# CVS $Revision: 9441 $ $Author: eddyanthony $ -- Tue Feb 17 21:23:11 2009 -- reformated by prettylst.pl v1.39 (build 9329)
SOURCELONG:Blood and Blades - The Profilers Guide to Slashers	SOURCESHORT:BloodBlades	SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=141
#Original entry by: Frank Kliewe and Paul W. King

###Arawnite Guardian: Pass without Trace spell does not exist in modern. Should it be borrowed from Fantasy? I usually only do
#that for spell-like abilities, because they are part of what defines a creature. For a class it is just a choice that is missing.

# Class Name			Output Name				Hit Dice	Type			Max Level	Source Page		Save checks bonus												Combat bonus			Modify VAR
CLASS:Bounty Hunter (BNB)	OUTPUTNAME:Bounty Hunter	HD:6		TYPE:PC.Advanced	MAXLEVEL:10	SOURCEPAGE:p.13	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Reflex,BASE.Will|(CL+3)*2/5	BONUS:COMBAT|BAB|(CL*3)/4	BONUS:VAR|ClassDefense|CL/2+1	BONUS:VAR|Reputation|CL/3+1	BONUS:VAR|Action|CL*6
# Class Name			Req. Att.	Required Skill
CLASS:Bounty Hunter (BNB)	PREATT:2	PRESKILL:3,Investigate=6,Listen=6,Sense Motive=6
# Class Name			Skill Pts/Lvl	Class Skill
CLASS:Bounty Hunter (BNB)	STARTSKILLPTS:5	CSKILL:Bluff|Computer Use|Disable Device|Drive|Forgery|Gather Information|Intimidate|Investigate|Knowledge (Behavioral Sciences)|Knowledge (Civics)|Knowledge (Current Events)|Knowledge (Streetwise)|Listen|Profession|Read/Write Language|Research|Sense Motive|Speak Language|Spot
1															AUTO:FEAT|Track
2	SAB:Low-level Contact(Ex)
3									ADD:FEAT|1|TYPE.BountyHunterBNB
4	SAB:Nonlethal Force(Ex)
5	SAB:Mid-level Contact(Ex)
6									ADD:FEAT|1|TYPE.BountyHunterBNB
7	SAB:Discern Lie(Ex)	SAB:Swift Tracker(Ex)
8	SAB:High-level Contact(Ex)
9									ADD:FEAT|1|TYPE.BountyHunterBNB
10	SAB:Sixth Sense(Su)

# Class Name		Output Name			Hit Dice	Type			Max Level	Source Page		Save checks bonus												Combat bonus		Modify VAR
CLASS:Profiler (BNB)	OUTPUTNAME:Profiler	HD:6		TYPE:PC.Advanced	MAXLEVEL:10	SOURCEPAGE:p.15	BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2	BONUS:VAR|ClassDefense|CL/3+1	BONUS:VAR|Reputation|CL/3+2	BONUS:VAR|Action|CL*6
# Class Name		Required Feat		Required Skill
CLASS:Profiler (BNB)	PREFEAT:1,Attentive	PRESKILL:3,Knowledge (Bahvioral)=6,Sense Motive=6,Gather Information=3
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Profiler (BNB)	STARTSKILLPTS:7	CSKILL:Craft (Visual Art)|Craft (Writing)|Decipher Script|Diplomacy|Disguise|Gather Information|Intimidate|Investigate|Knowledge (Behavioral Sciences)|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Streetwise)|Profession|Read/Write Language|Research|Sense Motive|Speak Language|Spot
1	SAB:Profile(Ex)
2	SAB:Read Target +%|ReadTarget	BONUS:VAR|ReadTarget|1	DEFINE:ReadTarget|0
3														ADD:FEAT|1|TYPE.ProfilerBNB
4	SAB:Identify Motive(Ex)
5	SAB:Enhanced Profile(Ex)
6						BONUS:VAR|ReadTarget|1					ADD:FEAT|1|TYPE.ProfilerBNB
7	SAB:Anticipate Move(Ex)
8						BONUS:VAR|ReadTarget|2
9														ADD:FEAT|1|TYPE.ProfilerBNB
10	SAB:Mindhunter(Ex)		BONUS:VAR|ReadTarget|2

