# CVS $Revision: 9364 $ $Author: eddyanthony $ -- Tue Jan  6 12:21:53 2009 -- reformated by prettylst.pl v1.38 (build 8180)
SOURCELONG:The Tome of Horrors Revised	SOURCESHORT:ToHr	SOURCEWEB:http://www.necromancergames.com/
# Initial Author: Aaron Divinsky <boomer70@yahoo.com>

# This template actually requires two creatures to be combined.  Unless we
# provided an abomination template for every possible monster we can't do this
# template.
#Abomination							VISIBLE:YES		PREMULT:1,[PRERACE:1,TYPE=Animal],[PRERACE:1,TYPE=Vermin],[PRERACE:1,TYPE=Humanoid]	TEMPLATE:CHOOSE:Abomination (Magical Beast)|Abomination (Monstrous Humanoid)
#Abomination (Magical Beast)			VISIBLE:NO		PREMULT:1,[PRERACE:1,TYPE=Animal],[PRERACE:1,TYPE=Vermin]							RACETYPE:Magical Beast
#Abomination (Monstrous Humanoid)	VISIBLE:NO		PRERACE:1,TYPE=Humanoid															RACETYPE:Monstrous Humanoid

# Template Name			Hit Dice Size	Challenge Rating	Size				Visible	Damage Reduction			Level Adjustment	Template																																															Source Page		Special ABility		Define									Prohibited Movement Rate	Multiple Requirements																										Required Race					Prohibited Race									Required Template			Prohibited Template		Save checks bonus										Combat bonus																																																																				Damage reduction								Misc bonus																																										Add to base move			Adjust PC Size				Bonus to skill													Stat bonus								Modify VAR																																								Class Skill			Cross-Class Skill																	Feat																		Remove Object								Move		Spell Res.		Main Race Type		Race Subtype					Vision			Innate Spells
Beast of Chaos			HITDIE:10		CR:2							VISIBLE:YES																																																									SOURCEPAGE:p. 382	SAB:Immunities (Ex)																																													PRERACE:1,RACETYPE=Animal																																				BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE																																																																																																																															BONUS:SKILL|Listen|8|TYPE=Racial										BONUS:STAT|STR|2	BONUS:STAT|CHA|4				BONUS:VAR|FrightfulPresenceDC|CHA	BONUS:VAR|FrightfulPresenceRange|30	BONUS:VAR|RageStr|4	BONUS:VAR|RageAC|-4																																													FEAT:Frightful Presence|Rage~Monster|Scent																							SR:min(25,10+HD)	RACETYPE:Magical Beast	RACESUBTYPE:Augmented Animal			VISION:Darkvision (60')
Bleeding Horror			HITDIE:12		CR:3							VISIBLE:YES	DR:5/Magic							TEMPLATE:CHOOSE:Augmented Humanoid|Augmented Monstrous Humanoid|Augmented Giant|Augmented Magical Beast|Augmented Outsider	TEMPLATE:Undead	TEMPLATE:CHOOSE:Claw (Fine)|Claw (Diminutive)|Claw (Tiny)|Claw (Small)|Claw (Medium)|Claw (Large)|Claw (Huge)|Claw (Gargantuan)|Claw (Colossal)																							PREMULT:1,[PRERACE:1,RACETYPE=Humanoid],[PRERACE:1,RACETYPE=Monstrous Humanoid],[PRERACE:1,RACETYPE=Giant],[PRERACE:1,RACETYPE=Magical Beast],[PRERACE:1,RACETYPE=Outsider]																																									BONUS:COMBAT|AC|5|TYPE=NaturalArmor.REPLACE	BONUS:COMBAT|AC|2|TYPE=Deflection.REPLACE																																																								BONUS:DR|Magic|5|PREHD:MIN=6	BONUS:DR|Magic|5|PREHD:MIN=11																																																																						BONUS:STAT|CHA|2							BONUS:VAR|BloodConsumptionMax|HD*12	BONUS:VAR|BloodConsumptionDice|1	BONUS:VAR|BloodConsumptionDieSize|4	BONUS:VAR|BloodConsumptionBonus|2	BONUS:VAR|BloodConsumptionDC|CHA	BONUS:VAR|HorrificAppearanceDC|CHA	BONUS:VAR|TurnResistance|4																								FEAT:Blood Consumption|Create Spawn (Bleeding Horror)|Find Target|Horrific Appearance|Turn Resistance														SR:HD			RACETYPE:Undead													SPELLS:Innate|TIMES=3|CASTERLEVEL=8|Bloodstorm
