# CVS $Revision: 9276 $ $Author: eddyanthony $ -- Thu Feb  5 14:35:34 2009 -- reformated by prettylst.pl v1.39 (build 9132)
SOURCELONG:Midnight - Against the Shadow	SOURCESHORT:AtS	SOURCEWEB:http://www.fantasyflightgames.com/midnight.html
#Original Entry By: Aaron Divinsky


###Block: Elemental Aspects (converted to abilities)

# Feat Name			Type				Visible	Prohibited Feat				Multiple Requirements										Required Template				Special ABility							Define				Stackable?	Multiple?	Choose		Clone Movement		Combat bonus				Bonus to skill			Modify VAR
#Light Step			TYPE:ElementalAspect	VISIBLE:NO	!PREFEAT:5,CHECKMULT,Light Step	PREMULT:1,[PREVARGTEQ:InitialAspect,1],[PRETEMPLATE:1,Air Elemental Taint]							SAB:Light Step (Su)											STACK:YES	MULT:YES	CHOOSE:NOCHOICE											BONUS:SKILL|Move Silently|2
#Breathless			TYPE:ElementalAspect	VISIBLE:NO							PREMULT:1,[PREVARGTEQ:InitialAspect,1],[PRETEMPLATE:1,Air Elemental Taint]							SAB:Breathless (Ex)
#Acidic Secretions		TYPE:ElementalAspect	VISIBLE:NO							PREMULT:1,[PREVARGTEQ:InitialAspect,1],[PRETEMPLATE:1,Earth Elemental Taint]							SAB:Acidic Secretions (Ex)
#Skin of Stone		TYPE:ElementalAspect	VISIBLE:NO							PREMULT:1,[PREVARGTEQ:InitialAspect,1],[PRETEMPLATE:1,Earth Elemental Taint]							SAB:Skin of Stone (Ex)																						BONUS:COMBAT|AC|1|TYPE=NaturalArmor
#Fiery Metabolism		TYPE:ElementalAspect	VISIBLE:NO							PREMULT:1,[PREVARGTEQ:InitialAspect,1],[PRETEMPLATE:1,Fire Elemental Taint]							SAB:Fiery Metabolism (Ex)
#Heat Body			TYPE:ElementalAspect	VISIBLE:NO							PREMULT:1,[PREVARGTEQ:InitialAspect,1],[PRETEMPLATE:1,Fire Elemental Taint]							SAB:Heat Body %/day (Su)|HeatBodyTimes			DEFINE:HeatBodyTimes|0		STACK:YES	MULT:YES	CHOOSE:NOCHOICE																BONUS:VAR|HeatBodyTimes|1
#Water Adaptation		TYPE:ElementalAspect	VISIBLE:NO							PREMULT:1,[PREVARGTEQ:InitialAspect,1],[PRETEMPLATE:1,Water Elemental Taint]							SAB:Water Adaptation (Ex)																	MOVECLONE:Walk,Swim,/2
#Aquatic Form		TYPE:ElementalAspect	VISIBLE:NO							PREMULT:1,[PREVARGTEQ:InitialAspect,1],[PRETEMPLATE:1,Water Elemental Taint]							SAB:Aquatic Form (Ex)																						BONUS:COMBAT|AC|1|TYPE=NaturalArmor	BONUS:SKILL|Swim|4

#Air Elemental Cohort	TYPE:ElementalCohort	VISIBLE:YES																				PRETEMPLATE:1,Air Elemental Taint	SAB:Air Elemental cohort % HD|ElementalCohortHD		DEFINE:ElementalCohortHD|0
#Earth Elemental Cohort	TYPE:ElementalCohort	VISIBLE:YES																				PRETEMPLATE:1,Earth Elemental Taint	SAB:Earth Elemental cohort % HD|ElementalCohortHD	DEFINE:ElementalCohortHD|0
#Fire Elemental Cohort	TYPE:ElementalCohort	VISIBLE:YES																				PRETEMPLATE:1,Fire Elemental Taint	SAB:Fire Elemental cohort % HD|ElementalCohortHD	DEFINE:ElementalCohortHD|0
#Water Elemental Cohort	TYPE:ElementalCohort	VISIBLE:YES																				PRETEMPLATE:1,Water Elemental Taint	SAB:Water Elemental cohort % HD|ElementalCohortHD	DEFINE:ElementalCohortHD|0

###Block: Energy Resistances and Immunities (converted to abilities)

# Feat Name				Type							Visible	Special ABility															Define					Remove Object				Modify VAR
#Acid Resistance			TYPE:EnergyResistance.ElementalResistance	VISIBLE:NO	SAB:Resistance to acid % (Ex)|AcidResistance|!PREFEAT:1,Energy Immunity (acid)				DEFINE:AcidResistance|0
#Cold Resistance			TYPE:EnergyResistance.ElementalResistance	VISIBLE:NO	SAB:Resistance to cold % (Ex)|ColdResistance|!PREFEAT:1,Energy Immunity (cold)				DEFINE:ColdResistance|0
#Electricity Resistance		TYPE:EnergyResistance.ElementalResistance	VISIBLE:NO	SAB:Resistance to electricity % (Ex)|ElectricityResistance|!PREFEAT:1,Energy Immunity (electricity)	DEFINE:ElectricityResistance|0
#Fire Resistance			TYPE:EnergyResistance.ElementalResistance	VISIBLE:NO	SAB:Resistance to fire % (Ex)|FireResistance|!PREFEAT:1,Energy Immunity (fire)				DEFINE:FireResistance|0
#Sonic Resistance			TYPE:EnergyResistance.ElementalResistance	VISIBLE:NO	SAB:Resistance to sonic % (Ex)|SonicResistance|!PREFEAT:1,Energy Immunity (fire)				DEFINE:SonicResistance|0

#Energy Immunity (acid)		TYPE:Special.EnergyImmunity			VISIBLE:NO	SAB:Immune to acid (Ex)																				REMOVE:FEAT|Acid Resistance		BONUS:VAR|AcidResistance|-(min(AcidResistance,100))
#Energy Immunity (cold)		TYPE:Special.EnergyImmunity			VISIBLE:NO	SAB:Immune to cold (Ex)																				REMOVE:FEAT|Cold Resistance		BONUS:VAR|ColdResistance|-(min(ColdResistance,100))
#Energy Immunity (electricity)	TYPE:Special.EnergyImmunity			VISIBLE:NO	SAB:Immune to electricity (Ex)																		REMOVE:FEAT|Electricity Resistance	BONUS:VAR|ElectricityResistance|-(min(ElectricityResistance,100))
#Energy Immunity (fire)		TYPE:Special.EnergyImmunity			VISIBLE:NO	SAB:Immune to fire (Ex)																				REMOVE:FEAT|Fire Resistance		BONUS:VAR|FireResistance|-(min(FireResistance,100))
#Energy Immunity (sonic)		TYPE:Special.EnergyImmunity			VISIBLE:NO	SAB:Immune to sonic (Ex)																			REMOVE:FEAT|Sonic Resistance		BONUS:VAR|SonicResistance|-(min(SonicResistance,100))

