# CVS $Revision: 9050 $ $Author: eddyanthony $ -- Mon Jan 19 23:44:35 2009 -- reformated by prettylst.pl v1.38 (build 8180)
SOURCELONG:The Way of the Gun	SOURCESHORT:WayotGun	SOURCEWEB:http://www.peginc.com/index.htm

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus													Combat bonus
CLASS:Bounty Hunter	HD:8		TYPE:PC.Prestige	ABB:Bht		MAXLEVEL:10	SOURCEPAGE:p.16	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2	BONUS:CHECKS|BASE.Reflex|max((CL-1)/2,0)	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name		Req. Att.	Required Skill
CLASS:Bounty Hunter	PREATT:6	PRESKILL:2,Gather Information=6,Wilderness Lore=6
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Bounty Hunter	STARTSKILLPTS:4	CSKILL:Bluff|Climb|TYPE.Craft|Gather Information|Gunplay|Hide|Holdout|Intimidate|TYPE.Knowledge|Move Silently|TYPE.Profession|Ride|Search|Sense Motive|Speed Load|Wilderness Lore
1																						AUTO:WEAPONPROF|TYPE.Simple|TYPE.Pistol|TYPE.Rifle|TYPE.Shotgun
1	AUTO:FEAT|Simple Weapon Proficiency|Firearms Proficiency (Pistol)|Firearms Proficiency (Rifle)|Firearms Proficiency (Shotgun)
###Block: Nomral Progression
1	SAB:Bounty Lore																																																																						AUTO:FEAT|Track
2																					ADD:FEAT|1|Alertness,Ambidexterity,Automatic Weapon Proficiency,Dodge,Dinero,Exotic Weapon Proficiency,Fill Yer Hand,Grim Servant o' Death,Improved Critical,Improved Initiative,Marksman,Mercy Shot,Point Blank Shot,Fannin',Far Shot,Precise Shot,Slip Shot,Quick Draw,Special Draw,Renown,The Stare,Weapon Focus
3	SAB:Detect Vulnerability +%d6|DetectVulnerability	BONUS:VAR|DetectVulnerability|1	DEFINE:DetectVulnerability|0
5										BONUS:VAR|DetectVulnerability|1
6																					ADD:FEAT|1|Alertness,Ambidexterity,Automatic Weapon Proficiency,Dodge,Dinero,Exotic Weapon Proficiency,Fill Yer Hand,Grim Servant o' Death,Improved Critical,Improved Initiative,Marksman,Mercy Shot,Point Blank Shot,Fannin',Far Shot,Precise Shot,Slip Shot,Quick Draw,Special Draw,Renown,The Stare,Weapon Focus
8										BONUS:VAR|DetectVulnerability|1
9																					ADD:FEAT|1|Alertness,Ambidexterity,Automatic Weapon Proficiency,Dodge,Dinero,Exotic Weapon Proficiency,Fill Yer Hand,Grim Servant o' Death,Improved Critical,Improved Initiative,Marksman,Mercy Shot,Point Blank Shot,Fannin',Far Shot,Precise Shot,Slip Shot,Quick Draw,Special Draw,Renown,The Stare,Weapon Focus
10										BONUS:VAR|DetectVulnerability|1

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus													Combat bonus
CLASS:Card Sharp	HD:6		TYPE:PC.Prestige	ABB:Cds		MAXLEVEL:10	SOURCEPAGE:p.17	BONUS:CHECKS|BASE.Fortitude|max((CL-1)/2,0)	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Req. Att.	Required Skill
CLASS:Card Sharp	PREATT:4	PRESKILL:4,Bluff=6,Gamblin'=9,Sleight o' Hand=9,Spot=6
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Card Sharp	STARTSKILLPTS:6	CSKILL:Appraise|Bluff|Diplomacy|Disguise|Gamblin'|Gather Information|Holdout|TYPE.Knowledge|Listen|Perform|Pick Pocket|Ridicule|Search|Sense Motive|Sleight o' Hand|Spot|Tale Tellin'
1																						AUTO:WEAPONPROF|TYPE.Simple|TYPE.Pistol|TYPE.Rifle|TYPE.Shotgun
1	AUTO:FEAT|Simple Weapon Proficiency|Firearms Proficiency (Pistol)|Firearms Proficiency (Rifle)|Firearms Proficiency (Shotgun)
###Block: Normal Progression
1	SAB:Cheatin' %|Cheating	SAB:Card Sense	SAB:Detect Tells	BONUS:VAR|Cheating|1	DEFINE:Cheating|0
2																		ADD:FEAT|1|Dinero
3											BONUS:VAR|Cheating|1
4	SAB:Gambler's Circuit
5																		ADD:FEAT|1|Dinero
6											BONUS:VAR|Cheating|1
8																		ADD:FEAT|1|Dinero
10											BONUS:VAR|Cheating|1

