# CVS $Revision: 9305 $ $Author: eddyanthony $ -- Fri Feb  6 23:25:02 2009 -- reformated by prettylst.pl v1.39 (build 9132)
SOURCELONG:Path of Shadow	SOURCESHORT:PathShadow	SOURCEWEB:http://www.fantasyflightgames.com/ll.html
# Original entry by: Blithwyn

# Class Name			Hit Dice	Type			Abbreviation	Max Level	Source Page						Save checks bonus											Combat bonus
CLASS:Abyssal Infiltrator	HD:6		TYPE:PC.Legendary	ABB:Aby		MAXLEVEL:5	SOURCEPAGE:Chap.2, Abyssal Infiltrator	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/2+3	BONUS:CHECKS|BASE.Fortitude|CL/3+1	BONUS:COMBAT|BAB|CL
# Class Name			Required AL		Req. Att.	Req. Special Ability	Required Skill
CLASS:Abyssal Infiltrator	PREALIGN:LE,NE,CE	PREATT:8	PRESA:1,Death Attack	PRESKILL:5,Knowledge (Arcana)=7,Intimidate=10,Hide=15,Move Silently=15,Open Lock=15
# Class Name			Skill Pts/Lvl	Class Skill
CLASS:Abyssal Infiltrator	STARTSKILLPTS:8	CSKILL:Appraise|Balance|Bluff|Climb|TYPE.Craft|Decipher Script|Diplomacy|Disable Device|Disguise|Escape Artist|Forgery|Gather Information|Hide|Innuendo|Intimidate|Intuit Direction|Jump|Listen|Move Silently|Open Lock|Perform|Pick Pocket|TYPE.Profession|Read Lips|Search|Sense Motive|Spot|Swim|Tumble|Use Magic Device|Use Rope
1	ADD:FEAT|1|TYPE=AbyssalInfiltratorLAPL1,Enhanced Dexterity I,Enhanced Strength I
2	ADD:FEAT|1|TYPE=AbyssalInfiltratorLAPL2,Enhanced Dexterity II,Enhanced Strength II
3	ADD:FEAT|1|TYPE=AbyssalInfiltratorLAPL3,Enhanced Dexterity III,Enhanced Strength III
4	ADD:FEAT|1|TYPE=AbyssalInfiltratorLAPL4,Enhanced Dexterity IV,Enhanced Strength IV
5	ADD:FEAT|1|TYPE=AbyssalInfiltratorLAPL5,Enhanced Dexterity V,Enhanced Strength V

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page					Save checks bonus											Combat bonus
CLASS:Blood Thief	HD:6		TYPE:PC.Legendary	ABB:Blo		MAXLEVEL:5	SOURCEPAGE:Chap.2, Blood Thief	BONUS:CHECKS|BASE.Reflex,BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL
# Class Name	Required Ability								Restricted AL		Required Feat										Required Skill
CLASS:Blood Thief	PREABILITY:1,CATEGORY=Special Ability,Crippling Strike	!PREALIGN:LG,NG,CG	PREFEAT:4,Improved Critical(TYPE=Slashing),Endurance,Toughness,Track	PRESKILL:4,Concentration=7,Heal=7,Wilderness Lore=7,Intimidate=15
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Blood Thief	STARTSKILLPTS:8	CSKILL:Appraise|Balance|Bluff|Climb|Concentration|TYPE.Craft|Disable Device|Disguise|Escape Artist|Gather Information|Heal|Hide|Innuendo|Intimidate|Intuit Direction|Jump|Listen|Move Silently|Open Lock|Pick Pocket|Read Lips|Ride|Search|Sense Motive|Spot|Swim|Tumble|Use Rope|Wilderness Lore
1	AUTO:FEAT|Simple Weapon Proficiency
1	AUTO:FEAT|Armor Proficiency (Light)
###Block: Normal Level Progression
1	ADD:FEAT|1|TYPE=BloodThiefLAPL1
2	ADD:FEAT|1|TYPE=BloodThiefLAPL2
3	ADD:FEAT|1|TYPE=BloodThiefLAPL3
4	ADD:FEAT|1|TYPE=BloodThiefLAPL4
5	ADD:FEAT|1|TYPE=BloodThiefLAPL5


# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page					Save checks bonus											Combat bonus
CLASS:Fortune's Fool	HD:6		TYPE:PC.Legendary	ABB:FoF		MAXLEVEL:5	SOURCEPAGE:Chap.2, Fortune's Fool	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/2+2	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:COMBAT|BAB|CL*3/4
# Class Name		Restricted AL		Required Feat											Required Skill														Prohibited Stat
CLASS:Fortune's Fool	!PREALIGN:LG,LN,LE	PREFEAT:5,Alertness,Combat Reflexes,Dodge,Improved Initiative,Quick Draw	PRESKILL:6,Tumble=8,Balance=10,Escape Artist=10,Spot=10,Diplomacy=12,Sense Motive=12,Bluff=15	!PRESTAT:1,WIS=14
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Fortune's Fool	STARTSKILLPTS:8	CSKILL:Appraise|Balance|Bluff|Climb|TYPE.Craft|Decipher Script|Diplomacy|Disable Device|Disguise|Escape Artist|Forgery|Gather Information|Hide|Innuendo|Intimidate|Intuit Direction|Jump|Listen|Move Silently|Open Lock|Perform|Pick Pocket|Read Lips|Search|Sense Motive|Spot|Swim|Tumble|Use Magic Device|Use Rope|Wilderness Lore
1	AUTO:FEAT|Simple Weapon Proficiency
1	AUTO:FEAT|Armor Proficiency (Light)
###Block: Normal Level Progression
1	ADD:FEAT|1|TYPE=FortuneFoolLAPL1
2	ADD:FEAT|1|TYPE=FortuneFoolLAPL2
3	ADD:FEAT|1|TYPE=FortuneFoolLAPL3
4	ADD:FEAT|1|TYPE=FortuneFoolLAPL4
5	ADD:FEAT|1|TYPE=FortuneFoolLAPL5

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page				Save checks bonus												Combat bonus
CLASS:Grey Hand	HD:6		TYPE:PC.Legendary	ABB:GrHa		MAXLEVEL:5	SOURCEPAGE:Chap.2, Grey Hand	BONUS:CHECKS|BASE.Reflex|CL/2+3	BONUS:CHECKS|BASE.Will,BASE.Fortitude|CL/3+1	BONUS:COMBAT|BAB|CL
# Class Name	Req. Att.	Required Feat							Req. Special Ability	Required Skill									Var. Min. Value
CLASS:Grey Hand	PREATT:9	PREFEAT:3,Improved Critical,Weapon Focus,Skill Focus	PRESA:1,Death Attack	PRESKILL:4,Disguise=10,Intimidate=10,Hide=15,Move Silently=15	PREVARGTEQ:SneakAttack,5
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Grey Hand	STARTSKILLPTS:8	CSKILL:Balance|Bluff|Climb|TYPE.Craft|Decipher Script|Diplomacy|Disable Device|Disguise|Escape Artist|Forgery|Gather Information|Hide|Innuendo|Intimidate|Intuit Direction|Jump|Listen|Move Silently|Open Lock|Pick Pocket|Read Lips|Search|Sense Motive|Spot|Swim|Tumble|Use Magic Device|Use Rope
1	ABILITY:Special Ability|AUTOMATIC|All Martial Weapon Proficiencies	AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency
1													AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)
###Block: Normal Level Progression
1	ADD:FEAT|1|TYPE=GreyHandLAPL1
2	ADD:FEAT|1|TYPE=GreyHandLAPL2
3	ADD:FEAT|1|TYPE=GreyHandLAPL3
4	ADD:FEAT|1|TYPE=GreyHandLAPL4
5	ADD:FEAT|1|TYPE=GreyHandLAPL5

