# CVS $Revision: 13292 $ $Author: amaitland $ -- Thu Feb 12 21:04:31 2009 -- reformated by prettylst.pl v1.39 (build 9329)
SOURCELONG:50 New Ways to Blow Things Up - Starlanko the Magnificent's Big Book of Evocations	SOURCESHORT:50Evocations	SOURCEWEB:http://www.silven.com/productlines.asp?case=showproduct&id=19
# Original Entry by: Tir Gwaith

# Spell Name					Unique Key					Classes of caster						School		Spell Descriptors				Type				Components				Casting Time			Range						Target Area or Effect																					Duration									Save Info										Spell Resistance					Cost		Description																										Bonus to skill					Source Page
Acid Spit												CLASSES:Druid,Sorcerer,Wizard=3			SCHOOL:Evocation	DESCRIPTOR:Acid				TYPE:Arcane.Divine	COMPS:V				CASTTIME:1 standard action	RANGE:Close					TARGETAREA:1 creature																					DURATION:3 rounds								SAVEINFO:Reflex partial								SPELLRES:Yes							DESC:Spit deals (min(CASTERLEVEL,10))d6 points of acid damage, and blinds target.																					SOURCEPAGE:p.8
Arcane Feedback											CLASSES:Sorcerer,Wizard=7				SCHOOL:Evocation							TYPE:Arcane			COMPS:V, S, M			CASTTIME:1 standard action	RANGE:Personal				TARGETAREA:60-ft.-radius emanation centered on you.																DURATION:Concentration, up to (CASTERLEVEL) rounds		SAVEINFO:None									SPELLRES:Yes							DESC:Causes spells explode in caster?s face. Deals 1d6 per spell level.																							SOURCEPAGE:p.8
Armor of Light											CLASSES:Cleric,Paladin,Sorcerer,Wizard=3		SCHOOL:Evocation	DESCRIPTOR:Light				TYPE:Arcane.Divine	COMPS:V, S, F/DF			CASTTIME:1 standard action	RANGE:Touch					TARGETAREA:Creature touched																				DURATION:(CASTERLEVEL) rounds [D]					SAVEINFO:Will negates (harmless)						SPELLRES:Yes (harmless)						DESC:Creates a shimmering armor that grants a +1 deflection bonus, dazzles attackers, and causes attacks to miss 20%% of the time.													SOURCEPAGE:p.9
Blinding Light											CLASSES:Bard,Cleric,Sorcerer,Wizard=4		SCHOOL:Evocation	DESCRIPTOR:Light				TYPE:Arcane.Divine	COMPS:V, S, F/DF			CASTTIME:1 standard action	RANGE:Touch					TARGETAREA:Object touched																				DURATION:(CASTERLEVEL) rounds [D]					SAVEINFO:Yes (see text)								SPELLRES:No								DESC:Object sheds light bright, enough to blind nearby creatures.																								SOURCEPAGE:p.10
Blowtorch												CLASSES:Sorcerer,Wizard=1				SCHOOL:Evocation	DESCRIPTOR:Fire				TYPE:Arcane			COMPS:V, S, M			CASTTIME:1 full round action	RANGE:Touch					TARGETAREA:Six-inch long jet of fire																		DURATION:Concentration, up to (CASTERLEVEL) minutes		SAVEINFO:None									SPELLRES:Yes (object)						DESC:Creates a flame capable of cutting through steel [1d6+(min(CASTERLEVEL,10)) fire damage].																			SOURCEPAGE:p.9
Bombard												CLASSES:Sorcerer,Wizard=8				SCHOOL:Evocation	DESCRIPTOR:Fire				TYPE:Arcane			COMPS:V, S, M			CASTTIME:1 minute			RANGE:(CASTERLEVEL*100+1000) ft.	TARGETAREA:40-ft.-radius spread																			DURATION:Instantaneous							SAVEINFO:Reflex half								SPELLRES:Yes							DESC:Deals (min(CASTERLEVEL,20))d8 points of damage, half fire and half concussion. Long range and long casting time.															SOURCEPAGE:p.10
Bonds of Lightning										CLASSES:Sorcerer,Wizard=4				SCHOOL:Evocation	DESCRIPTOR:Electricity			TYPE:Arcane			COMPS:V, S, M			CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:1 creature																					DURATION:(CASTERLEVEL) rounds						SAVEINFO:Fortitude (see text)							SPELLRES:Yes							DESC:Electricity holds target in place and may deal (min(CASTERLEVEL/2,5))d6 damage.																				SOURCEPAGE:p.11
