<?xml version="1.0" encoding="UTF-8"?>
<equipment_tables game_mode="35e" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="treasure.xsd">
	<table id="MED_RODS" name="Medium Rods">
		<entry weight="7" name="Metamagic, Enlarge, lesser">
			<equipment value="Rod (Enlarge/Lesser)" />
		</entry>
		<entry weight="7" name="Metamagic, Extend, lesser">
			<equipment value="Rod (Extend/Lesser)" />
		</entry>
		<entry weight="7" name="Metamagic, Silent, lesser">
			<equipment value="Rod (Silent/Lesser)" />
		</entry>
		<entry weight="7" name="Immovable">
			<equipment value="Rod (Immovable)" />
		</entry>
		<entry weight="7" name="Metamagic, Empower, lesser">
			<equipment value="Rod (Empower/Lesser)" />
		</entry>
		<entry weight="7" name="Metal and mineral detection">
			<equipment value="Rod (Metal and Mineral Detection)" />
		</entry>
		<entry weight="11" name="Cancellation">
			<equipment value="Rod (Cancellation)" />
		</entry>
		<entry weight="4" name="Metamagic, Enlarge">
			<equipment value="Rod (Enlarge)" />
		</entry>
		<entry weight="4" name="Metamagic, Extend">
			<equipment value="Rod (Extend)" />
		</entry>
		<entry weight="4" name="Metamagic, Silent">
			<equipment value="Rod (Silent)" />
		</entry>
		<entry weight="6" name="Wonder">
			<equipment value="Rod (Wonder)" />
		</entry>
		<entry weight="8" name="Python">
			<equipment value="Rod (Python)" />
		</entry>
		<entry weight="4" name="Metamagic, Maximize, lesser">
			<equipment value="Rod (Maximize/Lesser)" />
		</entry>
		<entry weight="6" name="Flame extinguishing">
			<equipment value="Rod (Flame Extinguishing)" />
		</entry>
		<entry weight="8" name="Viper">
			<equipment value="Rod (Viper)" />
		</entry>
		<entry weight="2" name="Metamagic, Empower">
			<equipment value="Rod (Empower)" />
		</entry>
		<entry weight="1" name="Metamagic, Quicken, lesser">
			<equipment value="Rod (Quicken/Lesser)" />
		</entry>
	</table>
	<table id="MAJ_RODS" name="Major Rods">
		<entry weight="4" name="Cancellation">
			<equipment value="Rod (Cancellation)" />
		</entry>
		<entry weight="2" name="Metamagic, Enlarge">
			<equipment value="Rod (Enlarge)" />
		</entry>
		<entry weight="2" name="Metamagic, Extend">
			<equipment value="Rod (Extend)" />
		</entry>
		<entry weight="2" name="Metamagic, Silent">
			<equipment value="Rod (Silent)" />
		</entry>
		<entry weight="4" name="Wonder">
			<equipment value="Rod (Wonder)" />
		</entry>
		<entry weight="4" name="Python">
			<equipment value="Rod (Python)" />
		</entry>
		<entry weight="3" name="Flame extinguishing">
			<equipment value="Rod (Flame Extinguishing)" />
		</entry>
		<entry weight="4" name="Viper">
			<equipment value="Rod (Viper)" />
		</entry>
		<entry weight="5" name="Enemy detection">
			<equipment value="Rod (Enemy Detection)" />
		</entry>
		<entry weight="6" name="Metamagic, Enlarge, greater">
			<equipment value="Rod (Enlarge/Greater)" />
		</entry>
		<entry weight="6" name="Metamagic, Extend, greater">
			<equipment value="Rod (Extend/Greater)" />
		</entry>
		<entry weight="6" name="Metamagic, Silent, greater">
			<equipment value="Rod (Silent/Greater)" />
		</entry>
		<entry weight="5" name="Splendor">
			<equipment value="Rod (Splendor)" />
		</entry>
		<entry weight="5" name="Withering">
			<equipment value="Rod (Withering)" />
		</entry>
		<entry weight="6" name="Metamagic, Empower">
			<equipment value="Rod (Empower)" />
		</entry>
