# CVS $Revision: 8491 $ $Author: eddyanthony $ -- Mon Nov 24 23:34:42 2008 -- reformated by prettylst.pl v1.38 (build 8180)
SOURCELONG:Mythic Dreams Studios - Dark Inheritance Campaign Setting	SOURCESHORT:Dark Inheritance	SOURCEWEB:http://www.mythicdreams.com
#Original Entry by: Frank Kliewe

#Had to break up Mental Talent Class Ability because it only shows Improved Aid Another, but no other choices. Couldn't figure out why.

###Block: Legacy Traits
# Feat Name			Type				Visible	Special ABility						Stackable?	Multiple?	Choose																								Bonus to skill				Source Page
Social Grace		TYPE:CrimsonLordTrait	VISIBLE:NO	SAB:Social Grace (%CHOICE)(Trait)			STACK:NO	MULT:YES	CHOOSE:NUMCHOICES=1|SKILLSNAMED|Bluff|Diplomacy|Gather Information|Intimidate|Knowledge (Behavioral Sciences)|Listen|TYPE=Perform|Sense Motive|Spot	BONUS:SKILL|LIST|2|TYPE=Legacy	SOURCEPAGE:p.100
Natural Scholar		TYPE:HiddenSunsTrait	VISIBLE:NO	SAB:Natural Scholar (%CHOICE) (Trait)		STACK:NO	MULT:YES	CHOOSE:NUMCHOICES=1|SKILLSNAMED|Decipher Script|Forgery|Hide|Investigate|TYPE=Knowledge|Research|Sense Motive|Treat Injury					BONUS:SKILL|LIST|2|TYPE=Legacy	SOURCEPAGE:p.103
Knowledge Obsession	TYPE:HiddenSunsWeakness	VISIBLE:NO	SAB:Knowledge Obsession (%CHOICE) (Weakness)	STACK:NO	MULT:YES	CHOOSE:NUMCHOICES=1|SKILLSNAMED|TYPE=Knowledge																								SOURCEPAGE:p.103
Soaring Sight		TYPE:StormCrowTrait	VISIBLE:NO	SAB:Soaring Sight (%CHOICE) (Trait)			STACK:NO	MULT:YES	CHOOSE:NUMCHOICES=1|SKILLSNAMED|Concentration|Knowledge (Earth and Life Sciences)|Knowledge (Tactics)|Listen|Navigate|Search|Spot|Survival		BONUS:SKILL|LIST|2|TYPE=Legacy	SOURCEPAGE:p.106
Call of the Wild		TYPE:WildBloodTrait	VISIBLE:NO	SAB:Call of the Wild (%CHOICE) (Trait)		STACK:NO	MULT:YES	CHOOSE:NUMCHOICES=1|SKILLSNAMED|Handle Animal|Intimidate|Knowledge (Streetwise)|Move Silently|Sense Motive|Survival						BONUS:SKILL|LIST|2|TYPE=Legacy	SOURCEPAGE:p.112

###Block: Class Abilities
# Feat Name						Type					Visible	Special ABility																				Define		Stackable?	Multiple?	Choose																																																		Selections		Ability							Bonus to HP										Bonus to skill							Stat bonus		Modify VAR			Source Page
Shot in the Arm					TYPE:StimFreakAbility		VISIBLE:NO	SAB:Shot in the Arm (%CHOICE)																					STACK:NO	MULT:YES	CHOOSE:NUMCHOICES=1|STAT|INT|WIS|CHA																																																																																			SOURCEPAGE:p.113
Ability Enhancement (STR)			TYPE:PhysicalEnhancement	VISIBLE:NO	SAB:Physical Enhancement (STR) x%|AE_STR																DEFINE:AE_STR|0	STACK:YES	MULT:YES	CHOOSE:NOCHOICE																																																																																BONUS:STAT|STR|1	BONUS:VAR|AE_STR|1	SOURCEPAGE:p.115
Ability Enhancement (DEX)			TYPE:PhysicalEnhancement	VISIBLE:NO	SAB:Physical Enhancement (DEX) x%|AE_DEX																DEFINE:AE_DEX|0	STACK:YES	MULT:YES	CHOOSE:NOCHOICE																																																																																BONUS:STAT|DEX|1	BONUS:VAR|AE_DEX|1	SOURCEPAGE:p.115