Carpet of Fire											CLASSES:Sorcerer,Wizard=5				SCHOOL:Evocation	DESCRIPTOR:Fire				TYPE:Arcane			COMPS:V, S, M			CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:A floor area of (CASTERLEVEL*2) 5 ft. x 5 ft. squares														DURATION:(CASTERLEVEL) rounds [D]					SAVEINFO:Reflex half (see text)						SPELLRES:Yes							DESC:Fire covers the ground, dealing 3d6+(CASTERLEVEL) damage per round.																						SOURCEPAGE:p.12
Cauterize												CLASSES:Sorcerer,Wizard=0				SCHOOL:Evocation	DESCRIPTOR:Fire				TYPE:Arcane			COMPS:V, S				CASTTIME:1 standard action	RANGE:Touch					TARGETAREA:Creature touched																				DURATION:Instantaneous							SAVEINFO:None									SPELLRES:Yes							DESC:Stabilizes but damages target.																													SOURCEPAGE:p.12
Chocking Darkness											CLASSES:Cleric,Sorcerer,Wizard=7			SCHOOL:Evocation	DESCRIPTOR:Darkness			TYPE:Arcane.Divine	COMPS:V, S, M/DF			CASTTIME:1 standard action	RANGE:Touch					TARGETAREA:Object touched																				DURATION:(CASTERLEVEL) minutes [D]					SAVEINFO:Will negates (object)						SPELLRES:Yes (object)						DESC:Creates impenetrable darkness and makes it hard to breathe.																								SOURCEPAGE:p.13
Consuming Line of Acid										CLASSES:Sorcerer,Wizard=6				SCHOOL:Evocation	DESCRIPTOR:Acid				TYPE:Arcane			COMPS:V, S, M(C)			CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:Line 5 ft. wide to medium range																	DURATION:Instantaneous							SAVEINFO:Reflex half (see text)						SPELLRES:Yes					COST:10	DESC:Acid deals (min(CASTERLEVEL,15))d6 points of damage and damages equipment.																					SOURCEPAGE:p.14
Crumble												CLASSES:Sorcerer,Wizard=9				SCHOOL:Evocation							TYPE:Arcane			COMPS:V, S, M(C)			CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:Nonliving mater within a 30 ft. radius, or a single construction of nonliving matter, up to (CASTERLEVEL*1000) cubic feet in volume	DURATION:Instantaneous							SAVEINFO:Fortitude partial (object)						SPELLRES:Yes (object)				COST:1000	DESC:Many objects or one large structure crumble to dust.																									SOURCEPAGE:p.15
Darkheart												CLASSES:Sorcerer,Wizard=6				SCHOOL:Evocation	DESCRIPTOR:Darkness|Fear (see text)	TYPE:Arcane			COMPS:V, S				CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:One creature																					DURATION:Instantaneous							SAVEINFO:Will partial								SPELLRES:Yes							DESC:Darkness causes (min(CASTERLEVEL,20))d6 points of damage per level, and target is shaken.																			SOURCEPAGE:p.15
Dim													CLASSES:Bard,Cleric,Druid,Sorcerer,Wizard=0	SCHOOL:Evocation	DESCRIPTOR:Darkness			TYPE:Arcane.Divine	COMPS:V, S				CASTTIME:1 standard action	RANGE:Touch					TARGETAREA:Object touched																				DURATION:10 minutes [D]							SAVEINFO:None									SPELLRES:No								DESC:Dims light sources within 100 feet of object touched.																									SOURCEPAGE:p.16
Encase in Ice											CLASSES:Sorcerer,Wizard=8				SCHOOL:Evocation	DESCRIPTOR:Cold				TYPE:Arcane			COMPS:V, S, M			CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:One creature of Large size or smaller																DURATION:Instantaneous							SAVEINFO:None									SPELLRES:Yes							DESC:Entraps target in block of ice (min(CASTERLEVEL,25)) inches thick.																							SOURCEPAGE:p.16
Eruption												CLASSES:Druid,Sorcerer,Wizard=9			SCHOOL:Evocation							TYPE:Arcane.Divine	COMPS:V, S, M			CASTTIME:1 standard action	RANGE:Long					TARGETAREA:A volcanic eruption																			DURATION:(CASTERLEVEL) rounds						SAVEINFO:Reflex half, and/or Fortitude negates (see text)		SPELLRES:Yes							DESC:Volcanic eruption deals (min(CASTERLEVEL,25))d6 points of damage, releases fumes and lava.																			SOURCEPAGE:p.18
