# CVS $Revision: 682 $ $Author: tir-gwaith $ -- Fri Mar 31 21:17:41 2006 -- reformated by prettylst.pl v1.35 (build 561)
SOURCELONG:Mythic Dreams Studios - Dark Inheritance Campaign Setting	SOURCESHORT:Dark Inheritance	SOURCEWEB:http://www.mythicdreams.com
# Original Entry by: Frank Kliewe

# Equipment Name				Output Name						Type						Cost		Weight	Source Page
Alliant OICW burst shell (air)	OUTPUTNAME:Burst shell - air, 6 pack	TYPE:Ammunition.Special.Explosive	COST:18	WT:0		SOURCEPAGE:p.193
Alliant OICW burst shell (impact)	OUTPUTNAME:Burst shell - impact, 6 pack	TYPE:Ammunition.Special.Explosive	COST:18	WT:0		SOURCEPAGE:p.193

###Block: Pistol and Submachine Gun Ammo
# Equipment Name						Output Name										Type							Cost		Weight	Source Page		Special Property
Bullet (.22 Glaser/50)					OUTPUTNAME:.22 Glaser Bullets, 50 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:8	WT:0		SOURCEPAGE:p.196	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.22 Hollowpoint/50)				OUTPUTNAME:.22 Hollowpoint Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:4	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.25/50)						OUTPUTNAME:.25 Bullets, 50 pack						TYPE:Ammunition.Standard.Metal.Bullet	COST:4	WT:0		SOURCEPAGE:p.196
Bullet (.25 Glaser/50)					OUTPUTNAME:.25 Glaser Bullets, 50 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:8	WT:0		SOURCEPAGE:p.196	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.25 Hollowpoint/50)				OUTPUTNAME:.25 Hollowpoint Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:4	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.32 Glaser/50)					OUTPUTNAME:.32 Glaser Bullets, 50 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.32 Hollowpoint/50)				OUTPUTNAME:.32 Hollowpoint Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:4	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.380/50)						OUTPUTNAME:.380 Bullets, 50 pack						TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.196
Bullet (.380 Glaser/50)					OUTPUTNAME:.380 Glaser Bullets, 50 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.380 Hollowpoint/50)				OUTPUTNAME:.380 Hollowpoint Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:4	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.38S Armor piercing/50)			OUTPUTNAME:.38S Armor piercing Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.38S Glaser/50)					OUTPUTNAME:.38S Glaser Bullets, 50 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.38S Hollowpoint/50)				OUTPUTNAME:.38S Hollowpoint Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:4	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.357 Armor piercing/50)			OUTPUTNAME:.357 Armor piercing Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.357 Glaser/50)					OUTPUTNAME:.357 Glaser Bullets, 50 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.357 Hollowpoint/50)				OUTPUTNAME:.357 Hollowpoint Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.40/50)						OUTPUTNAME:.40 Bullets, 50 pack						TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.196
Bullet (.40 Cold-loaded/50)				OUTPUTNAME:.40 Cold-loaded Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1
Bullet (.40 AET/50)					OUTPUTNAME:.40 AET Bullets, 50 pack						TYPE:Ammunition.Standard.Metal.Bullet	COST:10	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1
Bullet (.40 Cold-loaded AET/50)			OUTPUTNAME:.40 Cold-loaded AET Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:11	WT:0		SOURCEPAGE:p.196
Bullet (.40 Armor piercing/50)			OUTPUTNAME:.40 Armor piercing Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.40 Cold-loaded Armor piercing/50)	OUTPUTNAME:.40 Cold-loaded Armor piercing Bullets, 50 pack		TYPE:Ammunition.Standard.Metal.Bullet	COST:7	WT:0		SOURCEPAGE:p.196	SPROP:Damage -2	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.40 Glaser/50)					OUTPUTNAME:.40 Glaser Bullets, 50 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.40 Cold-loaded Glaser/50)			OUTPUTNAME:.40 Cold-loaded Glaser Bullets, 50 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:10	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.40 Hollowpoint/50)				OUTPUTNAME:.40 Hollowpoint Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.40 Cold-loaded Hollowpoint/50)		OUTPUTNAME:.40 Cold-loaded Hollowpoint Bullets, 50 pack		TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.41/50)						OUTPUTNAME:.41 Bullets, 50 pack						TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.196
Bullet (.41 AET/50)					OUTPUTNAME:.41 AET Bullets, 50 pack						TYPE:Ammunition.Standard.Metal.Bullet	COST:11	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1
Bullet (.41 Armor piercing/50)			OUTPUTNAME:.41 Armor piercing Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:7	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.41 Glaser/50)					OUTPUTNAME:.41 Glaser Bullets, 50 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.41 Hollowpoint/50)				OUTPUTNAME:.41 Hollowpoint Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.45 Cold-loaded/50)				OUTPUTNAME:.45 Cold-loaded Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1
