# CVS $Revision: 7839 $ $Author: eddyanthony $ -- Sat Sep 27 18:56:26 2008 -- reformated by prettylst.pl v1.38 (build 7233)
SOURCELONG:System Reference Document	SOURCESHORT:SRD	SOURCEWEB:http://groups.yahoo.com/group/pcgen/files/3.0%20SRD/

# Feat Name				Type					Req. Att.	Required Class								Required Feat									Req. nb of Hands	Required Lvl	Required Skill	Required Stat				Var. Min. Value				Define										Description		Stackable?	Multiple?	Choose																		Selections	Automatically Gained Armor Prof.	Automatically Gained Shield Prof.	Automatically Gained Weapon Prof.	Ability								Add Spell Lvl	Save checks bonus			Combat bonus								Bonus to DC						Bonus to HP			% bonus to range								Bonus to skill			Modify VAR																		Weapon prof. bonus													Weapon prop. bonus													Source Page
Alertness				TYPE:General																																																										DESC:See Text																																																																																												BONUS:SKILL|Listen,Spot|2																																																				SOURCEPAGE:srdfeats.rtf
Ambidexterity			TYPE:General.Fighter																									PREHANDSEQ:2							PRESTAT:1,DEX=15																					DESC:See Text																																																													BONUS:COMBAT|TOHIT-SECONDARY|4																																																																																		SOURCEPAGE:srdfeats.rtf
Armor Proficiency (Heavy)	TYPE:General															PREFEAT:2,Armor Proficiency (Medium),Armor Proficiency (Light)																																	DESC:See Text																										AUTO:ARMORPROF|ARMORTYPE=Heavy																																																																																																																					SOURCEPAGE:srdfeats.rtf
Armor Proficiency (Light)	TYPE:General																																																										DESC:See Text																										AUTO:ARMORPROF|ARMORTYPE=Light																																																																																																																					SOURCEPAGE:srdfeats.rtf
Armor Proficiency (Medium)	TYPE:General															PREFEAT:1,Armor Proficiency (Light)																																						DESC:See Text																										AUTO:ARMORPROF|ARMORTYPE=Medium																																																																																																																					SOURCEPAGE:srdfeats.rtf
Blind-Fight				TYPE:General.Fighter																																																									DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Brew Potion				TYPE:ItemCreation.Wizard			PRECLASS:1,SPELLCASTER.Arcane=3,SPELLCASTER.Divine=3																																		DEFINE:BrewLevel|3								DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Cleave				TYPE:General.Fighter														PREFEAT:1,Power Attack																	PRESTAT:1,STR=13																					DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Combat Casting			TYPE:General																																																										DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Combat Reflexes			TYPE:General.Fighter																																																									DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Craft Magic Arms and Armor	TYPE:ItemCreation.Wizard			PRECLASS:1,SPELLCASTER.Arcane=5,SPELLCASTER.Divine=5																																													DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Craft Rod				TYPE:ItemCreation.Wizard			PRECLASS:1,SPELLCASTER.Arcane=9,SPELLCASTER.Divine=9																																													DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Craft Staff				TYPE:ItemCreation.Wizard			PRECLASS:1,SPELLCASTER.Arcane=12,SPELLCASTER.Divine=12																																												DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Craft Wand				TYPE:ItemCreation.Wizard			PRECLASS:1,SPELLCASTER.Arcane=5,SPELLCASTER.Divine=5																																													DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Craft Wondrous Item		TYPE:ItemCreation.Wizard			PRECLASS:1,SPELLCASTER.Arcane=3,SPELLCASTER.Divine=3																																													DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Deflect Arrows			TYPE:General.Fighter														PREFEAT:1,Improved Unarmed Strike															PRESTAT:1,DEX=13																					DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Dodge					TYPE:General.Fighter																																		PRESTAT:1,DEX=13																					DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Empower Spell			TYPE:Metamagic.Wizard																																																									DESC:See Text																																																					ADDSPELLLEVEL:2																																																																																													SOURCEPAGE:srdfeats.rtf
Endurance				TYPE:General																																																										DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Enlarge Spell			TYPE:Metamagic.Wizard																																																									DESC:See Text																																																					ADDSPELLLEVEL:1																																																																																													SOURCEPAGE:srdfeats.rtf
