# CVS $Revision: 9276 $ $Author: eddyanthony $ -- Thu Feb  5 14:39:47 2009 -- reformated by prettylst.pl v1.39 (build 9132)
SOURCELONG:Midnight - Against the Shadow	SOURCESHORT:AtS	SOURCEWEB:http://www.fantasyflightgames.com/midnight.html
#Original Entry By: Aaron Divinsky


###Block: Heroic Paths
# Template Name		Output Name				Visible	Template															Source Page		Special ABility															Define																		Required Non-Monster Lvl	Required Var. value	Required Vision			Bonus to skill						Stat bonus																							Modify VAR																																																																																																														Weapon prof. bonus																																	Ability																																							Feat		Vision			Innate Spells
Heroic Path (Beast)	OUTPUTNAME:Beast Heroic Path	VISIBLE:YES	TEMPLATE:Weak Claw 2 ~ Very Weak Bite	TEMPLATE:Wild Sense	TEMPLATE:Improved Wild Sense	SOURCEPAGE:p. 21	SAB:Bestial Aura (Su)|PREVARGT:TL,1|PREVARLT:TL,12	SAB:Improved Beastial Aura (Su)|PREVARGT:TL,11	DEFINE:HeroicPath|1	DEFINE:AllowImprovedTurning|0	DEFINE:AllowExtraTurning|0	DEFINE:BullsStrengthTimes|0						PREVAREQ:HeroicPath,0						BONUS:SKILL|Handle Animal|-10|PREPCLEVEL:MIN=2	BONUS:STAT|STR|1|PREPCLEVEL:MIN=5	BONUS:STAT|STR|1|PREPCLEVEL:MIN=10	BONUS:STAT|STR|1|PREPCLEVEL:MIN=15	BONUS:STAT|STR|1|PREPCLEVEL:MIN=20	BONUS:VAR|TurnLevelBase|TL-2|PREPCLEVEL:MIN=3	BONUS:VAR|TurnTimesBase|2+CHA|TYPE=NoStack|PREPCLEVEL:MIN=3	BONUS:VAR|AllowExtraTurning|1|PREPCLEVEL:MIN=3	BONUS:VAR|AllowImprovedTurning|1|PREPCLEVEL:MIN=3	BONUS:VAR|TurnDamagePlusBase|TL-2|PREPCLEVEL:MIN=3	BONUS:VAR|TurnCheckBase|CHA|TYPE=NoStack|PREPCLEVEL:MIN=3	BONUS:VAR|RageTimes|1|PREPCLEVEL:MIN=7	BONUS:VAR|TurnLevelBase|2|PREPCLEVEL:MIN=12	BONUS:VAR|TurnDamagePlusBase|2|PREPCLEVEL:MIN=12	BONUS:VAR|TurnTimesBase|3|PREPCLEVEL:MIN=12	BONUS:VAR|BullsStrengthTimes|1|PREPCLEVEL:MIN=13	BONUS:VAR|RageTimes|1|PREPCLEVEL:MIN=17	BONUS:VAR|BullsStrengthTimes|1|PREPCLEVEL:MIN=19	BONUS:WEAPONPROF=Claw|DAMAGESIZE|1|PREPCLEVEL:MIN=6	BONUS:WEAPONPROF=Bite|DAMAGESIZE|1|PREPCLEVEL:MIN=6	BONUS:WEAPONPROF=Claw|DAMAGESIZE|1|PREPCLEVEL:MIN=11	BONUS:WEAPONPROF=Bite|DAMAGESIZE|1|PREPCLEVEL:MIN=11	ABILITY:FEAT|AUTOMATIC|Improved Unarmed Strike|PREPCLEVEL:MIN=1	ABILITY:Special Ability|AUTOMATIC|Rage|PRELEVEL:MIN=7	ABILITY:Special Ability|AUTOMATIC|Basic Turning|PREPCLEVEL:MIN=3	ABILITY:FEAT|AUTOMATIC|Turn Animal|PREPCLEVEL:MIN=3							SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Magic Fang|PREPCLEVEL:MIN=3	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Expeditious Retreat|PREPCLEVEL:MIN=4	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Endurance|PREPCLEVEL:MIN=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Cat's Grace|PREPCLEVEL:MIN=9	SPELLS:Innate|TIMES=var("BullsStrengthTimes")|CASTERLEVEL=var("TL")|Bull's Strength|PREPCLEVEL:MIN=13	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Greater Magic Fang|PREPCLEVEL:MIN=14	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Freedom of Movement|PREPCLEVEL:MIN=18

Wild Sense								VISIBLE:NO	TEMPLATE:CHOOSE:Increased Vision|Scent																																																	PREPCLEVEL:MIN=1
Improved Wild Sense						VISIBLE:NO	TEMPLATE:CHOOSE:Increased Vision|Scent																																																	PREPCLEVEL:MIN=16

Increased Vision							VISIBLE:NO	TEMPLATE:CHOOSE:Darkvision|Low Light
Darkvision								VISIBLE:NO																																																																	PREVISION:1,Low-light=ANY																																																																																																																																																																																																																														VISION:Darkvision (60')
Low Light								VISIBLE:NO																																																																																																																																																																																																																																																																																																			VISION:Low-light

