# CVS $Revision: 9389 $ $Author: eddyanthony $ -- Sat Feb 14 09:37:38 2009 -- reformated by prettylst.pl v1.39 (build 9329)
SOURCELONG:Maze of the Minotaur	SOURCESHORT:MotM	SOURCEWEB:http://www.behemoth3.com/	SOURCEDATE:2004-08
# Original Entry by: Aaron Divinsky

### Because this class does not gain a HD at every level the following changes had to be incorporated:
### 1) Set Hit Die Size to 1 and then subtract those HP.
### 2) Have to subtract skill points.
### 3) Adjust feat pool because feats are granted based on HD, this will have to be done manually by the user.

### TODO: The stat bonuses here aren't classified as racial in GUI
### TODO: Max skill ranks reflect the level not hit dice.  Is this right?
### TODO: The FACE/REACH numbers do not appear to get adjusted with the size bump at level 5

# Class Name	Hit Dice	Type			Max Level	Source Page		Save checks bonus												Combat bonus
CLASS:Minotaur	HD:8		TYPE:Monster	MAXLEVEL:8	SOURCEPAGE:p. 18	BONUS:CHECKS|BASE.Fortitude|CL/4	BONUS:CHECKS|BASE.Reflex,BASE.Will|((CL+1)/3)+2	BONUS:COMBAT|BAB|((CL+1)*2)/3|TYPE=Base.REPLACE
# Class Name	Required Race
CLASS:Minotaur	PRERACE:1,Minotaur (Variant)
# Class Name	Skill Pts/Lvl
CLASS:Minotaur	STARTSKILLPTS:2
###Block: Proficiencies
1	AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency (Greataxe)
###Block: Progression
1															BONUS:VAR|ScentRange|((CL+2)/3)*10
2					BONUS:STAT|STR|2|TYPE=Racial
4					BONUS:STAT|STR|2|TYPE=Racial	BONUS:STAT|CON|2|TYPE=Racial
5	BONUS:SIZEMOD|NUMBER|1																	TEMPLATE:Natural Cunning
6					BONUS:STAT|STR|TYPE=Racial
8					BONUS:STAT|CON|2														TEMPLATE:Minotaur Favored Class
###Block: Natural Armor
1	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE
3	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE
5	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE
7	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE
8	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE

###Block: Undo the changes made by size change
5	BONUS:COMBAT|AC|-2|TYPE=NaturalArmor.REPLACE	BONUS:STAT|STR|-4	BONUS:STAT|DEX|2	BONUS:STAT|CON|-4

###Block: Non Hit Dice Level Work arounds
3	HITDIE:1	BONUS:HP|CURRENTMAX|-1*(CON+1)	BONUS:SKILLPOOL|NUMBER|-max(1,2+INT)
6	HITDIE:1	BONUS:HP|CURRENTMAX|-1*(CON+1)	BONUS:SKILLPOOL|NUMBER|-max(1,2+INT)


### The source implies that the characters race changes to Bull Lord once he takes a level in this class.
### This is implemented by adding a Bull Lord template with SUBRACE:YES, the race will now output Minotaur (Bull Lord)

# Class Name	Hit Dice	Type			Max Level	Source Page		Automatic Languages
CLASS:Bull Lord	HD:8		TYPE:PC.Prestige	MAXLEVEL:9	SOURCEPAGE:p. 17	LANGAUTO:Common
# Class Name	Required Class
CLASS:Bull Lord	PRECLASS:1,Minotaur=8
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Bull Lord	STARTSKILLPTS:2	CSKILL:Climb|Intimidate|Jump|Listen|Search|Spot|Survival|Swim

###Block: Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|All Martial Weapon Proficiencies	AUTO:FEAT|Martial Weapon Proficiency
1													AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)|Armor Proficiency (Heavy)

###Block: Progression
1	BONUS:MOVEADD|TYPE.Walk|10	BONUS:STAT|INT|2	BONUS:STAT|CHA|2									TEMPLATE:Bull Lord
2																										AUTO:FEAT|Great Fortitude
3						BONUS:STAT|STR|2
4						BONUS:STAT|CON|2				ABILITY:Special Ability|AUTOMATIC|Pounce
6						BONUS:STAT|STR|2				ABILITY:Special Ability|AUTOMATIC|Onslaught
7																										AUTO:FEAT|Improved Bull Rush
8						BONUS:STAT|STR|2
9												ABILITY:Special Ability|AUTOMATIC|Freedom		TEMPLATE:Minotaur Favored Class

###Block: Natural Armor
2	BONUS:COMBAT|AC|CL/2|TYPE=NaturalArmor.REPLACE
9	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE

###Block: Checks
3	BONUS:CHECKS|BASE.Reflex,BASE.Will|1
5	BONUS:CHECKS|BASE.Fortitude|1
6	BONUS:CHECKS|BASE.Reflex,BASE.Will|1

###Block: BAB
2	BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE
3	BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE
5	BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE
6	BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE
8	BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE

