# CVS $Revision: 8894 $ $Author: eddyanthony $ -- Tue Jan  6 12:21:53 2009 -- reformated by prettylst.pl v1.38 (build 8180)
SOURCELONG:The Tome of Horrors Revised	SOURCESHORT:ToHr	SOURCEWEB:http://www.necromancergames.com/
# Initial Author: Aaron Divinsky <boomer70@yahoo.com>

# Race Name			Output Name					Favored Class	Starting Feats	Size		Move					Face/Space	Reach		Vision					Required AL	Automatic Languages									Bonus Languages					Combat bonus											Bonus to skill									Stat bonus																	Modify VAR																																																											Weapon prof. bonus											Racial HD Class Skills																Automatically Gained Weapon Prof.	Virtual Feat				Feat																																				Ability							Nb Legs	Nb Hands	Natural Attacks																								Define			Spell Res.	Damage Reduction			Monster Class Name and Starting Level	Main Race Type			Race Subtype			Template										Hit Dice Advancement		Level Adjustment	Challenge Rating	Source Page		Innate Spells
Carbuncle												STARTFEATS:1	SIZE:S	MOVE:Walk,10			FACE:5	REACH:5	VISION:Darkvision (60')																								BONUS:COMBAT|AC|5|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|-4	BONUS:STAT|CON|2	BONUS:STAT|WIS|8	BONUS:STAT|CHA|-2							BONUS:VAR|DiscordDC|WIS	BONUS:VAR|ForesightAC|2	BONUS:VAR|ForesightReflex|2																																																														MONCSKILL:Hide|Listen|Sense Motive|Spot																			VFEAT:Weapon Finesse			FEAT:Discord|Foresight|Telepathy																																							LEGS:4	HANDS:0	NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d2																							MONSTERCLASS:Aberration:1			RACETYPE:Aberration																		HITDICEADVANCEMENT:3					CR:1/2		SOURCEPAGE:p. 51
Carrion Moth											STARTFEATS:1	SIZE:L	MOVE:Walk,30,Climb,15,Fly,60	FACE:10	REACH:5	VISION:Darkvision (60')			PREALIGN:TN																				BONUS:COMBAT|AC|7|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|6	BONUS:STAT|DEX|8	BONUS:STAT|CON|4	BONUS:STAT|INT|-9	BONUS:STAT|WIS|4	BONUS:STAT|CHA|-4	BONUS:VAR|DroneRange|80	BONUS:VAR|DroneDC,ParalysisDC,StenchDC|CON																																																	BONUS:WEAPONPROF=Bite|DAMAGE|STR/2+if(STR%2==0,0,1)						MONCSKILL:Climb|Listen|Spot																											FEAT:Drone|Paralysis|Stench|Scent																																							LEGS:6	HANDS:0	NATURALATTACKS:Tentacle,Weapon.Natural.Melee.Finesseable.Paralysis,*4,1d0|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6													MONSTERCLASS:Aberration:5			RACETYPE:Aberration																		HITDICEADVANCEMENT:8,15					CR:5			SOURCEPAGE:p. 52
Caryatid Column											STARTFEATS:0	SIZE:M	MOVE:Walk,20			FACE:5	REACH:5	VISION:Darkvision (60')			PREALIGN:TN																				BONUS:COMBAT|AC|5|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|2	BONUS:STAT|DEX|-2	BONUS:STAT|CHA|-9										BONUS:VAR|ShatterWeaponsDC|CON																																																																																								AUTO:WEAPONPROF|Longsword								FEAT:Immune to Magic|Shatter Weapons																																						LEGS:2	HANDS:2																																	DR:5/-				MONSTERCLASS:Construct (Mindless):5		RACETYPE:Construct							TEMPLATE:Construct	TEMPLATE:Mindless					HITDICEADVANCEMENT:10,15				CR:3			SOURCEPAGE:p. 53
