### Home Classes Methods

### In Files

- lib/rubygame/event_triggers.rb

### Parent

Object

### Methods

- ::new
- #match?

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No matching classes.

# Rubygame::EventTriggers::OrTrigger

OrTrigger is an event trigger which contains one or more other triggers, and fires when an event matches one or more of its triggers.

Contrast with AndTrigger.

### Public Class Methods

new( *triggers ) click to toggle source

Initialize a new instance of OrTrigger, containing the given triggers.

*triggers | The triggers to contain. (Array of triggers, required)

Example:

    is_red = AttrTrigger.new( :color => :red )
    is_blue = AttrTrigger.new( :color => :blue )

    # Matches only an event which has EITHER:
    #  1. #color == :red, OR
    #  2. #color == :blue
    is_red_or_blue = OrTrigger.new( is_red, is_blue )

    # More complex example with nested logic triggers:

    changed = InstanceOfTrigger.new( ColorChanged )

    changed_to_red_or_blue =
      AndTrigger.new( changed, is_red_or_blue )

    # File lib/rubygame/event_triggers.rb, line 157
    def initialize( *triggers )
            @triggers = triggers
    end

### Public Instance Methods

match?( event ) click to toggle source

Returns true if the event matches one or more of the triggers that the OrTrigger contains.

    # File lib/rubygame/event_triggers.rb, line 164
    def match?( event )
            @triggers.any? { |trigger| trigger.match? event }
    end

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