# CVS $Revision: 12838 $ $Author: amaitland $ -- Mon Feb 16 22:33:24 2009 -- reformated by prettylst.pl v1.39 (build 9329)
SOURCELONG:Eldritch Sorcery	SOURCESHORT:EldSor	SOURCEWEB:http://www.necromancergames.com/	SOURCEDATE:2005-06
# Original Entry by: Tir Gwaith

#	Several Spells have Save info None (harmless), and Spell Res No (harmless) ??
#			Why the (harmless) if None and No???
#	Charm Animal/Person, Mass - Comps V, when the normal spell is V, S?
#	Charm Person, Mass -- Really supposed to be days/level?
#	Claws of Digging - Save info and Spell resistance
#		- shouldn't they be the same as Claws of Beast?  Fortitude (harmless) and Yes (harmless)?
#	Cloak of Serpents - lists itself as Serpent [Good] 5, but no such domain listed.
#	Divining Rod - shouldn't it be Comps F, not M?
#	False Tracks - Comps "M"  ---- um...
#	Favor Mount & Favor Servant - Save Info "Yes (harmless)" has to be wrong.
#	Feather Step seems wrong with No saving throw or Spell resistance, even with (harmless)
#	Foggy Flying carpet is missing Target/Area/Effect
#	Lasting Breath - Save info "Yes (harmless)" ???  Which one?
#	Lifeleech - Shouldn't it have Descriptor Evil?
#	Lost Wanderer - Save info "None or Will negates (harmless) - from description, more like Will negates, period.
#		- Same with Spell Resistance, should be Yes
#	Luck of the Saints - Shouldn't it be Spell Resistance Yes (harmless) similar to Save info?
#	Mage Armor, Greater - no (D) on duration?
#	Malicious Intent & Greater - Range 60 feet, but lists as 30 ft. radius spread centered on caster??  So, 30 or 60?
#	Mangling Foot - Cast time - One full round, or 1 standard action?
#	Massmorph into Trees - No max Duration, just concentration?
#	Open Trail - no maximum duration?
#		- No Save info or Spell resistance
#	Plant Door - Why (Harmless) on Save info and Spell Resist, if None and no?
#	Pocket Paradise - Save and Spell resistance should match (either harmless or not)
#	Protection from Pressure - Save info and Spell Res - No (harmless) ??
#	Scorching - 1 round, or Instantaneous?? - based on description, sounds like Instantaneous
#	Slimeball - Arcane level 4, Domain 7?  4 level spread?
#	Song of Vengeance - Shouldn't it be Range: 0 ft.?  has area of effect (and spell resistance).
#	Storm of Vitriol - The Spell reistances [Yes/No] is confusing, not sure if it is wrong.
#	Transmute Gold to Steel - Shouldn't it be Instantaneous, instead of permanent - no mention of how to undo, like Transmute Dust to Water, etc.

# Changes from source:
#	Acid Wind to Descriptor Acid, not Subschool
#	Animate Skeleton - lists Undead domain.  Assuming Necromancy Domain, since no Undead domain listed, and Necromancy list has the spell.
#	Air Sphere to Descriptor Air, not Subschool
#	Boarding Plank to Descriptor Force, not Subschool
#	Branch Assult - Comps V, S, instead of M, S
#	Buoyancy to Descriptor Water, not Subschool
#	Brittle Comps to V, S, M instead of V/S/M
#	Chill of Evil to Descriptor Evil, not Subschool
#	Cone of Decay - removed DF component.  Only Sorcerer/Wizard spell.
#	Crystal Wail - added Duration Instantaneous from description of spell
#	Death Bringer to Descriptor Evil, not Subschool
#	Detune - level 0 to Bard 0, from spell listings
#	Dire Rage (Companion) - added (harmless) to Spell resistance, from Save info..
#	Divine Sovereignty to Subschool Compulsion, not Descriptor
#	Dolphin Fins to Range Touch, based on Target (touched creature)
#	Dolphin Fins and Mass, Save Throw and Spell resitance to (harmless) from /harmless
#	Donor - removed "both of" from Target
#	Dream Speaker - Range Touch, based on description. Close touch makes no sense.
#			  - Save info to "(harmless); see text" from "/harmless (see text)"
#	Earthen Wave - added Range 30 ft. - nothing listed in source
#	Elemental Scimitar - added Range 0 from the description
#	Feed Summoned Creature at Casting Time default of 1 standard action - none listed.
#	Foggy Flying Carpet - Range Personal instead of "Caster"
#	Harmonic Discord - added Range 60 from spell description - missing entry.
#	Headwind - Descriptor Air, instead of Subschool
#	Heart Rip - Descriptor Evil, instead of Subschool
#	Headwind set to Casting Time default of 1 standard action - none listed.
#	Holy Fire Hammer - added Effect "One divine fire hammer" from description
#	Ice Sled to Descriptor Water, not Subschool
#			- Comps to V, S, M/DF instead of V, S, M, DF - based on spell text.
#			- dropped (harmless) from Save info.
#	Icy Hammer to Descriptor Cold, not Subschool
#	Identify Tracks to Divintion, not Abjuration/Divination
#	Mangling Foot - Duration changed to "Concentration, up to 2 rounds/level" - cleaner
#	Mind Meld - added Component M from description
#	Nature's Aura - range Personal added, based on description and Target
#	Net - Descriptor Water, not Subschool
#	Paean of Greater Glory - Subschool Compulsion, not Descriptor
#	Plant Aura - Range Personal based on Target
#	Protection from Pressure - Component Focus from description
#	Prowess of the Prophet - Range Personal instead os Self
#	Rimshatter - Descriptor Cold, not Subschool
#			- 20-ft. radius burst (removed second radius)
#	Rot to the Core - added target One living creature, based on descripion
#	Sacred Watch - Spell Info "Yes (harmless)" - which save??
#	Scalding Sea - Descriptors Air, Water, Not subschool
#	Shattering Cry - Descriptor Sonic, not Subschool
#	Shield of Crackling Fire - Descriptors Fire, Electricity, not Subschool
#	Silent Hunter - Either harmless or not....  added (harmless) to Spell resistance
#	Silver Lance - not subschool Creation?
#	Skull Bomb - Descriptor Evil, not subschool
#	Sleep of Power - Spell Res None, Saveinfo NO, since it is Personal.  Not (harmless)
#	Spectral Sail - Descriptor Force, not Subschool
#	Steam Cloud - Descriptor Fire, not Subschool
#	Striking Likeness - Subschool Shadow, not Descriptor
#	Storm of Vitriol - Descriptor Acid, not Subschool
#	Teleport Other - Subschool Teleportation, not Descriptor
#	Track Magic - Range is Personal - dropping Save Throw and Spell Resistance - Personals are None/No, not Yes (harmless).
#	Transform Pebble to Boulder - Added Druid, from spell list at beginning of book
#	Tremor Sense needs to be Abjuration or Divination - can't be both  Putting in as Divination
#	Tune of Passage - Saving throw "None" instead of Personal
#	Undertow - Descriptor Force, not Subschool
#	Undulating Earth - Descriptor Earth, not Subschool
#	Unholy Ice Axe - Descriptor Cold, not Subschool
#	Wound Reading - Spell Resistance No, not None
#	Zephyr of Death - Descriptor Evil, not subschool
#				- No Duration listed, going with Instantaneous from description

# Submitted to Necromancer in last wave:
#	Vines of Binding - Never heard of Subschool or Descriptor "Plant" - going with Descriptor...
#				- Range?  Range field seems more like Target field.  More correct to say "30 ft."
#				- Target field should mention creatures


### Missing DESCs.
#	Align Weapon, Mass not in Cleric list
#	Animate Roots not in Druid list
#	Blight Fog not in Druid list
#	Bloodburn is listed as Blood Fire - which is correct?
#	Charm Animal, Mass while on Ranger list, is not on Druid list.
#	Chaos Bolt not on Sor/Wiz list
#	Forest Home not on Cleric or Druid lists
#	Heart Rip not on Sor/Wiz spell list
#	Identify Tracks not on Druid or Ranger spell lists
#	Open Trail not on Druid or Ranger lists.
#	Quash Summoning does not have a short description in either Druid or Sor/Wizard lists.
#	Reinstate Spell not on Sor/Wiz list
#	Reinstate Spell, Greater not on Sor/Wiz list
#	Steam Cloud not on Sor/Wiz list
#	Undead Alteration not on Sor/Wiz list
#	Unluck not on Sor/Wiz list
#	Weapon of Retribution not on Paladin list
#	Wind Speak not on Druid or Ranger lists.
#	Woodland Shriek not in Druid list.

#	Zatmenye's Combat Mind in spell list as Sor/Wiz1, but spell block lists as Sor/Wiz2.  Which one?
#	Discern Lycanthrope listed on Ranger 4 list, spell entry lists all as 3.  Which one?
#	Steam Cloud listed as Sor/Wiz5, spell entry lists 4.  Which one?

### Same spell, 2 different names.
#	Strengthen Mind - Cleric, Sor/Wiz 2 spell lists
#	Bolster Mental Fortitude not in Cleric, Sor/Wiz lists


###Block: A
# Spell Name		Product Identity?	Output Name					Classes of caster					Domains granting the spell	School			Sub-School			Spell Descriptors	Spell Variations				Type				Components		Casting Time			Range							Target Area or Effect														Duration										Save Info						Spell Resistance				Cost		XP Cost	Description														Source Page
Absorption												CLASSES:Druid=4										SCHOOL:Transmutation														TYPE:Divine			COMPS:V, S, M	CASTTIME:1 round			RANGE:Close						TARGETAREA:One creature														DURATION:Instantaneous								SAVEINFO:Fortitude, see text			SPELLRES:Yes								DESC:Water and potions dry up.										SOURCEPAGE:p.31
Acid Blast												CLASSES:Cleric,Druid=7|Sorcerer,Wizard=6						SCHOOL:Evocation						DESCRIPTOR:Acid							TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Close						TARGETAREA:Cone-shaped burst													DURATION:Instantaneous								SAVEINFO:Reflex half				SPELLRES:Yes								DESC:(min(CASTERLEVEL,15))d6 acid damage.									SOURCEPAGE:p.31
Acid Storm												CLASSES:Sorcerer,Wizard=7								SCHOOL:Evocation						DESCRIPTOR:Acid							TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Medium					TARGETAREA:20-ft.-radius circle												DURATION:(CASTERLEVEL) rounds							SAVEINFO:Reflex half				SPELLRES:Yes								DESC:You bring a caustic, damaging downpour of acid into the area.				SOURCEPAGE:p.31
Acid Wind												CLASSES:Bard,Sorcerer,Wizard=1							SCHOOL:Conjuration					DESCRIPTOR:Acid							TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close						TARGETAREA:one 5 ft. square													DURATION:Instantaneous								SAVEINFO:Reflex negates				SPELLRES:No									DESC:Creates a breeze of stinging acid droplets.							SOURCEPAGE:p.31
Acorn Grove												CLASSES:Druid=6										SCHOOL:Conjuration	SUBSCHOOL:Creation										TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close						TARGETAREA:(CASTERLEVEL/2+6) acorns												DURATION:(CASTERLEVEL) hours							SAVEINFO:None					SPELLRES:No									DESC:You can grow a grove of trees from a handful of acorns.					SOURCEPAGE:p.31
Aerial Pilot											CLASSES:Sorcerer,Wizard=3								SCHOOL:Conjuration														TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Maximum of 150 ft. from caster	TARGETAREA:See text														DURATION:(CASTERLEVEL) hours [D]						SAVEINFO:None					SPELLRES:No									DESC:Special unseen servant that can pilot a ship.							SOURCEPAGE:p.32
Affect Normal Fog											CLASSES:Druid,Sorcerer,Wizard=1							SCHOOL:Transmutation														TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Medium					TARGETAREA:(CASTERLEVEL*50) cubic feet											DURATION:(CASTERLEVEL*10) minutes						SAVEINFO:None					SPELLRES:No									DESC:Alter the density of normally occuring fog.							SOURCEPAGE:p.32
Air Breathing											CLASSES:Cleric,Druid,Sorcerer,Wizard=3						SCHOOL:Transmutation														TYPE:Arcane.Divine	COMPS:V, S, M/DF	CASTTIME:1 standard action	RANGE:Touch						TARGETAREA:Living creatures touched												DURATION:(CASTERLEVEL*2) hours; see text					SAVEINFO:Will negates (harmless)		SPELLRES:Yes (harmless)							DESC:Allows water-breathing creatures to breathe air.							SOURCEPAGE:p.32
Air Sphere												CLASSES:Druid,Sorcerer,Wizard=5		DOMAINS:Air=4			SCHOOL:Conjuration	SUBSCHOOL:Creation	DESCRIPTOR:Air							TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close						TARGETAREA:One 10 ft. diameter sphere											DURATION:(CASTERLEVEL+1) hours						SAVEINFO:None					SPELLRES:No									DESC:Conjure a sphere of pure air for breathing.							SOURCEPAGE:p.32
Align Weapon (Mass)				OUTPUTNAME:Align Weapon, [NAME]	CLASSES:Cleric=4										SCHOOL:Transmutation								VARIANTS:Good|Evil|Lawful|Chaotic	TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:30 ft.					TARGETAREA:(CASTERLEVEL) weapons or (CASTERLEVEL*50) projectiles, all of which must be within 30 ft.	DURATION:(CASTERLEVEL) minutes						SAVEINFO:Will negates (harmless, object)	SPELLRES:Yes (harmless, object)																				SOURCEPAGE:p.32
Alter Normal Fires										CLASSES:Sorcerer,Wizard=0								SCHOOL:Transmutation														TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close						TARGETAREA:One Medium size or smaller fire										DURATION:(CASTERLEVEL) rounds							SAVEINFO:None					SPELLRES:No									DESC:Changes the brightness of a fire.									SOURCEPAGE:p.32
Anchor												CLASSES:Sorcerer,Wizard=1								SCHOOL:Abjuration															TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:1 ship					TARGETAREA:See text														DURATION:(CASTERLEVEL*2) hours [D]						SAVEINFO:None					SPELLRES:No									DESC:Magically secure a ship against moving currents and winds.					SOURCEPAGE:p.32
Angel's Cloak											CLASSES:Cleric=5										SCHOOL:Abjuration						DESCRIPTOR:Good							TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch						TARGETAREA:Creature touched													DURATION:(CASTERLEVEL) minutes or until discharged			SAVEINFO:Will negates (harmless)		SPELLRES:Yes (harmless)							DESC:The subject gains damage reduction 10/silver and evil.						SOURCEPAGE:p.32
Angel's Cloak (Lesser)				OUTPUTNAME:Angel's Cloak, [NAME]	CLASSES:Cleric,Paladin=3								SCHOOL:Abjuration						DESCRIPTOR:Good							TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch						TARGETAREA:Creature touched													DURATION:(CASTERLEVEL) minutes						SAVEINFO:Will negates (harmless)		SPELLRES:Yes (harmless)							DESC:The subject gains damage reduction 5/silver and evil.						SOURCEPAGE:p.33
Animal Auditory											CLASSES:Druid,Ranger=1									SCHOOL:Divination															TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Personal					TARGETAREA:You															DURATION:(CASTERLEVEL) minutes [D]																							DESC:You listen through a willing animal's ears.							SOURCEPAGE:p.33
Animal Ocular											CLASSES:Druid,Ranger=2									SCHOOL:Divination															TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Personal					TARGETAREA:You															DURATION:(CASTERLEVEL) minutes [D]																							DESC:You see through a willing animal's eyes.								SOURCEPAGE:p.33
Animal Scout											CLASSES:Druid=3|Ranger=2								SCHOOL:Enchantment	SUBSCHOOL:Charm											TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Medium					TARGETAREA:One Fine, Tiny, or Small animal										DURATION:(CASTERLEVEL*10) minutes						SAVEINFO:Non					SPELLRES:Yes (harmless)							DESC:Charms an animal to do a task.										SOURCEPAGE:p.33
Animate Rock											CLASSES:Druid=7										SCHOOL:Transmutation														TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close						TARGETAREA:(CASTERLEVEL/3) Large rock or all rocks within range; see text					DURATION:(CASTERLEVEL) rounds or (CASTERLEVEL) hours; see text	SAVEINFO:None					SPELLRES:No									DESC:One or more rock creatures animate and fight for you.						SOURCEPAGE:p.33
Animate Roots											CLASSES:Druid=4					DOMAINS:Plant=5			SCHOOL:Transmutation														TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close						TARGETAREA:15 ft. radius spread												DURATION:(CASTERLEVEL) rounds [D]						SAVEINFO:None					SPELLRES:No																								SOURCEPAGE:p.33
Animate Skeleton											CLASSES:Cleric,Sorcerer,Wizard=1		DOMAINS:Necromancy=1		SCHOOL:Necromancy						DESCRIPTOR:Evil							TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch						TARGETAREA:One or more corpses touched											DURATION:Instantaneous								SAVEINFO:None					SPELLRES:No					COST:10			DESC:Creates (CASTERLEVEL) undead skeletons								SOURCEPAGE:p.34
Animate Zombie											CLASSES:Cleric,Sorcerer,Wizard=1							SCHOOL:Necromancy						DESCRIPTOR:Evil							TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch						TARGETAREA:One or more corpses touched											DURATION:Instantaneous								SAVEINFO:None					SPELLRES:No					COST:10			DESC:Creates (CASTERLEVEL) undead zombies									SOURCEPAGE:p.34
Annihilate												CLASSES:Sorcerer,Wizard=8								SCHOOL:Necromancy						DESCRIPTOR:Death							TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close						TARGETAREA:One living creature												DURATION:Instantaneous								SAVEINFO:Fortitude negates			SPELLRES:Yes								DESC:Snuffs out victim's life force; prevents raising.						SOURCEPAGE:p.35
Annihlation Vortex										CLASSES:Sorcerer,Wizard=8								SCHOOL:Transmutation														TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close						TARGETAREA:5-ft./ diameter vortex												DURATION:(CASTERLEVEL/2) rounds concentration [D]			SAVEINFO:Reflex negates				SPELLRES:Yes								DESC:Creates a vortex of nothingness that disintegrates objects and creatures.		SOURCEPAGE:p.35
Anointed												CLASSES:Cleric,Paladin=2								SCHOOL:Abjuration															TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Touch						TARGETAREA:Creature touched													DURATION:(CASTERLEVEL*10) minutes						SAVEINFO:Will negates (harmless)		SPELLRES:Yes (harmless)							DESC:Grants a saving throw bonus that you may use to reroll a save.				SOURCEPAGE:p.35
Aquatic Entangle											CLASSES:Druid=1					DOMAINS:Plant=1			SCHOOL:Transmutation														TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Long						TARGETAREA:40 ft. diameter spread												DURATION:(CASTERLEVEL) minutes						SAVEINFO:Reflex (see text)			SPELLRES:Yes								DESC:As entangle, but works in the ocean.									SOURCEPAGE:p.35
Aspect Tattoo											CLASSES:Druid=4|Cleric=5								SCHOOL:Transmutation														TYPE:Divine			COMPS:V, S, XP	CASTTIME:1 hour			RANGE:Touch						TARGETAREA:Creature touched													DURATION:Permanent								SAVEINFO:No (harmless)				SPELLRES:Yes (harmless)					XPCOST:2000	DESC:Use an animal's strength to create a tattoo granting some of its power.			SOURCEPAGE:p.36
Assassin's Coin											CLASSES:Assassin=3									SCHOOL:Conjuration	SUBSCHOOL:Summoning										TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch						TARGETAREA:one gold or platinum coin											DURATION:Permanent [until discharged] [D]					SAVEINFO:Will negates (harmless, object)	SPELLRES:Yes (harmless, object)					DESC:A customer signals you for work.									SOURCEPAGE:p.36
Assassin's Mark											CLASSES:Assassin=1									SCHOOL:Transmutation					DESCRIPTOR:Evil							TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Close						TARGETAREA:a body slain by your own hand											DURATION:Instantaneous								SAVEINFO:Will negates (harmless, object)	SPELLRES:Yes (harmless, object)					DESC:Leaves a symbol on a victim.										SOURCEPAGE:p.36
Augment Skeleton											CLASSES:Cleric,Sorcerer,Wizard=2							SCHOOL:Necromancy															TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 round			RANGE:Touch						TARGETAREA:Undead skeleton touched												DURATION:(CASTERLEVEL*10) minutes						SAVEINFO:Will negates (harmless)		SPELLRES:Yes (harmless)							DESC:One skeleton gains a +4 bonus to AC.									SOURCEPAGE:p.36
Augment Skeleton (Mass)				OUTPUTNAME:Augment Skeleton, [NAME]	CLASSES:Cleric,Sorcerer,Wizard=6							SCHOOL:Necromancy															TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 minute			RANGE:Touch						TARGETAREA:One or more undead skeletons											DURATION:(CASTERLEVEL*10) minutes						SAVEINFO:Will negates (harmless)		SPELLRES:Yes (harmless)							DESC:Multiple skeletons gain a +4 bonus to AC.								SOURCEPAGE:p.36
Aura of Tsathogga		NAMEISPI:YES							CLASSES:Cleric,Sorcerer,Wizard=4							SCHOOL:Conjuration	SUBSCHOOL:Creation	DESCRIPTOR:Acid							TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Personal					TARGETAREA:You															DURATION:(CASTERLEVEL) rounds [D]						SAVEINFO:None (harmless)			SPELLRES:No (harmless)							DESC:Aura deals acid damage to foes; protects you from acid attacks.				SOURCEPAGE:p.36
Aura of Valiance											CLASSES:Paladin=1										SCHOOL:Abjuration															TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action	RANGE:Personal					TARGETAREA:You															DURATION:(CASTERLEVEL) minutes																							DESC:Your presence wipes away doubt and fear.								SOURCEPAGE:p.37
Avert Attack											CLASSES:Cleric,Paladin,Sorcerer,Wizard=1						SCHOOL:Abjuration															TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Close						TARGETAREA:One Creature														DURATION:(CASTERLEVEL) rounds or until discharged			SAVEINFO:None (harmless)			SPELLRES:No (harmless)							DESC:Grants a +5 deflection bonus to AC against the next attack directed at the target.	SOURCEPAGE:p.37
Axe of Destruction										CLASSES:Ranger=3										SCHOOL:Transmutation														TYPE:Divine			COMPS:DF		CASTTIME:1 round			RANGE:Touch						TARGETAREA:Axe touched														DURATION:(CASTERLEVEL) minutes [D]						SAVEINFO:Will negates (harmless)		SPELLRES:Yes (harmless, object)					DESC:Imbues an axe to destroy objects.									SOURCEPAGE:p.37