Caterwaul												STARTFEATS:1	SIZE:M	MOVE:Walk,50,Climb,20		FACE:5	REACH:5	VISION:Darkvision (60')|Low-light	PREALIGN:CE																				BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE						BONUS:SKILL|Balance,Hide,Listen,Move Silently,Spot|4|TYPE=Racial	BONUS:STAT|STR|4	BONUS:STAT|DEX|12	BONUS:STAT|CON|4	BONUS:STAT|INT|-4	BONUS:STAT|WIS|2	BONUS:STAT|CHA|-4	BONUS:VAR|RakeDice|1	BONUS:VAR|RakeDieSize|3	BONUS:VAR|RakeBonus|1	BONUS:VAR|ScreechDice|1	BONUS:VAR|ScreechDieSize|8	BONUS:VAR|ScreechRadius|60	BONUS:VAR|ScreechDC|CON																																													MONCSKILL:Balance|Climb|Hide|Jump|Listen|Move Silently|Spot																						FEAT:Improved Grab|Pounce|Rake|Screech|Scent|Sprint																												ABILITY:Special Ability|AUTOMATIC|Evasion		LEGS:2	HANDS:2	NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d3|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6												MONSTERCLASS:Magical Beast:5			RACETYPE:Magical Beast																		HITDICEADVANCEMENT:10,15				CR:4			SOURCEPAGE:p. 54
Cave Cricket											STARTFEATS:0	SIZE:S	MOVE:Walk,30			FACE:5	REACH:5	VISION:Darkvision (60')			PREALIGN:TN																				BONUS:COMBAT|AC|5|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|4	BONUS:STAT|CON|2	BONUS:STAT|CHA|-4										BONUS:VAR|LeapBonus|10	BONUS:VAR|ChirpDC|CON	BONUS:VAR|ChirpDC|1|TYPE=Racial																																																																																												FEAT:Chirp|Leap																																										LEGS:6	HANDS:0	NATURALATTACKS:Kick,Weapon.Natural.Melee.Finesseable.Bludgeoning,*2,1d4																										MONSTERCLASS:Vermin:1				RACETYPE:Vermin								TEMPLATE:Vermin	TEMPLATE:Mindless						HITDICEADVANCEMENT:2,3					CR:1/2		SOURCEPAGE:p. 55
Cave Fisher												STARTFEATS:0	SIZE:M	MOVE:Walk,10,Climb,10		FACE:5	REACH:5	VISION:Darkvision (60')			PREALIGN:TN																				BONUS:COMBAT|AC|5|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|8	BONUS:STAT|DEX|2	BONUS:STAT|CON|6	BONUS:STAT|CHA|-6							BONUS:VAR|DragEscapeDC,DragStrDC|STR	BONUS:VAR|DragEscapeDC|4|TYPE=Racial																																															BONUS:WEAPONPROF=Claw|TOHIT|5	BONUS:WEAPONPROF=Claw|DAMAGE|STR/2+if(STR%2==0,0,1)																																FEAT:Drag|Filament																																									LEGS:8	HANDS:0	NATURALATTACKS:Filament,Weapon.Natural.Ranged.Touch.Drag,*1,d0|Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d4																	MONSTERCLASS:Vermin:3				RACETYPE:Vermin								TEMPLATE:Vermin	TEMPLATE:Mindless						HITDICEADVANCEMENT:6,9					CR:2			SOURCEPAGE:p. 56
Cave Moray												STARTFEATS:1	SIZE:M	MOVE:Walk,10			FACE:5	REACH:5	VISION:Darkvision (60')			PREALIGN:TN																				BONUS:COMBAT|AC|5|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|4	BONUS:STAT|DEX|6	BONUS:STAT|CON|2	BONUS:STAT|INT|-8	BONUS:STAT|WIS|2				BONUS:VAR|TremorsenseRange|60																																																								BONUS:WEAPONPROF=Bite|DAMAGE|STR/2									MONCSKILL:Hide|Listen|Spot																											FEAT:Ambush|Recoil Attack|Tremorsense																																						LEGS:0	HANDS:0	NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6																							MONSTERCLASS:Magical Beast:4			RACETYPE:Magical Beast																		HITDICEADVANCEMENT:8,12					CR:2			SOURCEPAGE:p. 57
