# CVS $Revision: 9050 $ $Author: eddyanthony $ -- Mon Jan 19 23:44:35 2009 -- reformated by prettylst.pl v1.38 (build 8180)
SOURCELONG:Horrors o' the Weird West	SOURCESHORT:HotWW	SOURCEWEB:http://www.peginc.com/index.htm
#Notes: Using VFEAT for Weapon Finesse - part of animal (animals don't get feats).
# Race Name						Size		Move						Reach		Vision						Required AL	Combat bonus						Bonus to skill															Stat bonus														Virtual Feat				Natural Attacks																																	Special ABility																						Define			Main Race Type	Template		Hit Dice Advancement		Challenge Rating	Source Page
Zombie (Undead Ape)				SIZE:L	MOVE:Walk,30,Climb,30			REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|12	BONUS:STAT|DEX|5	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7							NATURALATTACKS:Claw,Weapon.Natural.Melee.Piercing.Slashing,*2,1d6|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d6														SAB:Scent(Ex)	SAB:Undead(Su)																			DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:8		CR:3			SOURCEPAGE:p.126
Zombie (Undead Baboon)				SIZE:M	MOVE:Walk,40,Climb,30			REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|6	BONUS:STAT|DEX|5	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9							NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d6																							SAB:Scent(Ex)	SAB:Undead(Su)																			DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:3		CR:1			SOURCEPAGE:p.126
Zombie (Undead Badger)				SIZE:T	MOVE:Walk,30,Burrow,10			REACH:0	VISION:Low-light					PREALIGN:CE																										BONUS:STAT|DEX|7	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7				VFEAT:Weapon Finesse (Bite,Claw)	NATURALATTACKS:Claw,Weapon.Natural.Melee.Piercing.Slashing,*2,1d2|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d3														SAB:Scent(Ex)	SAB:Rage(Ex)	SAB:Undead(Su)																DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:2		CR:1			SOURCEPAGE:p.126
Zombie (Undead Bat)				SIZE:D	MOVE:Walk,5,Fly,40			REACH:0	VISION:Normal (10')|Blindsight (120')	PREALIGN:CE									BONUS:SKILL|Listen,Spot|4													BONUS:STAT|STR|-7	BONUS:STAT|DEX|5	BONUS:STAT|INT|-9	BONUS:STAT|WIS|3	BONUS:STAT|CHA|-9							NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d3																							SAB:Blindsight(Ex)	SAB:Undead(Su)																		DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:1			SOURCEPAGE:p.126
Zombie (Undead Bear (Black))			SIZE:M	MOVE:Walk,40				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|10	BONUS:STAT|DEX|3	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7							NATURALATTACKS:Claw,Weapon.Natural.Melee.Piercing.Slashing,*2,1d4|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d6														SAB:Scent(Ex)	SAB:Undead(Su)																			DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:5		CR:3			SOURCEPAGE:p.126
Zombie (Undead Bear (Brown))			SIZE:L	MOVE:Walk,40				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|5|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|18	BONUS:STAT|DEX|3	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7							NATURALATTACKS:Claw,Weapon.Natural.Melee.Piercing.Slashing,*2,1d8|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,2d8														SAB:Scent(Ex)	SAB:Improved Grab(Ex)	SAB:Undead(Su)															DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:10		CR:5			SOURCEPAGE:p.126
Zombie (Undead Bear (Polar))			SIZE:L	MOVE:Walk,40,Swim,30			REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|5|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|18	BONUS:STAT|DEX|3	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7							NATURALATTACKS:Claw,Weapon.Natural.Melee.Piercing.Slashing,*2,1d6|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,2d8														SAB:Scent(Ex)	SAB:Improved Grab(Ex)	SAB:Undead(Su)	SAB:+12 to hide in snowy areas									DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:12		CR:5			SOURCEPAGE:p.126
Zombie (Undead Bison)				SIZE:L	MOVE:Walk,40				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|10	BONUS:STAT|DEX|1	BONUS:STAT|INT|-9	BONUS:STAT|WIS|-1	BONUS:STAT|CHA|-9							NATURALATTACKS:Butt,Weapon.Natural.Melee.Bludgeoning,1,1d8|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d3Piercing.														SAB:Scent(Ex)	SAB:Stampede(Ex)	SAB:Undead(Su)																DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:7		CR:3			SOURCEPAGE:p.126
