# CVS $Revision: 13292 $ $Author: amaitland $ -- Mon Feb  2 23:32:28 2009 -- reformated by prettylst.pl v1.39 (build 9132)
SOURCELONG:Avalanche Press - Black Flags - Piracy in the Caribbean	SOURCESHORT:BlackFlags	SOURCEWEB:http://www.avalanchepress.com

# Several classes have odd skill point progressions where first level has a different base number of
#	skill points than higher levels (see Priest and Sailor for examples).
# Doing this by adding BONUS:SKILLPOINTS|NUMBER|1|PREPCLEVEL:MAX=1|PRESTAT:1,INT=4 to the first level
#	line of those classes to simulate the higher number for first level.
# Also note that the bonus tag has very quirky behavior in that it automatically is multiplied by
#	4 at first level. I don't think that is correct but I can work around this.

# The Cook class template has a bonus to a skill called Haggle which does not exist in this book
#	nor in the SRD. This should probably be errata'ed to Diplomacy(when used to haggle for price).
# The Physician has a prerequisite of 6 ranks in Wilderness Survival which does not exist in this
#	book nor in the SRD. This should probably be errata'ed to Wilderness Lore.

# Checked website and no errata appears to have been published.

# Class Name	Product Identity?	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Merchant	NAMEISPI:NO		HD:8		TYPE:Base.PC	ABB:Mch		MAXLEVEL:20	SOURCEPAGE:p.32	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Merchant	STARTSKILLPTS:4	CSKILL:Appraise|Bluff|Bribe|TYPE=Craft|Diplomacy|Forgery|Gather Information|Handle Animal|Intimidate|TYPE=Knowledge|Listen|TYPE=Profession|Read Lips|Ride|Search|Sense Motive|Speak Language|Spot
###Block: Proficiency
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies	AUTO:FEAT|Firearms Proficiency|Simple Weapon Proficiency
###Block: Normal Level Progression
1	SAB:Knowledge:Market (Ex)													AUTO:FEAT|Literacy
3	SAB:Contacts (Ex)	SAB:Haggle (Ex)
5	SAB:Jack of All Trades % (Ex)|BFJackTrades	BONUS:VAR|BFJackTrades|CL/5	DEFINE:BFJackTrades|0
6	SAB:Payoffs (Ex)
7	SAB:Resources % (Ex)|BFResources			BONUS:VAR|BFResources|1		DEFINE:BFResources|0
11									BONUS:VAR|BFResources|1
13	SAB:Friends in High Places (Ex)
17									BONUS:VAR|BFResources|1

# Class Name	Product Identity?	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Noble		NAMEISPI:NO		HD:6		TYPE:Base.PC	ABB:Nbl		MAXLEVEL:20	SOURCEPAGE:p.34	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Noble		STARTSKILLPTS:4	CSKILL:Appraise|Bluff|Bribe|Diplomacy|Forgery|Gather Information|Innuendo|Intimidate|TYPE=Knowledge|Read Lips|Ride|Sense Motive|Speak Language|Spot
###Block: Proficiency
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies	AUTO:FEAT|Firearms Proficiency|Noble Weapon Proficiencies
###Block: Normal Level Progression
1	SAB:Resources % (Ex)|BFResources	SAB:Social Standing % (Ex)|BFSocialStanding						DEFINE:BFSocialStanding|1	DEFINE:BFResources|1	AUTO:FEAT|Literacy
3															BONUS:VAR|BFSocialStanding|1
4															BONUS:VAR|BFResources|1
5	SAB:Influence (Ex)
7	SAB:Paramours (Ex)
8															BONUS:VAR|BFSocialStanding|1
10															BONUS:VAR|BFResources|1
11	SAB:Favors (Ex)
13															BONUS:VAR|BFSocialStanding|1
14															BONUS:VAR|BFResources|1
17															BONUS:VAR|BFSocialStanding|1
19															BONUS:VAR|BFResources|1

