# This file determines level based benefits.
#
# Complies with standard RPG progression
#
# Equation used to calculate XP:
# xp = 500 * level * (level - 1)
#
# $Id: level.lst 202 2006-03-14 23:28:28Z nuance $ 
#
LEVEL:LEVEL	MINXP:(LEVEL*LEVEL-LEVEL)*500		CSKILLMAX:LEVEL+3		CCSKILLMAX:(LEVEL+3)/2
#
# end
#
