#The level structure must begin with the word "pipenightdreams"
pipenightdreams{
  speed=10			#defines the speed of the flow, must be >=1
  level=1			#not used
  start_delay=1000		# between 0..2000
  graph_dir="pipes_toys"	#first directory to search for graphics
  graph_dir="flow_light"
  graph_dir="arrows_yellow"
  graph_dir="default"
  restrict_coef=2		#defines the % of restricted connections
  fixed_coef=3			#defines the % of fixed pipes
  background=mosaic		#defines the type of the background
  required=18
  entry{			#entry attributes block
    row=7
    column=0
    side=north
  }
  exit{                         #exit attributes block
    row=0
    column=8
    side=west
  }
  pipe{
    row=4
    column=0
    type=vertical
    fixed=yes
    restricted_output=north
    bonus=ultra
  }
  pipe{
    row=4
    column=1
    type=vertical
    fixed=yes
    restricted_output=south
  }
  pipe{
    row=4
    column=2
    type=vertical
    fixed=yes
    restricted_output=north
    bonus=ultra
  }
  pipe{
    row=4
    column=3
    type=vertical
    fixed=yes
    restricted_output=south
  }
  pipe{
    row=4
    column=4
    type=vertical
    fixed=yes
    restricted_output=north
    bonus=ultra
  }
  pipe{
    row=4
    column=5
    type=vertical
    fixed=yes
    restricted_output=south
  }
  pipe{
    row=4
    column=6
    type=vertical
    fixed=yes
    restricted_output=north
    bonus=ultra
  }
  pipe{
    row=4
    column=7
    type=vertical
    fixed=yes
    restricted_output=south
  }
  pipe{
    row=4
    column=8
    type=vertical
    fixed=yes
    restricted_output=north
    bonus=ultra
  }
}
