# CVS $Revision$ $Author$ -- Sat Jul 31 11:48:53 2010 -- reformated by prettylst.pl v1.39 (build 11455)
CAMPAIGN:101 1st Level Spells
GAMEMODE:Pathfinder
RANK:3
GENRE:Fantasy
BOOKTYPE:Supplement
SETTING:Pathfinder
TYPE:Alpha Datasets.Rite Publishing
#TYPE:Rite Publishing.Supplement
PRECAMPAIGN:1,BOOKTYPE=Core Rules
PUBNAMELONG:Rite Publishing
PUBNAMESHORT:Rite
PUBNAMEWEB:http://www.ritepublishing.com/
SOURCELONG:101 1st Level Spells
SOURCESHORT:1011S
SOURCEWEB:http://www.ritepublishing.com/
SOURCEDATE:2010-03
ISOGL:YES
COPYRIGHT:Open Game License v 1.0a Copyright 20002005, Wizards of the Coast, Inc.
COPYRIGHT:System Reference Document Copyright 2000-2005, Wizards of the Coast, Inc.; authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, and Bruce R. Cordell, based on original material by E. Gary Gygax and Dave Arneson.
COPYRIGHT:Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
COPYRIGHT:The Book of Experimental Might. Copyright 2008, Monte J. Cook. All rights reserved.
COPYRIGHT:Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
COPYRIGHT:Monte Cooks Arcana Evolved, Copyright 2005 Monte J. Cook.
COPYRIGHT:Monte Cooks Arcana Unearthed DMs Screen and Players Guide, Copyright 2003 Monte J. Cook.
COPYRIGHT:The Diamond Throne, Copyright 2003 Monte J. Cook.
COPYRIGHT:Monte Cooks Arcana Unearthed, Copyright 2003 Monte J. Cook.
COPYRIGHT:Legacy of the Dragons, Copyright 2004 Monte J. Cook.
COPYRIGHT:Mystic Secrets: The Lore of Word and Rune, Copyright 2004 Monte J. Cook.
COPYRIGHT:Akashic Nodes: The Home of Memory, Copyright 2005 Justin D. Jacobson.
COPYRIGHT:Wild Spellcraft Copyright, 2002 ENWorld.
COPYRIGHT:Castlemourn Campaign Setting Copyright 2007, Margaret Weis Productions, Ltd.
COPYRIGHT:E.N. Guild  Monster Hunters Guild, Copyright 2005, E.N. Publishing; Author Aeryn Rudel.
COPYRIGHT:Dynasties and Demagogues, Copyright 2003, Trident, Inc. d/b/a Atlas Games; Author Chris Aylott.
COPYRIGHT:Occult Lore, Copyright 2002, Trident, Inc. d/b/a Atlas Games; Authors Keith Baker, Adam Bank, Chris Jones, Scott Reeves, and Elton Robb.
COPYRIGHT:Crime and Punishment, Copyright 2003, Trident Inc. d/b/a Atlas Games; author Keith Baker.
COPYRIGHT:Fading Suns: D20, Copyright 2001, Holistic Design, Inc; Authors Bill Bridges and Andy Harmon.
COPYRIGHT:D20 Modern System Reference Document, Copyright 2002, Wizards of the Coast, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan, based on material by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, Peter Adkison, Bruce R. Cordell, John Tynes, Andy Collins, and JD Wiker.
COPYRIGHT:Traps and Treachery, Copyright 2001, Fantasy Flight Inc.; Authors Greg Benage, Kurt
COPYRIGHT:Brown, Mark Chance, Brian Ferrenz, Lizard, David Lyons, Brian Patterson, Scott Stoecker, Wil Upchurch.
COPYRIGHT:Love and War, Copyright 2004, Trident, Inc. d/b/a Atlas Games; Author David Chart.
COPYRIGHT:Monte Cooks Arcana Unearthed, Copyright 2003, Monte J. Cook.
COPYRIGHT:Poisoncraft: The Dark Art, Copyright 2004, Justin D. Jacobson.
COPYRIGHT:Skreyns Register: The Bonds of Magic, Vol. 1: Cabal and Skreyns Register: The Bonds of Magic,Vol. 2: The Faithful Copyright 2002 Sean K Reynolds. All rights reserved.
COPYRIGHT:The Book of Eldritch Might, Book of Eldritch Might II: Songs and Souls of Power, and Book of Eldritch Might III: The Nexus Copyright 2001, 2002 Monte J. Cook. All rights reserved.
COPYRIGHT:50 New Ways to turn things into other things: Transmutation copyright Silven Publishing and Matthew J. Hanson.
COPYRIGHT:50 New Ways to Blow Things Up: Evocation copyright Silven Publishing and Matthew J. Hanson.
COPYRIGHT:Curses! Copyright )2002 Kosala Ubayasekara. All Rights Reserved. Author Eytan Bernstein
COPYRIGHT:Encyclopedia Arcane: Necromancy - Beyond the Grave Copyright 2001, Mongoose Publishing.
COPYRIGHT:THEE COMPLEAT LIBRUM OV GAR.UDOK.S NECROMANTIC ARTES COPYRIGHT 2002, AMBIENT INC.; AUTHORS M JASON PARENT, DENISE
COPYRIGHT:The Compleat Librum of Gar.Udok.s Necromantic Artes Copyright 2002, Ambient Inc.; Authors M Jason Parent, Denise Robinson, Chester Douglas II
COPYRIGHT:Encyclopaedia Arcane: Necromancy . Beyond the Grave Copyright 2001, Mongoose Publishing.
COPYRIGHT:Spells & Spellcraft Copyright 2002, Fantasy Flight, Inc.
COPYRIGHT:Joe.s Book of Enchantment Copyright 2002, Joseph Mucchiello, Jr. Published by Throwing Dice Games.
COPYRIGHT:Plexus - Potent Portals Copyright 2002 Mark Alexander Clover.
COPYRIGHT:Plexus - Open Spells Collection Copyright 2002 Mark Alexander Clover.
COPYRIGHT:Interludes: Brief Expeditions to Bluffside Copyright 2001,
COPYRIGHT:Thunderhead Games, Inc., and Mystic Eye Games, LLC.
COPYRIGHT:Bluffside: City on the Edge Copyright 2002, Thunderhead Games, Inc., and Mystic Eye Games, LLC.
COPYRIGHT:Original Spell Name Compendium Copyright 2002 Clark Peterson; based on NPC-named spells from the Players Handbook that were renamed in the System Reference Document. The Compendium can be found on the legal page of www.necromancergames.com.
COPYRIGHT:Eldritch Sorcery Copyright 2005, Necromancer Games, Inc.; Authors Patrick Lawinger, Scott Greene, and David Mannes, with Erica Balsley, Chris Bernhardt, Casey W. Christofferson, Bill Collins, Jim Collura, Chad Coulter, Patrick Goulah, Skeeter Green, Jeff Harkness, Lance Hawvermale, Travis Hawvermale, Richard Hughes, Robert Hunter, Al Krombach, Rob Mason, Matt McGee, Clark Peterson, Michael Proteau, Greg Ragland, Gary Schotter, Joe Walmsley, and Bill Webb.
COPYRIGHT:101 1st Level spells copyright 2010 Steven D. Russell Author: Steven D. Russell
COPYRIGHT:PCGen dataset conversion for the "101 1st Level spells" Copyright 2010, PCgen Data team (Including, but not limited to Paul Grosse (Nylanfs))

