# CVS $Revision: 13773 $ $Author: amaitland $ -- Fri Nov  5 22:46:23 2010 -- reformated by prettylst.pl v1.39 (build 11455)
SOURCELONG:Darwin's World 2nd Edition - Survivor's Guide (v2.5)	SOURCESHORT:DW2_SG	SOURCEWEB:http://www.rpgobjects.com/index.php?page=dw

# DW2 & MSRD Armor
# Equipment Name			Output Name				Required Shield Proficiency	Type								Contains			Cost		Weight	AC Penalty Check	Modifier																				Maximum DEX Bonus	Source Page		Combat bonus																	Stat bonus												Special Property																Automatically Added to Inventory
Leather Jacket.MOD																								COST:25
Leather Armor.MOD																									COST:40
Light Undercover Shirt.MOD																							COST:50
Pull-up Pouch Vest.MOD																								COST:75
Undercover Vest.MOD																								COST:100

#Medium Armor NonProf=+2
Concealable Vest.MOD																								COST:120
Chainmail Shirt.MOD																								COST:120
Light-Duty Vest.MOD																								COST:200
Civil Security Suit												TYPE:Armor.Medium.Suit.Tactical							COST:200	WT:8		ACCHECK:-4																							MAXDEX:3		SOURCEPAGE:p. 193	BONUS:COMBAT|AC|2|TYPE=Armor.STACK	BONUS:COMBAT|AC|3|PREFEAT:1,Armor Proficiency (Medium)|TYPE=Armor.STACK
Tactical Vest.MOD																									COST:300
Military Combat Suit												TYPE:Armor.Medium.Suit.Tactical							COST:400	WT:10		ACCHECK:-4																							MAXDEX:3		SOURCEPAGE:p. 193	BONUS:COMBAT|AC|2|TYPE=Armor.STACK	BONUS:COMBAT|AC|4|PREFEAT:1,Armor Proficiency (Medium)|TYPE=Armor.STACK

#Heavy Armor nonprof=+3
Environment Suit													TYPE:Armor.Heavy.Suit.Impromptu							COST:500	WT:100	ACCHECK:-7																							MAXDEX:0		SOURCEPAGE:p. 193	BONUS:COMBAT|AC|3|TYPE=Armor.STACK	BONUS:COMBAT|AC|4|PREFEAT:1,Armor Proficiency (Heavy)|TYPE=Armor.STACK															SPROP:Integral Flashlight, Radiation (Hard) Protection, 12 hour air supply (recharge takes 30 min)
NBC Suit														TYPE:Armor.Heavy.Suit.Impromptu							COST:600	WT:50		ACCHECK:-6																							MAXDEX:1		SOURCEPAGE:p. 193	BONUS:COMBAT|AC|3|TYPE=Armor.STACK	BONUS:COMBAT|AC|4|PREFEAT:1,Armor Proficiency (Heavy)|TYPE=Armor.STACK															SPROP:Protection from - Chemical Agents, Biological Agents and Radiation (Moderate)
LazAb															TYPE:Armor.Heavy.Suit.Tactical							COST:1000	WT:50		ACCHECK:-7																							MAXDEX:0		SOURCEPAGE:p. 193	BONUS:COMBAT|AC|3|TYPE=Armor.STACK	BONUS:COMBAT|AC|4|PREFEAT:1,Armor Proficiency (Heavy)|TYPE=Armor.STACK															SPROP:Provides DR 10 vs. Directed Energy (Laser, Maser, etc.)
Special Response Vest.MOD																							COST:2000
Plate Mail.MOD																									COST:1500
Forced Entry Unit.MOD																								COST:4000
Special Security Suit												TYPE:Armor.Heavy.Suit.Tactical							COST:4000	WT:20		ACCHECK:-8																							MAXDEX:0		SOURCEPAGE:p. 193	BONUS:COMBAT|AC|3|TYPE=Armor.STACK	BONUS:COMBAT|AC|9|PREFEAT:1,Armor Proficiency (Heavy)|TYPE=Armor.STACK																																	AUTO:EQUIP|Web Belt
Advanced Metal													TYPE:Armor.Heavy.Suit.Tactical							COST:7500	WT:50		ACCHECK:-6																							MAXDEX:0		SOURCEPAGE:p. 193	BONUS:COMBAT|AC|3|TYPE=Armor.STACK	BONUS:COMBAT|AC|9|PREFEAT:1,Armor Proficiency (Heavy)|TYPE=Armor.STACK															SPROP:Superior materials/alloys
Plastex														TYPE:Armor.Heavy.Suit.Tactical							COST:10000	WT:30		ACCHECK:-5																							MAXDEX:2		SOURCEPAGE:p. 193	BONUS:COMBAT|AC|3|TYPE=Armor.STACK	BONUS:COMBAT|AC|10|PREFEAT:1,Armor Proficiency (Heavy)|TYPE=Armor.STACK															SPROP:Custom Fit

