# CVS $Revision: 13761 $ $Author: amaitland $ -- Fri Nov  5 22:33:59 2010 -- reformated by prettylst.pl v1.39 (build 11455)
SOURCELONG:Revised (v.3.5) System Reference Document	SOURCESHORT:RSRD	SOURCEWEB:http://www.wizards.com/default.asp?x=d20/article/srd35
# Andargor monster export


###Block: I
# Race Name			Output Name		Starting Feats	Size		Move				Face/Space	Reach		Vision					Automatic Languages			Combat bonus					Bonus to skill										Stat bonus												Modify VAR				Weapon prof. bonus																	Racial HD Class Skills													Automatically Gained Armor Prof.	Automatically Gained Weapon Prof.	Ability															Nb Legs	Natural Attacks																																	Spell Res.	Damage Reduction	Monster Class Name and Starting Level	Main Race Type		Race Subtype				Type			Template			Hit Dice Advancement		Level Adjustment	Challenge Rating	Source Page				Innate Spells																																																																										Apply Kit
Inevitable (Kolyarut)	OUTPUTNAME:[NAME]	STARTFEATS:1	SIZE:M	MOVE:Walk,30		FACE:5	REACH:5	VISION:Darkvision (60')|Low-light	LANGAUTO:Abyssal,Celestial,Infernal	BONUS:COMBAT|AC|10|TYPE=NaturalArmor	BONUS:SKILL|Disguise,Gather Information,Sense Motive|4|TYPE=Racial	BONUS:STAT|STR|4	BONUS:STAT|DEX|2	BONUS:STAT|WIS,CHA|6									BONUS:WEAPONPROF=Vampiric Touch|DAMAGE|-1*(STR)	BONUS:WEAPONPROF=Enervation Ray|TOHIT|5	BONUS:WEAPONPROF=Slam|TOHIT|5	MONCSKILL:Diplomacy|Disguise|Gather Information|Listen|Search|Sense Motive|Spot|Survival		AUTO:ARMORPROF|Banded Mail		AUTO:WEAPONPROF|Longsword		ABILITY:Special Ability|AUTOMATIC|Enervation Ray|Fast Healing|Vampiric Touch				LEGS:2	NATURALATTACKS:Vampiric Touch,Weapon.Natural.Melee.Finesseable.Bludgeoning.Touch,1,5d6|Enervation Ray,Weapon.Natural.Ranged.Touch.Piercing,*1,as spell|Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,1,1d6	SR:22		DR:10/Chaotic	MONSTERCLASS:Construct:13			RACETYPE:Construct	RACESUBTYPE:Extraplanar|Lawful	TYPE:Construct	TEMPLATE:Construct	HITDICEADVANCEMENT:22,39				CR:12			SOURCEPAGE:MonstersH-I.rtf	SPELLS:Innate|TIMES=ATWILL|CASTERLEVEL=13|Discern Lies,14+CHA|Disguise Self,14+CHA|Fear,14+CHA|Hold Person,13+CHA|Invisibility,12+CHA|Locate Creature,14+CHA|Suggestion,13+CHA	SPELLS:Innate|TIMES=1|CASTERLEVEL=13|Hold Monster,14+CHA|Mark of Justice,5+CHA	SPELLS:Innate|TIMES=1|CASTERLEVEL=13|Geas/Quest,16+CHA																							KIT:1|LN
Inevitable (Marut)	OUTPUTNAME:[NAME]	STARTFEATS:1	SIZE:L	MOVE:Walk,40		FACE:10	REACH:10	VISION:Darkvision (60')|Low-light	LANGAUTO:Abyssal,Celestial,Infernal	BONUS:COMBAT|AC|16|TYPE=NaturalArmor	BONUS:SKILL|Concentration,Listen,Spot|4|TYPE=Racial				BONUS:STAT|STR|24	BONUS:STAT|DEX,INT|2	BONUS:STAT|WIS|6	BONUS:STAT|CHA|8						BONUS:WEAPONPROF=Right Slam|TOHIT|5	BONUS:WEAPONPROF=Right Slam|DAMAGE|STR/2								MONCSKILL:Concentration|Diplomacy|Knowledge (Religion)|Listen|Search|Sense Motive|Spot|Survival	