# Class Name			Hit Dice	Type			Abbreviation	Max Level	Source Page						Save checks bonus												Combat bonus
CLASS:Hand of the Reaper	HD:6		TYPE:PC.Legendary	ABB:HaRe		MAXLEVEL:5	SOURCEPAGE:Chap.2, Hand of the Reaper	BONUS:CHECKS|BASE.Reflex|CL/2+3	BONUS:CHECKS|BASE.Will,BASE.Fortitude|CL/3+1	BONUS:COMBAT|BAB|CL
# Class Name			Restricted AL		Req. Att.	Req. Special Ability	Required Skill
CLASS:Hand of the Reaper	!PREALIGN:LG,NG,CG	PREATT:8	PRESA:1,Death Attack	PRESKILL:6,Bluff=5,Diplomacy=5,Forgery=5,Gather Information=5,Intimidate=10,Open Lock=10,Hide=15,Move Silently=15
# Class Name			Skill Pts/Lvl	Class Skill
CLASS:Hand of the Reaper	STARTSKILLPTS:8	CSKILL:Appraise|Balance|Bluff|Climb|TYPE.Craft|Decipher Script|Diplomacy|Disable Device|Disguise|Escape Artist|Forgery|Gather Information|Hide|Innuendo|Intimidate|Intuit Direction|Jump|Listen|Move Silently|Open Lock|Perform|Pick Pocket|TYPE.Profession|Read Lips|Search|Sense Motive|Spot|Swim|Tumble|Use Magic Device|Use Rope
1	ABILITY:Special Ability|AUTOMATIC|All Martial Weapon Proficiencies	AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency
1													AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)|Armor Proficiency (Heavy)
1													AUTO:FEAT|Shield Proficiency
###Block: Normal Level Progression
1	ADD:FEAT|1|TYPE=HandReaperLAPL1,Enhanced Dexterity I,Enhanced Intelligence I
2	ADD:FEAT|1|TYPE=HandReaperLAPL2,Enhanced Dexterity II,Enhanced Intelligence II
3	ADD:FEAT|1|TYPE=HandReaperLAPL3,Enhanced Dexterity III,Enhanced Intelligence III
4	ADD:FEAT|1|TYPE=HandReaperLAPL4,Enhanced Dexterity IV,Enhanced Intelligence IV
5	ADD:FEAT|1|TYPE=HandReaperLAPL5,Enhanced Dexterity V,Enhanced Intelligence V


# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page				Save checks bonus											Combat bonus
CLASS:Incantator	HD:6		TYPE:PC.Legendary	ABB:Inc		MAXLEVEL:5	SOURCEPAGE:Chap.2, Incantator	BONUS:CHECKS|BASE.Will,BASE.Reflex|CL/2+2	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:COMBAT|BAB|CL*3/4
# Class Name	Required Feat																Required Skill
CLASS:Incantator	PREFEAT:4,Iron Will,Skill Focus(Concentration),Skill Focus(Knowledge (Arcana)),Skill Focus(Spellcraft)	PRESKILL:5,Concentration=8,Knowledge (Arcana)=8,Spellcraft=8,Hide=15,Move Silently=15
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Incantator	STARTSKILLPTS:8	CSKILL:Appraise|Balance|Bluff|Concentration|Climb|TYPE.Craft|Disable Device|Disguise|Escape Artist|Gather Information|Heal|Hide|Innuendo|Intimidate|Intuit Direction|Jump|Knowledge (Arcana)|Listen|Move Silently|Open Lock|Pick Pocket|Read Lips|Ride|Search|Sense Motive|Spellcraft|Spot|Swim|Tumble|Use Magic Device
1	AUTO:FEAT|Simple Weapon Proficiency
1	AUTO:FEAT|Armor Proficiency (Light)
###Block: Normal Level Progression
1	ADD:FEAT|1|TYPE=IncantatorLAPL1
2	ADD:FEAT|1|TYPE=IncantatorLAPL2
3	ADD:FEAT|1|TYPE=IncantatorLAPL3
4	ADD:FEAT|1|TYPE=IncantatorLAPL4
5	ADD:FEAT|1|TYPE=IncantatorLAPL5
# _IF_ the Incantator picks Steal Magic as legendary ability he gets the following spell slots to place stolen spells
# (I currently don't see a way to code this.)
# 1	CAST:4,3,2,1
# 2	CAST:4,3,3,2
# 3	CAST:4,4,3,2,1		SAB:Steal Dweomer
# 4	CAST:4,4,3,3,2		SAB:Steal Spell-like Abilities
# 5	CAST:4,4,4,3,2,1		SAB:Steal Supernatural Ablities


