# CVS $Revision: 8389 $ $Author: eddyanthony $ -- Tue Nov 11 14:22:49 2008 -- reformated by prettylst.pl v1.38 (build 8180)
SOURCELONG:Fantasy Flight Games - Dragonstar - Starfarer's Handbook	SOURCESHORT:StarfarerH	SOURCEWEB:http://www.fantasyflightgames.com/dragonstar.html	SOURCEDATE:2001-12

#  Robot/Soulmech upgrades

# Feat Name				Type			Visible		Req. Equipement					Prohibited Feat			Required Race			Save checks bonus				Combat bonus						Add to base move			Adjust PC Size		Stat bonus					Source Page
Mech Chassis (Tiny)		TYPE:MechChassis	VISIBLE:DISPLAY	PREEQUIP:1,Robot Chassis (Tiny)		!PREFEAT:2,TYPE=MechChassis	PRERACE:1,Robot%,Soulmech	BONUS:CHECKS|BASE.Fortitude|0|	BONUS:COMBAT|AC|0|TYPE=NaturalArmor.REPLACE	BONUS:MOVEADD|TYPE=Walk|10	BONUS:SIZEMOD|NUMBER|-2	BONUS:STAT|STR|-8	BONUS:STAT|DEX|4	SOURCEPAGE:p116
Mech Chassis (Small)		TYPE:MechChassis	VISIBLE:DISPLAY	PREEQUIP:1,Robot Chassis (Small)		!PREFEAT:2,TYPE=MechChassis	PRERACE:1,Robot%,Soulmech	BONUS:CHECKS|BASE.Fortitude|0|	BONUS:COMBAT|AC|0|TYPE=NaturalArmor.REPLACE	BONUS:MOVEADD|TYPE=Walk|0	BONUS:SIZEMOD|NUMBER|-1	BONUS:STAT|STR|-4	BONUS:STAT|DEX|2	SOURCEPAGE:p116
Mech Chassis (Medium)		TYPE:MechChassis	VISIBLE:DISPLAY	PREEQUIP:1,Robot Chassis (Medium)		!PREFEAT:2,TYPE=MechChassis	PRERACE:1,Robot%,Soulmech	BONUS:CHECKS|BASE.Fortitude|0|	BONUS:COMBAT|AC|0|TYPE=NaturalArmor.REPLACE	BONUS:MOVEADD|TYPE=Walk|0	BONUS:SIZEMOD|NUMBER|0	BONUS:STAT|STR|0	BONUS:STAT|DEX|0	SOURCEPAGE:p116
Mech Chassis (Large)		TYPE:MechChassis	VISIBLE:DISPLAY	PREEQUIP:1,Robot Chassis (Large)		!PREFEAT:2,TYPE=MechChassis	PRERACE:1,Robot%,Soulmech	BONUS:CHECKS|BASE.Fortitude|1|	BONUS:COMBAT|AC|0|TYPE=NaturalArmor.REPLACE	BONUS:MOVEADD|TYPE=Walk|-10	BONUS:SIZEMOD|NUMBER|1	BONUS:STAT|STR|0	BONUS:STAT|DEX|0	SOURCEPAGE:p116
Mech Chassis (Huge)		TYPE:MechChassis	VISIBLE:DISPLAY	PREEQUIP:1,Robot Chassis (Huge)		!PREFEAT:2,TYPE=MechChassis	PRERACE:1,Robot%,Soulmech	BONUS:CHECKS|BASE.Fortitude|2|	BONUS:COMBAT|AC|-2|TYPE=NaturalArmor.REPLACE	BONUS:MOVEADD|TYPE=Walk|-10	BONUS:SIZEMOD|NUMBER|2	BONUS:STAT|STR|0	BONUS:STAT|DEX|0	SOURCEPAGE:p116
Mech Chassis (Gargantuan)	TYPE:MechChassis	VISIBLE:DISPLAY	PREEQUIP:1,Robot Chassis (Gargantuan)	!PREFEAT:2,TYPE=MechChassis	PRERACE:1,Robot%,Soulmech	BONUS:CHECKS|BASE.Fortitude|5|	BONUS:COMBAT|AC|-5|TYPE=NaturalArmor.REPLACE	BONUS:MOVEADD|TYPE=Walk|-20	BONUS:SIZEMOD|NUMBER|3	BONUS:STAT|STR|-8	BONUS:STAT|DEX|0	SOURCEPAGE:p116
Mech Chassis (Colossal)		TYPE:MechChassis	VISIBLE:DISPLAY	PREEQUIP:1,Robot Chassis (Colossal)		!PREFEAT:2,TYPE=MechChassis	PRERACE:1,Robot%,Soulmech	BONUS:CHECKS|BASE.Fortitude|10	BONUS:COMBAT|AC|-9|TYPE=NaturalArmor.REPLACE	BONUS:MOVEADD|TYPE=Walk|-20	BONUS:SIZEMOD|NUMBER|4	BONUS:STAT|STR|-8	BONUS:STAT|DEX|0	SOURCEPAGE:p116