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus													Combat bonus
CLASS:Crusader	HD:8		TYPE:PC.Prestige	ABB:Cru		MAXLEVEL:10	SOURCEPAGE:p.20	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2	BONUS:CHECKS|BASE.Reflex|max((CL-1)/2,0)	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Required AL		Req. Att.
CLASS:Crusader	PREALIGN:LG,NG,CG	PREATT:6
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Crusader	STARTSKILLPTS:2	CSKILL:Bluff|Climb|TYPE.Craft|Gunplay|Holdout|Intimidate|TYPE.Knowledge|TYPE.Profession|Ride|Ridicule|Sense Motive|Speed Load|Spot|Tale Tellin'|Use Rope
1																						AUTO:WEAPONPROF|TYPE.Simple|TYPE.Pistol|TYPE.Rifle|TYPE.Shotgun
1	AUTO:FEAT|Simple Weapon Proficiency|Firearms Proficiency (Pistol)|Firearms Proficiency (Rifle)|Firearms Proficiency (Shotgun)
###Block: Normal Progression
1	SAB:Destroyer of Evil %/day|DestroyerEvil	SAB:Divine Favor	SAB:Fearless	BONUS:VAR|DestroyerEvil|1	DEFINE:DestroyerEvil|0
2	SAB:Bless Guns %/day|BlessGuns								BONUS:VAR|BlessGuns|1		DEFINE:BlessGuns|0
3	SAB:Arcane Shield %/-|ArcaneShield	SAB:Stay Down					BONUS:VAR|ArcaneShield|3	DEFINE:ArcaneShield|0
4														BONUS:VAR|DestroyerEvil|1
5														BONUS:VAR|BlessGuns|1
6														BONUS:VAR|ArcaneShield|3
7														BONUS:VAR|DestroyerEvil|1
8														BONUS:VAR|BlessGuns|1
9														BONUS:VAR|ArcaneShield|3
10														BONUS:VAR|ArcaneShield|3

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus													Combat bonus
CLASS:Desperado	HD:8		TYPE:PC.Prestige	ABB:Dsp		MAXLEVEL:10	SOURCEPAGE:p.22	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2	BONUS:CHECKS|BASE.Reflex|max((CL-1)/2,0)	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Required AL			Req. Att.	Required Skill
CLASS:Desperado	PREALIGN:LE,TN,NE,CE	PREATT:6	PRESKILL:3,Gunplay=4,Ride=6,Wilderness Lore=4
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Desperado	STARTSKILLPTS:2	CSKILL:Bluff|Climb|TYPE.Craft|Demolitions|Forgery|Gamblin'|Gunplay|Hide|Holdout|Intimidate|Jump|Knowledge (Geography)|Knowledge (Local)|Move Silently|Open Lock|TYPE.Profession|Ride|Search|Speed Load|Wilderness Lore
1	AUTO:FEAT|Simple Weapon Proficiency|Firearms Proficiency (Pistol)|Firearms Proficiency (Rifle)|Firearms Proficiency (Shotgun)	AUTO:WEAPONPROF|TYPE.Simple|TYPE.Pistol|TYPE.Rifle|TYPE.Shotgun
###Block: Normal Progression
1	SAB:Mean as a Rattler	SAB:Sneak Attack +%d6|SneakAttack	BONUS:SKILL|Diplomacy|-2	BONUS:VAR|SneakAttack|(CL+2)/3	DEFINE:SneakAttack|0
2	SAB:Paunch (%/day)|Paunch											BONUS:VAR|Paunch|1			DEFINE:Paunch|0
3	SAB:Hideout %|Hideout												BONUS:VAR|Hideout|1			DEFINE:Hideout|0
5																BONUS:VAR|Paunch|1
6	SAB:Gang
8																BONUS:VAR|Hideout|1
9																BONUS:VAR|Paunch|1

