# CVS $Revision: 9298 $ $Author: eddyanthony $ -- Tue Jan  6 17:25:28 2009 -- reformated by prettylst.pl v1.38 (build 8180)
SOURCELONG:Darwin's World 2nd Edition - Survivor's Guide (v2.5)	SOURCESHORT:DW2_SG	SOURCEWEB:http://www.rpgobjects.com/index.php?page=dw

# Class Name	Hit Dice	Type				Abbreviation	Max Level	Source Page		Define						Save checks bonus																Combat bonus		Modify VAR
CLASS:Barbarian	HD:12		TYPE:Base.Advanced	ABB:Bbn		MAXLEVEL:10	SOURCEPAGE:p. 75	DEFINE:Reputation|0	DEFINE:Wealth|0	BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5	BONUS:CHECKS|BASE.Reflex|(CL+3)*2/5	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|(CL-1)/4	BONUS:VAR|ActionLVL|CL	BONUS:VAR|Action|6+(CL/2)
# Class Name	Required Ability						Req. Att.	Required Feat					Prohibited Feat					Required Skill
CLASS:Barbarian	PREABILITY:1,CATEGORY=Background,Feral,Tribal	PREATT:3	PREFEAT:1,Archaic Weapons Proficiency	!PREFEAT:1,Post-Apocalyptic Technology	PRESKILL:1,Survival=3
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Barbarian	STARTSKILLPTS:3	CSKILL:Balance|Climb|Handle Animal|Hide|Intimidate|Jump|Listen|Move Silently|Navigate|Search|Spot|Survival

#  Barbarian Rage variables, for stacking with other classes in any which way...  - Tir Gwaith
#	BarbRageTimesLVL	For if a class stacks its levels with levels of Barbarian for Rages / day
#	BarbRagePowerLVL	For if a class stacks its levels with levels of Barbarian for Mighty Rage, Greater Rage, etc.
#	RageTimes		For if a class has it's own Rage / day progression.  This is a straight 'Rage / day' variable.
#	RageDuration	For if a class has it's onw Rage duration. This is a straight 'Number of rounds' variable.
###Block: Rage variables
1											BONUS:VAR|BarbRageTimesLVL|cl("Barbarian")	DEFINE:BarbRageTimesLVL|0
1											BONUS:VAR|BarbRagePowerLVL|cl("Barbarian")	DEFINE:BarbRagePowerLVL|0
1											BONUS:VAR|RageTimes|1					DEFINE:RageTimes|0
1																								AUTO:FEAT|Rage
1				BONUS:ABILITYPOOL|Barbarian Feat|(CL/3)
2	SAB:Junk Armor
4											BONUS:VAR|RageTimes|1
5	SAB:Junk Weapon
7											BONUS:VAR|RageTimes|1
8	SAB:Junk Mastery
10											BONUS:VAR|RageTimes|1


# Class Name	Hit Dice	Type				Abbreviation	Max Level	Source Page		Define						Save checks bonus															Combat bonus		Modify VAR
CLASS:Demagogue	HD:6		TYPE:Base.Advanced	ABB:Dem		MAXLEVEL:10	SOURCEPAGE:p. 77	DEFINE:Reputation|0	DEFINE:Wealth|0	BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5	BONUS:CHECKS|BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2	BONUS:VAR|ClassDefense|(CL+1)/3	BONUS:VAR|Reputation|2+((CL-1)/3)	BONUS:VAR|ActionLVL|CL	BONUS:VAR|Action|6+(CL/2)
# Class Name	Req. Att.	Required Skill									Required Text
CLASS:Demagogue	PREATT:3	PRESKILL:2,Diplomacy=6,Knowledge (Theology and Philosophy)=6	PRETEXT:One Allegiance
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Demagogue	STARTSKILLPTS:5	CSKILL:Bluff|Concentration|Decipher Script|Diplomacy|Gather Information|Intimidate|Knowledge (Current Events)|Knowledge (Theology and Philosophy)|Listen|TYPE.Perform|Read/Write Language|Research|Sense Motive|Speak Language|Spot
1					BONUS:ABILITYPOOL|Demagogue Feat|(CL/3)
1	SAB:Followers
2	SAB:Lead Followers
4	SAB:Zealots
5	SAB:Captivate Masses
7	SAB:Conversion
8	SAB:Improved Zealots
10	SAB:Mass Conversion

