# CVS $Revision: 12965 $ $Author: amaitland $ -- Fri Nov  5 22:46:23 2010 -- reformated by prettylst.pl v1.39 (build 11455)
SOURCELONG:Gaslight - Players Guide	SOURCESHORT:Gaslight	SOURCEWEB:www.battlefieldpress.com	SOURCEDATE:2009-12
#Original Entry: Andrew Maitland

###Block: Acolyte --------------------------------------------------------------

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus					Add domain number		Modify VAR
CLASS:Acolyte	HD:8		TYPE:Base.PC	ABB:Aclyt		MAXLEVEL:10	SOURCEPAGE:p.78	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2	BONUS:CHECKS|BASE.Reflex|CL/3	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE	BONUS:DOMAIN|NUMBER|2	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|(CL+5)/3
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Acolyte	STARTSKILLPTS:4	CSKILL:Concentration|Craft (Structural)|Craft (Expression)|Knowledge (Behavioral Sciences)|Knowledge (Earth and Life Sciences)|Knowledge (Occult Science)|Knowledge (Theology and Philosophy)|Knowledge (The Planes)|Notice|Persuasion|Profession|Read/Write Language|Sense Motive|Speak Language|Treat Injury
# Class Name	Spell Stat		Spell Type		Automatically Known Spell Levels					Caster level
CLASS:Acolyte	SPELLSTAT:WIS	SPELLTYPE:Divine	KNOWNSPELLS:LEVEL=0|LEVEL=1|LEVEL=2|LEVEL=3|LEVEL=4|LEVEL=5	BONUS:CASTERLEVEL|Acolyte|CL
###Block: Background
1	ABILITY:Wealth|AUTOMATIC|Starting Wealth	TEMPLATE:Occupation|Starting Class
###Block: Starting Level
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies	AUTO:FEAT|Simple Weapons Proficiency
###Block: Turning
2	BONUS:ABILITYPOOL|Undead Turning|1	BONUS:VAR|TurnTimesBase|3+CHA	BONUS:VAR|TurnLevelBase,TurnDamagePlusBase|CL|TYPE=Level.REPLACE	ABILITY:Special Ability|AUTOMATIC|Basic Turning
###Block: Class progression
1	BONUS:ABILITYPOOL|Acolyte Talent|1
3	BONUS:ABILITYPOOL|Acolyte Talent|1
4	BONUS:ABILITYPOOL|Acolyte Feat|1
5	BONUS:ABILITYPOOL|Acolyte Talent|1
6	BONUS:ABILITYPOOL|Acolyte Feat|1
7	BONUS:ABILITYPOOL|Acolyte Talent|1
8							ABILITY:Special Ability|AUTOMATIC|Medical Mastery
9	BONUS:ABILITYPOOL|Acolyte Talent|1
10	BONUS:ABILITYPOOL|Acolyte Feat|1	ABILITY:Special Ability|AUTOMATIC|Combat Casting
###Block: Divine Caster Progression
1	CAST:3,1
2	CAST:4,2
3	CAST:4,2,1
4	CAST:4,3,2
5	CAST:4,3,2,1
6	CAST:4,3,3,2
7	CAST:4,4,3,2,1
8	CAST:4,4,3,3,2
9	CAST:4,4,4,3,2,1
10	CAST:4,4,4,3,3,2
11	CAST:4,4,4,4,3,2,1
12	CAST:4,4,4,4,3,3,2
13	CAST:4,4,4,4,4,3,2,1
14	CAST:4,4,4,4,4,3,3,2
15	CAST:4,4,4,4,4,4,3,2,1
16	CAST:4,4,4,4,4,4,3,3,2
17	CAST:4,4,4,4,4,4,4,3,2,1
18	CAST:4,4,4,4,4,4,4,3,3,2
19	CAST:4,4,4,4,4,4,4,4,3,3
20	CAST:4,4,4,4,4,4,4,4,4,4