Zombie (Undead Boar)				SIZE:M	MOVE:Walk,40				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|6|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|6	BONUS:STAT|DEX|1	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9							NATURALATTACKS:Gore,Weapon.Natural.Melee.Piercing,1,1d8|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d3																SAB:Scent(Ex)	SAB:Ferocity(Ex)	SAB:Undead(Su)																DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:5		CR:3			SOURCEPAGE:p.126
Zombie (Undead Camel)				SIZE:L	MOVE:Walk,50				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|10	BONUS:STAT|DEX|7	BONUS:STAT|INT|-9	BONUS:STAT|WIS|-1	BONUS:STAT|CHA|-9							NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d4																							SAB:Scent(Ex)	SAB:Undead(Su)																			DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:1			SOURCEPAGE:p.126
Zombie (Undead Cat)				SIZE:T	MOVE:Walk,30				REACH:5	VISION:Low-light					PREALIGN:CE									BONUS:SKILL|Balance|8	BONUS:SKILL|Climb|(DEX-STR)	BONUS:SKILL|Hide,Move Silently|4			BONUS:STAT|STR|-6	BONUS:STAT|DEX|6	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7	VFEAT:Weapon Finesse (Claw,Bite)	NATURALATTACKS:Claw,Weapon.Natural.Melee.Piercing.Slashing,*2,1d2|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d3														SAB:Undead(Su)	SAB:+4 to hide in tall grass or heavy undergrowth													DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:1			SOURCEPAGE:p.126
Zombie (Undead Cheetah)				SIZE:M	MOVE:Walk,50				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|8	BONUS:STAT|DEX|9	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7	VFEAT:Weapon Finesse (Bite,Claw)	NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d6|Claw,Weapon.Natural.Melee.Piercing.Slashing,*2,1d2														SAB:Trip(Ex)	SAB:Sprint(Ex)	SAB:Undead(Su)																DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:5		CR:3			SOURCEPAGE:p.126
Zombie (Undead Crocodile)			SIZE:M	MOVE:Walk,20,Swim,30			REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|10	BONUS:STAT|DEX|3	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9							NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d8|Slap,Weapon.Natural.Melee.Bludgeoning,1,1d12															SAB:Improved Grab	SAB:Undead(Su)	SAB:+12 to Hide when Submerged													DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:5		CR:3			SOURCEPAGE:p.126
Zombie (Undead Crocodile (Giant))		SIZE:H	MOVE:Walk,20,Swim,30			REACH:10	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|7|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|18	BONUS:STAT|DEX|3	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9							NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,2d8|Slap,Weapon.Natural.Melee.Bludgeoning,1,1d12															SAB:Improved Grab	SAB:Undead(Su)	SAB:+12 to Hide when Submerged													DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:14		CR:5			SOURCEPAGE:p.126
Zombie (Undead Dog)				SIZE:S	MOVE:Walk,40				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|4	BONUS:STAT|DEX|7	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7							NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d4																							SAB:Scent(Ex)	SAB:Undead(Su)	SAB:+8 Wilderness Lore when tracking by Scent											DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:1			SOURCEPAGE:p.126
Zombie (Undead Dog (Riding))			SIZE:M	MOVE:Walk,40				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|6	BONUS:STAT|DEX|5	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7							NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d6																							SAB:Scent(Ex)	SAB:Undead(Su)	SAB:+8 Wilderness Lore when tracking by Scent											DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:2			SOURCEPAGE:p.126
Zombie (Undead Donkey)				SIZE:M	MOVE:Walk,30				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Balance|2														BONUS:STAT|STR|2	BONUS:STAT|DEX|3	BONUS:STAT|INT|-9	BONUS:STAT|WIS|-1	BONUS:STAT|CHA|-9							NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d2																							SAB:Scent(Ex)	SAB:Undead(Su)																			DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:1			SOURCEPAGE:p.126