Cerberus												STARTFEATS:1	SIZE:H	MOVE:Walk,60			FACE:15	REACH:15	VISION:Darkvision (120')		PREALIGN:NE	LANGAUTO:Abyssal,Auran,Celestial,Common,Draconic,Giant,Ignan,Infernal								BONUS:COMBAT|AC|29|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|26	BONUS:STAT|DEX|14	BONUS:STAT|CON|20	BONUS:STAT|INT|14	BONUS:STAT|WIS|14	BONUS:STAT|CHA|14	BONUS:VAR|BreathWeaponRange|30	BONUS:VAR|BWPoisonDC|CON	BONUS:VAR|BWPoisonInitDice,BWPoisonSecDice|2	BONUS:VAR|BWPoisonInitDieSize,BWPoisonSecDieSize|8	BONUS:VAR|HowlDC|CHA	BONUS:VAR|PetrifyingGazeRange|30	BONUS:VAR|PetrifyingGazeDC|CON	BONUS:VAR|Regeneration|10	BONUS:VAR|ResistAcid,ResistCold,ResistElectricity,ResistFire|10															MONCSKILL:Balance|Climb|Intimidate|Knowledge (The Planes)|Listen|Move Silently|Search|Sense Motive|Spot|Survival							VFEAT:Alertness				FEAT:Breath Weapon (Line/Poison)|Howl|Petrifying Gaze|Immovable|Immune to Death Effects|Immune to Disintegration|Regeneration|Resistance to Acid|Resistance to Cold|Resistance to Electricity|Resistance to Fire|Scent									LEGS:4	HANDS:0	NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*3,2d6																SR:32		DR:15/epic and good		MONSTERCLASS:Magical Beast:30			RACETYPE:Magical Beast		RACESUBTYPE:Evil|Extraplanar																				CR:23			SOURCEPAGE:p. 58
Chrystone												STARTFEATS:1	SIZE:M	MOVE:Walk,20			FACE:5	REACH:5																												BONUS:COMBAT|AC|6|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|4	BONUS:STAT|DEX|-2	BONUS:STAT|INT|-2	BONUS:STAT|CHA|-10						BONUS:VAR|BreathWeaponRange|20	BONUS:VAR|BreathWeaponDC|CON	BONUS:VAR|BreathWeaponDC|2	BONUS:VAR|RacialCL|5	BONUS:VAR|ShatterWeaponsDC|CON																																																	MONCSKILL:Listen|Spot																AUTO:WEAPONPROF|Longsword								FEAT:Breath Weapon (Cone/Color Spray)|Death Throes|Spell-Like Abilities|Immune to Magic|Shatter Weapons																											LEGS:2	HANDS:2																																	DR:5/-				MONSTERCLASS:Construct:5			RACETYPE:Construct							TEMPLATE:Construct								HITDICEADVANCEMENT:9,15					CR:4			SOURCEPAGE:p. 59	SPELLS:Innate|TIMES=ATWILL|CASTERLEVEL=var("RacialCL")|Stone Shape	SPELLS:Innate|TIMES=2|CASTERLEVEL=var("RacialCL")|Stone Tell
Clam (Giant)		OUTPUTNAME:Clam, Giant						STARTFEATS:0	SIZE:L	MOVE:Walk,5				FACE:10	REACH:5	VISION:Blindsight (30')			PREALIGN:TN																				BONUS:COMBAT|AC|10|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|10	BONUS:STAT|DEX|-10	BONUS:STAT|CON|4	BONUS:STAT|CHA|-2						BONUS:VAR|AcidDice|1	BONUS:VAR|AcidDieSize|2	BONUS:VAR|EngulfDC|STR																																																																																														FEAT:Acid|Engulf																																		ABILITY:Special Ability|AUTOMATIC|Camouflage	LEGS:0	HANDS:0																																						MONSTERCLASS:Vermin:4				RACETYPE:Vermin			RACESUBTYPE:Aquatic		TEMPLATE:Vermin	TEMPLATE:Mindless						HITDICEADVANCEMENT:8					CR:2			SOURCEPAGE:p. 61
Clockwork (Drone)		OUTPUTNAME:Clockwork Drone					STARTFEATS:0	SIZE:T	MOVE:Walk,20,Fly,60		FACE:2.5	REACH:0	VISION:Darkvision (60')|Low-light	PREALIGN:TN																				BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|-4	BONUS:STAT|DEX|8	BONUS:STAT|WIS|4	BONUS:STAT|CHA|-4																																																																																																																																																												LEGS:0	HANDS:0	NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,1d3																										MONSTERCLASS:Construct (Mindless):1		RACETYPE:Construct							TEMPLATE:Construct	TEMPLATE:Mindless	TEMPLATE:Half Hitdie									CR:1/8		SOURCEPAGE:p. 62