Eternal Shadow											CLASSES:Cleric,Sorcerer,Wizard=4			SCHOOL:Evocation	DESCRIPTOR:Darkness			TYPE:Arcane.Divine	COMPS:V, S, M(C)			CASTTIME:1 standard action	RANGE:Touch					TARGETAREA:Object touched																				DURATION:Permanent							SAVEINFO:None									SPELLRES:No						COST:100	DESC:Object permanently radiates darkness.																											SOURCEPAGE:p.17
Explosive Dispel											CLASSES:Sorcerer,Wizard=7|Cleric,Druid=8		SCHOOL:Evocation							TYPE:Arcane.Divine	COMPS:V, S				CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:One spellcaster, creature, or object																	DURATION:Instantaneous							SAVEINFO:None, or Reflex half (see text)					SPELLRES:Yes							DESC:Cancels magic in explosive fashion.																												SOURCEPAGE:p.18
Force BeatStick											CLASSES:Sorcerer,Wizard=2				SCHOOL:Evocation	DESCRIPTOR:Force				TYPE:Arcane			COMPS:V, S				CASTTIME:1 standard action	RANGE:Touch					TARGETAREA:Club of force																				DURATION:(CASTERLEVEL) minutes [D]					SAVEINFO:None									SPELLRES:Yes							DESC:Beat stick made of force deals (min(CASTERLEVEL/2,10))d6 points of damage.																					SOURCEPAGE:p.20
Force Spike												CLASSES:Sorcerer,Wizard=3				SCHOOL:Evocation	DESCRIPTOR:Force				TYPE:Arcane			COMPS:V, S, M			CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:Up to five creatures, no two of which can be more than 40 ft. apart											DURATION:(CASTERLEVEL) rounds						SAVEINFO:Fortitude partial							SPELLRES:Yes							DESC:(min(CASTERLEVEL/2,5)) spikes of force deal 2d6 each and pin target in place.																					SOURCEPAGE:p.20
Freezing Wind											CLASSES:Druid,Sorcerer,Wizard=4			SCHOOL:Evocation	DESCRIPTOR:Cold				TYPE:Arcane.Divine	COMPS:V, S, M/DF			CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:Gust of wind [10 ft. wide, 10 ft. high] emanation centered on you to the end of the range								DURATION:1 round								SAVEINFO:Fortitude partial							SPELLRES:Yes							DESC:Wind deals (min(CASTERLEVEL,10))d6 cold damage and may knock down or blow away foes.																				SOURCEPAGE:p.19
Ghost Bomb												CLASSES:Cleric,Sorcerer,Wizard=5			SCHOOL:Evocation	DESCRIPTOR:Force				TYPE:Arcane.Divine	COMPS:V, S, M/DF								RANGE:Medium				TARGETAREA:30-ft.-radius spread																			DURATION:Instantaneous							SAVEINFO:Reflex half								SPELLRES:Yes							DESC:Bomb deals (min(CASTERLEVEL,15))d6 damage to incorporeal and ethereal creatures.																				SOURCEPAGE:p.21
Globe of Electricity										CLASSES:Sorcerer,Wizard=8				SCHOOL:Evocation	DESCRIPTOR:Electricity			TYPE:Arcane			COMPS:V, S, M			CASTTIME:1 standard action	RANGE:Personal				TARGETAREA:A hollow sphere of electricity with a 20 ft. radius centered on the caster										DURATION:(CASTERLEVEL) rounds [D]					SAVEINFO:Reflex negates, or Reflex half (see text)			SPELLRES:Yes							DESC:Electricity surrounds caster and allows caster to shoot small bolts of lightning.																				SOURCEPAGE:p.21
Ignition												CLASSES:Sorcerer,Wizard=4				SCHOOL:Evocation	DESCRIPTOR:Fire				TYPE:Arcane			COMPS:V, S				CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:One creature																					DURATION:(CASTERLEVEL) rounds [D]					SAVEINFO:Fortitude negates							SPELLRES:Yes							DESC:Target ignites dealing 3d6 fire damage per round.																									SOURCEPAGE:p.22