###Block: B
# Spell Name			Output Name						Classes of caster					Domains granting the spell	School			Sub-School			Spell Descriptors			Type				Components		Casting Time			Range				Target Area or Effect											Duration								Save Info							Spell Resistance				Cost		Description																				Bonus to skill								Source Page
Babel's Curse										CLASSES:Bard=2|Cleric=4|Sorcerer,Wizard=3						SCHOOL:Transmutation										TYPE:Arcane.Divine	COMPS:V, S, M/DF	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:Creature touched										DURATION:(CASTERLEVEL) minutes				SAVEINFO:Will negates					SPELLRES:Yes						DESC:Subject cannot speak or understand any language.																							SOURCEPAGE:p.37
Bad Luck											CLASSES:Sorcerer,Wizard=3								SCHOOL:Enchantment										TYPE:Arcane			COMPS:V, S		CASTTIME:1 round			RANGE:Close			TARGETAREA:1 living creature										DURATION:see text							SAVEINFO:Will negates					SPELLRES:Yes						DESC:Force a target to use the worst of two saving throw rolls.																					SOURCEPAGE:p.37
Bare the Soul										CLASSES:Paladin=4										SCHOOL:Enchantment										TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 round			RANGE:Close			TARGETAREA:1 living creature										DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates					SPELLRES:Yes						DESC:You compel the target to reveal the truth.																								SOURCEPAGE:p.37
Beesting											CLASSES:Druid=1										SCHOOL:Conjuration										TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:One or more creatures, no two of which can be more than 30 ft. apart	DURATION:Instantaneous						SAVEINFO:Fortitude partial; see text		SPELLRES:No							DESC:(min(max(CASTERLEVEL/3,1),6)) foes are stung for minor damage and poison effect.																	SOURCEPAGE:p.38
Bestow Speach (Companion)								CLASSES:Druid,Ranger=2									SCHOOL:Transmutation										TYPE:Divine			COMPS:V, S, M, DF	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:Animal Companion										DURATION:(CASTERLEVEL*10) minutes [D]			SAVEINFO:Will negates (harmless)			SPELLRES:Yes						DESC:Grant an animal companion the ability to speak.																							SOURCEPAGE:p.38
Bewildering Tracks									CLASSES:Ranger=1										SCHOOL:Transmutation										TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action	RANGE:Personal or Touch	TARGETAREA:You or a Large or smaller creature touched						DURATION:(CASTERLEVEL*10) minutes [D]			SAVEINFO:None or Will negates (harmless)		SPELLRES:No or Yes (harmless)				DESC:A target creature leaves tracks of a different creature type.																				SOURCEPAGE:p.38
Bewitch											CLASSES:Bard,Sorcerer,Wizard=1							SCHOOL:Illusion											TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Personal		TARGETAREA:You												DURATION:(CASTERLEVEL*10) minutes																				DESC:You gain a +4 circumstance bonus to Bluff and Diplomacy checks.										BONUS:SKILL|Bluff,Diplomacy|4|TYPE=Circumstance|PREAPPLY:PC	SOURCEPAGE:p.38
Blackout											CLASSES:Sorcerer,Wizard=3								SCHOOL:Abjuration											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:20 foot radius										DURATION:(CASTERLEVEL) minutes				SAVEINFO:None						SPELLRES:No							DESC:Blocks darkvision.																												SOURCEPAGE:p.38
Blades of Jade										CLASSES:Druid=6										SCHOOL:Transmutation										TYPE:Divine			COMPS:S, M		CASTTIME:1 standard action	RANGE:Medium		TARGETAREA:30 ft. radius										DURATION:(CASTERLEVEL*10) minutes				SAVEINFO:Reflex special, see text			SPELLRES:No							DESC:You give leaves and grasses a razor sharp edge.																							SOURCEPAGE:p.38
Blade Song											CLASSES:Bard,Sorcerer,Wizard=3		DOMAINS:Music=4			SCHOOL:Transmutation										TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:Bladed weapon touched									DURATION:(CASTERLEVEL) rounds					SAVEINFO:Fortitude negates (harmless, object)	SPELLRES:Yes (harmless, object)			DESC:Weapon deals 1d6 sonic damage.																										SOURCEPAGE:p.39
Blessed Warmth										CLASSES:Cleric,Paladin=3								SCHOOL:Abjuration											TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:Creature touched; see text								DURATION:(CASTERLEVEL*10) minutes				SAVEINFO:Fortitude negates (harmless)		SPELLRES:Yes (harmless)					DESC:You create a shaft of light that wards the subject against cold.																				SOURCEPAGE:p.39
Blessed Watchman										CLASSES:Cleric,Paladin=2								SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting	TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:Living creature touched									DURATION:(CASTERLEVEL) hours					SAVEINFO:Will negates (harmless)			SPELLRES:Yes (harmless, object)			DESC:Subject gains a +4 sacred bonus on Spot and Listen checks and a +2 sacred bonus on saves against mind-affecting effects.	BONUS:SKILL|Listen,Spot|4|TYPE=Sacred|PREAPPLY:ANYPC		SOURCEPAGE:p.39
Blight Fog											CLASSES:Druid=6										SCHOOL:Necromancy											TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action	RANGE:Medium		TARGETAREA:20 ft. radius gray cloud that moves away from the caster			DURATION:(CASTERLEVEL) rounds					SAVEINFO:Fortitude partial; see text		SPELLRES:Yes																																					SOURCEPAGE:p.39
Blinding Ash										CLASSES:Sorcerer,Wizard=3								SCHOOL:Conjuration	SUBSCHOOL:Creation						TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:Cloud 30 ft. diameter and 20 ft. high						DURATION:(CASTERLEVEL) rounds					SAVEINFO:None (See text)				SPELLRES:No (see text)					DESC:Obscure vision and cause 2d6 fire damage per round.																						SOURCEPAGE:p.39
Blindness/Deafness (Mass)	OUTPUTNAME:Blindness/Deafness, [NAME]	CLASSES:Cleric=8|Sorcerer,Wizard=7							SCHOOL:Necromancy											TYPE:Arcane.Divine	COMPS:V		CASTTIME:1 standard action	RANGE:Medium		TARGETAREA:(CASTERLEVEL) creatures, no two of which can be more than 30 ft. apart	DURATION:Permanent [D]						SAVEINFO:Fortitude negates				SPELLRES:Yes						DESC:Multiple opponents are blinded or deafened.																							SOURCEPAGE:p.39
Blood Bath											CLASSES:Sorcerer,Wizard=2								SCHOOL:Necromancy											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Long			TARGETAREA:One creature											DURATION:Instantaneous						SAVEINFO:Fortitude half					SPELLRES:Yes						DESC:Force blood out of creature damaging it.																								SOURCEPAGE:p.39
Blood Blade											CLASSES:Sorcerer,Wizard=5								SCHOOL:Transmutation										TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:One bladed weapon touched								DURATION:(CASTERLEVEL) minutes				SAVEINFO:Will negates (harmless, object)		SPELLRES:Yes (harmless, object)			DESC:Weapon gains the wounding special ability.																								SOURCEPAGE:p.39
Blood Purge											CLASSES:Sorcerer,Wizard=5								SCHOOL:Necromancy											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:One living creature									DURATION:Instantaneous						SAVEINFO:Fortitude half					SPELLRES:Yes						DESC:You disgorge blood from the target's body dealing Con damage.																				SOURCEPAGE:p.40
Bloodburn											CLASSES:Sorcerer,Wizard=4								SCHOOL:Necromancy											TYPE:Arcane			COMPS:V, S, F, M	CASTTIME:1 standard action	RANGE:Medium		TARGETAREA:One living creature									DURATION:1d4+2 rounds						SAVEINFO:Fortitude negates; see text		SPELLRES:Yes						DESC:You ignite the blood of the target, 2d6 fire damage for the duration.																			SOURCEPAGE:p.40
Boarding Plank										CLASSES:Sorcerer,Wizard=2								SCHOOL:Evocation						DESCRIPTOR:Force			TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:See text		TARGETAREA:See text											DURATION:(CASTERLEVEL*2) minutes				SAVEINFO:None						SPELLRES:No							DESC:Create a boarding plank of force.																									SOURCEPAGE:p.40
Bolster Mental Fortitude								CLASSES:Cleric,Sorcerer,Wizard=2							SCHOOL:Abjuration											TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:Creature touched										DURATION:(CASTERLEVEL) minutes				SAVEINFO:Will negates (harmless)			SPELLRES:Yes (harmless)			COST:5	DESC:Subject gains +4 resistance bonus on saves against mind-affecting effects.																		SOURCEPAGE:p.41
Bone Armor											CLASSES:Cleric=3										SCHOOL:Necromancy											TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:Creature touched										DURATION:(CASTERLEVEL*10) minutes or until discharged	SAVEINFO:Fortitude negates (harmless)		SPELLRES:Yes (harmless)					DESC:The subject gains DR 10/slashing or piercing.																							SOURCEPAGE:p.41
Bone Blight											CLASSES:Sorcerer,Wizard=5								SCHOOL:Necromancy						DESCRIPTOR:Evil			TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:One living creature									DURATION:See text							SAVEINFO:Fortitude negates; see text		SPELLRES:Yes						DESC:Afflicts creature with supernatural curse that causes its bones to collapse.																		SOURCEPAGE:p.41
Bonetrap											CLASSES:Sorcerer,Wizard=3								SCHOOL:Necromancy											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:One skull touched										DURATION:Permanent until discharged [D]			SAVEINFO:See text						SPELLRES:Yes						DESC:Touched skull or large bone deals (min(CASTERLEVEL,10))d4 damage.																				SOURCEPAGE:p.41
Branch Assualt										CLASSES:Druid=2										SCHOOL:Transmutation										TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action	RANGE:Medium		TARGETAREA:One tree											DURATION:(CASTERLEVEL) minutes				SAVEINFO:None						SPELLRES:No							DESC:You cause a natural tree attack creatures.																								SOURCEPAGE:p.41
Breach Defense										CLASSES:Sorcerer,Wizard=6								SCHOOL:Transmutation										TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 round			RANGE:Close			TARGETAREA:One creature											DURATION:(CASTERLEVEL) rounds					SAVEINFO:Fortitude negates				SPELLRES:Yes						DESC:Negates a creature's damage reduction.																								SOURCEPAGE:p.42
Brittle											CLASSES:Sorcerer,Wizard=2								SCHOOL:Transmutation										TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:1 object (see text)									DURATION:(CASTERLEVEL) rounds					SAVEINFO:See text						SPELLRES:Yes						DESC:Reduces the hardness of an item.																									SOURCEPAGE:p.42
Bubble Goop											CLASSES:Sorcerer,Wizard=4								SCHOOL:Evocation											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Medium		TARGETAREA:(min(CASTERLEVEL/2,6)) bubbles								DURATION:Instantaneous						SAVEINFO:Reflex negates					SPELLRES:Yes						DESC:You breathe forth bubbles that coat a target with sticky goo when popped.																		SOURCEPAGE:p.42
Buoyancy											CLASSES:Druid,Sorcerer,Wizard=1		DOMAINS:Water=1			SCHOOL:Transmutation					DESCRIPTOR:Water			TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:One creature touched									DURATION:(CASTERLEVEL*10) minutes				SAVEINFO:Fortitude (Harmless)				SPELLRES:Yes						DESC:Make a creature lighter than water.																									SOURCEPAGE:p.42

###Block: C
# Spell Name			Unique Key				Output Name					Classes of caster					Domains granting the spell	School			Sub-School			Spell Descriptors				Type				Components		Casting Time			Range					Target Area or Effect																			Duration										Save Info									Spell Resistance			Cost		XP Cost	Description																Bonus to skill												Choose									Source Page
Cacophony															CLASSES:Bard,Sorcerer,Wizard=3							SCHOOL:Evocation												TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Close				TARGETAREA:(CASTERLEVEL) 5-ft.-squares																DURATION:Instantaneous								SAVEINFO:Fortitude negates (see text)				SPELLRES:Yes							DESC:Clap of thunder; (min(CASTERLEVEL,10))d6 sonic damage.																																SOURCEPAGE:p.43
Call Upon Faith														CLASSES:Cleric,Paladin=1								SCHOOL:Conjuration											TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Personal			TARGETAREA:You																				DURATION:(CASTERLEVEL) minutes or until discharged; see text																				DESC:You gain a +3 sacred bonus to a single skill or ability check.																														SOURCEPAGE:p.43
Call Lesser Demon														CLASSES:Cleric,Sorcerer,Wizard=3							SCHOOL:Conjuration	SUBSCHOOL:Calling								TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:10 minutes		RANGE:Close				TARGETAREA:One summoned demon of up to 5 HD															DURATION:Instantaneous								SAVEINFO:Well negates							SPELLRES:Yes							DESC:Calls a demon of 5 HD or less to serve you.																																	SOURCEPAGE:p.43
Camouflage															CLASSES:Ranger,Sorcerer,Wizard=1							SCHOOL:Transmutation											TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch				TARGETAREA:Creature touched																		DURATION:(CASTERLEVEL) minutes [D]						SAVEINFO:Will negates (harmless)					SPELLRES:Yes (harmless)						DESC:Grants +(min(floor((CASTERLEVEL+3)/4)*10,30)) bonus to Hide checks.					BONUS:SKILL|Hide|min(floor((%CHOICE+3)/4)*10,30)|TYPE=Competence|PREAPPLY:ANYPC	CHOOSE:NUMBER|MIN=1|MAX=20|TITLE=Choose spell caster level	SOURCEPAGE:p.44
Cat's Eyes															CLASSES:Cleric,Druid=2									SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action	RANGE:Personal or Touch		TARGETAREA:You or one creature touched																DURATION:(CASTERLEVEL) minutes						SAVEINFO:Will negates (harmless)					SPELLRES:Yes (harmless)						DESC:Grants low-light vision to creature touched.																																	SOURCEPAGE:p.44
Cat Nip															CLASSES:Druid,Ranger=2									SCHOOL:Enchantment	SUBSCHOOL:Compulsion							TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close				TARGETAREA:10 berries																			DURATION:(CASTERLEVEL) minutes						SAVEINFO:None								SPELLRES:No								DESC:Creat tokens to lure and bewilder animals.																																		SOURCEPAGE:p.44
Cavewalker															CLASSES:Druid=2										SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Personal			TARGETAREA:You																				DURATION:(CASTERLEVEL*10) minutes [D]																								DESC:You temporarily adapt to the subterranean.																																		SOURCEPAGE:p.44
Chain Enervation														CLASSES:Sorcerer,Wizard=7								SCHOOL:Necromancy												TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Medium			TARGETAREA:One primary target, plus (CASTERLEVEL) secondary targets [each of which must be within 30 ft. of the primary target]	DURATION:Instantaneous								SAVEINFO:None and Reflex, see text					SPELLRES:Yes							DESC:Fires a bolt of negative energy at a primary target that hits additional targets nearby.																										SOURCEPAGE:p.44
Chant																CLASSES:Cleric,Paladin=2								SCHOOL:Conjuration	SUBSCHOOL:Creation							TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:30 ft.			TARGETAREA:All allies and foes within a 30-ft. radius centered on you.											DURATION:Concentration up to (CASTERLEVEL) minutes			SAVEINFO:None								SPELLRES:No								DESC:+1 bonus to allies, -1 penalty to enemies.																																		SOURCEPAGE:p.44
Chant (Greater)														CLASSES:Cleric,Paladin=4								SCHOOL:Conjuration	SUBSCHOOL:Creation							TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:30 ft.			TARGETAREA:All allies and foes within a 30-ft. radius centered on you.											DURATION:Concentration up to (CASTERLEVEL) minutes			SAVEINFO:None								SPELLRES:No								DESC:+2 bonus to allies, -2 penalty to enemies.																																		SOURCEPAGE:p.45
Chaos																CLASSES:Sorcerer,Wizard=7								SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting		TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Medium			TARGETAREA:All ceatures within a 40-ft. radius burst														DURATION:(CASTERLEVEL) rounds							SAVEINFO:None and Will negates; see text				SPELLRES:No and Yes; see text					DESC:Causes confusion in multiple creatures.																																		SOURCEPAGE:p.45
Chaos Bolt															CLASSES:Sorcerer,Wizard=3								SCHOOL:Evocation						DESCRIPTOR:Chaotic|Force		TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Close				TARGETAREA:One creature																			DURATION:Instantaneous								SAVEINFO:Reflex half							SPELLRES:Yes																																																SOURCEPAGE:p.45
Charge															CLASSES:Druid=2|Sorcerer,Wizard=4							SCHOOL:Abjuration						DESCRIPTOR:Electricity			TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch				TARGETAREA:Object touched																		DURATION:Permanent until discharged						SAVEINFO:Fortitude half							SPELLRES:Yes							DESC:Touched object deals 1d4+(min(CASTERLEVEL,20)) electricty damage																														SOURCEPAGE:p.45
Chariot of Fire														CLASSES:Druid=8										SCHOOL:Conjuration	SUBSCHOOL:Summoning	DESCRIPTOR:Fire				TYPE:Divine			COMPS:V, S, DF, M	CASTTIME:1 standard action	RANGE:Close				TARGETAREA:Flaming chariot pulled by two fiery horses														DURATION:1 houre + (CASTERLEVEL*10) minutes				SAVEINFO:None								SPELLRES:No								DESC:You call forth a fiery chariot and horses to carry you and your allies.																													SOURCEPAGE:p.45
Charm Animal (Mass)							OUTPUTNAME:Charm Animal, [NAME]	CLASSES:Druid,Ranger=4									SCHOOL:Enchantment	SUBSCHOOL:Charm		DESCRIPTOR:Mind-Affecting		TYPE:Divine			COMPS:V		CASTTIME:1 standard action	RANGE:Close				TARGETAREA:One or more animals, no two of which can be more than 30 ft. apart										DURATION:(CASTERLEVEL) hours							SAVEINFO:Will negates							SPELLRES:Yes							DESC:As Charm Animal, except it affects multiple targets.																																SOURCEPAGE:p.46
Charm Person (Mass)							OUTPUTNAME:Charm Person, [NAME]	CLASSES:Bard,Sorcerer,Wizard=5							SCHOOL:Enchantment	SUBSCHOOL:Charm		DESCRIPTOR:Mind-Affecting		TYPE:Arcane			COMPS:V		CASTTIME:1 standard action	RANGE:Close				TARGETAREA:One or more creatures, no two of which can be more than 30 ft. apart									DURATION:(CASTERLEVEL) days							SAVEINFO:Will negates							SPELLRES:Yes							DESC:Makes multiple people your friends.																																			SOURCEPAGE:p.46
Charnel Stench														CLASSES:Cleric,Sorcerer,Wizard=2							SCHOOL:Necromancy												TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 standard action	RANGE:10 ft.			TARGETAREA:10-ft.-radius emanation centered on you														DURATION:(CASTERLEVEL) rounds [D]						SAVEINFO:None or Fortitude negates					SPELLRES:Yes							DESC:You exude a carrion stench that sickens creatures within 10 feet.																														SOURCEPAGE:p.46
Chill of Evil														CLASSES:Cleric=7										SCHOOL:Enchantment	SUBSCHOOL:Charm		DESCRIPTOR:Evil|Mind-Affecting	TYPE:Divine			COMPS:V, M		CASTTIME:1 standard action	RANGE:Touch				TARGETAREA:1 living creature																		DURATION:1 week									SAVEINFO:Will negates							SPELLRES:Yes							DESC:Make a good creature feel heartless and evil.																																	SOURCEPAGE:p.46
Chlorophyll															CLASSES:Druid=1										SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Personal			TARGETAREA:You																				DURATION:24 hours [D]																											DESC:Absorb healing energy from the sun through your skin.																																SOURCEPAGE:p.46
Choose Fate															CLASSES:Cleric=3										SCHOOL:Divination												TYPE:Divine			COMPS:V, S, DF, M	CASTTIME:1 standard action	RANGE:Touch				TARGETAREA:Living creature touched																	DURATION:See text									SAVEINFO:Will negates (harmless)					SPELLRES:Yes (harmless)						DESC:The subject can roll any single roll twice, keping whichever result is better.																												SOURCEPAGE:p.47
Chrysalis															CLASSES:Druid=3										SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S, M	CASTTIME:10 minutes		RANGE:Touch				TARGETAREA:Creature touched																		DURATION:(CASTERLEVEL) hours							SAVEINFO:No (see text)							SPELLRES:None							DESC:Creates a cocoon that accelerates healing for subject within.																														SOURCEPAGE:p.47
Circle of Divine Censure												CLASSES:Paladin=4										SCHOOL:Abjuration												TYPE:Divine			COMPS:V, S, F	CASTTIME:1 standard action	RANGE:Personal			TARGETAREA:30 ft. radius from you																	DURATION:(CASTERLEVEL) rounds							SAVEINFO:Will Partial							SPELLRES:Yes							DESC:Magical aura damages undead, evil outsiders.																																	SOURCEPAGE:p.47
Claws of the Beast		KEY:Claws of the Beast (ES)							CLASSES:Druid=1					DOMAINS:Beast=1			SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Touch				TARGETAREA:Creature touched																		DURATION:(CASTERLEVEL) rounds [D]						SAVEINFO:Fortitude negates (harmless)				SPELLRES:Yes (harmless)						DESC:Gives you claws with which you can make natural attacks.																															SOURCEPAGE:p.47
Claws of Digging														CLASSES:Sorcerer,Wizard=6			DOMAINS:Beast=7			SCHOOL:Transmutation											TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Touch				TARGETAREA:Creature touched																		DURATION:(CASTERLEVEL+5) minutes						SAVEINFO:None (harmless)						SPELLRES:No (harmless)						DESC:Claws grant natural attack and ability to burrow through rock.																														SOURCEPAGE:p.47
Cloak of Serpents														CLASSES:Druid=5										SCHOOL:Abjuration												TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Personal			TARGETAREA:You																				DURATION:(CASTERLEVEL) rounds [D]						SAVEINFO:No (see text)							SPELLRES:No								DESC:Writhing mass of snakes provides protection and can attack nearby targets with poisonous bites.																									SOURCEPAGE:p.47
Clot																CLASSES:Cleric,Sorcerer,Wizard=5							SCHOOL:Necromancy												TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 round			RANGE:Touch				TARGETAREA:One being																			DURATION:Instantaneous								SAVEINFO:Fortitude negates						SPELLRES:Yes							DESC:Causes a being's blood to harden in its veins.																																	SOURCEPAGE:p.48
Cold Fog															CLASSES:Sorcerer,Wizard=6			DOMAINS:Cold=7			SCHOOL:Conjuration	SUBSCHOOL:Creation	DESCRIPTOR:Cold				TYPE:Arcane.Divine	COMPS:V, S, M/DF	CASTTIME:1 standard action	RANGE:Medium			TARGETAREA:Fog spreads in 20-ft. radius, 20 ft. high														DURATION:(CASTERLEVEL) rounds							SAVEINFO:None								SPELLRES:No								DESC:Cloud of icy fog deals cold damage.																																			SOURCEPAGE:p.48
Cone of Decay														CLASSES:Sorcerer,Wizard=7								SCHOOL:Necromancy												TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:60 ft.			TARGETAREA:Cone-shaped burst																		DURATION:Instantaneous								SAVEINFO:Reflex half (see text)					SPELLRES:Yes							DESC:Destroys non-living organic matter.																																			SOURCEPAGE:p.48
Control Lycanthrope													CLASSES:Sorcerer,Wizard=7								SCHOOL:Enchantment	SUBSCHOOL:Charm		DESCRIPTOR:Mind-Affecting		TYPE:Arcane			COMPS:V, S, F	CASTTIME:1 standard action	RANGE:Close				TARGETAREA:Up to (CASTERLEVEL*2) HD of lycanthropes, no two of which can be more than 30 ft. apart						DURATION:(CASTERLEVEL) minutes						SAVEINFO:Will negates							SPELLRES:Yes							DESC:Lycanthropes don't attack you while under your command.																															SOURCEPAGE:p.48
Control Temperature													CLASSES:Druid,Sorcerer,Wizard=4		DOMAINS:Weather=4			SCHOOL:Transmutation											TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:(CASTERLEVEL*10) ft.	TARGETAREA:(CASTERLEVEL*10) ft.-radius circle, centered on you.												DURATION:(CASTERLEVEL*10) minutes						SAVEINFO:None								SPELLRES:No								DESC:Change temperature by (CASTERLEVEL*10) degrees																																	SOURCEPAGE:p.49
Conflagration														CLASSES:Sorcerer,Wizard=9								SCHOOL:Evocation						DESCRIPTOR:Fire				TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 round			RANGE:Close				TARGETAREA:One creature																			DURATION:(CASTERLEVEL) rounds							SAVEINFO:None; see text							SPELLRES:Yes							DESC:Incinerates a subject in fire; deals 2d6 points of fire damage / round, no save.																											SOURCEPAGE:p.48
Copy																CLASSES:Bard,Sorcerer,Wizard=1							SCHOOL:Evocation												TYPE:Arcane			COMPS:V, S, F, M	CASTTIME:1 round			RANGE:Touch				TARGETAREA:One page or book																		DURATION:Instantaneous								SAVEINFO:Will negates (object); see text				SPELLRES:Yes (object)						DESC:Copies pages, books, or maps.																																				SOURCEPAGE:p.49
Corrupt Water														CLASSES:Cleric,Sorcerer,Wizard=5|Druid=4						SCHOOL:Transmutation					DESCRIPTOR:Water				TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 round			RANGE:Close				TARGETAREA:Water in a volume of (CASTERLEVEL*10) ft. by (CASTERLEVEL*10) ft. by (CASTERLEVEL*2) ft. [S]					DURATION:(CASTERLEVEL) rounds [D]						SAVEINFO:Fortitude negates of Fortitude half; see text	SPELLRES:Yes							DESC:Changes water into poison; damages water-based creatures.																															SOURCEPAGE:p.49
Crawling Chaos														CLASSES:Sorcerer,Wizard=7								SCHOOL:Conjuration											TYPE:Arcane			COMPS:V, S, F	CASTTIME:1 round			RANGE:Medium			TARGETAREA:One creature																			DURATION:(CASTERLEVEL) rounds							SAVEINFO:Varies; see text						SPELLRES:Yes							DESC:Chaos field follows target, inflicting random effects.																																SOURCEPAGE:p.49
Create Crypt Thing													CLASSES:Cleric,Sorcerer,Wizard=7							SCHOOL:Necromancy												TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 hour			RANGE:Close				TARGETAREA:one corpse																			DURATION:Instantaneous								SAVEINFO:None								SPELLRES:No				COST:300			DESC:Turn a corpse into a crypt thing.																																			SOURCEPAGE:p.49
Create Iceburg														CLASSES:Sorcerer,Wizard=6			DOMAINS:Water=7			SCHOOL:Evocation						DESCRIPTOR:Cold				TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 round			RANGE:Medium			TARGETAREA:(CASTERLEVEL*50) cubic feet																DURATION:Permanent, see text							SAVEINFO:None								SPELLRES:No				COST:50			DESC:Create an iceburg out of nearby sea water.																																		SOURCEPAGE:p.50
Crystal Transformation													CLASSES:Sorcerer,Wizard=9								SCHOOL:Transmutation											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch				TARGETAREA:One touched object of up to (CASTERLEVEL*2) cu. ft.												DURATION:Permanent								SAVEINFO:Will negates (object) or Fortitude half (see text)	SPELLRES:Yes (object)						DESC:Changes a volume of metal into brittle, crystalline, glass-like substance.																												SOURCEPAGE:p.50
Crystal Wail														CLASSES:Bard=4										SCHOOL:Evocation						DESCRIPTOR:Sonic				TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:40 ft.			TARGETAREA:40 ft. radius centered on you																DURATION:Instantaneous								SAVEINFO:Fortitude half							SPELLRES:Yes							DESC:Inflict (min(CASTERLEVEL,10))d6 points of sonic damage on objects and crystalline creatures.																									SOURCEPAGE:p.50
Cure/Cause Bends														CLASSES:Cleric,Sorcerer,Wizard=3							SCHOOL:Necromancy												TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Touch				TARGETAREA:One humanoid																			DURATION:Instantaneous								SAVEINFO:Fortitude negates						SPELLRES:Yes							DESC:Cure or inflict the bends on target.																																			SOURCEPAGE:p.51
Curse of the Ancient Mariner												CLASSES:Cleric=9										SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S, M, DF	CASTTIME:1 hour			RANGE:Touch				TARGETAREA:One creature																			DURATION:Permanent								SAVEINFO:None								SPELLRES:Yes							DESC:Curse a captain making it impossible to sail again.																																SOURCEPAGE:p.51
Curse of Life														CLASSES:Cleric=4										SCHOOL:Necromancy												TYPE:Divine			COMPS:V, S, XP	CASTTIME:Two full rounds	RANGE:Touch				TARGETAREA:One Dead Creature (see text)																DURATION:Instantaneous								SAVEINFO:None								SPELLRES:No						XPCOST:500	DESC:Brings a creature back to life, with penalties.																																	SOURCEPAGE:p.51
Curse of Light														CLASSES:Cleric=3|Druid=2								SCHOOL:Enchantment					DESCRIPTOR:Light				TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action	RANGE:Touch				TARGETAREA:Creature touched																		DURATION:(CASTERLEVEL) hours							SAVEINFO:Will negates							SPELLRES:Yes							DESC:Curses a creature with sensitivity to bright light.																																SOURCEPAGE:p.51

