# CVS $Revision: 9305 $ $Author: eddyanthony $ -- Fri Feb  6 23:25:02 2009 -- reformated by prettylst.pl v1.39 (build 9132)
SOURCELONG:Path of Shadow	SOURCESHORT:PathShadow	SOURCEWEB:http://www.fantasyflightgames.com/ll.html
# Original entry by: Blithwyn

#
# Issue: Spell selection: The Chameleon can only use spells from the the shools of Abjuration, Divination, Enchantment, Illusion.
#   This is now enforced with the spelllist and prohibit tags which isn't the best solution. If another material has other shools these would be wrongly allowed.
#   On the other hand .MODding the spells is even worse since this would restrict the Chameleon to SRD spells.
#

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page				Save checks bonus											Combat bonus
CLASS:Chameleon	HD:6		TYPE:Base.PC	ABB:Chm		MAXLEVEL:20	SOURCEPAGE:Chap.3, Chameleon	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/2+2	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:COMBAT|BAB|CL*3/4
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Chameleon	STARTSKILLPTS:8	CSKILL:Appraise|Balance|Bluff|Climb|Concentration|TYPE.Craft|Decipher Script|Diplomacy|Disable Device|Disguise|Escape Artist|Forgery|Gather Information|Hide|Innuendo|Jump|Listen|Move Silently|Open Lock|Perform|Pick Pocket|TYPE.Profession|Read Lips|Search|Sense Motive|Spot|Speak Language|Spellcraft|Swim
# Class Name	Spell Stat		Spell Type		Spell Scoll Prohibited							Caster level				Use Spell List
CLASS:Chameleon	SPELLSTAT:INT	SPELLTYPE:Arcane	PROHIBITED:Conjuration,Evocation,Necromancy,Transmutation	BONUS:CASTERLEVEL|Chameleon|CL	SPELLLIST:1|Wizard
###Block: Sneak Attack
1																BONUS:VAR|SneakAttack|(CL+1)/4					ABILITY:Special Ability|AUTOMATIC|Sneak Attack
##Block: Quick Change
1	SAB:Quick Change (% disguises)|Disguises	BONUS:SKILL|Disguise|(CL+1)/2|TYPE=Competence	BONUS:VAR|Disguises|(CL+10)/5		DEFINE:Disguises|0
###Block: Weapon and Armor proficiencies
1							AUTO:WEAPONPROF|Dagger|Dagger (Punching)|Dart|Mace (Light)|Sap|Shortbow|Shortbow (Composite)|Sword (Short)	WEAPONBONUS:Crossbow (Hand)|Crossbow (Light)
1	AUTO:FEAT|Armor Proficiency (Light)
###Block: Normal progression
1	CAST:2
2	CAST:3,0															ABILITY:Special Ability|AUTOMATIC|Evasion
3	CAST:3,1
4	CAST:3,2,0
5	CAST:3,3,1
6	CAST:3,3,2			SAB:Masked Aura
7	CAST:3,3,2,0
8	CAST:3,3,3,1
9	CAST:3,3,3,2
10	CAST:3,3,3,2,0						BONUS:ABILITYPOOL|Chameleon Special Ability|1
11	CAST:3,3,3,3,1
12	CAST:3,3,3,3,2
13	CAST:3,3,3,3,2,0		SAB:Hidden Thoughts
14	CAST:4,3,3,3,3,1						BONUS:ABILITYPOOL|Chameleon Special Ability|1
15	CAST:4,4,3,3,3,2
16	CAST:4,4,4,3,3,2,0
17	CAST:4,4,4,4,3,3,1
18	CAST:4,4,4,4,4,3,2					BONUS:ABILITYPOOL|Chameleon Special Ability|1
19	CAST:4,4,4,4,4,4,3
20	CAST:4,4,4,4,4,4,4

#
# Issue (sort of): Deceptive Oration consists of 4 SA that has skill ranks as prereqs.
#   These could be added but I haven't found a way to make that prereq work so that they only show up (OS) if prereqs are met.
#