Inner Explosion											CLASSES:Sorcerer,Wizard=5				SCHOOL:Evocation							TYPE:Arcane			COMPS:V, S				CASTTIME:1 standard action	RANGE:Long					TARGETAREA:One object or portion of an object up to (CASTERLEVEL) cu. ft. [see text]										DURATION:Instantaneous							SAVEINFO:Fortitude partial (object) or Reflex half (see text)	SPELLRES:Yes (object) (see text)				DESC:Explosion deals (min(CASTERLEVEL,15))d6 damage to target object; might cause (min(CASTERLEVEL/2,10))d6 to creatures within 10'.												SOURCEPAGE:p.23
Javelin of Light											CLASSES:Sorcerer,Wizard=6				SCHOOL:Evocation	DESCRIPTOR:Light				TYPE:Arcane			COMPS:V, S				CASTTIME:1 standard action	RANGE:Long					TARGETAREA:One creature																					DURATION:Instantaneous							SAVEINFO:Fortitude partial							SPELLRES:Yes							DESC:Light deals (min(CASTERLEVEL,20))d6 points of damage, and target is dazzled [d8 to Undead and creatures vulnerable/sensitive to Light; d4 to constructs].								SOURCEPAGE:p.23
Light My Fire											CLASSES:Bard,Cleric,Druid,Sorcerer,Wizard=0	SCHOOL:Evocation	DESCRIPTOR:Fire				TYPE:Arcane.Divine	COMPS:V, S				CASTTIME:1 full round action	RANGE:Close					TARGETAREA:Unattended, non-magical objects																	DURATION:Instantaneous							SAVEINFO:None									SPELLRES:Yes							DESC:Starts a fire quickly.																														SOURCEPAGE:p.24
Lightning Capacitor										CLASSES:Sorcerer,Wizard=7				SCHOOL:Evocation	DESCRIPTOR:Electricity			TYPE:Arcane			COMPS:V, S, M			CASTTIME:10 minutes		RANGE:Touch					TARGETAREA:Object touched																				DURATION:Permanent until discharged					SAVEINFO:Will negates (object) or Reflex half (see text)		SPELLRES:Yes (object) or yes (see text)			DESC:Object stores (min(CASTERLEVEL/3,7)) bolts of lightning each dealing 5d6 electrical damage.																		SOURCEPAGE:p.24
Living Lightning					KEY:Starlanko's Living Lightning	CLASSES:Druid,Sorcerer,Wizard=6			SCHOOL:Evocation	DESCRIPTOR:Electricity			TYPE:Arcane.Divine	COMPS:V, S, M			CASTTIME:1 full round action	RANGE:Close					TARGETAREA:One ball of living lightning																		DURATION:(CASTERLEVEL) rounds						SAVEINFO:None									SPELLRES:Yes (See text)						DESC:Creates uncontrollable creature of lightning.																										SOURCEPAGE:p.25
Molten												CLASSES:Sorcerer,Wizard=3				SCHOOL:Evocation	DESCRIPTOR:Fire				TYPE:Arcane			COMPS:V, S, M			CASTTIME:1 standard action	RANGE:Close					TARGETAREA:One object made of metal weighing no more than (CASTERLEVEL*10) lbs. or one metallic creature							DURATION:(CASTERLEVEL) rounds or instantaneous [see text]	SAVEINFO:Fortitude partial (object) or Fortitude half (see text)	SPELLRES:Yes (object)						DESC:Melts metal object, deals damage to creatures in contact with molten metal object.																				SOURCEPAGE:p.26
Phase Explosion											CLASSES:Sorcerer,Wizard=8				SCHOOL:Evocation							TYPE:Arcane			COMPS:V, S				CASTTIME:1 action			RANGE:Medium				TARGETAREA:30-ft.-radius spread																			DURATION:Instantaneous							SAVEINFO:Reflex half								SPELLRES:Yes							DESC:Passes through non-living matter, dealing (min(CASTERLEVEL,15))d6 points of damage.																				SOURCEPAGE:p.26
Phase Ray												CLASSES:Sorcerer,Wizard=5				SCHOOL:Evocation							TYPE:Arcane			COMPS:V, S				CASTTIME:1 action			RANGE:Close					TARGETAREA:Ray																						DURATION:Instantaneous							SAVEINFO:Fortitude half								SPELLRES:Yes							DESC:Ray passes through non-living matter, deals (min(CASTERLEVEL,15))d6 damage.																					SOURCEPAGE:p.27