# Class Name	Hit Dice	Type				Abbreviation	Max Level	Source Page		Define						Save checks bonus																Combat bonus		Modify VAR
CLASS:Guardian	HD:10		TYPE:Base.Advanced	ABB:Gua		MAXLEVEL:10	SOURCEPAGE:p. 79	DEFINE:Reputation|0	DEFINE:Wealth|0	BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5	BONUS:CHECKS|BASE.Reflex|(CL+3)*2/5	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|(CL-1)/4	BONUS:VAR|ActionLVL|CL	BONUS:VAR|Action|6+(CL/2)
# Class Name	Req. Att.	Required Feat										Required Skill
CLASS:Guardian	PREATT:3	PREFEAT:1,Archaic Weapons Proficiency,Personal Firearms Proficiency	PRESKILL:1,Knowledge (Tactics)=3
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Guardian	STARTSKILLPTS:3	CSKILL:Demolitions|Drive|Intimidate|Jump|Knowledge (Tactics)|Knowledge (Current Events)|Knowledge (Mutant Lore)|Listen|Ride|Sense Motive|Spot|Survival
1						BONUS:ABILITYPOOL|Guardian Feat|(CL/3)
1	SAB:Defender (+%)|defendLvl									BONUS:VAR|defendLvl|2	DEFINE:defendLvl|0
2																						ADD:FEAT|Weapon Focus
4	SAB:Tactical Aid											BONUS:VAR|tactAid|1	DEFINE:tactAid|0
5						BONUS:ABILITYPOOL|Weapon Specialization
7														BONUS:VAR|defendLvl|2
8						BONUS:ABILITYPOOL|Greater Weapon Specialization
10	SAB:Raider Bane

# Class Name	Hit Dice	Type				Abbreviation	Max Level	Source Page		Define						Save checks bonus															Combat bonus		Modify VAR
CLASS:Juju Doctor	HD:8		TYPE:Base.Advanced	ABB:JujuD		MAXLEVEL:10	SOURCEPAGE:p. 81	DEFINE:Reputation|0	DEFINE:Wealth|0	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|(CL+3)*2/5	BONUS:COMBAT|BAB|CL/2	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|1+(CL/3)	BONUS:VAR|ActionLVL|CL	BONUS:VAR|Action|6+(CL/2)
# Class Name	Req. Att.	Required Feat		Required Skill
CLASS:Juju Doctor	PREATT:1	PREFEAT:1,Juju Medicine	PRESKILL:1,Treat Injury=6
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Juju Doctor	STARTSKILLPTS:7	CSKILL:Bluff|Concentration|Decipher Script|Diplomacy|Gather Information|Intimidate|Knowledge (Behavioral Sciences)|Knowledge (Earth and Life Sciences)|Knowledge (Mutant Lore)|Knowledge (Technology)|Listen|TYPE.Perform|Read/Write Language|Research|Sense Motive|Speak Language|Spot
1							BONUS:ABILITYPOOL|Juju Doctor Feat|(CL/3)
1	SAB:Juju Specialist (+%)|jujuSpec								BONUS:SKILL|Treat Injury|jujuSpec	BONUS:VAR|jujuSpec|1	DEFINE:jujuSpec|0
2	SAB:Brew Potion	SAB:Expert Healer
4	SAB:Juju Mastery
5																				BONUS:VAR|jujuSpec|1
7	SAB:Potion Mastery
8																				BONUS:VAR|jujuSpec|1
10	SAB:Juju Miracle