Bullet (.45 AET/50)					OUTPUTNAME:.45 AET Bullets, 50 pack						TYPE:Ammunition.Standard.Metal.Bullet	COST:10	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1
Bullet (.45 Cold-loaded AET/50)			OUTPUTNAME:.45 Cold-loaded AET Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:11	WT:0		SOURCEPAGE:p.196
Bullet (.45 Armor piercing/50)			OUTPUTNAME:.45 Armor piercing Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.45 Cold-loaded Armor piercing/50)	OUTPUTNAME:.45 Cold-loaded Armor piercing Bullets, 50 pack		TYPE:Ammunition.Standard.Metal.Bullet	COST:7	WT:0		SOURCEPAGE:p.196	SPROP:Damage -2	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.45 Glaser/50)					OUTPUTNAME:.45 Glaser Bullets, 50 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.45 Cold-loaded Glaser/50)			OUTPUTNAME:.45 Cold-loaded Glaser Bullets, 50 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:10	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.45 Hollowpoint/50)				OUTPUTNAME:.45 Hollowpoint Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.45 Cold-loaded Hollowpoint/50)		OUTPUTNAME:.45 Cold-loaded Hollowpoint Bullets, 50 pack		TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.44 Armor piercing/50)			OUTPUTNAME:.44 Armor piercing Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.44 Glaser/50)					OUTPUTNAME:.44 Glaser Bullets, 50 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.44 Hollowpoint/50)				OUTPUTNAME:.44 Hollowpoint Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.50AE Glaser/50)				OUTPUTNAME:.50AE Glaser Bullets, 50 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:10	WT:0		SOURCEPAGE:p.197	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.50AE Hollowpoint/50)				OUTPUTNAME:.50AE Hollowpoint Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.197	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (5.45mm/50)					OUTPUTNAME:5.45mm Bullets, 50 pack						TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.197
Bullet (5.45mm Glaser/50)				OUTPUTNAME:5.45mm Glaser Bullets, 50 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.197	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (5.7mm/50)						OUTPUTNAME:5.7mm Bullets, 50 pack						TYPE:Ammunition.Standard.Metal.Bullet	COST:7	WT:0		SOURCEPAGE:p.197
Bullet (5.7mm Cold-loaded/50)				OUTPUTNAME:5.7mm Cold-loaded Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:8	WT:0		SOURCEPAGE:p.197	SPROP:Damage -1
Bullet (5.7mm Armor piercing/50)			OUTPUTNAME:5.7mm Armor piercing Bullets, 50 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.197	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (5.7mm Cold-loaded Armor piercing/50)	OUTPUTNAME:5.7mm Cold-loaded Armor piercing Bullets, 50 pack	TYPE:Ammunition.Standard.Metal.Bullet	COST:7	WT:0		SOURCEPAGE:p.197	SPROP:Damage -2	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (7.62mmR Cold-loaded/50)			OUTPUTNAME:7.62mmR Cold-loaded Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:7	WT:0		SOURCEPAGE:p.197	SPROP:Damage -1
Bullet (7.62mmR Hollowpoint/50)			OUTPUTNAME:7.62mmR Hollowpoint Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.197	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (7.62mmR Cold-loaded Hollowpoint/50)	OUTPUTNAME:7.62mmR Cold-loaded Hollowpoint Bullets, 50 pack		TYPE:Ammunition.Standard.Metal.Bullet	COST:7	WT:0		SOURCEPAGE:p.197	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (9mmR/50)						OUTPUTNAME:9mmR Bullets, 50 pack						TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.197
Bullet (9mmR Hollowpoint/50)				OUTPUTNAME:9mmR Hollowpoint Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.197	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (9mm Cold-loaded/50)				OUTPUTNAME:9mm Cold-loaded Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.197	SPROP:Damage -1
Bullet (9mm AET/50)					OUTPUTNAME:9mm AET Bullets, 50 pack						TYPE:Ammunition.Standard.Metal.Bullet	COST:10	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1
Bullet (9mm Cold-loaded AET/50)			OUTPUTNAME:9mm Cold-loaded AET Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:11	WT:0		SOURCEPAGE:p.196
Bullet (9mm Armor piercing/50)			OUTPUTNAME:9mm Armor piercing Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (9mm Cold-loaded Armor piercing/50)	OUTPUTNAME:9mm Cold-loaded Armor piercing Bullets, 50 pack		TYPE:Ammunition.Standard.Metal.Bullet	COST:7	WT:0		SOURCEPAGE:p.196	SPROP:Damage -2	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (9mm Glaser/50)					OUTPUTNAME:9mm Glaser Bullets, 50 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (9mm Cold-loaded Glaser/50)			OUTPUTNAME:9mm Cold-loaded Glaser Bullets, 50 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:10	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (9mm Hollowpoint/50)				OUTPUTNAME:9mm Hollowpoint Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (9mm Cold-loaded Hollowpoint/50)		OUTPUTNAME:9mm Cold-loaded Hollowpoint Bullets, 50 pack		TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (9mm Tracer/50)					OUTPUTNAME:9mm Tracer Bullets, 50 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:7	WT:0		SOURCEPAGE:p.197	SPROP:If you use Autofire and at least 10 bullets are used in the attack, you gain a +1 circumstance bonus on attack rolls
