# CVS $Revision: 13292 $ $Author: amaitland $ -- Wed Sep 30 21:36:04 2009 -- reformated by prettylst.pl v1.39 (build 10232)
SOURCELONG:Fantasy Flight Games - City Works	SOURCESHORT:CW	SOURCEWEB:http://www.fantasyflightgames.com/dd42.html	SOURCEDATE:2003-08
# Original Entry by: Eddy Anthony

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus												Combat bonus
CLASS:Acrobat	HD:8		TYPE:Base.PC	ABB:Acr		MAXLEVEL:20	SOURCEPAGE:p.15	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:COMBAT|BAB|CL*3/4	BONUS:COMBAT|AC|CL+2/3|TYPE=Dodge
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Acrobat	STARTSKILLPTS:4	CSKILL:Balance|Climb|TYPE=Craft|Escape Artist|Hide|Jump|Move Silently|Perform|TYPE=Profession|Swim|Tumble|Use Rope
1	AUTO:FEAT|Armor Proficiency (Light)|Simple Weapon Proficiency	AUTO:WEAPONPROF|TYPE=Simple
###Block: Improved Speed and Whirling Strike
1	SAB:Improved Speed (% ft.)|AcrobatSpeed	BONUS:VAR|AcrobatSpeed|(floor((CL+9)/3))*10|PRESIZEGTEQ:M	BONUS:VAR|AcrobatSpeed|(floor((CL+12)/3)*5)+(floor((CL+3)/9)*5)|PRESIZELTEQ:S	DEFINE:AcrobatSpeed|0
1	SAB:Whirling Strike +%|WhirlingStrikeLVL	BONUS:VAR|WhirlingStrikeLVL|(CL+5)/4																	DEFINE:WhirlingStrikeLVL|0
###Block: Quarterstaff Affinity
1	SAB:Quarterstaff Affinity	BONUS:SKILL|Balance,Jump,Tumble|2|TYPE=Circumstance|PREEQUIP:1,TYPE=Quarterstaff	VFEAT:Ambidexterity|Two-Weapon Fighting|PREEQUIPTWOWEAPON:1,TYPE=Quarterstaff
###Block: Normal progression
1	SAB:Agile Charge
2							BONUS:VAR|ImprovedUncannyDodge|2																																	ABILITY:Special Ability|AUTOMATIC|Uncanny Dodge
4																																													ABILITY:Special Ability|VIRTUAL|Evasion
5	SAB:Rapid Climb
6																		ADD:FEAT|Ambidexterity,Blind-Fight,Combat Reflexes,Dodge,Expertise,Improved Disarm,Improved Initiative,Improved Trip,Mobility,Run,Spring Attack,Whirlwind Attack
7	SAB:Superior Charge
8	SAB:Power Leap
9	SAB:Tumbling Strike
10							BONUS:VAR|UncannyDodge|1	BONUS:VAR|ImprovedUncannyDodge|-1
12																		ADD:FEAT|Ambidexterity,Blind-Fight,Combat Reflexes,Dodge,Expertise,Improved Disarm,Improved Initiative,Improved Trip,Mobility,Run,Spring Attack,Whirlwind Attack
13	SAB:Agile Landing
14																		ADD:FEAT|Ambidexterity,Blind-Fight,Combat Reflexes,Dodge,Expertise,Improved Disarm,Improved Initiative,Improved Trip,Mobility,Run,Spring Attack,Whirlwind Attack
16	SAB:Uncanny Dodge (trap evasion)
17	SAB:Death From Above
18																		ADD:FEAT|Ambidexterity,Blind-Fight,Combat Reflexes,Dodge,Expertise,Improved Disarm,Improved Initiative,Improved Trip,Mobility,Run,Spring Attack,Whirlwind Attack
20	SAB:Supreme Agility