Clockwork (Scout)		OUTPUTNAME:Clockwork Scout					STARTFEATS:0	SIZE:T	MOVE:Walk,40			FACE:2.5	REACH:0	VISION:Darkvision (60')|Low-light	PREALIGN:TN																				BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|-4	BONUS:STAT|DEX|6	BONUS:STAT|WIS|2																																																																																																																			FEAT:Animal Appearance																																									LEGS:4	HANDS:0	NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,1d4																										MONSTERCLASS:Construct (Mindless):1		RACETYPE:Construct							TEMPLATE:Construct	TEMPLATE:Mindless													CR:1/2		SOURCEPAGE:p. 62
Clockwork (Overseer)	OUTPUTNAME:Clockwork Overseer					STARTFEATS:0	SIZE:S	MOVE:Walk,40			FACE:5	REACH:5	VISION:Darkvision (60')|Low-light	PREALIGN:TN																				BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|2	BONUS:STAT|DEX|2	BONUS:STAT|WIS|2																																																																																																																			FEAT:Independent Clockwork																																								LEGS:2	HANDS:2	NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,1d4																										MONSTERCLASS:Construct (Mindless):2		RACETYPE:Construct							TEMPLATE:Construct	TEMPLATE:Mindless													CR:1			SOURCEPAGE:p. 62
Clockwork (Warrior)	OUTPUTNAME:Clockwork Warrior					STARTFEATS:0	SIZE:M	MOVE:Walk,20			FACE:5	REACH:5	VISION:Darkvision (60')|Low-light	PREALIGN:TN																				BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|10	BONUS:STAT|DEX|-4	BONUS:STAT|WIS|-2										BONUS:VAR|SelfRepair|3																																																									BONUS:WEAPONPROF=Slam|DAMAGE|STR/2																																								FEAT:Self Repair																																										LEGS:2	HANDS:2	NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*2,1d6																										MONSTERCLASS:Construct (Mindless):3		RACETYPE:Construct							TEMPLATE:Construct	TEMPLATE:Mindless													CR:3			SOURCEPAGE:p. 62
Clockwork (Parasite)	OUTPUTNAME:Clockwork Parasite					STARTFEATS:0	SIZE:T	MOVE:Walk,20			FACE:2.5	REACH:0	VISION:Darkvision (60')|Low-light	PREALIGN:TN																				BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|2	BONUS:STAT|WIS|-2	BONUS:STAT|CHA|-2										BONUS:VAR|SelfRepair|1																																																																																																						FEAT:Control Host|Self Repair																																								LEGS:6	HANDS:0	NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d4																							MONSTERCLASS:Construct (Mindless):4		RACETYPE:Construct							TEMPLATE:Construct	TEMPLATE:Mindless													CR:2			SOURCEPAGE:p. 62
Clockwork (Swarm)		OUTPUTNAME:Clockwork Swarm					STARTFEATS:0	SIZE:T	MOVE:Walk,40			FACE:10	REACH:0	VISION:Darkvision (60')|Low-light	PREALIGN:TN																				BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|4	BONUS:STAT|DEX|4	BONUS:STAT|WIS|2	BONUS:STAT|CHA|2							BONUS:VAR|DistractionDC|CON	BONUS:VAR|SelfRepair|3																																																				BONUS:WEAPONPROF=Swarm|DAMAGE|-STR																																								FEAT:Distraction|Self Repair																																								LEGS:0	HANDS:0	NATURALATTACKS:Swarm,Weapon.Natural.Melee.Finesseable.Bludgeoning.Swarm,*1,1d6																								MONSTERCLASS:Construct (Mindless):4		RACETYPE:Construct							TEMPLATE:Construct	TEMPLATE:Mindless	TEMPLATE:Swarm										CR:3			SOURCEPAGE:p. 62