# Class Name		Output Name				Hit Dice	Type			Abbreviation	Max Level	Source Page					Save checks bonus											Combat bonus
CLASS:Jack of Knives	OUTPUTNAME:Jack-of-Knives	HD:6		TYPE:PC.Legendary	ABB:JaKn		MAXLEVEL:5	SOURCEPAGE:Chap.2, Jack of Knives	BONUS:CHECKS|BASE.Reflex,BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL
# Class Name		Required Feat												Required Skill
CLASS:Jack of Knives	PREFEAT:5,Dodge,Mobility,Point Blank Shot,Two-Weapon Fighting,Weapon Focus(Dagger)	PRESKILL:3,Balance=15,Jump=15,Tumble=15
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Jack of Knives	STARTSKILLPTS:8	CSKILL:Appraise|Balance|Bluff|Climb|TYPE.Craft|Decipher Script|Diplomacy|Disable Device|Disguise|Escape Artist|Forgery|Gather Information|Hide|Innuendo|Intimidate|Intuit Direction|Jump|Listen|Move Silently|Open Lock|Pick Pocket|Read Lips|Ride|Search|Sense Motive|Spot|Swim|Tumble|Use Magic Device|Use Rope
1	ABILITY:Special Ability|AUTOMATIC|All Martial Weapon Proficiencies	AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency
1													AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)
###Block: Normal Level Progression
1	ADD:FEAT|1|TYPE=JackKnivesLAPL1
2	ADD:FEAT|1|TYPE=JackKnivesLAPL2
3	ADD:FEAT|1|TYPE=JackKnivesLAPL3
4	ADD:FEAT|1|TYPE=JackKnivesLAPL4
5	ADD:FEAT|1|TYPE=JackKnivesLAPL5

# additional prereq "any feat of the DM's choice"

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page						Save checks bonus											Combat bonus
CLASS:Jack o' the Green	HD:6		TYPE:PC.Legendary	ABB:JaGr		MAXLEVEL:5	SOURCEPAGE:Chap.2, Jack o' the Green	BONUS:CHECKS|BASE.Reflex,BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL
# Class Name		Required AL			Required Feat				Required Skill														Required Stat
CLASS:Jack o' the Green	PREALIGN:NG,TN,CG,CN	PREFEAT:2,Track,Lightning Reflexes	PRESKILL:5,Gather Information=8,Knowledge (Local)=8,Wilderness Lore=8,Hide=15,Move Silently=15	PRESTAT:1,WIS=15
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Jack o' the Green	STARTSKILLPTS:8	CSKILL:Animal Empathy|Appraise|Balance|Bluff|Climb|Diplomacy|Disguise|Escape Artist|Forgery|Gather Information|Hide|Innuendo|Jump|Knowledge (Local)|Listen|Move Silently|Open Lock|Pick Pocket|Sense Motive|Spot|Swim|Tumble|Use Rope|Wilderness Lore
1	ABILITY:Special Ability|AUTOMATIC|All Martial Weapon Proficiencies	AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency
1													AUTO:FEAT|Armor Proficiency (Light)
###Block: Normal Level Progression
1	ADD:FEAT|1|TYPE=JackGreenLAPL1
2	ADD:FEAT|1|TYPE=JackGreenLAPL2
3	ADD:FEAT|1|TYPE=JackGreenLAPL3
4	ADD:FEAT|1|TYPE=JackGreenLAPL4
5	ADD:FEAT|1|TYPE=JackGreenLAPL5


# additional prereq "The character must be a rogue. She may be multiclassed, but she must have gained more class levels as rogue than any other classes"
# additional prereq "one other feat of the DM's choice"

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page					Save checks bonus											Combat bonus
CLASS:Master Burglar	HD:6		TYPE:PC.Legendary	ABB:MaBu		MAXLEVEL:5	SOURCEPAGE:Chap.2, Master Burglar	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/2+3	BONUS:CHECKS|BASE.Fortitude|CL/3+1	BONUS:COMBAT|BAB|CL*3/4
# Class Name		Required Feat						Required Skill
CLASS:Master Burglar	PREFEAT:3,Alertness,Dodge,Improved Initiative	PRESKILL:5,Climb=10,Hide=15,Move Silently=15,Open Lock=15,Tumble=15
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Master Burglar	STARTSKILLPTS:8	CSKILL:Appraise|Balance|Bluff|Climb|TYPE.Craft|Decipher Script|Diplomacy|Disable Device|Disguise|Escape Artist|Forgery|Gather Information|Hide|Innuendo|Intimidate|Intuit Direction|Jump|Listen|Move Silently|Open Lock|Perform|Pick Pocket|TYPE.Profession|Read Lips|Search|Sense Motive|Spot|Swim|Tumble|Use Magic Device|Use Rope
1	ADD:FEAT|1|TYPE=MasterBurglarLAPL1,Enhanced Dexterity I,Enhanced Wisdom I
2	ADD:FEAT|1|TYPE=MasterBurglarLAPL2,Enhanced Dexterity II,Enhanced Wisdom II
3	ADD:FEAT|1|TYPE=MasterBurglarLAPL3,Enhanced Dexterity III,Enhanced Wisdom III
4	ADD:FEAT|1|TYPE=MasterBurglarLAPL4,Enhanced Dexterity IV,Enhanced Wisdom IV
5	ADD:FEAT|1|TYPE=MasterBurglarLAPL5,Enhanced Dexterity V,Enhanced Wisdom V


