     Why MotoGT?
Why not?, after all it sounds very close to MotoGP (the
world's premier motorcycling championship). No, really,
there is a big reason: I love GT bicycles. I've been riding
GT bikes for more than fifteen years and they just rock.
Yes, they are bicycles, not motorbikes, but, who cares?.
Riding them in the right place, you can feel the same
addrenaline level that a motogp racer feels while going
over 300 km/h, and you also get a bonus: it's your own
power, not an engine.
All the ai computer's racers are named after some
legendary GT's mountain bike model, it's like my simple
tribute to those amazing machines.

     Who to blame?
Game design: Pablo Novara
Programming: Pablo Novara
Bugs: Pablo Novara
Graphics: Pablo Novara
Sound: Edited by Pablo Novara
Music: Pablo Novara
Homepage: http://motogt.sourceforge.net
Contact: zaskar_84@yahoo.com.ar
(for details see credits.txt)

     Powered by:
Simple and Fast Multimedia Library
                       (http://www.sfml-dev.org)
ZinjaI (http://zinjai.sourceforge.net)
Inkscape (http://www.inkscape.org)
The GIMP (http://www.gimp.org)
The Freesound Project (http://www.freesound.org)
Audacity (http://audacity.sourceforge.net)

     Should you pay for the full version?
No, it actually is the full version (at least the most
complete until today). Everything is free: Code is under
GPL license, and graphics, music and sounds are under
CC-BY-SA license. So,just play and don't worry.

          What else do you expect to read here? Let's race!