Bullet (10mm AET/50)					OUTPUTNAME:10mm AET Bullets, 50 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:10	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1
Bullet (10mm Armor piercing/50)			OUTPUTNAME:10mm Armor piercing Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (10mm Glaser/50)					OUTPUTNAME:10mm Glaser Bullets, 50 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (10mm Hollowpoint/50)				OUTPUTNAME:10mm Hollowpoint Bullets, 50 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls

###Block: Individual Bullets Pistol and Submachine Gun
# Equipment Name					Output Name								Type									Cost		Weight	Source Page		Special Property
Bullet (.22 Glaser)				OUTPUTNAME:.22 Glaser Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:8	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.22 Hollowpoint)			OUTPUTNAME:.22 Hollowpoint Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:4	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.25)					OUTPUTNAME:.25 Bullet						TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:4	WT:0		SOURCEPAGE:p.196
Bullet (.25 Glaser)				OUTPUTNAME:.25 Glaser Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:8	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.25 Hollowpoint)			OUTPUTNAME:.25 Hollowpoint Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:4	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.32 Glaser)				OUTPUTNAME:.32 Glaser Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.32 Hollowpoint)			OUTPUTNAME:.32 Hollowpoint Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:4	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.380)					OUTPUTNAME:.380 Bullet						TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.196
Bullet (.380 Glaser)				OUTPUTNAME:.380 Glaser Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.380 Hollowpoint)			OUTPUTNAME:.380 Hollowpoint Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:4	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.38S Armor piercing)			OUTPUTNAME:.38S Armor piercing Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.38S Glaser)				OUTPUTNAME:.38S Glaser Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.38S Hollowpoint)			OUTPUTNAME:.38S Hollowpoint Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:4	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.357 Armor piercing)			OUTPUTNAME:.357 Armor piercing Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.357 Glaser)				OUTPUTNAME:.357 Glaser Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.357 Hollowpoint)			OUTPUTNAME:.357 Hollowpoint Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.40)					OUTPUTNAME:.40 Bullet						TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.196
Bullet (.40 Cold-loaded)			OUTPUTNAME:.40 Cold-loaded Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1
Bullet (.40 AET)					OUTPUTNAME:.40 AET Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:10	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1
Bullet (.40 Cold-loaded AET)			OUTPUTNAME:.40 Cold-loaded AET Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:11	WT:0		SOURCEPAGE:p.196
Bullet (.40 Armor piercing)			OUTPUTNAME:.40 Armor piercing Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.40 Cold-loaded Armor piercing)	OUTPUTNAME:.40 Cold-loaded Armor piercing Bullet	TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:7	WT:0		SOURCEPAGE:p.196	SPROP:Damage -2	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.40 Glaser)				OUTPUTNAME:.40 Glaser Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.40 Cold-loaded Glaser)		OUTPUTNAME:.40 Cold-loaded Glaser Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:10	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.40 Hollowpoint)			OUTPUTNAME:.40 Hollowpoint Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.40 Cold-loaded Hollowpoint)	OUTPUTNAME:.40 Cold-loaded Hollowpoint Bullet		TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.41)					OUTPUTNAME:.41 Bullet						TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.196
Bullet (.41 AET)					OUTPUTNAME:.41 AET Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:11	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1
