# CVS $Revision: 8899 $ $Author: eddyanthony $ -- Sun Oct 12 14:46:31 2008 -- reformated by prettylst.pl v1.38 (build 7302)
SOURCELONG:Darwin's World 2nd Edition - Survivor's Guide (v2.5)	SOURCESHORT:DW2_SG	SOURCEWEB:http://www.rpgobjects.com/index.php?page=dw

###Block:Mod of msrd Feat types
# Feat Name					Type																				Clear Prereq.
Acrobatic.MOD				TYPE:RdWarrior.Scav.Skulk.TechLooter
Advanced Firearms Proficiency.MOD	TYPE:Guardian.Raider.Survivalist.Champion.MutantHunter.TechLooter
Advanced Combat Martial Arts.MOD	TYPE:WarriorMonk
Advanced Two-Weapon Fighting.MOD	TYPE:WarriorMonk
Agile Riposte.MOD				TYPE:TechLooter
Alertness.MOD				TYPE:Feral.PAHero.Barbarian.JujuDoc.Psionic.Scav.Scholar.Skulk.SisOTD.Symbiote.Trader.TechLooter
Animal Affinity.MOD			TYPE:Feral.Tribal.Resentful.Slave.Barbarian.Psionic.SisOTD.Symbiote
Archaic Weapons Proficiency.MOD	TYPE:Tribal.Resentful.PAHero.Guardian.Psionic.Raider.SisOTD.Survivalist.Symbiote.Champion.MutantHunter
Armor Proficiency (Light).MOD		TYPE:Tribal.Radical.Barbarian.Guardian.Psionic.Raider.RdWarrior.Scav.Skulk.SisOTD.Champion.MutantHunter
Armor Proficiency (Medium).MOD	TYPE:Barbarian.Guardian.Raider.Champion
Armor Proficiency (Heavy).MOD		TYPE:Guardian.Raider.Champion
Athletic.MOD				TYPE:Feral.Tribal.PAHero.Barbarian.RdWarrior.Scav.Skulk.Symbiote
Attentive.MOD				TYPE:Demagogue.JujuDoc.Psionic.Scav.Scholar.Skulk.Trader
Blind-Fight.MOD				TYPE:Feral.Psionic
Brawl.MOD					TYPE:Feral.Tribal.Radical.PAHero.Barbarian.Raider.Symbiote
Builder.MOD					TYPE:Scholar.Tinker.Mech
Burst Fire.MOD				TYPE:Guardian.Raider.Champion.MutantHunter.WarriorMonk
Cautious.MOD				TYPE:Scav.Skulk.Tinker.TechLooter
Cleave.MOD					TYPE:Feral.Tribal.Barbarian.Guardian.Raider.Champion
Combat Expertise.MOD			TYPE:SisOTD.Symbiote.Tinker
Combat Reflexes.MOD			TYPE:Barbarian.Guardian.Psionic.Raider.SisOTD.Symbiote.Champion
Combat Martial Arts.MOD			TYPE:Feral.Tribal.Radical
Combat Throw.MOD				TYPE:SisOTD
Confident.MOD				TYPE:Demagogue.SisOTD.Trader
Creative.MOD				TYPE:Hedonist.Demagogue.Scholar.Trader
Dead Aim.MOD				TYPE:Survivalist.MutantHunter.WarriorMonk
Deceptive.MOD				TYPE:Demagogue.Psionic.SisOTD.Trader
Defensive Martial Arts.MOD		TYPE:Psionic.Scav.Scholar.Skulk.SisOTD.Symbiote.TechLooter
Dodge.MOD					TYPE:Feral.Tribal.PAHero.Scav.Scholar.Skulk.SisOTD.Symbiote.MutantHunter.TechLooter
Double Tap.MOD				TYPE:Guardian.Survivalist.Champion.MutantHunter.TechLooter
Drive-By Attack.MOD			TYPE:RdWarrior
Educated.MOD				TYPE:Hedonist.JujuDoc.Scholar.Tinker.Mech.Scientist
Elusive Target.MOD			TYPE:Scav.Skulk.SisOTD.TechLooter
Endurance.MOD				TYPE:Feral.Tribal.Resentful.Slave.Barbarian
Exotic Firearms Proficiency.MOD	TYPE:Guardian.Raider.Survivalist.Champion.MutantHunter.WarriorMonk
Exotic Melee Weapon Proficiency.MOD	TYPE:Barbarian.Guardian.Raider.SisOTD.Champion.WarriorMonk
Far Shot.MOD				TYPE:Guardian.Survivalist.Champion.MutantHunter
Focused.MOD					TYPE:Hedonist.Psionic
Force Stop.MOD				TYPE:RdWarrior
Gearhead.MOD				TYPE:Hedonist.RdWarrior.Scholar.Tinker.Scientist
Great Cleave.MOD				TYPE:Barbarian.Guardian.Raider.Champion.WarriorMonk
Great Fortitude.MOD			TYPE:Feral.Tribal.Resentful.PAHero
Guide.MOD					TYPE:Feral.Tribal.Resentful.PAHero.Barbarian.Survivalist.Symbiote.Trader.MutantHunter
Heroic Surge.MOD				TYPE:RdWarrior.SisOTD
Improved Brawl.MOD			TYPE:Barbarian.Raider
Improved Combat Throw.MOD		TYPE:SisOTD
Improved Combat Martial Arts.MOD	TYPE:WarriorMonk