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page				Save checks bonus											Combat bonus
CLASS:Con Artist	HD:6		TYPE:Base.PC	ABB:Con		MAXLEVEL:20	SOURCEPAGE:Chap.3, Con Artist	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:CHECKS|BASE.Reflex,BASE.Fortitude|CL/3	BONUS:COMBAT|BAB|CL*3/4
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Con Artist	STARTSKILLPTS:8	CSKILL:Appraise|Bluff|Climb|Decipher Script|Diplomacy|Disable Device|Disguise|Escape Artist|Forgery|Gather Information|Hide|Innuendo|Jump|TYPE.Knowledge|Listen|Move Silently|Open Lock|Perform|Pick Pocket|Read Lips|Search|Sense Motive|Spot|Use Magic Device
###Block: Weapon and Armor proficiencies
1	AUTO:FEAT|Simple Weapon Proficiency
1	AUTO:FEAT|Armor Proficiency (Light)
###Block: Normal progression
1	SAB:Deceptive Oration (%/day)|DeceptiveOration	SAB:Second Attempt																							BONUS:VAR|DeceptiveOration|CL	DEFINE:DeceptiveOration|0
3	SAB:Assess Mark (gullibility)
6	SAB:Assess Mark (desires)
10													BONUS:ABILITYPOOL|Con Artist Special Ability|1
11																					BONUS:SKILL|Bluff,Diplomacy,Gather Information|floor((CL-8)/3)*2|TYPE=Circumstance
13													BONUS:ABILITYPOOL|Con Artist Special Ability|1
16													BONUS:ABILITYPOOL|Con Artist Special Ability|1
19													BONUS:ABILITYPOOL|Con Artist Special Ability|1



# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page				Save checks bonus												Combat bonus
CLASS:Delver	HD:6		TYPE:Base.PC	ABB:Delv		MAXLEVEL:20	SOURCEPAGE:Chap.3, Delver	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:CHECKS|BASE.Will,BASE.Fortitude|CL/3	BONUS:COMBAT|BAB|CL*3/4
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Delver	STARTSKILLPTS:8	CSKILL:Alchemy|Appraise|Balance|Bluff|Climb|TYPE.Craft|Decipher Script|Diplomacy|Disable Device|Escape Artist|Gather Information|Hide|Innuendo|Intuit Direction|Jump|TYPE.Knowledge|Listen|Move Silently|Open Lock|TYPE.Profession|Search|Sense Motive|Speak Language|Spot|Swim|Tumble|Use Magic Device|Use Rope
###Block: Weapon and Armor proficiencies
1	AUTO:FEAT|Simple Weapon Proficiency
1	AUTO:FEAT|Armor Proficiency (Light)
###Block: Normal progression
1	SAB:Delver Notebook	SAB:Traps						ADD:FEAT|1|Martial Weapon Proficiency,Exotic Weapon Proficiency
2																																																		ABILITY:Special Ability|VIRTUAL|Evasion
3							BONUS:VAR|UncannyDodge|1																																							ABILITY:Special Ability|AUTOMATIC|Uncanny Dodge
7												ADD:FEAT|1|Alertness,Combat Reflexes,Dodge,Mobility,Spring Attack,Expertise,Improved Disarm,Improved Trip,Whirlwind Attack,Improved Initiative,Iron Will,Lightning Reflexes,Quick Draw,Run,Skill Focus,Weapon Finesse,Weapon Focus
6							BONUS:VAR|UncannyDodge|1
10												ADD:FEAT|1|Alertness,Combat Reflexes,Dodge,Mobility,Spring Attack,Expertise,Improved Disarm,Improved Trip,Whirlwind Attack,Improved Initiative,Iron Will,Lightning Reflexes,Quick Draw,Run,Skill Focus,Weapon Finesse,Weapon Focus
11							BONUS:VAR|UncannyDodge|1
13												ADD:FEAT|1|Alertness,Combat Reflexes,Dodge,Mobility,Spring Attack,Expertise,Improved Disarm,Improved Trip,Whirlwind Attack,Improved Initiative,Iron Will,Lightning Reflexes,Quick Draw,Run,Skill Focus,Weapon Finesse,Weapon Focus
14							BONUS:VAR|UncannyDodge|1
16												ADD:FEAT|1|Alertness,Combat Reflexes,Dodge,Mobility,Spring Attack,Expertise,Improved Disarm,Improved Trip,Whirlwind Attack,Improved Initiative,Iron Will,Lightning Reflexes,Quick Draw,Run,Skill Focus,Weapon Finesse,Weapon Focus
17							BONUS:VAR|UncannyDodge|1
19												ADD:FEAT|1|Alertness,Combat Reflexes,Dodge,Mobility,Spring Attack,Expertise,Improved Disarm,Improved Trip,Whirlwind Attack,Improved Initiative,Iron Will,Lightning Reflexes,Quick Draw,Run,Skill Focus,Weapon Finesse,Weapon Focus
20							BONUS:VAR|UncannyDodge|1