###Block: Special Qualities

# Feat Name	Type						Visible	Special ABility
Scent		TYPE:SpecialQuality.Extraordinary	VISIBLE:NO	SAB:Scent (Ex)

###Block: Special Abilities

# Feat Name				Type							Visible	Special ABility																																																																																																																																				Define																																									Innate Spells																																																																																														Multiple?	Choose															Selections	Move		Save checks bonus							Combat bonus									Damage reduction				Bonus to HP						Misc bonus						Add to base move				Bonus to skill															Stat bonus																	Modify VAR																																																																						Add to vision								Class Skill			Damage Reduction	Temporary effect description
Turn Animal				TYPE:SpecialAbility.Turning.TurnAnimal	VISIBLE:NO	SAB:Turn Animals (Su) %/day (turn level %) (turn damage %d%+%)|TurnTimesAnimals|TurnLevelAnimals|TurnDiceAnimals|TurnDieSizeAnimals|TurnDamagePlusAnimals																																																																																																													DEFINE:TurnTimesAnimals|TurnTimesBase	DEFINE:TurnLevelAnimals|TurnLevelBase	DEFINE:TurnDiceAnimals|TurnDiceBase	DEFINE:TurnDieSizeAnimals|TurnDieSizeBase	DEFINE:TurnDamagePlusAnimals|TurnDamagePlusBase	DEFINE:TurnCheckAnimals|TurnCheckBase
Sense the Dead			TYPE:SpecialAbility.Supernatural		VISIBLE:NO	SAB:Sense the Dead %-ft. range (Su)|SenseDeadRange																																																																																																																														DEFINE:SenseDeadRange|0																																																																																																																																																																																																																																														BONUS:VAR|SenseDeadRange|min(60,15+(floor((TL-1)/2)*5))
Touch of the Living		TYPE:SpecialAbility.Supernatural		VISIBLE:NO	SAB:Touch of the Living +% (Su)|UndeadDmgBonus																																																																																																																															DEFINE:UndeadDmgBonus|0																																																																																																																																																																						BONUS:COMBAT|DAMAGE.Melee|UndeadDmgBonus|PREAPPLY:PC																																																																BONUS:VAR|UndeadDmgBonus|min(5,1+(floor(TL/5)))
Unseen to Undead			TYPE:SpecialAbility.Supernatural		VISIBLE:NO	SAB:Unseen % ft. (Su)|UnseenRange																																																																																																																																	DEFINE:UnseenRange|0																																																																																																																																																																																																																																														BONUS:VAR|UnseenRange|max(10,50-((floor(TL/4))*10))
Feral Tracker			TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Feral Tracker +%|FeralTracker																																																																																																																																	DEFINE:FeralTracker|0																																																																																																																																																																																																											BONUS:SKILL|Wilderness Lore|FeralTracker|PREAPPLY:PC																											BONUS:VAR|FeralTracker|floor((TL+3)/4)
Scentless				TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Scentless (Ex)
Determined Hunter			TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Determined Hunter +% (Ex)|DeterminedHunterBonus																																																																																																																														DEFINE:DeterminedHunterBonus|0																																																																																																																																																																																																																																												BONUS:VAR|DeterminedHunterBonus|floor((TL+2)/4)
Wolf's Pace				TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Wolf's Pace [normal] (Ex)|PREVARLT:WolfsPaceLvl,8	SAB:Wolf's Pace [herbal] (Ex)|PREMULT:2,[PREVARLT:WolfsPaceLvl,12],[PREVARGTEQ:WolfsPaceLvl,8]	SAB:Wolf's Pace [herbal, hustle] (Ex)|PREMULT:2,[PREVARGTEQ:WolfsPaceLvl,12],[PREVARLT:WolfsPaceLvl,16]	SAB:Wolf's Pace [herbal,hustle,restful] (Ex)|PREMULT:2,[PREVARGTEQ:WolfsPaceLvl,16],[PREVARLT:WolfsPaceLvl,20]	SAB:Wolf's Pace [herbal,restful,run] (Ex)|PREVARGTEQ:WolfsPaceLvl,20																																																													DEFINE:WolfsPaceLvl|0																																																																																																																																																																																																																																														BONUS:VAR|WolfsPaceLvl|TL
### TODO: These don't work ------------
#Spell Choice			TYPE:SpecialAbility.SpellLike			VISIBLE:NO																																																																																																																																							DEFINE:SpellChoiceLvl|0																																							SPELLS:Innate|TIMES=1|CASTERLEVEL=var("TL")|%LIST																																																																																								MULT:YES			CHOOSE:SPELLLEVEL|1|CLASS=Channeler|1|MAXLEVEL
### TODO: These don't work-------------
#Spontaneous Spell			TYPE:SpecialAbility.SpellLike			VISIBLE:NO																																																																																																																																							DEFINE:SpontaneousSpellLvl|0																																																																																																																																						MULT:YES			CHOOSE:SPELLLEVEL|1|CLASS=Channeler|1|MAXLEVEL
#Ability Boost			TYPE:SpecialAbility.Extraordinary		VISIBLE:NO																																																																																																																																																																																																																																																																																	MULT:YES			CHOOSE:STAT																																																																																BONUS:STAT|%LIST|1
#Save Boost				TYPE:SpecialAbility.Extraordinary		VISIBLE:NO																																																																																																																																																																																																																																																																																	MULT:YES			CHOOSE:STRING|Fortitude|Reflex|Will													BONUS:CHECKS|%CHOICE|2
#Skill Boost				TYPE:SpecialAbility.Extraordinary		VISIBLE:NO																																																																																																																																																																																																																																																																																	MULT:YES			CHOOSE:SKILLS																																																														BONUS:SKILL|%LIST|2
Mountaineer				TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Mountaineer (Ex)																																																																																																																																			DEFINE:MountaineerBonus|0																																																																																																																																																																																																										BONUS:SKILL|Climb,Jump|MountaineerBonus	BONUS:SKILL|Wilderness Lore|MountaineerBonus|PREAPPLY:PC																			BONUS:VAR|MountaineerBonus|4+floor((TL-1)/5)*2																																																																																	TEMPDESC:Bonus on Wilderness Lore checks made in mountainous terrain.
Ambush				TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Ambush [+% Hide] (Ex)|AmbushHide|PREVARLT:AmbushLvl,7	SAB:Ambush [+% Hide,+% attack] (Ex)|AmbushHide|AmbushAttack|PREMULT:2,[PREVARGTEQ:AmbushLvl,7],[PREVARLT:AmbushLvl,18]	SAB:Ambush [+% Hide,+% attack,attack while hidden] (Ex)|AmbushHide|AmbushAttack|PREVARGTEQ:AmbushLvl,18																																																																																							DEFINE:AmbushLvl|0	DEFINE:AmbushHide|0	DEFINE:AmbushAttack|2																																																																																																																																																														BONUS:COMBAT|TOHIT|AmbushAttack|PREPCLEVEL:MIN=7|PREAPPLY:ANYPC																											BONUS:SKILL|Hide|AmbushHide|PREAPPLY:ANYPC																												BONUS:VAR|AmbushHide|4+(floor(TL/13)*6)
Rallying Cry			TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Rallying Cry %/day (Ex)|RallyingCryTimes																																																																																																																															DEFINE:RallyingCryTimes|0
