<?xml version="1.0" encoding="UTF-8"?>
<equipment_tables game_mode="35e" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="treasure.xsd">
	<table id="CR_1" name="CR 1 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR1_COINS" />
			<equipment link="CR1_GOODS" />
			<equipment link="CR1_ITEMS" />
		</entry>
	</table>
	<table id="CR_2" name="CR 2 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR2_COINS" />
			<equipment link="CR2_GOODS" />
			<equipment link="CR2_ITEMS" />
		</entry>
	</table>
	<table id="CR_3" name="CR 3 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR3_COINS" />
			<equipment link="CR3_GOODS" />
			<equipment link="CR3_ITEMS" />
		</entry>
	</table>
	<table id="CR_4" name="CR 4 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR4_COINS" />
			<equipment link="CR4_GOODS" />
			<equipment link="CR4_ITEMS" />
		</entry>
	</table>
	<table id="CR_5" name="CR 5 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR5_COINS" />
			<equipment link="CR5_GOODS" />
			<equipment link="CR5_ITEMS" />
		</entry>
	</table>
	<table id="CR_6" name="CR 6 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR6_COINS" />
			<equipment link="CR6_GOODS" />
			<equipment link="CR6_ITEMS" />
		</entry>
	</table>
	<table id="CR_7" name="CR 7 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR7_COINS" />
			<equipment link="CR7_GOODS" />
			<equipment link="CR7_ITEMS" />
		</entry>
	</table>
	<table id="CR_8" name="CR 8 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR8_COINS" />
			<equipment link="CR8_GOODS" />
			<equipment link="CR8_ITEMS" />
		</entry>
	</table>
	<table id="CR_9" name="CR 9 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR9_COINS" />
			<equipment link="CR9_GOODS" />
			<equipment link="CR9_ITEMS" />
		</entry>
	</table>
	<table id="CR_10" name="CR 10 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR10_COINS" />
			<equipment link="CR10_GOODS" />
			<equipment link="CR10_ITEMS" />
		</entry>
	</table>
	<table id="CR_11" name="CR 11 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR11_COINS" />
			<equipment link="CR11_GOODS" />
			<equipment link="CR11_ITEMS" />
		</entry>
	</table>
	<table id="CR_12" name="CR 12 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR12_COINS" />
			<equipment link="CR12_GOODS" />
			<equipment link="CR12_ITEMS" />
		</entry>
	</table>
	<table id="CR_13" name="CR 13 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR13_COINS" />
			<equipment link="CR13_GOODS" />
			<equipment link="CR13_ITEMS" />
		</entry>
	</table>
	<table id="CR_14" name="CR 14 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR14_COINS" />
			<equipment link="CR14_GOODS" />
			<equipment link="CR14_ITEMS" />
		</entry>
	</table>
	<table id="CR_15" name="CR 15 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR15_COINS" />
			<equipment link="CR15_GOODS" />
			<equipment link="CR15_ITEMS" />
		</entry>
	</table>
	<table id="CR_16" name="CR 16 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR16_COINS" />
			<equipment link="CR16_GOODS" />
			<equipment link="CR16_ITEMS" />
		</entry>
	</table>
	<table id="CR_17" name="CR 17 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR17_COINS" />
			<equipment link="CR17_GOODS" />
			<equipment link="CR17_ITEMS" />
		</entry>
	</table>
	<table id="CR_18" name="CR 18 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR18_COINS" />
			<equipment link="CR18_GOODS" />
			<equipment link="CR18_ITEMS" />
		</entry>
	</table>
	<table id="CR_19" name="CR 19 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR19_COINS" />
			<equipment link="CR19_GOODS" />
			<equipment link="CR19_ITEMS" />
		</entry>
	</table>
	<table id="CR_20" name="CR 20 Treasure">
		<entry weight="1" name="All">
			<equipment link="CR20_COINS" />
			<equipment link="CR20_GOODS" />
