# ezQuake Manual: 1.8 Changelog

## ezQuake 1.8 stable, 27th May 2007

Making QuakeWorld Easier To Setup And Use
  - Supporting 24bit player skins - feature by qqshka, based on the code by jogi
  - Switching video modes on-the-fly in GL - feature by qqshka
  - Switching Fullscreen vs. Windowed Mode on-the-fly in GL - feature by qqshka
  - Client can be associated with demo files to play them directly from Windows - feature by qqshka
  - Equivalents for most of the command-line options feature by qqshka and johnnycz
  - Mouse driven menus - feature by johnnycz, cokeman
  - Better Options menu - feature by johnnycz
  - Ability to set RGB colors on any player skin: r_enemyskincolor, r_teamskincolor, r_skincolormode - feature by qqshka, based on the code by jogi
  - Smooth observing thanks to native TCP QTV connection; qtvplay, qtvlist - feature by qqshka, ported from FTEQW by Spike
  - Use OS keyboard layout - feature by tonik
  - Launching .qtv file with the client established observing connection - feature by qqshka
  - Help text in menu options - feature by johnnycz
  - Better demo browser - feature by johnnycz
  - Creating a demo playlist from zip archive - feature by cokeman
  - Inbuilt teamplay messages (tp_msg*) - feature by Up2nOgOoD[ROCK], johnnycz
  - $colored_armor, $colored_powerups, $colored_short_powerups (displays qrp instead of quad ring pent) - feature by Up2nOgOoD[ROCK], qqshka
  - HUD editor - feature by cokeman, jogi
  - Possibility to use TCL for teamplay scripting - feature by disconnect
  - Ruleset can be changed on-the-fly; you have to be disconnected - feature by disconnect
  - Browsing zip archives in demo browser - feature by cokeman
  - Demo de/compression from within the demo browser; alt+c, alt+d - feature by cokeman
  - Inbuilt qizmo proxy menu navigation support; bind x toggleproxymenu - feature by johnnycz
  - Chatting in unicode support, cyrillic support, charset - feature by tonik
  - Text layer width (conwidth) changing on-the-fly - feature by qqshka
  - Ability to save demos, screenshots and logs not only to Quake dir; cl_mediaroot - feature by qqshka
  - Ability to save configuration into the user's home dir cfg_use_home - feature by qqshka
  - Alpha transparency support for console font; gl_alphafont - feature by qqshka
  - Client loads even if not started from it's directory - feature by qqshka
  - Team overlay table; scr_teaminfo* - feature by qqshka
Special Thanks To
  - qqshka: implementing every single thing anyone asked him to do and for separated renderer; special thanks from johnnycz for native TCP QTV connection support
  - AquaShark, vegetous, Drugs-Bunny, tom|3tk, Trumad, Faustov, Torch - testing, bug reporting, suggestions
  - Up2nOgOoD: adjusting menus, maintaining game graphics, suggestions and lots of small jobs around
  - VVD - FreeBSD support
  - Povohat for new nice charset
Other Major Changes
  - in_restart, in_mouse, in_m_smooth, in_m_mwhook, in_m_os_parameters - changed by qqshka
  - Gun model position; r_viewmodeloffset - feature by qqshka
  - HUD elements Z-ordering; order command - feature by cokeman
  - Linux input variables in_mouse 1/2/3, in_mmt 0/1, in_evdevide /dev/input/event0-1 - feature by qqshka
  - Playback of demos from zip and gz archives - feature by cokeman
  - Possibility to use player name or player id as skin; cl_name_as_skin - feature by qqshka
  - All modules (renderer, sound, input) can be restarted now - feature by qqshka
  - Turned off auto HUD reconfiguration for MultiView Demos - fixed by cokeman
  - r_viewmodelsize works with md3 models - feature by qqshka
  - Better frags extra_spec_info customization - feature by cokeman
  - Console background with level preview while loading the level; scr_conback - feature by qqshka
  - Console falling particles; con_particles_* - feature by qqshka
  - Demo browser colors - feature by cokeman
  - Frags and teamfrags numbers size support, transparency support - feature by cokeman