###Block: D
# Spell Name		Output Name					Classes of caster							Domains granting the spell	School			Sub-School			Spell Descriptors				Type				Components		Casting Time			Range							Target Area or Effect												Duration									Save Info										Spell Resistance				Description																Bonus to skill				Source Page
Darken Forest								CLASSES:Druid=8												SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action	RANGE:Close						TARGETAREA:40 ft. radius											DURATION:(CASTERLEVEL) rounds						SAVEINFO:Special, see text							SPELLRES:No					DESC:Summons dark powers to bring tress to life and cause creatures to flee.											SOURCEPAGE:p.52
Daze Animal									CLASSES:Druid=1|Ranger=1										SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting		TYPE:Divine			COMPS:V, S, DF, M	CASTTIME:1 standard action	RANGE:Close						TARGETAREA:One animal of 4 HD or less									DURATION:1 round								SAVEINFO:Will negates								SPELLRES:Yes				DESC:Dazes one animal of 4 or fewer HD.																	SOURCEPAGE:p.52
Dead Man's Hands								CLASSES:Sorcerer,Wizard=1										SCHOOL:Transmutation											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Personal					TARGETAREA:You													DURATION:(CASTERLEVEL) rounds [D]																						DESC:You gain a claw attack that deals 1d6 points of damage.													SOURCEPAGE:p.52
Death Bringer								CLASSES:Sorcerer,Wizard=8					DOMAINS:Evil=7			SCHOOL:Necromancy						DESCRIPTOR:Evil				TYPE:Arcane.Divine	COMPS:V, S, M, F	CASTTIME:30 minutes		RANGE:1 mile burst				TARGETAREA:See text												DURATION:Instantaneous							SAVEINFO:See text									SPELLRES:Yes				DESC:Through injuring yourself you slay sleeping creatures within 1 mile.											SOURCEPAGE:p.52
Death Gaze									CLASSES:Cleric,Sorcerer,Wizard=6									SCHOOL:Necromancy						DESCRIPTOR:Evil				TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:30 ft.					TARGETAREA:One living creature/round									DURATION:(CASTERLEVEL) rounds [D]					SAVEINFO:None or Fortitude partial or Fortitude negates; see text	SPELLRES:Yes				DESC:Your gaze deals damage or kills its target.															SOURCEPAGE:p.53
Death March									CLASSES:Sorcerer,Wizard=2										SCHOOL:Evocation												TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close						TARGETAREA:20-ft. radius spread										DURATION:Instantaneous (see text)					SAVEINFO:Reflex half								SPELLRES:Yes				DESC:Ghostly drummer marches to target and explodes.															SOURCEPAGE:p.53
Death Wish									CLASSES:Sorcerer,Wizard=7										SCHOOL:Conjuration					DESCRIPTOR:Evil				TYPE:Arcane			COMPS:V, S		CASTTIME:1 minute			RANGE:Unlimited					TARGETAREA:An unknown evil higher power (see text)							DURATION:1 month								SAVEINFO:None									SPELLRES:No					DESC:Challenges an outsider to come hunt you down and kill you.													SOURCEPAGE:p.53
Decrypt									CLASSES:Assassin=1|Bard,Sorcerer,Wizard=0								SCHOOL:Divination												TYPE:Arcane			COMPS:V, S		CASTTIME:1 round			RANGE:Touch						TARGETAREA:Document touched											DURATION:(CASTERLEVEL) minutes					SAVEINFO:None									SPELLRES:No					DESC:Helps decipher a coded message or cipher.																SOURCEPAGE:p.53
Deflect Ram									CLASSES:Sorcerer,Wizard=4										SCHOOL:Evocation						DESCRIPTOR:Force				TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:50 ft.					TARGETAREA:See text												DURATION:(CASTERLEVEL) rounds						SAVEINFO:None									SPELLRES:No					DESC:Protect a ship from being rammed.																	SOURCEPAGE:p.53
Delay Death									CLASSES:Cleric,Sorcerer,Wizard=3									SCHOOL:Necromancy												TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 standard action	RANGE:Close						TARGETAREA:One living creature										DURATION:(CASTERLEVEL) minutes					SAVEINFO:Fortitude negates (harmless)					SPELLRES:Yes (harmless)			DESC:Subject continues to fight normally even at 0 or negative hit points.											SOURCEPAGE:p.54
Delude									CLASSES:Sorcerer,Wizard=2										SCHOOL:Evocation												TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Personal					TARGETAREA:You													DURATION:(CASTERLEVEL*10) minutes																						DESC:You borrow the alignment of one creature within 30 ft. in order to mask your own.									SOURCEPAGE:p.54
Demon Flesh									CLASSES:Cleric,Sorcerer,Wizard=5									SCHOOL:Abjuration						DESCRIPTOR:Evil				TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 standard action	RANGE:Touch						TARGETAREA:Creature touched											DURATION:(CASTERLEVEL) minutes or until discharged		SAVEINFO:Will negates (harmless)						SPELLRES:Yes (harmless)			DESC:The subject gains damage reduction 10/cold iron and good.													SOURCEPAGE:p.54
Demon Flesh (Lesser)	OUTPUTNAME:Demon Flesh, [NAME]	CLASSES:Blackguard,Cleric,Sorcerer,Wizard=3							SCHOOL:Abjuration						DESCRIPTOR:Evil				TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 standard action	RANGE:Touch						TARGETAREA:Creature touched											DURATION:(CASTERLEVEL) minutes or until discharged		SAVEINFO:Will negates (harmless)						SPELLRES:Yes (harmless)			DESC:The subject gains damage reduction 5/cold iron and good.													SOURCEPAGE:p.54
Desail									CLASSES:Sorcerer,Wizard=4										SCHOOL:Transmutation											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close						TARGETAREA:On sail of a ship											DURATION:(CASTERLEVEL*10) minutes					SAVEINFO:Fortitude negates							SPELLRES:Yes				DESC:Remove a sail from a ship to slow it.																SOURCEPAGE:p.54
Destroy Water								CLASSES:Cleric,Druid=1											SCHOOL:Transmutation					DESCRIPTOR:Water				TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action	RANGE:Medium					TARGETAREA:Up to (CASTERLEVEL*2) gallons of water							DURATION:Instantaneous							SAVEINFO:None; see text								SPELLRES:Yes				DESC:Dries up and destroys water or damages creatures with the Water subtype.											SOURCEPAGE:p.54
Detect Balance								CLASSES:Cleric,Druid=1											SCHOOL:Divination												TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:60 ft.					TARGETAREA:Cone-shaped emanation										DURATION:Concentration, up to (CASTERLEVEL*10) minutes [D]	SAVEINFO:None									SPELLRES:No					DESC:Reveals how far away from true neutral a creature, object, or area is.											SOURCEPAGE:p.54
Detect Charm								CLASSES:Bard,Cleric,Sorcerer,Wizard=0|Paladin=1							SCHOOL:Divination												TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:30 ft.					TARGETAREA:Cone-shaped emanation										DURATION:Concentration, up to (CASTERLEVEL) minutes [D]	SAVEINFO:None									SPELLRES:No					DESC:Reveals charm effects on creatures within 30 ft.															SOURCEPAGE:p.55
Detect Current								CLASSES:Bard,Cleric,Druid,Sorcerer,Wizard=1		DOMAINS:Water=1			SCHOOL:Divination												TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:(floor(CASTERLEVEL/3))/3 miles	TARGETAREA:See text												DURATION:Concentration, up to (CASTERLEVEL*2) minutes [D]	SAVEINFO:None									SPELLRES:No					DESC:Detect the direction and speed of any water currents nearby.													SOURCEPAGE:p.55
Detect Curse								CLASSES:Cleric,Sorcerer,Wizard=2									SCHOOL:Divination												TYPE:Arcane.Divine	COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Close						TARGETAREA:Creature or Object touched, or a cone-shaped emanation					DURATION:Concentration, up to (CASTERLEVEL) minutes [D]	SAVEINFO:Fortitude negates (object)						SPELLRES:Yes (object)			DESC:Detects curses on creatures, objects, or an area.														SOURCEPAGE:p.55
Detect Disease								CLASSES:Cleric,Druid,Paladin,Ranger,Sorcerer,Wizard=1						SCHOOL:Divination												TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Close						TARGETAREA:One creature, one object, or a 5-ft. cube							DURATION:Instantaneous							SAVEINFO:None									SPELLRES:No					DESC:Detects disease in one creature or object.																SOURCEPAGE:p.55
Detect Illusion								CLASSES:Bard,Sorcerer,Wizard=2									SCHOOL:Divination												TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:60 ft.					TARGETAREA:Cone-shaped emanation										DURATION:Concentration, up to (CASTERLEVEL) minutes [D]	SAVEINFO:None									SPELLRES:No					DESC:Reveals illusions on creatures or area.																SOURCEPAGE:p.55
Detect Land									CLASSES:Cleric,Druid,Sorcerer,Wizard=1			DOMAINS:Earth,Water=2		SCHOOL:Divination												TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:(CASTERLEVEL) miles			TARGETAREA:See text												DURATION:Concentration, up to (CASTERLEVEL*2) minutes [D]	SAVEINFO:None									SPELLRES:No					DESC:Locate nearby islands or land while on the ocean.														SOURCEPAGE:p.55
Detect Life									CLASSES:Cleric=1												SCHOOL:Divination												TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Medium					TARGETAREA:One creature												DURATION:Instantaneous							SAVEINFO:None									SPELLRES:No					DESC:You determine whether a creature is alive or dead.														SOURCEPAGE:p.56
Detune									CLASSES:Bard=0												SCHOOL:Transmutation											TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Close						TARGETAREA:1 instrument												DURATION:Instantaneous							SAVEINFO:None									SPELLRES:Yes				DESC:Removes the tuning from a nearby instrument.															SOURCEPAGE:p.56
Devuring Darkness								CLASSES:Cleric,Sorcerer,Wizard=5									SCHOOL:Evocation												TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Medium					TARGETAREA:20-foot-radius											DURATION:Instantaneous and see text					SAVEINFO:Reflex half; see text						SPELLRES:Yes				DESC:Inflicts (min(CASTERLEVEL,10))d6 points of damage and creates darkness.											SOURCEPAGE:p.56
Devour Essence								CLASSES:Sorcerer,Wizard=8										SCHOOL:Necromancy												TYPE:Arcane			COMPS:V, S		CASTTIME:1 round			RANGE:Touch						TARGETAREA:One corpse												DURATION:Instantaneous							SAVEINFO:None									SPELLRES:No					DESC:You consume a corpse's essence, thereby preventing revivification.												SOURCEPAGE:p.56
Dig										CLASSES:Sorcerer,Wizard=4										SCHOOL:Evocation						DESCRIPTOR:Earth				TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close						TARGETAREA:Up to (CASTERLEVEL/2) 10-ft. cubes [S]							DURATION:Permanent or (CASTERLEVEL) rounds; see text		SAVEINFO:See text									SPELLRES:No					DESC:Excavates earth in (CASTERLEVEL/2) 10-ft.cubes; deals 4d6 points of damage to earth creatures.							SOURCEPAGE:p.56
Dire Rage (Companion)							CLASSES:Druid,Ranger=2											SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch						TARGETAREA:Animal Companion											DURATION:(CASTERLEVEL) rounds [D]					SAVEINFO:Will negates (harmless)						SPELLRES:Yes (harmless)			DESC:Inspire primitive rage in your animal companion.															SOURCEPAGE:p.56
Discern Lycanthrope							CLASSES:Cleric,Druid,Ranger,Sorcerer,Wizard=3							SCHOOL:Divination												TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 standard action	RANGE:Close						TARGETAREA:(CASTERLEVEL) creatures, no two of which can be more than 30 ft. apart		DURATION:Concentration, up to (CASTERLEVEL) rounds [D]	SAVEINFO:Will negates								SPELLRES:No					DESC:Reveals whether a creature is a lycanthrope or not.														SOURCEPAGE:p.57
Disguise Magic Aura							CLASSES:Bard,Sorcerer,Wizard=2									SCHOOL:Illusion		SUBSCHOOL:Glamer								TYPE:Arcane			COMPS:V, M		CASTTIME:1 standard action	RANGE:Touch						TARGETAREA:one magic item											DURATION:24 hours [D]							SAVEINFO:Will negates (harmless, object)					SPELLRES:Yes (harmless, object)	DESC:Make an item appear more or less magical.																SOURCEPAGE:p.57
Distance Distortion							CLASSES:Sorcerer,Wizard=4										SCHOOL:Illusion		SUBSCHOOL:Glamer								TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 round			RANGE:Medium					TARGETAREA:(CASTERLEVEL) 10-ft. cube [S]									DURATION:(CASTERLEVEL) hours						SAVEINFO:Will disbelief (if interacted with)				SPELLRES:No					DESC:You can alter the dimensions of an area, making it larger or smaller.											SOURCEPAGE:p.57
Divine Lock									CLASSES:Cleric=2												SCHOOL:Abjuration												TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Touch						TARGETAREA:The door, chest, or portal touched, up to (CASTERLEVEL*30) sq. ft. in size	DURATION:Permanent							SAVEINFO:None									SPELLRES:No					DESC:Magically locks a door, portal, or chest.																SOURCEPAGE:p.57
Divine Sovereignty							CLASSES:Blackguard,Paladin=4										SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting		TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 round			RANGE:Personal					TARGETAREA:You													DURATION:(CASTERLEVEL) hours [D]																						DESC:Creatures look upon you as their rightful sovereign.														SOURCEPAGE:p.57
Divining Rod								CLASSES:Druid=0|Ranger=1										SCHOOL:Divination												TYPE:Divine			COMPS:F		CASTTIME:1 standard action	RANGE:Touch						TARGETAREA:1 object [stick]; (CASTERLEVEL) miles							DURATION:(CASTERLEVEL) hours [D]					SAVEINFO:None									SPELLRES:No					DESC:Use natural spirits as a guide to food or water.															SOURCEPAGE:p.58
Dolphin Fins								CLASSES:Druid,Cleric=2											SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Touch						TARGETAREA:Touched creature											DURATION:(CASTERLEVEL*2) minutes					SAVEINFO:Will negates (harmless)						SPELLRES:Yes (harmless)			DESC:Grants subject +20 to swim skill check for (CASTERLEVEL*2) minutes.					BONUS:SKILL|Swim|20|PREAPPLY:ANYPC	SOURCEPAGE:p.58
Dolphin Fins (Mass)	OUTPUTNAME:Dolphin Fins, [NAME]	CLASSES:Druid=6|Cleric=7					DOMAINS:Water=6			SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Close						TARGETAREA:(CASTERLEVEL) creatures, no two of which may be more than 30 ft. apart		DURATION:(CASTERLEVEL) hours						SAVEINFO:Will negates (harmless)						SPELLRES:Yes (harmless)			DESC:Grants (CASTERLEVEL) subjects +20 to swim skill check for (CASTERLEVEL*2) minutes.									SOURCEPAGE:p.58
Donor										CLASSES:Cleric,Sorcerer,Wizard=3									SCHOOL:Necromancy												TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 round			RANGE:Touch; see text				TARGETAREA:Two creatures, which can be no more than 10 ft. apart; see text.			DURATION:Instantaneous							SAVEINFO:None									SPELLRES:Yes				DESC:Transfers hit points from one creature to another.														SOURCEPAGE:p.58
Dread Scream								CLASSES:Bard=3												SCHOOL:Enchantment					DESCRIPTOR:Fear|Mind-Affecting	TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:40 ft.					TARGETAREA:40 ft. cone												DURATION:(CASTERLEVEL) rounds						SAVEINFO:Will partial								SPELLRES:Yes				DESC:Sound vibrations panic creatures in a 40 ft. cone.														SOURCEPAGE:p.58
Dream Speaker								CLASSES:Sorcerer,Wizard=2										SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting		TYPE:Arcane			COMPS:V, S, F	CASTTIME:1 minute			RANGE:Touch						TARGETAREA:One Sleeping Creature										DURATION:10 minutes [see text]					SAVEINFO:Will negates (harmless); see text				SPELLRES:Yes				DESC:You question a sleeping creature.																	SOURCEPAGE:p.58
Dream Thief									CLASSES:Sorcerer,Wizard=7										SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting		TYPE:Arcane			COMPS:V, S		CASTTIME:1 minute			RANGE:Medium					TARGETAREA:One creature												DURATION:(CASTERLEVEL) days [D]					SAVEINFO:Will negates								SPELLRES:Yes				DESC:Subject does not get a good night's sleep and suffers array of penalties.										SOURCEPAGE:p.59
Drench									CLASSES:Druid=0												SCHOOL:Conjuration											TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action	RANGE:Close						TARGETAREA:One object or creature up to size Large							DURATION:Instantaneous							SAVEINFO:Reflex negates								SPELLRES:Yes				DESC:Puts out Fine or Tiny fires and deals 1 point of subdual.													SOURCEPAGE:p.59
Dust of Death								CLASSES:Sorcerer,Wizard=6										SCHOOL:Transmutation											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 round			RANGE:Touch						TARGETAREA:A few ounces of sand										DURATION:1 hour								SAVEINFO:Fortitude negates; see text					SPELLRES:No					DESC:Transforms a small amount of normal sand into deadly poison.													SOURCEPAGE:p.59

###Block: E
# Spell Name			Unique Key		Output Name						Classes of caster					School			Sub-School		Spell Descriptors		Spell Variations								Type				Components		Casting Time			Range			Target Area or Effect										Duration						Save Info							Spell Resistance				Cost		XP Cost	Description																					Add to magical move														Bonus to skill													Choose									Source Page
Earth Ear														CLASSES:Druid,Ranger=2				SCHOOL:Divination																			TYPE:Divine			COMPS:S		CASTTIME:1 standard action	RANGE:Personal	TARGETAREA:100 ft. radius									DURATION:(CASTERLEVEL) rounds			SAVEINFO:None						SPELLRES:Yes								DESC:Locate creatures based on vibrations in the ground.																																																							SOURCEPAGE:p.60
Earthen Blast													CLASSES:Druid,Sorcerer,Wizard=1		SCHOOL:Evocation					DESCRIPTOR:Earth												TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:15 ft.	TARGETAREA:Cone-shaped burst									DURATION:Instantaneous				SAVEINFO:Reflex half					SPELLRES:Yes								DESC:You release a blast of rock and earth in a 15-ft. cone; 1d4 damage and stone for 1 round.																																																	SOURCEPAGE:p.60
Earthen Snare													CLASSES:Cleric,Druid,Sorcerer,Wizard=5	SCHOOL:Conjuration																		TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Close		TARGETAREA:Single creature									DURATION:Instantaneous, see text		SAVEINFO:Reflex at -4 negates				SPELLRES:No									DESC:Trap a target in a pocket dimension of Elemental Earth.																																																						SOURCEPAGE:p.60
Earthen Wave													CLASSES:Druid,Sorcerer,Wizard=4		SCHOOL:Transmutation				DESCRIPTOR:Earth												TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:30 ft.	TARGETAREA:5 ft. line, 30 ft. long								DURATION:Instantaneous				SAVEINFO:Reflex, see text				SPELLRES:No									DESC:You knock opponents prone in a straight line.																																																								SOURCEPAGE:p.60
Electrical Storm													CLASSES:Druid=7|Sorcerer,Wizard=8		SCHOOL:Evocation					DESCRIPTOR:Electricity											TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Medium	TARGETAREA:Burst, centered on you, with a radius of (CASTERLEVEL*10+100) ft.	DURATION:Instantaneous				SAVEINFO:Reflex half					SPELLRES:Yes								DESC:Burst centered around you, (min(CASTERLEVEL,20))d6 electricity damage to all in area.																																																	SOURCEPAGE:p.60
Elemental Cloak													CLASSES:Cleric=7|Druid=6			SCHOOL:Transmutation																		TYPE:Divine			COMPS:V, S, XP	CASTTIME:10 minutes		RANGE:Touch		TARGETAREA:Willing creature touched								DURATION:Permanent				SAVEINFO:None						SPELLRES:Yes						XPCOST:2500	DESC:Alter the subtype of a willing creature.																																																									SOURCEPAGE:p.60
Elemental Scimitar												CLASSES:Druid=6					SCHOOL:Evocation																			TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:0		TARGETAREA:Scimitar-like blade								DURATION:(CASTERLEVEL) minutes [D]		SAVEINFO:See text						SPELLRES:Yes								DESC:Create a cimitar with various elemental effects.																																																								SOURCEPAGE:p.61
Encrypt														CLASSES:Assassin=1|Bard,Sorcerer,Wizard=0	SCHOOL:Transmutation																		TYPE:Arcane			COMPS:V, S		CASTTIME:1 round			RANGE:Touch		TARGETAREA:Document touched									DURATION:Permanent [D]				SAVEINFO:None						SPELLRES:No									DESC:Encode a message to protect it from view.																																																									SOURCEPAGE:p.61
Enrich Soil														CLASSES:Druid=5|Cleric=7			SCHOOL:Transmutation				DESCRIPTOR:Earth												TYPE:Divine			COMPS:V, M		CASTTIME:10 minutes		RANGE:Touch		TARGETAREA:(floor(CASTERLEVEL/2)) square ft.						DURATION:(floor(CASTERLEVEL/2)) years	SAVEINFO:None						SPELLRES:No									DESC:You create an area of fertile earth capable of suporting plant life.																																																				SOURCEPAGE:p.61
Empower Companion													CLASSES:Druid,Ranger=1				SCHOOL:Transmutation																		TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Animal Companion									DURATION:(CASTERLEVEL) minutes [D]		SAVEINFO:Will negates (harmless)			SPELLRES:Yes								DESC:Give your animal companion a +10 competence bonus to a skill.																																																					SOURCEPAGE:p.61
Erase					KEY:Erase (ES)								CLASSES:Sorcerer,Wizard=1			SCHOOL:Transmutation																		TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Page or pages touched								DURATION:Permanent				SAVEINFO:Will negates (harmless)l see text	SPELLRES:Yes (object); see text					DESC:Removes magical and mundane writings.																																																									SOURCEPAGE:p.61
Etch Stone														CLASSES:Sorcerer,Wizard=1			SCHOOL:Transmutation																		TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Stone or stone object								DURATION:One hour					SAVEINFO:None						SPELLRES:No									DESC:Inscribe messages on stone.																																																											SOURCEPAGE:p.62
Eternal Sleep													CLASSES:Sorcerer,Wizard=9			SCHOOL:Transmutation																		TYPE:Arcane			COMPS:V, S, M, XP	CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Creature touched									DURATION:Permanent				SAVEINFO:Fortitude negates				SPELLRES:Yes				COST:4000	XPCOST:500	DESC:As temporal stasis, but condition allows spell to be broken.																																																						SOURCEPAGE:p.62
Exact Task														CLASSES:Cleric=9					SCHOOL:Conjuration	SUBSCHOOL:Calling	DESCRIPTOR:See text	VARIANTS:Air|Chaotic|Earth|Evil|Fire|Good|Lawful|Water	TYPE:Divine			COMPS:V, S, DF, M	CASTTIME:5 minutes		RANGE:Close		TARGETAREA:One called outsider or elemental of 27 HD or less			DURATION:Instantaneous				SAVEINFO:None						SPELLRES:Yes								DESC:Calls one outsider or elemental of 27 HD or less to perform a task.																																																				SOURCEPAGE:p.62
Exorcise														CLASSES:Cleric=4					SCHOOL:Abjuration																			TYPE:Divine			COMPS:V, S, DF	CASTTIME:10 minutes		RANGE:10 ft.	TARGETAREA:One creature or object								DURATION:Instantaneous				SAVEINFO:Will negates					SPELLRES:Yes (see text)							DESC:Ejects possessing creature from host.																																																									SOURCEPAGE:p.63
Expeditious Retreat (Greater)				OUTPUTNAME:Expeditious Retreat, [NAME]	CLASSES:Bard,Sorcerer,Wizard=2		SCHOOL:Transmutation																		TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Personal	TARGETAREA:You											DURATION:(CASTERLEVEL) minutes [D]		SAVEINFO:None						SPELLRES:No									DESC:All movement modes increase by 30 ft.															BONUS:POSTMOVEADD|TYPE.Walk,TYPE.Burrow,TYPE.Climb,TYPE.Fly,TYPE.Swim|30|TYPE=Enhancement|PREAPPLY:PC																										SOURCEPAGE:p.63
Eye of Ice														CLASSES:Druid,Sorcerer,Wizard=3|Ranger=2	SCHOOL:Transmutation																		TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Creature touched									DURATION:(CASTERLEVEL) minutes		SAVEINFO:Will negates (harmless)			SPELLRES:Yes (harmless)							DESC:See through bad weather and ice out to 120 feet.																																																								SOURCEPAGE:p.63
Eyes of the Hawk													CLASSES:Druid,Ranger,Sorcerer,Wizard=2	SCHOOL:Transmutation																		TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Creature touched									DURATION:(CASTERLEVEL) minutes [D]		SAVEINFO:Will negates (harmless)			SPELLRES:Yes								DESC:Subject gets +(min(max(floor((CASTERLEVEL+2)/4)*10,10),30)) bonus on Spot checks																									BONUS:SKILL|Spot|min(max(floor((%CHOICE+2)/4)*10,10),30)|TYPE=Competence|PREAPPLY:ANYPC	CHOOSE:NUMBER|MIN=1|MAX=20|TITLE=Choose spell caster level	SOURCEPAGE:p.63
Eyes of the Hawk (Greater)				OUTPUTNAME:Eyes of the Hawk, [NAME]		CLASSES:Druid,Ranger,Sorcerer,Wizard=3	SCHOOL:Transmutation																		TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Creature touched									DURATION:(CASTERLEVEL) minutes [D]		SAVEINFO:Will negates (harmless)			SPELLRES:Yes								DESC:Subject gets +(min(max(floor((CASTERLEVEL+2)/4)*10,10),30)) bonus on Spot checks plus provides immunity to blindness effects.																		BONUS:SKILL|Spot|min(max(floor((%CHOICE+2)/4)*10,10),30)|TYPE=Competence|PREAPPLY:ANYPC	CHOOSE:NUMBER|MIN=1|MAX=20|TITLE=Choose spell caster level	SOURCEPAGE:p.63