# Class Name	Hit Dice	Type				Abbreviation	Max Level	Source Page		Define						Save checks bonus															Combat bonus		Modify VAR
CLASS:Psionic	HD:8		TYPE:Base.Advanced	ABB:Psi		MAXLEVEL:10	SOURCEPAGE:p. 83	DEFINE:Reputation|0	DEFINE:Wealth|0	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|(CL+3)*2/5	BONUS:COMBAT|BAB|CL/2	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|1+(CL/3)	BONUS:VAR|ActionLVL|CL	BONUS:VAR|Action|6+(CL/2)
# Class Name	Required Ability																		Req. Att.	Required Skill
CLASS:Psionic	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Precognition,Neural Mutation - Telepathy,Neural Mutation - Telekinesis	PREATT:1	PRESKILL:1,Knowledge (Mutant Lore)=6
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Psionic	STARTSKILLPTS:5	CSKILL:Bluff|Concentration|Diplomacy|Intimidate|Knowledge (Mutant Lore)|Listen|Search|Sense Motive|Spot|Survival
1	SAB:Neural Specialization (+% to DC of Neural Mutations used)|(CL/2)
2													BONUS:ABILITYPOOL|Psionic Neural Feat|((CL+1)/3)
3													BONUS:ABILITYPOOL|Psionic Feat|(CL/3)
4													BONUS:ABILITYPOOL|Mutations|((CL-1)/3)

# Class Name	Hit Dice	Type				Abbreviation	Max Level	Source Page		Define						Save checks bonus																Combat bonus		Modify VAR
CLASS:Raider	HD:10		TYPE:Base.Advanced	ABB:Rai		MAXLEVEL:10	SOURCEPAGE:p. 84	DEFINE:Reputation|0	DEFINE:Wealth|0	BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5	BONUS:CHECKS|BASE.Reflex|(CL+3)*2/5	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|1+(CL/3)	BONUS:VAR|ActionLVL|CL	BONUS:VAR|Action|6+(CL/2)
# Class Name	Req. Att.	Required Feat										Required Skill
CLASS:Raider	PREATT:3	PREFEAT:1,Archaic Weapons Proficiency,Personal Firearms Proficiency	PRESKILL:1,Intimidate=3
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Raider	STARTSKILLPTS:3	CSKILL:Climb|Drive|Gather Information|Intimidate|Jump|Knowledge (Tactics)|Knowledge (Current Events)|Ride|Survival
1							BONUS:ABILITYPOOL|Raider Feat|(CL/3)
1	SAB:Chaps and Chains (+%)|chapchain								BONUS:VAR|chapchain|1	DEFINE:chapchain|0
2	SAB:Bloodthirsty Cry
4														BONUS:VAR|chapchain|1
5	SAB:Horrifying Kill
7	SAB:No Survivors
8														BONUS:VAR|chapchain|1
10	SAB:Death Cry

# Class Name		Hit Dice	Type				Abbreviation	Max Level	Source Page		Define						Save checks bonus																Combat bonus		Modify VAR
CLASS:Road Warrior	HD:10		TYPE:Base.Advanced	ABB:RdWar		MAXLEVEL:10	SOURCEPAGE:p. 86	DEFINE:Reputation|0	DEFINE:Wealth|0	BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5	BONUS:CHECKS|BASE.Reflex|(CL+3)*2/5	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|1+(CL/3)	BONUS:VAR|ActionLVL|CL	BONUS:VAR|Action|6+(CL/2)
# Class Name		Req. Att.	Required Feat			Required Skill
CLASS:Road Warrior	PREATT:2	PREFEAT:1,Vehicle Expert	PRESKILL:2,Repair=6,Drive=6
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Road Warrior	STARTSKILLPTS:3	CSKILL:Balance|Climb|Concentration|Drive|Intimidate|Jump|Knowledge (Tactics)|Knowledge (Technology)|Pilot|Repair|Spot|Survival|Tumble
1					BONUS:ABILITYPOOL|Road Warrior Feat|(CL/3)
1	SAB:Boarding Party
2	SAB:Offensive Driving
4	SAB:Vehicular Evasion
5	SAB:Master Mechanic									BONUS:SKILL|Repair|4|TYPE=Competence
7	SAB:Improved Sideswipe
8	SAB:Improved Hardness
10	SAB:Improved Ramming