		<entry weight="5" name="Thunder and lightning">
			<equipment value="Rod (Thunder and Lightning)" />
		</entry>
		<entry weight="4" name="Metamagic, Quicken, lesser">
			<equipment value="Rod (Quicken/Lesser)" />
		</entry>
		<entry weight="4" name="Negation">
			<equipment value="Rod (Negation)" />
		</entry>
		<entry weight="3" name="Absorption">
			<equipment value="Rod (Absorption)" />
		</entry>
		<entry weight="4" name="Flailing">
			<equipment value="Rod (Flailing)" />
		</entry>
		<entry weight="2" name="Metamagic, Maximize">
			<equipment value="Rod (Maximize)" />
		</entry>
		<entry weight="2" name="Rulership">
			<equipment value="Rod (Rulership)" />
		</entry>
		<entry weight="2" name="Security">
			<equipment value="Rod (Security)" />
		</entry>
		<entry weight="2" name="Lordly might">
			<equipment value="Rod (Lordly Might)" />
		</entry>
		<entry weight="2" name="Metamagic, Empower, greater">
			<equipment value="Rod (Empower/Greater)" />
		</entry>
		<entry weight="2" name="Metamagic, Quicken">
			<equipment value="Rod (Quicken)" />
		</entry>
		<entry weight="2" name="Alertness">
			<equipment value="Rod (Alertness)" />
		</entry>
		<entry weight="1" name="Metamagic, Maximize, greater">
			<equipment value="Rod (Maximize/Greater)" />
		</entry>
		<entry weight="1" name="Metamagic, Quicken, greater">
			<equipment value="Rod (Quicken/Greater)" />
		</entry>
	</table>
	<table id="MED_STAFFS" name="Medium Staffs">
		<entry weight="15" name="Charming">
			<equipment value="Staff (Charming)" />
		</entry>
		<entry weight="15" name="Fire">
			<equipment value="Staff (Fire)" />
		</entry>
		<entry weight="10" name="Swarming Insects">
			<equipment value="Staff (Swarming Insects)" />
		</entry>
		<entry weight="20" name="Healing">
			<equipment value="Staff (Healing)" />
		</entry>
		<entry weight="15" name="Size Alteration">
			<equipment value="Staff (Size Alteration)" />
		</entry>
		<entry weight="15" name="Illumination">
			<equipment value="Staff (Illumination)" />
		</entry>
		<entry weight="5" name="Frost">
			<equipment value="Staff (Frost)" />
		</entry>
		<entry weight="5" name="Defense">
			<equipment value="Staff (Defense)" />
		</entry>
	</table>
	<table id="MAJ_STAFFS" name="Major Staffs">
		<entry weight="3" name="Charming">
			<equipment value="Staff (Charming)" />
		</entry>
		<entry weight="6" name="Fire">
			<equipment value="Staff (Fire)" />
		</entry>
		<entry weight="2" name="Swarming Insects">
			<equipment value="Staff (Swarming Insects)" />
		</entry>
		<entry weight="6" name="Healing">
			<equipment value="Staff (Healing)" />
		</entry>
		<entry weight="2" name="Size Alteration">
			<equipment value="Staff (Size Alteration)" />
		</entry>
		<entry weight="5" name="Illumination">
			<equipment value="Staff (Illumination)" />
		</entry>
		<entry weight="7" name="Frost">
			<equipment value="Staff (Frost)" />
		</entry>
		<entry weight="7" name="Defense">
			<equipment value="Staff (Defense)" />
		</entry>
		<entry weight="5" name="Abjuration">
			<equipment value="Staff (Abjuration)" />
		</entry>
		<entry weight="5" name="Conjuration">
			<equipment value="Staff (Conjuration)" />
		</entry>
		<entry weight="5" name="Enchantment">
			<equipment value="Staff (Enchantment)" />
		</entry>
		<entry weight="5" name="Evocation">
			<equipment value="Staff (Evocation)" />
		</entry>
		<entry weight="5" name="Illusion">