###Block: F
# Spell Name		Classes of caster					Domains granting the spell	School			Sub-School			Spell Descriptors				Type				Components		Casting Time			Range				Target Area or Effect										Duration							Save Info								Spell Resistance		Cost		Description																Source Page
Faerie Ward			CLASSES:Cleric,Sorcerer,Wizard=2							SCHOOL:Abjuration												TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:10-ft.-radius emanation centered on touched creature			DURATION:(CASTERLEVEL) rounds				SAVEINFO:Fortitude half						SPELLRES:Yes				DESC:Hedges out and damages fey creatures.										SOURCEPAGE:p.64
False Tracks		CLASSES:Druid=3|Ranger=1								SCHOOL:Transmutation											TYPE:Divine			COMPS:M		CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:1 mile											DURATION:Permanent [D]					SAVEINFO:None							SPELLRES:No					DESC:You alter your tracks to make them difficult to follow.							SOURCEPAGE:p.64
Fangstorm			CLASSES:Druid,Sorcerer,Wizard=6							SCHOOL:Evocation						DESCRIPTOR:Force				TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Long			TARGETAREA:20 ft. radius, 40 ft. high							DURATION:Instantaneous					SAVEINFO:Fortitude half						SPELLRES:Yes				DESC:Fangs of force cause 10d6 damage and may cause bleeding for (min(CASTERLEVEL/4,5)) hp/round.	SOURCEPAGE:p.64
Farsighted			CLASSES:Sorcerer,Wizard=1								SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting		TYPE:Arcane			COMPS:V, S, F	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:Creature touched									DURATION:(CASTERLEVEL) rounds [see text]		SAVEINFO:Will negates						SPELLRES:Yes				DESC:Alter a target's ability to focus on things nearby.								SOURCEPAGE:p.64
Farvision			CLASSES:Sorcerer,Wizard=6								SCHOOL:Transmutation											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:(CASTERLEVEL) inches of touched transparent object			DURATION:Permanent					SAVEINFO:None							SPELLRES:No					DESC:Create an object giving darkvision 90 ft.										SOURCEPAGE:p.64
Favor Mount			CLASSES:Paladin=3										SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:Paladin's mount									DURATION:(CASTERLEVEL*10) minutes			SAVEINFO:Will negates (harmless)				SPELLRES:Yes (harmless)			DESC:Grants +4 luck bonus to your mount's attack and damage rolls.						SOURCEPAGE:p.64
Favor Servant		CLASSES:Blackguard=3									SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:Blackguard's fiendish servant							DURATION:(CASTERLEVEL*10) minutes			SAVEINFO:Will negates (harmless)				SPELLRES:Yes (harmless)			DESC:Grant your fiendish servant combat and ability bonuses.							SOURCEPAGE:p.64
Feather Step		CLASSES:Druid,Ranger=1									SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:Creature touched									DURATION:(CASTERLEVEL) minutes			SAVEINFO:Will negates (harmless)				SPELLRES:Yes (harmless)			DESC:Allows you to walk lightly and avoid sinking into soft surfaces.						SOURCEPAGE:p.64
Feed Summoned Creature	CLASSES:Sorcerer,Wizard=4								SCHOOL:Necromancy												TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:Living creature touched								DURATION:Instantaneous and 1 hour; see text	SAVEINFO:None							SPELLRES:Yes				DESC:Outsider gains stolen hit points from subject.									SOURCEPAGE:p.65
Feign Death			CLASSES:Cleric,Druid,Sorcerer,Wizard=3						SCHOOL:Necromancy												TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:Creature touched									DURATION:(CASTERLEVEL*10) minutes [D]		SAVEINFO:Will negates (harmless)				SPELLRES:Yes (harmless)			DESC:The subject appears dead.												SOURCEPAGE:p.65
Fiery Blast			CLASSES:Sorcerer,Wizard=5			DOMAINS:Fire=5			SCHOOL:Evocation						DESCRIPTOR:Fire				TYPE:Arcane.Divine	COMPS:V, S, M/DF	CASTTIME:1 standard action	RANGE:60 ft.		TARGETAREA:Cone-shaped burst									DURATION:Instantaneous					SAVEINFO:Reflex half						SPELLRES:Yes				DESC:You fire a blast of fire in a 60-ft. cone dealing (min(CASTERLEVEL,10))d6 points of damage.	SOURCEPAGE:p.65
Fiery Constrictor		CLASSES:Sorcerer,Wizard=6								SCHOOL:Evocation												TYPE:Arcane			COMPS:V, S, M, F	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:Creates a fiery tendril that constricts opponents			DURATION:(CASTERLEVEL) rounds [D]			SAVEINFO:None							SPELLRES:No					DESC:A snake-like tendril lashes out and constricts a foe, dealing fire damage.				SOURCEPAGE:p.65
Fiery Grasp			CLASSES:Sorcerer,Wizard=1								SCHOOL:Evocation						DESCRIPTOR:Fire				TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:One creature										DURATION:(CASTERLEVEL) rounds [D]			SAVEINFO:Will negates						SPELLRES:Yes				DESC:Flames coat your arms granting a burning touch attack.								SOURCEPAGE:p.66
Fill the Sails		CLASSES:Sorcerer,Wizard=4			DOMAINS:Air=4			SCHOOL:Transmutation											TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Close			TARGETAREA:One ships sail									DURATION:(CASTERLEVEL*10) minutes			SAVEINFO:None							SPELLRES:No					DESC:Creates a strong wind to drive a ship forward.									SOURCEPAGE:p.66
Fire Bolt			CLASSES:Sorcerer,Wizard=0								SCHOOL:Evocation						DESCRIPTOR:Fire				TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Close			TARGETAREA:Ray											DURATION:Instantaneous					SAVEINFO:None							SPELLRES:Yes				DESC:You fire a bolt of flame, 1d3 fire.											SOURCEPAGE:p.66
Fire Burst			CLASSES:Sorcerer,Wizard=1								SCHOOL:Evocation						DESCRIPTOR:Fire				TYPE:Arcane			COMPS:V, S, F	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:10-ft. radius circle								DURATION:Instantaneous					SAVEINFO:Reflex negates						SPELLRES:Yes				DESC:You cause an existing fire source to shoot fiery arrows in a 10 ft. radius.				SOURCEPAGE:p.66
Fire Charm			CLASSES:Sorcerer,Wizard=4								SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Fire|Mind-Affecting	TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:Living creatures within range that view the fire source		DURATION:(CASTERLEVEL*2) rounds			SAVEINFO:Will negates						SPELLRES:Yes				DESC:Subject are charmed by dancing flames; susceptible to suggestions.						SOURCEPAGE:p.66
Fire Gills			CLASSES:Cleric,Druid=3				DOMAINS:Fire=2			SCHOOL:Transmutation											TYPE:Divine			COMPS:S, M		CASTTIME:1 round			RANGE:Touch			TARGETAREA:Creature touched									DURATION:(CASTERLEVEL*10) minutes			SAVEINFO:Will negates (harmless)				SPELLRES:Yes (harmless)			DESC:Grants the ability to breathe normally in lava or heavy fires.						SOURCEPAGE:p.66
Fire Touch			CLASSES:Sorcerer,Wizard=0								SCHOOL:Evocation						DESCRIPTOR:Fire				TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Touch			TARGETAREA: One creature									DURATION:Instantaneous					SAVEINFO:None							SPELLRES:Yes				DESC:Touch deals 1d4 fire.													SOURCEPAGE:p.67
Firewater			CLASSES:Sorcerer,Wizard=1								SCHOOL:Transmutation											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:Up to (CASTERLEVEL) pints of water						DURATION:Instantaneous					SAVEINFO:None							SPELLRES:No					DESC:Transforms water into flammable liquid.										SOURCEPAGE:p.67
Fist of Stone		CLASSES:Sorcerer,Wizard=1								SCHOOL:Transmutation											TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Personal		TARGETAREA:You											DURATION:(CASTERLEVEL) rounds																			DESC:One of your hands turns to stone; you gain Str 23 with that hand.						SOURCEPAGE:p.67
Flame Spiral		CLASSES:Sorcerer,Wizard=4								SCHOOL:Evocation												TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:0			TARGETAREA:Spinning flames out to a 30 ft. radius					DURATION:Instantaneous; see text			SAVEINFO:Fortitude half						SPELLRES:Yes				DESC:Fire deals (min(CASTERLEVEL,10))d6 damage and may daze targets.						SOURCEPAGE:p.67
Flameswell			CLASSES:Sorcerer,Wizard=2								SCHOOL:Evocation												TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:Cylinder up to 40 ft. high, 10 ft. wide					DURATION:Instantaneous					SAVEINFO:Reflex negates						SPELLRES:Yes				DESC:Fire soars up to 40 ft. high, dealing (max(CASTERLEVEL/2,5))d6 damage.					SOURCEPAGE:p.67
Fluid Form			CLASSES:Assassin=2|Sorcerer,Wizard=4						SCHOOL:Transmutation											TYPE:Arcane			COMPS:V		CASTTIME:1 standard action	RANGE:Personal		TARGETAREA:You											DURATION:(CASTERLEVEL) minutes [D]																		DESC:You turn yourself and your equipment into a liquid.								SOURCEPAGE:p.67
Foggy Flying Carpet	CLASSES:Sorcerer,Wizard=3								SCHOOL:Conjuration											TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Personal		TARGETAREA:Creates a bank of fog that can carry up to (CASTERLEVEL*200) lb.	DURATION:(CASTERLEVEL*10) minutes			SAVEINFO:None (harmless)											DESC:Conjures a flying carpet made of fog.										SOURCEPAGE:p.68
Fool's Gold			CLASSES:Sorcerer,Wizard=2								SCHOOL:Transmutation											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 round			RANGE:10 ft.		TARGETAREA:(CASTERLEVEL) 1 ft. cubes							DURATION:(CASTERLEVEL) hours				SAVEINFO:None or Will negates; see text			SPELLRES:No			COST:50	DESC:Changes copper coins or brass items into gold.									SOURCEPAGE:p.68
Force Corporeality	CLASSES:Cleric,Sorcerer,Wizard=4							SCHOOL:Transmutation											TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:One incorporeal or spirit creature						DURATION:(CASTERLEVEL) rounds				SAVEINFO:Will negates						SPELLRES:Yes				DESC:You force a single incorporeal creature to assume a corporeal state.					SOURCEPAGE:p.68
Forecast			CLASSES:Sorcerer,Wizard=1								SCHOOL:Divination												TYPE:Arcane			COMPS:V, S, F	CASTTIME:1 minute			RANGE:50 mile radius	TARGETAREA:See Text										DURATION:Instantaneous					SAVEINFO:None							SPELLRES:No					DESC:Predict the local weather.												SOURCEPAGE:p.68
Forest Home			CLASSES:Druid=4|Cleric=5								SCHOOL:Conjuration	SUBSCHOOL:Creation							TYPE:Divine			COMPS:V, S, M	CASTTIME:1 minute			RANGE:Touch			TARGETAREA:15 ft. square underground structure						DURATION:(CASTERLEVEL+2) hours																																			SOURCEPAGE:p.68
Forked Tongue		CLASSES:Bard=1										SCHOOL:Enchantment											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:Creature touched									DURATION:(CASTERLEVEL) minutes or discharge	SAVEINFO:Will negates (harmless)				SPELLRES:Yes				DESC:Provides +5 circumstance bonus on attempt to verbally bluff someone.					SOURCEPAGE:p.69
Fortify Armor		CLASSES:Blackguard,Paladin=2|Cleric=3	DOMAINS:Protection=2		SCHOOL:Abjuration												TYPE:Divine			COMPS:V, M		CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:1 non-magical shield or suit of armor					DURATION:(CASTERLEVEL) minutes			SAVEINFO:None							SPELLRES:No					DESC:Doubles the effectiveness of a non-magical shield or suit of armor.					SOURCEPAGE:p.69
Friendly Form		CLASSES:Sorcerer,Wizard=1								SCHOOL:Transmutation											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Personal		TARGETAREA:You											DURATION:(CASTERLEVEL) minutes			SAVEINFO:None and Will negates; see text									DESC:Gain a bonus on Diplomacy checks to alter NPCs' attitudes.							SOURCEPAGE:p.69
Frost Touch			CLASSES:Sorcerer,Wizard=0								SCHOOL:Evocation						DESCRIPTOR:Cold				TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:One creature										DURATION:Instantaneous					SAVEINFO:None							SPELLRES:Yes				DESC:Touch deals 1d4 cold.													SOURCEPAGE:p.69
Frostfire			CLASSES:Cleric,Druid=2|Sorcerer,Wizard=1	DOMAINS:Cold=1			SCHOOL:Evocation						DESCRIPTOR:Cold				TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:15 ft.		TARGETAREA:Cone-shaped burst									DURATION:Instantaneous					SAVEINFO:None							SPELLRES:Yes				DESC:Cone deals (min(CASTERLEVEL,5))d4 cold										SOURCEPAGE:p.69
Fumble			CLASSES:Sorcerer,Wizard=4								SCHOOL:Transmutation											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:One creature										DURATION:(CASTERLEVEL) rounds				SAVEINFO:Will partial and Reflex negates; see text	SPELLRES:Yes				DESC:Subject drops held items and falls prone.										SOURCEPAGE:p.69
Fusing of Bones		CLASSES:Sorcerer,Wizard=8								SCHOOL:Transmutation											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:One living creature								DURATION:Instantaneous and permanent; see text	SAVEINFO:Fortitude negates					SPELLRES:Yes				DESC:Subject's Dexterity is permanently reduced to 1.									SOURCEPAGE:p.69

###Block: G
# Spell Name	Classes of caster				Domains granting the spell	School			Sub-School			Type				Components		Casting Time				Range					Target Area or Effect											Duration							Save Info					Spell Resistance		Cost		XP Cost	Description																					Source Page
Gaze Reflector	CLASSES:Sorcerer,Wizard=1							SCHOOL:Conjuration	SUBSCHOOL:Creation	TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action		RANGE:Personal			TARGETAREA:You												DURATION:(CASTERLEVEL) rounds																		DESC:Reflects gaze attacks back on the attacker.														SOURCEPAGE:p.70
Ghostly Throttle	CLASSES:Sorcerer,Wizard=2							SCHOOL:Evocation						TYPE:Arcane			COMPS:V, S, F	CASTTIME:1 standard action		RANGE:Close				TARGETAREA:A pair of ghostly hands									DURATION:1d4+2 rounds					SAVEINFO:Fortitude half; see text	SPELLRES:Yes						DESC:A pair of ghostly hands strangle the subject for 1d4+2 rounds.											SOURCEPAGE:p.70
Glass House		CLASSES:Sorcerer,Wizard=3		DOMAINS:Protection=3		SCHOOL:Abjuration						TYPE:Arcane.Divine	COMPS:V, S, F	CASTTIME:1 standard action		RANGE:Close				TARGETAREA:1 or more ceratures (see text)								DURATION:(CASTERLEVEL) minutes			SAVEINFO:Reflex negates			SPELLRES:No							DESC:Create a protective cube of magical glass.															SOURCEPAGE:p.70
Glass Window	CLASSES:Sorcerer,Wizard=6							SCHOOL:Transmutation					TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action		RANGE:Touch				TARGETAREA:3-ft. wide by 2-ft. high area of stone, metal, or wood				DURATION:(CASTERLEVEL) rounds				SAVEINFO:None				SPELLRES:No							DESC:Transform an area of stone, metal, or wood allows viewing through it.										SOURCEPAGE:p.70
Glass to Steel	CLASSES:Sorcerer,Wizard=8							SCHOOL:Transmutation					TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 round				RANGE:Touch				TARGETAREA:Object touched, which cannot exceed (CASTERLEVEL*10) pounds of weight	DURATION:Permanent					SAVEINFO:None				SPELLRES:No							DESC:Gives glass the strength and resiliency of steel.													SOURCEPAGE:p.71
Glide			CLASSES:Sorcerer,Wizard=2							SCHOOL:Transmutation					TYPE:Arcane			COMPS:V, S		CASTTIME:1 free action (see text)	RANGE:Close				TARGETAREA:1 living creature										DURATION:Until landing or (CASTERLEVEL) rounds	SAVEINFO:None				SPELLRES:Yes (harmless)					DESC:Allows you to control descent durring a fall.														SOURCEPAGE:p.71
Glowing Bones	CLASSES:Cleric,Sorcerer,Wizard=8						SCHOOL:Necromancy						TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action		RANGE:20 ft. radius burst	TARGETAREA:Living creatures within range								DURATION:(CASTERLEVEL*10) minutes			SAVEINFO:Will negates			SPELLRES:Yes						DESC:A creature's bones glow, revealing their whereabouts.													SOURCEPAGE:p.71
Godsblood		CLASSES:Cleric=8									SCHOOL:Conjuration	SUBSCHOOL:Healing		TYPE:Divine			COMPS:V, S, M, XP	CASTTIME:10 minutes			RANGE:0 ft.				TARGETAREA:Enchants a single vial of liquid							DURATION:1 day or until used				SAVEINFO:None				SPELLRES:No			COST:50	XPCOST:1000	DESC:Vial of holy water is enchanted with various effects.													SOURCEPAGE:p.72
Greater Curse	CLASSES:Cleric=7|Sorcerer,Wizard=8	DOMAINS:Retribution=8		SCHOOL:Necromancy						TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action		RANGE:Touch				TARGETAREA:Creature touched										DURATION:Permanent					SAVEINFO:Will negates			SPELLRES:Yes						DESC:-12 to one ability score; -6 to two ability scores; -8 on attack rolls, saves, and checks; 25%% chance of acting normally.	SOURCEPAGE:p.72
Green Water		CLASSES:Cleric=2				DOMAINS:Slime=1			SCHOOL:Transmutation					TYPE:Divine			COMPS:V, S, DF, M	CASTTIME:1 minute				RANGE:Touch				TARGETAREA:Water in a volume of 5 ft. by 5 ft. by 1 ft.					DURATION:Instantaneous					SAVEINFO:Will negates (object)	SPELLRES:Yes (object)					DESC:Change water into green slime.																	SOURCEPAGE:p.72
Grim Resilience	CLASSES:Sorcerer,Wizard=5							SCHOOL:Necromancy						TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action		RANGE:Personal			TARGETAREA:You												DURATION:(CASTERLEVEL) rounds [D]																	DESC:Remain alive and active despite any hit point damage below 0.											SOURCEPAGE:p.72

###Block: H
# Spell Name		Classes of caster					Domains granting the spell	School			Sub-School			Spell Descriptors			Type				Components		Casting Time			Range				Target Area or Effect												Duration					Save Info						Spell Resistance				Description											Source Page
Halt Plant			CLASSES:Druid=3										SCHOOL:Necromancy											TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Medium		TARGETAREA:Up to four plant creatures, no two of which can be more than 30 ft. apart	DURATION:(CASTERLEVEL) rounds		SAVEINFO:Will negates (see text)		SPELLRES:Yes				DESC:Makes as many as 4 plant creatures immobile				SOURCEPAGE:p.73
Hard Water Blast		CLASSES:Sorcerer,Wizard=3			DOMAINS:Water=4			SCHOOL:Evocation						DESCRIPTOR:Water|Force		TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:300 ft.		TARGETAREA:See text												DURATION:Instantaneous			SAVEINFO:Reflex half				SPELLRES:Yes				DESC:Blast a target with a stream of water.					SOURCEPAGE:p.73
Hard Water Weapons	CLASSES:Sorcerer,Wizard=4			DOMAINS:Water=5			SCHOOL:Transmutation										TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:See text												DURATION:(CASTERLEVEL*2) minutes	SAVEINFO:Will negates (harmless, object)	SPELLRES:Yes (harmless, object)	DESC:Create simple melee weapons out of water.					SOURCEPAGE:p.73
Harmonic Discord		CLASSES:Bard=4					DOMAINS:Music=5			SCHOOL:Evocation											TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:60 ft.		TARGETAREA:60 ft. radius from caster									DURATION:(CASTERLEVEL) rounds		SAVEINFO:Will negates				SPELLRES:Yes				DESC:Discordant sound makes it difficult for those in range to act.	SOURCEPAGE:p.73
Harmonious Dissolution	CLASSES:Bard=6|Sorcerer,Wizard=8		DOMAINS:Music=7			SCHOOL:Evocation						DESCRIPTOR:Sonic			TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Close			TARGETAREA:10 ft. radius burst										DURATION:Instantaneous			SAVEINFO:Fortitude partial			SPELLRES:Yes				DESC:Sonic burst damages everything in a limited area.			SOURCEPAGE:p.74
Headwind			CLASSES:Druid=2										SCHOOL:Conjuration					DESCRIPTOR:Air			TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 round			RANGE:Close			TARGETAREA:Single creature											DURATION:Instantaneous			SAVEINFO:None					SPELLRES:No					DESC:You use a focused blast of air to Bull Rush an opponent.		SOURCEPAGE:p.74
Heart Rip			CLASSES:Sorcerer,Wizard=9								SCHOOL:Necromancy						DESCRIPTOR:Evil			TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Close			TARGETAREA:Single living creature										DURATION:Instantaneous			SAVEINFO:None (see text)			SPELLRES:Yes																SOURCEPAGE:p.74
Heat Bone			CLASSES:Sorcerer,Wizard=5								SCHOOL:Necromancy											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 round			RANGE:Touch			TARGETAREA:One creature												DURATION:Instantaneous			SAVEINFO:Will negates, see text		SPELLRES:Yes				DESC:A creature's bones burn from within, possibly crumbling.		SOURCEPAGE:p.74
Heat Flesh			CLASSES:Cleric,Sorcerer,Wizard=3							SCHOOL:Necromancy											TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:One creature												DURATION:Instantaneous			SAVEINFO:Will special (see text)		SPELLRES:Yes				DESC:Flesh burns and blisters.							SOURCEPAGE:p.75
Hemophilia			CLASSES:Sorcerer,Wizard=3								SCHOOL:Necromancy											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:One living creature										DURATION:(CASTERLEVEL) rounds		SAVEINFO:Fortitude negates			SPELLRES:Yes				DESC:Target's wounds bleed profusely, suffering Con damage.			SOURCEPAGE:p.75
Hesitate			CLASSES:Sorcerer,Wizard=2								SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting	TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:One or more creatures within a 20-ft.-radius burst					DURATION:Instantaneous			SAVEINFO:Will negates				SPELLRES:Yes				DESC:Creatures second-guess their actions.					SOURCEPAGE:p.75
Hide the Soul		CLASSES:Cleric,Druid,Sorcerer,Wizard=9						SCHOOL:Abjuration											TYPE:Arcane.Divine	COMPS:V, S, M, F	CASTTIME:10 minutes		RANGE:Personal or touch	TARGETAREA:You and one creature touched									DURATION:Permanent			SAVEINFO:Will negates				SPELLRES:No					DESC:Subject's soul is hidden in an animal.					SOURCEPAGE:p.75
Holy Fire Hammer		CLASSES:Paladin=3										SCHOOL:Conjuration					DESCRIPTOR:Fire			TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Personal		TARGETAREA:One divine fire hammer										DURATION:(CASTERLEVEL) rounds		SAVEINFO:None					SPELLRES:No					DESC:Conjure a hammer of divine fire.						SOURCEPAGE:p.75
Holy Infusion		CLASSES:Paladin=1										SCHOOL:Enchantment										TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Personal		TARGETAREA:Your melee weapon											DURATION:(CASTERLEVEL) rounds		SAVEINFO:None					SPELLRES:No					DESC:Weapon does extra damage to undead.						SOURCEPAGE:p.76
Hound's Scent		CLASSES:Ranger=1										SCHOOL:Transmutation										TYPE:Divine			COMPS:S, M		CASTTIME:1 standard action	RANGE:Personal		TARGETAREA:You													DURATION:1 hour				SAVEINFO:None					SPELLRES:No					DESC:Gain the ability to use the Scent ability for Tracking.		SOURCEPAGE:p.76
Hovership			CLASSES:Sorcerer,Wizard=5								SCHOOL:Transmutation										TYPE:Arcane			COMPS:V, S, M	CASTTIME:10 minutes		RANGE:Touch			TARGETAREA:One ship touched											DURATION:(CASTERLEVEL*10) minutes	SAVEINFO:None					SPELLRES:Yes				DESC:Allows an ocean-going ship to pass over land.				SOURCEPAGE:p.76

###Block: I
# Spell Name		Classes of caster							Domains granting the spell	School			Sub-School			Spell Descriptors			Type				Components		Casting Time			Range			Target Area or Effect																					Duration					Save Info							Spell Resistance			Cost		Description														Source Page
Ice Geyser			CLASSES:Sorcerer,Wizard=8										SCHOOL:Evocation											TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Medium	TARGETAREA:Cylinder; see text																				DURATION:2 rounds				SAVEINFO:Reflex half					SPELLRES:Yes					DESC:Ice fountains into the air, dealing 20d6 cold damage.						SOURCEPAGE:p.76
Ice Shards			CLASSES:Druid,Sorcerer,Wizard=1									SCHOOL:Evocation											TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Close		TARGETAREA:One creature																					DURATION:Instantaneous			SAVEINFO:Reflex half					SPELLRES:Yes					DESC:Sharp icicles fly from your hands to strike enemies.						SOURCEPAGE:p.76
Ice Sled			CLASSES:Druid,Sorcerer,Wizard=6									SCHOOL:Conjuration					DESCRIPTOR:Water			TYPE:Arcane.Divine	COMPS:V, S, M/DF	CASTTIME:1 minute			RANGE:Close		TARGETAREA:Createsa caravan of sleds made of ice with (CASTERLEVEL*5) square feet of cargo space. Weight capacity is (CASTERLEVEL*500) lbs.	DURATION:(CASTERLEVEL*3) hours	SAVEINFO:None						SPELLRES:No						DESC:You create one or more sleds made of ice for travel in arctic conditions.		SOURCEPAGE:p.76
Icebreaker			CLASSES:Sorcerer,Wizard=7					DOMAINS:Water=7			SCHOOL:Transmutation										TYPE:Arcane.Divine	COMPS:V, S, F	CASTTIME:1 standard action	RANGE:See text	TARGETAREA:See text																					DURATION:(CASTERLEVEL) hours		SAVEINFO:None						SPELLRES:No						DESC:Clear a passage through ice for a ship.								SOURCEPAGE:p.77
Icy Hammer			CLASSES:Druid,Sorcerer,Wizard=2									SCHOOL:Conjuration					DESCRIPTOR:Cold			TYPE:Arcane.Divine	COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:0 ft.		TARGETAREA:Hammer-like weapon of ice																		DURATION:(CASTERLEVEL) minutes	SAVEINFO:None						SPELLRES:No						DESC:You create a magical warhammer that deals cold damage.						SOURCEPAGE:p.77
Identify Tracks		CLASSES:Druid=2|Ranger=1										SCHOOL:Divination											TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:10 ft. radius																				DURATION:Instantaneous			SAVEINFO:None						SPELLRES:Yes																				SOURCEPAGE:p.77
Ignite			CLASSES:Sorcerer,Wizard=2										SCHOOL:Transmutation										TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close		TARGETAREA:One creature or object																			DURATION:1d6 rounds (See text)	SAVEINFO:Reflex partial					SPELLRES:Yes					DESC:Ray burns target and can set them on fire.								SOURCEPAGE:p.77
Illusionary Forest	CLASSES:Druid,Ranger=4											SCHOOL:Illusion		SUBSCHOOL:Pattern							TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Medium	TARGETAREA:(CASTERLEVEL) 30-ft. cube																		DURATION:Permanent [D]			SAVEINFO:None and Will disbelief; see text	SPELLRES:No						DESC:Creates an illusionary forest.										SOURCEPAGE:p.77
Immunity to Energy	CLASSES:Cleric,Druid,Sorcerer,Wizard=9			DOMAINS:Guardian=9		SCHOOL:Abjuration											TYPE:Arcane.Divine	COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Creature touched																				DURATION:(CASTERLEVEL*10) minutes	SAVEINFO:Fortitude negates (harmless)		SPELLRES:Yes (harmless)				DESC:Subject gains immunity to one energy type.								SOURCEPAGE:p.77
Immunity to Fear		CLASSES:Cleric,Druid,Sorcerer,Wizard=2|Paladin=1						SCHOOL:Abjuration						DESCRIPTOR:Mind-Affecting	TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 standard action	RANGE:Close		TARGETAREA:One creature																					DURATION:(CASTERLEVEL) rounds		SAVEINFO:Will negates (harmless)			SPELLRES:Yes (harmless)				DESC:The subject gains immunity to fear effects for (CASTERLEVEL) rounds.			SOURCEPAGE:p.78
Insomnia			CLASSES:Sorcerer,Wizard=2										SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting	TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:One living creature																			DURATION:(CASTERLEVEL/3+1) days	SAVEINFO:Will negates					SPELLRES:Yes					DESC:Target can't rest or sleep to heal or regain spells.						SOURCEPAGE:p.78
Instant Exit		CLASSES:Sorcerer,Wizard=4										SCHOOL:Conjuration	SUBSCHOOL:Teleportation						TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close		TARGETAREA:You and touched objects or other willing creatures														DURATION:1 round; see text		SAVEINFO:None and Will negates (object)		SPELLRES:No and Yes (object)	COST:500	DESC:Opens a door that teleports creatures stepping through it to a random location.	SOURCEPAGE:p.78
Interdiction		CLASSES:Sorcerer,Wizard=7										SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting	TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 round			RANGE:Medium	TARGETAREA:One arcane caster whose HD is equal to or less than yours													DURATION:(CASTERLEVEL) rounds		SAVEINFO:Will negates					SPELLRES:Yes					DESC:Prevents subject from casting arcane spells.							SOURCEPAGE:p.79
Iron Judgement		CLASSES:Paladin=4												SCHOOL:Evocation											TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Creature touched																				DURATION:(CASTERLEVEL) rounds		SAVEINFO:None						SPELLRES:Yes (see text)				DESC:Touch attack outlines evil outsider with holy fire.						SOURCEPAGE:p.79
Ironrope			CLASSES:Sorcerer,Wizard=4										SCHOOL:Transmutation										TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:(CASTERLEVEL*100) ft. rope or (CASTERLEVEL*100) square feet of rigging											DURATION:1 day				SAVEINFO:Fortitude negates (harmless)		SPELLRES:Yes					DESC:Give ropes or rigging the hardness of iron.							SOURCEPAGE:p.79
Ironshot			CLASSES:Sorcerer,Wizard=2										SCHOOL:Conjuration	SUBSCHOOL:Creation						TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Personal	TARGETAREA:(CASTERLEVEL/2) iron shots																		DURATION:(CASTERLEVEL) rounds		SAVEINFO:See text						SPELLRES:No						DESC:Creates balls of iron for use as ranged weapons.							SOURCEPAGE:p.79
Irritation			CLASSES:Bard,Cleric,Druid,Sorcerer,Wizard=1							SCHOOL:Conjuration	SUBSCHOOL:Creation						TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 standard action	RANGE:Close		TARGETAREA:One creature																					DURATION:1d4 rounds; see text		SAVEINFO:Fortitude negates				SPELLRES:Yes					DESC:Afflicts target with itching sensation or a deep red rash.					SOURCEPAGE:p.79

###Block: J
# Spell Name			Product Identity?	Classes of caster				School			Sub-School		Spell Descriptors			Type		Components		Casting Time			Range		Target Area or Effect												Duration										Save Info							Spell Resistance		XP Cost	Description												Source Page
Jaerel's Curtain of Fire	NAMEISPI:YES	CLASSES:Sorcerer,Wizard=9		SCHOOL:Conjuration				DESCRIPTOR:Fire			TYPE:Arcane	COMPS:V, S, XP	CASTTIME:3 rounds			RANGE:Long	TARGETAREA:moving 20 ft. tall curtain of fire (CASTERLEVEL*20) ft. long				DURATION:(CASTERLEVEL) minutes						SAVEINFO:Fortitude special, see text		SPELLRES:Yes		XPCOST:5000	DESC:Conjure curtain of magical flames that burns all organic matter.		SOURCEPAGE:p.80
Jelver's Illusory Illusion	NAMEISPI:YES	CLASSES:Bard,Sorcerer,Wizard=6	SCHOOL:Illusion		SUBSCHOOL:Figment						TYPE:Arcane	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Long	TARGETAREA:20-ft. cube + (CASTERLEVEL*10) 10-ft. cubes						DURATION:Permanent until triggered, then (CASTERLEVEL) rounds	SAVEINFO:Will disbelief (if interacted with)	SPELLRES:No					DESC:Make a real item appear to be illusionary.						SOURCEPAGE:p.80
Jolt								CLASSES:Sorcerer,Wizard=5		SCHOOL:Transmutation									TYPE:Arcane	COMPS:V, S		CASTTIME:See text			RANGE:Close	TARGETAREA:You + (CASTERLEVEL) creatures, no two of which can be more than 30 ft. apart	DURATION:(CASTERLEVEL+4) rounds						SAVEINFO:Fortitude negates (harmless)		SPELLRES:Yes (harmless)			DESC:Caste haste on your party and allows an additional spell that round.	SOURCEPAGE:p.81
Jungle Cry							CLASSES:Druid=2|Ranger=1		SCHOOL:Enchantment	SUBSCHOOL:Charm	DESCRIPTOR:Mind-Affecting	TYPE:Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Long	TARGETAREA:All animals within range										DURATION:Instantaneous								SAVEINFO:Will negates					SPELLRES:Yes				DESC:Agitates animals and makes them aggressive.					SOURCEPAGE:p.81

