# CVS $Revision: 9298 $ $Author: eddyanthony $ -- Thu Feb  5 14:24:26 2009 -- reformated by prettylst.pl v1.39 (build 9132)
SOURCELONG:Midnight Campaign Source Book	SOURCESHORT:MDNT	SOURCEWEB:http://www.fantasyflightgames.com/midnight.html
# Original Entry by: Tir Gwaith

# Class Name	Hit Dice	Type			Max Level	Base class as subclass?	Save checks bonus											Combat bonus					Modify VAR					Template
CLASS:Channeler	HD:6		TYPE:PC.Base	MAXLEVEL:20	ALLOWBASECLASS:NO		BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE	BONUS:VAR|MaximumSpellLevelBonus|1	TEMPLATE:Maximum Spell Level
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Channeler	STARTSKILLPTS:6	CSKILL:Alchemy|Animal Empathy|Bluff|Concentration|TYPE.Craft|Diplomacy|Handle Animal|Heal|Intimidate|TYPE.Knowledge|TYPE.Profession|Scry|Sense Motive|Spellcraft|Wilderness Lore
# Class Name	Spell Type		Spellbook		Caster level
CLASS:Channeler	SPELLTYPE:Arcane	SPELLBOOK:YES	BONUS:CASTERLEVEL|Channeler|CL

SUBCLASS:Hermetic Channeler		COST:0	SPELLSTAT:INT
SUBCLASSLEVEL:1	SAB:Lorebook +% (% pages)|LorebookCheck|LorebookPages						BONUS:VAR|LorebookCheck|CL+INT	BONUS:VAR|LorebookPages|max(INT,0)*5*(CL)	DEFINE:LorebookCheck|0	DEFINE:LorebookPages|0			AUTO:FEAT|Magecraft (Hermetic)
SUBCLASS:Spiritual Channeler		COST:0	SPELLSTAT:WIS
SUBCLASSLEVEL:1																																						AUTO:FEAT|Magecraft (Spiritual)
SUBCLASS:Charismatic Channeler	COST:0	SPELLSTAT:CHA
SUBCLASSLEVEL:1	SAB:Force of Personality (+% up to % rounds)|ForcePersonality|PersonalityRounds	BONUS:VAR|ForcePersonality|CL+CHA	BONUS:VAR|PersonalityRounds|CL+3		DEFINE:PersonalityRounds|0	DEFINE:ForcePersonality|0	AUTO:FEAT|Magecraft (Charismatic)
1	CAST:1,1								ADD:FEAT|1|Spellcasting (Transmutation)	ADD:FEAT|1|TYPE=Spellcasting
2	CAST:1,1				BONUS:VAR|FMLevel|CL													ABILITY:Special Ability|AUTOMATIC|Summon Familiar
3	CAST:1,1,1
4	CAST:1,1,1								ADD:FEAT|1|TYPE=Spellcasting
5	CAST:1,1,1,1
6	CAST:1,1,1,1
7	CAST:1,1,1,1,1
8	CAST:1,1,1,1,1							ADD:FEAT|1|TYPE=Spellcasting
9	CAST:1,1,1,1,1,1
10	CAST:1,1,1,1,1,1
11	CAST:1,1,1,1,1,1,1
12	CAST:1,1,1,1,1,1,1						ADD:FEAT|1|TYPE=Spellcasting
13	CAST:1,1,1,1,1,1,1,1
14	CAST:1,1,1,1,1,1,1,1
15	CAST:1,1,1,1,1,1,1,1,1
16	CAST:1,1,1,1,1,1,1,1,1						ADD:FEAT|1|TYPE=Spellcasting
17	CAST:1,1,1,1,1,1,1,1,1,1
18	CAST:1,1,1,1,1,1,1,1,1,1
19	CAST:1,1,1,1,1,1,1,1,1,1
20	CAST:1,1,1,1,1,1,1,1,1,1					ADD:FEAT|1|TYPE=Spellcasting