# additional prereq "and one feat of the DM's choice"

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page					Save checks bonus												Combat bonus
CLASS:Queen of Shadows	HD:6		TYPE:PC.Legendary	ABB:QSh		MAXLEVEL:5	SOURCEPAGE:Chap.2, Queen of Shadows	BONUS:CHECKS|BASE.Reflex|CL/2+3	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3+1	BONUS:COMBAT|BAB|CL*3/4+1
# Class Name		Req. Att.	Required Class			Required Feat					Required Skill
CLASS:Queen of Shadows	PREATT:8	PRECLASS:1,Shadowdancer=1	PREFEAT:3,Dodge,Mobility,Spring Attack	PRESKILL:3,Perform=10,Hide=15,Move Silently=15
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Queen of Shadows	STARTSKILLPTS:8	CSKILL:Appraise|Balance|Bluff|Climb|TYPE.Craft|Decipher Script|Diplomacy|Disable Device|Disguise|Escape Artist|Forgery|Gather Information|Hide|Innuendo|Intimidate|Intuit Direction|Jump|Listen|Move Silently|Open Lock|Perform|Pick Pocket|TYPE.Profession|Read Lips|Search|Sense Motive|Spot|Swim|Tumble|Use Magic Device|Use Rope
1	ADD:FEAT|1|TYPE=QueenShadowsLAPL1,Enhanced Dexterity I,Enhanced Charisma I
2	ADD:FEAT|1|TYPE=QueenShadowsLAPL2,Enhanced Dexterity II,Enhanced Charisma II
3	ADD:FEAT|1|TYPE=QueenShadowsLAPL3,Enhanced Dexterity III,Enhanced Charisma III
4	ADD:FEAT|1|TYPE=QueenShadowsLAPL4,Enhanced Dexterity IV,Enhanced Charisma IV
5	ADD:FEAT|1|TYPE=QueenShadowsLAPL5,Enhanced Dexterity V,Enhanced Charisma V


# additional prereq "The character must be a rogue. She may be multiclassed, but she must have gained more class levels as rogue than any other classes"
# additional prereq "one other feat of the DM's choice"

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page					Save checks bonus												Combat bonus
CLASS:Rogue Prince	HD:6		TYPE:PC.Legendary	ABB:RoPr		MAXLEVEL:5	SOURCEPAGE:Chap.2, Rogue Prince	BONUS:CHECKS|BASE.Reflex|CL/2+3	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3+1	BONUS:COMBAT|BAB|CL*3/4+1
# Class Name		Req. Att.	Required Feat				Required Skill
CLASS:Rogue Prince	PREATT:8	PREFEAT:2,Expertise,Improved Disarm	PRESKILL:4,Search=10,Bluff=15,Pick Pocket=15,Tumble=15
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Rogue Prince	STARTSKILLPTS:8	CSKILL:Appraise|Balance|Bluff|Climb|TYPE.Craft|Decipher Script|Diplomacy|Disable Device|Disguise|Escape Artist|Forgery|Gather Information|Hide|Innuendo|Intimidate|Intuit Direction|Jump|Listen|Move Silently|Open Lock|Perform|Pick Pocket|TYPE.Profession|Read Lips|Search|Sense Motive|Spot|Swim|Tumble|Use Magic Device|Use Rope
1	ADD:FEAT|1|TYPE=RoguePrinceLAPL1,Enhanced Dexterity I,Enhanced Charisma I
2	ADD:FEAT|1|TYPE=RoguePrinceLAPL2,Enhanced Dexterity II,Enhanced Charisma II
3	ADD:FEAT|1|TYPE=RoguePrinceLAPL3,Enhanced Dexterity III,Enhanced Charisma III
4	ADD:FEAT|1|TYPE=RoguePrinceLAPL4,Enhanced Dexterity IV,Enhanced Charisma IV
5	ADD:FEAT|1|TYPE=RoguePrinceLAPL5,Enhanced Dexterity V,Enhanced Charisma V