Pointer												CLASSES:Bard,Sorcerer,Wizard=0			SCHOOL:Evocation	DESCRIPTOR:Light				TYPE:Arcane			COMPS:V, S				CASTTIME:1 standard action	RANGE:Personal				TARGETAREA:You																						DURATION:(CASTERLEVEL) minutes [D]					SAVEINFO:None, or Will negates (see text)					SPELLRES:No								DESC:Shines a beam of light from your finger.																											SOURCEPAGE:p.27
Pressure Spray											CLASSES:Sorcerer,Wizard=1				SCHOOL:Evocation	DESCRIPTOR:Water				TYPE:Arcane			COMPS:V, S, M			CASTTIME:1 standard action	RANGE:Close					TARGETAREA:A line of water																				DURATION:Concentration, up to (CASTERLEVEL) rounds		SAVEINFO:Fortitude partial							SPELLRES:Yes							DESC:Deals 1d6 non-lethal damage and may knock down targets.																								SOURCEPAGE:p.28
Push													CLASSES:Sorcerer,Wizard=1				SCHOOL:Evocation	DESCRIPTOR:Force				TYPE:Arcane			COMPS:V, S				CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:Ray																						DURATION:Instantaneous							SAVEINFO:None									SPELLRES:Yes (object)						DESC:Pushes one creature or object [Bull rush as if Medium creature with Str of (15+min(CASTERLVEL,20))].																	SOURCEPAGE:p.29
Quick Shot												CLASSES:Sorcerer,Wizard=7				SCHOOL:Evocation	DESCRIPTOR:Force				TYPE:Arcane			COMPS:V				CASTTIME:1 free action		RANGE:Medium				TARGETAREA:Ray																						DURATION:Instantaneous							SAVEINFO:None									SPELLRES:Yes							DESC:Quickly deals (min(CASTERLEVEL/2,10))d6 points of damage.																								SOURCEPAGE:p.29
Reciprocity												CLASSES:Sorcerer,Wizard=2				SCHOOL:Evocation							TYPE:Arcane			COMPS:V, S				CASTTIME:1 standard action	RANGE:Close					TARGETAREA:One creature																					DURATION:Instantaneous							SAVEINFO:None									SPELLRES:Yes							DESC:Deals (min(CASTERLEVEL,10))d8 to target and half to caster.																								SOURCEPAGE:p.30
Resonance												CLASSES:Sorcerer,Wizard=9				SCHOOL:Evocation	DESCRIPTOR:Sonic				TYPE:Arcane			COMPS:V, S (see text), F	CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:30-ft.-radius emanation																			DURATION:Concentration, up to (CASTERLEVEL) rounds		SAVEINFO:Fortitude half or Fortitude partial (see texts) (object)	SPELLRES:Yes (object)						DESC:Sonic vibrations damage specific substance.																										SOURCEPAGE:p.30
Signal												CLASSES:Bard,Sorcerer,Wizard=0			SCHOOL:Evocation	DESCRIPTOR:Sonic				TYPE:Arcane.Divine	COMPS:V				CASTTIME:1 standard action	RANGE:Close					TARGETAREA:Loud sound																					DURATION:Instantaneous							SAVEINFO:None									SPELLRES:No								DESC:Creates a loud sound.																														SOURCEPAGE:p.31
Slam													CLASSES:Sorcerer,Wizard=2				SCHOOL:Evocation	DESCRIPTOR:Force				TYPE:Arcane			COMPS:V, S				CASTTIME:1 standard action	RANGE:Close					TARGETAREA:Two medium or smaller humanoids who must be within 30 feet of each other, and have an unobstructed path between them			DURATION:Instantaneous							SAVEINFO:Fortitude negates or Fortitude partial (see text)		SPELLRES:Yes (see text)						DESC:Slams two targets together dealing (min(CASTERLEVEL/2,5))d6 each, possibly stunning targets.																		SOURCEPAGE:p.31
Smart Blob												CLASSES:Sorcerer,Wizard=6				SCHOOL:Evocation	DESCRIPTOR:See text			TYPE:Arcane			COMPS:V, S				CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:One creature																					DURATION:(CASTERLEVEL) rounds						SAVEINFO:None									SPELLRES:Yes							DESC:Deals 4d6 points of damage of random energy each round. Blob will change energy type if damage is ineffective.															SOURCEPAGE:p.32