###Block: K
# Spell Name		Product Identity?	Classes of caster					Domains granting the spell	School			Sub-School			Spell Descriptors	Type				Components		Casting Time			Range			Target Area or Effect			Duration					Save Info						Spell Resistance	Description													Bonus to skill												Choose									Source Page
Keen Ears						CLASSES:Druid,Ranger,Sorcerer,Wizard=2						SCHOOL:Transmutation								TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Creature touched		DURATION:(CASTERLEVEL) minutes [D]	SAVEINFO:Will negates (harmless)		SPELLRES:Yes	DESC:Subject gains +(10*(min(floor((CASTERLEVEL+2)/4),3))) bonus on Listen checks.	BONUS:SKILL|Listen|10*(min(floor((%CHOICE+2)/4),3))|TYPE=Enhancement|PREAPPLY:ANYPC	CHOOSE:NUMBER|MIN=1|MAX=20|TITLE=Choose spell caster level	SOURCEPAGE:p.81
Kiss of the Nereid				CLASSES:Druid,Sorcerer,Wizard=5		DOMAINS:Water=4			SCHOOL:Conjuration	SUBSCHOOL:Creation	DESCRIPTOR:Water	TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Medium	TARGETAREA:One living creature	DURATION:Instantaneous			SAVEINFO:Fortitude partial; see text	SPELLRES:Yes	DESC:Subject's lungs fill with water.																																SOURCEPAGE:p.81
Know Alignment					CLASSES:Bard,Cleric,Paladin=2|Druid=3						SCHOOL:Divination									TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:30 ft.	TARGETAREA:Cone-shaped emanation	DURATION:(CASTERLEVEL) rounds [D]	SAVEINFO:None					SPELLRES:No		DESC:Reveals alignment of creatures in the area.																														SOURCEPAGE:p.81
Kristoff's Solar Window	NAMEISPI:YES	CLASSES:Bard,Sorcerer,Wizard=3|Cleric=4						SCHOOL:Evocation									TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Medium	TARGETAREA:Cone				DURATION:(CASTERLEVEL*5) minutes	SAVEINFO:None					SPELLRES:No		DESC:Draw sunlight to your location through a magic window.																													SOURCEPAGE:p.81

###Block: L
# Spell Name		Classes of caster						Domains granting the spell	School			Sub-School			Spell Descriptors			Type				Components		Casting Time				Range			Target Area or Effect							Duration										Save Info					Spell Resistance		XP Cost	Description															Source Page
Lasting Breath		CLASSES:Sorcerer,Wizard=1									SCHOOL:Transmutation										TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action		RANGE:Close		TARGETAREA:(CASTERLEVEL) living creatures				DURATION:Instantaneous; 1d4 + (CASTERLEVEL) rounds (see text)	SAVEINFO:Will negages (harmless)	SPELLRES:Yes (harmless)			DESC:Increases the amount of time subjects can hold their breath.						SOURCEPAGE:p.82
Leaf Fall			CLASSES:Druid,Ranger,Sorcerer,Wizard=2							SCHOOL:Evocation											TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 round				RANGE:Close		TARGETAREA:Leaves or pine needles in a 10-ft. radius spread	DURATION:Instantaneous								SAVEINFO:None				SPELLRES:No					DESC:You cause leaves to fall from nearby trees.								SOURCEPAGE:p.82
Leaf Tide			CLASSES:Druid,Sorcerer,Wizard=2								SCHOOL:Transmutation										TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action		RANGE:Close		TARGETAREA:Pile of leaves						DURATION:Instantaneous								SAVEINFO:Reflex avoids			SPELLRES:No					DESC:Leaves rise up to slam a foe.											SOURCEPAGE:p.82
Lifeleech			CLASSES:Cleric=6|Sorcerer,Wizard=5								SCHOOL:Necromancy						DESCRIPTOR:Evil			TYPE:Arcane.Divine	COMPS:V, S, XP	CASTTIME:10 minutes			RANGE:Touch		TARGETAREA:Creature touched						DURATION:Instantaneous								SAVEINFO:None				SPELLRES:No			XPCOST:10	DESC:Extends life with the sacrifice of an intelligent creature						SOURCEPAGE:p.83
Lightning Wheel		CLASSES:Druid=5|Sorcerer,Wizard=4								SCHOOL:Evocation						DESCRIPTOR:Electricity		TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action		RANGE:Long		TARGETAREA:one creature or object					DURATION:(CASTERLEVEL) rounds or until discharged			SAVEINFO:Reflex half			SPELLRES:Yes				DESC:Creates a flying lightning disc that deals (min(CASTERLEVEL,15))d6 to one target.		SOURCEPAGE:p.83
Locate Fish			CLASSES:Sorcerer,Wizard=1				DOMAINS:Water=1			SCHOOL:Divination											TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action		RANGE:Medium	TARGETAREA:100-ft. diameter						DURATION:Concentration up to (CASTERLEVEL*2) minutes [D]		SAVEINFO:None				SPELLRES:No					DESC:You learn where fish are in the local area.								SOURCEPAGE:p.83
Locust Leap			CLASSES:Druid=3											SCHOOL:Transmutation										TYPE:Divine			COMPS:V		CASTTIME:1 standard action		RANGE:Personal	TARGETAREA:You								DURATION:(CASTERLEVEL*2) rounds [D]																		DESC:You gain extraordinary leaping ability.									SOURCEPAGE:p.84
Lost Wanderer		CLASSES:Bard,Cleric,Druid=6									SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting	TYPE:Arcane.Divine	COMPS:V, S, F	CASTTIME:3 rounds				RANGE:Touch		TARGETAREA:Creature touched						DURATION:(CASTERLEVEL*10) minutes						SAVEINFO:Will negates			SPELLRES:Yes				DESC:Creature becomes hopelessly lost and cannot find its way.						SOURCEPAGE:p.84
Lower Spell Resistance	CLASSES:Sorcerer,Wizard=5									SCHOOL:Transmutation										TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action		RANGE:Close		TARGETAREA:One creature							DURATION:(CASTERLEVEL) rounds							SAVEINFO:None				SPELLRES:Yes				DESC:Reduces a creature's spell resistance.									SOURCEPAGE:p.84
Luck of the Saints	CLASSES:Cleric,Druid=2|Paladin=1								SCHOOL:Enchantment										TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action		RANGE:Touch		TARGETAREA:Creature touched						DURATION:(CASTERLEVEL) minutes or until discharged			SAVEINFO:Will negates (harmless)	SPELLRES:Yes				DESC:Grant a +(max(CASTERLEVEL/3,1)) luck bonus to single roll within (CASTERLEVEL) minutes.	SOURCEPAGE:p.84
Lucky Cloak			CLASSES:Bard=2|Cleric,Druid,Sorcerer,Wizard=3	DOMAINS:Luck=2			SCHOOL:Enchantment										TYPE:Arcane.Divine	COMPS:V, F		CASTTIME:Free action (see text)	RANGE:Personal	TARGETAREA:Self								DURATION:See text									SAVEINFO:None				SPELLRES:No					DESC:You gain a luck bonus in certain situations								SOURCEPAGE:p.84
Luna's Glare		CLASSES:Sorcerer,Wizard=8				DOMAINS:Water=8			SCHOOL:Illusion		SUBSCHOOL:Shadow							TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action		RANGE:Sight		TARGETAREA:100-mile radius						DURATION:(CASTERLEVEL/4) hours						SAVEINFO:None				SPELLRES:No					DESC:Creates a false moon that causes tides and effects lycanthropes.					SOURCEPAGE:p.85

###Block: M
# Spell Name			Output Name					Classes of caster					Domains granting the spell	School			Sub-School			Spell Descriptors			Type				Components		Casting Time					Range				Item		Target Area or Effect																	Duration								Save Info						Spell Resistance				Cost		Description														Save checks bonus							Combat bonus							Source Page
Mage Armor (Greater)		OUTPUTNAME:Mage Armor, [NAME]		CLASSES:Sorcerer,Wizard=4								SCHOOL:Conjuration	SUBSCHOOL:Creation	DESCRIPTOR:Force			TYPE:Arcane			COMPS:V, S, F	CASTTIME:1 standard action			RANGE:Touch			ITEM:Potion	TARGETAREA:Creature touched																DURATION:(CASTERLEVEL) minutes [D]				SAVEINFO:Will negates (harmless)		SPELLRES:No							DESC:Grants subject a +10 armor bonus to AC.																	BONUS:COMBAT|AC|10|TYPE=Armor.REPLACE|PREAPPLY:ANYPC	SOURCEPAGE:p.85
Magic Circle against Spirits							CLASSES:Cleric,Paladin,Sorcerer,Wizard=3						SCHOOL:Abjuration											TYPE:Arcane.Divine	COMPS:V, S, M/DF	CASTTIME:1 standard actioon			RANGE:Touch			ITEM:Potion	TARGETAREA:10-ft.-radius emanation from touched creature											DURATION:(CASTERLEVEL*10) minutes				SAVEINFO:Will negates (harmless)		SPELLRES:No; see text					DESC:As protection from spirits, but all within a 10-ft. radius.																							SOURCEPAGE:p.85
Magic Circle against Undead							CLASSES:Cleric,Paladin,Sorcerer,Wizard=3						SCHOOL:Abjuration											TYPE:Arcane.Divine	COMPS:V, S, M/DF	CASTTIME:1 standard actioon			RANGE:Touch			ITEM:Potion	TARGETAREA:10-ft.-radius emanation from touched creature											DURATION:(CASTERLEVEL*10) minutes				SAVEINFO:Will negates (harmless)		SPELLRES:No; see text					DESC:As protection from undead, but all within a 10-ft. radius.																							SOURCEPAGE:p.85
Magma Eruption									CLASSES:Sorcerer,Wizard=7								SCHOOL:Conjuration	SUBSCHOOL:Creation	DESCRIPTOR:Fire			TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action			RANGE:Medium				TARGETAREA:100-ft.-radius spread [S]														DURATION:(CASTERLEVEL) rounds					SAVEINFO:Reflex half; see text		SPELLRES:Yes						DESC:Ground spews magma over a 100-ft. radius, 20d6 damage, continuing effects.																				SOURCEPAGE:p.85
Malicious Intent (Greater)	OUTPUTNAME:Malicious Intent, [NAME]	CLASSES:Sorcerer,Wizard=3			DOMAINS:Retribution=3		SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting	TYPE:Arcane.Divine	COMPS:V		CASTTIME:1 standard action			RANGE:60 ft.				TARGETAREA:All creatures in a 30-ft.-radius spread centered on you.									DURATION:(CASTERLEVEL*2) rounds [D]				SAVEINFO:None					SPELLRES:Yes						DESC:Subjects in area take -2 or -4 on saves.								BONUS:CHECKS|Fortitude,Reflex,Will|-2|PREAPPLY:ANYPC										SOURCEPAGE:p.85
Malicious Intent									CLASSES:Sorcerer,Wizard=1								SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting	TYPE:Arcane			COMPS:V		CASTTIME:1 standard action			RANGE:60 ft.				TARGETAREA:All creatures in a 30-ft.-radius spread centered on you.									DURATION:(CASTERLEVEL*2) rounds [D]				SAVEINFO:None					SPELLRES:Yes						DESC:Subjects in area take -1 or -2 on saves.								BONUS:CHECKS|Fortitude,Reflex,Will|-1|PREAPPLY:ANYPC										SOURCEPAGE:p.86
Mangling Foot									CLASSES:Sorcerer,Wizard=7								SCHOOL:Evocation						DESCRIPTOR:Force			TYPE:Arcane			COMPS:V, S		CASTTIME:1 full round				RANGE:Medium				TARGETAREA:Large foot [10 ft. by 10 ft.]														DURATION:Concentration, up to (CASTERLEVEL*2) rounds	SAVEINFO:None					SPELLRES:Yes						DESC:Giant foot appears to stomp on targets.																										SOURCEPAGE:p.86
Mark of Exile									CLASSES:Cleric=7|Druid=8								SCHOOL:Abjuration											TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action			RANGE:Touch			ITEM:Potion	TARGETAREA:Creature touched																DURATION:Permanent [see text]					SAVEINFO:None (see text)			SPELLRES:Yes						DESC:Force a creature to stay away from an area under penalty of complete destruction.																			SOURCEPAGE:p.86
Mass Polymorph									CLASSES:Druid=8										SCHOOL:Transmutation										TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action			RANGE:Close					TARGETAREA:(CASTERLEVEL/3) Medium or smaller humanoids within a 30-ft. radius								DURATION:(CASTERLEVEL) hours					SAVEINFO:Will negates				SPELLRES:Yes						DESC:Changes a group of enemies into sheep.																										SOURCEPAGE:p.87
Massmorph into Trees								CLASSES:Sorcerer,Wizard=4								SCHOOL:Illusion		SUBSCHOOL:Glamer							TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action			RANGE:Medium				TARGETAREA:One or more creatures, no two of which can be more than 30-ft. apart							DURATION:Concentration						SAVEINFO:Will negates; see text		SPELLRES:Yes; see text					DESC:Subjects appear as normal trees.																											SOURCEPAGE:p.87
Megalomania										CLASSES:Sorcerer,Wizard=4								SCHOOL:Enchantment	SUBSCHOOL:Charm		DESCRIPTOR:Mind-Affecting	TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action			RANGE:Close					TARGETAREA:One living Creature															DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates				SPELLRES:Yes						DESC:You make the target believe they are better than they really are.																						SOURCEPAGE:p.87
Melt											CLASSES:Druid,Sorcerer,Wizard=2							SCHOOL:Transmutation										TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action			RANGE:Close					TARGETAREA:Up to (CASTERLEVEL) 5-ft squares													DURATION:Instantaneous; see text				SAVEINFO:Fortitude half; see text		SPELLRES:Yes; see text					DESC:Raises temperature in area enough to melt ice or snow.																								SOURCEPAGE:p.87
Merge into Art									CLASSES:Assassin,Blackguard=3								SCHOOL:Transmutation										TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action			RANGE:Personal				TARGETAREA:Caster																		DURATION:(CASTERLEVEL) minutes				SAVEINFO:see text					SPELLRES:No							DESC:Hide within a painting or tapestry.																											SOURCEPAGE:p.87
Message (Greater)									CLASSES:Bard,Sorcerer,Wizard=3							SCHOOL:Transmutation										TYPE:Arcane			COMPS:V, S, F	CASTTIME:1 standard action			RANGE:1,000 miles				TARGETAREA:(CASTERLEVEL) creatures															DURATION:(CASTERLEVEL) minutes				SAVEINFO:None (see text)			SPELLRES:No							DESC:You are able to speak to creatures over great distances.																							SOURCEPAGE:p.88
Message Cache									CLASSES:Ranger=1										SCHOOL:Illusion		SUBSCHOOL:Glamer							TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action			RANGE:Touch					TARGETAREA:One written message															DURATION:See text							SAVEINFO:None					SPELLRES:No							DESC:Hides a not that others can retrieve.																										SOURCEPAGE:p.88
Metamorphose Weapon								CLASSES:Sorcerer,Wizard=5								SCHOOL:Transmutation										TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action			RANGE:Touch					TARGETAREA:Weapon touched or fifty projectiles [all of which must e in contact with each other at the time of casting]	DURATION:(CASTERLEVEL) minutes [D]				SAVEINFO:Will negates (harmless, object)	SPELLRES:Yes (harmless, object)			DESC:Temporarily change the material type of even magical weapons.																						SOURCEPAGE:p.88
Mighty Steed									CLASSES:Paladin=3										SCHOOL:Transmutation										TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action			RANGE:Touch					TARGETAREA:Your mount																	DURATION:(CASTERLEVEL) minutes				SAVEINFO:Will negates (harmless)		SPELLRES:Yes (harmless)					DESC:Your special mount is enhanced for war.																										SOURCEPAGE:p.88
Mind Carve										CLASSES:Sorcerer,Wizard=4								SCHOOL:Necromancy											TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action			RANGE:Medium		ITEM:Potion	TARGETAREA:Ray of negative energy															DURATION:Instantaneous						SAVEINFO:Fortitude partial			SPELLRES:Yes						DESC:Creature takes Intelligence and Wisdom damage.																									SOURCEPAGE:p.88
Mind Meld										CLASSES:Sorcerer,Wizard=6								SCHOOL:Transmutation										TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 round					RANGE:30 ft.; see text			TARGETAREA:You and one other arcane caster within 30 ft. that is at least 2 levels lower than you.				DURATION:(CASTERLEVEL) minutes [D]				SAVEINFO:Will negates (harmless)		SPELLRES:Yes (harmless)			COST:1000	DESC:Two casters fuse their minds together to increase their casting ability.																					SOURCEPAGE:p.88
Moon Servant									CLASSES:Druid,Ranger=2									SCHOOL:Conjuration	SUBSCHOOL:Creation						TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action			RANGE:Close					TARGETAREA:1 medium servant																DURATION:5 hours							SAVEINFO:None					SPELLRES:No							DESC:You call forth a nighttime servant from the energies of nature.																						SOURCEPAGE:p.89
Moonbeam										CLASSES:Druid=3										SCHOOL:Evocation						DESCRIPTOR:Light			TYPE:Divine			COMPS:V, S, DF, M	CASTTIME:1 standard action			RANGE:Close					TARGETAREA:Cylinder [10-ft. radius, 60 ft. high]												DURATION:(CASTERLEVEL) minutes				SAVEINFO:None, see text				SPELLRES:No							DESC:Creates a beam of moonlight that can be moved as a searchlight.																						SOURCEPAGE:p.89
Muck											CLASSES:Cleric=3|Druid=4			DOMAINS:Slime=3			SCHOOL:Conjuration	SUBSCHOOL:Creation						TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action			RANGE:Medium				TARGETAREA:15-ft. radius spread															DURATION:(CASTERLEVEL) minutes				SAVEINFO:Reflex negates; see text		SPELLRES:Yes						DESC:Creates sticky ooze beneath the feet of your foes to hold them fast.																					SOURCEPAGE:p.89
Mucus Mask										CLASSES:Cleric,Sorcerer,Wizard=4		DOMAINS:Slime=4			SCHOOL:Conjuration	SUBSCHOOL:Creation	DESCRIPTOR:Acid			TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action			RANGE:Close					TARGETAREA:One creature																	DURATION:Permanent; see text					SAVEINFO:Fortitude negates			SPELLRES:Yes						DESC:Glob of acidic slime causes an array of effects.																									SOURCEPAGE:p.90
Mud Slam										CLASSES:Druid,Sorcerer,Wizard=3							SCHOOL:Transmutation										TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action			RANGE:Medium				TARGETAREA:One creature																	DURATION:Instantaneous						SAVEINFO:Reflex half, see text		SPELLRES:Yes						DESC:A wall of mud slams into a foe potentially knocking them prone.																						SOURCEPAGE:p.90
Multiple Contingency								CLASSES:Sorcerer,Wizard=9								SCHOOL:Evocation											TYPE:Arcane			COMPS:V, S, M, F	CASTTIME:At least 10 minutes [see text]	RANGE:Personal				TARGETAREA:You																		DURATION:(CASTERLEVEL) days or until discharged																	DESC:As Contingency but allows a wider range of spells.																								SOURCEPAGE:p.90

###Block: N
# Spell Name		Classes of caster				School			Sub-School			Spell Descriptors			Type				Components		Casting Time			Range			Target Area or Effect							Duration									Save Info					Spell Resistance		Description																							Save checks bonus										Combat bonus								Stat bonus				Source Page
Nap				CLASSES:Cleric=2				SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting	TYPE:Divine			COMPS:V, S, DF, M	CASTTIME:1 round			RANGE:Close		TARGETAREA:(CASTERLEVEL) living creatures				DURATION:1 hour								SAVEINFO:Will negates (harmless)	SPELLRES:Yes (harmless)	DESC:Subjects sleep for one hour, but feel as if they had slept for eight and regain lost hit points, heal ability damage, and regain spells.																												SOURCEPAGE:p.91
Nature's Aura		CLASSES:Druid,Ranger=2			SCHOOL:Transmutation										TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action	RANGE:Personal	TARGETAREA:You								DURATION:(CASTERLEVEL*10) minutes															DESC:Aura helps you put wild animals at ease.																																												SOURCEPAGE:p.91
Nearsighted			CLASSES:Sorcerer,Wizard=1		SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting	TYPE:Arcane			COMPS:V, S, F	CASTTIME:1 standard action	RANGE:Close		TARGETAREA:One living creature					DURATION:(CASTERLEVEL) rounds; see text				SAVEINFO:Will negates			SPELLRES:Yes		DESC:Alter a target's ability to focus on things at a distance.																																									SOURCEPAGE:p.91
Necrotic Touch		CLASSES:Cleric,Sorcerer,Wizard=5	SCHOOL:Necromancy											TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Living creature touched					DURATION:Instantaneous; see text					SAVEINFO:Fortitude negates		SPELLRES:Yes		DESC:Touch deals pain to target;(min(CASTERLEVEL,10)) and 2d4 Str damage.																																							SOURCEPAGE:p.91
Net				CLASSES:Druid,Sorcerer,Wizard=2	SCHOOL:Conjuration	SUBSCHOOL:Creation	DESCRIPTOR:Water			TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Medium	TARGETAREA:One 20 ft. diameter net					DURATION:(CASTERLEVEL*10) minutes					SAVEINFO:Reflex negates			SPELLRES:None		DESC:Conjure an underwater net to trap foes.																																												SOURCEPAGE:p.91
Negative Energy Armor	CLASSES:Cleric,Sorcerer,Wizard=2	SCHOOL:Necromancy											TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Personal	TARGETAREA:You								DURATION:(CASTERLEVEL) rounds																DESC:Foes attacking you unarmed or with natural weapons take 2d6 points of damage.																																						SOURCEPAGE:p.92
Negative Energy Mantle	CLASSES:Sorcerer,Wizard=6		SCHOOL:Necromancy											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Medium	TARGETAREA:Living creature within a 20-ft. radius burst	DURATION:Instantaneous; (CASTERLEVEL*10) minutes; see text	SAVEINFO:Fortitude negates		SPELLRES:Yes		DESC:You create an aura around the subjects that prevents healing and regeneration.																																						SOURCEPAGE:p.92
Nullifying Cloak		CLASSES:Sorcerer,Wizard=5		SCHOOL:Evocation											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Medium	TARGETAREA:One spellcasting creature				DURATION:(CASTERLEVEL) rounds [D]					SAVEINFO:Will negates			SPELLRES:Yes		DESC:Damages subject any time it attempts to cast a spell.																																										SOURCEPAGE:p.92
Nymph's Aura		CLASSES:Bard=6				SCHOOL:Transmutation										TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Personal	TARGETAREA:Self								DURATION:(CASTERLEVEL) minutes															DESC:Gain additional Charisma and a bonus on saving throws to AC.														BONUS:CHECKS|Fortitude,Reflex,Will|max(CHA,0)|TYPE=NoStack|PREAPPLY:PC	BONUS:COMBAT|AC|max(CHA,0)|TYPE=Deflection|PREAPPLY:PC	BONUS:STAT|CHA|8|PREAPPLY:PC	SOURCEPAGE:p.92

###Block: O
# Spell Name		Classes of caster				Domains granting the spell	School			Sub-School			Type				Components		Casting Time			Range				Target Area or Effect		Duration									Save Info		Spell Resistance	Description											Source Page
One with the Earth	CLASSES:Druid=5|Cleric=6							SCHOOL:Conjuration	SUBSCHOOL:Teleportation	TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Personal		TARGETAREA:You			DURATION:(CASTERLEVEL) hours or until expended; see text							DESC:Allows movement from one natural earthen structure to another.	SOURCEPAGE:p.92
Ooze Bolt			CLASSES:Cleric=3|Sorcerer,Wizard=2	DOMAINS:Slime=2			SCHOOL:Conjuration	SUBSCHOOL:Creation	TYPE:Arcane.Divine	COMPS:V, S, M, F	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:One ooze bolt	DURATION:Instantaneous; see text					SAVEINFO:None	SPELLRES:No		DESC:Bolt of acid deals 2d6 points of damage.					SOURCEPAGE:p.93
Open Trail			CLASSES:Druid=2|Ranger=1							SCHOOL:Transmutation					TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action	RANGE:Special; see text	TARGETAREA:Special; see text	DURATION:Concentration							SAVEINFO:None	SPELLRES:No														SOURCEPAGE:p.93

