# CVS $Revision: 13599 $ $Author: amaitland $ -- Tue Sep  9 13:06:56 2008 -- reformated by prettylst.pl v1.38 (build 7233)
SOURCELONG:Revised (v.3.5) System Reference Document	SOURCESHORT:RSRD	SOURCEWEB:http://www.wizards.com/default.asp?x=d20/article/srd35
#Original Entry: Arknight
#     Variables - HasPsionics, ManifesterLvl
#updated Entry: TaluronIscandar
#     removed HasPsionics and ManifesterLvl - not needed

# Notes - Soulknife needs Mind Blade enhancements done as EQMODS
#         Need to do PsiCrystals as Familiars

# COMMENT: There is no KNOWN list for Psionic Classes, the PSION and ilk may choose any power from first level to the Highest Level available.
#		This KNOWN progression was made on the assumption that psions and co. would choose to take the highest level powers
#		available to them. The User May simply select the Use Higher Level Slot to take a power of any level lower than the max available.


# Class Name	Hit Dice	Type				Max Level	Base class as subclass?	Source Page				Save checks bonus											Combat bonus					Modify VAR
CLASS:Psion		HD:4		TYPE:Base.Psionic.PC	MAXLEVEL:20	ALLOWBASECLASS:NO		SOURCEPAGE:PsionicClasses.rtf	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE	BONUS:VAR|PCrystalLevel|CL|PREFEAT:1,Psicrystal Affinity
# Class Name	Skill Pts/Lvl
CLASS:Psion		STARTSKILLPTS:2
# Class Name	Spell Stat		Spell Type		Memorize	Caster level
CLASS:Psion		SPELLSTAT:INT	SPELLTYPE:Psionic	MEMORIZE:NO	BONUS:CASTERLEVEL|Psion|CL
###COMMENT: Choice is invalid. Commented out CHOICE. - AM
SUBCLASS:Egoist		COST:0	PROHIBITCOST:0	SPELLLIST:2|Egoist|Psion	CSKILL:Concentration|TYPE=Craft|TYPE=Knowledge|TYPE=Profession|Psicraft|Autohypnosis|Balance|Heal
#SUBCLASS:Egoist		CHOICE:SCHOOL|Psychometabolism
SUBCLASS:Kineticist	COST:0	PROHIBITCOST:0	SPELLLIST:2|Kineticist|Psion	CSKILL:Concentration|TYPE=Craft|TYPE=Knowledge|TYPE=Profession|Psicraft|Autohypnosis|Disable Device|Intimidate
#SUBCLASS:Kineticist	CHOICE:SCHOOL|Psychokinesis
SUBCLASS:Nomad		COST:0	PROHIBITCOST:0	SPELLLIST:2|Nomad|Psion		CSKILL:Concentration|TYPE=Craft|TYPE=Knowledge|TYPE=Profession|Psicraft|Climb|Jump|Ride|Survival|Swim
#SUBCLASS:Nomad		CHOICE:SCHOOL|Psychoportation
SUBCLASS:Seer		COST:0	PROHIBITCOST:0	SPELLLIST:2|Psion|Seer		CSKILL:Concentration|TYPE=Craft|TYPE=Knowledge|TYPE=Profession|Psicraft|Gather Information|Listen|Spot
#SUBCLASS:Seer		CHOICE:SCHOOL|Clairsentience
SUBCLASS:Shaper		COST:0	PROHIBITCOST:0	SPELLLIST:2|Psion|Shaper	CSKILL:Concentration|TYPE=Craft|TYPE=Knowledge|TYPE=Profession|Psicraft|Bluff|Disguise|Use Psionic Device
#SUBCLASS:Shaper		CHOICE:SCHOOL|Metacreativity
SUBCLASS:Telepath		COST:0	PROHIBITCOST:0	SPELLLIST:2|Psion|Telepath	CSKILL:Concentration|TYPE=Craft|TYPE=Knowledge|TYPE=Profession|Psicraft|Bluff|Diplomacy|Gather Information|Sense Motive
#SUBCLASS:Telepath	CHOICE:SCHOOL|Telepathy
###Block:Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|Psion Weapon Proficiencies
###Block: Psionic subtype, BasePowerPoints, BonusPowerPoints
# TEMPLATE:Psionic qualifies the character for Psionic only items and feats and DEFINES base and bonus power points.
# due to the use of "BL=Psion" (which provides the bonus caster levels applied to Psion) there are no
# variables that need to be set or modified by PrC's to calculate correct points, it's all done here.
# Use ADD:SPELLCASTER(Psionic) in PrC's that add to manifester level.
# Code those that have KNOWN tags similar to this but change the VAR names, i.e. PsionML becomes WilderML,
# PsionBonusPP becomes WarmindBonusPP, alter the basepp bonus:var's to the correct values, etc.
1	BONUS:VAR|PsionML|CL	BONUS:VAR|PsionML|var("BL=Psion")																											DEFINE:PsionML|0	TEMPLATE:Psionic
1	BONUS:VAR|BasePowerPoints|2	BONUS:VAR|BasePowerPoints|4|PREVARGTEQ:PsionML,2	BONUS:VAR|BasePowerPoints|5|PREVARGTEQ:PsionML,3	BONUS:VAR|BasePowerPoints|6|PREVARGTEQ:PsionML,4
1	BONUS:VAR|BasePowerPoints|8|PREVARGTEQ:PsionML,5	BONUS:VAR|BasePowerPoints|10|PREVARGTEQ:PsionML,6	BONUS:VAR|BasePowerPoints|11|PREVARGTEQ:PsionML,7	BONUS:VAR|BasePowerPoints|12|PREVARGTEQ:PsionML,8
1	BONUS:VAR|BasePowerPoints|14|PREVARGTEQ:PsionML,9	BONUS:VAR|BasePowerPoints|16|PREVARGTEQ:PsionML,10	BONUS:VAR|BasePowerPoints|18|PREVARGTEQ:PsionML,11	BONUS:VAR|BasePowerPoints|20|PREVARGTEQ:PsionML,12
1	BONUS:VAR|BasePowerPoints|21|PREVARGTEQ:PsionML,13	BONUS:VAR|BasePowerPoints|23|PREVARGTEQ:PsionML,14	BONUS:VAR|BasePowerPoints|25|PREVARGTEQ:PsionML,15	BONUS:VAR|BasePowerPoints|26|PREVARGTEQ:PsionML,16
1	BONUS:VAR|BasePowerPoints|29|PREVARGTEQ:PsionML,17	BONUS:VAR|BasePowerPoints|30|PREVARGTEQ:PsionML,18	BONUS:VAR|BasePowerPoints|31|PREVARGTEQ:PsionML,19	BONUS:VAR|BasePowerPoints|32|PREVARGTEQ:PsionML,20
1	BONUS:VAR|BonusPowerPoints|(INT*PsionML)/2|TYPE=PsionBonusPP