# Class Name	Hit Dice	Type			Max Level	Save checks bonus												Combat bonus
CLASS:Defender	HD:8		TYPE:PC.Base	MAXLEVEL:20	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Defender	STARTSKILLPTS:4	CSKILL:Balance|Bluff|Climb|TYPE.Craft|Escape Artist|Hide|Jump|Listen|Move Silently|TYPE.Profession|Sense Motive|Swim|Tumble
###Block: Weapon and Armor Proficiencies
1	AUTO:FEAT|Improved Unarmed Strike	AUTO:WEAPONPROF|Club|Dagger|Hammer (Light)|Pick (Light)|Quarterstaff|Sickle|Axe (Throwing)|Sling|Sling (Great)
###Block: Normal Level Progression
1								BONUS:COMBAT|AC|(CL+1)/2|TYPE=Defender|PREVAREQ:COUNT[EQTYPE.ARMOR.EQUIPPED],0																						BONUS:VAR|StunningAttack|CL													ABILITY:Special Ability|AUTOMATIC|Stunning Attack
2																																																						ADD:FEAT|1|TYPE=DefenderAbility
4																						BONUS:MOVEADD|TYPE=Walk|floor((CL+2)/6)*10|PREVARLTEQ:ENCUMBERANCE,1,COUNT[EQTYPE.ARMOR.EQUIPPED],0|TYPE=FastMovement.REPLACE
5																																																						ADD:FEAT|1|TYPE=DefenderAbility
6	SAB:Precise Strike (+%)|PreciseStrike																																				BONUS:VAR|PreciseStrike|CL/6		DEFINE:PreciseStrike|0
7	SAB:Masterful Strike +%d6|MasterfulStrike																																				BONUS:VAR|MasterfulStrike|(CL-1)/6	DEFINE:MasterfulStrike|0
8																																																						ADD:FEAT|1|TYPE=DefenderAbility
11																																																						ADD:FEAT|1|TYPE=DefenderAbility
14																																																						ADD:FEAT|1|TYPE=DefenderAbility
17																																																						ADD:FEAT|1|TYPE=DefenderAbility
20																																																						ADD:FEAT|1|TYPE=DefenderAbility