# Class Name	Hit Dice	Type				Abbreviation	Max Level	Source Page		Define						Save checks bonus																Combat bonus			Modify VAR
CLASS:Scav		HD:10		TYPE:Base.Advanced	ABB:Scav		MAXLEVEL:10	SOURCEPAGE:p. 88	DEFINE:Reputation|0	DEFINE:Wealth|0	BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5	BONUS:CHECKS|BASE.Reflex|(CL+3)*2/5	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|(CL*3/4)	BONUS:VAR|ClassDefense|((CL+1)*2)/3	BONUS:VAR|Reputation|(CL-1)/4	BONUS:VAR|ActionLVL|CL	BONUS:VAR|Action|6+(CL/2)
# Class Name	Req. Att.	Required Feat			Required Skill
CLASS:Scav		PREATT:2	PREFEAT:1,Radiation Sense	PRESKILL:2,Survival=6,Search=6
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Scav		STARTSKILLPTS:5	CSKILL:Bluff|Decipher Script|Disable Device|Drive|Escape Artist|Gather Information|Hide|Knowledge (Current Events)|Knowledge (Mutant Lore)|Knowledge (Technology)|Move Silently|Navigate|Repair|Search|Spot|Survival
1					BONUS:ABILITYPOOL|Scav Feat|(CL/3)
1	SAB:Scav Scan
2											BONUS:VAR|SneakAttack|(cl("Scav")+1)/3	AUTO:FEAT|Sneak Attack
4	SAB:Scav Survival
5
7	SAB:Feign Death
8
10	SAB:Shadow in the Open

# Class Name	Hit Dice	Type				Abbreviation	Max Level	Source Page		Define						Save checks bonus																Combat bonus		Modify VAR
CLASS:Scholar	HD:6		TYPE:Base.Advanced	ABB:Sch		MAXLEVEL:10	SOURCEPAGE:p. 89	DEFINE:Reputation|0	DEFINE:Wealth|0	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Reflex|(CL+3)*2/5	BONUS:CHECKS|BASE.Will|(CL+3)*2/5	BONUS:COMBAT|BAB|(CL/2)	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|1+((CL-1)/3)	BONUS:VAR|ActionLVL|CL	BONUS:VAR|Action|6+(CL/2)
# Class Name	Req. Att.	Multiple Requirements
CLASS:Scholar	PREATT:1	PREMULT:2,[PRESKILL:1,TYPE.Knowledge=6],[PRESKILL:1,Research=6]
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Scholar	STARTSKILLPTS:7	CSKILL:Computer Use|TYPE.Craft|Decipher Script|Drive|Gather Information|TYPE.Knowledge|Navigate|Read/Write Language|Repair|Research|Search|Speak Language|Spot
1						BONUS:ABILITYPOOL|Scholar Ancient Secret|((CL+2)/3)
2	SAB:Gossip (%%)|(50+CHASCORE)
3						BONUS:ABILITYPOOL|Scholar Feat|(CL/3)
5	SAB:Confusing Tirade
8	SAB:Protected By Code

# Class Name	Hit Dice	Type				Abbreviation	Max Level	Source Page		Define						Save checks bonus															Combat bonus			Modify VAR
CLASS:Skulk		HD:8		TYPE:Base.Advanced	ABB:Sku		MAXLEVEL:10	SOURCEPAGE:p. 92	DEFINE:Reputation|0	DEFINE:Wealth|0	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Reflex|(CL+3)*2/5	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|(CL*3/4)	BONUS:VAR|ClassDefense|((CL+1)*2)/3	BONUS:VAR|Reputation|(CL-1)/4	BONUS:VAR|ActionLVL|CL	BONUS:VAR|Action|6+(CL/2)
# Class Name	Req. Att.	Required Skill
CLASS:Skulk		PREATT:2	PRESKILL:3,Hide=6,Move Silently=6,Sleight of Hand=6
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Skulk		STARTSKILLPTS:5	CSKILL:Balance|Bluff|Climb|Disguise|Disable Device|Escape Artist|Gather Information|Hide|Jump|Knowledge (Current Events)|Knowledge (Business)|Knowledge (Streetwise)|Listen|Move Silently|Read/Write Language|Search|Sleight of Hand|Speak Language|Spot|Tumble
1					BONUS:ABILITYPOOL|Skulk Feat|(CL/3)
1	SAB:Sweep
2											BONUS:VAR|SneakAttack|(cl("Skulk")+1)/3					AUTO:FEAT|Sneak Attack
4																		ADD:FEAT|Skill Mastery
7	SAB:Improved Sweep
10	SAB:Without a Trace