Scent									VISIBLE:NO																																																																																																																																																																																																																																																																																																	FEAT:Scent
### TODO: There are some issues with the stackable Elemental Aspects not being stackable.
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###Block: Elementalborn Heroic Path
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# Template Name			Output Name						Visible	Template								Source Page		Define												Required Var. value	Bonus to Ability Pool																																																																																																																										Modify VAR																																																																																																																									Innate Spells
Heroic Path (Elementalborn)	OUTPUTNAME:Elementalborn Heroic Path	VISIBLE:YES	TEMPLATE:Elemental Taint	TEMPLATE:Elemental Form	SOURCEPAGE:p. 22	DEFINE:HeroicPath|1	DEFINE:InitialAspect|0	DEFINE:InitialResistance|0	PREVAREQ:HeroicPath,0	BONUS:ABILITYPOOL|Elemental Aspect|1|PREPCLEVEL:MIN=2	BONUS:ABILITYPOOL|Elemental Cohort|1|PREPCLEVEL:MIN=3	BONUS:ABILITYPOOL|Elemental Aspect|1|PREPCLEVEL:MIN=4	BONUS:ABILITYPOOL|Elemental Resistance|1|PREPCLEVEL:MIN=5	BONUS:ABILITYPOOL|Elemental Aspect|1|PREPCLEVEL:MIN=6	BONUS:ABILITYPOOL|Elemental Aspect|1|PREPCLEVEL:MIN=8	BONUS:ABILITYPOOL|Elemental Aspect|1|PREPCLEVEL:MIN=11	BONUS:ABILITYPOOL|Elemental Resistance|1|PREPCLEVEL:MIN=12	BONUS:ABILITYPOOL|Elemental Aspect|1|PREPCLEVEL:MIN=13	BONUS:ABILITYPOOL|Elemental Aspect|1|PREPCLEVEL:MIN=15	BONUS:ABILITYPOOL|Elemental Resistance|1|PREPCLEVEL:MIN=16	BONUS:ABILITYPOOL|Elemental Aspect|1|PREPCLEVEL:MIN=17	BONUS:ABILITYPOOL|Elemental Aspect|1|PREPCLEVEL:MIN=19	BONUS:VAR|InitialAspect|1|PREPCLEVEL:MIN=3	BONUS:VAR|ElementalCohortHD|2|TYPE=NoStack|PREPCLEVEL:MIN=3	BONUS:VAR|AcidResistanceBonus,ColdResistanceBonus,ElectricityResistanceBonus,FireResistanceBonus|15|TYPE=EnergyResistance|PREPCLEVEL:MIN=5	BONUS:VAR|ElementalCohortHD|4|TYPE=NoStack|PREPCLEVEL:MIN=7	BONUS:VAR|ElementalCohortHD|8|TYPE=NoStack|PREPCLEVEL:MIN=10	BONUS:VAR|AcidResistanceBonus,ColdResistanceBonus,ElectricityResistanceBonus,FireResistanceBonus|30|TYPE=EnergyResistance|PREPCLEVEL:MIN=12	BONUS:VAR|AcidResistanceBonus,ColdResistanceBonus,ElectricityResistanceBonus,FireResistanceBonus|40|TYPE=EnergyResistance|PREPCLEVEL:MIN=16	BONUS:VAR|ElementalCohortHD|16|TYPE=NoStack|PREPCLEVEL:MIN=18	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Summon Elemental IV|PREPCLEVEL:MIN=9	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Summon Elemental V|PREPCLEVEL:MIN=14

###Block: Elemental Taint
# Template Name	Visible	Template																Required Non-Monster Lvl
Elemental Taint	VISIBLE:NO	TEMPLATE:CHOOSE:Air Elemental Taint|Earth Elemental Taint|Fire Elemental Taint|Water Elemental Taint	PREPCLEVEL:MIN=1
###Block: Elemental Taint Choices
# Template Name		Visible	Special ABility				Modify VAR										Ability																					Type						Innate Spells
Air Elemental Taint	VISIBLE:NO	SAB:Air Elemental Taint (Su)		BONUS:VAR|ElectricityResistanceBonus|5|TYPE=EnergyResistance	ABILITY:Special Ability|AUTOMATIC|Resistance To Electricity																			SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Open/Close
Earth Elemental Taint	VISIBLE:NO	SAB:Earth Elemental Taint (Su)	BONUS:VAR|AcidResistanceBonus|5|TYPE=EnergyResistance			ABILITY:Special Ability|AUTOMATIC|Resistance To Acid																				SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Detect Poison
Fire Elemental Taint	VISIBLE:NO	SAB:Fire Elemental Taint (Su)		BONUS:VAR|FireResistanceBonus|5|TYPE=EnergyResistance			ABILITY:Special Ability|AUTOMATIC|Resistance To Fire																				SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Flare
Water Elemental Taint	VISIBLE:NO	SAB:Water Elemental Taint (Su)	BONUS:VAR|ColdResistanceBonus|5|TYPE=EnergyResistance			ABILITY:Special Ability|AUTOMATIC|Resistance To Cold																				SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Ray of Frost