### TODO: Not sure what this means do we need a skill Animal Empathy (Northern)?
Northborn				TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Northborn (Ex)																																																																																																																																																																																																																																																																																																																																																	BONUS:SKILL|Wilderness Lore|2|PREAPPLY:PC																																																																																																														CSKILL:Animal Empathy				TEMPDESC:Bonus to checks when dealing with cold conditions or tracking and foraging in such conditions
Battle Cry				TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Battle Cry %/day (Ex)|BattleCryTimes																																																																																																																																DEFINE:BattleCryLvl|0	DEFINE:BattleCryHP|0	DEFINE:BattleCryCombat|0	DEFINE:BattleCryTimes|0																																																																																																																																																									BONUS:COMBAT|TOHIT,DAMAGE|BattleCryCombat|PREAPPLY:PC									BONUS:HP|ALTHP|BattleCryHP|PREAPPLY:PC																																																	BONUS:VAR|BattleCryHP|BattleCryLvl	BONUS:VAR|BattleCryCombat|1|PREVARGTEQ:BattleCryLvl,11
Howling Winds			TYPE:SpecialAbility.Supernatural		VISIBLE:NO	SAB:Howling Winds [% questions] %/day (Su)|HowlingWindsQuestions|HowlingWindsTimes																																																																																																																									DEFINE:HowlingWindsQuestions|0	DEFINE:HowlingWindsTimes|0																																SPELLS:Innate|TIMES=var("HowlingWindsTimes")|CASTERLEVEL=var("TL")|Howling Winds
Aura of Warmth			TYPE:SpecialAbility.Supernatural		VISIBLE:NO	SAB:Aura of Warmth (Su)																																																																																																																																																																																																																																																																																																			BONUS:CHECKS|Fortitude|4|PREAPPLY:ANYPC																																																																																																																																																																			TEMPDESC:Bonus on saves versus cold weather conditions if within 10 ft of northblooded character.
Frost Weapon			TYPE:SpecialAbility.Supernatural		VISIBLE:NO	SAB:Frost Weapon [frost] %/day (Su)|FrostWeaponTimes|PREVARLT:TL,18	SAB:Frost Weapon [frost,icy burst] %/day (Su)|FrostWeaponTimes|PREVARGTEQ:TL,18																																																																																																													DEFINE:FrostWeaponTimes|0
Painless				TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Painless (Ex) Staggered at % hp|PainlessHP																																																																																																																															DEFINE:PainlessHP|0																																																																																																																																																													BONUS:CHECKS|ALL|10|PREAPPLY:PC																					BONUS:HP|CURRENTMAX|PainlessHP															BONUS:SKILL|Concentration|10|PREAPPLY:PC																													BONUS:VAR|PainlessHP|TL																																																																																					TEMPDESC:Bonus on checks and saves to resist pain
Last Gasp 25			TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Last Gasp 25/+%|LastGasp25Bonus																																																																																																																																	DEFINE:LastGasp25Bonus|0																																																																																																																																																																					BONUS:COMBAT|TOHIT,DAMAGE|LastGasp25Bonus|PREAPPLY:PC																																																																																																																																																								TEMPDESC:Bonus when at 25 percent of HP remaining.
Last Gasp 50			TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Last Gasp 50/+%|LastGasp50Bonus																																																																																																																																	DEFINE:LastGasp50Bonus|0																																																																																																																																																																					BONUS:COMBAT|TOHIT,DAMAGE|LastGasp50Bonus|PREAPPLY:PC																																																																																																																																																								TEMPDESC:Bonus when at 50 percent of HP remaining.
### TODO: This should probably stack with other bonuses (elven?) of the same type
Uncaring Mind			TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Uncaring Mind (Ex) +% bonus on Will saves vs. Enchantments|UncaringMindBonus																																																																																																																									DEFINE:UncaringMindBonus|0
Fight to the Death		TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Fight to the Death (Ex)
Increased Damage Threshold	TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Increased Damage Threshold % (Ex)|DamageThreshold																																																																																																																														DEFINE:DamageThreshold|0
Knockout Resistance		TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Knockout Resistance % (Ex)|KnockoutResistance																																																																																																																														DEFINE:KnockoutResistance|0
Last Stand				TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Last Stand %/day (Ex)|LastStandTimes																																																																																																																																DEFINE:LastStandTimes|0	DEFINE:LastStandLvl|0	DEFINE:LastStandSR|0	DEFINE:LastStandDR|0	DEFINE:LastStandER|0																																																																																																																																																																	BONUS:DR|-|LastStandDR|PREAPPLY:PC								BONUS:MISC|SR|LastStandSR|PREAPPLY:PC																																										BONUS:VAR|LastStandSR|25|PREVARLT:LastStandLvl,18	BONUS:VAR|LastStandDR|25|PREVARLT:LastStandLvl,18	BONUS:VAR|LastStandER|50|PREVARLT:LastStandLvl,18	BONUS:VAR|LastStandSR|10|PREVARGTEQ:LastStandLvl,18	BONUS:VAR|LastStandDR,LastStandER|20|PREVARGTEQ:LastStandLvl,18	BONUS:VAR|AcidResistanceBonus,ColdResistanceBonus,ElectricityResistanceBonus,FireResistanceBonus,SonicResistanceBonus|LastStandER|PREAPPLY:PC															DR:0/-
### TODO: The feat works exactly the way it needs to (except the bonus is not added to skils) except it doesn't work when invoked from the template.
Master Adventurer			TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Master Adventurer +% (Ex)|MasterAdventurerBonus																																																																																																																														DEFINE:MasterAdventurerBonus|0																																																																																																																																					MULT:YES	CHOOSE:SKILLSNAMED|TYPE=Strength|TYPE=Dexterity|TYPE=Constitution|TYPE=Intelligence|TYPE=Wisdom	SELECT:3																																																	BONUS:SKILL|%LIST|MasterAdventurerBonus
Blood of Kings			TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Blood of Kings +% (Ex)|BloodOfKingsBonus																																																																																																																															DEFINE:BloodOfKingsBonus|0																																																																																																																																																																																																										BONUS:SKILL|STAT.CHA|BloodOfKingsBonus|PREAPPLY:PC																																																																																																																			TEMPDESC:Choose at the begining of each day to apply bonuses to the dark lord's forces or enemies of the Shadow.
Pureblood Skill Mastery		TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Skill Mastery (%CHOICE)																																																																																																																																																																																																																																																																												MULT:YES	CHOOSE:SKILLSNAMED|ALL
Dolphins Grace			TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Dolphin's Grace (Ex)																																																																																																																																		DEFINE:SwimRate|0																																																																																																																																																												MOVE:Swim,0																																									BONUS:MOVEADD|TYPE.Swim|SwimRate
