# CVS $Revision: 9598 $ $Author: eddyanthony $ -- Fri Sep  5 15:26:57 2008 -- reformated by prettylst.pl v1.38 (build 7233)
# Yeehaa....
# Monster "class" advancement LST file
# Drew Bernat (abernat@zathras.net)

# Monster type advancement. From the RSRD:
#
# Type			HD	BAB	Good Save	Skill pts (+int)
#Aberration			d8	3/4	Will		2
#Animal			d8	3/4	Fort, Ref	2
# Note: animal says "and sometimes will" for good save. Any ideas?
#Construct			d10	3/4	---		2
#Dragon			d12	1	F,R,W		6
#Elemental (AF)		d8	3/4	Ref		2
#Elemental (WE)		d8	3/4	Fort		2
#Fey				d6	1/2	Ref, Will	6
#Giant			d8	3/4	Fort		2
#Humanoid			d8	3/4	Varies	2
#Magical Beast		d10	1	Fort,Ref	2
#Monstrous Humanoid	d8	1	Ref,Will	2
#Ooze				d10	3/4	---		2
#Outsider			d8	1	FRW		8
#Plant			d8	3/4	Fort		2
#Undead			d12	1/2	Will		4
#Vermin			d8	3/4	Fort		2

SOURCELONG:Revised (v.3.5) System Reference Document	SOURCESHORT:RSRD	SOURCEWEB:http://www.wizards.com/default.asp?x=d20/article/srd35

# Class Name	Hit Dice	Type			Max Level		Source Page					Ability												Save checks bonus											Combat bonus
CLASS:Aberration	HD:8		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	ABILITY:Special Ability|AUTOMATIC|Aberration Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Reg. Race Type
CLASS:Aberration	PRERACETYPE:Aberration
# Class Name	Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Aberration	STARTSKILLPTS:2	MODTOSKILLS:YES

# Class Name	Hit Dice	Type			Max Level		Source Page					Ability											Save checks bonus											Combat bonus
CLASS:Animal	HD:8		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	ABILITY:Special Ability|AUTOMATIC|Animal Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/2+2	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Prohibited Class			Reg. Race Type
CLASS:Animal	!PRECLASS:1,Animal (Will)=1	PRERACETYPE:Animal
# Class Name	Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Animal	STARTSKILLPTS:2	MODTOSKILLS:YES

# Class Name		Output Name		Hit Dice	Type			Max Level		Source Page					Ability											Save checks bonus								Combat bonus
CLASS:Animal (Will)	OUTPUTNAME:Animal	HD:8		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	ABILITY:Special Ability|AUTOMATIC|Animal Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex,BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name		Prohibited Class		Reg. Race Type
CLASS:Animal (Will)	!PRECLASS:1,Animal=1	PRERACETYPE:Animal
# Class Name		Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Animal (Will)	STARTSKILLPTS:2	MODTOSKILLS:YES

# Class Name	Hit Dice	Type			Max Level		Source Page					Ability												Save checks bonus								Combat bonus
CLASS:Construct	HD:10		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	ABILITY:Special Ability|AUTOMATIC|Construct Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex,BASE.Will|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Reg. Race Type
CLASS:Construct	PRERACETYPE:Construct
# Class Name	Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Construct	STARTSKILLPTS:2	MODTOSKILLS:YES

# Class Name			Output Name			Hit Dice	Type			Max Level		Source Page					Levels per Feat	Ability												Save checks bonus								Combat bonus
CLASS:Construct (Mindless)	OUTPUTNAME:Construct	HD:10		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	LEVELSPERFEAT:0	ABILITY:Special Ability|AUTOMATIC|Construct Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex,BASE.Will|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name			Reg. Race Type
CLASS:Construct (Mindless)	PRERACETYPE:Construct
# Class Name			Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Construct (Mindless)	STARTSKILLPTS:0	MODTOSKILLS:NO

# Class Name	Hit Dice	Type			Max Level		Source Page					Ability											Save checks bonus								Combat bonus
CLASS:Dragon	HD:12		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	ABILITY:Special Ability|AUTOMATIC|Dragon Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex,BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Reg. Race Type
CLASS:Dragon	PRERACETYPE:Dragon
# Class Name	Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Dragon	STARTSKILLPTS:6	MODTOSKILLS:YES