Elemental Form		VISIBLE:NO																		ABILITY:Special Ability|AUTOMATIC|Immunity To Acid|Immunity To Cold|Immunity To Electricity|Immunity To Fire|PREPCLEVEL:MIN=20	TYPE:Elemental|PREPCLEVEL:MIN=20

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###Block: Fellhunter Heroic Path
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# Template Name			Output Name					Visible	Source Page		Define			Level						Required Var. value	Modify VAR								Ability
Heroic Path (Fellhunter)	OUTPUTNAME:Fellhunter Heroic Path	VISIBLE:YES	SOURCEPAGE:p. 25	DEFINE:HeroicPath|0	LEVEL:20:SAB:Grave Severance (Su)	PREVAREQ:HeroicPath,0	BONUS:VAR|DisruptingAttackTimes|1|PREPCLEVEL:MIN=10	ABILITY:FEAT|AUTOMATIC|Sense the Dead|PREPCLEVEL:MIN=1	ABILITY:FEAT|AUTOMATIC|Touch of the Living|PREPCLEVEL:MIN=2	ABILITY:FEAT|AUTOMATIC|Unseen to Undead|PREPCLEVEL:MIN=4	ABILITY:FEAT|AUTOMATIC|Disrupting Attack|PREPCLEVEL:MIN=6

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###Block: Hunter Heroic Path
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# Template Name		Output Name				Visible	Source Page		Define			Required Var. value	Ability																																				Innate Spells
Heroic Path (Hunter)	OUTPUTNAME:Hunter Heroic Path	VISIBLE:YES	SOURCEPAGE:p. 26	DEFINE:HeroicPath|1	PREVAREQ:HeroicPath,0	ABILITY:FEAT|AUTOMATIC|Feral Tracker|PREPCLEVEL:MIN=1	ABILITY:FEAT|AUTOMATIC|Scentless|PREPCLEVEL:MIN=1	ABILITY:FEAT|AUTOMATIC|Determined Hunter|PREPCLEVEL:MIN=2	ABILITY:FEAT|AUTOMATIC|Wolf's Pace|PREPCLEVEL:MIN=4	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Detect Animals or Plants|PREPCLEVEL:MIN=3	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Speak with Animals or Plants|PREPCLEVEL:MIN=7	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Neutralize Poison|PREPCLEVEL:MIN=11	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Freedom of Movement|PREPCLEVEL:MIN=15	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Commune with Nature|PREPCLEVEL:MIN=19

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###Block: Jack-of-All-Trades Heroic Path
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### TODO: Don't know how to get a list of all spells of a class and school of a given level.
# Template Name				Output Name						Visible	Source Page		Define			Required Var. value	Bonus to Ability Pool																																																																																																																																																																																								Bonus Number of Feats									Modify VAR
Heroic Path (Jack of All Trades)	OUTPUTNAME:Jack-of-All-Trades Heroic Path	VISIBLE:YES	SOURCEPAGE:p. 27	DEFINE:HeroicPath|1	PREVAREQ:HeroicPath,0	BONUS:ABILITYPOOL|Heroic SpellLike Ability|1|PREPCLEVEL:MIN=1	BONUS:ABILITYPOOL|Heroic Spontaneous Spell|1|PREPCLEVEL:MIN=2	BONUS:ABILITYPOOL|Heroic Skill Boost|1|PREPCLEVEL:MIN=3	BONUS:ABILITYPOOL|Heroic Ability Boost|1|PREPCLEVEL:MIN=4	BONUS:ABILITYPOOL|Heroic Save Boost|1|PREPCLEVEL:MIN=5	BONUS:ABILITYPOOL|Heroic SpellLike Ability|1|PREPCLEVEL:MIN=6	BONUS:ABILITYPOOL|Heroic Ability Boost|1|PREPCLEVEL:MIN=8	BONUS:ABILITYPOOL|Heroic Save Boost|1|PREPCLEVEL:MIN=9	BONUS:ABILITYPOOL|Heroic SpellLike Ability|1|PREPCLEVEL:MIN=10	BONUS:ABILITYPOOL|Heroic Skill Boost|1|PREPCLEVEL:MIN=11	BONUS:ABILITYPOOL|Heroic Ability Boost|1|PREPCLEVEL:MIN=12	BONUS:ABILITYPOOL|Heroic Spontaneous Spell|1|PREPCLEVEL:MIN=13	BONUS:ABILITYPOOL|Heroic Save Boost|1|PREPCLEVEL:MIN=15	BONUS:ABILITYPOOL|Heroic SpellLike Ability|1|PREPCLEVEL:MIN=16	BONUS:ABILITYPOOL|Heroic Skill Boost|1|PREPCLEVEL:MIN=17	BONUS:ABILITYPOOL|Heroic Ability Boost|1|PREPCLEVEL:MIN=18	BONUS:ABILITYPOOL|Heroic Spontaneous Spell|1|PREPCLEVEL:MIN=19	BONUS:ABILITYPOOL|Heroic Skill Boost|1|PREPCLEVEL:MIN=20	BONUS:FEAT|POOL|1|PREPCLEVEL:MIN=7	BONUS:FEAT|POOL|1|PREPCLEVEL:MIN=14	BONUS:VAR|SpellChoiceLvl|1|PREPCLEVEL:MIN=6	BONUS:VAR|SpellChoiceLvl|1|PREPCLEVEL:MIN=10	BONUS:VAR|SpontaneousSpellLvl|1|PREPCLEVEL:MIN=13	BONUS:VAR|SpellChoiceLvl|1|PREPCLEVEL:MIN=16	BONUS:VAR|SpontaneousSpellLvl|1|PREPCLEVEL:MIN=19