Ability Enhancement (CON)			TYPE:PhysicalEnhancement	VISIBLE:NO	SAB:Physical Enhancement (CON) x%|AE_CON																DEFINE:AE_CON|0	STACK:YES	MULT:YES	CHOOSE:NOCHOICE																																																																																BONUS:STAT|CON|1	BONUS:VAR|AE_CON|1	SOURCEPAGE:p.115
Physical Aptitude					TYPE:PhysicalEnhancement	VISIBLE:NO	SAB:Physical Aptitude (%CHOICE)																				STACK:NO	MULT:YES	CHOOSE:SKILLSNAMED|TYPE=Strength|TYPE=Dexterity|TYPE=Constitution																																																															BONUS:SKILL|LIST|CL=Super Soldier|TYPE=Enhancement								SOURCEPAGE:p.115
Physical Talent					TYPE:PhysicalEnhancement	VISIBLE:NO	SAB:Physical Talent (%CHOICE)																					STACK:NO	MULT:YES	CHOOSE:FEATADD|Evasion|Extreme Effort|Increased Speed|Remain Conscious|Robust|Stamina																																																																											SOURCEPAGE:p.115
#FEATADD with Evasion, not a proper choice anymore.
Animal Senses					TYPE:PhysicalEnhancement	VISIBLE:NO	SAB:Animal Senses (%CHOICE)																					STACK:NO	MULT:YES	CHOOSE:FEATADD|Alertness|Animal Sense (Low-light vision)|Animal Sense (Scent)																																																																													SOURCEPAGE:p.115
Ability Enhancement (INT)			TYPE:MentalEnhancement		VISIBLE:NO	SAB:Mental Enhancement (INT) x%|AE_INT																DEFINE:AE_INT|0	STACK:YES	MULT:YES	CHOOSE:NOCHOICE																																																																																BONUS:STAT|INT|1	BONUS:VAR|AE_INT|1	SOURCEPAGE:p.115
Ability Enhancement (WIS)			TYPE:MentalEnhancement		VISIBLE:NO	SAB:Mental Enhancement (WIS) x%|AE_WIS																DEFINE:AE_WIS|0	STACK:YES	MULT:YES	CHOOSE:NOCHOICE																																																																																BONUS:STAT|WIS|1	BONUS:VAR|AE_WIS|1	SOURCEPAGE:p.115
Ability Enhancement (CHA)			TYPE:MentalEnhancement		VISIBLE:NO	SAB:Mental Enhancement (CHA) x%|AE_CHA																DEFINE:AE_CHA|0	STACK:YES	MULT:YES	CHOOSE:NOCHOICE																																																																																BONUS:STAT|CHA|1	BONUS:VAR|AE_CHA|1	SOURCEPAGE:p.115
Mental Aptitude					TYPE:MentalEnhancement		VISIBLE:NO	SAB:Mental Aptitude (%CHOICE)																					STACK:NO	MULT:YES	CHOOSE:SKILLSNAMED|TYPE=Intelligence																																																																			BONUS:SKILL|LIST|CL=Super Soldier|TYPE=Enhancement								SOURCEPAGE:p.115
#Mental Talent					TYPE:MentalEnhancement		VISIBLE:NO	SAB:Mental Talent (%CHOICE)						STACK:NO	MULT:YES	CHOOSE:FEATADD|Aware|Cool Under Pressure|Improved Aid Another|Intuition|Linguist|Plan|Savant																	SOURCEPAGE:p.115
Mental Talent (Aware)				TYPE:MentalEnhancement		VISIBLE:NO	SAB:Mental Talent (Aware)																					STACK:NO	MULT:NO																																																							ABILITY:Talent|AUTOMATIC|Aware																														SOURCEPAGE:p.115
Mental Talent (Cool Under Pressure)		TYPE:MentalEnhancement		VISIBLE:NO	SAB:Mental Talent (Cool Under Pressure)																			STACK:NO	MULT:NO																																																							ABILITY:Talent|AUTOMATIC|Cool Under Pressure																												SOURCEPAGE:p.115