Deep Lungs				TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Deep Lungs (Ex) % rounds +5 saves vs. cold|DeepLungsDuration																																																																																																																												DEFINE:DeepLungsDuration|0
Aquatic Blindsight		TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Aquatic Blindsight % ft. (Ex)|AquaticBlindsightRange																																																																																																																													DEFINE:AquaticBlindsightRange|0																																																																																																																																																																																																																																																																																																																			BONUS:VISION|Aquatic Blindsight|AquaticBlindsightRange
Aquatic Ally			TYPE:SpecialAbility.Supernatural		VISIBLE:NO	SAB:Aquatic Ally II %/day (Su)|AquaticAllyTimes|PREVAREQ:AquaticAllyLvl,2	SAB:Aquatic Ally III %/day (Su)|AquaticAllyTimes|PREVAREQ:AquaticAllyLvl,3	SAB:Aquatic Ally IV %/day (Su)|AquaticAllyTimes|PREVAREQ:AquaticAllyLvl,4	SAB:Aquatic Ally V %/day (Su)|AquaticAllyTimes|PREVAREQ:AquaticAllyLvl,5	SAB:Aquatic Ally VI %/day (Su)|AquaticAllyTimes|PREVARGTEQ:AquaticAllyLvl,6																																																																						DEFINE:AquaticAllyLvl|0	DEFINE:AquaticAllyTimes|0																																		SPELLS:Innate|TIMES=var("AquaticAllyTimes")|CASTERLEVEL=var("TL")|Call Aquatic Ally II|PREVAREQ:AquaticAllyLvl,2	SPELLS:Innate|TIMES=var("AquaticAllyTimes")|CASTERLEVEL=var("TL")|Call Aquatic Ally III|PREVAREQ:AquaticAllyLvl,3	SPELLS:Innate|TIMES=var("AquaticAllyTimes")|CASTERLEVEL=var("TL")|Call Aquatic Ally IV|PREVAREQ:AquaticAllyLvl,4	SPELLS:Innate|TIMES=var("AquaticAllyTimes")|CASTERLEVEL=var("TL")|Call Aquatic Ally V|PREVAREQ:AquaticAllyLvl,5	SPELLS:Innate|TIMES=var("AquaticAllyTimes")|CASTERLEVEL=var("TL")|Call Aquatic Ally VI|PREVARGTEQ:AquaticAllyLvl,6
Aquatic Adaptation		TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Aquatic Adaptation (Ex)
Aquatic Emissary			TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Aquatic Emissary (Ex)
Assist Allies			TYPE:SpecialAbility.Supernatural		VISIBLE:NO	SAB:Assist Allies (Su)
Persuasive Speaker		TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Persuasive Speaker (Ex)																																																																																																																																		DEFINE:PersuasiveSpeakerBonus|0																																																																																																																																																																																																									BONUS:SKILL|TYPE.Charisma|PersuasiveSpeakerBonus|PREAPPLY:PC																																																																																																																	TEMPDESC:Bonus on skills in which verbal persuasion plays a role.
Power Words				TYPE:SpecialAbility.Supernatural		VISIBLE:NO	SAB:Power Words %/day (Su) [Opening]|PowerWordTimes|PREVARLT:PowerWordLvl,6	SAB:Power WOrds %/day (Su) [Opening,Shattering]|PowerWordTimes|PREMULT:2,[PREVARLT:PowerWordLvl,9],[PREVARGTEQ:PowerWordLvl,6]	SAB:Power Words %/day (Su) [Opening,Shattering,Conflagration]|PowerWordTimes|PREMULT:2,[PREVARGTEQ:PowerWordLvl,9],[PREVARLT:PowerWordLvl,13]	SAB:Power Words %/day (Su) [Opening,Shattering,Conflagration,Silence]|PowerWordTimes|PREMULT:2,[PREVARGTEQ:PowerWordLvl,13],[PREVARLT:PowerWordLvl,16]	SAB:Power Words %/day (Su) [Opening,Shattering,Conflagration,Silence,Command]|PowerWordTimes|PREMULT:2,[PREVARGTEQ:PowerWordLvl,16],[PREVARLT:PowerWordLvl,19]	SAB:Power Words %/day (Su) [Opening,Shattering,Conflagration,Silence,Command,Immobilize]|PowerWordTimes|PREVARGTEQ:PowerWordLvl,19	DEFINE:PowerWordLvl|0	DEFINE:PowerWordTimes|0
Unstoppable Voice			TYPE:SpecialAbility.Supernatural		VISIBLE:NO	SAB:Unstoppable Voice (Su)
Language Savant			TYPE:SpecialAbility.Supernatural		VISIBLE:NO	SAB:Language Savant (Su)
Control Power Word		TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Control Power Word (Ex)
Untapped Potential		TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Untapped Potential (Ex) [% spell energy]|SpellEnergy																																																																																																																													DEFINE:SpellEnergy|0																																																																																																																																																																																																																																														BONUS:VAR|SpellEnergy|1+(max(INT,max(WIS,CHA)))
### TODO: Should this stack with similar effects?
Magic Resistance			TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Magic Resistance +% (Ex)|MagicResistance|PREVARLT:TL,9	SAB:Magic Resistance (supernatural) +% (Ex)|MagicResistance|PREVARGTEQ:TL,9																																																																																																																DEFINE:MagicResistance|0
Blood of the Planes		TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Blood of the Planes +% (Ex)|BloodOfThePlanes																																																																																																																														DEFINE:BloodOfThePlanes|0																																																																																																																																																																																																										BONUS:SKILL|STAT.CHA|BloodOfThePlanes|PREAPPLY:PC																																																																																																																			TEMPDESC:Bonus when dealing with outsiders.
Planar Fury				TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Planar Fury (Ex) %/day (% rounds)|PlanarFuryTimes|PlanarFuryDuration	SAB:Bonuses when enraged (STR +%, CON +%, Will +%, HP %)|FuryStrBonus|FuryConBonus|FuryMorale|(FuryConBonus/2)*(TL+HD)|PREVARNEQ:Furied,1																																																																																																			DEFINE:PlanarFuryTimes|0	DEFINE:PlanarFuryDuration|0	DEFINE:FuryConBonus|0	DEFINE:FuryStrBonus|0	DEFINE:FuryMorale|0	DEFINE:Furied|0	DEFINE:FuryBonus|0																																																																																																																																				BONUS:CHECKS|Will|FuryMorale|TYPE=Fury|PREAPPLY:PC																																																							BONUS:STAT|CON|FuryConBonus|TYPE=Fury|PREAPPLY:PC	BONUS:STAT|STR|FuryStrBonus|TYPE=Fury|PREAPPLY:PC	BONUS:VAR|PlanarFuryDuration|CON+3+(FuryConBonus/2)	BONUS:VAR|FuryConBonus|FuryBonus	BONUS:VAR|FuryStrBonus|FuryBonus	BONUS:VAR|RageACPenalty|2	BONUS:VAR|FuryMorale|FuryBonus/2	BONUS:VAR|PlanarFuryDuration|-(FuryConBonus/2)|TYPE=Fury|PREAPPLY:PC	BONUS:VAR|Furied|1|TYPE=Fury|PREAPPLY:PC
Astral Sight			TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Astral Sight (Ex) [See Invisibility]|PREVARLT:TL,17	SAB:Astral Sight (Ex) [True Seeing]|PREVARGTEQ:TL,17
Aid Another				TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Aid Another (Ex)|PREVARLT:AidBonus,1	SAB:Aid Another +% (Ex)|AidBonus|PREVARGTEQ:AidBonus,1																																																																																																																						DEFINE:AidBonus|0
Combat Overview			TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Combat Overview %/day (Ex)|CombatOverviewTimes																																																																																																																														DEFINE:CombatOverviewTimes|0
Coordinated Initiative		TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Coordinated Initiative %/day (Ex)|CoordinatedInitTimes																																																																																																																													DEFINE:CoordinatedInitTimes|0
Coordinated Attack		TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Coordinated Attack|PREVAREQ:CoordinatedAttackTimes,0	SAB:Coordinated Attack %/day (Ex)|CoordinatedAttackTimes|PREVARGT:CoordinatedAttackTimes,0																																																																																																													DEFINE:CoordinatedAttackTimes|0																																																																																																																																							CHOOSE:NUMBER|MIN=1|MAX=5|TITLE=Choose number of allies																				BONUS:COMBAT|TOHIT,DAMAGE|%CHOICE|PREAPPLY:ANYPC
Directed Attack			TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Directed Attack (Ex)																																																																																																																																																																																																																																																																																																											BONUS:COMBAT|TOHIT|BAB/2|PREAPPLY:ANYPC
Telling Blow			TYPE:SpecialAbility.Extraordinary		VISIBLE:NO	SAB:Telling Blow (Ex)
Perfect Assault			TYPE:SpecailAbility.Extraordinary		VISIBLE:NO	SAB:Perfect Assault (Ex)