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###Block: Mountainborn Heroic Path
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### TODO: The 19th level ability is listed as Stone shape 1/day same as 9th level
# Template Name			Output Name					Visible	Source Page		Define			Required Var. value	Stat bonus																							Modify VAR																																						Ability																									Innate Spells
Heroic Path (Mountainborn)	OUTPUTNAME:Mountainborn Heroic Path	VISIBLE:YES	SOURCEPAGE:p. 27	DEFINE:HeroicPath|1	PREVAREQ:HeroicPath,0	BONUS:STAT|CON|1|PREPCLEVEL:MIN=5	BONUS:STAT|CON|1|PREPCLEVEL:MIN=10	BONUS:STAT|CON|1|PREPCLEVEL:MIN=15	BONUS:STAT|CON|1|PREPCLEVEL:MIN=20	BONUS:VAR|AmbushLvl|TL|PREPCLEVEL:MIN=3	BONUS:VAR|RallyingCryTimes|1|PREPCLEVEL:MIN=4	BONUS:VAR|RallyingCryTimes|1|PREPCLEVEL:MIN=8	BONUS:VAR|RallyingCryTimes|1|PREPCLEVEL:MIN=12	BONUS:VAR|RallyingCryTimes|1|PREPCLEVEL:MIN=17	ABILITY:FEAT|AUTOMATIC|Mountaineer|PREPCLEVEL:MIN=1	ABILITY:FEAT|AUTOMATIC|Ambush|PREPCLEVEL:MIN=3	ABILITY:FEAT|AUTOMATIC|Rallying Cry|PREPCLEVEL:MIN=4	SPELLS:Innate|TIMES=2|CASTERLEVEL=var("TL")|Resistance|PREPCLEVEL:MIN=2	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Stone Shape|PREPCLEVEL:MIN=9	SPELLS:Innate|TIMES=2|CASTERLEVEL=var("TL")|Stone Tell|PREPCLEVEL:MIN=14

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###Block: Northblooded Heroic Path
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# Template Name			Output Name					Visible	Source Page		Define			Required Var. value	Stat bonus																							Modify VAR																																																																																																																Ability
Heroic Path (Northblooded)	OUTPUTNAME:Northblooded Heroic Path	VISIBLE:YES	SOURCEPAGE:p. 28	DEFINE:HeroicPath|1	PREVAREQ:HeroicPath,0	BONUS:STAT|CON|1|PREPCLEVEL:MIN=5	BONUS:STAT|CON|1|PREPCLEVEL:MIN=10	BONUS:STAT|CON|1|PREPCLEVEL:MIN=15	BONUS:STAT|CON|1|PREPCLEVEL:MIN=20	BONUS:VAR|ColdResistanceBonus|5|TYPE=EnergyResistance|PREPCLEVEL:MIN=2	BONUS:VAR|BattleCryLvl|TL	BONUS:VAR|BattleCryTimes|1|PREPCLEVEL:MIN=3	BONUS:VAR|HowlingWindsQuestions,HowlingWindsTimes|1|PREPCLEVEL:MIN=4	BONUS:VAR|BattleCryTimes|1|PREPCLEVEL:MIN=7	BONUS:VAR|HowlingWindsQuestions,HowlingWindsTimes|1|PREPCLEVEL:MIN=8	BONUS:VAR|ColdResistanceBonus|15|TYPE=EnergyResistance|PREPCLEVEL:MIN=9	BONUS:VAR|HowlingWindsTimes,HowlingWindsQuestions|1|PREPCLEVEL:MIN=12	BONUS:VAR|FrostWeaponTimes|1|PREPCLEVEL:MIN=13	BONUS:VAR|BattleCryTimes|1|PREPCLEVEL:MIN=14	BONUS:VAR|BattleCryTimes|1|PREPCLEVEL:MIN=17	BONUS:VAR|FrostWeaponTimes|1|PREPCLEVEL:MIN=19	ABILITY:FEAT|AUTOMATIC|Northborn|PREPCLEVEL:MIN=1	ABILITY:Special Ability|AUTOMATIC|Resistance To Cold|PREPCLEVEL:MIN=2	ABILITY:FEAT|AUTOMATIC|Battle Cry|PREPCLEVEL:MIN=3	ABILITY:FEAT|AUTOMATIC|Howling Winds|PREPCLEVEL:MIN=4	ABILITY:FEAT|AUTOMATIC|Aura of Warmth|PREPCLEVEL:MIN=6	ABILITY:FEAT|AUTOMATIC|Frost Weapon|PREPCLEVEL:MIN=13	ABILITY:Special Ability|AUTOMATIC|Immunity To Cold|PREPCLEVEL:MIN=16