Zombie (Undead Eagle)				SIZE:S	MOVE:Walk,10,Fly,80			REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|2	BONUS:STAT|DEX|5	BONUS:STAT|INT|-9	BONUS:STAT|WIS|3	BONUS:STAT|CHA|-7	VFEAT:Weapon Finesse (Claw,Bite)	NATURALATTACKS:Claw,Weapon.Natural.Melee.Piercing.Slashing,*2,1d3|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d4														SAB:Undead(Su)	SAB:+8 to Spot during daylight																DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:3		CR:1			SOURCEPAGE:p.126
Zombie (Undead Elephant)			SIZE:H	MOVE:Walk,40				REACH:10	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|7|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|22	BONUS:STAT|DEX|1	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7							NATURALATTACKS:Slam,Weapon.Natural.Melee.Bludgeoning,1,2d6|Stamp,Weapon.Natural.Melee.Bludgeoning,*2,2d6|Gore,Weapon.Natural.Melee.Piercing,1,2d8|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d3	SAB:Scent(Ex)	SAB:Trample(Ex)	SAB:Undead(Su)																DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:22		CR:9			SOURCEPAGE:p.126
Zombie (Undead Hawk)				SIZE:T	MOVE:Walk,10,Fly,60			REACH:0	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|-2	BONUS:STAT|DEX|7	BONUS:STAT|INT|-9	BONUS:STAT|WIS|3	BONUS:STAT|CHA|-7	VFEAT:Weapon Finesse (Claw)		NATURALATTACKS:Claw,Weapon.Natural.Melee.Piercing.Slashing,*2,1d4|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d3														SAB:+8 to Spot durring daylight	SAB:Undead(Su)																DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:1			SOURCEPAGE:p.126
Zombie (Undead Horse (Heavy))			SIZE:L	MOVE:Walk,50				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|6	BONUS:STAT|DEX|3	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7							NATURALATTACKS:Hoof,Weapon.Natural.Melee.Bludgeoning,*2,1d6|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d3															SAB:Scent(Ex)	SAB:Undead(Su)	SAB:Ride check to control in battle													DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:2			SOURCEPAGE:p.126
Zombie (Undead Horse (Heavy War))		SIZE:L	MOVE:Walk,50				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|10	BONUS:STAT|DEX|3	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7							NATURALATTACKS:Hoof,Weapon.Natural.Melee.Bludgeoning,*2,1d6|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d4															SAB:Scent(Ex)	SAB:Undead(Su)																			DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:3			SOURCEPAGE:p.126
Zombie (Undead Horse (Light))			SIZE:L	MOVE:Walk,60				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|4	BONUS:STAT|DEX|3	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7							NATURALATTACKS:Hoof,Weapon.Natural.Melee.Bludgeoning,*2,1d4|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d3															SAB:Scent(Ex)	SAB:Undead(Su)	SAB:Ride check to control in battle													DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:2			SOURCEPAGE:p.126
Zombie (Undead Horse (Light War))		SIZE:L	MOVE:Walk,60				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|8	BONUS:STAT|DEX|3	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7							NATURALATTACKS:Hoof,Weapon.Natural.Melee.Bludgeoning,*2,1d4|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d3															SAB:Scent(Ex)	SAB:Undead(Su)																			DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:2			SOURCEPAGE:p.126
Zombie (Undead Leopard)				SIZE:M	MOVE:Walk,40,Climb,20			REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Balance|8	BONUS:SKILL|Hide,Move Silently|4								BONUS:STAT|STR|8	BONUS:STAT|DEX|9	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7	VFEAT:Weapon Finesse (Bite,Claw)	NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d6|Claw,Weapon.Natural.Melee.Piercing.Slashing,*2,1d3														SAB:Scent(Ex)	SAB:Pounce(Ex)	SAB:Improved Grab(Ex)	SAB:Rake(Ex)	SAB:Undead(Su)	SAB:+4 hide in tall grass/heavy undergrowth	DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:5		CR:3			SOURCEPAGE:p.126
Zombie (Undead Lion)				SIZE:L	MOVE:Walk,40				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Balance,Hide,Move Silently|4											BONUS:STAT|STR|12	BONUS:STAT|DEX|7	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7							NATURALATTACKS:Claw,Weapon.Natural.Melee.Piercing.Slashing,*2,1d4|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d8														SAB:Scent(Ex)	SAB:Pounce(Ex)	SAB:Improved Grab(Ex)	SAB:Rake(Ex)	SAB:Undead(Su)	SAB:+8 hide in tall grass/heavy undergrowth	DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:8		CR:4			SOURCEPAGE:p.126