  - Framebuffer support - feature by jogi, cokeman
  - Full acceleration on the first frame after move button is pressed - feature by Tonik
  - Menu marked entry background color and fading variables; menu_marked_* - feature by qqshka
  - Minihud "name only" drawing cl_mvdisplayhud 2 - feature by cokeman
  - New particle setting: gl_particle_firecolor - feature by qqshka
  - New sky rendering - feature by tonik
  - On-screen tips how to use server browser, demo browser, demo playlist - feature by johnnycz, cokeman
  - r_rocketlight supports small values for better look with gl_flashblend 2 - feature by qqshka
  - RGB colors support for rocketlightcolor, explosionlightcolor and flagcolor - feature by qqshka
  - Shaft beam transparency; r_shaftalpha, disabled in smackdown ruleset - feature by tonik
  - sys_yieldcpu in linux - feature by qqshka
  - Ability to adjust where to go after client startup - menu/console/browser; cl_onload - feature by johnnycz
  - Windows-1251 decoding support - feature by tonik
  - Manual redesign - by cuky
  - Allow use of 4 texture units - fixed by qqshka
  - Better button handling doesn't require wait command in places like +attack;-attack - fixed by tonik
  - Block mouse in spectator tracking mode - fixed by qqshka
  - Cl_chasecam 0 with independent physics - fixed by qqshka
  - Correct gamma on screenshots in multiview - fixed by cokeman
  - Correct vsync behaviour - fixed by disconnect
  - Easyrecord respects demo_format - fixed by johnnycz
  - Frags extra_spec_info vertical rendering - fixed by cokeman
  - Player model visible in MVD; cl_fix_mvd - fixed by qqshka
  - Teamsort in HUD fixed - fixed by cokeman
  - Tracking after player disconnected - fixed by cokeman
  - Water rendering same as in software - fixed by tonik
  - Better demo browser search behaviour - fixed by cokeman
  - Demo browser shortcuts changed, ctrl+num show/hide col, alt+num sort, letters start search - fixed by johnnycz
Minor Changes
  - Frags tracker updates: supports images (textures/tracker) - by qqshka
  - Better width of initialization text - feature by qqshka
  - Center status bar by default - feature by tonik
  - Demo browser names scrolling - feature by cokeman
  - Fixed some bugs in autotrack - johnnycz
  - Display latched value of a cvar; cvar_viewlatched - feature by qqshka
  - Help files stored in .pak - feature by johnnycz
  - New $ping macro, alias for $latency - feature by johnnycz
  - Possibility to view preselected gun; r_viewpreselgun - feature by johnnycz
  - Radar size supports percentage values - feature by johnnycz
  - Crosshair images caching - fixed by johnnycz
  - Don't crash on empty MVD - fixed by qqshka
  - Issue snd_restart after s_khz changed - fixed by johnnycz
  - Linux SVGA compiling fixes - fixed by rhagelstrom
  - m_forcewheel removed - fixed by Tonik, qqshka
  - Reenabled frags showself 1 - fixed by cokeman
  - Removed help browser crash - fixed by johnnycz
  - scr_coloredfrags 1 to get scr_coloredtext 2 functionality - fixed by johnnycz
  - Server browser: servers from different ports all in the same source fixed - fixed by johnnycz
  - Silent pushlatency upgrade (easter egg warning) - fixed by tonik
  - Small bug with auto-screenshot numbering - fixed by johnnycz
  - Tracker stats killer vs. victim - fixed by qqshka
  - Zero demo speed fixed - fixed by cokeman
  - FreeBSD patches - VVD
  - Mac OS X fixes - oldman
  - Manual version numbering - johnnycz
  - MFC headers not required to compile in Windows - johnnycz
  - PF_argc, PM_NudgePosition, ZQ_QC_TOKENIZE, ZQ_CLIENTCOMMAND - Tonik
  - CModel initial support - disconnect
  - Returned cache_print, cache_report commands - disconnect
  - More verbose error messages - disconnect
  - Linux command in_evdevlist - feature by qqshka
  - Default memory cache 32 MB - disconnect
  - New command cmdlist_re - disconnect

Last update: 16.11.2007 09:52 PST, made by JohnNy_cz | ezQDocs