###Block: Class Info
1	KNOWN:0,3				BONUS:ABILITYPOOL|Psion Feat|(CL/5)+1
2	KNOWN:0,5
3	KNOWN:0,5,2
4	KNOWN:0,5,4
5	KNOWN:0,5,4,2
6	KNOWN:0,5,4,4
7	KNOWN:0,5,4,4,2
8	KNOWN:0,5,4,4,4
9	KNOWN:0,5,4,4,4,2
10	KNOWN:0,5,4,4,4,4
11	KNOWN:0,5,4,4,4,4,1
12	KNOWN:0,5,4,4,4,4,3
13	KNOWN:0,5,4,4,4,4,3,1
14	KNOWN:0,5,4,4,4,4,3,3
15	KNOWN:0,5,4,4,4,4,3,3,1
16	KNOWN:0,5,4,4,4,4,3,3,3
17	KNOWN:0,5,4,4,4,4,3,3,3,1
18	KNOWN:0,5,4,4,4,4,3,3,3,3
19	KNOWN:0,5,4,4,4,4,3,3,3,4
20	KNOWN:0,5,4,4,4,4,3,3,3,6
# COMMENT: There is no KNOWN list, the PSION and ilk may choose any power from first level to the Highest Level available.
#		This KNOWN progression was made on the assumption that psions and co. would choose to take the highest level powers
#		available to them. The User May simply select the Use Higher Level Slot to take a power of any level lower than the max available.