Exotic Weapon Proficiency	TYPE:General.Fighter		PREATT:1																																																						DESC:See Text			MULT:YES	CHOOSE:PROFICIENCY|WEAPON|UNIQUE|TYPE.Exotic																										AUTO:WEAPONPROF|%LIST																																																																																																											SOURCEPAGE:srdfeats.rtf
Expertise				TYPE:General.Fighter																																		PRESTAT:1,INT=13																					DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Extend Spell			TYPE:Metamagic.Wizard																																																									DESC:See Text																																																					ADDSPELLLEVEL:1																																																																																													SOURCEPAGE:srdfeats.rtf
Extra Turning			TYPE:Special																																									PREVARGTEQ:AllowExtraTurning,1												DESC:See Text	STACK:YES	MULT:YES	CHOOSE:NOCHOICE																																																																																										BONUS:VAR|TurnTimesBase|4|TYPE=ExtraTurnig.STACK																																											SOURCEPAGE:srdfeats.rtf
Far Shot				TYPE:General.Fighter														PREFEAT:1,Point Blank Shot																																							DESC:See Text																																																																																		BONUS:RANGEMULT|PROJECTILE|50	BONUS:RANGEMULT|THROWN|100																																																									SOURCEPAGE:srdfeats.rtf
Forge Ring				TYPE:ItemCreation.Wizard			PRECLASS:1,SPELLCASTER.Arcane=12,SPELLCASTER.Divine=12																																												DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Great Cleave			TYPE:General.Fighter		PREATT:4											PREFEAT:2,Power Attack,Cleave																PRESTAT:1,STR=13																					DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Great Fortitude			TYPE:General																																																										DESC:See Text																																																								BONUS:CHECKS|Fortitude|2																																																																																								SOURCEPAGE:srdfeats.rtf
Heighten Spell			TYPE:Metamagic.Wizard																																																									DESC:See Text																																																					ADDSPELLLEVEL:1																BONUS:DC|FEATBONUS|1																																																																										SOURCEPAGE:srdfeats.rtf
Improved Bull Rush		TYPE:General.Fighter														PREFEAT:1,Power Attack																	PRESTAT:1,STR=13																					DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Improved Critical			TYPE:General.Fighter		PREATT:8																																																						DESC:See Text			MULT:YES	CHOOSE:WEAPONPROFS|LIST																																																																																																												BONUS:WEAPONPROF=%LIST|CRITRANGEDOUBLE|1																										SOURCEPAGE:srdfeats.rtf
Improved Disarm			TYPE:General.Fighter														PREFEAT:1,Expertise																	PRESTAT:1,INT=13																					DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Improved Initiative		TYPE:General.Fighter																																																									DESC:See Text																																																													BONUS:COMBAT|INITIATIVE|4																																																																																			SOURCEPAGE:srdfeats.rtf
Improved Trip			TYPE:General.Fighter														PREFEAT:1,Expertise																	PRESTAT:1,INT=13																					DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Improved Two-Weapon Fighting	TYPE:General.Fighter		PREATT:9											PREFEAT:2,Two-Weapon Fighting,Ambidexterity																																				DESC:See Text																																																													BONUS:COMBAT|SECONDARYATTACKS|1																																																																																		SOURCEPAGE:srdfeats.rtf
Improved Unarmed Strike		TYPE:General.Fighter																																																									DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Iron Will				TYPE:General																																																										DESC:See Text																																																								BONUS:CHECKS|Will|2																																																																																									SOURCEPAGE:srdfeats.rtf
Leadership				TYPE:General																													PRELEVEL:MIN=6																DEFINE:LeadershipMaxCohortLvl|0	DEFINE:LeadershipScore|0	DESC:See Text																																												ABILITY:Special Ability|AUTOMATIC|Leadership Score																																													BONUS:VAR|LeadershipMaxCohortLvl|min(TL-2,(((LeadershipScore+6)*7)/10)-4)	BONUS:VAR|LeadershipScore|(CHA+TL)																																	SOURCEPAGE:srdfeats.rtf