# Class Name			Product Identity?	Hit Dice	Type				Abbreviation	Max Level	Source Page		Define						Save checks bonus																	Combat bonus		Modify VAR
CLASS:Sister of the Desert	NAMEISPI:YES	HD:8		TYPE:Base.Advanced	ABB:SotD		MAXLEVEL:10	SOURCEPAGE:p. 93	DEFINE:Reputation|0	DEFINE:Wealth|0	BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5	BONUS:CHECKS|BASE.Reflex|(CL+3)*2/5	BONUS:CHECKS|BASE.Will|(CL+3)*2/5	BONUS:COMBAT|BAB|CL	BONUS:VAR|ClassDefense|((CL+1)/2)	BONUS:VAR|Reputation|2+((CL-1)/3)	BONUS:VAR|ActionLVL|CL	BONUS:VAR|Action|6+(CL/2)
# Class Name			Req. Att.	Required Feat		Required Gender	Required Skill
CLASS:Sister of the Desert	PREATT:2	PREFEAT:1,Concubine	PREGENDER:F		PRESKILL:1,Survival=6	PRESKILL:1,Treat Injury=3
# Class Name			Skill Pts/Lvl	Class Skill
CLASS:Sister of the Desert	STARTSKILLPTS:5	CSKILL:Bluff|Climb|Diplomacy|Escape Artist|Handle Animal|Hide|Move Silently|Ride|Sense Motive|Spot|Survival|Treat Injury|Tumble
1										BONUS:ABILITYPOOL|Sister of the Desert Feat|(CL/3)
1	SAB:Persuade (Will Save (DC:%))|(10+CL+CHA)
2	SAB:Natural Healing
4	SAB:Go For The "Eyes"
5	SAB:Fascinate (Will Save (DC:%))|(10+CL+CHA)
7	SAB:Inspire Rebellion
8	SAB:Male Fear (Will Save (DC:%))|(10+(CL/2)+CHA)
10	SAB:Leave No One Behind

# Class Name	Hit Dice	Type				Abbreviation	Max Level	Source Page		Define						Save checks bonus																Combat bonus		Modify VAR
CLASS:Survivalist	HD:10		TYPE:Base.Advanced	ABB:Surv		MAXLEVEL:10	SOURCEPAGE:p. 96	DEFINE:Reputation|0	DEFINE:Wealth|0	BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5	BONUS:CHECKS|BASE.Reflex|(CL+3)*2/5	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL	BONUS:VAR|ClassDefense|((CL+1)/2)	BONUS:VAR|Reputation|((CL-1)/3)	BONUS:VAR|ActionLVL|CL	BONUS:VAR|Action|6+(CL/2)
# Class Name	Req. Att.	Required Feat	Required Skill
CLASS:Survivalist	PREATT:2	PREFEAT:1,Track	PRESKILL:1,Survival=6,Navigate=6
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Survivalist	STARTSKILLPTS:5	CSKILL:Climb|Handle Animal|Hide|Jump|Knowledge (Earth and Life Sciences)|Knowledge (Mutant Lore)|Knowledge (Twisted Earth)|Listen|Navigate|Ride|Spot|Survival|Treat Injury
1							BONUS:ABILITYPOOL|Survivalist Feat|(CL/3)
1	SAB:Called Shot (+%d%)|CSdmg|CSdie									BONUS:VAR|CSdmg|1	BONUS:VAR|CSdie|6	DEFINE:CSdmg|0	DEFINE:CSdie|0
2							BONUS:ABILITYPOOL|Survivalist Region|(CL+4)/6
4	SAB:Hunter
5															BONUS:VAR|CSdmg|1
7	SAB:Superior Camouflage
10															BONUS:VAR|CSdmg|1
#TODO: Survivalist can take a Survivalist Region in place of a bonus feat