			<equipment link="CR20_ITEMS" />
		</entry>
	</table>
	<table name="Minor Random Magic Item Generation" id="MIN_RND_MAGIC">
		<entry name="Armor and shields" weight="4">
			<equipment link="MIN_ARM_SHLD"/>
		</entry>
		<entry name="Weapons" weight="5">
			<equipment link="MIN_WEAPONS"/>
		</entry>
		<entry name="Potions" weight="35">
			<equipment link="MIN_POTIONS"/>
		</entry>
		<entry name="Rings" weight="2">
			<equipment link="MIN_RINGS"/>
		</entry>
		<entry name="Scrolls" weight="35">
			<equipment link="MIN_SCROLLS"/>
		</entry>
		<entry name="Wands" weight="10">
			<equipment link="MIN_WANDS"/>
		</entry>
		<entry name="Wondrous items" weight="9">
			<equipment link="MIN_WND_ITEMS"/>
		</entry>
	</table>
	<table name="Medium Random Magic Item Generation" id="MED_RND_MAGIC">
		<entry name="Armor and shields" weight="10">
			<equipment link="MED_ARM_SHLD"/>
		</entry>
		<entry name="Weapons" weight="10">
			<equipment link="MED_WEAPONS"/>
		</entry>
		<entry name="Potions" weight="10">
			<equipment link="MED_POTIONS"/>
		</entry>
		<entry name="Rings" weight="10">
			<equipment link="MED_RINGS"/>
		</entry>
		<entry name="Rods" weight="10">
			<equipment link="MED_RODS"/>
		</entry>
		<entry name="Scrolls" weight="15">
			<equipment link="MED_SCROLLS"/>
		</entry>
		<entry name="Staffs" weight="3">
			<equipment link="MED_STAFFS"/>
		</entry>
		<entry name="Wands" weight="15">
			<equipment link="MED_WANDS"/>
		</entry>
		<entry name="Wondrous items" weight="17">
			<equipment link="MED_WND_ITEMS"/>
		</entry>
	</table>
	<table name="Major Random Magic Item Generation" id="MAJ_RND_MAGIC">
		<entry name="Armor and shields" weight="10">
			<equipment link="MAJ_ARM_SHLD"/>
		</entry>
		<entry name="Weapons" weight="10">
			<equipment link="MAJ_WEAPONS"/>
		</entry>
		<entry name="Potions" weight="5">
			<equipment link="MAJ_POTIONS"/>
		</entry>
		<entry name="Rings" weight="10">
			<equipment link="MAJ_RINGS"/>
		</entry>
		<entry name="Rods" weight="10">
			<equipment link="MAJ_RODS"/>
		</entry>
		<entry name="Scrolls" weight="10">
			<equipment link="MAJ_SCROLLS"/>
		</entry>
		<entry name="Staffs" weight="20">
			<equipment link="MAJ_STAFFS"/>
		</entry>
		<entry name="Wands" weight="5">
			<equipment link="MAJ_WANDS"/>
		</entry>
		<entry name="Wondrous items" weight="20">
			<equipment link="MAJ_WND_ITEMS"/>
		</entry>
	</table>
	<table id="CR1_GOODS" name="CR 1 Goods">
		<entry weight="90" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="5" name="1 gem">
			<equipment link="GEM" />
		</entry>
		<entry weight="5" name="1 art">
			<equipment link="ART" />
		</entry>
	</table>
	<table id="CR2_GOODS" name="CR 2 Goods">
		<entry weight="81" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="14" name="1d3 gems">
			<equipment rolls="1d3" link="GEM" />
		</entry>
		<entry weight="5" name="1d3 art">
			<equipment rolls="1d3" link="ART" />
		</entry>
	</table>
	<table id="CR3_GOODS" name="CR 3 Goods">
		<entry weight="77" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="18" name="1d3 gems">
			<equipment rolls="1d3" link="GEM" />
		</entry>
		<entry weight="5" name="1d3 art">
			<equipment rolls="1d3" link="ART" />
		</entry>
	</table>
	<table id="CR4_GOODS" name="CR 4 Goods">
		<entry weight="70" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="25" name="1d4 gems">
			<equipment rolls="1d4" link="GEM" />
		</entry>
		<entry weight="5" name="1d3 art">
			<equipment rolls="1d3" link="ART" />
		</entry>
	</table>
	<table id="CR5_GOODS" name="CR 5 Goods">
		<entry weight="60" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="35" name="1d4 gems">
			<equipment rolls="1d4" link="GEM" />
		</entry>
		<entry weight="5" name="1d4 art">
			<equipment rolls="1d4" link="ART" />
		</entry>
	</table>
	<table id="CR6_GOODS" name="CR 6 Goods">
