The MOAGG2 core team:
~~~~~~~~~~~~~~~~~~~~~
Mailinglist: http://lists.sourceforge.net/lists/listinfo/moagg-devel

Bernhard Trummer <bernhard.trummer@gmx.at> (ICQ: 253121958, Yahoo: btrummer42)
	* Project maintainer
	* Core development


Homepage:
~~~~~~~~~
http://moagg.sourceforge.net/index.php


Credits:
~~~~~~~~
Ingo Fulfs
	* Contributing new brick tiles.

August Trummer
	* Initial Italian translation.

-----------------------------------------------------------------------------

The following sections apply to team members and contributors
of "original" MOAGG (based on SDL and paragui).

The MOAGG core team:
~~~~~~~~~~~~~~~~~~~~
Bernhard Trummer <bernhard.trummer@gmx.at> (ICQ: 253121958)
	* Project maintainer
	* Core development

Andreas Granig
	* GUI development
	* Sound support

Kevin Krammer
	* Qt-based level editor


Credits:
~~~~~~~~
Reuben Thomas
	* Reporting and tracking down portability problems
	  in the Directory class.

Bartosz Fenski
	* Maintaining Debian packages for libparagui, moagg and moaggedit.
	* man page for moagg.

Gard Spreemann
	* Maintaining Gentoo packages for moagg.
	* Reporting and tracking down datadir problems in configure.

Janek Kozicki
	* Creating levels for the "Neverending Winter" mission.
	* Creating the 'grass' tileset including houses and trees.
	* Extended the 'winter' tileset

Fredrik Reveny
	* Creating the "Revan's Claw" mission.

Andreas Jochens
	* Sending patches for errors with g++-3.4 and g++-4.0 (amd64).

Stefan Hamacher
	* Reporting and tracking down some core dumps.

Will Poulsen
	* Creating some levels, which were temporarily added to mission1.

John Croisant
	* "Alien lander" ship and new black hole graphic.
