# ezQuake Manual: Changelog 1.8.2

## ezQuake 1.8.2 stable - 27th May 2007

Major changes
  - more server browser colors - feature by johnnycz
  - cl_newlerp - new interpolation of rockets, grenades and other entities, enabled by disconnect - feature by qqshka
  - cl_predict_half - eliminates player models' jittering when independent physics is enabled - feature by tonik
  - gl_textureless for brush models - fixed by tei
  - scr_sshot_format fix for movies capturing - fixed by cokeman
  - Intel cards flickering bugfix - fixed by cokeman
Other changes
  - show and hide commands list hud elements now sorted alphabetically - feature by disconnect
  - ctrl+w gives white led character - feature by up2nogood
  - gl_part_telesplash 2 - feature by qqshka
  - support both -norjscripts and -noscripts cmdline options - feature by disconnect
  - access console from menu with tilde key - feature by dkure
  - protection of when fakeshaft, scripts and textureless can be set - changed by disconnect
  - tp_name_teammate default to empty string so that player nick can be pointed - changed by disconnect
  - hud_rankingpos behavior fixed - fixed by cokeman
  - Z-fighting fix for gl_ztrick default to 0 - fixed by cokeman
  - fixed auth_viewcrc - fixed by disconnect
  - con_particles_images 0 fix - fixed by qqshka
  - Mac: 32 bit support fix, missing paks error fix - fixed by tuna
  - in-built teamplay messages runes support - fixed by up2nogood
  - demo player/menu fixes - fixed by cokeman, johnnycz
  - ruleset smackdown option linux crash bugfix - fixed by disconnect
  - x11 video options menu crash bugfix - fixed by disconnect
  - messagemode-menu loop lock - fixed by johnnycz
  - disable ICMP pings on Vista - changed by disconnect

Last update: 16.11.2007 10:05 PST, made by JohnNy_cz | ezQDocs