		<entry weight="56" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="36" name="1d4 gems">
			<equipment rolls="1d4" link="GEM" />
		</entry>
		<entry weight="8" name="1d4 art">
			<equipment rolls="1d4" link="ART" />
		</entry>
	</table>
	<table id="CR7_GOODS" name="CR 7 Goods">
		<entry weight="48" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="40" name="1d4 gems">
			<equipment rolls="1d4" link="GEM" />
		</entry>
		<entry weight="12" name="1d4 art">
			<equipment rolls="1d4" link="ART" />
		</entry>
	</table>
	<table id="CR8_GOODS" name="CR 8 Goods">
		<entry weight="45" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="40" name="1d6 gems">
			<equipment rolls="1d6" link="GEM" />
		</entry>
		<entry weight="15" name="1d4 art">
			<equipment rolls="1d4" link="ART" />
		</entry>
	</table>
	<table id="CR9_GOODS" name="CR 9 Goods">
		<entry weight="40" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="40" name="1d8 gems">
			<equipment rolls="1d8" link="GEM" />
		</entry>
		<entry weight="20" name="1d4 art">
			<equipment rolls="1d4" link="ART" />
		</entry>
	</table>
	<table id="CR10_GOODS" name="CR 10 Goods">
		<entry weight="35" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="44" name="1d8 gems">
			<equipment rolls="1d8" link="GEM" />
		</entry>
		<entry weight="21" name="1d6 art">
			<equipment rolls="1d6" link="ART" />
		</entry>
	</table>
	<table id="CR11_GOODS" name="CR 11 Goods">
		<entry weight="24" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="50" name="1d10 gems">
			<equipment rolls="1d10" link="GEM" />
		</entry>
		<entry weight="26" name="1d6 art">
			<equipment rolls="1d6" link="ART" />
		</entry>
	</table>
	<table id="CR12_GOODS" name="CR 12 Goods">
		<entry weight="17" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="53" name="1d10 gems">
			<equipment rolls="1d10" link="GEM" />
		</entry>
		<entry weight="30" name="1d8 art">
			<equipment rolls="1d8" link="ART" />
		</entry>
	</table>
	<table id="CR13_GOODS" name="CR 13 Goods">
		<entry weight="11" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="55" name="1d12 gems">
			<equipment rolls="1d12" link="GEM" />
		</entry>
		<entry weight="33" name="1d10 art">
			<equipment rolls="1d10" link="ART" />
		</entry>
	</table>
	<table id="CR14_GOODS" name="CR 14 Goods">
		<entry weight="11" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="55" name="2d8 gems">
			<equipment rolls="2d8" link="GEM" />
		</entry>
		<entry weight="33" name="2d6 art">
			<equipment rolls="2d6" link="ART" />
		</entry>
	</table>
	<table id="CR15_GOODS" name="CR 15 Goods">
		<entry weight="9" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="56" name="2d10 gems">
			<equipment rolls="2d10" link="GEM" />
		</entry>
		<entry weight="35" name="2d8 art">
			<equipment rolls="2d8" link="ART" />
		</entry>
	</table>
	<table id="CR16_GOODS" name="CR 16 Goods">
		<entry weight="7" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="57" name="4d6 gems">
			<equipment rolls="4d6" link="GEM" />
		</entry>
		<entry weight="36" name="2d10 art">
			<equipment rolls="2d10" link="ART" />
		</entry>
	</table>
	<table id="CR17_GOODS" name="CR 17 Goods">
		<entry weight="4" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="59" name="4d8 gems">
			<equipment rolls="4d8" link="GEM" />
		</entry>
		<entry weight="37" name="3d8 art">
			<equipment rolls="3d8" link="ART" />
		</entry>
	</table>
	<table id="CR18_GOODS" name="CR 18 Goods">
		<entry weight="4" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="50" name="3d12 gems">
			<equipment rolls="3d12" link="GEM" />
		</entry>
		<entry weight="46" name="3d10 art">
			<equipment rolls="3d10" link="ART" />
		</entry>
	</table>
	<table id="CR19_GOODS" name="CR 19 Goods">
		<entry weight="3" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="47" name="6d6 gems">
