# CVS $Revision: 8412 $ $Author: eddyanthony $ -- Wed Nov 12 16:36:35 2008 -- reformated by prettylst.pl v1.38 (build 8180)
SOURCELONG:Diadamon Pantheon	SOURCESHORT:DP	SOURCEWEB:http://www.dcrouzet.net/nbomisc/

# Domain Name	Caster level							Source Page		Description																																																																										List of Domain Spells by Level
Decay												SOURCEPAGE:p.100	DESC:You can use a withering touch once per day. Your withering touch is a spell-like ability that will cause any non-living organic matter to rapidly decay into dirt. The materials effected include food, most drinks, wood, leather, bone, and fat. Up to 1 cu. ft. can be effected in this manner per level per day. Undead are not effected by this power, however, although it may be possible to ruin their leather armor with a successful touch attack.	SPELLLEVEL:DOMAIN|Decay=1|Ray of Enfeeblement|Decay=2|Warp Wood|Decay=3|Hasten Rot|Decay=4|Pyosis|Decay=5|Insect Plague|Decay=6|Harm|Decay=7|Disintegrate|Decay=8|Creeping Doom|Decay=9|Shambler
Deprival											SOURCEPAGE:p.100	DESC:You may use a crippling jab once per day. Your crippling jab is a spell-like ability that is mind-affecting. The crippling jab requires a successful melee touch attack against a living creature. When you touch, your opponent must make a Fortitude saving throw or be entangled for one round per level of the cleric. He can still move, but is subject to all other penalties of an entanglement.									SPELLLEVEL:DOMAIN|Deprival=1|Sleep|Deprival=2|Hold Person|Deprival=3|Blindness/Deafness|Deprival=4|Fasting|Deprival=5|Dimensional Anchor|Deprival=6|Feeblemind|Deprival=7|Eyebite|Deprival=8|Antimagic Field|Deprival=9|Imprisonment
Emotion											SOURCEPAGE:p.100	DESC:Once a day you can perform an empathic appeal. This supernatural ability adds an enhancement bonus to your Charisma equal to your level. This power can be activated as a free action.																																												SPELLLEVEL:DOMAIN|Emotion=1|Remove Fear|Emotion=2|Calm Emotions|Emotion=3|Suggestion|Emotion=4|Emotion|Emotion=5|Break Enchantment|Emotion=6|Mass Suggestion|Emotion=7|Symbol|Emotion=8|Demand|Emotion=9|Sympathy
Fantasy		BONUS:CASTERLEVEL|DOMAIN.Fantasy|1				SOURCEPAGE:p.101	DESC:You cast fantasy domain spells at +1 caster level.																																																																		SPELLLEVEL:DOMAIN|Fantasy=1|Ghost Sound|Fantasy=2|Silent Image|Fantasy=3|Minor Image|Fantasy=4|Major Image|Fantasy=5|Illusory Wall|Fantasy=6|Persistent Image|Fantasy=7|Programmed Image|Fantasy=8|Permanent Image|Fantasy=9|Screen
Moonlight		BONUS:CASTERLEVEL|DOMAIN.Moonlight|2|PREAPPLY:ANYPC	SOURCEPAGE:p.101	DESC:You cast moonlight spells at +2 caster levels when the moon is visible.																																																															SPELLLEVEL:DOMAIN|Moonlight=1|Moons Heart|Moonlight=2|Darkvision|Moonlight=3|Emotion|Moonlight=4|Mind Fog|Moonlight=5|Dream|Moonlight=6|Pass Month|Moonlight=7|Insanity|Moonlight=8|Shapechange|Moonlight=9|Astral Projection
Mortality											SOURCEPAGE:p.101	DESC:Whenever you deliver the deathblow to any creature, it can not be restored to life by a raise dead spell. Nor can the corpse be animated as an undead. For the purpose of determining if the undead are destroyed, you also turn undead at two levels higher than normal.																														SPELLLEVEL:DOMAIN|Mortality=1|Deathwatch|Mortality=2|Chill Touch|Mortality=3|Speak with Dead|Mortality=4|Inflict Critical Wounds|Mortality=5|Slay Living|Mortality=6|Harm|Mortality=7|Circle of Death|Mortality=8|Finger of Death|Mortality=9|Wail of the Banshee
Passage											SOURCEPAGE:p.101	DESC:For a total of one minute per your cleric level per day, you can reduce your size to half your normal height as per the arcane spell. This will allow you to pass through openings that are normally too small.																																								SPELLLEVEL:DOMAIN|Passage=1|Spider Climb|Passage=2|Knock|Passage=3|Helping Hand|Passage=4|Freedom of Movement|Passage=5|Passwall|Passage=6|Find the Path|Passage=7|Phase Door|Passage=8|Maze|Passage=9|Freedom
Purity											SOURCEPAGE:p.102	DESC:You gain a +2 bonus to any saving throws versus toxins or disease. You also gain a +2 bonus to any saving throws versus the special attacks of undead.																																																		SPELLLEVEL:DOMAIN|Purity=1|Detect Undead|Purity=2|Consecrate|Purity=3|Remove Disease|Purity=4|Neutralize Poison|Purity=5|Resist Poison|Purity=6|Banishment|Purity=7|Stone to Flesh|Purity=8|Antipathy|Purity=9|Soul Bind
Sky												SOURCEPAGE:p.102	DESC:You can see clearly through any obscuring weather, including such conditions as heavy fog, driving rain, blizzards, or thick clouds. You can also see double the normal distance through magical clouds, such as a fog cloud, cloudkill, or obscuring mist.																																	SPELLLEVEL:DOMAIN|Sky=1|Shocking Grasp|Sky=2|Fog Cloud|Sky=3|Call Lightning|Sky=4|Sleet Storm|Sky=5|Ice Storm|Sky=6|Chain Lightning|Sky=7|Control Weather|Sky=8|Whirlwind|Sky=9|Storm of Vengeance
Terror		BONUS:CASTERLEVEL|DOMAIN.Terror|1				SOURCEPAGE:p.102	DESC:You cast terror domain spells at +1 caster level.																																																																		SPELLLEVEL:DOMAIN|Terror=1|Cause Fear|Terror=2|Hold Person|Terror=3|Scare|Terror=4|Phantasmal Killer|Terror=5|Gnawing Pain|Terror=6|Nightmare|Terror=7|Insanity|Terror=8|Power Word (Stun)|Terror=9|Soul Bind
Thought											SOURCEPAGE:p.102	DESC:You gain a +2 bonus to saves against mind-affecting magic. You automatically receive a saving throw with no bonus versus mindaffecting spells that normally do not allow such.																																														SPELLLEVEL:DOMAIN|Thought=1|Secret Confidence|Thought=2|Zone of Truth|Thought=3|Dominate Animal|Thought=4|Discern Lies|Thought=5|Dominate Person|Thought=6|Psychic Backlash|Thought=7|Insanity|Thought=8|Mind Blank|Thought=9|Dominate Monster