Zombie (Undead Lizard)				SIZE:T	MOVE:Walk,20,Climb,20			REACH:0	VISION:Low-light					PREALIGN:CE									BONUS:SKILL|Balance|8	BONUS:SKILL|Climb|(DEX-STR)									BONUS:STAT|STR|-6	BONUS:STAT|DEX|5	BONUS:STAT|INT|-8	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9	VFEAT:Weapon Finesse (Bite)		NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d4																							SAB:Undead(Su)																						DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:1			SOURCEPAGE:p.126
Zombie (Undead Lizard (Giant))		SIZE:M	MOVE:Walk,30,Swim,30			REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Hide,Move Silently|4												BONUS:STAT|STR|8	BONUS:STAT|DEX|5	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9							NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d8																							SAB:Undead(Su)	SAB:+4 hide in forested or overgrown areas														DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:5		CR:3			SOURCEPAGE:p.126
Zombie (Undead Monkey)				SIZE:T	MOVE:Walk,30,Climb,30			REACH:0	VISION:Low-light					PREALIGN:CE																										BONUS:STAT|STR|-6	BONUS:STAT|DEX|5	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9	VFEAT:Weapon Finesse (Bite)		NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d2																							SAB:Undead(Su)																						DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:3		CR:1			SOURCEPAGE:p.126
Zombie (Undead Mule)				SIZE:L	MOVE:Walk,30				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|8	BONUS:STAT|DEX|3	BONUS:STAT|INT|-9	BONUS:STAT|WIS|-1	BONUS:STAT|CHA|-7							NATURALATTACKS:Hoof,Weapon.Natural.Melee.Bludgeoning,*2,1d4|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d3															SAB:Undead(Su)	SAB:+2 to Balance against slipping and falling														DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:2			SOURCEPAGE:p.126
Zombie (Undead Octopus)				SIZE:S	MOVE:Walk,20,Swim,30			REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Hide|4														BONUS:STAT|STR|4	BONUS:STAT|DEX|7	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9	VFEAT:Weapon Finesse (Arm,Bite)	NATURALATTACKS:Arm,Weapon.Natural.Melee.Bludgeoning,*8,0|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d3																SAB:Improved Grab(Ex)	SAB:Ink Cloud(Ex)	SAB:Jet(Ex)	SAB:Undead(Su)													DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:2,6,7	CR:2			SOURCEPAGE:p.126
Zombie (Undead Octopus (Giant))		SIZE:L	MOVE:Walk,20,Swim,30			REACH:10	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|7|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Hide|4														BONUS:STAT|STR|12	BONUS:STAT|DEX|5	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9							NATURALATTACKS:Tentacle,Weapon.Natural.Melee.Piercing.Slashing,*8,1d4|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d8														SAB:Improved Grab(Ex)	SAB:Ink Cloud(Ex)	SAB:Jet(Ex)	SAB:Constrict(Ex)	SAB:Undead(Su)										DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:12,24	CR:9			SOURCEPAGE:p.126
Zombie (Undead Owl)				SIZE:T	MOVE:Walk,10,Fly,40			REACH:0	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Listen|8	BONUS:SKILL|Move Silently|14									BONUS:STAT|STR|-2	BONUS:STAT|DEX|7	BONUS:STAT|INT|-9	BONUS:STAT|WIS|3	BONUS:STAT|CHA|-9	VFEAT:Weapon Finesse (Claw)		NATURALATTACKS:Claw,Weapon.Natural.Melee.Piercing.Slashing,1,1d2|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d3														SAB:Undead(Su)	SAB:+8 Spot in dusk/darkness																	DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:1,1,2	CR:1			SOURCEPAGE:p.126
Zombie (Undead Pony)				SIZE:M	MOVE:Walk,40				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|4	BONUS:STAT|DEX|3	BONUS:STAT|INT|-9	BONUS:STAT|WIS|-1	BONUS:STAT|CHA|-9							NATURALATTACKS:Hoof,Weapon.Natural.Melee.Bludgeoning,*2,1d3|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d3															SAB:Scent(Ex)	SAB:Undead(Su)	SAB:Ride check to control in battle													DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:1			SOURCEPAGE:p.126