Lightning Reflexes		TYPE:General																																																										DESC:See Text																																																								BONUS:CHECKS|Reflex|2																																																																																									SOURCEPAGE:srdfeats.rtf
Martial Weapon Proficiency	TYPE:General																																																										DESC:See Text			MULT:YES	CHOOSE:PROFICIENCY|WEAPON|UNIQUE|TYPE.Martial																										AUTO:WEAPONPROF|%LIST																																																																																																											SOURCEPAGE:srdfeats.rtf
Maximize Spell			TYPE:Metamagic.Wizard																																																									DESC:See Text																																																					ADDSPELLLEVEL:3																																																																																													SOURCEPAGE:srdfeats.rtf
Mobility				TYPE:General.Fighter														PREFEAT:1,Dodge																		PRESTAT:1,DEX=13																					DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Mounted Archery			TYPE:General.Fighter														PREFEAT:1,Mounted Combat													PRESKILL:1,Ride=1																								DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Mounted Combat			TYPE:General.Fighter																															PRESKILL:1,Ride=1																								DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Point Blank Shot			TYPE:General.Fighter																																																									DESC:See Text																																																													BONUS:COMBAT|TOHIT-SHORTRANGE,DAMAGE-SHORTRANGE|1																																																																															SOURCEPAGE:srdfeats.rtf
Power Attack			TYPE:General.Fighter																																		PRESTAT:1,STR=13																					DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Precise Shot			TYPE:General.Fighter														PREFEAT:1,Point Blank Shot																																							DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Quick Draw				TYPE:General.Fighter		PREATT:1																																																						DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Quicken Spell			TYPE:Metamagic.Wizard																																																									DESC:See Text																																																					ADDSPELLLEVEL:4																																																																																													SOURCEPAGE:srdfeats.rtf
Rapid Shot				TYPE:General.Fighter														PREFEAT:1,Point Blank Shot																PRESTAT:1,DEX=13																					DESC:See Text																																																																																																																																				BONUS:WEAPON|TOHIT|-2|PREAPPLY:Weapon,Ranged	BONUS:WEAPON|ATTACKS|1|PREAPPLY:Weapon,Ranged	SOURCEPAGE:srdfeats.rtf
Ride-By Attack			TYPE:General.Fighter														PREFEAT:1,Mounted Combat													PRESKILL:1,Ride=1																								DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Run					TYPE:General																																																										DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Scribe Scroll			TYPE:ItemCreation.Wizard			PRECLASS:1,SPELLCASTER.Arcane=1,SPELLCASTER.Divine=1																																													DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Shield Proficiency		TYPE:General																																																										DESC:See Text																																AUTO:SHIELDPROF|SHIELDTYPE=Shield	AUTO:WEAPONPROF|Shieldbash																																																																																																										SOURCEPAGE:srdfeats.rtf
Shot on the Run			TYPE:General.Fighter														PREFEAT:3,Point Blank Shot,Dodge,Mobility														PRESTAT:1,DEX=13																					DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Silent Spell			TYPE:Metamagic.Wizard																																																									DESC:See Text																																																					ADDSPELLLEVEL:1																																																																																													SOURCEPAGE:srdfeats.rtf
Simple Weapon Proficiency	TYPE:General																																																										DESC:See Text																																						AUTO:WEAPONPROF|TYPE=Simple																																																																																																										SOURCEPAGE:srdfeats.rtf
Skill Focus				TYPE:General																																																										DESC:See Text			MULT:YES	CHOOSE:SKILLSNAMED|TYPE.Strength|TYPE.Dexterity|TYPE.Constitution|TYPE.Intelligence|TYPE.Wisdom|TYPE.Charisma																																																																					BONUS:SKILL|LIST|2																																																					SOURCEPAGE:srdfeats.rtf
Spell Focus				TYPE:General																																																										DESC:See Text	STACK:NO	MULT:YES	CHOOSE:SCHOOLS																																																																BONUS:DC|SCHOOL.%LIST|2|TYPE=SpellFocus																																																																							SOURCEPAGE:srdfeats.rtf