# Psychic Thief

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page					Save checks bonus												Combat bonus
CLASS:Psychic Thief	HD:6		TYPE:Base.PC	ABB:PsyThf		MAXLEVEL:20	SOURCEPAGE:Chap.3, Psychic Thief	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3	BONUS:COMBAT|BAB|CL*3/4
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Psychic Thief	STARTSKILLPTS:6	CSKILL:Autohypnosis|Appraise|Balance|Bluff|Climb|Concentration|TYPE.Craft|Decipher Script|Disable Device|Disguise|Escape Artist|Forgery|Gather Information|Hide|Innuendo|Intuit Direction|Jump|Listen|Move Silently|Open Lock|Pick Pocket|TYPE.Profession|Read Lips|Search|Sense Motive|Spot|Swim|Tumble|Use Psionic Device|Use Rope
# Class Name		Spell Stat		Spell Type		Memorize	Caster level
CLASS:Psychic Thief	SPELLSTAT:SPELL	SPELLTYPE:Psionic	MEMORIZE:NO	BONUS:CASTERLEVEL|Psychic Thief|CL
###Block: Spell list
1	SPELLLEVEL:CLASS|Psychic Thief=0|Bolt,Burst,Catfall,Control Shadow,Daze,Detect Psionics,Distract,Elfsight,Far Hand,Float,Know Direction,Talons,Valor,Verve
1	SPELLLEVEL:CLASS|Psychic Thief=1|Call Weaponry,Compression,Conceal Thoughts,Expanded Vision,Feather Fall,Feel Light,Feel Sound,Hear Light,Hustle,Know Location,Lesser Mindlink,Object Reading,Spider Climb
1	SPELLLEVEL:CLASS|Psychic Thief=2|Body Equilibrium,Chameleon,Darkvision,Invisibility,Knock,Levitate,Sensitivity to Psychic Impressions,Sudden Minor Creation,Vigilance
1	SPELLLEVEL:CLASS|Psychic Thief=3|Danger Sense,Dimension Slide,Displacement,False Sensory Input,Nondetection,Poison Sense,Ubiquitous Vision
1	SPELLLEVEL:CLASS|Psychic Thief=4|Amplified Invisibility,Dimension Door,Fate of One,Freedom of Movement,Mindwipe,Steadfast Perception,Tailor Memory
1	SPELLLEVEL:CLASS|Psychic Thief=5|Adapt Body,Clairtangency,Mind Probe,Sending,Sense Psionics,Teleport
1	SPELLLEVEL:CLASS|Psychic Thief=6|Aura Alteration,Ethereal Jaunt,Retrieve,Suspend Life,True Seeing
###Block: Weapon and Armor Proficiencies
1	AUTO:FEAT|Armor Proficiency (Light)	AUTO:WEAPONPROF|Crossbow (Hand)|Crossbow (Light)|Dagger|Dagger (Punching)|Dart|Mace (Light)|Sap|Shortbow|Shortbow (Composite)|Sword (Short)	AUTO:WEAPONPROF|Club|Crossbow (Heavy)|Mace (Heavy)|Morningstar|Quarterstaff|Rapier[PRESIZEGTEQ:M]
###Block: sneak attack
1	BONUS:VAR|SneakAttack|(CL+3)/4	ABILITY:Special Ability|AUTOMATIC|Sneak Attack
###Block: Manifester stuff