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###Block: Painless Heroic Path
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# Template Name		Output Name					Visible	Source Page		Define			Required Var. value	Modify VAR																																																																																																																																																		Ability
Heroic Path (Painless)	OUTPUTNAME:Painless Heroic Path	VISIBLE:YES	SOURCEPAGE:p. 30	DEFINE:HeroicPath|1	PREVAREQ:HeroicPath,0	BONUS:VAR|LastGasp25Bonus|1|PREPCLEVEL:MIN=2	BONUS:VAR|UncaringMindBonus|1|PREPCLEVEL:MIN=3	BONUS:VAR|KnockoutResistance|2|PREPCLEVEL:MIN=4	BONUS:VAR|LastGasp50Bonus|1|PREPCLEVEL:MIN=6	BONUS:VAR|UncaringMindBonus|1|PREPCLEVEL:MIN=7	BONUS:VAR|LastGasp25Bonus|1|PREPCLEVEL:MIN=8	BONUS:VAR|KnockoutResistance|4|PREPCLEVEL:MIN=9	BONUS:VAR|DamageThreshold|-20	BONUS:VAR|LastStandLvl|TL	BONUS:VAR|LastStandTimes|1|PREPCLEVEL:MIN=11	BONUS:VAR|LastGasp50Bonus|1|PREPCLEVEL:MIN=12	BONUS:VAR|UncaringMindBonus|1|PREPCLEVEL:MIN=13	BONUS:VAR|KnockoutResistance|4|PREPCLEVEL:MIN=14	BONUS:VAR|DamageThreshold|-10|PREPCLEVEL:MIN=15	BONUS:VAR|LastGasp25Bonus|1|PREPCLEVEL:MIN=16	BONUS:VAR|UncaringMindBonus|1|PREPCLEVEL:MIN=17	BONUS:VAR|LastStandTimes|1|PREPCLEVEL:MIN=18	BONUS:VAR|LastGasp50Bonus|1|PREPCLEVEL:MIN=19	BONUS:VAR|DamageThreshold|-10|PREPCLEVEL:MIN=20	ABILITY:FEAT|AUTOMATIC|Painless|PREPCLEVEL:MIN=1	ABILITY:FEAT|AUTOMATIC|Last Gasp 25|PREPCLEVEL:MIN=2	ABILITY:FEAT|AUTOMATIC|Uncaring Mind|PREPCLEVEL:MIN=3	ABILITY:FEAT|AUTOMATIC|Knockout Resistance|PREPCLEVEL:MIN=4	ABILITY:FEAT|AUTOMATIC|Fight to the Death|PREPCLEVEL:MIN=5	ABILITY:FEAT|AUTOMATIC|Last Gasp 50|PREPCLEVEL:MIN=6	ABILITY:FEAT|AUTOMATIC|Increased Damage Threshold|PREPCLEVEL:MIN=10	ABILITY:FEAT|AUTOMATIC|Last Stand|PREPCLEVEL:MIN=11	ABILITY:Special Ability|AUTOMATIC|Resistance To Acid|Resistance To Cold|Resistance To Electricity|Resistance To Fire|Resistance To Sonic|PREPCLEVEL:MIN=11

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###Block: Pureblood Heroic Path
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# Template Name		Output Name					Visible	Source Page		Define			Required Var. value	Bonus to Ability Pool																																																																																	Bonus Number of Feats																					Modify VAR																	Ability									Feat
Heroic Path (Pureblood)	OUTPUTNAME:Pureblood Heroic Path	VISIBLE:YES	SOURCEPAGE:p. 31	DEFINE:HeroicPath|1	PREVAREQ:HeroicPath,0	BONUS:ABILITYPOOL|Pureblood Skill Mastery|1|PREPCLEVEL:MIN=4	BONUS:ABILITYPOOL|Heroic Ability Boost|1|PREPCLEVEL:MIN=5	BONUS:ABILITYPOOL|Pureblood Skill Mastery|1|PREPCLEVEL:MIN=9	BONUS:ABILITYPOOL|Heroic Ability Boost|1|PREPCLEVEL:MIN=10	BONUS:ABILITYPOOL|Pureblood Skill Mastery|1|PREPCLEVEL:MIN=14	BONUS:ABILITYPOOL|Heroic Ability Boost|1|PREPCLEVEL:MIN=15	BONUS:ABILITYPOOL|Pureblood Skill Mastery|1|PREPCLEVEL:MIN=19	BONUS:ABILITYPOOL|Heroic Ability Boost|1|PREPCLEVEL:MIN=20	BONUS:FEAT|POOL|1|PREPCLEVEL:MIN=3	BONUS:FEAT|POOL|1|PREPCLEVEL:MIN=8	BONUS:FEAT|POOL|1|PREPCLEVEL:MIN=13	BONUS:FEAT|POOL|1|PREPCLEVEL:MIN=18	BONUS:VAR|MasterAdventurerBonus|min(8,floor((TL+4)/5)*2)	BONUS:VAR|BloodOfKingsBonus|(floor((TL+3)/5)*2)	ABILITY:FEAT|AUTOMATIC|Blood of Kings|PREPCLEVEL:MIN=2	FEAT:Master Adventurer