###Block: Ancestral Bladebearer Abilities

# Feat Name			Type						Visible	Special ABility						Define
Unbreakable Blade		TYPE:SpecialAbility.Extraordinary	VISIBLE:NO	SAB:Unbreakable Blade (Ex)
Advance Ancestral Blade	TYPE:SpecialAbility.Extraordinary	VISIBLE:NO	SAB:Advance Ancestral Blade (Ex)			DEFINE:AncestralBladeLvl|0
Ancestral Watcher		TYPE:SpecialAbility.Supernatural	VISIBLE:NO	SAB:Ancestral Watcher (Su)
Immovable Blade		TYPE:SpecialAbility.Extraordinary	VISIBLE:NO	SAB:Immovable Blade (Ex)
Ancestral Advisor		TYPE:SpecialAbility.Supernatural	VISIBLE:NO	SAB:Ancestral Advisor %/day (Su)|max(1, CHA)
Ancestral Guide		TYPE:SpecialAbility.Supernatural	VISIBLE:NO	SAB:Ancestral Guide (Su)
Unwavering Blade		TYPE:SpecialAbility.Supernatural	VISIBLE:NO	SAB:Unwavering Blade (Su)
Ancestral Protector	TYPE:SpecialAbility.Supernatural	VISIBLE:NO	SAB:Ancestral Protector (Su)
Awaken Ancestral Blade	TYPE:SpecialAbility.Extraordinary	VISIBLE:NO	SAB:Awaken Ancestral Blade (Ex)

###Block: Aradil's Eye Abilities

# Feat Name					Output Name					Type									Visible		Special ABility																																																																																																																																					Define																Description																					Stackable?	Multiple?	Choose											Add 							Save checks bonus						Combat bonus																	Misc bonus										Bonus to skill																					Modify VAR												Weapon prof. bonus							Temporary effect description
Alter Ego											TYPE:SpecialAbility.Supernatural				VISIBLE:NO		SAB:Alter Ego (Su) [% alter egos]|NumAlterEgos|PREVARLT:TL,7	SAB:Alter Ego (Su) [Any number of aliases]|PREVARGTEQ:AlterEgoLvl,7																																																																																																																	DEFINE:AlterEgoLvl|0	DEFINE:NumAlterEgos|1																																																																																																																				BONUS:VAR|NumAlterEgos|1|PREVARGTEQ:AlterEgoLvl,3
Mindbond											TYPE:SpecialAbility.Supernatural				VISIBLE:NO		SAB:Mindbond (Su)
Closed Mind											TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Closed Mind (Ex)
Hide in Plain Sight ~ Aradil's Eye							TYPE:SpecialAbility.Supernatural				VISIBLE:NO		SAB:Hide in Plain Sight (Su)


The Drop											TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:The Drop (Ex)																																																																																																																																																																																																											BONUS:COMBAT|TOHIT,DAMAGE|2|PREAPPLY:PC																																																												BONUS:WEAPONPROF=TYPE.Weapon|CRITMULTADD|1|PREAPPLY:PC	TEMPDESC:Bonus when attacking a flat-footed opponent.
Security Breach										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Security Breach (Ex)																																																																																																																																																																																																																																							BONUS:SKILL|Hide,Move Silently,Bluff|6|TYPE=Insight|PREAPPLY:PC	BONUS:SKILL|Hide,Move Silently,Bluff|3|TYPE=Insight|PREAPPLY:ANYPC																								TEMPDESC:Bonus to checks while attempt to exploit weakness discovered.
Target Study										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Target Study (Ex)																																																																																																																																																																																																										BONUS:COMBAT|TOHIT,DAMAGE|2|TYPE=Insight|PREAPPLY:PC	BONUS:COMBAT|AC|4|TYPE=Insight|PREAPPLY:PC
Fast Hands											TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Fast Hands (Ex)																																																																																																																																																																																																										BONUS:COMBAT|INITIATIVE|4|PREAPPLY:PC	BONUS:COMBAT|TOHIT|-2|TYPE=Circumstance|PREAPPLY:PC
Cover Story											TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Cover Story (Ex)
Stunning Sneak Attack									TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Stunning Sneak Attack %/day DC:% (Ex)|StunningSneakAttackTimes|StunningSneakAttackDC																																																																																																																									DEFINE:StunningSneakAttackTimes|0	DEFINE:StunningSneakAttackDC|0
Improved Coup de Grace									TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Improved Coup de Grace (Ex)
Still as Stone										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Still as Stone (Ex)
Death Attack										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Death Attack (Ex) [DC: %]|DeathAttackDC																																																																																																																																DEFINE:DeathAttackDC|0
### TODO: This should add a spell known.
### TODO: This should affect the highest level spell the character can cast
Improved Spellcasting									TYPE:SpecialAbility						VISIBLE:NO																																																																																																																																																																																STACK:NO	MULT:YES