1	BONUS:VAR|Manifester|CL	DEFINE:Manifester|0	DEFINE:PSIONLEVEL|CL
1					DEFINE:BASEPOWERPOINTS|0	DEFINE:BONUSPOWERPOINTS|0
1					DEFINE:POWERPOINTS|BASEPOWERPOINTS+BONUSPOWERPOINTS
1					DEFINE:TOTALPOWERPOINTS|BASEPOWERPOINTS+BONUSPOWERPOINTS
###Block: Psychic Thief Powers
1	SAB:Psychic Thief 0 level powers (% free / day)|PsyThfFreePowers	DEFINE:PsyThfFreePowers|CL+2
###Block: normal progression
1	KNOWN:2					BONUS:ABILITYPOOL|Psionic Combat Mode|2										BONUS:VAR|BASEPOWERPOINTS|2
2	KNOWN:3																					BONUS:VAR|BASEPOWERPOINTS|1						ABILITY:Special Ability|AUTOMATIC|Evasion
3	KNOWN:3,1					BONUS:ABILITYPOOL|Psionic Combat Mode|1										BONUS:VAR|BASEPOWERPOINTS|1	BONUS:VAR|UncannyDodge|1	ABILITY:Special Ability|AUTOMATIC|Uncanny Dodge
4	KNOWN:3,2																					BONUS:VAR|BASEPOWERPOINTS|1
5	KNOWN:3,3,1																					BONUS:VAR|BASEPOWERPOINTS|3
6	KNOWN:3,3,2			SAB:Traps																	BONUS:VAR|BASEPOWERPOINTS|3
7	KNOWN:3,3,2,1				BONUS:ABILITYPOOL|Psionic Combat Mode|1										BONUS:VAR|BASEPOWERPOINTS|5
8	KNOWN:3,3,3,1																				BONUS:VAR|BASEPOWERPOINTS|5	BONUS:VAR|UncannyDodge|1
9	KNOWN:3,3,3,2				BONUS:ABILITYPOOL|Psionic Combat Mode|1										BONUS:VAR|BASEPOWERPOINTS|5
10	KNOWN:3,3,3,2,1				BONUS:ABILITYPOOL|Psionic Combat Mode|1										BONUS:VAR|BASEPOWERPOINTS|7
11	KNOWN:3,3,3,3,1																				BONUS:VAR|BASEPOWERPOINTS|7
12	KNOWN:3,3,3,3,2				BONUS:ABILITYPOOL|Psionic Combat Mode|1	BONUS:ABILITYPOOL|Psychic Thief Special Ability|1	BONUS:VAR|BASEPOWERPOINTS|7
13	KNOWN:3,3,3,3,2,1				BONUS:ABILITYPOOL|Psionic Combat Mode|1										BONUS:VAR|BASEPOWERPOINTS|9	BONUS:VAR|UncannyDodge|1
14	KNOWN:3,3,3,3,3,1																				BONUS:VAR|BASEPOWERPOINTS|9
15	KNOWN:3,3,3,3,3,2				BONUS:ABILITYPOOL|Psionic Combat Mode|1	BONUS:ABILITYPOOL|Psychic Thief Special Ability|1	BONUS:VAR|BASEPOWERPOINTS|9
16	KNOWN:3,3,3,3,3,2,1			BONUS:ABILITYPOOL|Psionic Combat Mode|1										BONUS:VAR|BASEPOWERPOINTS|11	BONUS:VAR|UncannyDodge|1
17	KNOWN:3,3,3,3,3,3,1																			BONUS:VAR|BASEPOWERPOINTS|11
18	KNOWN:3,3,3,3,3,3,2			BONUS:ABILITYPOOL|Psychic Thief Special Ability|1								BONUS:VAR|BASEPOWERPOINTS|11
19	KNOWN:3,4,3,3,3,3,2																			BONUS:VAR|BASEPOWERPOINTS|11	BONUS:VAR|UncannyDodge|1
20	KNOWN:3,4,3,3,3,3,3																			BONUS:VAR|BASEPOWERPOINTS|11