Zombie (Undead Pony (War))			SIZE:M	MOVE:Walk,40				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|6	BONUS:STAT|DEX|3	BONUS:STAT|INT|-9	BONUS:STAT|WIS|-1	BONUS:STAT|CHA|-9							NATURALATTACKS:Hoof,Weapon.Natural.Melee.Bludgeoning,*2,1d3|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d3															SAB:Scent(Ex)	SAB:Undead(Su)																			DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:1			SOURCEPAGE:p.126
Zombie (Undead Porpoise)			SIZE:M	MOVE:Swim,80				REACH:5	VISION:Normal|Blindsight (120')		PREALIGN:CE	BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Listen,Spot|4													BONUS:STAT|STR|2	BONUS:STAT|DEX|7	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7	VFEAT:Weapon Finesse (Butt)		NATURALATTACKS:Butt,Weapon.Natural.Melee.Bludgeoning,1,2d4|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d3															SAB:Blindsight(Ex)	SAB:Undead(Su)																		DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:4,6		CR:1			SOURCEPAGE:p.126
Zombie (Undead Rat)				SIZE:T	MOVE:Walk,15,Climb,15			REACH:0	VISION:Low-light					PREALIGN:CE									BONUS:SKILL|Balance|8	BONUS:SKILL|Climb|(DEX-STR)	BONUS:SKILL|Hide,Move Silently|4			BONUS:STAT|STR|-6	BONUS:STAT|DEX|5	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9	VFEAT:Weapon Finesse (Bite)		NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d3																							SAB:Scent(Ex)	SAB:Undead(Su)																			DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:1			SOURCEPAGE:p.126
Zombie (Undead Raven)				SIZE:T	MOVE:Walk,10,Fly,40			REACH:0	VISION:Low-light					PREALIGN:CE																										BONUS:STAT|STR|-7	BONUS:STAT|DEX|5	BONUS:STAT|INT|-9	BONUS:STAT|WIS|3	BONUS:STAT|CHA|-7	VFEAT:Weapon Finesse (Claw)		NATURALATTACKS:Claw,Weapon.Natural.Melee.Piercing.Slashing,1,1d2|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d3														SAB:Undead(Su)																						DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:1			SOURCEPAGE:p.126
Zombie (Undead Rhinoceros)			SIZE:L	MOVE:Walk,30				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|7|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|18	BONUS:STAT|DEX|1	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9							NATURALATTACKS:Gore,Weapon.Natural.Melee.Piercing,1,2d6|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d3																SAB:Undead(Su)																						DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:13,24	CR:5			SOURCEPAGE:p.126
Zombie (Undead Shark (Medium))		SIZE:M	MOVE:Swim,60				REACH:5	VISION:Low-light|Keen Scent (180')		PREALIGN:CE	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|4	BONUS:STAT|DEX|5	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9	VFEAT:Weapon Finesse (Bite)		NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d6																							SAB:Keen Scent(Ex)	SAB:Undead(Su)																		DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:6		CR:1			SOURCEPAGE:p.126
Zombie (Undead Shark (Large))			SIZE:L	MOVE:Swim,60				REACH:5	VISION:Low-light|Keen Scent (180')		PREALIGN:CE	BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|8	BONUS:STAT|DEX|5	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9							NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d8																							SAB:Keen Scent(Ex)	SAB:Undead(Su)																		DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:10		CR:3			SOURCEPAGE:p.126
Zombie (Undead Shark (Huge))			SIZE:H	MOVE:Swim,60				REACH:10	VISION:Low-light|Keen Scent (180')		PREALIGN:CE	BONUS:COMBAT|AC|5|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|12	BONUS:STAT|DEX|5	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9							NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,2d6																							SAB:Keen Scent(Ex)	SAB:Undead(Su)																		DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:17		CR:5			SOURCEPAGE:p.126
Zombie (Undead Snake (Constrictor))		SIZE:M	MOVE:Walk,20,Climb,20,Swim,20		REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Balance|8	BONUS:SKILL|Climb|(max(DEX,STR)-STR)	BONUS:SKILL|Hide,Listen,Spot|4	BONUS:STAT|STR|8	BONUS:STAT|DEX|7	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9							NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d3																							SAB:Scent(Ex)	SAB:Improved Grab(Ex)	SAB:Constrict(Ex)	SAB:Undead(Su)												DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:5,10		CR:3			SOURCEPAGE:p.126