Resist Izrador's Will									TYPE:SpecialAbility.Supernatural				VISIBLE:NO		SAB:Resist Izrador's Will (Su) [SR: %]|IzradorSR																																																																																																																															DEFINE:IzradorSR|0																																																																																						BONUS:MISC|SR|IzradorSR|PREAPPLY:PC																																																				TEMPDESC:SR against the divine magic of Izrador's legates.
See Astirax											TYPE:SpecialAbility.Supernatural				VISIBLE:NO		SAB:See Astirax (Su)
### TODO: Should grant Dispel Magic and Greater Dispel Magic
Counter Izrador's Will									TYPE:SpecialAbility.Supernatural				VISIBLE:NO		SAB:Counter Izrador's Will (Su)
Bind Astirax										TYPE:SpecialAbility.Supernatural				VISIBLE:NO		SAB:Bind Astirax (Su)
Conceal Magic										TYPE:SpecialAbility.Supernatural				VISIBLE:NO		SAB:Conceal Magic (Su)
Sundered Spirit										TYPE:SpecialAbility.Supernatural				VISIBLE:NO		SAB:Sundered Spirit (Ex)
Ranged Sneak Attack									TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Ranged Sneak Attack (Ex) [%d6 %' range]|RangedSneakAttack|RangedSneakAttackRange																																																																																																																									DEFINE:RangedSneakAttack|0	DEFINE:RangedSneakAttackRange|0																																																																																																																	BONUS:VAR|RangedSneakAttack|SneakAttack	BONUS:VAR|RangedSneakAttackRange|30
Meticulous Aim										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Meticulous Aim (Ex)
Intimidating Shot										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Intimidating Shot (Ex)
Leaf Reader											TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Leaf Reader (Ex)
Disarming Shot										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Disarming Shot (Ex) [Medium weapon]|PREVARLT:DisarmingShotLvl,4	SAB:Disarming Shot (Ex) [Large Weapon]|PREMULT:2,[PREVARGTEQ:DisarmingShotLvl,4],[PREVARLT:DisarmingShotLvl,8]	SAB:Disarming Shot (Ex) [Large weapon two-handed]|PREMULT:2,[PREVARGTEQ:DisarmingShotLvl,8],[PREVARLT:DisarmingShotLvl,10]	SAB:Disarming Shot (Ex) [Large weapon two-handed,standard action]|PREVARGTEQ:DisarmingShotLvl,10																																																																			DEFINE:DisarmingShotLvl|0
Close Combat Archery									TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Close Combat Archery (Ex)
Seance											TYPE:SpecialAbility.SpellLike					VISIBLE:NO		SAB:Seance %/day (Sp) [day]|SeanceTimes|PREVARLT:SeanceLvl,4	SAB:Seance %/day (Sp) [year]|SeanceTimes|PREMULT:2,[PREVARGTEQ:SeanceLvl,4],[PREVARLT:SeanceLvl,7]	SAB:Seance %/day (Sp) [century]|PREMULT:2,[PREVARGTEQ:SeanceLvl,7],[PREVARLT:SeanceLvl,10]	SAB:Seance %/day (Sp) [Sundering]|SeanceTimes|PREVARGTEQ:SeanceLvl,10																																																																																DEFINE:SeanceTimes|0	DEFINE:SeanceLvl|0
### TODO: This should add a known spell as an innate spelllike ability 1/day
Spirit Manipulation									TYPE:SpecialAbility.SpellLike					VISIBLE:NO																																																																																																																																																																																STACK:YES	MULT:YES
Ghost Sight											TYPE:SpecialAbility.Supernatural				VISIBLE:NO		SAB:Ghost Sight (Su)
### TODO: Reduces spell damage by 1.  Stacks with greater spell talisman
Spirit Mastery										TYPE:SpecialAbility.Supernatural				VISIBLE:NO		SAB:Spirit Mastery (Su)
Extended Concoction									TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Extended Concoction (Ex)
Concoction Mastery									TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Concoction Mastery (Ex) [%CHOICE]																																																																																																																																																																								STACK:NO	MULT:YES	CHOOSE:FEATADD|TYPE=ConcoctionMastery
Efficient Harvest										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Efficient Harvest (Ex)
Enhanced Concoction									TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Enhanced Concoction (Ex)
Pure Harvest										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Pure Harvest (Ex)
Doubled Concoction									TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Doubled Concoction (Ex)
Constant Harvest										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Constant Harvest (Ex)
Master Herbalist										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Master Herbalist (Ex)
Spontaneous Concoction									TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Spontaneous Concoction (Ex)
Horse Lord											TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Horse Lord (Ex)																																																																																																																																				DEFINE:HorseLordLvl|0																																																																																																	BONUS:SKILL|Handle Animal,Ride|HorseLordLvl|TYPE=Circumstance|PREAPPLY:PC																																		TEMPDESC:Bonus when dealing with horses
Mounted Maneuver										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Mounted Maneuver (Ex) [%CHOICE]																																																																																																																																																																									STACK:NO	MULT:YES	CHOOSE:FEATADD|TYPE=MountedManeuver
Deft Dodging										TYPE:SpecialAbility.Extraordinary.MountedManeuver	VISIBLE:NO																																																																																																																																																																																																															BONUS:COMBAT|AC|4|PREAPPLY:ANYPC																																																																							TEMPDESC:Bonus to AC for both Sarcosan knight and mount if they do nothing but move during the round.
Dismounting Cut										TYPE:SpecialAbility.Extraordinary.MountedManeuver	VISIBLE:NO
### TODO: Should add a temp bonus for this
Erratic Attack										TYPE:SpecialAbility.Extraordinary.MountedManeuver	VISIBLE:NO
Hit and Run											TYPE:SpecialAbility.Extraordinary.MountedManeuver	VISIBLE:NO
Wheel About											TYPE:SpecialAbility.Extraordinary.MountedManeuver	VISIBLE:NO
### TODO: Should probably have a temp bonus
Spur On											TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Spur On (Ex)
Devastating Attack									TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Devastating Attack (Ex)																																																																																																																																																																																										ADD:FEAT|1|Devastating Mounted Assault
Sweeping Strike										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Sweeping Strike (Ex)
Smuggler's Trade										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Smuggler's Trade +% (Ex)|SmugglingBonus																																																																																																																																DEFINE:SmugglingBonus|0																																																																																																	BONUS:SKILL|Bluff,Disguise,Forgery,Gather Information|SmugglingBonus|PREAPPLY:PC																																	TEMPDESC:Bonus on skills when involved in smuggling operations.