Improved Damage Threshold.MOD		TYPE:Feral.Tribal.RdWarrior
Improved Disarm.MOD			TYPE:WarriorMonk
Improved Initiative.MOD			TYPE:Feral.Tribal.JujuDoc.Psionic.Symbiote.MutantHunter.TechLooter
Improved Knockout Punch.MOD		TYPE:Raider
Improved Trip.MOD				TYPE:WarriorMonk
Improved Two-Weapon Fighting.MOD	TYPE:Champion.WarriorMonk
Iron Will.MOD				TYPE:Feral.Tribal.Resentful.Psionic.SisOTD
Knockout Punch.MOD			TYPE:Raider
Leadership.MOD				TYPE:Demagogue.Trader
Lightning Reflexes.MOD			TYPE:Feral.Tribal
Low Profile.MOD				TYPE:Psionic
Medical Expert.MOD			TYPE:JujuDoc
Meticulous.MOD				TYPE:Scav.Skulk.Trader.TechLooter
Mobility.MOD				TYPE:RdWarrior.Scav.Scholar.Skulk.SisOTD.Symbiote.MutantHunter.TechLooter
Nimble.MOD					TYPE:Scav.Skulk.TechLooter
Personal Firearms Proficiency.MOD	TYPE:Radical.PAHero.Guardian.Raider.RdWarrior.Survivalist.Symbiote.Tinker.Trader.Champion.MutantHunter.Mech.TechLooter
Point Blank Shot.MOD			TYPE:Guardian.RdWarrior.Survivalist.Tinker.Champion.TechLooter
Power Attack.MOD				TYPE:Feral.Tribal.Barbarian.Guardian.Raider.Symbiote.Champion
Precise Shot.MOD				TYPE:RdWarrior.Survivalist.Champion.MutantHunter.TechLooter
Quick Draw.MOD				TYPE:Survivalist.MutantHunter.TechLooter
Quick Reload.MOD				TYPE:MutantHunter
Renown.MOD					TYPE:Demagogue.Psionic.Trader.Scientist
Run.MOD					TYPE:Feral.Tribal.PAHero.Scav.Skulk.Survivalist.Symbiote.MutantHunter.TechLooter
Shot on the Run.MOD			TYPE:RdWarrior.Survivalist.TechLooter.WarriorMonk
Skip Shot.MOD				TYPE:Survivalist.MutantHunter.WarriorMonk
Spring Attack.MOD				TYPE:RdWarrior.Scav.Skulk.SisOTD.MutantHunter.TechLooter.WarriorMonk
Stealthy.MOD				TYPE:Feral.Tribal.Scav.Skulk.Survivalist.MutantHunter.TechLooter
Strafe.MOD					TYPE:Guardian.Raider.Champion
Studious.MOD				TYPE:Hedonist.Demagogue.JujuDoc.Scholar.Tinker.Trader.Mech
Sunder.MOD					TYPE:Barbarian.Raider.Champion.WarriorMonk
Surface Vehicle Operation.MOD		TYPE:RdWarrior
Surgery.MOD					TYPE:JujuDoc
Toughness.MOD				TYPE:Feral.Tribal.PAHero
Track.MOD					TYPE:Feral.Tribal.Resentful.PAHero.Scav.Skulk.TechLooter
Trustworthy.MOD				TYPE:Hedonist.Demagogue.SisOTD.Trader
Two Weapon Fighting			TYPE:Champion
Unbalance Opponent.MOD			TYPE:Scav.Skulk.SisOTD.TechLooter
Vehicle Dodge.MOD				TYPE:RdWarrior
Vehicle Expert.MOD			TYPE:Raider
Weapon Focus.MOD				TYPE:PAHero.Psionic.Raider
#Weapon Specialization.MOD		TYPE:WarriorMonk
Whirlwind Attack.MOD			TYPE:WarriorMonk

#Monster Feats
Snatch.MOD																									PRE:.CLEAR

###Block: DW2 Feats
# Feat Name					Type											Visible	Required Ability					Required Feat										Required Lvl	Required Skill																		Required Stat	Prohibited Stat	Description		Automatically Gained Weapon Prof.		Bonus to skill				Class Skill		Source Page
Armed To The Teeth			TYPE:General.WarriorMonk							VISIBLE:YES								PREFEAT:1,Two-Weapon Fighting																																					DESC:See Text.																	SOURCEPAGE:p. 57
Bull's Eye					TYPE:General.Survivalist							VISIBLE:YES								PREFEAT:2,Point Blank Shot,Precise Shot																																			DESC:See Text.																	SOURCEPAGE:p. 58
Combat Driving				TYPE:General									VISIBLE:YES																							PRESKILL:1,Drive=4																							DESC:See Text.																	SOURCEPAGE:p. 58
Concubine					TYPE:General.Slave								VISIBLE:YES																																											PRESTAT:1,CHA=13				DESC:See Text.								BONUS:SKILL|TYPE.Perform|4					SOURCEPAGE:p. 59