###Slasher Advanced Classes

# Class Name	Hit Dice	Type					Abbreviation	Max Level	Source Page		Save checks bonus												Combat bonus		Modify VAR
CLASS:Alter Ego	HD:6		TYPE:PC.Advanced.Slasher	ABB:AEgo		MAXLEVEL:10	SOURCEPAGE:p.46	BONUS:CHECKS|BASE.Fortitude,BASE.Will|(CL+3)*2/5	BONUS:CHECKS|BASE.Reflex|CL/3	BONUS:COMBAT|BAB|CL*3/4	BONUS:VAR|ClassDefense|(CL+1)*2/5+1	BONUS:VAR|Reputation|(CL+2)/3	BONUS:VAR|Action|6
# Class Name	Required Feat												Var. Max. Value
CLASS:Alter Ego	PREFEAT:2,Mental Disorder (Dissociative),Slasher Occupation (Organized Killer)	PREVARLTEQ:CurrentSanity,-10
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Alter Ego	STARTSKILLPTS:3	CSKILL:Bluff|Diplomacy|Disguise|Forgery|Intimidate|Hide|Listen|Move Silently|Perform (Act)|Profession|Read/Write Language|Repair|Search|Sense Motive|Sleight of Hand|Speak Language|Spot
1	SAB:Other Personality(Ex)
2	SAB:Signature(Ex)			BONUS:SKILL|Forgery|CL|TYPE=Insight
3	SAB:Ladykiller +%|Ladykiller								BONUS:VAR|Ladykiller|2	DEFINE:Ladykiller|0
4	SAB:Peep(Ex)			BONUS:SKILL|Spot|4
5	SAB:Hear Voices(Ex)
6													BONUS:VAR|Ladykiller|2
7	SAB:Master of Disguise(Ex)	BONUS:SKILL|Disguise|CL*2|TYPE=Competence
8	SAB:Truthful(Ex)			BONUS:SKILL|Bluff|CL|TYPE=Insight
9	SAB:Mental Retreat(Ex)
10													BONUS:VAR|Ladykiller|2

# Class Name		Hit Dice	Type					Max Level	Source Page		Save checks bonus											Combat bonus		Modify VAR
CLASS:Arawnite Guardian	HD:6		TYPE:PC.Advanced.Slasher	MAXLEVEL:10	SOURCEPAGE:p.46	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2	BONUS:CHECKS|BASE.Reflex|CL/3	BONUS:COMBAT|BAB|CL*3/4	BONUS:VAR|ClassDefense|(CL+1)*2/5+1	BONUS:VAR|Reputation|CL/2+1	BONUS:VAR|Action|6
# Class Name		Required Skill							Required Text
CLASS:Arawnite Guardian	PRESKILL:1,Knowledge (Theology and Philosophy)=6	PRETEXT:Allegiance to Arawn
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Arawnite Guardian	STARTSKILLPTS:4	CSKILL:Concentration|TYPE.Craft|Diplomacy|Handle Animal|Treat Injury|Knowledge (Earth and Life Sciences)|Listen|Profession|Ride|Spellcraft|Spot|Survival|Swim
# Class Name		Spell Stat		Spell Type		Memorize	Automatically Known Spell Levels					Caster level
CLASS:Arawnite Guardian	SPELLSTAT:WIS	SPELLTYPE:Divine	MEMORIZE:NO	KNOWNSPELLS:LEVEL=0|LEVEL=1|LEVEL=2|LEVEL=3|LEVEL=4|LEVEL=5	BONUS:CASTERLEVEL|Arawnite Guardian|CL
###Block:Spells
1	SPELLLEVEL:CLASS|Arawnite Guardian=0|Create Water,Detect Magical Aura,Light,Mending,Read Magic,Resistance,Virtue
1	SPELLLEVEL:CLASS|Arawnite Guardian=1|Bane,Bless,Cause Fear,Clean,Command,Cure Light Wounds,Degauss,Faerie Fire,Jump,Magic Weapon,Obscuring Mist,Feather Fall (Spell),Mask Metal,Power Device,Sanctuary,Sleep,Trace Purge
#1	SPELLLEVEL:CLASS|Arawnite Guardian=1|Bane,Bless,Cause Fear,Clean,Command,Cure Light Wounds,Degauss,Faerie Fire,Jump,Magic Weapon,Obscuring Mist,Pass without Trace,Feather Fall (Spell),Mask Metal,Power Device,Sanctuary,Sleep,Trace Purge
1	SPELLLEVEL:CLASS|Arawnite Guardian=2|Augury,Burglar's Buddy,Cure Moderate Wounds,Enhance Ability,Glitterdust,Invisibility,Knock (Spell),Locate Object,Machine Invisibility,Protection from Arrows/Bullets,Shield Other,Spider Climb (Spell)
1	SPELLLEVEL:CLASS|Arawnite Guardian=3|Cure Serious Wounds,Electromagnetic Pulse,Gaseous Form,Hold Person,Invisibility Sphere,Nondetection,Prayer,Recharge,Shutdown,Status
1	SPELLLEVEL:CLASS|Arawnite Guardian=4|Bestow Curse,Confusion,Cure Critical Wounds,Divination,Fear,Scrying,Wire Walk
1	SPELLLEVEL:CLASS|Arawnite Guardian=5|Flaming Wrath,Greater Command,Hold Monster,Passwall,Secret Vault,Synchronicity
###Block:Standard Block
1	CAST:3,2		VISION:Darkvision (60')																					LANGAUTO:Ogham
2	CAST:4,3						SAB:Dark Blessing(Su)		BONUS:CHECKS|ALL|max(0,CHA)
3	CAST:4,3,2						SAB:Trackless Step(Ex)
4	CAST:5,4,3						SAB:Aura of Despair(Su)
5	CAST:5,4,3,2															ABILITY:Talent|NORMAL|Evasion
6	CAST:5,4,4,3															ABILITY:Talent|NORMAL|Uncanny Dodge I|Uncanny Dodge II
7	CAST:6,5,4,3,2					SAB:Slippery Mind(Ex)
8	CAST:6,5,4,4,3					SAB:Hide in Plain Sight(Su)
9	CAST:6,5,5,4,3,2					SAB:Venom Immunity(Ex)
10	CAST:6,5,5,4,4,3					SAB:Improved Evasion(Ex)

