# CVS $Revision: 9446 $ $Author: eddyanthony $ -- Wed Feb 18 10:07:46 2009 -- reformated by prettylst.pl v1.39 (build 9329)
SOURCELONG:Blood and Space - High Flyers and Ground Pounders	SOURCESHORT:BnS-HFnGP	SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=56

# Class Name		Hit Dice	Type			Max Level	Source Page		Save checks bonus												Combat bonus		Modify VAR
CLASS:Operations Expert	HD:6		TYPE:PC.Advanced	MAXLEVEL:10	SOURCEPAGE:p.4	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|(CL+3)*2/5	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL*3/4	BONUS:VAR|ClassDefense|(CL+1)/3	BONUS:VAR|Reputation|CL/3	BONUS:VAR|Action|CL*6
# Class Name		Required Skill
CLASS:Operations Expert	PRESKILL:4,Craft (Electronic)=1,Craft (Mechanical)=1,Craft (Structural)=1,Repair=1
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Operations Expert	STARTSKILLPTS:6	CSKILL:Computer Use|Craft (Electronic)|Craft (Mechanical)|Craft (Structural)|Disable Device|Knowledge (Physical Sciences)|Knowledge (Technology)|Pilot|Repair
1	SAB:Emergency Power +%|EmergencyPower					BONUS:VAR|EmergencyPower|(CL/4)+1			DEFINE:EmergencyPower|0
2	SAB:Damage Control Coordination +%|DamageControlCoordination	BONUS:VAR|DamageControlCoordination|(CL+5)/5	DEFINE:DamageControlCoordination|0
3																										ADD:FEAT|1|TYPE=OperationsExpert
6																										ADD:FEAT|1|TYPE=OperationsExpert
7	SAB:Reinforce Structural Integrity
9																										ADD:FEAT|1|TYPE=OperationsExpert

# Class Name		Hit Dice	Type			Max Level	Source Page		Save checks bonus																Combat bonus		Modify VAR
CLASS:Starship Gunner	HD:8		TYPE:PC.Advanced	MAXLEVEL:10	SOURCEPAGE:p.5	BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL*3/4	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|(CL-1)/4	BONUS:VAR|Action|CL*6
# Class Name		Req. Att.	Required Feat				Required Skill
CLASS:Starship Gunner	PREATT:3	PREFEAT:2,Starship Gunnery,Teamwork	PRESKILL:1,Knowledge (Tactics)=3
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Starship Gunner	STARTSKILLPTS:2	CSKILL:Computer Use|Demolitions|Disable Device|Intimidate|Knowledge (Current Events)|Knowledge (History)|Knowledge (Tactics)|Pilot|Repair|Spot
1	SAB:Weapon Focus (all starship weapons)				BONUS:COMBAT|TOHIT.Starship|1
2	SAB:Weapon Specialization (all starship weapons)		BONUS:COMBAT|DAMAGE.Starship|2
3																							ADD:FEAT|1|TYPE=StarshipGunner
4	SAB:Far Shot (all starship weapons)											BONUS:RANGEMULT|TYPE=Starship|50
5	SAB:Disabling Shot
6																							ADD:FEAT|1|TYPE=StarshipGunner
7	SAB:Improved Disabling Shot
8	SAB:Improved Weapon Focus (all starship weapons)		BONUS:COMBAT|TOHIT.Starship|1
9																							ADD:FEAT|1|TYPE=StarshipGunner
10	SAB:Improved Weapon Specialization (all starship weapons)	BONUS:COMBAT|DAMAGE.Starship|2

# Class Name		Hit Dice	Type			Max Level	Source Page		Save checks bonus												Combat bonus		Modify VAR
CLASS:Starship Marine	HD:10		TYPE:PC.Advanced	MAXLEVEL:10	SOURCEPAGE:p.6	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|(CL+3)*2/5	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|CL*3/4	BONUS:VAR|ClassDefense|(CL+1)/3	BONUS:VAR|Reputation|CL/3	BONUS:VAR|Action|CL*6
# Class Name		Req. Att.	Required Feat							Required Skill
CLASS:Starship Marine	PREATT:2	PREFEAT:2,Personal Firearms Proficiency,Teamwork	PRESKILL:2,Intimidate=3,Survival=3
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Starship Marine	STARTSKILLPTS:4	CSKILL:Climb|Craft (Structural)|Demolitions|Drive|Gamble|Hide|Intimidate|Jump|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Tactics)|Navigate|Repair|Spot|Survival|Tumble
1	SAB:Beachhead +%|Beachhead							BONUS:VAR|Beachhead|1	DEFINE:Beachhead|0
2	SAB:Tough as Nails		BONUS:SKILL|Intimidate|Reputation
3																				ADD:FEAT|1|TYPE=StarshipMarine,TYPE=AdvancedTraining
4	SAB:First Wave +%|FirstWave							BONUS:VAR|FirstWave|1	DEFINE:FirstWave|0
5												BONUS:VAR|Beachhead|1
6																				ADD:FEAT|1|TYPE=StarshipMarine,TYPE=AdvancedTraining
7												BONUS:VAR|FirstWave|1
8	SAB:Savage Assault
9												BONUS:VAR|Beachhead|1					ADD:FEAT|1|TYPE=StarshipMarine,TYPE=AdvancedTraining
10	SAB:Semper Fi

# Class Name			Hit Dice	Type			Max Level	Source Page		Save checks bonus												Combat bonus		Modify VAR
CLASS:Starship Navigator	HD:8		TYPE:PC.Advanced	MAXLEVEL:10	SOURCEPAGE:p.7	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Reflex,BASE.Will|(CL+3)*2/5	BONUS:COMBAT|BAB|CL/2	BONUS:VAR|ClassDefense|(CL+1)/3	BONUS:VAR|Reputation|(CL-1)/4	BONUS:VAR|Action|CL*6
# Class Name			Required Feat				Required Skill
CLASS:Starship Navigator	PREFEAT:2,Spacer,Improved Slingshot	PRESKILL:2,Computer Use=6,Navigate=6
# Class Name			Skill Pts/Lvl	Class Skill
CLASS:Starship Navigator	STARTSKILLPTS:6	CSKILL:Computer Use|Concentration|Knowledge (Current Events)|Knowledge (Physical Sciences)|Knowledge (Popular Culture)|Knowledge (Tactics)|Knowledge (Technology)|Navigate|Pilot|Repair|Search|Spot
1	SAB:Slingshot +%|Slingshot	BONUS:VAR|Slingshot|(CL/5)+1	DEFINE:Slingshot|0
2	SAB:Sensor Expert +%|CL
3															ADD:FEAT|1|TYPE=StarshipNavigator
4	SAB:Weapon Lock +%|WeaponLock	BONUS:VAR|WeaponLock|CL/4	DEFINE:WeaponLock|0
6															ADD:FEAT|1|TYPE=StarshipNavigator
7	SAB:Sensor Mastery
9															ADD:FEAT|1|TYPE=StarshipNavigator