Filthy					TYPE:General.Barbarian								VISIBLE:YES																																														!PRESTAT:1,CHA=10	DESC:See Text.																	SOURCEPAGE:p. 61
Fleet of Foot				TYPE:General									VISIBLE:YES								PREFEAT:1,Run																																							DESC:See Text.																	SOURCEPAGE:p. 61
Forsaken					TYPE:General.Slave								VISIBLE:YES	PREABILITY:1,CATEGORY=Background,Feral													PRELEVEL:MAX=1																											DESC:See Text.																	SOURCEPAGE:p. 61
Futuristic Firearm Proficiency	TYPE:General.Champion.Mech.MutantHunter.TechLooter.WarriorMonk	VISIBLE:YES								PREFEAT:1,Advanced Technology																																					DESC:See Text.	AUTO:WEAPONPROF|TYPE=FuturisticFirearm										SOURCEPAGE:p. 61
Gladiator					TYPE:General.Slave								VISIBLE:YES								PREFEAT:1,Alertness																																PRESTAT:1,WIS=13				DESC:See Text.																	SOURCEPAGE:p. 62
Hard-Eyed					TYPE:General.Raider.Champion							VISIBLE:YES																							PRESKILL:1,Intimidate=4																	PRESTAT:1,CHA=13				DESC:See Text.																	SOURCEPAGE:p. 62
High Ready					TYPE:General									VISIBLE:YES								PREFEAT:1,Reactive Shooter																															PRESTAT:1,Dex=13				DESC:See Text.																	SOURCEPAGE:p. 62
Improved Autofire				TYPE:General.Guardian								VISIBLE:YES								PREFEAT:2,Personal Firearms Proficiency,Advanced Firearms Proficiency																														DESC:See Text.																	SOURCEPAGE:p. 62
Improved Dead Aim				TYPE:General									VISIBLE:YES								PREFEAT:2,Far Shot,Dead Aim																															PRESTAT:1,WIS=13				DESC:See Text.																	SOURCEPAGE:p. 62
Improved Overrun				TYPE:General									VISIBLE:YES								PREFEAT:1,Power Attack																																PRESTAT:1,STR=13				DESC:See Text.																	SOURCEPAGE:p. 63
Improvised Weapons			TYPE:General									VISIBLE:YES								PREFEAT:1,Brawl																																							DESC:See Text.																	SOURCEPAGE:p. 63
Intimidating Strength			TYPE:General.Raider.Champion							VISIBLE:YES																							PRESKILL:1,Intimidate=4																	PRESTAT:1,STR=15				DESC:See Text.								BONUS:SKILL|Intimidate|(STR-CHA)				SOURCEPAGE:p. 64
Intuitive Mechanic			TYPE:General.RdWarrior.Tinker.Mech						VISIBLE:YES																																											PRESTAT:1,INT=15				DESC:See Text.														CSKILL:Repair	SOURCEPAGE:p. 64
Juju Medicine				TYPE:General.Tribal								VISIBLE:YES																							PRESKILL:2,Treat Injury=4,Survival=4																				DESC:See Text.																	SOURCEPAGE:p. 64
Leadership					TYPE:General									VISIBLE:YES																				PRELEVEL:MIN=6																											DESC:See Text.																	SOURCEPAGE:p. 64
Market					TYPE:General.Trader								VISIBLE:YES																							PRESKILL:1,TYPE.Profession=2,Profession=2																				DESC:See Text.																	SOURCEPAGE:p. 65
#Comment: Made Profession and TYPE.Profession
Master Artificer				TYPE:General									VISIBLE:YES																							PRESKILL:2,Craft (Electronic)=8,Craft (Mechanical)=8																		DESC:See Text.																	SOURCEPAGE:p. 65
Master Mechanic				TYPE:General									VISIBLE:YES																							PRESKILL:1,Repair=8																							DESC:See Text.																	SOURCEPAGE:p. 65
