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<!ENTITY legal SYSTEM "legal.xml">
<!ENTITY appversion "2.12">
<!ENTITY manrevision "2.8">
<!ENTITY date "September 2004">
<!ENTITY app "<application>Tali</application>">
<!ENTITY appname "Tali">
<!ENTITY version "2.8">
]>
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<article id="index" lang="en_GB">
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  <articleinfo>
    <title><application>Tali</application> Manual</title>
    <abstract role="description">
      <para>Tali is like Yahtzee for GNOME, or like poker with dice. The player rolls dice to try to make the best possible combinations, like four of a kind, small straight, and full house. The player is allowed 3 rolls per turn and can hold certain dice with each roll.</para>
    </abstract>
    <copyright>
      <year>2001</year>
      <holder>Scott D. Heavner</holder>
    </copyright><copyright><year>2009</year><holder>Philip Withnall (philip@tecnocode.co.uk)</holder></copyright>

  <!-- translators: uncomment this:

  <copyright>
   <year>2000</year>
   <holder>ME-THE-TRANSLATOR (Latin translation)</holder>
  </copyright>

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    <publisher> 
      <publishername>GNOME Documentation Project</publishername> 
    </publisher> 

     <legalnotice id="legalnotice">
	<para>Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation Licence (GFDL), Version 1.1 or any later version published by the Free Software Foundation with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. You can find a copy of the GFDL at this <ulink type="help" url="ghelp:fdl">link</ulink> or in the file COPYING-DOCS distributed with this manual.</para>
         <para>This manual is part of a collection of GNOME manuals distributed under the GFDL. If you want to distribute this manual separately from the collection, you can do so by adding a copy of the licence to the manual, as described in section 6 of the licence.</para>

	<para>Many of the names used by companies to distinguish their products and services are claimed as trademarks. Where those names appear in any GNOME documentation, and the members of the GNOME Documentation Project are made aware of those trademarks, then the names are in capital letters or initial capital letters.</para>

	<para>DOCUMENT AND MODIFIED VERSIONS OF THE DOCUMENT ARE PROVIDED UNDER THE TERMS OF THE GNU FREE DOCUMENTATION LICENCE WITH THE FURTHER UNDERSTANDING THAT: <orderedlist>
		<listitem>
		  <para>DOCUMENT IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, WITHOUT LIMITATION, WARRANTIES THAT THE DOCUMENT OR MODIFIED VERSION OF THE DOCUMENT IS FREE OF DEFECTS MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE OR NON-INFRINGING. THE ENTIRE RISK AS TO THE QUALITY, ACCURACY, AND PERFORMANCE OF THE DOCUMENT OR MODIFIED VERSION OF THE DOCUMENT IS WITH YOU. SHOULD ANY DOCUMENT OR MODIFIED VERSION PROVE DEFECTIVE IN ANY RESPECT, YOU (NOT THE INITIAL WRITER, AUTHOR OR ANY CONTRIBUTOR) ASSUME THE COST OF ANY NECESSARY SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER OF WARRANTY CONSTITUTES AN ESSENTIAL PART OF THIS LICENCE. NO USE OF ANY DOCUMENT OR MODIFIED VERSION OF THE DOCUMENT IS AUTHORISED HEREUNDER EXCEPT UNDER THIS DISCLAIMER; AND</para>
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		  <para>UNDER NO CIRCUMSTANCES AND UNDER NO LEGAL THEORY, WHETHER IN TORT (INCLUDING NEGLIGENCE), CONTRACT, OR OTHERWISE, SHALL THE AUTHOR, INITIAL WRITER, ANY CONTRIBUTOR, OR ANY DISTRIBUTOR OF THE DOCUMENT OR MODIFIED VERSION OF THE DOCUMENT, OR ANY SUPPLIER OF ANY OF SUCH PARTIES, BE LIABLE TO ANY PERSON FOR ANY DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES OF ANY CHARACTER INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF GOODWILL, WORK STOPPAGE, COMPUTER FAILURE OR MALFUNCTION, OR ANY AND ALL OTHER DAMAGES OR LOSSES ARISING OUT OF OR RELATING TO USE OF THE DOCUMENT AND MODIFIED VERSIONS OF THE DOCUMENT, EVEN IF SUCH PARTY SHALL HAVE BEEN INFORMED OF THE POSSIBILITY OF SUCH DAMAGES.</para>
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    <authorgroup> 
      <author role="maintainer"> 
	<firstname>Scott D</firstname> 
	<surname>Heavner</surname> 
	<affiliation> 
	  <address> <email>sdh@po.cwru.edu</email> </address> 
	</affiliation> 
      </author> 
<!-- This is appropriate place for other contributors: translators,
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       <othercredit role="translator">
	<firstname>Latin</firstname> 
	<surname>Translator 1</surname> 
	<affiliation> 
	  <orgname>Latin Translation Team</orgname> 
	  <address> <email>translator@gnome.org</email> </address> 
	</affiliation>
	<contrib>Latin translation</contrib>
      </othercredit>
-->
    </authorgroup>
	