			<equipment rolls="6d6" link="GEM" />
		</entry>
		<entry weight="50" name="6d6 art">
			<equipment rolls="6d6" link="ART" />
		</entry>
	</table>
	<table id="CR20_GOODS" name="CR 20 Goods">
		<entry weight="2" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="36" name="4d10 gems">
			<equipment rolls="4d10" link="GEM" />
		</entry>
		<entry weight="62" name="7d6 art">
			<equipment rolls="7d6" link="ART" />
		</entry>
	</table>
	<table id="CR1_ITEMS" name="CR 1 Items">
		<entry weight="71" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="24" name="1 mundane">
			<equipment link="MUNDANE" />
		</entry>
		<entry weight="5" name="1 minor">
			<equipment link="MIN_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR2_ITEMS" name="CR 2 Items">
		<entry weight="49" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="36" name="1 mundane">
			<equipment link="MUNDANE" />
		</entry>
		<entry weight="15" name="1 minor">
			<equipment link="MIN_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR3_ITEMS" name="CR 3 Items">
		<entry weight="49" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="30" name="1d3 mundane">
			<equipment rolls="1d3" link="MUNDANE" />
		</entry>
		<entry weight="21" name="1 minor">
			<equipment link="MIN_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR4_ITEMS" name="CR 4 Items">
		<entry weight="42" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="20" name="1d4 mundane">
			<equipment rolls="1d4" link="MUNDANE" />
		</entry>
		<entry weight="38" name="1 minor">
			<equipment link="MIN_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR5_ITEMS" name="CR 5 Items">
		<entry weight="57" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="10" name="1d4 mundane">
			<equipment rolls="1d4" link="MUNDANE" />
		</entry>
		<entry weight="33" name="1d3 minor">
			<equipment rolls="1d3" link="MIN_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR6_ITEMS" name="CR 6 Items">
		<entry weight="54" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="5" name="1d4 mundane">
			<equipment rolls="1d4" link="MUNDANE" />
		</entry>
		<entry weight="40" name="1d3 minor">
			<equipment rolls="1d3" link="MIN_RND_MAGIC" />
		</entry>
		<entry weight="1" name="1 medium">
			<equipment link="MED_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR7_ITEMS" name="CR 7 Items">
		<entry weight="51" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="46" name="1d3 minor">
			<equipment rolls="1d3" link="MIN_RND_MAGIC" />
		</entry>
		<entry weight="3" name="1 medium">
			<equipment link="MED_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR8_ITEMS" name="CR 8 Items">
		<entry weight="48" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="48" name="1d4 minor">
			<equipment rolls="1d4" link="MIN_RND_MAGIC" />
		</entry>
		<entry weight="4" name="1 medium">
			<equipment link="MED_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR9_ITEMS" name="CR 9 Items">
		<entry weight="43" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="48" name="1d4 minor">
			<equipment rolls="1d4" link="MIN_RND_MAGIC" />
		</entry>
		<entry weight="9" name="1 medium">
			<equipment link="MED_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR10_ITEMS" name="CR 10 Items">
		<entry weight="40" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="48" name="1d4 minor">
			<equipment rolls="1d4" link="MIN_RND_MAGIC" />
		</entry>
		<entry weight="11" name="1 medium">
			<equipment link="MED_RND_MAGIC" />
		</entry>
		<entry weight="1" name="1 major">
			<equipment link="MAJ_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR11_ITEMS" name="CR 11 Items">
		<entry weight="31" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="53" name="1d4 minor">
			<equipment rolls="1d4" link="MIN_RND_MAGIC" />
		</entry>