# Class Name	Hit Dice	Type			Max Level	Source Page		Define				Save checks bonus											Combat bonus					Add domain number		Modify VAR					Template
CLASS:Legate	HD:8		TYPE:PC.Base	MAXLEVEL:20	SOURCEPAGE:p.42	DEFINE:UnlimitedSpells|1	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2	BONUS:CHECKS|BASE.Reflex|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE	BONUS:DOMAIN|NUMBER|2	BONUS:VAR|MaximumSpellLevelBonus|1	TEMPLATE:Maximum Spell Level
# Class Name	Required AL
CLASS:Legate	PREALIGN:LE,TN,NE,CE
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Legate	STARTSKILLPTS:2	CSKILL:Concentration|TYPE.Craft|Diplomacy|Handle Animal|Heal|Intimidate|Knowledge (Arcana)|Knowledge (Religion)|TYPE.Profession|Scry|Spellcraft
# Class Name	Spell Stat		Spell Type		Automatically Known Spell Levels											Caster level			Use Spell List
CLASS:Legate	SPELLSTAT:WIS	SPELLTYPE:Divine	KNOWNSPELLS:LEVEL=0|LEVEL=1|LEVEL=2|LEVEL=3|LEVEL=4|LEVEL=5|LEVEL=6|LEVEL=7|LEVEL=8|LEVEL=9	BONUS:CASTERLEVEL|Legate|CL	SPELLLIST:1|Cleric
###Block: Spell Alignment Restrictions
1	PROHIBITSPELL:ALIGNMENT.Good|PREALIGN:LE,NE,CE	PROHIBITSPELL:ALIGNMENT.Evil|PREALIGN:LG,NG,CG	PROHIBITSPELL:ALIGNMENT.Lawful|PREALIGN:CG,CN,CE	PROHIBITSPELL:ALIGNMENT.Chaotic|PREALIGN:LG,LN,LE	PROHIBITSPELL:ALIGNMENT.Good|PREDEITYALIGN:2,5,8	PROHIBITSPELL:ALIGNMENT.Evil|PREDEITYALIGN:0,3,6	PROHIBITSPELL:ALIGNMENT.Lawful|PREDEITYALIGN:6,7,8	PROHIBITSPELL:ALIGNMENT.Chaotic|PREDEITYALIGN:0,1,2
###Block: Turn Undead stuff
1	BONUS:VAR|TurnTimesBase|3+CHA|TYPE=Base			DEFINE:AllowExtraTurning|1	ABILITY:Special Ability|AUTOMATIC|Basic Turning|Rebuke Undead
1	BONUS:VAR|TurnLevelBase|CL|TYPE=Level.REPLACE
1	BONUS:VAR|TurnDamagePlusBase|CL|TYPE=Level.REPLACE
1	BONUS:VAR|TurnCheckBase|CHA|TYPE=Base
###Block: Weapon and Armor Proficiencies
1												AUTO:FEAT|Simple Weapon Proficiency
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies
1												AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)|Armor Proficiency (Heavy)
1												AUTO:FEAT|Shield Proficiency
###Block: Progression
1	CAST:3,1				SAB:Spontaneous Casting		TEMPLATE:Maximum Spell Level
2	CAST:4,2				SAB:Astirax Companion (Ex)
3	CAST:4,2,1
4	CAST:5,3,2
5	CAST:5,3,2,1
6	CAST:5,3,3,2
7	CAST:6,4,3,2,1
8	CAST:6,4,3,3,2
9	CAST:6,4,4,3,2,1
10	CAST:6,4,4,3,3,2
11	CAST:6,5,4,4,3,2,1
12	CAST:6,5,4,4,3,3,2
13	CAST:6,5,5,4,4,3,2,1
14	CAST:6,5,5,4,4,3,3,2
15	CAST:6,5,5,5,4,4,3,2,1
16	CAST:6,5,5,5,4,4,3,3,2
17	CAST:6,5,5,5,5,4,4,3,2,1
18	CAST:6,5,5,5,5,4,4,3,3,2
19	CAST:6,5,5,5,5,5,4,4,3,3
20	CAST:6,5,5,5,5,5,4,4,4,4

# Class Name	Hit Dice	Type			Max Level	Save checks bonus											Combat bonus
CLASS:Wildlander	HD:8		TYPE:PC.Base	MAXLEVEL:20	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Wildlander	STARTSKILLPTS:6	CSKILL:Animal Empathy|Climb|TYPE.Craft|Handle Animal|Heal|Hide|Intuit Direction|Jump|Knowledge (Nature)|Listen|Move Silently|TYPE.Profession|Ride|Search|Spot|Swim|Use Rope|Wilderness Lore
# Need to do Danger Sense like Uncanny Dodge....
# Need to enter WildlanderTrait hidden feats.
# Smite as hidden feat, possibly with PREAPPLY:PC or something.. :)
# - Tir Gwaith
###Block: Weapon and Armor Proficiencies
1																	AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency
1	ABILITY:Special Ability|AUTOMATIC|All Martial Weapon Proficiencies|All Automatic Proficiencies
1																	AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)
1																	AUTO:FEAT|Shield Proficiency
###Block: Normal Level Progression
1																													ADD:FEAT|1|TYPE.WildlanderTrait
2																													ADD:FEAT|1|TYPE.WildlanderTrait
3	SAB:Danger Sense (Ex) (bonus to spot enemies)
4	SAB:Smite (%/day +% damage)|SmiteTimes|SmiteDamage		BONUS:VAR|SmiteTimes|(CL+2)/6	BONUS:VAR|SmiteDamage|CL	DEFINE:SmiteTimes|0	DEFINE:SmiteDamage|0
5																													ADD:FEAT|1|TYPE.WildlanderTrait
6	SAB:Danger Sense (Ex) (never surprised)
8																													ADD:FEAT|1|TYPE.WildlanderTrait
9	SAB:Danger Sense (Ex) (+% to initiative)|DangerSenseInit	BONUS:VAR|DangerSenseInit|CL/3-2					DEFINE:DangerSenseInit|0
11																													ADD:FEAT|1|TYPE.WildlanderTrait
14																													ADD:FEAT|1|TYPE.WildlanderTrait
17																													ADD:FEAT|1|TYPE.WildlanderTrait
20																													ADD:FEAT|1|TYPE.WildlanderTrait