###Block: P
# Spell Name				Output Name						Classes of caster					Domains granting the spell	School			Sub-School			Spell Descriptors				Type				Components			Casting Time			Range						Target Area or Effect															Duration										Save Info										Spell Resistance		XP Cost	Description																				Source Page
Paean of Greater Glory										CLASSES:Bard=4										SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting		TYPE:Arcane			COMPS:V			CASTTIME:1 standard action	RANGE:100 ft.				TARGETAREA:100-ft.-radius around you												DURATION:Concentration up to (CASTERLEVEL*2) rounds; see text	SAVEINFO:Will negates								SPELLRES:Yes				DESC:Continuous song gives combat bonuses to allies and penalties to enemies.									SOURCEPAGE:p.94
Paean of the Holy											CLASSES:Paladin=4										SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting		TYPE:Divine			COMPS:V, S, DF		CASTTIME:1 standard action	RANGE:40 ft.				TARGETAREA:All allies and foes within a 40-ft.-radius burst centered on you.						DURATION:(CASTERLEVEL) rounds							SAVEINFO:None									SPELLRES:Yes				DESC:Song brings bonuses and blessings to allies.													SOURCEPAGE:p.94
Paean of the Unholy										CLASSES:Blackguard=4									SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting		TYPE:Divine			COMPS:V, S, DF		CASTTIME:1 standard action	RANGE:40 ft.				TARGETAREA:All foes within a 40-ft.-radius burst centered on you.								DURATION:(CASTERLEVEL) rounds							SAVEINFO:Will negates; see text						SPELLRES:Yes				DESC:Song inflicts penalties and fear on foes.														SOURCEPAGE:p.95
Paper Tigers											CLASSES:Bard=4										SCHOOL:Illusion		SUBSCHOOL:Shadow								TYPE:Arcane			COMPS:V, S, M		CASTTIME:1 round			RANGE:Close					TARGETAREA:Several semi-real creatures												DURATION:(CASTERLEVEL) minutes [D]						SAVEINFO:Will disbelief (if interacted with); varies; see text	SPELLRES:Yes				DESC:You fold a horde of paper constructs, one of which is deadly.										SOURCEPAGE:p.95
Paralyze												CLASSES:Sorcerer,Wizard=4			DOMAINS:Malediction=4		SCHOOL:Illusion		SUBSCHOOL:Shadow								TYPE:Arcane.Divine	COMPS:V, S			CASTTIME:1 standard action	RANGE:Close					TARGETAREA:Several living creatures within a 20-ft.-radius burst								DURATION:(CASTERLEVEL) minutes [D]						SAVEINFO:Will disbelief								SPELLRES:Yes				DESC:Convinces creatures that they are paralyzed.													SOURCEPAGE:p.95
Pattern Grass											CLASSES:Druid,Ranger=1									SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S, M		CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:20 ft. radius														DURATION:1 hour									SAVEINFO:None									SPELLRES:No					DESC:Flatten grass to expose opponents or hide tracks.												SOURCEPAGE:p.95
Peacebinding											CLASSES:Paladin=4										SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Lawful|Mind-Affecting	TYPE:Divine			COMPS:V, S			CASTTIME:1 standard action	RANGE:80 ft.				TARGETAREA:All creatures with an Int of 3 or higher within range that are aware of you and your actions	DURATION:(CASTERLEVEL) minutes [see text]					SAVEINFO:Will negates								SPELLRES:Yes				DESC:By putting away your weapons, you compel others to foolow your example.									SOURCEPAGE:p.95
Phantom Accompaniment										CLASSES:Bard=2										SCHOOL:Illusion		SUBSCHOOL:Figment								TYPE:Arcane			COMPS:V, S, M		CASTTIME:1 round			RANGE:Close					TARGETAREA:Audible within normal hearing range											DURATION:Concentration + 1 minute						SAVEINFO:Will partial								SPELLRES:No					DESC:Summons an illusory band to play along with you.													SOURCEPAGE:p.96
Plague												CLASSES:Cleric,Druid=7|Sorcerer,Wizard=8						SCHOOL:Necromancy						DESCRIPTOR:Evil				TYPE:Arcane.Divine	COMPS:V, S,			CASTTIME:1 standard action	RANGE:Close					TARGETAREA:(CASTERLEVEL) creatures, no two of which can be more than 30 ft. apart					DURATION:Instantaneous								SAVEINFO:Fortitude negates							SPELLRES:Yes				DESC:You infect multiple creatures with disease.													SOURCEPAGE:p.96
Plant Aura												CLASSES:Druid=6					DOMAINS:Plant=7			SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S, F		CASTTIME:1 standard action	RANGE:Personal				TARGETAREA:You																DURATION:(CASTERLEVEL*10) minutes [D]																						DESC:Take on the characteristics of a plant.														SOURCEPAGE:p.96
Plant Door												CLASSES:Druid,Ranger=4									SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S, M		CASTTIME:1 standard action	RANGE:Personal or touch			TARGETAREA:You or one creature touched												DURATION:(CASTERLEVEL*10) minutes						SAVEINFO:None									SPELLRES:No					DESC:Creates a magic portal through trees and undergrowth.												SOURCEPAGE:p.96
Plant Enlightenment										CLASSES:Druid=9										SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S, DF, XP	CASTTIME:24 hours			RANGE:Touch					TARGETAREA:Animal Touched														DURATION:Instantaneous								SAVEINFO:Will negates								SPELLRES:Yes		XPCOST:500	DESC:Turn a willing animal into a sentient plant.													SOURCEPAGE:p.96
Player Instrument											CLASSES:Bard=3										SCHOOL:Conjuration	SUBSCHOOL:Calling								TYPE:Arcane			COMPS:V, S, F		CASTTIME:1 round			RANGE:Medium				TARGETAREA:1 musical instrument													DURATION:(CASTERLEVEL) rounds							SAVEINFO:None									SPELLRES:No					DESC:Plays an instrument without physical contact by hand.												SOURCEPAGE:p.99
Player Instrument (Greater)		OUTPUTNAME:Player Instrument, [NAME]	CLASSES:Bard=5										SCHOOL:Conjuration	SUBSCHOOL:Calling								TYPE:Arcane			COMPS:V, S, F		CASTTIME:1 round			RANGE:Medium				TARGETAREA:1 musical instrument													DURATION:(CASTERLEVEL) minutes						SAVEINFO:None									SPELLRES:No					DESC:As Player Instrument with a longer duration.													SOURCEPAGE:p.99
Pocket Paradise											CLASSES:Bard=6										SCHOOL:Conjuration	SUBSCHOOL:Creation							TYPE:Arcane			COMPS:V, S			CASTTIME:1 minute			RANGE:30 ft.				TARGETAREA:Extradimensional paradise, up to (CASTERLEVEL*30) ft. radius area						DURATION:(CASTERLEVEL*10) minutes [D]					SAVEINFO:Will negates (harmless)						SPELLRES:Yes (harmless)			DESC:Create illusory palace that provides no rest, but allows recovery from certain mind-affecting and status conditions.	SOURCEPAGE:p.99
Pollen Cloud											CLASSES:Druid=2										SCHOOL:Conjuration	SUBSCHOOL:Creation							TYPE:Divine			COMPS:V, M			CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:20-ft.-rdius, 10 ft. high cloud											DURATION:(CASTERLEVEL) rounds							SAVEINFO:Fortitude negates							SPELLRES:No					DESC:Conjures a 20-ft.-radius cloud of pollen and floating seeds making breathing difficult.						SOURCEPAGE:p.100
Portrait												CLASSES:Sorcerer,Wizard=4								SCHOOL:Divination												TYPE:Arcane			COMPS:V, S, F		CASTTIME:1 standard action	RANGE:Touch					TARGETAREA:One object															DURATION:Instantaneous								SAVEINFO:Fortitude negates							SPELLRES:No					DESC:Obtain an image of the last person to touch an item.												SOURCEPAGE:p.100
Precipitation											CLASSES:Cleric,Druid,Sorcerer,Wizard=1						SCHOOL:Transmutation											TYPE:Arcane.Divine	COMPS:V, S, M		CASTTIME:1 standard action	RANGE:Close					TARGETAREA:60-ft.-radius circle													DURATION:1 minute									SAVEINFO:None									SPELLRES:No					DESC:Area is covered in rain, snow, or sleet for 1 minute.												SOURCEPAGE:p.100
Predict Weather											CLASSES:Druid,Ranger=1									SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S, M		CASTTIME:1 standard action	RANGE:Touch					TARGETAREA:Creature touched														DURATION:(CASTERLEVEL) minutes [D]						SAVEINFO:Will negates (harmless)						SPELLRES:Yes				DESC:Provides bonus to Survival checks to predict weather.												SOURCEPAGE:p.100
Primeval Seal											CLASSES:Cleric=8|Sorcerer,Wizard=7		DOMAINS:Guardian=6		SCHOOL:Abjuration												TYPE:Arcane.Divine	COMPS:V, S, M, XP		CASTTIME:1 minute			RANGE:Touch					TARGETAREA:One location [Up to (CASTERLEVEL) 20-ft. cubes]									DURATION:(CASTERLEVEL) hours							SAVEINFO:Will partial								SPELLRES:Yes		XPCOST:1000	DESC:Hedges out outsiders, aberrations, and undead.													SOURCEPAGE:p.101
Prismatic Chain											CLASSES:Sorcerer,Wizard=8								SCHOOL:Evocation												TYPE:Arcane			COMPS:V, S			CASTTIME:1 standard action	RANGE:Close					TARGETAREA:One primary target, plus up to seven secondary targets within 30 feet					DURATION:Instantaneous								SAVEINFO:See text									SPELLRES:Yes				DESC:Target suffers from all colors of Prismatic Spray and nearby targets are struick as per a Prismatic Spray.			SOURCEPAGE:p.101
Progressive Curse											CLASSES:Sorcerer,Wizard=7								SCHOOL:Necromancy						DESCRIPTOR:Evil				TYPE:Arcane			COMPS:V, S, M		CASTTIME:10 minutes		RANGE:Unlimited, on same plane only	TARGETAREA:One creature															DURATION:Permanent [D]								SAVEINFO:Will negates								SPELLRES:Yes				DESC:Bestow a long-term curse that grows wors as days pass.												SOURCEPAGE:p.101
Prophet's Eye											CLASSES:Sorcerer,Wizard=4								SCHOOL:Divination												TYPE:Arcane			COMPS:V, S, F		CASTTIME:1 standard action	RANGE:Close					TARGETAREA:Self and one living creature												DURATION:1 hour									SAVEINFO:Will negates (See text)						SPELLRES:Yes				DESC:See, hear, and feel a target's experiences.													SOURCEPAGE:p.101
Protection from Oozes and Slimes								CLASSES:Cleric,Sorcerer,Wizard=3							SCHOOL:Abjuration												TYPE:Arcane.Divine	COMPS:V, S, M/DF		CASTTIME:1 standard action	RANGE:Touch					TARGETAREA:Creature touched														DURATION:(CASTERLEVEL) minutes [D]						SAVEINFO:Will negates (harmless)						SPELLRES:No; see text			DESC:+2 to AC and saves, hedge out oozes and slimes.													SOURCEPAGE:p.102
Protection from Paralysis									CLASSES:Cleric,Sorcerer,Wizard=2							SCHOOL:Abjuration												TYPE:Arcane.Divine	COMPS:V, S, M/DF		CASTTIME:1 standard action	RANGE:Touch					TARGETAREA:Creature touched														DURATION:(CASTERLEVEL) minutes [D]						SAVEINFO:Fortitude negates (harmless)					SPELLRES:Yes (harmless)			DESC:Creature touched gains immunity to paralyzing effects.												SOURCEPAGE:p.102
Protection from Pressure									CLASSES:Cleric,Sorcerer,Wizard=3							SCHOOL:Abjuration												TYPE:Arcane.Divine	COMPS:V, S, F		CASTTIME:1 standard action	RANGE:Touch					TARGETAREA:Creature touched														DURATION:1d10 + (CASTERLEVEL*10) minutes					SAVEINFO:None (harmless)							SPELLRES:No (harmless)			DESC:Protects deep divers from ocean pressures.														SOURCEPAGE:p.102
Protection from Spirits										CLASSES:Cleric,Sorcerer,Wizard=1							SCHOOL:Abjuration												TYPE:Arcane.Divine	COMPS:V, S, M/DF		CASTTIME:1 standard action	RANGE:Touch					TARGETAREA:Creature touched														DURATION:(CASTERLEVEL) minutes [D]						SAVEINFO:Will negates (harmless)						SPELLRES:No; see text			DESC:+2 to AC and saves, counter mind control, against spirits.											SOURCEPAGE:p.102
Protection from Undead										CLASSES:Cleric,Paladin,Sorcerer,Wizard=1						SCHOOL:Abjuration												TYPE:Arcane.Divine	COMPS:V, S, M/DF		CASTTIME:1 standard action	RANGE:Touch					TARGETAREA:Creature touched														DURATION:(CASTERLEVEL) minutes [D]						SAVEINFO:Will negates (harmless)						SPELLRES:No; see text			DESC:+2 to AC and saves, counter mind control, against undead.											SOURCEPAGE:p.102
Prowess of the Prophet										CLASSES:Sorcerer,Wizard=2								SCHOOL:Divination												TYPE:Arcane			COMPS:V, F			CASTTIME:1 standard action	RANGE:Personal				TARGETAREA:Self																DURATION:(CASTERLEVEL) minutes						SAVEINFO:None									SPELLRES:No					DESC:Provides insight for attack rolls.															SOURCEPAGE:p.103
Pummel												CLASSES:Druid=1										SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S, M		CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:Single creature														DURATION:Instantaneous								SAVEINFO:None									SPELLRES:No					DESC:Bombard a target with branches and debris.														SOURCEPAGE:p.103
Push													CLASSES:Sorcerer,Wizard=1								SCHOOL:Evocation						DESCRIPTOR:Force				TYPE:Arcane			COMPS:V, S, M		CASTTIME:1 standard action	RANGE:Close					TARGETAREA:Single creature or object												DURATION:Instantaneous								SAVEINFO:None (see text)							SPELLRES:No					DESC:You force a creature or object back 10 feet.													SOURCEPAGE:p.103
Putrefy Food and Drink										CLASSES:Cleric,Druid=1									SCHOOL:Transmutation											TYPE:Divine			COMPS:V, S			CASTTIME:1 standard action	RANGE:10 ft.				TARGETAREA:(CASTERLEVEL) cu. ft. of food and water										DURATION:Instantaneous								SAVEINFO:Will negates (object) and Fortitude negates			SPELLRES:Yes (object)			DESC:Spoils and poisons food and drink.															SOURCEPAGE:p.103


###Block: Q
# Spell Name	Classes of caster				School			Sub-School		Type				Components		Casting Time			Range			Target Area or Effect				Duration					Save Info				Spell Resistance	Cost		XP Cost	Description												Source Page
Quash Summoning	CLASSES:Druid,Sorcerer,Wizard=6	SCHOOL:Abjuration					TYPE:Arcane.Divine	COMPS:V, S, M/DF	CASTTIME:1 round			RANGE:Close		TARGETAREA:30 ft. radius			DURATION:(CASTERLEVEL) rounds		SAVEINFO:Special; see text	SPELLRES:Yes																		SOURCEPAGE:p.104
Quicken Assassin	CLASSES:Sorcerer,Wizard=9		SCHOOL:Illusion		SUBSCHOOL:Shadow	TYPE:Arcane			COMPS:V, S, M, XP	CASTTIME:4 hours, see text	RANGE:Touch		TARGETAREA:Duplicate creature			DURATION:Instantaneous			SAVEINFO:None			SPELLRES:No		COST:15000	XPCOST:5000	DESC:Create loyal clone to assassinate and replace a foe.				SOURCEPAGE:p.104
Quicksand		CLASSES:Druid=4				SCHOOL:Transmutation				TYPE:Divine			COMPS:V, S, M, DF	CASTTIME:1 standard action	RANGE:Close		TARGETAREA:(CASTERLEVEL) 5 ft. squares	DURATION:(CASTERLEVEL) hours [D]	SAVEINFO:Reflex; see text								DESC:Transform normal earth or stone into quicksand.					SOURCEPAGE:p.104
Quill Skin		CLASSES:Druid=1				SCHOOL:Transmutation				TYPE:Divine			COMPS:V		CASTTIME:1 standard action	RANGE:Personal	TARGETAREA:You					DURATION:(CASTERLEVEL*2) rounds [D]													DESC:Coat your body with sharp quills to damage creatures swallowing you.	SOURCEPAGE:p.104

###Block: R
# Spell Name			Unique Key			Output Name					Classes of caster						Domains granting the spell	School			Sub-School			Spell Descriptors		Type				Components			Casting Time			Range								Target Area or Effect										Duration						Save Info						Spell Resistance		XP Cost	Description																					Source Page
Radiance														CLASSES:Cleric,Druid=2										SCHOOL:Transmutation					DESCRIPTOR:Fire		TYPE:Divine			COMPS:V, S, DF		CASTTIME:1 standard action	RANGE:Personal						TARGETAREA:5-ft. radius emanation, centered on you					DURATION:(CASTERLEVEL) rounds [D]		SAVEINFO:None and Reflex half; see text	SPELLRES:No					DESC:You sheath your body in fire; deals 1d6 points of damage in 5-ft. radius and by touch.							SOURCEPAGE:p.105
Ranibow Spear													CLASSES:Sorcerer,Wizard=4									SCHOOL:Conjuration	SUBSCHOOL:Creation					TYPE:Arcane			COMPS:V, S			CASTTIME:1 standard action	RANGE:0 ft.							TARGETAREA:Rainbow-colored shortspear							DURATION:See text					SAVEINFO:See text					SPELLRES:See text				DESC:Creates a magical spear with an array of effects.													SOURCEPAGE:p.105
Rainbow Staff													CLASSES:Sorcerer,Wizard=5									SCHOOL:Conjuration	SUBSCHOOL:Creation					TYPE:Arcane			COMPS:V, S			CASTTIME:1 standard action	RANGE:0 ft.							TARGETAREA:Rainbow-colored staff								DURATION:(CASTERLEVEL) rounds			SAVEINFO:See text					SPELLRES:See text				DESC:Creates magical staff with an array of effects.														SOURCEPAGE:p.105
Raise Island			KEY:Raise Island (ES)							CLASSES:Sorcerer,Wizard=7									SCHOOL:Conjuration									TYPE:Arcane			COMPS:V, S, M		CASTTIME:5 rounds			RANGE:Up to 300 yards from caster, see text	TARGETAREA:(CASTERLEVEL*50) square feet							DURATION:(CASTERLEVEL) days			SAVEINFO:None					SPELLRES:No					DESC:Conjures an island of bare stone in the ocean.														SOURCEPAGE:p.105
Raise Shipwreck													CLASSES:Sorcerer,Wizard=8									SCHOOL:Evocation						DESCRIPTOR:Force		TYPE:Arcane			COMPS:V, S, M		CASTTIME:3 rounds			RANGE:(CASTERLEVEL*100) feet				TARGETAREA:One ship										DURATION:(CASTERLEVEL*20) minutes [D]	SAVEINFO:None					SPELLRES:No					DESC:Pull a ship from the bottom of the ocean up to the surface.												SOURCEPAGE:p.105
Random Pain														CLASSES:Cleric=3											SCHOOL:Transmutation									TYPE:Divine			COMPS:V, S, DF, F		CASTTIME:1 standard action	RANGE:Close							TARGETAREA:One melee weapon									DURATION:(CASTERLEVEL) rounds			SAVEINFO:Will negates (object)		SPELLRES:Yes (object)			DESC:An affected weapon deals damage to its wielder or one of the wielder's allies rather than the target of a successful attack.	SOURCEPAGE:p.105
Ravaging Fire													CLASSES:Druid=9											SCHOOL:Evocation						DESCRIPTOR:Earth|Fire	TYPE:Divine			COMPS:V, S, DF, XP	CASTTIME:1 round			RANGE:Long							TARGETAREA:moving 100-ft.-radius cloud of fire and rock				DURATION:(CASTERLEVEL) rounds [D]		SAVEINFO:Special; see text			SPELLRES:No			XPCOST:2500	DESC:Destroy a vast area with crushing rocks and fire.													SOURCEPAGE:p.106
Ray of Desiccation												CLASSES:Druid=5|Sorcerer,Wizard=4								SCHOOL:Necromancy										TYPE:Arcane.Divine	COMPS:V, S, M		CASTTIME:1 standard action	RANGE:Close							TARGETAREA:Ray											DURATION:(CASTERLEVEL) minutes		SAVEINFO:None					SPELLRES:Yes				DESC:A desiccating ray inflicts 1d6+(min(CASTERLEVEL/2,5)) Con penalty.											SOURCEPAGE:p.106
Ray of Paralysis													CLASSES:Sorcerer,Wizard=3									SCHOOL:Necromancy										TYPE:Arcane			COMPS:V, S, M		CASTTIME:1 standard action	RANGE:Close							TARGETAREA:Ray											DURATION:Instantaneous; see text		SAVEINFO:Fortitude negates			SPELLRES:Yes				DESC:Ray paralyzes target 1d6+4 rounds.																SOURCEPAGE:p.107
Reduce Nausea													CLASSES:Cleric,Paladin=1									SCHOOL:Conjuration	SUBSCHOOL:Healing						TYPE:Divine			COMPS:V, S, DF, M		CASTTIME:1 standard action	RANGE:Touch							TARGETAREA:Creature touched									DURATION:Instantaneous				SAVEINFO:Will negates (harmless)		SPELLRES:Yes (harmless)			DESC:A nauseated creature becomes sickened, and the duration is halved.											SOURCEPAGE:p.107
Regenerate Plant Life												CLASSES:Druid=2						DOMAINS:Plant=2			SCHOOL:Conjuration	SUBSCHOOL:Healing						TYPE:Divine			COMPS:V, S, M		CASTTIME:1 standard action	RANGE:Touch							TARGETAREA:One Medium or larger plant or all small plants in a 25 ft. radius	DURATION:(CASTERLEVEL*5) rounds		SAVEINFO:None					SPELLRES:No					DESC:Cure's plants of diseases and allows them to heal quickly.												SOURCEPAGE:p.107
Reinstate Spell													CLASSES:Sorcerer,Wizard=5									SCHOOL:Transmutation									TYPE:Arcane			COMPS:V, S			CASTTIME:1 standard action	RANGE:Personal						TARGETAREA:You											DURATION:Instantaneous																	DESC:Renew a spell whose duration has just expired, up to 4th level.											SOURCEPAGE:p.107
Reinstate Spell (Greater)					OUTPUTNAME:Reinstate Spell, [NAME]	CLASSES:Sorcerer,Wizard=7									SCHOOL:Transmutation									TYPE:Arcane			COMPS:V, S			CASTTIME:1 standard action	RANGE:Personal						TARGETAREA:You											DURATION:Instantaneous																	DESC:Renew (CASTERLEVEL/3) spells whose duration has just expired, up to 6th level.									SOURCEPAGE:p.107
Remember Seas													CLASSES:Sorcerer,Wizard=4									SCHOOL:Divination										TYPE:Arcane			COMPS:V, S			CASTTIME:1 standard action	RANGE:Touch							TARGETAREA:Ship's wheel										DURATION:See text					SAVEINFO:None					SPELLRES:No					DESC:Allow a ship to pilot itself on a known path.														SOURCEPAGE:p.107
Remove Nausea													CLASSES:Cleric,Paladin=3									SCHOOL:Conjuration	SUBSCHOOL:Healing						TYPE:Divine			COMPS:V, S, DF, M		CASTTIME:1 standard action	RANGE:Touch							TARGETAREA:Creature touched									DURATION:Instantaneous				SAVEINFO:Will negates (harmless)		SPELLRES:Yes (harmless)			DESC:Cures nausea and sickness.																	SOURCEPAGE:p.107
Resistance to Fear												CLASSES:Cleric,Druid,Sorcerer,Wizard=0							SCHOOL:Abjuration										TYPE:Arcane.Divine	COMPS:V, S			CASTTIME:1 standard action	RANGE:Touch							TARGETAREA:Creature touched									DURATION:1 minute					SAVEINFO:Will negates (harmless)		SPELLRES:Yes (harmless)			DESC:The subject gains +2 morale bonus against fear effects for 1 minute.										SOURCEPAGE:p.107
Resonant Imbalance												CLASSES:Bard=3											SCHOOL:Evocation										TYPE:Arcane			COMPS:V, M			CASTTIME:1 standard action	RANGE:60 ft.						TARGETAREA:Cone-shaped burst									DURATION:Instantaneous				SAVEINFO:Fortitude negates			SPELLRES:Yes				DESC:Creates a cone of nauseating sound.																SOURCEPAGE:p.108
Restraining Order													CLASSES:Sorcerer,Wizard=1									SCHOOL:Abjuration										TYPE:Arcane			COMPS:V, S, F		CASTTIME:1 standard action	RANGE:Close							TARGETAREA:One medium or smaller creature							DURATION:(CASTERLEVEL) rounds [see text]	SAVEINFO:Will negates				SPELLRES:Yes				DESC:Prevents a creature from approaching or attacking.													SOURCEPAGE:p.108
Revelation Field													CLASSES:Bard,Cleric,Sorcerer,Wizard=6|Druid=7						SCHOOL:Abjuration										TYPE:Arcane.Divine	COMPS:V, S, DF		CASTTIME:1 round			RANGE:0 ft.							TARGETAREA:40-ft.-radius emanation from caster						DURATION:(CASTERLEVEL) minutes [D]		SAVEINFO:None					SPELLRES:Yes				DESC:Suppresses illusions and shapeshifts.															SOURCEPAGE:p.108
Righteous Conviction												CLASSES:Paladin=2											SCHOOL:Abjuration										TYPE:Divine			COMPS:S			CASTTIME:1 standard action	RANGE:Personal						TARGETAREA:You											DURATION:(CASTERLEVEL) rounds			SAVEINFO:None					SPELLRES:No					DESC:Immunity to Evil Mind-Affecting spells and abilities.													SOURCEPAGE:p.109
Rimeshatter														CLASSES:Druid,Sorcerer,Wizard=9								SCHOOL:Evocation						DESCRIPTOR:Cold		TYPE:Arcane.Divine	COMPS:V			CASTTIME:1 standard action	RANGE:Long							TARGETAREA:20-ft.-radius burst								DURATION:Instantaneous				SAVEINFO:Fortitude half				SPELLRES:Yes				DESC:Causes (min(CASTERLEVEL,20))d6 cold and (min(CASTERLEVEL/10,2))d6 Con damage.									SOURCEPAGE:p.109
Rooted in Place													CLASSES:Druid,Sorcerer,Wizard=2								SCHOOL:Transmutation									TYPE:Arcane.Divine	COMPS:V, S, M		CASTTIME:1 standard action	RANGE:Touch							TARGETAREA:One creature										DURATION:(CASTERLEVEL) rounds			SAVEINFO:Will negates				SPELLRES:Yes				DESC:Cause a target to sprout roots and become immobile.													SOURCEPAGE:p.109
Rot to the Core													CLASSES:Sorcerer,Wizard=8				DOMAINS:Torment=9			SCHOOL:Transmutation									TYPE:Arcane.Divine	COMPS:V, S, M		CASTTIME:1 standard action	RANGE:Touch							TARGETAREA:One living creature								DURATION:Instantaneous				SAVEINFO:Fortitude negates (see text)	SPELLRES:Yes				DESC:Kills subject from the inside out.																SOURCEPAGE:p.109