###Block: Apprentice ----------------------------------------------------------------------------------------------

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus
CLASS:Apprentice	HD:6		TYPE:Base.PC	ABB:Appr		MAXLEVEL:10	SOURCEPAGE:p.81	BONUS:CHECKS|BASE.Reflex,BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Apprentice	STARTSKILLPTS:4	CSKILL:Concentration|Craft (Expression)|Decipher Script|TYPE.OperateVehicle|Escape Artist|Forgery|Investigate|TYPE.Knowledge|Profession|Read/Write Language|Research|Sleight of Hand|Speak Language|Use Device
# Class Name	Spell Type		Caster level
CLASS:Apprentice	SPELLTYPE:Arcane	BONUS:CASTERLEVEL|Aprentice|CL
###Block: Background
1	ABILITY:Wealth|AUTOMATIC|Starting Wealth	TEMPLATE:Occupation|Starting Class
###Block: Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies	AUTO:FEAT|Simple Weapons Proficiency
###Block: Class progression
1	BONUS:ABILITYPOOL|Apprentice Talent|(CL+1)/2						ABILITY:Special Ability|AUTOMATIC|Summon Familiar
2									BONUS:VAR|ClassDefense|1										AUTO:FEAT|Scribe Scroll
3									BONUS:VAR|Reputation|1
4	BONUS:ABILITYPOOL|Apprentice Feat|(CL-2)/2
5									BONUS:VAR|Reputation|1
6									BONUS:VAR|ClassDefense|1
7														ABILITY:Special Ability|AUTOMATIC|Combat Casting
8									BONUS:VAR|ClassDefense|1
9									BONUS:VAR|Reputation|1
###Block: Arcane Caster Progression
1	CAST:5,3
2	CAST:6,4
3	CAST:6,5
4	CAST:6,6,3
5	CAST:6,6,4
6	CAST:6,6,5,3
7	CAST:6,6,6,4
8	CAST:6,6,6,5,3
9	CAST:6,6,6,6,4
10	CAST:6,6,6,6,5,3
11	CAST:6,6,6,6,6,4
12	CAST:6,6,6,6,6,5,3
13	CAST:6,6,6,6,6,6,4
14	CAST:6,6,6,6,6,6,5,3
15	CAST:6,6,6,6,6,6,6,4
16	CAST:6,6,6,6,6,6,6,5,3
17	CAST:6,6,6,6,6,6,6,6,4
18	CAST:6,6,6,6,6,6,6,6,5,3
19	CAST:6,6,6,6,6,6,6,6,6,4
20	CAST:6,6,6,6,6,6,6,6,6,6


###Block: Everyman ----------------------------------------------------------------------------------------------------------------------------------------------

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus												Combat bonus
CLASS:Everyman	HD:6		TYPE:Base.PC	ABB:Evm		MAXLEVEL:10	SOURCEPAGE:p.85	BONUS:CHECKS|BASE.Reflex,BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Will|(CL+4)/2	BONUS:COMBAT|BAB|(((CL+2)*2)/3)-2|TYPE=Base.REPLACE
# Class Name	Skill Pts/Lvl
CLASS:Everyman	STARTSKILLPTS:5
###Block: Background
1	ABILITY:Wealth|AUTOMATIC|Starting Wealth	TEMPLATE:Occupation|Starting Class
###Block: Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies	AUTO:FEAT|Simple Weapons Proficiency|Armor Proficiency (Light)
###Block: Class progression
1	BONUS:ABILITYPOOL|Everyman Talent|CL+1/2	BONUS:ABILITYPOOL|Everyman Class Skills|10
2	BONUS:ABILITYPOOL|Everyman Feat|CL/2
3																BONUS:VAR|ClassDefense,Reputation|1
6																BONUS:VAR|ClassDefense,Reputation|1
8																BONUS:VAR|ClassDefense|1
9																BONUS:VAR|Reputation|1


###Block: Explorer ----------------------------------------------------------------------------------------------