# Class Name		Output Name		Hit Dice	Type			Max Level	Automatic Languages	Save checks bonus											Combat bonus
CLASS:Druid (Midnight)	OUTPUTNAME:Druid	HD:8		TYPE:PC.Prestige	MAXLEVEL:10	LANGAUTO:Druidic		BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2	BONUS:CHECKS|BASE.Reflex|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name		Required Feat				Required Skill							Req. Known Spell
CLASS:Druid (Midnight)	PREFEAT:1,Magecraft (Spiritual)	PRESKILL:2,Knowledge (Nature)=8,Wilderness Lore=8	PRESPELL:1,Animal Friendship
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Druid (Midnight)	STARTSKILLPTS:4	CSKILL:Animal Empathy|Concentration|TYPE.Craft|Diplomacy|Handle Animal|Heal|Intuit Direction|Knowledge (Nature)|TYPE.Profession|Scry|Spellcraft|Swim|Wilderness Lore
# Druids and Channeler stack for the bonus spells thing.
# Master of two worlds - Druid levels stack w/Channeler Spiritual
1	SAB:Druidcraft																														ABILITY:Special Ability|AUTOMATIC|Nature Sense		AUTO:WEAPONPROF|Club|Dagger|Longbow|Shortbow|Quarterstaff
2	SAB:Wispering World (Ex) (+% % feet)|WisperingCheck|WhisperingArea	BONUS:VAR|WisperingCheck|CL	BONUS:VAR|WhisperingArea|CL*500	DEFINE:WisperingCheck|WIS	DEFINE:WhisperingArea|0
3																																	ABILITY:Special Ability|AUTOMATIC|Woodland Stride
4																																	ABILITY:Special Ability|AUTOMATIC|Trackless Step
6																																	ABILITY:Special Ability|AUTOMATIC|Immune to Poisons
8	SAB:Fey Friend

# Class Name	Hit Dice	Type			Max Level	Save checks bonus											Combat bonus
CLASS:Freerider	HD:10		TYPE:PC.Prestige	MAXLEVEL:10	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Required Feat				Required Race	Required Skill				Required Text
CLASS:Freerider	PREFEAT:2,Mounted Combat,Track	PRERACE:1,Human%	PRESKILL:2,Ride=8,Wilderness Lore=4	PRETEXT:The character must be human from Eredane and must be decended from either a noble or one who followed a freerider.
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Freerider	STARTSKILLPTS:4	CSKILL:Climb|TYPE.Craft|Handle Animal|Intuit Direction|Jump|Listen|TYPE.Profession|Ride|Spot|Swim|Wilderness Lore
###Block: Weapon and Armor Proficiencies
1																	AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency
1	ABILITY:Special Ability|AUTOMATIC|All Martial Weapon Proficiencies|All Automatic Proficiencies
1																	AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)|Armor Proficiency (Heavy)
1																	AUTO:FEAT|Shield Proficiency
###Block: Normal Level Progression
1	SAB:Horse Lord																																												AUTO:FEAT|Leadership
2	SAB:Loyal Companions
3																				ADD:FEAT|1|Alertness,Mounted Archery,Ride-By Attack,Sarcosan Pureblood,Skill Focus(Ride),Spirited Charge,Trample,Weapon Focus(Shortbow%),Weapon Focus(TYPE.Lance)
4	SAB:Inspiring Leader (Su) +%|InspiringLeader	BONUS:VAR|InspiringLeader|CL/4	DEFINE:InspiringLeader|0
5	SAB:Whispering Step (Ex) (+5 DC)|PREVARLT:CL,10
6																				ADD:FEAT|1|Alertness,Mounted Archery,Ride-By Attack,Sarcosan Pureblood,Skill Focus(Ride),Spirited Charge,Trample,Weapon Focus(Shortbow%),Weapon Focus(TYPE.Lance)
7	SAB:Spur (Ex)
9																				ADD:FEAT|1|Alertness,Mounted Archery,Ride-By Attack,Sarcosan Pureblood,Skill Focus(Ride),Spirited Charge,Trample,Weapon Focus(Shortbow%),Weapon Focus(TYPE.Lance)
10	SAB:Whispering Step (Ex) (full speed)

