# CVS $Revision: 13773 $ $Author: amaitland $ -- Fri Nov  5 22:46:23 2010 -- reformated by prettylst.pl v1.39 (build 11455)
SOURCELONG:Timeline: The Roaring 20s	SOURCESHORT:R20	SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=196

# Class Name	Hit Dice	Type			Max Level	Source Page		Save checks bonus												Combat bonus		Modify VAR
CLASS:G Man		HD:8		TYPE:Advanced.PC	MAXLEVEL:10	SOURCEPAGE:p.3	BONUS:CHECKS|BASE.Will|CL/3	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|(CL+3)*2/5	BONUS:COMBAT|BAB|CL*3/4	BONUS:VAR|Action|CL*6	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|CL/3
# Class Name	Req. Att.	Required Feat					Required Skill
CLASS:G Man		PREATT:2	PREFEAT:1,Personal Firearms Proficiency	PRESKILL:1,Investigate=3
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:G Man		STARTSKILLPTS:4	CSKILL:Climb|Diplomacy|Drive|Gather Information|Intimidate|Investigate|Knowledge (Civics)|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Streetwise)|Knowledge (Tactics)|Listen|Search|Sense Motive|Spot
1															AUTO:FEAT|Weapon Focus(Tommy Gun)
2			SAB:Witness Protect
3:REPEATLEVEL:3									ADD:FEAT|1|TYPE=GMan
4							BONUS:VAR|StillBuster|1					AUTO:FEAT|Still Buster
5			SAB:Dead or Alive
7			SAB:Untouchable
8							BONUS:VAR|StillBuster|1
10							BONUS:VAR|StillBuster|1

# Class Name	Hit Dice	Type			Max Level	Source Page		Save checks bonus												Combat bonus		Modify VAR
CLASS:Hitman	HD:10		TYPE:Advanced.PC	MAXLEVEL:10	SOURCEPAGE:p.4	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|(CL+3)*2/5	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL*3/4	BONUS:VAR|Action|CL*6	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|CL/3
# Class Name	Req. Att.	Required Feat					Required Skill
CLASS:Hitman	PREATT:2	PREFEAT:1,Personal Firearms Proficiency	PRESKILL:1,Knowledge (Streetwise)=6
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Hitman	STARTSKILLPTS:2	CSKILL:Bluff|Demolitions|Diplomacy|Disable Device|Drive|Gamble|Gather Information|Hide|Intimidate|Knowledge (Current Events)|Knowledge (Streetwise)|Spot
1						BONUS:VAR|BloodMoney|((CL+4)/4)*2					AUTO:FEAT|Blood Money
2						BONUS:VAR|DirtyDeeds|(CL+5)/5						AUTO:FEAT|Dirty Deeds
3:REPEATLEVEL:3										ADD:FEAT|1|TYPE=Hitman
7			SAB:Calling Card

# Class Name		Hit Dice	Type			Max Level	Source Page		Save checks bonus															Combat bonus		Modify VAR
CLASS:Intrepid Reporter	HD:6		TYPE:Advanced.PC	MAXLEVEL:10	SOURCEPAGE:p.5	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Reflex|(CL+3)*2/5	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2	BONUS:VAR|Action|CL*6	BONUS:VAR|ClassDefense|(CL+1)/3	BONUS:VAR|Reputation|(CL+2)/3
# Class Name		Required Feat		Required Skill
CLASS:Intrepid Reporter	PREFEAT:1,Trustworthy	PRESKILL:2,Gather Information=6,Knowledge (Current Events)=6
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Intrepid Reporter	STARTSKILLPTS:6	CSKILL:Bluff|Craft (Visual Art)|Diplomacy|Drive|Forgery|Gather Information|Investigate|Knowledge (Current Events)|Knowledge (Popular Culture)|Listen|Research|Search|Sense Motive|Spot
1						BONUS:VAR|ReliableSources|CL							AUTO:FEAT|Reliable Sources
2						BONUS:VAR|HumanPolygraph|CL							AUTO:FEAT|Human Polygraph
3:REPEATLEVEL:3									ADD:FEAT|1|TYPE=IntrepidReporter
4			SAB:Newshound
7			SAB:Hunch
8			SAB:Extra!

# Class Name	Hit Dice	Type			Max Level	Source Page		Save checks bonus															Combat bonus		Modify VAR
CLASS:Mob Boss	HD:8		TYPE:Advanced.PC	MAXLEVEL:10	SOURCEPAGE:p.6	BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5	BONUS:CHECKS|BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2	BONUS:VAR|Action|CL*6	BONUS:VAR|ClassDefense|(CL+1)/3	BONUS:VAR|Reputation|(CL+5)/3
# Class Name	Required Feat		Required Skill
CLASS:Mob Boss	PREFEAT:1,Henchmen	PRESKILL:2,Bluff=6,Knowledge (Streetwise)=6
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Mob Boss	STARTSKILLPTS:6	CSKILL:Bluff|Diplomacy|Drive|Forgery|Gamble|Gather Information|Intimidate|Knowledge (Behavioral Sciences)|Knowledge (Business)|Knowledge (Civics)|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Streetwise)|Knowledge (Tactics)|Sense Motive
1						BONUS:VAR|UndueInfluence|CL					AUTO:FEAT|Undue Influence
2															AUTO:FEAT|Contraband
3:REPEATLEVEL:3									ADD:FEAT|1|TYPE=MobBoss
3			SAB:Captain
5			SAB:Vendetta
8			SAB:Capo
10			SAB:Godfather

# Class Name	Hit Dice	Type			Max Level	Source Page		Save checks bonus											Combat bonus		Modify VAR
CLASS:Mystery Man	HD:8		TYPE:Advanced.PC	MAXLEVEL:10	SOURCEPAGE:p.7	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|(CL+3)*2/5	BONUS:CHECKS|Will|CL/3	BONUS:COMBAT|BAB|CL*3/4	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|(CL-1)/4	BONUS:VAR|Action|CL*6
# Class Name	Req. Att.	Required Feat			Required Skill
CLASS:Mystery Man	PREATT:2	PREFEAT:1,Secret Identity	PRESKILL:2,Intimidate=6,Knowledge (Streetwise)=6
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Mystery Man	STARTSKILLPTS:6	CSKILL:Balance|Bluff|Climb|Disable Device|Disguise|Gather Information|Hide|Intimidate|Jump|Knowledge (Behavioral Sciences)|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Streetwise)|Listen|Move Silently|Sense Motive|Spot|Tumble
1							BONUS:VAR|Persona|CL						AUTO:FEAT|Persona
2			SAB:Cloak of Secrecy
3:REPEATLEVEL:3									ADD:FEAT|1|TYPE=MysteryMan
4			SAB:Cloak of Fear
7			SAB:Phantom
8			SAB:Quick Change
