# CVS $Revision: 9350 $ $Author: eddyanthony $ -- Sun Mar 19 07:31:26 2006 -- reformated by prettylst.pl v1.35 (build 561)
SOURCELONG:Mongoose Publishing - Traveller's Tales - Seas of Blood	SOURCESHORT:SeasofBlood	SOURCEWEB:http://mongoosepublishing.com

# Feat Name				Type			Req. Att.	Required Feat			Required Skill					Required Stat	Description																										Bonus to skill							Source Page
Amazing Agility			TYPE:General								PRESKILL:1,Balance=12							DESC:May always Take 20 on a Balance check																													SOURCEPAGE:p.17
Bargain				TYPE:General															PRESTAT:1,CHA=13	DESC:+4 Competence bonus to Profession (Merchant) checks whilst buying/selling														BONUS:SKILL|Profession (Merchant)|4|TYPE=Competence	SOURCEPAGE:p.17
Duck and Weave			TYPE:General															PRESTAT:1,DEX=15	DESC:+7 cover AC bonus and +3 cover Reflex save bonus against all ranged attacks.																							SOURCEPAGE:p.17
Eagle Eyes				TYPE:General																		DESC:Add 50%% to all visibility ranges at sea.																													SOURCEPAGE:p.18
Improved Underwater Combat	TYPE:General	PREATT:6	PREFEAT:1,Underwater Combat											DESC:No penalty to Initiative and attack rolls in underwater melee combat whilst using piercing weapons. No effect on slashing or bludgeoning weapons.											SOURCEPAGE:p.18
Inspire Loyalty			TYPE:General			PREFEAT:1,Leadership												DESC:Crew automatically passes all Morale checks during boarding actions. Gain +4 bonus to avoid Mutiny checks.																		SOURCEPAGE:p.18
Master Helmsman			TYPE:General								PRESKILL:1,Knowledge (Seamanship)=8					DESC:Base and daily movement rates of a ship are increased by 10%																										SOURCEPAGE:p.18
Rapid Loader			TYPE:General								PRESKILL:1,Profession (Siege Engineer)=4				DESC:Halve the time to reload a siege weapon, round down. Never less than one round.																						SOURCEPAGE:p.18
Sea Legs				TYPE:General																		DESC:Whilst on board a ship, you gain +2 competence bonus to Climb, Concentration, Jump and Use Rope checks.																		SOURCEPAGE:p.19
Steady Captain			TYPE:General																		DESC:Crew gains +2 competence bonus to all Seamanship checks.																										SOURCEPAGE:p.19
Superior Helmsman			TYPE:General								PRESKILL:1,Knowledge (Seamanship)=6					DESC:Any ship you are controlling gains a +1 competence bonus to its Maneuvrability.																						SOURCEPAGE:p.19
Strong Swimmer			TYPE:General								PRESKILL:1,Swim=8					PRESTAT:1,STR=13	DESC:Upon a successful Swim check, may swim at one-half speed as a move-equivalent action or full speed as full action.																	SOURCEPAGE:p.19
Underwater Combat			TYPE:General															PRESTAT:1,DEX=13	DESC:Only face a +2 penalty to Initiative and attack roll whilst fighting underwater. Only receive +2 penalty to damage with slashing or bludgeoning weapons.										SOURCEPAGE:p.19