# Class Name		Hit Dice	Type			Max Level	Save checks bonus												Combat bonus
CLASS:Insurgent Spy	HD:6		TYPE:PC.Prestige	MAXLEVEL:10	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name		Required Feat		Required Skill										Required Text
CLASS:Insurgent Spy	PREFEAT:1,Inconspicuous	PRESKILL:4,Bluff=8,Gather Information=8,Diplomacy=5,Sense Motive=5	PRETEXT:The character must have contacts within the armies of the Night Kings, whether on a local or greater scale.  Even good relations with a local captain and some of his guards is sufficient to satisfy this requirement.
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Insurgent Spy	STARTSKILLPTS:8	CSKILL:Appraise|Balance|Bluff|Climb|TYPE.Craft|Decipher Script|Diplomacy|Disable Device|Disguise|Escape Artist|Forgery|Gather Information|Hide|Innuendo|Intimidate|Intuit Direction|Jump|Listen|Move Silently|Open Lock|Perform|Pick Pocket|TYPE.Profession|Read Lips|Search|Sense Motive|Spot|Swim|Tumble|Use Magic Device|Use Rope
###Block: Weapon and Armor Proficiencies
1	AUTO:FEAT|Simple Weapon Proficiency
1	AUTO:FEAT|Armor Proficiency (Light)
###Block: Normal Level Progression
1	SAB:Conceal Magic (Su) (% items)|ConcealMagic	SAB:Shadow Contact (minor)	BONUS:VAR|ConcealMagic|CL		DEFINE:ConcealMagic|0
2	SAB:Shadow Speak (+%)|ShadowSpeak								BONUS:VAR|ShadowSpeak|CL/2		DEFINE:ShadowSpeak|0
3	SAB:Shadow Contact (major)									BONUS:VAR|SneakAttack|(CL-1)/2					ABILITY:Special Ability|AUTOMATIC|Sneak Attack
5	SAB:Shadow Contact (incredible)

# Class Name		Output Name		Hit Dice	Type			Max Level	Save checks bonus											Combat bonus
CLASS:Wizard (Midnight)	OUTPUTNAME:Wizard	HD:4		TYPE:PC.Prestige	MAXLEVEL:10	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name		Required Feat														Required Skill						Req. Spell Type
CLASS:Wizard (Midnight)	PREFEAT:1,TYPE.Metamagic	PREFEAT:1,TYPE.ItemCreation	PREFEAT:1,Magecraft (Hermetic)	PRESKILL:2,Knowledge (Arcana)=8,Spellcraft=8	PRESPELLTYPE:13,Arcane=1
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Wizard (Midnight)	STARTSKILLPTS:2	CSKILL:Alchemy|Concentration|TYPE.Craft|TYPE.Knowledge|TYPE.Profession|Scry|Spellcraft
# CL bonus EPs.
# CL Stacks with Channeler for advanced spells known
# Lorebook stacks with Channeler
1	SAB:Art of Magic (% percent reduction)|ArtMagicItemCreation	SAB:Improved Spellcasting	SAB:Spell Preparation (% spells)|SpellPreparation	SAB:Spellbook	BONUS:VAR|ArtMagicItemCreation|(floor(CL/5)+1)*10	BONUS:VAR|SpellPreparation|CL*3	DEFINE:ArtMagicItemCreation|0	DEFINE:SpellPreparation|0														AUTO:WEAPONPROF|Club|Dagger|Crossbow (Heavy)|Crossbow (Light)|Quarterstaff
2																																																					ADD:FEAT|1|TYPE=ItemCreation,TYPE=Metamagic
3																																																					ADD:FEAT|1|TYPE=Spellcasting
4																																																					ADD:FEAT|1|TYPE=ItemCreation,TYPE=Metamagic
6																																																					ADD:FEAT|1|TYPE=ItemCreation,TYPE=Metamagic	ADD:FEAT|1|TYPE=Spellcasting
8																																																					ADD:FEAT|1|TYPE=ItemCreation,TYPE=Metamagic
9																																																					ADD:FEAT|1|TYPE=Spellcasting
10																																																					ADD:FEAT|1|TYPE=ItemCreation,TYPE=Metamagic