			<equipment value="Staff (Illusion)" />
		</entry>
		<entry weight="5" name="Necromancy">
			<equipment value="Staff (Necromancy)" />
		</entry>
		<entry weight="5" name="Transmutation">
			<equipment value="Staff (Transmutation)" />
		</entry>
		<entry weight="4" name="Divination">
			<equipment value="Staff (Divination)" />
		</entry>
		<entry weight="5" name="Earth and Stone">
			<equipment value="Staff (Earth and Stone)" />
		</entry>
		<entry weight="5" name="Woodlands">
			<equipment value="Staff (Woodlands)" />
		</entry>
		<entry weight="5" name="Life">
			<equipment value="Staff (Life)" />
		</entry>
		<entry weight="5" name="Passage">
			<equipment value="Staff (Passage)" />
		</entry>
		<entry weight="3" name="Power">
			<equipment value="Staff (Power)" />
		</entry>
	</table>
	<table id="MIN_WANDS" name="Minor Wands">
		<entry weight="2" name="Detect magic">
			<equipment value="Wand (Detect Magic)" />
		</entry>
		<entry weight="2" name="Light">
			<equipment value="Wand (Light)" />
		</entry>
		<entry weight="3" name="Burning hands">
			<equipment value="Wand (Burning Hands)" />
		</entry>
		<entry weight="3" name="Charm animal">
			<equipment value="Wand (Charm Animal)" />
		</entry>
		<entry weight="3" name="Charm person">
			<equipment value="Wand (Charm Person)" />
		</entry>
		<entry weight="3" name="Color spray">
			<equipment value="Wand (Color Spray)" />
		</entry>
		<entry weight="3" name="Cure light wounds">
			<equipment value="Wand (Cure Light Wounds)" />
		</entry>
		<entry weight="3" name="Detect secret doors">
			<equipment value="Wand (Detect Secret Doors)" />
		</entry>
		<entry weight="3" name="Enlarge person">
			<equipment value="Wand (Enlarge Person)" />
		</entry>
		<entry weight="3" name="Magic missile (1st)">
			<equipment value="Wand (Magic Missile/1st level caster)" />
		</entry>
		<entry weight="3" name="Shocking grasp">
			<equipment value="Wand (Shocking Grasp)" />
		</entry>
		<entry weight="3" name="Summon monster I">
			<equipment value="Wand (Summon Monster I)" />
		</entry>
		<entry weight="2" name="Magic missile (3rd)">
			<equipment value="Wand (Magic Missile/3rd level caster)" />
		</entry>
		<entry weight="1" name="Magic missile (5th)">
			<equipment value="Wand (Magic Missile/5th level caster)" />
		</entry>
		<entry weight="3" name="Bear's endurance">
			<equipment value="Wand (Bear's Endurance)" />
		</entry>
		<entry weight="3" name="Bull's strength">
			<equipment value="Wand (Bull's Strength)" />
		</entry>
		<entry weight="3" name="Cat's grace">
			<equipment value="Wand (Cat's Grace)" />
		</entry>
		<entry weight="3" name="Cure moderate wounds">
			<equipment value="Wand (Cure Moderate Wounds)" />
		</entry>
		<entry weight="2" name="Darkness">
			<equipment value="Wand (Darkness)" />
		</entry>
		<entry weight="3" name="Daylight">
			<equipment value="Wand (Daylight)" />
		</entry>
		<entry weight="3" name="Delay poison">
			<equipment value="Wand (Delay Poison)" />
		</entry>
		<entry weight="3" name="Eagle's splendor">
			<equipment value="Wand (Eagle's Splendor)" />
		</entry>
		<entry weight="3" name="False life">
			<equipment value="Wand (False Life)" />
		</entry>
		<entry weight="3" name="Fox's cunning">
			<equipment value="Wand (Fox's Cunning)" />
		</entry>
		<entry weight="2" name="Ghoul touch">
			<equipment value="Wand (Ghoul Touch)" />
		</entry>
		<entry weight="3" name="Hold person">