Spell Mastery			TYPE:Special.Wizard				PRECLASS:1,Wizard=1																																																		DESC:See Text			MULT:YES	CHOOSE:SPELLS|CLASSLIST=Wizard[KNOWN=YES]													SELECT:INT																																																																																																																											SOURCEPAGE:srdfeats.rtf
Spell Penetration			TYPE:General																																																										DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Spirited Charge			TYPE:General.Fighter														PREFEAT:2,Mounted Combat,Ride-By Attack											PRESKILL:1,Ride=1																								DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Spring Attack			TYPE:General.Fighter		PREATT:4											PREFEAT:2,Dodge,Mobility																PRESTAT:1,DEX=13																					DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Still Spell				TYPE:Metamagic.Wizard																																																									DESC:See Text																																																					ADDSPELLLEVEL:1																																																																																													SOURCEPAGE:srdfeats.rtf
Stunning Fist			TYPE:General.Fighter		PREATT:8											PREFEAT:1,Improved Unarmed Strike															PRESTAT:1,DEX=13	PRESTAT:1,WIS=13							DEFINE:StunningFistAttack|0	DEFINE:StunningFistDC|10+WIS		DESC:See Text																																																																																																	BONUS:VAR|StunningFistDC|TL/2|TYPE=NoStack	BONUS:VAR|StunningFistAttack|TL/4|TYPE=NoStack																																				SOURCEPAGE:srdfeats.rtf
Sunder				TYPE:General.Fighter														PREFEAT:1,Power Attack																	PRESTAT:1,STR=13																					DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Toughness				TYPE:General																																																										DESC:See Text	STACK:YES	MULT:YES	CHOOSE:NOCHOICE																																																																							BONUS:HP|CURRENTMAX|3																																																																			SOURCEPAGE:srdfeats.rtf
Track					TYPE:General																																																										DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Trample				TYPE:General.Fighter														PREFEAT:1,Mounted Combat													PRESKILL:1,Ride=1																								DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf
Two-Weapon Fighting		TYPE:General.Fighter																									PREHANDSEQ:2																														DESC:See Text																																																													BONUS:COMBAT|TOHIT-PRIMARY,TOHIT-SECONDARY|2|TYPE=NotRanged																																																																														SOURCEPAGE:srdfeats.rtf
Weapon Finesse			TYPE:General.Fighter		PREATT:1																																																						DESC:See Text			MULT:YES	CHOOSE:WEAPONPROFS|TYPE.Natural|TYPE.Finesseable|TYPE.Light																																																																																																						BONUS:WEAPONPROF=%LIST|TOHIT|(max(STR,DEX)+SHIELDACCHECK)-STR|TYPE=NotRanged																				SOURCEPAGE:srdfeats.rtf
Weapon Focus			TYPE:General.Fighter		PREATT:1																																																						DESC:See Text			MULT:YES	CHOOSE:WEAPONPROFS|LIST																																																																																																												BONUS:WEAPONPROF=%LIST|TOHIT|1																											SOURCEPAGE:srdfeats.rtf
Weapon Specialization		TYPE:Special.Fighter														PREFEAT:1,Weapon Focus																							PREVARGTEQ:WeapSpecQualify,1													DESC:See Text			MULT:YES	CHOOSE:FEAT=Weapon Focus																																																																																																											BONUS:WEAPONPROF=%LIST|DAMAGE|2|TYPE=NotRanged	BONUS:WEAPONPROF=%LIST|DAMAGE-SHORTRANGE|2																	SOURCEPAGE:srdfeats.rtf
Whirlwind Attack			TYPE:General.Fighter		PREATT:4											PREFEAT:4,Dodge,Mobility,Spring Attack,Expertise												PRESTAT:1,DEX=13	PRESTAT:1,INT=13																		DESC:See Text																																																																																																																																																				SOURCEPAGE:srdfeats.rtf


###Block: Dynamic Feat Descriptions
# Feat Name		Define						Clear Description	Description
Expertise.MOD	DEFINE:CombatExpertiseMax|min(BAB,5)	DESC:.CLEAR		DESC:When the character uses the attack action or full attack action in melee, the character can take a penalty of as much as -%1 on the character's attack and add the same number to the character's Armor Class.|CombatExpertiseMax
Power Attack.MOD	DEFINE:PowerAttackMax|max(BAB,0)		DESC:.CLEAR		DESC:On the character's action, before making attack rolls for a round, the character may choose to subtract up to %1 from all melee attack rolls and add the same number to all melee damage rolls.|PowerAttackMax


###Block: Static Feat Descriptions
# Feat Name					Clear Description	Description
Alertness.MOD				DESC:.CLEAR		DESC:The character gets a +2 bonus on all Listen checks and Spot checks.