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Automatically Gained Weapon Prof.						Save checks bonus																			Combat bonus
CLASS:Gunsmith	HD:6		TYPE:PC.Prestige	ABB:Gsm		MAXLEVEL:10	SOURCEPAGE:p.23	AUTO:WEAPONPROF|TYPE.Simple|TYPE.Pistol|TYPE.Rifle|TYPE.Shotgun	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Reflex|1+floor(CL/5)+floor((CL+3)/5)	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Req. Att.	Required Skill
CLASS:Gunsmith	PREATT:6	PRESKILL:2,Gunplay=4,Tinkerin'=9
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Gunsmith	STARTSKILLPTS:4	CSKILL:Alchemy|TYPE.Craft|Demolitions|Disable Device|TYPE.Drivin'|Gunplay|Holdout|TYPE.Knowledge|Mad Science|Open Lock|TYPE.Profession|Ride|Speak Language|Speed Load|Tinkerin'
1	SAB:Weaponsmithin' +%|WeapSmithin	SAB:Mad Science					DEFINE:FieldMs|0	DEFINE:WeapSmithin|1	AUTO:FEAT|Simple Weapon Proficiency|Firearms Proficiency (Pistol)|Firearms Proficiency (Rifle)|Firearms Proficiency (Shotgun)
2	SAB:Field Modifications %/day|FieldMods							DEFINE:FieldMods|1
3	SAB:Arsenal x%|Arsenal										DEFINE:Arsenal|1
4										BONUS:VAR|WeapSmithin|1
5										BONUS:VAR|FieldMs|1
6										BONUS:VAR|Arsenal|1
7										BONUS:VAR|WeapSmithin|1
8										BONUS:VAR|FieldMods|1
9										BONUS:VAR|Arsenal|1
10										BONUS:VAR|FieldMods|1

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus													Combat bonus
CLASS:Law Dog	HD:8		TYPE:PC.Prestige	ABB:Lwd		MAXLEVEL:10	SOURCEPAGE:p.25	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2	BONUS:CHECKS|BASE.Reflex|max((CL-1)/2,0)	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Required AL		Req. Att.	Required Skill
CLASS:Law Dog	PREALIGN:LG,NG,CG	PREATT:6	PRESKILL:3,Diplomacy=4,Gunplay=6,Ride=6
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Law Dog	STARTSKILLPTS:2	CSKILL:Bluff|Climb|TYPE.Craft|Diplomacy|Gamblin'|Gather Information|Gunplay|Holdout|Intimidate|TYPE.Knowledge|TYPE.Profession|Ride|Ridicule|Search|Sense Motive|Speed Load|Spot|Use Rope
1																						AUTO:WEAPONPROF|TYPE.Simple|TYPE.Pistol|TYPE.Rifle|TYPE.Shotgun
1	AUTO:FEAT|Simple Weapon Proficiency|Firearms Proficiency (Pistol)|Firearms Proficiency (Rifle)|Firearms Proficiency (Shotgun)
###Block: Normal Progression
1	SAB:Law o'the West						ADD:FEAT|1|Law Man (County),Ambidexterity,Automatic Weapon Proficiency,Dead Eye,Dodge,Exotic Weapon Proficiency,Grim Servant o' Death,Improved Critical,Improved Initiative,Law Man (National),Level-Headed,Steady Shot,Marksman,Mercy Shot,Point Blank Shot,Fannin',Slip Shot,Far Shot,Precise Shot,Quick Draw,Special Draw,Renown,The Stare,Two-Weapon Fighting,Improved Two-Weapon Fighting,Weapon Focus	AUTO:FEAT|Law Man (Town/City)
2	SAB:Outlaw Eye
3	SAB:Call Posse %|CallPosse	DEFINE:CallPosse|CL/3
4										ADD:FEAT|1|Ambidexterity,Automatic Weapon Proficiency,Dead Eye,Dodge,Exotic Weapon Proficiency,Grim Servant o' Death,Improved Critical,Improved Initiative,Law Man (National),Level-Headed,Steady Shot,Marksman,Mercy Shot,Point Blank Shot,Fannin',Slip Shot,Far Shot,Precise Shot,Quick Draw,Special Draw,Renown,The Stare,Two-Weapon Fighting,Improved Two-Weapon Fighting,Weapon Focus
7										ADD:FEAT|1|Ambidexterity,Automatic Weapon Proficiency,Dead Eye,Dodge,Exotic Weapon Proficiency,Grim Servant o' Death,Improved Critical,Improved Initiative,Law Man (National),Level-Headed,Steady Shot,Marksman,Mercy Shot,Point Blank Shot,Fannin',Slip Shot,Far Shot,Precise Shot,Quick Draw,Special Draw,Renown,The Stare,Two-Weapon Fighting,Improved Two-Weapon Fighting,Weapon Focus
10										ADD:FEAT|1|Ambidexterity,Automatic Weapon Proficiency,Dead Eye,Dodge,Exotic Weapon Proficiency,Grim Servant o' Death,Improved Critical,Improved Initiative,Law Man (National),Level-Headed,Steady Shot,Marksman,Mercy Shot,Point Blank Shot,Fannin',Slip Shot,Far Shot,Precise Shot,Quick Draw,Special Draw,Renown,The Stare,Two-Weapon Fighting,Improved Two-Weapon Fighting,Weapon Focus