#2of 2 - this set is for robots and if the STR and Dex for the Soulmech is a preset value delete top set out and use only this set
#Mech  Chassis (Tiny)		TYPE:MechChassis	VISIBLE:DISPLAY	PRERACE:1,Robot%,Soulmech																										DEFINE:BASE.STR|4	DEFINE:BASE.DEX|12						BONUS:CHECKS|BASE.Fortitude|0|	BONUS:COMBAT|AC|0|TYPE=NaturalArmor.REPLACE						BONUS:MOVEADD|TYPE=Walk|10	BONUS:SIZEMOD|NUMBER|-2																				SOURCEPAGE:p116	!PREFEAT:2,TYPE=MechChassis																PREEQUIP:1,Robot Chasses (Tiny)
#Mech  Chassis (Small)		TYPE:MechChassis	VISIBLE:DISPLAY	PRERACE:1,Robot%,Soulmech																										DEFINE:BASE.STR|8	DEFINE:BASE.DEX|10						BONUS:CHECKS|BASE.Fortitude|0|	BONUS:COMBAT|AC|0|TYPE=NaturalArmor.REPLACE						BONUS:MOVEADD|TYPE=Walk|0	BONUS:SIZEMOD|NUMBER|-1																				SOURCEPAGE:p116	!PREFEAT:2,TYPE=MechChassis																PREEQUIP:1,Robot Chasses (Small)
#Mech  Chassis (Medium)		TYPE:MechChassis	VISIBLE:DISPLAY	PRERACE:1,Robot%,Soulmech																										DEFINE:BASE.STR|12	DEFINE:BASE.DEX|8						BONUS:CHECKS|BASE.Fortitude|0|	BONUS:COMBAT|AC|0|TYPE=NaturalArmor.REPLACE						BONUS:MOVEADD|TYPE=Walk|0	BONUS:SIZEMOD|NUMBER|0																				SOURCEPAGE:p116	!PREFEAT:2,TYPE=MechChassis																PREEQUIP:1,Robot Chasses (Medium)
#Mech  Chassis (Large)		TYPE:MechChassis	VISIBLE:DISPLAY	PRERACE:1,Robot%,Soulmech																										DEFINE:BASE.STR|20	DEFINE:BASE.DEX|6						BONUS:CHECKS|BASE.Fortitude|1|	BONUS:COMBAT|AC|0||TYPE=NaturalArmor.REPLACE						BONUS:MOVEADD|TYPE=Walk|-10	BONUS:SIZEMOD|NUMBER|1																				SOURCEPAGE:p116	!PREFEAT:2,TYPE=MechChassis																PREEQUIP:1,Robot Chasses (Large)
#Mech  Chassis (Huge)		TYPE:MechChassis	VISIBLE:DISPLAY	PRERACE:1,Robot%,Soulmech																										DEFINE:BASE.STR|28	DEFINE:BASE.DEX|4						BONUS:CHECKS|BASE.Fortitude|2|	BONUS:COMBAT|AC|-2|TYPE=NaturalArmor.REPLACE						BONUS:MOVEADD|TYPE=Walk|-10	BONUS:SIZEMOD|NUMBER|2																				SOURCEPAGE:p116	!PREFEAT:2,TYPE=MechChassis																PREEQUIP:1,Robot Chasses (Huge)
#Mech  Chassis (Gargantuan)	TYPE:MechChassis	VISIBLE:DISPLAY	PRERACE:1,Robot%,Soulmech																										DEFINE:BASE.STR|28	DEFINE:BASE.DEX|4						BONUS:CHECKS|BASE.Fortitude|5|	BONUS:COMBAT|AC|-5|TYPE=NaturalArmor.REPLACE						BONUS:MOVEADD|TYPE=Walk|-20	BONUS:SIZEMOD|NUMBER|3																				SOURCEPAGE:p116	!PREFEAT:2,TYPE=MechChassis																PREEQUIP:1,Robot Chasses (Gargantuan)
#Mech  Chassis (Colossal)	TYPE:MechChassis	VISIBLE:DISPLAY	PRERACE:1,Robot%,Soulmech																										DEFINE:BASE.STR|36	DEFINE:BASE.DEX|4						BONUS:CHECKS|BASE.Fortitude|10	BONUS:COMBAT|AC|-9|TYPE=NaturalArmor.REPLACE						BONUS:MOVEADD|TYPE=Walk|-20	BONUS:SIZEMOD|NUMBER|4																				SOURCEPAGE:p116	!PREFEAT:2,TYPE=MechChassis																PREEQUIP:1,Robot Chasses (Colossal)
#Note:Size modification have been taken into account and in some case reduced as the robot/soulmech use a diferent size pattern than the D&D norm