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###Block: Seaborn Heroic Path
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# Template Name		Output Name					Visible	Source Page		Define			Required Var. value	Add to base move														Modify VAR																																																																																																																																										Ability																																																																																									Feat				Innate Spells
Heroic Path (Seaborn)	OUTPUTNAME:Seaborn Heroic Path	VISIBLE:YES	SOURCEPAGE:p. 32	DEFINE:HeroicPath|1	PREVAREQ:HeroicPath,0	BONUS:MOVEADD|TYPE.Swim|20|PREPCLEVEL:MIN=7	BONUS:MOVEADD|TYPE.Swim|20|PREPCLEVEL:MIN=15	BONUS:VAR|SwimRate|20|PREPCLEVEL:MIN=0	BONUS:VAR|DeepLungsDuration|CONSCORE*3|PREPCLEVEL:MIN=2	BONUS:VAR|AquaticBlindsightRange|30|PREPCLEVEL:MIN=3	BONUS:VAR|AquaticAllyTimes|1|PREPCLEVEL:MIN=4	BONUS:VAR|AquaticAllyLvl|2|PREPCLEVEL:MIN=4	BONUS:VAR|DeepLungsDuration|CONSCORE|PREPCLEVEL:MIN=6	BONUS:VAR|ColdResistanceBonus|5|TYPE=EnergyResistance	BONUS:VAR|AquaticAllyTimes,AquaticAllyLvl|1|PREPCLEVEL:MIN=8	BONUS:VAR|AquaticBlindsightRange|30|PREPCLEVEL:MIN=11	BONUS:VAR|AquaticAllyTimes,AquaticAllyLvl|1|PREPCLEVEL:MIN=12	BONUS:VAR|AcidResistanceBonus,ElectricityResistanceBonus,FireResistanceBonus|5|TYPE=EnergyResistance	BONUS:VAR|AquaticAllyTimes,AquaticAllyLvl|1|PREPCLEVEL:MIN=16	BONUS:VAR|AquaticBlindsightRange|30|PREPCLEVEL:MIN=19	BONUS:VAR|AquaticAllyTimes,AquaticAllyLvl|1|PREPCLEVEL:MIN=20	ABILITY:FEAT|AUTOMATIC|Deep Lungs|PREPCLEVEL:MIN=2	ABILITY:FEAT|AUTOMATIC|Aquatic Blindsight|PREPCLEVEL:MIN=3	ABILITY:FEAT|AUTOMATIC|Aquatic Ally|PREPCLEVEL:MIN=4	ABILITY:Special Ability|AUTOMATIC|Resistance To Cold|PREPCLEVEL:MIN=6	ABILITY:FEAT|AUTOMATIC|Aquatic Adaptation|PREPCLEVEL:MIN=10	ABILITY:Special Ability|AUTOMATIC|Resistance To Acid|Resistance To Electricity|Resistance To Fire|PREPCLEVEL:MIN=14	ABILITY:FEAT|AUTOMATIC|Aquatic Emissary|PREPCLEVEL:MIN=17	ABILITY:FEAT|AUTOMATIC|Assist Allies|PREPCLEVEL:MIN=18	FEAT:Dolphins Grace	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Blur|PREPCLEVEL:MIN=5	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Fog Cloud|PREPCLEVEL:MIN=9	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Displacement|PREPCLEVEL:MIN=13