Bullet (.41 Armor piercing)			OUTPUTNAME:.41 Armor piercing Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:7	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.41 Glaser)				OUTPUTNAME:.41 Glaser Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.41 Hollowpoint)			OUTPUTNAME:.41 Hollowpoint Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.45 Cold-loaded)			OUTPUTNAME:.45 Cold-loaded Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1
Bullet (.45 AET)					OUTPUTNAME:.45 AET Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:10	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1
Bullet (.45 Cold-loaded AET)			OUTPUTNAME:.45 Cold-loaded AET Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:11	WT:0		SOURCEPAGE:p.196
Bullet (.45 Armor piercing)			OUTPUTNAME:.45 Armor piercing Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.45 Cold-loaded Armor piercing)	OUTPUTNAME:.45 Cold-loaded Armor piercing Bullet	TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:7	WT:0		SOURCEPAGE:p.196	SPROP:Damage -2	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.45 Glaser)				OUTPUTNAME:.45 Glaser Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.45 Cold-loaded Glaser)		OUTPUTNAME:.45 Cold-loaded Glaser Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:10	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.45 Hollowpoint)			OUTPUTNAME:.45 Hollowpoint Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.45 Cold-loaded Hollowpoint)	OUTPUTNAME:.45 Cold-loaded Hollowpoint Bullet		TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.44 Armor piercing)			OUTPUTNAME:.44 Armor piercing Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.44 Glaser)				OUTPUTNAME:.44 Glaser Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.44 Hollowpoint)			OUTPUTNAME:.44 Hollowpoint Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (.50AE Glaser)				OUTPUTNAME:.50AE Glaser Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:10	WT:0		SOURCEPAGE:p.197	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (.50AE Hollowpoint)			OUTPUTNAME:.50AE Hollowpoint Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.197	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (5.45mm)					OUTPUTNAME:5.45mm Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.197
Bullet (5.45mm Glaser)				OUTPUTNAME:5.45mm Glaser Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.197	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (5.7mm)					OUTPUTNAME:5.7mm Bullet						TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:7	WT:0		SOURCEPAGE:p.197
Bullet (5.7mm Cold-loaded)			OUTPUTNAME:5.7mm Cold-loaded Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:8	WT:0		SOURCEPAGE:p.197	SPROP:Damage -1
Bullet (5.7mm Armor piercing)			OUTPUTNAME:5.7mm Armor piercing Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.197	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (5.7mm Cold-loaded Armor piercing)	OUTPUTNAME:5.7mm Cold-loaded Armor piercing Bullet	TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:7	WT:0		SOURCEPAGE:p.197	SPROP:Damage -2	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (7.62mmR Cold-loaded)			OUTPUTNAME:7.62mmR Cold-loaded Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:7	WT:0		SOURCEPAGE:p.197	SPROP:Damage -1
Bullet (7.62mmR Hollowpoint)			OUTPUTNAME:7.62mmR Hollowpoint Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.197	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (7.62mmR Cold-loaded Hollowpoint)	OUTPUTNAME:7.62mmR Cold-loaded Hollowpoint Bullet	TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:7	WT:0		SOURCEPAGE:p.197	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (9mmR)					OUTPUTNAME:9mmR Bullet						TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.197
Bullet (9mmR Hollowpoint)			OUTPUTNAME:9mmR Hollowpoint Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.197	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (9mm Cold-loaded)			OUTPUTNAME:9mm Cold-loaded Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.197	SPROP:Damage -1
Bullet (9mm AET)					OUTPUTNAME:9mm AET Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:10	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1
Bullet (9mm Cold-loaded AET)			OUTPUTNAME:9mm Cold-loaded AET Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:11	WT:0		SOURCEPAGE:p.196
Bullet (9mm Armor piercing)			OUTPUTNAME:9mm Armor piercing Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (9mm Cold-loaded Armor piercing)	OUTPUTNAME:9mm Cold-loaded Armor piercing Bullet	TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:7	WT:0		SOURCEPAGE:p.196	SPROP:Damage -2	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (9mm Glaser)				OUTPUTNAME:9mm Glaser Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (9mm Cold-loaded Glaser)		OUTPUTNAME:9mm Cold-loaded Glaser Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:10	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (9mm Hollowpoint)			OUTPUTNAME:9mm Hollowpoint Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (9mm Cold-loaded Hollowpoint)	OUTPUTNAME:9mm Cold-loaded Hollowpoint Bullet		TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (9mm Tracer)				OUTPUTNAME:9mm Tracer Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:7	WT:0		SOURCEPAGE:p.197	SPROP:If you use Autofire and at least 10 bullets are used in the attack, you gain a +1 circumstance bonus on attack rolls