		<entry weight="14" name="1 medium">
			<equipment link="MED_RND_MAGIC" />
		</entry>
		<entry weight="2" name="1 major">
			<equipment link="MAJ_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR12_ITEMS" name="CR 12 Items">
		<entry weight="27" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="55" name="1d6 minor">
			<equipment rolls="1d6" link="MIN_RND_MAGIC" />
		</entry>
		<entry weight="15" name="1 medium">
			<equipment link="MED_RND_MAGIC" />
		</entry>
		<entry weight="3" name="1 major">
			<equipment link="MAJ_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR13_ITEMS" name="CR 13 Items">
		<entry weight="19" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="54" name="1d6 minor">
			<equipment rolls="1d6" link="MIN_RND_MAGIC" />
		</entry>
		<entry weight="22" name="1 medium">
			<equipment link="MED_RND_MAGIC" />
		</entry>
		<entry weight="5" name="1 major">
			<equipment link="MAJ_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR14_ITEMS" name="CR 14 Items">
		<entry weight="19" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="39" name="1d6 minor">
			<equipment rolls="1d6" link="MIN_RND_MAGIC" />
		</entry>
		<entry weight="34" name="1 medium">
			<equipment link="MED_RND_MAGIC" />
		</entry>
		<entry weight="8" name="1 major">
			<equipment link="MAJ_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR15_ITEMS" name="CR 15 Items">
		<entry weight="11" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="35" name="1d10 minor">
			<equipment rolls="1d10" link="MIN_RND_MAGIC" />
		</entry>
		<entry weight="44" name="1 medium">
			<equipment link="MED_RND_MAGIC" />
		</entry>
		<entry weight="10" name="1 major">
			<equipment link="MAJ_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR16_ITEMS" name="CR 16 Items">
		<entry weight="40" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="6" name="1d10 minor">
			<equipment rolls="1d10" link="MIN_RND_MAGIC" />
		</entry>
		<entry weight="44" name="1d3 medium">
			<equipment rolls="1d3" link="MED_RND_MAGIC" />
		</entry>
		<entry weight="10" name="1 major">
			<equipment link="MAJ_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR17_ITEMS" name="CR 17 Items">
		<entry weight="33" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="50" name="1d3 medium">
			<equipment rolls="1d3" link="MED_RND_MAGIC" />
		</entry>
		<entry weight="17" name="1 major">
			<equipment link="MAJ_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR18_ITEMS" name="CR 18 Items">
		<entry weight="24" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="56" name="1d4 medium">
			<equipment rolls="1d4" link="MED_RND_MAGIC" />
		</entry>
		<entry weight="20" name="1 major">
			<equipment link="MAJ_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR19_ITEMS" name="CR 19 Items">
		<entry weight="4" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="66" name="1d4 medium">
			<equipment rolls="1d4" link="MED_RND_MAGIC" />
		</entry>
		<entry weight="30" name="1 major">
			<equipment link="MAJ_RND_MAGIC" />
		</entry>
	</table>
	<table id="CR20_ITEMS" name="CR 20 Items">
		<entry weight="25" name="None">
			<equipment></equipment>
		</entry>
		<entry weight="40" name="1d4 medium">
			<equipment rolls="1d4" link="MED_RND_MAGIC" />
		</entry>
		<entry weight="35" name="1d3 major">
			<equipment rolls="1d3" link="MAJ_RND_MAGIC" />
		</entry>
	</table>
	<table id="GEM" name="Gems">
		<entry weight="25" name="Gems 10 gp Average Value">
			<equipment choose="Agate (Banded)|Agate (Eye)|Agate (Moss)|Azurite|Quartz (Blue)|Hematite|Lapis Lazuli|Malachite|Obsidian|Rhodochrosite|Tiger Eye|Turquoise|Pearl (Freshwater/Irregular)" value="Gem (%CHOICE)">
				<eqmod roll="4d4" value="GEM|%ROLL" />
			</equipment>
		</entry>
		<entry weight="25" name="Gems 50 gp Average Value">