	<releaseinfo revision="2.26" role="review"/>

    <revhistory>
      <revision> 
	<revnumber>Tali Manual V2.8</revnumber> 
	<date>September 2004</date> 
	<revdescription> 
	  <para role="author">Scott D Heavner <email>sdh@po.cwru.edu</email></para>
	  <para role="publisher">GNOME Documentation Project</para>
	</revdescription> 
      </revision> 
    </revhistory> 

    <releaseinfo>This manual describes version 2.12 of Tali.</releaseinfo>
    <!-- The following feedback information only applies to appliactions
    listed in bugzilla.gnome.org and bugzilla.ximian.com. For other
    applications, please provide your own feedback info or remove thsi
    section altogether -->
    <legalnotice> 
      <title>Feedback</title> 
      <para>To report a bug or make a suggestion regarding the <application>Tali</application> application or this manual, follow the directions in the <ulink url="ghelp:user-guide?feedback-bugs" type="help">GNOME Feedback Page</ulink>.</para>
<!-- Translators may also add here feedback address for translations -->
    </legalnotice>

  </articleinfo>

  <indexterm zone="index"> 
    <primary>GNOME Tali</primary> 
  </indexterm>

 <!-- ============= Document Body ============================= -->

  <sect1 id="intro">
    <title>Introduction</title>

    <para><application>GNOME Tali</application> is a sort of poker with dice and less money. You roll five dice three times and try to create the best <quote>hand</quote>. Your two rerolls may include any or all of your dice.</para>
    <para><application>GNOME Tali</application> is very similar to the dice game Yahtzee which is a trademark of Hasbro, Inc.</para>

    <para>To run <application>GNOME Tali</application>, select <menuchoice><guisubmenu>Games</guisubmenu><guimenuitem>GNOME Tali</guimenuitem></menuchoice> from the <guimenu>Main Menu</guimenu>, or type <command>gtali</command> on the command line.</para>

    <para><application>GNOME Tali</application> is included in the <filename>gnome-games</filename> package, which is part of the GNOME desktop environment. This document describes version 2.8 of <application>GNOME Tali</application>.</para>
  </sect1>

  <sect1 id="playing">
    <title>Playing GNOME Tali</title>

    <figure id="shot1">
      <title>GNOME Tali in action</title>
      <screenshot>
	 <mediaobject> 
    <imageobject>
  <imagedata fileref="figures/mainwindow.png" format="PNG" srccredit="Trevor Curtis"/>
	</imageobject>
    <textobject> 
      <phrase>GNOME Tali main window screenshot.</phrase> 
    </textobject> 
  </mediaobject>
      </screenshot>
    </figure>

    <para>When play starts, you see the results of your first throw of the dice.</para>

      <orderedlist>
        <listitem>
          <para>Click on the dice you wish to roll again.</para>
        </listitem>
        <listitem>
          <para>When you have selected all the dice you wish to reroll, press the <guibutton>Roll!</guibutton> button.</para>
        </listitem>
        <listitem>
	  <para>When you have a hand you like, or have run out of chances to throw the dice, click on a row corresponding to what you think is your best scoring combination. It is very possible to have a score of zero and if you click on the wrong row, you will be scored accordingly. (Say for example, you get yahtzee – 5 of a kind – and click on the large straight row, you will receive a zero in your large straight score).</para>
      </listitem>
    </orderedlist>

    <para>You can only use each combination once, i.e. once you've entered something in a slot, you can't change the score later if you roll a better hand.</para>

    <para>There is one exception to this rule: if you roll a yahtzee a second time you can put it in the yahtzee row again for an extra fifty points. You can keep doing this each time you get another yahtzee. At the end of the game you will be given extra rolls to fill in the other rows. Be warned that if you score zero in your yahtzee row (i.e. you filled that row with something that wasn't a yahtzee) then you can't put a yahtzee in afterward, zero is all you will score.</para>