Bullet (10mm AET)					OUTPUTNAME:10mm AET Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:10	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1
Bullet (10mm Armor piercing)			OUTPUTNAME:10mm Armor piercing Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.196	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (10mm Glaser)				OUTPUTNAME:10mm Glaser Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:9	WT:0		SOURCEPAGE:p.196	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (10mm Hollowpoint)			OUTPUTNAME:10mm Hollowpoint Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.196	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls

###Block: Rifle and Machine Gun Ammo
# Equipment Name						Output Name										Type							Cost		Weight	Source Page		Special Property
Bullet (5.45mmR/20)					OUTPUTNAME:5.45mmR Bullets, 20 pack						TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.198
Bullet (5.45mmR Armor piercing/20)			OUTPUTNAME:5.45mmR Armor piercing Bullets, 20 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (5.45mmR Tracer/20)				OUTPUTNAME:5.45mmR Tracer Bullets, 20 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:7	WT:0		SOURCEPAGE:p.198	SPROP:If you use Autofire and at least 10 bullets are used in the attack, you gain a +1 circumstance bonus on attack rolls
Bullet (5.56mm Cold-loaded/20)			OUTPUTNAME:5.56mm Cold-loaded Bullets, 20 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1
Bullet (5.56mm AET/20)					OUTPUTNAME:5.56mm AET Bullets, 20 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:9	WT:0		SOURCEPAGE:p.198	SPROP:Damage +1
Bullet (5.56mm Cold-loaded AET/20)			OUTPUTNAME:5.56mm Cold-loaded AET Bullets, 20 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:10	WT:0		SOURCEPAGE:p.198
Bullet (5.56mm Armor piercing/20)			OUTPUTNAME:5.56mm Armor piercing Bullets, 20 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (5.56mm Cold-loaded Armor piercing/20)	OUTPUTNAME:5.56mm Cold-loaded Armor piercing Bullets, 20 pack	TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.198	SPROP:Damage -2	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (5.56mm Glaser/20)				OUTPUTNAME:5.56mm Glaser Bullets, 20 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:8	WT:0		SOURCEPAGE:p.198	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (5.56mm Cold-loaded Glaser/20)		OUTPUTNAME:5.56mm Cold-loaded Glaser Bullets, 20 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:9	WT:0		SOURCEPAGE:p.198	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (5.56mm Hollowpoint/20)			OUTPUTNAME:5.56mm Hollowpoint Bullets, 20 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:4	WT:0		SOURCEPAGE:p.198	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (5.56mm Cold-loaded Hollowpoint/20)	OUTPUTNAME:5.56mm Cold-loaded Hollowpoint Bullets, 20 pack		TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.198	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (5.56mm Tracer/20)				OUTPUTNAME:5.56mm Tracer Bullets, 20 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.198	SPROP:If you use Autofire and at least 10 bullets are used in the attack, you gain a +1 circumstance bonus on attack rolls
Bullet (5.8mm/20)						OUTPUTNAME:5.8mm Bullets, 20 pack						TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.198
Bullet (7.62mmR Armor piercing/20)			OUTPUTNAME:7.62mmR Armor piercing Bullets, 20 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (7.62mmR Tracer/20)				OUTPUTNAME:7.62mmR Tracer Bullets, 20 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.198	SPROP:If you use Autofire and at least 10 bullets are used in the attack, you gain a +1 circumstance bonus on attack rolls
Bullet (4.7mm Caseless/20)				OUTPUTNAME:4.7mm Caseless Bullets, 20 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:10	WT:0		SOURCEPAGE:p.198
Bullet (4.7mm Caseless Armor piercing/20)		OUTPUTNAME:4.7mm Caseless Armor piercing Bullets, 20 pack		TYPE:Ammunition.Standard.Metal.Bullet	COST:11	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (7.62mm Cold-loaded/20)			OUTPUTNAME:7.62mm Cold-loaded Bullets, 20 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1
Bullet (7.62mm AET/20)					OUTPUTNAME:7.62mm AET Bullets, 20 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:9	WT:0		SOURCEPAGE:p.198	SPROP:Damage +1
Bullet (7.62mm Cold-loaded AET/20)			OUTPUTNAME:7.62mm Cold-loaded AET Bullets, 20 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:10	WT:0		SOURCEPAGE:p.198