#Powered Armor nonprof=+3
Mk1 Ares														TYPE:Armor.Powered.Suit.Tactical.Container	CONTAINS:1|PwrMini=1	COST:20000	WT:30		ACCHECK:-7		EQMOD:BASE_MV_20.AIR_SUPP_ARMR.COMM_SYS_ARMR.HAZ_MAT_ARMR.N_VIS120_ARMR										MAXDEX:0		SOURCEPAGE:p. 196	BONUS:COMBAT|AC|3|TYPE=Armor.STACK	BONUS:COMBAT|AC|7|PREFEAT:1,Armor Proficiency (Powered)|TYPE=Armor.STACK	BONUS:STAT|STR|2	BONUS:STAT|STR|3|PREFEAT:1,Armor Proficiency (Powered)
Mk2 Ares														TYPE:Armor.Powered.Suit.Tactical.Container	CONTAINS:1|PwrMini=1	COST:40000	WT:18		ACCHECK:-3		EQMOD:BASE_MV_25.AIR_SUPP_ARMR.COMM_SYS_ARMR.HAZ_MAT_ARMR.N_VIS120_ARMR.GPRO_MOD_ARMR							MAXDEX:3		SOURCEPAGE:p. 196	BONUS:COMBAT|AC|3|TYPE=Armor.STACK	BONUS:COMBAT|AC|7|PREFEAT:1,Armor Proficiency (Powered)|TYPE=Armor.STACK	BONUS:STAT|STR|2	BONUS:STAT|STR|2|PREFEAT:1,Armor Proficiency (Powered)	SPROP:Weapon Mount - Wrist (Medium Weapon or smaller)
Mk3 Ares														TYPE:Armor.Powered.Suit.Tactical.Container	CONTAINS:1|PwrMini=1	COST:40000	WT:18		ACCHECK:-3		EQMOD:BASE_MV_25.AIR_SUPP_ARMR.COMM_SYS_ARMR.HAZ_MAT_ARMR.N_VIS120_ARMR.GPRO_MOD_ARMR							MAXDEX:3		SOURCEPAGE:p. 196	BONUS:COMBAT|AC|3|TYPE=Armor.STACK	BONUS:COMBAT|AC|7|PREFEAT:1,Armor Proficiency (Powered)|TYPE=Armor.STACK	BONUS:STAT|STR|2	BONUS:STAT|STR|2|PREFEAT:1,Armor Proficiency (Powered)	SPROP:Weapon Mount - Shoulder (Huge Weapon or smaller)
Mk1 Hermes														TYPE:Armor.Powered.Suit.Tactical.Container	CONTAINS:1|PwrMini=1	COST:50000	WT:8		ACCHECK:-6		EQMOD:BASE_MV_70.AIR_SUPP_ARMR.COMM_SYS_ARMR.HAZ_MAT_ARMR.N_VIS120_ARMR.TELE_VIS_ARMR.GEIGER_ARMR.CHEM_SEN_ARMR			MAXDEX:0		SOURCEPAGE:p. 196	BONUS:COMBAT|AC|3|TYPE=Armor.STACK	BONUS:COMBAT|AC|4|PREFEAT:1,Armor Proficiency (Powered)|TYPE=Armor.STACK	BONUS:STAT|STR|1	BONUS:STAT|STR|1|PREFEAT:1,Armor Proficiency (Powered)
Mk2 Hermes														TYPE:Armor.Powered.Suit.Tactical.Container	CONTAINS:1|PwrMini=1	COST:65000	WT:8		ACCHECK:-6		EQMOD:BASE_MV_70.AIR_SUPP_ARMR.COMM_SYS_ARMR.HAZ_MAT_ARMR.N_VIS120_ARMR.TELE_VIS_ARMR.GEIGER_ARMR.CHEM_SEN_ARMR.XRAY_VIS_ARMR	MAXDEX:0		SOURCEPAGE:p. 196	BONUS:COMBAT|AC|3|TYPE=Armor.STACK	BONUS:COMBAT|AC|4|PREFEAT:1,Armor Proficiency (Powered)|TYPE=Armor.STACK	BONUS:STAT|STR|1	BONUS:STAT|STR|1|PREFEAT:1,Armor Proficiency (Powered)
Zeus Suit														TYPE:Armor.Powered.Suit.Tactical.Container	CONTAINS:1|PwrMini=1	COST:70000	WT:20		ACCHECK:-3		EQMOD:BASE_MV_25.AIR_SUPP_ARMR.COMM_SYS_ARMR.HAZ_MAT_ARMR.N_VIS120_ARMR.GPRO_MOD_ARMR							MAXDEX:3		SOURCEPAGE:p. 196	BONUS:COMBAT|AC|3|TYPE=Armor.STACK	BONUS:COMBAT|AC|7|PREFEAT:1,Armor Proficiency (Powered)|TYPE=Armor.STACK	BONUS:STAT|STR|3	BONUS:STAT|STR|5|PREFEAT:1,Armor Proficiency (Powered)	SPROP:Weapon Mount - Wrist (Medium Weapon or smaller), Weapon Mount - Shoulder (Huge Weapon or smaller)