# Class Name		Output Name			Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus												Combat bonus
CLASS:Assassin (CW)	OUTPUTNAME:Assassin	HD:8		TYPE:Base.PC	ABB:Asn		MAXLEVEL:20	SOURCEPAGE:p.19	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name		Required AL
CLASS:Assassin (CW)	PREALIGN:LN,LE,TN,NE,CN,CE
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Assassin (CW)	STARTSKILLPTS:4	CSKILL:Bluff|Climb|TYPE=Craft|Diplomacy|Disguise|Escape Artist|Gather Information|Hide|Jump|Listen|Move Silently|Open Lock|TYPE=Profession|Spot
1	AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)|Martial Weapon Proficiency|Shield Proficiency|Simple Weapon Proficiency	AUTO:WEAPONPROF|TYPE=Simple|TYPE=Martial
###Block: Sneak Attack stacking Variables
1	BONUS:VAR|SneakAttack|(CL+1)/2	ABILITY:Special Ability|AUTOMATIC|Sneak Attack
###Block: Normal progression
1	SAB:Assassination
2	SAB:Weapon Mastery (+%/die Sneak Attack Bonus Damage)|AssassinWeaponSneakAttack																		DEFINE:AssassinWeaponSneakAttack|1	ADD:FEAT|TYPE=AssassinSpecialAbilities
6	SAB:Weapon Mastery (Blinding Strike)
8	SAB:Poison Mastery
10	SAB:Death Blow	SAB:Weapon Mastery (Supreme Master)						BONUS:VAR|AssassinToHit|2	BONUS:VAR|AssassinDamage|2
14	SAB:Weapon Mastery (Deadly Strike)									BONUS:VAR|AssassinCritical|1
18	SAB:Weapon Mastery (Ultimate Master)								BONUS:VAR|AssassinWeaponSneakAttack|1	BONUS:VAR|AssassinToHit|2	BONUS:VAR|AssassinDamage|2


# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Pit Fighter	HD:10		TYPE:Base.PC	ABB:Ptf		MAXLEVEL:20	SOURCEPAGE:p.23	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/2+2	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Pit Fighter	STARTSKILLPTS:2	CSKILL:Climb|TYPE=Craft|Escape Artist|Heal|Intimidate|Jump|Perform
1	AUTO:FEAT|Armor Proficiency (Light)|Improved Unarmed Strike|Shield Proficiency|Simple Weapon Proficiency	AUTO:WEAPONPROF|TYPE=Simple
###Block: Normal progression
1	UDAM:1,1,1d2,1d3,1d4,1d6,1d8,1d10,1d12		SAB:Expert Pugilist																													ADD:FEAT|Exotic Weapon Proficiency	ADD:FEAT|Exotic Weapon Proficiency
2																														BONUS:VAR|RageTimes|CL/5+1		DEFINE:RageTimes|0														ABILITY:Special Ability|AUTOMATIC|Rage
3									SAB:Low Cunning (Expertise)																																															AUTO:FEAT|Expertise
4	UDAM:1,1d2,1d3,1d4,1d6,1d8,1d10,1d12,2d8																																		ADD:FEAT|Exotic Weapon Proficiency
6									SAB:Low Cunning (Dodge +%)|PitFighterDodge	BONUS:COMBAT|AC|PitFighterDodge|TYPE=Dodge|!PREEQUIP:2,TYPE=Armor,TYPE=Heavy	BONUS:VAR|PitFighterDodge|CL/6	DEFINE:PitFighterDodge|0
8	UDAM:1d2,1d3,1d4,1d6,1d8,1d10,1d12,2d8,2d10																																	ADD:FEAT|Exotic Weapon Proficiency
9									SAB:Low Cunning (Can't be flanked)
12	UDAM:1d3,1d4,1d6,1d8,1d10,1d12,2d8,2d10,2d12																																	ADD:FEAT|Exotic Weapon Proficiency
15									SAB:Low Cunning (Critical Action)
16																																									ADD:FEAT|Exotic Weapon Proficiency
17	UDAM:1d4,1d6,1d8,1d10,1d12,2d8,2d10,2d12,4d8
20																																									ADD:FEAT|Exotic Weapon Proficiency

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