# Class Name	Unique Key		Hit Dice	Type			Abbreviation	Max Level	Source Page				Save checks bonus											Combat bonus
CLASS:Savant	KEY:Savant_PoS	HD:6		TYPE:PC.Legendary	ABB:Sav		MAXLEVEL:5	SOURCEPAGE:Chap.2, Savant	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/2+2	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:COMBAT|BAB|CL*3/4

# Class Name	Required Ability																																		Required Feat																				Required Skill
CLASS:Savant_PoS	PREABILITY:2,CHECKMULT,CATEGORY=Special Ability,Skill Mastery(Decipher Script,Diplomacy,Disguise,Gather Information,Bluff,Search,Spot,Innuendo,Sense Motive)	PREABILITY:1,CATEGORY=Special Ability,Slippery Mind	PREFEAT:2,Alertness,Skill Focus(Decipher Script,Diplomacy,Disguise,Gather Information,Bluff,Search,Spot,Innuendo,Sense Motive)	PRESKILL:9,Decipher Script=8,Diplomacy=8,Disguise=8,Gather Information=8,Bluff=10,Search=10,Spot=10,Innuendo=15,Sense Motive=15
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Savant_PoS	STARTSKILLPTS:8	CSKILL:Alchemy|Appraise|Balance|Bluff|Climb|TYPE.Craft|Decipher Script|Diplomacy|Disable Device|Disguise|Escape Artist|Forgery|Gather Information|Hide|Innuendo|Intimidate|Intuit Direction|Jump|TYPE.Knowledge|Listen|Mimic Voice|Move Silently|Open Lock|Perform|Pick Pocket|TYPE.Profession|Read Lips|Scry|Search|Sense Motive|Spellcraft|Spot|Swim|Tumble|Urban Lore|Use Magic Device|Use Rope
1	AUTO:FEAT|Simple Weapon Proficiency
1	AUTO:FEAT|Armor Proficiency (Light)
###Block: Normal Level Progression
1	DEFINE:VeiledLore|0	ADD:FEAT|1|TYPE=SavantLAPL1
2					ADD:FEAT|1|TYPE=SavantLAPL2
3					ADD:FEAT|1|TYPE=SavantLAPL3
4					ADD:FEAT|1|TYPE=SavantLAPL4
5					ADD:FEAT|1|TYPE=SavantLAPL5


# Class Name			Hit Dice	Type			Abbreviation	Max Level	Source Page						Save checks bonus											Combat bonus
CLASS:Silver-Tongued Devil	HD:6		TYPE:PC.Legendary	ABB:SDev		MAXLEVEL:5	SOURCEPAGE:Chap.2, Silver-Tongued Devil	BONUS:CHECKS|BASE.Reflex,BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL
# Class Name			Required Feat									Required Skill												Required Stat
CLASS:Silver-Tongued Devil	PREFEAT:3,Alertness,Skill Focus(Bluff),Skill Focus(Sense Motive)	PRESKILL:6,Concentration=7,Bluff=15,Diplomacy=15,Listen=15,Sense Motive=15,Spot=15	PRESTAT:1,CHA=13
# Class Name			Skill Pts/Lvl	Class Skill
CLASS:Silver-Tongued Devil	STARTSKILLPTS:8	CSKILL:Animal Empathy|Appraise|Balance|Bluff|Climb|TYPE.Craft|Decipher Script|Diplomacy|Disable Device|Disguise|Escape Artist|Forgery|Gather Information|Hide|Innuendo|Intimidate|Intuit Direction|Jump|Listen|Move Silently|Open Lock|Pick Pocket|Read Lips|Search|Sense Motive|Speak Language|Spot|Swim|Tumble|Use Magic Device|Use Rope
1	AUTO:FEAT|Simple Weapon Proficiency
1	AUTO:FEAT|Armor Proficiency (Light)
###Block: Normal Level Progression
1	ADD:FEAT|1|TYPE=SilverDevilLAPL1
2	ADD:FEAT|1|TYPE=SilverDevilLAPL2
3	ADD:FEAT|1|TYPE=SilverDevilLAPL3
4	ADD:FEAT|1|TYPE=SilverDevilLAPL4
5	ADD:FEAT|1|TYPE=SilverDevilLAPL5

