# CVS $Revision: 9440 $ $Author: eddyanthony $ -- Tue Feb 17 13:50:55 2009 -- reformated by prettylst.pl v1.39 (build 9329)
SOURCELONG:Modern Magic - Volume 1	SOURCESHORT:ModMag1	SOURCEWEB:http://www.thegamemechanics.com/products/modernmagic1.asp

#CREATED BY:Paul W. King, Jan 2007
#UPDATED BY:Paul W. King, Jan 2007

### Advanced Classes

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus											Combat bonus		Modify VAR
CLASS:The Ritualist	HD:6		TYPE:PC.Advanced	ABB:Rit		MAXLEVEL:10	SOURCEPAGE:p.11	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL/2	BONUS:VAR|ClassDefense|(CL+1)/3	BONUS:VAR|Reputation|CL/3	BONUS:VAR|Action|CL*6
# Class Name		Required Skill
CLASS:The Ritualist	PRESKILL:3,Knowledge (Arcane Lore)=6,Knowledge (Theology and Philosophy)=6,Research=4
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:The Ritualist	STARTSKILLPTS:4	CSKILL:Concentration|Craft (Chemical)|Craft (Pharmaceutical)|Craft (Visual Art)|Craft (Writing)|Decipher Script|Knowledge (Arcane Lore)|Knowledge (Earth and Life Sciences)|Knowledge (History)|Knowledge (Theology and Philosophy)|Listen|TYPE.Perform|Profession|Read/Write Language|Research|Search|Sense Motive|Speak Language|Spot
1				SAB:Summon Familiar	SAB:Create Magic Circle
2:REPEATLEVEL:2|0|8									ADD:FEAT|1|Elemental Affinity
3				SAB:Craft Magic Charm
5												ADD:FEAT|1|Magic Defense	AUTO:FEAT|Brew Potion
7				SAB:Elemental Insight
9				SAB:Cast Without Circle
10												ADD:FEAT|1|Elemental Mastery

# Class Name	Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus												Combat bonus		Modify VAR
CLASS:Magic Grunt	HD:6		TYPE:PC.Advanced	ABB:MGrnt		MAXLEVEL:10	SOURCEPAGE:p.29	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3	BONUS:CHECKS|BASE.Will|(CL+3)*2/5	BONUS:COMBAT|BAB|CL*3/4	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|(CL-1)/4	BONUS:VAR|Action|CL*6
# Class Name	Req. Att.	Required Feat					Required Skill								Required Stat
CLASS:Magic Grunt	PREATT:3	PREFEAT:1,Personal Firearms Proficiency	PRESKILL:2,Knowledge (Tactics)=3,Knowledge (Arcane Lore)=3	PRESTAT:1,INT=10
# Class Name	Skill Pts/Lvl	Class Skill
CLASS:Magic Grunt	STARTSKILLPTS:4	CSKILL:Climb|Concentration|Craft (Chemical)|Decipher Script|Hide|Jump|Knowledge (Arcane Lore)|Knowledge (Current Events)|Knowledge (History)|Knowledge (Popular Culture)|Knowledge (Tactics)|Move Silently|Navigate|Profession|Read/Write Language|Speak Language|Spellcraft|Spot|Survival|Swim|Use Magic Device
# Class Name	Spell Stat		Spell Type		Automatically Known Spell Levels	Spellbook		Caster level				Use Spell List
CLASS:Magic Grunt	SPELLSTAT:INT	SPELLTYPE:Arcane	KNOWNSPELLS:LEVEL=0			SPELLBOOK:YES	BONUS:CASTERLEVEL|Magic Grunt|CL	SPELLLIST:1|Mage
###BLOCK: casting
4	CAST:3,1
5	CAST:4,2
6	CAST:4,2,1
7	CAST:4,3,2
8	CAST:4,3,2,1
9	CAST:4,3,3,2
10	CAST:4,4,3,2,1
###BLOCK: general
1			SAB:Detect Magic
2						ADD:FEAT|1|Magic Defense
3:REPEATLEVEL:3				ADD:FEAT|1|TYPE=MagicGrunt
4						ADD:FEAT|1|Focused
5						ADD:FEAT|1|Weapon Focus
7						ADD:FEAT|1|Combat Casting
8						ADD:FEAT|1|Armored Casting
10						ADD:FEAT|1|Fork Spell