Mounted Archery				TYPE:General.Barbarian								VISIBLE:YES								PREFEAT:1,Mounted Combat											PRESKILL:1,Ride=1																								DESC:See Text.																	SOURCEPAGE:p. 66
Mounted Combat				TYPE:General.Barbarian								VISIBLE:YES																							PRESKILL:1,Ride=1																								DESC:See Text.																	SOURCEPAGE:p. 66
#Powered Armor Operation			TYPE:General.Champion.Mech																VISIBLE:YES			PREFEAT:1,Advanced Technology																											PRESKILL:1,Pilot=4																																	DESC:See Text.																																												SOURCEPAGE:p. 67
Quick Treatment				TYPE:General.JujuDoc								VISIBLE:YES																							PRESKILL:1,Treat Injury=5																						DESC:See Text.																	SOURCEPAGE:p. 68
Radiation Sense				TYPE:General.JujuDoc.Scholar.Survivalist.Symbiote			VISIBLE:YES																																																	DESC:See Text.																	SOURCEPAGE:p. 68
Reactive Shooter				TYPE:General.Guardian.Survivalist						VISIBLE:YES																																											PRESTAT:1,DEX=13				DESC:See Text.																	SOURCEPAGE:p. 68
Ride-By Attack				TYPE:General									VISIBLE:YES								PREFEAT:1,Mounted Combat											PRESKILL:1,Ride=1																								DESC:See Text.																	SOURCEPAGE:p. 68
Rip a Clip					TYPE:General.Guardian.Survivalist.Champion				VISIBLE:YES								PREFEAT:1,Double Tap																																						DESC:See Text.																	SOURCEPAGE:p. 68
Room-Broom					TYPE:General.Guardian								VISIBLE:YES								PREFEAT:1,Point Blank Shot																																					DESC:See Text.																	SOURCEPAGE:p. 68
Silver Tongue				TYPE:General.Trader								VISIBLE:YES																																											PRESTAT:1,CHA=13				DESC:See Text.																	SOURCEPAGE:p. 68
Spirited Charge				TYPE:General									VISIBLE:YES								PREFEAT:2,Mounted Combat,Ride-By Attack									PRESKILL:1,Ride=1																								DESC:See Text.																	SOURCEPAGE:p. 68
Super-Charismatic				TYPE:General.Scholar								VISIBLE:YES																																																	DESC:See Text.																	SOURCEPAGE:p. 68
Suppressive Fire				TYPE:General.Guardian								VISIBLE:YES								PREFEAT:1,Personal Firearms Proficiency																													PRESTAT:1,WIS=13				DESC:See Text.																	SOURCEPAGE:p. 69
Trample					TYPE:General									VISIBLE:YES								PREFEAT:1,Mounted Combat											PRESKILL:1,Ride=1																								DESC:See Text.																	SOURCEPAGE:p. 69
Troglodyte					TYPE:General									VISIBLE:YES																				PRELEVEL:MAX=1																											DESC:See Text.																	SOURCEPAGE:p. 69
Vehicle Combat				TYPE:General.RdWarrior								VISIBLE:YES								PREFEAT:2,Vehicle Expert,Vehicle Dodge																																			DESC:See Text.																	SOURCEPAGE:p. 69
Vulture					TYPE:General.Scholar.Trader							VISIBLE:YES																																											PRESTAT:1,WIS=13				DESC:See Text.								BONUS:SKILL|Search|4						SOURCEPAGE:p. 69

Primitive Technology			TYPE:Technology									VISIBLE:YES																																																	DESC:See Text.																	SOURCEPAGE:p. 69
Post-Apocalyptic Technology		TYPE:Technology									VISIBLE:YES																																																	DESC:See Text.																	SOURCEPAGE:p. 69