Bullet (7.62mm Armor piercing/20)			OUTPUTNAME:7.62mm Armor piercing Bullets, 20 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (7.62mm Cold-loaded Armor piercing/20)	OUTPUTNAME:7.62mm Cold-loaded Armor piercing Bullets, 20 pack	TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.198	SPROP:Damage -2	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (7.62mm Glaser/20)				OUTPUTNAME:7.62mm Glaser Bullets, 20 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:8	WT:0		SOURCEPAGE:p.198	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (7.62mm Cold-loaded Glaser/20)		OUTPUTNAME:7.62mm Cold-loaded Glaser Bullets, 20 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:9	WT:0		SOURCEPAGE:p.198	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (7.62mm Hollowpoint/20)			OUTPUTNAME:7.62mm Hollowpoint Bullets, 20 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:4	WT:0		SOURCEPAGE:p.198	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (7.62mm Cold-loaded Hollowpoint/20)	OUTPUTNAME:7.62mm Cold-loaded Hollowpoint Bullets, 20 pack		TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.198	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (7.62mm Tracer/20)				OUTPUTNAME:7.62mm Tracer Bullets, 20 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.198	SPROP:If you use Autofire and at least 10 bullets are used in the attack, you gain a +1 circumstance bonus on attack rolls
Bullet (7.62x54mmR/20)					OUTPUTNAME:7.62x54mmR Bullets, 20 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:4	WT:0		SOURCEPAGE:p.198
Bullet (7.62x54mmR Armor piercing/20)		OUTPUTNAME:7.62x54mmR Armor piercing Bullets, 20 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (7.62x54mmR Tracer/20)				OUTPUTNAME:7.62x54mmR Tracer Bullets, 20 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.198	SPROP:If you use Autofire and at least 10 bullets are used in the attack, you gain a +1 circumstance bonus on attack rolls
Bullet (9mm SP-5 Armor piercing/20)			OUTPUTNAME:9mm SP-5 Armor piercing Bullets, 20 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:10	WT:0		SOURCEPAGE:p.198	SPROP:Damage -3	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (9mm SP-6 Armor piercing/20)			OUTPUTNAME:9mm SP-6 Armor piercing Bullets, 20 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:10	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (9mm SP-6 Cold-loaded Armor piercing/20)	OUTPUTNAME:9mm SP-6 Cold-loaded Armor piercing Bullets, 20 pack	TYPE:Ammunition.Standard.Metal.Bullet	COST:11	WT:0		SOURCEPAGE:p.198	SPROP:Damage -3	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.50 Armor piercing/20)			OUTPUTNAME:.50 Armor piercing Bullets, 20 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:7	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.50 Tracer/20)					OUTPUTNAME:.50 Tracer Bullets, 20 pack					TYPE:Ammunition.Standard.Metal.Bullet	COST:8	WT:0		SOURCEPAGE:p.198	SPROP:If you use Autofire and at least 10 bullets are used in the attack, you gain a +1 circumstance bonus on attack rolls
Bullet (12.7mmR/20)					OUTPUTNAME:12.7mmR Bullets, 20 pack						TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.198
Bullet (12.7mmR Armor piercing/20)			OUTPUTNAME:12.7mmR Armor piercing Bullets, 20 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:7	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (12.7mmR Tracer/20)				OUTPUTNAME:12.7mmR Tracer Bullets, 20 pack				TYPE:Ammunition.Standard.Metal.Bullet	COST:8	WT:0		SOURCEPAGE:p.198	SPROP:If you use Autofire and at least 10 bullets are used in the attack, you gain a +1 circumstance bonus on attack rolls

###Block: Individual Bullets Rifle and Machine Gun
# Equipment Name						Output Name								Type									Cost		Weight	Source Page		Special Property
Bullet (5.45mmR)						OUTPUTNAME:5.45mmR Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.198
Bullet (5.45mmR Armor piercing)			OUTPUTNAME:5.45mmR Armor piercing Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (5.45mmR Tracer)					OUTPUTNAME:5.45mmR Tracer Bullets				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:7	WT:0		SOURCEPAGE:p.198	SPROP:If you use Autofire and at least 10 bullets are used in the attack, you gain a +1 circumstance bonus on attack rolls
Bullet (5.56mm Cold-loaded)				OUTPUTNAME:5.56mm Cold-loaded Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1
Bullet (5.56mm AET)					OUTPUTNAME:5.56mm AET Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:9	WT:0		SOURCEPAGE:p.198	SPROP:Damage +1
Bullet (5.56mm Cold-loaded AET)			OUTPUTNAME:5.56mm Cold-loaded AET Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:10	WT:0		SOURCEPAGE:p.198