###Block: Sa-Sp
# Spell Name			Classes of caster					Domains granting the spell	School			Sub-School			Spell Descriptors			Type				Components		Casting Time			Range			Item		Target Area or Effect										Duration								Save Info									Spell Resistance			Cost		XP Cost	Description																Combat bonus										Bonus to skill														Choose									Source Page
Sacred Watch			CLASSES:Cleric=1					DOMAINS:Guardian=1		SCHOOL:Abjuration											TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 round			RANGE:Touch				TARGETAREA:One living creature touched							DURATION:(CASTERLEVEL) days					SAVEINFO:Yes (harmless)							SPELLRES:Yes (harmless)						DESC:Watches over the target, giving immediate knowledge when they are in danger.																																										SOURCEPAGE:p.110
Sanctified Reverie of Arms	CLASSES:Blackguard=1|Paladin=2							SCHOOL:Transmutation										TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action	RANGE:Personal			TARGETAREA:You											DURATION:1d4 + (CASTERLEVEL) rounds				SAVEINFO:None								SPELLRES:No								DESC:Holy/Unholy trance gives combat advantages.																																															SOURCEPAGE:p.110
Sand Blast				CLASSES:Sorcerer,Wizard=3								SCHOOL:Evocation											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close				TARGETAREA:Cone											DURATION:Instantaneous						SAVEINFO:Fortitude half							SPELLRES:Yes							DESC:Hurl a cone of scorching sand to damage and daze your foes.																																													SOURCEPAGE:p.110
Scalding Sea			CLASSES:Sorcerer,Wizard=4			DOMAINS:Air=5|Water=4		SCHOOL:Evocation						DESCRIPTOR:Air|Water		TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Medium			TARGETAREA:50-ft.-radius									DURATION:3 rounds							SAVEINFO:Reflex half							SPELLRES:Yes							DESC:Draws scalding steam from the surface of the water doing damage over several rounds.																																									SOURCEPAGE:p.110
Scent Mask				CLASSES:Druid,Ranger,Sorcerer,Wizard=2						SCHOOL:Abjuration											TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch				TARGETAREA:(CASTERLEVEL) touched creatures						DURATION:(CASTERLEVEL*10) minutes				SAVEINFO:Yes (harmless) or Fortitude negates; see text	SPELLRES:Yes							DESC:Conceals the subject's natural scent, making it harder to track.																																												SOURCEPAGE:p.110
Scintillating Doom		CLASSES:Sorcerer,Wizard=9								SCHOOL:Evocation											TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Close				TARGETAREA:Mobile energy field in a 20 foot cube					DURATION:(CASTERLEVEL) rounds [D]				SAVEINFO:See text								SPELLRES:Yes							DESC:Create mobile field of lights that target all within with prismatic spray effect.																																									SOURCEPAGE:p.110
Scorching				CLASSES:Cleric,Druid=7|Sorcerer,Wizard=6						SCHOOL:Evocation											TYPE:Arcane.Divine	COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Medium			TARGETAREA:40 ft. radius burst								DURATION:Instantaneous						SAVEINFO:None								SPELLRES:Yes							DESC:Heat waves cause (min(CASTERLEVEL/2,10))d6 subdual damage.																																													SOURCEPAGE:p.111
Share Spell Resistance		CLASSES:Blackguard,Paladin=4								SCHOOL:Transmutation										TYPE:Divine			COMPS:V, DF		CASTTIME:1 standard action	RANGE:Touch				TARGETAREA:Paladin's mount or Blackguard's fiendish servant				DURATION:(CASTERLEVEL) rounds					SAVEINFO:None								SPELLRES:No								DESC:Share your mount or servant's SR.																																																	SOURCEPAGE:p.111
Shattering Cry			CLASSES:Bard,Sorcerer,Wizard=5							SCHOOL:Evocation						DESCRIPTOR:Sonic			TYPE:Arcane			COMPS:V, M		CASTTIME:1 standard action	RANGE:50 ft.			TARGETAREA:Cone shaped effect									DURATION:Instantaneous						SAVEINFO:Fortitude half							SPELLRES:Yes			COST:25			DESC:Causes (min(CASTERLEVEL,10))d6 sonic damage, ignores (min(CASTERLEVEL/2,5)) hardness.																																								SOURCEPAGE:p.111
Shield of Crackling Fire	CLASSES:Sorcerer,Wizard=7								SCHOOL:Evocation						DESCRIPTOR:Fire|Electricity	TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) rounds [D]				SAVEINFO:See text								SPELLRES:Yes; see text						DESC:Fire and lightning protect you and damage attackers.																																														SOURCEPAGE:p.111
Shield Open Flame			CLASSES:Druid,Sorcerer,Wizard=0							SCHOOL:Abjuration											TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:10 ft.			TARGETAREA:One small flame									DURATION:(CASTERLEVEL*10) minutes				SAVEINFO:None								SPELLRES:No								DESC:Protects small fire from being extinguished.																																															SOURCEPAGE:p.111
Shock Torch				CLASSES:Sorcerer,Wizard=0								SCHOOL:Evocation						DESCRIPTOR:Electricity		TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Touch				TARGETAREA:Creature or object touched							DURATION:Instantaneous						SAVEINFO:None								SPELLRES:Yes							DESC:Touch deals 1d4 electricity damage.																																																	SOURCEPAGE:p.111
Signal Flare			CLASSES:Druid,Ranger=1|Sorcerer,Wizard=2						SCHOOL:Evocation											TYPE:Arcane.Divine	COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Medium			TARGETAREA:120 ft. radius or 1 creature [see text]					DURATION:(CASTERLEVEL) rounds [D]				SAVEINFO:Reflex negates							SPELLRES:Yes							DESC:Launch a flare that provides light in a large area.																																														SOURCEPAGE:p.111
Silent Hunter			CLASSES:Druid,Ranger=2									SCHOOL:Transmutation										TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Touch		ITEM:Potion	TARGETAREA:Creature touched									DURATION:(CASTERLEVEL) minutes				SAVEINFO:Will negates (harmless)					SPELLRES:Yes (harmless)						DESC:Subject gets +(10*(min(floor((CASTERLEVEL+2)/4),3))) bonus on Move Silently checks.															BONUS:SKILL|Move Silently|10*(min(floor((%CHOICE+2)/4),3))|TYPE=Enhancement|PREAPPLY:ANYPC	CHOOSE:NUMBER|MIN=1|MAX=20|TITLE=Choose spell caster level	SOURCEPAGE:p.112
Silver Lance			CLASSES:Druid,Sorcerer,Wizard=2							SCHOOL:Conjuration										TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Medium			TARGETAREA:One creature										DURATION:Instantaneous						SAVEINFO:None								SPELLRES:No								DESC:Conjures a lance of liquid silver inflicting 4d4 points of damage.																																												SOURCEPAGE:p.112
Silver Shield			CLASSES:Paladin=4										SCHOOL:Abjuration											TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action	RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL*10) minutes [See text]		SAVEINFO:None								SPELLRES:No								DESC:Gives AC to you, your mount, and innocents.																																															SOURCEPAGE:p.112
Skull Bomb				CLASSES:Cleric,Sorcerer,Wizard=5							SCHOOL:Necromancy						DESCRIPTOR:Evil			TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:See text			TARGETAREA:20-ft.-radius blast								DURATION:Instantaneous; see text				SAVEINFO:None for creature struck, Reflex half			SPELLRES:Yes							DESC:Create a destructive bomb from a skill or large bone.																																														SOURCEPAGE:p.112
Sleep of Power			CLASSES:Sorcerer,Wizard=7								SCHOOL:Transmutation										TYPE:Arcane			COMPS:V, S, XP	CASTTIME:1 standard action	RANGE:Personal			TARGETAREA:You											DURATION:Special; see text					SAVEINFO:None								SPELLRES:No						XPCOST:1	DESC:Caster goes into coma; last spell cast is extended.																																														SOURCEPAGE:p.112
Slimeball				CLASSES:Sorcerer,Wizard=4			DOMAINS:Slime=7			SCHOOL:Evocation						DESCRIPTOR:Acid|Fire		TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Long				TARGETAREA:20-ft. radius spread								DURATION:Instantaneous						SAVEINFO:Reflex half							SPELLRES:Yes							DESC:Ball of slime deals fire and acid damage to target and posessions.																																												SOURCEPAGE:p.113
Slime Bucket			CLASSES:Cleric=5					DOMAINS:Slime=5			SCHOOL:Conjuration	SUBSCHOOL:Creation						TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Medium			TARGETAREA:Cylinder [10 ft. diameter, 40 ft. high]					DURATION:Instantaneous						SAVEINFO:Reflex half							SPELLRES:Yes							DESC:Slime does (min(CASTERLEVEL,15))d6 points of cold damage to an area.																																											SOURCEPAGE:p.113
Slur					CLASSES:Cleric,Sorcerer,Wizard=2							SCHOOL:Transmutation										TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Close				TARGETAREA:One creature										DURATION:(CASTERLEVEL) rounds [D]				SAVEINFO:Fortitude negates						SPELLRES:Yes							DESC:Make a target's speech garbled, possibly preventing spellcasting.																																												SOURCEPAGE:p.113
Smart Arrow				CLASSES:Ranger=3										SCHOOL:Transmutation										TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch				TARGETAREA:(CASTERLEVEL/2) arrows or bolts						DURATION:(CASTERLEVEL) rounds [see text]			SAVEINFO:None								SPELLRES:No								DESC:Allows you to shoot an arrow at a target out of line of sight or behind cover without penalty.																																							SOURCEPAGE:p.114
Snake Charm				CLASSES:Cleric,Druid,Ranger=2								SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting	TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action	RANGE:30 ft.			TARGETAREA:One or more snakes, no two of which can be more than 30 ft. apart	DURATION:(CASTERLEVEL) hours					SAVEINFO:Will negates							SPELLRES:Yes							DESC:Charm snakes only, as per charm animal.																																																SOURCEPAGE:p.114
Snakes to Sticks			CLASSES:Cleric,Druid=4									SCHOOL:Transmutation										TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:60 ft.			TARGETAREA:1d4 + (CASTERLEVEL) snakes							DURATION:(CASTERLEVEL) rounds [D]				SAVEINFO:Fortitude negates						SPELLRES:Yes							DESC:Change living snakes into inanimate sticks.																																															SOURCEPAGE:p.114
Sneeze				CLASSES:Sorcerer,Wizard=2								SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting	TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close				TARGETAREA:One creature										DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates							SPELLRES:Yes							DESC:Subject takes -4 on attacks, checks, and saves while sneezing.																																												SOURCEPAGE:p.114
Song of Vengeance			CLASSES:Bard=5										SCHOOL:Abjuration											TYPE:Arcane			COMPS:V		CASTTIME:1 standard action	RANGE:0 ft.				TARGETAREA:30 ft. radius									DURATION:(CASTERLEVEL) rounds					SAVEINFO:None								SPELLRES:Yes							DESC:Share damage with enemies.																																																		SOURCEPAGE:p.114
Sonic Shield			CLASSES:Bard=1										SCHOOL:Abjuration											TYPE:Arcane			COMPS:V, M		CASTTIME:1 standard action	RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) minutes				SAVEINFO:None								SPELLRES:No								DESC:Confers a +(min(max((CASTERLEVEL/4)+1,2),5)) deflection bonus to your AC.				BONUS:COMBAT|AC|min(max((%CHOICE/4)+1,2),5)|TYPE=Deflection|PREAPPLY:PC																	CHOOSE:NUMBER|MIN=1|MAX=20|TITLE=Choose spell caster level	SOURCEPAGE:p.114
Soul Shatter			CLASSES:Sorcerer,Wizard=5								SCHOOL:Necromancy											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch				TARGETAREA:Living creature touched								DURATION:Instantaneous						SAVEINFO:Fortitude partial						SPELLRES:Yes			COST:300			DESC:You deal 1d6 Cha drain or damage to a single target.																																														SOURCEPAGE:p.115
Soul Strike				CLASSES:Cleric=8|Sorcerer,Wizard=7							SCHOOL:Necromancy											TYPE:Arcane.Divine	COMPS:V, S, M/DF	CASTTIME:1 standard action	RANGE:Close				TARGETAREA:40-ft.-radius burst								DURATION:Instantaneous						SAVEINFO:Fortitude half							SPELLRES:Yes							DESC:Burst of negative energy, 40-ft. radius, (min(CASTERLEVEL,20))d6 damage.																																											SOURCEPAGE:p.115
Sound Worm				CLASSES:Bard=3										SCHOOL:Enchantment										TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Medium			TARGETAREA:One or more spellcasters								DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will partial							SPELLRES:Yes							DESC:Distracts spell-users.																																																			SOURCEPAGE:p.115
Spark					CLASSES:Sorcerer,Wizard=0								SCHOOL:Evocation						DESCRIPTOR:Electricity		TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Close				TARGETAREA:Ray											DURATION:Instantaneous						SAVEINFO:None								SPELLRES:Yes							DESC:Ray deals 1d3 electricity damage.																																																	SOURCEPAGE:p.115
Speak with Objects		CLASSES:Cleric=3|Sorcerer,Wizard=2							SCHOOL:Divination											TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) minutes																							DESC:You can talk to objects.																																																			SOURCEPAGE:p.115
Spectral Sail			CLASSES:Sorcerer,Wizard=2								SCHOOL:Evocation						DESCRIPTOR:Force			TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:See text			TARGETAREA:See text										DURATION:(CASTERLEVEL*3) hours				SAVEINFO:None								SPELLRES:No								DESC:Create a sail out of magical energy to keep a ship on course.																																												SOURCEPAGE:p.115
Speed Undead			CLASSES:Cleric=2										SCHOOL:Necromancy											TYPE:Divine			COMPS:V, S, DF, M	CASTTIME:1 standard action	RANGE:Touch				TARGETAREA:(CASTERLEVEL) skeletons or zombies						DURATION:(CASTERLEVEL) minutes				SAVEINFO:Will negates (harmless)					SPELLRES:Yes (harmless)						DESC:Undead gain +10 feet speed, +2 Dexterity and Reflex saves.																																													SOURCEPAGE:p.115
Spell Kill				CLASSES:Sorcerer,Wizard=3								SCHOOL:Transmutation										TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Close				TARGETAREA:Ray											DURATION:Instantaneous						SAVEINFO:Will negates							SPELLRES:Yes							DESC:Wipes spells or slots from subject's mind.																																																SOURCEPAGE:p.116
Spell Legs				CLASSES:Assassin=4|Bard,Sorcerer,Wizard=5						SCHOOL:Universal											TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Close				TARGETAREA:Spell effect already created							DURATION:Concentration up to (CASTERLEVEL) rounds	SAVEINFO:Special; see text						SPELLRES:Special; see text					DESC:Moves a magical area of effect.																																																	SOURCEPAGE:p.116
Spellcaster's Refusal		CLASSES:Sorcerer,Wizard=5								SCHOOL:Abjuration											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 round			RANGE:Close				TARGETAREA:(CASTERLEVEL) 20-ft. cubes							DURATION:(CASTERLEVEL) hours [D]				SAVEINFO:None								SPELLRES:No								DESC:Wards area, preventing spellcasters from entering.																																														SOURCEPAGE:p.116
Spellchain Grounding		CLASSES:Cleric,Sorcerer,Wizard=5							SCHOOL:Abjuration											TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Personal			TARGETAREA:You											DURATION:(CASTERLEVEL) minutes [D]																							DESC:Attract secondary bolts from chain-type spells and negate them.																																												SOURCEPAGE:p.116
Spilling of Blood			CLASSES:Sorcerer,Wizard=6								SCHOOL:Necromancy											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close				TARGETAREA:One living creature								DURATION:(CASTERLEVEL) rounds [D]				SAVEINFO:Fortitude negates; see text				SPELLRES:Yes							DESC:Opens wound in subject that causes continuous bleeding.																																													SOURCEPAGE:p.116
Spiritual Trance			CLASSES:Cleric=1										SCHOOL:Divination											TYPE:Divine			COMPS:V, S		CASTTIME:1 round			RANGE:100 ft.			TARGETAREA:100-ft.-spread, centered on you						DURATION:(CASTERLEVEL) rounds [D]				SAVEINFO:None								SPELLRES:No								DESC:You enter a trance that lets you sense magical creatures and effects around you.																																									SOURCEPAGE:p.117
Spiritbreaker			CLASSES:Sorcerer,Wizard=6								SCHOOL:Abjuration											TYPE:Arcane			COMPS:V, S, F	CASTTIME:3 rounds; see text	RANGE:Close				TARGETAREA:One outsider										DURATION:See text							SAVEINFO:None								SPELLRES:Yes; see text						DESC:Damages an outsider and condemns it to its own plane.																																														SOURCEPAGE:p.117

###Block: Sq-Sy
# Spell Name		Classes of caster				Domains granting the spell	School			Sub-School			Spell Descriptors			Spell Variations								Type				Components		Casting Time			Range				Item		Target Area or Effect													Duration							Save Info						Spell Resistance		Cost		Description															Bonus to skill												Choose									Source Page
Squeaking Floor Alarm	CLASSES:Cleric=3									SCHOOL:Transmutation																				TYPE:Divine			COMPS:V, S, DF, M	CASTTIME:1 standard action	RANGE:Close					TARGETAREA:One section of ground or floor (CASTERLEVEL*10) ft. by (CASTERLEVEL*10) ft.		DURATION:(CASTERLEVEL) hours				SAVEINFO:None					SPELLRES:No					DESC:A 10-ft. by 10-ft. area of ground or floor squeaks loudly when stepped on or touched.																									SOURCEPAGE:p.117
Starlight			CLASSES:Druid=2									SCHOOL:Evocation						DESCRIPTOR:Light													TYPE:Divine			COMPS:V, S, DF, M	CASTTIME:1 standard action	RANGE:Close					TARGETAREA:Dim light and shadowy illumination in a 60-ft.-radius area					DURATION:(CASTERLEVEL*10) minutes [D]		SAVEINFO:None					SPELLRES:No					DESC:Creates shadowy illumination in a 60-ft.-radius area.																															SOURCEPAGE:p.117
Steal Breath		CLASSES:Cleric=6									SCHOOL:Necromancy																					TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:One living creature											DURATION:Instantaneous; see text			SAVEINFO:Fortitude negates (See text)	SPELLRES:Yes				DESC:Steals a victim's air from their lungs leaving them unable to breath or speak.																											SOURCEPAGE:p.118
Steam Bolt			CLASSES:Druid,Sorcerer,Wizard=3						SCHOOL:Evocation						DESCRIPTOR:Fire													TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:One creature													DURATION:Instantaneous					SAVEINFO:None					SPELLRES:Yes				DESC:Burns an opponent with a blast of super-heated steam.																															SOURCEPAGE:p.118
Steam Cloud			CLASSES:Sorcerer,Wizard=4							SCHOOL:Conjuration					DESCRIPTOR:Fire													TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Medium				TARGETAREA:Cloud spreads in a 20-ft. radius, 20 ft. high							DURATION:(CASTERLEVEL) rounds				SAVEINFO:Fortitude half				SPELLRES:No					DESC:Conjures a cloud of burning steam.																																		SOURCEPAGE:p.118
Stench of Death		CLASSES:Druid=2									SCHOOL:Necromancy																					TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close					TARGETAREA:Object or creature												DURATION:(CASTERLEVEL*10) minutes			SAVEINFO:Fortitude negates			SPELLRES:Yes				DESC:Pungent oder drives away animals.																																		SOURCEPAGE:p.119
Sticks to Snakes		CLASSES:Cleric,Druid=4								SCHOOL:Transmutation																				TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:60 ft.				TARGETAREA:1d4 + (CASTERLEVEL) sticks										DURATION:(CASTERLEVEL) rounds				SAVEINFO:Will negates (object)		SPELLRES:Yes (object)			DESC:Turn inanimate sticks into poisonous snakes.																																SOURCEPAGE:p.119
Storm of Vitriol		CLASSES:Sorcerer,Wizard=9							SCHOOL:Evocation						DESCRIPTOR:Acid													TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:one mile				TARGETAREA:100 foot radius												DURATION:Instantaneous					SAVEINFO:Fortitude half				SPELLRES:Yes/No				DESC:Causes acid, unnamed and Dex damage to a large area.																															SOURCEPAGE:p.119
Strength of the Earth	CLASSES:Sorcerer,Wizard=6							SCHOOL:Transmutation					DESCRIPTOR:Earth													TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 round			RANGE:Touch					TARGETAREA:One object touched												DURATION:Permanent					SAVEINFO:None					SPELLRES:No			COST:200	DESC:Touched object gains +5 hardness and Break DC; hitpoints are doubled.																												SOURCEPAGE:p.119
Striking Likeness		CLASSES:Bard=5									SCHOOL:Illusion		SUBSCHOOL:Shadow																	TYPE:Arcane			COMPS:V, S, M, F	CASTTIME:See text			RANGE:0 ft.					TARGETAREA:One semi-real object											DURATION:1 day						SAVEINFO:None					SPELLRES:No					DESC:You paint an image so realistic it becomes real.																																SOURCEPAGE:p.119
Subdual Ray			CLASSES:Sorcerer,Wizard=1							SCHOOL:Evocation																					TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close					TARGETAREA:One living creature											DURATION:Instantaneous					SAVEINFO:None					SPELLRES:No					DESC:Ray deals 1d6+(min(CASTERLEVEL,10)) points of nonlethal damage.																													SOURCEPAGE:p.119
Summon Animals		CLASSES:Cleric=6|Druid=5		DOMAINS:Beast=5			SCHOOL:Conjuration	SUBSCHOOL:Summoning																TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action	RANGE:Close					TARGETAREA:One or more summoned creatures, no two of which can be more than 30 ft. apart		DURATION:(CASTERLEVEL) rounds [D]			SAVEINFO:None					SPELLRES:No					DESC:Summons normal animals whose total HD don't exceed (CASTERLEVEL*2).																												SOURCEPAGE:p.120
Summon Dust Devil		CLASSES:Cleric,Druid=2								SCHOOL:Conjuration	SUBSCHOOL:Calling																	TYPE:Divine			COMPS:V, S,DF	CASTTIME:3 rounds			RANGE:Close					TARGETAREA:One called elemental of 2 HD										DURATION:(CASTERLEVEL) rounds				SAVEINFO:None					SPELLRES:No					DESC:Calls a 2 HD dust devil to fight for you.																																	SOURCEPAGE:p.120
Summon Hellhounds		CLASSES:Sorcerer,Wizard=7							SCHOOL:Conjuration	SUBSCHOOL:Calling		DESCRIPTOR:Evil													TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 round			RANGE:Medium				TARGETAREA:Three or more hellhounds, no two of which can be more than 30 ft. apart; see text	DURATION:One week or one year [D]; see text	SAVEINFO:None					SPELLRES:No					DESC:Summons 1d4+2 hellhounds to fight for you.																																	SOURCEPAGE:p.121
Summon Shadow		CLASSES:Sorcerer,Wizard=5							SCHOOL:Conjuration	SUBSCHOOL:Summoning	DESCRIPTOR:Evil													TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 round			RANGE:Close					TARGETAREA:One or more shadows, no two of which can be more than 30 ft. apart				DURATION:(CASTERLEVEL) rounds [D]			SAVEINFO:None					SPELLRES:No					DESC:Calls one or more shadows to fight for you.																																SOURCEPAGE:p.121
Summon Undead I		CLASSES:Cleric,Sorcerer,Wizard=1						SCHOOL:Conjuration	SUBSCHOOL:Summoning						VARIANTS:Air|Chaotic|Earth|Evil|Fire|Good|Lawful|Water	TYPE:Arcane.Divine	COMPS:V, S, F/DF	CASTTIME:1 round			RANGE:Close					TARGETAREA:One summoned creature											DURATION:(CASTERLEVEL) rounds [D]			SAVEINFO:None					SPELLRES:No					DESC:Call undead to fight for you.																																			SOURCEPAGE:p.121
Summon Undead II		CLASSES:Cleric,Sorcerer,Wizard=2						SCHOOL:Conjuration	SUBSCHOOL:Summoning						VARIANTS:Air|Chaotic|Earth|Evil|Fire|Good|Lawful|Water	TYPE:Arcane.Divine	COMPS:V, S, F/DF	CASTTIME:1 round			RANGE:Close					TARGETAREA:One or more summoned creatures, no two of which can be more than 30 ft. apart		DURATION:(CASTERLEVEL) rounds [D]			SAVEINFO:None					SPELLRES:No					DESC:Call undead to fight for you.																																			SOURCEPAGE:p.121
Summon Undead III		CLASSES:Cleric,Sorcerer,Wizard=3						SCHOOL:Conjuration	SUBSCHOOL:Summoning						VARIANTS:Air|Chaotic|Earth|Evil|Fire|Good|Lawful|Water	TYPE:Arcane.Divine	COMPS:V, S, F/DF	CASTTIME:1 round			RANGE:Close					TARGETAREA:One or more summoned creatures, no two of which can be more than 30 ft. apart		DURATION:(CASTERLEVEL) rounds [D]			SAVEINFO:None					SPELLRES:No					DESC:Call undead to fight for you.																																			SOURCEPAGE:p.122
Summon Undead IV		CLASSES:Cleric,Sorcerer,Wizard=4						SCHOOL:Conjuration	SUBSCHOOL:Summoning						VARIANTS:Air|Chaotic|Earth|Evil|Fire|Good|Lawful|Water	TYPE:Arcane.Divine	COMPS:V, S, F/DF	CASTTIME:1 round			RANGE:Close					TARGETAREA:One or more summoned creatures, no two of which can be more than 30 ft. apart		DURATION:(CASTERLEVEL) rounds [D]			SAVEINFO:None					SPELLRES:No					DESC:Call undead to fight for you.																																			SOURCEPAGE:p.122
Summon Undead V		CLASSES:Cleric,Sorcerer,Wizard=5						SCHOOL:Conjuration	SUBSCHOOL:Summoning						VARIANTS:Air|Chaotic|Earth|Evil|Fire|Good|Lawful|Water	TYPE:Arcane.Divine	COMPS:V, S, F/DF	CASTTIME:1 round			RANGE:Close					TARGETAREA:One or more summoned creatures, no two of which can be more than 30 ft. apart		DURATION:(CASTERLEVEL) rounds [D]			SAVEINFO:None					SPELLRES:No					DESC:Call undead to fight for you.																																			SOURCEPAGE:p.122
Summon Undead VI		CLASSES:Cleric,Sorcerer,Wizard=6						SCHOOL:Conjuration	SUBSCHOOL:Summoning						VARIANTS:Air|Chaotic|Earth|Evil|Fire|Good|Lawful|Water	TYPE:Arcane.Divine	COMPS:V, S, F/DF	CASTTIME:1 round			RANGE:Close					TARGETAREA:One or more summoned creatures, no two of which can be more than 30 ft. apart		DURATION:(CASTERLEVEL) rounds [D]			SAVEINFO:None					SPELLRES:No					DESC:Call undead to fight for you.																																			SOURCEPAGE:p.122
Summon Undead VII		CLASSES:Cleric,Sorcerer,Wizard=7						SCHOOL:Conjuration	SUBSCHOOL:Summoning						VARIANTS:Air|Chaotic|Earth|Evil|Fire|Good|Lawful|Water	TYPE:Arcane.Divine	COMPS:V, S, F/DF	CASTTIME:1 round			RANGE:Close					TARGETAREA:One or more summoned creatures, no two of which can be more than 30 ft. apart		DURATION:(CASTERLEVEL) rounds [D]			SAVEINFO:None					SPELLRES:No					DESC:Call undead to fight for you.																																			SOURCEPAGE:p.123
Summon Undead VIII	CLASSES:Cleric,Sorcerer,Wizard=8						SCHOOL:Conjuration	SUBSCHOOL:Summoning						VARIANTS:Air|Chaotic|Earth|Evil|Fire|Good|Lawful|Water	TYPE:Arcane.Divine	COMPS:V, S, F/DF	CASTTIME:1 round			RANGE:Close					TARGETAREA:One or more summoned creatures, no two of which can be more than 30 ft. apart		DURATION:(CASTERLEVEL) rounds [D]			SAVEINFO:None					SPELLRES:No					DESC:Call undead to fight for you.																																			SOURCEPAGE:p.123
Summon Undead IX		CLASSES:Cleric,Sorcerer,Wizard=9						SCHOOL:Conjuration	SUBSCHOOL:Summoning						VARIANTS:Air|Chaotic|Earth|Evil|Fire|Good|Lawful|Water	TYPE:Arcane.Divine	COMPS:V, S, F/DF	CASTTIME:1 round			RANGE:Close					TARGETAREA:One or more summoned creatures, no two of which can be more than 30 ft. apart		DURATION:(CASTERLEVEL) rounds [D]			SAVEINFO:None					SPELLRES:No					DESC:Call undead to fight for you.																																			SOURCEPAGE:p.123
Swim				CLASSES:Cleric,Sorcerer,Wizard=2						SCHOOL:Transmutation																				TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch			ITEM:Potion	TARGETAREA:Creature touched												DURATION:(CASTERLEVEL) minutes [D]			SAVEINFO:Will negates (harmless)		SPELLRES:Yes				DESC:Subject gets bonus to Swim checks.										BONUS:SKILL|Swim|10*(min(floor((%CHOICE+2)/4),3))|TYPE=Enhancement|PREAPPLY:ANYPC	CHOOSE:NUMBER|MIN=1|MAX=20|TITLE=Choose spell caster level	SOURCEPAGE:p.123
Swirling Leaves		CLASSES:Ranger=1									SCHOOL:Abjuration																					TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Personal				TARGETAREA:You														DURATION:(CASTERLEVEL) rounds				SAVEINFO:None					SPELLRES:No					DESC:Leaves swirl around you making you difficult to hit.																															SOURCEPAGE:p.123
Symbol of Discord		CLASSES:Cleric,Sorcerer,Wizard=7						SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting											TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:10 minutes		RANGE:0 ft.; see text			TARGETAREA:One symbol													DURATION:See text						SAVEINFO:Will negates				SPELLRES:Yes		COST:5000	DESC:Causes discord in those that view the symbol.																																SOURCEPAGE:p.123
Symbol of Hopelessness	CLASSES:Cleric,Sorcerer,Wizard=7						SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting											TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:10 minutes		RANGE:0 ft.; see text			TARGETAREA:One symbol													DURATION:See text						SAVEINFO:Will negates				SPELLRES:Yes		COST:5000	DESC:All creatures within the area suffer hopelessness.																															SOURCEPAGE:p.123
Synaotic Disturbance	CLASSES:Sorcerer,Wizard=6							SCHOOL:Transmutation																				TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Close			ITEM:Potion	TARGETAREA:One living creature											DURATION:(CASTERLEVEL) rounds [D]			SAVEINFO:Will negates				SPELLRES:Yes				DESC:Creature takes damage each time it takes an action.																															SOURCEPAGE:p.124