###Block: Soulmech Base Hitpoints
# Feat Name				Type		Visible	Bonus to HP
Soulmech Base Hit Points(+ 2)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(2)
Soulmech Base Hit Points(+ 3)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(3)
Soulmech Base Hit Points(+ 4)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(4)
Soulmech Base Hit Points(+ 5)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(5)
Soulmech Base Hit Points(+ 6)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(6)
Soulmech Base Hit Points(+ 7)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(7)
Soulmech Base Hit Points(+ 8)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(8)
Soulmech Base Hit Points(+ 9)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(9)
Soulmech Base Hit Points(+10)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(10)
Soulmech Base Hit Points(+11)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(11)
Soulmech Base Hit Points(+12)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(12)
Soulmech Base Hit Points(+13)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(13)
Soulmech Base Hit Points(+14)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(14)
Soulmech Base Hit Points(+15)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(15)
Soulmech Base Hit Points(+16)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(16)
Soulmech Base Hit Points(+17)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(17)
Soulmech Base Hit Points(+18)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(18)
Soulmech Base Hit Points(+19)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(19)
Soulmech Base Hit Points(+20)	TYPE:MechHP	VISIBLE:NO	BONUS:HP|CURRENTMAX|(20)


###Block:Ranger Favored Terrain
# Feat Name					Type				Visible	Required Class		Required Feat													Prohibited Feat				Minimum Size	Special ABility							Define									Description								Multiple?	Choose																												Automatically Gained Weapon Prof.
Favored Terrain I				TYPE:RangerTerrain	VISIBLE:NO	PRECLASS:1,Ranger=2																!PREFEAT:1,Favored Terrain I					SAB:favored Terrain (%CHOICE) +%|FavoredTerrain1	DEFINE:FavoredTerrain1|COUNT[FEATTYPE=RangerTerrain]											MULT:YES	CHOOSE:NUMCHOICES=1|STRING|Arctic|Aquatic|Desert|Forest|Hill|Marsh|Mountain|Plains|Underground
Favored Terrain II			TYPE:RangerTerrain	VISIBLE:NO	PRECLASS:1,Ranger=6	PREFEAT:1,Favored Terrain I											!PREFEAT:1,Favored Terrain II					SAB:favored Terrain (%CHOICE) +%|FavoredTerrain2	DEFINE:FavoredTerrain2|COUNT[FEATTYPE=RangerTerrain]-1										MULT:YES	CHOOSE:NUMCHOICES=1|STRING|Arctic|Aquatic|Desert|Forest|Hill|Marsh|Mountain|Plains|Underground
Favored Terrain III			TYPE:RangerTerrain	VISIBLE:NO	PRECLASS:1,Ranger=10	PREFEAT:2,Favored Terrain I,Favored Terrain II								!PREFEAT:1,Favored Terrain III				SAB:favored Terrain (%CHOICE) +%|FavoredTerrain3	DEFINE:FavoredTerrain3|COUNT[FEATTYPE=RangerTerrain]-2										MULT:YES	CHOOSE:NUMCHOICES=1|STRING|Arctic|Aquatic|Desert|Forest|Hill|Marsh|Mountain|Plains|Underground
Favored Terrain IV			TYPE:RangerTerrain	VISIBLE:NO	PRECLASS:1,Ranger=14	PREFEAT:3,Favored Terrain I,Favored Terrain II,Favored Terrain III				!PREFEAT:1,Favored Terrain IV					SAB:favored Terrain (%CHOICE) +%|FavoredTerrain4	DEFINE:FavoredTerrain4|COUNT[FEATTYPE=RangerTerrain]-3										MULT:YES	CHOOSE:NUMCHOICES=1|STRING|Arctic|Aquatic|Desert|Forest|Hill|Marsh|Mountain|Plains|Underground
Favored Terrain V				TYPE:RangerTerrain	VISIBLE:NO	PRECLASS:1,Ranger=18	PREFEAT:4,Favored Terrain I,Favored Terrain II,Favored Terrain III,Favored Terrain IV	!PREFEAT:1,Favored Terrain V					SAB:favored Terrain (%CHOICE) +%|FavoredTerrain5	DEFINE:FavoredTerrain5|COUNT[FEATTYPE=RangerTerrain]-4										MULT:YES	CHOOSE:NUMCHOICES=1|STRING|Arctic|Aquatic|Desert|Forest|Hill|Marsh|Mountain|Plains|Underground