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###Block: Speaker Heroic Path
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# Template Name		Output Name					Visible	Source Page		Define			Level																												Required var. value	Stat bonus																			Modify VAR																												Spells
### TODO: Check greater shout.  I think it is a 3.5 feature.  Where did it come from in 3.0?
#Heroic Path (Speaker)	OUTPUTNAME:Speaker Heroic Path	VISIBLE:YES	SOURCEPAGE:p. 34	DEFINE:HeroicPath|1	ABILITY:FEAT|AUTOMATIC|Persuasive Speaker|PREPCLEVEL:MIN=2	ABILITY:FEAT|AUTOMATIC|Power Words|PREPCLEVEL:MIN=3	ABILITY:FEAT|AUTOMATIC|Unstoppable Voice|PREPCLEVEL:MIN=11	ABILITY:FEAT|AUTOMATIC|Language Savant|PREPCLEVEL:MIN=14	ABILITY:FEAT|AUTOMATIC|Control Power Word|PREPCLEVEL:MIN=17	PREVAREQ:HeroicPath,0	BONUS:STAT|CHA|1|PREPCLEVEL:MIN=5	BONUS:STAT|CHA|1|PREPCLEVEL:MIN=10	BONUS:STAT|CHA|1|PREPCLEVEL:MIN=15	BONUS:STAT|CHA|1|PREPCLEVEL:MIN=20	BONUS:VAR|PersuasiveSpeakerBonus|3|PREPCLEVEL:MIN=2	BONUS:VAR|PowerWordLvl|TL|PREPCLEVEL:MIN=3	BONUS:VAR|PowerWordTimes|3+CHA	BONUS:VAR|PersuasiveSpeakerBonus|3|PREPCLEVEL:MIN=7	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Comprehend Languages|PREPCLEVEL:MIN=0	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Whispering Wind|PREPCLEVEL:MIN=4	SPELLS:Innate|TIMES=1|CASTERLEVEL=("TL")|Tongues|PREPCLEVEL:MIN=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Shout|PREPCLEVEL:MIN=12	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Shout (Greater)|PREPCLEVEL:MIN=18
# Template Name		Output Name					Visible	Source Page		Define			Required Var. value	Stat bonus																							Modify VAR																															Ability																																																Innate Spells
Heroic Path (Speaker)	OUTPUTNAME:Speaker Heroic Path	VISIBLE:YES	SOURCEPAGE:p. 34	DEFINE:HeroicPath|1	PREVAREQ:HeroicPath,0	BONUS:STAT|CHA|1|PREPCLEVEL:MIN=5	BONUS:STAT|CHA|1|PREPCLEVEL:MIN=10	BONUS:STAT|CHA|1|PREPCLEVEL:MIN=15	BONUS:STAT|CHA|1|PREPCLEVEL:MIN=20	BONUS:VAR|PersuasiveSpeakerBonus|3|PREPCLEVEL:MIN=2	BONUS:VAR|PowerWordLvl|TL|PREPCLEVEL:MIN=3	BONUS:VAR|PowerWordTimes|3+CHA	BONUS:VAR|PersuasiveSpeakerBonus|3|PREPCLEVEL:MIN=7	ABILITY:FEAT|AUTOMATIC|Persuasive Speaker|PREPCLEVEL:MIN=2	ABILITY:FEAT|AUTOMATIC|Power Words|PREPCLEVEL:MIN=3	ABILITY:FEAT|AUTOMATIC|Unstoppable Voice|PREPCLEVEL:MIN=11	ABILITY:FEAT|AUTOMATIC|Language Savant|PREPCLEVEL:MIN=14	ABILITY:FEAT|AUTOMATIC|Control Power Word|PREPCLEVEL:MIN=17	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Comprehend Languages|PREPCLEVEL:MIN=0	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Whispering Wind|PREPCLEVEL:MIN=4	SPELLS:Innate|TIMES=1|CASTERLEVEL=("TL")|Tongues|PREPCLEVEL:MIN=8	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Shout|PREPCLEVEL:MIN=12

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###Block: Spellsoul Heroic Path
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# Template Name		Output Name					Visible	Source Page		Define			Required Var. value	Modify VAR																																																																																		Ability																																																																																																																																		Feat
Heroic Path (Spellsoul)	OUTPUTNAME:Spellsoul Heroic Path	VISIBLE:YES	SOURCEPAGE:p. 35	DEFINE:HeroicPath|1	PREVAREQ:HeroicPath,0	BONUS:VAR|MetamagicAuraTimes|floor((TL+1)/3)|PREPCLEVEL:MIN=2	BONUS:VAR|MetamagicAuraMaxLvl|min(9,floor(TL/2))|PREPCLEVEL:MIN=2	BONUS:VAR|MagicResistance|1|PREPCLEVEL:MIN=3	BONUS:VAR|SpellEnergy|2|PREPCLEVEL:MIN=5	BONUS:VAR|MagicResistance|1|PREPCLEVEL:MIN=7	BONUS:VAR|SpellEnergy|2|PREPCLEVEL:MIN=11	BONUS:VAR|MagicResistance|1|PREPCLEVEL:MIN=13	BONUS:VAR|MagicResistance|1|PREPCLEVEL:MIN=15	BONUS:VAR|SpellEnergy|2|PREPCLEVEL:MIN=17	BONUS:VAR|MagicResistance|1|PREPCLEVEL:MIN=19	ABILITY:FEAT|AUTOMATIC|Metamagic Aura|PREPCLEVEL:MIN=2	ABILITY:FEAT|AUTOMATIC|Metamagic Aura Enlarge|PREPCLEVEL:MIN=2	ABILITY:FEAT|AUTOMATIC|Magic Resistance|PREPCLEVEL:MIN=3	ABILITY:FEAT|AUTOMATIC|Metamagic Aura Extend|PREPCLEVEL:MIN=4	ABILITY:FEAT|AUTOMATIC|Metamagic Aura Reduce|PREPCLEVEL:MIN=6	ABILITY:FEAT|AUTOMATIC|Metamagic Aura Attract|PREPCLEVEL:MIN=8	ABILITY:FEAT|AUTOMATIC|Metamagic Aura Empower|PREPCLEVEL:MIN=10	ABILITY:FEAT|AUTOMATIC|Metamagic Aura Maximize|PREPCLEVEL:MIN=12	ABILITY:FEAT|AUTOMATIC|Metamagic Aura Destroy|PREPCLEVEL:MIN=14	ABILITY:FEAT|AUTOMATIC|Metamagic Aura Absorb|PREPCLEVEL:MIN=16	ABILITY:FEAT|AUTOMATIC|Metamagic Aura Redirect|PREPCLEVEL:MIN=18	ABILITY:FEAT|AUTOMATIC|Metamagic Aura Suppress Magic|PREPCLEVEL:MIN=20	FEAT:Untapped Potential