# Class Name	Product Identity?	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Priest	NAMEISPI:NO		HD:6		TYPE:Base.PC	ABB:Pri		MAXLEVEL:20	SOURCEPAGE:p.37	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name	Required Gender
CLASS:Priest	PREGENDER:M
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Priest	STARTSKILLPTS:4	CSKILL:Appraise|Bluff|Concentration|TYPE=Craft|Decipher Script|Diplomacy|Forgery|Gather Information|Handle Animal|Heal|Innuendo|Intimidate|TYPE=Knowledge|Listen|TYPE=Profession|Read Lips|Ride|Sense Motive|Speak Language|Spot|Swim|Wilderness Lore
1	SAB:Bless %/day (Sp)|BFBless	SAB:Bless Water %/day (Sp)|BFBlessWater	SAB:Literacy x2(Native,Latin) (Ex)				BONUS:SKILLPOINTS|NUMBER|1|PREPCLEVEL:MAX=1|PRESTAT:1,INT=4	BONUS:SKILLPOINTS|NUMBER|1|PREPCLEVEL:MAX=1|PRESTAT:1,INT=2										DEFINE:BFBless|1	DEFINE:BFBlessWater|1	AUTO:FEAT|Literacy
2	SAB:Bane %/day (Sp)|BFBane																																														DEFINE:BFBane|1
3	SAB:Aura of Fear %/day (Sp)|BFAuraFear																																												DEFINE:BFAuraFear|1
4	SAB:Divine Favor %/day (Sp)|BFDivineFavor																																			BONUS:VAR|BFBless|1						DEFINE:BFDivineFavor|1
5																			BONUS:FEAT|POOL|1
6																																										BONUS:VAR|BFBane|1	BONUS:VAR|BFAuraFear|1
7	SAB:Bishop (Ex)	SAB:Doom %/day (Sp)|BFDoom	SAB:Remove Fear %/day (Sp)|BFRemoveFear																																				DEFINE:BFDoom|1	DEFINE:BFRemoveFear|1
8																																										BONUS:VAR|BFBless|1	BONUS:VAR|BFDivineFavor|1
9	SAB:Lay Hands %/day (Sp)|BFLayHands																																				BONUS:VAR|BFBane|1						DEFINE:BFLayHands|1
10																			BONUS:FEAT|POOL|1
11																																										BONUS:VAR|BFAuraFear|1
12																																										BONUS:VAR|BFDivineFavor|1
13																																										BONUS:VAR|BFDoom|1
14																																										BONUS:VAR|BFRemoveFear|1
15																			BONUS:FEAT|POOL|1
16																																										BONUS:VAR|BFLayHands|1
17																																										BONUS:VAR|BFDoom|1
18																																										BONUS:VAR|BFRemoveFear|1
19																																										BONUS:VAR|BFLayHands|1
20																			BONUS:FEAT|POOL|1

# Class Name	Product Identity?	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus												Combat bonus
CLASS:Sailor	NAMEISPI:NO		HD:10		TYPE:Base.PC	ABB:Slr		MAXLEVEL:20	SOURCEPAGE:p.38	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Sailor	STARTSKILLPTS:2	CSKILL:Balance|Climb|Concentration|TYPE=Craft|Disable Device|Heal|Innuendo|Intimidate|Intuit Direction|Jump|Listen|Navigation|Piloting|TYPE=Profession|Search|Spot|Swim|Use Rope|Wilderness Lore
###Block: Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies	AUTO:FEAT|Firearms Proficiency|Simple Weapon Proficiency
###Block: Normal Level Progression
1	SAB:Sea Legs (Ex)					BONUS:SKILLPOINTS|NUMBER|1|PREPCLEVEL:MAX=1|PRESTAT:1,INT=8	BONUS:SKILLPOINTS|NUMBER|1|PREPCLEVEL:MAX=1|PRESTAT:1,INT=6
2																												AUTO:FEAT|Great Fortitude
3																												AUTO:FEAT|Improvised Weapon Proficiency
5					BONUS:FEAT|POOL|1
7					BONUS:FEAT|POOL|1
10	SAB:Curse (Sp)
12					BONUS:FEAT|POOL|1
14	SAB:Remove Curse (Sp)
16					BONUS:FEAT|POOL|1
18					BONUS:FEAT|POOL|1
20					BONUS:FEAT|POOL|1

