#!/bin/sh

# creates the ai configuration files out of the saved one 'aiconfig.defensive.saved'
echo '// aiconfig: standard defensive'        >  standard.defensive
echo 'char const standard_defensive[] = "\' >> standard.defensive
sed -e 's/^# FreeDoko.*$//' \
    -e 's/$/\\n\\/' \
    <  standard.defensive.saved \
    >> standard.defensive
echo '";' >> standard.defensive

# novice
sed -e 's.^\(// aiconfig:\) standard defensive$.\1 novice.' \
    -e 's.^\(char const\) standard_defensive\(\[\] = \"\).\1 novice\2.' \
    -e 's.^\(type\s*=\s*[0-9]\{1,2\}:\) [a-z ]*.\1 monte carlo.' \
    -e 's.^\(future limit\s*=\s*[0-9]\{1,2\}:\) [0-9]*.\1 1200.' \
    -e 's.^\(rating\s*=\s*[0-9]\{1,2\}:\) [a-z ]*.\1 average.' \
    -e 's.^\(trusting =\) \(true\|false\).\1 true.'\
    -e 's.^\(remember tricks =\) [0-9]\{1,2\}.\1 6.'\
    -e 's.^\(last fehlcreation =\) [0-9]\{1,2\}.\1 6.'\
    -e 's.^\(first trick for trump points optimization =\) [0-9]\+.\1 5.'\
    -e 's.^\(announce limit reply =\) [0-9]\+.\1 12.'\
    -e 's.^\(take poverty =\) [0-9]\+.\1 12.'\
    < standard.defensive \
    > novice

# standard offensive
sed -e 's.^\(// aiconfig:\) standard defensive$.\1 standard offensive.' \
    -e 's.^\(char const\) standard_defensive\(\[\] = \"\).\1 standard_offensive\2.' \
    -e 's.^\(type\s*=\s*\(8\|9\|10\|11\):\) [a-z ]*.\1 gametree for team.' \
    -e 's.^\(rating\s*=\s*[0-7]:\) [a-z ]*.\1 linear.' \
    -e 's.^\(trusting =\) \(true\|false\).\1 true.'\
    -e 's.^\(limit queen =\) [0-9]\{1,2\}.\1  9.'\
    -e 's.^\(limit dolle =\) [0-9]\{1,2\}.\1 17.'\
    -e 's.^\(last fehlcreation =\) [0-9]\{1,2\}.\1 5.'\
    -e 's.^\(first trick for trump points optimization =\) [0-9]\+.\1 5.'\
    -e 's.^\(announce limit =\) [0-9]\+.\1 10.'\
    -e 's.^\(announce limit reply =\) [0-9]\+.\1  9.'\
    -e 's.^\(take poverty =\) [0-9]\+.\1 12.'\
    -e 's.^\(handvalue single solo =\) [0-9]\+.\1 16.'\
    -e 's.^\(handvalue double solo =\) [0-9]\+.\1 46.'\
    -e 's.^\(handvalue trible solo =\) [0-9]\+.\1 92.'\
    -e 's.^\(handvalue color solo =\) [0-9]\+.\1 26.'\
    -e 's.^\(handvalue meatless =\) [0-9]\+.\1 24.'\
    -e 's.^\(\s*grab trick =\) \(true\|false\).\1 true.'\
    < standard.defensive \
    > standard.offensive

# profi
sed -e 's.^\(// aiconfig:\) standard defensive$.\1 profi.' \
    -e 's.^\(char const\) standard_defensive\(\[\] = \"\).\1 profi\2.' \
    -e 's.^\(rating\s*=\s*[0-9]\{1,2\}:\) [a-z ]*.\1 linear.' \
    -e 's.^\(type\s*=\s*\(8\|9\|10\|11\):\) [a-z ]*.\1 gametree for team.' \
    -e 's.^\(first card fehl creation =\) \(true\|false\).\1 false.'\
    -e 's.^\(remember tricks =\) [0-9]\+.\1 12.'\
    -e 's.^\(limit queen =\) [0-9]\+.\1 10.'\
    -e 's.^\(limit dolle =\) [0-9]\+.\1 19.'\
    -e 's.^\(last fehlcreation =\) [0-9]\+.\1 4.'\
    -e 's.^\(first trick for trump points optimization =\) [0-9]\+.\1 5.'\
    -e 's.^\(announce limit =\) [0-9]\+.\1 11.'\
    -e 's.^\(announce limit reply =\) [0-9]\+.\1 10.'\
    -e 's.^\(take poverty =\) [0-9]\+.\1 13.'\
    -e 's.^\(handvalue single solo =\) [0-9]\+.\1 18.'\
    -e 's.^\(handvalue double solo =\) [0-9]\+.\1 50.'\
    -e 's.^\(handvalue trible solo =\) [0-9]\+.\1 100.'\
    -e 's.^\(handvalue color solo =\) [0-9]\+.\1 28.'\
    -e 's.^\(handvalue meatless =\) [0-9]\+.\1 26.'\
    < standard.defensive \
    > profi

# profi unfair
sed -e 's.^\(// aiconfig:\) profi$.\1 profi aggressive.' \
    -e 's.^\(char const\) profi\(\[\] = \"\).\1 profi_aggressive\2.' \
    -e 's.^\(aggressive =\) \(true\|false\).\1 true.'\
    < profi \
    > profi.aggressive



# profi unfair
sed -e 's.^\(// aiconfig:\) profi$.\1 profi unfair.' \
    -e 's.^\(char const\) profi\(\[\] = \"\).\1 profi_unfair\2.' \
    -e 's.^\(hands known =\) \(true\|false\).\1 true.'\
    < profi \
    > profi.unfair