Clockwork (Titan)		OUTPUTNAME:Clockwork Titan					STARTFEATS:0	SIZE:L	MOVE:Walk,30			FACE:10	REACH:10	VISION:Darkvision (60')|Low-light	PREALIGN:TN																				BONUS:COMBAT|AC|10|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|16	BONUS:STAT|WIS|-4	BONUS:STAT|CHA|-4																																																																																																																																																															LEGS:4	HANDS:2	NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*2,2d6																										MONSTERCLASS:Construct (Mindless):7		RACETYPE:Construct							TEMPLATE:Construct	TEMPLATE:Mindless													CR:4			SOURCEPAGE:p. 63
Clockwork (Brain Gear)	OUTPUTNAME:Clockwork Brain Gear				STARTFEATS:1	SIZE:S	MOVE:Walk,0				FACE:5	REACH:0	VISION:Darkvision (60')|Low-light	PREALIGN:TN																				BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|INT|10	BONUS:STAT|WIS|8	BONUS:STAT|CHA|4										BONUS:VAR|Hardness|10																																																																							MONCSKILL:Concentration|Diplomacy|Knowledge (Metalworking)|Listen|Search|Sense Motive|Spot										VFEAT:Toughness				FEAT:Control Clockworks|Dream|Hardness																																						LEGS:0	HANDS:0																											DEFINE:LOCK.DEX|10								MONSTERCLASS:Construct:5			RACETYPE:Construct							TEMPLATE:Construct																CR:3			SOURCEPAGE:p. 63
Clubnek												STARTFEATS:1	SIZE:M	MOVE:Walk,40			FACE:5	REACH:5							PREALIGN:TN																				BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|4	BONUS:STAT|DEX|2	BONUS:STAT|CON|2	BONUS:STAT|INT|-8	BONUS:STAT|CHA|-4																																																																														MONCSKILL:Jump|Listen|Spot																											FEAT:Burst of Speed																																									LEGS:2	HANDS:2	NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d4|Beak,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6												MONSTERCLASS:Magical Beast:2			RACETYPE:Magical Beast																		HITDICEADVANCEMENT:4,6					CR:2			SOURCEPAGE:p. 67
Cobra Flower											STARTFEATS:0	SIZE:L	MOVE:Walk,5				FACE:10	REACH:10	VISION:Blindsight (30')			PREALIGN:TN																				BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|6	BONUS:STAT|DEX|2	BONUS:STAT|CON|6	BONUS:STAT|WIS|2	BONUS:STAT|CHA|-2				BONUS:VAR|AcidDice|1	BONUS:VAR|AcidDieSize|6	BONUS:VAR|ConstrictDice|1	BONUS:VAR|ConstrictDieSize|8	BONUS:VAR|ConstrictBonus|4																																						BONUS:WEAPONPROF=Bite|DAMAGE|STR/2																																								FEAT:Acid|Constrict|Improved Grab																																							LEGS:0	HANDS:0	NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing.Acid,*1,1d8																						MONSTERCLASS:Plant (Mindless):6		RACETYPE:Plant								TEMPLATE:Plant	TEMPLATE:Mindless						HITDICEADVANCEMENT:10,18				CR:4			SOURCEPAGE:p. 68