Ambidexterity.MOD				DESC:.CLEAR		DESC:The character ignores all penalties for using an off hand. The character is neither left-handed nor right-handed.
Armor Proficiency (Heavy).MOD		DESC:.CLEAR		DESC:When a character wears a type of armor with which the character is proficient, the armor check penalty applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks.
Armor Proficiency (Light).MOD		DESC:.CLEAR		DESC:When a character wears a type of armor with which the character is proficient, the armor check penalty applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks.
Armor Proficiency (Medium).MOD	DESC:.CLEAR		DESC:When a character wears a type of armor with which the character is proficient, the armor check penalty applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks.
Blind-Fight.MOD				DESC:.CLEAR		DESC:In melee, every time a character misses because of concealment, the character can reroll the miss chance percentile roll one time to see if the character actually hit.
Brew Potion.MOD				DESC:.CLEAR		DESC:The character can create a potion of any spell of 3rd level or lower that the character knows and that targets a creature or creatures.
Cleave.MOD					DESC:.CLEAR		DESC::If the character deals a creature enough damage to make it drop (typically by dropping it to below 0 hit points, killing it, etc.), the character gets an immediate, extra melee attack against another creature in the immediate vicinity.
Combat Casting.MOD			DESC:.CLEAR		DESC:The character gets a +4 bonus to Concentration checks made to cast a spell while on the defensive.
Combat Reflexes.MOD			DESC:.CLEAR		DESC:When foes leave themselves open, the character may make a number of additional attacks of opportunity equal to the character's Dexterity modifier.
Craft Magic Arms and Armor.MOD	DESC:.CLEAR		DESC:The character can create any magic weapon, armor, or shield whose prerequisites the character meets.
Craft Rod.MOD				DESC:.CLEAR		DESC:The character can create any rod whose prerequisites the character meets.
Craft Staff.MOD				DESC:.CLEAR		DESC:The character can create any staff whose prerequisites the character meets.
Craft Wand.MOD				DESC:.CLEAR		DESC:The character can create a wand of any spell of 4th level or lower that the character knows.
Craft Wondrous Item.MOD			DESC:.CLEAR		DESC:The character can create any miscellaneous magic item whose prerequisites the character meet.
Deflect Arrows.MOD			DESC:.CLEAR		DESC:The character must have at least one hand free (holding nothing) to use this feat. Once per round when the character would normally be hit with a ranged weapon, the character may make a Reflex saving throw against a DC of 20 (if the ranged weapon has a magical bonus to attack, the DC increases by that amount). If the character succeeds, the character deflects the weapon. The character must be aware of the attack and not flat-footed. Attempting to deflect a ranged weapon doesn't count as an action. Exceptional ranged weapons can't be deflected.
Dodge.MOD					DESC:.CLEAR		DESC:During the character's action, the character designates an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent.
Empower Spell.MOD				DESC:.CLEAR		DESC:All variable, numeric effects of an empowered spell are increased by one-half.