# Class Name		Hit Dice	Type				Max Level	Source Page				Save checks bonus											Combat bonus					Modify VAR
CLASS:Psychic Warrior	HD:8		TYPE:Base.Psionic.PC	MAXLEVEL:20	SOURCEPAGE:PsionicClasses.rtf	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE	BONUS:VAR|PCrystalLevel|CL|PREFEAT:1,Psicrystal Affinity
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Psychic Warrior	STARTSKILLPTS:2	CSKILL:Autohypnosis|Climb|Concentration|TYPE=Craft|Jump|Knowledge (Psionics)|TYPE=Profession|Ride|Search|Swim
# Class Name		Spell Stat		Spell Type		Memorize	Caster level
CLASS:Psychic Warrior	SPELLSTAT:WIS	SPELLTYPE:Psionic	MEMORIZE:NO	BONUS:CASTERLEVEL|Psychic Warrior|CL

###Block:Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|All Martial Weapon Proficiencies	AUTO:FEAT|Martial Weapon Proficiency|Simple Weapon Proficiency
1													AUTO:FEAT|Armor Proficiency (Heavy)|Armor Proficiency (Light)|Armor Proficiency (Medium)
1													AUTO:FEAT|Shield Proficiency

###Block: Psionic subtype, BasePowerPoints, BonusPowerPoints
1	BONUS:VAR|PsychicWarriorML|CL	BONUS:VAR|PsychicWarriorML|var("BL=Psychic Warrior")																											DEFINE:PsychicWarriorML|0	TEMPLATE:Psionic
1	BONUS:VAR|BasePowerPoints|0	BONUS:VAR|BasePowerPoints|1|PREVARGTEQ:PsychicWarriorML,2	BONUS:VAR|BasePowerPoints|2|PREVARGTEQ:PsychicWarriorML,3	BONUS:VAR|BasePowerPoints|2|PREVARGTEQ:PsychicWarriorML,4
1	BONUS:VAR|BasePowerPoints|2|PREVARGTEQ:PsychicWarriorML,5	BONUS:VAR|BasePowerPoints|4|PREVARGTEQ:PsychicWarriorML,6	BONUS:VAR|BasePowerPoints|4|PREVARGTEQ:PsychicWarriorML,7	BONUS:VAR|BasePowerPoints|4|PREVARGTEQ:PsychicWarriorML,8
1	BONUS:VAR|BasePowerPoints|4|PREVARGTEQ:PsychicWarriorML,9	BONUS:VAR|BasePowerPoints|4|PREVARGTEQ:PsychicWarriorML,10	BONUS:VAR|BasePowerPoints|8|PREVARGTEQ:PsychicWarriorML,11	BONUS:VAR|BasePowerPoints|8|PREVARGTEQ:PsychicWarriorML,12
1	BONUS:VAR|BasePowerPoints|8|PREVARGTEQ:PsychicWarriorML,13	BONUS:VAR|BasePowerPoints|8|PREVARGTEQ:PsychicWarriorML,14	BONUS:VAR|BasePowerPoints|8|PREVARGTEQ:PsychicWarriorML,15	BONUS:VAR|BasePowerPoints|12|PREVARGTEQ:PsychicWarriorML,16
1	BONUS:VAR|BasePowerPoints|12|PREVARGTEQ:PsychicWarriorML,17	BONUS:VAR|BasePowerPoints|12|PREVARGTEQ:PsychicWarriorML,18	BONUS:VAR|BasePowerPoints|12|PREVARGTEQ:PsychicWarriorML,19	BONUS:VAR|BasePowerPoints|12|PREVARGTEQ:PsychicWarriorML,20
1	BONUS:VAR|BonusPowerPoints|(WIS*PsychicWarriorML)/2|TYPE=PsychicWarriorBonusPP

###Block: Class Info
1	KNOWN:0,1			BONUS:ABILITYPOOL|Psychic Warrior Feat|((CL+1)/3)+1
2	KNOWN:0,2
3	KNOWN:0,3
4	KNOWN:0,3,1
5	KNOWN:0,3,2
6	KNOWN:0,3,3
7	KNOWN:0,3,3,1
8	KNOWN:0,3,3,2
9	KNOWN:0,3,3,3
10	KNOWN:0,3,3,3,1
11	KNOWN:0,3,3,3,2
12	KNOWN:0,3,3,3,3
13	KNOWN:0,3,3,3,3,1
14	KNOWN:0,3,3,3,3,2
15	KNOWN:0,3,3,3,3,3
16	KNOWN:0,3,3,3,3,3,1
17	KNOWN:0,3,3,3,3,3,2
18	KNOWN:0,3,3,3,3,3,3
19	KNOWN:0,3,3,3,3,3,4
20	KNOWN:0,3,3,3,3,3,5