Coffer Corpse											STARTFEATS:1	SIZE:M	MOVE:Walk,20			FACE:5	REACH:5	VISION:Darkvision (60')			PREALIGN:CE																				BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE	BONUS:COMBAT|TOHIT.GRAPPLE|4												BONUS:STAT|STR|6	BONUS:STAT|DEX|2	BONUS:STAT|INT|-4	BONUS:STAT|WIS|2	BONUS:STAT|CHA|4				BONUS:VAR|DeathGripDice|1	BONUS:VAR|DeathGripDieSize|4	BONUS:VAR|DeathGripBonus|4	BONUS:VAR|FearDC|CHA	BONUS:VAR|TurnResistance|2																																					BONUS:WEAPONPROF=Slam|DAMAGE|STR/2									MONCSKILL:Intimidate|Hide|Listen|Spot																									FEAT:Death Grip|Improved Grab|Fear|Deceiving Death|Turn Resistance																																	LEGS:2	HANDS:2	NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,1d4																					DR:5/magic and bludgeoning	MONSTERCLASS:Undead:2				RACETYPE:Undead								TEMPLATE:Undead									HITDICEADVANCEMENT:4,6					CR:3			SOURCEPAGE:p. 69
Cooshee												STARTFEATS:1	SIZE:M	MOVE:Walk,40			FACE:5	REACH:5	VISION:Darkvision (60')|Low-light	PREALIGN:TN																				BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE						BONUS:SKILL|Move Silently|4|TYPE=Racial					BONUS:STAT|STR|4	BONUS:STAT|DEX|6	BONUS:STAT|CON|4	BONUS:STAT|INT|-6	BONUS:STAT|WIS|2	BONUS:STAT|CHA|-4																																																																											MONCSKILL:Hide|Listen|Move Silently|Spot|Survival																							FEAT:Improved Grab|Trip|Resistance to Charm|Scent|Sprint																																			LEGS:4	HANDS:0	NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d8|Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d4												MONSTERCLASS:Magical Beast:3			RACETYPE:Magical Beast																		HITDICEADVANCEMENT:7,9					CR:2			SOURCEPAGE:p. 70
Crab (Monstrous)		OUTPUTNAME:Crab, Monstrous					STARTFEATS:0	SIZE:M	MOVE:Walk,30,Swim,20		FACE:5	REACH:5	VISION:Darkvision (60')			PREALIGN:TN																				BONUS:COMBAT|AC|5|TYPE=NaturalArmor.REPLACE						BONUS:SKILL|Spot|4|TYPE=Racial						BONUS:STAT|STR|4	BONUS:STAT|DEX|2	BONUS:STAT|CON|4	BONUS:STAT|CHA|-8							BONUS:VAR|ConstrictDice|1	BONUS:VAR|ConstrictDieSize|4	BONUS:VAR|ConstrictBonus|2																																																																																											FEAT:Constrict|Improved Grab|Water Dependency																																					LEGS:8	HANDS:0	NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d4																									MONSTERCLASS:Vermin:3				RACETYPE:Vermin			RACESUBTYPE:Aquatic		TEMPLATE:Vermin	TEMPLATE:Mindless						HITDICEADVANCEMENT:5,9					CR:2			SOURCEPAGE:p. 71
Crabman									FAVCLASS:Fighter	STARTFEATS:1	SIZE:L	MOVE:Walk,30,Swim,20		FACE:10	REACH:10	VISION:Darkvision (60')			PREALIGN:TN	LANGAUTO:Crabman										LANGBONUS:Common,Aquan,Goblin,Sylvan	BONUS:COMBAT|AC|7|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|6	BONUS:STAT|CON|4	BONUS:STAT|CHA|-2										BONUS:VAR|ConstrictDice|1	BONUS:VAR|ConstrictDieSize|6	BONUS:VAR|ConstrictBonus|3																																																												MONCSKILL:TYPE.Craft|Listen|Search|Spot|Swim																								FEAT:Constrict|Improved Grab|Amphibious																																						LEGS:2	HANDS:2	NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d6																									MONSTERCLASS:Monstrous Humanoid:3		RACETYPE:Monstrous Humanoid	RACESUBTYPE:Aquatic																		LEVELADJUSTMENT:3	CR:2			SOURCEPAGE:p. 72