###Block: Non Hit Dice Level Work arounds
1	HITDIE:1	BONUS:HP|CURRENTMAX|-1*(CON+1)	BONUS:SKILLPOOL|NUMBER|-(max(1,2+INT)*4)
4	HITDIE:1	BONUS:HP|CURRENTMAX|-1*(CON+1)	BONUS:SKILLPOOL|NUMBER|-max(1,2+INT)
7	HITDIE:1	BONUS:HP|CURRENTMAX|-1*(CON+1)	BONUS:SKILLPOOL|NUMBER|-max(1,2+INT)
9	HITDIE:1	BONUS:HP|CURRENTMAX|-1*(CON+1)	BONUS:SKILLPOOL|NUMBER|-max(1,2+INT)


# Class Name	Hit Dice	Type			Max Level	Source Page
CLASS:Minotrice	HD:8		TYPE:Monster	MAXLEVEL:6	SOURCEPAGE:p. 20
# Class Name	Required Race
CLASS:Minotrice	PRERACE:1,Minotrice
# Class Name	Skill Pts/Lvl
CLASS:Minotrice	STARTSKILLPTS:2

###Block: Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|All Martial Weapon Proficiencies	AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency|Armor Proficiency (Light)
###Block: Progression
1							BONUS:VAR|ScentRange|((CL+1)/2)*10
2	BONUS:STAT|STR|2	BONUS:STAT|DEX|2
3	BONUS:STAT|CON|2	BONUS:STAT|WIS|2
4																					TEMPLATE:Natural Cunning
5													ABILITY:Special Ability|AUTOMATIC|Pack Tactics
6	BONUS:STAT|STR|2	BONUS:STAT|DEX|2															TEMPLATE:Minotrice Favored Class
###Block: Natural Armor
2	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE
4	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE
5	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE
6	BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE

###Block: Checks
1	BONUS:CHECKS|BASE.Reflex,BASE.Will|2
3	BONUS:CHECKS|BASE.Reflex,BASE.Will|1
5	BONUS:CHECKS|BASE.Fortitude|1
6	BONUS:CHECKS|BASE.Reflex,BASE.Will|1

###Block: BAB
1	BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE
3	BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE
5	BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE
6	BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE

###Block: Non Hit Dice Level Work arounds
2	HITDIE:1	BONUS:HP|CURRENTMAX|-1*(CON+1)	BONUS:SKILLPOOL|NUMBER|-max(1,2+INT)
4	HITDIE:1	BONUS:HP|CURRENTMAX|-1*(CON+1)	BONUS:SKILLPOOL|NUMBER|-max(1,2+INT)


# Class Name			Hit Dice	Type			Max Level	Source Page
CLASS:Minotrice Maze Mage	HD:8		TYPE:Monster	MAXLEVEL:9	SOURCEPAGE:p. 22
# Class Name			Required Race
CLASS:Minotrice Maze Mage	PRERACE:1,Minotrice Maze Mage
# Class Name			Skill Pts/Lvl
CLASS:Minotrice Maze Mage	STARTSKILLPTS:2
# Class Name			Spell Stat		Spell Type		Automatically Known Spell Levels			Caster level							Use Spell List
CLASS:Minotrice Maze Mage	SPELLSTAT:WIS	SPELLTYPE:Divine	KNOWNSPELLS:LEVEL=0|LEVEL=1|LEVEL=2|LEVEL=3	BONUS:CASTERLEVEL|Minotrice Maze Mage|floor(CL+1/2)	SPELLLIST:1|Druid

###Block: Proficiencies
1	AUTO:FEAT|Simple Weapon Proficiency|Armor Proficiency (Light)
###Block: Progression
1	CAST:3,1								BONUS:VAR|ScentRange|((CL+2)/3)*10
2	CAST:3,1		BONUS:STAT|STR|2	BONUS:STAT|DEX|2
3	CAST:4,2														TEMPLATE:Natural Cunning
4	CAST:4,2		BONUS:STAT|CON|2	BONUS:STAT|WIS|2
5	CAST:4,2,1
6	CAST:4,2,1		BONUS:STAT|STR|2	BONUS:STAT|DEX|2
7	CAST:5,3,2
8	CAST:5,3,2
9	CAST:5,3,2,1													TEMPLATE:Minotrice Maze Mage Favored Class

###Block: Natural Armor
2	BONUS:COMBAT|AC|CL/2|TYPE=NaturalArmor.REPLACE

###Block: Checks
1	BONUS:CHECKS|BASE.Reflex,BASE.Will|2
3	BONUS:CHECKS|BASE.Reflex,BASE.Will|1
5	BONUS:CHECKS|BASE.Fortitude|1
7	BONUS:CHECKS|BASE.Reflex,BASE.Will|1
9	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex,BASE.Will|1

###Block: BAB
1	BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE
3	BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE
5	BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE
7	BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE
8	BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE
9	BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE

###Block: Non Hit Dice Level Work arounds
2	HITDIE:1	BONUS:HP|CURRENTMAX|-1*(CON+1)	BONUS:SKILLPOOL|NUMBER|-max(1,2+INT)
4	HITDIE:1	BONUS:HP|CURRENTMAX|-1*(CON+1)	BONUS:SKILLPOOL|NUMBER|-max(1,2+INT)
6	HITDIE:1	BONUS:HP|CURRENTMAX|-1*(CON+1)	BONUS:SKILLPOOL|NUMBER|-max(1,2+INT)

#
# End
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