# CVS $Revision: 8389 $ $Author: eddyanthony $ -- Tue Nov 11 14:22:49 2008 -- reformated by prettylst.pl v1.38 (build 8180)
SOURCELONG:Fantasy Flight Games - Seafarer's Handbook	SOURCESHORT:SFHB	SOURCEWEB:http://www.fantasyflightgames.com/llsh.html	SOURCEDATE:2002-01
# Original Entry by: Eddy Anthony

# Feat Name				Type			Req. Att.	Required Class			Required Feat			Required Non-Monster Lvl	Required Race													Required Skill		Required Stat	Special ABility			Define				Description																												Multiple?	Choose							Automatically Gained Armor Prof.	Unarmed Damage					Add to base move			Bonus to skill						Modify VAR								Class Skill	Source Page
Amphibious Endurance		TYPE:General																		PRERACE:1,Merfolk,Half-Merrow,Elf (Aquatic),Elf (Aquatic) (SFHB),Locathah,Sahuagin,Triton																		DESC:You have steeled your body to the rigors of life on land and learned how to breath air for longer periods than is normal for your race																																																					SOURCEPAGE:p.18
Armor Proficiency (Aquatic)	TYPE:General																																																		DESC:You are proficient with all types of aquatic armor																														AUTO:ARMORPROF|ARMORTYPE=Aquatic																																SOURCEPAGE:p.18
Barroom Brawler			TYPE:General								PREFEAT:1,Toughness																										PRESTAT:1,CON=13	SAB:Extra Subdual Hit Points						DESC:You can dish it out and take it in a tavern																																					UDAM:1,1,1d2,1d3,1d4,1d6,1d8,1d10,1d12																									SOURCEPAGE:p.18
Cast-Iron Stomach			TYPE:General																																					PRESTAT:1,CON=13											DESC:You can consume the most unpleasant fare without so much as a second thought																																																															SOURCEPAGE:p.19
Child of the Sea			TYPE:General													PREPCLEVEL:MAX=1																																			DESC:The blood of an intelligent aquatic creature flows through your veins																																																																SOURCEPAGE:p.19
Create Manikin			TYPE:ItemCreation			PRECLASS:1,Spellcaster=12																																											DESC:You can create a manikin-a small representation of a living person-through which you can direct spells that affect the person the manikin represents																																																			SOURCEPAGE:p.19
Endurance Swimmer			TYPE:General								PREFEAT:1,Endurance																										PRESTAT:1,STR=13						DEFINE:EnduranceSwimmer|0	DESC:You are very adept at swimming while carrying a heavier-than-normal load																																													BONUS:SKILL|Swim|EnduranceSwimmer			BONUS:VAR|EnduranceSwimmer|(WEIGHT.CARRIED/20)*3			SOURCEPAGE:p.20
Fool's Luck				TYPE:General																																																		DESC:You have an innate ability to turn bad situations to your advantage																																																																SOURCEPAGE:p.20
Great Lungs				TYPE:General								PREFEAT:1,Endurance																										PRESTAT:1,CON=13											DESC:You can hold your breath longer than the average person																																																																		SOURCEPAGE:p.20
Improved Positional Advantage	TYPE:General	PREATT:4																															PRESKILL:1,Swim=1															DESC:You are highly skilled at combat maneuvering underwater																																																																		SOURCEPAGE:p.20
Lookout				TYPE:General																																																		DESC:You are capable of spotting creatures, vessels and other objects from a great distance, provided you have an elevated position from which to survey your surroundings																																																SOURCEPAGE:p.20
Naval Heritage			TYPE:General													PREPCLEVEL:MAX=1																																			DESC:You come from a family with a proud tradition of service aboard seagoing vessels																																																														SOURCEPAGE:p.20
Notorious				TYPE:General																																																		DESC:You are well known as a dangerous cutthroat not to be trifled with																																																																	SOURCEPAGE:p.21
Parry					TYPE:General	PREATT:3						PREFEAT:1,Expertise																										PRESTAT:1,DEX=13											DESC:You can deflect a melee attack against you with your own weapon																																																																	SOURCEPAGE:p.21
Parrying Weapon			TYPE:General								PREFEAT:1,Two-Weapon Fighting																																						DESC:You can use an off-hand weapon as if it were a shield																																																																			SOURCEPAGE:p.21
