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#  Filename : qi0_not_external_contour.py
#  Author   : Stephane Grabli
#  Date     : 04/08/2005
#  Purpose  : Draws the visible lines (chaining follows same nature lines)
#             that do not belong to the external contour of the scene

from freestyle import BackboneStretcherShader, ChainSilhouetteIterator, ExternalContourUP1D, \
    IncreasingColorShader, IncreasingThicknessShader, Operators, QuantitativeInvisibilityUP1D, \
    SamplingShader, SpatialNoiseShader, TextureAssignerShader, TrueUP1D
from logical_operators import AndUP1D, NotUP1D

upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ExternalContourUP1D())
Operators.select(upred)
Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(upred))
shaders_list = [
    SamplingShader(4),
    SpatialNoiseShader(4, 150, 2, True, True),
    IncreasingThicknessShader(2, 5),
    BackboneStretcherShader(20),
    IncreasingColorShader(1, 0, 0, 1, 0, 1, 0, 1),
    TextureAssignerShader(4),
    ]
Operators.create(TrueUP1D(), shaders_list)