			<equipment choose="Bloodstone|Carnelian|Chalcedony|Chrysoprase|Citrine|Iolite|Jasper|Moonstone|Onyx|Peridot|Rock Crystal (Clear Quartz)|Sard|Sardonyx|Quartz (Rose)|Quartz (Smoky)|Quartz (Star Rose)|Zircon" value="Gem (%CHOICE)">
				<eqmod roll="2d4*10" value="GEM|%ROLL" />
			</equipment>
		</entry>
		<entry weight="20" name="Gems 100 gp Average Value">
			<equipment choose="Amber|Amethyst|Chrysoberyl|Coral|Garnet (Red)|Garnet (Brown-Green)|Jade|Jet|Pearl (White)|Pearl (Golden)|Pearl (Pink)|Pearl (Silver)|Spinel (Red)|Spinel (Red-Brown)|Spinel (Deep Green)|Tourmaline" value="Gem (%CHOICE)">
				<eqmod roll="4d4*10" value="GEM|%ROLL" />
			</equipment>
		</entry>
		<entry weight="20" name="Gems 500 gp Average Value">
			<equipment choose="Alexandrite|Aquamarine|Garnet (Violet)|Pearl (Black)|Spinel (Deep Blue)|Topaz (Golden Yellow)" value="Gem (%CHOICE)">
				<eqmod roll="2d4*100" value="GEM|%ROLL" />
			</equipment>
		</entry>
		<entry weight="9" name="Gems 1,000 gp Average Value">
			<equipment choose="Emerald|Opal (White)|Opal (Black)|Opal (Fire)|Sapphire (Blue)|Corundum (Firey Yellow)|Corundum (Rich Purple)|Star Sapphire (Blue)|Star Sapphire (Black)|Ruby (Star)" value="Gem (%CHOICE)">
				<eqmod roll="4d4*100" value="GEM|%ROLL" />
			</equipment>
		</entry>
		<entry weight="1" name="Gems 5,000 gp Average Value">
			<equipment choose="Emerald (Clearest Bright Green)|Diamond (Blue-White)|Diamond (Canary)|Diamond (Pink)|Diamond (Brown)|Diamond (Blue)|Jacinth" value="Gem (%CHOICE)">
				<eqmod roll="2d4*1000" value="GEM|%ROLL" />
			</equipment>
		</entry>
	</table>
	<table id="ART" name="Art Objects">
		<entry weight="10" name="55 gp Average Value">
			<equipment choose="Silver Ewer|Statuette (Carved Bone)|Statuette (Ivory)|Bracelet (Small/Gold/Finely Wrought)"
value="Art (%CHOICE)">
				<eqmod roll="1d10*10" value="ART|%ROLL" />
			</equipment>
		</entry>
		<entry weight="15" name="105 gp Average Value">
			<equipment choose="Vestments (Cloth of Gold)|Mask (Black Velvet with Numerous Citrines)|Chalice (Silver with Lapis Lazuli Gems)" value="Art (%CHOICE)">
				<eqmod roll="3d6*10" value="ART|%ROLL" />
			</equipment>
		</entry>
		<entry weight="15" name="350 gp Average Value">
			<equipment choose="Tapestry (Large/Wool/Well-Done)|Mug (Brass with Jade Inlays)" value="Art (%CHOICE)">
				<eqmod roll="1d6*100" value="ART|%ROLL" />
			</equipment>
		</entry>
		<entry weight="10" name="550 gp Average Value">
			<equipment choose="Comb (Silver with Moonstones)|Longsword (Silver-Plated with Jet Jewel in Hilt)" value="Art (%CHOICE)">
				<eqmod roll="1d10*100" value="ART|%ROLL" />
			</equipment>
		</entry>
		<entry weight="10" name="700 gp Average Value">
			<equipment choose="Harp (Carved Exotic Wood with Ivory Inlay and Zircon Gems)|Idol (Solid Gold 10 lb.)" value="Art (%CHOICE)">
				<eqmod roll="2d6*100" value="ART|%ROLL" />
			</equipment>
		</entry>
		<entry weight="10" name="1,050 gp Average Value">
			<equipment choose="Comb (Gold Dragon with Red Garnet Eye)|Stopper Cork (Gold and Topaz)|Dagger (Ceremonial Electrum with Star Ruby in the Pommel)" value="Art (%CHOICE)">
				<eqmod roll="3d6*100" value="ART|%ROLL" />
			</equipment>
		</entry>
		<entry weight="10" name="1,400 gp Average Value">
			<equipment choose="Eyepatch (Mock Eye of Sapphire and Moonstone)|Pendant (Fire Opal on Fine Gold Chain)|Painting (Old Masterpiece)" value="Art (%CHOICE)">
				<eqmod roll="4d6*100" value="ART|%ROLL" />
			</equipment>
		</entry>
		<entry weight="5" name="1,750 gp Average Value">
			<equipment choose="Mantle (Embroidered Silk and Velvet with Numerous Moonstones)|Pendant (Sapphire on Gold Chain)" value="Art (%CHOICE)">
				<eqmod roll="5d6*100" value="ART|%ROLL" />
			</equipment>
		</entry>
		<entry weight="5" name="2,500 gp Average Value">
			<equipment choose="Glove (Embroidered and Bejeweled)|Anklet (Jeweled)|Music Box (Gold)" value="Art (%CHOICE)">