Advanced Technology			TYPE:Technology									VISIBLE:YES																																																	DESC:See Text.																	SOURCEPAGE:p. 69

Modern Aircraft Discipline		TYPE:TechCraft.Mech.Scientist							VISIBLE:YES																							PRESKILL:3,Craft (Mechanical)=10,Knowledge (Physical Sciences)=6,Knowledge (Technology)=6												DESC:See Text.																	SOURCEPAGE:p. 70
Modern Firearms Discipline		TYPE:TechCraft.Tinker.Mech.Scientist					VISIBLE:YES																							PRESKILL:3,Craft (Mechanical)=8,Knowledge (Physical Sciences)=4,Knowledge (Technology)=4												DESC:See Text.																	SOURCEPAGE:p. 70
Modern Vehicles Discipline		TYPE:TechCraft.Tinker.Mech.Scientist					VISIBLE:YES																							PRESKILL:3,Craft (Mechanical)=8,Knowledge (Physical Sciences)=3,Knowledge (Technology)=3												DESC:See Text.																	SOURCEPAGE:p. 70
Advanced Armor Discipline		TYPE:TechCraft.Mech.Scientist							VISIBLE:YES								PREFEAT:1,Advanced Electronics Discipline									PRESKILL:4,Craft (Electronic)=13,Craft (Mechanical)=13,Knowledge (Physical Sciences)=6,Knowledge (Technology)=10								DESC:See Text.																	SOURCEPAGE:p. 70
Advanced Electronics Discipline	TYPE:TechCraft.Mech.Scientist							VISIBLE:YES																							PRESKILL:3,Craft (Electronic)=8,Knowledge (Technology)=6,Knowledge (Physical Sciences)=4												DESC:See Text.																	SOURCEPAGE:p. 71
Advanced Pharmaceutical Discipline	TYPE:TechCraft.JujuDoc.Scientist						VISIBLE:YES																							PRESKILL:4,Craft (Pharmaceutical)=13,Knowledge (Earth and Life Sciences)=8,Knowledge (Technology)=8,Treat Injury=10							DESC:See Text.																	SOURCEPAGE:p. 71
Advanced Weapons Discipline		TYPE:TechCraft.Mech.Scientist							VISIBLE:YES								PREFEAT:1,Advanced Electronics Discipline									PRESKILL:4,Craft (Electronic)=13,Craft (Mechanical)=13,Knowledge (Physical Sciences)=6,Knowledge (Technology)=10								DESC:See Text.																	SOURCEPAGE:p. 71

###Block: Mutant Feats
# Feat Name			Type			Visible	Required Ability																	Req. Att.	Required Feat					Min. nb of Hands	Required Movement Rate	Minimum Size	Required Stat	Required Text				Description		Combat bonus									Bonus to skill							Source Page
Aerial Maneuverability	TYPE:MutantFeat	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Complete Wing Development																													PRESTAT:1,DEX=13							DESC:See Text.																					SOURCEPAGE:p. 91
Awesome Blow		TYPE:MutantFeat	VISIBLE:YES																						PREFEAT:2,Power Attack,Improved Bull Rush								PRESIZEGTEQ:L	PRESTAT:1,STR=25							DESC:See Text.																					SOURCEPAGE:p. 91
Constrict			TYPE:MutantFeat	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Gigantism																																PRESTAT:1,STR=18							DESC:See Text.																					SOURCEPAGE:p. 91
Duck				TYPE:MutantFeat	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Dwarfism															PREFEAT:1,Dodge															PRESTAT:1,DEX=13							DESC:See Text.																					SOURCEPAGE:p. 92
Fly-By Attack		TYPE:MutantFeat	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Complete Wing Development																																						DESC:See Text.																					SOURCEPAGE:p. 92
Hover				TYPE:MutantFeat	VISIBLE:YES																																PREMOVE:1,Fly=1														DESC:See Text.																					SOURCEPAGE:p. 92