Smart Missile											CLASSES:Sorcerer,Wizard=4				SCHOOL:Evocation	DESCRIPTOR:Force				TYPE:Arcane			COMPS:V, S, M			CASTTIME:1 standard action	RANGE:Long					TARGETAREA:One creature																					DURATION:(CASTERLEVEL) rounds or until discharged		SAVEINFO:Reflex negates (see text)						SPELLRES:Yes							DESC:Missile deals (min(CASTERLEVEL,15))d6 damage and continually follows target.																					SOURCEPAGE:p.33
Sword Shock												CLASSES:Sorcerer,Wizard=1				SCHOOL:Evocation	DESCRIPTOR:Electricity			TYPE:Arcane			COMPS:V, S				CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:Up to (min(max(CASTERLEVEL/3,1),7)) creatures, no two of which may be more than 15 feet apart							DURATION:Instantaneous							SAVEINFO:Fortitude partial							SPELLRES:Yes							DESC:Deals (min(CASTERLEVEL,5))d4 damage, and target may drop object held.																						SOURCEPAGE:p.33
Trip Line												CLASSES:Sorcerer,Wizard=0				SCHOOL:Evocation	DESCRIPTOR:Force				TYPE:Arcane			COMPS:V, S				CASTTIME:1 standard action	RANGE:Close					TARGETAREA:One trip line of force																			DURATION:1 minute [D]							SAVEINFO:Reflex partial								SPELLRES:No								DESC:Creates a line of force, often used to trip creatures.																									SOURCEPAGE:p.34
Useful Second-Level Damage-Causing Spell							CLASSES:Sorcerer,Wizard=2				SCHOOL:Evocation	DESCRIPTOR:Acid|Fire			TYPE:Arcane			COMPS:V, S, M			CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:One blob of boiling acid																			DURATION:Instantaneous							SAVEINFO:None									SPELLRES:Yes							DESC:Deals (min(CASTERLEVEL,10))d6 points of damage [1/2 acid, 1/2 fire].																						SOURCEPAGE:p.34
Vorpal Disk												CLASSES:Sorcerer,Wizard=9				SCHOOL:Evocation	DESCRIPTOR:Force				TYPE:Arcane			COMPS:V, S, F			CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:One disk of force																				DURATION:(CASTERLEVEL) rounds [D]					SAVEINFO:None									SPELLRES:Yes							DESC:Creates a disk of force that can sever heads.																										SOURCEPAGE:p.35
Washout												CLASSES:Sorcerer,Wizard=5				SCHOOL:Evocation	DESCRIPTOR:Water				TYPE:Arcane			COMPS:V, S, M			CASTTIME:1 standard action	RANGE:Long					TARGETAREA:A path 40 feet wide, extending up to the end of the spell?s range												DURATION:Instantaneous							SAVEINFO:Reflex half and Fortitude partial				SPELLRES:Yes							DESC:Tidal wave deals (min(CASTERLEVEL,15))d6 non-lethal damage.																								SOURCEPAGE:p.37
Water Blast												CLASSES:Sorcerer,Wizard=3				SCHOOL:Evocation	DESCRIPTOR:Water				TYPE:Arcane			COMPS:V, S, M			CASTTIME:1 standard action	RANGE:Long					TARGETAREA:20-ft.-radius spread																			DURATION:Instantaneous							SAVEINFO:Reflex half, and Fortitude partial (see text)											DESC:Wave deals (min(CASTERLEVEL,10))d6 non-lethal damage and may knock down targets.																				SOURCEPAGE:p.36
White Noise												CLASSES:Bard,Sorcerer,Wizard=1			SCHOOL:Evocation	DESCRIPTOR:Sonic				TYPE:Arcane			COMPS:V, S				CASTTIME:1 standard action	RANGE:Touch					TARGETAREA:Object touched																				DURATION:(CASTERLEVEL*10) minutes					SAVEINFO:None									SPELLRES:None							DESC:Creates a loud sound causing ?20 penalty to Listen checks.																	BONUS:SKILL|Listen|-20|PREAPPLY:ANYPC	SOURCEPAGE:p.37
Wildspell												CLASSES:Sorcerer,Wizard=5				SCHOOL:Evocation							TYPE:Arcane			COMPS:V, S, F			CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:4d10 ft. area spread																			DURATION:Instantaneous							SAVEINFO:See text									SPELLRES:Yes							DESC:Deals random amount of damage of a random energy type in a random-size area.																					SOURCEPAGE:p.38