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Automatically Gained Weapon Prof.						Save checks bonus																Combat bonus
CLASS:Rifleman	HD:8		TYPE:PC.Prestige	ABB:Rfm		MAXLEVEL:10	SOURCEPAGE:p.27	AUTO:WEAPONPROF|TYPE.Simple|TYPE.Pistol|TYPE.Rifle|TYPE.Shotgun	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Reflex|max((CL-1)/2,0)	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Req. Att.	Required Feat
CLASS:Rifleman	PREATT:8	PREFEAT:1,Firearms Proficiency (Pistol),Firearms Proficiency (Rifle),Firearms Proficiency (Shotgun)
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Rifleman	STARTSKILLPTS:2	CSKILL:Bluff|Climb|TYPE.Craft|Gunplay|Hide|Intimidate|TYPE.Knowledge|Listen|Move Silently|TYPE.Profession|Ride|Ridicule|Spot|Wilderness Lore|Use Rope
1																			ADD:FEAT|1|Marksman,Dead Eye,Grim Servant o' Death,Improved Initiative,Level-Headed,Weapon Focus	AUTO:FEAT|Simple Weapon Proficiency
2	SAB:Increased Range
3	SAB:Sneak Attack (% feet)|RifleSneak	BONUS:VAR|RifleSneak|floor(CL/3)*100	DEFINE:RifleSneak|100
5	SAB:Coup de Grace

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Automatically Gained Weapon Prof.						Save checks bonus																	Combat bonus
CLASS:Spy		HD:6		TYPE:PC.Prestige	ABB:Spy		MAXLEVEL:10	SOURCEPAGE:p.22	AUTO:WEAPONPROF|TYPE.Simple|TYPE.Pistol|TYPE.Rifle|TYPE.Shotgun	BONUS:CHECKS|BASE.Fortitude|max((CL-1)/2,0)	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Required AL			Req. Att.	Required Skill
CLASS:Spy		PREALIGN:LE,TN,NE,CE	PREATT:6	PRESKILL:3,Gunplay=4,Ride=6,Wilderness Lore=4
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Spy		STARTSKILLPTS:6	CSKILL:Bluff|TYPE.Craft|Diplomacy|Decipher Script|Disable Device|Disguise|Escape Artist|Forgery|Gamblin'|Gather Information|Hide|Holdout|Innuendo|TYPE.Knowledge|Listen|Move Silently|Open Lock|Read Lips|Search|Sense Motive|Sleight o' Hand|Speak Language|Spot
1	SAB:Informants (+%)|Informants	SAB:Cover Identity	BONUS:SKILL|Gather Information|Informants	BONUS:VAR|Informants|(CL+2)/3	DEFINE:Informants|0					AUTO:FEAT|Simple Weapon Proficiency|Firearms Proficiency (Pistol)|Firearms Proficiency (Rifle)|Firearms Proficiency (Shotgun)
2	SAB:Detect Fist
3																											ADD:FEAT|1|Skill Focus
6																											ADD:FEAT|1|Skill Focus
9																											ADD:FEAT|1|Skill Focus