Horn Charge			TYPE:MutantFeat	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Aberrant Horn Development																																						DESC:See Text.																					SOURCEPAGE:p. 92
Improved Grab		TYPE:MutantFeat	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Aberrant Horn Development,Claws,Serrated Dental Development																							PRESTAT:1,STR=17							DESC:See Text.																					SOURCEPAGE:p. 92
Improved Multiattack	TYPE:MutantFeat	VISIBLE:YES																						PREFEAT:1,Multiattack																	PRETEXT:3 or more natural weapons	DESC:See Text.																					SOURCEPAGE:p. 92
Irradiated			TYPE:MutantFeat	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Radiation Immunity																																							DESC:See Text.																					SOURCEPAGE:p. 92
Leaper			TYPE:MutantFeat	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Adrenaline Control,Increased Movement,Simian Deformity																								PRESTAT:1,DEX=13							DESC:See Text.																					SOURCEPAGE:p. 92
Multiattack.MOD		TYPE:MutantFeat
MultiWeapon Fighting	TYPE:MutantFeat	VISIBLE:YES																													PREHANDSGTEQ:3																	DESC:See Text.	BONUS:COMBAT|TOHIT-PRIMARY|2	BONUS:COMBAT|TOHIT-SECONDARY|6										SOURCEPAGE:p. 93
Natural Armor Expertise	TYPE:MutantFeat	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Aberrant EndoSkeletal Casing,Dermal Spike Growth,Protective Dermal Development																				PRESTAT:1,INT=13							DESC:See Text.																					SOURCEPAGE:p. 93
Plague Carrier		TYPE:MutantFeat	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Accumulated Resistance																																							DESC:See Text.																					SOURCEPAGE:p. 93
Power Dive			TYPE:MutantFeat	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Complete Wing Development										PREATT:5																											DESC:See Text.																					SOURCEPAGE:p. 93
Pounce			TYPE:MutantFeat	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Adrenaline Control,Increased Movement,Simian Deformity																								PRESTAT:1,DEX=13							DESC:See Text.																					SOURCEPAGE:p. 93
Rend				TYPE:MutantFeat	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Claws																																PRESTAT:1,STR=16							DESC:See Text.																					SOURCEPAGE:p. 93
Spineless			TYPE:MutantFeat	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Abnormal Joint Flexibility,Elongation																																				DESC:See Text.												BONUS:SKILL|Escape Artist|4					SOURCEPAGE:p. 93
Strong Flyer		TYPE:MutantFeat	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Complete Wing Development																													PRESTAT:1,STR=15							DESC:See Text.																					SOURCEPAGE:p. 93
Surefooted			TYPE:MutantFeat	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Dwarfism																																									DESC:See Text.												BONUS:SKILL|Climb,Jump,Move Silently|2|TYPE=Racial	SOURCEPAGE:p. 94
Tearing Bite		TYPE:MutantFeat	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Serrated Dental Development																																						DESC:See Text.																					SOURCEPAGE:p. 94
Wingover			TYPE:MutantFeat	VISIBLE:YES																																PREMOVE:1,Fly=1														DESC:See Text.																					SOURCEPAGE:p. 94