AUTO:ARMORPROF|Full Plate								ABILITY:Special Ability|AUTOMATIC|Fast Healing|Fists of Thunder and Lightning				LEGS:2	NATURALATTACKS:Left Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning.Sonic,*1,2d6|Right Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning.Electricity,*1,2d6									SR:25		DR:15/Chaotic	MONSTERCLASS:Construct:15			RACETYPE:Construct	RACESUBTYPE:Extraplanar|Lawful	TYPE:Construct	TEMPLATE:Construct	HITDICEADVANCEMENT:28,45				CR:15			SOURCEPAGE:MonstersH-I.rtf	SPELLS:Innate|TIMES=ATWILL|CASTERLEVEL=14|Air Walk,14+CHA|Command (Greater),15+CHA|Dimension Door,14+CHA|Dispel Magic (Greater),16+CHA|Fear,14+CHA|Inflict Light Wounds (Mass),15+CHA|Locate Creature,14+CHA|True Seeing,15+CHA	SPELLS:Innate|TIMES=1|CASTERLEVEL=14|Chain Lightning,16+CHA|Circle of Death,16+CHA|Mark of Justice,15+CHA|Wall of Force,15+CHA	SPELLS:Innate|TIMES=1|CASTERLEVEL=14|Earthquake,18+CHA|Geas/Quest,16+CHA|Plane Shift,15+CHA	KIT:1|LN
Inevitable (Zelekhut)	OUTPUTNAME:[NAME]	STARTFEATS:1	SIZE:L	MOVE:Walk,50		FACE:10	REACH:10	VISION:Darkvision (60')|Low-light	LANGAUTO:Abyssal,Celestial,Infernal	BONUS:COMBAT|AC|10|TYPE=NaturalArmor	BONUS:SKILL|Search,Sense Motive|4|TYPE=Racial					BONUS:STAT|STR|10	BONUS:STAT|WIS|6	BONUS:STAT|CHA|4																														MONCSKILL:Diplomacy|Listen|Search|Sense Motive|Spot|Survival						AUTO:ARMORPROF|Barding (Heavy)	AUTO:WEAPONPROF|Chain (Spiked)	ABILITY:Special Ability|AUTOMATIC|Fast Healing									LEGS:2	NATURALATTACKS:Spiked Chains,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Electricity,*2,2d6																			SR:20		DR:10/Chaotic	MONSTERCLASS:Construct:8			RACETYPE:Construct	RACESUBTYPE:Extraplanar|Lawful	TYPE:Construct	TEMPLATE:Construct	HITDICEADVANCEMENT:16,24	LEVELADJUSTMENT:7	CR:9			SOURCEPAGE:MonstersH-I.rtf	SPELLS:Innate|TIMES=ATWILL|CASTERLEVEL=8|Clairaudience/Clairvoyance,13+CHA|Dimensional Anchor,14+CHA|Dispel Magic,13+CHA|Fear,14+CHA|Hold Person,13+CHA|Locate Creature,14+CHA|True Seeing,15+CHA	SPELLS:Innate|TIMES=3|CASTERLEVEL=8|Hold Monster,15+CHA|Mark of Justice,15+CHA	SPELLS:Innate|TIMES=1|CASTERLEVEL=8|Geas (Lesser),14+CHA																				KIT:1|LN
Invisible Stalker					STARTFEATS:1	SIZE:L	MOVE:Walk,30,Fly,30	FACE:10	REACH:10	VISION:Darkvision (60')			LANGAUTO:Auran,Common			BONUS:COMBAT|AC|4|TYPE=NaturalArmor														BONUS:STAT|STR,DEX|8	BONUS:STAT|CON,INT,WIS|4					BONUS:VAR|Maneuverability|5																					MONCSKILL:Listen|Move Silently|Search|Spot|Survival														AUTO:WEAPONPROF|TYPE=Simple		ABILITY:Special Ability|AUTOMATIC|Flight Maneuverability|Improved Tracking|Natural Invisibility	LEGS:2	NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*2,2d6																													MONSTERCLASS:Elemental (Air/Fire):8		RACETYPE:Elemental	RACESUBTYPE:Air|Extraplanar		TYPE:Elemental					HITDICEADVANCEMENT:12,24				CR:7			SOURCEPAGE:MonstersH-I.rtf

###Block: J