Bullet (5.56mm Armor piercing)			OUTPUTNAME:5.56mm Armor piercing Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (5.56mm Cold-loaded Armor piercing)	OUTPUTNAME:5.56mm Cold-loaded Armor piercing Bullet	TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.198	SPROP:Damage -2	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (5.56mm Glaser)					OUTPUTNAME:5.56mm Glaser Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:8	WT:0		SOURCEPAGE:p.198	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (5.56mm Cold-loaded Glaser)			OUTPUTNAME:5.56mm Cold-loaded Glaser Bullet		TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:9	WT:0		SOURCEPAGE:p.198	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (5.56mm Hollowpoint)				OUTPUTNAME:5.56mm Hollowpoint Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:4	WT:0		SOURCEPAGE:p.198	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (5.56mm Cold-loaded Hollowpoint)		OUTPUTNAME:5.56mm Cold-loaded Hollowpoint Bullet	TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.198	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (5.56mm Tracer)					OUTPUTNAME:5.56mm Tracer Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.198	SPROP:If you use Autofire and at least 10 bullets are used in the attack, you gain a +1 circumstance bonus on attack rolls
Bullet (5.8mm)						OUTPUTNAME:5.8mm Bullet						TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.198
Bullet (7.62mmR Armor piercing)			OUTPUTNAME:7.62mmR Armor piercing Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (7.62mmR Tracer)					OUTPUTNAME:7.62mmR Tracer Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.198	SPROP:If you use Autofire and at least 10 bullets are used in the attack, you gain a +1 circumstance bonus on attack rolls
Bullet (4.7mm Caseless)					OUTPUTNAME:4.7mm Caseless Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:10	WT:0		SOURCEPAGE:p.198
Bullet (4.7mm Caseless Armor piercing)		OUTPUTNAME:4.7mm Caseless Armor piercing Bullet		TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:11	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (7.62mm Cold-loaded)				OUTPUTNAME:7.62mm Cold-loaded Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1
Bullet (7.62mm AET)					OUTPUTNAME:7.62mm AET Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:9	WT:0		SOURCEPAGE:p.198	SPROP:Damage +1
Bullet (7.62mm Cold-loaded AET)			OUTPUTNAME:7.62mm Cold-loaded AET Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:10	WT:0		SOURCEPAGE:p.198
Bullet (7.62mm Armor piercing)			OUTPUTNAME:7.62mm Armor piercing Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (7.62mm Cold-loaded Armor piercing)	OUTPUTNAME:7.62mm Cold-loaded Armor piercing Bullet	TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.198	SPROP:Damage -2	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (7.62mm Glaser)					OUTPUTNAME:7.62mm Glaser Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:8	WT:0		SOURCEPAGE:p.198	SPROP:Damage +2	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (7.62mm Cold-loaded Glaser)			OUTPUTNAME:7.62mm Cold-loaded Glaser Bullet		TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:9	WT:0		SOURCEPAGE:p.198	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -2 penalty on attack rolls
Bullet (7.62mm Hollowpoint)				OUTPUTNAME:7.62mm Hollowpoint Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:4	WT:0		SOURCEPAGE:p.198	SPROP:Damage +1	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (7.62mm Cold-loaded Hollowpoint)		OUTPUTNAME:7.62mm Cold-loaded Hollowpoint Bullet	TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.198	SPROP:If your target has armor or natural armor, you suffer a -1 penalty on attack rolls
Bullet (7.62mm Tracer)					OUTPUTNAME:7.62mm Tracer Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.198	SPROP:If you use Autofire and at least 10 bullets are used in the attack, you gain a +1 circumstance bonus on attack rolls
Bullet (7.62x54mmR)					OUTPUTNAME:7.62x54mmR Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:4	WT:0		SOURCEPAGE:p.198
Bullet (7.62x54mmR Armor piercing)			OUTPUTNAME:7.62x54mmR Armor piercing Bullet		TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (7.62x54mmR Tracer)				OUTPUTNAME:7.62x54mmR Tracer Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.198	SPROP:If you use Autofire and at least 10 bullets are used in the attack, you gain a +1 circumstance bonus on attack rolls
Bullet (9mm SP-5 Armor piercing)			OUTPUTNAME:9mm SP-5 Armor piercing Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:10	WT:0		SOURCEPAGE:p.198	SPROP:Damage -3	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (9mm SP-6 Armor piercing)			OUTPUTNAME:9mm SP-6 Armor piercing Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:10	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (9mm SP-6 Cold-loaded Armor piercing)	OUTPUTNAME:9mm SP-6 Cold-loaded Armor piercing Bullet	TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:11	WT:0		SOURCEPAGE:p.198	SPROP:Damage -3	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.50 Armor piercing)				OUTPUTNAME:.50 Armor piercing Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:7	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (.50 Tracer)					OUTPUTNAME:.50 Tracer Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:8	WT:0		SOURCEPAGE:p.198	SPROP:If you use Autofire and at least 10 bullets are used in the attack, you gain a +1 circumstance bonus on attack rolls