# Need to be able to add HD
# Need to be able to get the HitDice Advancement value for a specific size
Dire Animal							CR:1			SIZE:S|PRESIZELTEQ:T	VISIBLE:YES																																																																																																												PRERACE:1,RACETYPE=Animal			!PRERACE:1,Dire%																			BONUS:CHECKS|BASE.Will|(var("CL=Animal")/2+2)-(var("CL=Animal")/3)	BONUS:COMBAT|AC|TYPE=NaturalArmor.REPLACE																																																																																																																					BONUS:MOVEADD|TYPE.Walk|10	BONUS:SIZEMOD|NUMBER|1|PRESIZEGT:T																BONUS:STAT|STR|4	BONUS:STAT|DEX|2	BONUS:STAT|CON|2																																																																																																						RACESUBTYPE:Dire
# Need to be able to add HD
Foo Creature									SIZE:M|PRESIZELTEQ:S	VISIBLE:YES																																																																																																												PRERACE:1,RACETYPE=Animal																																				BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE																																																																																																																																																																																																																							FEAT:Strike Evil|Summon Foo Creatures																											RACETYPE:Magical Beast	RACESUBTYPE:Extraplanar
Skeleton Warrior			HITDIE:12		CR:2							VISIBLE:YES	DR:10/magic and bludgeoning	LEVELADJUSTMENT:3	TEMPLATE:Augmented Humanoid	TEMPLATE:Undead																																																																																												PRERACE:1,RACETYPE=Humanoid																																				BONUS:COMBAT|AC|4|TYPE=NaturalArmor																																																																																																																																	BONUS:SKILL|Intimidate|8|TYPE=Racial	BONUS:SKILL|Sense Motive,Spot|6|TYPE=Racial	BONUS:STAT|STR|4	BONUS:STAT|WIS|2	BONUS:STAT|CHA|2	BONUS:VAR|FearAura|30	BONUS:VAR|FearDC|CHA																																																									FEAT:Fear Aura|Find Target|Immune to Turning																							SR:min(35,15+HD)	RACETYPE:Undead									VISION:Darkvision (60')
# Need to be able to remove RACESUBTYPES
#    --> There seems to be two types referenced in sources Alignment and Kind not sure how to implement that
# Drop any HD from class levels (minimum 1) and convert to Plant levels.
# Need to be able to remove movement types except (Walk and Swim)
# Need to be able to remove natural attacks except Slam.
# Need to be able to remove visions (they are a special quality)
#    --> Could do this as a hidden feat.
# Need to be able to prevent adding skill ranks to all skills except Listen and Spot
#    --> Could be done by have a setting to not allow cross-class skills.
Slime Zombie													VISIBLE:YES	DR:5/-							TEMPLATE:Plant																																																					DEFINE:LOCK.INT|2	DEFINE:LOCK.WIS|10	DEFINE:LOCK.CHA|1																																										!PRERACE:1,RACETYPE=Undead,RACETYPE=Construct,RACETYPE=Elemental						!PRETEMPLATE:1,Incorporeal													BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE|PRESIZELTEQ:T	BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE|PRESIZEEQ:S	BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE|PRESIZEEQ:M	BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE|PRESIZEEQ:L	BONUS:COMBAT|AC|5|TYPE=NaturalArmor.REPLACE|PRESIZEEQ:H	BONUS:COMBAT|AC|6|TYPE=NaturalArmor.REPLACE|PRESIZEEQ:G	BONUS:COMBAT|AC|8|TYPE=NaturalArmor.REPLACE|PRESIZEEQ:C	BONUS:DR|-|5|PREHD:MIN=6	BONUS:DR|-|5|PREHD:MIN=11	BONUS:MISC|CR|1	BONUS:MISC|CR|1|PREHD:MIN=3	BONUS:MISC|CR|1|PREHD:MIN=6	BONUS:MISC|CR|1|PREHD:MIN=8	BONUS:MISC|CR|1|PREHD:MIN=11	BONUS:MISC|CR|1|PREHD:MIN=15	BONUS:MISC|CR|1|PREHD:MIN=17	BONUS:MISC|CR|1|PREHD:MIN=19	BONUS:MISC|CR|2|PREHD:MIN=20	BONUS:MOVEADD|TYPE.Walk|-10																						BONUS:STAT|STR|2	BONUS:STAT|DEX|-2				BONUS:VAR|InfestationDC|CON	BONUS:VAR|MindLinkRange|200	BONUS:VAR|TelepathicBondRange|100																										CSKILL:Listen|Spot	CCSKILL:TYPE.Strength|TYPE.Dexterity|TYPE.Constitution|TYPE.Intelligence|TYPE.Wisdom|TYPE.Charisma|TYPE.None	FEAT:Infestation|Death Throes|Mind Link|Telepathic Bond|Immune to Electricity|Vulnerability to Green Slime	REMOVE:FEAT|ALL|TYPE.SpecialAttack,TYPE.SpecialQuality						RACETYPE:Plant									VISION:Darkvision (60')
