# CVS $Revision: 13584 $ $Author: amaitland $ -- Sat Sep  6 00:04:54 2008 -- reformated by prettylst.pl v1.38 (build 7302)
SOURCELONG:Faeries	SOURCESHORT:Faeries	SOURCEWEB:http://dragonwing.net/Faeries.htm
#Original Entry: darkon_turas; clean up by Andrew Maitland

# Feat Name				Type			Req. Att.	Required Check Base	Required Class			Required Feat			Prohibited Feat			Multiple Requirements								Required Non-Monster Lvl	Prohibited Race		Required Skill				Description																												Add Spell Lvl	Bonus to Ability Pool				Bonus to DC				Cost		Source Page
Crossing Over			TYPE:Fey				PRECHECKBASE:1,Will=3																																										DESC:Crossing over allows someone, through force of will, to shorten his or her travel time while in FaerieLand																										COST:1	SOURCEPAGE:p.18
Fey Sense				TYPE:Fey																																																	DESC:You have the ability to sense the presence of fey beings																																		COST:1	SOURCEPAGE:p.18
Nature's Aspect			TYPE:Fey																																																	DESC:You are able to gain Aspects of Nature after meditation in a natural setting																			BONUS:ABILITYPOOL|Aspect Of Nature|1						COST:1	SOURCEPAGE:p.19
Second Sight			TYPE:Fey																																																	DESC:You can see fey masked creatures and fey doorways when others cannot																																COST:1	SOURCEPAGE:p.19
Sixth Sense				TYPE:Fey																																																	DESC:Sixth Sense allows mortals to sense a fey doorway within range (half mile radius)																														COST:1	SOURCEPAGE:p.19
Blood of the Fey			TYPE:General																	!PREFEAT:1,Insight of the Fey												PREPCLEVEL:MAX=1													DESC:+3 bonus to enchantment spells and spell like effects																														BONUS:DC|SCHOOL.Enchantment|2	COST:1	SOURCEPAGE:p.17
Evolve				TYPE:General																																																DESC:You are able to perform enchantments of the flesh anywhere																																		COST:1	SOURCEPAGE:p.18
Improved Mite Fighter		TYPE:General	PREATT:8										PREFEAT:1,Mite Fighter																																	DESC:Your ability to fight creatures smaller than yourself has been honed to a deadly art form																													COST:1	SOURCEPAGE:p.19
Insight of the Fey		TYPE:General			PRECHECKBASE:1,Will=2											!PREFEAT:1,Blood of the Fey												PREPCLEVEL:MAX=1			!PRERACE:1,RACETYPE=Fey							DESC:You are a distant relative of the fey, and have tapped into the mental insight that allows fey creatures to resist illusion and make their own illusions more believable											BONUS:DC|SCHOOL.Illusion|2	COST:1	SOURCEPAGE:p.19
Nature's Embrace			TYPE:General			PRECHECKBASE:1,Will=3																																				PRESKILL:1,Knowledge (Nature)=1	DESC:Being in natural surroundings aids your natural healing																																		COST:1	SOURCEPAGE:p.19
Craft Charms and Bracelets	TYPE:ItemCreation							PRECLASS:1,SPELLCASTER=7	PREFEAT:1,Craft Wondrous Item																																DESC:You can create magical charms and the bracelets that hold them																																	COST:1	SOURCEPAGE:p.18
Craft Fey Dusts			TYPE:ItemCreation			PRECHECKBASE:1,Will=3																																										DESC:+3 bonus to resist illusion spells, +2 to illusion spell DCs																													BONUS:DC|SCHOOL.Illusion|2	COST:1	SOURCEPAGE:p.18
Concentrate Spell			TYPE:Metamagic																																																DESC:Reduces the area of effect by 25%% of normal and doubles the damage dice rolled															ADDSPELLLEVEL:3													COST:1	SOURCEPAGE:p.17
Dilute Spell			TYPE:Metamagic																																																DESC:Doubles the area of effect and reduces the damage done to 25%% of the amount rolled															ADDSPELLLEVEL:1													COST:1	SOURCEPAGE:p.18
Fey Magic				TYPE:Metamagic												PREFEAT:1,Fey Spell Mastery																																DESC:The magical sand found in the Sands of Time has intriguing properties when used in conjunction with traditional spell casting								ADDSPELLLEVEL:1													COST:1	SOURCEPAGE:p.18
Hypnotizing Magic			TYPE:Metamagic												PREFEAT:1,Fey Magic																																	DESC:You have learned to bind the charming nature of FaerieLand in your magic. Spells you cast have a secondary ability to hypnotize their victims					ADDSPELLLEVEL:3													COST:1	SOURCEPAGE:p.19
Fey Spell Mastery			TYPE:Special																						PREMULT:1,[PREFEAT:1,Blood of the Fey],[PRECLASS:1,Fey-Touched=1]																DESC:You can use this ability to forgo using spell components of less than 5gp in value																														COST:1	SOURCEPAGE:p.18

###Referenced from Spells and Magic
Mite Fighter			TYPE:General	PREATT:4	PRECHECKBASE:1,Reflex=3																																										DESC:You are especially adept at battling creatures smaller than yourself.