Mental Talent (Improved Aid Another)	TYPE:MentalEnhancement		VISIBLE:NO	SAB:Mental Talent (Improved Aid Another)																			STACK:NO	MULT:NO																																																							ABILITY:Talent|AUTOMATIC|Improved Aid Another																												SOURCEPAGE:p.115
Mental Talent (Intuition)			TYPE:MentalEnhancement		VISIBLE:NO	SAB:Mental Talent (Intuition)																					STACK:NO	MULT:NO																																																							ABILITY:Talent|AUTOMATIC|Intuition																														SOURCEPAGE:p.115
Mental Talent (Linguist)			TYPE:MentalEnhancement		VISIBLE:NO	SAB:Mental Talent (Linguist)																					STACK:NO	MULT:NO																																																							ABILITY:Talent|AUTOMATIC|Linguist																														SOURCEPAGE:p.115
Mental Talent (Plan)				TYPE:MentalEnhancement		VISIBLE:NO	SAB:Mental Talent (Plan)																					STACK:NO	MULT:NO																																																							ABILITY:Talent|AUTOMATIC|Plan																															SOURCEPAGE:p.115
Mental Talent (Savant)				TYPE:MentalEnhancement		VISIBLE:NO	SAB:Mental Talent (Savant)																					STACK:NO	MULT:YES	CHOOSE:NOCHOICE																																																				ABILITY:Talent|AUTOMATIC|Savant																														SOURCEPAGE:p.115
Boost Initiative					TYPE:EldritchAbility		VISIBLE:NO	SAB:Boost Initiative																																																																																																																			SOURCEPAGE:p.118
Deep Wound						TYPE:EldritchAbility		VISIBLE:NO	SAB:Deep Wound																																																																																																																				SOURCEPAGE:p.118
Glancing Blow					TYPE:EldritchAbility		VISIBLE:NO	SAB:Glancing Blow																																																																																																																				SOURCEPAGE:p.118
Spell Resistance Eldritch Ability		TYPE:EldritchAbility		VISIBLE:NO	SAB:Spell Resistance %(using spell levels) or % (spending an action point)|10+var("CL=Eldritch Monk")|15+var("CL=Eldritch Monk")																																																																																																	SOURCEPAGE:p.118
Move as the Wind					TYPE:EldritchAbility		VISIBLE:NO	SAB:Move as the Wind																																																																																																																			SOURCEPAGE:p.118
Favored Terrain					TYPE:ExplorerAbility		VISIBLE:NO	SAB:Favored Terrain (%CHOICE)																					STACK:NO	MULT:YES	CHOOSE:STRING|Cold Desert|Cold Forest|Cold Hill|Cold Marsh|Cold Mountain|Cold Plains|Cold Underground|Hot Desert|Hot Forest|Hot Hill|Hot Marsh|Hot Mountain|Hot Plains|Hot Underground|Temperate Desert|Temperate Forest|Temperate Hill|Temperate Marsh|Temperate Mountain|Temperate Plains|Temperate Underground	SELECT:2																																					SOURCEPAGE:p.119
Improved Favored Terrain			TYPE:ExplorerAbility		VISIBLE:NO	SAB:Improved Favored Terrain (%CHOICE)																			STACK:NO	MULT:YES	CHOOSE:FEAT=Favored Terrain																																																																																					SOURCEPAGE:p.121