# Class Name	Hit Dice	Type			Max Level		Source Page					Ability												Save checks bonus																																																							Combat bonus
CLASS:Elemental	HD:8		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	ABILITY:Special Ability|AUTOMATIC|Elemental Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Reflex|CL/2+2|PRERACE:1,RACESUBTYPE=Air,RACESUBTYPE=Fire	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3|PRERACE:1,RACESUBTYPE=Air,RACESUBTYPE=Fire	BONUS:CHECKS|BASE.Fortitude|CL/2+2|PRERACE:1,RACESUBTYPE=Earth,RACESUBTYPE=Water	BONUS:CHECKS|BASE.Will,BASE.Reflex|CL/3|PRERACE:1,RACESUBTYPE=Earth,RACESUBTYPE=Water	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Reg. Race Type
CLASS:Elemental	PRERACETYPE:Elemental
# Class Name	Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Elemental	STARTSKILLPTS:2	MODTOSKILLS:YES

# Class Name			Output Name			Hit Dice	Type			Max Level		Source Page					Ability												Save checks bonus												Combat bonus
CLASS:Elemental (Air/Fire)	OUTPUTNAME:Elemental	HD:8		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	ABILITY:Special Ability|AUTOMATIC|Elemental Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name			Reg. Race Type
CLASS:Elemental (Air/Fire)	PRERACETYPE:Elemental
# Class Name			Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Elemental (Air/Fire)	STARTSKILLPTS:2	MODTOSKILLS:YES

# Class Name			Output Name			Hit Dice	Type			Max Level		Source Page					Ability												Save checks bonus											Combat bonus
CLASS:Elemental (Earth/Water)	OUTPUTNAME:Elemental	HD:8		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	ABILITY:Special Ability|AUTOMATIC|Elemental Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Will,BASE.Reflex|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name			Reg. Race Type
CLASS:Elemental (Earth/Water)	PRERACETYPE:Elemental
# Class Name			Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Elemental (Earth/Water)	STARTSKILLPTS:2	MODTOSKILLS:YES

# Class Name			Hit Dice	Type			Max Level		Source Page					Levels per Feat	Ability												Save checks bonus																																																							Combat bonus
CLASS:Elemental (Mindless)	HD:8		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	LEVELSPERFEAT:0	ABILITY:Special Ability|AUTOMATIC|Elemental Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Reflex|CL/2+2|PRERACE:1,RACESUBTYPE=Air,RACESUBTYPE=Fire	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3|PRERACE:1,RACESUBTYPE=Air,RACESUBTYPE=Fire	BONUS:CHECKS|BASE.Fortitude|CL/2+2|PRERACE:1,RACESUBTYPE=Earth,RACESUBTYPE=Water	BONUS:CHECKS|BASE.Will,BASE.Reflex|CL/3|PRERACE:1,RACESUBTYPE=Earth,RACESUBTYPE=Water	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name			Reg. Race Type
CLASS:Elemental (Mindless)	PRERACETYPE:Elemental
# Class Name			Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Elemental (Mindless)	STARTSKILLPTS:0	MODTOSKILLS:NO

# Class Name	Hit Dice	Type			Max Level		Source Page					Ability																									Save checks bonus											Combat bonus
CLASS:Fey		HD:6		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	ABILITY:Special Ability|AUTOMATIC|Fey Proficiencies|PREVAREQ:NoTypeProficiencies,0	ABILITY:Special Ability|AUTOMATIC|Fey Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Will,BASE.Reflex|CL/2+2	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name	Reg. Race Type
CLASS:Fey		PRERACETYPE:Fey
# Class Name	Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Fey		STARTSKILLPTS:6	MODTOSKILLS:YES

# Class Name	Hit Dice	Type			Max Level		Source Page					Ability																										Save checks bonus											Combat bonus
CLASS:Giant		HD:8		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	ABILITY:Special Ability|AUTOMATIC|Giant Proficiencies|PREVAREQ:NoTypeProficiencies,0	ABILITY:Special Ability|AUTOMATIC|Giant Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Reg. Race Type
CLASS:Giant		PRERACETYPE:Giant
# Class Name	Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Giant		STARTSKILLPTS:2	MODTOSKILLS:YES


