# CVS $Revision: 13292 $ $Author: amaitland $ -- Mon Nov 10 23:40:38 2008 -- reformated by prettylst.pl v1.38 (build 8180)
#
# Spycraft PCGen dataset by Eddy Anthony
#

SOURCELONG:AEG Spycraft	SOURCESHORT:Spycraft	SOURCEWEB:http://www.crafty-games.com/product_catalog/spycraftfirsted	SOURCEDATE:2003-01

# Hurled Weapon Amunition		Output Name					Type							Cost		Weight	Base Quantity	Source Page

# Equipment Name			Type					Cost		Weight	Source Page		Special Property
Arrow					TYPE:Gear.Standard.Ammunition	COST:0.02	WT:0		SOURCEPAGE:p.112
Bolt					TYPE:Gear.Standard.Ammunition	COST:0.02	WT:0		SOURCEPAGE:p.112

# Pistol

Military Ball			TYPE:Gear.Standard.Ammunition	COST:0.02	WT:0		SOURCEPAGE:p.112
Jacketed Hollow Point (JHP)	TYPE:Gear.Standard.Ammunition	COST:0.02	WT:0		SOURCEPAGE:p.112	SPROP:+1 damage per hit, double target's damage reduction
Safty Slugs (SS)			TYPE:Gear.Standard.Ammunition	COST:0.05	WT:0		SOURCEPAGE:p.112	SPROP:-1 to each damage die (min 1), double target's damage reduction
Teflon Tipped (TEF)		TYPE:Gear.Standard.Ammunition	COST:0.05	WT:0		SOURCEPAGE:p.112	SPROP:Reduce damage reduction by 1 (min 1)

# Rifle

Full Metal Jacket (FMJ)		TYPE:Gear.Standard.Ammunition	COST:0.05	WT:0		SOURCEPAGE:p.112
Armor Piercing (AP)		TYPE:Gear.Standard.Ammunition	COST:0.15	WT:0		SOURCEPAGE:p.112	SPROP:Reduce damage reduction by 2 (min 0)
Soft Point (SP)			TYPE:Gear.Standard.Ammunition	COST:0.2	WT:0		SOURCEPAGE:p.112	SPROP:+1 damage per hit to unarmored targets
Tracer (T)				TYPE:Gear.Standard.Ammunition	COST:0.1	WT:0		SOURCEPAGE:p.112	SPROP:+2 to attack roll

# Shotgun

Slug					TYPE:Gear.Standard.Ammunition	COST:0.05	WT:0		SOURCEPAGE:p.112
Beanbag				TYPE:Gear.Standard.Ammunition	COST:0.05	WT:0		SOURCEPAGE:p.112	SPROP:Damage is subdual
Flechette				TYPE:Gear.Standard.Ammunition	COST:0.15	WT:0		SOURCEPAGE:p.112	SPROP:Attacks adjacent targets
Gas					TYPE:Gear.Standard.Ammunition	COST:0.1	WT:0		SOURCEPAGE:p.112
Shot Shell				TYPE:Gear.Standard.Ammunition	COST:0.1	WT:0		SOURCEPAGE:p.112	SPROP:Attacks adjacent targets

#
# End
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