# CVS $Revision: 11672 $ $Author: eddyanthony $ -- Fri Nov  5 22:46:23 2010 -- reformated by prettylst.pl v1.39 (build 11455)
SOURCELONG:Cheliax, Empire of Devils	SOURCESHORT:CEoD	SOURCEWEB:http://paizo.com/pathfinder/pathfinderCompanion/pathfinderRPG/v5748btpy89ca	SOURCEDATE:2009-08
# Original Entry by: Stefan Radermacher

###Block: Combat Traits
# Ability Name		Category of Ability		Type						Multiple Requirements																			Description																																																Source Page
Accelerated Drinker	CATEGORY:Special Ability	TYPE:Trait.BasicTrait.CombatTrait	PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Accelerated Drinker],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CombatTrait]	DESC:You know how to drink a potion efficiently, such as by not using your hands, tossing it in the air and catching it in your mouth, or opening it with your teeth. You may drink a potion as a move action instead of a standard as long as you start your turn with the potion in your hand.	SOURCEPAGE:p. 18
Threatening Defender	CATEGORY:Special Ability	TYPE:Trait.BasicTrait.CombatTrait	PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Threatening Defender],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CombatTrait]	DESC:You know how to avoid a blow while still maintaining your offensive posture. When you use Combat Expertise, reduce the number you subtract from your melee attack rolls by 1.																				SOURCEPAGE:p. 19

###Block: Magic Traits
# Ability Name		Category of Ability		Type						Multiple Requirements																			Required Region	Description																										Bonus to skill																				Source Page
Desperate Focus		CATEGORY:Special Ability	TYPE:Trait.BasicTrait.MagicTrait	PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Desperate Focus],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.MagicTrait]		PREREGION:Cheliax	DESC:You've often found yourself in situations where a lack of focus can lead to worse than a lost spell. You gain a +2 trait bonus on concentration checks..																							SOURCEPAGE:p. 19
Diabolical Dabbler	CATEGORY:Special Ability	TYPE:Trait.BasicTrait.MagicTrait	PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Diabolical Dabbler],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.MagicTrait]		PREREGION:Cheliax	DESC:Each fiendish animal you conjure with any summon spell gains +1 hit point per hit die for the duration of the spell that summoned it.																										SOURCEPAGE:p. 19
Theoretical Magician	CATEGORY:Special Ability	TYPE:Trait.BasicTrait.MagicTrait	PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Theoretical Magician],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.MagicTrait]	PREREGION:Cheliax	DESC:You've studied more magic than what you can actually perform. You gain a +2 trait bonus on Spellcraft checks, or a +3 bonus if you aren't a spellcaster.	BONUS:SKILL|Spellcraft|2|TYPE=Trait|PRECLASS:1,SPELLCASTER=1	BONUS:SKILL|Spellcraft|3|TYPE=Trait|!PRECLASS:1,SPELLCASTER=1	SOURCEPAGE:p. 19

###Block: Race Traits
# Ability Name		Category of Ability		Type				Required Ability						Multiple Requirements																			Required Race		Description																																																		Ability								Bonus to skill					Modify VAR					Source Page
Brastlewark Businessman	CATEGORY:Special Ability	TYPE:Trait.RaceTrait									PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Brastlewark Businessman],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait]	PRERACE:1,Gnome		DESC:Your time among the Brastlewark elite has led to an extensive knowledge of alchemy and ready connections in the trade. You gain a +2 trait bonus on all Craft (alchemy) checks.																														BONUS:SKILL|Craft (Alchemy)|2|TYPE=Trait							SOURCEPAGE:p. 19
Infernal Influence	CATEGORY:Special Ability	TYPE:Trait.RaceTrait	PREABILITY:1,CATEGORY=Background,Chelaxian	PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Infernal Influence],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait]		PRERACE:1,Human		DESC:Your family boasts secret diabolical ties that may go back much further than the Thrune regime, and much deeper. You gain fire resistance 1 and a +1 trait bonus on Fortitude saves against poison.																		ABILITY:Special Ability|AUTOMATIC|Resistance to Fire								BONUS:VAR|FireResistanceBonus|1	SOURCEPAGE:p. 19
Masterful Demeanor	CATEGORY:Special Ability	TYPE:Trait.RaceTrait	PREABILITY:1,CATEGORY=Background,Chelaxian	PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Masterful Demeanor],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait]		PRERACE:1,Human		DESC:As proud Chelaxian, you are confident that members of other, inferior races will obey you, and quickly. You gain a +3 trait bonus on Intimidate checks against members of non-human humanoid races.																																								SOURCEPAGE:p. 19
Successful Shirker	CATEGORY:Special Ability	TYPE:Trait.RaceTrait									PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Successful Shirker],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait]		PRERACE:1,Halfling	DESC:Born and raised a slave with no hope of advancement, you are adept at avoiding your overseer's ire and attention, the better to spend time on your own interests. You gain a +1 trait bonus on Stealth checks and a +3 trait bonus on Bluff and Diplomacy checks to avoid punishment by lawful authority.										BONUS:SKILL|Stealth|1|TYPE=Trait								SOURCEPAGE:p. 19