# Class Name	Hit Dice	Type					Max Level	Source Page		Save checks bonus												Combat bonus		Modify VAR
CLASS:Mad Genius	HD:6		TYPE:PC.Advanced.Slasher	MAXLEVEL:10	SOURCEPAGE:p.48	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|(CL+3)*2/5	BONUS:COMBAT|BAB|CL/2	BONUS:VAR|ClassDefense|(CL+1)/3	BONUS:VAR|Reputation|(CL+2)/3	BONUS:VAR|Action|6
# Class Name	Required Feat				Required Stat	Var. Max. Value
CLASS:Mad Genius	PREFEAT:1,Occupation (Academic)	PRESTAT:1,INT=18	PREVARLTEQ:CurrentSanity,-10
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Mad Genius	STARTSKILLPTS:6	CSKILL:Bluff|Diplomacy|Disguise|Forgery|Intimidate|Hide|Listen|Move Silently|Perform (Act)|Profession|Read/Write Language|Repair|Search|Sense Motive|Sleight of Hand|Speak Language|Spot
1	SAB:Trapmaster(Ex)
2	SAB:Scientific Improvisation(Ex)
3	SAB:Mad Knowledge(Ex) +% Bonus|CL+INT+2*(skillinfo("RANK","Knowledge (History)")>=5)
4	SAB:Medical Mastery(Ex)
5	SAB:Fascinate(Ex)
6	SAB:Suggestion(Ex) Will save DC %|10+CL/2+CHA
7	SAB:Smart Survival(Ex)
8																ADD:FEAT|1|Smart Weapon
9	SAB:One Step Ahead(Ex)
10	SAB:Sow Distrust(Ex) Will save DC %|10+CL/2+CHA