# Spectral Trolls retain their natural armor bonus only on the ethereal plane.
#   They gain a Deflection bonus when manifested.
# Need to be able to zero out a bonus.
# Need to be able to modify existing natural attacks to become incorporeal
Spectral Troll			HITDIE:12		CR:2							VISIBLE:YES						LEVELADJUSTMENT:3	TEMPLATE:Undead	TEMPLATE:Incorporeal	TEMPLATE:CHOOSE:Augmented Humanoid|Augmented Monstrous Humanoid|Augmented Giant	TEMPLATE:CHOOSE:Spectral Troll Fly Speed																																																																								PRERACE:1,Troll%																																						BONUS:COMBAT|AC|max(1,CHA)|TYPE=Deflection.REPLACE																																																																																																																														BONUS:SKILL|Hide,Listen,Search,Spot|8|TYPE=Racial							BONUS:STAT|CHA|4							BONUS:VAR|TurnResistance|4																																																												FEAT:Corrupting Touch|Create Spawn (Spectre)|Manifestation|Rejuvenation|Turn Resistance|Vanish																		RACETYPE:Undead		RACESUBTYPE:Incorporeal
Spectral Troll Fly Speed											VISIBLE:NO																																																																										!PREMOVE:1,Fly=31																																																																																																																																																																																																																																																																																																																																		MOVE:Fly,30
# Therianthropes have a minimum of 3 HD
# Therianthropes lose Fly speed in human form
Therianthrope													VISIBLE:YES																																																																																																												PRERACE:1,RACETYPE=Animal																																																																																																																																																																																																																																																																																																			RACETYPE:Magical Beast	RACESUBTYPE:Shapechanger
Therianthrope [Animal Form]											VISIBLE:YES																																																																																																																														PRETEMPLATE:1,Therianthrope
Therianthrope [Human Form]							SIZE:M			VISIBLE:YES																																																																																																																														PRETEMPLATE:1,Therianthrope
Therianthrope [Hybrid Form]							SIZE:M|PRESIZELTEQ:M	VISIBLE:YES																																																																																																																														PRETEMPLATE:1,Therianthrope

Augmented Humanoid												VISIBLE:NO																																																																																																												PRERACE:1,RACETYPE=Humanoid																																																																																																																																																																																																																																																																																																							RACESUBTYPE:Augmented Humanoid
Augmented Monstrous Humanoid											VISIBLE:NO																																																																																																												PRERACE:1,RACETYPE=Monstrous Humanoid																																																																																																																																																																																																																																																																																																					RACESUBTYPE:Augmented Monstrous Humanoid
Augmented Giant													VISIBLE:NO																																																																																																												PRERACE:1,RACETYPE=Giant																																																																																																																																																																																																																																																																																																							RACESUBTYPE:Augmented Giant
Augmented Magical Beast												VISIBLE:NO																																																																																																												PRERACE:1,RACETYPE=Magical Beast																																																																																																																																																																																																																																																																																																						RACESUBTYPE:Augmented Magical Beast
Augmented Outsider												VISIBLE:NO																																																																																																												PRERACE:1,RACETYPE=Outsider																																																																																																																																																																																																																																																																																																							RACESUBTYPE:Augmented Outsider