Withstand			TYPE:MutantFeat	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Increased Body Density,Skeletal Fortification																																			DESC:See Text.																					SOURCEPAGE:p. 94

###Block: Neural Feats
# Feat Name			Type					Visible	Required Ability									Required Feat									Description		Source Page
Anxiety Trigger		TYPE:NeuralFeat.Telepathy	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telepathy													DESC:See Text.	SOURCEPAGE:p. 94
Attraction Trigger	TYPE:NeuralFeat.Telepathy	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telepathy													DESC:See Text.	SOURCEPAGE:p. 94
Battle Plan			TYPE:NeuralFeat.Precognition	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Precognition	PREFEAT:2,Foresight,Precognitive Combat					DESC:See Text.	SOURCEPAGE:p. 94
Charm Person		TYPE:NeuralFeat.Telepathy	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telepathy		PREFEAT:1,Attraction Trigger							DESC:See Text.	SOURCEPAGE:p. 95
Clairaudience		TYPE:NeuralFeat.Precognition	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Precognition												DESC:See Text.	SOURCEPAGE:p. 95
Clairvoyance		TYPE:NeuralFeat.Precognition	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Precognition												DESC:See Text.	SOURCEPAGE:p. 95
Danger Sense		TYPE:NeuralFeat.Precognition	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Precognition	PREFEAT:1,Foresight								DESC:See Text.	SOURCEPAGE:p. 95
Domination			TYPE:NeuralFeat.Telepathy	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telepathy		PREFEAT:2,Attraction Trigger,Charm Person					DESC:See Text.	SOURCEPAGE:p. 95
Fight Trigger		TYPE:NeuralFeat.Telepathy	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telepathy		PREFEAT:1,Anxiety Trigger							DESC:See Text.	SOURCEPAGE:p. 95
Flight Trigger		TYPE:NeuralFeat.Telepathy	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telepathy													DESC:See Text.	SOURCEPAGE:p. 96
Foresight			TYPE:NeuralFeat.Precognition	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Precognition												DESC:See Text.	SOURCEPAGE:p. 96
Levitation			TYPE:NeuralFeat.Telekinesis	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telekinesis	PREFEAT:2,Telekinetic Hand,Telekinetic Mastery				DESC:See Text.	SOURCEPAGE:p. 96
Lie Detector		TYPE:NeuralFeat.Telepathy	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telepathy		PREFEAT:1,Mental Communication						DESC:See Text.	SOURCEPAGE:p. 96
Mental Communication	TYPE:NeuralFeat.Telepathy	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telepathy													DESC:See Text.	SOURCEPAGE:p. 96
Mind Stun			TYPE:NeuralFeat.Telepathy	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telepathy													DESC:See Text.	SOURCEPAGE:p. 96
Mind Blast			TYPE:NeuralFeat.Telepathy	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telepathy		PREFEAT:1,Mind Stun								DESC:See Text.	SOURCEPAGE:p. 96
Mind Strike			TYPE:NeuralFeat.Telepathy	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telepathy		PREFEAT:1,Mind Stun								DESC:See Text.	SOURCEPAGE:p. 97
Mind Crush			TYPE:NeuralFeat.Telepathy	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telepathy		PREFEAT:2,Mind Stun,Mind Strike						DESC:See Text.	SOURCEPAGE:p. 97
Precognitive Combat	TYPE:NeuralFeat.Precognition	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Precognition	PREFEAT:1,Foresight								DESC:See Text.	SOURCEPAGE:p. 97
Precognitive Dodge	TYPE:NeuralFeat.Precognition	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Precognition	PREFEAT:1,Foresight								DESC:See Text.	SOURCEPAGE:p. 97