###Prestige Classes

# Class Name		Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus												Combat bonus		Modify VAR
CLASS:Arcane Spec Op	HD:8		TYPE:PC.Prestige	ABB:ASOp		MAXLEVEL:5	SOURCEPAGE:p.23	BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|(CL+3)*2/5	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL	BONUS:VAR|Action|CL*7	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|(CL-1)/4
# Class Name		Req. Att.	Required Feat																	Multiple Requirements											Required Skill								Req. Spell Type
CLASS:Arcane Spec Op	PREATT:6	PREFEAT:6,Advanced Firearms Proficiency,Athletic,Endurance,Personal Firearms Proficiency,Stealthy,Weapon Focus	PREMULT:1,[PRESKILL:1,Treat Injury=5,Knowledge (Tactics)=10],[PREFEAT:1,Burst Fire]	PRESKILL:2,Knowledge (Tactics)=6,Knowledge (Arcane Lore)=6	PRESPELLTYPE:1,ANY=3
# Class Name		Skill Pts/Lvl	Class Skill
CLASS:Arcane Spec Op	STARTSKILLPTS:6	CSKILL:Climb|Craft (Chemical)|Diplomacy|Demolitions|Hide|Jump|Knowledge (Arcane Lore)|Knowledge (Current Events)|Knowledge (History)|Knowledge (Popular Culture)|Knowledge (Tactics)|Jump|Listen|Move Silently|Navigate|Read/Write Language|Speak Language|Spellcraft|Spot|Survival|Swim|Treat Injury|Use Magic Device
1:REPEATLEVEL:1											ADD:SPELLCASTER|1|Mage
1						BONUS:ABILITYPOOL|Arcane Spec Op Choice|1
2:REPEATLEVEL:2											ADD:FEAT|1|TYPE=ArcaneSpecOp
2													ADD:FEAT|1|Behind Enemy Lines
3			SAB:Night Raid
4													ADD:FEAT|1|Swift Strike
5			SAB:Light It Up

# Class Name				Hit Dice	Type			Abbreviation	Max Level	Source Page		Save checks bonus															Combat bonus		Modify VAR
CLASS:Thaumaturgical Specialist	HD:6		TYPE:PC.Prestige	ABB:ThSp		MAXLEVEL:5	SOURCEPAGE:p.26	BONUS:CHECKS|BASE.Fortitude|CL/3	BONUS:CHECKS|BASE.Reflex|(CL+3)*2/5	BONUS:CHECKS|BASE.Will|CL/2+2	BONUS:COMBAT|BAB|CL*3/4	BONUS:VAR|Action|CL*7	BONUS:VAR|ClassDefense|(CL+1)/2	BONUS:VAR|Reputation|CL/3
# Class Name				Req. Att.	Required Check Base	Required Feat									Required Skill								Req. Spell Type
CLASS:Thaumaturgical Specialist	PREATT:6	PRECHECKBASE:1,Will=6	PREFEAT:3,Combat Casting,Fork Spell,Personal Firearms Proficiency	PRESKILL:2,Knowledge (Tactics)=6,Knowledge (Arcane Lore)=6	PRESPELLTYPE:1,Arcane=3
# Class Name				Skill Pts/Lvl	Class Skill
CLASS:Thaumaturgical Specialist	STARTSKILLPTS:6	CSKILL:Climb|Concentration|Craft (Chemical)|Craft (Writing)|Decipher Script|Investigate|Jump|Knowledge (Arcane Lore)|Knowledge (Current Events)|Knowledge (Earth and Life Sciences)|Knowledge (History)|Knowledge (Physical Sciences)|Knowledge (Popular Culture)|Knowledge (Tactics)|Knowledge (Technology)|Profession|Read/Write Language|Search|Speak Language|Spellcraft|Survival|Swim|Use Magic Device
1:REPEATLEVEL:1	ADD:SPELLCASTER|1|Mage
1:REPEATLEVEL:2	ADD:FEAT|1|TYPE=Thaumaturgical
2:REPEATLEVEL:2	ADD:FEAT|1|TYPE=Metamagic
2									AUTO:FEAT|Brew Potion
4									AUTO:FEAT|Scribe Scroll
