# CVS $Revision: 13757 $ $Author: amaitland $ -- Fri Nov  5 22:27:22 2010 -- reformated by prettylst.pl v1.39 (build 11455)
SOURCELONG:Bestiary	SOURCESHORT:PFB	SOURCEWEB:http://paizo.com/store/downloads/pathfinder/pathfinderRPG/v5748btpy8auu	SOURCEDATE:2009-10
# Original Entry by: Stefan Radermacher

###Block: General Feats
# Feat Name						Output Name						Type				Required Ability								Req. Att.	Required Class			Required Feat								Min. nb of Hands	Required Movement Rate	Minimum Size	Required Stat	Required Text								Var. Min. Value					Req. Weapond Prof.		Description																																																																																																									Stackable?	Multiple?	Choose								Combat bonus									Weapon prof. bonus			Source Page
Ability Focus												TYPE:General		PREABILITY:1,CATEGORY=Special Ability,TYPE.SpecialAttack																																																					DESC:+2 to the DC for all saving throws against one special attack on which the creature focuses.																																																																																										STACK:NO	MULT:YES	CHOOSE:ABILITY|Special Ability|TYPE=SpecialAttack																		SOURCEPAGE:p.314
Awesome Blow												TYPE:General.Combat																		PREFEAT:2,Power Attack,Improved Bull Rush											PRESIZEGTEQ:L	PRESTAT:1,STR=25																							DESC:As a standard action, the creature may perform an awesome blow combat maneuver. If the maneuver succeeds against a corporeal opponent smaller than itself, its opponent is knocked flying 10 feet in a direction of the attacking creature's choice and falls prone. The attacking creature can only push the opponent in a straight line, and the opponent can't move closer to the attacking creature than the square it started in. If an obstacle prevents the completion of the opponent's move, the opponent and the obstacle each take 1d6 points of damage, and the opponent is knocked prone in the space adjacent to the obstacle.																																SOURCEPAGE:p.314
Craft Construct												TYPE:ItemCreation														PRECLASS:1,SPELLCASTER=5	PREFEAT:2,Craft Magic Arms and Armor,Craft Wondrous Item																																				DESC:You can create any construct whose prerequisites you meet. The act of animating a construct takes one day for each 1,000 gp in its market price. To create a construct, you must use up raw materials costing half of its base price, plus the full cost of the basic body created for the construct. Each construct has a special section that summarizes its costs and other prerequisites. A newly created construct has average hit points for its Hit Dice.																																																													SOURCEPAGE:p.314
Empower Spell-Like Ability ~ Ability	OUTPUTNAME:Empower Spell-Like Ability	TYPE:General																																										PRETEXT:Spell-like ability at caster level 6th or higher.													DESC:One of this creature's spell-like abilities is particularly potent and powerful.																																																																																												STACK:NO	MULT:YES	CHOOSE:ABILITY|Special Ability|TYPE=SpellLike																			SOURCEPAGE:p.314
Empower Spell-Like Ability ~ Spell		OUTPUTNAME:Empower Spell-Like Ability	TYPE:General																																										PRETEXT:Spell-like ability at caster level 6th or higher.													DESC:One of this creature's spell-like abilities is particularly potent and powerful.																																																																																												STACK:NO	MULT:YES	CHOOSE:SPELLS|SPELLBOOK=Innate																					SOURCEPAGE:p.314
Flyby Attack												TYPE:General																																PREMOVE:1,Fly=1																														DESC:When flying you can take a move action and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.																																																																																																								SOURCEPAGE:p.315
Hover														TYPE:General																																PREMOVE:1,Fly=1																														DESC:You can halt your movement while flying, allowing you to hover without needing to make a Fly skill check.	DESC:Hovering within 20 feet of the ground in an area with lots of loose debris creates a hemispherical cloud with a radius of 60 feet. The winds generated can snuff torches, small campfires, exposed lanterns, and other small, open flames of non-magical origin. Clear vision within the cloud is limited to 10 feet. Creatures have concealment at 15 to 20 feet (20%% miss chance). At 25 feet or more, creatures have total concealment (50%% miss chance, and opponents cannot use sight to locate the creature).|PRESIZEGTEQ:L																															SOURCEPAGE:p.315
Improved Natural Armor											TYPE:General																																							PRESTAT:1,CON=13											PREVARGTEQ:BONUS.COMBAT.AC.NaturalArmor,1						DESC:Your hide is tougher than most.																																																																																																				STACK:YES	MULT:YES	CHOOSE:NOCHOICE							BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE										SOURCEPAGE:p.315
Improved Natural Attack											TYPE:General												PREATT:4																																														PREWEAPONPROF:1,TYPE.Natural	DESC:Attacks made by one natural weapon leaves vicious wounds.																																																																																																		MULT:YES	CHOOSE:WEAPONPROFS|TYPE.Natural															BONUS:WEAPONPROF=%LIST|DAMAGESIZE|1	SOURCEPAGE:p.315
Multiattack													TYPE:General.Combat																																																										PREWEAPONPROF:3,TYPE.Natural	DESC:This creature is particularly skilled at making attacks with its natural weapons.																																																																																																									BONUS:COMBAT|TOHIT-SECONDARY|3												SOURCEPAGE:p.315
Multiweapon Fighting											TYPE:General.Combat																												PREHANDSGTEQ:3								PRESTAT:1,DEX=13																							DESC:You are skilled at making attacks with multiple weapons.																																																																																																													BONUS:COMBAT|TOHIT-PRIMARY|2	BONUS:COMBAT|TOHIT-SECONDARY|6							SOURCEPAGE:p.315
Quicken Spell-Like Ability ~ Ability	OUTPUTNAME:Quicken Spell-Like Ability	TYPE:General																																										PRETEXT:Spell-like ability at caster level 10th or higher.													DESC:This creature can use one of its spell-like abilities with next to no effort.																																																																																													STACK:NO	MULT:YES	CHOOSE:ABILITY|Special Ability|TYPE=SpellLike																			SOURCEPAGE:p.315
Quicken Spell-Like Ability ~ Spell		OUTPUTNAME:Quicken Spell-Like Ability	TYPE:General																																										PRETEXT:Spell-like ability at caster level 10th or higher.													DESC:This creature can use one of its spell-like abilities with next to no effort.																																																																																													STACK:NO	MULT:YES	CHOOSE:SPELLS|SPELLBOOK=Innate																					SOURCEPAGE:p.315
Snatch													TYPE:General																																				PRESIZEGTEQ:H																										DESC:This creature can grab other creatures with ease.																																																																																																																															SOURCEPAGE:p.316
Wingover													TYPE:General																																PREMOVE:1,Fly=1																														DESC:Once each round, when flying, you can turn up to 180 degrees as a free action without making a Fly skill check. This free turn does not consume any additional movement from the creature.																																																																																																									SOURCEPAGE:p.316