###Block: Region Traits
# Ability Name			Category of Ability		Type				Multiple Requirements																				Required Region	Description																																																					Bonus to skill							Source Page
Cliff Jumper			CATEGORY:Special Ability	TYPE:Trait.RegionTrait	PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Cliff Jumper],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionTrait]			PREREGION:Cheliax	DESC:You spent your early years exploring and foraging along the coastal cliffs. You gain a +1 trait bonus on Acrobatics and Climb checks, and on Reflex saves to avoid falling.																									BONUS:SKILL|Acrobatcs,Climb|1|TYPE=Trait			SOURCEPAGE:p. 19
Dump Salvager			CATEGORY:Special Ability	TYPE:Trait.RegionTrait	PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Dump Salvager],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionTrait]			PREREGION:Cheliax	DESC:You grew up in or around Westcrown’s rubbish-strewn shores and spent your spare time digging through trash looking for things worth selling. You gain a +3 trait bonus on Perception checks to search for concealed items.																										SOURCEPAGE:p. 19
Egorian School Apprentice	CATEGORY:Special Ability	TYPE:Trait.RegionTrait	PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Egorian School Apprentice],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionTrait]	PREREGION:Cheliax	DESC:You studied under one of the masters of the Egorian School style of architecture. You gain a +3 trait bonus on Knowledge (engineering) checks and a +2 trait bonus on Perception checks to find secret doors or traps in buildings built in the Egorian School style.										BONUS:SKILL|Knowledge (Engineering)|3|TYPE=Trait	SOURCEPAGE:p. 19
Wharf Rat				CATEGORY:Special Ability	TYPE:Trait.RegionTrait	PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Wharf Rat],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionTrait]				PREREGION:Cheliax	DESC:You may never have been on a boat larger than a garbage scow, but you’ve been helping them dock all your life. You gain a +2 trait bonus on skill checks involving climbing and rope use, and a +4 trait bonus on Appraise checks to determine the value of large quantities of bulk goods without opening their containers.										SOURCEPAGE:p. 19
Whisper Woods Hunter		CATEGORY:Special Ability	TYPE:Trait.RegionTrait	PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Whisper Woods Hunter],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionTrait]		PREREGION:Cheliax	DESC:Your family prepared you for a life of evading or destroying fiendish creatures. You gain a +2 trait bonus on Survival checks to track evil outsiders and a +2 trait bonus on initiative checks when you know your opponent is an evil outsider.																							SOURCEPAGE:p. 19

###Block: Religion Traits
# Ability Name		Category of Ability		Type					Required Deity			Multiple Requirements																			Description																																																												Source Page
Asmodean Demon Hunter	CATEGORY:Special Ability	TYPE:Trait.ReligionTrait	PREDEITY:1,Asmodeus		PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Asmodean Demon Hunter],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.ReligionTrait]	DESC:Raised in the church of Asmodeus (whether or not you are currently a follower of the Prince of Darkness), you’ve focused your indoctrinated fervor primarily on the elimination of demons. You gain a +3 trait bonus on Knowledge (planes) checks about demons and a +2 trait bonus on Will saves against mind-affecting spells and effects from demons.			SOURCEPAGE:p. 19
Patient Optimist		CATEGORY:Special Ability	TYPE:Trait.ReligionTrait	PREDEITY:1,Desna,Erastil	PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Patient Optimist],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.ReligionTrait]	DESC:As a worshiper of a good and kindly god, you know that Asmodeus’ dominion over Cheliax will pass in time, and are used to having to repeat arguments multiple times to convince even the most stubborn believer. You gain a +2 trait bonus on Diplomacy checks to influence hostile or unfriendly creatures, and if you fail at such an attempt you may retry it once.	SOURCEPAGE:p. 19

###Block: Social Traits
# Ability Name		Category of Ability		Type						Multiple Requirements																			Required Region	Description																																																	Source Page
Hellknight Ancestry	CATEGORY:Special Ability	TYPE:Trait.BasicTrait.SocialTrait	PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Hellknight Ancestry],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.SocialTrait]	PREREGION:Cheliax	DESC:At least one of your parents was a Hellknight, and you see the orders as the embodiment of civic virtue. You gain a +2 trait bonus on Diplomacy checks to influence Hellknights and a +2 trait bonus on Intimidate checks to influence enemies of the Hellknights.							SOURCEPAGE:p. 19
Lost Nobility		CATEGORY:Special Ability	TYPE:Trait.BasicTrait.SocialTrait	PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Lost Nobility],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.SocialTrait]		PREREGION:Cheliax	DESC:Your family was prominent before the rise of Thrune, but that legacy is now forgotten by all but you. You hold every Chelish government official (including Hellknights) personally responsible for your lost glory. You gain a +1 trait bonus on attack and damage rolls against these officials.	SOURCEPAGE:p. 19
Nonchalant Thuggery	CATEGORY:Special Ability	TYPE:Trait.BasicTrait.SocialTrait	PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Nonchalant Thuggery],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.SocialTrait]	PREREGION:Cheliax	DESC:You are adept at keeping witnesses from noticing that anything is wrong. You gain a +4 trait bonus on Bluff checks to keep others from noticing your aggressive actions.																						SOURCEPAGE:p. 19

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