    <para>There is also a bonus of 35 points if you score a total of 63 points or more in the top six rows.</para>

    <sect2 id="keyboard">
    <title>Using the keyboard</title> 

      <para>As an alternative to using the mouse, the keys <keycap>1</keycap> through <keycap>5</keycap> toggle the dice just as if you had clicked them. The key <keycap>1</keycap> corresponds to the first die and so on. Use the usual controls to roll the dice and select a row. i.e. use <keycap>Tab</keycap> to switch between the roll button and the score area, use the arrow keys to navigate up and down the rows and use space to select.</para>
    
    </sect2>

  </sect1>

  <sect1 id="options">
    <title>Game Options</title>

    <figure id="shot2">
      <title>GNOME Tali preferences</title>
      <screenshot>
	 <mediaobject> 
    <imageobject>
  <imagedata fileref="figures/preferences.png" format="PNG" srccredit="Trevor Curtis"/>
	</imageobject>
    <textobject> 
      <phrase>GNOME Tali preferences dialogue box.</phrase> 
    </textobject> 
  </mediaobject>
      </screenshot>
    </figure>
      <variablelist><title>Human Players</title>
	<varlistentry>
	  <term><guimenuitem>Number of players</guimenuitem></term>
	  <listitem>
            <para>Selects the number of human players. As described above you are only allowed six players in total.</para>
          </listitem>
	</varlistentry>
      </variablelist>  
      
    <variablelist><title>Computer Opponents</title>
      <varlistentry>
        <term><guimenuitem>Delay between rolls</guimenuitem></term>
	<listitem>
	  <para>Make the computer opponents pause between rolls of the dice so you can see what they are doing. Slows down game play a little.</para>
        </listitem>
	</varlistentry>
	<varlistentry>
	  <term><guimenuitem>Number of opponents</guimenuitem></term>
	  <listitem>
            <para>Select the number of computer opponents. You are allowed a total of six human and computer players. If you attempt to increase this number near the limit, the number of human players will be decreased to maintain only six total players.</para>
          </listitem>
	</varlistentry>
      </variablelist>
      
    <variablelist><title>Game Type</title>
      <varlistentry>
        <term><guimenuitem>Version of the game to play</guimenuitem></term>
	<listitem>
	  <para>Play either the regular version (similar to Yahtzee) or the version with colours (similar to Kismet). When you change the game type, you must restart the game.</para>
        </listitem>
	</varlistentry>
      </variablelist>
      
      <variablelist>
	<varlistentry>
	    <term><guimenuitem>Player Names</guimenuitem></term>
	    <listitem>
	      <para>To change the names of the players just enter new names in the boxes.</para>
	    </listitem>
	</varlistentry>
      </variablelist>
    </sect1>

    <sect1 id="strategy">
      <title>Game Strategy</title>
      <para>The 63 points needed for the bonus in the upper half corresponds to getting three of each die type in each row. If you score more than three dice in the fives and sixes rows then you can afford to place a bad roll in either the ones row or the twos row and still get the bonus. In the Colours version, you get a bonus of 55 if your upper half total is between 71 and 77, and a bonus of 75 if your upper half total is greater than 77.</para>
      <para>Don't forget about multiple yahtzees: if you roll a second yahtzee you can also put it in the yahtzee row for even more points. This only applies to the regular game.</para>
    </sect1>	
 <!-- ============= Bugs ================================== -->
 <!-- This section should describe known bugs and limitations of
      the program if there are any - please be frank and list all
      problems you know of. 
      
      Better to leave this section out than to say something unhelpful. 
-->

 <sect1 id="bugs">
  <title>Known Bugs and Limitations</title>
  <para>When you switch game type, the game does not use the new dice images until you restart <application>GNOME Tali</application>. It should play correctly with the "wrong" dice.</para>
 </sect1>