# Class Name	Hit Dice	Type				Abbreviation	Max Level	Source Page		Define						Save checks bonus																Combat bonus			Modify VAR
CLASS:Symbiote	HD:8		TYPE:Base.Advanced	ABB:Symb		MAXLEVEL:10	SOURCEPAGE:p. 99	DEFINE:Reputation|0	DEFINE:Wealth|0	BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5	BONUS:CHECKS|BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|(CL+3)*2/5	BONUS:COMBAT|BAB|(CL*3/4)	BONUS:VAR|ClassDefense|CL/2	BONUS:VAR|Reputation|(CL-1)/3	BONUS:VAR|ActionLVL|CL	BONUS:VAR|Action|6+(CL/2)
# Class Name	Req. Att.	Required Feat			Required Skill
CLASS:Symbiote	PREATT:2	PREFEAT:1,Animal Affinity	PRESKILL:2,Handle Animal=6,Survival=6
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Symbiote	STARTSKILLPTS:3	CSKILL:Handle Animal|Knowledge (Earth and Life Sciences)|Knowledge (Mutant Lore)|Listen|Navigate|Ride|Sense Motive|Spot|Survival|Treat Injury
1					BONUS:ABILITYPOOL|Symbiote Feat|(CL/3)
1												BONUS:VAR|CompLevel|cl("Symbiote")	ABILITY:Talent|AUTOMATIC|Animal Partner
2	SAB:Opportunist
4
5	SAB:Bond of Friendship
7
8	SAB:Ranged Opportunist
10

# Class Name	Hit Dice	Type				Abbreviation	Max Level	Source Page		Define						Save checks bonus														Combat bonus		Modify VAR
CLASS:Tinker	HD:6		TYPE:Base.Advanced	ABB:Tin		MAXLEVEL:10	SOURCEPAGE:p. 101	DEFINE:Reputation|0	DEFINE:Wealth|0	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|(CL/2)	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|1+((CL-1)/3)	BONUS:VAR|ActionLVL|CL	BONUS:VAR|Action|6+(CL/2)
# Class Name	Req. Att.	Required Skill
CLASS:Tinker	PREATT:1	PRESKILL:3,Disable Device=6,Knowledge (Technology)=6,Repair=6
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Tinker	STARTSKILLPTS:7	CSKILL:Computer Use|Craft (Electronic)|Craft (Mechanical)|Craft (Structural)|Decipher Script|Demolitions|Disable Device|Drive|Knowledge (Physical Sciences)|Knowledge (Technology)|Knowledge (Ancient Lore)|Navigate|Read/Write Language|Repair|Research|Speak Language|Spot
1						BONUS:ABILITYPOOL|Tinker Feat|(CL/3)
1	SAB:Jury-Rig (+%)|juryRig								BONUS:VAR|juryRig|2	DEFINE:juryRig|0
2	SAB:Tinkering
4	SAB:Tech Weapon
5	SAB:Tinkercraft
7													BONUS:VAR|juryRig|2
8	SAB:Smart Weapon
10	SAB:Improved Tinkering

# Class Name	Hit Dice	Type				Abbreviation	Max Level	Source Page		Define						Save checks bonus															Combat bonus		Modify VAR
CLASS:Trader	HD:6		TYPE:Base.Advanced	ABB:Tra		MAXLEVEL:10	SOURCEPAGE:p. 104	DEFINE:Reputation|0	DEFINE:Wealth|0	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|(CL+3)*2/5	BONUS:COMBAT|BAB|(CL/2)	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|1+((CL-1)/3)	BONUS:VAR|ActionLVL|CL	BONUS:VAR|Action|6+(CL/2)
# Class Name	Req. Att.	Required Skill
CLASS:Trader	PREATT:1	PRESKILL:2,Diplomacy=6,Gather Information=3
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Trader	STARTSKILLPTS:7	CSKILL:Bluff|Drive|Diplomacy|Forgery|Gather Information|Handle Animal|Intimidate|Knowledge (Business)|Knowledge (Current Events)|Navigate|Ride|Search|Sense Motive|Speak Language|Spot
1						BONUS:ABILITYPOOL|Trader Feat|(CL/3)
1	SAB:Ear to the Ground									BONUS:SKILL|Gather Information|4|TYPE=Competence
2	SAB:Money Talks
4	SAB:Going Once,Going Twice
5	SAB:Read the Signs
7	SAB:Sucker Born Every Minute
8	SAB:Leadership																			AUTO:FEAT|Leadership
10	SAB:Professional Courtesy