			<equipment value="Wand (Hold Person)" />
		</entry>
		<entry weight="3" name="Invisibility">
			<equipment value="Wand (Invisibility)" />
		</entry>
		<entry weight="3" name="Knock">
			<equipment value="Wand (Knock)" />
		</entry>
		<entry weight="3" name="Levitate">
			<equipment value="Wand (Levitate)" />
		</entry>
		<entry weight="3" name="Acid arrow">
			<equipment value="Wand (Acid Arrow)" />
		</entry>
		<entry weight="3" name="Mirror image">
			<equipment value="Wand (Mirror Image)" />
		</entry>
		<entry weight="3" name="Owl's wisdom">
			<equipment value="Wand (Owl's Wisdom)" />
		</entry>
		<entry weight="2" name="Shatter">
			<equipment value="Wand (Shatter)" />
		</entry>
		<entry weight="3" name="Silence">
			<equipment value="Wand (Silence)" />
		</entry>
		<entry weight="3" name="Summon monster II">
			<equipment value="Wand (Summon Monster II)" />
		</entry>
		<entry weight="3" name="Web">
			<equipment value="Wand (Web)" />
		</entry>
	</table>
	<table id="MED_WANDS" name="Medium Wands">
		<entry weight="3" name="Magic missile (5th)">
			<equipment value="Wand (Magic Missile/5th level caster)" />
		</entry>
		<entry weight="4" name="Bear's endurance">
			<equipment value="Wand (Bear's Endurance)" />
		</entry>
		<entry weight="4" name="Bull's strength">
			<equipment value="Wand (Bull's Strength)" />
		</entry>
		<entry weight="4" name="Cat's grace">
			<equipment value="Wand (Cat's Grace)" />
		</entry>
		<entry weight="5" name="Cure moderate wounds">
			<equipment value="Wand (Cure Moderate Wounds)" />
		</entry>
		<entry weight="2" name="Darkness">
			<equipment value="Wand (Darkness)" />
		</entry>
		<entry weight="2" name="Daylight">
			<equipment value="Wand (Daylight)" />
		</entry>
		<entry weight="3" name="Delay poison">
			<equipment value="Wand (Delay Poison)" />
		</entry>
		<entry weight="4" name="Eagle's splendor">
			<equipment value="Wand (Eagle's Splendor)" />
		</entry>
		<entry weight="2" name="False life">
			<equipment value="Wand (False Life)" />
		</entry>
		<entry weight="4" name="Fox's cunning">
			<equipment value="Wand (Fox's Cunning)" />
		</entry>
		<entry weight="1" name="Ghoul touch">
			<equipment value="Wand (Ghoul Touch)" />
		</entry>
		<entry weight="1" name="Hold person">
			<equipment value="Wand (Hold Person)" />
		</entry>
		<entry weight="3" name="Invisibility">
			<equipment value="Wand (Invisibility)" />
		</entry>
		<entry weight="2" name="Knock">
			<equipment value="Wand (Knock)" />
		</entry>
		<entry weight="1" name="Levitate">
			<equipment value="Wand (Levitate)" />
		</entry>
		<entry weight="2" name="Acid arrow">
			<equipment value="Wand (Acid Arrow)" />
		</entry>
		<entry weight="2" name="Mirror image">
			<equipment value="Wand (Mirror Image)" />
		</entry>
		<entry weight="4" name="Owl's wisdom">
			<equipment value="Wand (Owl's Wisdom)" />
		</entry>
		<entry weight="1" name="Shatter">
			<equipment value="Wand (Shatter)" />
		</entry>
		<entry weight="2" name="Silence">
			<equipment value="Wand (Silence)" />
		</entry>
		<entry weight="1" name="Summon monster II">
			<equipment value="Wand (Summon Monster II)" />
		</entry>
		<entry weight="2" name="Web">
			<equipment value="Wand (Web)" />
		</entry>
		<entry weight="3" name="Magic missile (7th)">
			<equipment value="Wand (Magic Missile/7th level caster)" />
		</entry>
		<entry weight="2" name="Magic missile (9th)">