 <sect1 id="glossary">
   <title>Glossary</title>
   <note>
     <para>Remember that the order of the dice is not important.</para>
   </note>
   <glossary>
       <glossentry id="threeofakind"><glossterm>3 of a Kind</glossterm>
         <glossdef><para>Three of the dice have the same number. The score is the total of all the dice. e.g. 1, 2, 2, 2, 5.</para></glossdef>
       </glossentry>
       <glossentry id="fourofakind"><glossterm>4 of a Kind</glossterm>
         <glossdef><para>Four of the dice have the same number. The score is the total of all the dice. e.g. 2, 5, 5, 5, 5. In the Colours game, the score is 25 plus the total of all the dice.</para></glossdef>
       </glossentry>
       <glossentry id="yahtzee"><glossterm>5 of a Kind</glossterm>
         <glossdef><para>Five identical dice. e.g. 3, 3, 3, 3, 3. In the Colours game, the score is 50 plus the total of all the dice.</para></glossdef>
       </glossentry>
       <glossentry id="fullhouse"><glossterm>Full House</glossterm>
         <glossdef><para>Five dice consisting of two groups: One group of three with the same numbers and another group of two with the same numbers. e.g. 1, 1, 1, 4, 4. In the Colours game, the score is 15 plus the total of all the dice.</para></glossdef>
       </glossentry>
       <glossentry id="fullhousesamecolor"><glossterm>Full House Same Colour</glossterm>
         <glossdef><para>This category is only used in the Colours game. Five dice consisting of two groups: One group of three with the same numbers and another group of two with the same numbers. The numbers must be all the same colour. e.g. 3, 3, 3, 4, 4. Two dice are the same colour if their numbers total 7: 1 and 6 are black, 2 and 5 are red, and 3 and 4 are green. The score is 20 plus the total of all the dice.</para></glossdef>
       </glossentry>
       <glossentry id="twopairsamecolor"><glossterm>Two Pair Same Colour</glossterm>
         <glossdef><para>This category is only used in the Colours game. Five dice consisting of two groups: One group of two with the same numbers and another group of two with the same numbers. The pairs must be all the same colour. e.g. 3, 3, 4, 4. Two dice are the same colour if their numbers total 7: 1 and 6 are black, 2 and 5 are red, and 3 and 4 are green. The fifth die can be any value. The score is the total of all the dice.</para></glossdef>
       </glossentry>
       <glossentry id="flush"><glossterm>Flush</glossterm>
         <glossdef><para>This category is only used in the Colours game. Five dice that are all the same "colour": Two dice are the same colour if their numbers total 7: 1 and 6 are black, 2 and 5 are red, and 3 and 4 are green. The fifth die can be any value. The score is 35 points.</para></glossdef>
       </glossentry>
       <glossentry id="largestraight"><glossterm>Large Straight</glossterm>
         <glossdef><para>Five dice with consecutive numbers. e.g. 2, 3, 4, 5, 6. The score is 40 points.</para></glossdef>
       </glossentry>
       <glossentry id="smallstraight"><glossterm>Small Straight</glossterm>
         <glossdef><para>Four dice with consecutive numbers. The fifth die can be any number. e.g. 2, 3, 4, 5, 5. This category is only used in the regular game. The score is 30 points.</para></glossdef>
       </glossentry>
   </glossary>
 </sect1>


<!-- ============= Authors ================================ -->

 <sect1 id="authors">
  <title>Authors</title>
  <para><application>GNOME Tali</application> was written by Scott Heavner (<email>sdh@po.cwru.edu</email>) and Orest Zborowski. This manual was written by Scott D Heavner (<email>sdh@po.cwru.edu</email>) with extra material added by Callum McKenzie (<email>callum@physics.otago.ac.nz</email>). To report a bug or make a suggestion regarding this application or this manual, follow the directions in this <ulink url="ghelp:user-guide?feedback-bugs" type="help">document</ulink>.</para>


  <!-- For translations: uncomment this:

  <para>
   Latin translation was done by ME
   (<email>MYNAME@MYADDRESS</email>). Please send all  comments  and
   suggestions regarding this translation to SOMEWHERE.
  </para>

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 </sect1>

 <!-- ============= Application License ============================= -->

 <sect1 id="license">
  <title>Licence</title>
  <para>This program is free software; you can redistribute it and/or modify it under the terms of the <ulink type="help" url="gnome-help:gpl"><citetitle>GNU General Public Licence</citetitle></ulink> as published by the Free Software Foundation; either version 2 of the Licence, or (at your option) any later version.</para>
  <para>This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the <citetitle>GNU General Public Licence</citetitle> for more details.</para>
  <para>A copy of the <citetitle>GNU General Public Licence</citetitle> is included as an appendix to the <citetitle>GNOME Users Guide</citetitle>. You may also obtain a copy of the <citetitle>GNU General Public Licence</citetitle> from the Free Software Foundation by visiting <ulink type="http" url="http://www.fsf.org">their Web site</ulink> or by writing to <address> Free Software Foundation, Inc. <street>59 Temple Place</street> - Suite 330 <city>Boston</city>, <state>MA</state><postcode>02111-1307</postcode><country>USA</country></address></para>
 </sect1>
</article>