Endurance.MOD				DESC:.CLEAR		DESC:Whenever the character makes a check for performing a physical action that extends over a period of time (running, swimming, holding the character's breath, and so on), the character gets a +4 bonus to the check.
Enlarge Spell.MOD				DESC:.CLEAR		DESC:An enlarged spell has its range doubled.
Exotic Weapon Proficiency.MOD		DESC:.CLEAR		DESC:The character makes attack rolls with the weapon normally.
Extend Spell.MOD				DESC:.CLEAR		DESC:An extended spell lasts twice as long as normal.
Extra Turning.MOD				DESC:.CLEAR		DESC:Allows a character to turn undead four more times per day than normal.
Far Shot.MOD				DESC:.CLEAR		DESC:When the character uses a projectile weapon, such as a bow, its range increment increases by one-half (multiply by 1.5). When the character uses a thrown weapon, its range increment is doubled.
Forge Ring.MOD				DESC:.CLEAR		DESC:The character can create any ring whose prerequisites the character meets.
Great Cleave.MOD				DESC:.CLEAR		DESC:As Cleave, except that the character has no limit to the number of times the character can use it per round.
Great Fortitude.MOD			DESC:.CLEAR		DESC:The character gets a +2 bonus to all Fortitude saving throws.
Heighten Spell.MOD			DESC:.CLEAR		DESC:A heightened spell has a higher spell level than normal (up to 9th level).
Improved Bull Rush.MOD			DESC:.CLEAR		DESC:When the character performs a bull rush, the character does not draw an attack of opportunity from the defender.
Improved Critical.MOD			DESC:.CLEAR		DESC:When using the weapon the character selected, the character's threat range is doubled.
Improved Disarm.MOD			DESC:.CLEAR		DESC:The character does not suffer an attack of opportunity when the character attempts to disarm an opponent, nor does the opponent have a chance to disarm.
Improved Initiative.MOD			DESC:.CLEAR		DESC:The character gets a +4 bonus on initiative checks.
Improved Trip.MOD				DESC:.CLEAR		DESC:If the character trips an opponent in melee combat, the character immediately gets a melee attack against that opponent as if the character hadn't used the character's attack for the trip attempt.
Improved Two-Weapon Fighting.MOD	DESC:.CLEAR		DESC:In addition to the standard single extra attack the character gets with an off-hand weapon, the character gets a second attack with the off-hand weapon, albeit at a -5 penalty.
Improved Unarmed Strike.MOD		DESC:.CLEAR		DESC:The character is considered to be armed even when unarmed.
Iron Will.MOD				DESC:.CLEAR		DESC:The character gets a +2 bonus to all Will saving throws.
Leadership.MOD				DESC:.CLEAR		DESC:Having this feat enables the character to attract loyal companions and devoted followers, subordinates who assist her.
Lightning Reflexes.MOD			DESC:.CLEAR		DESC:The character gets a +2 bonus to all Reflex saving throws.
Martial Weapon Proficiency.MOD	DESC:.CLEAR		DESC:The character makes attack rolls with the weapon normally.
Maximize Spell.MOD			DESC:.CLEAR		DESC:All variable, numeric effects of a maximized spell are maximized.
Mobility.MOD				DESC:.CLEAR		DESC:The character gets a +4 dodge bonus to Armor Class against attacks of opportunity caused when the character moves out of or within a threatened area.
Mounted Archery.MOD			DESC:.CLEAR		DESC:The penalty the character suffers when using a ranged weapon from horseback is halved.
Mounted Combat.MOD			DESC:.CLEAR		DESC:Once per round when the character's mount is hit in combat, the character may make a Ride check to negate the hit.
Point Blank Shot.MOD			DESC:.CLEAR		DESC:The character gets a +1 bonus to attack and damage rolls with ranged weapons at ranges of up to 30 feet.
Precise Shot.MOD				DESC:.CLEAR		DESC:The character can shoot or throw ranged weapons at an opponent engaged in melee without suffering the standard -4 penalty.
Quick Draw.MOD				DESC:.CLEAR		DESC:The character can draw a weapon as a free action instead of as a move-equivalent action.