# Class Name	Hit Dice	Type			Max Level		Source Page						Ability																											Save checks bonus												Combat bonus
CLASS:Humanoid	HD:8		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:TypesSubtypesAbilities.rtf	ABILITY:Special Ability|AUTOMATIC|Humanoid Proficiencies|PREVAREQ:NoTypeProficiencies,0	ABILITY:Special Ability|AUTOMATIC|Humanoid Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Prohibited Class							Reg. Race Type
CLASS:Humanoid	!PRECLASS:1,Humanoid (Fortitude)=1,Humanoid (Will)=1	PRERACETYPE:Humanoid
# Class Name	Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Humanoid	STARTSKILLPTS:2	MODTOSKILLS:YES

# Class Name			Output Name			Hit Dice	Type			Max Level		Source Page						Ability																											Save checks bonus											Combat bonus
CLASS:Humanoid (Fortitude)	OUTPUTNAME:Humanoid	HD:8		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:TypesSubtypesAbilities.rtf	ABILITY:Special Ability|AUTOMATIC|Humanoid Proficiencies|PREVAREQ:NoTypeProficiencies,0	ABILITY:Special Ability|AUTOMATIC|Humanoid Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name			Prohibited Class					Reg. Race Type
CLASS:Humanoid (Fortitude)	!PRECLASS:1,Humanoid=1,Humanoid (Will)=1	PRERACETYPE:Humanoid
# Class Name			Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Humanoid (Fortitude)	STARTSKILLPTS:2	MODTOSKILLS:YES


# Class Name		Output Name			Hit Dice	Type			Max Level		Source Page						Ability																											Save checks bonus											Combat bonus
CLASS:Humanoid (Will)	OUTPUTNAME:Humanoid	HD:8		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:TypesSubtypesAbilities.rtf	ABILITY:Special Ability|AUTOMATIC|Humanoid Proficiencies|PREVAREQ:NoTypeProficiencies,0	ABILITY:Special Ability|AUTOMATIC|Humanoid Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name		Prohibited Class						Reg. Race Type
CLASS:Humanoid (Will)	!PRECLASS:1,Humanoid=1,Humanoid (Fortitude)=1	PRERACETYPE:Humanoid
# Class Name		Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Humanoid (Will)	STARTSKILLPTS:2	MODTOSKILLS:YES


# Class Name		Hit Dice	Type			Max Level		Source Page					Ability													Save checks bonus											Combat bonus
CLASS:Magical Beast	HD:10		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	ABILITY:Special Ability|AUTOMATIC|Magical Beast Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/2+2	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name		Reg. Race Type
CLASS:Magical Beast	PRERACETYPE:Magical Beast
# Class Name		Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Magical Beast	STARTSKILLPTS:2	MODTOSKILLS:YES

# Class Name			Hit Dice	Type			Max Level		Source Page					Ability																														Save checks bonus											Combat bonus
CLASS:Monstrous humanoid	HD:8		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	ABILITY:Special Ability|AUTOMATIC|Monstrous Humanoid Proficiencies|PREVAREQ:NoTypeProficiencies,0	ABILITY:Special Ability|AUTOMATIC|Monstrous Humanoid Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Will,BASE.Reflex|CL/2+2	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name			Reg. Race Type
CLASS:Monstrous humanoid	PRERACETYPE:Monstrous humanoid
# Class Name			Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Monstrous humanoid	STARTSKILLPTS:2	MODTOSKILLS:YES

# Class Name	Hit Dice	Type			Max Level		Source Page					Levels per Feat	Ability											Save checks bonus								Combat bonus
CLASS:Ooze		HD:10		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	LEVELSPERFEAT:0	ABILITY:Special Ability|AUTOMATIC|Ooze Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex,BASE.Will|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Reg. Race Type
CLASS:Ooze		PRERACETYPE:Ooze
# Class Name	Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Ooze		STARTSKILLPTS:0	MODTOSKILLS:NO

# Class Name			Output Name		Hit Dice	Type			Max Level		Source Page					Ability											Save checks bonus								Combat bonus
CLASS:Ooze (Intelligent)	OUTPUTNAME:Ooze	HD:10		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	ABILITY:Special Ability|AUTOMATIC|Ooze Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex,BASE.Will|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name			Reg. Race Type
CLASS:Ooze (Intelligent)	PRERACETYPE:Ooze
# Class Name			Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Ooze (Intelligent)	STARTSKILLPTS:2	MODTOSKILLS:YES