Polar Bear Skin			TYPE:General																																																		DESC:Your skin is better able to withstand the affects of extremely cold water than the average person's																																																											SOURCEPAGE:p.21
Port Savvy				TYPE:General																																																		DESC:You know all the ins and outs of life in the seedy ports of call that sailors use as stopover points in their journeys																																																								SOURCEPAGE:p.21
Pressure Survival			TYPE:General																																	PRESKILL:1,Swim=1															DESC:You are extremely tolerant to the pressures of the deep																																																																		SOURCEPAGE:p.21
Riposte				TYPE:General	PREATT:6						PREFEAT:1,Parry																																								DESC:You may attempt to turn a successful parry into an additional attack against your opponent																																																													SOURCEPAGE:p.22
Rope Climber			TYPE:General																																					PRESTAT:1,DEX=13											DESC:You are as comfortable climbing ropes and rigging as you are walking on the ground																																																														SOURCEPAGE:p.22
Sea Brother				TYPE:General																																																		DESC:An intelligent aquatic race considers you a friend and is well disposed toward requests you make of them											MULT:YES	CHOOSE:STRING|Merfolk|Half-Merrow|Aquatic Elf																																						SOURCEPAGE:p.22
Sea Dog				TYPE:General																																																		DESC:You have a knack for endeavors relating to sea travel																																																BONUS:SKILL|Profession (Sailor),Use Rope|2												SOURCEPAGE:p.22
Scurvy Dog				TYPE:General																																					PRESTAT:1,CON=13											DESC:Your body is accustomed to unhealthy conditions and resists disease better than people who live in less-squalid environments																																																							SOURCEPAGE:p.22
Shanty Man				TYPE:General																																	PRESKILL:1,Perform=1														DESC:You are familiar with the songs of the sea and can sing them with such zest and aplomb as to gain the confidence of sailors everywhere																																																					SOURCEPAGE:p.22
Shorewalker				TYPE:General																		PRERACE:1,Merfolk,Half-Merrow,Elf (Aquatic),Elf (Aquatic) (SFHB),Locathah,Sahuagin,Triton																		DESC:You are an experienced traveler in the surface world																																																																			SOURCEPAGE:p.22
Storm Sense				TYPE:General																																																		DESC:You can reliably predict the onset of storms and other weather																																																																	SOURCEPAGE:p.23
Swing-By Attack			TYPE:General								PREFEAT:1,Rope Climber																						PRESKILL:1,Climb=1														DESC:You can swing from a rope past a foe and attack at the same time																																																																	SOURCEPAGE:p.23
Tail Slam				TYPE:General																		PRERACE:1,Merfolk,Half-Merrow																												DESC:You are trained to use your powerful tail and flukes as a weapon																																																																	SOURCEPAGE:p.23
Tail Walking			TYPE:General																		PRERACE:1,Merfolk,Half-Merrow																												DESC:You have learned to use your tail while out of water somewhat more gracefully than most of your kind																																			BONUS:MOVEADD|TYPE=Walk|5																				SOURCEPAGE:p.23
Two-Weapon Defense		TYPE:General								PREFEAT:1,Two-Weapon Fighting																									PRESTAT:1,DEX=13											DESC:You can attack and defend with a weapon in each hand. You can fight defensively while still making your normal attacks each round																																																						SOURCEPAGE:p.23
Waterfront Native			TYPE:General													PREPCLEVEL:MAX=1																																			DESC:You grew up in an area close to water. You are especially adept at operating in and under the water																																																									CSKILL:Swim	SOURCEPAGE:p.24
Weapons of Opportunity		TYPE:General	PREATT:4																																																DESC:You can use mundane objects as weapons in combat																																																																				SOURCEPAGE:p.24