# Mechanist Favored Tech
# Feat Name					Type				Visible	Required Class		Required Feat													Prohibited Feat				Minimum Size	Special ABility							Define									Description								Multiple?	Choose																												Automatically Gained Weapon Prof.
Favored Tech I				TYPE:MechTech		VISIBLE:NO	PRECLASS:1,Mechanist=2																!PREFEAT:1,Favored Tech I					SAB:favored Tech (%CHOICE) +%|FavoredTech1		DEFINE:FavoredTech1|COUNT[FEATTYPE=MechTech]												MULT:YES	CHOOSE:NUMCHOICES=1|STRING|Aircraft|Armor|Ground Vehicles|Electronics|Explosives|Handguns|Heavy Weapons|Machines|Melee Weapons|Rifles|Robots|Spacecraft|Traps|Watercraft
Favored Tech II				TYPE:MechTech		VISIBLE:NO	PRECLASS:1,Mechanist=6	PREFEAT:1,Favored Tech I											!PREFEAT:1,Favored Tech II					SAB:favored Tech (%CHOICE) +%|FavoredTech2		DEFINE:FavoredTech2|COUNT[FEATTYPE=MechTech]-1												MULT:YES	CHOOSE:NUMCHOICES=1|STRING|Aircraft|Armor|Ground Vehicles|Electronics|Explosives|Handguns|Heavy Weapons|Machines|Melee Weapons|Rifles|Robots|Spacecraft|Traps|Watercraft
Favored Tech III				TYPE:MechTech		VISIBLE:NO	PRECLASS:1,Mechanist=10	PREFEAT:2,Favored Tech I,Favored Tech II									!PREFEAT:1,Favored Tech III					SAB:favored Tech (%CHOICE) +%|FavoredTech3		DEFINE:FavoredTech3|COUNT[FEATTYPE=MechTech]-2												MULT:YES	CHOOSE:NUMCHOICES=1|STRING|Aircraft|Armor|Ground Vehicles|Electronics|Explosives|Handguns|Heavy Weapons|Machines|Melee Weapons|Rifles|Robots|Spacecraft|Traps|Watercraft
Favored Tech IV				TYPE:MechTech		VISIBLE:NO	PRECLASS:1,Mechanist=14	PREFEAT:3,Favored Tech I,Favored Tech II,Favored Tech III						!PREFEAT:1,Favored Tech IV					SAB:favored Tech (%CHOICE) +%|FavoredTech4		DEFINE:FavoredTech4|COUNT[FEATTYPE=MechTech]-3												MULT:YES	CHOOSE:NUMCHOICES=1|STRING|Aircraft|Armor|Ground Vehicles|Electronics|Explosives|Handguns|Heavy Weapons|Machines|Melee Weapons|Rifles|Robots|Spacecraft|Traps|Watercraft
Favored Tech V				TYPE:MechTech		VISIBLE:NO	PRECLASS:1,Mechanist=18	PREFEAT:4,Favored Tech I,Favored Tech II,Favored Tech III,Favored Tech IV			!PREFEAT:1,Favored Tech V					SAB:favored Tech (%CHOICE) +%|FavoredTech5		DEFINE:FavoredTech5|COUNT[FEATTYPE=MechTech]-4												MULT:YES	CHOOSE:NUMCHOICES=1|STRING|Aircraft|Armor|Ground Vehicles|Electronics|Explosives|Handguns|Heavy Weapons|Machines|Melee Weapons|Rifles|Robots|Spacecraft|Traps|Watercraft

WeaponThiefSmall				TYPE:ThiefWep		VISIBLE:NO																																																																																								AUTO:WEAPONPROF|Holdout Pistol|Holdout Laser|Light Autopistol|Heavy Autopistol|Laser Pistol|Blaster pistol
WeaponThiefMedium				TYPE:ThiefWep		VISIBLE:NO																																																																																								AUTO:WEAPONPROF|Blaster Carbine|Automatic Crossbow|Hunting Carbine|Laser Carbine

#Added this hidden feat to allow for Drow weapon choice
Hand Drawn Bows				TYPE:WeaponSubset		VISIBLE:YES																																																																																								AUTO:WEAPONPROF|TYPE=HandDrawn

#The 1st Level Monk pays for Tech Prof he does not get it free	TYPE:SubtratSlot		VISIBLE:YES																				PRECLASSLEVELMAX:Monk=1

HighTechSimple Weapon Proficiency	TYPE:General		VISIBLE:YES					PREFEAT:1,Technical Proficiency																																						DESC:You are proficient in High-tech simple weapons																																AUTO:WEAPONPROF|TYPE=HighTechSimple
HighTechMartial Weapon Proficiency	TYPE:General		VISIBLE:YES					PREFEAT:1,Technical Proficiency																																						DESC:You are proficient in High-tech martial weapons																																AUTO:WEAPONPROF|TYPE=HighTechMartial

Ship_Guns					TYPE:ShipWep		VISIBLE:NO																										PRESIZEGTEQ:C