Zombie (Undead Snake (Giant Constrictor))	SIZE:H	MOVE:Walk,20,Climb,20			REACH:10	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Balance|8	BONUS:SKILL|Climb|(max(DEX,STR)-STR)	BONUS:SKILL|Hide,Listen,Spot|4	BONUS:STAT|STR|16	BONUS:STAT|DEX|7	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9							NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d8																							SAB:Scent(Ex)	SAB:Improved Grab(Ex)	SAB:Constrict(Ex)	SAB:Undead(Su)												DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:16,33	CR:6			SOURCEPAGE:p.126
Zombie (Undead Snake (Tiny Viper))		SIZE:T	MOVE:Walk,15,Climb,15,Swim,15		REACH:0	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Balance|8	BONUS:SKILL|Climb|(max(DEX,STR)-STR)	BONUS:SKILL|Hide,Listen,Spot|4	BONUS:STAT|STR|-2	BONUS:STAT|DEX|7	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9	VFEAT:Weapon Finesse (Bite)		NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,0d0																							SAB:Scent(Ex)	SAB:Poison 1d6 Con (DC 11)(Ex)	SAB:Undead(Su)													DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:1			SOURCEPAGE:p.126
Zombie (Undead Snake (Small Viper))		SIZE:S	MOVE:Walk,20,Climb,20,Swim,20		REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Balance|8	BONUS:SKILL|Climb|(max(DEX,STR)-STR)	BONUS:SKILL|Hide,Listen,Spot|4	BONUS:STAT|STR|-2	BONUS:STAT|DEX|7	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9	VFEAT:Weapon Finesse (Bite)		NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d2																							SAB:Scent(Ex)	SAB:Poison 1d6 Con (DC 11)(Ex)	SAB:Undead(Su)													DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:1			SOURCEPAGE:p.126
Zombie (Undead Snake (Medium Viper))	SIZE:M	MOVE:Walk,20,Climb,20,Swim,20		REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Balance|8	BONUS:SKILL|Climb|(max(DEX,STR)-STR)	BONUS:SKILL|Hide,Listen,Spot|4	BONUS:STAT|DEX|7	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9				VFEAT:Weapon Finesse (Bite)		NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d4																							SAB:Scent(Ex)	SAB:Poison 1d6 Con (DC 11)(Ex)	SAB:Undead(Su)													DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:2			SOURCEPAGE:p.126
Zombie (Undead Snake (Large Viper))		SIZE:L	MOVE:Walk,20,Climb,20,Swim,20		REACH:10	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Balance|8	BONUS:SKILL|Climb|(max(DEX,STR)-STR)	BONUS:SKILL|Hide,Listen,Spot|4	BONUS:STAT|STR|2	BONUS:STAT|DEX|7	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9	VFEAT:Weapon Finesse (Bite)		NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d4																							SAB:Scent(Ex)	SAB:Poison 1d6 Con (DC 11)(Ex)	SAB:Undead(Su)													DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:3			SOURCEPAGE:p.126
Zombie (Undead Snake (Huge Viper))		SIZE:H	MOVE:Walk,20,Climb,20,Swim,20		REACH:10	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Balance|8	BONUS:SKILL|Climb|(max(DEX,STR)-STR)	BONUS:SKILL|Hide,Listen,Spot|4	BONUS:STAT|STR|2	BONUS:STAT|DEX|9	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9	VFEAT:Weapon Finesse (Bite)		NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d4																							SAB:Scent(Ex)	SAB:Poison 1d6 Con (DC 13)(Ex)	SAB:Undead(Su)													DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:6,12		CR:4			SOURCEPAGE:p.126
Zombie (Undead Squid)				SIZE:M	MOVE:Swim,60				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|6	BONUS:STAT|DEX|7	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9							NATURALATTACKS:Arm,Weapon.Natural.Melee.Bludgeoning,*10,0|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d6																SAB:Improved Grab(Ex)	SAB:Ink Cloud(Ex)	SAB:Jet 240'(Ex)	SAB:Undead(Su)												DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:6,11		CR:2			SOURCEPAGE:p.126
Zombie (Undead Squid (Giant))			SIZE:H	MOVE:Swim,60				REACH:10	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|6|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|18	BONUS:STAT|DEX|7	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9							NATURALATTACKS:Tentacle,Weapon.Natural.Melee.Piercing.Slashing,*10,1d6|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,2d8													SAB:Improved Grab(Ex)	SAB:Ink Cloud(Ex)	SAB:Jet 320'(Ex)	SAB:Constrict(Ex)	SAB:Undead(Su)									DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:18,36	CR:10			SOURCEPAGE:p.126