Driven						TYPE:CrusadingAdvocateAbility	VISIBLE:NO	SAB:Driven																																																																																										BONUS:HP|CURRENTMAX|CHA*CL=Crusading Advocate|PREVARGT:CHA,0																	SOURCEPAGE:p.128
Crusading Advocate Skill Mastery		TYPE:CrusadingAdvocateAbility	VISIBLE:NO	SAB:Skill Mastery (%CHOICE)																					STACK:NO	MULT:YES	CHOOSE:SKILLS																																																	SELECT:INT+CHA																																				SOURCEPAGE:p.129
Minor Success Reputation Bonus		TYPE:MinorSuccess			VISIBLE:NO	SAB:Minor Success (+1 bonus to Reputation)																																																																																																											BONUS:VAR|Reputation|1	SOURCEPAGE:p.129
Minor Success Wealth BONUS			TYPE:MinorSuccess			VISIBLE:NO	SAB:Minor Success (+2 bonus to Wealth)																																																																																																												BONUS:VAR|WealthBonus|2	SOURCEPAGE:p.129
Minor Success mid level contact		TYPE:MinorSuccess			VISIBLE:NO	SAB:Minor Success (mid-level contact, max.level %)|max(var("CL=CrusadingAdvocate")/2,8)																																																																																																								SOURCEPAGE:p.129
Major Success Reputation Bonus		TYPE:MajorSuccess			VISIBLE:NO	SAB:Major Success (+2 bonus to Reputation)																																																																																																											BONUS:VAR|Reputation|2	SOURCEPAGE:p.130
Major Success Wealth BONUS			TYPE:MajorSuccess			VISIBLE:NO	SAB:Major Success (+3 bonus to Wealth)																																																																																																												BONUS:VAR|WealthBonus|3	SOURCEPAGE:p.130
Major Success high level contact		TYPE:MajorSuccess			VISIBLE:NO	SAB:Major Success (high-level contact, max.level %)|max(var("CL=CrusadingAdvocate")/2,12)																																																																																																								SOURCEPAGE:p.130

###Block: Subchoices of Class Abilities
# Feat Name					Type			Visible	Special ABility	Vision
Animal Sense (low-light vision)	TYPE:AnimalSense	VISIBLE:NO				VISION:Low-light
Animal Sense (scent)			TYPE:AnimalSense	VISIBLE:NO	SAB:Scent

###Block: Daemon Form Abilities
# Feat Name							Type			Visible	Required Size	Special ABility											Stackable?	Multiple?	Choose																			Template				Combat bonus						Bonus to HP			Adjust PC Size		Damage Reduction
Claws (Daemon Form)					TYPE:DaemonForm	VISIBLE:NO				SAB:Claws(Ex)																																			TEMPLATE:Daemon Claws
Daemonic Armor (Daemon Form)				TYPE:DaemonForm	VISIBLE:NO				SAB:Daemonic Armor(Ex)																																							BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE
Daemonic Aura (Daemon Form)				TYPE:DaemonForm	VISIBLE:NO				SAB:Daemonic Aura(Ex)(Fort Save DC %)|10+(TL-LevelsBeforePossession)/2+CON
Damage Reduction (Daemon Form)			TYPE:DaemonForm	VISIBLE:NO				SAB:Damage Reduction(Ex)																																																						DR:15/+1