				<eqmod roll="1d4*1000" value="ART|%ROLL" />
			</equipment>
		</entry>
		<entry weight="5" name="3,500 gp Average Value">
			<equipment choose="Circlet (Golden with Four Aquamarines)|Necklace (String of Small Pink Pearls)" value="Art (%CHOICE)">
				<eqmod roll="1d6*1000" value="ART|%ROLL" />
			</equipment>
		</entry>
		<entry weight="4" name="5,000 gp Average Value">
			<equipment choose="Crown (Jeweled Gold)|Ring (Jeweled Electrum)" value="Art (%CHOICE)">
				<eqmod roll="2d4*1000" value="ART|%ROLL" />
			</equipment>
		</entry>
		<entry weight="1" name="7,000 gp Average Value">
			<equipment choose="Ring (Gold and Ruby)|Cup (Gold Set with Emeralds)" value="Art (%CHOICE)">
				<eqmod roll="2d6*1000" value="ART|%ROLL" />
			</equipment>
		</entry>
	</table>
	<table id="MUNDANE" name="Mundane Items">
		<entry weight="17" name="Alchemical item">
			<equipment link="ALCHEM_ITEM"></equipment>
		</entry>
		<entry weight="33" name="Armor">
			<equipment link="MUNDANE_ARMOR" />
		</entry>
		<entry weight="33" name="Weapons">
			<equipment link="MUNDANE_WEAPONS" />
		</entry>
		<entry weight="17" name="Tools and gear">
			<equipment link="TOOLS_GEAR" />
		</entry>
	</table>
	<table id="ALCHEM_ITEM" name="Alchemical Items">
		<entry weight="12" name="Alchemist's fire (1d4 flasks, 20 gp each)">
			<equipment value="Alchemist's Fire (Flask)" quantity="roll(&quot;1d4&quot;)" />
		</entry>
		<entry weight="12" name="Acid (2d4 flasks, 10 gp each)">
			<equipment value="Acid (Flask)" quantity="roll(&quot;2d4&quot;)" />
		</entry>
		<entry weight="12" name="Smokesticks (1d4 sticks, 20 gp each)">
			<equipment value="Smokestick" quantity="roll(&quot;1d4&quot;)" />
		</entry>
		<entry weight="12" name="Holy water (1d4 flasks, 25 gp each)">
			<equipment value="Holy Water (Flask)" quantity="roll(&quot;1d4&quot;)" />
		</entry>
		<entry weight="14" name="Antitoxin (1d4 does, 50 gp each)">
			<equipment value="Antitoxin (Vial)" quantity="roll(&quot;1d4&quot;)" />
		</entry>
		<entry weight="12" name="Everburning torch">
			<equipment value="Everburning Torch" />
		</entry>
		<entry weight="14" name="Tanglefoot bags (1d4 bags, 50 gp each)">
			<equipment value="Tanglefoot Bag" quantity="roll(&quot;1d4&quot;)" />
		</entry>
		<entry weight="12" name="Thunderstones (1d4 stones, 30 gp each)">
			<equipment value="Thunderstone" quantity="roll(&quot;1d4&quot;)" />
		</entry>
	</table>
	<table id="MUNDANE_ARMOR" name="Armor">
		<entry weight="10" name="Small Armor">
			<equipment link="MUNDANE_ARMOR_TYPE" size="S" />
		</entry>
		<entry weight="90" name="Medium Armor">
			<equipment link="MUNDANE_ARMOR_TYPE" size="M" />
		</entry>
	</table>
	<table id="MUNDANE_ARMOR_TYPE" name="Armor Type">
		<entry weight="12" name="Chain shirt (100 gp)">
			<equipment value="Chain Shirt" />
		</entry>
		<entry weight="6" name="Masterwork studded leather (175 gp)">
			<equipment value="Studded Leather">
				<eqmod value="MWORKA" />
			</equipment>
		</entry>
		<entry weight="8" name="Breastplate (200 gp)">
			<equipment value="Breastplate" />
		</entry>
		<entry weight="8" name="Banded mail (250 gp)">
			<equipment value="Banded Mail" />
		</entry>
		<entry weight="20" name="Half-plate (600 gp)">
			<equipment value="Half-Plate" />
		</entry>
		<entry weight="26" name="Full plate (1,500 gp)">
			<equipment value="Full Plate" />
		</entry>
		<entry weight="10" name="Darkwood">
			<equipment link="DARKWOOD_SHIELD_TYPE">
				<eqmod value="DARK" />
			</equipment>
		</entry>
		<entry weight="10" name="Masterwork shield">
			<equipment link="MASTERWORK_SHIELD_TYPE">
				<eqmod value="MWORKA" />
			</equipment>
		</entry>
	</table>
	<table id="DARKWOOD_SHIELD_TYPE" name="Darkwood Shield">
		<entry weight="50" name="Buckler (205 gp)">
			<equipment value="Buckler" />