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus					Modify VAR
CLASS:Explorer	HD:8		TYPE:Base.PC	ABB:Explr		MAXLEVEL:10	SOURCEPAGE:p.87	BONUS:CHECKS|BASE.Will|CL/3	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/2+2	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|(CL-1)/4
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Explorer	STARTSKILLPTS:6	CSKILL:Athletics|Concentration|TYPE.Craft|Handle Animal|Treat Injury|Knowledge (Dungeoneering)|Knowledge (Earth and Life Sciences)|Knowledge (Physical Sciences)|Notice|TYPE.OperateVehicle|Persuasion|Profession|Ride|Search|Stealth|Survival
###Block: Background
1	ABILITY:Wealth|AUTOMATIC|Starting Wealth	TEMPLATE:Occupation|Starting Class
###Block: Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies	AUTO:FEAT|Simple Weapons Proficiency|Personal Firearms Proficiency|Armor Proficiency (Light)|Armor Proficiency (Medium)|Armor Proficiency (Heavy)
###Block: Class progression
1	BONUS:ABILITYPOOL|Explorer Talent|(CL+1)/2	ABILITY:Special Ability|AUTOMATIC|Pathfinder
2	BONUS:ABILITYPOOL|Favored Terrain|1
4									ABILITY:Special Ability|AUTOMATIC|By the Bootstraps
6	BONUS:ABILITYPOOL|Favored Terrain|1
8									ABILITY:Special Ability|AUTOMATIC|Heroic Surge


###Block: Gunslinger ------------------------------------------------------------------------------------------------------

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus					Modify VAR
CLASS:Gunslinger	HD:10		TYPE:Base.PC	ABB:Gunsl		MAXLEVEL:10	SOURCEPAGE:p.91	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Will,BASE.Reflex|CL/2+2	BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|CL/3
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Gunslinger	STARTSKILLPTS:4	CSKILL:Deception|Demolitions|Escape Artist|Gamble|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Streetwise)|Notice|TYPE.OperateVehicle|Persuasion|Profession|Read/Write Language|Ride|Sleight of Hand|Stealth|Speak Language|Survival
###Block: Background
1	ABILITY:Wealth|AUTOMATIC|Starting Wealth	TEMPLATE:Occupation|Starting Class
###Block: Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies	AUTO:FEAT|Simple Weapons Proficiency|Personal Firearms Proficiency
###Block: Class progression
1	BONUS:ABILITYPOOL|Gunslinger Talent|(CL+1)/2	ABILITY:Special Ability|AUTOMATIC|Close Combat Shot
2	BONUS:ABILITYPOOL|Gunslinger Weapon Focus|1
4									ABILITY:Special Ability|AUTOMATIC|Defensive Position
5									ABILITY:Special Ability|AUTOMATIC|Lightning Shot
6									ABILITY:Special Ability|AUTOMATIC|Sharp-Shooting
8									ABILITY:Special Ability|AUTOMATIC|Greater Weapon Focus
10									ABILITY:Special Ability|AUTOMATIC|Bullseye


###Block: Investigator ---------------------------------------------------------------------------------------------------