# Class Name	Hit Dice	Type					Max Level	Source Page		Save checks bonus											Combat bonus		Modify VAR
CLASS:Psychogene	HD:4		TYPE:PC.Advanced.Slasher	MAXLEVEL:10	SOURCEPAGE:p.50	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2	BONUS:VAR|ClassDefense|CL/2+1	BONUS:VAR|Reputation|CL/3	BONUS:VAR|Action|6
# Class Name	Required Feat																																	Required Skill							Var. Max. Value
CLASS:Psychogene	PREFEAT:1,Wild Talent,Wild Talent (Burst),Wild Talent (Daze),Wild Talent (Detect Psionics),Wild Talent (Far Hand),Wild Talent (Far Punch),Wild Talent (Finger of Fire),Wild Talent (Missive),Wild Talent (Verve)	PRESKILL:3,Bluff=6,Diplomacy=6,Gather Information=6	PREVARLTEQ:CurrentSanity,-10
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Psychogene	STARTSKILLPTS:4	CSKILL:Autohypnosis|Bluff|Concentration|Diplomacy|Gather Information|Knowledge (Behavioral Sciences)|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Theology and Philosophy)|Profession|Psicraft|Read/Write Language|Sense Motive|Speak Language
# Class Name	Spell Stat		Spell Type		Memorize	Caster level
CLASS:Psychogene	SPELLSTAT:SPELL	SPELLTYPE:Psionic	MEMORIZE:NO	BONUS:CASTERLEVEL|Psychogene|CL
###Block: Psionic subtype, BasePowerPoints, BonusPowerPoints
1	BONUS:VAR|PsychogeneML|var("CL=Psychogene")	BONUS:VAR|PsychogeneML|var("BL=Psychogene")			DEFINE:PsychogeneML|0	ABILITY:Special Ability|NORMAL|PsionicClass
1	BONUS:VAR|BasePowerPoints|2
1	BONUS:VAR|BasePowerPoints|1|PREVARGTEQ:PsychogeneML,2	BONUS:VAR|BasePowerPoints|1|PREVARGTEQ:PsychogeneML,3
1	BONUS:VAR|BasePowerPoints|1|PREVARGTEQ:PsychogeneML,4	BONUS:VAR|BasePowerPoints|3|PREVARGTEQ:PsychogeneML,5
1	BONUS:VAR|BasePowerPoints|3|PREVARGTEQ:PsychogeneML,6	BONUS:VAR|BasePowerPoints|5|PREVARGTEQ:PsychogeneML,7
1	BONUS:VAR|BasePowerPoints|5|PREVARGTEQ:PsychogeneML,8	BONUS:VAR|BasePowerPoints|5|PREVARGTEQ:PsychogeneML,9
1	BONUS:VAR|BasePowerPoints|7|PREVARGTEQ:PsychogeneML,10
###Block: powers
1	SPELLLEVEL:CLASS|Psychogene=0|Daze,Far Hand,Far Punch,Missive
1	SPELLLEVEL:CLASS|Psychogene=1|Combat Precognition,Control Object,Create Sound,Lesser Concussion,Lesser Mindlink,White Noise
1	SPELLLEVEL:CLASS|Psychogene=2|Combat Prescience,Concussion,Control Object (Mass),Sensitivity to Psychic Impressions
1	SPELLLEVEL:CLASS|Psychogene=3|False Sensory Input,Mindlink
1	SPELLLEVEL:CLASS|Psychogene=4|Forced Mindlink,Inertial Barrier,Psychofeedback,Short Sharp Shock,Telekinesis
###Block: standard
1	KNOWN:2		SAB:Psionic Skills
2	KNOWN:3
3	KNOWN:3,1
4	KNOWN:3,2
5	KNOWN:3,3,1
6	KNOWN:3,3,2
7	KNOWN:3,3,2,1
8	KNOWN:3,3,3,1
9	KNOWN:3,3,3,2
10	KNOWN:3,3,3,2,1

# Class Name	Hit Dice	Type					Max Level	Source Page		Save checks bonus												Combat bonus		Modify VAR
CLASS:Stalker	HD:8		TYPE:PC:Advanced.Slasher	MAXLEVEL:10	SOURCEPAGE:p.51	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:COMBAT|BAB|CL/2	BONUS:VAR|ClassDefense|(CL+1)*2/3	BONUS:VAR|Reputation|(CL+2)/3	BONUS:VAR|Action|6
# Class Name	Req. Att.	Required Skill				Var. Max. Value
CLASS:Stalker	PREATT:2	PRESKILL:2,Hide=6,Move Silently=6	PREVARLTEQ:CurrentSanity,-10
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Stalker	STARTSKILLPTS:6	CSKILL:Balance|Climb|Disable Device|Disguise|Escape Artist|Hide|Investigate|Jump|Listen|Move Silently|Read/Write Language|Search|Sleight of Hand|Speak Language|Spot|Tumble
1					SAB:Death Attack (Fortitude DC %)|10+CL+INT	BONUS:VAR|SneakAttack|1	ADD:FEAT|1|Weapon Focus								ABILITY:Special Ability|NORMAL|Sneak Attack
2																	ADD:ABILITY|Special Ability|NORMAL|Weapon Specialization
3	VISION:Darkvision (60')									BONUS:VAR|SneakAttack|1
4					SAB:Right Behind You (Su)								ADD:FEAT|1|TYPE.Stalker
5																	ADD:ABILITY|Special Ability|NORMAL|Improved Critical
6													BONUS:VAR|SneakAttack|1	ADD:FEAT|1|TYPE.Stalker
7					SAB:Hide in Plain Sight (Su)
8													BONUS:VAR|SneakAttack|1	ADD:ABILITY|Special Ability|NORMAL|Greater Weapon Specialization
9					SAB:Without a Trace (Ex)
10					SAB:Critical Strike (Ex)				BONUS:VAR|SneakAttack|1