# Class Name	Product Identity?	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Soldier	NAMEISPI:NO		HD:10		TYPE:Base.PC	ABB:FtSol		MAXLEVEL:20	SOURCEPAGE:p.40	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Soldier	STARTSKILLPTS:2	CSKILL:Climb|TYPE=Craft|Handle Animal|Jump|Ride|Swim
###Block: Proficiency
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies|All Martial Weapon Proficiencies	AUTO:FEAT|Firearms Proficiency|Martial Weapon Proficiency|Simple Weapon Proficiency
1																	AUTO:FEAT|Armor Proficiency (Heavy)|Armor Proficiency (Light)|Armor Proficiency (Medium)
1																	AUTO:FEAT|Shield Proficiency
###Block: Normal Level Progression
1						ADD:FEAT|TYPE=Fighter
2						ADD:FEAT|TYPE=Fighter
4	DEFINE:WeapSpecQualify|1	ADD:FEAT|TYPE=Fighter
6						ADD:FEAT|TYPE=Fighter
8						ADD:FEAT|TYPE=Fighter
10						ADD:FEAT|TYPE=Fighter
12						ADD:FEAT|TYPE=Fighter
14						ADD:FEAT|TYPE=Fighter
16						ADD:FEAT|TYPE=Fighter
18						ADD:FEAT|TYPE=Fighter
20						ADD:FEAT|TYPE=Fighter

# Class Name		Product Identity?	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus
CLASS:Escaped Slave	NAMEISPI:NO		HD:8		TYPE:Base.PC	ABB:ESl		MAXLEVEL:1	SOURCEPAGE:p.40	BONUS:CHECKS|BASE.Fortitude|2
# Class Name		Prohibited Class		Required Lvl
CLASS:Escaped Slave	!PRECLASS:1,Priest=1	PRELEVEL:MIN=1
1	BONUS:SKILL|Disguise,Escape Artist,Hide,Move Silently|2|TYPE=Class	AUTO:FEAT|Endurance|Run

# Class Name	Product Identity?	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus
CLASS:Carpenter	NAMEISPI:NO		HD:6		TYPE:Base.PC	ABB:Car		MAXLEVEL:1	SOURCEPAGE:p.41	BONUS:CHECKS|BASE.Reflex|2
# Class Name	Prohibited Class			Required Lvl
CLASS:Carpenter	!PRECLASS:1,Priest=1,Noble=1	PRELEVEL:MIN=1
1	SAB:Damage Control (Ex)	BONUS:SKILL|Balance,Climb|2|TYPE=Class	BONUS:SKILL|Craft (Carpentry)|4|TYPE=Class	AUTO:FEAT|Amputate

# Class Name	Product Identity?	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus
CLASS:Cook		NAMEISPI:NO		HD:6		TYPE:Base.PC	ABB:Cok		MAXLEVEL:1	SOURCEPAGE:p.41	BONUS:CHECKS|BASE.Reflex|2
# Class Name	Prohibited Class		Required Lvl
CLASS:Cook		!PRECLASS:1,Priest=1	PRELEVEL:MIN=1
1	SAB:Forage (Ex)	BONUS:SKILL|Craft (Cook),Haggle|4|TYPE=Class	AUTO:FEAT|Alertness

# Class Name	Product Identity?	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus
CLASS:Officer	NAMEISPI:NO		HD:10		TYPE:Base.PC	ABB:Off		MAXLEVEL:1	SOURCEPAGE:p.42	BONUS:CHECKS|BASE.Will|2
# Class Name	Required Lvl
CLASS:Officer	PRELEVEL:MIN=1
1	SAB:Forage (Ex)	BONUS:SKILL|Balance,Intimidate,Navigation,Piloting|2|TYPE=Class	ADD:FEAT|TYPE=Panache	AUTO:FEAT|Weapon Finesse(Rapier)

# Class Name	Product Identity?	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus												Combat bonus
CLASS:Captain	NAMEISPI:NO		HD:10		TYPE:Prestige.PC	ABB:Cap		MAXLEVEL:10	SOURCEPAGE:p.42	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE
# Class Name	Required Feat		Required Skill				Required Stat
CLASS:Captain	PREFEAT:1,Leadership	PRESKILL:2,Navigation=8,Piloting=8	PRESTAT:1,CHA=13
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Captain	STARTSKILLPTS:2	CSKILL:Balance|Climb|Concentration|Intimidate|Intuit Direction|Jump|Listen|Navigation|Piloting|Search|Spot|Swim|Use Rope|Wilderness Lore
###Block: Proficiencies
1	AUTO:FEAT|Captain Weapon Proficiencies|Firearms Proficiency
###Block: Normal Level Progression
1	SAB:Aura of Command (Su)
2						ADD:FEAT|TYPE=Panache
3	SAB:Remove Fear (Su)
4						ADD:FEAT|TYPE=Panache
5	SAB:Inspire to Greatness (Su)
6						ADD:FEAT|TYPE=Panache
7	SAB:Aura of Fear (Su)
8						ADD:FEAT|TYPE=Panache
9	SAB:Intuition (Sp)
1						ADD:FEAT|TYPE=Panache