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus												Modify VAR
CLASS:Investigator	HD:6		TYPE:Base.PC	ABB:Inves		MAXLEVEL:10	SOURCEPAGE:p.93	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3	BONUS:CHECKS|BASE.Reflex|(CL+4)/2	BONUS:VAR|ClassDefense|(CL+2)/3	BONUS:VAR|Reputation|(CL-1)/2
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Investigator	STARTSKILLPTS:6	CSKILL:TYPE.Craft|Deception|Disable Device|Forgery|Gather Information|Persuasion|Investigate|Knowledge (Behavioral Sciences)|Knowledge (Civics)|Knowledge (Current Events)|Knowledge (Streetwise)|Notice|Profession|Read/Write Language|Research|Search|Sense Motive|Speak Language
###Block: Background
1	ABILITY:Wealth|AUTOMATIC|Starting Wealth	TEMPLATE:Occupation|Starting Class
###Block: Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies	AUTO:FEAT|Simple Weapons Proficiency
###Block: Class progression
1	BONUS:ABILITYPOOL|Investigator Talent|(CL+1)/2	BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE	BONUS:VAR|LogicalInvestigatorBonus|CL/2
2																							ABILITY:Special Ability|AUTOMATIC|Eye for Detail
3									BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE
4	BONUS:ABILITYPOOL|Investigator Feat|1		BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE
6	BONUS:ABILITYPOOL|Investigator Feat|1		BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE
7									BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE
8									BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE								ABILITY:Special Ability|AUTOMATIC|Discern Lies
9									BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE
10	BONUS:ABILITYPOOL|Investigator Feat|1		BONUS:COMBAT|BAB|1|TYPE=Base.REPLACE


###Block: Martial Artist ----------------------------------------------------------------------------------------------

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus												Combat bonus						Modify VAR
CLASS:Martial Artist	HD:8		TYPE:Base.PC	ABB:MrArt		MAXLEVEL:10	SOURCEPAGE:p.97	BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3	BONUS:CHECKS|BASE.Reflex|CL/2+2	BONUS:COMBAT|BAB|(CL*3)/4|TYPE=Base.REPLACE	BONUS:VAR|ClassDefense|CL/2	BONUS:VAR|Reputation|0
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Martial Artist	STARTSKILLPTS:6	CSKILL:Acrobatics|Athletics|Escape Artist|Athletics|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Theology and Philosophy)|Notice|Persuasion|Perform (Dance)|Profession|Read/Write Language|Stealth|Speak Language
###Block: Background
1	ABILITY:Wealth|AUTOMATIC|Starting Wealth	TEMPLATE:Occupation|Starting Class
###Block: Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies	AUTO:FEAT|Simple Weapons Proficiency
###Block: Class progression
1	BONUS:ABILITYPOOL|Martial Artist Talent|(CL+1)/2	BONUS:VAR|LivingWeaponProgression|1			ABILITY:Special Ability|AUTOMATIC|Living Weapon
2										BONUS:VAR|FastMovementProgression|(CL+2)/4	ABILITY:Special Ability|AUTOMATIC|Fast Movement
4																		ABILITY:Special Ability|AUTOMATIC|Stunning Fist
8										BONUS:VAR|LivingWeaponProgression|1			ABILITY:Special Ability|AUTOMATIC|Evade Fire


###Block: Officer ----------------------------------------------------------------------------------------------

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus					Modify VAR
CLASS:Officer	HD:8		TYPE:Base.PC	ABB:Offcr		MAXLEVEL:10	SOURCEPAGE:p.100	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|(CL+2)/3
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Officer	STARTSKILLPTS:4	CSKILL:Demolitions|Athletics|Knowledge (Current Events)|Knowledge (History)|Knowledge (Military Science)|Notice|Navigate|TYPE.OperateVehicle|Persuasion|Profession|Read/Write Language|Speak Language|Survival
###Block: Background
1	ABILITY:Wealth|AUTOMATIC|Starting Wealth	TEMPLATE:Occupation|Starting Class
###Block: Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies	AUTO:FEAT|Simple Weapons Proficiency|Personal Firearms Proficiency|Archaic Weapons Proficiency
###Block: Class progression
1	BONUS:ABILITYPOOL|Officer Talent|1
2	BONUS:ABILITYPOOL|Officer Feat|1
3							ABILITY:Special Ability|AUTOMATIC|Rallying Call
4	BONUS:ABILITYPOOL|Officer Feat|1
5	BONUS:ABILITYPOOL|Officer Talent|1
6	BONUS:ABILITYPOOL|Officer Feat|1	ABILITY:Special Ability|AUTOMATIC|Way of Command
7	BONUS:ABILITYPOOL|Officer Talent|1
8	BONUS:ABILITYPOOL|Officer Feat|1	ABILITY:Special Ability|AUTOMATIC|Branch Elite
9	BONUS:ABILITYPOOL|Officer Talent|1
10							ABILITY:Special Ability|AUTOMATIC|Legendary Speech