Precognitive Reflexes	TYPE:NeuralFeat.Precognition	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Precognition	PREFEAT:1,Foresight								DESC:See Text.	SOURCEPAGE:p. 97
Perceive Danger		TYPE:NeuralFeat.Precognition	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Precognition	PREFEAT:2,Foresight,Danger Sense						DESC:See Text.	SOURCEPAGE:p. 97
Perceive Outcome		TYPE:NeuralFeat.Precognition	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Precognition	PREFEAT:1,Foresight								DESC:See Text.	SOURCEPAGE:p. 97
Psychic Interrogation	TYPE:NeuralFeat.Telepathy	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telepathy		PREFEAT:2,Mental Communication,Lie Detector				DESC:See Text.	SOURCEPAGE:p. 97
Rain of Objects		TYPE:NeuralFeat.Telekinesis	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telekinesis	PREFEAT:1,Telekinetic Hand							DESC:See Text.	SOURCEPAGE:p. 98
Second Chance		TYPE:NeuralFeat.Precognition	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Precognition	PREFEAT:2,Foresight,Perceive Outcome					DESC:See Text.	SOURCEPAGE:p. 98
Telekinetic Mastery	TYPE:NeuralFeat.Telekinesis	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telekinesis	PREFEAT:1,Telekinetic Hand							DESC:See Text.	SOURCEPAGE:p. 98
Telekinetic Throw		TYPE:NeuralFeat.Telekinesis	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telekinesis	PREFEAT:3,Telekinetic Hand,Telekinetic Mastery,Rain of Objects	DESC:See Text.	SOURCEPAGE:p. 98
Telekinetic Disarm	TYPE:NeuralFeat.Telekinesis	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telekinesis	PREFEAT:1,Telekinetic Hand							DESC:See Text.	SOURCEPAGE:p. 98
Telekinetic Guide		TYPE:NeuralFeat.Telekinesis	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telekinesis												DESC:See Text.	SOURCEPAGE:p. 98
Telekinetic Hand		TYPE:NeuralFeat.Telekinesis	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telekinesis												DESC:See Text.	SOURCEPAGE:p. 98
Telekinetic Hand II	TYPE:NeuralFeat.Telekinesis	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telekinesis	PREFEAT:1,Telekinetic Hand							DESC:See Text.	SOURCEPAGE:p. 99
Telekinetic Punch		TYPE:NeuralFeat.Telekinesis	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telekinesis	PREFEAT:1,Telekinetic Hand							DESC:See Text.	SOURCEPAGE:p. 99
Telekinetic Shield	TYPE:NeuralFeat.Telekinesis	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telekinesis												DESC:See Text.	SOURCEPAGE:p. 99
Telekinetic Shield II	TYPE:NeuralFeat.Telekinesis	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telekinesis												DESC:See Text.	SOURCEPAGE:p. 99
Telekinetic Slam		TYPE:NeuralFeat.Telekinesis	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telekinesis	PREFEAT:2,Telekinetic Hand,Telekinetic Punch				DESC:See Text.	SOURCEPAGE:p. 99
Telekinetic Sword		TYPE:NeuralFeat.Telekinesis	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telekinesis	PREFEAT:1,Telekinetic Hand							DESC:See Text.	SOURCEPAGE:p. 100
Telekinetic Sword II	TYPE:NeuralFeat.Telekinesis	VISIBLE:YES	PREABILITY:1,CATEGORY=Mutation,Neural Mutation - Telekinesis	PREFEAT:1,Telekinetic Hand							DESC:See Text.	SOURCEPAGE:p. 100

###Block: Monster Feats
# Feat Name	Type			Required Template				Description		Source Page
Snatch	TYPE:General	PRETEMPLATE:1,Dragon,Half-Dragon	DESC:See Text	SOURCEPAGE:srdmonstersdragons.rtf

#
# EoF
#