			<equipment value="Wand (Magic Missile/9th level caster)" />
		</entry>
		<entry weight="3" name="Call lightning (5th)">
			<equipment value="Wand (Call Lightning/5th level caster)" />
		</entry>
		<entry weight="1" name="Charm person, heightened (3rd-level spell)">
			<equipment value="Wand (Charm Person/heightened to 3rd-level spell)" />
		</entry>
		<entry weight="2" name="Contagion">
			<equipment value="Wand (Contagion)" />
		</entry>
		<entry weight="4" name="Cure serious wounds">
			<equipment value="Wand (Cure Serious Wounds)" />
		</entry>
		<entry weight="3" name="Dispel magic">
			<equipment value="Wand (Dispel Magic)" />
		</entry>
		<entry weight="4" name="Fireball (5th)">
			<equipment value="Wand (Fireball/5th level caster)" />
		</entry>
		<entry weight="2" name="Keen edge">
			<equipment value="Wand (Keen Edge)" />
		</entry>
		<entry weight="4" name="Lightning bolt (5th)">
			<equipment value="Wand (Lightning Bolt/5th level caster)" />
		</entry>
		<entry weight="2" name="Major image">
			<equipment value="Wand (Major Image)" />
		</entry>
		<entry weight="2" name="Slow">
			<equipment value="Wand (Slow)" />
		</entry>
		<entry weight="3" name="Suggestion">
			<equipment value="Wand (Suggestion)" />
		</entry>
		<entry weight="3" name="Summon monster III">
			<equipment value="Wand (Summon Monster III)" />
		</entry>
		<entry weight="1" name="Fireball (6th)">
			<equipment value="Wand (Fireball/6th level caster)" />
		</entry>
		<entry weight="1" name="Lightning bolt (6th)">
			<equipment value="Wand (Lightning Bolt/6th level caster)" />
		</entry>
		<entry weight="1" name="Searing light (6th)">
			<equipment value="Wand (Searing Light/6th level caster)" />
		</entry>
	</table>
	<table id="MAJ_WANDS" name="Major Wands">
		<entry weight="2" name="Magic missile (7th)">
			<equipment value="Wand (Magic Missile/7th level caster)" />
		</entry>
		<entry weight="3" name="Magic missile (9th)">
			<equipment value="Wand (Magic Missile/9th level caster)" />
		</entry>
		<entry weight="2" name="Call lightning (5th)">
			<equipment value="Wand (Call Lightning/5th level caster)" />
		</entry>
		<entry weight="1" name="Charm person, heightened (3rd-level spell)">
			<equipment value="Wand (Charm Person/heightened to 3rd-level spell)" />
		</entry>
		<entry weight="2" name="Contagion">
			<equipment value="Wand (Contagion)" />
		</entry>
		<entry weight="3" name="Cure serious wounds">
			<equipment value="Wand (Cure Serious Wounds)" />
		</entry>
		<entry weight="2" name="Dispel magic">
			<equipment value="Wand (Dispel Magic)" />
		</entry>
		<entry weight="2" name="Fireball (5th)">
			<equipment value="Wand (Fireball/5th level caster)" />
		</entry>
		<entry weight="2" name="Keen edge">
			<equipment value="Wand (Keen Edge)" />
		</entry>
		<entry weight="2" name="Lightning bolt (5th)">
			<equipment value="Wand (Lightning Bolt/5th level caster)" />
		</entry>
		<entry weight="2" name="Major image">
			<equipment value="Wand (Major Image)" />
		</entry>
		<entry weight="2" name="Slow">
			<equipment value="Wand (Slow)" />
		</entry>
		<entry weight="2" name="Suggestion">
			<equipment value="Wand (Suggestion)" />
		</entry>
		<entry weight="2" name="Summon monster III">
			<equipment value="Wand (Summon Monster III)" />
		</entry>
		<entry weight="2" name="Fireball (6th)">
			<equipment value="Wand (Fireball/6th level caster)" />
		</entry>