# Class Name	Hit Dice	Type			Max Level		Source Page					Ability																											Save checks bonus								Combat bonus
CLASS:Outsider	HD:8		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	ABILITY:Special Ability|AUTOMATIC|Outsider Proficiencies|PREVAREQ:NoTypeProficiencies,0	ABILITY:Special Ability|AUTOMATIC|Outsider Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex,BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Reg. Race Type
CLASS:Outsider	PRERACETYPE:Outsider
# Class Name	Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Outsider	STARTSKILLPTS:8	MODTOSKILLS:YES

# Class Name	Hit Dice	Type			Max Level		Source Page					Ability											Save checks bonus											Combat bonus
CLASS:Plant		HD:8		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	ABILITY:Special Ability|AUTOMATIC|Plant Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Will,BASE.Reflex|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Reg. Race Type
CLASS:Plant		PRERACETYPE:Plant
# Class Name	Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Plant		STARTSKILLPTS:2	MODTOSKILLS:YES

# Class Name		Output Name		Hit Dice	Type			Max Level		Source Page					Levels per Feat	Ability											Save checks bonus											Combat bonus
CLASS:Plant (Mindless)	OUTPUTNAME:Plant	HD:8		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	LEVELSPERFEAT:0	ABILITY:Special Ability|AUTOMATIC|Plant Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Will,BASE.Reflex|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name		Reg. Race Type
CLASS:Plant (Mindless)	PRERACETYPE:Plant
# Class Name		Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Plant (Mindless)	STARTSKILLPTS:0	MODTOSKILLS:NO

# Class Name	Hit Dice	Type			Max Level		Source Page					Ability																										Save checks bonus											Combat bonus
CLASS:Undead	HD:12		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	ABILITY:Special Ability|AUTOMATIC|Undead Proficiencies|PREVAREQ:NoTypeProficiencies,0	ABILITY:Special Ability|AUTOMATIC|Undead Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name	Reg. Race Type
CLASS:Undead	PRERACETYPE:Undead
# Class Name	Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Undead	STARTSKILLPTS:4	MODTOSKILLS:YES

# Class Name		Output Name		Hit Dice	Type			Max Level		Source Page					Levels per Feat	Ability																										Save checks bonus											Combat bonus
CLASS:Undead (Mindless)	OUTPUTNAME:Undead	HD:12		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	LEVELSPERFEAT:0	ABILITY:Special Ability|AUTOMATIC|Undead Proficiencies|PREVAREQ:NoTypeProficiencies,0	ABILITY:Special Ability|AUTOMATIC|Undead Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name		Reg. Race Type
CLASS:Undead (Mindless)	PRERACETYPE:Undead
# Class Name		Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Undead (Mindless)	STARTSKILLPTS:0	MODTOSKILLS:NO

# Class Name	Hit Dice	Type			Max Level		Source Page					Levels per Feat	Ability											Save checks bonus											Combat bonus
CLASS:Vermin	HD:8		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	LEVELSPERFEAT:0	ABILITY:Special Ability|AUTOMATIC|Vermin Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Will,BASE.Reflex|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Reg. Race Type
CLASS:Vermin	PRERACETYPE:Vermin
# Class Name	Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Vermin	STARTSKILLPTS:0	MODTOSKILLS:NO

# Class Name			Output Name		Hit Dice	Type			Max Level		Source Page					Ability											Save checks bonus											Combat bonus
CLASS:Vermin (Intelligent)	OUTPUTNAME:Vermin	HD:8		TYPE:Monster	MAXLEVEL:NOLIMIT	SOURCEPAGE:Improving_Monsters.rtf	ABILITY:Special Ability|AUTOMATIC|Vermin Traits|PREVAREQ:NoTypeTraits,0	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Will,BASE.Reflex|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name			Reg. Race Type
CLASS:Vermin (Intelligent)	PRERACETYPE:Vermin
# Class Name			Skill Pts/Lvl	Add INT to Skill Points?
CLASS:Vermin (Intelligent)	STARTSKILLPTS:2	MODTOSKILLS:YES