Quicken Spell.MOD				DESC:.CLEAR		DESC:Casting a quickened spell is a free action.
Rapid Shot.MOD				DESC:.CLEAR		DESC:The character can get one extra attack per round with a ranged weapon.
Ride-By Attack.MOD			DESC:.CLEAR		DESC:When the character is mounted and uses the charge action, the character may move and attack as with a standard charge and then move again (continuing the straight line of the charge).
Run.MOD					DESC:.CLEAR		DESC:When running, the character moves five times normal speed instead of four times normal speed.
Scribe Scroll.MOD				DESC:.CLEAR		DESC:The character can create a scroll of any spell that the character knows.
Shield Proficiency.MOD			DESC:.CLEAR		DESC:The character can use a shield and suffer only the standard penalties.
Shot on the Run.MOD			DESC:.CLEAR		DESC:When using the attack action with a ranged weapon, the character can move both before and after the attack, provided that the character's total distance moved is not greater than the character's speed.
Silent Spell.MOD				DESC:.CLEAR		DESC:A silent spell can be cast with no verbal components.
Simple Weapon Proficiency.MOD		DESC:.CLEAR		DESC:The character makes attack rolls with simple weapons normally.
Skill Focus.MOD				DESC:.CLEAR		DESC:The character gets a +2 bonus on all skill checks with that skill.
Spell Penetration.MOD			DESC:.CLEAR		DESC:The character gets a +2 bonus to caster level checks (1d20+caster level) to beat a creature's spell resistance.
Spell Focus.MOD				DESC:.CLEAR		DESC:Choose a school of magic, such as Illusion. The character's spells of that school are more potent than normal.
Spell Mastery.MOD				DESC:.CLEAR		DESC:Each time the wizard takes this feat, choose a number of spells equal to the wizard's Intelligence modifier (they must be spells that the wizard already knows). From that point on, the wizard can prepare those spells without referring to a spellbook.
Spirited Charge.MOD			DESC:.CLEAR		DESC:When mounted and using the charge action, the character deals double damage with a melee weapon (or triple damage with a lance).
Spring Attack.MOD				DESC:.CLEAR		DESC:When using the attack action with a melee weapon, the character can move both before and after the attack, provided that the character's total distance moved is not greater than the character's speed.
Still Spell.MOD				DESC:.CLEAR		DESC:A still spell can be cast with no somatic components.
Stunning Fist.MOD				DESC:.CLEAR		DESC:Declare that the character is using the feat before making an attack roll. It forces a foe damaged by the character's unarmed attack to make a Fortitude saving throw in addition to dealing damage normally. If the defender fails his saving throw, he is stunned for 1 round. %1/day (DC %2)|StunningFistAttack|StunningFistDC
Sunder.MOD					DESC:.CLEAR		DESC:When the character strikes at an opponent's weapon, the character does not provoke an attack of opportunity.
Toughness.MOD				DESC:.CLEAR		DESC:The character gains +3 hit points.
Track.MOD					DESC:.CLEAR		DESC:To find tracks or to follow them for one mile requires a Wilderness Lore check.
Trample.MOD					DESC:.CLEAR		DESC:When the character attempts to overrun an opponent while mounted, the target may not choose to avoid the character.
Two-Weapon Fighting.MOD			DESC:.CLEAR		DESC:The character's penalties for fighting with two weapons are reduced by 2.
Weapon Finesse.MOD			DESC:.CLEAR		DESC:With the selected weapon, the character may use a Dexterity modifier instead of a Strength modifier on attack rolls.
Weapon Focus.MOD				DESC:.CLEAR		DESC:The character adds +1 to all attack rolls the character makes using the selected weapon.
Weapon Specialization.MOD		DESC:.CLEAR		DESC:The character adds +2 to all damage inflicted with the weapon the character has specialized with.
Whirlwind Attack.MOD			DESC:.CLEAR		DESC:When the character performs the full attack action, he or she can give up all regular attacks and instead make one melee attack at the full base attack bonus against each opponent within 5 feet.

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