###Block: Class MODs and additions for the magic system

# Class Name		Template
CLASS:Defender.MOD	TEMPLATE:Maximum Spell Level
# Class Name		Spell Stat		Stat for Bonus Spells	Spell Type		Spellbook		Caster level			Use Spell List
CLASS:Defender.MOD	SPELLSTAT:INT	BONUSSPELLSTAT:NONE	SPELLTYPE:Arcane	SPELLBOOK:NO	BONUS:CASTERLEVEL|Defender|TL	SPELLLIST:1|Channeler
1	CAST:1
2	CAST:1,1
3	CAST:1,1
4	CAST:1,1,1
5	CAST:1,1,1
6	CAST:1,1,1,1
7	CAST:1,1,1,1
8	CAST:1,1,1,1,1
9	CAST:1,1,1,1,1
10	CAST:1,1,1,1,1,1
11	CAST:1,1,1,1,1,1
12	CAST:1,1,1,1,1,1,1
13	CAST:1,1,1,1,1,1,1
14	CAST:1,1,1,1,1,1,1,1
15	CAST:1,1,1,1,1,1,1,1
16	CAST:1,1,1,1,1,1,1,1,1
17	CAST:1,1,1,1,1,1,1,1,1
18	CAST:1,1,1,1,1,1,1,1,1,1
19	CAST:1,1,1,1,1,1,1,1,1,1
20	CAST:1,1,1,1,1,1,1,1,1,1

# Class Name		Template
CLASS:Wildlander.MOD	TEMPLATE:Maximum Spell Level
# Class Name		Spell Stat		Stat for Bonus Spells	Spell Type		Spellbook		Caster level				Use Spell List
CLASS:Wildlander.MOD	SPELLSTAT:INT	BONUSSPELLSTAT:NONE	SPELLTYPE:Arcane	SPELLBOOK:NO	BONUS:CASTERLEVEL|Wildlander|TL	SPELLLIST:1|Channeler
1	CAST:1
2	CAST:1,1
3	CAST:1,1
4	CAST:1,1,1
5	CAST:1,1,1
6	CAST:1,1,1,1
7	CAST:1,1,1,1
8	CAST:1,1,1,1,1
9	CAST:1,1,1,1,1
10	CAST:1,1,1,1,1,1
11	CAST:1,1,1,1,1,1
12	CAST:1,1,1,1,1,1,1
13	CAST:1,1,1,1,1,1,1
14	CAST:1,1,1,1,1,1,1,1
15	CAST:1,1,1,1,1,1,1,1
16	CAST:1,1,1,1,1,1,1,1,1
17	CAST:1,1,1,1,1,1,1,1,1
18	CAST:1,1,1,1,1,1,1,1,1,1
19	CAST:1,1,1,1,1,1,1,1,1,1
20	CAST:1,1,1,1,1,1,1,1,1,1

