Date: 9th of March, 1998

-----------------------------------------------------------------------
Title:        Electric Fish Deathmatch 3
Filename:     efdm3.bsp
Author:       Mr Fribbles
Email:        fribbles@geocities.com
URL:          http://members.tripod.com/~Fribbles/Fishmain.htm  
              (Electric Fish homepage)
Descrition:   Medium sized dm map, with a unique and distinctive texture set.
              Not yet another dm2 or dm4-ish map (phew!). It's meant to be a Roman 
              bath house type of thing.. I did the best I could with the textures 
              available to me. In any case, the end result is appealing, if not 
              particularly accurate :]
              It runs quite well, the r_speeds rarely get over 300, generally about 250-300
              on my P120. Should run well on any P100 or higher. If you have a P90 or less, what
              are you doing trying to play quake? It's time to upgrade :-}
              
-----------------------------------------------------------------------
* Play information *

Requirements:        quake 1.01 or higher
Single player:       bah.. only for exploration
Cooperative:         *yawn*
Deathmatch:          Designed for 2-8 players.
Difficulty settings: not implemented
New sounds:          no
New Graphics:        no
Demos Replaced:      no


-----------------------------------------------------------------------
* Construction *

Base:               new map from scratch
Editor:             stoneless (v 1.01)
Other utils:        winpak (v 1.0), mipdip (v1.55)
Textures wads used: quake101.wad, armagon.wad, markswad.wad, cztex1.wad
Bugs:               none that I'm aware of
Build time:         About 2 weeks
Compilse Machine:   P120 48mb
Compile Time:       Err, I forgot to take note of it. About 5-6 mins total, for qbsp, light -extra
                    And Level 4 vis.
-----------------------------------------------------------------------
* How to use this map *

Surely you've worked that out by now :c)

-----------------------------------------------------------------------
* Copyight / Permissions *

Authors may NOT use this level as a base to build additional
levels.
You are not allowed to commercially exploit this level, i.e. put it on a CD 
or any other electronic format that is sold for money without my explicit
permission.
You MAY distribute this BSP through any electronic network, provided you 
include this file and leave the archive intact.
-----------------------------------------------------------------------