Zombie (Undead Tiger)				SIZE:L	MOVE:Walk,40				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Balance,Hide,Move Silently|4											BONUS:STAT|STR|14	BONUS:STAT|DEX|5	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7							NATURALATTACKS:Claw,Weapon.Natural.Melee.Piercing.Slashing,*2,1d8|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,2d6														SAB:Pounce(Ex)	SAB:Improved Grab(Ex)	SAB:Rake(Ex)	SAB:Undead(Su)	SAB:+4 to hide in tall grass/heavy undergrowth				DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:12,18	CR:5			SOURCEPAGE:p.126
Zombie (Undead Toad)				SIZE:D	MOVE:Walk,5					REACH:0	VISION:Low-light					PREALIGN:CE									BONUS:SKILL|Hide|4														BONUS:STAT|STR|-7	BONUS:STAT|DEX|3	BONUS:STAT|INT|-9	BONUS:STAT|WIS|3	BONUS:STAT|CHA|-9							NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d3																							SAB:Undead(Su)																						DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:1			SOURCEPAGE:p.126
Zombie (Undead Weasel)				SIZE:T	MOVE:Walk,20,Climb,20			REACH:0	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Balance|8	BONUS:SKILL|Climb|DEX-STR	BONUS:SKILL|Move Silently|4				BONUS:STAT|STR|-6	BONUS:STAT|DEX|5	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-9	VFEAT:Weapon Finesse (Bite)		NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d3																							SAB:Scent(Ex)	SAB:Attach(Ex)	SAB:Undead(Su)																DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead						CR:1			SOURCEPAGE:p.126
Zombie (Undead Whale (Baleen))		SIZE:G	MOVE:Swim,40				REACH:10	VISION:Normal|Blindsight (120')		PREALIGN:CE	BONUS:COMBAT|AC|9|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Listen,Spot|4													BONUS:STAT|STR|26	BONUS:STAT|DEX|3	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7							NATURALATTACKS:Slap,Weapon.Natural.Melee.Bludgeoning,1,1d8|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,1d3															SAB:Blindsight(Ex)	SAB:Undead(Su)																		DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:18,36	CR:6			SOURCEPAGE:p.126
Zombie (Undead Whale (Cachalot))		SIZE:G	MOVE:Swim,40				REACH:10	VISION:Normal|Blindsight (120')		PREALIGN:CE	BONUS:COMBAT|AC|9|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Listen,Spot|4													BONUS:STAT|STR|26	BONUS:STAT|DEX|13	BONUS:STAT|INT|-9	BONUS:STAT|WIS|3	BONUS:STAT|CHA|-7							NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,4d6|Slap,Weapon.Natural.Melee.Bludgeoning,1,1d8															SAB:Blindsight(Ex)	SAB:Undead(Su)																		DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:18,36	CR:7			SOURCEPAGE:p.126
Zombie (Undead Whale (Orca))			SIZE:H	MOVE:Swim,50				REACH:10	VISION:Normal|Blindsight (120')		PREALIGN:CE	BONUS:COMBAT|AC|6|TYPE=NaturalArmor.REPLACE	BONUS:SKILL|Listen,Spot|4													BONUS:STAT|STR|18	BONUS:STAT|DEX|5	BONUS:STAT|INT|-9	BONUS:STAT|WIS|3	BONUS:STAT|CHA|-7							NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,2d6																							SAB:Blindsight(Ex)	SAB:Undead(Su)																		DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:13,27	CR:6			SOURCEPAGE:p.126
Zombie (Undead Wolf)				SIZE:M	MOVE:Walk,50				REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|4	BONUS:STAT|DEX|5	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-7	VFEAT:Weapon Finesse (Bite)		NATURALATTACKS:Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d6																							SAB:Scent(Ex)	SAB:Trip(Ex)	SAB:Undead(Su)	SAB:+4 Wilderness Lore when using Scent									DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:3,5		CR:2			SOURCEPAGE:p.126
Zombie (Undead Wolverine)			SIZE:M	MOVE:Walk,30,Burrow,10,Climb,10	REACH:5	VISION:Low-light					PREALIGN:CE	BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE																		BONUS:STAT|STR|6	BONUS:STAT|DEX|5	BONUS:STAT|INT|-9	BONUS:STAT|WIS|1	BONUS:STAT|CHA|-3							NATURALATTACKS:Claw,Weapon.Natural.Melee.Piercing.Slashing,*2,1d4|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,1,1d6														SAB:Scent(Ex)	SAB:Rage(Ex)	SAB:Undead(Su)																DEFINE:LOCK.CON|10	RACETYPE:Undead	TEMPLATE:Undead	HITDICEADVANCEMENT:4,5		CR:3			SOURCEPAGE:p.126
