# CVS $Revision: 13768 $ $Author: amaitland $ -- Fri Nov  5 22:46:23 2010 -- reformated by prettylst.pl v1.39 (build 11455)
# Players Handbook Classes modified for use in Sovereign Stone d20.
SOURCELONG:Sovereign Stone Campaign Sourcebook	SOURCESHORT:SovereignS	SOURCEWEB:http://www.sovstone.com	SOURCEDATE:2002-04
# This NEEDS to be changed to .MODs.  -- Tir Gwaith

# Class Name	Hit Dice	Abbreviation	Source Page			Save checks bonus											Combat bonus
CLASS:Barbarian	HD:12		ABB:Bbn		SOURCEPAGE:PHB (WOTC)	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Skill Pts/Lvl
CLASS:Barbarian	STARTSKILLPTS:4
#  Barbarian Rage variables, for stacking with other classes in any which way...  - Tir Gwaith
#	BarbRageTimesLVL	For if a class stacks its levels with levels of Barbarian for Rages / day
#	BarbRagePowerLVL	For if a class stacks its levels with levels of Barbarian for Mighty Rage, Greater Rage, etc.
#	GreaterRage		For if a class grants Greater Rage at a particular level (doesn't consider Barbarian levels or not)
#	TirelessRage	For if a class grants "No longer winded after rage" at a particular level (doesn't consider Barbarian levels or not)
#	MightyRage		For if a class grants Mighty Rage at a particular level (doesn't consider Barbarian levels or not)
#	RageTimes		For if a class has it's own Rage / day progression.  This is a straight 'Rage / day' variable.
###Block: Rage variables
1	BONUS:VAR|BarbRageTimesLVL|CL						DEFINE:BarbRageTimesLVL|0
1	BONUS:VAR|BarbRagePowerLVL|CL						DEFINE:BarbRagePowerLVL|0
1	BONUS:VAR|GreaterRage|1|PREVARGTEQ:BarbRagePowerLVL,15	DEFINE:GreaterRage|0
1	BONUS:VAR|TirelessRage|1|PREVARGTEQ:BarbRagePowerLVL,20	DEFINE:TirelessRage|0
1	BONUS:VAR|RageTimes|(BarbRageTimesLVL)/4+1			DEFINE:RageTimes|0
###Block:Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies|All Martial Weapon Proficiencies	AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency
1																	AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)
1																	AUTO:FEAT|Shield Proficiency
###Block: Level Progression
1			BONUS:MOVEADD|TYPE=Walk|10|PREVARLT:ENCUMBERANCE,2|TYPE=FastMovement
2															BONUS:VAR|UncannyDodge|1	ABILITY:Special Ability|AUTOMATIC|Uncanny Dodge
5															BONUS:VAR|UncannyDodge|1
10															BONUS:VAR|UncannyDodge|1
11	DR:1/-
13															BONUS:VAR|UncannyDodge|1
14	DR:2/-
16															BONUS:VAR|UncannyDodge|1
17	DR:3/-
19															BONUS:VAR|UncannyDodge|1
20	DR:4/-

# Class Name	Hit Dice	Abbreviation	Source URI			Save checks bonus											Combat bonus
CLASS:Fighter	HD:10		ABB:Ftr		SOURCEWEB:PHB (WOTC)	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Skill Pts/Lvl
CLASS:Fighter	STARTSKILLPTS:2
###Block:Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies|All Martial Weapon Proficiencies	AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency
1																	AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)|Armor Proficiency (Heavy)
1																	AUTO:FEAT|Shield Proficiency
###Block: Level progression
1						ADD:FEAT|1|TYPE=Fighter
2						ADD:FEAT|1|TYPE=Fighter
4	DEFINE:WeapSpecQualify|1	ADD:FEAT|1|TYPE=Fighter
6						ADD:FEAT|1|TYPE=Fighter
8						ADD:FEAT|1|TYPE=Fighter
10						ADD:FEAT|1|TYPE=Fighter
12						ADD:FEAT|1|TYPE=Fighter
14						ADD:FEAT|1|TYPE=Fighter
16						ADD:FEAT|1|TYPE=Fighter
18						ADD:FEAT|1|TYPE=Fighter
20						ADD:FEAT|1|TYPE=Fighter

# Class Name	Hit Dice	Abbreviation	Source URI			Save checks bonus												Combat bonus
CLASS:Rogue		HD:6		ABB:Rog		SOURCEWEB:PHB (WOTC)	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Skill Pts/Lvl
CLASS:Rogue		STARTSKILLPTS:8
###Block:Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|Rogue Weapon Proficiencies|All Automatic Proficiencies
1																AUTO:FEAT|Armor Proficiency (Light)
###Block: Level progression
1	BONUS:VAR|SneakAttack|(CL+1)/2															ABILITY:Special Ability|AUTOMATIC|Sneak Attack
2																					ABILITY:Special Ability|AUTOMATIC|Evasion
3	BONUS:VAR|UncannyDodge|1																ABILITY:Special Ability|AUTOMATIC|Uncanny Dodge
6	BONUS:VAR|UncannyDodge|1
10							ADD:FEAT|1|TYPE=RogueSpecialAbilities,TYPE=General,TYPE=Metamagic,TYPE=ItemCreation
11	BONUS:VAR|UncannyDodge|1
13							ADD:FEAT|1|TYPE=RogueSpecialAbilities,TYPE=General,TYPE=Metamagic,TYPE=ItemCreation
14	BONUS:VAR|UncannyDodge|1
16							ADD:FEAT|1|TYPE=RogueSpecialAbilities,TYPE=General,TYPE=Metamagic,TYPE=ItemCreation
17	BONUS:VAR|UncannyDodge|1
19							ADD:FEAT|1|TYPE=RogueSpecialAbilities,TYPE=General,TYPE=Metamagic,TYPE=ItemCreation
20	BONUS:VAR|UncannyDodge|1