###Block: T
# Spell Name			Unique Key				Classes of caster					Domains granting the spell	School			Sub-School			Spell Descriptors			Type				Components		Casting Time			Range				Target Area or Effect												Duration					Save Info									Spell Resistance			Cost		Description														Source Page
Taunt										CLASSES:Bard,Sorcerer,Wizard=2							SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting	TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Close			TARGETAREA:One or more creatures, whose total HD do not exceed (CASTERLEVEL*2)		DURATION:(CASTERLEVEL) rounds		SAVEINFO:Will negates							SPELLRES:Yes					DESC:Enrage creatures into attacking you.									SOURCEPAGE:p.124
Teleport Other								CLASSES:Sorcerer,Wizard=8								SCHOOL:Conjuration	SUBSCHOOL:Teleportation						TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:30 ft.		TARGETAREA:One creature												DURATION:Instantaneous			SAVEINFO:Will negates							SPELLRES:Yes					DESC:Teleports an unwilling target to away from you.							SOURCEPAGE:p.124
Thicken									CLASSES:Cleric,Druid=0									SCHOOL:Transmutation										TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:Object touched											DURATION:(CASTERLEVEL) minutes	SAVEINFO:None								SPELLRES:No						DESC:You can alter the strength and thickness of small inanimate objects.			SOURCEPAGE:p.124
Thorn Snare									CLASSES:Cleric,Druid=2									SCHOOL:Conjuration	SUBSCHOOL:Creation						TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:Thorn thicket (CASTERLEVEL*5) ft. radius							DURATION:(CASTERLEVEL) minutes	SAVEINFO:None								SPELLRES:Yes					DESC:Thicket of thorns snags and slows enemies.								SOURCEPAGE:p.125
Time Acceleration								CLASSES:Sorcerer,Wizard=7			DOMAINS:Time=6			SCHOOL:Illusion		SUBSCHOOL:Phantasm						TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:30 ft.		TARGETAREA:One 10-ft. cube											DURATION:(CASTERLEVEL) hours		SAVEINFO:None								SPELLRES:Yes					DESC:Makes time appear to go much faster than normal.							SOURCEPAGE:p.125
Time Deceleration								CLASSES:Sorcerer,Wizard=7								SCHOOL:Illusion		SUBSCHOOL:Phantasm						TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:30 ft.		TARGETAREA:One 10-ft. cube											DURATION:(CASTERLEVEL) hours		SAVEINFO:None								SPELLRES:Yes					DESC:Makes time appear to go much slower than normal.							SOURCEPAGE:p.125
Torrent									CLASSES:Cleric=6|Druid=5								SCHOOL:Evocation						DESCRIPTOR:Water			TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:60 ft.		TARGETAREA:Cone-shaped burst											DURATION:Instantaneous			SAVEINFO:Reflex half							SPELLRES:Yes					DESC:Strike creatures with a cone of high pressure water doing non-lethal damage.		SOURCEPAGE:p.125
Touch of Madness			KEY:Touch of Madness (ES)	CLASSES:Sorcerer,Wizard=5								SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting	TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Medium		TARGETAREA:One creature												DURATION:Instantaneous			SAVEINFO:Will negates; see text					SPELLRES:Yes					DESC:Drop a victim's Wisdom score to 1.									SOURCEPAGE:p.126
Track Magic									CLASSES:Ranger=4										SCHOOL:Divination											TYPE:Divine			COMPS:V, S, F	CASTTIME:1 round			RANGE:Personal		TARGETAREA:You													DURATION:(CASTERLEVEL) hours		SAVEINFO:None								SPELLRES:No						DESC:Allows you to trail a magical creature or spellcaster.						SOURCEPAGE:p.126
Transform Boulder to Pebble						CLASSES:Druid,Sorcerer,Wizard=4							SCHOOL:Transmutation										TYPE:Arcane.Divine	COMPS:V, S, F	CASTTIME:1 standard action	RANGE:50 ft.		TARGETAREA:(CASTERLEVEL) boulders, all of which must be no larger than a 10-ft. cube	DURATION:Permanentl see text [D]	SAVEINFO:None (object)							SPELLRES:No (object)				DESC:Changes boulders into small pebbles.									SOURCEPAGE:p.127
Transform Pebble to Boulder						CLASSES:Druid,Sorcerer,Wizard=4							SCHOOL:Transmutation										TYPE:Arcane.Divine	COMPS:V, S, F	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:(CASTERLEVEL/3+1) pebbles									DURATION:Instantaneous			SAVEINFO:None (object)							SPELLRES:No (object)				DESC:Turns a thrown pebble into a boulder.								SOURCEPAGE:p.127
Transmute Dust to Water							CLASSES:Druid,Sorcerer,Wizard=6							SCHOOL:Transmutation					DESCRIPTOR:Water			TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 standard action	RANGE:Medium		TARGETAREA:Up to (CASTERLEVEL*2) 10-ft. cubes [S]							DURATION:Permanent; see text		SAVEINFO:None								SPELLRES:No				COST:500	DESC:Transforms (CASTERLEVEL*2) 10-ft. cubes per level.						SOURCEPAGE:p.127
Transmute Gold to Steel							CLASSES:Sorcerer,Wizard=6								SCHOOL:Transmutation										TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 round			RANGE:Touch			TARGETAREA:Up to (CASTERLEVEL) lbs.										DURATION:Permanent			SAVEINFO:None (See text)						SPELLRES:No						DESC:Transforms gold into high quality steel.								SOURCEPAGE:p.127
Transmute Water to Acid							CLASSES:Druid,Sorcerer,Wizard=5							SCHOOL:Transmutation					DESCRIPTOR:Acid			TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:Up to (CASTERLEVEL*2) gallons of water							DURATION:Instantaneous			SAVEINFO:None and Will negates and Fortitude half; see text	SPELLRES:No and Yes; see text			DESC:Transform ordinary water into acid.									SOURCEPAGE:p.127
Transmute Water to Dust							CLASSES:Druid,Sorcerer,Wizard=6							SCHOOL:Transmutation					DESCRIPTOR:Earth			TYPE:Arcane.Divine	COMPS:V, S, DF/M	CASTTIME:1 standard action	RANGE:Medium		TARGETAREA:Up to (CASTERLEVEL*2) 10-ft. cubes [S]							DURATION:Permanent			SAVEINFO:None or Fortitude partial; see text			SPELLRES:No				COST:500	DESC:Transforms (CASTERLEVEL*2) 10-ft. cubes per level.						SOURCEPAGE:p.128
Transparent Steel								CLASSES:Sorcerer,Wizard=6								SCHOOL:Transmutation										TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 round			RANGE:Touch			TARGETAREA:Up to (CASTERLEVEL*10) lbs.									DURATION:Permanent			SAVEINFO:None (See text)						SPELLRES:No						DESC:Transforms high quality steel to make it transparent.						SOURCEPAGE:p.128
Treacherous Blow								CLASSES:Sorcerer,Wizard=4								SCHOOL:Transmutation										TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Personal or Touch	TARGETAREA:You or living creature touched									DURATION:(CASTERLEVEL) rounds		SAVEINFO:Will negates (harmless)					SPELLRES:No						DESC:Grants the ability to make sneak attacks.								SOURCEPAGE:p.128
Tree Ladder									CLASSES:Druid,Ranger,Sorcerer,Wizard=1						SCHOOL:Transmutation										TYPE:Arcane.Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:One tree												DURATION:(CASTERLEVEL) rounds		SAVEINFO:See text								SPELLRES:Yes					DESC:Create a ladder on the trunk of a natural tree.							SOURCEPAGE:p.128
Tremor Sense								CLASSES:Druid=2|Ranger=1								SCHOOL:Divination											TYPE:Divine			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Personal		TARGETAREA:You													DURATION:(CASTERLEVEL*5) rounds	SAVEINFO:None								SPELLRES:No						DESC:Gain the Tremor Sense ability for a short period of time.					SOURCEPAGE:p.128
Trip										CLASSES:Druid=2										SCHOOL:Transmutation										TYPE:Divine			COMPS:V,.S, F	CASTTIME:1 standard action	RANGE:Touch			TARGETAREA:One vine or similar object, (CASTERLEVEL*5) ft. long [see text]			DURATION:(CASTERLEVEL) minutes	SAVEINFO:None (see text)						SPELLRES:No						DESC:Animate a vine or other object to trip opponents.						SOURCEPAGE:p.129
Tune of Passage								CLASSES:Bard=2										SCHOOL:Evocation											TYPE:Arcane			COMPS:V,.S		CASTTIME:1 standard action	RANGE:Personal		TARGETAREA:(CASTERLEVEL) locks										DURATION:1 minute				SAVEINFO:None								SPELLRES:No						DESC:Substitute your Perform skill check for Open Lock check.					SOURCEPAGE:p.129
Turn to Ooze								CLASSES:Sorcerer,Wizard=7			DOMAINS:Slime=6			SCHOOL:Transmutation										TYPE:Arcane.Divine	COMPS:V,.S, M	CASTTIME:1 standard action	RANGE:Medium		TARGETAREA:Ray													DURATION:Instantaneous			SAVEINFO:Fortitude partial						SPELLRES:Yes					DESC:Turns target into harmless ooze.									SOURCEPAGE:p.129
Twig Torture								CLASSES:Cleric,Sorcerer,Wizard=4							SCHOOL:Necromancy						DESCRIPTOR:Evil			TYPE:Arcane.Divine	COMPS:V,.S, M	CASTTIME:1 round			RANGE:1 mile		TARGETAREA:1 creature												DURATION:(CASTERLEVEL) hours		SAVEINFO:Will negates							SPELLRES:Yes					DESC:Twig totem inflicts damage when broken.								SOURCEPAGE:p.129
Twitch									CLASSES:Sorcerer,Wizard=1								SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting	TYPE:Arcane			COMPS:V,.S, F	CASTTIME:1 standard action	RANGE:Close			TARGETAREA:One living creature										DURATION:5 rounds				SAVEINFO:Will negates							SPELLRES:Yes					DESC:Cause a target's fingers to tremble and shake disrupting spells and skill checks.	SOURCEPAGE:p.129

###Block: U
# Spell Name			Output Name					Classes of caster				Domains granting the spell	School			Sub-School			Spell Descriptors	Type				Components		Casting Time			Range			Target Area or Effect					Duration					Save Info						Spell Resistance		Cost		Description											Source Page
Unchained Melody									CLASSES:Bard=1									SCHOOL:Transmutation								TYPE:Arcane			COMPS:V		CASTTIME:1 standard action	RANGE:Close		TARGETAREA:20 ft. radius				DURATION:1 round				SAVEINFO:None					SPELLRES:No					DESC:Provides a +5 circumstance bonus to Escape Artist checks		SOURCEPAGE:P.130
Unchained Melody (Greater)	OUTPUTNAME:Unchained Melody, [NAME]	CLASSES:Bard=4									SCHOOL:Transmutation								TYPE:Arcane			COMPS:V		CASTTIME:1 standard action	RANGE:Close		TARGETAREA:1 lock or chain				DURATION:Instantaneous [see text]	SAVEINFO:None					SPELLRES:No					DESC:Causes a lock or chain to malfunction					SOURCEPAGE:P.130
Undead Alteration									CLASSES:Sorcerer,Wizard=2							SCHOOL:Illusion									TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Undead equal to (CASTERLEVEL) HD	DURATION:(CASTERLEVEL) minutes	SAVEINFO:Will negates				SPELLRES:Yes																SOURCEPAGE:P.130
Undertow										CLASSES:Sorcerer,Wizard=2		DOMAINS:Water=3			SCHOOL:Evocation						DESCRIPTOR:Force	TYPE:Arcane			COMPS:V, S		CASTTIME:1 standard action	RANGE:Close		TARGETAREA:(CASTERLEVEL*10) ft. radius		DURATION:(CASTERLEVEL*3) rounds	SAVEINFO:Fortitude negates			SPELLRES:Yes				DESC:Pull creatures beneath the water and attempt to drown them.		SOURCEPAGE:P.130
Undetectable Charm								CLASSES:Bard,Cleric,Paladin=2							SCHOOL:Abjuration									TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Close		TARGETAREA:One creature or object			DURATION:24 hours				SAVEINFO:Will negates (object)		SPELLRES:Yes (object)			DESC:Conceals charm and compulsion effects for 24 hours.			SOURCEPAGE:P.131
Undulating Earth									CLASSES:Druid,Sorcerer,Wizard=3						SCHOOL:Evocation						DESCRIPTOR:Earth	TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:60 ft.	TARGETAREA:60 ft. cone					DURATION:Instantaneous			SAVEINFO:Reflex negates				SPELLRES:No					DESC:Knock creatures prone by sending a wave through the ground.		SOURCEPAGE:P.131
Unfettered Steed									CLASSES:Paladin=1									SCHOOL:Transmutation								TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Your mount, touched			DURATION:(CASTERLEVEL) minutes	SAVEINFO:Will negates (harmless)		SPELLRES:Yes (harmless)			DESC:Allows warhorse or other special mount to move freely in armor.	SOURCEPAGE:P.131
Unholy Ice Axe									CLASSES:Blackguard=3								SCHOOL:Conjuration					DESCRIPTOR:Cold	TYPE:Divine			COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Personal	TARGETAREA:You						DURATION:(CASTERLEVEL) rounds		SAVEINFO:None					SPELLRES:No					DESC:Conjure an axe of unholy ice to slay your foes.				SOURCEPAGE:P.131
Unluck										CLASSES:Sorcerer,Wizard=3							SCHOOL:Transmutation								TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:40 ft.	TARGETAREA:One living creature			DURATION:1d6 + 2 rounds [D]		SAVEINFO:Fortitude negates			SPELLRES:Yes																SOURCEPAGE:P.131
Unseen Attendant									CLASSES:Bard=0									SCHOOL:Conjuration	SUBSCHOOL:Creation				TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Cleans and grooms person touched	DURATION:(CASTERLEVEL/2) minutes	SAVEINFO:None					SPELLRES:Yes				DESC:Cleans and straightens you and your clothing.				SOURCEPAGE:P.131
Unstoppable Tracker								CLASSES:Ranger=3									SCHOOL:Divination									TYPE:Divine			COMPS:V, S, M	CASTTIME:1 round			RANGE:Personal	TARGETAREA:You						DURATION:(CASTERLEVEL) hours		SAVEINFO:None					SPELLRES:No					DESC:You ignore negative modifiers to your Tracking ability.		SOURCEPAGE:P.131
Unyielding Durability								CLASSES:Sorcerer,Wizard=5							SCHOOL:Transmutation								TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Object touched				DURATION:(CASTERLEVEL) minutes	SAVEINFO:None or Will negates (harmless)	SPELLRES:No			COST:500	DESC:Item becomes impervious to physical damage.				SOURCEPAGE:P.131

###Block: V
# Spell Name		Unique Key		Output Name				Classes of caster			Domains granting the spell	School			Sub-School		Spell Descriptors			Type		Components		Casting Time			Range			Target Area or Effect												Duration									Save Info							Spell Resistance					Description											Source Page
Vengeful Environs										CLASSES:Druid=5|Ranger=4						SCHOOL:Transmutation									TYPE:Divine	COMPS:V, S		CASTTIME:1 round			RANGE:Medium	TARGETAREA:40 ft. radius spread										DURATION:(CASTERLEVEL) rounds						SAVEINFO:None						SPELLRES:No						DESC:Local flora and fauna lash out at your enemies.				SOURCEPAGE:p.132
Vigor				KEY:Vigor (ES)						CLASSES:Cleric,Paladin=3						SCHOOL:Conjuration	SUBSCHOOL:Healing						TYPE:Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Close		TARGETAREA:(CASTERLEVEL/4+1) creatures, no two of which can be more than 30 ft. apart	DURATION:Instantaneous							SAVEINFO:Will negates (harmless)			SPELLRES:Yes (harmless)				DESC:Fatigued creatures are rested; exhausted creatures are fatigued.	SOURCEPAGE:p.132
Vigor (Improved)					OUTPUTNAME:Vigor, [NAME]	CLASSES:Cleric=5												SUBSCHOOL:Healing						TYPE:Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Close		TARGETAREA:(CASTERLEVEL/4+1) creatures, no two of which can be more than 30 ft. apart	DURATION:Instantaneous							SAVEINFO:Will negates (harmless)			SPELLRES:Yes (harmless)				DESC:Removes fatigue and exhaustion from multiple creatures.		SOURCEPAGE:p.132
Vines of Binding										CLASSES:Druid=4			DOMAINS:Plant=4			SCHOOL:Conjuration				DESCRIPTOR:Plant			TYPE:Divine	COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:30 ft		TARGETAREA:(CASTERLEVEL) targets										DURATION:Instantaneous							SAVEINFO:Reflex negates					SPELLRES:No						DESC:Conjures vines that wrap up your opponents.				SOURCEPAGE:p.132
Voice of Confession									CLASSES:Bard=4								SCHOOL:Enchantment									TYPE:Arcane	COMPS:V, S, F	CASTTIME:1 round			RANGE:Close		TARGETAREA:One humanoid creature										DURATION:See description						SAVEINFO:Will partial					SPELLRES:Yes					DESC:Target must answer your questions.						SOURCEPAGE:p.132
Voice of Memories										CLASSES:Bard=5								SCHOOL:Enchantment				DESCRIPTOR:Mind-Affecting	TYPE:Arcane	COMPS:V, S		CASTTIME:1 standard action	RANGE:Close		TARGETAREA:One humanoid creature										DURATION:Special								SAVEINFO:Will negates					SPELLRES:Yes					DESC:Hypnotize a target and alter their memories.				SOURCEPAGE:p.133
Volley Spell										CLASSES:Sorcerer,Wizard=7						SCHOOL:Abjuration										TYPE:Arcane	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:One creature touched										DURATION:(CASTERLEVEL) hours or until discharged; see text	SAVEINFO:Will negates (harmless) and see text	SPELLRES:Yes (harmless) and see text	DESC:Returns a single spell toward the original caster.			SOURCEPAGE:p.133

###Block: W
# Spell Name		Classes of caster			School			Sub-School			Spell Descriptors			Spell Variations				Type		Components		Casting Time			Range			Target Area or Effect																					Duration								Save Info							Spell Resistance				Description																		Save checks bonus					Combat bonus						Stat bonus								Source Page
Wall of Blood		CLASSES:Blackguard=4		SCHOOL:Evocation																	TYPE:Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Medium	TARGETAREA:Wall whose area is up to (CASTERLEVEL/2) 5 ft. suqares														DURATION:(CASTERLEVEL) rounds					SAVEINFO:See text						SPELLRES:No					DESC:Create a quivering wall of blood that provides concealment and makes creatures passing through nauseated.																									SOURCEPAGE:p.133
Wall of Water		CLASSES:Sorcerer,Wizard=3	SCHOOL:Evocation						DESCRIPTOR:Water									TYPE:Arcane	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Medium	TARGETAREA:Curtain of water whose area is up to (CASTERLEVEL) 5-ft. squares, or hemisphere of water with a radius of up to (CASTERLEVEL+3) ft.	DURATION:(CASTERLEVEL) minutes				SAVEINFO:None						SPELLRES:No					DESC:Create a thick curtain of water that provides concealment and can damage fire-based creatures.																											SOURCEPAGE:p.133
Warrior's Touch		CLASSES:Sorcerer,Wizard=4	SCHOOL:Transmutation																TYPE:Arcane	COMPS:V, S		CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Creature touched																				DURATION:(CASTERLEVEL) rounds					SAVEINFO:Will negates (harmless)			SPELLRES:Yes (harmless)			DESC:Grants a creature the BAB of a fighter and other bonuses.									BONUS:CHECKS|Fortitude|2|PREAPPLY:ANYPC	BONUS:COMBAT|BAB|TL|TYPE=Base|PREAPPLY:ANYPC	BONUS:STAT|CON|4|TYPE=Enhancement|PREAPPLY:ANYPC	SOURCEPAGE:p.134
Water Double		CLASSES:Sorcerer,Wizard=3	SCHOOL:Conjuration																TYPE:Arcane	COMPS:V, F		CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:A single body of liquid																			DURATION:See text; (CASTERLEVEL) rounds			SAVEINFO:None; see text					SPELLRES:Yes; see text			DESC:Creates a double out of water that tries to engulf and kill the target.																															SOURCEPAGE:p.135
Weaken Outsider Will	CLASSES:Sorcerer,Wizard=5	SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting	VARIANTS:Lawful|Chaotic|Good|Evil	TYPE:Arcane	COMPS:V, S		CASTTIME:1 standard action	RANGE:Close		TARGETAREA:One extraplanar creature																			DURATION:3 rounds							SAVEINFO:None						SPELLRES:Yes				DESC:Weakens the resistance of an oppositely-aligned outsider in order to force compliance.																												SOURCEPAGE:p.135
Weapon of Retribution	CLASSES:Paladin=3			SCHOOL:Transmutation																TYPE:Divine	COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Melee weapon touched																			DURATION:10 minutes or until discharged [D]		SAVEINFO:Will negates (harmless, object)		SPELLRES:Yes (harmless, object)																																												SOURCEPAGE:p.135
Wind Speak			CLASSES:Druid,Ranger=1		SCHOOL:Evocation																	TYPE:Divine	COMPS:V		CASTTIME:1 standard action	RANGE:Long		TARGETAREA:Familiar creature																				DURATION:Instantaneous						SAVEINFO:None						SPELLRES:No																																																SOURCEPAGE:p.136
Wings of Heaven		CLASSES:Paladin=3			SCHOOL:Transmutation																TYPE:Divine	COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Paladin's mount																				DURATION:(CASTERLEVEL*10) minutes				SAVEINFO:Will negates (harmless)			SPELLRES:Yes				DESC:Your mount grows wings and can fly.																																					SOURCEPAGE:p.136
Wither Limb			CLASSES:Cleric=7|Druid=9	SCHOOL:Necromancy						DESCRIPTOR:Evil									TYPE:Divine	COMPS:V, S, DF	CASTTIME:3 full rounds		RANGE:Touch		TARGETAREA:Living creature touched																			DURATION:Instantaneous and Permanent; see text		SAVEINFO:Fortitude negates				SPELLRES:Yes				DESC:Withers one limb; reduces subject's speed or hampers combat abilities.																															SOURCEPAGE:p.136
Woodland Shriek		CLASSES:Druid=1			SCHOOL:Abjuration																	TYPE:Divine	COMPS:V, S, M	CASTTIME:1 minute			RANGE:Close		TARGETAREA:20-ft.-radius emanation centered on inanimate trees and bushes												DURATION:(CASTERLEVEL) hours [D]				SAVEINFO:None						SPELLRES:No																																																SOURCEPAGE:p.136
Wound Reading		CLASSES:Cleric,Druid,Ranger=2	SCHOOL:Divination																	TYPE:Divine	COMPS:V, S		CASTTIME:1 standard action	RANGE:Touch		TARGETAREA:Creature touched																				DURATION:Instantaneous						SAVEINFO:None						SPELLRES:No					DESC:By touching subject, you learn what caused its wounds.																																		SOURCEPAGE:p.136
Wyvern Guard		CLASSES:Cleric=2			SCHOOL:Conjuration	SUBSCHOOL:Creation												TYPE:Divine	COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Close		TARGETAREA:Creates one wyvern-like creature																	DURATION:8 hours and (CASTERLEVEL) rounds; see text	SAVEINFO:None and Fortitude negates; see text	SPELLRES:No and Yes; see text		DESC:Creates an insubstantial guardian that paralyzes an opponent.																																SOURCEPAGE:p.136

###Block: X-Z
# Spell Name				Product Identity?	Classes of caster				School			Sub-School			Spell Descriptors				Type				Components		Casting Time			Range			Target Area or Effect							Duration						Save Info						Spell Resistance	Description														Source Page
Xenophobic Rage							CLASSES:Cleric=8|Sorcerer,Wizard=7	SCHOOL:Enchantment	SUBSCHOOL:Compulsion	DESCRIPTOR:Mind-Affecting		TYPE:Arcane.Divine	COMPS:V, S, DF	CASTTIME:1 standard action	RANGE:Close		TARGETAREA:(CASTERLEVEL/4) Medium or smaller humanoids	DURATION:(CASTERLEVEL) hours; see text	SAVEINFO:Will partial; see text		SPELLRES:Yes	DESC:Causes the target to hate and attack all creatures of a different race.			SOURCEPAGE:p.137
Yellow Smoke							CLASSES:Sorcerer,Wizard=2		SCHOOL:Conjuration	SUBSCHOOL:Creation							TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Medium	TARGETAREA:Cloud spreads in 20-ft. radius, 20 ft. high	DURATION:(CASTERLEVEL) rounds			SAVEINFO:Fortitude negates; see text	SPELLRES:No		DESC:Creates a 20-ft.-radius bank of yellow fog that sickens anyone inside.			SOURCEPAGE:p.137
Zatmenye's Coat of Arms			NAMEISPI:YES	CLASSES:Sorcerer,Wizard=1		SCHOOL:Conjuration	SUBSCHOOL:Creation							TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Personal	TARGETAREA:You								DURATION:1d4+(CASTERLEVEL) rounds		SAVEINFO:None								DESC:Conjures weapons with differing enchantments.							SOURCEPAGE:p.137
Zatmenye's Combat Mind			NAMEISPI:YES	CLASSES:Sorcerer,Wizard=2		SCHOOL:Divination												TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Personal	TARGETAREA:You								DURATION:(CASTERLEVEL) rounds			SAVEINFO:None					SPELLRES:No		DESC:Provides AC bonus through knowledge of opponent's actions.					SOURCEPAGE:p.137
Zatmenye's Tracer				NAMEISPI:YES	CLASSES:Sorcerer,Wizard=2		SCHOOL:Transmutation											TYPE:Arcane			COMPS:V, S, M	CASTTIME:1 standard action	RANGE:Personal	TARGETAREA:You								DURATION:(CASTERLEVEL) rounds			SAVEINFO:Will negates				SPELLRES:No		DESC:Melee weapons leave a confusing after image.							SOURCEPAGE:p.138
Zephyr of Death							CLASSES:Sorcerer,Wizard=8		SCHOOL:Necromancy						DESCRIPTOR:Evil|Fear|Mind-Affecting	TYPE:Arcane			COMPS:V		CASTTIME:1 standard action	RANGE:100 ft.	TARGETAREA:Living creatures with a 100 ft. cone			DURATION:Instantaneous				SAVEINFO:Will negates				SPELLRES:Yes	DESC:Send a breeze of death magic over your enemies slaining (CASTERLEVEL)d4 HD.		SOURCEPAGE:p.139
Zone of Ablation							CLASSES:Blackguard,Paladin=4		SCHOOL:Abjuration												TYPE:Divine			COMPS:V, S		CASTTIME:1 standard action	RANGE:Personal	TARGETAREA:You								DURATION:(CASTERLEVEL) rounds [D]												DESC:Minimizes all variable weapon damage inflicted on you.						SOURCEPAGE:p.139
Zone of Metamagic Minimization				CLASSES:Cleric=7|Sorcerer,Wizard=8	SCHOOL:Abjuration												TYPE:Arcane.Divine	COMPS:V, S		CASTTIME:1 round			RANGE:Close		TARGETAREA:20-ft.-radius emanation					DURATION:(CASTERLEVEL) rounds [D]												DESC:Field minimizes all variable damage results from spells inflicted on those within.	SOURCEPAGE:p.139