###Block: Rogue ----------------------------------------------------------------------------------------------

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus															Combat bonus						Modify VAR
CLASS:Rogue		HD:8		TYPE:Base.PC	ABB:Rogue		MAXLEVEL:10	SOURCEPAGE:p.103	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Reflex|(CL+3)*2/5	BONUS:CHECKS|BASE.Will|CL/3	BONUS:COMBAT|BAB|(CL*3)/4|TYPE=Base.REPLACE	BONUS:VAR|ClassDefense|(CL+6)/2	BONUS:VAR|Reputation|CL/3
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Rogue		STARTSKILLPTS:8	CSKILL:Acrobatics|Deception|Athletics|Craft (Mechanical)|Decipher Script|Demolitions|Disable Device|Deception|Escape Artist|Forgery|Gather Information|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Streetwise)|Navigate|Notice|TYPE.OperateVehicle|Persuasion|TYPE.Perform|Profession|Read/Write Language|Ride|Sleight of Hand|Search|Stealth|Speak Language|Survival|Use Device|Notice (Locate Traps)
###Block: Background
1	ABILITY:Wealth|AUTOMATIC|Starting Wealth	TEMPLATE:Occupation|Starting Class
###Block: Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies	AUTO:FEAT|Simple Weapons Proficiency
###Block: Class progression
1	BONUS:ABILITYPOOL|Rogue Talent|(CL+1)/2	BONUS:SKILL|Disable Device,Notice (Locate Traps)|CL/2						ABILITY:Special Ability|AUTOMATIC|Trapfinding
2																						ABILITY:Special Ability|AUTOMATIC|Evasion
3																	BONUS:VAR|TrapSenseBonus|CL/3	ABILITY:Special Ability|AUTOMATIC|Trap Sense
4	BONUS:ABILITYPOOL|Rogue Feat|CL/4																ABILITY:Special Ability|AUTOMATIC|Uncanny Dodge
7																						ABILITY:Special Ability|AUTOMATIC|Improved Uncanny Dodge


###Block: Scholar ----------------------------------------------------------------------------------------------

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus												Combat bonus					Modify VAR
CLASS:Scholar	HD:8		TYPE:Base.PC	ABB:Schlr		MAXLEVEL:10	SOURCEPAGE:p.109	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Reflex,BASE.Will|(CL+4)/3	BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE	BONUS:VAR|ClassDefense|(CL-1)/3	BONUS:VAR|Reputation|(CL+5)/3
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Scholar	STARTSKILLPTS:6	CSKILL:Craft (Chemical)|Craft (Expression)|Craft (Mechanical)|Craft (Chemical)|Decipher Script|Demolitions|Disable Device|Investigate|Knowledge (Behavioral Sciences)|Knowledge (Earth and Life Sciences)|Knowledge (Physical Sciences)|Knowledge (Technology)|Navigate|TYPE.OperateVehicle|Profession|Read/Write Language|Research|Search|Speak Language|Treat Injury
###Block: Background
1	ABILITY:Wealth|AUTOMATIC|Starting Wealth	TEMPLATE:Occupation|Starting Class
###Block: Proficiencies
1	ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies	AUTO:FEAT|Simple Weapons Proficiency|Personal Firearms Proficiency
###Block: Class progression
1	BONUS:ABILITYPOOL|Scholar Talent|(CL+1)/2	BONUS:ABILITYPOOL|Educated|1
2	BONUS:ABILITYPOOL|Scholar Feat|1
4	BONUS:ABILITYPOOL|Scholar Feat|1
6													ABILITY:Special Ability|AUTOMATIC|Legendary Knowledge
8	BONUS:ABILITYPOOL|Scholar Feat|1



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