Crayfish (Monstrous)	OUTPUTNAME:Crayfish, Monstrous				STARTFEATS:0	SIZE:L	MOVE:Walk,20,Swim,40		FACE:10	REACH:5	VISION:Darkvision (60')			PREALIGN:TN																				BONUS:COMBAT|AC|6|TYPE=NaturalArmor.REPLACE						BONUS:SKILL|Hide,Spot|4|TYPE=Racial						BONUS:STAT|STR|6	BONUS:STAT|CON|4	BONUS:STAT|CHA|-8										BONUS:VAR|ConstrictDice|1	BONUS:VAR|ConstrictDieSize|6	BONUS:VAR|ConstrictBonus|3																																																																																					VFEAT:Improved Critical (Claw)	FEAT:Constrict|Improved Grab|Water Dependency																																					LEGS:4	HANDS:0	NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d6																									MONSTERCLASS:Vermin:4				RACETYPE:Vermin			RACESUBTYPE:Aquatic		TEMPLATE:Vermin	TEMPLATE:Mindless						HITDICEADVANCEMENT:12					CR:3			SOURCEPAGE:p. 73
Crystalline Horror										STARTFEATS:1	SIZE:M	MOVE:Walk,30			FACE:5	REACH:5	VISION:Darkvision (60')			PREALIGN:NE																				BONUS:COMBAT|AC|8|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|8	BONUS:STAT|DEX|4	BONUS:STAT|CON|6	BONUS:STAT|WIS|2							BONUS:VAR|ShardSprayRange|40	BONUS:VAR|ShardSprayDice|4	BONUS:VAR|ShardSprayDieSize|6	BONUS:VAR|ShardSprayDC|CON	BONUS:VAR|ShardSprayTimes|5	BONUS:VAR|Wounding|1	BONUS:VAR|BendLightRadius|10	BONUS:VAR|BendLightDC|CON	BONUS:VAR|ResistCold|10																																MONCSKILL:Listen|Search|Spot																											FEAT:Shard Spray|Wounding|Bend Light|Resistance to Cold																																			LEGS:2	HANDS:2	NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d6																				DR:10/magic				MONSTERCLASS:Aberration:7			RACETYPE:Aberration																		HITDICEADVANCEMENT:17,21				CR:5			SOURCEPAGE:p. 74
Crypt Thing												STARTFEATS:1	SIZE:M	MOVE:Walk,30			FACE:5	REACH:5	VISION:Darkvision (60')			PREALIGN:TN	LANGAUTO:Common																	BONUS:COMBAT|AC|5|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|2	BONUS:STAT|DEX|4	BONUS:STAT|INT|2	BONUS:STAT|WIS|4	BONUS:STAT|CHA|4				BONUS:VAR|TeleportOtherRange|50	BONUS:VAR|TeleportOtherDC|CHA	BONUS:VAR|TeleportOtherDC|2|TYPE=Racial	BONUS:VAR|TurnResistance|4																																																				MONCSKILL:Bluff|Intimidate|Listen|Move Silently|Search|Sense Motive|Spot																			FEAT:Teleport Other|Turn Resistance																																							LEGS:2	HANDS:2	NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d6																				DR:10/magic and bludgeoning	MONSTERCLASS:Undead:6				RACETYPE:Undead								TEMPLATE:Undead									HITDICEADVANCEMENT:13,18				CR:5			SOURCEPAGE:p. 75
Crypt Guardian											STARTFEATS:1	SIZE:M	MOVE:Walk,30			FACE:5	REACH:5	VISION:Darkvision (60')			PREALIGN:TN	LANGAUTO:Common																	BONUS:COMBAT|AC|5|TYPE=NaturalArmor.REPLACE																	BONUS:STAT|STR|2	BONUS:STAT|DEX|4	BONUS:STAT|INT|2	BONUS:STAT|WIS|4	BONUS:STAT|CHA|4				BONUS:VAR|CloakOtherRange|50	BONUS:VAR|CloakOtherDC|CHA	BONUS:VAR|CloakOtherDC|2|TYPE=Racial	BONUS:VAR|TurnResistance|4																																																					MONCSKILL:Bluff|Intimidate|Listen|Move Silently|Search|Sense Motive|Spot																			FEAT:Cloak Other|Turn Resistance																																							LEGS:2	HANDS:2	NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d6																				DR:10/magic and bludgeoning	MONSTERCLASS:Undead:6				RACETYPE:Undead								TEMPLATE:Undead									HITDICEADVANCEMENT:13,18				CR:5			SOURCEPAGE:p. 75