		</entry>
		<entry weight="50" name="Shield (257 gp)">
			<equipment value="Sheild (Heavy/Wood)" />
		</entry>
	</table>
	<table id="MASTERWORK_SHIELD_TYPE" name="Masterwork Shield">
		<entry weight="17" name="Buckler (165 gp)">
			<equipment value="Buckler" />
		</entry>
		<entry weight="23" name="Light wooden shield (153 gp)">
			<equipment value="Shield (Light/Wood)" />
		</entry>
		<entry weight="20" name="Light steel shield (159 gp)">
			<equipment value="Shield (Light/Steel)" />
		</entry>
		<entry weight="23" name="Heavy wooden shield (157 gp)">
			<equipment value="Shield (Heavy/Wood)" />
		</entry>
		<entry weight="17" name="Heavy steel shield (170 gp)">
			<equipment value="Shield (Heavy/Steel)" />
		</entry>
	</table>
	<table id="MUNDANE_WEAPONS" name="Mundane Weapons">
		<entry weight="50" name="Masterwork common melee weapon">
			<equipment link="COMMON_MELEE_WPN">
				<eqmod value="MWORKW" />
			</equipment>
		</entry>
		<entry weight="20" name="Masterwork uncommon weapon">
			<equipment link="UNCOMMON_WPN">
				<eqmod value="MWORKW" />
			</equipment>
		</entry>
		<entry weight="30" name="Masterwork common ranged weapon">
			<equipment link="COMMON_RANGED_WPN">
				<eqmod value="MWORKW" />
			</equipment>
		</entry>
	</table>
	<table id="TOOLS_GEAR" name="Tools and Gear">
		<entry weight="3" name="Backpack, empty (2 gp)">
			<equipment value="Backpack" />
		</entry>
		<entry weight="3" name="Crowbar (2 gp)">
			<equipment value="Crowbar" />
		</entry>
		<entry weight="5" name="Lantern,  bullseye (12 gp)">
			<equipment value="Lantern (Bullseye)" />
		</entry>
		<entry weight="5" name="Lock, simple (20 gp)">
			<equipment value="Lock (Simple)" />
		</entry>
		<entry weight="5" name="Lock, average (40 gp)">
			<equipment value="Lock (Average)" />
		</entry>
		<entry weight="7" name="Lock, good (80 gp)">
			<equipment value="Lock (Good)" />
		</entry>
		<entry weight="7" name="Lock, superior (150 gp)">
			<equipment value="Lock (Superior)" />
		</entry>
		<entry weight="5" name="Manacles, masterwork (50 gp)">
			<equipment value="Manacles (Masterwork/Medium)" />
		</entry>
		<entry weight="3" name="Mirror, small steel (10 gp)">
			<equipment value="Mirror (Small/Steel)" />
		</entry>
		<entry weight="3" name="Rope, silk (50 ft.)">
			<equipment value="Rope (Silk/50 Ft.)" />
		</entry>
		<entry weight="7" name="Spyglass (1,000 gp)">
			<equipment value="Spyglass" />
		</entry>
		<entry weight="5" name="Artisan's tools, masterwork (55 gp)">
			<equipment choose="Armorsmithing|Bowmaking|Blacksmithing|Carpentry|Leatherworking|Painting|Pottery|Sculpting|Shipmaking|Stonemasonry|Trapmaking|Weaponsmithing|Woodworking" value="Artisan's Tools (%CHOICE)">
				<eqmod value="MWORKT" />
			</equipment>
		</entry>
		<entry weight="5" name="Climber's kit (80 gp)">
			<equipment value="Climber's Kit" />
		</entry>
		<entry weight="5" name="Disguise kit (50 gp)">
			<equipment value="Disguise Kit" />
		</entry>
		<entry weight="5" name="Healer's kit (50 gp)">
			<equipment value="Healer's Kit" />
		</entry>
		<entry weight="4" name="Holy symbol, silver (25 gp)">
			<equipment value="Holy Symbol (Silver)" />
		</entry>
		<entry weight="4" name="Hourglass (25 gp)">
			<equipment value="Hourglass" />
		</entry>
		<entry weight="7" name="Magnifying glass (100 gp)">
			<equipment value="Magnifying Glass" />
		</entry>
		<entry weight="7" name="Musical instrument, masterwork (100 gp)">
			<equipment choose="Bells|Chime|Drum|Gong|Fiddle|Harp|Lute|Mandolin|Flute|Pan Pipes|Recorder|Shawn|Trumpet" value="Musical Instrument (%CHOICE)">
				<eqmod value="MWORKI" />
			</equipment>
		</entry>
		<entry weight="5" name="Thieves' tools, masterwork (50 gp)">
			<equipment value="Thieves' Tools">
				<eqmod value="MWORKT" />
			</equipment>
		</entry>
	</table>
</equipment_tables>
