEMPLATE:CHOOSE:Slam (Diminutive)|Slam (Tiny)|Slam (Small)|Slam (Medium)|Slam (Large)	!PREWEAPONPROF:1,Slam