# Class Name		Template
CLASS:Barbarian.MOD	TEMPLATE:Maximum Spell Level
# Class Name		Spell Stat		Stat for Bonus Spells	Spell Type		Spellbook		Caster level				Use Spell List
CLASS:Barbarian.MOD	SPELLSTAT:INT	BONUSSPELLSTAT:NONE	SPELLTYPE:Arcane	SPELLBOOK:NO	BONUS:CASTERLEVEL|Barbarian|TL	SPELLLIST:1|Channeler
1	CAST:1
2	CAST:1,1
3	CAST:1,1
4	CAST:1,1,1
5	CAST:1,1,1
6	CAST:1,1,1,1
7	CAST:1,1,1,1
8	CAST:1,1,1,1,1
9	CAST:1,1,1,1,1
10	CAST:1,1,1,1,1,1
11	CAST:1,1,1,1,1,1
12	CAST:1,1,1,1,1,1,1
13	CAST:1,1,1,1,1,1,1
14	CAST:1,1,1,1,1,1,1,1
15	CAST:1,1,1,1,1,1,1,1
16	CAST:1,1,1,1,1,1,1,1,1
17	CAST:1,1,1,1,1,1,1,1,1
18	CAST:1,1,1,1,1,1,1,1,1,1
19	CAST:1,1,1,1,1,1,1,1,1,1
20	CAST:1,1,1,1,1,1,1,1,1,1

# Class Name	Template
CLASS:Fighter.MOD	TEMPLATE:Maximum Spell Level
# Class Name	Spell Stat		Stat for Bonus Spells	Spell Type		Spellbook		Caster level			Use Spell List
CLASS:Fighter.MOD	SPELLSTAT:INT	BONUSSPELLSTAT:NONE	SPELLTYPE:Arcane	SPELLBOOK:NO	BONUS:CASTERLEVEL|Fighter|TL	SPELLLIST:1|Channeler
1	CAST:1
2	CAST:1,1
3	CAST:1,1
4	CAST:1,1,1
5	CAST:1,1,1
6	CAST:1,1,1,1
7	CAST:1,1,1,1
8	CAST:1,1,1,1,1
9	CAST:1,1,1,1,1
10	CAST:1,1,1,1,1,1
11	CAST:1,1,1,1,1,1
12	CAST:1,1,1,1,1,1,1
13	CAST:1,1,1,1,1,1,1
14	CAST:1,1,1,1,1,1,1,1
15	CAST:1,1,1,1,1,1,1,1
16	CAST:1,1,1,1,1,1,1,1,1
17	CAST:1,1,1,1,1,1,1,1,1
18	CAST:1,1,1,1,1,1,1,1,1,1
19	CAST:1,1,1,1,1,1,1,1,1,1
20	CAST:1,1,1,1,1,1,1,1,1,1

# Class Name	Template
CLASS:Rogue.MOD	TEMPLATE:Maximum Spell Level
# Class Name	Spell Stat		Stat for Bonus Spells	Spell Type		Spellbook		Caster level			Use Spell List
CLASS:Rogue.MOD	SPELLSTAT:INT	BONUSSPELLSTAT:NONE	SPELLTYPE:Arcane	SPELLBOOK:NO	BONUS:CASTERLEVEL|Rogue|TL	SPELLLIST:1|Channeler
1	CAST:1
2	CAST:1,1
3	CAST:1,1
4	CAST:1,1,1
5	CAST:1,1,1
6	CAST:1,1,1,1
7	CAST:1,1,1,1
8	CAST:1,1,1,1,1
9	CAST:1,1,1,1,1
10	CAST:1,1,1,1,1,1
11	CAST:1,1,1,1,1,1
12	CAST:1,1,1,1,1,1,1
13	CAST:1,1,1,1,1,1,1
14	CAST:1,1,1,1,1,1,1,1
15	CAST:1,1,1,1,1,1,1,1
16	CAST:1,1,1,1,1,1,1,1,1
17	CAST:1,1,1,1,1,1,1,1,1
18	CAST:1,1,1,1,1,1,1,1,1,1
19	CAST:1,1,1,1,1,1,1,1,1,1
20	CAST:1,1,1,1,1,1,1,1,1,1