Dominant Will										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Dominant Will +% (Ex)|DominantWillBonus																																																																																																																																DEFINE:DominantWillBonus|0																																																										BONUS:CHECKS|Will|DominantWillBonus|PREAPPLY:PC																																																																													TEMPDESC:Bonus against magical detection, compulsion spells, lie detection spells, and any effects that would cause him to betray his cause.
Mystifying Speech										TYPE:SpecialAbility.Supernatural				VISIBLE:NO		SAB:Mystifying Speech %/day (Su) [% targets DC:%]|MystifyingSpeechTimes|MystifyingSpeechTargets|MystifyingSpeechDC																																																																																																																				DEFINE:MystifyingSpeechTimes|0	DEFINE:MystifyingSpeechTargets|0	DEFINE:MystifyingSpeechDC|0
Information Network									TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Information Network (Ex) [Take 10]|PREVARLT:InformationNetworkLvl,8	SAB:Information Network (Ex) [Take 20]|PREVARGTEQ:InformationNetworkLvl,8																																																																																																															DEFINE:InformationNetworkLvl|0
Disguise Contraband									TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Disguise Contraband (Ex) [% cubic feet]|DisguiseContrabandLvl|PREVARLT:DisguiseContrabandLvl,10	SAB:Improved Disguise Contraband (Ex) [% cubic feet]|DisguiseContrabandLvl|PREVARGTEQ:DisguiseContrabandLvl,10																																																																																																				DEFINE:DisguiseContrabandLvl|0
Magical Power										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Magical Power (Ex)																																																																																																																																				DEFINE:MaxSpellChanneling|0																																							CHOOSE:NUMBER|MIN=1|MAX=MaxSpellChanneling|TITLE=Spell Energy Spent																BONUS:COMBAT|DAMAGE.Melee,DAMAGE.Ranged,DAMAGE.Unarmed,DAMAGE.Thrown,DAMAGE.Unarmed Strike|2*%CHOICE|PREAPPLY:PC																																																										TEMPDESC:Spend one point of spell energy to gain damage bonus.
Magical Accuracy										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Magical Accuracy (Ex)																																																																																																																																																																																																									BONUS:COMBAT|TOHIT|2|PREAPPLY:PC																																																																							TEMPDESC:Spend one point of spell energy to gain bonus to attack rolls.
Melee Spellcasting									TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Melee Spellcasting I (Ex)|PREVARLT:MeleeSpellcastingLvl,5	SAB:Melee Spellcasting II (Ex)|PREMULT:2,[PREVARGTEQ:MeleeSpellcastingLvl,5],[PREVARLT:MeleeSpellcastingLvl,7]	SAB:Melee Spellcasting III (Ex)|PREMULT:2,[PREVARGTEQ:MeleeSpellcastingLvl,7],[PREVARLT:MeleeSpellcastingLvl,9]	SAB:Melee Spellcasting IV (Ex)|PREVARGTEQ:MeleeSpellcastingLvl,9																																																																												DEFINE:MeleeSpellcastingLvl|0
Magical Defense										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Magical Defense (Ex)																																																																																																																																																																																																									BONUS:COMBAT|AC|2|PREAPPLY:PC																																																																								TEMPDESC:Spend one point of spell energy to gain a bonus to AC.
Regenerative Strike									TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Regenerative Strike (Su)
Ignore Armor										TYPE:SpecialAbility.Extraordinary.ArmoredCasting	VISIBLE:NO																																																																																																																																									DEFINE:IgnoreArmorBonus|0																																																																																					BONUS:MISC|SPELLFAILURE|-(max(SPELLFAILURE,IgnoreArmorBonus))
Whisper Sense										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Whisper Sense (Ex) [Flowing voices]|PREVARLT:WhisperSenseLvl,2	SAB:Whisper Sense (Ex) [Flowing voices,Elven warning]|PREMULT:2,[PREVARGTEQ:WhisperSenseLvl,2],[PREVARLT:WhisperSenseLvl,4]	SAB:Whisper Sense (Ex) [Flowing voices, Elven warning, No suprise]|PREMULT:2,[PREVARGTEQ:WhisperSenseLvl,4],[PREVARLT:WhisperSenseLvl,6]	SAB:Whisper Sense (Ex) [Flowing voices, Elven warning, No suprise, Clairaudience]|PREMULT:2,[PREVARGTEQ:WhisperSenseLvl,6],[PREVARLT:WhisperSenseLvl,8]	SAB:Whisper Sense (Ex) [Flowing voices, Elven warning, No suprise, Clairaudience, Clairvoyance]|PREMULT:2,[PREVARGTEQ:WhisperSenseLvl,8],[PREVARLT:WhisperSenseLvl,10]	SAB:Whisper Sense (Ex) [Flowing voices, Elven Warning, No suprise, Clairaudience, Clairvoyance, Commune with Nature]|PREVARGTEQ:WhisperSenseLvl,10	DEFINE:WhisperSenseLvl|0
Fell Touch											TYPE:SpecialAbility.Supernatural				VISIBLE:NO		SAB:Fell Touch (Su)
Tree Meld											TYPE:SpecialAbility.Supernatural				VISIBLE:NO		SAB:Tree Meld %/day for % hours (Su)|TreeMeldTimes|TreeMeldDuration																																																																																																																												DEFINE:TreeMeldLvl|0	DEFINE:TreeMeldTimes|1	DEFINE:TreeMeldDuration|0																																																																																																															BONUS:VAR|TreeMeldDuration|TreeMeldLvl
Strength of the Wood									TYPE:SpecialAbility.Supernatural				VISIBLE:NO		SAB:Strength of the Wood (Su)
Tree Stride											TYPE:SpecialAbility.SpellLike					VISIBLE:NO		SAB:Tree Stride (Sp)
Improved Ride By Attack			OUTPUTNAME:Improved Ride-By Attack	TYPE:General.Extraordinary					VISIBLE:EXPORT																																																																																																																																																									DESC:Perform charge actions without moving in a straight line
Improved Mounted Archery								TYPE:General.Extraordinary					VISIBLE:EXPORT																																																																																																																																																									DESC:No penalty for firing bow or throwing a weapon while riding wogren and gain Point Blank Shot and Precise Shot while mounted
Improved Mounted Combat									TYPE:General.Extraordinary					VISIBLE:EXPORT																																																																																																																																																									DESC:Use Mounted Combat feat twice in a round.
Improved Spirited Charge								TYPE:General.Extraordinary					VISIBLE:EXPORT																																																																																																																																																									DESC:Double threat range of melee weapon while mounted.
Improved Trample										TYPE:General.Extraordinary					VISIBLE:EXPORT																																																																																																																																																									DESC:Make mounted overrun attempts without provoking attacks of opportunity.
Speed Mount											TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Speed Mount (Ex)
Mounted Hide										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Mounted Hide (Ex)
Wogren's Sight										TYPE:SpecialAbility.Supernatural				VISIBLE:NO		SAB:Wogren's Sight (Su)
Wogren Dodge										TYPE:SpecialAbility.Extraordinary				VISIBLE:NO		SAB:Wogren Dodge (Ex)																																																																																																																																																																																																										BONUS:COMBAT|AC|2|TYPE=Circumstance|PREAPPLY:ANYPC