Bullet (12.7mmR)						OUTPUTNAME:12.7mmR Bullet					TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.198
Bullet (12.7mmR Armor piercing)			OUTPUTNAME:12.7mmR Armor piercing Bullet			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:7	WT:0		SOURCEPAGE:p.198	SPROP:Damage -1	SPROP:If your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (12.7mmR Tracer)					OUTPUTNAME:12.7mmR Tracer Bullet				TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:8	WT:0		SOURCEPAGE:p.198	SPROP:If you use Autofire and at least 10 bullets are used in the attack, you gain a +1 circumstance bonus on attack rolls

###Block: Shotgun Ammo
# Equipment Name				Output Name							Type							Cost		Weight	Source Page		Special Property
Bullet (10 ga birdshot/10)		OUTPUTNAME:10 gauge birdshot, 10 pack		TYPE:Ammunition.Standard.Metal.Bullet	COST:3	WT:0		SOURCEPAGE:p.199	SPROP:Damage 2d4
Bullet (10 ga Riot/10)			OUTPUTNAME:10 gauge Riot, 10 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.199	SPROP:nonlethal Damage
Bullet (10 ga Slug/10)			OUTPUTNAME:10 gauge Slug, 10 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:4	WT:0		SOURCEPAGE:p.199	SPROP:-2 penalty on attack and damage per range increment
Bullet (10 ga Slug penetrator/10)	OUTPUTNAME:10 gauge Slug penetrator, 10 pack	TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.199	SPROP:-2 penalty on attack and damage per range increment, if your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (12 ga birdshot/10)		OUTPUTNAME:12 gauge birdshot, 10 pack		TYPE:Ammunition.Standard.Metal.Bullet	COST:3	WT:0		SOURCEPAGE:p.199	SPROP:Damage 2d4
Bullet (12 ga CS/10)			OUTPUTNAME:12 gauge CS, 10 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:12	WT:0		SOURCEPAGE:p.199	SPROP:Damage 2d4 nonlethal + tear gas
Bullet (12 ga CS penetrator/10)	OUTPUTNAME:12 gauge CS penetrator, 10 pack	TYPE:Ammunition.Standard.Metal.Bullet	COST:14	WT:0		SOURCEPAGE:p.199	SPROP:Damage 2d6 + tear gas
Bullet (12 ga Dragon/10)		OUTPUTNAME:12 gauge Dragon, 10 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:12	WT:0		SOURCEPAGE:p.199	SPROP:Damage 2d6 fire
Bullet (12 ga Riot/10)			OUTPUTNAME:12 gauge Riot, 10 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:5	WT:0		SOURCEPAGE:p.199	SPROP:2d8 nonlethal Damage
Bullet (12 ga Slug/10)			OUTPUTNAME:12 gauge Slug, 10 pack			TYPE:Ammunition.Standard.Metal.Bullet	COST:4	WT:0		SOURCEPAGE:p.199	SPROP:Damage 2d8	SPROP:-2 penalty on attack and damage per range increment
Bullet (12 ga Slug penetrator/10)	OUTPUTNAME:12 gauge Slug penetrator, 10 pack	TYPE:Ammunition.Standard.Metal.Bullet	COST:6	WT:0		SOURCEPAGE:p.199	SPROP:Damage 2d8	SPROP:-2 penalty on attack and damage per range increment, if your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls

###Block: Individual Bullets Shotgun
# Equipment Name				Output Name					Type									Cost		Weight	Source Page		Special Property
Bullet (10 ga birdshot)			OUTPUTNAME:10 gauge birdshot		TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:3	WT:0		SOURCEPAGE:p.199	SPROP:Damage only 2d4
Bullet (10 ga Riot)			OUTPUTNAME:10 gauge Riot		TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.199	SPROP:nonlethal Damage
Bullet (10 ga Slug)			OUTPUTNAME:10 gauge Slug		TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:4	WT:0		SOURCEPAGE:p.199	SPROP:-2 penalty on attack and damage per range increment
Bullet (10 ga Slug penetrator)	OUTPUTNAME:10 gauge Slug penetrator	TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.199	SPROP:-2 penalty on attack and damage per range increment, if your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
Bullet (12 ga birdshot)			OUTPUTNAME:12 gauge birdshot		TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:3	WT:0		SOURCEPAGE:p.199	SPROP:Damage 2d4
Bullet (12 ga CS)				OUTPUTNAME:12 gauge CS			TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:12	WT:0		SOURCEPAGE:p.199	SPROP:Damage 2d4 nonlethal + tear gas
Bullet (12 ga CS penetrator)		OUTPUTNAME:12 gauge CS penetrator	TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:14	WT:0		SOURCEPAGE:p.199	SPROP:Damage 2d6 + tear gas
Bullet (12 ga Dragon)			OUTPUTNAME:12 gauge Dragon		TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:12	WT:0		SOURCEPAGE:p.199	SPROP:Damage 2d6 fire
Bullet (12 ga Riot)			OUTPUTNAME:12 gauge Riot		TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:5	WT:0		SOURCEPAGE:p.199	SPROP:2d8 nonlethal Damage
Bullet (12 ga Slug)			OUTPUTNAME:12 gauge Slug		TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:4	WT:0		SOURCEPAGE:p.199	SPROP:Damage 2d8	SPROP:-2 penalty on attack and damage per range increment
Bullet (12 ga Slug penetrator)	OUTPUTNAME:12 gauge Slug penetrator	TYPE:Ammunition.Standard.Metal.Bullet.Individual	COST:6	WT:0		SOURCEPAGE:p.199	SPROP:Damage 2d8	SPROP:-2 penalty on attack and damage per range increment, if your target has armor or natural armor, you gain a +1 circumstance bonus on attack rolls