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#EXTRAFILE:OGL.txt


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COVER:1011stlevelspells_cover.jpg
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#ABILITY:1011stlevelspells_abilities.lst
#ABILITYCATEGORY:1011stlevelspells_ability_categories.lst
#BIOSET:1011stlevelspells_biosettings.lst
#CLASS:1011stlevelspells_classes.lst
#COMPANIONMOD:1011stlevelspells_companionmods.lst
#DEITY:1011stlevelspells_deities.lst
#DOMAIN:1011stlevelspells_domains.lst
#EQUIPMENT:1011stlevelspells_equipment.lst
#EQUIPMOD:1011stlevelspells_equipmods.lst
#FEAT:1011stlevelspells_feats.lst
#KIT:1011stlevelspells_kits.lst
#LANGUAGE:1011stlevelspells_languages.lst
#RACE:1011stlevelspells_races.lst
#SKILL:1011stlevelspells_skills.lst
SPELL:1011stlevelspells_spells.lst
#TEMPLATE:1011stlevelspells_templates.lst
#WEAPONPROF:1011stlevelspells_weaponprofs.lst

### You can hide TYPEs in the GUI - TYPEs are handy for organization, but some are only used for internal functions.
#HIDETYPE:EQUIP|SpecialSuppressor
#HIDETYPE:SKILL|Science
#HIDETYPE:FEAT|Leadership

#Remove the '#' in front of those lines referring to files that you actually want to load
#Remember to set the GAMEMODE to the one you really want.
#Options in the Open Source data are 3e, 35e, Modern, Deadlands, Sidewinder, Spycraft, or Xcrawl.

#If you use this framework to set up a dataset of your own, then you may want to rename the folder and files to something
#different. Otherwise if you ever should install a newer version of PCGen into your existing directory or needed to re-install
#your existing installation of PCGen, your changes would get overwritten and thus be lost.