#Shields
Shield (Impromptu)		OUTPUTNAME:Shield, [NAME]	PROFICIENCY:SHIELD|Shield	TYPE:Shield.Impromptu.Standard							COST:5	WT:6		ACCHECK:-2																										SOURCEPAGE:p. 193	BONUS:COMBAT|AC|1|PREFEAT:1,Armor Proficiency (Medium)|TYPE=Shield.STACK
Shield (Small)			OUTPUTNAME:Shield, [NAME]	PROFICIENCY:SHIELD|Shield	TYPE:Shield.Small.Standard								COST:25	WT:6		ACCHECK:-1																										SOURCEPAGE:p. 193	BONUS:COMBAT|AC|1|PREFEAT:1,Armor Proficiency (Medium)|TYPE=Shield.STACK
Shield (Large)			OUTPUTNAME:Shield, [NAME]	PROFICIENCY:SHIELD|Shield	TYPE:Shield.Large.Standard								COST:75	WT:15		ACCHECK:-2																										SOURCEPAGE:p. 193	BONUS:COMBAT|AC|1|TYPE=Shield.STACK	BONUS:COMBAT|AC|1|PREFEAT:1,Armor Proficiency (Medium)|TYPE=Shield.STACK
Shield (Riot)			OUTPUTNAME:Shield, [NAME]	PROFICIENCY:SHIELD|Shield	TYPE:Shield.Riot.Standard								COST:100	WT:6		ACCHECK:-1		EQMOD:PLASTIC_HARD																					SOURCEPAGE:p. 193	BONUS:COMBAT|AC|1|TYPE=Shield.STACK	BONUS:COMBAT|AC|2|PREFEAT:1,Armor Proficiency (Medium)|TYPE=Shield.STACK