# Class Name	Hit Dice	Type				Max Level	Source Page				Save checks bonus											Combat bonus					Modify VAR
CLASS:Soulknife	HD:10		TYPE:Base.Psionic.PC	MAXLEVEL:20	SOURCEPAGE:PsionicClasses.rtf	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE	BONUS:VAR|PCrystalLevel|CL|PREFEAT:1,Psicrystal Affinity
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Soulknife	STARTSKILLPTS:4	CSKILL:Autohypnosis|Climb|Concentration|TYPE=Craft|Hide|Jump|Knowledge (Psionics)|Listen|Move Silently|TYPE=Profession|Spot|Tumble
###Block:Proficiencies
1	AUTO:FEAT|Simple Weapon Proficiency
1	AUTO:FEAT|Armor Proficiency (Light)
1	AUTO:FEAT|Shield Proficiency

###Block: Mind Blade abilities by effective level; to add a PrC's class level to SK for
#  mind blade powers, use BONUS:VAR|MndBladeECL|x in the PrC's class level line setup

1	BONUS:VAR|MndBladeECL|CL	ABILITY:Special Ability|AUTOMATIC|MindBlade Standard|PREVARLTEQ:MndBladeECL,3	ABILITY:Special Ability|AUTOMATIC|MindBlade Wielder
1						ABILITY:Special Ability|AUTOMATIC|MindBlade Throw|PREMULT:2,[PREVARGTEQ:MndBladeECL,2],[PREVARLT:MndBladeECL,17]
1						ABILITY:Special Ability|AUTOMATIC|MindBlade Psychic Strike|PREVARGTEQ:MndBladeECL,3
1						ABILITY:Special Ability|AUTOMATIC|MindBlade Plus|PREVARGTEQ:MndBladeECL,4
1						ABILITY:Special Ability|AUTOMATIC|MindBlade Free Draw|PREVARGTEQ:MndBladeECL,5
1						ABILITY:Special Ability|AUTOMATIC|MindBlade Shape|PREVARGTEQ:MndBladeECL,5
1						ABILITY:Special Ability|AUTOMATIC|MindBlade Enhancement|PREVARGTEQ:MndBladeECL,6
1						ABILITY:Special Ability|AUTOMATIC|MindBlade Bladewind|PREVARGTEQ:MndBladeECL,9
1						ABILITY:Special Ability|AUTOMATIC|MindBlade Knife to the Soul|PREVARGTEQ:MndBladeECL,13
1						ABILITY:Special Ability|AUTOMATIC|MindBlade Multiple Throw|PREVARGTEQ:MndBladeECL,17

###Block: Class Info
1	TEMPLATE:Psionic	AUTO:FEAT|Weapon Focus(Mind Blade)|Wild Talent
6				AUTO:FEAT|Speed of Thought
9				AUTO:FEAT|Greater Weapon Focus(Mind Blade)

# Class Name	Hit Dice	Type				Max Level	Source Page				Save checks bonus											Combat bonus					Modify VAR
CLASS:Wilder	HD:6		TYPE:Base.Psionic.PC	MAXLEVEL:20	SOURCEPAGE:PsionicClasses.rtf	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:CHECKS|BASE.Reflex,BASE.Fortitude|CL/3	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE	BONUS:VAR|PCrystalLevel|CL|PREFEAT:1,Psicrystal Affinity
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Wilder	STARTSKILLPTS:4	CSKILL:Autohypnosis|Balance|Bluff|Climb|Concentration|TYPE=Craft|Escape Artist|Intimidate|Jump|Knowledge (Psionics)|Listen|TYPE=Profession|Psicraft|Sense Motive|Spot|Swim|Tumble
# Class Name	Spell Stat		Spell Type		Memorize	Caster level
CLASS:Wilder	SPELLSTAT:CHA	SPELLTYPE:Psionic	MEMORIZE:NO	BONUS:CASTERLEVEL|Wilder|CL
###Block:Proficiencies
1	AUTO:FEAT|Simple Weapon Proficiency
1	AUTO:FEAT|Armor Proficiency (Light)
1	AUTO:FEAT|Shield Proficiency