# Class Name	Product Identity?	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Cardinal	NAMEISPI:NO		HD:6		TYPE:Prestige.PC	ABB:Cnl		MAXLEVEL:10	SOURCEPAGE:p.43	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name	Required Class		Required Feat		Required Skill		Required Stat	Required Text
CLASS:Cardinal	PRECLASS:1,Priest=7	PREFEAT:1,Leadership	PRESKILL:1,Diplomacy=12	PRESTAT:1,CHA=13	PRETEXT:Must have been promoted to Bishop.
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Cardinal	STARTSKILLPTS:4	CSKILL:Appraise|Bluff|Concentration|Decipher Script|Diplomacy|Forgery|Gather Information|Heal|Innuendo|Intimidate|TYPE=Knowledge|Listen|Read Lips|Ride|Sense Motive|Speak Language|Spot
1	SAB:Entourage	SAB:Guard	SAB:Social Standing % (Ex)|BFSocialStanding	SAB:Theological Wisdom (Ex)												DEFINE:BFSocialStanding|4
2																						BONUS:VAR|BFLayHands|1	BONUS:VAR|BFAuraFear|1
3	SAB:Remove Curse (Sp)
4	SAB:Remove Blindness/Deafness (Sp)
5																			BONUS:FEAT|POOL|1
6																						BONUS:VAR|BFLayHands|1
7																						BONUS:VAR|BFSocialStanding|1
8	SAB:Divination (Sp)
9	SAB:Divine Power (Sp)
10	SAB:Excommunicate (Su)

# Class Name	Product Identity?	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Navigator	NAMEISPI:NO		HD:8		TYPE:Prestige.PC	ABB:Nav		MAXLEVEL:10	SOURCEPAGE:p.	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name	Required Skill												Required Stat
CLASS:Navigator	PRESKILL:1,Navigation=12	PRESKILL:1,Intuit Direction=8	PRESKILL:1,Piloting=6	PRESTAT:1,WIS=13
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Navigator	STARTSKILLPTS:2	CSKILL:Balance|Climb|Concentration|Decipher Script|Gather Information|Intuit Direction|Navigation|Piloting|Profession (Cartographer)|Speak Language|Spot|Wilderness Lore
1	SAB:Familiar Waters x% (Ex)|BFFamiliarWaters	BONUS:VAR|BFFamiliarWaters|CL/4+1	DEFINE:BFFamiliarWaters|0
2	SAB:Know Direction %/day (Sp)|BFKnowDirection	BONUS:VAR|BFKnowDirection|1		DEFINE:BFKnowDirection|0
3	SAB:Efficient Plotting (Ex)
5									BONUS:VAR|BFKnowDirection|1
6	SAB:Improved Piloting (Ex)
7	SAB:Tactical Navigation (Ex)
9									BONUS:VAR|BFKnowDirection|1
10	SAB:Never Lost (Su)

# Class Name	Product Identity?	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus															Combat bonus
CLASS:Physician	NAMEISPI:NO		HD:6		TYPE:Prestige.PC	ABB:Phy		MAXLEVEL:10	SOURCEPAGE:p.	BONUS:CHECKS|BASE.Fortitude|CL/2+2	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name	Required Skill						Required Stat
CLASS:Physician	PRESKILL:3,Alchemy=6,Wilderness Lore=6,Heal=8	PRESTAT:1,INT=12
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Physician	STARTSKILLPTS:4	CSKILL:Alchemy|Balance|Concentration|Heal|Knowledge (Medicine)|Profession (Physician)|Wilderness Lore
1	SAB:Cure Minor Wounds %/day (Ex)|PhysicianMinor						DEFINE:PhysicianMinor|CL
2																			AUTO:FEAT|Amputate
3	SAB:Treat Sickness (Ex)
5	SAB:Heal Wounds %/day (Ex)|BFHealWounds							DEFINE:BFHealWounds|1
6	SAB:Remove Disease 1/day (Ex)
7	SAB:Save Limb (Ex)
9									BONUS:VAR|BFHealWounds|1