###Block: Special Attacks and other abilties

# Feat Name		Type						Visible	Special ABility																											Define										Description				Bonus to skill							Modify VAR																													Source Page		Temporary effect description
Disrupting Attack	TYPE:SpecialAttack.Supernatural	VISIBLE:NO	SAB:Disrupting Attack %/day (Su) [DC: %]|DisruptingAttackTimes|DisruptingAttackDC																DEFINE:DisruptingAttackTimes|0	DEFINE:DisruptingAttackDC|0															BONUS:VAR|DisruptingAttackDC|15+floor(TL/2)	BONUS:VAR|DisruptingAttackTimes|floor((TL-2)/4)

Aradil's Eye Spy	TYPE:Special				VISIBLE:NO	SAB:Spy Initiate|PRECLASS:1,Aradil's Eye=5	SAB:Spy|PREMULT:2,[PRECLASS:1,Aradil's Eye=5],[PRECLASSLEVELMAX:1,Aradil's Eye=9]	SAB:Master Spy|PRECLASS:1,Aradil's Eye=10	DEFINE:ElvenDiplomacyBonus|0												BONUS:SKILL|Diplomacy|ElvenDiplomacyBonus|PREAPPLY:PC	BONUS:VAR|ElvenDiplomacyBonus|4|PRECLASS:1,Aradil's Eye=1	BONUS:VAR|ElvenDiplomacyBonus|4|PRECLASS:1,Aradil's Eye=5	BONUS:VAR|ElvenDiplomacyBonus|2|PRECLASS:1,Aradil's Eye=10				TEMPDESC:Bonus when dealing with elves and their allies
Still Mind		TYPE:Special				VISIBLE:NO	SAB:Still Mind (Ex)
Slippery Mind	TYPE:Special.RogueAbilities		VISIBLE:NO	SAB:Slippery Mind (Ex)																																					DESC:Class Special Ability																																								SOURCEPAGE:p. 51


Infusion Mastery	TYPE:ConcoctionMastery			VISIBLE:NO	SAB:Infusion Mastery
Gnaw Root Mastery	TYPE:ConcoctionMastery			VISIBLE:NO	SAB:Gnaw Root Mastery
Salve Mastery	TYPE:ConcoctionMastery			VISIBLE:NO	SAB:Salve Mastery
Tattoo Mastery	TYPE:ConcoctionMastery			VISIBLE:NO	SAB:Tattoo Mastery
Poultice Mastery	TYPE:ConcoctionMastery			VISIBLE:NO	SAB:Poultice Mastery

###Block: Mods

# Feat Name						Type						Visible	Prohibited Feat			Special ABility												Define
Magecraft (Charismatic).MOD											!PREFEAT:1,Untapped Potential
Magecraft (Hermetic).MOD											!PREFEAT:1,Untapped Potential
Magecraft (Spiritual).MOD											!PREFEAT:1,Untapped Potential
Spellcasting (Abjuration).MOD											!PREFEAT:1,Untapped Potential
Spellcasting (Lesser Conjuration).MOD									!PREFEAT:1,Untapped Potential
Spellcasting (Divination).MOD											!PREFEAT:1,Untapped Potential
Spellcasting (Enchantment).MOD										!PREFEAT:1,Untapped Potential
Spellcasting (Lesser Evocation).MOD										!PREFEAT:1,Untapped Potential
Spellcasting (Illusion).MOD											!PREFEAT:1,Untapped Potential
Spellcasting (Necromancy).MOD											!PREFEAT:1,Untapped Potential
Spellcasting (Transmutation).MOD										!PREFEAT:1,Untapped Potential

Metamagic Aura					TYPE:SpecialAbility.Supernatural	VISIBLE:NO						SAB:Metamagic Aura %/day (Su) [Max Level: %]|MetamagicAuraTimes|MetamagicAuraMaxLvl	DEFINE:MetamagicAuraTimes|0	DEFINE:MetamagicAuraMaxLvl|0
Metamagic Aura Enlarge				TYPE:MetamagicAura			VISIBLE:NO						SAB:Metamagic Aura: Enlarge Spell
Metamagic Aura Extend				TYPE:MetamagicAura			VISIBLE:NO						SAB:Metamagic Aura: Extend Spell
Metamagic Aura Reduce				TYPE:MetamagicAura			VISIBLE:NO						SAB:Metamagic Aura: Reduce Spell
Metamagic Aura Attract				TYPE:MetamagicAura			VISIBLE:NO						SAB:Metamagic Aura: Attract Spell
Metamagic Aura Empower				TYPE:MetamagicAura			VISIBLE:NO						SAB:Metamagic Aura: Empower Spell
Metamagic Aura Maximize				TYPE:MetamagicAura			VISIBLE:NO						SAB:Metamagic Aura: Maximize Spell
Metamagic Aura Destroy				TYPE:MetamagicAura			VISIBLE:NO						SAB:Metamagic Aura: Destroy Spell
Metamagic Aura Absorb				TYPE:MetamagicAura			VISIBLE:NO						SAB:Metamagic Aura: Absorb Spell
Metamagic Aura Redirect				TYPE:MetamagicAura			VISIBLE:NO						SAB:Metamagic Aura: Redirect Spell
Metamagic Aura Suppress Magic			TYPE:MetamagicAura			VISIBLE:NO						SAB:Metamagic Aura: Supress Magic

###Block: Special Mounts
# Feat Name		Type			Visible	Special ABility	Define			Allow Follower			Allowed Companions
Sarcosan Mount	TYPE:Special	VISIBLE:NO	SAB:Special Mount	DEFINE:SarSMLevel|0	FOLLOWERS:Special Mount|1	COMPANIONLIST:Special Mount|Horse (Light War)
Wogren Mount	TYPE:Special	VISIBLE:NO	SAB:Special Mount	DEFINE:WogrenRiderLvl|0	FOLLOWERS:Special Mount|1	COMPANIONLIST:Special Mount|Wogren

#
# End
#