###Block: Psionic subtype, BasePowerPoints, BonusPowerPoints
1	BONUS:VAR|WilderML|CL	BONUS:VAR|WilderML|var("BL=Wilder")																											DEFINE:WilderML|0	TEMPLATE:Psionic
1	BONUS:VAR|BasePowerPoints|2	BONUS:VAR|BasePowerPoints|4|PREVARGTEQ:WilderML,2	BONUS:VAR|BasePowerPoints|5|PREVARGTEQ:WilderML,3	BONUS:VAR|BasePowerPoints|6|PREVARGTEQ:WilderML,4
1	BONUS:VAR|BasePowerPoints|8|PREVARGTEQ:WilderML,5	BONUS:VAR|BasePowerPoints|10|PREVARGTEQ:WilderML,6	BONUS:VAR|BasePowerPoints|11|PREVARGTEQ:WilderML,7	BONUS:VAR|BasePowerPoints|12|PREVARGTEQ:WilderML,8
1	BONUS:VAR|BasePowerPoints|14|PREVARGTEQ:WilderML,9	BONUS:VAR|BasePowerPoints|16|PREVARGTEQ:WilderML,10	BONUS:VAR|BasePowerPoints|18|PREVARGTEQ:WilderML,11	BONUS:VAR|BasePowerPoints|20|PREVARGTEQ:WilderML,12
1	BONUS:VAR|BasePowerPoints|21|PREVARGTEQ:WilderML,13	BONUS:VAR|BasePowerPoints|23|PREVARGTEQ:WilderML,14	BONUS:VAR|BasePowerPoints|25|PREVARGTEQ:WilderML,15	BONUS:VAR|BasePowerPoints|26|PREVARGTEQ:WilderML,16
1	BONUS:VAR|BasePowerPoints|29|PREVARGTEQ:WilderML,17	BONUS:VAR|BasePowerPoints|30|PREVARGTEQ:WilderML,18	BONUS:VAR|BasePowerPoints|31|PREVARGTEQ:WilderML,19	BONUS:VAR|BasePowerPoints|32|PREVARGTEQ:WilderML,20
1	BONUS:VAR|BonusPowerPoints|(CHA*WilderML)/2|TYPE=WilderBonusPP

###Block: Class Info
1	KNOWN:0,1				BONUS:VAR|PsychicEnervation|1	BONUS:VAR|WildSurge|1	ABILITY:Special Ability|AUTOMATIC|Psychic Enervation|Wild Surge
2	KNOWN:0,2				BONUS:VAR|EludeTouch|CHA					ABILITY:Special Ability|AUTOMATIC|Elude Touch
3	KNOWN:0,2				BONUS:VAR|WildSurge|1
4	KNOWN:0,2,1				BONUS:VAR|SurgingEuphoria|1					ABILITY:Special Ability|AUTOMATIC|Surging Euphoria
5	KNOWN:0,2,1				BONUS:VAR|VolatileMind|1					ABILITY:Special Ability|AUTOMATIC|Volatile Mind
6	KNOWN:0,2,1,1
7	KNOWN:0,2,1,1			BONUS:VAR|WildSurge|1
8	KNOWN:0,2,1,1,1
9	KNOWN:0,2,1,1,1			BONUS:VAR|VolatileMind|1
10	KNOWN:0,2,1,1,1,1
11	KNOWN:0,2,1,1,1,1			BONUS:VAR|WildSurge|1
12	KNOWN:0,2,1,1,1,1,1		BONUS:VAR|SurgingEuphoria|1
13	KNOWN:0,2,1,1,1,1,1		BONUS:VAR|VolatileMind|1
14	KNOWN:0,2,1,1,1,1,1,1
15	KNOWN:0,2,1,1,1,1,1,1		BONUS:VAR|WildSurge|1
16	KNOWN:0,2,1,1,1,1,1,1,1
17	KNOWN:0,2,1,1,1,1,1,1,1		BONUS:VAR|VolatileMind|1
18	KNOWN:0,2,1,1,1,1,1,1,1,1
19	KNOWN:0,2,1,1,1,1,1,1,1,1	BONUS:VAR|WildSurge|1
20	KNOWN:0,2,1,1,1,1,1,1,1,2	BONUS:VAR|SurgingEuphoria|1