Deadly Breath (Daemon Form)				TYPE:DaemonForm	VISIBLE:NO				SAB:Deadly Breath(Su) (Reflex Save DC %)|10+(TL-LevelsBeforePossession)/2+CON
Enormous Maw (Daemon Form)				TYPE:DaemonForm	VISIBLE:NO				SAB:Enormous Maw(Ex)																																		TEMPLATE:Daemon Maw
Foulness (Daemon Form)					TYPE:DaemonForm	VISIBLE:NO				SAB:Foulness(Ex) (Fort Save DC %)|10+(TL-LevelsBeforePossession)/2+CON
Huge Size (Daemon Form)					TYPE:DaemonForm	VISIBLE:NO	PRESIZEEQ:L		SAB:Huge Size(Ex)																																																				BONUS:SIZEMOD|NUMBER|1
Immunity (Daemon Form)					TYPE:DaemonForm	VISIBLE:NO				SAB:Immunity(Ex) (vs. %CHOICE)								STACK:NO	MULT:YES	CHOOSE:STRING|Acid|Cold|Sonic/Concussion|Electricity|Fire|Ballistic|Bludgeoning|Piercing|Slashing|Poison|Radiation|1
Large Size (Daemon Form)				TYPE:DaemonForm	VISIBLE:NO	PRESIZEEQ:M		SAB:Large Size(Ex)																																																			BONUS:SIZEMOD|NUMBER|1
Massive Damage Threshold Boost (Daemon Form)	TYPE:DaemonForm	VISIBLE:NO				SAB:Massive Damage Threshold Boost(Ex)																																												BONUS:HP|ALTHP|CONSCORE
Abyssal Tentacles (Daemon Form)			TYPE:DaemonForm	VISIBLE:NO				SAB:Abyssal Tentacles(Su)																																	TEMPLATE:Daemon Tentacles

###Block: Abyssal Powers
# Feat Name				Type			Visible	Required Class		Special ABility											Define					Stackable?	Multiple?	Choose		Combat bonus				Bonus to skill				Modify VAR					Cost
Abyssal Deflection		TYPE:AbyssalPower	VISIBLE:NO					SAB:Abyssal Deflection(Ex)																						BONUS:COMBAT|AC|4|TYPE=Profane
Abyssal Smite			TYPE:AbyssalPower	VISIBLE:NO					SAB:Abyssal Smite(Su)
Abyssal Initiate			TYPE:AbyssalPower	VISIBLE:NO	PRECLASS:1,Initiate=1	SAB:Abyssal Initiate(Ex)
Abyssal Touch			TYPE:AbyssalPower	VISIBLE:NO					SAB:Touch of the Abyss(Su)																																								COST:2
Aura of Fear (Abyssal Power)	TYPE:AbyssalPower	VISIBLE:NO					SAB:Aura of Fear(Su) (Will Save DC %)|10+(TL-LevelsBeforePossession)/2+CHA
Baleful Attacks			TYPE:AbyssalPower	VISIBLE:NO					SAB:Baleful Attacks(Su)																							BONUS:COMBAT|TOHIT.Melee|CHA
Fast Healing (Abyssal Power)	TYPE:AbyssalPower	VISIBLE:NO					SAB:Fast Healing(Ex) (Fast Healing %)|FastHealingAbyssalPower			DEFINE:FastHealingAbyssalPower|0	STACK:YES	MULT:YES	CHOOSE:NOCHOICE													BONUS:VAR|FastHealingAbyssalPower|4
Freezing Touch			TYPE:AbyssalPower	VISIBLE:NO					SAB:Freezing Touch(Su) (Fort Save DC %)|10+(TL-LevelsBeforePossession)/2+CHA
One with Shadows			TYPE:AbyssalPower	VISIBLE:NO					SAB:One with Shadows(Su)																												BONUS:SKILL|Hide|4|TYPE=Profane
Probe Soul				TYPE:AbyssalPower	VISIBLE:NO					SAB:Probe Soul(Su) (Will Save DC %)|10+(TL-LevelsBeforePossession)/2+CHA
Sacrificial Magic			TYPE:AbyssalPower	VISIBLE:NO	PRECLASS:1,Initiate=1	SAB:Sacrificial Magic(Su)
True Seeing				TYPE:AbyssalPower	VISIBLE:NO					SAB:True Seeing(Su)																																									COST:2
Words of Power			TYPE:AbyssalPower	VISIBLE:NO					SAB:Words of Power(Sp)																																									COST:2