		<entry weight="2" name="Lightning bolt (6th)">
			<equipment value="Wand (Lightning Bolt/6th level caster)" />
		</entry>
		<entry weight="2" name="Searing light (6th)">
			<equipment value="Wand (Searing Light/6th level caster)" />
		</entry>
		<entry weight="2" name="Call lightning (8th)">
			<equipment value="Wand (Call Lightning/8th level caster)" />
		</entry>
		<entry weight="2" name="Fireball (8th)">
			<equipment value="Wand (Fireball/8th level caster)" />
		</entry>
		<entry weight="2" name="Lightning bolt (8th)">
			<equipment value="Wand (Lightning Bolt/8th level caster)" />
		</entry>
		<entry weight="3" name="Charm monster">
			<equipment value="Wand (Charm Monster)" />
		</entry>
		<entry weight="5" name="Cure critical wounds">
			<equipment value="Wand (Cure Critical Wounds)" />
		</entry>
		<entry weight="2" name="Dimensional anchor">
			<equipment value="Wand (Dimensional Anchor)" />
		</entry>
		<entry weight="3" name="Fear">
			<equipment value="Wand (Fear)" />
		</entry>
		<entry weight="4" name="Greater invisibility">
			<equipment value="Wand (Greater Invisibility)" />
		</entry>
		<entry weight="1" name="Hold person, heightened (4th level)">
			<equipment value="Wand (Hold Person/heightened to 4th-level spell)" />
		</entry>
		<entry weight="5" name="Ice storm">
			<equipment value="Wand (Ice Storm)" />
		</entry>
		<entry weight="3" name="Inflict critical wounds">
			<equipment value="Wand (Inflict Critical Wounds)" />
		</entry>
		<entry weight="4" name="Neutralize poison">
			<equipment value="Wand (Neutralize Poison)" />
		</entry>
		<entry weight="2" name="Poison">
			<equipment value="Wand (Poison)" />
		</entry>
		<entry weight="3" name="Polymorph">
			<equipment value="Wand (Polymorph)" />
		</entry>
		<entry weight="1" name="Ray of enfeeblement, heightened (4th level)">
			<equipment value="Wand (Ray of Enfeeblement/heightened to 4th-level spell)" />
		</entry>
		<entry weight="1" name="Suggestion, heightened (4th level)">
			<equipment value="Wand (Suggestion/heightened to 4th-level spell)" />
		</entry>
		<entry weight="3" name="Summon monster IV">
			<equipment value="Wand (Summon Monster IV)" />
		</entry>
		<entry weight="4" name="Wall of fire">
			<equipment value="Wand (Wall of Fire)" />
		</entry>
		<entry weight="4" name="Wall of ice">
			<equipment value="Wand (Wall of Ice)" />
		</entry>
		<entry weight="1" name="Dispel magic (10th)">
			<equipment value="Wand (Dispel Magic/10th level caster)" />
		</entry>
		<entry weight="1" name="Fireball (10th)">
			<equipment value="Wand (Fireball/10th level caster)" />
		</entry>
		<entry weight="1" name="Lightning bolt (10th)">
			<equipment value="Wand (Lightning Bolt/10th level caster)" />
		</entry>
		<entry weight="1" name="Chaos hammer (8th)">
			<equipment value="Wand (Chaos Hammer/8th Level Caster)" />
		</entry>
		<entry weight="1" name="Holy smite (8th)">
			<equipment value="Wand (Holy Smite/8th level caster)" />
		</entry>
		<entry weight="1" name="Order's wrath (8th)">
			<equipment value="Wand (Order's Wrath/8th level caster)" />
		</entry>
		<entry weight="1" name="Unholy blight (8th)">
			<equipment value="Wand (Unholy Blight/8th level caster)" />
		</entry>
		<entry weight="2" name="Restoration">
			<equipment value="Wand (Restoration)" />
		</entry>
		<entry weight="1" name="Stoneskin">
			<equipment value="Wand (Stoneskin)" />
		</entry>
	</table>
</equipment_tables>