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###Block: Sunderborn Heroic Path
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# Template Name			Output Name					Visible	Source Page		Define								Required Var. value	Stat bonus																							Modify VAR																																																													Ability																	Feat					Innate Spells
Heroic Path (Sunderborn)	OUTPUTNAME:Sunderborn Heroic Path	VISIBLE:YES	SOURCEPAGE:p. 37	DEFINE:HeroicPath|1	DEFINE:SummonMonVTimes|1	PREVAREQ:HeroicPath,0	BONUS:STAT|STR|1|PREPCLEVEL:MIN=5	BONUS:STAT|STR|1|PREPCLEVEL:MIN=10	BONUS:STAT|STR|1|PREPCLEVEL:MIN=15	BONUS:STAT|STR|1|PREPCLEVEL:MIN=20	BONUS:VAR|BloodOfThePlanes|4|PREPCLEVEL:MIN=0	BONUS:VAR|PlanarFuryTimes|1|PREPCLEVEL:MIN=3	BONUS:VAR|FuryBonus|2|PREPCLEVEL:MIN=3	BONUS:VAR|PlanarFuryTimes|1|PREPCLEVEL:MIN=8	BONUS:VAR|BloodOfThePlanes|4|PREPCLEVEL:MIN=11	BONUS:VAR|FuryBonus|2|PREPCLEVEL:MIN=13	BONUS:VAR|SummonMonVTimes|1|PREPCLEVEL:MIN=14	BONUS:VAR|PlanarFuryTimes|1|PREPCLEVEL:MIN=18	ABILITY:FEAT|AUTOMATIC|Planar Fury|PREPCLEVEL:MIN=3	ABILITY:FEAT|AUTOMATIC|Astral Sight|PREPCLEVEL:MIN=6	FEAT:Blood of the Planes	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Summon Monster I|PREPCLEVEL:MIN=2	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Summon Monster II|PREPCLEVEL:MIN=4	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Summon Monster III|PREPCLEVEL:MIN=7	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Summon Monster IV|PREPCLEVEL:MIN=9	SPELLS:Innate|TIMES=var("SummonMonVTimes")|CASTERLEVEL=var("TL")|Summon Monster V|PREPCLEVEL:MIN=12	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Summon Monster VI|PREPCLEVEL:MIN=16	SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|Summon Monster VII|PREPCLEVEL:MIN=19


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###Block: Tactician Heroic Path
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# Template Name		Output Name					Visible	Source Page		Define			Required Var. value	Modify VAR																																																																																																																																							Ability																																																											Feat
Heroic Path (Tactician)	OUTPUTNAME:Tactician Heroic Path	VISIBLE:YES	SOURCEPAGE:p. 38	DEFINE:HeroicPath|1	PREVAREQ:HeroicPath,0	BONUS:VAR|CombatOverviewTimes|1|PREPCLEVEL:MIN=2	BONUS:VAR|CoordinatedInitTimes|1|PREPCLEVEL:MIN=3	BONUS:VAR|CoordinatedAttackTimes|1|PREPCLEVEL:MIN=4	BONUS:VAR|AidBonus|1|PREPCLEVEL:MIN=5	BONUS:VAR|CombatOverviewTimes|1|PREPCLEVEL:MIN=6	BONUS:VAR|CoordinatedInitTimes|1|PREPCLEVEL:MIN=7	BONUS:VAR|CoordinatedAttackTimes|1|PREPCLEVEL:MIN=8	BONUS:VAR|AidBonus|1|PREPCLEVEL:MIN=9	BONUS:VAR|CombatOverviewTimes|1|PREPCLEVEL:MIN=10	BONUS:VAR|CoordinatedInitTimes|1|PREPCLEVEL:MIN=11	BONUS:VAR|CoordinatedAttackTimes|1|PREPCLEVEL:MIN=12	BONUS:VAR|AidBonus|1|PREPCLEVEL:MIN=14	BONUS:VAR|CombatOverviewTimes|1|PREPCLEVEL:MIN=15	BONUS:VAR|CoordinatedInitTimes|1|PREPCLEVEL:MIN=16	BONUS:VAR|CoordinatedAttackTimes|1|PREPCLEVEL:MIN=17	BONUS:VAR|AidBonus|1|PREPCLEVEL:MIN=19	ABILITY:FEAT|AUTOMATIC|Combat Overview|PREPCLEVEL:MIN=2	ABILITY:FEAT|AUTOMATIC|Coordinated Initiative|PREPCLEVEL:MIN=3	ABILITY:FEAT|AUTOMATIC|Coordinated Attack|PREPCLEVEL:MIN=4	ABILITY:FEAT|AUTOMATIC|Directed Attack|PREPCLEVEL:MIN=13	ABILITY:FEAT|AUTOMATIC|Telling Blow|PREPCLEVEL:MIN=18	ABILITY:FEAT|AUTOMATIC|Perfect Assault|PREPCLEVEL:MIN=20	FEAT:Aid Another


